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  1. #2976
    A C I D Aízen's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Shinobi Momento)- Thirst Quencher
    Type: Defensive
    Rank: S-rank
    Range: Short-Long
    Chakra: 150
    Damage: N/A
    Description:
    A technique made to counter thirsty ass ninja. Even though its the struggle, that aint no excuse to be twerking for training, licking ass for cjs and other stuff. Basically, this utilizes water chakra to forcefully quench the thirst. Highly Affective on the creator Aizen, -Venom-, Afro/Saiyan Goku/Broly's Alt/Twerklord. Moderate on people such as Negative Knight and Gaara. Last for 3 days.

    ________________________________________________
     Declined 
    You are hereby banned from the cj thread for making stupid submissions.
     
         
    Last edited by Scorps; 08-15-2013 at 07:51 PM.

  2. #2977
    Better's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Aízen View Post
    (Eru Esukūdo)- El Escudo
    Rank: A
    Type: Defense
    Range: Short
    Chakra Cost: 30
    Damage Points: N/A
    Description:
    The technique allows for the creation of a light green, hexagonal barrier that is normally fixed to one central area and, when inactive, remains invisible. Once this technique is used, it can stay invisible until an attack hit it. Upon contact with an outside force, the barrier enlarges to fully to protect whatever it is affixed to. The barrier protects from the attack keeping it away from the target, gathers the energy in one area, then it momentarily absorbs the energy from the attack and then forces the attack outward away from the shield in effect, dispersing the attack altogether. It is powerful enough to block a point-blank attack with a rasengan. This technique, once activated stays invisible until a attack heads towards it. The user must state where the central point around the body. This can only be used twice per battle and once at a time. Only defends up to an A-rank technique and most Tai-Ken.

    ||Approved||
    Permission from Aizen to submit a variation of the above: http://narutobase.net/forums/convers...95532&u2=95567


    (Mijon Esukūdo)- Millón Escudo
    Rank: S
    Type: Defense
    Range: Short
    Chakra Cost: 30
    Damage Points: N/A
    Description: A technique derived from the original El Escudo and works the same as far as The user creates a light green barrier whenever an attack comes into contact, gathers the energy in one area, and, momentarily absorbs the energy from the attack, forces the attack outward and away from the shield much like the original El ecudo. However, there are two major differences. Firstly, this technique isn't pre-set, thus it has to be manually activated on the users will. However, its able to defensive strength is increased by three fold, being able to force attacks away 100% stronger, as far as Defensive abilities go. However, this can only be used two times per battle, and required 3 turn cooldown in between use. After each use, the user isn't able to use S-rank and above basic Ninjutsu.

    ________________
    -Leaving for Roku-


    ________________________________________________
     Declined 
    DNR.
     
         
    Last edited by Scorps; 07-08-2013 at 11:57 AM.

  3. #2978
    Vexion's Avatar
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    Radioactive Razorblades
     

    Re: ±±Custom Jutsu Submission±±

    (Masutāsōdo) Master Sword
    Type: Weapon
    Rank: A-Rank
    Range: Short-Mid Range
    Chakra: 30 Chakra
    Damage: 60 Damage
    Description: The sword of evils bane, The master sword is a beautifully made sword with an inscription of a triforce toward the hilt of the blade. The blade can shoot a beam of energy from the blade witch can damage and knock back the enemy(Mid Range, Once per turn), And can also cut through jutsus B-Rank and lower by concentrating chakra into the blade. The master sword can also conduct Lightning jutsu B-Rank and lower and can be shot back towards the enemy. The user can execute a 360 spin attack while the blade lets out a blast of energy(Short Range, Once per turn)by holding the blade outward from your body and concentrating chakra into the blade. The blade is unbreakable and can only be used by the chosen Hero of Time unless handed down by the Hero of Time. The sheath is a beautiful gold and purple color which is held on the back of the user.
    note: Beam attack can only be used once per turn. Spin attack can only be used once per turn. same damage applies for both attacks.
    note: Cannot be broken or damaged.
    note: Can only be used by a Link Biography or a chosen person by a Link Biography. If another person attempts use it gets to heavy to lift by any means.

    sword & sheath

    spin attack

    sword beam

    ______________
    -Declined- No Chakra infusable swords nor elemental blasting swords are approved anymore.
     
         
    Last edited by Ryūjin; 07-02-2013 at 06:17 PM.

  4. #2979
    自殺バスタード Sonnelion's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Dark Fangs (Kurai Kiba)
    Type: Weapon
    Rank: B
    Range: Short-Medium
    Chakra: n/a (+20 for ability (per dagger))
    Damage: 30 (+10 for ability)
    Description: They are two 3 feet long daggers with the same properties and special abilities:
    The one with the blue markings has a 2 1/2 foot blade and is made a several very strong and durable metals as well as chakra absorbing metals and when imbued with chakra will gain a lightning aura around the blade and can paralyze, this effect lasts for three turns. The blade can also, when stabbed into the ground, release all of chakra left in the dagger in a circular shaped wave (12 feet high) the goes out to the end of mid-range, but as a trade off the lightning aura completely disappaites.
    Restrictions/Notes-Wave attack can only be used once.
    -The blade can be used to cut an attack in half ,within reason, but only once.
    -Imbuing the weapon lasts three turns and can be used twice per battle.
    _______________
    -Declined- The colored portion needs restricting, also does that wave travel above the surface of the ground or under it?



     
         
    Last edited by Ryūjin; 07-02-2013 at 06:18 PM.

  5. #2980
    Ryūjin's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Fūinjutsu: Jō Kōken) – Sealing Technique: Imperial Guardian
    Type: Defensive
    Rank: A
    Range: N/A
    Chakra Cost: 30
    Damage Points: N/A
    Description: This technique is composed of a sealing formula that remains active until triggered, this sealing formula bears the Kanji letter of "ガ" or in literal meaning "guard" which is located on the user's upper arm. This sealing formula sends pulses of chakra within short range around the user and is triggered by a fast moving technique, basically a technique that can't be tracked by normal eye sight and requires at least a Sharingan or similar means to track, the pulses of chakra that's around the user detects the speed once the technique collides with the chakra that's around the user and the sealing formula glows suddenly, causing a barrier that surrounds the user to form and repel the incoming technique, leaving the user unharmed.
    Note: Can only be used thrice per battle.
    Note: Can guard against up to a S-rank technique once per usage.
    Note: No Fūinjutsu techniques in the same turn.

    ________________________________________________
     Declined 
    The pulse part is beyond the scope of Fuuinjutsu and it collides with existing techniques. Zaitoichi taijutsu being one of them. You need to find another trigger for this seal. It also needs a range.

    (Fūinjutsu: Sokuryoku Inmetsu) – Sealing Technique: Virtual Assessment
    Type: Supplementary
    Rank: A
    Range: Mid
    Chakra Cost: 30
    Damage Points: N/A
    Description: This is a simple yet effect sealing technique that's composed of a sealing formula of the Kanji letter "力" or in literal meaning "Speed" which is located on the user's right palm, in order for this to work, the user extends his hand forwards while opening his palm, releasing a sealing barrier that contains a mass of the user's chakra, this barrier affects anyone that moves at fast speeds that are not at all traceable with normal eyes, by using chakra as a medium, the barrier forcibly slows down the fast moving body drastically to the point where it becomes barely noticeable by normal eye sight by compressing large amounts of chakra around the bodies of the fast moving person, however, the downside of this technique is that the user can also be affected if he's moving at that speed, this is not a counter attack, but simply a forceful reduction of speed for both parties. This sealing barrier does not work on EIG users, due to the amount of immense chakra pressure released out of their bodies when activating the chakra gates, only works on bodies that move at speeds above the normal eyes tracking abilities.
    Note: Can only be used thrice
    Note: Lasts for 2 turns once used.
    Note: No Fūinjutsu techniques while the barrier is active.

    ________________________________________________
     Declined 
    define bodies. Do you mean any physical, tangible body or do you mean ninjas?

    Replacing:

    (Sōdō) - Rebellion
    Rank: S
    Type: Weapon
    Range: Short - Long
    Chakra Cost: 40 (+ 30 for blocking each fire attack)
    Damage: (20 base attack for normal use) (+15 damage to every fire based jutsu)
    Description: the Rebellion sword is made out of a special metal that is able to use the user's fire chakra , it has a large white blade with a silver skull shaped handle ,it's worn on the user's back like Kakashi's sword when he was young , when the user channels his fire chakra into the blade, a fire Aura surrounds the white blade making the sword more lighter and enhancing the user with faster reactions and turning the blades color into bloody red, as long as the user is wielding the blade he can perform any fire technique with the use of only a single handseal, also by adding the +30 fire chakra of the user to the blade , the blade can block fire techniques up to A-rank negating the fire and absorbing it but still receives a certain amount of damage from the attack.
    Note: Cannot be used without mastering the fire element.
    Note: User takes -10 damage when absorbing a fire technique.
    Note: Can only block fire techniques 3 times per battle.
    Note: Can only be wielded by Dante..
    (Honō Akatsuki) – Flaming Red Moon
    Type: Weapon
    Rank: S
    Range: N/A
    Chakra Cost: N/A
    Damage Points: N/A
    Description: This weapon is composed of a ring similar to the one Itachi had on, bearing the Kanji letter "赤" literally meaning "Flaming Red Moon". The weapon is a silver ring with a large circle on the top of it bearing the Kanji letter, it's alloys are made of the Aluminum metal. This ring was developed for the sole purpose of making the user's fire techniques more intense, as it contains a mass of very dense and compressed fire chakra stored in a sealing formula bearing the Kanji letter "管" or in literal meaning "Storage", simply wearing this ring makes the user access this chakra and utilize it to amplify his own fire chakra, essentially adding bonus damage points to every fire technique that the user uses, this is the first and core ability of this ring, the second ability is that the ring contains a sealing formula within it bearing the Kanji letter "吸" or in literal meaning "Absorption", which accesses the dense fire chakra within the ring and utilize it upon activation of the sealing technique, this sealing formula when activated uses +40 fire chakra and requires the user to use the "Fire/Water/Earth/Lightning/Wind Sealing Method" Technique, basically instead of using a sealing tag for the sealing, this ring utilizes the dense fire chakra and seals the intended technique within it, doing so increases the duration in which the ring is capable of amplifying the user's fire techniques, as the user is only capable of boosting a specific amount of fire techniques, using this sealing formula, which only works on Fire Release techniques up to S-rank, the ring has it's fire chakra increased within it, and thus is capable of allowing the user to amplify more fire techniques.
    Note: The user must have completed the non medical Fūinjutsu training.
    Note: The user is capable of passively boost 10 Fire techniques with +15 damage points, without having to use the sealing technique.
    Note: When absorbing a fire technique, the user is capable of passively boosting 5 more fire techniques.
    Note: When using the sealing formula that seals a fire technique, it's required to use the "Fire/Wind/Water/Earth/Lightning Sealing Method" and can only be done 3 times per battle, counting as a move.


    ________________________________________________
     Declined 
    I cannot approve this because of the Akatsuki rings. And the damage boost can only be +10 tops.
     
         
    Last edited by Scorps; 07-03-2013 at 04:56 PM.

  6. #2981
    Kato.'s Avatar
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    Re: ±±Custom Jutsu Submission±±

    Summoning Technique: (Fusion) Yuukai
    Rank: A
    Range: Short
    Chakra: 30 (-10 each turn of fusion)
    Damage: 60
    Description: Yuukai is a medium sized bird (around 2-3 feet) with maroon feathers and a deep emerald coloured thoat. Yuukai is a strong swift bird with the capabilities of speaking English when needed.

    Yuukai's special ability is to fuse with people, combining her body with her partners. When the fusion occurs the person who Yuukai fuses with gains two large wings on their back capable of sustaining flight for some time; their hands grow longer into sharp talons capable to tearing and maiming easily; their face alters, giving them a more bird-like look to themselves as they gain a strong sharp beak and finally the partners senses are greatly enhanced. Sight, smell and hearing are all magnified to primal levels. During this fusion the partner becomes more wild and animalistic as the birds mind competes with their own.

    Due to this fusion taking its tole it usually cannot be sustained for longer than 5 turns as the fusion constantly drains chakra from both parties.

    -Can only be used by signers of the Lesser Bird of Paradise contract
    -Can only be summoned once a battle
    -Fusion only lasts 5 turns
    -No S-Ranks for a turn after the fusion
    -Can only be taught by Kato.
    ___________
    -Declined- similar techniques exist.


    Link to summoning contract

    (TendouToriWaza: Hishou Heki) Paradise Bird Technique: Flight Burst
    Type: Supplementary
    Rank: C
    Range: Short
    Chakra: 15
    Damage: N/A
    Description: Whilst in flight the Paradise Bird charges chakra through their wings and they perform a powerful flap, giving them a great boost in speed. This technique can be used by all of the Lesser Birds of Paradise.

    -Can only be used by signers of the Lesser Bird of Paradise contract
    -Can only be taught by Kato.
    _______________
    -Declined- Define this "great boost in speed", meaning the amount of speed they would gain.


    Link to summoning contract

    (TendouToriWaza: Yokoana Kuchibashi) Paradise Bird Technique: Tunneling Beak
    Type: Offensive
    Rank: B
    Range: Short-Mid
    Chakra: 20
    Damage: 40
    Description: The Paradise Bird will first perform a strong flap giving it a burst of speed, then it will tuck its wings in and spin rapidly, whilst simultaneously channeling chakra into its beak, giving it extra strength and sharpness. This technique can be used by all of the Lesser Birds of Paradise.

    -Can only be used by signers of the Lesser Bird of Paradise contract
    -Can only be taught by Kato.
    ______________
    -Approved-


    Link to summoning contract
     
         
    Last edited by Ryūjin; 07-02-2013 at 06:22 PM.

  7. #2982
    自殺バスタード Sonnelion's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Water Style: Water Flash Step (Suiton: Mizu Furasshu Suteppu)
    Type: Supplementary
    Rank: C
    Range: Short
    Chakra: 15
    Damage: n/a
    Description: The user will focus suiton chakra into their feet using said chakra they will be able to concentrate water around their feet from the air within seconds to create disk that will be hardened with chakra to create a solid platform, like with the water dagger jutsu, then as the user crouches and begins to push off of the disk will expand rapidly in the desired direction at 20 mph. The jutsu will allow the creation of four disks before it has to be stated as another jutsu.

    Notes/Restrictions
    -Can only be used/taught by Sonnelion.
    -Requires 1 turn breaks between use.
    _____________
    -Declined- What Water Dagger Jutsu are you talking about, when referring to custom techniques you are supposed to link them in a quote.
     
         
    Last edited by Ryūjin; 07-02-2013 at 06:24 PM.

  8. #2983
    Senior Member Hell Autarch's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Genjutsu: Doragon Uzumaki) - Illusionary Technique: Dragon Swirl
    Type: Supplementary
    Rank: A
    Range: Short - Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user performs a single hand seal and casts a Genjutsu upon the target. In this Genjutsu the target believes everything around him is spinning
    Note: When a person spins around too much, he/she feels as if everything around them is spinning as well. This Genjutsu is created mainly upon that concept
    Note: The effects of the Genjutsu are Dizziness, Vomiting, Unable to perform jutsu properly and unable to walk properly for an entire turn
    Note: Can be used twice per battle
    Note: Can only be taught by Hell Autarch
    ______________
    -Declined- Colored portion won't be accepted, also 1 handseal isn't sufficient for an A-rank genjutsu technique.


    (Genjutsu: Seishin Tekina Tatchi) - Illusionary Technique: Spiritual Touch
    Type: Supplementary
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user casts a Genjutsu upon the target by touching them. In this Genjutsu the targets entire body gets strangled by black hair. The hair originally starts spreading from the targets own hair. Slowly the hair covers the targets entire body. Just before the target's face is about to get the covered with the hair, he/she hears the death rattle and feels as if they're being touched by human hands from within the hair. In reality, the target's body is paralyzed
    Note: If the target is successfully caught by the hair then he/she would remain paralyzed for 1 turn. After that 1 turn the hair would disappear itself and it would appear as if nothing had happened however the target will still hear the death rattle in their entire next turn
    Note: Can be used once per battle
    Note:
    Can only be taught by Hell Autarch
    ______________
    -Declined- Inducing genjutsu by touch is an ability exclusive to Panda Arts.


    (Fantomuinparusu) - Phantom Impulse
    Type: Offensive
    Rank: A
    Range: Short - Long
    Chakra Cost: 30
    Damage Points: 60
    Description: The user performs 5 hand seals and then channels chakra into the palm before aiming their palm at their targets and releasing a large beam of energy that is capable of piercing through the targets body leaving a large hole
    Note: Can be used once per battle
    Note: Can only be taught by Hell Autarch



    _______________
    -Declined- DNR.
     
         
    Last edited by Ryūjin; 07-02-2013 at 06:28 PM.

  9. #2984
    The Alchemist's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Resubmitting
    Raiton: Denki Sona (Lightning Release: Electric Sonar)
    Type: Supplementary
    Rank: A
    Range:Long
    Chakra:30, -15 per turn while active
    Damage: N/A
    Description: After the user does the snake hand seal and claps their hands together the user then slams their hands down on the ground and sends out an electric pulse into the top soil giving the user the ability to pin-point their opponents whereabouts (there is no way to stop the electrical pulses given off by your body). This is a great counter to visual jutsu such as the Kirigakure no jutsu.
    ~Note: Last up to five turns
    ~Note: Can only be performed by those taught by The Alchemist

    _____________
    -Declined- Similar techniques exist.


    Raiton:Denki kōzan fīrudo (Lightning Release: Electric Mine Field)
    Type: Offense/Defense
    Rank: A
    Range: Mid-Long
    Chakra: 30
    Damage: 60
    Description: After performing the hand seals snake>rooster>upside down Tiger>Ram>Monkey and slams their hands on the ground releasing a surge of electricity that flairs out under the surrounding top soil, electrifying the surrounding landscape. If the users opponent comes within the jutsus range a large surge of electricity shoots up from the ground electrocuting them on the spot.
    ~Note: Last for two turns
    ~Note: Can only be performed by those taught by The Alchemist

    ________________
    -Declined- OP


    Note: For the love of god don't bold the entire submission next time, it's annoying to read through.
     
         
    Last edited by Ryūjin; 07-02-2013 at 06:30 PM.

  10. #2985
    自殺バスタード Sonnelion's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Sonnelion View Post
    Water/Lightning Release: Devil's Summon (Raiton/Suiton: Akuma Wo Shoukan Shi Masu )
    Type: Attack
    Rank: C
    Range: Short-Mid
    Chakra: 15
    Damage: 30
    Description: The user will perform the dragon and daog handseal then hold one hand in the other using the wrist of said hand focusing chakra of both natures in that hand creating a barrier of water with sharp claws as well as a lightning aura around it electrifying the water then the user will charge towards the opponent and hit them in the stomach or chest digging their claws into the opponent electrifying them then the user will extend their arm causing the claws to extend as well as the water portion making the opponent be shocked as they are taken into mid-range and slammed intoo the ground.
    Notes/Restrictions
    -Can only be taught by Sonnelion
    -Can only be used 4 times per battle and require at least 1 turn breaks between use
    -Preparing the technique takes 2 seconds after performing the handseals
    What it looks like,including the three numbers.


    X-Declined-X Its C rank..
    I bolded the parts I changed and change the rank to what it needs to be or at least tell me what the rank needs to be so I can get this approved.

    Water/Lightning Release: Devil's Summon (Raiton/Suiton: Akuma Wo Shoukan Shi Masu )
    Type: Attack
    Rank: B
    Range: Short-Mid
    Chakra: 20
    Damage: 40
    Description: The user will perform the dragon and daog handseal then hold one hand in the other using the wrist of said hand focusing chakra of both natures in that hand creating a barrier of water with sharp claws as well as a lightning aura around it electrifying the water then the user will charge towards the opponent and hit them in the stomach or chest digging their claws into the opponent electrifying them then the user will extend their arm causing the claws to extend as well as the water portion making the opponent be shocked as they are taken into mid-range and slammed intoo the ground.
    Notes/Restrictions
    -Can only be taught by Sonnelion
    -Can only be used 4 times per battle and require at least 1 turn breaks between use
    -Preparing the technique takes 2 seconds after performing the handseals
    What it looks like,including the three numbers.

    _____________
    -Declined- Focusing 2 chakra natures simultaneously requires Yin/Yang.
     
         
    Last edited by Ryūjin; 07-02-2013 at 06:32 PM.

  11. #2986
    Śmoove's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Arutā: Sheru dangan fōmu - Alter: Shell Bullet Form
    Type: Weapon
    Rank: A-Rank
    Range: Short-Long
    Chakra: 30 on activation (each fin is 10)
    Damage: 10 (20 if I use a fin)
    Description: An old family relic that has been passed down from generation to generation to the first male child of that generation which is said in prophecy that he the one to wield the Alter. The relic is a glove that is to be worn on the right hand of the wielder. To activate, the user must channel the necessary amount of chakra (60) to the glove. The glove then turns into the Alter and transforms the user right arm into a weapon. It first level is called "Shell Bullet". It covers the arm with protective metal armor, which is mostly golden in color but with orange and gray sections also, the user's right hand is divided into orange and red plating, with metallic claws for fingernails and creates three red curved fins of metal jutting out from his right shoulder blade that stores the chakra that was used to activate this weapon. The fins break apart & release the chakra that burst outwards to propel the user forward at great speed, increasing the power of his strikes, which I label them as Bullets.

    Bullets: Each Bullet are the same and do the same thing. The order of which a fin is use starts from the bottom one to the top one. Once you use a fin, it be destroyed and the chakra will be channeled into the Alter which you can use to launch yourself at great speed towards your opponent. Your body wont be able to keep up with the Alter, so you will be above the ground by about five inches. Once your fist comes in contact with your target, you release the chakra the that was in the Alter towards your target. The result will be a powerful punch that will send your target back flying a few meters and crushing his/her rib cage and sternum.

    Restrictions:
    -Can only be used once per turn and three times in a battle.
    -Its a tunnel vision attack which mean you can't change direction while you're doing the move.
    -If you miss on your first attempt, the chakra that was in the Alter will be gone by then.

    Notes:
    -If your target is at long range(10+ meters) it takes four seconds for you to reach your target.
    -Mid range, it takes two seconds.
    -Close range, it takes one second.
    -Because of the speed which you go at, you are able break through any B-Rank and below Earth jutsu(such as walls and domes etc.); and resist any B-Rank and below Fire jutsu. But as a result, you'll be slowed down by half speed.

    Visual Aid of how the move and weapon looks like.





    Arutā: Kyūkyoku no Sheruburettofōmu - Alter: Ultimate Shell Bullet Form
    Type: Weapon
    Rank: S-Rank
    Range: Long(for the SBB)
    Chakra: 40 for the SBB (-10 for each turn he is using the propeller)
    Damage: 80 for the SBB
    Description: This is the second stage of the Alter. To reach to this stage the user must use up all three of his Bullets and then wait five turns for the Alter to automatically transform to its second stage. I
    t now takes the appearance of a predominantly orange plating that now extends across half of the limb's length before segmenting in half. Four orange fins extend around the right-hand side of the user's face (towards his right eye), and a large golden propeller located where the three red fins used to be. This propeller grants the user flight by using chakra.
    On his fist is a small aperture which can absorb the energy that Fire and Lightning exerts which is needed for his Shell Bullet Burst to work.

    Energy Absorption: This ability does not absorb the whole jutsu but only absorb the energy it exerts. It only absorb the energy of Fire and Lightning techniques. This ability is relevant because the Shell Bullet Burst ability needs the energy of one of the two elements in order to be completed.

    Propeller: This allows you to have the ability of flight. It last for the whole turn and can only be used three times in a battle.

    Shell Bullet Burst(SBB): This move is just like the Shell Bullet but stronger because of energy from the Fire/Lightning jutsu. The user channels all of his collected energy and chakra into his orb, causing a blinding golden light to emit from his right hand, before throwing a punch at a target. The resulting strike releases all of the energy in one blast, extending well beyond the user's melee range (effective to at least dozens of meters) and retaining the golden luminence in the shape of a fist which is about half the size of Gai's Daytime Tiger. The blast of the punch is great enough to break every bone in the targets body and moderately burn his/her flesh.

    Visual Aid:



    Restrictions/Notes:

    -SBB can only be used once per battle.
    -The propeller can only be used three times per battle and last for the whole turn.
    -In order to absorb the energy of the Fire or Lightning justu, the user must be within five meters of the jutsu path or activation.
    -After using the SBB the Alter returns to its glove form and you must wait 10 turns to activate it again at it's first stage.
    -The user is unable to use ninjutsu and elemental ninjutsu for five turns and will be passed out for one turn.
    -It takes a total of 2 seconds from long for the fist to reach the target.
    ______________
    -Both Declined- You can only have one CW, the other one needs to be a technique based on your weapon, not two CW techniques ~_~"
     
         
    Last edited by Ryūjin; 07-02-2013 at 06:37 PM.

  12. #2987
    Tsūki's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Katon: Benihime, Juzutsunagi) - Fire Release: Crimson Princess, Beaded Mesh
    Type: Supplementary/Offensive
    Rank: A-Rank
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: This technique launches condensed fire chakra in the form of a tangible blood-red colored net, generated from the blade length, and simply throws it over the intended target with a simple slashing motion from the blade. The net further binds and restricts an opponent’s movements by constricting to its form. This net appears elongated and somewhat narrow. After throwing the net, the user stabs the net with the tip of their blade, creating orbs of fire along the outside length of the net, which explode like linked land-mines in a domino formation, leading toward the target bound under the net. When the orbs come into direct contact with the intended target, they create a tremendously large and devastating explosion.

    Note: Can only be used twice per battle
    Note: Has to wait one turn in order to use this technique again
    Note: No fire technique of A rank and above in the same turn
    Note: Can only be taught by -Tsuki

    How the technique looks like:

    ____________
    -Approved-
     
         
    Last edited by Ryūjin; 07-02-2013 at 06:39 PM.

  13. #2988
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    Re: ±±Custom Jutsu Submission±±

    X-Thread Closed-X
     
         

  14. #2989
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    Re: ±±Custom Jutsu Submission±±

    Thread Opened


    You know the drill. Its opened for a new cycle of 3 techniques per user for one week counting from today.

    As the one responsible for the Custom System, I must apologize to all members for the delays we've been experiencing in this thread and others. The recent staff changes but also the begining of the summer brought us new challenges and issues that delayed the checkings. In the summer, the older staff members generally get more busy in RL which translates in periods of less activity which in return delays some tasks. Hopefully it will also return to normal in the near future so please be patient and try to understand when a delay happens that is not because we are lazy, its because we simply can't get to every single thing at the same time.

    Also, I checked the thread but in the case I missed something, if anyone has or knows of a pending or unchecked submission, please pm me the link and I'll check it asap. Sometimes in the mix of things, one post may slip through our radar and remain unchecked.

    Also, I must remind members to read the rules, read the thread and get familiar with what is approvable and is not, etc. Also, read the opening post. Tons of techniques still are submitted without abiding to the template for examplea nd that is auto decline. And its ridiculous to have a submission declined because of incorrect chakra or damage info. Be smart and make sure your submission abides the templates.

    On a Personal Note, don't bash or insult mods that check the cjs. We, like you, can still make techniques that aren't approvable while we may think, when we submit them, that they are. This doesn't mean we don't have the ability to check yours with justify, reasoning, logic and objectivity. This said, insults or taunting/provocative VMS or PMS towards us with such remarks will earn a ban from this thread for unspecified lenghts of time as well as infractions/warnings. Its a Zero Tolerance policy when it comes to such behavior. Perhaps if all those who are direspectful and insulting are banned from this thread, the thread can function that much faster. Be appreciative of our work please. We do it for you!
     
         

  15. #2990
    Otogakure Nathan.'s Avatar
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    Re: ±±Custom Jutsu Submission±±

    [Ninjutsu: Hanshanou | Ninja Arts: Albedo]
    Type: Offensive
    Rank: Forbidden
    Range: Long
    Chakra: 50
    Damage: 90 [- 50 to the user]
    Description:
    This is a technique where the user will first perform a string of five handseals, then conjures a sphere of raw chakra [a huge amount of raw chakra] which releases a concentrated beam of energy possessing highly explosive penetrative power, rapidly expanding the further it travels. When launched the sphere rapidly expands in the form of a beam capable of decimating all matter caught within its broad trajectory path, and can travel for quite some distance depending on the quantity of chakra focused in the technique's primitive utilization. Its overall damage output can be reduced through the conjuration of an extremely-formidable barrier. The light emitted by the beam is equivalent in terms of brightness to a flash bomb, making it extremely useful in blinding those outside of its trajectory path.

    Notes:
    - Can only be used once per-match.
    - The user is left drained and completely run down.
    - Only B-rank techniques and below for two turns after the use of this.
    - No normal ninjutsu techniques in the same turn as this.
    - Can only be taught by Nathan.
    ______________
    -Declined- Similar techniques exist.


    ----

    (Genjutsu: Osoroshii Seppuku) Illusionary Arts: Dreadful Evisceration
    Type: Offensive
    Rank: A-rank
    Range: Short
    Chakra: 30
    Damage: N/A
    Description:
    Illusionary Arts: Dreadful Evisceration is a terrifying technique that strikes fear into the hearts of all who witness it. It was originally developed for the purposes of judicial execution, but was soon adapted by ninja for use in battle. After the hand seals Ram → Dog, the opponent will be placed in a genjutsu. The opponent will believe that the user is taking control of their muscles, and forces them to draw a kunai or other sharp object. The victim is then compelled to disembowel himself with the object because of the said muscle manipulation. Since vital organs are stabbed in the process the opponent will believe that he is dying but in reality is in shock and unable to move.
    Notes:
    - Can only be used twice per-match.
    - Have to wait two turns before it can be used again.
    - No Genjutsu next turn.
    - Can only be taught by Nathan.
    ______________
    -Declined- The colored portion is not possible with normal genjutsu, only Sharingan genjutsu can do that.


    -----

    Quote Originally Posted by Castiel. View Post
    (Genjutsu: Issen Burookun Gomakashi) Illusionary Arts: One Thousand Broken Mirrors
    Type: Supplementary
    Rank: A-rank
    Range: Short - Mid
    Chakra: 30
    Damage: N/A
    Description:
    After perform the hand seals Horse → Dragon → Ox, the target(s) is/are placed under the illusion that they are surrounded by a giant, 360-degree mirror, which reflects themselves and their surroundings. The mirror will then slowly break into pieces, then break into even smaller pieces, and continue subdividing until there are countless shards surrounding the target, all of which reflect the target and his surroundings. This greatly confuses and disorients the target. Once the shards have finished dividing, they will fly at the victim and stab him, causing great mental shock.
    Notes:
    - Can only be used twice per-match.
    - Can only be taught by Nathan.
    ___________________
    -Declined- remove the mental shock part, and if there's a mental damage then include the damage info in the template.
    (Genjutsu: Issen Burookun Gomakashi) Illusionary Arts: One Thousand Broken Mirrors
    Type: Supplementary
    Rank: A-rank
    Range: Short - Mid
    Chakra: 30
    Damage: 60
    Description:
    After perform the hand seals Horse → Dragon → Ox, the target(s) is/are placed under the illusion that they are surrounded by a giant, 360-degree mirror, which reflects themselves and their surroundings. The mirror will then slowly break into pieces, then break into even smaller pieces, and continue subdividing until there are countless shards surrounding the target, all of which reflect the target and his surroundings. Once the shards have finished dividing, they will fly at the victim and stab him, leaving the target with minor mental damage.
    Notes:
    - Can only be used twice per-match.
    - Can only be taught by Nathan.
    _____________
    -Approved- Edited.
     
         
    Last edited by Ryūjin; 07-18-2013 at 10:44 AM.

  16. #2991
    Senior Member Suzushii's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Doragon no Eskrima) The Dragon's Eskrima
    Type: Weapon
    Rank: S Rank
    Range: Short - Long
    Chakra: 40
    Damage: 80
    Description: The Dragon's Eskrima is a long black staff. In the very middle of it, it has a line that goes all the way around it. This is the divider for the two tonfas. The divider is transparent and is surging with raiton chakra. This keeps the tonfas together to create the staff. To separate the two tonfas the user must pull them apart with force. Once pulled apart, the tip of the tonfas are transparent with raiton chakra surging through them as well. This is where the electricity will flow out of the tonfas and onto the opponent. This can only be done in short range. The staff and tonfas are great conductors for electricity. The staff acts as a lightning rod that can absorb C rank and below raiton attacks. While the tonfas are used for attacking the opponent with C Rank electricity.

    - The user can channel electricity into the tonfas only. The electricity is B Rank.

    - Only the staff can absorb raiton attacks. C Rank and below only raiton attacks.
    _______________
    -Declined- No elemental absorption powers without Fuinjutsu, you channel Lightning, not electricity, and make the colored count as a move, you are free to add another special ability within reason.



    (Katon Release: Fenikkusudoroppu) Fire Release: Phoenix Drop
    Rank: A
    Type: Offensive
    Range: Short - Mid
    Chakra: 30
    Damage: 60
    Description: The user bends down on one knee and then charges his katon chakra on both of his hands. Once that is complete the user jumps into the air and his hands catch on fire. The user then begins to fall to the earth, quickly picking up speed. Once he has made contact with the ground an explosion occurs with the user as the epicenter. The explosion of fire reaches mid range of the user.
    - Can only be used twice per battle.



    _______________
    -Declined- Similar techniques exist.


    (Raiton Release: Zeusu no monsūn) Lightning Release: Zeus's Monsoon
    Rank: S
    Type: Attack
    Range: Short-Mid
    Chakra: 40
    Damage: 80
    Description: The user begins to knead his raiton chakra into a bow and arrow by using chakra manipulation. The user then jumps high into the air and launches hundreds of small arrows that are made of lightning chakra at his opponent.
    - Can only be used twice per battle.
    - Cannot use lightning Jutsu for the rest of the round.

    _____________
    -Declined- Chakra infusable arrows are a feat exclusive to Mathias's Sniper Arts CFS.
     
         
    Last edited by Ryūjin; 07-18-2013 at 10:49 AM.

  17. #2992
    Senior Member Yveltal's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Kage Phoenix View Post
    (Raiton:Sasu Yōna Ame) - Lightning Release:Piercing Rain
    Type: Offensive
    Rank: S
    Range: Short-Long
    Chakra: 40
    Damage: 80
    Description: The user performs 3 hand seals and generates a large ring of lightning that spins around them, causing a bluish flame like aura to appear. The user will then manipulate the shape of the lightning ring into 20 arrows. After that, the user will then stretch their left arm 75 degrees with their right hand pulling back as if were a bow into the sky in the direction of the target. Once that has been done, the user will then begin strumming their left arm, causing the ring of lightning to release the 20 lightning arrows towards the opponent. On impact the arrows will cause small electric explosions.
    Note:
    -can only taught by Kage Phoenix
    -can only be used 2x
    -cannot perform another raiton technique on the next turn
    skip to 3:00


    X-Pending-X Leaving for someone else. I cannot view the video
    _________________
    ~Declined~ The technique seems fine, only thing i don't get is where the arrows are going to be released? are they directly towards the opponent? falling from above him? coming at a diagonal angle?

    Quote Originally Posted by Kage Phoenix View Post
    Resubmitting

    (Raiton:Sasu Yōna Ame) - Lightning Release:Piercing Rain
    Type: Offensive
    Rank: S
    Range: Short-Long
    Chakra: 40
    Damage: 80
    Description: The user performs 3 hand seals and generates a large ring of lightning that spins around them, causing a bluish flame like aura to appear. The user will then manipulate the shape of the lightning ring into 20 arrows. After that, the user will then stretch their left arm 75 degrees with their right hand pulling back as if were a bow into the sky in the direction of the target. Once that has been done, the user will then begin strumming their left arm, causing the ring of lightning to release the 20 lightning arrows tupwards towards the opponent. The arrows will then rain down onto the opponent,causing small electric explosions.
    Note:
    -can only taught by Kage Phoenix
    -can only be used 2x
    -cannot perform another raiton technique on the next turn
    skip to 3:00

    ___________________
    -Declined- You are supposed to bold the changes when resubmitting.
    Resubmitting

    (Raiton:Sasu Yōna Ame) - Lightning Release:Piercing Rain
    Type: Offensive
    Rank: S
    Range: Short-Long
    Chakra: 40
    Damage: 80
    Description: The user performs 3 hand seals and generates a large ring of lightning that spins around them, causing a bluish flame like aura to appear. The user will then manipulate the shape of the lightning ring into 20 arrows. After that, the user will then stretch their left arm 75 degrees with their right hand pulling back as if were a bow into the sky in the direction of the target. Once that has been done, the user will then begin strumming their left arm, causing the ring of lightning to release the 20 lightning arrows upwards towards the opponent. The arrows will then rain down onto the opponent,causing small electric explosions.
    Note:
    -can only taught by Kage Phoenix
    -can only be used 2x
    -cannot perform another raiton technique on the next turn
    skip to 3:00


    X-Approved-X

    New

    (Katon:Fenikkusu Hasu no Hana) - Fire Release:Phoenix Lotus Flower
    Type: Offensive
    Rank: S
    Range: Short-Mid
    Chakra: 40
    Damage: 80
    Description: After performing the Dragon → Bird → Tiger hand seals, the user will mold their fire chakra and release it into the ground by slamming their hands down; causing a lotus flower made out of flames, to encase the opponent. The opponent will sustain 2nd degree burns from the intense flames. Once the oppoenent has been trapped, the user will perform the Rat hand seal and then slams their hands onto the ground, releasing their fire chakra, causing the lotus flower to burst open (bloom) releasing a phoenix that launches the opponent into the sky and then explodes.
    Note:
    -can only be taught by Kage Phoenix
    -can only be used 2x
    -cannot perform fire techniques on the next turn

    X-Approved-X

    (Raiton:Bararāku Saika) - Lightning Release:Lightning Sword
    Type: Offensive
    Rank: Forbidden
    Range: Short-Long
    Chakra: 50
    Damage: 90
    Description:The user performs 5 hand seals and channels their chakra into the sky, creating dark clouds. The user then raises their sword into the sky and draws lightning down into the sword. Once the lightning has been summoned and stored in the sword, it is releases an enormous lightning blast able to fill the sky with light.
    Note:
    -Can only be taught by Kage Phoenix
    -Can only be used 1x
    -Cannot perform A and above lightning techniques for 2 turns



    X-Declined-X Forbidden ranked techniques require recoil damage. The technique is vague, it doesn't explain you use this sword for your offensive means, aside from the simplicity makes this a nuke and nothing else.
     
         
    Last edited by Xylon; 07-18-2013 at 09:42 PM.

  18. #2993
    ♪ Otogakure Yashiro's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Raiton: Sono Keisei) - Lightning Release: The Siren

    Rank: S
    Range: Short - Mid
    Type: Offensive
    Chakra: 40
    Damage: 80
    Description: The user performs 3 handseals and then claps their hands together twice, and with the seperation of his hands after the second clap, he forms a sphere of lightning between his hands, then as the sphere of lightning is floating before him, the user expands it in size while also forming it into the shape of a woman with a wide mouth, the woman then screams out load, releasing a series of lightning bolts threw her mouth.

    Note - Can only be taught by -Yashiro-
    - Can only be used once per battle
    - The siren stays active for 3 turns but only screams on command of the user.
    - No lightning techniques can be used for the entire time that the Siren is active on the battlefield

    X-Declined-X And the rank of these lightning techniques she shoots? Since she could do it many times within 3 turns, thats exploitable.

    (Raiton: Dendou Nezumi) - Lightning Release: Electrical Rats

    Rank: S
    Range: Short - Long
    Type: Offensive
    Chakra: 40
    Damage: 80
    Description: The user performs 3 handseals while charging lightning chakra into both of their hands and arms, he then proceeds by slamming his hands to the ground and releases the chakra, by doing this he creates a large amount of electrical rats that borough threw the ground for a short while before shooting up, as they shoot up they immediately make their way towards the target, the rats would then simultaneously pounce on the opponent and electrocute them.

    Note - Can only be taught by -Yashiro-
    - Can be used twice per battle
    - Once the rats emerge from the ground, they immediately target the opponent, meaning, not a single rat can be manipulated into running a different direction
    - The user won't be able to mold lightning chakra higher than A-Rank for the turn of use as well as the following

    (Doton: Rifuto ofu) - Earth Release: Lift off

    Rank: C
    Range: Short - Mid
    Type: Offensive/Supplementary
    Chakra: 15
    Damage: 30
    Description: The user focuses earth chakra beneath either foot of the target and with a simple hand gesture, he would cause a small section of earth to lift about a meter high from the ground, lifting the target by one foot only, causing the target to lose his balance and fall over, most probably face first into the ground.

    Note - Can only be taught by -Yashiro-
    - Section of earth would appear as a pole of earth, the size of the targets foot or perhaps a bit larger than the targets foot, if need be.

    X-Both Declined-X Existing Techniques, A fire version of the rat technique exists and there a numerous variations of your Earth Lift.
     
         
    Last edited by Xylon; 07-18-2013 at 09:51 PM.

  19. #2994
    -Cerberus-'s Avatar
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    Re: ±±Custom Jutsu Submission±±

    Resubmitting.

    Quote Originally Posted by -Cerberus- View Post

    Illusionary Arts: Gasu | Genjutsu: Gas Gas
    Type: Supplementary
    Rank: C-rank
    Range: Short-Mid
    Chakra: 15
    Damage: N/A
    Description: After performing two hand seals the user will place his target into a illusion where they believe to smell the gas methane all around him. The smelling of methane will prevent them from using fire jutsu's or jutsu's that create any sparks, unless they would want to explode.

    Note:

    Usable three times per battle.
    Lasts two turns once activated.
    Must be taught by -Cerberus-.

    ‡ Declined ‡ you cant determine how an opponent will react to your illusion, only what they will experience
    Illusionary Arts: Gasu | Genjutsu: Gas Gas
    Type: Supplementary
    Rank: C-rank
    Range: Short-Mid
    Chakra: 15
    Damage: N/A
    Description: After performing two hand seals the user will place his target into a illusion where they believe to smell the gas methane all around him.

    Note:

    Usable three times per battle.
    Lasts two turns once activated.
    Must be taught by -Cerberus-.

    X-Approved-X

    Resubmitting also:

    Quote Originally Posted by -Cerberus- View Post
    (Suiton: Sono Heika Kara Inai ) Water Style: The arms from within
    Type: Supplementary
    Rank: C
    Range: Short
    Chakra Cost: 15 ( + 10 for each turn)
    Damage Point: N/A
    Description: 30
    Note: The users begins by gathering their water chakra in their upper body. Once collected using their unique hozuki ability, the user creates two arms created from water on each side of their waist. The water arms are slower than the users original arm due to the high levels of water. The water arms can perform handseals, but slower than human arms.

    - Can only be used 3 times per battle.
    - The arms last for three turns
    - Can only be used by Hozuki bio's
    - Can only be taught by -Cerberus-



    (Suiton: Gosunkugi Gyaruson ) Water Style: Spike Boy
    Type: Supplementary
    Rank: C
    Range: Short
    Chakra Cost: 15
    Damage Point: 30
    Description:
    Note: The users begins by gathering their water chakra throughout their body. Once collected the user releases the chakra in a quick burst. The user uses shape manipulation to shape the released water into thin 'senbons' that cover the users whole body and can pierce anybody in close combat.


    - Can only be used 4 times per battle.
    - Can only be used by Hozuki bio's
    - Can only be taught by -Cerberus-

    X-Both Declined-X They are C rank... given the abilities, atleast elevate them to B. And make sure to give a proper reason why, arms of water that are being controlled by chakra itself lets you manipulate your chakra for other techniques.

    (Suiton: Sono Heika Kara Inai ) Water Style: The arms from within
    Type: Supplementary
    Rank: B
    Range: Short
    Chakra Cost: 20 ( + 10 for each turn)
    Damage Point: N/A
    Description: 30
    Note: The users begins by gathering their water chakra in their upper body. Once collected using their unique hozuki ability, the user manipulates the water to sprout out from their waist. The user uses shape manipulation to shape the arms into exact replicas of the users arms and hands. The water arms are slower than the users original arm due to the high levels of water, but are more powerful in terms of strength due to the high amount of water and chakra stored in them.

    - Can only be used 3 times per battle.
    - The arms last for three turns
    - Can only be used by Hozuki bio's
    - Can only be taught by -Cerberus-

    X-Approved-X

    (Suiton: Gosunkugi Gyaruson ) Water Style: Spike Boy
    Type: Supplementary
    Rank: B
    Range: Short
    Chakra Cost: 20
    Damage Point: 40
    Description:
    Note: The users begins by gathering their water chakra throughout their body. Once collected the user releases the chakra in a quick burst. The user uses shape manipulation to shape the released water into thin 'senbons' that cover the users whole body and can pierce anybody in close combat. The senbon are the same size as regular senbons making them easily visible by human eyes.


    - Can only be used 4 times per battle.
    - Can only be used by Hozuki bio's
    - Can only be taught by -Cerberus-

    X-Approved-X
     
         
    Last edited by Xylon; 07-18-2013 at 09:55 PM.

  20. #2995
    『  』 Saikyō's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Genjutsu : Chimei Tekina Kama) - Illusionary Arts: The Fatal Scythe
    Type: Supplementary
    Rank: B
    Range: Short
    Chakra: 20
    Damage: 40 (mental stress)
    Description:
    The user will trap the opponent within an illusion where the user appear to have transformed into 20ft tall reaper, donning a black cloak. The reaper then will take his scythe and drive it into the opponent's chest, leaving them to believe to had been injured and hanging from the scythe of a reaper. The resulting stress on his mind causing damage.

    Restrictions:

    - Only teachable by Saikyo



    X-Approved-X

    (Raiton: chakra rimitta bando) - Lightning style: Chakra limiter bands
    Type: Supplementary
    Rank: S
    Range: Short
    Chakra cost: 40 (-20) per turn
    Damage points: 80
    Description:
    The user utilizing Ration chakra the user makes a cicrle like band of raiton holding them in both hands ,then slip's the bands them around the enemy's wrists (noticed or unnoticed does not matter) as soon as the bands are around the enemy's wrist's the bands numb the tenketsu on the wrists. This stops the user from being able to manipulate chakra from there hands ie making handsign's or elemental attacks from the user's hands like wind or lightning attacks for an example. These bands once slipped onto an enemy's wrists cannot be removed as they tighten in place as soon as the enemy utilizes any chakra. The enemy however can still manipulate chakra from there feet, eye's mouth and so on. The bands restrict the enemy from using jutsu requiring handseal's or hand type jutsu's. the bands will last for two turns or once the enemy's chakra has been spent up completely or the enemy is dead. The bands also take away 20 chakra cost from the owner per turn.

    Restrictions:
    - Can only be used once per battle..
    - Opponent cannot make handseals for one whole turn.
    - User must be within short range to put the bands on the opponent.
    - Opponent cannot use chakra through their hands for one whole turn.
    - Can only be taught by myself or Juha (he holds a spot along with co-created this).



    X-Declined-X Existing technique
     
         
    Last edited by Xylon; 07-18-2013 at 10:04 PM.

  21. #2996
    Igneel's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Igneel View Post
    (Genjutsu: Ito Ijouhassei) - Illusionary Arts: Threaded Infestation
    Rank: S
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user performs a sequence of four handseals to trap their opponent(s) in a genjutsu. The illusion consists of a mass of threads emerging from inside of the opponent's body, with the threads spreading their reach throughout their body much like a radical infestation. The threads erupt from opponent's mouth, eyes, ears and nose before enveloping them in a large tightly weaved cocoon of dark threads which completely prevents their mobility. The dark threads seem to be almost symbiotic in nature, clinging to the opponent and digging their tips deeper into their body the more they resist the technique. As the threads continue their infestation of the body, they puncture through the opponent's body numerous times, as well as tightening their grip by the second so to prevent the opponent's mobility.The abundant dark threads wrap around the opponent,encasing him completely.It's almost as if the opponent has been mummified by dark threads.The dark threads clog up all the openings in the opponent's body robbing some of the senses.In reality, the opponent is robbed of their sense of smell and sight,as well as undergoing full body paralysis due to the nature of the technique.Due to the ears being covered by the threads,the opponents hearing suffers heavily not allowing him to hear sounds clearly or distinctly.As the technique progresses the opponent begins gasping for air, as the threads tighten their hold over the opponent's throat. Due to being such an advanced illusionary technique,this genjutsu can be cast on multiple opponents.Being a high leveled genjutsu,the risk of using it is severe too,as the user is unable to use any genjutsu techniques for the next 2 turns.The user is also unable to use any form of taijutsu for the next 2 turns.The appearance of the threads produced by this technique is entirely dependent on the user's preference. They can range from resembling Kidomaru's silk to metallic wires, from Kakuzu's dark threads to Jiraiya's hair.

    -Can only be used Twice per battle
    -No other genjutsu in the same turn
    -Cannot use genjutsu in the next 2 turns
    -Cannot use taijutsu for next 2 turns

    -Can only be Taught by Igneel
    -No Genjutsu for two turns

    ________________________________________________
     Declined 
    Still unreleasable... If you can't move and its S-Rank and leaves you without sight, smell while producing pain, how can you expect someone to counter it? I cannot approve nor will I approve one hit knock out genjutsus. Next time its DNR.
    (Genjutsu: Ito Ijouhassei) - Illusionary Arts: Threaded Infestation
    Rank: S
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user performs a sequence of four handseals to trap their opponent(s) in a genjutsu. The illusion consists of a mass of threads emerging from inside of the opponent's body, with the threads spreading their reach throughout their body much like a radical infestation. The threads erupt from opponent's mouth, eyes and ears before enveloping them in a large tightly weaved cocoon of dark threads which completely prevents their mobility. The dark threads seem to be almost symbiotic in nature, clinging to the opponent and digging their tips deeper into their body the more they resist the technique. As the threads continue their infestation of the body, they puncture through the opponent's body numerous times, as well as tightening their grip by the second so to prevent the opponent's mobility.The abundant dark threads wrap around the opponent,encasing him completely.It's almost as if the opponent has been mummified by dark threads.The dark threads clog up all the openings in the opponent's body robbing some of the senses.In reality, the opponent is robbed of their sense of sight,as well as undergoing full body paralysis due to the nature of the technique.Due to the ears being covered by the threads,the opponents hearing suffers heavily not allowing him to hear sounds clearly or distinctly.As the technique progresses the opponent begins gasping for air, as the threads tighten their hold over the opponent's throat. Due to being such an advanced illusionary technique,this genjutsu can be cast on multiple opponents.Being a high leveled genjutsu,the risk of using it is severe too,as the user is unable to use any genjutsu techniques for the next 2 turns.The user is also unable to use any form of taijutsu for the next 2 turns.The appearance of the threads produced by this technique is entirely dependent on the user's preference. They can range from resembling Kidomaru's silk to metallic wires, from Kakuzu's dark threads to Jiraiya's hair.

    -Can only be used Twice per battle
    -No other genjutsu in the same turn
    -No genjutsu for the next 2 turns
    -No Taijutsu for the next 2 turns

    -Can only be Taught by Igneel

    X-Pending-X Leaving for Scorps, PM him.

    ________________________________________________
     Declined 
    Again...this is too oped. Igneel, when something is oped, it doesn't matter much what restrictions you set yourself up to. Its still oped. The effect, the technique, is oped. Its oped because it has no way out... Ok? Its a one hit knockout with several exploitable aspects which can go in a multitude of interpretations. Now, make this A-Rank, reduce restrictions and resubmit.
     
         
    Last edited by Scorps; 07-30-2013 at 08:42 PM.

  22. #2997
    Senior Member Rojuro's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Juha View Post
    (Kessho:shinderera surippa) - Crystal: Cinderella's slipper's
    Type: Supplementary
    Rank: B rank
    Range: Short
    Chakra Cost: 20
    Damage Points: 40(+5 for taijutsu kicks)
    Description:
    The user begins by making a handsign and forms glass slipper's on her feet which she can fling off of her feet kicking them off at the enemy. The slipper's make it hard to run in so use the toes to run. The user may also use these slipper's for taijutsu cutting an enemy with the heels while kicking them




    Restrictions: can only be used twice during battle, can only stay active for three turns while using for taijutsu.
    Note: can only be used by guren.
    __________________
    -Declined- Crystal is not glass, and glass is an approved CE

    _____________
    resubmitting

    (Kessho:shinderera surippa) - Crystal: Cinderella's slipper's
    Type: Supplementary
    Rank: B rank
    Range: Short
    Chakra Cost: 20
    Damage Points: 40(+5 for taijutsu kicks)
    Description:
    The user begins by making a handsign and forms crystal slipper's on her feet which she can fling off of her feet kicking them off at the enemy. The slipper's have a sharp pointed end and will pierce through skin from the force of being kicked at an enemy. Also a hidden ability is that the user can channel crystal chakra into the heels to extend or retract the size of the heel. The heel can extend to 1.5 feet and retract so it is flat for running. The user may also use these slipper's for taijutsu cutting an enemy while kicking them.



    Restrictions: can only be used twice during battle, can only stay active for three turns while using for taijutsu.
    Note: can only be used by guren.


    Bolded changes mainly glass to crystal. Tweaked the description a little bit to make running easier.

    X-Approved-X I guess
    __________________
    New submissions

    Raiton bola's( Raiton bola's )
    Rank: A Rank
    Type: supplementary
    Range: Short- Mid range
    Chakra cost: 30
    Damage points: 60
    Description:
    The user forms one handsign forming a single ball in there hand hanging on two lightning lines are two other lightning balls. while swinging the arm being used like a left or right hook and utilizing raiton ball can release the bolas from the motion of swinging the arm and the bolas spins out from the user towards the enemy. Normally these are directed towards an enemy's leg's or body, when directed at the body the user is trying to bind the user's arms to the body. This is done because the bola wraps around the enemy's body and arms tying them up. When directed at the legs it normally makes the enemy fall down or trip while running or walking. The lightning will also slightly paralyse or numb the enemy's leg's or arms which is targeted.

    Now an actual bola is normally two rocks one tied on either end of a rope or vine and is thrown at an enemy used for tripping the enemy or binding them. So this method is using three balls of lightning attached to a thin line's of lightning which swings around while released and wraps around an enemy. The line's of lightning are enough to let the lightning balls wrap around the enemy two full rotations

    Restrictions: can only be used three times per battle.
    : Cannot be used more than once in the same turn.
    : can only be taught by juha.

    X-Declined-X One, how do you form the balls? Two, how is not possible to achieve the same effect using a normal bola infused with lightning release?
    ____________________


    (Kuchiyose no jutsu: Meerkat suterusu kuran ) summoning technique: Meerkat stealth clan
    Rank: A Rank
    Type: supplementary
    Range: Short-long
    Chakra cost: 30
    Damage points: NA
    Description: After swiping blood across the summoning tattoo the user summons a clan of meerkats about 8 regular sized meerkats. It is a known fact that meerkats are all immune to poisons and venoms from other animals this comes in very handy in the nw where poisons can kill if not treated. being very skilled masters at taijutsu shown being able to use speeds up to the first gate of opening for quick attacks and stealthy missions and covert operations. The clan can use a binding method of tackle which swarms an enemy and holds him in place by forcing there chakra onto the enemy binding them, and have there own distinctive way of fightng with the claws on there fingers. Meerkats also have very keen group calls to signify danger and or weather change meaning they use code words for specific things. These nicely adapted meerkats are also able to move through the ground faster then shinobi moving under ground with hiding like a mole technique at any range as well being naturally an earth based animal.

    Restrictions: can only be summoned once during battle.
    : a clan of meerkats of 8 will be able to hold the enemy for 5 seconds or even just by keeping the enemy distracted.
    :meerkats must be touching the enemy to bind them with chakra.
    Note: hiding like a mole is much faster for these summons because of the size fact making it twice as fast to move through the ground.
    Note: must have signed the meerkat contract.

    Contract approved here
    http://narutobase.net/forums/showthr...1#post11518521

    X-Declined-X Several problems, i cannot allow any gate speed refrences. The abilities didnt seem to match either, did you perhaps took a references from Kakashi's hounds? If so im sure the technique can be redefined to have the same intended results without being so vague.
     
         
    Last edited by Xylon; 07-20-2013 at 07:17 AM.

  23. #2998
    ZandaT's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Katon: Kasō) Fire Style: Cremation
    Rank: S
    Type: Offensive/Supplementary
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user performs 3 hand seals while kneading their fire chakra into their mouth which then turns into a superheated heated ash. The user then exhales the hot ash in between their raised hands, which is positioned in front of their chest, rapidly condensing the hot ash into a basketball sized sphere which they then fire at the opponent. The heated ash sphere on contact, or by the user clapping their hands, explodes into a 3m wide vortex that can reach up to mid.range in the sky. The heated ash can easily burn through the human skin resulting in 2nd degree burns throughout the opponents body.
    NOTES
    ►Can be used 3x per battle
    ►No fire jutsu in the next turn
    ►Raining ash lasts for 2 turns
    ►This move cannot be used while previous ash is raining
    ►Can only be taught by Zanda

    X-Approved-X Removed the last few lines: its not enough ash to make it rain, you'd need a volcano for that. Trying to evaporate clouds wont work either, it would also cause them to rain acidic water that irritates the skin/causes slight burns a few turns later.

    (Genjutsu: Burakkuhōru) Illusionary Arts: Black Hole
    Rank: A
    Type: Offensive
    Range: Short-Mid.
    Chakra Cost: 30
    Damage Points: 60 (Mental Stress)
    Description: After a sequence of three hand seals the user will cast a genjutsu on the opponent, manipulating their sense of touch and sight, making them feel and see their bodies react to the force of gravity gradually increasing directly underneath them. In the opponents first turn as the genjutsu is casted, they will feel the sudden increase in gravity and see themselves fall to their knees, in reality they will stand being unable to move their lower legs as their mind is tricked into thinking that gravity is too strong and has it pinned to the ground. In the opponent's next turn gravity will further increase as they see themselves brought and pinned down in a dog stance preventing them from using their upper body while in reality they stand only being able to move their head. In all the opponent has a total of two moves, since in our rp time is counted in moves, to break this genjutsu or else in the third move the force of the gravity will be so tremendous that they will see themselves brought down flat on the ground, no longer able to move as the tremendous force of gravity crushes their body, while in reality they stand tall and motionless as they take mental damage. This jutsu can only be casted on stationary opponents, and can also be casted onto multiple opponents once they all stand within short range of the user.
    NOTES
    ► Can be used 3x per battle
    ►Can only be taught by Zanda

    X-Declined-X Existing technique
     
         
    Last edited by Xylon; 07-20-2013 at 07:28 AM.

  24. #2999
    Shady Doctor's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Katon: Neppa no ha ) -Fire style: Heat wave blades
    Rank: S
    Type: Attack
    Range:Short-long
    Chakra Cost:40
    Damage Points:80
    Description:
    The user begins by weaving in a quick series of 3 hand seals ending with the tiger seal. This acts as a medium for him/her to send chakra into the air above the battle field and manipulate the heat waves produced from the sun itself. The heat waves would be molded into crescent shaped blades of heat that are intangible like wind techniques. The blades would then be freely manipulated from above to crash from several directions and cut the opponent up, all the blades can converge together to create one large, intangible blade of heat to cut a large area.

    ~ Only teachable by shady doctor
    ~ only usable twice
    ~ no A-rank or above fire jutsu in the same turn or the turn after
    ~ Can only be used in sunny weather

    X-Declined-X

    Quote Originally Posted by Shady Doctor View Post
    (Katon: Zanka no Tachi, Higashi: Kyokujitsujin ) - Fire style: Longsword of the Remnant Flame, East: Rising Sun Edge
    Type: Attack/defense
    Rank: S-rank
    Range:Short-Long (dries up air and evaporates water up to long range)
    Chakra Cost: 40
    Damage Points: 80
    Description:
    The user first weaves in 3 hand seals ending with the dragon seal, followed by unsheathing a sword and flowing Katon chakra into it as It's being unsheathed, thus activating the technique. Upon activation, extremely high amounts of heat is focused throughout the blade and It incorporates the full power of the Sun's flames into the blade. Legend has it that The flames within the blade burn anything it cuts out of existence, thus implying the the sword gains lethal cutting abilities (S-rank). Zanka no Tachi has the side-effect of depleting the moisture in an entire area (at least 20 meter radius) causing the air and the water to dry up. Over a significant period of time, even small lakes can be completely evaporated by the heat. While the technique is activated, water jutsu that are B-rank and below will be evaporated upon use, within seconds.

    ~ Can only be used by Shady doctor
    ~ Only usable once per battle and lasts 4 turns.
    ~ Can only use Wind, Earth, lightning and Fire techniques while this is active
    ~ After deactivating, the user can't use Katon jutsu for 3 turns
    ______________
    -Declined- Problem is, the sword's blade will melt when being exposed to this much heat, you need an indestructible sword to do that, and indestructible swords are only exclusive to CWs.


    Roku's permission!!!!!
    -Resubmition-

    (Katon: Zanka no Tachi, Higashi: Kyokujitsujin ) - Fire style: Longsword of the Remnant Flame, East: Rising Sun Edge
    Type: Attack/defense
    Rank: S-rank
    Range:Short-Long (dries up air and evaporates water up to long range)
    Chakra Cost: 40
    Damage Points: 80
    Description:
    The user first weaves in 3 hand seals ending with the dragon seal, followed by unsheathing a sword and flowing Katon chakra around it in order to create a heated coat of chakra on the blade as It's being unsheathed, thus activating the technique. Upon activation, extremely high amounts of heat is focused throughout the blade's chakra coat and It incorporates the full power of the Sun's flames on the outside of the coat while the inside of the coat is at normal temperatures, thus leaving the blade unharmed. Legend has it that The flames that the blade's coat possesses can burn anything it cuts out of existence, thus implying the the sword gains lethal cutting abilities (S-rank). Zanka no Tachi has the side-effect of depleting the moisture in an entire area (at least 20 meter radius) causing the air and the water to dry up. Over a significant period of time, even small lakes can be completely evaporated by the heat. While the technique is activated, water jutsu that are B-rank and below will be evaporated upon use, within seconds.

    ~ Can only be used by Shady doctor
    ~ Only usable once per battle and lasts 4 turns.
    ~ Can only use Wind, Earth and Fire techniques while this is active
    ~ After deactivating, the user can't use Katon jutsu for 3 turns

    X-Declined-X

    (Genjutsu: Tōtsū taisei ) - Illusion Arts: Pain Tolerance
    Rank: A
    Type: Attack
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description:
    The user does the dragon hand seal as a medium to insert chakra into the opponent's nervous system and take control of their senses. The illusion focuses directly on the sense of touches sensitivity. Once the illusion is casted, the user can manipulate the opponent's sense of touch to tolerate pain to a higher or lower degree. For example, if the user casts the illusion as a layer for another illusion and decides to make the opponent have a high tolerance for pain and the opponent tries to use pain as a way of breaking free, it wouldn't hurt him and he'd still be stuck. On the other hand, one could make the pain tolerance low also. Making a small cut from a kunai feel like getting a limb torn off.

    ~ Only teachable by shady doctor
    ~ only usable 2x
    ~ lasts 3 turns
    ~ Can be used on self

    X-Declined-X .
     
         
    Last edited by Xylon; 07-20-2013 at 07:30 AM.

  25. #3000
    xHoudinii's Avatar
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    Do I need to have one of
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    Re: ±±Custom Jutsu Submission±±

    New Submissions:

    (Genjutsu: Yue Tsukegami)-Illusionary Arts: Let Slip
    Type: Offensive
    Rank: B rank
    Range: Short-Mid
    Chakra: 20
    Damage: N/A
    Description: The user will focus their chakra into their opponent and into their brain, taking over their chakra system and thus placing them in a genjutsu. This genjutsu causes the affected to suddenly forget about the existence of hand signs entirely, to the extent of making them slip up if halfway through a hand sign and cause them to weave it incorrectly. The affected will not be able to weave hand signs for 4 turns if they do not release this genjutsu.

    Note:
    ~Can only be used 3 times
    ~The affect lasts for a max of four turns
    ~Cannot use another Genjutsu in this or the next turn
    ~Can only be taught by xHoudinii

    X-Declined-X Thats not an illusion, thats memory manipulation.


    Blade of Famine | Toushin Kyoukou
    Type: Weapon
    Rank: S-Rank
    Range: Short
    Chakra: 0 (+5 per turn to wield the dagger)
    Damage: N/A
    Description:
    The blade of famine was found buried hilt deep in what appeared to be a tree made of stone by a young shinobi. This dagger is made of a strange metal and appeared unbreakable, it is roughly 11 inches long with a 4 inch hilt and a 7 inch blade. The back of the blade is serrated and built onto the hilt is a loop made so ninja wire can be tied to it, the blade being just big enough to use techniques usually used by swords. The blade appeared normal but when it is held it siphons of a small constant stream of chakra.

    Perplexed by this the shinobi set out to research the blade and to see if he could find out its origins. After much searching in old dusty tomes he came across a legend of the blade of famine, a blade that consumed what it pierced and turned it to stone. The legend went on to say that the blade was forged by a unique material that was created when a meteorite struck the earth and upon impact, the intense amount of heat and pressure petrified the minerals underneath, thus giving the blade its properties.

    Abilities:
    ~The only ability of this blade is that when it cuts or stabs a person other than its user, it will petrify the area around the wound. Below the ability is described and defined:
    [-When the blade cuts a person a small area around the wound becomes petrified. The amount petrified is directly proportional to the size of the wound, the bigger the wound the more that is petrified. When cut the petrification occurs internally as well although it is shallow.
    -When a person is stabbed with the blade, the petrification occurs deeper internally then when cut. When an internal organ is pierced, due to the organs usually small size almost all of it would be petrified.
    -When a person is cut/stabbed by the blade the pertrification affects the veins and muscles etc in the area but it does not seal them, meaning they would continue to bleed even though the area is essestianly rock. Due to this fact the wound cannot be healed using normal means since the area is rock and cannot be brought together.]
    ~The blade is unbreakable

    Resctrictions:
    ~When the user is holding the dagger it needs a constant flow of chakra and so it requires +5 chakra per turn to wield
    ~Due to the size of the hilt, the user cannot performs hand seals while holding the blade
    ~Can only be used by xHoudinii unless given permission, if one tries to use the blade without permission the blade will steal all of their chakra almost instantly



    X-Approved-X
     
         
    Last edited by Xylon; 07-20-2013 at 07:33 AM.

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