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Re: ~Kenesu's Demonic Library~
Raiton: Lightning Release
Raiton: Dendou Hora Ryouiki (Lightning Style: Electric Mine Field)
Type: Defense/Attack
Rank: B
Range: Short-Mid Range
Chakra: 20 Chakra
Damage: N/A (10 Damage if stepped on)
Description:
The user concentrates on his Raiton chakra. The user then molds his chakra and channel it to his mouth while squishing it into small flatly round pellets. The user then spits out the small lighting pellets (about 30) to the ground in a wide area (8ft-13ft). When the opponent steps on the pellets they will send off a electrical signal through the air as well as shocking the opponent. These pellets are rather small and are usually unnoticeable to the naked eye. When these pellets go off the user can sense the electrical signal in the air by using his Raiton chakra within him/her to locate the enemy. This jutsu is very useful due to the fact that the user can locate the enemy in a split second and counter the opponent unsuspectingly or to set up a ambush for the unsuspecting enemy.
~Can only be taught by Kwalker394
~May also cause the user damage as well if stepped on
~Sensing only happens if the user is within mid-range of the pellets.
Approval
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Re: ~Kenesu's Demonic Library~
~Black-throated Robin~
Kuro Nodo Komadori Kuchiyose No Jutsu: Akuma (Black-throated Robin Summoning Technique: Akuma)
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra: 30 Chakra
Damage: N/A
Description:
The user wipes his/her blood on the hand that he/she has the summoning tattoo on. He/she will then perform the Boar-Dog-Bird-Monkey-Ram and slam their hand on the ground thus summoning Akuma The King of Robins. Akuma is about 30 meters tall. He has a grey-black face, throat and upper breast with a grey crown and nape, and a white diagonal mark on the neck. The upperparts are blue-grey, and the underparts grey to white over the abdomen and under the tail coverts. The bill and legs are black, and the eyes are dark brown. The plumage is reminiscent of a cuckoo-shrike but the white neck marking is diagnostic.
Akuma is a P. albonotata Species in the Genus Poecilodryas.
Abilities:
~Akuma can speak
~Akuma can also do a synchronized elemental combination collaboration jutsu with his summoner
~Capable of using Fuuton up to A rank
~Because of his wing strength he can deflect any weapons thrown at him as well as any D rank attacks by flapping his wings.
Restrictions:
~Must have signed the Black-throated Robin contract
~Kwalker394 can only teach how to summon Akuma
~Each jutsu counts toward the summoner's 3 moves
~synchronized elemental combination collaboration jutsu counts as 2 moves of the summoners 3 move limit
~Riding Akuma counts as a move
~Can only be summoned once per battle
~Can stay in the fight up to 4 turns
Approval
Kuro Nodo Komadori Kuchiyose No Jutsu: Musha (Black-throated Robin Summoning Technique: Musha)
Type: Offensive/Defensive
Rank: B
Range: Short
Chakra: 20 Chakra
Damage: N/A
Description:
The user wipes his/her blood on the hand that he/she has the summoning tattoo on. He/she will then perform the Boar-Dog-Bird-Monkey-Ram and slam their hand on the ground thus summoning Musha. The Robin Warrior. Musha is 10 meters tall. He has a grey-black face, throat and upper breast with a black crown and nape, and a red diagonal mark on the neck. The upperparts are blue-grey, and the underparts black to white over the abdomen and under the tail coverts. The bill and legs are black, and the eyes are dark brown. The plumage is reminiscent of a cuckoo-shrike but the white neck marking is diagnostic.
Musha is a P. albonotata Species in the Genus Poecilodryas.
Mushha uses his sword by swinging it up and biting the handle of the sword with his beak and he can use his talons as well. (kinda like Zoro from one piece hold his sword in his mouth)
Ability's:
~Can speak
~Carries a sword with him at all times and is very skilled at it
~Can use Fuuton up to B rank
Restrictions:
~Must have signed the Black-throated Robin contract
~Can only be summoned 2 times during battle
~Can only stay in battle for 3 turns
~Sword and Fuuton attacks as well as flying count towards the summoners 3 move limit
Approved
Kuro Nodo Komadori Kuchiyose No Jutsu: Hogosha (Black-throated Robin Summoning Technique: Hogosha)
Type: Offensive/Defensive
Rank: C
Range: Short
Chakra: 15 Chakra
Damage: N/A
Description:
The user wipes his/her blood on the hand that he/she has the summoning tattoo on. He/she will then perform the Boar-Dog-Bird-Monkey-Ram and slam their hand on the ground thus summoning Hogosha. The Guardian of the contract. Hogosha is half that of a human. He has a red-black face, throat and upper breast with a red crown and nape, and a white diagonal mark on the neck. The upperparts are blue-grey, and the underparts black to white over the abdomen and under the tail coverts. The bill and legs are black, and the eyes are dark blue. The plumage is reminiscent of a cuckoo-shrike but the white neck marking is diagnostic.
Hogosha is a P. albonotata Species in the Genus Poecilodryas.
Ability's:
~Can speak
~Capable of using Fuuton up to C rank
~Carries the Black-throated Robin Contract in a scroll on his back
Restrictions:
~Must have signed the Black-throated Robin contract
~Can only be used by the current contract owner of the Black-throated Robin Summon
~Can only be summoned 3 times during battle
~Can only stay in battle for 3 turns
~Fuuton attacks count towards the summoners 3 move limit
Approved
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Re: ~Kenesu's Demonic Library~


Approved Kumogakure Customs:
&
Customs belonging to certain villagers that allowed everyone in the village to use:
*Note: I can only use the jutsu's up to my rank*
(Raiton: Ryuusandan Haratsu Ami) Lightning Release: Shrapnel Explosion Net
Rank: B
Type: Attack
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user charges a large amount of raiton chakra into a single kunai/shurikan and throws it at the opponent. The user then may preform a single hand seal and cause the raiton built up within the kunai to explode outwards causing the object to explode into multiple, metal shards covered in raiton that are connected to each other by a multiple electrical currents, creating a net effect that will easily subdue an opponent.
(Raiton: Hiraishin no Jintai) Lightning Release: Human Lightning Rod
Rank: A
Type: Supplementary/Defensive
Range: Short-Mid
Chakra: 30
Damage: 60 (if opponent is within the field)
Description:The user emits a powerful field of electrical energy; anyone caught within it gains a negative charge. The user positively charges the air around him, meaning that if the opponent is within the field he/she is constantly shocked by lightning. Although, raiton jutsu are almost impossible to dodge while within the field, the field only extends 10 meters from the user. This jutsu also does a great job of disrupting electrical jutsu aimed at the user.
(Last 3 Turns)
(Usable only once)
(Futon: Boushi Bu-Meran Suraashu no Jutsu) Wind Style: Spinning Boomerang Slash Jutsu
Type: Attack
Rank: B
Range: Short-Medium
Chakra Cost: 25
Damage Points: 40
Description: The user would make a boomerang shaped gathering of wind in each hand and throw them at their opponent and then the user would be able to control where it goes because of the flow of their chakra being in the boomerang. The user could then manipulate the chakra from a distant and adjust the height the boomerang is at and add more chakra to certain parts to make it turn in a certain direction.
*you can only make it move or curve through the air once.
*this jutsu can only be used by Kid Ace2392 or Lord of Kaos and people they teach it to.
(Futon: Kyokudo Bu-Meran Bakuha no Jutsu) wind style: Extreme Boomerang Blast Jutsu
Type: Attack
Rank: B
Range: ShortMmedium
Chakra Cost: 25
Damage Points: 40
Description: The user would make several (up to 5)wind boomerangs and throws them at the opponent. As they get closer to the opponent, the user makes a hand seal(tiger), and the chakra spinning inside the boomerangs expand and explode.
*This jutsu can only be used twice in battle
*this jutsu can only be used by Kid Ace2392 and Lord of Kaos and people they teach it to.
(Raiton: Raikou Enjin) Lightning Element: Lightning Ring
Rank: C
Type: Offensive, Supplementary
Range: short
chakra cost: 20 (after the enemy is caught 15 each turn)
Damage points:15 (each turn once the enemy is traped)
Description: The user makes lightning in his hand and than makes it take shape of a circle. The user than can throw it on his enemy to demoblize them. Thus,stunning them. As the enemy is stunned and the circle of lighting is still on them it releases a shock wave that keeps stunning them.
*The user cant move while the jutsu is active
*While the jutsu is active the user can only use a jutsu that needs one arm and no handseals)
*can only be used twice per battle(cant be used on the next turn)
(Raiton: Shuzoku Taka) Lightning Element: Racing Hawk
Rank: A
Type: Attack
Range: Short-Mid
chakra cost: 30
Damage: 60
Descreption: The user concentrates a big amount of lightning chakra to his mouth and than spits it out at the enemy. Then the user uses his chakra manipulation to form a hawk (only head and wings)
that attacks the enemy at high speed.
*can be used 2 times per battle
(Raiton: Shingai Nami ) Lightning Release: Shock Wave
Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user focuses chakra in a piece of string. When the chakra reaches the string, it should create a shock wave. When the user hits the opponent with it, their skin will set on fire and peel of slowly.
Lightning Release: Pattern Links (Ruikei Rinkusu)
Type: Supplementary/Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: By channel Ranton chakra into some wire and form complex string figure designs with the user hands. The figure the user creates can then be launched from the string as a powerful cutting attack made up of Ranton. The wire itself is said to be stronger than steel.
(Raiton: Mankai Houden) Lightning Style: Full Bloom Discharge
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: The user generates a huge lotus-like flower from his/her hand, using this, the bud of the flower gets shot towards the enemy whereas the petals disperse around the desired area.
Raiton: Seiteki Sa-Chi Inu (Lightning Style: Static Search Dogs)
Rank: A
Type: Attack
Range: Short-Long
Chakra: 40
Damage: 50
Description: The user focuses lightning from the clouds that strike down on the earth and leave a medium sized dog that can sense the static in the persons body. The dogs then go out and find the opponent attacking him with burst of electricty and themselves.
(User may not cast any other Lightning Jutsu while the Dogs are in play)
Raiton| Yurezuchi (Lightning Release| Quaking Thunder)
Rank: S
Type: Attack
Range:Short-Long
Chakra: 40
Damage: 80
Description: The user clasp their hands and formulates Raiton chakra on thier palms then the user will then proceed to slam their hand into the ground, cracking the upper surface and unleashing a torrent of lightning pillars through the ground that extend up into the air and towards the target. If target is standing on ground, they may loose their balance besides being possibly electrocuted.
(Usable 2 Times)
(Raiton: Ame no Kyohaku) Lightning Element: Rain of the Stars
Type: Attack
Rank: S
Range: Long
Chakra Cost: 40
Damage: 80
Description: The user summons a storm that rains down of thousands of lightning bolts that explode in an electric surge around the opponent. This attack has a very wide range.
(Doujutsu: Genjutsu: Hari Oshi) Eye Technique: Illusion Technique: Needle Pressure
Rank: A
Type: Supplementary
Range: Short – Long
Chakra Cost: 30
Damage Points: 60
Description: The user looks at the target with his/her activated Sharingan, and claps his/her hands together to create a fluctuating sound vibration that travels into the inner ear, causing the opponent to be ensnared by this Genjutsu. The Sharingan’s tomoe spin to activate the Genjutsu. The target is invisibly constrained in mid air, surrounded by needles that, 1 by 1, insert themselves slowly into each of the pressure points of the target. This paralyzes them for 2 turns.
- Only the Uchiha Clan can perform this technique and can only be used by Hazure
- Must have the Sharingan activated
- Can only be used once per battle
Odin Yari (Spear of Odin)
Type: Attack
Rank: S
Range: Mid to long
Chakra cost: 40
Damage Points: 80
Description: The user focuses chakra in one hand and makes a spear using shape manipulation. This spear is then launched at the target. It explodes upon contact causing a blast of 2 yards' radius
Note:Can be used 3 times.
Created by Chan.
Odin Hishu (Odin dagger)
Type: Attack
Rank: S
Range: short to mid
Chakra cost: 40
Damage Points: 80 + one range push back (not counted as a finisher)
Description: Using shape manipulation,a chakra ball of 2 feet in dimension appears at the index finger tip and it is shot at the target. If hit, the victim is sent flying one range back. It can break through smaller projetile shots of up to non-elemental S rank. But only the ones it meets during its travel meaning other senbon from the opponent can still come at the user.(eg,the jutsu below-Odin Fists)
Note:Usable only 2 times.Takes one turn to use again.Must have completed the chakra control training session from a sensei.
Created by Chan.
Odin Genkotsu (Odin Fists)
Type: Attack/defence
Rank: S
Range: short + one range knock back
Chakra cost: 40
Damage Points: 80
Description: The user gather chakra into his fists. The fists start to shine and from each fist, shoots out multiple pellets. A few advantages it has is that the shots are wide spread, which makes it highly effective against quick or invisible opponents. The target will be send flying back to Mid range.
Note:usable only 2 times.
Created by Chan.
(Suiton: Kawa Sono Suijin) Water Release: Shell of the Water God
Type: Supplementary
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user preforms a series of hand seals and causes a sphere of water to form around either themselves or the opponent. The sphere of water is hollow so the person is just surrounded by the water, not actually in it. The water then spins rapidly preventing the person inside of it from exiting. This can be used to protect the user form incoming attacks, or to imprison the enemy in an inescapable sphere of water (meaning they can't just walk their way out of it but instead must use an appropriate jutsu to force their way out). Then with a single hand seal the user can cause the water to violently collapse on itself crushing whoever is inside.
~Can only be used twice per battle.
~Requires a water source.
Lightening Element: Double Lightening Sabers Cut (Raiton: Futae Raiton Gontuo Kire)
Type: Attack
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40 ( +10 at short range )
Description: By letting your lightning chakra through your hands, and making an lightening saber each one of them you can fuse it together in one X like slash directed at your opponent, or if you hit it directly to your opponent it will be more effective.
(Doton: Tochi Kyojin) Earth Release: Earth Behemoth
Type: Attack
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user will gather their doton chakra and the release it into the ground. Earth will then rise up from the ground in a form of a Behemoth up to its mid section. The Behemoth can spit out several spear like projectiles that can be use to attack the oppenent. The giant can also use its hands to attack the opponent.
Note: Can be used only once per battle.
Note: Last on the field until destroyed.
Note: Spear like projectiles are A-rank Doton Jutsu.
Note: It cannot move around the field.
Note: Moves made by the behemoth counts as 1 of the 3 moves per turn (shooting spikes counts as a move).
Note: No Doton jutsu while still on the field.
Note: Can only be use/taught by WastedMonkey.
(Doton: Biggu Tou) Earth Style: Big Tower
Rank: B
Type: Defense
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The earth user perform hand signs and pull out a cylindrical tower of earth from beneath the legs of user of radius 5m and height 10m.
Note: ~Can only be used 4 times per battle.
~Can only be taught by Enzup.
(Doton: Koudo Hibi) Earth Style: Earth Crack
Rank: A
Type: Offense/Defense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The earth user hardens his hand and then punches the ground, the earth start shaking, creating an earth quake and unbalancing the opponent and simultaneously creating a huge crack of width 10m in the direction in which the user has hit the punch..
Note: ~Can only be used 3 times per battle.
~Can only be taught by Enzup.
(Doton: Kyojin Koudo Hibi) Earth Style: Mega Earth Crack
Type: Offense/Defense
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: User hardens both of his hands and then punches the ground with full power. The earth splits horizontally into two parts, the front part which is spilitted moves apart while the back part remains still, creating a wide crack of width 15m and also unbalancing the opponent. This technique can also be used to prevent from jutsus like tsunami, as all the water will go down in the crack.
Note: ~This is the advanced version of "(Doton: Koudo Hibi) - Earth Style : Earth Crack"~
~Can only be used 3 times per battle.
~Can only be taught by Enzup.
(Doton: Atakku Tou) Earth Style: Attacking Tower
Type: Offense
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user puts his hands on earth and pulls out a small cylindrical tower of height 2m and diameter 1m from beneath the legs of user, with a thick layer of gravel on it. Tower starts spinning very fast on its own axis by throwing earth needles from the curved part of the tower from each point rapidly. Although the tower is spinning but the user sitting on it does not spin because he is sitting on layer of gravel, which is spinning counterclockwise, which nullifies the rotation. The throwing of needles will not stop untill user's hand are on tower.
Note: ~Can only be used 3 times per battle~
~Last up to one full turn.
~Can only be taught by Enzup.
(RAITON: SEN HEIGOU) Lightning Style: Beam Merge
Type: Offensive
Rank: A
Range: Short-Long
Chakra Cost: 60
Damage: 80
Description: The user will create two beams of lightning with his hands and then join the hands to create a rod-like beam with electric charges on the beam's covering that penetrates everything on the path. S-RANK Doton jutsu's are also destroyed by it.
~Can only be used by Kumogakure members~
~Can only be used thrice~
Atsui-Appu: Warm-up
Rank: N/A
Type: Supplementary
Range: Short
Chakra: N/A
Damage: (Taijutsu +10)(Ninjutsu +5)
Description: The user jogs in place while punching the air, causing their blood to pump faster making them a little faster and stronger. Because of this early warm-up, the user is also more focused causing their reflexes to sharpen. With this blood pumping sensation, chakra also flows easier and faster, letting the user use jutsus faster.
Note: Can only be taught by Axle
Note: lasts 5 turns
Note: can only be used once per battle
Note: must be done at beginning of battle
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Re: ~Kenesu's Demonic Library~
Customs that I am allowed to use:
Faust
[Kuuki shissou] ♦ Air dash ♦
Rank: B
Range: All
Type: Supplementary
Chakra Cost: 25
Damage: N/A
Description: Air dash is a special move that allows a ninja to jump once, and while they are still going upward, push off of air to jump again in a different direction. It does not allow them to go upward again, only allowing them to dash forward in mid-air, backwards, down, left, or right. How this works is that while a ninja is jumping, they will force chakra out of their feel, forming a purple seal underneath them that look like a circle with 6 points like a star beneath them. From there they will have a split second to dash in any direction with the exception of up. This can be used once per jump from the ground and the dash is fast enough to dodge some attacks.
~Usable only twice.
~Faust can only teach this.
ShikamarUchiha10
Katon: Putto-Auto | Fire style: Douse
Type: Fire
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A (30 if falls on)
Description: If a static fire is lingering nearby on the ground. The user preforms the tiger hand-sign and channels his chakara into the fire and releases most of its entities through great chakara control and douses the fire in one second leaving burning cinders, also known as red-hot rocks, laying on the ground from the fire. If someone falls on these it deals moderate burns. This may only be used if the fire is not being manipulated by anyone on the battle field. The user cannot use this technique to douse an incoming fire attack.
Note: Can only be taught be ShikamarUchiha10
Note: The fire can only be put out if its caused by a A rank or lower fire attack
Thread
ShikamarUchiha10
Lightning Style: Heat-Seeking White Chirp | Raiton: Kaon-Samoshii Shiro Saezuru
Type: Attack
Rank: B
Range: Short/Mid/Long
Chakra: 20
Damage: 40
Description: The user concentrates his lightning chakara to both his hands and releases it, while extending his arms outwards. He then manipulates the lightning chakara as it is been released to take the form of 3 lightning birds that traveling directly at their opponent. The birds are about the same size as an avarage crow. The birds will continue to follow the opponent unless he counters them. The birds also leave off chirping noise like sasukes chidori.
Note: Can only be used 3 times per battle
Note: If used the user cannot use the next turn
Note: No other lightning jutsus during the same turn
Note: Can only be taught be ShikamarUchiha10
Hayate Gekko
(Katon:Fudou Faia Bakudan)- Fire release:Floating Fire Mines
Type:Attack
Rank:B
Range:Short-Mid
Chakra:20
Damage:40
Description:The user will perform the Tiger hand seal and exhale a medium sized fireball a little more than half the size of the Great fireball technique into the air a little above him and his opponent but closer to the opponent.The fireball when it is close to the opponent will split into around 12 fire orbs the size of a coconut wich would float around the opponent in mid air.If the fireball comes in contact with an solid object it will explode and also detonate the other mines around.The fire orbs are like the Exploding Flame Shots so they can't engulf someone in flames but cause damage to him by exploding.
~Note:Can be used twice per battle.
~Note:The user must wait 2 turns before using it again
~Note:If the orbs don't explode thay can remain on the battlefield for one moreturn.
~Note:No S rank fire techniques the same turn this is used.
Thread
xHoudinii
(Futon: Jixyoushou)-Wind Release: Updraft
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description:The user will clap their hands together sending out a powerful transparent pulse of wind, the wind will travel towards the target while staying close to the ground. Winds natural intangibility allows this technique to travel over and around small obstructions and still stay on course. As it reaches the target it creates a powerful updraft that goes straight up, blowing the target ten meters up into the air.
~Can only be used 3 times
~ The nature of the updraft sends the target spinning and twisting into the air, making it very difficult to get ones bearings once the technqiue has hit.
~Can only be taught by xHoudinii
Thread
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Re: ~Kenesu's Demonic Library~
Gaara
(Doton: tsuchi kurasuto no jutsu) ‡ Earth release: earth crust restriction technqiue
Type: Offensive/Supplementary
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user will stomp his foot on the ground and channel his doton chakra into the ground and mold their chakra into earth and use shape manipulation to make a slightly thick (enough for ninjas to walk on top of it) "crust" of earth cover the surface of a nearby water source (one that is in the ground and surrounded by earth on all sides). It would acts as a barrier for the use of water from that pond, rendering any water source unusable. This can be used to prevent water type techniques.
‡ Can only be used thrice a battle
Thread
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Last edited by Kwalker394; 11-01-2012 at 09:00 PM.
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Viva ao 25 de Abril!
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Re: ~Kenesu's Demonic Library~
 Originally Posted by Kwalker394


Approved Kumogakure Customs:
&
Customs belonging to certain villagers that allowed everyone in the village to use:
*Note: I can only use the jutsu's up to my rank*
(Raiton: Ryuusandan Haratsu Ami) Lightning Release: Shrapnel Explosion Net
Rank: B
Type: Attack
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user charges a large amount of raiton chakra into a single kunai/shurikan and throws it at the opponent. The user then may preform a single hand seal and cause the raiton built up within the kunai to explode outwards causing the object to explode into multiple, metal shards covered in raiton that are connected to each other by a multiple electrical currents, creating a net effect that will easily subdue an opponent.
(Raiton: Hiraishin no Jintai) Lightning Release: Human Lightning Rod
Rank: A
Type: Supplementary/Defensive
Range: Short-Mid
Chakra: 30
Damage: 60 (if opponent is within the field)
Description:The user emits a powerful field of electrical energy; anyone caught within it gains a negative charge. The user positively charges the air around him, meaning that if the opponent is within the field he/she is constantly shocked by lightning. Although, raiton jutsu are almost impossible to dodge while within the field, the field only extends 10 meters from the user. This jutsu also does a great job of disrupting electrical jutsu aimed at the user.
(Last 3 Turns)
(Usable only once)
(Futon: Boushi Bu-Meran Suraashu no Jutsu) Wind Style: Spinning Boomerang Slash Jutsu
Type: Attack
Rank: B
Range: Short-Medium
Chakra Cost: 25
Damage Points: 40
Description: The user would make a boomerang shaped gathering of wind in each hand and throw them at their opponent and then the user would be able to control where it goes because of the flow of their chakra being in the boomerang. The user could then manipulate the chakra from a distant and adjust the height the boomerang is at and add more chakra to certain parts to make it turn in a certain direction.
*you can only make it move or curve through the air once.
*this jutsu can only be used by Kid Ace2392 or Lord of Kaos and people they teach it to.
(Futon: Kyokudo Bu-Meran Bakuha no Jutsu) wind style: Extreme Boomerang Blast Jutsu
Type: Attack
Rank: B
Range: ShortMmedium
Chakra Cost: 25
Damage Points: 40
Description: The user would make several (up to 5)wind boomerangs and throws them at the opponent. As they get closer to the opponent, the user makes a hand seal(tiger), and the chakra spinning inside the boomerangs expand and explode.
*This jutsu can only be used twice in battle
*this jutsu can only be used by Kid Ace2392 and Lord of Kaos and people they teach it to.
(Raiton: Raikou Enjin) Lightning Element: Lightning Ring
Rank: C
Type: Offensive, Supplementary
Range: short
chakra cost: 20 (after the enemy is caught 15 each turn)
Damage points:15 (each turn once the enemy is traped)
Description: The user makes lightning in his hand and than makes it take shape of a circle. The user than can throw it on his enemy to demoblize them. Thus,stunning them. As the enemy is stunned and the circle of lighting is still on them it releases a shock wave that keeps stunning them.
*The user cant move while the jutsu is active
*While the jutsu is active the user can only use a jutsu that needs one arm and no handseals)
*can only be used twice per battle(cant be used on the next turn)
(Raiton: Shuzoku Taka) Lightning Element: Racing Hawk
Rank: A
Type: Attack
Range: Short-Mid
chakra cost: 30
Damage: 60
Descreption: The user concentrates a big amount of lightning chakra to his mouth and than spits it out at the enemy. Then the user uses his chakra manipulation to form a hawk (only head and wings)
that attacks the enemy at high speed.
*can be used 2 times per battle
(Raiton: Shingai Nami ) Lightning Release: Shock Wave
Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user focuses chakra in a piece of string. When the chakra reaches the string, it should create a shock wave. When the user hits the opponent with it, their skin will set on fire and peel of slowly.
Lightning Release: Pattern Links (Ruikei Rinkusu)
Type: Supplementary/Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: By channel Ranton chakra into some wire and form complex string figure designs with the user hands. The figure the user creates can then be launched from the string as a powerful cutting attack made up of Ranton. The wire itself is said to be stronger than steel.
(Raiton: Mankai Houden) Lightning Style: Full Bloom Discharge
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: The user generates a huge lotus-like flower from his/her hand, using this, the bud of the flower gets shot towards the enemy whereas the petals disperse around the desired area.
Raiton: Seiteki Sa-Chi Inu (Lightning Style: Static Search Dogs)
Rank: A
Type: Attack
Range: Short-Long
Chakra: 40
Damage: 50
Description: The user focuses lightning from the clouds that strike down on the earth and leave a medium sized dog that can sense the static in the persons body. The dogs then go out and find the opponent attacking him with burst of electricty and themselves.
(User may not cast any other Lightning Jutsu while the Dogs are in play)
Raiton| Yurezuchi (Lightning Release| Quaking Thunder)
Rank: S
Type: Attack
Range:Short-Long
Chakra: 40
Damage: 80
Description: The user clasp their hands and formulates Raiton chakra on thier palms then the user will then proceed to slam their hand into the ground, cracking the upper surface and unleashing a torrent of lightning pillars through the ground that extend up into the air and towards the target. If target is standing on ground, they may loose their balance besides being possibly electrocuted.
(Usable 2 Times)
(Raiton: Ame no Kyohaku) Lightning Element: Rain of the Stars
Type: Attack
Rank: S
Range: Long
Chakra Cost: 40
Damage: 80
Description: The user summons a storm that rains down of thousands of lightning bolts that explode in an electric surge around the opponent. This attack has a very wide range.
(Doujutsu: Genjutsu: Hari Oshi) Eye Technique: Illusion Technique: Needle Pressure
Rank: A
Type: Supplementary
Range: Short – Long
Chakra Cost: 30
Damage Points: 60
Description: The user looks at the target with his/her activated Sharingan, and claps his/her hands together to create a fluctuating sound vibration that travels into the inner ear, causing the opponent to be ensnared by this Genjutsu. The Sharingan’s tomoe spin to activate the Genjutsu. The target is invisibly constrained in mid air, surrounded by needles that, 1 by 1, insert themselves slowly into each of the pressure points of the target. This paralyzes them for 2 turns.
- Only the Uchiha Clan can perform this technique and can only be used by Hazure
- Must have the Sharingan activated
- Can only be used once per battle
Odin Yari (Spear of Odin)
Type: Attack
Rank: S
Range: Mid to long
Chakra cost: 40
Damage Points: 80
Description: The user focuses chakra in one hand and makes a spear using shape manipulation. This spear is then launched at the target. It explodes upon contact causing a blast of 2 yards' radius
Note:Can be used 3 times.
Created by Chan.
Odin Hishu (Odin dagger)
Type: Attack
Rank: S
Range: short to mid
Chakra cost: 40
Damage Points: 80 + one range push back (not counted as a finisher)
Description: Using shape manipulation,a chakra ball of 2 feet in dimension appears at the index finger tip and it is shot at the target. If hit, the victim is sent flying one range back. It can break through smaller projetile shots of up to non-elemental S rank. But only the ones it meets during its travel meaning other senbon from the opponent can still come at the user.(eg,the jutsu below-Odin Fists)
Note:Usable only 2 times.Takes one turn to use again.Must have completed the chakra control training session from a sensei.
Created by Chan.
Odin Genkotsu (Odin Fists)
Type: Attack/defence
Rank: S
Range: short + one range knock back
Chakra cost: 40
Damage Points: 80
Description: The user gather chakra into his fists. The fists start to shine and from each fist, shoots out multiple pellets. A few advantages it has is that the shots are wide spread, which makes it highly effective against quick or invisible opponents. The target will be send flying back to Mid range.
Note:usable only 2 times.
Created by Chan.
(Suiton: Kawa Sono Suijin) Water Release: Shell of the Water God
Type: Supplementary
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user preforms a series of hand seals and causes a sphere of water to form around either themselves or the opponent. The sphere of water is hollow so the person is just surrounded by the water, not actually in it. The water then spins rapidly preventing the person inside of it from exiting. This can be used to protect the user form incoming attacks, or to imprison the enemy in an inescapable sphere of water (meaning they can't just walk their way out of it but instead must use an appropriate jutsu to force their way out). Then with a single hand seal the user can cause the water to violently collapse on itself crushing whoever is inside.
~Can only be used twice per battle.
~Requires a water source.
Lightening Element: Double Lightening Sabers Cut (Raiton: Futae Raiton Gontuo Kire)
Type: Attack
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40 ( +10 at short range )
Description: By letting your lightning chakra through your hands, and making an lightening saber each one of them you can fuse it together in one X like slash directed at your opponent, or if you hit it directly to your opponent it will be more effective.
(Doton: Tochi Kyojin) Earth Release: Earth Behemoth
Type: Attack
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user will gather their doton chakra and the release it into the ground. Earth will then rise up from the ground in a form of a Behemoth up to its mid section. The Behemoth can spit out several spear like projectiles that can be use to attack the oppenent. The giant can also use its hands to attack the opponent.
Note: Can be used only once per battle.
Note: Last on the field until destroyed.
Note: Spear like projectiles are A-rank Doton Jutsu.
Note: It cannot move around the field.
Note: Moves made by the behemoth counts as 1 of the 3 moves per turn (shooting spikes counts as a move).
Note: No Doton jutsu while still on the field.
Note: Can only be use/taught by WastedMonkey.
(Doton: Biggu Tou) Earth Style: Big Tower
Rank: B
Type: Defense
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The earth user perform hand signs and pull out a cylindrical tower of earth from beneath the legs of user of radius 5m and height 10m.
Note: ~Can only be used 4 times per battle.
~Can only be taught by Enzup.
(Doton: Koudo Hibi) Earth Style: Earth Crack
Rank: A
Type: Offense/Defense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The earth user hardens his hand and then punches the ground, the earth start shaking, creating an earth quake and unbalancing the opponent and simultaneously creating a huge crack of width 10m in the direction in which the user has hit the punch..
Note: ~Can only be used 3 times per battle.
~Can only be taught by Enzup.
(Doton: Kyojin Koudo Hibi) Earth Style: Mega Earth Crack
Type: Offense/Defense
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: User hardens both of his hands and then punches the ground with full power. The earth splits horizontally into two parts, the front part which is spilitted moves apart while the back part remains still, creating a wide crack of width 15m and also unbalancing the opponent. This technique can also be used to prevent from jutsus like tsunami, as all the water will go down in the crack.
Note: ~This is the advanced version of "(Doton: Koudo Hibi) - Earth Style : Earth Crack"~
~Can only be used 3 times per battle.
~Can only be taught by Enzup.
(Doton: Atakku Tou) Earth Style: Attacking Tower
Type: Offense
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user puts his hands on earth and pulls out a small cylindrical tower of height 2m and diameter 1m from beneath the legs of user, with a thick layer of gravel on it. Tower starts spinning very fast on its own axis by throwing earth needles from the curved part of the tower from each point rapidly. Although the tower is spinning but the user sitting on it does not spin because he is sitting on layer of gravel, which is spinning counterclockwise, which nullifies the rotation. The throwing of needles will not stop untill user's hand are on tower.
Note: ~Can only be used 3 times per battle~
~Last up to one full turn.
~Can only be taught by Enzup.
(RAITON: SEN HEIGOU) Lightning Style: Beam Merge
Type: Offensive
Rank: A
Range: Short-Long
Chakra Cost: 60
Damage: 80
Description: The user will create two beams of lightning with his hands and then join the hands to create a rod-like beam with electric charges on the beam's covering that penetrates everything on the path. S-RANK Doton jutsu's are also destroyed by it.
~Can only be used by Kumogakure members~
~Can only be used thrice~
Atsui-Appu: Warm-up
Rank: N/A
Type: Supplementary
Range: Short
Chakra: N/A
Damage: (Taijutsu +10)(Ninjutsu +5)
Description: The user jogs in place while punching the air, causing their blood to pump faster making them a little faster and stronger. Because of this early warm-up, the user is also more focused causing their reflexes to sharpen. With this blood pumping sensation, chakra also flows easier and faster, letting the user use jutsus faster.
Note: Can only be taught by Axle
Note: lasts 5 turns
Note: can only be used once per battle
Note: must be done at beginning of battle
You can't use these. Village Wells aren't allowed anymore. The only exception would be if you had these prior to the new rules, which isn't the case. So you need to have the owners teach you the techniques or you can't use them.
 Originally Posted by Kwalker394
Darui..
All of his Customs
Gaara
(Doton: tsuchi kurasuto no jutsu) ‡ Earth release: earth crust restriction technqiue
Type: Offensive/Supplementary
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user will stomp his foot on the ground and channel his doton chakra into the ground and mold their chakra into earth and use shape manipulation to make a slightly thick (enough for ninjas to walk on top of it) "crust" of earth cover the surface of a nearby water source (one that is in the ground and surrounded by earth on all sides). It would acts as a barrier for the use of water from that pond, rendering any water source unusable. This can be used to prevent water type techniques.
‡ Can only be used thrice a battle
Thread
Darui didn't teach you any of his customs and there weren't in your other CJ thread, so he needs to teach you or you can't use them.
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Re: ~Kenesu's Demonic Library~
[FONT=System]
Approved Kumogakure Customs:
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(Raiton: Ryuusandan Haratsu Ami) Lightning Release: Shrapnel Explosion Net
Rank: B
Type: Attack
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user charges a large amount of raiton chakra into a single kunai/shurikan and throws it at the opponent. The user then may preform a single hand seal and cause the raiton built up within the kunai to explode outwards causing the object to explode into multiple, metal shards covered in raiton that are connected to each other by a multiple electrical currents, creating a net effect that will easily subdue an opponent.
(Raiton: Hiraishin no Jintai) -Lightning Release: Human Lightning Rod
Rank: A
Type: Supplementary/Defensive
Range: Short-Mid
Chakra: 30
Damage: 60 (if opponent is within the field)
Description:The user emits a powerful field of electrical energy; anyone caught within it gains a negative charge. The user positively charges the air around him, meaning that if the opponent is within the field he/she is constantly shocked by lightning. Although, raiton jutsu are almost impossible to dodge while within the field, the field only extends 10 meters from the user. This jutsu also does a great job of disrupting electrical jutsu aimed at the user.
(Last 3 Turns)
(Usable only once)
(Raiton: Ki no za Raibun'ya)- Lightning Release: Tree of the Lightning Realm
Rank: S (Forbidden*)
Type: Attack
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user first begins by focusing a giant amount of lightning chakra, into there palm. But by using chakra compression, the user makes a small lightning "seed", which is so small that it is invisible to the naked eye. The user will the insert it into the ground. After exactly one turn the user will then do a one-handed tiger seal, causing a tree made of pure lightning to burst out through the earth at really high speed, which makes it nearly impossible to avoid. The tree will stab the opponent from below, and branches will stab holes in the victim. After the trees creation, the tree gives off lightning energy into the battleground that increases the users raitons jutsus power by +15
*It can be used at a much larger scale to hit multiple enemies, doing the same damage, but putting a huge strain on the user, thus doing +10 damage to him.
(Tree lasts for two turn)
(Can only be used once per battle)
(The jutsu is undetectable by the naked eye, and can only be detected by doujutsu and chakra sensory)
(Ninpou: Kumogakure no Jutsu)- Ninja Art: Hidden Cloud Technique
Type: Supplementary
Rank: C
Range: Long
Chakra Cost: 15
Damage: N/A
Description: Usable by most members of the Hidden Cloud village, this technique creates a very thick group of ground-level clouds that covers the battlefield. The clouds are many times thicker than mist from the Hidden Mist counterpart jutsu and thus makes it harder to see and even more difficult to breathe in the clouds. Cloud ninja have no trouble breathing as they reside at such high altitudes that they have grown used to the atmospheric pressure, but against regular shinobi unfamiliar with life in the Hidden Cloud Village, they could potentially suffocate if the clouds are not dispersed within 5 turns. Like the Hidden Mist counterpart, the clouds are made up of the users chakra, making it impossible for Sharingan users to effectively use their sharingan in the Hidden Clouds.
Note: Can only be used two times a battle
Raiton: Chidori Zenkai - (Lightning Release: One Thousand Birds Perfect Form)
Rank: Forbidden
Range: Short-Long
Type: Attack
Chakra: 50
Damage: 90 (-25 to user)
Description: The User will create a Chidori within the palm of his clenched fist. As he opens his hand, the Chidori will burst and scatter into "One Thousand Birds" of lightning. After released the birds barrel towards the opponent striking him like bolts of lightning. This is noted as the Chidori's final and most powerful form.
Raiton: Raiya Houchou (Lightning Release: Lightning Arrow Step)
Rank: A
Type: Supplementary/Attack
Range: Short-Mid
Chakra: 30
Damage: (60 if used to attack)
Description: By harnessing the earth's electrical fields to generate electricity, this works as long as the user's legs are connected to the earth. When in use, this allows the user to nearly instantly to close short distances and strike within the same motion. Usable at distances of several feet or less, this allows one to deliver an electrically charged palm thrust should it connect. If no contact is made between the ground and the user's legs, this is unusable. There is a downside as the user cannot change directions once the technique is initiated, thus allowing a more skilled opponent to dodge if they see it coming.
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Re: ~Kenesu's Demonic Library~
Yo-yo
Type: Weapon
Rank: S
Range: Short Range
Chakra: 40 Chakra If special technique is activated
Damage: 80 Damage
Description:
Originally made as a weapon, the Yo-yo was created back in the medieval times and was all metal. It was 2 circular piece's (like the yo-yo's of today) with spikes on the sides connected to a wire that was attracted to a glove. When you used it, it would come back to your hand. It was used as a weapon because it was fast, deadly, and returned to you. This yo-yo however (same design) is quit different. When the user "throw" the yo-yo and it reaches full length (and if the user wants to launch the shurikens) shurikens fly out of the sides out of slits in the yo-yo. Using the yo-yo's extremely fast spin while at full length it launches the shurikens from the sides at regular speed. The Yo-yo itself is made out of very strong metal and the wire is made out of the same metal alloy making it incredibly strong and almost unbreakable. It can hold 5 shurikens on each side and by simply pressing a button on the right side of the yo-yo the inner compartment ejects out making it easier to replace the shurikens if needed by inserting a special clip in.
Special technique: By making the dragon hand sign with the yo-yo in the user's hand and by channeling small amounts of Raiton chakra into the yo-yo itself the next time the user extends the yo-yo to full length and release the shurikens they will be stronger, sharper.
~This weapon above can only be used by Kwalker394
~Only 1 extra clip can be used during one battle
~Cant use a Raiton attack for 2 turns after this weapons special technique is activated
~Special technique can only be used once during battle
Approval
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Re: ~Kenesu's Demonic Library~
-Jiraiya-
Fire Release: Ash clone (Katon: Kaijin bunshin)
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A (20 if ignited)
Description: The User creates a clone of himself made of ash infused with his fire chakra. When the clone gets hit, it will return to its pure ash form, dark grey color, which spreads in the air & can be ignited. The clone has all the normal movements the user has and can also be intentionally dispersed forming a cloud of ash which can be ignited.
Note:
Can only create 2 clones at a time and follows all clone related rules.
Cannot use Ninjutsu or Taijutsu based techniques.
Can only be taught by -Jiraiya-
Thread
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Re: ~Kenesu's Demonic Library~
~Black-throated Robin~
Genjutsu/Kuro Nodo Komadori: Tori Meshi (Illusionary Arts/Black-Throated Robin: Bird Call)
Type: Offensive
Rank: A
Range: Short-Long Range
Chakra: 30 Chakra
Damage: N/A
Description:
While a Black-Throated Robin summon is summoned, the summon will whistle out his bird call. The sound of this bird call (when heard by the enemey) will put them under a genjutsu because the chakra from the summon will effect the targets senses making them see leaves falling. While the leaves fall the leaves then turn into Black-Throated Robins that are flying around the target in a tornado like manner pecking at the enemy, making them feel dizzy, and dazed. Whats really happening is the enemy is just standing there with a blank stare on their face.
~Must have signed the Black-Throated Robin Summoning contract
~Can be used 2 times per battle
~No Genjutsu other this turn or next
~Only usable by a Black-Throated Robin summon from the Black-Throated Robin contract
Approval
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