Page 6 of 190 « First ... 23456789101656106 ... Last»
Results 126 to 150 of 4736
  1. #126
    Senior Member Toshiro's Avatar
    Status
    Toshiro is offline
    Gender
    Join Date
    Nov 2011
    Posts
    10,721
    Graphic Designer
     



    Re: ±±Custom Jutsu Submission±±

    (Kuchiyose: Namekuji-houka) - Summoning: Fire Slug
    Rank: S
    Type: Summon
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: After permorming the required handseals and biting their thumb, the user will slam their hands onto the surface of the ground, and summon Namekuji-houka the Fire Slug from Hedoro no yama. This Slug is one of the greatest fire user out of all the Slugs at Hedoro no yama. She looks like a normal slug around the size of Katsuyu, It is predominantly white in colour with three red streaks that run vertically down the middle and side of its body from its head and tapering off at its tail. Namekuji-houka has a unique ability which only she can use out of all the slugs on Hendoro no yama. Her special ability revolves around her focusing her fire chakra throughout her body evenly, to the point where she begins to her her body up. Though she is unaffected by the temperature, anyone that comes into contact with her body while she is using this ability will begin to melt. Her other abilities grant her the power like Katsuyu to the point where she can split up her body into multiples smaller versions. Namekuji-houka can use all fire technique up to A-Rank, as well as being very resistant to B-Rank or lower fire techniques.

    -The ability to heat her body up, as well as use fire jutsus count towards the users three jutsus per turn
    -Can only be summoned once
    -Stays on the field for 4 turns
    -No Fire Jutsus above A-Rank while this summon is on the field
    -Must hold Slug contract|Have a Tsunade bio
    -Can only be taught|used by Toshiro

    (Kuchiyose: Namekuji-mizu) - Summoning: Water Slug
    Rank: S
    Type: Summon
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: After permorming the required handseals and biting their thumb, the user will slam their hands onto the surface of the ground, and summon Namekuji-mizu the Water Slug from Hedoro no yama. She looks like a normal slug around the size of Katsuyu, It is predominantly white in colour with three light blue streaks that run vertically down the middle and side of its body from its head and tapering off at its tail. Namekuji-mizu has a unique ability which only she can use out of all the slugs on Hendoro no yama. Her abilities grant her the power like Katsuyu to the point where she can split up her body into multiples smaller versions. Namekuji-mizu can also use all water technique up to A-Rank without a water source, as well as being very resistant to B-Rank or lower water techniques.

    -The water jutsus she performs count towards the users three moves per turn
    -Can only be summoned once
    -Stays on the field for 4 turns
    -No Water Jutsus above A-Rank while the summon is on the field
    -Must hold Slug contract|Have a Tsunade Bio
    -Can only be taught|used by Toshiro

    Link to my Tsunade Bio

    ~Both Approved~

    This is my Second and Third Submissions for this week's Cycle.
     
         
    Last edited by RokuNR; 03-15-2012 at 12:05 AM.

  2. #127
    Vision's Avatar
    Status
    Vision is offline
    Gender
    Join Date
    Jan 2012
    Posts
    14,255
    I own this status!
    #pedrorocks!
     



    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by NineVision View Post

    Deleted and not resubmitting due to getting hit with do no resubmit

    ~Declined~ Seriously? Do not Resubmit


    (Fuuton: Ekusupuro-Jon Uindo): Wind Release: Wind Explosion
    Type: Supplementary
    Rank: A
    Range: Short-Long
    Chakra: 30
    Damage: N/A
    Description: During movement of the user. The user will release a burst of exploding wind towards the bottom of their feet to move at the speed of sound. It will appear to the opponent as the user had teleported, however this is not the case. Anyone with a KG will be able to track the users movements up to a certain point before losing them at the last second.

    Note: User has to be moving to use this jutsu.
    Note: Can be used three times per battle.
    Note: Can't use to move in the air or fly around
    Note: Can use it to change direction but counts as 2 moves from the 3 allowed per turn.
    Note: Can only use this to move within the line of sight. (Meaning can't go around walls without changing directions)
    Note: If ran into something the user will take -50 damage as a result of the great speed
    Note: Can only be taught by NineVision
    ~Declined~ Please better explain the last part. A few Naruto characters can already react to supersonic attacks. Also, anyone with a KG doesn't make any sense as it'd be like assuming Ice Release users have better reactions than the average ninja. There's no basis. I believe you meant to say Doujutsu users.

    Resubmitting, changes are bolded.

    (Fuuton: Ekusupuro-Jon Uindo): Wind Release: Wind Explosion
    Type: Supplementary
    Rank: B
    Range: Short-Long
    Chakra: 20
    Damage: N/A
    Description: During movement of the user. The user will release a burst of exploding wind towards the bottom of their feet to move at the speed of sound. It will appear to the opponent as the user had teleported, however this is not the case. Any dojutsu users as well as sound and sensory ninja's would be able to follow the movements however they would lose the movements towards the end as the user would be moving too fast.

    Note: User has to be moving to use this jutsu.
    Note: Can be used two times per battle.
    Note: Can't use to move in the air or fly around
    Note: Can use it to change direction, but will count towards the users 3 moves per turn
    Note: Can only use this to move within the line of sight. (Meaning can't go around walls without changing directions)
    Note: If ran into something the user will take -50 damage as a result of the great speed
    Note: Can only be taught by NineVision
    ~Approved~ Changed the bolded.


    ------------------------------------------------------




    (Katon: Hinote Kagirinai): Fire Release: Eternal Flames
    Type: Attack
    Rank: Forbidden
    Range: Mid-Long
    Chakra: 300
    Damage: 280 (Death if they can't escape)
    Description: The user will perform 8 hand seals then release their katon chakra through the hands and into the ground by slamming both hands. Then the user can direct where the flames would ignite. Once that has been determined the opponent would be surrounded by a circle of beaming flames( 5 meters in diameter ) that is solid and looks as if it's just pure light. The height of it reaches 20meters tall and will burn into the earth 20 meters deep and will reach those height and depth at an instant. Once it is activated the pure heat of the flames it self will melt their skin and cause 3rd degree burns and would immobolize them if not killed. Also the flames will burn the ground that it is ignited and melt it as it would turn it into lava. Thus creating a hole 20 meters deep filled with lava where it was activated. If the opponent is caught and can't escape they would die from the heat and the flames along with the lava beneath them.

    Note: Must have fire affinity to be able to activate it.
    Note: Must have mastered Katon.
    Note: The user will not be able to use Katon, and Raiton jutsu's after using this technique as the hands would be burned too badly afterwards.
    Note: Causes severe damage to both hands
    Note: Can only be used once per battle.
    Note: The user needs to end the battle within 2 turns after using this or else the match is over due to the user being exhausted
    Note: Counts as the users 3 moves on that turn
    Note: Can only be taught by NineVision
    ~Declined~ Are you serious? Do not Resubmit




    ----------------------------------------------

    Ikazuchi Gekido Katana: Sword of Raging Thunder
    Type: Weapon / Supplementary
    Rank: S
    Range: Short-Mid
    Chakra: 40
    Damage: N/A
    Description: The sword of raging thunder is a sword made up of metal that was once struck with lightning. The lightning itself was so strong that even it was conducting the lightning through the metal a piece broke off of it from sheer destructive force. Once forged it was found that the metal of the sword had it's own affinity to lightning. The wielder of the sword is able to use raiton jutsu's using just one hand seals. The sword itself is able to repell or absorb lightning jutsu's up to B rank. In order to use the lightning jutsu's it needs to be activated through the user infusing it with raiton chakra. Once doing so it will cost the user -20 chakra per turn when using the jutsu or repelling any raiton attack. Activating the sword itself does not take long and able to do so within a fraction of a second.

    Note: Can repell or absorb raiton chakra only up to B rank
    Note: Sword has to be activated by raiton chakra from the user to use raiton jutsu's with one hand seal and also to repell or absorb attacks.
    Note: When struck with the sword while activated, it will bind the opponent for 1 turn.
    Note: Can only be used 5 turns per battle while activated. Able to continue to use as a regular Katana once the 5 turns has passed
    Note: Only able to be wielded by NineVision
    ~Declined~ Do not Resubmit
     
         
    Last edited by RokuNR; 03-15-2012 at 12:15 AM.

  3. #128
    Izumō's Avatar
    Status
    Izumō is online now
    Gender
    Join Date
    Jan 2009
    Posts
    19,050
    Location
    Crazy Fool that Gang Bang, EST 19XX and Stay Lace Up
    #BlackFlag #MachineGunKelly
    #Dub-O #Slim #LaceUp #EST19XX
     



    Re: ±±Custom Jutsu Submission±±

    -Sword Arts: Whip Sphere (Kenjutsu: Kei Tama)
    Rank: A
    Type: Offense
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: The user takes out Hebi No O and starts spinning the sword around and as it spinning the sword extends and the user channels lightning chakra through the sword as it extends. The lightning chakra forms in between the sword as it extends and forms into a sphere(twice as big as a basketball) in the shape of a dog face. The user once he is ready slash towards his target and releases the sphere of lightning chakra. The sphere is faster then a kunai thrown by a Taijutsu Master because the user is spinning the sword, feeding the sphere chakra and also spinning the sphere at the same time giving it more speed. Once the sphere hits anything, it explodes(short range)
    -Only used by Dei Dei since Hebi No O is his CW
    -Only used twice per battle
    -Only used every other turn and can't use Lightning Release or any kind of lightning attack in the same round when this is used.
    ~Approved~

    My CW

    -Sword Arts: Lightning Hand Smash (Kenjutsu: Raikou Sumasshu)
    Rank: A
    Type: Offense
    Range:Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: The user raises Hebi No O in the air and channel a large amount of lightning chakra through the sword. The user releases a stream of lightning chakra straight in the air and forms it into a giant(around the size of two Akamarus(shippuden)) hand. The hand is connected by a leash of lightning. The user slash downward and the hand comes down on top of the target whoever or whatever it is crushing it and paralysis it for one turn. The lightning chakra is also compressed.
    -Only used by Dei Dei since Hebi No O is his CW
    -Only used twice per battle and only every other turn
    -Only used every other turn and no Lightning Release or lightning attacks the same round this is used
    ~Approved~ Changed to mid range.
     
         
    Last edited by RokuNR; 03-15-2012 at 08:10 PM.

  4. #129
    Alternative's Avatar
    Status
    Alternative is offline
    Gender
    Join Date
    Feb 2011
    Posts
    5,546
    Location
    Australia
    "Give it back," you
    lament. "I've had
    enough," you wail. You
    think I care? That is fate!
    This terrible, brittle, puny
    story is the real thing!
     



    Re: ±±Custom Jutsu Submission±±

    (Erizabesu) - Elizabeth
    Rank: A
    Type: Puppet
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: -
    Description:
    • Elizabeth is a puppet which is larger than most people, and tends to look like a duck. It's big and white coupled with a yellow beak and feet. Although it looks like a duck, it's based on a human person with a sheet over itself. Due to Elizabeth's size, it's capable of using a stronger Chakra Shield, one of B-Rank. It holds a pressurized cannon in it's mouth which is capable of extending the range of the Poison Smokebomb jutsu to long range. Inside Elizabeth holds explosive bombs which allows the puppet to use the Puppet May Rain technique. It's final ability is pressurized water cannons in it's feet, capable of shooting a small amount of water to the ground, allowing the user to use it as a water source for any technique of B-Rank or lower. It holds a small katana on it's left hip. Sometimes Elizabeth holds a sign and wears a disguise of sorts, but this serves no purpose other than for comedy. Elizabeth is capable of using all basic puppet techniques. It's also held in a scroll which marks (鴨, Kamo) which means duck.
    Notes:
    • Water Cannons can be used twice a match, and counts as a move if used.
    • The puppet is so big, so it must be summoned into battle.
    • Can only be used by Alternative and those he allows.



    (Magen: Misuto kōgō no kami no shukufuku) - Demonic Illusion: Divine Blessing of the Mist Empress
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra Cost: 30
    Damage Points: -
    Description:
    • After performing a single hand seal (Bird) and imbuing their chakra into the target, the user will give them the feeling that they've become like a mist entity. Any sudden movements would make them feel like they will blow away in the wind, and any wind techniques would make them feel like they're being blown away in the wind. This also gives the target a sense of intangibility; they can feel like small things such as kunai can parse through them.
    Notes:
    • Can only be used three times per match.


    (Genjutsu: Isoide karē) - Illusionary Technique: Curry in a Hurry
    Rank: B
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost: 25
    Damage Points: -
    Description:
    • The user will send their chakra into the target like it were the scent of a delicious curry. When the genjutsu starts to apply, they will get the feeling of curry in their mouth, indulging the senses of taste and smell. If the user performs this in short range, this can even be produced to a higher level, giving the target a burning sensation which could even cause the target's eyes to be watery from the heat.
    Notes:
    • Can only be used three times per battle.

    ~All Declined~ Elaborate on the effects of the 2nd illusion more and add restrictions. Do not resubmit the last technique, and as for the first technique, remove the poison cannon or something. It seems like a composite version of Chiyo's puppets and Sasori's puppets but with few restrictions
     
         
    Last edited by RokuNR; 03-15-2012 at 08:43 PM.

  5. #130
    Senior Member Iwabi's Avatar
    Status
    Iwabi is offline
    Gender
    Join Date
    May 2011
    Posts
    2,768
    This user has no status.
     

    Re: ±±Custom Jutsu Submission±±


    Approved custom list: http://www.narutobase.net/forums/sho...=157594&page=9
    Replacing the two following customs:-
    (Raiton: Ikazuchi Akuma no Ibara) - Lightning Release: Lightning Devils Thorns
    Rank: B
    Type: Offensive
    Range: Short - Long
    Chakra cost: 20
    Damage points: 40
    Description: The user will perform the Dragon hand seal and release a large electrical burst of energy that takes the form of a Thorny Devil which then jumps into the air and into the ground. The Thorny Devil then travels along the earths surface with the thorns on its body projecting from the ground like concentrated blades of lightning causing damage to any who are underneath it in its travelling. If the thorny devil travels up to long range it will emerge from the ground and then roll up into a ball before slamming into its target and dispersing into a electrical discharge shocking the target.
    Note: Can only be used by those who have signed the Thorny Devil summoning contract.

    (Raiton: Yasei no Ikazuchi Jutsu) - Lightning Release: Wild Lightning Technique
    Rank: B
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 20
    Damage points: 40
    Description: The user will first concentrate their chakra and then holding their arm in out at the floor and and bracing their dominant arm with the other hand they release invisible lightning chakra that can only be seen through doujutsu. As this invisible lightning chakra hits the floor it then turns into a Vibrant array of lightning bolts that travel outwards across and through the ground. This can be used in conjunction with a water elemental technique to enhance the rank range of the attack to Long range.
    Note: If used with a water technique of B rank or above this techniques power is then enhanced to A rank.
    [/spoiler]

    and replacing for these two new lava style techniques:-

    (Yoton: Yokai Idō ) - Lava Release: Molten Shift
    Rank: C
    Type: Offensive, Supplementary
    Range: Short - Mid
    Chakra cost: 15
    Damage points: 30
    Description: The user will make the Tiger hand seal and then cause Lava to materialize from the ground. It can then be used to flow across the survace moving objects, the opponent or the user allowing for them to cause damage and to cause the opponent to be offbalance.

    (Yoton: Yokai Shitsu no Jutsu ) - Lava Release: Molten Chamber Technique
    Rank: B
    Type: Offensive, Supplementary
    Range: Short - Mid
    Chakra cost: 20
    Damage points: 40
    Description: The user after making the Horse - Ram - Dragon hand seals they then manipulate their chakra to cause molten lava underground to melt the top layers of earth beneath the opponent causing a fissure to open up and making the opponent fall down into the molten chamber causing them severe Damage.
    ~Both Declined~ Do not Resubmit the first. Add restrictions to the second and elaborate on it a little bit.

     
         
    Last edited by RokuNR; 03-17-2012 at 12:58 AM.

  6. #131
    Scorps's Avatar
    Status
    Scorps is offline
    Gender
    Join Date
    May 2008
    Posts
    18,570
    Location
    Jigoku
    LOVE THE SARA FOREVER!
     



    Re: ±±Custom Jutsu Submission±±

    Mokuton: Sono Shimideru Shoueki | Wood Release: The Oozing Sap
    Type: Offensive/Defensive
    Rank: B
    Range: Short-Long
    Chakra: 25
    Damage: N/A (+40 to fire technique/40 if ignited by non-jutsu)
    Description:
    The user claps his hands and focuses his wood chakra into any wood, tree, bush, etc in the field, such as a previous wood jutsu. As a result, copious amounts of sap or resin ooze from the wood as it becomes saturated in it. With a small burst of chakra into the wood, the user can make the sap/resin squish a bit from the wood. The sap or resin is extremely flammable and can be ignited with the smallest spark. Its also very sticky and makes the wood much more resistant to water than normal. The basic form of the technique doesn't do damage in itself, retaining only its sticky properties and water resisting properties. However, if ignited it adds +40 damage to the technique that ignited it or does 40 damage all by itself if ignited by something other than a technique.

    Note: Wood Jutsu that was saturated with Sap can withstand Water (and Water based releases) one Rank higher than the jutsu in which it was used
    Note: Sap/Resin can be ignited by any fire, explosion, lightning, high levels of friction, etc
    Note: Can only be taught by Scorps
    ____________
    -Approved-


    Suiton: Sono Senryou no Mazu | Water Release: The Possession of The Water Goddess
    Type: Offensive/Defensive
    Rank: Forbidden
    Range: Short-Long
    Chakra: 50
    Damage: 90 (-20 to the user)
    Description:
    The user will do 3 hand seals (Tiger+Ram+Horse) while focusing and molding a large amount of chakra into his core. As he releases this massive amount of chakra in an omnidirectional burst, thick gluey water (like that of (Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field) oozes from his pores in copious amounts and at great speed. If at first the water seems to quickly ooze from the user, it quickly begins to burst into a gigantic 20 meter high explosion of water that reaches long range in under 2 seconds. However, this technique carries enormous risks. Once triggered the user can't stop or control the technique. The amount of water that is produced is so high that the battle field will be left with a 30 meter deep layer of water in only a few seconds. Once the water is completely created, it loses its sticky properties and reverts back to normal water. However, this water will stay in play until the ending of the match. The user however, will be left exhausted and severely damaged from the overuse of his chakra.

    Note: can only be taught by Scorps
    Note: user can't use any Water Jutsu above S-Rank for the reminder of the match and can only use up to A-Rank water in the same and next turn.
    Note: user can't use anything above S-Rank the following turn
    Note: usable only once
    ____________
    -Approved-
     
         
    Last edited by Nexus; 03-11-2012 at 10:29 PM.

  7. #132
    Senior Member House's Avatar
    Status
    House is offline
    Gender
    Join Date
    Sep 2010
    Posts
    16,717
    Location
    Florida
    The wise icecream.
     



    Re: ±±Custom Jutsu Submission±±

    (Hakke Moru no teishi) – 8 Trigrams Connections
    Rank: S
    Type: Defense
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: N/A
    Description: As once a hyuuga member has made a contact with the enemy in the means of connected by chain, wire, sword, piece of long pulley made of rock, anything which may transmit chakra. Hyuuga user takes advantage of this, and will channel mass amounts of chakra through this connection, thus having the enemy paralyzed for a whole turn. As hyuuga's chakra control are the finest within the shinobi world, it should be noted that the speed of the chakra would be incredibly fast, and the enemy would be affected immediately.
    Notes:
    ~Must make a contact with the user.
    ~Can be used 4x
    ~Due to the chakra usage, you can't use S-ranked or above Gentle Fist For the same turn.
    ~Only Sannin may use this.
    ~Dr. House, Zoro... may teach this.

    ±± Declined ±± You already know quite well that each technique can only have one creator. Trying to bypass the cj limit with such behavior may lead to banning from this thread for extended periods of time.


    (Hakke Hageshiku Ikaku Suru Yōna Ten no Supin) – 8 Trigrams Wildly Menacing Heavenly Spin.
    Rank: Forbidden
    Type: Defense
    Range: Short-Mid
    Chakra Cost: 50
    Damage Points: 100
    Description: This jutsu considered the most difficult jutsu of all time, only the best of the hyuugas may perform this, the masters of Gentle Fist. As once a hyuuga monk had discovered the ultimate rotation of the heavenly spin, it was considered a near death experience. As once the hyuuga exerts chakra from all of his 361 poiints on his body, with this technique, he is pulling the max amounts of chakra from all of his chakra points, in order to deflect the most feared jutsus of all time. As the rotation begins, a giant crater will be formed from the massive amounts of chakra being exerted from the hyuuga's body. This jutsu is so strong, it is considered the final of the heavenly rotations of the hyuugas, thus its impact reaching onto mid-range.
    Note:
    ~Only Sannin may perform this.
    ~No other techniques of Jyuuken may be performed before this technique, in the same turn, or in the next turn.
    ~The technique causes strains on the body, making him unable to perform tai moves for the same and the next turn, or perform moves which requires jumping around or quick moves.
    ~Causes -50 damage.
    ~No technique of higher then S-ranked may be performed in the same turn, or in the next turn.
    ~Can be used 1x
    ~Dr. House may teach this.

    ±± Declined ±± This is basically only a bigger version of both the D, C and S-Rank versions of the heavenly rotation techniques.


    (Hakke Sharin) – 8 Trigrams Cartwheel
    Rank: S
    Type: Defense
    Range: Short
    Chakra Cost: 40
    Damage Points: 80 (if the enemy is hit)
    Description: As there are very rare hyuuga members who can actually perform a heavenly spin, the member will jump up into the air, or kick himself off from the ground forward, thus as he begins to spin forward while performing a cartwheel, he'll exert chakra from 361 points on his body, becoming a chakra ball which rolls at high speeds. While performing the cartwheel, the user won't be touching floor due to the chakra exertion from all over his body, enabling him to go at high speeds. The chakra acts as a leverage for the user, as it enables him to roll at high speeds while he is performing the cart wheel, acts as shield, but both had the potential to injure his opponent on impact.
    ~Can be used 4x
    ~Due to the chakra usage, you can't use S-ranked or above Gentle Fist For the same turn.
    ~Only Sannin may use this.
    ~Dr. House may teach this.


    ±± Declined ±± Although this actually has nothing to do with the spirit of gentle fist which is precision, agility and speed as opposed to brute force, the main problem is that this is basically the same thing as the Akimichi rolls only done with chakra. This may be accepted, but S-Rank? Nah. A-Rank tops. And this can't be used more than 3 times if A-Rank, 2 times if S-Rank. Also, stop putting useless restrictions on your techniques such as "only sannin may use this". I was tempted to approve it as it would make so that you couldn't use it as you are already a Sage. Don't put useless restrictions on your techniques that you yourself don't even pay attention or understand.
     
         
    Last edited by Scorps; 03-18-2012 at 05:48 PM.

  8. #133
    Professor Sarutobi's Avatar
    Status
    Professor Sarutobi is offline
    Gender
    Join Date
    Dec 2010
    Posts
    10,166
    Location
    I am looking at the stars. They are so far away, all we ever see of stars is their old photographs.
    Red flesh cloud's choking out
    the morning sky, they said
    it'd never come, we knew it
    was a lie. All forms of life
    die now, the humans all
    succumb. Time to kiss your ass
    goodbye. the end has just
    begun.
     

    Re: ±±Custom Jutsu Submission±±

    Acheron
    Type: Weapon
    Rank: S
    Range: Short (up to mid range for water droplets)
    Chakra cost: 40 (to summon)
    Damage Points: N/A
    Description: Acheron is a 2 meter long (from tip of handle to tip of blade) Katana with a blue cloth-wrapped handle created by the 2nd Mizukage in his attempts to destroy his hated rival Muu, the 2nd Tsuchikage. The Mizukage is able to flow his water chakra into the blade and disperse it outwards as tiny water droplets, invisible to the naked eye that float about the battlefield until contact is made with a foreign chakra source such as an enemy ninja and their techniques. Because the user's chakra is infused in the water droplets they will be made aware of when contact is made.
    This weapon's ability became useless in battle with Muu however because of the Tsuchikage's powerful senseing letting him detect the droplets and avoid them, meaning expert sensor ninjas and dojutsu users are able to detect/see the chakra inside the droplets. Mizukage continues carrying Acheron for its use as a sword as well as using its ability on average ninja without sensing abilities.

    -Acheron is able to be kept in a secure location underwater somewhere until summoned.
    -Can only use its Water Droplets ability once per battle but they float around the field until reabsorbed by the user.
    -Dojutsu users and sensor ninja can detect the droplets since they can see chakra.
    -Droplets extend up to mid range around the user and follow him as he moves above ground (but not below)
    -Blade is indestructable.
    -Can only be used by Professor Sarutobi's bios.

    ±± Declined ±± No sensing weapons, sorry.


    (Ninjutsu: Oto Kaimen) Ninja Art: Sound Sponge
    Type: Defense
    Rank: A
    Range: Short
    Chakra cost:30
    Damage Points: damage of absorbed jutsu +one rank
    Description: User releases chakra into the air to redirect sound waves around them into their Melody Arm where the sound is absorbed and amplified and then released back to the opponent(s) at one rank higher in strength.
    -Must Have a sound wave amplifier on arm to use this jutsu.
    -Can only absorb and redirect up to B rank sound techniques
    -Can only be used twice per battle.
    -No non-element ninjutsu next turn.
    -Only taught by Professor Sarutobi.

    ±± Leaving for Roku ±±
    ~Approved~ This should only be used to absorb other sound techniques.

    (Ninjutsu: Oto Ito) Ninja Art: Sound Threads
    Type: Offense
    Rank: S
    Range: Short-Mid
    Chakra cost:40
    Damage Points: 70 (10 per thread)
    Description: The user focuses chakra into their melody arm and gathers sound waves from the air and flicks the metal with their finger, sending the sound waves out as 7 concentrated threads and directs the waves into the opponent(s) ears. This causes a shattering of the inner ear and by disrupting the inner ear in this manner, the target quickly loses their sense of balance and vomits. If the opponent has their ears plugged, the user can direct the sound through their body. Because the body is 70% water, it conducts the sound just as well. This allows the sound waves to still reach the inner ear.
    -Must Have a sound wave amplifier on arm to use this jutsu.
    -Once per battle.
    -Can't use non elemental ninjutsu next turn.
    -can only be taught by Professor Sarutobi.

    ±± Leaving for Roku ±±
    ~Declined~ There is already a jutsu like this.
     
         
    Last edited by RokuNR; 03-21-2012 at 12:42 AM.

  9. #134
    Elesde Trip Mockingbird's Avatar
    Status
    Mockingbird is offline
    Join Date
    Sep 2010
    Posts
    11,908
    Location
    Flatbush
    This user has no status.
     



    Re: ±±Custom Jutsu Submission±±

    (Doton:Kyandoru Rokku)-Earth Release:Candle Lock
    Type: Attack
    Rank:A
    Range:Short-Mid
    Chakra cost: 30
    Damage Points: N/A
    Description: The user begins by focusing their chakra into an existing source of Mud, and manipulates the Mud to very quickly rise up around an enemy encasing their body in a massive candle quickly spreading over the limbs. Then manipulating the consistency of the Mud, it hardens around the captured opponent leaving them immobilized and unable to weave handseals, or run away.

    (Doton/Katon:Tokudai Kyandoru Sābisu Setto)-Earth/Fire Release:Giant Candle Service Set
    Type: Attack
    Rank:S
    Range:Short-Mid
    Chakra cost: 40
    Damage Points: 80
    Description:After having previously encased an opponent using Candle Lock, the user creates a massive birthday cake-shaped Mud arrangement with a pillar on top of the lower "floors" of the cake, then makes a spinning half-dome on top of that. The cake rises from underneath the trapped enemy, which takes on the appearance of a cake with a candle on top of it-the candle being the enemy trapped within the candle. Using Katon chakra, the user will ignite the candles causing them seriously burn the opponent. As the Mud burns, not only is it doing severe burning damage to anyone trapped within the candles, but the Mud begins to burn itself, slowly encasing an enemy as the candle burns. Afterwards, the mud will harden around the encased opponent, mummifying them.
    ~Can only be used three times per battle
    ~Can only be used after Candle Lock

    ±± Both Declined ±± First one lacks restictions, however both lack something: candle? I know what you are trying to mimic (One Piece) but this lacks some sort of explanation. I don't see mud acting as you are saying it acts and as you are deducing it does. Also, lets not forget Mud is a CE and, although you can create mud techniques with Earth Release, the second one is much more advanced. I might approve these but you need to work a bit more on explaining the concept.


    (Soriddo Sukuriputo)-Solid Script
    Type: Supplementary
    Rank:B
    Range:Short
    Chakra cost:25
    Damage Points:N/A
    Description:The user makes words in solid form out of their own elemental chakra that changes to take on the form of what the word was (i.e. writing “fire” would create fire, writing “Mud” would create Mud, etc.) For an expansion on the explanation, by creating the words out of chakra and infusing them with one type of elemental chakra, the word can actually take on the form of what it spelled out. So by writing out “hole” on the ground, and infusing one’s earth chakra into it, one could create a pitfall trap in order to confine an opponent. By writing out “wind” in the air, and infusing one’s wind element chakra into the word, a protective barrier of wind could be formed capable of defending against Ninja Tools, and other weaker attacks. By writing out “Fire” in the air or on the ground, and infusing one’s fire element chakra into the word, one could create a protective wall of fire to defend against taijutsu, and so on like this. The words can take form either as English words or as Kanji, either way it is the same result.
    ~This technique cannot be used to materialize offensive techniques, but only serves for supplementary or defensive use.
    ~This technique can only be used to materialize one type of defensive or supplementary medium per use.
    ~Can only be used in the basic 5 elements.



    ±± Approved ±± Fairy Tail uh? Not bad. Keep in mind however, that this will produce only small amounts of each of the 5 basic elements. NO KG. And no Gigantic amounts.
     
         
    Last edited by Scorps; 03-18-2012 at 05:56 PM.

  10. #135
    The Member -God of War-'s Avatar
    Status
    -God of War- is offline
    Gender
    Join Date
    Jun 2011
    Posts
    6,337
    Location
    Europe
    I was a crazy kid.
     

    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by -God of War- View Post
    (Kaze no sutairu: Ningen no barūn)- Wind style: Human Balloon
    Rank: C

    Type :Supplementary

    Range: Mid –Long

    Chakra cost:20

    Damage Points:30

    Descriptions: The user open his mouth and inhale wind in it he does this up to the point were his whole body is engulfed with air and wind Given him the shape of a circular balloon. He then adds his pure chakra in the inhaled wind and releases it out in a form of a giant breeze which levitates him up wards during the process and allows him to change directions on a battle field. This can also be used to target the opponent and this is done by the user releasing the wind at the opponent direction in an attempt to force him in a particular direction or make him lose balance.

    Note: Can Be done 3 times a battle

    Note: Can only be used By God Of War/Thun
    derbolt
    ~Declined~ Explain how you're able to survive inflating yourself with that much air.


    (Kaze no sutairu: Urusasushokku)- Wind style: Ursus shock

    Rank: S

    Type: Attack

    Range: Mid/Long

    Chakra Cost:40

    Damage points: 80

    Description: The user focuses his raw chakra on his palms and keep’s on adding more of his chakra gradually over time till it shares similar identical resemblance to that of a big hot air balloon which has been filled with chakra he then focuses on his wind chakra and infuses it in the chakra ball which makes the ball of chakra become denser and sharper due to the wind which has been infused. He then uses shape manipulation and chakra manipulation and reduces the size of the infused wind chakra ball as he does the region between his two palms get smaller due to the chakra being reduced ,he does this till the chakra ball around his palms gets to a merely 5 meters of distance between each other, then he releases it into the air with great force and speed and direct it to the opponent which upon impact we slice and cut the opponent body tearing apart his skin and body muscles.

    Note: Can only be done once in a battle.

    Note: No S rank can be used in the same turn.

    Note: Can only be used by Thunderbolt/God Of War.

    ~Declined~ This doesn't make much sense. Also, how does one spread their arms to be 5 meters apart?
    Wind style: Human Balloon(Kaze no sutairu: Ningen no barūn)

    Rank: B

    Type :Supplementary

    Range: Mid –Long

    Chakra cost:25

    Damage Points:-5(When Using) 40(To Opponents)

    Descriptions: The user open his mouth and inhale wind in it he does this up to the point were his whole body is engulfed with air and wind Given him the shape of a circular balloon. He then adds his pure chakra in the inhaled wind and releases it out in a form of a giant breeze which levitates him up wards during the process and allows him to change directions on a battle field. This can also be used to target the opponent and this is done by the user releasing the wind at the opponent direction in an attempt to force him in a particular direction or make him lose balance.Due to the amount of air inhaled in the opponent body it causes some damages to him too.

    Note: Can Be done 3 times a battle

    Note: Can be used my God of War/Thunderbolt

    (Kaze no sutairu: Urusasushokku)- Wind style: Ursus shock

    Rank: A

    Type: Attack

    Range: Mid/Long

    Chakra Cost:30

    Damage points: 60

    Description: The user focuses his raw chakra on his palms and keep’s on adding more of his chakra gradually to his palms,over time till it shares similar identical resemblance to that of a big hot air balloon which has been filled with chakra he then focuses on his wind chakra and infuses it in the chakra ball which makes the ball of chakra become denser and sharper due to the wind which has been infused. He then uses shape manipulation and chakra manipulation and reduces the size of the infused wind chakra ball as he does the region between his two palms get smaller due to the chakra being reduced ,as a result of chakra and shape manipulation .he does this till the chakra ball around his palms gets to a merely 2 meters of distance between each other, then he releases it into the air with great force and speed and direct it to the opponent which upon impact we slice and cut the opponent body tearing apart his skin and body muscles.

    Note: Can only be done once in a battle.

    Note: No S rank can be used in the same turn.

    Note: Can only be used by Thunderbolt/God Of War.

    Note:The distance between the two palms is due to the chakra regions distance from the two palms


    ±± Both Declined ±± Each technique can only have one creator. Its stated in the rules. Also, when resubmitting techniques you are required to bold the changes. Next time its DNR.
     
         
    Last edited by Scorps; 03-18-2012 at 05:57 PM.

  11. #136
    Erzo's Avatar
    Status
    Erzo is offline
    Gender
    Join Date
    Jul 2011
    Posts
    15,322
    Location
    On Dawan's goat.
    Don’t trust people that
    don’t like Rock Lee.
    Too many FTs
     



    Re: ±±Custom Jutsu Submission±±

    (Doton: Doton Kankaku Shippu) -Earth Style: Earth Space Ship
    Rank: Forbidden
    Type: Offensive
    Range: Short-Long
    Chakra cost: 50
    Damage 100
    Descriptions: The user concentrates a heavy amount of his Earth chakra and concentrates it in the ground below, this causes small chunks of Earth to rise into the sky above both the user and opponent -the earth chunks are not enough to greatly change the terrain but you can notice the holes made in the ground- the earth chunks then all begin to bunch up and become compact together once in the sky, forming a huge space ship like shape. 20 spikes of earth -which are controlled by the user- then begin to fall down at the opponent, striking him straight from the top, the side and every angle possible making this technique extremely hard to evade. The spikes are so powerful that they can make half a meter long holes in the ground as soon they hit the ground.
    Note: Can only be used once.
    Note: Can only use A rank and lower earth techniques in next turn.
    Note: No S rank Earth technique can be used in the same turn.


    ±± Declined ±± Similar techniques already exist. Shape defines basic logic of Narutoverse. Why is this forbidden?
     
         
    Last edited by Scorps; 03-18-2012 at 05:59 PM.

  12. #137
    Nara..'s Avatar
    Status
    Nara.. is offline
    Gender
    Join Date
    Aug 2011
    Posts
    3,715
    Location
    Don't u know that I m at ur home!
    This user has no status.
     

    Re: ±±Custom Jutsu Submission±±

    Water Grabbing Hand (Suiton: Mizu tsukamu te)
    Type: Supplementary
    Rank: A
    Range: Short-Mid
    Chakra: 30
    Damage: 0
    Description: The user summon a large water hand from the water vapour and then make it denser around the target and form it behind him which grab the enemy and squeeze him. The user usually after follow with Ration tech. The water after a turn disperse into the air. If used in the water, it lasts two turns.
    - Can only be used once in a battle
    - Lasts a(1) turn on ground, 2 turns in water.
    - Can only be used by Nara.. and the people he allowed

    Not really like the picture below, just an example how it looks like and it is not that big. It only consists from the wrists up to the fingers


    Water Tendril (Mizu no makihige)
    Type: Offense
    Rank: S
    Range: Short-Mid
    Chakra: 40
    Damage: 80
    Description: The user form some handseals and then make a palm on the water surface, releasing many tendrils from the surface of water which quickly run towards the enemy from all angles, piercing the target's body. This technique require a lot of chakra since it create many tendrils. The user is completed exhausted.
    - No water technique for next turn
    - Needs to be on Water Source
    - Can only be used once

    The tendrils looks like this, but imagines those things in water skin and they come from water source


    Water Style: Scuba (Sution: Sukyūba)
    Type: Supplementary
    Rank: A
    Range: Short
    Chakra: 30
    Damage: N/A
    Description: The user form a single handseal and then pop some water from the water source(the user must be near the water source and on ground), making a little orb of water which contains oxygen in it which wrapped around the user's head, allowing him to breathe underwater. Giving the user an ability to stay in the water, the user is able to use water tech more significantly because the user can stay close to the water source
    - Lasts for 2 turns
    - Require water source
    - Has 2 turns cooldown(excluding the duration time)
    What Scuba is: [X]

    -------------------------
    Feel free to edit and add restrictions ^__^


    ±± All Declined ±± Similar techniques exist on all of these.
     
         
    Last edited by Scorps; 03-18-2012 at 06:00 PM.

  13. #138
    Taiketsu Yagami's Avatar
    Status
    Taiketsu Yagami is offline
    Gender
    Join Date
    Apr 2011
    Posts
    5,850
    Location
    Where do u think @_@
    This user has no status.
     

    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Taiketsu Yagami View Post
    This was previously approved Here

    Resubmitting with template:

    "Kei Seken"

    Type:
    NinTaijutsu

    Background:
    Also known as "Strong Worlds" taijutsu; This style of combat was invented by barbaric ice warriors who pillage villages taking down their mightiest warriors using this style. This style was later adopted by wise monks who were able to incorporate it into a even more deadly style of combat which would explain it's somewhat brutal and barbaric type of attacks. This style became known as "Kei Sekken" Strong World Taijutsu.

    Description on the Abilities and Inner Workings of the Style:
    Kei Seken is based off enduring blows to the body while performing one hit knockouts using all strength and energy into one specific blow rather than multiple ones. The user's stance is always having a fluid lower body while having a solid upper body (Opposite of gentle fists techniques that require fast paced with little damage) meaning that most techniques are slower but deal way more damage and this can be reversed to make kicks devestating. The fluid lower body is so that the user can move around freely and quickly while the solid upper body is to keep the muscles tense and clinched for powerful impacts(reverse if for legs). Some masters of this art were actually able to take it a step further and were able to incorporate their spirit and physical energy(chakra) into their body to increase it's reflexis, strength, and impacts to perform very powerful techniques that under normal circumstances, they can't perform (Nowhere near that of the 5th Hokage and Sakura although could be considered a water downed version). Most techniques of Kei Sekken involve enduring, countering, or dodging a technique and then performing a deathly blow to the opponent mostly through using a part of the body that can deal the most blunt damage such as the elbow, fist, knee, fore head, foot, etc. Its not the fastest style but it makes up for it in power

    Additional effects and Restrictions:
    -To learn this style, the user must already have a certain degree of strength and endurance(S-Class Ninja) and have trained in basic taijutsu as its not effective with people who are of weaker body or untrained.

    -Pluses to learning is the strength and durability development in both mind and body. The user would be able to match someone a rank higher than him in both strength and endurance (Does not apply with being a sage). Also, the user could now ignore his/her surroundings except the opponent if he/she wants to.


    ____________________
    P a t e n t C e r t i f i c a t e

    Taiketsu Yagami, our loyal member, gave on the date February 29th of 2012 a request for a Patent on custom fighting style (Strong Worlds, Kei Seken). I, Mathias of the Custom Fighting Style Bureau, by the power invested in me by Nexus, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;[/justify]


    Powered by Mathias
    Copyright 2012, , NarutoBase.net

    Kei Sekken: Strong World Quake
    Rank:A
    Type:Attack
    Range:Short-Mid
    Chakra:30
    Damage:60(short), 30 (mid)
    Description: The user performs the traditional Kei Sekken stance and pulls back their right arm as if it was being stretched by something. While the arm is being pulled back, the user concentrates their chakra around the fist and fore arm very quickly making what looks like a glowing sphere around the arm. The user then back hands the opponent or in their direction with a very powerful thrust and once made contact (person or air itself), the user exerts that chakra to cause what looks like shattering wind to appear from the user's hand, sending out a small but powerful shock wave capable of seriously injuring the opponent and blasting them back. This technique can also be used to bounce back incoming projectiles including jutsu up to C-rank.
    Notes:
    -Usable 3x
    -Skip to 2:40

    ±± Declined±± This is nothing like what you use in the video to describe it. Also, what you describe has been done countless times before as its basically a blast of chakra from your fist, even if a bit more elaborate.

    Kei Sekken: Strong World Break Away
    Rank:A
    Type:Supplementary|Defense|Attack
    Range:Short
    Chakra:30
    Damage:60
    Description: When confronted by a dangerous taijustu "that the person can follow and counter", the strong world user counters, by grabbing the attacking limb and exerting chakra to slow down and degrade the force of the attacking limb while jumping above the opponents body. Once above the opponent, the user spins in place while charging there leg with chakra, then performing a massive leg drop capable of plummiting the opponent into the floor and causing said floor to cave in on itself making a small crater about 2 meters wide with the opponent in the center.
    Notes:
    -Only able to counter A-rank taijustu "That the user can follow and counter effectively"
    -Doesn't work if the first phase of the taijutsu is already a deathly blow.
    -Usable 2x

    ±± Declined ±± I like the concept but the leg sweep isn't well explained. Think about it and visualize it in your mind. It doesn't quite work out with the first art of your description. And this can be done up to 4 times as its a defensive technique.


    Suiton: Soudai Suta-Chiri | Water Style: Majestic Star Dust
    Rank:S
    Type:Attack
    Range:Long
    Chakra:40
    Damage:80
    Description: A advanced water ninjutsu where the user makes a row of 5 hand seals (must make all 5 regardless of water affinity or not) while gathering a large amount of water chakra and materializing it into a 9x3 meter long bar of water. The user manipulates this and breaks it down into very tiny water droplets in a second, hardly noticable by the naked eye unless in short range. The user then swings their arm causing the droplets to move at very fast speeds towards the opponent (through chakra control). The droplets are moving so fast that when they reflect light, they look like moving lasers and are capable of puncturing even steel. (They do not move as fast as lasers. they move around the same speed as Darui's laser circuis technique) The user can control the droplets and turn them into seeking droplets meaning the person can't simply avoid them. They must be blocked.
    Notes:
    -Usable Once
    -No other A or S-rank technique in the same turn.
    -While using the technique, the user must stand in place.


    ±± Declined ±± Idea is fine (cool actually), but needs refinement. Do the droplets go all around you up to long range? a bar? how come? Also, restrictions are a bit off. Your overly restricting yourself in the same turn with no consequences in the next one. Tone the same turn a bit more and restrict the following one with something additional.
     
         
    Last edited by Scorps; 03-18-2012 at 06:09 PM.

  14. #139
    Senior Member Icemyster's Avatar
    Status
    Icemyster is offline
    Gender
    Join Date
    Oct 2009
    Posts
    9,185
    Location
    Dallas, Texas
    Work work dont stop
     



    Re: ±±Custom Jutsu Submission±±

    (kemuri-houmen: mokusatsu) Smoke Release:Smother
    Rank: B-S
    Range: Short-Long
    Chakra: 25-40
    Type: Defensive
    Damage: N/A
    Description:
    Using the smoke for the Smoke user's device, the user will manipulate the smoke to wrap around a fire, using the appropriate amount of smoke to smother the fire by preventing oxygen to feed the fire, causing the flame to subside.
    -Must be a smoke user
    -can only be used three times

    ±± Declined ±± Do not resubmit. Smoke isn't CO2 only. Its simply tiny particles of burned residues floating in the air in such a spread manner that i resembles a gas. You can't smoother a flame with that. You can't take out O2 with smoke alone.


    (kemuri-houmen:moya )Smoke Release: Haze
    Rank: S
    Range: Short/Mid
    Type:Supplementary
    Chakra:40
    Damage:N/A
    Description:
    The user releases a small cloud of smoke from his/her devices, creating a small cloud of smoke, the user then imbues the smoke with his chakra, giving the user the ability to sense minor changes in the smoke, sensing movement within the cloud. Due to the chakra saturation, the user or opponent' own doujutsu cannot correctly register the opponent much like the hidden mist jutsu. If eyes are openned within the cloud, they are subject to irritation by the smoke.
    -Lasts Three turns
    -Can only be used twice per battle
    -Must be a smoke user

    ±± Declined ±± Do not resubmit.


    (kemuri-houmen: maruchipuru eda soushi) Smoke Release: Multiple Limb Creation
    Rank:B
    Range:Short/Mid
    Typeffensive/Defensive/Supplementary
    Chakra:25
    Damage:40
    Description:
    The user, using chakra manipulation and smoke, will create a limb to fit the situation, such as fists, legs, wings, etc. They may also create small tools such as kunai, and small weapons. They may also create small animal shaped make clouds such as birds, very small dogs.
    -Anything created with this jutsu disperses within two turns
    -May only be Used Four times
    -Must Be a smoke user
    -Anything created with this technique is almost solid in nature but is still smoke and thus weak against wind


    ±± Approved ±± added small note.
     
         
    Last edited by Scorps; 03-18-2012 at 08:36 PM.

  15. #140
    Andrej's Avatar
    Status
    Andrej is offline
    Gender
    Join Date
    Dec 2011
    Posts
    6,052
    Location
    Serbia
    Lakicka <3
     

    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Hayate Gekko View Post

    (Rensa Raikou Baindo)-Chain Lighning Bind
    Type:Supplementary/Atack/Defence
    Rank:B
    Range:Short
    Chakra:25
    Damage:40
    Description:The user using his Black Shapeshifter in it's scythe mode spreads the thick wire around the battlefield in a shape that looks a little like a spiderweb.When the opponent inside the last line of the chain the user slams his scythe to the ground and the wire wraps around the oponent emiting electricity,shocking the oponent.The force of the electric atack is equal to a C rank lighning atack.
    ~Note:Can only be used with the Black Shapeshifter in scythe mode.
    ~Note:Can only be used once per battle.
    ~Declined~ If this is a B-rank technique, why does it only do up to C-rank damage. I'd advise you to bump it up to B-rank.

    (Kurenai Raikou Bakuha)-Crimson Lighning Blast
    Type:Atack
    Rank:A
    Range:Short
    Chakra:30
    Damage:60
    Description:The user using his Black Shapeshifter in sword mode sends his chakra to the sword.Crimson colour electricity will start spining around the blade of the sword. When the enemy is hit by any side of the blade of the sword,the electricity will enter the oponents body,badly damaging his inner organs.If the oponent defends against the sword while the crimson electricity is spining with a metal weapon the electricity will past through it and make the same damage to the oponent.The user can cause damage to himself if he touches the blade of the sword.
    ~Note:Can only be used with the Black Shapeshifter in it's primary form.
    ~Note:Can only be used twice per battle.
    ~Note:The user can perform only C rank and below lighning jutsu in the turn this jutsu has been used.
    ~The user must wait two turns after he used this jutsu to perform it again.
    Change anything you want,if you want.
    ~Declined~ Please define the bolded. "If the opponent defends" is vague. In what manner of the opponent's defense will the sword still have an effect?
    Resubmiting the aboce declined jutsu for my CW that can be found here


    (Rensa Raikou Baindo)-Chain Lighning Bind
    Type:Supplementary/Atack/Defence
    Rank:B
    Range:Short
    Chakra:25
    Damage:40
    Description:The user using his Black Shapeshifter in it's scythe mode spreads the thick wire around the battlefield in a shape that looks a little like a spiderweb.When the opponent inside the last line of the chain the user slams his scythe to the ground and the wire wraps around the oponent emiting electricity,shocking the oponent.The force of the electric atack is equal to a B rank lightning atack.
    ~Note:Can only be used with the Black Shapeshifter in scythe mode.
    ~Note:Can only be used 3 times per battle.

    ±± Approved ±± edited to 3 times per battle.


    (Kurenai Raikou Bakuha)-Crimson Lighning Blast
    Type:Atack
    Rank:A
    Range:Short
    Chakra:30
    Damage:60
    Description:The user using his Black Shapeshifter in sword mode sends his chakra to the sword.Crimson colour electricity will start spining around the blade of the sword. When the enemy is hit by any side of the blade of the sword,the electricity will enter the oponents body,badly damaging his inner organs.The user can cause damage to himself if he touches the blade of the sword.
    ~Note:Can only be used with the Black Shapeshifter in it's primary form.
    ~Note:Can only be used twice per battle.
    ~The user must wait two turns after he used this jutsu to perform it again.

    ±± Approved ±± Removed on restriction


    I removed the above bolded parts because I don't know how to reword it.I'm not skilled in the use of english.

    New

    (Senbon Kusa)-Grass Senbon
    Type:Atack
    Rank:D
    Range:Short-Mid
    Chakra:10
    Damage:20
    Description:The user sends his chakra into the grass near him and hardens it.After that the user would be able to fire the hardened grass from the ground like senbons at the oponent.
    ~Note:Can be only used on terains with short grass.

    ±± Approved ±± Smart. Edited Range.
     
         
    Last edited by Scorps; 03-18-2012 at 10:25 PM.

  16. #141
    Kurisutina's Avatar
    Status
    Kurisutina is offline
    Gender
    Join Date
    May 2011
    Posts
    11,011
    Location
    In Love
    This user has no status.
     

    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Xanthe View Post
    (Gyaku Reinforu) - Reverse Rain Fall
    Rank: B
    Type: Supplementary
    Range: Short-Long
    Chakra cost: 25
    Damage points: 40
    Description: This technique allows the user to manipulate a falling water source so that it forms rain drops that go up into the sky. This jutsu allows the user to form rain techniques that come from below the target as well as above the target. Since this jutsu seemingly produces rain from both below the opponent and above the target, they can't predict where a rain jutsu will come from.
    -Can only be used twice per battle
    -The rain lasts two turns going up and down. Depending on the size of the water source, the rain will be heavier or lighter.

    ±± Pending ±± Is this a rain technique or a water technique? Proper naming is essential. Also, this isn't a b-rank.
    I forgot to remove the damage stuff @_@

    (Ameton: Gyaku Reinforu) - Rain Release: Reverse Rain Fall
    Rank: A
    Type: Supplementary
    Range: Short-Long
    Chakra cost: 30
    Damage points: N/A
    Description: This technique allows the user to manipulate a falling water source so that it forms rain drops that go up into the sky. This jutsu allows the user to form rain techniques that come from below the target as well as above the target. Since this jutsu seemingly produces rain from both below the opponent and above the target, they can't predict where a rain jutsu will come from.
    -Can only be used twice per battle
    -The rain lasts two turns going up and down. Depending on the size of the water source, the rain will be heavier or lighter.

    ±± Declined ±± Hum...the water that comes from the ground and "falls up"...were does it come from? I like the idea as its pretty smart, but it needs some clarification on the "how does the rain flow from the ground to the sky" part of the description. For example, if your enemy uses rain tiger at will technique, you use this one...does it mean his rain is coming from the sky, falling down, while you produced water in the ground that flows upwards, in the reverse motion than his? Or does the rain, once reaching the ground, flows back up?


    (Ameton: Bōfūu) - Rain Release: Rain Storm
    Rank: B
    Type: Supplementary
    Range: Short-Long
    Chakra cost: 25
    Damage points: N/A
    Description: This technique allows the user to manipulate an already falling rain so that it comes down at an angle towards the target while also increasing the size and speed of the rain through chakra. The rain is aimed so that it distracts the target while also distracting them and not allowing them to see easily due to the rain coming down onto their eyes. This jutsu also increases the speed of rain jutsu. Due to the increased speed, the sound of the rain hitting the ground is much louder and makes it difficult to hear in the rain as well as feel vibrations.
    -Can only be used twice per battle
    -The angle and increased rate of descent only lasts for two turns.

    ±± Declined ±± This is a C-Rank, define how much increase in speed there is to rain techniques, remember that we have Dojutsu in our RP, thus you need to explain how this would affect them. Also, no need for usage limit. Btw, excellent idea.


    (Fuuton: Kodona Uindoburedo) - Wind Release: Advanced Wind Blade
    Rank: S
    Type: Offensive
    Range: Short-Long
    Chakra Cost: 40
    Damage: 80
    Description: The user will form the Wind Blade notion with both of their hands and then place their hands together with the four fingers facing out. They will then release a vast amount of chakra to the nearby air and form an immense blade of wind that is incredibly lengthy. Due to the wind's size, the blade moves very slowly compared to other wind jutsu, approximately the same as a Fireball jutsu. The Wind Blade can be manipulated to a small extent in that the user can use their chakra to change the direction of the blade once and the change of the direction is sudden and hard to predict, even for seasoned wind users.
    ~The Wind Blade is very easy to see.
    ~Only usable once.
    ~Change in direction must be prepared a moment before actually done.
    ~No S-rank Wind jutsu next turn.
    ~No S-rank Wind jutsu must have been done the previous two turns.


    ±± Declined ±± Similar techniques already exist both cannon and custom.
     
         
    Last edited by Scorps; 03-18-2012 at 10:32 PM.

  17. #142
    Scorps's Avatar
    Status
    Scorps is offline
    Gender
    Join Date
    May 2008
    Posts
    18,570
    Location
    Jigoku
    LOVE THE SARA FOREVER!
     



    Re: ±±Custom Jutsu Submission±±

    ±±New Weekly cycle of submissions, starting today at 12th of March and ending at the 18th of March.

    I must remind you that you are only allowed to submit 3 techniques between markers ±±
     
         

  18. #143
    A C I D Aízen's Avatar
    Status
    Aízen is offline
    Gender
    Join Date
    Oct 2011
    Posts
    12,243
    TrollKing
     



    Re: ±±Custom Jutsu Submission±±

    (Katon: Ittō Kasō )- Fire release: Single Blade Cremation
    Type: Offense
    Rank: Forbidden-rank
    Range: Long Range
    Chakra: 50
    Damage: 90(-25 to user)
    Description: Ittō Kasō is a forbidden offensive technique. The user will start off by grabbing the opponent with their non-dominant arm . Then they channel all of their katon chakra to their non-dominant arm, the amount is so much that it can no longer be kept inside their arm, and their arm begins to rip apart and emits a red aura, then they release the katon chakra and the users arm explodes into a giant pillar of fire which is compressed to save them from collateral damage and is in the shape of a katana's tip hence its name. The pillar of fire incinerates anything in its path and leaves the terrain mid-range 360 degrees around the opponent into a molten wasteland.
    Note: can only be used once
    Note: cannot use fire above B for the next two turns


    ±± Declined ±± You do know that your bio would be left without the arm right? Also, Long range...in height perhaps, but in terms of the technique itself, its short range as you need to grab your enemy.

    ----------------------------------------------------------------
    ----------------------------------------------------------------

    (Sabaku akuma) Sand Demon
    Type: Offense , Supplelemenetary , Defence
    Rank: S-rank
    Range: Short-Long Range
    Chakra: 40
    Damage: 80
    Description: Gaara will preform the seprent hand-seal and the user will create a large quantity of sand by molding his chakra into multiple sand grains under him and take the form a gigantic demon the size of giant stone golem. The demon has a jagged, concave mouth and the sclera of its eyes are black, containing red irides with pupils that each takes the shape of a black eight-pointed star with six black dots around it. It also has very dull claws and a tanuki like tail. The demon will attack or defend the user, using its mouth and hands respectively. The demon can be controlled by the user. The demon can release a large amount of sand from its mouth. It is used mainly used as a support.
    Note: can only be created twice per battle
    Note: only last three turns
    Note: using an ability of the demon count towards the user's three moves
    Note: must wait two turns before recreating
    Note: can not use S-rank sand while this is active

    ±± Declined ±± First thing's first, take away the shooting sand from the mouth. This isn't a summon, its a Jutsu. Also, why is this long range? were would you create this? Don't you think such a powerful sand jutsu would need lots of sand already in the battle field? And the last resctrition should read "Can't use S-Rank or above sand while active"



    --------------------------------------------------------------------------
    --------------------------------------------------------------------------

    (sution: Mugen Mizu)- Water release: Instant water
    Type: Supplementary
    Rank: D-rank
    Range: Short Range
    Chakra: 10
    Damage: N/A
    Description: The user channels sution chakra to his feet and seemingly releases water from his feet like jets to increase his speed and dashes in the desired location


    ±± Declined ±± Do not resubmit. Been tried out several times before and already exists.
     
         
    Last edited by Scorps; 03-18-2012 at 10:40 PM.

  19. #144
    Moderator Klaus's Avatar
    Status
    Klaus is online now
    Gender
    Join Date
    Jun 2011
    Posts
    5,613
    yeaa nooo SARA IS THE BEST
     



    Re: ±±Custom Jutsu Submission±±

    Katon: Taishita Kaen Doragon Toukai: Fire style: (Great Flame Dragon Destruction)
    Type: Offensive
    Rank: B
    Range: Short-Mid
    Chakra: 25
    Damage Points: 40
    Description: The user will Make the Boar, then Snake, The Monkey, Then Rooster and then Tiger hand signs and concentrate a huge amount of Katon Chakra in his lungs, after a few moments the user will spew out a great dragon shaped fire blast from his mouth which will travel to the sky and shoot down creating a great explosion.

    -Note-
    Can only be used/taught by Sage of Darkness
    User must wait 3 turns before using this jutsu again
    The user can't use any B rank or above fire jutsu's that turn
    The user will remain breathless for a moment

    Katon: Tomo Houkou Hisaki: Fire style: (All direction flames)
    Type: Offense
    Rank:B
    Range: Mid
    Chakra: 25
    Damage Points: 40
    Description: The user will make the Rooster, Snake, Horse, Boar and Tiger hand signs and gather chakra in his lungs. He will then shoot out multiple fire shots in all directions. This jutsu can be used in combination with all direection shurikens or The shuriken Kage Bunshin no Jutsu.

    -Note-
    Can Only be used/taught by Sage of Darkness
    The user must wait a turn to charge the chakra before releasing this jutsu
    Leaves the user vunerable if used wrongly
    Can't use this jutsu more than 4 times.



    Raiton: Jouten Shinpan Lightning style (God's Judgement)
    Type: Offensive
    Range: Short-Long
    Rank: B
    Chakra: 25
    Damage points: 40(30 to user)
    Description: The user will gather up there lightning chakra and make the requiered hand seals. After that the user will raise his/her hand and gather electrical clouds above the battlefield after doing so the user will command the lightning in the clouds to rain down apong the enemy thus creating an electrical shower that damages both the user and the oponent.
    -Note-
    This Jutsu can only be used/taught by S.O.D
    Can only use this jutsu twice in battle
    This jutsu will damage the user and paralize him for a turn
    Can't use any lightning Jutsus that same turn

    Image for lightning tech:


    Edit/Remove anything you'd like


    ±± All Declined ±± Similar techniques already exist. Beware that if you actually try submitting such blunt copies of cannon techniques again you might be punished.
     
         
    Last edited by Scorps; 03-18-2012 at 10:42 PM.

  20. #145
    Erzo's Avatar
    Status
    Erzo is offline
    Gender
    Join Date
    Jul 2011
    Posts
    15,322
    Location
    On Dawan's goat.
    Don’t trust people that
    don’t like Rock Lee.
    Too many FTs
     



    Re: ±±Custom Jutsu Submission±±

    Summoning Animal: Phasmatodea (Stick Insects)
    Scroll Owner: Erzo
    Other Users who have signed contract: ~
    Summoning Boss if existing: ~
    Other Summoning Animals tied to contract: ~
    Description and Background:
    The Phasmatodea (sometimes called Phasmida or Phasmatoptera) are an order of insects, whose members are variously known as stick insects, walking sticks or stick-bugs, phasmids, ghost insects and leaf insects (generally the family Phylliidae). The ordinal name is derived from the Ancient Greek φάσμα phasma, meaning an apparition or phantom, and refers to the resemblance of many species to sticks or leaves. Their natural camouflage can make them extremely difficult to spot, especially when used by a Mokuton user in which they can easily hide within the trees grown. However despite being extremely hard to spot, people can still spot them but they would need to focus extremely hard on the insect in order to notice they're not part of the Mokuton and unless the insect moves first they are near impossible to spot.

    Pictures to prove how difficult they are to see when hidden within trees/leaves:


    The underlined can all be found in the first paragraph here.

    ±± Approved ±± Promising...very promising!


    Dropping this:
    Hansou Katana:- (The Transporting blade)
    Rank:S
    Type: Weapon/ Supplementary
    Chakra: 40
    Damage: N/A
    Range:Short
    Descrition: The ‘Transport blade’ is a blade which has a unique ability of being able to create a perfect clone of itself in the users other hand (depending on which hand he is holding it on) at any time the user requires her too. This enables the user to switch from a one sword fighting style to a dual sword fighting style and can also be used perform a surprise attack on his opponents.
    Note: Can only be wielded by Erzo and those he allows.
    Note: Creating a clone of the blade counts as one of the users move.
    Note: Creating a clone the of blade can only be used 4 times.
    For this:

    (Akenomyōsei)The Midnight Star
    Rank:S
    Damage:N/A
    Type:Weapon
    Range:Short-Long
    Chakra: Always 20 per turn. 40 for advanced abilities
    Description: The Midnight Star is a legendary stark pitch black Fuuma Shuriken made of a lightweight yet immensly strong metal, the metal is said to constantly drain chakra from the wielder. It can be thrown with immense dexterity and accuracy and due to its light-weight build and heightened equilibrium the Fuuma Shuriken rotates at high speeds when thrown, easily reaching 500 rotations per minute and traveling at extreme speeds, because of this however the Midnight Star often makes a subtle low humming like droning noise as it flys. Its blades are tapered to extremely sharp edges being able to slice through rocks with a level of grace beauty and strength unmatched by any sword. When traveling, because of its dark colour, it often absorbs the suns rays making the blade fairly hot however because of its high rotation levels and speed of travel, it often becomes hotter in flight than when stationary, and sometimes burns the opponent and usually creates a hazy effect in the air around the blade similar to a haze in the desert. The Midnight Stars four blades are easily detachable and can be wielded like daggers if neccesary for close combat. Legend has it that upon creation, while being forged the master smith sang a song of hypnosis, however he sang the song of hypnosis completely backwards down to the last syllabel.
    The Midnight Star comes with a silvery-white chain that can easily be wrapped around and unwrapped from the inner rings of the blades for dislodging and retrieval of the Fuma Shuriken, or use the chain in conjunction with a single one of its blades creating a sword-chain effect.

    -Abilities.
    -The Midnight Stars most basic innate ability, is that upon the opponent looking at one of the blades, the weapon will use the chakra leeched from the wielder, to inflict a basic B rank visual genjutsu on the opponent, this genjutsu causes the opponents perception of distance from the blades to be bent to the users will, and is similar to that of a deserts heat mirage, this often led people to either look at the weapons shadow, or the more fatal option of closing their eyes and listening for the blades humming which often caused them to be trapped in the weapons second ability.
    -The Midnight Stars second ability, is that upon the user pumping more chakra into the Midnight Star and throwing it towards the opponent, the low droning noise that the fuuma shuriken often makes, will inflict a genjutsu upon the opponent, this genjutsu bends the opponents five senses so that the world around them become inverted, for instance if the opponent in reality was on the ground to their left slashing with their right arm, the opponent will see it as they are in the air upside down on their right slashing with their left arm, so they would act accordingly blocking the mirage to their right when their opponent was in reality stabbing them on their left. Thus this technique was named The Inverted World. This of course allowed the user to take full advantage of their enemy when they were trapped in this S Rank equivilant Genjutsu.
    -The chain was also forged with its own abilities, the user through the use of basic chakra can make the chain extend and shorten or stiffen and harden to the extent that it resembles a rigid iron bar.The user often has gloves on while wiedling the weapon. The gloves make sure the weilder is not affected when the shuriken gets hot.

    The abilities of The Morning Star makes it a very versatile weapon, that can be used for both close and long range fighting.Such as by detaching two of the blades and attaching them to either end of the chain which is then hardened the user can create a Naginta like weapon.

    -Restrictions.
    -For the Fuuma Shurken to be thrown, all Four blades must be attached and intact.
    -Once thrown, the Shuriken has to be retrivied by physical means such as throwing it so that it loops around much like a boomerang, or via the use of the chain.
    -Making the Chain rigid counts as a move. Chain can only be destroyed by S rank piercing and cutting techniques. Blades are indestructible (Doesn't mean it can cut through anything).
    -The fuuma shuriken can slice through C rank and below techniques.
    -S rank equivilant genjutsu can only be used 3x per battle.
    -Can only be used by Erzo, -Scaze- and Baldy..

    ±± Declined ±± You are not caliburn... Reduce the amount of text. Also, as stated in the first page, no co-creators can exist for any CJ and in CW it was never allowed, had you read the rules of the CW's.


    (Arankagiri Auto Modo) - All Out Mode
    Type: Supplementary
    Rank: Forbidden
    Range: Short
    Chakra: 50
    Damage: N/A (+10 to Kenjutsu attacks)
    Description: This mode was created and used by samurais as a last resort in which they use up all their life energy in an attempt to beat their opponent. This mode releases almost all of the chakra which the user has and passes it through his chakra network, temporarily healing all injuries and giving the user tremendous force and giving the user +10 to all Kenjutsu attacks, on top of that it also gives the user the ability to travel at 1.5 times faster then Rock Lee without weights. However after the usage of this technique, the user feels heavy strain on his body and can only use up to A rank technique and all damage that was done before the activation of the technique comes back as the healing effects are no longer there.
    Note: Can only be used once.
    Note: Can only be used by Samurais.
    Note: Lasts 4 turns.
    Note: Can only use A rank technique for the rest of battle.
    Note: Activativation of this technique counts as two moves.


    ±± Declined ±± Do not resubmit.
     
         
    Last edited by Scorps; 03-19-2012 at 09:27 PM.

  21. #146
    Baldy..'s Avatar
    Status
    Baldy.. is offline
    Gender
    Join Date
    Aug 2011
    Posts
    6,778
    Location
    Behind you, which means that if you were to look behind you right now, I'd still be behind you.
    I hate you all :|
     

    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Baldy.. View Post
    (Katon: Hateshiganai Se No Hinote)- Eternal Torrent of Flames
    Type: Attack
    Rank: B
    Range: Short-Long
    Chakra: 30 (Requires more chakra, explained in description)
    Damage: 40
    Description: The user will build up a large amount of katon chakra in their mouth, the user then creates a small circle with their thumb and index finger, holding the circle up to their mouth, as they blow out their katon chakra, as their katon chakra passes out of the circle, its materializes into extremely hot flames, causing the user's mouth and fingers to act as a flamethrower blowing out a constant stream of spiraling torrent like flames, the stream of flames can be maintained for as long as the user wants, but at the slightest lapse of concentration, the technique will end. The torrent of fire is capable of spreading quickly along the ground, going all the way up to long-range. It is a continuous stream of fire, and if held for a long enough time, it can completely encase the entire battlefield in fire, providing a 'fire source' of some sorts, enveloping the opponent's waist and below in fiery flames, which would cause severe burns. The user must concentrate and if he gets disrupted, the flames would stop spreading. Due to the fact that one needs a sufficient amount of chakra to continuously spew out the flames, it takes up more chakra than normal.
    Restrictions
    • Can only be taught by Baldy..
    • Only usable 3 times per battle
    • No other technique may be used after performing this technique on the same turn, or the flames would get disrupted
    • Flames on the battlefield stay there for 5 turns, before dissipating into the environment indefinitely
    • Flames reach up to waist length when first created, and slowly sinks down as the turns go by, until it finally disappears


    ~Declined~ If you're continously spewing fire, this should have a continuous chakra cost. Also, the flames lasting for 5 turns is far too long. You should probably make this a higher ranked technique, as well, while you're at it.
    ------------------------------------------------------------------------

    (Katon: Kushizashi No Za Moeru Shokushu & Muchi)-Impalement of the Flaming Tentacles & Whips
    Type: Offensive/Attack
    Rank: B
    Range: Short-Long
    Chakra: 25
    Damage: 40
    Description: By focusing the users chakra into an existing fire source, with no chakra infused or your own chakra infused, the user manipulates the current existing fire source, preferably rather large, and changes its shape. Wherever he wishes, the user can cause a huge amount of fire tentacles and whips to spring forth from the fire source, like Water Dragon Whip, that are sharp, and fiery, and they then race towards the opponent. Despite their sharpness, it would usually be used to impale the opponent, but the intense heat of the whip does not necessarily need to pierce through, impaling your opponent, but its heat can cause burns also. However, the whips are still strong enough to pierce through flesh, burning a hole through and skewering through. The whips can be controlled individually.
    Restrictions:
    • Can only be taught by Baldy..
    • Only usable 5 times per battle
    • There must be a pre-existing fire source to create these technique, the tentacles and whips cannot be created out of nowhere
    • Flaming tentacles and whips travel at a fairly fast pace
    • Whips can travel up to mid-range, but the techniques creation can be anywhere between short-long range


    ~Declined~ Make this an A-rank technique and limit it's usage to 2-3 times per battle.
    --------------------------------------------------------------
    Quote Originally Posted by Baldy.. View Post
    ~Resubmitting~

    (Katon: Hateshiganai Se No Hinote)- Eternal Torrent of Flames
    Type: Attack
    Rank: A
    Range: Short-Long
    Chakra: 30+(Continuous Chakra Cost)
    Damage: 60
    Description: The user will build up a large amount of katon chakra in their mouth, the user then creates a small circle with their thumb and index finger, holding the circle up to their mouth, as they blow out their katon chakra, as their katon chakra passes out of the circle, its materializes into extremely hot flames, causing the user's mouth and fingers to act as a flamethrower blowing out a constant stream of spiraling torrent like flames, the stream of flames can be maintained for as long as the user wants, but at the slightest lapse of concentration, the technique will end. The torrent of fire is capable of spreading quickly along the ground, going all the way up to long-range. It is a continuous stream of fire, and if held for a long enough time, it can completely encase the entire battlefield in fire, providing a 'fire source' of some sorts, enveloping the opponent's waist and below in fiery flames, which would cause severe burns. The user must concentrate and if he gets disrupted, the flames would stop spreading. Due to the fact that one needs a sufficient amount of chakra to continuously spew out the flames, it takes up more chakra than normal.
    Restrictions
    • Can only be taught by Baldy..
    • Only usable 3 times per battle
    • No other technique may be used after performing this technique on the same turn, or the flames would get disrupted
    • Flames on the battlefield stay there for 4 turns, before dissipating into the environment indefinitely
    • Flames reach up to waist length when first created, and slowly sinks down as the turns go by, until it finally disappears

    --------------------------------------------------

    (Katon: Kushizashi No Za Moeru Shokushu & Muchi)-Impalement of the Flaming Tentacles & Whips
    Type: Offensive/Attack
    Rank: A
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: By focusing the users chakra into an existing fire source, with no chakra infused or your own chakra infused, the user manipulates the current existing fire source, preferably rather large, and changes its shape. Wherever he wishes, the user can cause a huge amount of fire tentacles and whips to spring forth from the fire source, like Water Dragon Whip, that are sharp, and fiery, and they then race towards the opponent. Despite their sharpness, it would usually be used to impale the opponent, but the intense heat of the whip does not necessarily need to pierce through, impaling your opponent, but its heat can cause burns also. However, the whips are still strong enough to pierce through flesh, burning a hole through and skewering through. The whips can be controlled individually.
    Restrictions:
    • Can only be taught by Baldy..
    • Only usable 3 times per battle
    • There must be a pre-existing fire source to create these technique, the tentacles and whips cannot be created out of nowhere
    • Flaming tentacles and whips travel at a fairly fast pace
    • Whips can travel up to mid-range, but the techniques creation can be anywhere between short-long range


    ±± All Declined ±± You can only submit 3 techniques per weekly cycle (in-between markers). You are hereby banned from this thread for a complete cycle. Your ban will be lifted on the 11th of March.
    ~Resubmitting~

    (Katon: Hateshiganai Se No Hinote)- Eternal Torrent of Flames
    Type: Attack
    Rank: A
    Range: Short-Long
    Chakra: 30+(Continuous Chakra Cost)
    Damage: 60
    Description: The user will build up a large amount of katon chakra in their mouth, the user then creates a small circle with their thumb and index finger, holding the circle up to their mouth, as they blow out their katon chakra, as their katon chakra passes out of the circle, its materializes into extremely hot flames, causing the user's mouth and fingers to act as a flamethrower blowing out a constant stream of spiraling torrent like flames, the stream of flames can be maintained for as long as the user wants, but at the slightest lapse of concentration, the technique will end. The torrent of fire is capable of spreading quickly along the ground, going all the way up to long-range. It is a continuous stream of fire, and if held for a long enough time, it can completely encase the entire battlefield in fire, providing a 'fire source' of some sorts, enveloping the opponent's waist and below in fiery flames, which would cause severe burns. The user must concentrate and if he gets disrupted, the flames would stop spreading. Due to the fact that one needs a sufficient amount of chakra to continuously spew out the flames, it takes up more chakra than normal.
    Restrictions
    • Can only be taught by Baldy..
    • Only usable 3 times per battle
    • No other technique may be used after performing this technique on the same turn, or the flames would get disrupted
    • Flames on the battlefield stay there for 4 turns, before dissipating into the environment indefinitely
    • Flames reach up to waist length when first created, and slowly sinks down as the turns go by, until it finally disappears


    ±± Declined ±± Overpowered and unusable in our RP. If you can continuously spew fire from your mouth, how can in a turn based system, you expect your opponent to defend unless he produces a continous counter stream of some sort? And the description contains many overpowered references.

    --------------------------------------------------

    (Katon: Kushizashi No Za Moeru Shokushu & Muchi)-Impalement of the Flaming Tentacles & Whips
    Type: Offensive/Attack
    Rank: A
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: By focusing the users chakra into an existing fire source, with no chakra infused or your own chakra infused, the user manipulates the current existing fire source, preferably rather large, and changes its shape. Wherever he wishes, the user can cause a huge amount of fire tentacles and whips to spring forth from the fire source, like Water Dragon Whip, that are sharp, and fiery, and they then race towards the opponent. Despite their sharpness, it would usually be used to impale the opponent, but the intense heat of the whip does not necessarily need to pierce through, impaling your opponent, but its heat can cause burns also. However, the whips are still strong enough to pierce through flesh, burning a hole through and skewering through. The whips can be controlled individually.
    Restrictions:
    • Can only be taught by Baldy..
    • Only usable 3 times per battle
    • There must be a pre-existing fire source to create these technique, the tentacles and whips cannot be created out of nowhere
    • Flaming tentacles and whips travel at a fairly fast pace
    • Whips can travel up to mid-range, but the techniques creation can be anywhere between short-long range


    ±± Declined ±± Last restriction makes it unapprovable. Also, do you intend to use this from your enemies fire? or from Amaterasu? I sure hope not...

    ---------------------------------------------

    Dropping:


    Custom Weapon

    (Ransadōru Verude)-Green Lancer
    Type: Weapon
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: The Green Lancer is a double-sided lance weapon. (Picture is on the right) The Green Lancer is made of very tough iron, and cannot be broken easily. The ends of the weapon is extremely sharp, and can pierce through human bodies with almost no effort. The greatest ability of this "weapon" is that Nel can throw this lance with great force at the opponent in battle. If Nel focus her chakra into the weapon and throws it at the opponent, The Green Lancer will travel at extreme speeds towards the opponent. The catch is that, as the Green Lancer travels through the air, it starts to spin and build up energy. The energy is raw chakra and it is pink in colour and the Lance continues to build up momentum and power. When it hits the opponent, it acts as a drill and it inflicts extreme piercing damage. Due to the power it got from all the spinning, the Green Lancer is able to pierce through B-rank defences and below. It can travel up to mid-range and it will return to the user after being thrown. It flies back to my hand as there is a chakra link between your palm and the hilt of your weapon when it is thrown and that chakra is only visible to doujutsu

    Restrictions
    Can only be used or taught by me
    Throwing of the Lance counts as 1 move in your turn
    Throwing of the Lance can only be used 3 times per battle
    Cooldown of 2 turns before you can throw it again\

    Link to approval
    For:

    ((Deraitohoshi)- The Daylight Star
    Rank: S
    Damage: N/A
    Type: Weapon
    Range: Short-Long
    Chakra: Always 20 per turn. 40 for advanced abilities
    Description:The Daytime Star is a legendary brilliant metallic lustrious silvery-grey-colored Fuuma Shuriken made of a lightweight yet immensely strong metal. The metal is said to be slightly sentient, as it constantly drains chakra from the wielder, leeching chakra every single moment when in the users contact and using it for its own gain. The blade uses part of the chakra leeched from the wielded so that it can vibrate at a fairly high frequency, however to the untrained eye these vibrations are near invisible but of course can be heard as a slight screeching noise. It can be thrown with immense dexterity and accuracy and due to its light-weight build and heightened equilibrium the Fuuma Shuriken rotates at high speeds when thrown, easily reaching 450 rotations per minute and traveling at extreme speeds. Its blades are tapered to extremely sharp edges being able to slice through rocks with a level of grace beauty and strength unmatched by any sword. When traveling, because of its silver colour, the suns rays often bends around it, giving it a translucent colour. The Daytime Stars four blades are easily detachable and can be wielded like daggers if neccesary for close combat. Legend has it that the metal in which this weapon was crafted from, came from a strange metorite, that had landed in a volcano, upon the volcanos eruption the metorite was sent flying and was soon found by a master smith. The master smith used the supreme metal to forge the Daytime Star. The high vibration of the blades often causes a large amount of friction to be created between the air and blade.
    The Daytime Star comes with a stark pitch black chain that can easily be wrapped around and unwrapped from the inner rings of the blades for dislodging and retrieval of the Fuma Shuriken, or use the chain in conjunction with a single one of its blades creating a sword-chain effect.

    -Abilities.
    -The Daytime Star's most basic innate ability is its explosive capabilities. The Daytime Stars high vibration creates a large amount of friction to be formed, as this friction is created the Daytime Star can utilise the rest of the wielders chakra excreting a special transparent liquid chemical,this chemical reacts with the high friction produced by its vibration creating a explosion. The explosion often varies, but usually covers a area of half a meter forwards and to the side from the velocity of the blades with its impact force continueing for another meter or so. The explosions strength itself could be compared to a elemental A rank jutsu. The explosion however doesn't destroy or weaken the blades, on the contary the blades stay fully intact the metal being strong enough to fully withstand the explosion. This ability can of course be used with just a single blade in close combat however it will result in the user taking damage as well and over time the damage can acumulate to kill the user, but is often neccesary as self sacrifice for the greater cause.
    -The Daytime Star's second ability, is the user pumping more chakra into the Daytime Star and throwing it towards the opponent. It retains the same effect of explosions, however, this second ability is in a way, much more advanced. The user pours more chakra into the Fuuma Shuriken, throwing it, and as it flies, the Fuuma Shuriken is capable of creating various clones in a similar way to Shuriken Shadow Clone Technique, forming several replicas and copies of the Fuuma Shuriken. By utilizing this second ability, one can create a dozen or more of Daytime Star's, with the same ability. The Fuuma Shuriken flies towards the target at extreme speeds thus in a hoard, and when they explode, the overall range and potency is therefore increased. The Cloned Fuuma Shurikens however return back to a single entity after three seconds of being cloned, thus great timing is required to pull the strategy off correctly and effectively. After usage, it leaves the user slightly drained of chakra due to the immense level of concentration needed to clone the weapon.
    -The chain was also forged with its own abilities, the user through the use of basic chakra can make the chain extend and shorten or stiffen and harden to the extent that it resembles a rigid iron bar.

    The abilities of The Daytime Star makes it a very versatile weapon, that can be used for both close and long range fighting. Such as by detaching two of the blades and attaching them to either end of the chain which is then hardened the user can create a Naginta like weapon.

    -Restrictions.
    -For the Fuuma Shurken to be thrown, all Four blades must be attached and intact.
    -Once thrown, the Shuriken has to be retrieved by physical means such as throwing it so that it loops around much like a boomerang, or via the use of the chain.
    -Making the Chain rigid counts as a move. Chain can only be destroyed by S rank piercing and cutting techniques. Blades are indestructible (Doesn't mean it can cut through anything).
    -The Fuuma Shuriken when travelling through the air, can slice through D-rank techniques within reason with no effort. However, anything higher would stop the weapon in its tracks, slowing it down. Losing momentum, the vibration would lessen, and thus friction would be lesser, and the explosion overall would be diminished by a significant amount.
    Also the blade being wet can prevent the blades chemical from reacting voilently with the friction produced, however the blade qucikly dries after flying for a few seconds.
    -The Daytime Star can only be cloned four times per battle.
    -Can only be taught by Baldy.., -Scaze- and Erzo.


    ±± Declined ±± You are not required to write a bible...only a CW. Please reduce this to a readable size. Also, you can't have co-creators on your techniques. Its stated in the first page of this thread. And i even put an update in the RP update thread...
     
         
    Last edited by Scorps; 03-19-2012 at 09:37 PM.

  22. #147
    Senior Member Toshiro's Avatar
    Status
    Toshiro is offline
    Gender
    Join Date
    Nov 2011
    Posts
    10,721
    Graphic Designer
     



    Re: ±±Custom Jutsu Submission±±

    (Kuchiyose: Namekuji-raikou) - Summoning: Lightning Slug
    Rank: S
    Type: Summon
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: After permorming the required handseals and biting their thumb, the user will slam there hands onto the surface of the ground, and summon Namekuji-raikou the Lightning Slug from Hedoro no yama. This Slug is one of the greatest lightning users out of all the Slugs at Hedoro no yama. Namekuji-raikou abilities grants her power like Katsuyu to the point where she can split up her body into multiples smaller versions (although limited to 15 clones of her), and if she makes contact with someone she can send a electrical discharge through the users body paralyzing them for a few seconds. Namekuji-raikou can also use all lightning techniques up to A-Rank, as well as being very resistant to B-Rank or lower lightning techniques.

    -The lightning jutsus, as well as sending the electrical discharge through someones body count towards the users three moves per turn
    -Can only be summoned once
    -Stays on the field for 4 turns
    -No Lightning Jutsus above A-Rank while the summon is on the field
    -Must hold Slug contract|Have a Tsunade bio
    -Can only be taught|used by Toshiro

    ±± Approved ±± Added note.


    (Kuchiyose: Namekuji-kaze) - Summoning: Wind Slug
    Rank: S
    Type: Summon
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: After permorming the required handseals and biting their thumb, the user will slam there hands onto the surface of the ground, and summon Namekuji-kaze the Wind Slug from Hedoro no yama. This Slug is one of the greatest wind users out of all the Slugs at Hedoro no yama. Namekuji-kaze abilities grants her power like Katsuyu to the point where she can split up her body into multiples smaller versions (although limited to 15 clones of her), and she can also surround her body in cutting blades of wind in which anything that comes into contact with the blades gets sliced. Namekuji-kaze can also use all Wind techniques up to A-Rank, as well as being very resistant to B-Rank or lower wind techniques.

    -The wind jutsus, as well as creating the blades of wind around her count towards the users three moves per turn
    -Can only be summoned once
    -Stays on the field for 4 turns
    -No Wind Jutsus above A-Rank while the summon is on the field
    -Must hold Slug contract|Have a Tsunade bio
    -Can only be taught|used by Toshiro

    ±± Approved ±± Same as above


    (Kuchiyose: Namekuji-tsuchi) - Summoning: Earth Slug
    Rank: S
    Type: Summon
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: After permorming the required handseals and biting their thumb, the user will slam there hands onto the surface of the ground, and summon Namekuji-tsuchi the Earth Slug from Hedoro no yama. This Slug is one of the greatest Earth users out of all the Slugs at Hedoro no yama. Namekuji-tsuchi abilities grants her power like Katsuyu to the point where she can split up her body into multiples smaller versions (although limited to 15 clones of her), she can also use the earth around her to cover her body in a protective layer of earth which would be ranked at A-rank. Namekuji-tsuchi can also use all Earth techniques up to A-Rank, as well as being very resistant to B-Rank or lower earth techniques.

    -The earth jutsus, as well as creating the protective layer of earth count towards the users three moves per turn
    -Can only be summoned once
    -Stays on the field for 4 turns
    -No earth Jutsus above A-Rank while the summon is on the field
    -Must hold Slug contract|Have a Tsunade bio
    -Can only be taught|used by Toshiro


    ±± Approved ±± Same as the others.
     
         
    Last edited by Scorps; 03-19-2012 at 09:40 PM.

  23. #148
    Loki's Avatar
    Status
    Loki is online now
    Gender
    Join Date
    Oct 2011
    Posts
    14,575
    Ten Yasha
     



    Re: ±±Custom Jutsu Submission±±

    NOTE: I changed my username, i was Dead Bones B owner of the contract.
    Contract Approved

    (Kuchiyose: aoi fi-to bu-bi) Summoning: Blue Footed Booby (Nickname: Grimmy)
    Type: Supplementary
    Rank: A
    Range: short/Mid
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user bites his finger and with use of the blood performs one hand seal (Bird) and hitting the ground summoning The Boss of the Booby Birds, The Blue-footed Booby it is half the size of the chief toad Gamabunta, It has long pointed wings and a wedge shaped tail. They have strong, thick necks. The booby's eyes are placed on either side of their bill and oriented towards the front. The Blue-footed Booby's eyes are yellow. Their feet range from a pale turquoise to a deep aquamarine. By training in the Bird land this booby bird has learned to use Earth Techiques up to A rank without need of handseals due to the hard training it had in his land. It can carry atleast 3 people, He can also speak English and has a great bond with the contract holder due to the time they spent together. He listens to any orders even when risking his life knowing his contract holder will never put him in danger. He can obiously fly.

    Notes:

    -Can only be summoned for 4-turns
    -Can carry 3 people on his back
    -Can only be summoned if there is no other Booby bird on the Field.
    -Must be a signer or the Holder of the Booby Bird contract to summon.
    Looks:


    ±± Declined ±± Look at the bolded. They? Also, if he is to use earth without hand seals you must remember it needs contact with the ground for all technique we haven't seen done in the manga without contact with the ground.


    (Kuchiyose: gosai fi-to bu-bi) Summoning: Red Footed Booby
    Type: Supplementary
    Rank: B
    Range: short/Mid
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user bites his finger and with use of the blood performs one hand seal (Bird) and hitting the ground summoning One of the many Booby birds, The Red-footed Booby is the size of the Hawk summon owned by sasuke. It has red legs, and its bill and throat pouch are coloured pink and blue, and the flight feathers are black. When young it was brownish with darker wings, and pale pinkish legs. By training in the Bird land with the Blue Footed Booby and its Boss The Red footed has learned to use Fire Techiques however only up to B rank since it isnt as strong as its Boss but can use them without need of handseals due to the hard training it had in his land. It can carry one people, He can also speak English and has a great bond with the contract holder due to the time they spent together. He listens to any orders even when risking his life knowing his contract holder will never put him in danger. He can obiously fly.

    Notes:

    -Can only be summoned for 5-turns
    -Can only carry 1 person on his back
    -All of his moves count towards the users 3 moves per turn
    -Can be summoned even if there are other Booby bird on the Field, aslong as The Boss isnt. (Blue footed Booby)
    -Must be a signer or the Holder of the Booby Bird contract to summon.
    Looks:


    ±± Approved ±±

    (Kuchiyose: farfetch'd fi-to bu-bi) Summoning: Yellow Footed Booby (Nickname: Farfetch Booby)
    Type: Supplementary
    Rank: B
    Range: short/Mid
    Chakra Cost: 40
    Damage Points: N/A
    Description:
    It is a distant realitive of the Booby Bird Family, she is the size of the Hawk summon owned by sasuke. Farfetch resemble brown, cartoon-like Mallard ducks, she has a large head in proportion to its body, she has a yellow beak, and she bears a black plumage on its forehead that resembles eyebrows. Her body and head are primarily brown in coloration and she has a white underbelly. She has wings as big as its body which appear to be prehensile enough to work like hands, and she always holds a leek in one of these wings, the leek is used by Farfetch to throw it at high speed towards the opponent, he can add wind chakra to make it cut the opponent. She also has yellow legs with webbed feet. Her wings are a bit more versatile than most birds' as their feathers can be used as "fingers," allowing it to carry a leek. The leeks they carry can be used as a weapon, as said previously. Farfetch was also trained in elemental training and can use Wind techniques up to B-rank But with need of only one hand seal wich would be Tiger, since it can use parts of her wings as finger-like. She can very well comunicate with its contract holder with English language, his size isnt much, She can only carry 1 person at a time, she can obiously fly.

    Notes:

    -Can only be summoned for 4-turns
    -Can carry 1 person on her back.
    -Can only be summoned only if there are no other Booby birds on the Field, except for the Red Footed Booby, since they can work together for Elemental Combos. (Wind + Fire)
    -Must be a signer or the Holder of the Booby Bird contract to summon.

    Looks:


    ±± Declined ±± Are you trying to submit a different animal than the one your contract contains? It looks like that...in both the image and the description.


    Please edit anything if needed, for approval~
     
         
    Last edited by Scorps; 03-19-2012 at 10:43 PM.

  24. #149
    The Seven-Scaled boy's Avatar
    Status
    The Seven-Scaled boy is offline
    Gender
    Join Date
    Aug 2009
    Posts
    9,779
    Location
    back of the world
    This user has no status.
     

    Re: ±±Custom Jutsu Submission±±

    Custom weapon - (gin hyoujou) Silver arms
    Type: Supplementary/Offensive/Defensive
    Rank: S
    Range: Around oneself
    Chakra: N/A (+80 To form the enitre armour initially ; +16 to activate a single part initially ; +15 to shape them into a spear ; +8 to reform each part destroyed)
    Damage: N/A ( free-form taijutsu damage applied to the armour ; 80 for a stab of the spear)
    Description: The silver arms are a set of 5 mystical rings passed down in the ninja world. Wars raged over them, many moons rose and set as their possesor changed, and now they are owned by The Seven-Scaled boy. They are usually worn on the user's dominant hand. Made out of a special chakra reactive alloy, they are shaped based upon five animals. Turtle, eagle, serpent, Fox and ox. The alloy that forms them is thought to be alive, since without any command they seem to react and manifest their powers to the user. In reality, they predate on the users chakra and when the user desires it, they manifest that chakra in the form of an armour providing protection and weaponry to their current master. The more chakra the user has or the more aggressive that chakra becomes, they armour will protect him further as long as his will doesn't falter. The manifestation of those animal armors are actually weightless since they are made out of pure, condensed chakra. Eagle forms a pair of pale grey wings and a pair of shoulder guards of chakra around the user, in the shape of a a eagles head and tail, allowing him flight at a speeds above his current rank. The Serpent ring, the only weapon alone of the five rings, turns into a silver serpent whip of chakra which the user can use to attack the opponent or constrict him, it appears coiled around the users dominant arm. The turtle ring manifests it shell on the users non-dominant arm providing a flawless defense to techniques up to and including S-rank. Ox and fox take over the legs, manifesting their heads there and finishing the armour, augmenting the speed and power of the users legs allowing the user to jump incredible heights and kick down through steel. The arms may be turned into a majestic spear which is capable of breaking defenses of S-rank level and predate on external sources of chakra. In order to eat chakra the spear's tip must be in contact with its source (same chakra as the technique it predated or if in contact with a living being +20 per turn)
    Notes: The armour may be activated only once per battle and lasts up to 5 turns.
    Notes: The user isn't able to perform any genjutsu nor non-elemental ninjutsu while the armour is active and up to two turns afterwards. No S-rank or above techniques may be used during that time. Also the user must choose an element to give up while the armour is up.
    Notes: All parts of the armour are capable of resisting A-rank and below techniques unscratched. Yet all but the turtle will be destroyed by S-ranks. They can be reformed up to 3 times per battle.
    Images:





    ±± Declined ±± The way its worded makes it extremely OPed. Specially the reforming part. It makes it seem you are invulnerable to anything up to A-Rank while the armor is on. And lets not forget that you can fly with it, defend agains S-Rank technique without limit, etc etc. Make the shielding count as a move. It has drawbacks for you but still... I would also like if you reduce the description a bit. Its too big.


    (Fuuinjutsu: Mu-Mu-Myou-Yaku-Mu) - Sealing arts: The Absence of Ignorance
    Type: Supplementary/Defensive
    Rank: Forbidden
    Range: Short-range radius
    Chakra: 150
    Damage: N/A (drains the opponents chakra by 50 if the opponent is within short range ; +30 damage to the user)
    Description: The user will sacrifice a great portion of his chakra in order to create a space free of chakra around him. It's to say no chakra based techniques will be able to harm the user while he is covered by this technique. An opponent will not get hurt by this technique yet his chakra will be heavily drained if he enters contact with the user. The chakra the user sacrificed will generate a void of chakra which is then used to cancel out techniques.
    Notes: It can only be used one time per battle lasting up to 3 turns if desired.
    Notes: In terms of techniques, this also means the user is left unable to perform any chakra based techniques until the three turns of this technique is over or the user cancels the technique.

    ±± Pending ±± Sealing techniques above A-Rank need permission from Nexus to submit.


    (Raiton: Raitoningu Purazuma) - Lightning release: Lightning Plasma
    Type: Offensive
    Rank: S
    Range: Short-Long
    Chakra: 40
    Damage: 80
    Description: The user will concentrate his raiton chakra on either or both hands and mold it with 2 handseals. Then he'll proceed by punching forwards and making thousands of small light-like surges of yellow lightning rush everywhere. By themselves each stream is able to numb the area they touch and give quite a shock, yet the importance comes when two beams intercross. When they do a small explosion of lightning the size of clenched fist occurs and both rays continue on their way. Basically, the opponent will feel as if trapped in a cage of shinning yellow lights all around him. The speeds at which the lightning sourrounds the opponent is quite formidable making complicated rows of handseals hard to perform before getting hit by a stream (row of more than 3 heandseals are hard to perform) also the beams may go below the ground and upwards making this no easy technique to avoid.


    ±± Declined ±± Restrictions????
     
         
    Last edited by Scorps; 03-19-2012 at 09:57 PM.

  25. #150
    Kamishiro's Avatar
    Status
    Kamishiro is offline
    Gender
    Join Date
    Apr 2011
    Posts
    15,857
    Location
    Somewhere
    Sara is The Best
     

    Re: ±±Custom Jutsu Submission±±

    My ban is done now.

    Quote Originally Posted by -Kamishiro- View Post
    (Karasu Geigei: Karasus Soshi Buntai) - Crow Arts: Crows Element Squad
    Type: Attack
    Rank: S
    Range: Short - Long
    Chakra Cost: 40
    Damage Points: 80
    Description:The user summons five different crows each one has an affinity to a single element.Natsu the fire crow : Natsu is able to spit fire blast up to B rank.Erza the water crow : she is able to spit water up to b rank. Lucy the wind crow: she is able to exhales up to b rank wind.Gray the lightning crow : he is able to create lightning bolts up to b rank.Mugen the earth crw : he is able to create create earth up to b rank.As the user summon the five crows they flies in the sky in a "O" pattern and as the user orders them each one shoot at the opponent b rank blast from it's element creating huge S rank blast has the same size as the Earth and Stone Dragon made of the five elements rushing at the opponent at high speed.
    ❖ Can only be used once per battle.
    ❖ Must sign the Giant Crows contract.
    ❖ Can't use any crow arts techniuqe at the same turn.
    ❖ After creating that blast all the crows that have been summoned to create that blast disappears.
    ~Declined~ 5 Elements in one attack? I don't think so. At least not with these restrictions.
    (Karasu Geigei : Inperiaru Gekiha Karasus ) - The Imperial Crushing Crows[/B]
    Type: Attack
    Rank: S
    Range: Short - Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user summon two giant crows one on the right side of the opponent and one on the left side of the opponent and whenever the user orders the crows the crow that is in the fly at high speed towards the right side of the opponent and in the same time the crow that is in the left side rushes towards the opponent left side at high speed, crushing the opponent and stabbing his body with their feathers.
    ❖ Can only be used twice per battle.
    ❖ Must sign the crow contract.
    ❖ Can't use any Crow arts technique at the same turn.
    ❖ Can't use above A rank crow arts technique at the next turn.
    ~Pending~ I don't see why this needs to be an S-ranked jutsu. It's relatively simple and highly linear. The result is stabbing and blunt force. I'd say make this A-rank, but you can give me your opinion.


    (Kaji Doragon Hane Raishuu ) - Fire Dragon's Wing Attack

    Type: Attack
    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage Points: 80
    Description:the user rushes forward against two opponents. While doing so, he/she produces a large stream of fire from each of his/her arms, which, when it comes in contact with the foes, burns them and at the same time sends them flying away behind him/her due to the blunt force of the produced fire. Such flames take the rough form of a pair of dragon's wings, thus the name of the attack. This attack can also by employed by first grabbing the targets' heads and then producing the fire to strike them, tor the user can use this attack in different way: the user first jumps into the air, and then ignites two streams of fire from his/her hands,subsequently swinging such streams at his/her opponent and blowing them away.
    ❖ Can only be used twice per battle.
    ❖ Requires mastery over Taijutsu.
    ❖ Requires mastery over Naruto Base Taijutus.
    ❖ Can't use any Kaito's taijutsu fire attack at the same turn.
    ❖ Can only use Kaito's Taijutsu fire attack up to A rank at the next turn.
    ❖ Requires mastery over Fire release.

    ~Pending~ Again, I don't see the need for this to be S-ranked if it's mostly blunt force from FIRE. At least, the description did not make it seem fatal enough or devastating.
    -Resubmitting.

    (Karasu Geigei: Karasus Soshi Buntai) - Crow Arts: Crows Element Squad
    Type: Attack
    Rank: S
    Range: Short - Long
    Chakra Cost: 40
    Damage Points: 80
    Description:The user summons five different crows each one has an affinity to a single element.Natsu the fire crow : Natsu is able to spit fire blast up to B rank.Erza the water crow : she is able to spit water up to b rank. Lucy the wind crow: she is able to exhales up to b rank wind.Gray the lightning crow : he is able to create lightning bolts up to b rank.Mugen the earth crw : he is able to create create earth up to b rank.As the user summon the five crows they flies in the sky in a "O" pattern and as the user orders them each one shoot at the opponent b rank blast from it's element creating huge S rank blast has the same size as the Earth and Stone Dragon made of the five elements rushing at the opponent at high speed.
    ❖ Can only be used once per battle.
    ❖ Must sign the Giant Crows contract.
    ❖ Can't use any crow arts techniuqe at the same turn.
    ❖ After creating that blast all the crows that have been summoned to create that blast disappears.
    ❖ Can't use any Elemental technique higher than A rank in the same turn.
    ❖ Count as two moves.


    ±± Declined ±± Do not resubmit. Just no.


    (Karasu Geigei : Inperiaru Gekiha Karasus ) - The Imperial Crushing
    Crows

    Type: Attack
    Rank: A
    Range: Short - Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user summon two giant crows one on the right side of the opponent and one on the left side of the opponent and whenever the user orders the crows the crow that is in the fly at high speed towards the right side of the opponent and in the same time the crow that is in the left side rushes towards the opponent left side at high speed, crushing the opponent and stabbing his body with their feathers.
    ❖ Can only be used twice per battle.
    ❖ Must sign the crow contract.
    ❖ Can't use any Crow arts technique at the same turn.
    ❖ Can't use above A rank crow arts technique at the next turn.

    Added the bold [ made it A rank]

    ±± Declined ±± Define giant crows.


    New Submission :

    (Karasu Kuchiyose no Jutsu: Keikōkuten) – Crow Summoning Technique: Celebi

    Type: Summoning
    Rank: C
    Range: Short – Long
    Chakra Cost: 15
    Damage Points: N/A
    Description: Celebi is a green Crow with large blue eyes l and it has blue tipped antenna. It has a small pair of wings and light green arms and small darker green legs.Celebi is different than other crow on it's look as the old crows made experiments on it to change it's look from black to green and turn her look from a crow to similar to butterfly and that's so she can spy and get information.Celebi doesn't has any affinity to any element neither to anything else but she has special ability she has chakra on his wings which gives her the ability to fly silently without any sound.Celebi also able to fly very fast her speed is the same as lee's speed without weights and that's because it's previous training in Mount Karasus as she got very special and different training the original holder of the crow contract taught her how to fly fast by making her fly 20 hours a day that's why she is able to fly fast and without any tire.
    ❖ Lasts 4 turns
    ❖ Must sign the Crows contract
    ❖ Can only be summoned 3 times



    ±± Declined ±± Ok, a crow summoning contract enables you to summon crows...not pokemon. And this is quite different from something that could pass as a Crow. Also try to work on the description. Look at what i bolded. Hard to understand.
     
         
    Last edited by Scorps; 03-19-2012 at 10:02 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •