Re: ±±Custom Jutsu Submission±±
~Resubmitting CW(Removed unnecessary words and descriptions, re-worded some parts, and also, removed the co-creator thing ^_^ Its hard to bold everything that I edited, since I made changes to a whole lot of the text, I would have to more or less bold the entire thing. I believe this is about the shortest it can go without having lack of description.~
Originally Posted by Baldy..
((Deraitohoshi)- The Daylight Star
(Ransadōru Verude)-Green Lancer
Chakra Cost: 30
Damage Points: 60
Description: The Green Lancer is a double-sided lance weapon. (Picture is on the right) The Green Lancer is made of very tough iron, and cannot be broken easily. The ends of the weapon is extremely sharp, and can pierce through human bodies with almost no effort. The greatest ability of this "weapon" is that Nel can throw this lance with great force at the opponent in battle. If Nel focus her chakra into the weapon and throws it at the opponent, The Green Lancer will travel at extreme speeds towards the opponent. The catch is that, as the Green Lancer travels through the air, it starts to spin and build up energy. The energy is raw chakra and it is pink in colour and the Lance continues to build up momentum and power. When it hits the opponent, it acts as a drill and it inflicts extreme piercing damage. Due to the power it got from all the spinning, the Green Lancer is able to pierce through B-rank defences and below. It can travel up to mid-range and it will return to the user after being thrown. It flies back to my hand as there is a chakra link between your palm and the hilt of your weapon when it is thrown and that chakra is only visible to doujutsu
Can only be used or taught by me
Throwing of the Lance counts as 1 move in your turn
Throwing of the Lance can only be used 3 times per battle
Cooldown of 2 turns before you can throw it again
Chakra: Always 20 per turn. 40 for advanced abilities
Description:The Daytime Star is a legendary metallic silvery-grey-colored Fuuma Shuriken made of a lightweight yet immensely strong metal. The metal is said to be slightly sentient, as it constantly drains chakra from the wielder, leeching chakra efrom the wielder at all times. The blade uses part of the chakra leeched from the wielded so that it can vibrate at a fairly high frequency, however to the untrained eye these vibrations are near invisible but of course can be heard as a slight screeching noise. It can be thrown with immense dexterity and accuracy and due to its light-weight build and heightened equilibrium the Fuuma Shuriken rotates at high speeds when thrown, easily reaching 450 rotations per minute and traveling at extreme speeds. Its blades are tapered to extremely sharp edges being able to slice through rocks with a level of grace beauty and strength unmatched by any sword. When traveling, because of its greyish colour, the suns rays often bends around it, giving it a translucent colour. The Daytime Stars four blades are easily detachable and can be wielded like daggers if neccesary for close combat. The high vibration of the blades often causes a large amount of friction to be created between the air and blade.
The Daytime Star comes with a stark pitch black chain that can easily be wrapped around and unwrapped from the inner rings of the blades for dislodging and retrieval of the Fuma Shuriken, or use the chain in conjunction with a single one of its blades creating a sword-chain effect.
-The Daytime Star's most basic innate ability is its explosive capabilities. The Daytime Stars high vibration creates a large amount of friction to be formed, as this friction is created the Daytime Star can utilise the rest of the wielders chakra excreting a special transparent liquid chemical,this chemical reacts with the high friction produced by its vibration creating a explosion. The explosion often varies, but usually covers a area of half a meter forwards and to the side from the velocity of the blades with its impact force continueing for another meter or so. The explosions strength itself could be compared to a elemental A rank jutsu. The explosion however doesn't destroy or weaken the blades. This ability can of course be used with just a single blade in close combat however it will result in the user taking damage as well and over time the damage can acumulate to kill the user.
-The Daytime Star's second ability, is the user pumping more chakra into the Daytime Star and throwing it towards the opponent. It retains the same effect of explosions, however, this second ability is much more advanced. The user pours more chakra into the Fuuma Shuriken, throwing it, and as it flies, the Fuuma Shuriken creates clones in a similar way to Shuriken Shadow Clone Technique, forming several replicas and copies of the Fuuma Shuriken. By utilizing this second ability, one can create a dozen or more of Daytime Star's. The Cloned Fuuma Shurikens however return back to a single entity after three seconds of being cloned, thus great timing is required to pull the strategy off correctly and effectively. After usage, it leaves the user slightly drained of chakra due to the immense level of concentration needed to clone the weapon.
-The chain was also forged with its own abilities, the user through the use of basic chakra can make the chain extend and shorten or stiffen and harden to the extent that it resembles a rigid iron bar.
The abilities of The Daytime Star makes it a very versatile weapon, that can be used for both close and long range fighting. Such as by detaching two of the blades and attaching them to either end of the chain which is then hardened the user can create a Naginta like weapon.
-For the Fuuma Shurken to be thrown, all Four blades must be attached and intact.
-Once thrown, the Shuriken has to be retrieved by physical means such as throwing it so that it loops around much like a boomerang, or via the use of the chain.
-Making the Chain rigid counts as a move. Chain can only be destroyed by S rank piercing and cutting techniques. Blades are indestructible (Doesn't mean it can cut through anything).
-The Fuuma Shuriken when travelling through the air, can slice through D-rank techniques within reason with no effort.
Wetting the blades results in the explosions being dampened or not happening at all, however the blade qucikly dries after flying for a few seconds.
-The Daytime Star can only be cloned four times per battle.
-Can only be taught by Baldy..
±± Declined ±± Red part i won't allow. You can already do that with the cannon technique. The blue parts need profound rewording. The "Why" behind these abilities is way off. Now, the explosions count as a move...you know that right?
~Resubmitting First Fire Technique~
(Katon: Hateshiganai Se No Hinote)- Eternal Torrent of Flames
Chakra: 30+(Continuous Chakra Cost)
Description: The user will build up a large amount of katon chakra in their mouth, the user then creates a small circle with their thumb and index finger, holding the circle up to their mouth, as they blow out their katon chakra, as their katon chakra passes out of the circle, its materializes into extremely hot flames, causing the user's mouth and fingers to act as a flamethrower blowing out a constant stream of spiraling torrent like flames, the stream of flames can be maintained for as long as the user wants, but at the slightest lapse of concentration, the technique will end. The torrent of fire is capable of spreading quickly along the ground, going all the way up to long-range. It is a continuous stream of fire, and if held for a long enough time, it can completely encase the entire battlefield in fire, providing a 'fire source' of some sorts, enveloping the opponent's waist and below in fiery flames, which would cause severe burns. The user must concentrate and if he gets disrupted, the flames would stop spreading. Due to the fact that one needs a sufficient amount of chakra to continuously spew out the flames, it takes up more chakra than normal. This fire technique cannot be used to direct at the opponent, shooting it out as a technique. Instead, it must travel along the ground, slowly spreading towards the opponent. Also, the continuous spewing of the torrent of flames continues for about 10 seconds or so, before it is forced to stop.
- Can only be taught by Baldy..
- Only usable 3 times per battle
- No other technique may be used after performing this technique on the same turn, or the flames would get disrupted
- Flames on the battlefield stay there for 4 turns, before dissipating into the environment indefinitely
- Flames reach up to waist length when first created, and slowly sinks down as the turns go by, until it finally disappears
±± Declined ±± Do Not Resubmit.
~Resubmitting last technique(Removed the last restriction, added another)~
(Katon: Kushizashi No Za Moeru Shokushu & Muchi)-Impalement of the Flaming Tentacles & Whips
Description: By focusing the users chakra into an existing fire source, with no chakra infused or your own chakra infused, the user manipulates the current existing fire source, preferably rather large, and changes its shape. Wherever he wishes, the user can cause a huge amount of fire tentacles and whips to spring forth from the fire source, like Water Dragon Whip, that are sharp, and fiery, and they then race towards the opponent. Despite their sharpness, it would usually be used to impale the opponent, but the intense heat of the whip does not necessarily need to pierce through, impaling your opponent, but its heat can cause burns also. However, the whips are still strong enough to pierce through flesh, burning a hole through and skewering through. The whips can be controlled individually.
- Can only be taught by Baldy..
- Only usable 3 times per battle
- There must be a pre-existing fire source to create these technique, the tentacles and whips cannot be created out of nowhere
- Flaming tentacles and whips travel at a fairly fast pace
- This technique cannot be created with the opponent's fire, since the opponent's fire has his own chakra in it. Can only manipulate regular fire. The fire source used must either be created by the user, or is naturally created, with no chakra within.
±± Approved ±±