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  1. #426
    Senior Member Vayne's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by mangekyo byakugan View Post
    Link to mouse contract

    Summoning Technique: Imado (Kuchiyose no jutsu: Imado )*
    Type: Supplementary
    Rank: S
    Range: Short
    Chakra 40
    Damage: 80
    Description:* The user after cutting his thumb and performing the required hand seals summons Imado the lightning element mouse. Imado stands at the height of Manda and has a body length that of Gambuta. Imado is light blue in color.

    ~Can only use up to S rank lightning techniques that the user knows although without hand seals.
    ~Must have signed mouse contract and be trained by mangekyo *byakugan to summon it.
    ~Lasts Four turns.
    ~Can only be summoned once.


    Summoning Technique: Dimai (Kuchiyose no jutsu: Dimai)*
    Type: *Supplemntary*
    Rank: S
    Range: Short
    Chakra: 40
    Damage: 80
    Description:* The user cuts his thumb and performs the required handseals summons Dimai the Wind Element mouse. Dimai stands as the same height of his brother Imado. Dimai is white in color

    ~ Can only use up to S rank wind techniques that the user knows although without hand seals .
    ~Must have signed mouse contract and be trained by mangekyo *byakugan to summon it.
    ~Lasts Four turns.
    ~Can only be summoned once.

    ±± Both Approved ±±

    Weapon: Sulpher (Buki: Sulpher)*
    Type: Weapon
    Rank: S
    Range: short
    Chakra: 40
    Damage: 80
    Description:* The "weapon" Sulpher is a combination of Sulphur the cat(ninken) and it's owner vayne Aurelius this weapon is a variation of the combination technique used by the inuzuka clan in this combination Sulpher changes and becomes a sword and a shield(pic below) the shield is strong enough to block B rank water and lightning and A rank Earth techniques.

    ~Can only be used by a Vayne Aurelius bio.
    ~Must have permission to use it by mangekyo byakugan.
    ~Must be from Inuzuka clan.
    ~the usage of this weapon counts as two moves since the combination technique is used in the process of "fusing" together (Sulpher and vayne)
    ~Must be the owner of Sulpher the cat.
    -must be stated in bio to be used

    It looks like this



    ±± Declined ±± This weapon is still a mess. Reword the description and explain this better.
    I hope the saying is write the third time is the charm now before reading since this is a guide in the charac of the weapon scroll down to sulpher and that would help you a bit to understand my maniac thinking http://en.wikipedia.org/wiki/Mana_Kh...ts_of_Al-Revis

    _____________________________________

    Weapon: Sulpher (Buki: Sulpher)*
    Type: Weapon
    Rank: S
    Range: short
    Chakra: 40
    Damage: 80
    Description:* *The user and his ninken use the combination technique and fuse together to form a single entity(pic below) the weapon's shield is capable of stopping B rank water techniques and A rank earth and lightning techniques.
    ~Can only be used by a Vayne Aurelius bio.
    ~Must have permission to use it by mangekyo byakugan.
    ~Must be from Inuzuka clan.
    ~the usage of this weapon counts as two moves since the combination technique is used in the process of "fusing" together (Sulpher and vayne)
    ~must be stated in bio to be used

    It looks like this


    -Declined-
    That's not a weapon but a transformation technique


    __________
    Kōdona Henge no Jutsu (Advanced Transformation technique)
    Type: Ninjutsu
    Rank: S
    [B]Range[/]: Self
    Chakra Cost: 40
    Damage Points : Depends on transformed object
    Description: This is basically the same as the normal henge no jutsu but the only difference is that in this advanced form the object that you transform to the characteristics of it you tale them like if you transform into a sword you get sword like characteristics and you can control yourself.
    ~Can only be used twice per battle
    ~lasts two turn but can be canceled at will
    ~You can use jutsu's if you transform to a living animal that has hand but if you transform into a sword you can't use jutsu.
    ~The speed in this form is equal to that of the user sprinting when he is healthy.
    ____
    add restrictions if you see them required.

    -Declined do not-resubmit-
    No transformation/fusion/hybrid techniques


    ______________________

    ( Byakuren Furyu Ken ) - White Lotus Wind Dragon Fist
    Rank: A
    Typeffensive
    Range: Short-Mid
    Chakra cost: 30
    Damage points: 60
    The user coats both fists with wind chakra, and then begins a barrage of punches. With each punch, the wind surrounding the fist suddenly expands outward, slicing the area around it with destructive fury. When numerous punches such as this are used, the area for a good distance around the user becomes gouged and slashed to pieces.
    ~ Can only be used once per battle.
    ~can only be used by mangekyo byakugan and this thought by him.

    -Declined, do not re-submit-
    Similar techniques exist
     
         
    Last edited by Alucard; 04-24-2012 at 08:51 PM.

  2. #427
    Scorps's Avatar
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    I feel your every move, I know
    your every thought. I'm there
    from your birth and I'll see
    how you rot. I am your shadow,
    you shall never be free. Do
    you know me?
     



    Re: ±±Custom Jutsu Submission±±

    Mokuton: Sono Niwa no Tougenkyou | Wood Release: The Garden of Eden
    Type: Supplementary
    Rank: S-Rank
    Range: Short-Long
    Chakra: 40
    Damage: N/A
    Description:
    The secret technique passed upon only the most powerful Mokuton shinobi is a simple technique in its essence but one of the highest caliber. Without the need for hand seals, the user will use his mokuton affinity to make his following wood techniques for a given duration produce a specific plant instead of the normal trees and wood, much similar to how Senju Hashirama was able to produce specific flora. All of these plants share the same strength and uses of the normal wood but gain additional effects inherent to the specific plants produced:

    Kuroi Bara | Black Rose: The user changes the nature of his wood technique to produce bushes, trees, branches and flowers of the infamous black rose. This rose releases a strong sweet neurotoxin into the air. When inhaled and/or absorbed through the skin, it destroys the pain receiver nerves, rendering the enemies incapable of feeling physical pain. Besides these flowers and their toxin, the rose's wood is completely covered in small razor thorns, adding a degree of danger even to the simplest wood techniques.

    Shiroi Garan | White Temple: The user changes the nature of his wood technique to produce bushes, trees, branches and flowers of the infamous white temple. From all of his following wood techniques, several small White Temple flowers bloom, opening their big stamens. These stamens are ultra sensitive to chakra, having the ability to feel chakra up to mid range from them. This information is then relayed to the user through the ground. As long as the user has contact with the ground and at least a flower exists in the field, he'll receive that information from it.

    Note: can only be used 3 times
    Note: lasts a maximum of 4 turns each time
    Note: can only activate one of the plants at a time
    Note: can only be taught by Scorps
    ____________
    -Approved-


    Mokuton/Suiton: Hi Sugi | Wood/Water Release: The Day After
    Type: Offensive/Defensive
    Rank: S-Rank
    Range: Short-Long
    Chakra: 40
    Damage: 80 (+40 to Wood technique)
    Description:
    The Mokuton user focuses a lot of water chakra into any existing plant (either from the field or created by his own techniques) by doing one simple hand seal (Ram). As he does this, he uses his wood chakra to manipulate the wood in a way that makes it hipersaturated with water. This increases the volume of the wood 3 times in a blinking burst before it explodes in a large blast of water and wood splinters. The size of the water blast/explosion is proportionate to the size of the wood in which the technique is used. The blast is the ultra expansion of the compressed water inside the wood into all directions and can, when used in one given point, span maximum up to mid range all around that point if used with a sufficient enough large wood source, dealing blunt impact damage. The user can manipulate this technique in a lesser, more controlled manner, by increasing the volume of a previously used Wood Technique to 2 times its original size using the same principle. Although the wood technique becomes increasingly larger and stronger, it also becomes more vulnerable to Lightning Release techniques.

    Note: Usable 4 times
    Note: No water techniques above S-Rank in the same and next turn
    Note: Can only be taught by Scorps
    ____________
    -Approved-


    Mokuton: Seken Ki | Wood Release: The World Tree
    Type: Offensive/Defensive
    Rank: Forbidden
    Range: Short-Long
    Chakra: 50
    Damage: 90 (-30 to the user)
    Description:
    The user makes a quick set of 3 hand seals (Horse + Tiger + Ram) and focuses his wood chakra into the field. As he does this, gigantic trees start to burst from the ground with enormous speed and momentum. Although these seem to be several individual trees, they soon are revealed to be only branches of a gigantic tree; The World Tree. The gigantic tree rises from the ground all around the battle field, carrying everything in the field with it, up to 30-40 meters in the air, in a mayhem of branches and leaves. The tree itself spans 200 meters into the sky. From the outside, its clearly seen as a single gigantic tree but to all caught inside the technique, it seems as if they were caught in a gigantic, dense forest. The roots of the tree, buried deep around and beneath the ground, proportionate to the size of the gigantic tree. The Tree, being highly infused with the users mokuton chakra, grants the user the ability to use wood techniques from its wood with increased speed and reduced difficulty.

    Note: Usable Once
    Note: Can't use Wood above A-Rank the same turn and above S-Rank for 2 turns
    Note: Can't use Earth and Water above S-Rank in the next turn
    Note: Due to the amount of chakra used, the user takes severe damage to himself, making him slightly slower in taijutsu for 2 turns
    Note: Can only be taught by Scorps
    ____________
    -Declined-
    Simply too large scale
     
         
    Last edited by Nexus; 04-25-2012 at 07:38 PM.

  3. #428
    Kyudaime Kazekage Teño's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Ration: itsutsu sutaffu metsubou) Lightning Style: 5 Staff Destruction
    Type: Attack
    Rank: Forbidden
    Range: Long
    Chakra Cost: 50
    Chakra Damage: 90 (-40 To user)
    Description : The User Will Release 5 staffs and stab them all in the ground in front of him. Once done, the user will channel 95% of your lightning chakra into those staffs. Once done the staffs will then all charge. Once they are done charging the staffs will then channel the lightning they charged up underground towards the opponent. The ground will then glow a yellowish color., Once it glows it will be a huge explosion under the opponent that spreads throughout the whole fiield.

    -No Lightning Throughout the whole turn
    -Must possess staffs to use this
    -If used in Short-Mid Range. The user will get caught up in the explosion
    -Counts as 2/3 user moves
    -Takes 1 turn to charge up
    -While Charging the user cant use any Nin or Genjutsu
    -Once the move is done it strains the body and only allows the user to do 2 moves up to B rank throughout the whole battle.
    -Only Taught by general Phaze

    -Declined-
    Overpowered. Add the hand seals needed for this technique to be performed and change the range of the explosion. Throughout the whole battlefield, really? No matter how much you restrict this, it will never be approved.


    __________________________________________________ ___

    (Genjutsu : tenma sazanami) Genjutsu : Demon Ripple
    Type: Sup
    Rank: B
    Range: Short-Mid
    Chakra Cost:20
    Chakra Damage:40
    Description: The User Takes out a Staff and Stabs it in the ground infront of him. If the opponent looks at the staff as it hits the ground, whenever the opponent blink they will see themselves in space. A ripple will then appear out of nowhere in space and a huge demon monster will appear from the ripple. The opponent will be too terrified to move as the monster will then reach for him and attempt to eat him. Making the opponent faint

    -Can only use twice
    -Must have a staff to use this
    -Only Taught By General Phaze

    -Declined-
    You can't make the opponent feel what you want. And by your wording, the opponent sees himself in a gengutsu, only when he blinks? I think you meant ''after the opponent blinks''. Otherwise, a blink is too fast to affect an opponent. Not to mention they can just fight without blinking

    _________________________________________

    (Fuuton: boufuu katta)Wind Release: Gale Cutter
    Type: Attack
    Rank: A
    Range: Mid-Long
    Chakra Cost: 30
    Chakra Damage: 60
    Description: The user will take out one of his staffs and breathe on it. Kinda like danzo does. He then Stabs the staff into the ground forcefully. Forcing all of the wind chakra in the staff to forcefully channel underground under the oppenent. Wind will then violently erupt from the ground under the oppenent. Cutting him/her severly with deep gashes.

    -Can only use Twice
    -Cant Use no wind tech the next round
    -Can only be use by general phaze

    -Declined-
    Similar jutsus were already created in the past
     
         
    Last edited by Alucard; 04-24-2012 at 09:07 PM.

  4. #429
    Senior Member Mangomango's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Doton: Heahorudo) Earth release: Hare Hold
    Type: Supplementary/defensive
    Rank: C
    Range: Long.
    Chakra: 15
    Damage: N/A
    Description: The Jutsu is to be used in conjunction with Earth Release: Earth Flow River. While the previously mentioned Jutsu is active, the user then performs the Hare hand seal. From the mud multiple Hares made of mud emerge similar to the Earth Release: Earth Dragon Bullet Jutsu. These Hares are smaller and lighter so can move much faster, although have no real damage dealing potential. The hares hit the enemy, causing the mud nature of the hares to slow the enemy, especially if directed at the feet or legs. This Jutsu can also be used to stop projectiles, both physically thrown or Jutsu in nature. Once the mud has made contact with the enemy it can then be reformed back to its natural earth state.

    -Declined-
    How many hares can you create? Do the Hares stay in field after usage?



    (Doton: Tsuin Doryudan) Earth Release: Twin Earth Dragon Bullet
    Type: Attack
    Rank: C
    Range: Long.
    Chakra: 15
    Damage: 30 (15 Each)
    Description: The Jutsu is to be used in conjunction with Earth Release: Earth Flow River. While the previously mentioned Jutsu is active, the user then performs the Dragon - Snake - Dragon seals. From the mud rise two dragon heads similar to and based on Earth Release: Earth Dragon Bullet. These dragon heads are considerably smaller but can move faster attacking from multiple directions. The Dragon heads can also be combined to cause more damage to one area. This can also be combined with a fire jutsu to shoot lava toward an opponent.


    -Declined-
    Do the Dragon Heads stay around in the field after shooting some bullets? If so, can they keep shooting more bullets? And for how many turns? Or do they disappear after? Also, add a note stating they can only move in mud source to make it more clear^^
     
         
    Last edited by Alucard; 04-24-2012 at 09:15 PM.

  5. #430
    Kryptiic's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Doton: Rikiddo Tsuchi | Earth Style: Liquid Earth
    Type: Offensive | Defensive | Supplementary
    Rank: A
    Range: Short - Long
    Chakra: 30
    Damage: 60
    Description: The user firstly channels a large amount of chakra into the earth below them. They then performs a short set of three handseals and use their chakra to change to properties of the earth. They turn the earth in the chosen location into liquid forming liquid earth. It is not mud but has the same sinking effect as it. The user has full control of the liquified earth and can wash the opponent away or can even make the sides rise up to a Hight of around 30 meters and cascade down on the target. It weighs a lot making it very hard to move around in. The user also has the ability to turn the liquified earth back into it's solid state after performing two handseals.
    Note: Can only be taught by Kryptiic..
    Note: Only usable twice per match.
    Note: No Earth techniques above A rank in the same turn.
    Note: No S rank Earth techniques or above next turn.


    -Declined, do not re-submit-

    There is no such thing as liquid earth. You'd have to turn it into mud or heat it up till it melts and turns into lava, which you don't have if i'm not mistaken. This is basically a technique like Swamp of the Underworld + manipulating the mud to multiple other purposes.
     
         
    Last edited by Alucard; 04-24-2012 at 09:19 PM.

  6. #431
    「 永遠の絶望 」 Blizzàrd's Avatar
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    Re: ±±Custom Jutsu Submission±±

    [Shitoryu: Kiba] Four Swords Flow: Fangs
    Type: Weapon
    Rank: S-Rank
    Range: Short/Mid
    Chakra: 40
    Damage: N/A
    Description: (Shitoryu: Kiba literally meaning "Four Sword Flow: Fangs" or "Four Swords Style: Fangs") is a specialized form of using the fang swords. The weapon set consists of four different fangs, each having two special natures and highly attractive to one of the swords, however, repulsive to the other two. All four fangs are made with different Metals and elemental Chakra. When used together they become set of extremely powerful weapons with high durability.
    The Fangs were considered to be super natural weapons, recorded by earlier generations that they were bestowed in the ninja world to keep balance in power. The legend continues to state that each of the sword was sent down to one of the country in the ninja world, some people trying to attain the power ended up slaughtering innocent people for their evil purpose. The Fangs were then sealed in an stone located in middle of those countries. Over the time the seal broke, once again revealing the power of legendary fangs to the mere humans.

    暗殺者芳 | The Messiah's Fang:

    This particular fang has said to be the most cursed of all, the blood of countless ninjas was drawn by this very sword in the stealthiness of nights. The Blade holds two elemental natures; Wind and Ice, and it is made up of sharpest metal. The Fang was also shaped with spikes like all other fangs and is attractive to Demon's Fang. Being Attractive to a weapon means that the end of the handle (start of the sword) fits into the end of the handle of other sword allowing the user to hold two swords in one hand, both pointing in opposite directions.

    悪魔芳 | The Demon's Fang:

    The Demon's Fang, the most fearful one is made up of Fire and abundant Chakra. It is attractive to The Messiah's Fang, meaning it connects with that sword allowing user to wield both at once. The sword is known for its intensity of damage.

    悪魔芳 | The Devil's Fang:

    The Devil's Fang is the strongest of all the fangs. It holds the call to earth and is known for the magnitude of damage. It is also able to slice through bones and flesh of the opponent and is attractive to The Angel's Fang, which means the end of The Devil's Fang connects with the end on The Angel's fang, allowing user to wield the swords in one hand, where both sharp ends pointing at different directions.

    天使芳 | The Angel's Fang:

    The Angel's Fang is mightiest of all, It has the most piercing abilities and is the lightest in mass. The Sword is made up of elemental chakras; lightning and water. Its smoothness and piercing range allows user to use it in coalition with The Devil's Fang. The sword itself is shaped like The Messiah's Fang, "fangs" "spikes" pointing downwards.
    Note:
    ♦ The Elemental Natures have nothing related to the technique itself, Like all metals they are able to conduct only those specific natures barely increasing the stats.
    ♦ The Wielder of the four fangs can use them separately, in pairs or the entire set.
    ♦ The set of four fangs will be wielded using the connecting mechanism where two swords are combined together by their handles and the pointy edge pointing outwards in opposite direction. Two swords in each hand.
    ♦ Using all of them together will effect the speed, but Taijutsu masters are not affected by it.
    ♦ The Shitoryu is merely a name to the set of sword and not a fighting style allocated to the fangs.
    ♦ Each sword can be summoned only once per battle or all of them together (still once).
    ♦ To use the jutsu allocated to the weapon, all fangs must be wielded. A single fang cannot perform the jutsu alone.
    ♦ The swords/fangs can only be wielded by -Blizzard-.
    ♦♦♦ Special Note: The chakra natures are not ability, just giving the sword the uniqueness.
    Dropping: The Frozen Fang

    -Declined-
    This is a set of weapons and not a weapon. Also, the fact that each weapon has it's own chakra nature makes it looks like they're 4 different custom weapons. And you didn't mention any kind of ability. If you want, you can have normal swords with no effects on your bio and then just create jutsus for them
     
         
    Last edited by Alucard; 04-24-2012 at 09:28 PM.

  7. #432
    Senior Member Yüme's Avatar
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    Re: ±±Custom Jutsu Submission±±


    Kuchiyose: Hono Gurifin kōtei) Summoning: Hono, The Griffin Emporer.
    Rank: S
    Type: Supplementary
    Range: Short-Long
    Chakra: 40
    Damage: N/A (60 w/ fire stream's)
    Description: Hono is the emporer of all Griffin's. He is also known to be the most powerful of all Griffon's. Hono earned this title by defeating Tsume in an all out battle for the title. He has a very calm, nice, and forgiving personality. Hono mean's blaze, and Hono certainly live's up to his name. He is a very powerful creature, who does not have to rely on special ability's or ninjutsu in a battle. Hono is very capable physically, having a very muscular body and razor sharp claw's that can tear through flesh like butter. He can move and run with immense speed, and he can soar through the air even faster. Due to his speed he can easily dodge slow moving ninjutsu. But Hono earned his name through special ability's. Hono is no affected any fire technique's, and he can easily breathe stream's of fire that are capable of scortching anything in his path.

    ♦ Can only be summoned once per battle.
    ♦ Must have signed Griffin Contract.
    ♦ Fire Stream count's as a move.
    ♦ Lasts 4 turn's before dispersing.

    Note: When the contract was approved it was said that all griffin's are completely immune to fire. But due to all the new system's and such he is the only one.



    Contract Submission: http://www.narutobase.net/forums/sho...6&postcount=22

    On the approved list: http://www.narutobase.net/forums/sho...d.php?t=106633

    My contract was created in the first ever custom summon's thread, which was trashed. And it was approved by Rei. That is why it was approved in the first place.


    -Leaving for Scorps-


    ±± Declined ±± First things first...no dodging techniques. Second, rank of the fire streams? Range? Also, the part about him being immune to fire...nope. He can be resistant to fire up to B-rank if he uses fire techniques or A-Rank if he doesn't. Since he does, he can be immune to B-rank fire.
     
         
    Last edited by Scorps; 04-24-2012 at 09:50 PM.

  8. #433
    Vision's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by -Vision- View Post
    (Kamereon)- Chameleon
    Type: Weapon
    Rank: S
    Range: Short-Mid
    Chakra: 20 at all times, 40 when ability is activated
    Damage: 80
    Description: The Chameleon is a famed weapon said to be crafted in ancient times, probably during the time of the Sage of Six Paths. It was crafted with a special metal, that reacts to chakra easily. The best blacksmith of the ancient times managed to utilize this special material to construct a sword handle. This special handle is black in color, streaked with gold. The weapon in itself does not exist, but only the handle. As said earlier, the metal handle reacts easily to chakra. Its ability gained its unique name. Although this weapon constantly leeches chakra from the user, when the user runs extra chakra through the handle, it gains the blade, and essentially, it turns into a sword. If you run fire chakra through the sword, you will get a fire blade. If you run water chakra through the sword, you will get a water blade. And so on so forth. Once the blade is formed, it retains that elemental blade for 3 turns before dissipating once again, forcing you to run more chakra into the blade again to make it function. In the duration the blade is infused with an element, for example's sake, fire, the user can shoot once, in that particular form, a fire wave at the opponent around the height and width of the opponent. The fire wave is at B-rank. This can be done a total of 3 times per battle, 1 time every time the ability is activated. Due to its ability to transform into any element, it gained its name Chameleon with the ability to transform at will.

    Restrictions
    Note:Can only be used by -Vision- and those whom he allows
    Note:Ability activating, infusing the handle with an element, can only be done 3 times per battle
    Note:When the blade assumes an elemental form, it stays in that form for 3 turns When that 3 turns run out, the blade goes back to its handle-only form, and cannot be infused with an element for 2 turns
    Note:Each element can only be infused once a battle
    Note:The elemental wave is at B-rank, and can only be used 1 time every time the sword is infused
    Note:The elemental wave can only be used 3 times per battle in total


    ±± Declined ±± Similar weapon exists.



    Genjutsu: Haritsuke | Illusionary Technique: Crucifixion
    Type: Supplementary
    Rank: A
    Range: Short
    Chakra:30
    Damage: N/A
    Description: While in close combat the user will focus their chakra into the area that they are strike with and send their chakra into the opponents brain to disrupt the their chakra flow within their system. For example punching and kicking. As soon as there is a physical contact the opponent will see themself on a cross and to be crucified. The opponent will see the events of an actual crucifixion process and not able to see the user itself. However the crucifixion does not occur and the opponent does not take any damage. Though the opponent would be bound and not be able to move freely as the are on a cross tied up.

    Note: Able to use once per battle.
    Note: Once the physical contact has been established the illusion is instantanous
    Note: Must have mastered Genjutsu to use this technique
    Note: Can only be taught by -Vision-

    ±± Declined ±± this is more like my own Lazy Fist than actually a Genjutsu


    Genjutsu: Maboroshi Fukusuu | Illusionary Technique: Multiple Vision
    Type: Supplementary
    Rank: B
    Range: Short-Mid
    Chakra: 25
    Damage: N/A
    Description: The user will disrupt the opponents flow of chakra within the brain so that it effects the part of their eye sight. Once the opponent is under this genjutsu, they will begin to see trails of the person they are looking at. The opponent will be able to see clearly however they will see trails of the person they are looking at. Also the sight senses go down therefore it appears as if they are seeing things in slow motion. For example, a person is moving left to right, the person under the genjutsu will see a person go from left to right however a trail of the same person will also be seen and seem as if the person itself is moving in slow motion.

    Note: Must know up to A rank genjutsu in order to use this technique
    Note: Able to use it 2 times in battle
    Note: Lasts 3 turns
    Note: Can only be taught by -Vision-


    ±± Declined ±± A mess. you are mixing two concepts into one: vision and time perception manipulation.


    Resubmitting only the last one.
    Changes in bold/deletion of certain things ~_~

    Genjutsu: Maboroshi Fukusuu | Illusionary Technique: Multiple Vision
    Type: Supplementary
    Rank: B
    Range: Short-Mid
    Chakra: 25
    Damage: N/A
    Description: The user will disrupt the opponents flow of chakra within the brain so that it effects the part of their eye sight. Once the opponent is under this genjutsu, they will begin to see trails of the person they are looking at. Almost as if they are seeing a clone but not quite. The effect lasts three turns and the person under the genjutsu will not be able to attack with accuracy.

    Note: Must know up to A rank genjutsu in order to use this technique
    Note: Able to use it 2 times in battle
    Note: Lasts 3 turns
    Note: Can only be taught by -Vision-

    -Declined-
    How do you activate the gengutsu? Eye contact, hand seals, etc. Note that although the accuracy of your opponent may not be the best under this gengutsu, a large scale technique will still hit you



    Genjutsu: Chien Taimu | Illusionary Technique: Time Delay
    Type: Supplementary
    Rank: A
    Range: Short-Mid
    Chakra: 30
    Damage: N/A
    Description: The user will cast a genjutsu towards the opponent by disrupting their chakra flow in their brain. While the opponent is under this genjutsu, any action performed will be delayed by one second. Rather it's a jutsu, any form of taijutsu, or even running. The person under this genjutsu, they will think that they are performing the action right away however this is not the case. Whatever is performed it will be delayed by one second.

    Note: Able to use twice in battle
    Note: Must have mastered genjutsu
    Note: Lasts two turns unless broken
    NoteL Can only taught by -Vision-

    -Declined-
    How do you activate the gengutsu? Eye contact, hand seals, etc




    Katon: Nami Atsusa | Fire Release: Heat Wave
    Type: Attack / Supplementary
    Rank: S
    Range: Mid-Long
    Chakra: 40
    Damage: N/A (Added Fire Attack +20 to damage)
    Description: The user will make a hand seal tiger, then will slam their hands on the ground. Directing the chakra as the users desire of location. Then then a red ring will rise from the ground which turns into something like and ash coud around the opponent. The cloud of ash will move along with the opponent caught in it, however the cloud is not harmful in anyway. Though the area of the cloud gets hot enough when a fire jutsu hits any part of the cloud, it will react and explode instantly. The blast is big enough where it would injure anyone that is caught into to the point of not being able to continue their battle.

    Note: Can use once in battle
    Note: Last 3 turns and moves with the opponent as he moves
    Note: EIG and Swift users are able to escape with ease
    Note: If caught in the explosion it will injure any opponent severly
    Note: A rank fire or above have to be used to be effective
    Note: Can only be taught by -Vision-

    -Declined-
    Remove the last sentence of your jutsu description and also the +20 damage points to a fire technique. Also, for the ash cloud to move, you'd need to manipulate it. And you can't do that while performing multiple techniques so edit that part. You either cannot perform techniques to control the ash cloud, or you simply don't make the ash cloud move.
     
         
    Last edited by Alucard; 04-24-2012 at 09:37 PM.

  9. #434
    Alternative's Avatar
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    "Give it back," you
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    Re: ±±Custom Jutsu Submission±±

    (Genjutsu: Yokubō no Miryoku) - Illusionary Technique: Charm of Desire
    Rank: B
    Type: Supplementary
    Range: Short
    Chakra Cost: 25
    Damage Points: -
    Description:
    • The user will perform a string of three hand seals (Rat → Snake → Bird) and think of an item such as a flower or kunai and place the target in a genjutsu where they feel drawn to the item of their choice. They will start to feel inclined to watch the item with their eyes, and can't seem to take their eyes off of it. This doesn't force them to look at the item, but it will provide their mind with a strong attraction to that item. Like the False Surrounding technique, this can be applied twice to strengthen the genjutsu to an almost unfathomable attraction.
    Notes:
    • Can only be used three times a match.


    ±± Declined ±± Do not resubmit. I taught you Genjutsu and yet you seem to have failed to understand that you can manipulate the enemies senses but you can't manipulate his choices or will, let alone how he feels about something
     
         
    Last edited by Scorps; 04-24-2012 at 09:46 PM.

  10. #435
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    Re: ±±Custom Jutsu Submission±±

    (suna sand release) fist of sand
    type:offensive
    rank:c
    range: mid/long
    damage:30
    description: the user make a fists of sand sand then send toward the opponent.

    -Declined-
    This reminds me of the old RP's techniques lol. However you can't expect me to approve a technique with such poor description
     
         
    Last edited by Alucard; 04-24-2012 at 09:21 PM.

  11. #436
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    Re: ±±Custom Jutsu Submission±±

    (Raiton/Suiton: Sutādasuto Reboryūshon) Lightning/Water Release: Stardust revolution
    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage: 80
    Description : The user will, after performing a short row of 5 hadseals, raise his hands upwards. As soon as he did, utilizing the principles of jutsus like Storming Upheavel (Suiton: Haran Bansho), will summon/create a tremendous orb of compressed and pressurized water above his head. By then applying Lightning chakra, orb itself will begin to crackle with a thick coating of electricity. And by then clapping his hands the orb will explode via chakra manipulation into thousands of water bullets (size of a baseball) covered in Lightning chakra augmenting their penetrative ability and speed, being able to pierce through earthen jutsus of it's same rank and earth/metal CEs of a rank below, striking a huge area except where the user is standing and a meter radius from him. The lightning within the water will make it seem as if they were millions of shooting stars glowing as getting shot.
    Notes: Twice per battle, four turn cooldown, no suiton and raiton jutsus above A-rank for the next 2 turns.
    Notes: No water the same turn.

    ±± Approved ±± Edited a bit


    (Ninpou: Chimimoryo)-Ninja Art: Lesser Demons
    Type: Attack/Offensive/Supplementary
    Rank: C
    Range: Short-Long
    Chakra Cost: 15
    Damage: N/A (unless they hit opponent)
    Description : The user will perform 2 handseals (snake and rabbit) and then will be able to manipulate the shape manipulation previously used techniques and split that technique into countless shuriken-sized, 20 small (arm-sized) creatures or 5 medium (gamakichi/Gamatatsu shippuden-sized) creatures of the user's choice. This gives the technique another level and allows it to move freely through the battlefield, under the user's will.
    Notes: It can be used with any elemental ninjutsu.
    Notes: It works with large techniques or any technique B-rank and above.
    Notes: Can be used 5 times per battle.
    Notes: The technique may be re-created if all creatures collide again at any point and it'll shoot in the direction of the opponent again.

    ±± Declined ±± Do not resubmit.


    Quote Originally Posted by The Seven-Scaled boy View Post
    ~Declined~ Sorry, I can't allow you to add elemental chakra to this. It's already strong and fast enough as is.

    (Hachimon: Kyomon: Rozan Hyaku Ryū Ha) - Eight Gates: Gate of Wonder: One hundred Raising dragons
    Type: Offensive
    Rank: S
    Range: Short-Long
    Chakra: N/A (+40 if you want to add elemental chakra, this only available to Eight Inner Gates Masters)
    Damage: 80
    Description: After Opening the seventh gate, the user will begin a barrage of punches which will , as shown with daytime tiger a technique also used while in 7th gate, manifest as an intense air pressure blast but in shape of lung dragons. The user will bombard the opponent with punches which will make the dragons come from every direction aiming to crush the opponent under their tremendous force, capable of tunneling through the ground and ravaging it leaving, deep craters (around 2 meters) in their wake. Thanks to the user's greenish sweat, the dragons will seemingly take green color appearing even more realistic. Each element infused will add a certain turn to the technique. Wind Will make the air pressure of the dragons revolt as it it was a vortex of scythes flung with the very strength of the seventh gate this does not mean 7th gate speed. Lightning will make the dragons electrified and add to their penetrative force. Fire will make the dragons to be engulfed with flames, making them capable of barring an entire forest leaving just a scorched wasteland. Earth will make the dragons impact even heavier. Water will make the dragons capable of dousing fires and strike with more power while the wind within the dragons cools it off. The Dragons direction and way of striking is dependant on the users way of punching. The dragons are the size of a water dragon technique dragon.
    Notes: Can only be used once per battle.
    Notes: No Eight Inner gates Techniques the next turn.
    Notes: Only a single element per usage.
    Notes: The speed of the dragons is tremendous, comparable to the speed of daytime tiger, but with less time of acting since the technique does not use decompression of air but it's striking capacities.

    ±± Leaving for Izuna or Roku ±±
    Quote Originally Posted by The Seven-Scaled boy View Post
    (Hachimon: Kyomon: Rozan Hyaku Ryū Ha) - Eight Gates: Gate of Wonder: One hundred Raising dragons
    Type: Offensive
    Rank: S
    Range: Short-Long
    Chakra: N/A
    Damage: 80
    Description: After Opening the seventh gate, the user will begin a barrage of punches which will , as shown with daytime tiger a technique also used while in 7th gate, manifest as an intense air pressure blast but in shape of lung dragons. The user will bombard the opponent with punches which will make the dragons come from every direction aiming to crush the opponent under their tremendous force, capable of tunneling through the ground and ravaging it leaving, deep craters (around 2 meters) in their wake. Thanks to the user's greenish sweat, the dragons will seemingly take green color appearing even more realistic. Notes: Can only be used once per battle.
    Notes: No Eight Inner gates Techniques the next turn.
    Notes: The speed of the dragons is tremendous, comparable to the speed of daytime tiger, but with less time of acting since the technique does not use decompression of air but it's striking capacities.

    Removed the elemental ability of the dragons.


    ±± Declined ±± When resubmitting you need to post the quote to the original submission and bold the changes made.
    (Hachimon: Kyomon: Rozan Hyaku Ryū Ha) - Eight Gates: Gate of Wonder: One hundred Raising dragons
    Type: Offensive
    Rank: S
    Range: Short-Long
    Chakra: N/A
    Damage: 80
    Description: After Opening the seventh gate, the user will begin a barrage of punches which will , as shown with daytime tiger a technique also used while in 7th gate, manifest as an intense air pressure blast but in shape of lung dragons. The user will bombard the opponent with punches which will make the dragons come from every direction aiming to crush the opponent under their tremendous force, capable of tunneling through the ground and ravaging it leaving, deep craters (around 2 meters) in their wake. Thanks to the user's greenish sweat, the dragons will seemingly take green color appearing even more realistic. The dragons are the size of a water dragon technique dragon.
    Notes: Can only be used once per battle.
    Notes: No Eight Inner gates Techniques the next turn.
    Notes: The speed of the dragons is tremendous, comparable to the speed of daytime tiger, but with less time of acting since the technique does not use decompression of air but it's striking capacities

    No real changes, just added what I forgot last time, the size of the dragons and removed what roku requested, the elemental variants.


    ±± Leaving for Emperor ±±

    ~ This technique makes no sense. A burst of air pressure through a punch cannot enter the ground nor can it go in any direction but straight in front. As a result, this is just a version of Daytime Tiger using dragons instead. So declined, do not resubmit. ~
     
         
    Last edited by Emperor; 04-25-2012 at 02:35 AM.

  12. #437
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    begun.
     

    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Professor Sarutobi View Post
    Genjutsu: Ningyo Shou ) Illusionary art: Mermaid's Call
    Type: Offensive/Defensive
    Rank: A
    Range: Short-mid
    Chakra cost: 30
    Damage Points: N/A
    Description: The user makes the Snake hand seal and uses his chakra to control the sight and hearing of all opponents.Using a water source within short-mid range of both user and opponent to hear a beautiful voice and see a rainbow ofbright colors coming from a beautiful mermaid in the water. As soon as they hear the mermaid their thoughts of everything else melt awayas they are drawn to go into water to be with the mermaid.
    -lasts one turn.
    -the mermaid can only appear inside a water source that is in short-mid of both user and opponent.
    -twice per battle.
    -No A rank or above genjutsu next turn.
    -Only taught by Professor Sarutobi.


    ±± Declined ±± Ok i can see how you can make them see the mermaid in the water and hear the beautiful sound but you need some reasoning why they would follow towards her. What illusion can you actually create that can make your enemies fooled into following towards her? Remember, you manipulate the enemy senses, not their reason or will (ok...to some minor extents you can...but we are talking about reflexes and such logical reactions, not chained events like these)

    Genjutsu: Ningyo Shou ) Illusionary art: Mermaid's Call
    Type: Offensive/Defensive
    Rank: B
    Range: Short-mid
    Chakra cost: 20
    Damage Points: N/A
    Description: The user makes the Snake hand seal and uses his chakra to control the sight and hearing of all opponents.Using a water source within short-mid range of both user and opponent as a medium, the user will make the opponents hear a beautiful voice and see a rainbow of bright colors coming from a beautiful mermaid in the water. As soon as they hear the mermaid singing, their bodies are fooled into releasing several relaxing chemicals, inducing a state of calm and oblivion that sets itself until it induces complete sleep. This is done by fooling the opponents brain into hearing the calming music and soothing voice of the mermaid, that will relax them and induce a state of bliss, responsible for the eventual sleep state
    -Takes 2 turns to induce full sleep if not released.
    -the mermaid can only appear inside a water source that is in short-mid of both user and opponent.
    -Only taught by Professor Sarutobi.

    ±± Approved ±± Edited some things

    Removed the drawn to the water part now it just relaxes and distracted them.

    (Ryuuchou Kawazoi Ryuujoukohaku: Kasui Panchi ) Flowing River of Fierce Fighting: Stream of Punches
    Type: Offensive
    Rank: A
    Range: Short
    Chakra cost: 30
    Damage Points: 60
    Description: The user, after enlarging their arms and shoulders muscles, unleashes a flurry of up to 6 strong punches with great power and speed capable of cracking bones. After the punches land the user's muscles deflate and give off steam as the user sends water over the muscles and cools them down.
    -Can only be used four times per battle.
    -Only taught by Professor Sarutobi.
    -Can only be used by Hozuki bios.

    (Ryuuchou Kawazoi Ryuujoukohaku: Suji Kakudai ) Flowing River of Fierce Fighting: Muscle Enlargement
    Type: Supplmentary
    Rank: A
    Range: Short
    Chakra cost: 30
    Damage Points: N/A
    Description: The user focuses water chakra into their muscles to enlarge and strenghten them. This can be used on any combinations of muscle in the body. However, because it is essential to properly control the moisture balance inside the body, this technique's degree of difficulty is very high. This jutsu gives the user great physical strength in the enlarged areas, although he does lose some speed and agility in the process.
    -Can only enlarge muscles for 3 turns in a row before deactivating.
    -Cannot increase the whole body, only localized areas and only one at a time per use of the technique.
    -Must be trained in Flowing River of Fierce Fighting to use.
    -Only taught by Professor Sarutobi.
    -Can only be used by Hozuki bios
    -Usable 4 times


    ±± Both Approved ±± Editted some things. You should remind to add the "only hozuki bios can use" note to every move of this style since it can only be used by them.
     
         
    Last edited by Scorps; 04-24-2012 at 09:40 PM.

  13. #438
    まてぃあす Mathias's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Mathias View Post
    Will be dropping the above CW for the one listed below








    유 Hakaisha Hebun 유 Destroyer of Heaven
    Type: Weapon
    Rank: S
    Range: Short - Long
    Chakra Cost: 40
    Damage: N/A (+10 to Kyūjutsu & Sniper Arts)
    Description: The Hakaisha Hebun was crafted by Mathias many years ago. The bow is made of titanium, the strongest and lightest metal known to men, the main two colors of the bow are black on white. However when Mathias gets a hold of Hakaisha Hebun, it automatically recognizes its owner and starts emitting a bright red glow from Mathias' own chakra signature. The special crafted string allows the wielder to shoot as many arrows as he pleases without the string breaking. If any other person picks up the bow it will have no effect on them, the bow nor the string will react to the holders chakra signature and will be "stuck" a stone shaped like a bow with no use whatsoever. The edges of the bow are as sharp as a swords blade. If the user pleases he could easily use the bow itself to protect himself from regular kenjutsu attacks or even from thrown projectiles like kunais, shuriken etc. Because of the chakra bond Hakaisha Hebun and Mathias share, every arrow that is shot through the bow will have a +15 damage boost to any Kyūjutsu and Sniper related technique.

    ♦ Only Mathias may wield this bow.

    Note: Kyūjutsu & Sniper Arts are basically the same thing. Kyūjutsu is the same as kenjutsu for sword play and taijutsu for hand to hand combat.

    Feel free to edit anything to help its approval, I'd really like to get this bow approved.

    ~Approved~ Very creative, a breath of fresh air to the redundancy of the submitted customs. Made it +10.
    Updating CW:

    유Tenshu Kaze kyou Tsuchi 유 God of Wind n' Earth
    Type: Weapon
    Rank: S
    Range: Short - Long
    Chakra Cost: N/A
    Damage: N/A
    Description: 'The Tenshu Kaze kyou Tsuchi' was crafted by Mathias many years ago. The bow is made of a very rare indestructible material, the main two colors of the bow are black on white. However when Mathias gets a hold of Tenshu Kaze kyou Tsuchi, it automatically recognizes its owner and starts emitting a bright heavenly white glow from Mathias' own chakra signature. The special crafted string allows the wielder to shoot as many arrows as he pleases without the string breaking and allows anything shot through the bow to travel twice as fast compared to regular traveling arrows. If any other person picks up the bow it will have no effect on them. The bow nor the string will react to the holders chakra signature and will be "stuck" like a bow shaped in stone with no use whatsoever. The edges of the bow are as sharp as a swords blade. If the user pleases he could easily use the bow itself to protect himself from regular kenjutsu attacks or even from thrown projectiles like kunais, shuriken etc. Because of the chakra bond Tenshu Kaze kyou Tsuchi and Mathias share, the bow picks up traits of Mathias' main affinities which are Wind n' Earth. And thus sharpens those unique traits to allow Mathias sense disturbances within the air 'kaze' to pin-point his enemy's whereabouts above ground through the air and 'Tsuchi' to feel disturbances within the ground and anything touching it. They are both also able to notice techniques related to their affinity being created.

    ♦ Only Mathias may wield this bow.
    ____________
    -Approved-


    New Submissions:

    Suiton: Seppaku Suraisu-Saikoro ♆ Water Style: Pressurized Slice n' Dice
    Rank: A
    Type: Attack
    Range: Mid - Long
    Chakra cost: 30
    Damage Points: 60
    Description: The user will start out by focusing his water chakra on the moister in the air and then materialize water around his selected target, be it on the ground or airborne. The user will then rise both of his hands out in front of him while simultaneously slamming them against one another. As the two opposing hands are in the process of colliding with one another, the water starts to materialize into four highly pressurized jets of water that are twenty feet high and two feet wide. The jets are materialized three meters away from the desired target's three, six, nine, and twelve o'clock. Once the users hands are fully slammed against each other, the pressurized jets would reach their destination simultaneously to the hand's collision. Due to their high level of pressurization, these jets combined are able to slice through any solid earth technique its materialized around.

    ♦ Can be used three times per battle
    ♦ Must wait one turn before re-using
    ♦ Must be taught by Mathias
    ____________
    -Approved-


    (Ninpou: Bunkai Tekunikku) - Ninja Art: Disassembly Technique
    Type: Defensive
    Rank: S
    Range: Short - Medium
    Chakra Cost: 40
    Damage: N/A
    Description: By putting his/her dominate arm forward, the user will focus his/her chakra around an object or chakra based technique. The chakra will be seen as a very thin net that will stop the technique/item in its tracks and cut it into a thousand pieces, causing it to disperse if its chakra based or fall to the ground if its object based. The type of chakra the user will choose to focus (Earth, Water, Wind, Lightning, Fire, Pure) will depend on the elemental type of attack the user is trying to disassemble so that the weakness of that element is used to counteract and disassemble the attack/item.

    ♦ Can only be used three times per battle
    ♦ Can not be used against Humans.
    ♦ Must wait one turn before re-using
    ♦ No other S rank techniques on the same turn of the element focused to perform the Disassembly
    ♦ Must be taught by Mathias

    Example of fire being disassembled:
    ____________
    -Declined-
    Simply no.
     
         
    Last edited by Nexus; 04-21-2012 at 02:00 PM.

  14. #439
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Kwalker394 View Post



    ブレードの暗い魂 (Dark soul blade)
    Type:Weapon
    Rank:(Idk I'm still new at this type of thing)
    Range:short/mid
    [B]Chakra: N/A I believe
    [B]Damage: N/A I believe
    Description: As legend tells, the Dark Soul Blade was forged by demons themselves, was handed down from generations of Kenesu's family. It is a long curved blade that is Black and has a Blood stained tint to it with a Silver dragon hand guard. This sword has been in countless battles (which is why the blade is tinted red) over the long, long years since it was crafted from a very special dark metal called Desu· metaru (デス·メタル -Death Metal) which is a Osmium and Titanium Alloy which are the hardest, and strongest metals on earth. The Titanium is there to give the sword its strength, high strength:weight ratio, high ductility, resistance to corrosion and a decently high melting point. Titanium has a relatively lower ability to conduct electricity and heat and has paramagnetic properties. The Osmium gives the sword its density, color, and gives off a soft sheen even at night. Because this sword has a high melting point that reaches over 3000°F and has a low ability to conduct heat, it is a perfect sword to channel your Katon chakra into it for attacks.

    (Swords ability)

    剣の芸術:上張り火災の術 (Kenjutsu: Uwabari kasai no jutsu - Sword Arts: Overlay of fire Jutsu)
    Type:Attack
    Rank:E-B Rank
    Range:short
    Chakra:E Rank: 05 D Rank: 10 C Rank: 15 B Rank: 20 Chakra
    Damage:E 10 Damage D 20 Damage C 30 Damage B 40 Damage
    Coat the sword with flames from concentrating and channeling your Katon chakra into it the blade and slash your opponent with a fiery blade.
    Depending on the level how much Katon Chakra you channel into the sword depends on how big/hot the flames are on the blade it self.
    For example: If you only add the minimum amount of 5 Katon chakra into the blade the flames are very small and the damage is also small. But add more Katon chakra into it like the highest B rank the flames will increase in size and the damage will increase also to the amount of Katon chakra added to the blade.

    Note: This blade is only wielded by Kenesu Hinokami (aka me) and only can be used by someone else if permission is received from me saying you can summon it in battle.
    Note: This blades ability to cover itself with a fire coat only last 1 turn
    Note: This blades ability to cover itself with a fire coat can only be used twice in battle
    Note: You can only channel the maximum amount of B rank Katon chakra into the blade. If you are a Sage rank you can still ONLY channel B rank Katon chakra into it.
    Note: You can only add Katon chakra you have learned so if you have yet to train in Katon then you cannot use this swords ability but can still use the blade itself in battle, but if you have trained in Katon then you can only channel the level of Katon chakra you have learned. Example: No training 0 fire. B rank Katon training B rank or lower chakra is used. D rank Katon training D rank or E rank chakra is used.

    Feel free to edit it in whatever way that it needs to be edited. And if not the jutsu at least the CW because I really want it to be approved :D

    ±± All Declined ±± We will not check techniques that use font or color edits or that use Kanji. Read the first post in this thread to get familiar with the guidelines to submit CJs properly.




    暗い魂の翼(Dark soul blade)
    Type:Weapon
    Rank:(Idk I'm still new at this type of thing)
    Range:short/mid
    [B]Chakra: N/A I believe
    [B]Damage: N/A I believe
    Description: As legend tells, the Dark Soul Blade was forged by demons themselves, was handed down from generations of Kenesu's family. It is a long curved blade that is Black and has a Blood stained tint to it with a Silver dragon hand guard. This sword has been in countless battles (which is why the blade is tinted red) over the long, long years since it was crafted from a very special dark metal called Desu· metaru (デスメタルdesumetaru-Death Metal) which is a Osmium and Titanium Alloy which are the hardest, and strongest metals on earth. The Titanium is there to give the sword its strength, high strength:weight ratio, high ductility, resistance to corrosion and a decently high melting point. Titanium has a relatively lower ability to conduct electricity and heat and has paramagnetic properties. The Osmium gives the sword its density, color, and gives off a soft sheen even at night. Because this sword has a high melting point that reaches over 3000°F and has a low ability to conduct heat, it is a perfect sword to channel your Katon chakra into it for attacks.

    (Swords ability)

    剣スタイル:火災のオーバーレイ(ken no geijutsu: uwabari kasai no jutsu - Sword Arts: Overlay of fire Jutsu)
    Type:Attack
    Rank:E-B Rank
    Range:short
    Chakra: E Rank: 05 D Rank: 10 C Rank: 15 B Rank: 20 Chakra
    Damage: E 10 Damage: D 20 Damage: C 30 Damage: B 40 Damage
    Description:
    Coat the sword with flames from concentrating and channeling your Katon chakra into it the blade and slash your opponent with a fiery blade.
    Depending on the level how much Katon Chakra you channel into the sword depends on how big/hot the flames are on the blade it self.
    For example: If you only add the minimum amount of 5 Katon chakra into the blade the flames are very small and the damage is also small. But add more Katon chakra into it like the highest B rank the flames will increase in size and the damage will increase also to the amount of Katon chakra added to the blade.

    Note: This blade is only wielded by Kenesu Hinokami (aka me) and only can be used by someone else if permission is received from me saying you can summon it in battle.
    Note: This blades ability to cover itself with a fire coat only last 1 turn
    Note: This blades ability to cover itself with a fire coat can only be used twice in battle
    Note: You can only channel the maximum amount of B rank Katon chakra into the blade. If you are a Sage rank you can still ONLY channel B rank Katon chakra into it.
    Note: You can only add Katon chakra you have learned so if you have yet to train in Katon then you cannot use this swords ability but can still use the blade itself in battle, but if you have trained in Katon then you can only channel the level of Katon chakra you have learned. Example: No training 0 fire. B rank Katon training B rank or lower chakra is used. D rank Katon training D rank or E rank chakra is used.

    Feel free to edit it in whatever way that it needs to be edited. And if not the jutsu at least the CW because I really want it to be approved :D

    ~Declined~ Did you not take Scorps' advice at all?
     
         
    Last edited by RokuNR; 04-24-2012 at 10:43 PM.

  15. #440
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    Re: ±±Custom Jutsu Submission±±

    ------Summoning jutsu----------

    Summoninig jutsu: Mantis
    Kuchiyose on jutsu:tourou
    Scroll Owner: ~Anubis~
    Other Users who have signed contract: N/A
    Summoning Boss if existing: Giant praying Mantis
    Other Summoning Animals tied to contract: need to be created


    Rank:S
    Type: supplementary
    Chakra cost: 40
    Damage cost:N/A
    Description:using the proper hand seals and using a small amount of blood, user can summon mantis.While summoned the mantis is able to use his great eye sightpermitting nearly 300 degrees of movement making the opponent to attack rom the blind spot plus it has a strong spiked raptorial forelegs that can catch and hold almost anything. It can use it forelegs as swords too...



    Mantises have two grasping, spiked forelegs ("raptorial legs") in which prey items are caught and held securely. Located at the base of the femur are a set of discoidal spines, usually four in number but ranging from zero to as many as five depending on the species. These spines are preceded by a number of tooth-like tubercles, which, along with a similar series of tubercles along the tibia and the apical claw near its tip, give the foreleg of the mantis its grasp on its prey. The foreleg ends in a delicate tarsus made of between four and five segments and ending in a two-toed claw with no arolium and used as a walking appendage.
    The mantis thorax consist of a prothorax, a mesothorax, and a metathorax. In virtually all species the prothorax, to which are attached the head and forelegs, is much longer than the other two thoraces (the sole exceptions are the seven members of the Mantoididae family). The prothorax is also flexibly articulated, allowing for a wide range of movement of the front limbs while the remainder of the body remains more or less immobile.
    The articulation of the head is also remarkably flexible, permitting nearly 300 degrees of movement in some species, allowing for a great range of vision (their compound eyes may contain up to 10,000 ommatidia and have a large binocular field of vision).



    ±± Declined ±± First you need to read the rules of the first post and abide by them. Then this contract is already held by Faust.
     
         
    Last edited by Scorps; 04-24-2012 at 09:15 PM. Reason: minor mistakes

  16. #441
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    Re: ±±Custom Jutsu Submission±±

    ( Raiton: Mizu no Peretto ) Lightning Release: Water Pellets

    Rank: A
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user spreads lightning chakra within a water source. The lightning will change the polarity of the water molecules, increasing the cohesion and decreasing the adhesion to extremes, causing the water disintegrate into countless of water spheres from various sizes ( marble to handball). The small size will allow the user to take control of the water and levitate it through the lightning chakra. This is most useful to defend against fire techniques, as the jutsu is able to levitate a mass of water equal to a Fire jutsu of the rank above, or to actually shoot towards the opponent, shooting a barrage of near-bullet speed pellets of water, coated in lightning chakra up to Long range (Damage of an A rank)
    *The user is able to levitate any still water source or chakra-less water source. If used against an incoming water jutsu, the rank must be 1 less to take full effect, water of the same rank will basically just halt and fall down, since both jutsus would be equal*
    *Can only be used 4 times against water jutsus*
    *Can be used indefinitely against natural or self-made water jutsus*

    ( Raiton: Iwa no Hei ) Lightning Release: Rock Wall

    Rank: B
    Type: Defense
    Range: Short
    Chakra Cost: 20
    Damage Points: N/A
    Description: The user charges chakra on the ground, and cuts a large wall, which he then repulses from the ground by changing the polarity, effectively erecting a 3 by 3 meter's large, thick, wall. It's sturdy enough to receive impacts 1 rank above the technique.

    ( Raiton: Uwabari no Rai ) Lightning Release: Lightning Coat

    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user creates a lightning coat on him/herself or on a object with which he/she has direct contact. The lightning will attract any lightning of the same rank, and then disperse it evenly along the coat. If the user is standing on ground, the lightning coat will simply get rid of the lightning through it. Thus marking the difference. While it can't disperse up to 1 lightning of the same rank without touching the ground, in order to take no damage from 1 rank above, the coat must be touching the ground.
    *Can only be used 4 times*
    *Lasts 2 turns*
    ~All Declined~ Do not Resubmit
     
         
    Last edited by RokuNR; 04-24-2012 at 10:44 PM.

  17. #442
    Zero Lelouch..'s Avatar
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    Re: ±±Custom Jutsu Submission±±

    Summoning Animal: Hedgehog's
    Scroll Owner: Lelouch..
    Other Users who have signed contract: None.
    Summoning Boss if existing: None. (to be created)
    Other Summoning Animals tied to contract: None.
    Description and Background: A hedgehog is any of the spiny mammals of the subfamily Erinaceinae and the order Erinaceomorpha. Hedgehogs are easily recognized by their spines, which are hollow hairs made stiff with keratin. Their spines are not poisonous or barbed and, unlike the quills of a porcupine, cannot easily be removed from the hedgehog. However, spines normally come out when a hedgehog sheds baby spines and replaces them with adult spines. This is called "quilling." When under extreme stress or during sickness, a hedgehog can also lose spines. A defense that all species of hedgehogs possess is the ability to roll into a tight ball, causing all of the spines to point outwards. However, its effectiveness depends on the number of spines, and since some of the desert hedgehogs evolved to carry less weight, they are much more likely to try to run away and sometimes even attack the intruder, trying to ram into the intruder with its spines, and rolling as a last resort. This results in a different number of predators for different species: while forest hedgehogs have relatively few, primarily birds (especially owls) and ferrets, smaller species like the long-eared hedgehog are preyed on by foxes, wolves and mongooses. Hedgehogs are primarily nocturnal, although, depending on the species, they may be more or less active during the day. The hedgehog sleeps for a large portion of the daytime either under cover of bush, grass, rock or in a hole in the ground. Again, different species can have slightly different habits, but in general hedgehogs dig dens for shelter. All wild hedgehogs can hibernate, although not all do; hibernation depends on temperature, species, and abundance of food. The hedgehog's back is made up of two large muscles, which control the positioning of its quills. There are about 5,000 to 6,500 quills on the average hedgehog, and these are durable on the outside, while being filled with air pockets on the inside. The hedgehog uses its quills to protect itself from predators, using muscles which draw their quilled skin to cover their full body, and pulling in the parts of their bodies not covered, such as their head, feet, and belly. This form of defense is the hedgehog's most successful, but is usually their last resort.

    ~ Left for Scorps ~


    ±± Approved ±±
     
         
    Last edited by Scorps; 04-25-2012 at 09:07 PM.

  18. #443
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    Re: ±±Custom Jutsu Submission±±

    Dropping my current CW [X]



    (Kumo no Tonfa) - Cloud Tonfas
    Type: Weapon
    Rank: A
    Range: Short
    Chakra: N/A
    Damage: 60
    Description: A pair of lightweight yet, very durable tonfas created with chakra infused materials by a well-known blacksmith from the village hidden in the clouds. Like any other tonfas the cloud tonfas consist of a handle with a knob at the end which protects the wielder's thumb and a shaft attached to the other side of the handle in a 90 degrees angle, a short part which protects the wielder's hand and a longer part protecting the wielder's lower arm although the cloud tonfas lack chakra based abilities they have three built-in mechanical features, making them ideal for close ranged combat.
    Hook Form: A hook pops out from the intersection where the handle and the shaft meet, this form is particularly useful to block a sword and hook it against the tonfa.
    Chain Form: A chain comes from the bottom of the tonfa with a small spiked ball at the end of it which is usable as a flail, the wielder can also spin the chain infront of him in a propelling motion in order to block any incoming projectiles(non-chakra).
    Thorn Form: Hidden thorns come out and surround the tonfa, giving them a rose-like form to increase the damage and deal minor cuts to the opponent.
    -Can only be wielded by Tybone
    -Either Tonfa can only have one form active at a time. This form must be the same for both.
    -Initiating a form counts as a move but lasts as long as the wielder sees fit
    ~Approved~ I changed the bolded and removed the conflicting part.
     
         
    Last edited by RokuNR; 04-24-2012 at 10:47 PM.

  19. #444
    Typhon's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Katon: Ryu no Kaijin) | Fire Style: Dragon's Ash
    Type: Supplementary
    Rank: A
    Range: N/A
    Chakra Cost: 30
    Damage: +15 to the smoke technique
    Description: This technique is used to add a heat element to a user's smoke techniques in a similar way to how Asuma created his ash technique. When performing a smoke technique the user will make three hand seals prior to starting the hand seals for the smoke technique. As they do this they release smoke from their gauntlets and inhale the smoke while adding fire chakra to it in their gullet. They then preform the hand seals for the smoke technique, and rather than releasing it from their wrist launchers they release it from their mouth. This smoke is darker and shows scarce glows of orange fire, and is incredibly hot. Wind techniques of the same rank aimed at this smoke will be consumed as if it were clashing with a fire technique, adding to the strength of the attack.
    -Can be used three times per battle.
    -Can not be used in consecutive turns.
    ~Leaving for Scorps, Alucard, or Izuna~


    ±± Approved ±±
     
         
    Last edited by Scorps; 04-25-2012 at 08:38 PM.

  20. #445
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    Re: ±±Custom Jutsu Submission±±

    (Kaen Tama)-Flame Bullet
    Type:Atack
    Rank:B
    Range:Mid
    Chakra:20
    Damage:40
    Description:The user will focus his chakra in his in the tip of his index finger and create a small but condensed spark on the tip of the finger.The user will then shoot out the spark and the spark upon impact with an object will explode into a mid sized fireball wich is large enough to engulf the targets chest and stomack or some other part of the oponents body,depending on wich part was aimed.
    ~Note:Can be used only twice.
    ~Note:The user has to wait one turn to use it again.
    ~Declined~ Do not Resubmit (seems too much like a fire "bullet," per say, that explodes. Been done before.
     
         
    Last edited by RokuNR; 04-24-2012 at 10:50 PM.

  21. #446
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    Im me. I also have a lot of
    ideas for techniques >.<
     

    Re: ±±Custom Jutsu Submission±±

    Katon: Honoo buru ketatamashii ken jutsu (Fire Release: Flame bull piercing sword)
    weapon/ offence/attack
    D-Rank
    short range
    D Rank: 10 Chakra / 20 Damage
    Description- The caster's hand gets coated in flames and the user touches the blade thats near the hilt of the blade they will then swipe hand down blade coating it in flames and the user will then stab their opponent or they will pierce threw the enemies deffences.
    Restrictions- cant pierce a water style defence or an ice style. duration is determinded on the conditions of the blade (great and not harmed-20 mins, bufted and dulled-10 mins, terrible-5 mins). Only someone with a fire nature can use this jutsu they must also have a sword or beable to use iron style and make a body part a blade.
    ~Declined~ What?
     
         
    Last edited by RokuNR; 04-24-2012 at 10:50 PM.

  22. #447
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    Re: ±±Custom Jutsu Submission±±

    (Kuchiyose no Jutsu: Agnaktor sono Karyuudo) Summoning Technique: Agnaktor the Huntress
    Type: Supplementary
    Rank: S
    Range: N/A
    Chakra: 40
    Damage: N/A
    Description: Agnaktor the Huntress, also known simply as Agna, is one of the most powerful lizards in existence. While Lagiacrus is considered the King of Lizards and Lord of the Seas, Agnaktor is considered their queen, despite the two having an intense hatred for one another. Agna is approximately the size of a fully grown tree; being much smaller than most summoned creatures. However, she is the quickest of all lizards, moving at such speeds that are difficult to keep up with by the unaided eye, being one of the reasons for her moniker of the Huntress. Agna is capable of using all fire techniques up to A-rank. Agna's most noticeable feature is her lava covered back. When first summoned, the lava on Agnaktor's back will be cooled, covering her in volcanic rock that renders her impervious to all physical attacks with weapons or taijutsu as well as any technique of B-rank or below. At any point during battle though, Agna can focus an intense amount of fire chakra throughout her body, bringing out the lava beneath the volcanic rock. When this is done, Agnaktor is now vulnerable to all techniques in regards to getting injured (though it still takes the power of at least an A-rank technique to cause enough injury for her to be dismissed) and takes +10 damage from all water techniques. However, when this is done, all of Agna's fire techniques are improved (+10 damage), and any person who touches her, including the summoner, will be intensely burned whether they actually touch the lava on her back or not, simply from the extreme heat emanating from her entire body, and her speed is even further increased due to the weight of the volcanic rocks being removed. Finally, in addition, Agnaktor is capable of burrowing underground at any time. While burrowing, Agnaktor moves extremely quickly but, of course, is unable to use any technique until resurfacing.
    Note: Only able to be summoned once per battle and lasts for a maximum of six turns before dismissal.
    Note: Once the volcanic rock is broken off of Agnaktor, she cannot revert to her previous state for the remainder of her time on the field.
    Note: The user must wait four turns before performing another summoning.


    ~Declined~ Hrmm...it seems like a bit much. At the very least, remove the burrowing part and her being impervious to B-rank and below techniques while maintaining that speed.
     
         
    Last edited by RokuNR; 04-24-2012 at 10:53 PM.

  23. #448
    Senior Member ~The Norwegian~'s Avatar
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    Re: ±±Custom Jutsu Submission±±

    Summoning Animal: Sloths
    Scroll Owner: ~The Norwegian~
    Other Users who have signed contract: N/A
    Summoning Boss if existing: Gandalf
    Other Summoning Animals tied to contract: N/A
    Description and Background: Sloths are animals with thick fur and long, sharp claws. They are very good to climb trees, and if they want they can get very fast while they are climbing or simply walking, due too their claws as they use to gain speed. The claws is so strong that they can be used to dig trough the ground, but mostly they use them to "snap" tree branches so they can more easily gain the leaves they want. The sloths are sleeping many hours a day and have therefore gained the "lazy animal award", toh they do not sleep normal as other animals, they hang from a branch. This is possible for them, cause they're arms are so insanly strong compared to their body weight.

    I first encountered the Sloths when I was walking trough a thick forest in the near parts of Konoha. I was lost and didn't knew where I was, so I climbed a tree. Still, up in the tree I couldn't see a thing, but luckily for me that day there was a Sloth hanging in that tree. At first I was surprised that it talked to me, but it was kind and showed me the way out of the forest. I thanked the sloth, and asked him if he wanted to be my animal for summoning contracts. The sloth accepted this, and we signed a contract. The years passed and the sloth grew enormous, and his children started to grow aswell.


    Kuchiyose no Jutsu: Ganfalf - Summoning Technique: Gandalf
    Type: Attack
    Rank: S
    Range: Mid
    Chakra: 40
    Damage: 80
    Description: The boss of the Sloths, Gandalf, can be summoned into the battlefield three times during a fight. He's enormous, about the size of Gamabunta, and he's carrying a large sword on his back. Gandalf can, as all sloths speak perfect english and comunicate with me easily. Since Gandalf is so huge, and above else a Sloth, his speed is very slow, but that flaw is covered by his long claws wich are as sharp as swords. He has four claws on each hand and foot. Even toh he is so large and slow, Gandalf is extreamly flexible and is able of getting away from slower attacks simply by dodging. Gandalf has learned the ways of Doton, the earth element and is therefore able to perform all earth elements that are known.

    ~ Left for Scorps ~


    ±± All Declined ±± The Sloth contract is held by Xanthe
     
         
    Last edited by Scorps; 04-25-2012 at 08:40 PM.

  24. #449
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by McKnockout View Post
    New:
    Summoning Animal: Caecilian
    Scroll Owner: McKnockout
    Other Users who have signed contract: N/A
    Summoning Boss if existing: N/A
    Other Summoning Animals tied to contract: N/A


    General Description: The caecilians are an order (Gymnophiona) of amphibians that superficially resemble earthworms or snakes. They mostly live hidden in the ground, making them the least familiar order of amphibians. Put simply caecilians are, in general, "legless" amphibians (there are some species with limbs) with species that either live on land and burrow deep into the ground or live aquatically, burrowing deep into the floor of the water. Due to most species lacking limbs, smaller species of caecilians resemble worms while larger species resemble snakes. Their skin covers a set of tough calcite (rubber-like) scales, are covered with moist slime/mucus and are surprisingly found in many colours and patterns from black to yellow/orange to beige-white to striped, depending on the species.

    Like other living amphibians, the skin contains glands that secrete a toxin to deter predators. Their skin secretions have been shown to have hemolytic properties (ruptures blood cells). Their anatomy is highly adapted for a burrowing lifestyle. They have a strong skull, with a pointed snout used to force their way through soil or mud. In water or very loose mud, caecilians instead swim in an eel-like fashion. Some caecilians are egg-layers, some give birth to live young, and some have eggs that hatch inside the mother (they live inside her until they get older).

    Summon General Abilities: Due to their calcite (rubber-like) scales, caecilians are relatively insensitive to lightning jutsus unless a sufficient amount of power/amount of lightning is used (S-rank or above). Their resistance to lightning jutsu is relative to the caecilians rank, for instance: a C-rank summon can withstand up to C-rank lightning, a B-rank summon can withstand up to B-rank lightning, an A-rank summon can withstand up to A-rank lightning, etc (list below). The user is able to call forth a vast variety of caecilians ranging from small earthworm-like caecilians to large snake-like caecilians. By using specific amounts of chakra, the user can summon different types of caecilians with specific properties or abilities. In general, caecilians are specialists in Earth and Water Release.
    • A D-rank summon can withstand up to D-rank lightning.
    • A C-rank summon can withstand up to C-rank lightning.
    • A B-rank summon can withstand up to B-rank lightning.
    • An A-rank summon can withstand up to A-rank lightning.
    • A S-rank summon can withstand up to A-rank lightning.
    • A F-rank summon can withstand up to A-rank lightning.

      Note: All summons are vulnerable to S-rank and above lightning.


    ±± Pending ±± I have no problems with the animal. But the abilities you are saying they have are oped. All A-Rank and above summons are immune to A-Rank and below lightning? Not going to happen. Also, you describe they have a toxin in their skin....what are its effects in terms of our RP?
    Summoning Animal: Caecilian
    Scroll Owner: McKnockout
    Other Users who have signed contract: N/A
    Summoning Boss if existing: N/A
    Other Summoning Animals tied to contract: N/A


    General Description: The caecilians are an order (Gymnophiona) of amphibians that superficially resemble earthworms or snakes. They mostly live hidden in the ground, making them the least familiar order of amphibians. Put simply caecilians are, in general, "legless" amphibians (there are some species with limbs) with species that either live on land and burrow deep into the ground or live aquatically, burrowing deep into the floor of the water. Due to most species lacking limbs, smaller species of caecilians resemble worms while larger species resemble snakes. Their skin covers a set of tough calcite (rubber-like) scales, are covered with moist slime/mucus and are surprisingly found in many colours and patterns from black to yellow/orange to beige-white to striped, depending on the species.

    Like other living amphibians, the skin contains glands that secrete a toxin to deter predators. Their skin secretions have been shown to have hemolytic properties (ruptures blood cells). Their anatomy is highly adapted for a burrowing lifestyle. They have a strong skull, with a pointed snout used to force their way through soil or mud. In water or very loose mud, caecilians instead swim in an eel-like fashion. Some caecilians are egg-layers, some give birth to live young, and some have eggs that hatch inside the mother (they live inside her until they get older).

    Summon General Abilities: Due to their calcite (rubber-like) scales, caecilians are known to be relatively insensitive to lightning jutsus unless a sufficient amount of power/amount of lightning is used (further details regarding resistance to lightning in submission of individual summons). Another interesting ability that is possessed by the caecilians, is its secretion and use of toxins; these toxins if injected into the opponent (through an open wound for example) causes an unbearable burning sensation within the opponent's veins (they feel like their blood is on fire). As mentioned earlier, caecilians are also capable of secreting slime/mucus which some caecilians have the ability to add additional effects. The user is able to call forth a vast variety of caecilians ranging from small earthworm-like caecilians to large snake-like caecilians. By using specific amounts of chakra, the user can summon different types of caecilians with specific properties or abilities. In general, caecilians are specialists in Earth and Water Release.

    ~ Left for Scorps ~

    ±± Approved ±±


    New:
    (Futon: Migoto Inmetsu) - Wind Release: Beautiful Destruction
    Rank: Forbidden
    Type: Supplementary/Attack
    Range: Short-Long
    Chakra Cost: 50 (+15 per turn)
    Damage Points: 90 (+15 if ignited by fire)
    Description: The user concentrates his Fuuton chakra into the air surrounding his opponent which allows him to manipulate the air around his opponent. By using their mastery of chakra control and Fuuton Release, the user is able to create dozens of highly pressurized air bubbles (about the size of tennis balls) that glisten in the light and have a prismatic rainbow effect on any light that passes through each bubble (this is just for cosmetic effects and allows the opponent to recognize the jutsu). Each bubble will detonate on contact with the target or at the user's will. That is, each of these bubbles contain a humongous amount of pressurized air within them and when the film of chakra enclosing them is disrupted, the pressurized air is violently released outwards in a large explosion (to fill the void created by the pressure gradient i.e. the pressurized air inside the bubbles rush outwards into the atmosphere to balance out the difference in air pressure). The pressure/force resulting from each detonated bubble is enough to blow a significant hole out of a large building. However this jutsu requires a very large amount of chakra to be used which has unwanted effects on the user.
    *Note: Can only be used once per battle.
    *Note: User takes 25 damage due to chakra and mental strain.
    *Note: The user's speed is reduced in half for 2 turns after activation.
    *Note: No technique above S-Rank for 3 turns after usage.
    *Note: No S rank or above wind techniques the same and next turn.
    *Can only be taught by McKnockout


    ~ I like the idea, but its OP as it is now. ~

    (Nintaijutsu/Heikijutsu: Hayai Wake Ginou) – Nintaijutsu/Weapons Play: Quick Draw Skill
    Rank: B
    Type: Attack/Defense
    Range: Short
    Chakra cost: 20
    Damage points: 40
    Description: A useful technique for shinobis especially those who only carry kunais or tantos. The "Hayai Wake Ginou" is the act of swiftly drawing a small/short bladed weapon (such as a kunai, tanto, etc.) to deal a quick strike/slash to the target. This technique is particularly useful in countering foes with large/longer swords in which the user takes advantage of the small, light and as a result, easily-manipulated weapon to execute a particularly fast strike to the opponent (usually their hands to disarm them). The speed of this strike is slightly faster than a strike from a sword for example, and is close to the speed of Rock Lee moving without weights (but only for a very short moment, an instant almost). The exact strength of the wrist, precision of movements, needed accuracy and hand eye coordination are all essential components of this technique. And by using these components in conjunction with the speed generated and chakra flow, the user is capable of dealing strikes/slashes that can easily disarm the opponent, dealing decent (yet not fatal) damage. This skill focuses on dealing a quick and precise blow to a specific area on the opponent's body in attempt to quickly disarm/hurt him. That is, this technique sacrifices damage for a much more concentrated attack akin to when you compare a senbon to a kunai.
    *Note: Only deals one blow/stirke per usage.
    *Note: Must be of Kage rank to use.
    *Note: Must be a taijutsu/kenjutsu specialist.
    *Note: Must have mastered ninjutsu.
    *Can only be taught by McKnockout.


    ~ This really isn't a jutsu at all. ~
     
         
    Last edited by Scorps; 04-25-2012 at 08:42 PM.

  25. #450
    Yanto's Avatar
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    how are you today? :D
     

    Re: ±±Custom Jutsu Submission±±

    (lightning release:cutting ring)raiton:kattingu ringu
    type: Attack/offensive
    rank: A
    range: mid/long

    chakra: 30(+3 per ring)
    damage: 60(+6 per ring )
    description: the user gathers raiton chakra into his feet and then he jumps up into mid air while rotating his body into clockwise, as when he reach mid air, He release a sharp and high speeded power full lightning from his foot(because his body is rotating the released lightning goes around and around the user ,slicing everything around the user)
    ф→4 times per battle
    ф→can only taught and traded by me( yanto )
    ф→usually it makes 5 rings
    ф→u can decrease or increase the number of rings by mentioning while u perform it but max is 8 and min is 2
    ф→ one handseal = 2 rings/rounds (when u compare the time)

    ~ Declined ~
     
         
    Last edited by Emperor; 04-25-2012 at 04:37 AM.

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