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  1. #176
    Nos Venerabilem Nirvāṇa's Avatar
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    Re: Custom Element's Jutsus


    (Geruton: Guuijin no Kugutsu) – Gel Release: Manikin drones
    Rank: S
    Type: Offensive, Supplementary, Defensive
    Range: Short - Mid
    Chakra cost: 40 (+ 10 per extra drone)
    Damage points: 80 (if orbs used as direct attacks)
    Description: The user will manipulate their chakra to create clear like bodies that are capable of being used in many ways. They attain a body that is resistant to taijutsu and absorbs the blows reducing them to nothing and in doing so can cause the opponent to be stuck. They can act on their own and can be used to attack or defend against the opponents by being used as a shield. They can shoot from their body orbs of gel that can be used to deal damage by having a strong density or can be used to disable the targets movements.
    Note: Can only make a maximum of 2 manikins each time.
    Note: Orbs of Gel count towards the users 3 moves per turn.
    Note: can only be used twice with 3 turns before each use.
    _____________
    -Approved-


    (Shainingumizu no Jutsu ) - Shining Water Release Technique
    Rank: C
    Type: Offensive, Supplementary, defence
    Range: Short - Long
    Chakra cost: 15
    Damage points: 30
    Description: The user is able to manipulate shining water chakra to create a multitude of attacks, from projectile bullets, flowing river of water, shields or walls of water.
    ____________
    -Declined- separate this into jutsu for each object you mentioned (bullets, a river, shields)


    (Shainingumizu: Dai Taka no Dama) - Shining Water Release: Great Hawk Bullet
    Rank: B
    Type: Offensive
    Range: Short - Long
    Chakra cost: 20
    Damage points: 40
    Description: The user will make the ram hand seal and then they will create a orb of shining water which will release a flash of light right before the release of a hawk of shinning water will be released at the opponent at a fast speed causing the target to be unsure of the approaching attack.
    ____________
    -Approved-


    (Geruton no Jutsu) - Gel Release Technique
    Rank: C
    Type: Offensive, Supplementary, Defence
    Range: Short - Long
    Chakra cost: 15
    Damage points: 30
    Description: The user will manipulate their chakra to create multiple gel objects ranging from orbs or shields or dense projectile weapons of gel that can cause more physical damage rather than a supplementary affect compared to the gel orbs.
    ____________
    -Approved-

     
         
    Last edited by Nexus; 06-17-2011 at 07:05 PM.

  2. #177
    Nexus's Avatar
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    Re: Custom Element's Jutsu

    From now on any jutsu put in spoilers will get auto-declined
     
         

  3. #178
    -Mugen-'s Avatar
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    Re: Custom Element's Jutsus

    (Netsuton: hensen ) Temperature release: change
    Rank: S
    Type: defense/supplementary
    Range: short
    Chakra: 25 (+5)
    Damage: N/A
    Description: This is the most basic used jutsu for this element.It allows the user to either drastically decrease or increase the temperature around the users body,creating a shield up to mid range.In order to protect the users body the user must add a additional 5 chakra to create a field of chakra around him.When the user decreases the temperature it freezes any water/earth to a state where it breaks before it hits the user.(it could also increase the damage making it solid and dangerous like if used on rain).When Increased the user can melt/burn earth to ashes,boil water or even turn water into steam before it hits the user.
    *Lasts 1 turn
    *Can only be used once every 5 turns
    *can only be used to block 2 jutsus.
    *can also be used in combo with a jutsu
    ____________
    -Approved-


    (Netsuton: makai ) Temperature release: Hell
    Rank: Forrbidden
    Type: defense/supplementary
    Range: short-long
    Chakra: 50
    Damage: 90(-40 to user)
    Description: This is a deadly jutsu.The user claps his hands and charges his wind/fire chakra into the environment and his body.After 1 full turn of charging(meaning 3 turns. turn used,turn charged,turn used) the user releases all of it in a instant scorching the whole field,instantly turning any water in range to steam, and burning every single thing around the user.
    *can only be used once and no more fire/wind temperature for 3 turns.
    *the user will be very hurt and for one full turn wont be able to attack.Only defend
    *Takes 2 turns to charge(turn used and next turn).And only on the third can you use it.
    *The user may run,sit but may not preform any ninjutsu or hand type taijutsu(leg tai is allowed) while charging.Leaving the user almost fully vulnerable.However clones are allowed to be used,but must be made before the use of this.
    ____________
    -Approved-
     
         
    Last edited by Nexus; 06-17-2011 at 07:07 PM.

  4. #179
    Godspeed, my lonely angel Passion's Avatar
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    Avoiding responsibilities.
     



    Re: Custom Element's Jutsus

    Quote Originally Posted by Perry View Post
    ( Shokubutsuton: Shokubutsu no jutsu ) - Plant release: Plant technique
    Rank: E-A
    Type: Offensive - Supplementary - Defense
    Range: Short - Long
    Chakra cost: 5-30
    Damage points: 10-60
    Description: User concentrates Water and Earth based chakra on surroundings, creating various plants and/or manipulating already existing ones. Bigger the plants are, the higher the chakra cost is and it requires making Dog - Dragon - Rabbit handseals before the jutsu affecting. This can also be used to make Clones which are bound by the regular Clone restrictions, but the clones are able of using both earth and Water based jutsus upto A - rank.
    Note:
    - Clones are bound by regular clone restrictions
    - The type of plant varies upon the user
    - This can also be used to create vegetables and weed
    - User cannot use any other Plant release technique at the same turn
    - You cannot create plants long range from you, only manipulate.
    _____________
    -Declined- split it up into several jutsu for each rank and make a separate one for clones
    ( Shokubutsuton: Shokubutsu no jutsu ) - Plant release: Plant technique
    Rank: E-A
    Type: Offensive - Supplementary - Defense
    Range: Short - Long
    Chakra cost: 5-30
    Damage points: 10-60
    Description: User concentrates Water and Earth based chakra on surroundings, creating various plants. Bigger the plants are, the higher the chakra cost is and it requires making Dog - Dragon - Rabbit handseals before the jutsu affecting. The variety of plants is restricted by only user's knowledge of plants and user's imagination.
    Note:
    - The type of plant varies upon the user
    - This can also be used to create vegetables and weed
    - User cannot use any other Plant release technique at the same turn


    ( Shokubutsuton: Hitsuzen no shizen ) - Plant release: Inevitable Nature
    Type: Supplementary
    Rank: S
    Range: Short - Long
    Chakra cost: 40 ( - 10 per turn )
    Damage points: N/A
    Description: User makes Tiger → Snake → Boar → Ox handseals in rapid succession and slams his/her hands on ground sending waves of Earth and Water chakra into the ground. Using this technique, user makes any plants grow extremely fast and they will grow out of pretty much anything and they can easily take over a village. The plants are regular grass, bushes and vines that cover up structures made by man, therefore conquering the human villages. This technique is extremely simple and can be used to boost the growth of all the plants in village like area, but the farther the distance from the user is the smaller the plants will grow.
    Note:
    - Can be used only once
    - Costs - 10 chakra per turn
    - User must remain stationary as long as he/she uses this technique.


    ( Kanton: Shinrin no tetsu ) - Iron release: Forest of Iron
    Type: Supplementary - Defense
    Rank: A
    Range: Short - Mid
    Chakra cost: 30
    Damage points: N/A
    Description: User makes Horse → Dragon → Ram handseals while gathering chakra and stomps on ground, causing one or multiple iron beams to raise up from ground. Each beam is about three meters tall and will conduct electricity into ground. The beams will stay on the field until the iron's used on other techniques or stored somewhere.
    Note:
    - No iron techniques at the same turn.

    _________________________
    All declined
     
         
    Last edited by Nexus; 06-18-2011 at 12:25 AM.

  5. #180
    Cyclòps's Avatar
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    Re: Custom Element's Jutsus

    (Penki: Fukubiki Ukiyo)-Paint Release: Drawing Life
    Rank: B
    Type: Supplementary/Attack
    Range: Short-Long
    Chakra cost: 25
    Damage points: 15
    Description: The user opens a scroll and uses their paint to make animals/insects. The drawings come to life after the brush lives the scroll. The user can use the animals/insects for transportation, attack, and binding. The user can only use three animals/insects per turn.
    _____________
    -Approved- even though it's just a rip off
     
         
    Last edited by Nexus; 06-18-2011 at 12:26 AM.

  6. #181
    -Mugen-'s Avatar
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    Re: Custom Element's Jutsu

    (Netsuton: shimo auru ) Temperature release: Frosting aura
    Rank: Forbidden
    Type: defense/attack
    Range: short
    Chakra: 50
    Damage: 90(death if in touching distance)
    Description: Unlike the "Hell" technique,this one does not require much concentration due to it only being used up to short range. The user will preform 3 handseals and change the temperature around his body up to short range. The temperature will drastically drop to a point where even the most frost resisting metals will start to crack.If the opponent is in touching distance than he will immediately die of the frost.(unless escapes very quickly)
    *If the user touches the opponent during this time,than the opponent will instantly turn into ice.
    *Can only freeze 2 jutsus.(or 1 jutsu and the enemy,depending on the situation)
    *If the opponent is in short range than he will experience such a frighting cold,that he will try to escape by any means away from the user.(if not succesfully escaped within the turn than he will die of cold and shock)
    *Can only be used twice and a 5 turn time span must be waited on before next usage.This jutsu lasts only 1 turn
    *the user will receive a 30 damage from this technique and due to the cold,his reaction speed will drop a bit.
    _____________
    -Declined- I like it but it would freeze you too, so..


    (Chitaton: hei Olympius ) Titanium release: Wall of Olympus
    Rank: Forbidden
    Type: defense
    Range: short
    Chakra: 50
    Damage: N/A
    Description: This is a advanced defense jutsu.The user claps his hands together and forces chakra in front of him.A wall of titanium will erupt from the ground.The wall is the size of a small city wall,but it is dense and thick.
    *Can only be used once
    *Lightning has no effect on this wall at all.It can block any element,except slicing wind, up to forbidden-rank.(slicing type wind up to A)
    *Can only block 2 C-S-rank or 1 forbidden jutsu.
    *no titanium jutsus may be used next 2 turns
    _____________
    -Approved-
     
         
    Last edited by Nexus; 06-18-2011 at 05:18 PM.

  7. #182
    Ryūjin's Avatar
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    Re: Custom Element's Jutsu

    (Arumiton: arumi rikiddo no waza): Aluminium Release : Liquid Aluminium Skill
    Type: Supplementary
    Rank: D
    Range: N/A
    Chakra Cost: 15
    Damage : N/A
    description : this jutsu is used to grant the user ability to use a liquid state of aluminium that's hotter than lava (due to the aluminium's high melting point of 2000 C). by using more concentrated fire chakra that's used to create the aluminium.
    ~ Lasts whole battle
    ____________
    -Approved-


    (Arumiton: Arumi no souken) - Aluminium Release: Aluminium Creation
    Type: Supplementary
    Rank: B
    Range: Short/mid
    Chakra Cost: 20
    Damage: 40
    Description: The user utilizes his aluminium chakra and releases it into the air..while using the shape manipulation to form the aluminium into different shapes , protective walls of aluminium , shapes like large winged animals that the user utilises to fly by surrounding the shaped animal with aluminium chakra to manipulate it at his will.. and pillars of aluminium basically to any form the user wants just as versatile as the wood element, this is like the earth release technique but on a larger scale and usage of aluminium metal.
    ____________
    -Declined- I'm okay with everything expect the aluminum animals


    (Arumiton :kiri tsume no waza) - Aluminium Release: Art Of The slaching Claw
    Type:Attack
    Rank: A
    Range: Short-Long
    Chakra Cost : 30
    Damage : 60
    Description: The user first channels his aluminium chakra into the knuckles of both of his hands then releases it causing three very sharp claws to protrude out of his Knuckles to make a quick slach.
    ____________
    -Approved- I removed that part where you make them longer


    (Arumiton: Ranmyaku) - Aluminium Release: Chaos
    Type: Attack
    Rank: A
    Range: Long
    Chakra Cost: 30
    Damage: 60
    description: the user first focuses his aluminium chakra into a single spot in the air infont of him causing an aluminium orb to appear. then he releases sharp aluminium needles that protrudes out of the orb in the desired location.
    ____________
    -Declined- Still against this.. don't resubmit


    (Arumiton: kuchiku no rippou) - Aluminium Release: Cube Of Destruction
    Type: Attack/Defence
    Rank: S
    Range: Short - Long
    Chakra Cost: 40
    Damage: 80
    Description: the user directs both of his hands facing each other keeping a space between them infront of him while releasing the aluminium chakra then using shape manipulation to form it into a small cube with a grey aluminium core that's shaped like a small sphere in the middle of the cube , then he throws the cube at the target while constantly releasing the aluminium chakra the cube expands up to long range from the user while rapidly increasing in size it becomes so large that it reaches underground as well as on the surface and in the air , anything that touches the cube immediately solidifies turns into pure aluminium structure at the user's will , or by making one handseal the user causes the cube to make a giant explosion eradicating anything in it's path it's the same shape like the " Dust Release: Detachment of the Primitive World " .
    ~ 3 times per battle
    ~ No S-rank aluminium next turn
    ____________
    -Declined- also don't resubmit


    (Eki Arumiton: hyoukai numa) Liquid Aluminium Release: Melting Lake
    Type: Supplementary
    Rank: S
    Range: Long
    Chakra Cost: 40
    Damage: 80
    Description: by making 2 handseals the user gathers aluminium chakra into both of his hands then slams his hands onto the ground releasing the aluminium chakra onto the ground , the user turns the ground into extremely hot aluminium liquid underneath the target which burns them down and melts anything that comes in contact with the lake due to it's extremely high temperature.
    ~ 3 times per battle
    ~ No S-ranked Aluminium the next turn
    ~ must have used the liquid Aluminium skill beforehand to make a liquid state of the aluminium.
    ____________
    -Approved-


    (Arumiton: Arumi hengen) - Aluminium Release: Aluminium Transformation
    Type: Supplementary
    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage: 80 (+20 to every aluminium based technique)
    Description: after performing one handseal the user focuses aluminium chakra into every single cell of his body and compresses it turning all of his body into aluminium, while in this form the user is unaffected by any lightning based techniques or techniques that are weak to the aluminium release , but the user can only use Aluminium based techniques or elements that are utilised to create the aluminium like Fire and earth while in this form.
    ~ Only Once per battle
    ~ Lasts for 4 turns
    ~ the user gets -20 points damage
    ~ No S-ranked fire/earth/Aluminium techniques for 2 turns after this mode wears off

    ____________
    -Declined- I don't approve jutsu of this sort
     
         
    Last edited by Nexus; 06-18-2011 at 05:26 PM.

  8. #183
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    Re: Custom Element's Jutsu

    (Rubiton- Rubi Same Gyakujou) Ruby release- Ruby Shark Frenzy
    Type: Attack
    Rank: A-rank
    Range: Short-Long
    Chakra cost: 30
    Damage points: 60
    Description: the user will focus his ruby chakra into the ground and mold it into 3 ruby sharks that he sends after the opponent. The sharks travel w/ their fins out of the earth to encircle the opponent before they attack from underground.
    *Note: can only be used 3x per battle.
    _____________
    -Declined- failed to understand my comment on your previous post?


    (Rubiton- Rubi Tori) Ruby release- Ruby Birds
    Type: Attack
    Rank: S-rank
    Range: Short- Long
    Chakra cost: 40
    Damage points: 80
    Description: the user will release his ruby chakra into the ground and mold it into 2 ruby birds that erupt out of the ground and into the sky. The birds can also attack by releasing a ruby shurikens from their wings once per turn. The birds are big enough to carry a person in flight.
    *Note: can only be used 1x per battle.
    *Note: they stay in play for 3 turns.
    ____________
    -Declined- lol I was actually expecting a dragon


    (Rubiton: Rubi Kikou) Ruby Release: Ruby Armor
    Rank: S
    Type Attack/Defence
    Range: Short-Long
    Chakra Cost: 40 (+10 per turn activated)
    Damage: 80 (+10 for Taijutsu)
    Description: The user covers their body with a very thick and dense coat of ruby to strengthen taijutsu and gives protection from direct attacks. The armor can be molded to release extendable weapons that can protrude from itself and retract.
    *Note: can only be used 3x per battle
    *Note: B-rank and below taijutsu has no effect on the user.
    _____________
    -Declined- it makes you unable to move yourself
     
         
    Last edited by Nexus; 06-18-2011 at 05:29 PM.

  9. #184
    Lord of Kaos's Avatar
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    Re: Custom Element's Jutsu

    Germ Style: Deadly Weapon Jutsu(Seishoku yōshiki: Deddorī Weaopon-jutsu)
    Rank: A
    Range: close-short(effects the users weapons)
    Type: Offance
    Chakra Cost: 30
    Damage: 60
    Description: Without the need of any hand seals the user quickly covers a weapon(or a few like 3 shuriken) with a thin layer of germs. This leyer is microscopic level so its invisible to the naked eye an can only be seen by 3 tomoe sharingan or equivelent sensory jutsu. If the coated weapon pierces the skin and touches the opponants blood stream by the slightest bit then the germs enter the opponants body. 1 turn after contact the germs weakens the opponant slowing their reflexes weakining their senses and decreasing their total chakra. By the 2nd turn the area the germs first entered goes numb blood fails to get to the cells there and the limb turns blue. By the 3rd turn the numbness effect applyes to the whole body shutting all external muscles(one that dont effect internal organs). At the 4th and final turn all of the muscles in the opponants body shut down, the hearth stop beating and the opponant dies.
    *the user can any time remove the germs from the targets body if they hit himself or his allies
    *when the germs are removed the effects dont dissapear immideatly it takes the number of turn that has passed since being effected to get back to normal. ex: if the person was effected for 3 turn it takes 3 turns for him to return to normal.
    *The weapons return to normal after 4 turns
    ____________
    -Declined- too lethal and for future submissions I suggest running your texts through a grammar checking program...


    Germ Style: Dust Cloud Jutsu(Seishoku yōshiki: Dasutokuraudo-jutsu)
    Rank: S
    Type: offance/supplementry
    Range: All(not at once)
    Chakra Cost: 40
    Damage:80
    Description: The user makes a series of handseals and then creates a dust cloud of germs. This looks like a regular dust cloud. It limits the opponants vision.(they cant see long range with regular vision) Also if there is a opening in the skin the germs in the dust cloud will enter the blood stream. Becuse of the immense amount of germs in the dust cloud the opponant will be infected immediatly. The infected person will get a tempreture of 42 degrese C and show extreme fewer sympthoms by the end of the 1st turn. They will get worse and worse untill the user dies at the end of the 3rd turn. The dust cloud is large enough to cover anything in mid-range of its center.
    *The user cant control the germs in the dust cloud, they can effect himself and his allies if they are in it. The user can still move the dust cloud
    *Can only be used 2 times per battle
    *Cant enter the target through mouth or ears ect.
    _____________
    -Approved-


    Germ Style: Chakra Eating Becteria(Seishoku yōshiki:Chakura taberu Becteria)
    Rank: Forbidden
    Range: Self-effecting
    Type: Supplementry
    Chakra Cost: 50 per month
    Damage: N/a
    Description: Having mastered germ release the user creats some super strong bacteria that feed on his own uniquie chakra. The user then draws out his blood and releases these special bacteria into his own blood stream. These bacteria stay alive for a month living in the users blood stream causing neither harm nor good. Since the blood network and the chakra network in the users body arent connected the bacteria cant get to the users chakra network and drain his chakra. But whenever any germ release technique used by the user effects himself these super strong bacteria attack and destroy these germs since the germs are created by the user himself and carries his chakra. Basicly these super strong bacteria make the user immune to any and all germ release jutsu that he used.
    *The user doesnt need the use this jutsu in battles since its always active
    *Every month the use has to re-doe the procces
    _____________
    -Declined- it can't be forbidden and it can't be feeding of your chakra if you end up saying in the description that it doesn't harms you while being in your blood stream
     
         
    Last edited by Nexus; 06-18-2011 at 05:35 PM.

  10. #185
    Senior Member Jokey's Avatar
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    Re: Custom Element's Jutsu

    |Hani Houmen: Hani Henkan | Honey Release: Honey Transformation

    Type: Supplementary
    Rank: S
    Range: -
    Chakra Cost: 40
    Damage: 80
    Description: After performing 2 Different handseals the user then Focuses Honey into every cell of his body and compresses it turning all of his body into Honey, During in this form the user is Unaffected by any Water Technique's since water against Honey is denser than the water so water can't break through its stickyness or Technique's that are weak to the Honey Release, but the user can only use Honey based technique's or elements that are utilised to create the Honey like Water earth and Fire.

    - Only once per Battle
    - Lasts for 4 Turns
    - When the mode is done the user loses -20 Damage
    - No S-ranked Water/Earth/Fire techniques for 2 turns after this mode wears off
    ____________
    -Declined- I don't approve jutsu of this sort


    | Hani Houmen: Hani Soriddo Youshiki | Honey Release: Honey Solid Style

    Type: Supplementary
    Rank: B
    Range: -
    Chakra Cost: 25
    Damage: -
    Description: The user concentrate's Cold Honey temperature in every Cell of his body and thus turning his body into a Solid State the temperature is so cold that it's actually between -42 and -51 °C (-44 and -60 °F) because of concentrating the Cold state trough his whole body the user then transform's into a Solid style having a Glass looking body.

    - Only Once per Battle
    - Lasts for the Whole battle
    ____________
    -Declined- read above


    | Hani No Jutsu | Honey Technique's

    Type: Supplementary
    Rank: C
    Range: Short | Mid
    Chakra Cost: 20
    Damage: 30
    Description: The user will use their chakra to create small pillars of Honey, small tools, and small shields of Honey.
    ____________
    -Declined- I hope you realize they'll end up being a sticky puddle of honey on the ground before you finish the jutsu right? Useless.


    | Hani Houmen: Hani Tsunami | Honey Release: Honey Tsunami

    Rank: S
    Type: Attack
    Range: Mid | Long
    Chakra Cost: 40
    Damage: 80
    Description: After making the required handseals the user concentrate's Honey and thus Releasing a Large Liquid Tsunami coming in front of the opponent being able to muffle Several Enemies.

    - Only 2 times per Battle
    ____________
    -Approved-


    | Hani Bushin | Honey clone

    Rank: B
    Type: Supplementary
    Range: Short
    Chakra cost: 30 per clone
    Damage points: N/A
    Description: After performing 2 neccessary hand seals, the user will release their chakra and create a cetain number of Honey clones. The clones will be made up of Honey, and because of this, will only be able to use caramel jutsu. When hit my the enermy in combat, the clones bodies will turn to Honey if it's in Liquid style, so if you kick a clone or punch, the kick/punch will sink into their bodies and the enermy will be trapped. The clones can use the effects of their Honey skills to either liquidify their bodies, or harden them.

    - Can make up to 3 clones.
    - Can use up to A rank Honey jutsu.
    - Clones can be destroyed by C rank Fire.
    ____________
    -Approved-


    | Taibu Hani No Jutsu | Greater Honey technique

    Rank: A
    Type: Attack | Defense
    Range: Short | Long
    Chakra Cost: 30
    Damage Points: 50
    Description: The user will use their chakra to create medium pillars of Honey, medium sized tools, and medium sized shields of Honey.
    ____________
    -Declined- yea..


    | Hani Ikimono No Jutsu | Honey Animal Technique

    Rank: A
    Type: Defense | Supplementary
    Range: Short | Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user will use their chakra to create Small/Medium sized Animals like Rat's which can search the opponent for you trough the whole battle field like Sai does and also Snake's which can bind the target and Bird's which you could fly on all made out of honey

    - These animals are all made of the user's own Chakra.
    ____________
    -Declined- I like this but make separate jutsu for each animal and of course take into account that each costs it's own chakra


    | Hani Houmen: Hani Uyoku | Honey Release: Honey Wings |

    Type: Supplementary/Defence
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage: 60
    Description: the user gathers his Honey chakra into his back making 4 wings made out of the Honey Solid to come out of his back, 2 large wings that are used to allow the user to fly and 2 smaller wings that are used to increase the users speed while moving in the air, the wings can also be used as a defence mechanism guarding the user from incoming attacks which are weak to Honey release.
    ____________
    -Declined- I'm okay with guarding but not with flying
     
         
    Last edited by Nexus; 07-08-2011 at 12:22 AM.

  11. #186
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    Re: Custom Element's Jutsu

    (kurokongouseki ryouiki ) Carbon field
    Rank: B
    Type: Supplementary
    Range: short - long
    Chakra Cost: 30
    Damage Points: N/a
    Description: The user will perform 2 handseals releasing there chakra into the surrounding area to cause carbon in the earth and other sources that are not living to rise to the surface, making it so their is a layer of carbon over everything on the battle feild. This can be used by a carbon user as a carbon source for certain jutsu.
    Note: Useable twice.
    Note: Can only draw carbon from none living things
    ____________
    -Approved-


    (kurokongouseki yoroi ) Carbon armour
    Rank: S rank
    Type: Defence
    Range: short
    Chakra Cost: 40
    Damage Points: 50
    Description: The user will use their chakra to Creating a layer of carbon all over their body. They create the carbon so the atoms are formed in a way to create the layer of carbon in one of its hardest forms amorphous carbon. This armour is able to block up to 1 S rank technique. This armour is especially useful against taijutsu users. The carbon is so hard that on impact, the opponent will hurt themselves when punching/kicking the carbon. This carbon armour is like a knights suit of armour the way it covers the user, so their are joined which are flexible as they are made from softer forms of carbon molecules. This makes it so the user has some mobility.

    Note: Useable twice
    Note: Last 3 turns
    Note: Can block one S rank
    Note: Can block 2 A ranks
    Note: Slows the users movements, but not handseals.
    ____________
    -Approved-


    (karumera yuka) - Caramel Floor
    Rank: B
    Type: Deffence
    Range: Short-long
    Chakra cost: 45
    Damage points: N/A
    Description: The user will perform 4 hand seals focusing their chakra into the ground and create a 3 inch sticky layer of caramel all over the battlefield. Due to the users affinity for caramel, they can focus their chakra into their feet accordingly to walk on it, but the enemies feel sink into the layer of caramel sticking them to the floor. If the enemy manages to jump or lift into the air, the caramel will stretch still attached to their feet, and pull them back down as it contracts. This layer of caramel is mainly to be used as a caramel source for future jutsu that require it.
    ____________
    -Approved-
     
         
    Last edited by Nexus; 07-08-2011 at 12:25 AM.

  12. #187
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    Re: Custom Element's Jutsus

    (Souken Shintou: To-chi) Blitz Impact Release: Torch
    Type: Attack
    Rank: A
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: The user focuses his chakra outside of him into a line of chakra this line is extremely wide in length after focusing the chakra out infront of him which only takes 3 seconds for a low experienced Blitz user the user does an odd handseal with one hand releasing it off at a insane speed. Is just a wave of blitz impact that is large in length.
    Can only be used 3 times during battle.
    ____________
    -Declined- define how exactly long it is


    (Souken Shintou: Shintou Ranchi) Blitz Impact Technique: Impact Launch
    Type: Attack
    Rank: A
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: The user does 10 handseals instantly upon finishing the last handseal 8 pure blitz impact swords appear in the air in a mid range near the user. After doing the last handseal the user is able to do one handseal for each sword making them launch into a direction that the user pleases one at a time. Each sword has a different odd handseal for the effect to work. Each odd handseal doesnt have to be done with two hands (thats why their odd). These blades are 5 feet long and 6 inches wide and are made of nothing but blitz impact chakra.
    Can only be done twice during a match.
    ____________
    -Declined- define how many swords there are. And is it just me or is this Noctis Lucis all the way? lol
     
         
    Last edited by Nexus; 07-08-2011 at 12:28 AM.

  13. #188
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    Re: Custom Element's Jutsu

    Quote Originally Posted by -Mugen- View Post
    (Netsuton: shimo auru ) Temperature release: Frosting aura
    Rank: Forbidden
    Type: defense/attack
    Range: short
    Chakra: 50
    Damage: 90(death if in touching distance)
    Description: Unlike the "Hell" technique,this one does not require much concentration due to it only being used up to short range. The user will preform 3 handseals and change the temperature around his body up to short range. The temperature will drastically drop to a point where even the most frost resisting metals will start to crack.If the opponent is in touching distance than he will immediately die of the frost.(unless escapes very quickly)
    *If the user touches the opponent during this time,than the opponent will instantly turn into ice.
    *Can only freeze 2 jutsus.(or 1 jutsu and the enemy,depending on the situation)
    *If the opponent is in short range than he will experience such a frighting cold,that he will try to escape by any means away from the user.(if not succesfully escaped within the turn than he will die of cold and shock)
    *Can only be used twice and a 5 turn time span must be waited on before next usage.This jutsu lasts only 1 turn
    *the user will receive a 30 damage from this technique and due to the cold,his reaction speed will drop a bit.
    _____________
    -Declined- I like it but it would freeze you too, so..


    (Chitaton: hei Olympius ) Titanium release: Wall of Olympus
    Rank: Forbidden
    Type: defense
    Range: short
    Chakra: 50
    Damage: N/A
    Description: This is a advanced defense jutsu.The user claps his hands together and forces chakra in front of him.A wall of titanium will erupt from the ground.The wall is the size of a small city wall,but it is dense and thick.
    *Can only be used once
    *Lightning has no effect on this wall at all.It can block any element,except slicing wind, up to forbidden-rank.(slicing type wind up to A)
    *Can only block 2 C-S-rank or 1 forbidden jutsu.
    *no titanium jutsus may be used next 2 turns
    _____________
    -Approved-
    (Netsuton: shimo auru ) Temperature release: Frosting aura
    Rank: Forbidden
    Type: defense/attack
    Range: short
    Chakra: 50(+20 to create a chakra sheild protecting the user)
    Damage: 90(death if in touching distance)
    Description: Unlike the "Hell" technique,this one does not require much concentration due to it only being used up to short range. The user will preform 3 handseals and change the temperature around his body up to short range. The temperature will drastically drop to a point where even the most frost resisting metals will start to crack.If the opponent is in touching distance than he will immediately die of the frost.(unless escapes very quickly)
    *If the user touches the opponent during this time,than the opponent will instantly turn into ice.
    *Can only freeze 2 jutsus.(or 1 jutsu and the enemy,depending on the situation)
    *If the opponent is in short range than he will experience such a frighting cold,that he will try to escape by any means away from the user.(if not succesfully escaped within the turn than he will die of cold and shock)
    *Can only be used twice and a 5 turn time span must be waited on before next usage.This jutsu lasts only 1 turn
    *the user will receive a 30 damage from this technique and due to the cold,his reaction speed will drop a bit.
    __________________________
    Added the chakra shield addition to it,so it would protect me.(My C.E states that by using sealing methods the user can make special shields to protect himself from the change in temperature.My element requires fuuin to use)
    __________________________
    Have you been trained in fuuin?
     
         
    Last edited by Nexus; 07-08-2011 at 12:28 AM.

  14. #189
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    Re: Custom Element's Jutsu

    (Arumiton: Arumi no souken) - Aluminium Release: Aluminium Creation
    Type: Supplementary
    Rank: B
    Range: Short/mid
    Chakra Cost: 20
    Damage: 40
    Description: The user utilizes his aluminium chakra and releases it into the air..while using the shape manipulation to form the aluminium into different shapes , protective walls of aluminium and pillars of aluminium basically to any form the user wants just as versatile as the wood element, this is like the earth release technique but on a larger scale and usage of aluminium metal.
    ____________
    -Approved-


    (Eki Arumiton: mokushi no heki) - Liquid Aluminium Release: Burst Of The Apocalypse
    Type: Attack
    Rank: S
    Range: Long
    Chakra Cost: 40
    Damage: 80
    Description: the user performs 3 handseals after that he takes a deep breath and exhales and gathers a huge amount of aluminium chakra into his lungs , then spews the chakra through his mouth shooting condensed liquid of aluminium at the target that explodes into multiple aluminium droplets upon impact with any surface and melts anything that comes in contact with it.

    ~ 3 times per battle
    ~ Must have used the liquid aluminium skill beforehand.
    ____________
    -Declined- Liquid aluminium isn't a valid custom element, nor is a liquid form mentioned anywhere in your CE post


    (Arumiton: mugen chuusou) - Aluminium Release: Infinite Aluminium Spikes
    Type: Attack/Supplementary
    Rank: S
    Range: Short - Long
    Chakra Cost: 40
    Damage: 80
    Description: the user builds up a massive amount of Aluminium chakra into both of his hands then slams his hands on the ground releasing all of the aluminium chakra into the ground causing aluminium spikes to protrude from the ground to pierce through anything it comes in contact with all the way from short range from the user to the whole battlefield infront of the user.

    ~ Only 2 times per battle.
    ~ No Aluminium techniques for the next turn
    ____________
    -Declined- define and restrict it better - or it's just a Kimimaro ripoff


    (Eki Arumiton: nenshou naraku no nami) Liquid Aluminium Release: Wave Of Burning Hell
    Type: Attack
    Rank: Forbidden
    Range: Short - Long
    Chakra Cost: 50
    Damage: 100
    Description: the user gathers a large mass of Aluminium chakra and slams his hand on the ground spreading all of the aluminium chakra into the ground turning a large portion of the earth into aluminium liquid , then by using shape manipulation , he rises the aluminium liquid to make a very large wave of hot aluminium liquid that thrusts at the opponent in fast speeds due to the aluminium's low density and melts anything in it's path..

    ~ Only once per battle
    ~ must use the aluminium liquid skill beforehand
    ~ no aluminium techniques for 3 turns
    ____________
    -Declined-
     
         
    Last edited by Nexus; 07-08-2011 at 12:35 AM.

  15. #190
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    Re: Custom Element's Jutsu

    (Rubiton- Rubi Doragon ) Ruby release- Ruby Dragon
    Type: Attack
    Rank: S-rank
    Range: Short- Long
    Chakra cost: 40
    Damage points: 80
    Description: the user will release his ruby chakra and mold it into a ruby dragon that will charge towards the opponent thrashing anything in its way at a devastaing force.
    *Note: can only be used 1x per battle.
    ____________
    -Declined- define it better if you already decided not to give up on it


    (Rubiton- Rubi Same Gyakujou) Ruby release- Ruby Shark Frenzy
    Type: Attack
    Rank: A-rank
    Range: Short-Long
    Chakra cost: 30
    Damage points: 60
    Description: the user will focus his ruby chakra into the ground and molds it into 3 ruby sharks that he sends after the opponent. The sharks leave trails on the earth above while moving underground and then encircle the opponent before they attack by jumping out and biting the target to shreds.
    *Note: can only be used 3x per battle.
    ____________
    -Approved-


    (Rubiton: Rubi Kikou) Ruby Release: Ruby Armor
    Rank: S
    Type Attack/Defence
    Range: Short-Long
    Chakra Cost: 40 (+10 per turn activated)
    Damage: 80 (+10 for Taijutsu)
    Description: The user covers their body with a thin coat of ruby to strengthen taijutsu and gives protection from direct attacks. The armor can be molded to release extendable weapons that can protrude from itself and retract. This jutsu works almost like Earth release- Hardening technique.
    *Note: can only be used 3x per battle
    *Note: B-rank and below taijutsu has no effect on the user.
    ____________
    -Declined- you never said how long it lasts
     
         
    Last edited by Nexus; 07-08-2011 at 12:39 AM.

  16. #191
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    Re: Custom Element's Jutsus

    (Hou san) - Boron Release : Boric Acid

    Type:Supplementary/Defense
    Rank: D-C-B-A-S
    Range:Short-Mid
    Chakra Cost:10-15-20-30-40
    Damage Points:N/A
    Description: After focusing his chakra to form borax (a compound of boron) he will then mix it with the naturally created hydrochloric acid found in his stomach to form boric acid which the user can then spit to use as a source or insert in his own system. This acid can be used for many purpose such as an antiseptic, anti-bacterial, insecticidal, antiviral and anti-fungal. The amount of acid extracted is relative to the rank of the jutsu (chakra used). D-rank being a very small amount, S-rank being vast amount (equivalent to a small pond).
    -Can only be used 3 times with B-rank
    -Can only be used 2 times with A-rank and can't use Boron the next turn
    -Can only be used 1 time with S-rank and can't use Boron for the next 2 turns
    ____________
    -Approved-


    (Shakui) - Boron Release : Knighthood

    Type: Defense
    Rank: B
    Range:Short
    Chakra Cost: 20
    Damage Points:N/A
    Description: The user will accumulate chakra in one of his arm to create and outgrowth of pure boron that will take the shape of a kite shield. The size and shape of the shield can vary in order to give protection for many kind of attacks.
    ____________
    -Declined- define how much damage it can take


    (Hou moto supaiku) - Boron Release : Boron Spike

    Type: Attack
    Rank: B
    Range:Short-Long
    Chakra Cost: 20
    Damage Points: 40
    Description: One or several boron spikes will emerge at blazing speed wherever the user desire.
    ____________
    -Declined- lol.


    (Hou moto bokushingu) - Boron Release : Boron Boxing

    Type: Defense
    Rank: A
    Range:Short
    Chakra Cost: 30
    Damage Points:N/A
    Description: The user will focus chakra in either his arm(s) of leg(s), instantly turning them into pure Boron as well as several key bones that would need to be strenghten in order to support the weight of the mineral. This is primarly used for taijutsu as the user can deliever extremely powerful blows in this state. Of course, the user cannot move any articulation that is turned into boron, which is why he usually turn them back to normal after each attack. It is important to note that turning anything more then his arms or legs into boron would be fatal to the user.
    -Can only be used 4 times per match
    ____________
    -Declined- I don't allow jutsu that turn parts of the body into something else


    (Chikaku) - Boron Release : Perception

    Type: Defense
    Rank: A
    Range:Short
    Chakra Cost: 30 (-5 for each turn)
    Damage Points:N/A
    Description: The user will spread boron particules accross the earth, covering the whole field. By constantly infusing chakra through his feet, the user will keep track of each and every fragment of boron, making it impossible for anyone to move on the ground, underground or use an earth jutsu without the user knowing about it (he will not know the nature of the jutsu but he will be aware that earth is being shaped for one).
    -Can only be use twice per match
    ____________
    -Declined- define how long it lasts
     
         
    Last edited by Nexus; 07-08-2011 at 12:56 AM.

  17. #192
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    Re: Custom Element's Jutsu

    (kohakuton: kohaku konba-to)-Amber Style: Amber Conversion
    Type: Supplementary
    Rank: A
    Range: Short - Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: The User can Change the state of any amber in the area from a liquid to a solid and vice-versa. When changing liquid amber to a solid, the user can manipulate the shape of the amber as it solidifies.
    Notes: Amber of all ranks can have their “state” changed, however, the strength rank of the reformed amber cannot go higher that the original rank of the jutsu or the rank of the technique (whichever is lower).
    This can be done in conjuntion of other amber techniques.
    ____________
    -Approved-


    (Kohakuton: mokuzai konba-to) -Amber Style: Wood Conversion
    Type: Supplementary
    Rank: A
    Range: Short - Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: Mokuton users can transform the mokuton in the area into solid or Liquid Amber.
    Notes: wood of all ranks can be converted to amber, however, the strength rank of the reformed amber cannot go higher that the original rank of the jutsu or the rank of the technique (whichever is lower).
    This can be done in conjuntion of other amber techniques.
    ____________
    -Declined- I don't approve jutsu of such sort


    (Kohakuton: Kohaku yoroi) -Amber Style: Amber Armor
    Type: Defense
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user will release a layer or amber from their skin which serves as a defensive barrier. The amber will conform the to user’s body as they move.
    ____________
    -Declined- If you want it as an armor without making yourself a statue or a Jurassic Park cane ornament (yay for the mosquito) you have to add to the notes it can only be in the liquid state, and if you want you can make it so it becomes solid on certain areas in order to defend against an incoming attack (up to some rank, not all lol) and of course the hardened area is immobilized until the amber is liquid again


    (Kohakuton: Kohaku kabe ) -Amber Style: Amber Wall
    Type: Defense
    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user will spit a large amount of golden amber from their mouth and form it into a wall to block the user from oncomming attacks. The wall can be formed 360º around the user and is transparent.
    ____________
    -Approved-


    (Kohakuton: Kohaku mari ) -Amber Style: Balls of Amber
    Type: Attack/Defense
    Rank: B
    Range: Short - Mid
    Chakra Cost: 25
    Damage Points: 40
    Description: The user can spit multiple large balls of amber at the target.
    ____________
    -Approved- the name of the tech made me lol


    (Kohakuton: kohaku Bunshin ) -Amber Style: Amber Clone
    Type: Supplementary
    Rank: A
    Range: Short
    Chakra Cost: 25
    Damage Points: N/A
    Description: The user creates a tangible clone out of amber. The clone can use amber jutsu equal to its rank, and can momentarily turn parts of his body into liquid amber in order to absorb a single physical attack at a time.
    ____________
    -Approved- the clone can be dispersed according to the CE's weaknesses of course


    (Kohakuton: kohaku uxe-bu) -Amber Style: Amber Wave
    Type: Attack
    Rank: A
    Range: Short - Long
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user Spits massive amounts of amber from their gullet and form the liquid amber into a large wave to attack the target.
    ____________
    -Approved-


    (Kohakuton: kohaku shippu) -Amber Style: Amber Implosion
    Type: Attack
    Rank: S
    Range: Short - Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user will channel chakra into the targeted amber on the field and compress it, crushing anything unfortunate enough to be trapped within.
    ____________
    -Approved-


    (Kohakuton: kohaku buki) -Amber Style: Amber weapon
    Type: Supplementary
    Rank: B
    Range: Short
    Chakra Cost: 25
    Damage Points: NA
    Description: The user can grow a weapon of their choice from their hands. By channeling amber chakra into the weapon the user can change the form of the weapon (counts as a jutsu use).
    ____________
    -Declined- define what sort(s) of weapon(s) you'd be creating


    (Kohakuton: kohaku kasui ) -Amber Style: Amber stream
    Type: Attack/Supplementary
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage Points: 60
    Description: The user spits a large jet of liquid amber from their mouth which can be used to attack the or trap them in a sticky field.
    ____________
    -Approved-

    I hope you're keeping count of the custom jutsu
     
         
    Last edited by Nexus; 07-15-2011 at 09:55 PM.

  18. #193
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    Re: Custom Element's Jutsu

    (Yukiton: Howaito Auto)-Snow Release: White Out
    Rank: B
    Type: Offensive/Deffensive
    Range: Short/Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: The user will begin focusing Yukiton chakra around him after perfoming a short row of 4 hand seals. This will create a huge snowstorm that blinds the opponent(s), buries them in snow and freezes them. Everywhere around the user is cover with snow after snowstorm has ended.
    ____________
    -Declined- remove the part where it freezes people lol


    (Yukiton: Tengoku Sōshoku-hin)-Snow Release: Heaven’s Adornment
    Rank: B-A-S
    Type: Supplementary
    Range: All
    Chakra: 20-30-40
    Damage: N/A
    Description: The user will begin by focusing Yukiton chakra into the sky after forming the Horse seal, causing a snowfall to overcome the terrain, whose magnitude is proportional to the amount of chakra put into the jutsu. This jutsu has similar properties to the Chakra Sensing Rain.
    Note: B-rank can be used three times; A-rank can be used twice; S-rank can be used once.
    Note: B-rank creates a mild flurry that minor-ly obstructs the vision.
    Note: A-rank creates a strong flurry that greatly obstructs the vision.
    Note: S-rank creates a terrible blizzard that obscures non-Yukiton users’s vision.
    ____________
    -Approved-


    (Yukiton: Houyou no Tooku Nushi)-Snow Release: Embrace of a far away lover
    Rank: A
    Type: Supplementary
    Range: Short-Long
    Chakra: 30
    Damage: N/A
    Description: As much Genjutsu as Ninjutsu, this is activated by contact with the chakra charged snow used in Yukiton jutsu - this jutsu creates its own dusting to fall. As the snowflakes land on the opponent’s body, the chakra will begin to seep into their system slowly, creating feelings of longing for a lover that is far away, and whom they have never met. The longer the snow remains in contact with the opponent – whether it is because they don’t brush it off themselves, or because they are in a constant snowfall – the stronger these feelings become. After about three turns, it affects their mental capacities, intruding their thoughts, making it difficult to focus, and causing an overlook of fine details. After four turns, their mind will begin to wander, meaning they will only have enough concentration to perform two jutsu a turn. After five turns, they feel an overwhelming need to be with that person, and thus they either break down into tears of defeat, or forget all about their battle, and run in the direction their “lover” is in. Due to the gradual nature of which these feelings appear and strengthen, it makes it very hard to associate them as being caused by a Genjutsu.
    Note: Sannin and below will flee after the fifth turn – lower ranks will breakdown into tears.
    Note: So long as snow is making contact with the opponent, this Genjutsu continues to affect them.
    Note: Useable twice per battle.
    ____________
    -Declined- what a poetic name lol, anyhow; good idea but no, and don't resubmit it


    (Yukiton: Hakuren)-Snow Release: White Ripple
    Rank: A
    Type: Offensive
    Range: Short/Long
    Chakra Cost: 30
    Damage Points: The user will begin releasing Yukiton chakra in the form of small, yet, noticeable snowflakes that flow around from his body. The snowflakes build up in front of the user and then fire toward the target in a massive, powerful pure-white wave of snow. Other than the damage done by the force of the wave the opponent will suffer from frostnip, a side-effect that causes itching and pain on the surface skin and afterwards becomes numb.
    Note: Usable twice per battle.
    Note: The aftermath leaves a large amount of snow on the field.
    ____________
    -Approved-


    (Yukiton: Hyōga hantei)-Snow Release: Glacial Judgment
    Rank: S
    Type: Offensive
    Range: All
    Chakra: 40
    Damage: 80
    Description: Using the distinct shape of snowflakes, the user will focus their Yukiton chakra into the surrounding snow, causing it to whip up around the user. Then, the user will – after forming a single handseal – cause a giant eruption of snow that hits everything in the vicinity. Being charged with chakra, the snowflakes act as microscopic knives, causing tiny lacerations to whatever they come into contact with. Furthermore, due to their charged nature, they cause the immediate area struck to develop minor frost bite, which worsens as they are struck by more snow flakes. The user is immune to the effects of the storm, because (as seen from above) it appears like a massive hurricane of snow, with the user in the eye. Because the snowflakes themselves are so small and fine, it’s nearly impossible for the opponent to die from their lacerations – however, the massive and terrible frostbite, and the possibility that the frostbite could be on their insides due to inhaling the snow, is where severe damage comes into play.
    Note: Requires a large amount of snow to be present.
    Note: Useable twice, but not within five turns of its previous use.
    Note: After use, much of the Yukiton created snow disappears, leaving only a minor dusting across the terrain.
    ____________
    -Approved-
     
         
    Last edited by Nexus; 07-15-2011 at 10:03 PM.

  19. #194
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    Re: Custom Element's Jutsu

    (karumera amimono) - Caramel web
    Rank: B
    Type: Deffence
    Range: all
    Chakra cost: 45
    Damage points: N/A
    Description: The user will create very a very think web of caramel wires all over the feild that are so small that the opponent can't see them. This web breaks on contact. The web is infused with the users chakra, so when the wires are touched, the user can sense the threads being broken, telling the user where the opponent is.
    ____________
    -Approved-


    (karumera Kenpa No Ame) - Caramel sensing rain
    Rank: B
    Type: supplementary
    Range: all
    Chakra cost: 45
    Damage points: N/A
    Description: The user will perform 2 handseals forcussing their chakra to create special clouds in the sky. It will then begin to rain, but instead of water the droplets with be caramel. This caramel is infused with the users chakra giving them the ability to sense where the opponent is on the battle feild when the droplets touch them. The caramel begins to stick to everyone and everything causing anyone but the users movements to be slowed down, due to their affinity for caramel. This caramel can be used as a source for other techniques.
    ____________
    -Declined- simply use chakra sensing rain?


    (kurokongouseki tsubasa ) Carbon wings
    Rank: A
    Type: Supplementary
    Range: short
    Chakra Cost: 30
    Damage Points: N/a
    Description: The user with focus there chakra, creating wind made from carbon out of the carbon atoms in the air or on the ground. This wings are like and extension of the user and can be used for flight in battle. These wings protect the users back and can only be destroyed by fire or lightning attacks. These wings are 1 meter long each.
    ____________
    -Declined- protection okay, but flying no


    (kurokongouseki kishimu ) Carbon Gourd
    Rank: S
    Type: Supplementary/Attack/Defence
    Range: (on users back, can be controlled at all ranges)
    Chakra Cost: 20 per turn
    Damage Points: N/a
    Description: This is a gourd of carbon link Gaara's sand gourd on his back. This Carbon gourd is full of a powder form of carbon which the user carries around with them all the time and is constantly infused with the users chakra. This carbon powder can be reformed to make up different atomic structures of carbon for different purposes in battle. Much like gaara's sand, this Carbon can be used for attacks or defence that require a carbon source by the user at any time. Due to this carbon already being infused with the users chakra then can control and manipulate it almost instantly to suit their needs.
    ____________
    -Declined- this isn't a jutsu.. this is.. idk, it's a container..
     
         
    Last edited by Nexus; 07-15-2011 at 10:06 PM.

  20. #195
    Goro Kaguya's Avatar
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    Re: Custom Element's Jutsu

    (Garandou hanatsu: Juuniji Kyouki)- Void Release: Midnight Madness
    Rank: A
    Type: Attack
    Range: Short-Mid
    Chakra: 30
    Damage: 60
    Description: After gathering a fair amount of void energy, user will create several blades erupt from the user (outwardly) that when piercing an enemy their charka control is greatly disturbed.
    ____________
    -Declined- it should say that when the blades enter the body, not pierce it, because they can't pierce anything, they're nothing, they aren't a solid, material object; in general describe it better


    (Garandou hanatsu: Juuniji Kurōku) - Void Release: Midnight Cloak
    Rank: Foribidden
    Type: Supplementary/Defense
    Range: Short-Mid
    Chakra:50
    Damage: N/A (+ 25 to void Jutsu)
    Description: By gathering void energy completely around the user, a cloak of void energy is created around the user. The cloak serves as a booster to void jutsu. However it can also function as a direct defense against light based jutsu. The cloak may only absorb up 3 light based jutsu (1 if ranked Foribidden-S rank light based jutsu. )
    Note: Last three turns
    If high ranking(S-Forbidden) light based jutsu is absorbed one turn is taken from it's turns in play.
    No void jutsu for 5 turns after it's dispersal.
    ____________
    -Declined- you never said how long it lasts
     
         
    Last edited by Nexus; 07-15-2011 at 10:12 PM.

  21. #196
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    Re: Custom Element's Jutsus

    (Kazan Hai:Napa-mu Tekidan)- Volcanic Ash: Napalm Grenades
    Type: Offensive
    Rank: A
    Damage: 60
    Chakra Cost: 30
    Description: the User musters up volcanic ash chakra into their hand. Once the ash builds up and compacts into the shape of a baseball, the user throws the ball of ash at the user. The user performs a handseal causing the ball of flammable and combustible ash to explode on the opponent sending them flying back and leaving them with 2nd degree burns.
    -Can Only be used/taught by Daemon
    ____________
    -Approved-


    (Kazan Hai:Katorieki)- Volcanic Ash: Firebird Strike
    Type: Offensive
    Rank: S
    Damage: 80
    Chakra Cost: 40
    Description: the user engulfs his/herself in volcanic ash chakra. then the user ignites the volcanic ash on them causing a blaze to cover their. the user then dashes into the opponent sending them flying back and scorching their skin in the process.
    -Can Only be used/taught by Daemon
    -No volcanic ash can be used next turn
    -this jutsu doesn't need handseals
    -If this move is used more than 4 times in a battle, the user's skin and flesh starts to burn off do to over use
    How the jutsu looks like:

    ____________
    -Declined- explain it better


    (Kazan Hai: Mabushii Naraku)- Volcanic Ash: Radiant Hell
    Type: Offensive
    Rank: Forbidden
    Damage: 100
    Chakra Cost: The users life
    Description: The user sends particles of Volcanic ash that spread over the battle field. With the snap of his finger the volcanic ash ignites setting the terrain ablaze. Then the user inhales the burning fumes into his body with the burning volcanic ash. I gathers in his or her lungs. it is dispersed throughout the users body setting the user completely on fire. Volcanic Ash Chakra is gathered around the user. It starts to pulsate and the Fire on the user becomes more intense. The user finally unleashes a compressed amount of chakra all over the field this causes the volcanic ash in the users body to detonate releasing a large explosion capable of flattening a mountainous area.
    -Can Only be used/taught by Daemon
    -Can only be used once per battle
    -Due to the explosion in and around the users body the user is vanquished.
    ____________
    -Declined- suicidal much? it means bio death automatically, are you sure you want this?


    (Kazanhai Hai: Senpuku)- Volcanic Ash: Pyroclastic Ambush
    Type:Attack/Supplementary
    Rank:Forbidden
    Range:Short-Long
    Chakra Cost:100
    Damage Points:90
    Description: the user sums up a massive amount of fire chakra into their lungs. they then convert it into highly heated ash(volcanic ash) which is released in a large amount of the users mouth. once the opponent is hit in this gargantuan flow of ash they will be covered in super heated ash. Due to the heat produced by the ash it will cause the opponent severe burns. The user then clicks their teeth igniting the ash around the user setting of a large explosion. this jutsu can be avoided by the user traveling underground
    (Can only be used once per battle)
    (No volcanic ash for the rest of the battle)
    (Can only be taught by Daemon)
    ____________
    -Declined- you never defined how it damages you
     
         
    Last edited by Nexus; 07-15-2011 at 10:19 PM.

  22. #197
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    Re: Custom Element's Jutsu

    Volcanic Water

    (Kazan Suiton: Kazan Suika) Volcanic Water Release: Volcanic Hydration
    Rank: B
    Type: Defensive/Supplementary
    Range: None
    Chakra cost: 30
    Damage points: N/A
    Description: By focusing volcanic water chakra throughout his body, the user can freely transform his body into volcanic water. While in this state the user can avoid physical damage, but will stay susceptible to lightning techniques. The user will experience damage from lightning techniques as if they were in their normal state. Once deactivated, the user must wait the same number of turns as the jutsu was active before he is able to use it again.
    ____________
    -Declined- I don't approve jutsu of this sort


    (Kazan Suiton: Mizu no Henkan) Volcanic Water Release: Water Conversion
    Rank: B
    Type: Supplementary
    Range: Short-Long
    Chakra cost: 30
    Damage points: N/A
    Description: The user can instantly change an existing water source into volcanic water by adding large amounts of fire chakra with massive chakra compression. The newly formed volcanic water can be used only as a source for volcanic water jutsu, normal water techniques aren't compatible. If no water source is available to transform, this jutsu can summon volcanic water.
    ~Can only be used four times per battle, must wait two turns before reuse.
    ____________
    -Declined- it can either summon volcanic water or convert existing water to volcanic, not both.


    (Kazan Suiton: Issui) Volcanic Water Release: Geyser
    Rank: A
    Type: Offense
    Range: Short-Long
    Chakra cost: 30
    Damage points: 60
    Description: The user summons volcanic water underground, then causes it to explode abruptly releasing all the volcanic water above-ground in the form of a massive pressurized geyser. The user can then direct the volcanic water released from the geyser if he wishes.
    ____________
    -Approved-


    (Kazan Suiton: Shin) Volcanic Water Release: Truth
    Rank: A
    Type: Supplementary
    Range: Short-Long
    Chakra cost: 30
    Damage points: 60
    Description: The user is able to manipulate existing volcanic water at a greater level to form waves and streams of volcanic water.
    ____________
    -Approved- I removed the shields


    (Kazan Suiton: Mugen Same Nami) Volcanic Water Release: Infinite Shark Wave
    Rank: Forbidden
    Type: Offense
    Range: All Ranges
    Chakra cost: 60
    Damage points: 110 (-10 to the user)
    Description: The user will use a large existing source of volcanic water, and make the volcanic water rise up as a gigantic wave that surrounds the opponent. The wave will transform into an uncountable number of sharks. The wave of sharks will crash down upon the opponent from every angle, crushing the opponent while vaporizing them. If this jutsu is used while the opponent is on land, the heat produced by the wave will turn the ground into boiling mud making underground escape impossible.
    ~Can only be used once per battle, and cannot use volcanic water the next two turns.
    ____________
    -Declined- the definition of forbidden ranks is that it damages the user, this one doesn't so rank it accordingly


    Atmospheric Pressure

    (Kiastsu: Tsume) Atmospheric Pressure Release: Claw
    Type: Offense
    Rank: A
    Range: Short/Middle/Long
    Chakra cost: 30
    Damage Points: 60
    Description: The user will concentrate large amounts of atmospheric pressure chakra in his hands, then by performing a slashing motion with his hands, he will release a huge claw of atmospheric pressure that consists of three individual slashes. The user may send multiple claws during the course of this jutsu.
    ____________
    -Approved-


    (Kiastsu: Kadou Genkotsu) Atmospheric Pressure Release: Vortex Fist
    Type: Offense
    Rank: A
    Range: Short/Middle/Long
    Chakra cost: 30
    Damage Points: 60
    Description: The user will concentrate large amounts of atmospheric pressure chakra in his hand, then he will punch toward his target and release a vortex that instantly grows into a massive tornado.
    ____________
    -Approved-


    (Kiastsu: Yofun Hitofuki) Atmospheric Pressure Release: Raging Gust
    Type: Offense
    Rank: A
    Range: Short/Middle/Long
    Chakra Cost: 40
    Damage Points: 80
    Description: With the use of one hand seal, the user will create a massive gust of atmospheric pressure in front of them that heads toward the opponent at incredible speeds turning all in its path to dust.
    ____________
    -Approved-


    (Kiastsu: Kaibutsu) Atmospheric Pressure Release: Leviathan
    Type: Offense
    Rank: Forbidden
    Range: Middle/Long
    Chakra Cost: 60
    Damage Points: 110 (-10 damage to the user)
    Description: The user will concentrate large amounts of atmospheric pressure chakra and send it into the sky. The chakra will take the shape of a great leviathan of wind that descends from the sky at incredible speeds, and smashes onto the target. It leaves a massive crater where it strikes.
    ~Can only be used twice per battle and no atmospheric pressure the next two turns.
    ____________
    -Declined- again, you haven't ranked it properly


    (Kiastsu: Shiro Reikyuu) Atmospheric Pressure Release: White Coffin
    Type: Offense
    Rank: Forbidden
    Range: Short/Middle/Long
    Chakra Cost: 60
    Damage Points 110 (-10 damage to the user)
    Description: The user will first concentrate large amounts of atmospheric pressure chakra and instantly creates a box created of atmospheric pressure that completely surrounds the opponent, even a concentrated layer is created on the ground so thin its underneath the opponent's feet to prevent him from going underground. Immediately atmospheric pressure rages inside the box leaving no open space at all turning all inside to dust. The concentration of atmospheric pressure inside the box is so immense that even a single spark near it can result in a massive explosion.
    ~Can only be used once per battle and no atmospheric pressure the next two turns.
    ____________
    -Declined- op
     
         
    Last edited by Nexus; 07-15-2011 at 10:29 PM.

  23. #198
    Typhon's Avatar
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    Re: Custom Element's Jutsu

    Adamantine Release: Adamant Hamster
    (Kongoton: Adamant-hamasuta)
    Type: Defense/Supplementary
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage: N/A
    Description: The user stomps on the ground causing adamantine to rise up and enclose a target within a hollow sphere. This could be used to create a defensive barrier for the user, or trap the opponent within a prison.
    ~Can only be used twice per battle.
    ____________
    -Declined- how can it be broken? how do you escape from it?


    Adamantine Release: Adamant Devastation
    (Kongoton: Adamant-Shou)
    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 45
    Damage: 90
    Description: The user forms the boar hand seal and causes a pre-existing source of adamantine to burst sending out large spikes in every direction. For this technique to be effective the source of adamantine must be of at least moderate size and have been B-rank or above. These spikes are about a meter in length and travel at high speeds. This can be used on adamantine up to long range away, but the spikes only travel mid range from that object. The user is also susceptible to these spikes if they're not careful.
    ~Can only be used twice per battle.
    ~Requires a moderate source of adamantine.
    ____________
    -Declined- if you're affected/hurt by it too it's forbidden rank


    Adamantine Release: Adamant Scales
    (Kongoton: Kongo Hakari)
    Type: Supplementary/Defense
    Rank: S
    Range: N/A
    Chakra Cost: 45
    Damage: N/A
    Description: The user focuses large amounts of chakra to their skin causing it to form scales of adamantine metal in the desired location. As adamantine is incredibly hard this boosts their defensive capabilities. Due to the metal forming as scales rather than a single layer, the user's movements at the joints are unhindered, but due to the weight their speed is reduced by 2 (based off the new speed chart posted by Mugi).
    ~Reduces user's speed by 2.
    ~Lasts a maximum of four turns when used.
    ~Can only be used twice per battle.
    ____________
    -Approved- knight armor ftw


    Marshmallow Release: Mallow-Men
    (Mashamaruton: Maru-manu)
    Type: Supplementary
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage: N/A
    Description: The user removes several marshmallows from his pouch and then tosses them in the air followed by a single hand seal. In a cloud of smoke the marshmallows transform into up to 4 clones of the user. These clones have the capability of using only marshmallow style techniques or non-elemental taijutsu. Because of their marshmallow bodies they are capable of melding moderate injuries such as being sliced or having a hole punched through them, but suffering more serious injuries will render them unable to heal. At any point the user can form a single hand seal causing the clones to explode creating a burst of sticky marshmallow fluff on everything in close proximity.
    ~Can only create up to four clones per match.
    ~Each clone requires the input of two marshmallows.
    ____________
    -Approved-


    Marshmallow Release: Stay Puft!
    (Mashamaruton: Sasai Puft!)
    Type: Attack/Defense/Supplementary
    Rank: Forbidden
    Range: N/A
    Chakra Cost: 60
    Damage: 110 (-20 to the user)
    Description: The user takes out two hand fulls (10) of marshmallows and takes them in the air while stringing together a series of ten hand seals. Upon completion the marshmallows will greatly expand and form into a giant humanoid marshmallow man. This man is several meters taller than Gamabunta and similar to the smaller mallow-men, he can meld minor injuries such as cuts or holes. Stay Puft! can use marshmallow fluff techniques from his mouth and taijutsu but nothing else. Because of the amount of chakra needed the user suffers some damage and is unable to preform marshmallow jutsu for the following two turns. After four turns or by using a single hand seal, Stay Puft! will dissolve into a sea of marshmallow fluff that covers the battlefield.
    ~Can only be used once per battle.
    ~User suffers 20 damage.
    ~Lasts up to 4 turns once created.
    ~No Marshmallow jutsu for two turns after creating.
    (Picture:

    ____________
    -Approved-

    and fix the names on all techs...
     
         
    Last edited by Nexus; 07-15-2011 at 10:36 PM.

  24. #199
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    Re: Custom Element's Jutsu

    (Souken Shintou: Chou Kai) Blitz Impact: Butterfly Effect
    Type: Attack/Defense
    Rank: S
    Range: Short-Long
    Chakra: 40
    Damage: 80
    Description: The user creates one handsign which then forms blitz impact clouds if none are created already after the clouds are made in that split second the user will raise a hand into the air making a mass of small sparks of blitz lightning come from the clouds and converge on a selected place that the user targets. The sparks will not affect the user as of he can control where they land and manipulate them to where they wont touch him.
    User takes 10 damage from this jutsu.
    Can only be used three times in battle.
    ____________
    -Declined- if you take damage it's a forbidden tech.. rank it properly


    (Souken Shintou: Dageki) Blitz Impact Technique: Strike
    Type: Attack
    Rank: A
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: The user can create one handsign and create blitz impact clouds if none are created already. Either using the clouds or his hand he can manipulate a single strike of blitz impact lightning on an target. If he uses his hand directly the selected hand will be burnt dealing 15 damage to the user. The lightning comes out instantly.
    ____________
    -Declined- how is this different then the one above?


    (Souken Shintou: Hishou) Blitz Impact: Flight
    Type: Attack/Defense
    Range: Short-Long
    Rank: Forbidden
    Chakra: 50
    Damage: 90
    Description: The user puts his hands together creating a small compacted ball of blitz impact which then he will put infront of him once infront of him the compacted ball of blitz will erupt into a large bird of blitz impact with an extreme length for wings. This bird can wrap around the user creating an orb around the user protecting him completely which the user will take 10 damage from it or run along the ground or air demolishing anything it comes into contact with at an extreme speed.
    Can only be used twice.
    No Blitz above Arank next turn.
    Have to wait 2 turns before use of this jutsu again.
    ____________
    -Declined- you didn't define how long it lasts


    (Souken Shintou: Souken Nagashi) Blitz Impact Release: Blitz Current
    Type: Attack/Defense
    Rank: S
    Range: Short-Mid
    Chakra: 40
    Damage: 80
    Description: An upgraded version of chidori nagashi. Blitz being faster than regular lightning makes this faster than nagashi. The user uses the chakra in his body to make blitz impact chakra to flow around his body just like a regular nagashi and by making one handseal the user can expand the nagashi by sending it out like a wave out to a mid range distance around his areas. Can not be focused into metal objects as the blitz impact will decentergrate (I suppose you meant disintegrate) it as soon as it enters it.
    Can only be used 3 times
    ____________
    -Declined- explain the wave thing better


    (Souken Shintou: Shintou) Blitz Impact Release: Impact
    Type: Attack/Supplimentary
    Rank: B
    Range: Short-Mid
    Chakra: 20
    Damage: 40
    Description: The user does one handseal releasing a pulse of blitz impact lightning which is released at a fast rate destroying anything in its path way dealing 40 damage if coming in contact with an opponent.
    ____________
    -Declined- explain it better


    (Souken Shintou: Souken) Blitz Impact Technique: Blitz
    Type: Supplimentary
    Rank: A
    Range: Short
    Chakra: 30
    Damage:
    Description: The user does two handsigns focusing blitz impact chakra around the outside of his body increasing his physical abilities increasing his speed drastically to a speed like the raikages and strength like the raikages while focusing the chakra around his body it takes 10 chakra extra each turn on.
    Jutsu only lasts 3 turns.
    Can only be used twice.
    Needs one turn rest between uses.
    ____________
    -Declined- how does chakra outside of your body make you faster?
     
         
    Last edited by Nexus; 07-15-2011 at 10:43 PM.

  25. #200
    Nos Venerabilem Nirvāṇa's Avatar
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    Re: Custom Element's Jutsu

    (Kuchiyose Ekishousan'en Ryuu Nithhogr) - Liquid Nitrogen Dragon Summoning: Nithhogr
    Rank: S
    Type: Supplementary
    Range: Short
    Chakra cost: 60
    Damage points: (Dependant on abilities)
    Description: Nithhogr has clear spikes protruding from his head that then continuers half way down his long neck. His wings extend from his back reacting out 15 meters and standing tall at 10 meters to the shoulder with the neck reaching a further 10 meters when stretched upwards completely. He bares a long tail with crystal spikes made of Liquid Nitrogen. He has sharp claws ad plated armor. He is a very fast flyer due to his elegant body shape. Nithhogr is capable of releasing wind and water techniques from his mouth up to B rank techniques and all Liquid Nitrogen techniques the user posseses and can shoot Liquid Nitrogen Bullets equivilant to A rank up to 3 times per match. It can release a chilling Liquid Nitrogen breath up to Long Range equivilant to S rank once per battle.
    Note: Can only be used by Zenryoku
    Note: No Liquid Nitrogen Moves can be made by the user for two turns after summoning.
    Note: Summoning Technique lasts for 4 turns.
    Note: All Techniques used by the summon count towards the users three per turn.


    (Have been given permission to be on the contract for dragons and make one for the custom element by hellsbadass)
    ____________
    -Approved-


    (Erubiumuton: Tsubu Kiri no Jutsu) - Erbium Release: Particle Mist Technique
    Rank: B
    Type: Supplementary
    Range: Short - Long
    Chakra cost: 20
    Damage points: N/A
    Description: The user will make a single hand seal and then they will manipulate their chakra to create a particle mist of erbium powder infused with their chakra to be spread throughout the terrain. The user uses this layer of erbium power to then monitor movement which can be used to identify the location of an enemy target when the powder is disturbed, the user may also identify the different types of disturbances like the skill of an experienced tracker identifying various means of disturbance and identify specifically what caused them.
    ____________
    -Approved-


    (Erubiumuton: Soeki Iki no Jutsu) - Erbium Release: Plagued Breathe Technique
    Rank: A
    Type: Offensive
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: The user will make a two hand seals and then will release from their mouth their chakra creating particles of erbium in a strong furious stream that is directed at the target and can shed their skin with ease and thus getting into their blood system and after a period of 2 turns begin to poison the target with radiation sickness and affecting their performance reducing their speed , strength and concentration.
    ____________
    -Approved-


    (Erubiumuton: Raifu Motarasu no Jutsu) - Erbium Release: Life Bringer Technique
    Rank: S
    Type: Offensive, Supplementary
    Range: Short - Long
    Chakra cost: 40
    Damage points: 80
    Description: The user will concentrate their chakra and manipulate any erbium powder to create solid large animals that can be used for various methods such as transport or even to attack directly by bombdaring them to crush them. They also explode on contact sending shards of erbium into the target and also causing them to be administerd radiation poisoning from the metal which takes a gradual affect over period of two turns before the target begins to feel the effects and affecting their performance such as their speed, pwer and concentration making them only able to perform 2 moves a turn.
    Note: Can only be used 2 times and create a maximum of 3 large creatures per useage.
    Note: No Erbium Release S rank or above the following turn.
    ____________
    -Declined- 1 animal per usage and you can use it more times in a battle


    (Erubiumuton: Chiken Senpuu Banshō no Jutsu ) - Erbium Release: One Thousand Blades Hurricane Upheaval Technique
    Rank: Forbidden
    Type: Offensive
    Range: Short - Long
    Chakra cost: 50
    Damage points: 120 ( - 30 damage to user from chakra strain)
    Description: The user will make a string of 3 hand seals and then by releasing their chakra they will create a large amount of powder erbium to rise up from the ground around the target creating two swirling pillars that twist and turn around the target before finally combining into one which then ravages the target dealing immense damage by shredding their body, in the even that the target survives they then will sucomb to radiation poisoning after a period of two turns causing their performance to degrade such as their speed, power and concentration making them only able to use 2 moves a turn.
    Note: Cannot perform Erbium release for the following two turns afterwards
    Note: User suffers 30 damage from the chakra strain of the technique.
    ____________
    -Pending- contact me about this one
     
         
    Last edited by Nexus; 07-15-2011 at 10:50 PM.

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