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  1. #1
    Reborn's Avatar
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    Gen Masters of 2012

    [Closed Fight] THIS SOB FINALLY SAID YES :overjoy:

    Rei's R&R
    Everything Customs Allowed
    **Genjutsu must be used**
    Range: Mid
    Terrain:

    We stand mid-ranged in a clearing, surrounded by several trees. There is no water source though there is a fog in the air that doesn't obstruct our vision so long as we remain within Mid-range. Long range we will begin to lose clarity. The further we move back the less clear we can see each other. To my right (your left) is a hill which descends downward several meters to a cemetary (long range from our current location) in a wide open area abscent of tree, only gravestones of the fallen, some large and small.




    I'm using Gabriel of course (will post link in a moment) and you decide who goes first
     
         

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    Re: Gen Masters of 2012

    I know who this is lol
     
         

  3. #3
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    Re: Gen Masters of 2012

    Hello Friend.

    I'll be using my Emma bio and you know everything that I have. Link is in my sig but not updated. I have Jeet Kune Do and it's passive abilities.

    You go first.
     
         

  4. #4
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    Re: Gen Masters of 2012

    No spam >_> you know how long it took me to get him to agree to kicking my ass <_<
    __________

    Emma-san, was it?

    As Gabriel looks at the beautiful young woman before him memories of his first fight with her begins to flow through his memory. He re-engages his focus on the situation at hand goes about his plan of attack. Without any warning, from beneath emma's feet, a large mass of gushing water begins to rise and spiral around to create a sphere around her to capture her.

    (Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
    Rank: B
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 20
    Damage points: N/A
    Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
    Note: Technique creates its own water source


    Gabriel's first technique happens at a rather fast and unexpected rate as he doesn't even move to channel his chakra beneath the young kunoichi. As soon as the water begins to gush around her, Gabriel makes the rat hand seal and channels his chakra into the kunoichi's mind, having it rest dormant in her brain unaffecting her at the current time. Right after, attempting to make the next hand seal appear as if it's being used in conjunction with his last seal for one technique, Gabriel makes snake seal, channeling his Raiton chakra into his hands and he shoot out a large spear of lightning towards you as you are captured in the sphere of water

    Genjutsu: Kyuumin Shobatsu(Illusionary Technique: Dormant Punishment)
    Type: Supplementary/Offensive
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage: 60
    Description: The user will channel their chakra into their opponent's chakra via the Rat seal. The user's chakra will then remain dormant until the victim uses a technique B-rank or above. The resulting amount of chakra needed will cause the user's chakra to activate like a switch to cause the affects of the illusion. As the victim begins to channel their chakra for the technique they use, they will see several spiked chains shoot up and restrain them, wrapping all around their body and dragging them to the ground. The chains will gradually become tighter and tighter and the victim will feel the spikes of the chains sinking deeper into their bodies and also the lack of air from being restricted. Eventually, after so much tension, the victims will fall unconscious.
    ~This technique remains dormant for 3 turns only
    ~The technique (if activated) will render one's opponent unconscious after 2 turns.
    ~Can be used 3 times per battle


    (Raiton: Gian) - Lightning Style: False Darkness
    Rank: S
    Type: Attack
    Range: Short-Mid
    Chakra cost: 40
    Damage Points: 80
    Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.


    I remember you, it's been quite a long time hasn't it?
     
         
    Last edited by Reborn; 12-09-2012 at 04:03 AM.

  5. #5
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    Re: Gen Masters of 2012

    Quote Originally Posted by Reborn View Post
    No spam >_> you know how long it took me to get him to agree to kicking my ass <_<
    __________

    Emma-san, was it?

    As Gabriel looks at the beautiful young woman before him memories of his first fight with her begins to flow through his memory. He re-engages his focus on the situation at hand goes about his plan of attack. Without any warning, from beneath emma's feet, a large mass of gushing water begins to rise and spiral around to create a sphere around her to capture her.

    (Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
    Rank: B
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 20
    Damage points: N/A
    Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
    Note: Technique creates its own water source


    Gabriel's first technique happens at a rather fast and unexpected rate as he doesn't even move to channel his chakra beneath the young kunoichi. As soon as the water begins to gush around her, Gabriel makes the rat hand seal and channels his chakra into the kunoichi's mind, having it rest dormant in her brain unaffecting her at the current time. Right after, attempting to make the next hand seal appear as if it's being used in conjunction with his last seal for one technique, Gabriel makes snake seal, channeling his Raiton chakra into his hands and he shoot out a large spear of lightning towards you as you are captured in the sphere of water

    Genjutsu: Kyuumin Shobatsu(Illusionary Technique: Dormant Punishment)
    Type: Supplementary/Offensive
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage: 60
    Description: The user will channel their chakra into their opponent's chakra via the Rat seal. The user's chakra will then remain dormant until the victim uses a technique B-rank or above. The resulting amount of chakra needed will cause the user's chakra to activate like a switch to cause the affects of the illusion. As the victim begins to channel their chakra for the technique they use, they will see several spiked chains shoot up and restrain them, wrapping all around their body and dragging them to the ground. The chains will gradually become tighter and tighter and the victim will feel the spikes of the chains sinking deeper into their bodies and also the lack of air from being restricted. Eventually, after so much tension, the victims will fall unconscious.
    ~This technique remains dormant for 3 turns only
    ~The technique (if activated) will render one's opponent unconscious after 2 turns.
    ~Can be used 3 times per battle


    (Raiton: Gian) - Lightning Style: False Darkness
    Rank: S
    Type: Attack
    Range: Short-Mid
    Chakra cost: 40
    Damage Points: 80
    Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.


    I remember you, it's been quite a long time hasn't it?
    Just for reference, my Sharingan is passive with 3T.


    (Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
    Type: Supplementary
    Rank: A-Rank
    Range: Short-Long
    Chakra: 30 (-10 per turn to keep active)
    Damage: N/A
    Description:
    One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

    Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
    Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
    Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
    Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
    Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.


    My CW Currently not active

    Maboroshi Kagirinai | Eternal Vision
    Type: Weapon
    Rank: S
    Range: Short
    Chakra: 40 [when active]
    Damage: N/A
    Description: Made during ancient times in the high mountains by multiple black smiths. Forged in fire with silver and an unknown metal to make it indistructable. As well as infusing the necklace with their own chakra. It has said that the necklaces power are the ability to protect it's user. Through the use of pure chakra that it emmits and reacts to the users chakra. The necklace would be activated by channeling the users own chakra into the necklace, thus creating a reaction with the necklace and mixing both chakra's together. Once this happens the necklace will emmit a thin chakra layer around the users body. Protecting them from projectiles and debris that may be falling from the sky or towards the user. Also the necklace was forged in fire and has a natural affinity to it. Thus being able to absorb B rank and below fire through the users will. Since the necklace has an affinity to fire, smoke will emmit from the user through the chakra layers around the body, long as the necklace is active. However the smoke itself is not harmful to the user as it is created from their own chakra. Once the user activates the necklace, the user will start to glow red.

    Abilities:
    -Activates, once the user channels chakra into the necklace
    -User will start to glow red once the CW is active
    -Able to absorb B rank and below Katon jutsu's
    -Adds a thin protection layer of chakra around the user's whole body
    -Emmits smoke from the user's body from the necklace's chakra as it has affinity to fire


    Restrictions:
    -Lasts 4 turns once active
    -Able to activate once per battle
    -Need to skip two turns before activating it once more
    -Necklace constantly feeds off the users chakra
    -Can only absorb fire three times per battle
    -Can not absorb fire consecutively on the same turn
    -Can only absorb the fire when extremly close to the source or the jutsu
    -Absorbing fire counts towards the users three moves allowed per turn
    -Only smoke users are able to manipulate smoke emmiting from the body
    -Smoke only emits from the body when this CW is active
    -Only to be used by -Vision-


    Talking doesn't break timeframe btw.

    ------------------------------------------------------------


    Emma: Gabriel! We meet once again. We fought last time, didn't expect to see you again. However, this time the end result shall be different. I have evolved. I am a Uchiha. You shall see my power! Sharingan!

    Emma as in mid range of Gabriel, knows fully what he is capable of. Having fought him previously gives him a good perception of what he can do.

    Emma: So I heard you have some new techniques as well. I have studied it. Perhaps, here, today, you will see it's futile.

    Emma being careful as she can and monitoring Gabriel with her sharingan, can see Gabriel's chakra surging. Out of no where, water can be felt at the feet. Thanks to the aide of the sharingan, things slow down, way down, so that emma can process what is happening quicker than a normal shinobi. Immediatly, Emma raises an earth pillar straight up and at an angle which forms right under her feet. Launching her to the left narrowly escaping the water technique.


    (Doton No Jutsu) - Earth Release Technique
    Rank: D
    Type: Attack/Defence
    Range: Short-Mid
    Chakra cost: 10
    Damage Points: 20
    Descripton: Creates small pillars of earth, small tools, and small shields of earth


    Seeing that you have made a hand seal though nothing happens but with a delay a lightning technique, I brush it off but keeping in mind what you did. The lightning technique itself was directed at where I was, however seeing that you are able to see me, It probably gets redirected towards me as where I am current at. However futile. I shoot series of fireballs at you that are so bright that blinds you even from afar. Thus making you atleast a minimum of hesitation and not directly knowing where I am.


    ( Katon: Kitsunebi ) - Fire Release: Fire Whisp
    Rank: C
    Type: Offensive
    Range: Short - Long
    Chakra cost: 15
    Damage points: 30
    Description: The user creates a small ball of bright fire from their mouth that shoots at the opponent burning on impact.


    Landed on solid ground by this time, with the cover of the fireballs and you not able to see me at all because of the blinding light. I quickly form two hand seals and place you under a genjutsu before the fireballs hit you. The dark light thats coming off of the mist and the trees are enough, I make the flames look as if it is hidden in the mist that is present. I coat the fireballs with the color of the mist and moves without your notice. This technique devistating as it is, the first initial brightness of the fire shorten your pupils as the enviroment is dark and gloomy. Having to get used to it. However once the genjutsu is in place and it covers in the mist the darkness creeps back in. Widening your pupils, causing a short and temperary blindness. As the human body does this all on it's own, you quite also lose some depth perception.


    ( Genjutsu: Mayaku Yotsu Kamereon ) - Illusion Technique: Drug-Intoxicated Chameleon
    Rank: C
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost: 15
    Damage Points: N/A
    Description: The user makes two handseals, casting an illusion on any observing target(s), that make him observe an item of the user's choice as a different colour or multitude of colours. Although simplistic, this technique is very versatile, and can be used to fool the target, for example, into believing the user is covered with an earth defense, or by an Uchiha to fool the target into believing their normal flames are the flames of Amaterasu, or into fooling an opponent that an earth technique is infact a lava technique, among many potential applications.


    Right behind the mast of the fireballs and the genjutsu that was placed. I quickly throw a kunai in the air aimed high and tall and not in the way of the trees, then another one that follows behind the fireball. However you do not see all this as by this time you are struggling to see anything but short range.
     
         
    Last edited by Vision; 12-09-2012 at 05:06 AM.

  6. #6
    Reborn's Avatar
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    Re: Gen Masters of 2012

    As you create your pillar of earth, Gabriel is casting his gen. Knowing that you will escape and that launching would be pointless as you travel in the air, Gabriel focuses on his kekkei genkai abilities of Dark Release to range his attack more to increase the chances of a successful attack. With his dark chakra quickly channeled into his hands, Gabriel pivotes his body and releases a poweful wave of dark energy just after you release your bright fire. Though bright and hindering to the eyes, the dark tinged color of Gabriel's wave should make the affects of the brightness of your technique less damaging to his eyes as the wide wave heads towards your fireball.

    (Meiton: Kasseiken) - Dark Release: Revival Fist
    Rank: B
    Type: Offensive
    Range: Short - Long
    Chakra cost: 20
    Damage points: 40
    Description: By gathering dark chakra into both their hands, the user can then unleash a powerful and focused shock wave that, when it hits a person close range it could cause tremendous internal damage.


    As he may still suffer some slight visionary problems from the light, Gabriel doesn't think twice in his next course of action, biting his thumb after releasing the wide wave of darkness and he makes a sting of six hand seals (I believe it's six) and places his palm on the ground, summoning an average sized Caracal beneath him.

    (Kuchiyose no Jutsu) - Summoning Technique
    Rank: C
    Type:Supplementary
    Range:Short-Mid
    Chakra Cost:15
    Damage Points:N/A
    Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
    Note:Must Have a signed contract with the animal you wont to summon


    My dear, I'm going to need you to be my eyes

    yes...

    Knowing of the direction you traveled, and still being able to have some clarity in his, not to mention the aid of his summon makes the ram seal and cause a large pit to emerge at a centre point near your location where you begin to be sucked into.

    (Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
    Rank: B
    Type: Offense
    Range: Mid/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.


    You definately have gotten stronger...though using such weak attacks against me...are you trying to hurt my feelings?
     
         

  7. #7
    Vision's Avatar
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    Re: Gen Masters of 2012

    Quote Originally Posted by Reborn View Post
    As you create your pillar of earth, Gabriel is casting his gen. Knowing that you will escape and that launching would be pointless as you travel in the air, Gabriel focuses on his kekkei genkai abilities of Dark Release to range his attack more to increase the chances of a successful attack. With his dark chakra quickly channeled into his hands, Gabriel pivotes his body and releases a poweful wave of dark energy just after you release your bright fire. Though bright and hindering to the eyes, the dark tinged color of Gabriel's wave should make the affects of the brightness of your technique less damaging to his eyes as the wide wave heads towards your fireball.

    (Meiton: Kasseiken) - Dark Release: Revival Fist
    Rank: B
    Type: Offensive
    Range: Short - Long
    Chakra cost: 20
    Damage points: 40
    Description: By gathering dark chakra into both their hands, the user can then unleash a powerful and focused shock wave that, when it hits a person close range it could cause tremendous internal damage.


    As he may still suffer some slight visionary problems from the light, Gabriel doesn't think twice in his next course of action, biting his thumb after releasing the wide wave of darkness and he makes a sting of six hand seals (I believe it's six) and places his palm on the ground, summoning an average sized Caracal beneath him.

    (Kuchiyose no Jutsu) - Summoning Technique
    Rank: C
    Type:Supplementary
    Range:Short-Mid
    Chakra Cost:15
    Damage Points:N/A
    Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
    Note:Must Have a signed contract with the animal you wont to summon


    My dear, I'm going to need you to be my eyes

    yes...

    Knowing of the direction you traveled, and still being able to have some clarity in his, not to mention the aid of his summon makes the ram seal and cause a large pit to emerge at a centre point near your location where you begin to be sucked into.

    (Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
    Rank: B
    Type: Offense
    Range: Mid/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.


    You definately have gotten stronger...though using such weak attacks against me...are you trying to hurt my feelings?
    Emma: Weak Attacks? This is all I need dear friend. The Power of the Uchiha, you can not comprehend.

    Through the eyes of the sharingan, a source of chakra could be see coming at Emma. Something that is not normal, something different. Then Emma put things together in quick fashion. Knowing from previous battles, She knew it was dark release chakra, as Gabriel was a dark release user.

    Emma: Dark Release! Blasphemy!

    Emma proceeeds to create a strong shield made of earth. Propped up so that shield takes full blow of the attack. Then quickly weave hand seals almost in unison with Gabriel. As the Caracal gets summoned, Not too long later, A bird of Heron gets summoned into the battlefield.


    (Doton No Jutsu) - Earth Release Technique
    Rank: D
    Type: Attack/Defence
    Range: Short-Mid
    Chakra cost: 10
    Damage Points: 20
    Descripton: Creates small pillars of earth, small tools, and small shields of earth

    Rank: C
    Type:Supplementary
    Range:Short-Mid
    Chakra Cost:15
    Damage Points:N/A
    Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
    Note:Must Have a signed contract with the animal you wont to summon


    As the Heron gets summoned. Emma takes a ride on him and gets airborne. By the time the antolin technique finishes, Emma is in mid air, almost nearing long range from you.



    Note:My understand is that Dark Release has double weakness to earth.
     
         

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