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  1. #1426
    Ushiro's Avatar
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    Sekai ni Itami o
     

    Re: ±±Custom Jutsu Submission±±

    (Suiton: Ekitai no Eikyō) - Water Release: Liquid Impact
    Type: Attack
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: An very dense sphere of water is created in front of the user's hand or foot that is 3 meters in diameter. The sphere levitates near the user and is controlled using leg or arm motions that the sphere follows. It can be swung around to strike at enemies with enough force to shatter bones. It may also be shot at a distant target with a thrusting motion and on impact, the orb will lose its structure and release a torrent of water throughout the area.
    -Usable 4 times per battle

    ______________
    ±± Approved ±±


    (Kuchiyose: Kishi) - Summoning: Kishi
    Type: Summoning
    Rank: S
    Range: Short-Mid
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user wipes blood on his summoning tattoo to summon Kishi, a silver colored locust with black limbs that is 15 meters tall. Kishi has the ability to fuse with the summoner and transform into a larger version of the summoner that can perform his jutsu regularly but with greater scale because of his size and the extra chakra provided by Kishi. The summoner's jutsu are not strengthened when in this form.
    -Can be summoned once per battle
    -Can stay for 4 turns
    -Must have signed the locusts contract

    Link to contract

    ______________
    ±± Declined ±±
    No hybrid things. Basically, no fusions.
     
         
    Last edited by Scorps; 08-30-2012 at 04:44 PM.

  2. #1427
    Darui..'s Avatar
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    305 to Kumo #Darui4Sage
     

    Re: ±±Custom Jutsu Submission±±

    (Kikaichu Chacha no Jutsu) - Destruction Bug Disruption Technique
    Type: Supplementary/Defense
    Rank: E-Forbidden
    Range: Short-Long
    Chakra: 40
    Damage: N/A
    Description: Within the Aburame clan, the elders, for many years have thought of ways in order to protects oneself from opponent's foreign chakra or Genjutsu. Over many years of practice and failed attempts, they've come up with a soluton. They counteract illusions by commanding their already latched on bugs, to suck the foreign chakra from within one's body dry. They do this by the same measures of how they feed on the user, sucking their chakra, but there are certain Bugs bred for for distinguishing foreign chakra and eliminating it. The bugs detect the entry of foreign chakra and eliminate it within 2 steps. Step one being closing off all entry spots of foreign chakra, not allowing any further entry into their user's body, by continuously sucking whatever chakra may be trying to enter. Step 2 being sucking the already present foreign chakra form their user's body, delatching themselves and leaving the immediate area. The user can also command/have them act on their own accord if the bugs/user detect an ally under the influence of foreign chakra. The user can have a pre-bugged ally, as foreign chakra enters their system, the bugs relay the information back to the user and bugs, thus allowing them to act accordingly. Although this may seem like it can be completed over and over, there are a certain amount of bugs a user can breed in a extended time, so this technique, although automatic (Bugs don't go on user's command, but rather act like white blood cells and protect the user from one's own will) it is limited:

    Usable 3 times per battle unless Forbidden Rank
    Forbidden:1 use per battle
    Note: No Bugs next turn(Applies to S-Forbidden Rank uses)
    Note: Must be Sannin or above due to mastery over bugs
    Note: Bugs act on own will, automatically activating this jutsu on detection of foreign chakra

    ______________
    ±± Declined ±±
    Don't resubmit.

    (Kikaichu Tekishutsu no Jutsu) - Destruction Bug Extraction Technique
    Type: Supplementary/Defense
    Rank: A
    Range: Short-Mid
    Chakra: 30
    Damage: 60
    Description: Seemingly an offspring of Destruction Bug Disruption Technique, this technique was created only for a select few members of the Aburame clan who possess the infamous Nano Bugs. This technque was created by the very first Nano Bug user in order to protect oneself from the harm and side effects of toxins including, posion, fungus, etc. This works as the Nano Bugs detatch themselves and travel a certain distance and release poisonous toxins themselves that is also alloted with the user's chakra, neutralizing any poison within it's range. Also if the user is somehow infected by toxins, these Nano Bugs act automatically, extracting the toxin from the user's body, therefore relieving them from harm. The Nano Bugs aren't affected by the poison as the toxin within themselves stalemate the foreign poison.
    Note: Extracts all posion within the vicinity
    Note: Must be Sannin Rank or higher due to Bug Mastery
    Note: Usable 3 times per battle
    Note: Must have Nano Bugs
    Note: No Nano Bug Techniques next turn

    ______________
    ±± Declined ±±
    Makes no sense tbh. Releasing toxins counters toxins? Mid-ranged nano bugs?

    (Kikaichu Haisetsu no Jutsu) - Destruction Bug Excretion Technique
    Type: Attack
    Rank: S
    Range: Short
    Chakra: 40
    Damage: 80
    Description: This jutsu is one of the secret techniques of the Aburame clan, able to be performed only by Nano Bug users. This justu works around the capabilities of posion that is honed by the user's Nano Bugs. The user will command the Nano Bugs within the user's body to release their poison into the user's body on a handseal (Tiger) (The user is immune to this posion due to being infested by the bugs themself and developing immunization through usage of Nano bugs), then the user will excrete the poison from any opening in their body (Mouth, Eyes, Ears, Spores, Cuts, Wounds, etc.) allowing it to freely flow throughout the air or the user can aim this poison. The user can freely see and maneuvor through this poison due to immunization, but the effected opponent, if not cured within the next turn, can undergo several side effects(which the user has to explain and choose 2), ultimately leading up to death if not cured within 3 turns.
    Side effects(Maximum Selection of 2):
    Effect 1: The poison enters the opponents body and numbs thier entire body within 1turn
    Effect 2:The poison enters the opponent's body and obscures their eyesight, causing blindness within 2 turns.
    Effect 3: The poison enters the opponent's body and causes vomiting.
    Effect 4: The poison enters the opponent's body and causes them to lose control of 2 limbs. (Selected by user)
    Effect 5: The poison enters the opponent's body, creating a reaction with the user's lung's, throat, and other breathing related organs, causing them to close up slowly, creating heavy breathing in the first turn and leading to suffocation within the third turn.
    Effect 6: The poison enters the opponent's body and causes halleucinations (Described by user)
    Effect 7: The poison enters the opponent's body and disrupts chakra flow, stopping low ranks techniques (E-C) and disrupting/deforming higher ranked techniques (B-S)

    Note: Can only be used Once per battle
    Note: No Nano Bug Techniques for 3 turns
    Note: User uses only A-Rank and below techniques for 3 turns
    Note: Must be Sannin Rank or above
    Note: Must have Nano Bugs

    ______________
    ±± Declined ±±
    Nano bugs aren't poisonous as far as I know. And even so, poison techs require medical training. Don't resubmit.
     
         
    Last edited by Scorps; 08-30-2012 at 04:47 PM.

  3. #1428
    Xylon's Avatar
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    saraisthebest! #henrikisevil
    #minaisawesome
     

    Re: ±±Custom Jutsu Submission±±

    Blaze Luminous (Bureizuruminasu)
    Rank: S
    Type: Defense/Offensive
    Range: Short-Mid
    Chakra cost:
    Damage Points: N/a
    Description: The technique is a principle guided defensive and counter-offensive method. Using the users multiple swords, he levitates them forwards and makes them spin. By applying chakra the user creates a energy shield to defend against incoming threats. Aside from the durability of the shield itself the rotation redirects the attacks towards the sides. By adding lightning chakra, user could create an electric storm infront that extends till mid-range. The storm is capable of completely repelling metallic objects and paralyzing human targets.
    Note: Can defend against up to S rank techniques thrice per battle.
    -The swords are heated by the rotations and thus cannot be held the following turn.

    ______________
    ±± Declined ±±
    Chakra cost? If it creates that storm it does damage right? How many swords do you need?

    (the ordinary chakra shield blocks A ranks with ease i thought i improved upon it, feel free to edit this to what that fits)

    Sealing Technique: Formulae Battle Method (Fuinjutsu:Teishiki Kaisen shikuchi)
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra cost: 30(per formulae)
    Damage Points: N/a
    Description: The technique allows the user to write formulae around existing seals to slightly alter them to the users benefit. Formulae:
    Add/remove a function: By placing the formulae around the seal, the user could add or remove a function(I.e. activate upon contact with a lightning release technique, make transcription seals)
    Encryption: The formula combines and or locks seal(s) within the formulae while retaining their functionality(optionally) to make it easier to manage them or harder to decode them.
    Ghost: For techniques that relay information to the user or activate upon certain events, the formulae written makes the target appear as someone or something else(according to the seal) or entirely disappear the user.
    Link Block/Reroute: The formula works on techniques that creates a link/contract between people. Using the formulae the user could block/sever the links or reroute it to another person somehow linked to the seal/contract. However the user cannot change/reciprocals the roles between the user and opponents.(I.e. Using the seal the opponent sucks chakra from the user. The formula cannot make it so the user sucks chakra from the opponent which falls in the category of rewriting seals).
    Note: Requires physical contact with the seal being altered.
    -Works on specific sealing techniques that are in formulae or kanji, Cannot be applied of barriers and forbidden. Cannot alter seals tattooed on the ninja.
    -Cannot be used on S rank sealing techniques used by the opponents. But still could be applied on the users own S ranks.

    ______________
    ±± Declined ±±
    The blue segments need more explanation and examples. Add that it can only edit a seal once (to add, remove or edit something) and can't be done multiple times for multiple effects on the same seal. Also, in battle, it can only be used 4 times. If you decide to combine seals that you'll use prepared, you need to post this tech.

    Flying Thunder God: Explosion (Hiraishin: Bakuha)
    Rank: A
    Type: Offensive
    Range: Short-Long
    Chakra cost: 30
    Damage Points: 2 Tags= B-rank, 4 Tags= A-Rank, 8 Tags= S-Rank.
    Description: The technique transports explosive tags to a FTG seal. These explosive tags are altered by Minato to take advantage of his FTG technique. Minato rewrites the sealing in the explosive tags to ad the FTG seal formula into the explosive formula enabling him to teleport the explosive tags into an FTG seal. Minato can set the explosive tags to explode on arrival or when enemy chakra is nearby. The explosion is related to the amount of tags used and nothing else.
    Note:Usable 4 times in a battle
    Note:Can't be applied when the FTG seal is placed directly into someone

    ______________
    ±± Approved ±±
     
         
    Last edited by Scorps; 08-30-2012 at 04:55 PM.

  4. #1429
    blaise12's Avatar
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    I will take what is mine By
    fire and Blood I will take it!
     

    Re: ±±Custom Jutsu Submission±±

    (nagai tsume)Long Claw
    Type:Weapon
    Rank:A-Rank
    Range-Short
    Description:
    The sword is unbelievably light and is made of valyrian steel able to cut through some of the most dense and tough surfaces.It is a reletively dark grey colour with swirls similar to that of a katana but the sword is more thin and longer than a katana and due to it being a medium-ish long sword needs to be carried on kanames back when he is not using itOn the handle is also a image of a wolfs head carved into the white stone like material.
    ~only useable by blaise12 or those who he gives permission to.
    Abilities:
    (Suiton Tansen)Water Edge
    Typeffensive
    Rank:B rank
    Range:Short
    Chakra:20
    Damage:40
    Description:The sword allows the user to circulate suiton chakra through the blade from which the user will make water visible similar to chidori but a long and straight percise sharp edge with which the user can cut through steel objects and produce water slashes.
    ~only useable by blaise12 or those who he gives permission to.

    --------------------------------------------------------------------------------

    ______________
    ±± Declined ±±
    Not only isn't this in proper format as it also mimics tons of swords already created.
     
         
    Last edited by Scorps; 08-30-2012 at 04:57 PM.

  5. #1430
    Frozenstein's Avatar
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    You can't stalk my profile, it
    stalks YOU! o.o
     

    Re: ±±Custom Jutsu Submission±±

    (Fuuton: Hishou Tsume)- Wind Style: Flying Claws
    Type: Attack
    Rank: A-Rank
    Range: Short-Mid
    Chakra: 30
    Damage: 60
    Description: The user first gathers wind chakra in his hands and directs it into his fingers. Then he swings his arm(s) in a direction, usually with a crescent shaped motion and release his chakra from his fingers. This chakra then turns into a blade of wind and cuts the target. The user could create 5-10 blades at the same time, what can extend up to mid range in a crescent shape. These blades are strong enough to cut through solid objects if used in short range, but only do deep cuts in mid range.
    - can only be used 5 times per battle
    - can only be taught by Frozenstein

    ______________
    ±± Declined ±±
    Similar to cannon techniques.
     
         
    Last edited by Scorps; 08-30-2012 at 04:58 PM.

  6. #1431
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    Re: ±±Custom Jutsu Submission±±

    (Katon: Kasai Rei) - Fire Style: Fire Ray
    Type: Offensive
    Rank: A
    Range: Short-Long
    Chakra: 40
    Damage: 80
    Description: The user places his palms against eachother and gathers fire chakra within them, then the user moves his palms away from eachother and as he does so a fireball is materialized inbetween them, which grows until it has reached a diameter of about 1 meter. After the fireball has reached it's full size countless tentacle-like "rays" of fire sprout from it, attacking the target in a wide controllable trajectory.
    - Can only be used 4 times per battle
    - Is able to attack multiple opponents at once due the the number of "rays"
    - Can only be taught by Tybone


    ______________
    ±± Declined ±±
    Wrong chakra info

    (Hakke Doragon no Handan) - Eight Trigrams Dragon's Judgement
    Type: Offensive
    Rank: Forbidden
    Range: Short-Long
    Chakra: 50
    Damage: 90(+60 to user if they're within mid range of the target)
    Description: The user raises one of their hands and exerts a massive amount of chakra from all 361 tenketsu upward, manipulating the chakra to form a rising chakra-based dragon. The user then pulls their hand down, sending the dragon downward in a spinning motion to crash into the target with accurate precision, smashing the target into the ground crushing their every bone. After completely enveloping the target and reaching the climax of it's spinning motion the dragon explodes into a massive wide-spread rotation with a diameter which covers anything within mid-range distance of the target and leaves a huge crater. If the user is caught up in it himself the force will render him unconcious aswell. The strain caused by exerting the massive amount of chakra will render the user unable to make use of either his Byakugan or Jyuuken for a while.
    -Can only be used once
    -User must have mastered Jyuuken
    -If the user is within mid-range of the opponent the rotation would hit him aswell
    -After using this jutsu the user is unable to use their Byakugan and any Jyuuken techniques for 3 turns
    -Can only be used by Tybone

    ______________
    ±± Declined ±±
    This is not a Gentle Fist technique...

    (Futon: Kazekamaririisu) - Wind Release: Wind Sickle Release
    Rank: D - B
    Type: Offensive, Defensive
    Range: Short
    Chakra cost: 20
    Damage points: 10 - 40
    Description: While "Wind Release: Wind Sickle Armor" is active and by performing the Bird handseal the user manipulates the wind in which their clad to explode in an outward direction all around them, pushing away any small objects within a short-range distance of the user aswell as causing damage to any enemy within short-range in the form of a cutting gust of wind of which the power is equal to the remaining strength of the original armor.
    -Can only be performed while "Wind Release: Wind Sickle Armor" is active, naturally the Armor is dispersed after using this technique.
    -The power of this technique is equal to the remaining strength of "Wind Release: Wind Sickle Armor" so if the armor, which originally is B-Rank is damaged and goes down to a mere D-Rank, this technique only has the strength of a D-Rank technique.
    -Can only be taught by Tybone.

    ______________
    ±± Declined ±±
    Similar techniques exist.
     
         
    Last edited by Scorps; 08-30-2012 at 05:00 PM.

  7. #1432
    Yugure's Avatar
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    Re: ±±Custom Jutsu Submission±±

    ( Kuchiyose no Jutsu: Ventus no Kaze)| Summoning Jutsu: Ventus of the Wind
    Type: Summoning
    Rank: A
    Range: Short
    Chakra: 30
    Damage: N/A
    Description:
    Ventus is one of the five Sparrow that is capable of using a element, in Ventus’ case, wind. Ventus is capable of using Wind techniques up to A-Rank, and one S-Rank jutsu per battle. Ventus is the same size as Sasuke's hawk, and is thus able to carry the user on his back, and transport him twice as fast then when the user should run. So, instead of 10 posts to reach one's destination, it takes him only 5 posts.
    Note:Can be summoned once per battle
    Note: Stays in battle for a maximum of three turns
    Note: The user must have learned the technique, will Ventus be able to use it.
    Note: Ventus’ attacks count as one move

    ______________
    ±± Approved ±±


    (Kuchiyose no Jutsu: Kasai Senpū Peruro)| Summoning Jutsu: Fire Whirl Peruro
    Type: Smmoning
    Rank: A
    Range: Short
    Chakra: 30
    Damage: N/A
    Description:
    Peruro is one of the five Sparrow that is capable of using one element, in Peruro’ case, Fire. Once Peruro is summoned, he can shot ignited feathers to the opponent, which are equivalent to an A-Rank Fire technique. He will flap with his wings to loose his feathers, and at the moment they loose contact with him, they will ignite and head for the opponent at the speed of a normal thrown kunai.
    Note: Peruro can be summoned once per battle
    Note: can stay on the field for four turns
    Note: 'Fire Feathers' can be used once per turn
    Note: 'Fire Feathers' count as one move

    ______________
    ±± Declined ±±
    Everything he uses counts as a move and you need to rank these feathers.

    Summoning Approval [X]

    (Fuuton: Kaze no būmeran) |Wind Release: Wind Boomerang
    Type: Attack
    Rank: B
    Range: Short-Long
    Chakra: 20
    Damage: 40
    Description: After preforming the 'Bird' handseal, the user will remove his hands from each other while focusing his chakra between them, merging it with the air, creating a sickle shaped boomerang. The boomerang itself is hard too see in certain conditions, because it totally consists out of air and chakra. The user will throw it towards the opponent, and if it doesn't hit anything in it's way, it will return towards the point where it was thrown in a mirrored move. (If thrown 30 meters with a bow to the right, then it returns with a bow to the left)

    ______________
    ±± Declined ±±
    You do know that you then need to defend from it once it returns right?
     
         
    Last edited by Scorps; 08-30-2012 at 05:08 PM.

  8. #1433
    Obíto's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Ryóku View Post
    Doton: Jari doroppu | Earth release: Gravel Drop
    Type: Supplementary
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage: 80
    Descripton: This allows the user to summon a massive amount 5 millimeter sized earth gravel from the sky crashing it into the opponent. The gravel must be summoned at least 5 meters above the opponent to have any real effect as gravel is composed of many small but sharp rocks.

    Can be used 4x per battle.
    Can only be taught by Ryoku

    ______________
    ±± Declined ±±
    Summon from where? Restrictions? 5 meters?

    Serpents Wrath | Hebi no Ikari
    Type: Supplementary
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage: 60
    Description: This technique allows the use to manipulate their limbs of choosing to flex in various motions and have the elasticity as of a serpents body. This allows for constricting opponents movements at close range and provides surprising offensive counters for the user.

    Can only be used 3x per battle
    Must have signed the snake contract.
    Can only be taught by Ryoku

    ______________
    ±± Declined ±±
    How can this work? There is already a canon technique to make your body more flexible you know?
    Summon from where? Another dimension of course, just like water storm upheaval, the sticky mud drop, etc and I already said 5 meters in the description .______.

    Doton: Jari doroppu | Earth release: Gravel Drop
    Type: Supplementary
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage: 60
    Descripton: This allows the user to summon through a "portal" of sorts in the sky (similar to Dropping Lid and Sticky Mud Drop) a massive amount of 5 millimeter sized earth gravel from the sky crashing it into the opponent. The gravel must be summoned at least 15 meters above the opponent to have any real effect as gravel is composed of many small but sharp rocks.

    Can be used 3x per battle.
    No more S rank or above Earth the same turn and the next
    Can only be taught by Ryoku

    ______________
    ±± Approved ±±


    I'll just completely make it into a new custom

    Serpents Wrath | Hebi no Ikari
    Type: Supplementary
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage: 60
    Description: Snakes have the ability to move limbs in the serpentine motion to swim underwater and cover great distances. With showing manda going underground inside earth it should be possible for the user that has signed the snake contract to mimic those attributes. This technique allows the use to manipulate their limbs of choosing to flex in various motions and have the elasticity as of a serpents body. This allows for taking some of the brute force of water techniques without severely snapping bones and being able to swim through it rapidly. It also allows the user to dig and move through earth in the same fashion

    Lasts 2 turns.
    Can only be used 3x per battle
    Must have signed the snake contract.
    Can only take the force of A ranked level Water or Earth attacks.
    Cannot be used against water that is slicing.
    Cannot use Ninjutsu A ranked or above for one turn

    Can only be taught by Ryoku

    ______________
    ±± Declined ±±
    Don't resubmit.
     
         
    Last edited by Scorps; 08-30-2012 at 05:14 PM.

  9. #1434
    Azazel's Avatar
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    Change is here.
     



    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Hazama View Post
    Hojojutsu /Nawajutsu approval


    Hojōjutsu - Taitorōpusaikuron (Hidden Rope Art - Tight-Rope Cyclone)
    Type: Attack/Defense
    Rank: A
    Range: Short
    Chakra: 30
    Damage: 60 (+5 Elemental Chakra)
    Description: The user extends 10 feet of hidden rope out from both of their sleeves and charges it with chakra (pure or elemental) while spinning extremely quickly, creating a large cyclone. Each rope that extends out of the user's arm has a knot on the end of it with which the user charges pure or an elemental chakra into it. The ropes come out of the tornado and can attack multiple enemies without warning like a whip. These are two separate ropes, their speed gives off the impression as if their are more.
    *Grandmaster - Can insert any chakra they choose to obtain the desired result within the constraints of the element.
    *Stone - Becomes an A Ranked Earth Cyclone
    *Wave - Becomes an A Ranked Water Cyclone
    *Thunder - Becomes an A Ranked Lightning Cyclone
    *Flame - Becomes an A Ranked Fire Cylone
    *Erosion - Becomes an A Ranked Wind Cyclone
    Note: Grandmaster can only be used 3 times per battle.
    Note: Grandmaster must wait 2 turns to use A Ranked and above Hojōjutsu.

    ______________
    ~ Declined ~
    I do not wish to approve anything which can be any of the five elements.
    Hojōjutsu - Taitorōpusaikuron (Hidden Rope Art - Tight-Rope Cyclone)
    Type: Attack/Defense
    Rank: A
    Range: Short
    Chakra: 30
    Damage: 60 (+5 Elemental Chakra)
    Description: The user extends 5 meters of hidden rope out from both of their sleeves and charges it with chakra (pure or elemental) while spinning extremely quickly, creating a large cyclone. Each rope that extends out of the user's arm has a knot on the end of it with which the user charges pure or an elemental chakra into it. The ropes come out of the tornado and can attack multiple enemies without warning like a whip. These are two separate ropes, their speed gives off the impression as if their are more.
    *Grandmasters can charge any elemental technique they know.
    *Masters can only charge the element aligned with their village.
    *Iwa/Earth, Kiri/Water, Kumo/Lightning, Konoha/Fire, Suna/Wind
    Note: Can only be used 3 times per battle.
    Note: Must wait 2 turns to use A Ranked and above Hojōjutsu.

    ______________
    ±± Declined ±±
    Bolded restriction makes no sense in the context. Rest seems fine.

    See Hojojutsu /Nawajutsu approval


    New

    Doton/Yōton: (Earth/Lava Combination: Erupting Volcano)
    Type: Supplementary/Attack
    Rank: Forbidden
    Range: Long
    Chakra: 50
    Damage: 90
    Description: The user combines Earth Style: Open Earth Rising Excavation and Lava Release: Lava Geyser, creating and causing a Volcano to erupt with lava on the battlefield. This is done in a fashion that as the earth raises, Lava raises with a voilent tremor. The earth becoming narrower as it reaches a height of 30 meters. The Lava will spread throughout the battlefield covering the terrain with Lava that spreads extremely quickly. To do this, the user must perform 4 hanseals and slam their hands onto the ground.
    Note: No Lava or Earth Techniques above A Rank for 3 turns.
    Note: Takes 3 turns for the Lava to cool down, upon which the terrain will be considered Rocky.
    Note: Due to the size and nature of this technique, it can only be performed once per battle.
    Note: During Cool down, a light steam will fill the battlefield, as it comes from the lava, it will have the user's chakra inside of it, though the user cannot manipulate the steam, it is used as a smokescreen
    Note: After the eruption, the volcano will lie dormant.
    Note: After the eruption, the sky will darken and be covered with Ash.
    Note: The user takes 50 damage from the strain needed to perform this technique.

    ______________
    ±± Declined ±±
    Similar to existing technique.

    Ototon: Yamero!!! [Sound Release: Stop It!!!]
    Type: Supplementary/Attack
    Rank: Forbidden
    Range: Long
    Chakra: 50
    Damage: 90
    Description: The user performs 4 handseals while charging an immense amount of chakra into their throat and screams the words "Stop It" as loud as they can, causing it to be heard throughout the entire battlefield. The scream produced from the user is at a resonate frequency that is strong enough to destroy earth and crystaline based objects with ease (Not bones). When heard by an opponent, it causes them to faint and lose consciousness from bursting their eardrums followed by bleeding from the ears. If an opponent somehow regains consciousness however, as a result of the constant immense pain from their eardrums, they will be immune to genjutsu.
    Note: Can only be used once per turn.
    Note: Opponent regains consciousness after one turn.
    Note: User will be unable to use techniques from their mouth for 2 turns.
    Note: No Sound Release techniques for 5 turns.
    Note: User takes 50 damage from stretching the throat past its limits.

    ______________
    ±± Declined ±±
    Don't resubmit. OPed.
     
         
    Last edited by Scorps; 08-30-2012 at 05:16 PM.

  10. #1435
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Kerrah View Post
    (Mokuton: Hiru Zamen) Wood Release: Leeching Seeds
    Type: Attack
    Rank: S-rank
    Range: Short - Mid
    Chakra: 40
    Damage: 80
    Description: By using an already pre-existing source of Wood, the user will send his chakra through it and cause several branches to sprout, all containing several seeds. Upon contact of a human body, the seeds will attach, and will stick to his body. Once done, the seeds will disturb the opponents chakra, by sending their minerals through the victim. This will have great effects on the opponent, but this is not a quick process, it last 3 turns. At the moment of impact, the seeds have not started to send their minerals, and thus can be gotten rid of then. However, if the opponent does not do that, he will face dire consequences, The seeds will eat up his body. At first, the symptoms will be not so fast reflexes, slow movement and a little bit of blurred vision, this will be the first turn of the minerals being active in the victims body. In the next turn, the victim will begin to cough up blood, he will barely be able to move his body due to the minerals, and his vision is extremely blurred, not allowing him to have a clear vision at all. Also, at this point he will begin to lose his senses. And on the third turn, the symptoms only worsen, not allowing him to move at all, the slightest touch will cause him to cry in pain, and his senses would be near to non-functional

    Note: Can only be used once.
    Note: The user cannot use this on Wood grown in the same turn, it has to be from a turn before.
    Note: Due to heavy chakra consumption, the user cannot use any S-rank techniques for the following turn.

    ~ the seeds will eat up his body, literally or are you being unnecessarily dramatic ? ~
    (Mokuton: Hiru Zamen) Wood Release: Leeching Seeds
    Type: Attack
    Rank: S-rank
    Range: Short - Mid
    Chakra: 40
    Damage: 80
    Description: By using an already pre-existing source of Wood, the user will send his chakra through it and cause several branches to sprout, all containing several seeds. Upon contact of a human body, the seeds will attach, and will stick to his body. Once done, the seeds will disturb the opponents chakra, by sending their minerals through the victim. This will have great effects on the opponent, but this is not a quick process, it last 3 turns. At the moment of impact, the seeds have not started to send their minerals, and thus can be gotten rid of then. However, if the opponent does not do that, he will face dire consequences. At first, the symptoms will be not so fast reflexes, slow movement and a little bit of blurred vision, this will be the first turn of the minerals being active in the victims body. In the next turn, the victim will begin to cough up blood, he will barely be able to move his body due to the minerals, and his vision is extremely blurred, not allowing him to have a clear vision at all. Also, at this point he will begin to lose his senses. And on the third turn, the symptoms only worsen, not allowing him to move at all, the slightest touch will cause him to cry in pain, and his senses would be ner to non-functional

    Note: Can only be used once.
    Note: The user cannot use this on Wood grown in the same turn, it has to be from a turn before.
    Note: Due to heavy chakra consumption, the user cannot use any S-rank techniques for the following turn.

    ______________
    ±± Declined ±±
    The mineral do all this? How? Which minerals? Why? I mean, if you want to get that specific you need to make it fully so.

    (Mokuton: Hando Orikaeshi) Wood Release: Hand Cuffs
    Type: Attack
    Rank: B
    Range: Short-Mid
    Chakra: 20
    Damage: 40
    Description: The user will perform the snake hand sign, and two pillars of Wood will grow out of the sides of the opponent, with hand cuffs at the top of them. Both of the pillars will then move towards the opponents hand, bring them towards his back and cuff them together. The hand cuffs will then start to drain the opponents chakra, as well as keeping his hands locked, not allowing him to perform any hand signs.

    Note: Can only be used three times per battle.

    ______________
    ±± Approved ±±
    I like this one.
     
         
    Last edited by Scorps; 08-30-2012 at 05:25 PM.

  11. #1436
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by black uchiha View Post

    Resubmits


    (Bītorumōdo) Beetle Mode
    Rank: S
    Type: Supplementary
    Range: N/A
    Chakra cost: 40
    Damage points: 80 (to the user upon deactivation)
    Description:Beetle Mode(BM) is achieved by the balanced combination of a ninja's chakra with the natural energy . The user, like most modes, has to stand still in a motionless state and gathers up chakra. The user will draw in the natural energy and mix it with his chakra. This takes time to achieve (1 turn). When the user has achieved BM he takes on the attributes of the Rhinoceros Beetle, the user’s skin becomes dark and harden throughout his body like an exoskeleton of a beetle, capable of blocking normal weapons and withstanding C-rank and below attacks (Earth, water, and wind only). His eyes become jet black compound eyes (like that of beetles), as such the user is granted the ability to track fast movements (not as well as the Sharingan; 2 tome at best (compound eye link ). The user’s nails will turn black and sharp and his hair will grow into a harden horn on the user’s head. BM gives the user boosted strength to lift several times his own body weight (like the rhinoceros beetles), his speed will be lowered slightly due to the dense skin that dons him but he will be able to react much quicker than a normal ninja due to the compound eye. This mode gives the user a +10 boost to Ninjutsu. After deactivation the user will become motionless and restrained for 1 turn and have to shed his now brittle skin in the next turn (counting as a move). The user will also be drained of chakra and can only use C-rank and below jutsu for a short time (3 turns).
    - Can only use once per battle
    - Only last 4 turns
    - Takes 1 turn to achieve BM
    - Can only withstand 2 C-rank attacks
    - Withstood attacks can only be earth, water, and wind
    - The user can’t move for 1 turn after the BM deactivation
    - The user takes 80 damage upon deactivation
    - The shedding of the skin counts as one of the user’s 3 moves
    - Can only use C-rank and below jutsu for 3 turns after the shedding (due to chakra loss)
    - Can’t use Fire techniques while in BM
    - Must sign the Rhinoceros Beetle contract for 2 months

    ______________
    ~ Declined ~
    The first few sentences are an exact ripoff of SM. One more chance and then it's no resubmit.

    contract link


    (Konchū sutairu: Tekitai-teki baishū) Insect Style: Hostile Takeover
    Rank: Forbidden
    Type: Attack
    Range: All
    Chakra: 50
    Damage: 90 (50 to user)
    Description: The user releases a pheromone of his own inside and around his body to excite the insects to go into an near uncontrollable state. Once in this state the insects forsake their chakra only diet, and devour any solid mass (earth/metal/ice...etc) in seconds. The insects suck up 60% of the users chakra before they burst from within the user and gourd in all directions, injuring the user badly and only leaving him with seventeen insect within to replenish their numbers. The insects release the absorbed chakra to protect them from attacks S-rank and below of any nature.
    - Can only be used once per battle
    - Works on all bugs under the users control
    - Can't use insect jutsu until Insect Cocoon is used twice
    - Lasts for 1 turn then the bugs die off
    - Can only withstand 1 S-rank attacks (due to chakra coating)
    - Chakra coating only last 1 turn or untill hit by S-rank attack and can be stopped by normal weaknesses of bug techniques
    - Only B-rank and below techs for 2 turns, due to fatigue.

    ______________
    ~ Declined ~
    Quote the other techniques where this chakra coating was approved.

    Note: The fact that Shino's bugs ate thru 4-5 metal ships in seconds, in the 2nd shippuden movie Bonds is what makes it plausible.

    The chakra is used to shield the bugs like in othe bug tech that were approved by you and other mods...hence the 60% drain

    (Bītorumōdo) Beetle Mode
    Rank: S
    Type: Supplementary
    Range: N/A
    Chakra cost: 40
    Damage points: 80 (to the user upon deactivation)
    Description:Beetle Mode(BM) is achieved by the user drinking a vial of rhinoceros beetle blood. In doing this the user takes on the traits and abilities of the rhinoceros beetle. This takes time to achieve (1 turn). When the user has achieved BM the user’s skin becomes dark and harden throughout his body like an exoskeleton of a beetle, capable of blocking normal weapons and withstanding C-rank and below attacks (Earth, water, and wind only). His eyes become jet black compound eyes (like that of beetles), as such the user is granted the ability to track fast movements (not as well as the Sharingan; 2 tome at best (compound eye link ). The user’s nails will turn black and sharp and his hair will grow into a harden horn on the user’s head. BM gives the user boosted strength to lift several times his own body weight (like the rhinoceros beetles), his speed will be lowered slightly due to the dense skin that dons him but he will be able to react much quicker than a normal ninja due to the compound eye. This mode gives the user a +10 boost to Ninjutsu. After deactivation the user will become motionless and restrained for 1 turn and have to shed his now brittle skin in the next turn (counting as a move). The user will also be drained of chakra and can only use C-rank and below jutsu for a short time (3 turns).
    - Can only use once per battle
    - Only last 4 turns
    - Takes 1 turn to achieve BM
    - Can only withstand 2 C-rank attacks
    - Withstood attacks can only be earth, water, and wind
    - The user can’t move for 1 turn after the BM deactivation
    - The user takes 80 damage upon deactivation
    - The shedding of the skin counts as one of the user’s 3 moves
    - Can only use C-rank and below jutsu for 3 turns after the shedding (due to chakra loss)
    - Can’t use Fire techniques while in BM
    - Must sign the Rhinoceros Beetle contract for 2 months


    contract link

    ______________
    ±± Already checked ±±


    (Konchū sutairu: Tekitai-teki baishū) Insect Style: Hostile Takeover
    Rank: Forbidden
    Type: Attack
    Range: All
    Chakra: 50
    Damage: 90 (50 to user)
    Description: The user releases a pheromone of his own inside and around his body to excite the insects to go into an near uncontrollable state. Once in this state the insects forsake their chakra only diet, and devour any solid mass (earth/metal/ice...etc) in seconds. The insects suck up 60% of the users chakra before they burst from within the user and gourd in all directions, injuring the user badly and only leaving him with seventeen insect within to replenish their numbers. The insects release the absorbed chakra to protect them from attacks S-rank and below of any nature.
    - Can only be used once per battle
    - Works on all bugs under the users control
    - Can't use insect jutsu until Insect Cocoon is used twice
    - Lasts for 1 turn then the bugs die off
    - Can only withstand 1 S-rank attacks (due to chakra coating)
    - Chakra coating only last 1 turn or untill hit by S-rank attack and can be stopped by normal weaknesses of bug techniques
    - Only B-rank and below techs for 2 turns, due to fatigue.

    ______________
    ±± Already checked ±±


    Tech Links:
    http://www.narutobase.net/forums/sho...on#post4135039
    http://www.narutobase.net/forums/sho...de#post4002425



    New Entry

    Disclaimer: I spoke with Scorps and Cali about this and they gave me the ok to submit it here. And below are links to Real Life (RL) and Naruto events that back my submit

    RL links:
    Insect Acid
    http://en.m.wikipedia.org/wiki/Carminic_acid

    Bombardier beetle
    http://en.m.wikipedia.org/wiki/Bomba...etle#section_3

    Naruto Links:
    Evolved/different class
    http://www.narutobase.net/manga/Naruto/475/8

    Evolve/adapt (3 tail/movie #2)
    http://naruto.wikia.com/wiki/Shino_Aburame


    (Hakai bagu: Nyūburīdo) Destruction Bug: New Breed
    Rank: All (tech based)
    Type: Supplementary
    Range: N/A
    Chakra cost: N/A
    Damage points: N/A
    Description: This breed of kikaichu is of an acid nature. These bugs have the size, shape, and chakra eating ability of the normal Aburame insects; but these also have the ability to excrete acid from glands found throughout their bodies and their mouth. This acid burns the skin of the enemy to the point of second to third-degree burns, but is generally harmless to the user. This breed of insect was created to be particularly strong against earth and earth based techniques; being beetles and having the ability to secrete an acid capable of metabolizing most organic matter and earth based techniques makes them perfect to fight against Mokuton users as well as Earth users. This acid, while fearsome is, like most acids, slow acting on living flesh and as such can be countered with the correct actions, leaving the same effects that would otherwise be produced by heat/fire which will basically be a burn. When the bugs are killed by weapons, or anything that leaves their insides in an liquid state; the bugs leave droplets of acid that affect whatever touches them. However, this strong acid and the ability to produce it leaves the bugs also quite weaker when facing Water or Ice techniques as water reduces the acidity of their secretions, rendering the acid useless.

    - Must be posted at the beginning of the fight and in the bio that wields them
    - The bio that uses these bugs loses the ability to use normal bugs and will produce these bugs permanently
    - Must be a normal Aburame member (can't be used with nano bugs bios)
    - Must have had Aburame bio for 5 months
    - Can only be taught/given by Black Uchiha

    ______________
    ±± Approved ±±
    Well done. Tweaked some things to make it approvable and more reasonable. Also, you need to update your bio and discriminate that your bugs now are "acidic" to touch and post this tech in the bio. Your bio will then only be able to "produce" said bugs.
     
         
    Last edited by Scorps; 08-30-2012 at 05:36 PM.

  12. #1437
    Senior Member Vayne's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Secret Technique: Shadow Change(Naibun Waza: Kage Henkou)
    Type: Supplementary
    Rank: B Rank
    Range: Long
    Chakra: 20(+10 each turn)
    Damage: N/A
    Description: This technique allows the user to change the color of their shadow from the normal black to any color the user wants this will allow the user to make his shadow blend in with the surrounding area and send his shadow toward his opponent undetected.
    -Must be a Nara Clan member
    -Must have mastered NAra CLan techs.
    -Changing from color to color counts toward three jutsu limit.
    -Lasts Three Turns and Usable Thrice but must be separated by a turn interval.

    ______________
    ±± Declined ±±
    Don't resubmit.

    Secret Technique: My World(Naibun Waza: Waga Seken)
    Type: Supplementary
    Rank: F Rank
    Range: Long
    Chakra: 50
    Damage: N/A
    Description: The user will take out a scroll and insert their Nara Chakra into the Scroll, this will cause the field to turn into pitch Black due to it being filled with shadows. This will allow the user to Attack his opponent(s) with ease with his shadow regardless of the Location of their opponent. The user can distinguish between the shadows due to the shadows summoned will have his chakra signature and his opponent's shadow will be in the place where the chakra is different.
    -Usable Once
    -Affects Whole Field
    -Usable Once.
    -No B rank Nara Clan techs for next turn.
    -Lasts four turns.
    -Must have mastered Nara Clan Techs.

    ______________
    ±± Declined ±±
    Makes no sense.

    Secret Technique: Max Submission(Naibun Waza: Max oujou
    Type: Supplementary
    Rank: A Rank
    Range: Mid Range
    Chakra: 30(15 for each turn)
    Damage: N/A
    Description: The user will spread there shadow throughout the field and will capture everything within range even summons this is a greater version of shadow imitation but on a grander scale.
    -Can submit multiple enemies at a time even summons.
    -Must have mastered NAra Clan techs.
    -Usable Thrice

    ______________
    ±± Declined ±±
    Don't resubmit.
     
         
    Last edited by Scorps; 08-30-2012 at 05:38 PM.

  13. #1438
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by McRazor View Post
    Hyouton: Aisu kogen o takameru | Ice Release: Elevating Ice Plateau
    Type: Supplementary, Defensive
    Rank: B-Rank
    Range: Short
    Chakra Cost: 20
    Damage Points: N/A
    Description: After completely mastering and specializing in the Hyouton release, the user is able to quicky create an ice pleateau beneath him. The plateau is created by releasing Hyouton chakra through his legs, into the ground. Before the plateau rises, as it's forming, the user can slightly alter its form, making it shield-like from any direction. The plateau rises very fast, taking the user a few meters above the ground. While creating the plateau, it produces a quite loud hissing sound that can be heard up to long range.
    Note: Only McRazor can teach this

    ______________
    ~ Declined ~
    It's not really a plateau if it only rises a few metres, use some other word
    Hyouton: Aisu fumiishi o jōshō | Ice Release: Elevating Ice Stepping Stone
    Type: Supplementary, Defensive
    Rank: B-Rank
    Range: Short
    Chakra Cost: 20 (-5 per turn)
    Damage Points: N/A
    Description: After completely mastering and specializing in the Hyouton release, the user is able to quicky create an elevating stepping stone beneath him. The stepping stone is created by releasing Hyouton chakra through his legs, into the ground. Before the stepping stone rises, as it's forming, the user can slightly alter its form, making it shield-like from any direction. The stepping stone rises very fast, taking the user up to 50 meters above the ground. While creating the stepping stone, it produces a quite loud hissing sound that can be heard up to long range. While rising, and without altering, it looks similar to the first stepping stone in the picture. The user can, as long as the stone is active, control its movement and use it to move around the field at speeds similar to those at which he can run.
    Note: Only McRazor can teach this
    Note: Stone lasts 5 turns each time and only one can be created at a time


    ______________
    ±± Declined ±±


    Quote Originally Posted by McRazor View Post
    Hyouton: Hangingu shonyuseki| Ice Release: Hanging Speleothems
    Type: Offensive
    Rank: B-Rank
    Range: Short/Mid
    Chakra Cost: 20
    Damage Points: 40 (+ extra damage depending on the force)
    Description: By channeling chakra throughout the battlefield the user can create a plateau above the enemy from which a huge number of speleothems are hanging. They're very sharp and can easily pierce through the opponent, potentially causing immediate death, if the opponent collides with them with force. As they're formed they don't fall down, instead, they stay at the very place they're created. They will have the best effect if created quickly, just a few meters above the enemy. The plateau has a radius of approx. 3 meters and the spikes are just a few centimeres thick, much alike as the picture provided.
    Note: Only McRazor can teach this



    ______________
    ~ Declined ~
    For heaven's sake use a word most RPers will understand so they can properly know what's going on in your technique
    Hyouton: Tsurusu tsurara| Ice Release: Hanging Icicles
    Type: Offensive
    Rank: B-Rank
    Range: Short/Mid
    Chakra Cost: 20
    Damage Points: 40 (+ extra damage depending on the force)
    Description: By channeling chakra throughout the battlefield the user can create a plateau above the enemy from which a huge number of icicles are hanging. They're very sharp and can easily pierce through the opponent, potentially causing immediate death, if the opponent collides with them with force. As they're formed they don't fall down, instead, they stay at the very place they're created. They will have the best effect if created quickly, just a few meters above the enemy. The plateau has a radius of approx. 3 meters and the spikes are just a few centimeres thick, much alike as the picture provided.
    Note: Only McRazor can teach this


    ______________
    ±± Approved ±±
    But for some weird reason i'm not seeing this as terribly useful.
     
         
    Last edited by Scorps; 09-15-2012 at 07:11 PM.

  14. #1439
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by dm1202 View Post
    resubmitting

    (kuchiyose no jutsu: kyofu)-summoning jutsu: kyofu
    Type: Summoning/Attack
    Rank: S
    Range:mid-long
    Chakra:40
    Damage:80
    Description:the user bites their thumb to draw blood weave the summoning jutsu hand signs and place their hands on the ground. When done a full grown Akamaru size toucan appears in a puff of smoke. This toucan has a blade located where his top beak should be, that is able to spin fast enough to when he sticks is beak to the ground he can easily dig into it, normal sized wings, and has razor sharp talon attachment to make them abnormally sharp. He is also able to use raiton to make his spinning blade beak and talons more penetrable when attacking.
    -note: can only be summoned once
    -note: summoning last three turns
    -note: no other summons can be in play
    -note: must sign toco toucan contract

    ______________
    ±± Declined ±±
    Why is this mid-long range?

    ( Kaminari no yobidashi)- lightning call
    Type: supplementary
    Rank:A
    Range:n/a
    Chakra:30
    Damage:(+15 damage to standard attacks)
    Description:kyofu makes the most unbearable croak that will send chakra out from his croak to the sky and cut off there sense of hearing. The chakra will cause clouds to form. once the clouds fully form to where thunder sounds and lightning passes thru the clouds kyofu will then fly to the sky and use his blade beak as a conductor and attract the lightning and mold it with his own chakra.
    -note: can only be used twice
    -note: one turn must be in between each use
    -note: jutsu last one turns
    -note: no other summons can be in play
    -note: must signed the toco toucan contract

    ______________
    ±± Declined ±±
    The summon wasn't approved

    ( Saigai no kaiten ha)-spinning blade of calamity
    Type:attack
    Rank:A
    Range:mid-long
    Chakra:30
    Damage:60
    Description:kyofu begins raise his head to the sky as he opens his mouth, the top blade beak starts spinning. Once the blade spin at it’s highest velocity kyofu then slams it to the ground, drilling it with the blade beak. This in result creates a earthquake that causes the shattering ground underneath to smash the opponent. Combined with the lightning call jutsu makes the lightning on the beak run thru the ground and shock the opponent if he’s not already dead.
    -note: can only be used twice
    -note: no other summons can be in play
    -note: lightning call used by this summons will count as one move.
    -note: must have signed the toco toucan contract.

    ______________
    ±± Declined ±±
    The summon wasn't approved
    resubmitting

    (kuchiyose no jutsu: kyofu)-summoning jutsu: kyofu
    Type: Summoning/Attack
    Rank: S
    Range:short
    Chakra:40
    Damage:80
    Description:the user bites their thumb to draw blood weave the summoning jutsu hand signs and place their hands on the ground. When done a full grown Akamaru size toucan appears in a puff of smoke. This toucan has a blade located where his top beak should be, that is able to spin fast enough to when he sticks is beak to the ground he can easily dig into it, normal sized wings, and has razor sharp talon attachment to make them abnormally sharp. He is also able to use raiton to make his spinning blade beak and talons more penetrable when attacking.
    -note: can only be summoned once
    -note: summoning last three turns
    -note: no other summons can be in play
    -note: must sign toco toucan contract
    ~Approved~
     
         
    Last edited by RokuNR; 08-30-2012 at 08:54 PM.

  15. #1440
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Zero Kelvin View Post
    Resubmitting. I removed all the creature parts and made the purpose clear:

    (Amebuyou: Shin'youshuu) Rain Dancing: Collection of Mythology
    Rank: A
    Type: Offensive/Supplementary
    Range: Short/Long
    Chakra cost: 30 (+5 per creation)
    Damage points: 60
    Description: The user smears blood over his hands and forms a single handseal. At the sign of the handseal, the user extends energy outwards and infuses all existing sources of rain with chakra. This technique does not affect an opponent’s technique. By using short and precise gestures to knead the chakra in the rain, this technique allows the user to slightly increase the size of the individual raindrops and make them light up because of the chakra inside them. As such, this technique sets up a frame that moves from raindrop to raindrop to create the illusion of movement. While this method is just as efficient as actually creating the creatures, it is infinitely many times simpler. As the frame nears its target, the chakra inside the raindrops turns unstable in nature, exploding violently and causing shockwaves of rain and chakra to hit the target and everything in its near vicinity.
    - All shapes must be created at least five (5) meters away from the target.
    -Can only be used trice (3) per battle.
    -No S-ranked Rain techniques may be used during the following turn.
    -Can only be taught by Zero Kelvin.

    ~ Approved ~



    Resubmitting. I haven't changed anything, as it was declined because I was in detention.

    (Ichitenkai) One Point Release
    Rank: A
    Type: Offensive
    Range: Short
    Chakra cost: 30
    Damage points: 60
    Description: A Taijutsu technique where the user opens the First Gate (Kaimon) for a single moment, harnessing all of its power into a single punch or kick. While destruction on a great scale is the trademark of the Eight Internal Gates, this technique requires a great deal of finesse and skill. By using the joints in the arm and by moving one’s body with incredible precision, the user transforms the single, destructive attack into a focused, whip-like strike. Instead of breaking many bones or crushing entire boulders, this technique allows the single attack to solely affect the point it hits, in return for completely destroying that single point.
    -Can only be used twice (2) per battle.
    -No S-ranked Taijutsu techniques can be used during the following turn.
    -This does not count as an actual opening of the First Gate (Kaimon).
    -The user must be able to open the Kaimon to use this technique.
    -Can only be taught by Zero Kelvin.

    ~ No, it has to count if you want it. ~

    New submission:

    (Tetsujō) Razor Wire
    Rank: S
    Type: Armor
    Range: N/A
    Chakra cost: N/A
    Damage points: N/A
    Description: Tetsujō is a sentient, tight-fitting bodysuit that encases the user’s upper body like a second layer of skin. Similar to Samehada in terms of function, Tetsujō shares a semi-symbiotic bond with its wielder, constantly absorbing his/her chakra, be it normal or abnormal, in order to remain sentient and functional. The main characteristic of Tetsujō is its ability to change the chakra signature of everything it absorbs. Through miniscule vibrations and fluctuations, the suit changes the signature of all the chakra it absorbs and injects it back into the user’s chakra pathway system in almost constant bursts. Normally, foreign chakra would disturb and disrupt the chakra pathways, but through the symbiotic bond the armor and wielder shares, Tetsujō is able to function as a purifier of sorts, guiding the user’s body through an almost instant process of adaption, though still altering its wilder's chakra flow. With its incredible ability to evolve, Tetsujō is also able to perform this process on unusual types of chakra. This constant process of change and evolution also serves to gradually, but continuously, change the user’s chakra signature on a fundamental level. Generally, Tetsujō will render illusionists unable to use dual-layered illusions on its wielder and make it all but impossible for Sensors to recognize its wilder’s chakra signature. Furthermore, Tetsujō makes the user’s constantly changing chakra impossible to mimic. Through its continuous changing of the user’s chakra signature, Tetsujō also decreases the rank of all Genjutsu Techniques cast on its wielder by one rank. Finally, Tetsujō is able to harshly constrict itself around its wilder’s body for a short amount of time.
    If anyone but the wielder touches Tetsujō, the suit releases a harmful burst of chakra into the perpetrators chakra pathway system, ruining his/her balance and equilibrium for a short amount of time.
    - Tetsujō cannot decrease the rank of a Mangekyō Sharingan Genjutsu.

    ~ Some restrictions ? ~

    Yes, this'll replace my old Custom 'Weapon'.
    (Ichitenkai) One Point Release
    Rank: A
    Type: Offensive
    Range: Short
    Chakra cost: 30
    Damage points: 60
    Description: A Taijutsu technique where the user opens the First Gate (Kaimon) for a single moment, harnessing all of its power into a single punch or kick. While destruction on a great scale is the trademark of the Eight Internal Gates, this technique requires a great deal of finesse and skill. By using the joints in the arm and by moving one’s body with incredible precision, the user transforms the single, destructive attack into a focused, whip-like strike. Instead of breaking many bones or crushing entire boulders, this technique allows the single attack to solely affect the point it hits, in return for completely destroying that single point. It is possible to use this technique with more than one Gate open, which increases its speed and power exponentially.
    -Can only be used twice (2) per battle.
    -No Forbidden-ranked Taijutsu techniques can be used during the following turn.
    -The user must be able to open the Kaimon to use this technique.
    -Can only be taught by Zero Kelvin.

    Now it counts.
    ~Declined~ Exponentially? I'm sorry, please elaborate. Also, make it clearer that this counts as opening the eight gates. Otherwise, nice idea.
     
         
    Last edited by RokuNR; 08-30-2012 at 09:07 PM.

  16. #1441
    elmage's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by elmage View Post
    ~resubmitting~

    (hagane kiba)steel fang
    Type: Weapon
    Rank: A-Rank
    Range: short/mid Range
    Chakra:30
    Damage:60
    Description: The steel fang was a gift from an old sage which elmage saved from a wild bear on his way back from a mission, the sage saw the courage portrayed by elmage in defeating the bear, and so gave elmage the steel fang as a sign of appreciation, and for his display of courage.
    The steel fang is a 18 Inches double-edge dagger(like a sword really, but much shorter) made of japanese steel, and a silver handle, it is much easier to wield than a normal sword, but also longer than a normal dagger.On the blade, the words "iyoku mamoru" which means will to protect. are encrpted
    Effects:
    Fire chakra: When fire chakra is channeled through it, the blade becomes engulfed in flames make it's cut more deadly when used on the victim, it also stores a small amount of the fire chakra that can be used to create an outburst of flames from the pointed end, at the target.

    Lightning Chakra: when lighning chakra is passed through it, it become really sharp just like any other blade, but it also stores a small amount of lightning chakra which will be used, based on the principle electro magnet, to attract, repel, deflect any metal object/ weapons to or away from the blade(magnetic lightning), however if the users wind/lightning chakra is channeled through the weapon, it won't be affected. To use it, the user swings his sword in the direction he wants the weapon to move eg left/right-deflection, forward-repulsion.

    -The user must have started training up to C-Rank to use its traits
    -Must be jounin and above to use it
    -Can only be used for 4 turns
    -since its take the users chakra, the effects reduce in power with each turn its used
    -Cannot use magnetic lightning properties on large weapons
    -Can be thrown towards target
    -must be state in bio/at the beginning of battle to use it

    (katon:jigoku hando) fire release: hell hand
    Type: Attack/defend
    Rank: A
    Range: Short/long
    Chakra: 30
    Damage: 60
    Description: the user stretches out his hand towards his opponent, with his fingers curved like claw form, he then channels his chakra through his hand and release a gaint bullet of fire in the shape of his hand that causes a massive explosion on impact.

    -can only be used once per match
    -user cannot use fire for two turns
    -the user cannot use jutsu which require seals in the same turn
    ~resubmitting~ as it was never checked

    (hagane kiba)steel fang
    Type: Weapon
    Rank: A-Rank
    Range: short/mid Range
    Chakra:30
    Damage:60
    Description: The steel fang was a gift from an old sage which elmage saved from a wild bear on his way back from a mission, the sage saw the courage portrayed by elmage in defeating the bear, and so gave elmage the steel fang as a sign of appreciation, and for his display of courage.
    The steel fang is a 18 Inches double-edge dagger(like a sword really, but much shorter) made of japanese steel, and a silver handle, it is much easier to wield than a normal sword, but also longer than a normal dagger.On the blade, the words "iyoku mamoru" which means will to protect. are encrpted
    Effects:
    Fire chakra: When fire chakra is channeled through it, the blade becomes engulfed in flames make it's cut more deadly when used on the victim, it also stores a small amount of the fire chakra that can be used to create an outburst of flames from the pointed end, at the target.

    Lightning Chakra: when lighning chakra is passed through it, it become really sharp just like any other blade, but it also stores a small amount of lightning chakra which will be used, based on the principle electro magnet, to attract, repel, deflect any metal object/ weapons to or away from the blade(magnetic lightning), however if the users wind/lightning chakra is channeled through the weapon, it won't be affected. To use it, the user swings his sword in the direction he wants the weapon to move eg left/right-deflection, forward-repulsion.

    -The user must have started training up to C-Rank to use its traits
    -Must be jounin and above to use it
    -Can only be used for 4 turns
    -since its take the users chakra, the effects reduce in power with each turn its used
    -Cannot use magnetic lightning properties on large weapons
    -Can be thrown towards target
    -must be state in bio/at the beginning of battle to use it

    ______________
    ±± Already Checked ±±


    (katon:jigoku hando) fire release: hell hand
    Type: Attack/defend
    Rank: A
    Range: Short/long
    Chakra: 30
    Damage: 60
    Description: the user stretches out his hand towards his opponent, with his fingers curved like claw form, he then channels his chakra through his hand and release a gaint bullet of fire in the shape of his hand that causes a massive explosion on impact.

    -can only be used once per match
    -user cannot use fire for two turns
    -the user cannot use jutsu which require seals in the same turn
    -can only be taught be elmage

    ______________
    ±± Already Checked ±±



    (Doton: iwa tama) earth release: rock bullets
    Type: Attack
    Rank: C
    Range: Short/mid
    Chakra: 15
    Damage: 30
    Description: the user channels his chakra into the earth in front of him and perform the snake seal, then out of the earth in front of him, he shapes several small rocks and shoots at the opponent. It can't kill the opponent, but can cause wounds on his body.

    -can only be used three times
    -requires fine chakra control
    -can only be taught by elmage

    ______________
    ±± Declined ±±
    Don't resubmit.
     
         
    Last edited by Scorps; 08-31-2012 at 12:56 PM.

  17. #1442
    Light.'s Avatar
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Light... View Post
    Aokakesu Gigei: Hane kiyanon | Blue Jay Arts: Feather Canon
    Type: Attack
    Rank: B
    Range: Short-Mid
    Chakra: 20
    Damage: 40
    Description:The user focuses his/her chakra and performs the Dragon hand seal. After the user performs the handseal they then releases their chakra into the air, thus allowing a large amount of blue Jay feathers that then creates a large canon ball. This ball is about the size of a C rank fireball but moves at the speed of a normal projectile.

    -The user must have signed the Blue Jay contract
    -The user must have mastered Wind
    -must be sannin or higher to use
    ~Declined~ A Canon of Feathers? Really?
    ------------------------------------------
    Kuchiyose no jutsu Aokakesu: Raw | Summoning : Raw
    Type: Summon
    Rank: Forbidden
    Range: Short
    Chakra: 50
    Damage: N/A
    Description: The user focuses their chakra and performs the dragon hand seal or swipe their blood on their blue jay tattoo Summoning Raw, the Blazing blue jay. Raw is Light..'s personal Blue jay. Raw is about the size of Gamabunta, and can travel up to 100 miles per hour. This Blue Jay trained in a very hot area so he is able to be immune to B-rank and lower Fire. Its not only the area that he trained in made him immune, it is because of his special Red and Black feathers which are different from other Blue Jays because they have Blue and Black feathers. The blue Jays special ability allows him to Flap his wings releasing a heat wave that is equaled to an S-rank fire technique. Raw can also use A-rank and lower Fire techniques without handseals.The Only problem is he is only able to use this technique two times per match. Raw also has the ability to speak fluent English.

    -Can only be summoned by Light...
    -Can only be summoned once a match
    -Stays on the field for 3 turns
    -Is able to fly at-least one Ninja
    -Summoner must hold the Blue Jay contract and Master Fire
    ~Declined~ A bird the size of Gamabunta. I don't think so.
    -----------------------------------------------------------------
    Kuchiyose no jutsu Aokakesu: Maikuro Aokakesu | Summoning : Micro Blue Jays
    Rank: A
    Type: Supplementary
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: For this technique the user performs The Ram hand seal, then slams his hand on the floor summoning 4 blue jays, Alpha, Beta, Omega and Gama. These four Blue Jays are specialized Blue Jays used for tracking purposes. Because there are four of them, they can track up to four targets and they have a telepathic connection with their summoner allowing him to know the exact location. Another reason that makes these blue Jays so special is because they are able to camaflauge with the surrounding and track the opponent without them knowing. After the Blue Jay learns where the opponent ninja is going they send back the information to their summoner and then poof away. The blujays are about 1ft tall and can fly at the speed of a Special Jounin.

    -Can be summoned 2 time per battle
    -Can only be use by summoners who signed the Blue Jay contract
    -Needs to be Sannin or higher to summon
    -Able to follow the opponent for up to 4 turns
    Permission Of owning contract. Old username was Minato491
    ~Declined~ Restrict it more. And make it usable only once.
    Resubmitting

    Kuchiyose no jutsu Aokakesu: Raw | Summoning : Raw
    Type: Summon
    Rank: Forbidden
    Range: Short
    Chakra: 50
    Damage: N/A
    Description: The user focuses their chakra and performs the dragon hand seal or swipe their blood on their blue jay tattoo Summoning Raw, the Blazing blue jay. Raw is Light..'s personal Blue jay. Raw is about half the size of Gamabunta, and can travel up to 100 miles per hour. This Blue Jay trained in a very hot area so he is able to be immune to B-rank and lower Fire. Its not only the area that he trained in made him immune, it is because of his special Red and Black feathers which are different from other Blue Jays because they have Blue and Black feathers. The blue Jays special ability allows him to Flap his wings releasing a heat wave that is equaled to an S-rank fire technique. Raw can also use A-rank and lower Fire techniques without handseals.The Only problem is he is only able to use this technique two times per match. Raw also has the ability to speak fluent English.

    -Can only be summoned by Light...
    -Can only be summoned once a match
    -Stays on the field for 3 turns
    -Is able to fly at-least one Ninja
    -Summoner must hold the Blue Jay contract and Master Fire
    Changed size

    ______________
    ±± Declined ±±
    No forbidden animal summons.

    --------------------------------------------------------------------------------------

    Kuchiyose no jutsu Aokakesu: Maikuro Aokakesu | Summoning : Micro Blue Jays
    Rank: A
    Type: Supplementary
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: For this technique the user performs The Ram hand seal, then slams his hand on the floor summoning 4 blue jays, Alpha, Beta, Omega and Gama. These four Blue Jays are specialized Blue Jays used for tracking purposes. Because there are four of them, they can track up to four targets and they have a telepathic connection with their summoner allowing him to know the exact location. Another reason that makes these blue Jays so special is because they are able to camaflauge with the surrounding and track the opponent without them knowing. After the Blue Jay learns where the opponent ninja is going they send back the information to their summoner and then poof away. The blujays are about 1ft tall and can fly at the speed of a Special Jounin.

    -Can be summoned 1 time per battle
    -Can only be use by summoners who signed the Blue Jay contract
    -Needs to be Sannin or higher to summon
    -Able to follow the opponent for up to 4 turns
    -Must master atleast four of the basic 5 elementsMade it only useable Once, and must have masterey over four of the basic 5 elements
    Permission Of owning contract. Old username was Minato491

    ______________
    ±± Declined ±±
    Howard has a very similar summon. Don't resubmit.
     
         
    Last edited by Scorps; 08-31-2012 at 12:58 PM.

  18. #1443
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    Re: ±±Custom Jutsu Submission±±

    Earth Style: Snake's Den - Doton: HabiHora

    Rank: A
    Type: Supplementary/Defense
    Range: Long
    Chakra cost: 30
    Damage points: -
    Description: By simply form one handseal and hit the ground with his palm, the user creates a huge tunnel underground or multiple tunnels all around the battle field. These tunnel(s) can be used to hide form current techniques, or to trap the enemy underground. This jutsu's benefits is preventing the enemy from using some water and wind jutsus the require being in the mid air or close to a water source to be used. It can also be used to unbalance the enemy and catch them of gourd.
    -Can only be used twice times per battle.
    -No A rank or higher earth jutsus next turn.

    ______________
    ±± Declined ±±
    Blue part makes no sense.

    Earth Style: Side Sliding

    Rank: A
    Type: Supplementary/Defense
    Range: Short/Long
    Chakra cost: 30
    Damage points: -
    Description: An advance handy earth based technique, forming the rat handseal, the user, using his earth natured chakra, moves the 1 meter square beneath him slide toward a direction which is most likely the left or the right to mid range of his previous location. By that, the user could get away from incoming attacks.
    -Can only be used three times per battle.

    ______________
    ±± Declined ±±
    Japanese name?

    Huge fan Charger- Uchiwa no Tosshin

    Rank: S
    Type: Deffensive
    Range: Long
    Chakra cost: 40
    Damage points: -
    Description: Using his huge fan and his skillful chakra control learned as a puppeteer. The user is to create a thick layer of chakra above the fan's surfs at front side. Using that layer to protect himself from any S rank jutsu that this huge fan could cover.
    -Can only be used by a huge fan puppet user.

    ______________
    ±± Declined ±±
    Similar to a multitude of "Chakra Shield" techniques.
     
         
    Last edited by Scorps; 08-31-2012 at 01:00 PM.

  19. #1444
    Necron's Avatar
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    Just speak your mind, and
    don't be embarased of what you
    want. #YOLO
     

    Re: ±±Custom Jutsu Submission±±

    (Raiton: Kage sakusei) Lighting Release: Shadow Creation
    Type: Supplementary
    Rank:B
    Range: Short
    Chakra:30
    Damage: N/A
    Description: By following the same process to create a lighting shadow clone, the user will only create weapons out of his raiton chakra (just like the weapons of the Lighting shadow clone). The weapon's size can vary from a small shuriken's up to 2 times the mass of the user. The number of weapons the user can create is limitless, as long as the total area the weapons cover is not larger than 2 times the size of the user. The weapons are raiton charged by default. Uppon great impact, the weapons will burst into lighting and stun anything nearby.

    ______________
    ±± Declined ±±
    Similar to existing techniques.

    Weapon: Blade of Obelisk
    Type: Weapon
    Rank: S
    Range: Short
    Chakra:40
    Damage: 80
    Description: The blade of Obelisk was created 4 million years ago, and was found in an ancient pyramid in the Land of Thunder, by Uchiha Necron. It's black blade with red edges is of the same metal as the chakra blades (Asuma's), and has the same ability. In addition, it super-compresses chakra, and makes a chakra aura around the blade. It is a ninjato of 1 meter in lenghth. On the end of the handle, there is a huge black onyx stone. It's handle is surrounded by black bandages. One can read (provided they can read hieroglyphs) the name "Obelisk the Tormentor" on the blade. When enhanced by chakra, the length of the chakra edge can be up to 10 meters. As the original handle is lost, it is assumed it was made of papyrus wood. It's current Sheath and Handle were added by Uchiha Necron, as he found nothing but the blade.

    ______________
    ±± Declined ±±
    Similar to existing weapons

    (Dōbutsu o shōkan: Gengar yamaarashierudā) Summoning Animal: Gengar the Porcupine Elder
    Type: Summoning
    Rank: S
    Range: Short
    Chakra: 40
    Damage: 80
    Description: The user will wipe blood on their Porcupine tattoo and after performing four hand seals, the user will slam their hand on the ground, in order to summon Gengar. Gengar is a huge porcupine (same size with Gamabuda). He is of black color, and has red eyes. He always has a huge malefic grin on his face. He also has a tattoo on his forehead. He is a genius, and is an exceptional strategist. At young age, he was trained by a member of the Nara clan, and has the ability to use the Shadow Imitation Technique. He has also mastered Raiton. He has high respect for the Nara clan, and will only allow them to summon him. Gengar stays in play for 4 turns. He has a small bald spot on the right and left part of his head, and the summoner can get there safely, without being affected by his needles.

    PS:
    Proof I have signed the porcupine contract: "I am all spiky"
    Proof I can use the shadow imitation with my Nara bio:
    "You are my shadow"

    feel free to edit for approval...

    ______________
    ±± Declined ±±
    Don't resubmit.
     
         
    Last edited by Scorps; 08-31-2012 at 12:53 PM.

  20. #1445
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    Re: ±±Custom Jutsu Submission±±

    (Fuuton: Ki-pu Manako on za Tori no Jutsu) Wind: Keep your eye on the Birdy technique
    Type: Offensive/Defensive
    Rank: B
    Range: Short- Mid
    Chakra: 20
    Damage: 40
    Description: The user sends their fuuton chakra to their right hand and molds the chakra to make a bird like shape about a foot long. The user then sends the bird like shape towards the enemy where it would stab and slice the opponent up or it would shred parts of their body, depending on where they threw the bird. It can also be used to block incoming lighting attacks up to B rank.
    Note:
    -Must know Fuuton up to B rank
    -It's not any specific kind of bird
    -Can only be taught by Sindy

    ______________
    ±± Declined ±±
    Similar to existing techniques.

    (Yoruyonaka Kaze) Midnight Wind
    Type: Weapon
    Rank: A
    Range: Short
    Chakra: N/A (+5 for every fuuton technique used)
    Damage: N/A (+5 for every fuuton technique used against lighting)
    Description: This sword was made by ancient samurai's long ago. It was made and crafted at midnight for several years. Because it was made at midnight, the design on the sword shows a stary night sky but has no effect to what the sword can really do. The sword can only use A rank wind and lower. The user infuses their wind chakra into the sword to preform wind techniques with a valid reason. It can block lighting attacks p to B rank with a valid reason as well.

    Note:
    -Can only be used by Sindy

    ______________
    ±± Declined ±±
    So, you can use any Wind technique through it up to A-Rank? Explain that a bit better

    (Meiton: Kuro Kaigara) Dark Release: Dark Shell
    Type: Defensive
    Rank: A
    Range: Short- Mid
    Chakra: 30
    Damage: 60
    Description: The user takes their dark chakra and covers themselves in the dark chakra. Once covered, the user can then harden the chakra around them to make a shell or a protective shield. This can protect against wind and water attacks up to B rank
    Note:
    -Must have a Dark release bio
    -Must have learned Dark Release up to A rank
    -Shield lasts 2 turns
    -Can only be taught by Sindy

    ______________
    ±± Declined ±±
    This doesn't quite fit the overal use of Dark Release seen so far. Hardening chakra? Its all about raw energy and absorbing/redirecting energies.
     
         
    Last edited by Scorps; 08-31-2012 at 12:44 PM.

  21. #1446
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    Re: ±±Custom Jutsu Submission±±

    (Metion: Mei Genkotsu) Dark Release: Dark Fist
    Type: Offensive
    Rank: B
    Range: Short-Long
    Chakra: 20
    Damage: 40
    Description: The user will first cover their fist with dark chakra and then release it by punching towards the opponent. As it is released the user will use shape manipulation to shape the dark chakra into a large fist that when it makes contact it has enough force to break bone, and cause internal damage to the opponent.

    ~Can only be taught by AlbelTheWicked
    ~Must have a Dark bio

    ______________
    ±± Declined ±±
    Don't resubmit.

    (Metion: Ketatamashii Yaris) Dark Release: Piercing Spears
    Type: Offensive
    Rank: A
    Range: Short-Mid
    Chakra: 30
    Damage: 60
    Description: Through the usage of (Meiton: Jajjimento) - Dark Release: Judgment, the user will send the light blue flames into the ground towards the opponent. As the flames reach underneath the desired target, the user will use shape manipulation and turn the flames into light blue flaming spears that erupt from the ground and pierce the opponent.

    ~Can only be taught by AlbelTheWicked
    ~Must have a Dark bio
    ~Can only be used Thrice

    ______________
    ±± Declined ±±
    so you need to use 2 techs for this? or is it that this simply uses the principle behind Judgment? Its poorly explained.
     
         
    Last edited by Scorps; 08-31-2012 at 12:41 PM.

  22. #1447
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    Re: ±±Custom Jutsu Submission±±

    (Genjutsu: Konpyūta lu Īe) Illusion Technique: Computer says no
    Type: Supplementary/Attack
    Rank: B
    Range: Short-Mid
    Chakra: 20
    Damage: N/A
    Description: The user triggers an illusion in the opponent, that every time they perform an action, an image appears in their mind of the video below, providing a constant distraction and irritation, reducing the opponent's reaction times (the opponent has the reaction time of a person 1 rank lower while this is in effect)
    Note: Effect persists until properly dispelled



    ______________
    ±± Approved ±±
    reduced the rank because with the effect it produces, S-Rank wasn't really fitting.
     
         
    Last edited by Scorps; 08-31-2012 at 03:38 PM.

  23. #1448
    Otogakure -Cobalt-'s Avatar
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    Re: ±±Custom Jutsu Submission±±

    Wood Release: Whomping Willow | Mokuton: Hakushi Yanagi
    Type: Offensive/Defensive/Supplementary
    Rank: A
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: The user channels his Moku chakra into a forest/tree and uses his chakra to control the branches of the trees. The user has the ability to manipulate the branches to use them as whips which attack the opponent by binding, cutting and hitting them. This technique can be applied to one or multiple trees. If no trees are present the user can use this technique to create up to 3 trees.
    Note: Usable 5 times per battle.
    Note:The branches can only reach targets in short range of them.
    Note: Must have a Wood bio.
    Note: Must be taught by -Cobalt-.
    Note: Cannot affect active enemy Mokuton techniques above B-Rank.

    ______________
    ±± Approved ±±
    Liked it.
     
         
    Last edited by Scorps; 08-31-2012 at 03:43 PM.

  24. #1449
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    Re: ±±Custom Jutsu Submission±±

    Name: Beast Transformation: Crescent Wolf Katana [kemono ka : kuresentourufukatana]
    Rank: B
    Type: Supplementary
    Range: N/A
    Chakra Cost: 20
    Damage Points: N/A
    Description: A Combination Transformation where a beast clone becomes a katana
    It is a specialty of the Inuzuka clan members that have a special blood lineage of ninken.
    The owner of the ninken molds there chakra and focus it into his/her ninkens clone, while doing this they imagine the image of a katana that has a chain that is about 4 feet in length.
    He then performs 3 hand seals that are Dragon -> Snake -> Ox, after doing these hand signs his or her ninken clone will turn into a katana that is as hard as adimantium and verys in color (Color depends on the color of the ninken) the ninkens head becomes the tip of the blade, while the ninken clones k-9 teeth become the the sharp side of the blade and there spine stretches to becomes the chain, hilt, and dull side of the blade.
    Furthermore, using any of the inuzuka techniques that revolve around spinning gives birth to an extraordinary power of destruction. Even thought this is your ninkens clone becoming a sword you are able to imbue Fire and Lightning Natured Chakra only into it.
    NOTE:All Fire and lightning chakra that is imbued and shot at the enemy is in a low compressed form and is only c-ranked
    NOTE:When a Fire or lightning Jutsu is fired at you (B-ranked and below), you can harvest the jutsu into the blade and re-direct it back to the enemy as lower ranked jutsu (ie; If lightning and Fire Jutsu is B-ranked, You re-direct it back as C-ranked jutsu, etc. etc.)
    NOTE:You can only use the ability to re-direct fire and lightning jutsus 5 times through out the match
    NOTE:The Chain can stores up to 7% of your lightning and fire chakra per 2 turns
    NOTE:After 2 turns you can imbue the blade with the lightning and fire chakra and shoot it at the enemy (d-ranked), if you wait 4 turns to imbue the blade with lightning and fire chakra it then becomes c-ranked
    NOTE:Each time you shoot your imbued chakra at the enemy it counts as a move
    NOTE:Must have a ninken to use this technique
    NOTE:Must be a member of the Inuzuka Clan.
    NOTE:Can only be taught by myself

    ______________
    ±± Declined ±±
    Simplify and reword the description to a more readable manner.
     
         
    Last edited by Scorps; 08-31-2012 at 03:44 PM.

  25. #1450
    Kato.'s Avatar
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    Yesterday is history, tomorrow
    is a mystery and today is a
    gift. Thats why they call it
    the present
     



    Re: ±±Custom Jutsu Submission±±

    Summoning Animal: Lions
    Scroll Owner: Kato.
    Other Users who have signed contract: N/A
    Summoning Boss if existing: N/A
    Other Summoning Animals tied to contract: N/A
    Description and Background:
    The lion is one of the four big cats in the genus Panthera, and a member of the family Felidae. With some males exceeding 250 kg (550 lb) in weight, it is the second-largest living cat after the tiger. Lions are the tallest of all living cats (from the shoulder). Lions are traditionally the colour Tan and the males have a large brown mane.

    Permission from the owner of the White Lions contract

    I'm not sure if it need more detail in the description and background >_<

    ______________
    ±± Declined ±±
    Lions contract exists. Belongs to MadMax
     
         
    Last edited by Scorps; 08-27-2012 at 09:48 PM.

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