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  1. #1751
    McRazor's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by McRazor View Post
    Hyouton: Kōri no meikyū o oritatamu | Ice Release: Collapsing Ice Labyrinth
    Type: Attack
    Rank: S rank
    Range: Short/Long
    Chakra: 40
    Damage: 80
    Description: The user, after re-emerging from the labyrinth created using the Ice Release: Demonic Ice Labyrinth technique, can make the ice particles loosen up, which causes the walls to collapse, creating a huge explosion afterwards.
    Note: Usable only after the user leaves the labyrinth walls
    Note: This jutsu can be performed only once per battle
    Note: Only McRazor can teach this

    ~Declined. I don't follow how loosening ice particles to make the walls collapse create an explosion, so explain that.~
    Hyouton: Kōri no meikyū o oritatamu | Ice Release: Collapsing Ice Labyrinth
    Type: Attack
    Rank: S rank
    Range: Short/Long
    Chakra: 40
    Damage: 80
    Description: The user, after re-emerging from the labyrinth created using the Ice Release: Demonic Ice Labyrinth technique, can make the ice particles in the Demonic Ice Labyrinth to shatter and create a huge explosion similar to how Haku destroys his Demonic Ice Mirrors. The explosion is caused by the shattering of the ice which causes friction in between the ice particles. This is where the users chakra comes into place. He simply uses it as a trigger.
    Note: Usable only after the user leaves the labyrinth walls
    Note: This jutsu can be performed only once per battle
    Note: Only McRazor can teach this

    ______________
    ±± Approved ±±
     
         
    Last edited by Scorps; 10-24-2012 at 09:00 PM.

  2. #1752
    Light.'s Avatar
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    Just a lonely drifter...
     



    Re: ±±Custom Jutsu Submission±±

    Kuchiyose no jutsu Aokakesu: Raw | Summoning : Raw
    Type: Summon
    Rank: S-Rank
    Range: Short
    Chakra: 40
    Damage: N/A
    Description: The user focuses their chakra and performs the dragon hand seal or swipe their blood on their blue jay tattoo Summoning Raw, the Blazing blue jay. Raw is Light..'s personal Blue jay. Raw is about one quarter the size of Gamabunta, and can travel up to 75 miles per hour at top speed. This Blue Jay trained in a very hot area so he is able to be immune to B-rank and lower Fire. Its not only the area that he trained in made him immune, it is because of his special Red and Black feathers which are different from other Blue Jays because they have Blue and Black feathers. The blue Jays special ability allows him to Flap his wings releasing a visible heat wave that is equaled to an S-rank fire technique. Raw can also use A-rank and lower Fire techniques without handseals. The Only problem is he is only able to use this technique two times per match. Raw also has the ability to speak fluent English.

    -Heat wave counts as 2 of the users moves and can only be used 2x
    -Can only be summoned by Light...
    -Can only be summoned once a match
    -Stays on the field for 3 turns
    -Is able to fly at-least one Ninja
    -Summoner must hold the Blue Jay contract and Master Fire

    ______________
    ±± Declined ±±
    Link to summoning contract?
     
         
    Last edited by Scorps; 10-24-2012 at 09:01 PM.

  3. #1753
    「 永遠の絶望 」 Blizzàrd's Avatar
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    "Death intrigues me, Life
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Blizzàrd View Post
    [Hyouton: Touketsu Suteppusu] Ice Release: Frozen Steps
    Type: Attack/Supplementary
    Rank: A
    Range: Short
    Chakra: 30 (+20 Per Turn)
    Damage: 60
    Description: User channels Water and Wind chakra in his both legs and feet, The area becomes highly concentrated with Ice chakra, enough to freeze the object it comes contact to with each "step" or "touch". If a constant touch with the object is maintained, ice chakra does not condense to form ice or freeze anything, but whenever a person walks or kicks, with each NEW step a small puddle of 2 feet diameter of ice is quickly formed freezing the surface with contact.
    Note: Jutsu lasts 5 turns.
    Note: Can only be used thrice per battle.
    Note: Can only be taught by Blizzàrd.

    ______________
    ±± Declined ±±
    This is not an A-Rank technique nor will this allow you to walk on water or swamp of underworld.
    [Hyouton: Touketsu Suteppusu] Ice Release: Frozen Steps
    Type: Attack/Supplementary
    Rank: B
    Range: Short
    Chakra: 20 (+10 Per Turn)
    Damage: 40
    Description: User channels Water and Wind chakra in his both legs and feet, The area becomes highly concentrated with Ice chakra, enough to freeze the object it comes contact to with each "step" or "touch". If a constant touch with the object is maintained, ice chakra does not condense to form ice or freeze anything, but whenever a person walks or kicks, with each NEW step a small puddle of 2 feet diameter of ice is quickly formed freezing the surface with contact. Frozen step does not allows the user to walk on Swamp of Underworld, due to its sucking power, or on water.
    Note: Jutsu lasts 5 turns.
    Note: Can only be used thrice per battle.
    Note: Can only be taught by Blizzàrd.

    ______________
    ±± Approved ±±
     
         
    Last edited by Scorps; 10-24-2012 at 09:01 PM.

  4. #1754
    Senior Member Toshiro's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Suiton: Mizu Seppaku - Water style: Water Pressure)
    Type: Supplementary
    Rank: A
    Range: Long
    Chakra: 30
    Damage: 60(+15 if used with a water technique)
    Description: This technique revolves around the user utilizing their chakra, and focusing it into a water source or technique, and by using great chakra control, the user will pressurize the water, making the water technique more powerful. If used on an opponent underwater, it would make it difficult for the opponent to escape by ordinary means. If used on a technique, it increases the damage power dealt.

    - Can be used only five times per battle
    - Can only be taught by Toshiro

    ______________
    ±± Declined ±±
    Similar to existing techniques
     
         
    Last edited by Scorps; 10-24-2012 at 09:02 PM.

  5. #1755
    Hi The Name is Chi :) Chidoriissocool's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Kinezumi Kuchiyose: Neikan no Nina)- Squirrel Summoning: Nina, the Wicked
    Type:Supplementary
    Rank: A-Rank
    Range:Short-Long
    Chakra: 40 Chakra (+10 every turn Nina stays summoned)
    Damage: N/A
    Description: The summoner must bite his/her left thumb and let the blood drawn from the bite hit the ground, then step on it to summon Nina, the Wicked. Nina, the Wicked is a Red Squirrel (4ft and 30lbs). She has thick Brown fur and a shiny black tail (2.5ft), which helps her balance and steer when jumping and running. She can wrap her tail around her to use as a shield and also to keep her warm during sleep or swimming.
    Nina has sharp quill-like vibrissae above her eyes, below her chin, on her forelegs, and on her hind-legs which she can use as weapons (ie. needles, swords, etc). The vibrissae also act as a sensor allowing Nina to feel vibrations in the air as well as on the ground.
    Nina has sharp, curved claws which enables her to climb and descend broad tree trunks, thick branches and even house walls. Her strong hind legs enable it to leap gaps between trees.
    Mina has an affinity for Doton chakra which allows her to perform Earth style jutsu with relative ease using squirrel hand-seals (3 fingers and a thumb on each forefoot). She can use ninja tools with her hands and create them using doton chakra.

    Proof of Squirrel contract signing:http://www.narutobase.net/forums/sho....php?p=6518648
    Squirrel contract approved: http://www.narutobase.net/forums/sho...82#post6328682

    Note: Can be only summoned once in battle.
    Note: Any jutsu done by Nina count towards the 3 jutsu per turn.
    Note: Can only perform B-rank or lower doton jutsus.
    Note: Can only be summoned by Chidoriissocool and AntiHero.

    ______________
    ±± Approved ±±
     
         
    Last edited by Scorps; 10-24-2012 at 09:03 PM.

  6. #1756
    Ushiro's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Genjutsu: Shita Ni Mukeru)- Illusion Technique: Cast Down
    Type: Supplementary
    Rank: A
    Range: Short-Mid
    Chakra: 30
    Damage: N/A
    Description: The user forms the Ram handseal and casts an illusion in a target's mind. Within the illusion, the target finds himself falling from the sky with a body made of glass. His glass body prevents movement but if he attempts to move something forcibly, that part of his body breaks off and cannot be felt. After 4 seconds the target is shattered on a metal platform resembling a giant checkerboard, causing him to lose consciousness.
    -Usable twice per battle
    -Unconsciousness lasts for one turn
    -No genjutsu next turn

    ______________
    ±± Declined ±±
    Can allow this to not allow the target to move with the description it has.

    (Doton: Meikai Kyōmei)- Earth Release: Underworld Resonance
    Type: Supplementary
    Rank: S
    Range: Short-Long
    Chakra: 40
    Damage: N/A
    Description: The user summons thirteen giant pillars of stone underground; six in a hexagon pattern, one in the center of that, and six more forming triangles at the end of the hexagon, making them resemble a sun when seen from above. The pillars are visible from the surface as large stone circles on the ground with glowing patterns on them. The pillars emit pulses of chakra throughout the ground surrounding them which pass through each other and bounce off the chakra barrier formed between the six outer most pillars. This jutsu prevents anyone from performing techniques originating from the ground since the chakra moving through it form several different directions disrupts the manipulation of chakra underground and makes it impossible to perform a technique. Each pillar can be destroyed or disabled with a suitable B-rank lightning technique. This technique has a 200 meter radius.
    -Usable twice per battle
    -Lasts for four turns
    -Only one other jutsu may be used this turn
    -No earth jutsu next turn
    -Only two jutsu may be used each turn while this jutsu is active

    ______________
    ±± Declined ±±
    Don't resubmit.
     
         
    Last edited by Scorps; 10-24-2012 at 09:06 PM.

  7. #1757
    Littlefinger.'s Avatar
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    Re: ±±Custom Jutsu Submission±±

    Doton: Gōremu Barike-do|Earth Style: Golem Barricade
    Rank: S
    Type: Defence|Attack
    Range: Short-Long
    Chakra Cost: 40(+5 for golems being on field)
    Damage Points: 80
    Description: The user with the aid of his earth specialty summons 3 earth golems to the field the same time. These golems are still able to attack and tear opponents to pieces. These golems are able to withstand 1 forbidden ranked attack together and 1 S rank each.
    -If one of the golems has already been destroyed, the others can't block a forbidden ranked attack.
    -Can only be used once per match.
    -Can only be taught by Naizen
    -User must have Earth specialty.

    ______________
    ±± Declined ±±
    summons?

    Katon: Waikyoku-Fire Release: Torture
    Rank: A
    Type: Attack
    Range:Mid-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: The user will perform 3 handseals(Boar, Horse and Tiger) and open his mouth wide and release wide flames of very hot temperature that spread outwards from left to right and converge around the opponent and form a compressed dome of fire on them, roasting them in seconds.
    -No other fire jutsu in the same turn.
    -Maximum usage, thrice
    -Taught by Naizen only.

    ______________
    ±± Declined ±±
    Similar to existing techniques.

    Raiton: Rippou- Lightning Release: Cube
    Rank: A
    Type: Defence|Attack
    Range: Short
    Chakra cost: 30(+5 for each turn cube is kept active)
    Damage Points: 60(+10 for lightning techs)
    Description: The user will mold a large amount lightning chakra in his body and release it. Using shape manipulation, he will slam his palms together and form a cube made of Lightning. This cube protects the user from all attacks A rank and below except for wind and Water which it can only block up to B-rank. The user can still move and perform other techniques while in the cube.
    -User cannot use any water or wind techniques while cube is active.
    -Cube will automatically deactivate after 3 turns.
    -User cannot use lightning in the same turn cube is activated.
    -Lightning techniques used while in the cube receive a +10 boost.
    -Can only be used twice
    -Can only be used by Naizen

    ______________
    ±± Approved ±±
     
         
    Last edited by Scorps; 10-24-2012 at 09:08 PM.

  8. #1758
    Kαkαshi Hαtαke's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Ninpou/Ninja art:Akuma katana/Devils sword
    Type: Weapon
    Rank: B-C Rank
    Range: Short
    Chakra:20
    Damage:40
    Description: The Devils sword is a Shiny red sword thats very Sharp. It cuts through almost annything and it can slice a human in two pieces.

    ______________
    ±± Declined ±±
    I'll need a better description than that. Too Generic and nothing special.
     
         
    Last edited by Scorps; 10-24-2012 at 09:09 PM.

  9. #1759
    Xylon's Avatar
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    saraisthebest! #henrikisevil
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    Re: ±±Custom Jutsu Submission±±

    X-Early Notice-X

    Thread will be closed today at the end of 16th, GMT 0. We are experiencing a slight overload with work and i cannot allow pages to stack up, everyone is advised to complete and recheck all submissions within these few hours. Hopefully we will get the thread back open by the start of weekend if everything goes fine.
    Make sure all the Blue rule violations are edited.
     
         

  10. #1760
    Riku..'s Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Hyouton: Aisu Peretto) Ice Pellet
    Type: Offensive
    Rank: S
    Range: Short-Long
    Chakra: 40
    Damage: 80 (for explosion)
    Description: This technique begins with the user holding up his index finger and thumb with only one inch worth of space in between them. The user will gather water molecules in the air that condense in between his fingers into a small pellet of ice (1 inch in diameter). Once the pellet forms, the user will then flick his index finger toward the pellets desired direction while focusing enough chakra into his hand to propel the pellet at a great speed due to its small size; able to reach an opponent at long distance within seconds. The speed of the pellet itself is enough to shoot through a target, lodging itself about halfway through an average person’s torso. After the pellet is released, the user has the option of then making a single hand seal for the second part of this technique. After that hand seal, the pellet will suddenly stop moving from wherever it is and will begin to glow brightly. It will then burst outward, creating a violent explosion identical to the one in the “Mirror Ice Murder” technique. The explosion has a radius of about ten meters from the pellet.
    Note: Usable twice per battle.
    Note: Cannot use another ice technique in the same or following turn.
    ____________
    -Approved-


    (Hyouton Kinjutsu: Yuuki Aisu) Forbidden Ice Style: Organic Ice
    Type: Supplementary
    Rank: Forbidden
    Range: N/A
    Chakra: 50
    Damage: N/A
    Description: This is an ancient technique developed by one of the first true masters of ice release—Robert Drake. Drake discovered a way to not simply encase his body with ice, but to practically become ice itself based on the Hozuki clan’s ability to freely shift between liquid and solid forms. In this technique, the user first channels ice chakra throughout their body while dropping their body’s temperature drastically. Upon doing this they will become, literally, an Iceman. Becoming ice and encase oneself in it, however, is not the most important power of this form. Meanwhile, the user’s ability to lower the temperature around him reaches its peak to the point that the user can create ice constructs while also releasing freezing blasts from their palm (equal to B-rank) and use any ice techniques at their disposal with no hand seals as long as it is used within a radius of five meters around them. Upon any movement, the ice that the user is now made of will constantly break and then naturally reform, and if a technique hits the user that destroys only a minor part of them (severing an arm, a hole through their chest, etc.) the area will immediately reform. If the user is, for example, shattered however, they will be unable to reform from such a serious injury. The user can mold the ice on and in their body in any way that they seem fit, not unlike the way that a Kaguya can manipulate their bones. This goes from extending an ice shield from their arm, to covering their body in spikes, and even expanding their body to massive sizes by gathering more moisture and making layers on top of layers of ice (up to 20 meters in height). Again, all of these constructs are equal to B-rank, and any movement involving them counts as one of the three moves per turn. Meanwhile, the user’s actual ice techniques up to A-rank get a +10 damage boost (this does not apply to the constructs that the user is able to make directly from his body), and the chakra cost is reduced as a result of the user’s almost limitless control over the moisture in the air.
    Note: Usable once per battle
    Note: Lasts for four turns.
    Note: While this is active, the user cannot use fire, lightning, earth, or sound (they would end up literally shattering themselves in many cases) techniques.
    Note: The amount of chakra that it takes to keep this technique active is so large after used, the user will be rendered completely exhausted. For the next five turns, he will only be able to use B-rank and below techniques, and will completely lose the ability to manipulate moisture in the air or drop the temperature of water for the same amount of time, rendering his ice techniques useless.
    ____________
    -Declined-
    Just lol.

    (Sono Shikaku Heikishou) The Assassin Arsenal
    Type: Custom Weapon
    Rank: N/A
    Range: N/A
    Chakra: N/A
    Damage: N/A
    Description: The Assassin Arsenal is a collection of highly technological weapons. The Ninja World, over time, has become fairly advanced. There are televisions, wireless radios, video cassettes, cameras, and even laptops. As a result, people with genius-level intellects took advantage of these technological advances. The uniqueness of the Assassin Arsenal is found in the fact that not a single one of these require chakra to use (though some can be enhanced by the use of chakra), as the entire point was to give ninja without any actual talent in ninjutsu or genjutsu their own personal edge in battle. The arsenal includes a variety of different man-made weapons and tools with various special abilities or purposes.
    Note: All restrictions will be made on the tools themselves, this is simply a technique being submitted for approval of the collection in general.
    ____________
    -Pending-
    To be discussed.
     
         

  11. #1761
    Xylon's Avatar
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    saraisthebest! #henrikisevil
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    Re: ±±Custom Jutsu Submission±±

    X-Thread Closed-X
     
         

  12. #1762
    Scorps's Avatar
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    On vacations until 4th of
    August.
     



    Re: ±±Custom Jutsu Submission±±

    ±± New Cycle ±±

    Thread opened for a new weekly cycle of submissions. It starts today, the 25th of October and ends on the 31st of October. As always, in this cycle, you can submit 3 techniques.

    I must remind members of the following:

    -Blue Rule is under effect and no tolerance will be given. You can find it in the first post of this thread.

    -Name your techniques correctly and abide by the proper template, specially in chakra cost and damage points.

    -Don't add useless restrictions just to try and make it seem your technique is more approvable than it is. Be logical.

    -Read the first post of this thread to try and remind yourself of the rules of the thread as well as some tips to make your techniques more approvable.


    Thank you!
     
         

  13. #1763
    Shura.'s Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Hāmonī geijutsu: Gitāhīrō)Harmony Arts:Guitar Hero
    Type:Defensive,Supplementary
    Rank:A-Rank
    Range:Short
    Chakra:30
    Damage:60
    Description:Harmony Arts is a style of fighting created by Yui.Harmony Arts is based on the combination of notes and chakra to manifest into physical objects.This mainly revolves string instruments combing few notes to create into a powerful harmony.In thid technique,the user is required to hold a string instrument and begin to play the instrument,while channeling charkra into it,special notes will manifest from them,which can be controlled to hit multiple targets at once.The notes used can be played as 2 or 3 notes,creating a chord or conjuction note,then using there chakra to recreate the effects of the chords.

    Semibreve: Playing 2 quick notes creating a semibreve note to appear and when coming in contact with the target they become dizzy for 1 turn from the misplayed notes

    Minum:This note has the appearence of a quaver note only not black, this will inducing a loud high picthed sound causing massive head aches to the target.

    Quaver:The quaver note looks like a minum only its darker and not white like a minum,this appears as 3 notes that spins around the target causing them to become drowzy and will sleep for half a turn only leaving them able to perform 2 techniques.

    ~Can only be used/ taught by Asuna
    ~Playing a diferent note counts to users 3 turn limit
    ~Can only be used 5 times per battle
    ~Remains actiave for 2 turns
    ||Declined|| Similar technique Exists

    (Fūdoāto: ! Shefu o shōkan!)Food Arts! : Summon the Chef!
    Type:Offensive
    Rank:C-Rank
    Range:Short-Mid
    Chakra:15
    Damage:30
    Description:The user will take a special scroll from the pocket with a knife and fork printed on it,and unweaves the scroll to summon 2 frying pans from them.As they do the user will grab the pans and begin to hit the target constanly on there head or body with them.The user can also add extra chakra to increase the damage of the wacks and if the target is lower in rank can knock them out for half a turn.The user can also unweave the scroll to cause the frying pans to fly at a runnning pace to hit a target,though they can only thrown in a straight path.

    (Shokuhin geijutsu!: Arisu no amai ken)Food Arts! :Sugary Fist of Alice
    Type:Supplementaty
    Rank:C-Rank
    Range:Short
    Chakra:N/A
    Damage:N/A
    Description:Much like the drunken fist the user will consume a good amount of sugar into there body causing them to enter a hyperactiave(Sugar Rush) mood.While this is in play the user is extremely swift in speech and slursish.There movements become fast and crazy that normal eyes have problems following them.Though some people can take advantage to this and use it towards there Taijutsu.

    -Effects last only for turn sugar is comsumed.
    -Must have a sample of sugar present.

    ||Above two Declined|| DO NOT Resubmit
     
         
    Last edited by RokuNR; 10-26-2012 at 10:12 PM.

  14. #1764
    Kerrah's Avatar
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    Is headbutting a goat T____T
     



    Re: ±±Custom Jutsu Submission±±

    (Bāsuto Nagare) - Burst Stream
    Rank: S
    Type: Supplmentary, Defensive
    Range: Self
    Chakra: 40
    Damage: N/A
    Description: The user will release chakra throughout their body, creating an invisble spherical construction around them. Immediatly after creation it converges upon the user's body, shaping around it. The user is able to freely move without moving outside of the ''barrier'' as it bends within the movements of the body. Now the actual function of this technique is to keep out foreign forms of chakra and energies. As in, if foreign chakra was to enter the user's body it would be deflected by the barrier, and dispersed. However this doesn't go for physical techniques created outside the barrier, such as a Chidori, Rasengan or Raikiri. Infact, there is felt no restience at all for the physical technique, when going against this barrier.
    ~Lasts 3 turns
    ~Useasble 3x
    ~Whilst active the user can't perform any sort of Genjutsu.

    ______________
    ±± Declined ±±
    Existing techniques exist. Poorly explained. OPed.

    (Olm Kuchiyose no Jutsu: Reiolo) - Olm Summoning Technique: Reiolo
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra Cost: 30
    Damage Points:N/A
    Description: Reiolo is one of the smallest Olms alive,being 2cm long, unlike the other Olms, he is extremely weak and has no special abilities of his own. However, unlike the other Olms, Reiolo can use his sense of smell to to 'sense' the opponents and the users chakra (Narutopedia states that Akumaru can 'sense' chakra with his nose'', and my Olms have their sense of smell equal to that of a dog from the Inuzuka clan). With this, Reiolo is able to sense if the users chakra has been disrupted (should the user get caught in a genjutsu) and so is able to release a surge of chakra into the user (if they're touching) and release him from genjutsus. This surge of chakra can release the user from any genjutsu up to S-rank. Furthermore, as all other Olms, as well as his sense of smell being heightened, Reiolo also has the hearing capabilities of someone who has the C-ranked sound jutsu activated.
    Note: Can be summoned twice.
    Note: Stays on field for 4 turns.
    Note: No other Olm can be summoned whilst Reiolo is on field.
    Note: Can speak English.

    Contract approved here: http://www.narutobase.net/forums/sho...87#post7135287
    Signed here: http://www.narutobase.net/forums/sho...ght=Zulu+World

    ______________
    ±± Declined ±±
    Enough with the dispelling genjutsu animals. I won't approve any more of them
     
         
    Last edited by Scorps; 10-28-2012 at 04:52 PM.

  15. #1765
    Selendrile's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Selendrile View Post
    (Hyō Unarigoe)- Pantera’s Snarl
    Rank: S
    Type: Weapon
    Range: Short
    Chakra cost: 40
    Damage Points: 80
    Description: Hyō Unarigoe is an advanced, form fitting, white, segmented body armor that fits comfortably and perfectly around the entire lower portion of the wielder’s body. Hyō Unarigoe is composed of a lightweight, yet incredibly durable chakra metal. Tight, leather, chakra mesh is located under the basic armor and around the joints and points on the body requiring a large amount of movement and flexibility (such as the ankles, knees, etc). The knees have bladed projections on the front of them for cutting/slicing. The feet and ankle portion of the body armor are solid black, and contain several metal claws protruding from the toes. These provide the wielder increased traction on slick or difficult terrain (such as ice, etc). The claws can hook into surfaces to stop on whim, or aid the wielder in immediate directional changes. The bottoms of the feet are padded with a noise muffling material, allowing for silent running. Unless the opponent is aided by increased unnatural hearing, the wielder cannot be detected by sound alone when moving. However, the real ability that Hyō Unarigoe possesses is much more deadly. The strength of Hyō Unarigoe increases as it becomes dirtier, regardless of whether it is from mud, water, or anything containing chakra. Whenever a technique touches or makes contact with any part of Hyō Unarigoe, it absorbs the technique’s chakra, either dispelling completely or reducing the rank of the technique. This also leaves the armor somewhat stained with black blotches. The chakra metal of Hyō Unarigoe will then stay charged with the chakra absorbed from techniques. When needed, the wielder will transfer the stored chakra from the armor to himself to be used for a supplement to his next technique.
    Note: Can only be used by Selendrile unless given permission
    Note: Can only absorb up to B-rank worth of chakra from a single technique

    ______________
    ±± Declined ±±
    First things first: you are copying 2 CWs in different parts. You are trying to use the generic undefined abilities of Hazama's Hat and the overall feel of Zero's body armor. Either define and restrict these chakra abilities (absorbs for what? dispeling gen without a rank limit? powering a technique? how? what its purpose? reducing the rank of the technique? limits on this?) or simply don't go there. Won't approve such a generic abuse prone weapon. Blue part is a complete no-no. Also, don't you already have a weapon? If so you need to link it. I remember checking one of yours or I may be mistaken.
    Link to Other CW.

    (Hyō Unarigoe)- Pantera’s Snarl
    Rank: S
    Type: Weapon
    Range: Short
    Chakra cost: 40
    Damage Points: N/A
    Description: Hyō Unarigoe is an advanced, form fitting, white, segmented body armor that fits comfortably and perfectly around the entire lower portion of the wielder’s body. Hyō Unarigoe is composed of a lightweight, yet incredibly durable chakra metal. Tight, leather, chakra mesh is located under the basic armor and around the joints and points on the body requiring a large amount of movement and flexibility (such as the ankles, knees, etc). The knees have bladed projections on the front of them for cutting/slicing. The feet and ankle portion of the body armor are solid black, and contain several metal claws protruding from the toes. These provide the wielder increased traction on slick or difficult terrain (such as ice, etc). The claws can hook into surfaces to stop on whim, or aid the wielder in immediate directional changes. The bottoms of the feet are padded with a noise muffling material, allowing for near-silent running. However, the real ability that Hyō Unarigoe possesses is much more deadly. The strength of Hyō Unarigoe increases as it becomes dirtier, regardless of whether it is from mud, water, or anything containing chakra. Whenever a technique physically touches or makes contact with any part of Hyō Unarigoe, it saps the technique’s chakra, either completely dispelling or reducing the rank of the technique. This absorption does not apply to genjutsu, as genjutsu is not a physical manifestation of chakra. This also leaves the armor somewhat stained with black blotches. The chakra metal of Hyō Unarigoe will then stay charged with the chakra absorbed from techniques. When needed, the wielder will transfer the stored chakra from the armor to himself to be used to increase the power of his next technique.
    Note: Can only be used by Selendrile unless given permission
    Note: Can only absorb up to B-rank worth of chakra from a single technique per absorption
    Note: Hyō Unarigoe is indestructible, but doesn't mean it can destroy everything

    ______________
    ±± Declined ±±
    Increase the power? how much? Also, how many times can it absorb? It needs to count as a move. If its a full body indesctrutible armor it makes you immune to kunais, blast damage and basically most lower ranked ninjutsu, taijutsu and kenjutsu. You know fairly well thats a no no. I asked you to define the armor and its techniques better, not to leave them generic and undefined while adding a factor to it that will make it unapprovable and prone to abuse.

    Quote Originally Posted by Selendrile View Post
    The last technique was approved here..

    http://www.narutobase.net/forums/sho...al#post5125907

    (Suiton: Kaizoku no Uragiri no Ikari)- Water Release: Rage of the Sea King’s Betrayal
    Rank: S
    Type: Offensive/Defensive
    Range: Short-Long
    Chakra cost: 40
    Damage Points: 80
    Description: The user will perform a string of ten hand seals, and then channel their suiton chakra to their feet. By stomping on the ground, the user will perform nature transformation on their chakra, changing it into water. The stomp on the ground raises a 360 degree ring around the user from underground, which extends up into air just above the user’s height. The ring of water is very thin but does not compromise its strength, which allows the user to easily through it. This can be used to defend against attacks. Once the ring is formed around the user, they have the option of performing another hand seal, which unwraps the ring starting from the back, wrapping it around to the front, forming a straight water wall. The wall will then release hundreds of marble sized bullets of water as it is unwrapping, covering the entire battlefield in front of the user. These bullets can reach up to long range.
    *Note: Can only be taught/used by Selendrile
    *Note: If used to defend against any technique of S-rank except fire, the wall loses too much strength to unwrap and release the water bullets
    *Note: No water techniques above B-rank for the next turn
    *Note: Usable once per battle


    Updating this third one:

    (Suiton: Kaizoku no Uragiri no Ikari)- Water Release: Rage of the Sea King’s Betrayal
    Rank: S
    Type: Offensive/Defensive
    Range: Short-Long
    Chakra cost: 40
    Damage Points: 80
    Description: The user will perform the Ram → Dragon → Horse hand seals, and then channel their suiton chakra to their feet. By stomping on the ground, the user will perform nature transformation on their chakra, changing it into water. The stomp on the ground raises a 360 degree ring around the user from underground, which also extends up into air and above forming a dome-like shape. The ring of water is thin enough for the user to see through it with clarity, yet does not compromise the strength of the technique in any way. Once the ring is formed around the user, they have the option of performing another hand seal, which unwraps the water starting from the back, wrapping it around to the front, forming a straight water wall. The wall will then release hundreds of marble sized bullets of water as it is unwrapping, covering the entire battlefield in front of the user. These bullets can reach up to mid range.
    Note: Can only be taught by Selendrile
    Note: No water techniques above B-rank the same turn
    Note: Usable twice per battle

    X-Declined-X No, last technique is perfectly fine.
    (Suiton: Kaizoku no Uragiri no Ikari)- Water Release: Rage of the Sea King’s Betrayal
    Rank: S
    Type: Offensive/Defensive
    Range: Short-Long
    Chakra cost: 40
    Damage Points: 80
    Description: The user will perform three hand seals, and then channel their water chakra to their feet. By stomping on the ground, the user will perform nature transformation on their chakra, changing it into water. The stomp on the ground raises a 360 degree ring around the user from underground, which extends up into air just above the user’s height. The ring of water is thin but does not compromise its strength, which allows the user to easily through it. This can be used to defend against attacks. Once the ring is formed around the user, they have the option of performing another hand seal, which unwraps the ring starting from the back, wrapping it around to the front, forming a straight water wall. The wall will then release hundreds of marble sized bullets of water as it is unwrapping, covering the entire battlefield in front of the user. These bullets can reach up to long range.
    *Note: Can only be taught by Selendrile
    *Note: No water techniques above B-rank for the same turn
    *Note: Usable twice per battle

    ______________
    ±± Declined ±±
    Xylon was quite clear...

    Approved here... Approval

    Updating:

    (Raiton: Pachipachi Ninja no Kutsu)- Crackling Ninja Shoes
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra cost: 30
    Damage Points: N/A
    Description: The user channels ration chakra to his feet, which then travels into the ground, 5 feet in any direction around the user. This jutsu lays dormant, until it is activated when any doton jutsu is used within its vicinity. The chakra reacts to doton, and as such will release a pulse of electricity, destroying any doton jutsu before it can be started.
    *Note: Can only be taught/used by Selendrile
    *Note: Only works when the doton jutsu emerges from the 5ft. area around the user
    *Note: Usable twice per battle
    *Note: Once used, the jutsu remains active until it is used once


    (Raiton: Pachipachi Ninja no Kutsu)- Lightning Release: Crackling Ninja Shoes
    Rank: A
    Type: Supplementary/Defensive
    Range: Short
    Chakra cost: 30
    Damage Points: 60
    Description: The user channels lightning chakra to his feet, which then travels into the ground, three meters in each and all directions around the user. This technique lays dormant, until it is activated when any earth technique is used within its vicinity. The chakra reacts to earth chakra, and as such will release a pulse of lightning, destroying any earth technique before it can have any real effect.
    Note: Can only be used by Selendrile
    Note: Usable twice per battle

    ______________
    ±± Declined ±±
    If you want something like this you'll need to do it through a new technique. Not to speak that "dormant chakra" as a concept to trigger a response/technique is something bound to require somehow a fuuin.
     
         
    Last edited by Scorps; 10-28-2012 at 05:01 PM.

  16. #1766
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    Re: ±±Custom Jutsu Submission±±

    Doton: Tenkyo Tsuchi waku - Earth Style: Moving Earth Slide
    Rank: A
    Type: Sup
    Range: Short-Long
    Chakra Cost: 30(-10 for each turn active)
    Damage Point: N/A
    Description: This is similar to Marvel Ice-Man's Ice Slide. The user focuses his/her doton chakra and constantly release a stream of mud from one or both his/her hand which he/she extends a little bit forward so that a long earth slide is formed conveying the user along as it extends. The mud solidifies as soon as it is released so the user can stand on it. The user can ride this from his/her initial position(ground) to anywhere and can even go high into mid air and has high manouvreability. However, the user is only standing and barely moves. The user is prone to lightning when using this.
    -note-
    -can't use any jutsu apart from earth while using this.
    -Last 3 turns
    -Useable only 3 times
    -can carry a max of 3 passengers without breaking
    -Requires Doton mastery

    ______________
    ±± Declined ±±
    You do realize that it works with Ice because its slippery and Iceman simply "skids" on it, right? If the mud solidifies for you to stand on, its not exactly a very "skid" prone surface right?

    Suiton: Kiri nidoru kyoubou - Water Release: Mist Needle Rage
    Rank: S
    Type: Offensive
    Range: Short - Long
    Chakra cost: 40
    Damage points: 80
    Description: The user kneads his/her water chakra into the mist expanding it and turning them to water droplets. He/she then shapes it to Millions of water needles while hovering in mid-air and sends it towards the opponent/s from different angles.
    ---Must have a surrounding mist
    ---No S-rank suiton in the turn and the next
    ---useable only twice
    ---Must have mastered suiton

    ______________
    ±± Declined ±±
    Similar to existing techniques.

    (Hakke: Harinezumi no Dansu ) - 8 Trigrams: Dance of the Porcupine
    Rank: A
    Type: Defence/offense
    Range: Close-short
    Chakra Cost:30
    Damage Points: 60
    Description:After gathering a large amount of chakra, The user pushes all the chakra out of all there tenketsu(361 chakra points) in a needle like form,whilst manipulating them to gain sharp edges. the users can thrust theirselves towards the target whilst spining rapidly in mid-air to slash the foe at multiple places.
    -must be a hyuuga clan member
    -useable three times per battle

    ______________
    ±± Declined ±±
    How is this a Gentle Fist move? Similar to existing techniques btw.
     
         
    Last edited by Scorps; 10-28-2012 at 05:06 PM.

  17. #1767
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    Re: ±±Custom Jutsu Submission±±

    Fuuton: Yokaku Tatsumaki | Wind Release : Foreboding Tornadoes
    Type: Offensive/Defensive
    Rank: A
    Range: Short - Long.
    Chakra: 30
    Damage: 60
    Description: The user release their Fuuton chakra, and by performing the "Snake" handseal creates four tornadoes in a square formation around the opponent; the Tornadoes being capable of being as big as "Four Pillar Bind". The four tornadoes generate a fair amount of pushing force that is all released center-wards towards the opponent. The pushing wind has little offensive capabilities but it does make it much harder for the opponent to move as they're constantly being pressured by opposing conflicting winds. The tornadoes quickly begin to release the Wind blades that they are comprised of towards the opponent, over the space of a few seconds the Tornadoes release all of their wind blades, resulting in the Tornadoes completely disappearing. The countless blades slicing through the practically immobilized opponent leaving nothing but minced meat. Projectiles that enter the Tornadoes domain are sped up due to the pushing winds. By performing the "Ox" handseal, the user can make the Tornadoes move, they all move along the "square" either to the left or the right. Alternatively this can be used as a defense, creating the tornadoes around yourself, in which case the Tornadoes wind pushes outwards, while the blades are also released outwards.

    Note:
    - Can only be used 3x
    - No wind jutsu above S rank for the next two turns
    - Projectiles speeds are still traceable by the naked eye, albeit it might be just barely and only affects basic ninja weapons

    ______________
    ±± Approved ±±
    added minor note. I think this should be a B-Rank but meh.

    Link to previous CW

    Tonbogiri | Dragonfly Cutter
    Type: Weapon
    Rank: S
    Range:N/A
    Chakra: 0 (40 for abilities)
    Damage: N/A
    Description: Tonbogiri is a white double headed spear with light fluorescent harlequin green coloured highlights. Tonbogiri's cutting power is rumored to be unrivaled. It is said that a dragonfly once landed on Tonbogiri's blade and was instantly cut in half, earning it it's name. However others claim that it was a spear forged by gods and imbued with Kamataichi powers and the power of the heavens; used to de-wing dragons. The spear itself is made up of a shaft, which is in-fact a stiff chain, on one side is a jagged lightning bolt shaped spear head with a jagged lightning bolt like cross-section similar to that of a partisans; named Raijin said to have been forged with lightning. While on the opposite end is a elongated double edged leaf shaped spearhead that protrudes from the mouth of a dragon head shaped Tsuba, named Zephyr said to be imbued with the power of wind. Both the spear heads and the shaft are decorated greatly, giving it a unparalleled beauty. The spear itself is 1.6 meters long, the chain being 1.2 meters long while the blades are 20cm long each, and is also fairly light allowing it to be used with agility and dexterity.

    Abilities
    – When chakra is channeled into Tonbogiri's two blades via medium of the chain, the dormant elemental nature will activate, causing fluorescent green lightning to crackle around Raijin, and fluorescent green wind to manifest around Zephyr, the coating being A rank (2Bs), increasing both of the blades sharpness exponentially and allowing Raijin to inflict paralysis upon contact.
    - The blades can also be activated when infusing chakra into Tonbogiri to perform weapon orientated/required jutsu. For instance using Chidori Nagashi directly into the spear to infuse the blade(s) cutting power would also activate the blade(s) affinity causing the affinity to mimic the shape manipulation and merge with the technique used. Granting the Nagashi current technique a further +20 damage points and possibly creating a Wind/ Lightning combo. Tonbogiri's long blades are also indestructible and can utilize certain Sword techniques thanks to their length.
    – The user is capable of freely controlling the length of Tonbogiri's chain shaft causing it to extend or shorten at will. The user is also capable of causing Tonbogiri's chain to slacken becoming a chain or return to being a stiff shaft.
    - Only the user can release their chakra into Tonbogiri.


    Restrictions
    – Tonbogiri's independent blade infusions count as a move; can last for up to four turns and allows Tonbogiri to slice through A rank and below techniques (taking into account size and elemental advantages and disadvantages). Slicing through techniques uses up Tonbigiri's coating.
    - When Tonbogiri's blades are activated through use of a jutsu, activation does not count as a move, but only lasts for the duration of that jutsu, it does however drain extra chakra.
    - Hardening/making the chain slack counts as a jutsu. Tonbogiri's shaft can be cut by S rank elemental equivalent cutting and piercing techniques.

    ______________
    ±± Declined ±±
    Well worded I'll give you that. But there a problem with it. The problem is simultaneous multiple elements channeled by it. You somehow think that the elemental quality of chakra can be given by a weapon. It can't. You need to mold your chakra into that element, thus the concept of elemental chakras. This said, if you channel raw chakra into it, raw chakra will be present. If you channel elemental chakra, elemental chakra will be present. Since you can't channel 2 elemental chakras at the same time just like that, you need to make the abilities not simultaneous.

    Link To Hyouton Bio

    Hyouton: Kousei Mayu | Ice Release : Rebirth Cocoon
    Type: Offensive/Defensive/Supplementary
    Rank: A
    Range: Short - Mid
    Chakra: 30
    Damage: N/A
    Description: A technique where the user releases their Hyouton chakra into a solid object, manipulating the water found within the object as well as drawing in moisture from the surroundings so as to freeze the moisture within the entity. This causes the moisture to expand as it freezes, destroying the object from within as the entity is slowly frozen from inside out. In the end the majority of the object is now made up of Ice, has increased in size and the Hyouton is in control, while the technique that the Ice overpowered is merely used as a mold that gives the Ice its form and allows the Ice to leech off of the techniques original power. If the technique that this was used on can move, eg if it was a golem, then the Ice hybrid formed will now be a golem that is under the users control and moves according to the users wishes. If the technique was stationary in the first place, then Ice hybrid formed will also be stationary. This can only be used on solids such as Mokuton, Doton and Metals. The strength of this technique relies on how porous and how much water is already within the object in which the user is trying to overpower. Thus in normal circumstances this technique can be used on S rank and below Mokuton, A rank and below Doton, and B rank and below metals. If this is used on a A rank technique, then the Hybrid formed will be S rank. Although the process sounds rather long, the technique itself is rather quick.
    Note:
    - Can only be used once per turn
    - Can only be used 3x
    - No S rank or above Hyouton techniques for the rest of and the next turn.

    ______________
    ±± Declined ±±
    Don't resubmit. Unreasonable.
     
         
    Last edited by Scorps; 10-29-2012 at 11:58 AM.

  18. #1768
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    Re: ±±Custom Jutsu Submission±±

    Summoning Boss Ace
    Type:Supplementary
    Rank:S
    Range:Short
    Chakra:40
    Damage:N/A
    Description:Ace is a fire type warrior fossa. He is the boss of all Fossa, and he is about the size of Gamabunta. He can use A rank and below fire jutsu, and can use 1 S rank fire jutsu per battle. He is very fast, and like all other fossa can also fire a C rank wind bullet. Ace like all other fossa has very good night vision, and has a flame colored pelt which makes it hard to be stealthy in most enviorments. Ace also has claws, as sharp as a kunai which can be used to claw an opponent.

    Restrictions~

    No wind jutsu the turn he is summoned
    Must have signed the fossa contract to use.
    Summon lasts 4 turns
    Can only be summoned once per battle.
    Any move Ace uses counts as a move I used as well.

    Link to contract approval- HERE

    ______________
    ±± Declined ±±
    summons can only use one elemental chakra. Also, isn't this a bit too big?
     
         
    Last edited by Scorps; 10-28-2012 at 05:17 PM.

  19. #1769
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    Re: ±±Custom Jutsu Submission±±

    I will be dropping the weapon in the first quote. Here is where it was approved------> http://narutobase.net/forums/showpos...postcount=5631

    -Snake Tail (Hebi No O)
    Rank: S
    Type: Weapon
    Range: Short-Mid
    Chakra Cost: N/A
    Damage Points: N/A
    Description: Hebi No O(Short version:Hebi) was after Dei Dei made is stretchable scarf. He made this sword whip out of the same material just more stronger. Hebi is a 6-part segmented blade; each segment is wider than the one preceding it from the hilt with 2 pick-like protrusions on the front and back of each segment, with the ones on the front much longer than the ones at the back. The segments are connected by a stretchable thread that is a very strong material, making Hebi more useful as a whip than an actual sword, though it can serve as a regular sword just as easily, thanks to Dei Dei swordsmanship. Hebi's guard and handle remain the same as a normal katana. While Hebi can be stretched to incredible lengths in its whip form, Dei Dei has a limit of three consecutive attacks before having to bring the segments of Hebi back together for recovery -which makes him fairly vulnerable during this time interval. To make up for this, Dei Dei has to have a plan ahead of time. It is also wrapped in bandages when not in use and the bandages is attached on the hilt which acts on the user will.

    -Mid range is the limit it can reach
    -It can be used three times back to back when it is stretched out. After the third use it has to retract to recover for one turn.
    -Only used by Dei Dei




    (This sword just acts the same as in Bleach but without it going to long range.)

    Dropping this http://www.narutobase.net/forums/showpost.php?p=4318676&postcount=4663] weapon[/url] for the one above if it gets approved.

    I took out the bold part the mod had bolded. It really didn't mean anything but oh well it is out now.

    ±± Approved ±± Yeah it did actually. It meant you could grow your sword segments almost without limit. lol
    Arm and Leg (Ude to ashi)
    Rank: S
    Type: Weapon
    Range: Short
    Chakra Cost: N/A
    Damage Point: N/A
    Description: This weapon was made by a Taijutsu user. It was said that these are what you calle the price you pay. This weapon is for defensive and offensive in short range. The weapon is a multi plated arm and leg. The arm goes up to the shoulder and the leg goes up to the knee. The leg and arm shows no skin and can block objects like kunais and shurikens. The metal is a special chakra metal. It allows the the user to channel chakra into the metal and the metal absorb chakra. The metal allows the user to have punches and kicks that are able to break bones. The weapon has a special move called "The Price You Pay". One has got to see it yet but it say it uses both the arm and leg.
    -The arm and leg can block against B rank and below Taijutsu(Gates not included) and cost one of the three moves per turn.
    -Punches and kicks from the arm and leg are able to break bones





    ______________
    ±± Declined ±±
    Get Howards permission to submit this. Its based clearly on his own CW.

    The special move, "The Price You Pay" will be made into a jutsu once this gets approved.

    Quote Originally Posted by Solf J. Kimblee View Post
    Music Notes (Ongaku noto)
    Rank: A
    Type: Attack
    Range: Short-Mid
    Chakra: 30
    Damage: 60
    Description: This attack is based off of chakra manipulation and shape manipulation. The user whistles and channeling chakra through their mouth. While whistling the user is channeling chakra, the user shapes the chakra into musical notes. This makes physical chakra notes. The notes come out fast but not sound fast. They come out slightly faster like throwing a kunai by whatever the user rank is. The notes are 3 feet in height and two feet wide. The notes also blue and the shape depends on the note the user plays.
    -Only used fives per battle
    -Must wait one turn to use again
    -Only six notes per jutsu

    X-Declined-X Vague description, i didnt get it. And well i think its similar to a multitude of existing techniques. So fix that
    Music Notes (Ongaku noto)
    Rank: A
    Type: Attack
    Range: Short-Mid
    Chakra: 30
    Damage: 60
    Description: The user starts whistling and channeling their chakra in their mouth while whistling. The user releases the channeled chakra into notes they are whistling. The user uses shape manipulation and shape the chakra into the notes. Of course the notes are blue. The size of the notes are the size of 17 inch laptop.
    -Only used fives per battle
    -Must wait one turn to use again
    -Only six notes per jutsu

    ______________
    ±± Declined ±±
    Right....and what does this do again? Besides, do you have sound training to be producing sound based ninjutsu techniques?
     
         
    Last edited by Scorps; 10-29-2012 at 11:06 AM.

  20. #1770
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    Re: ±±Custom Jutsu Submission±±

    Kuchiyose: Toki no okina Summoning: Father Time
    Type: Summoning
    Rank: S
    Range: Short
    Chakra: 40
    Damage: N/A
    Description:The user swipes blood on their cardinal tattoo or makes the dragon handseal and hits the ground summoning Father Time. Father Time has been a bodyguard for the boss cardinal summon for many years, some say as long as time itself, hence his name. He has the ability to sense chakra and people up to Long range, just like any sensory ninja. This helps him detect any intruders which is why he is a great body guard. Also he cannot speak but maintains a telepathic connection with the user, as well as any other cardinals in play allowing him to alert the user of any incoming danger. Father time is a red cardinal the size of the Pa toad and as such sits on the users shoulder. He maintains chakra in his feet so he can hang on to the user even while he is in high speed movement


    -Stays on the field for 4 turns
    -Can only be taught by -Broly-
    -After being on the field for four turns Father Time requires a 3 turn cooldown before being summoned again

    ______________
    ±± Declined ±±
    Similar summons exist. It would make any bio you have basically turn into a chakra sensor.
    ================================================== ==========================
    Kuchiyose: Hahanarudaichi Summoning: Mother Earth
    Type: Summoning
    Rank: S
    Range: Short
    Chakra: 40
    Damage: N/A
    Description: Mother Earth is Father Time's wife and is equally as old. Having to have the trickery of a woman to stand up against the wisdom of her husband, she of course learned and studied Genjutsu for many many years. Thus she is able to use any genjutsu the user knows up to A rank. Having studied Genjutsu tirelessly for many years she also is able to recognize any non dojutsu related genjutsu just by hearing about it or seeing it. Mother Earth also has a telepathic connection with her summoner and any cardinal on the field. She is a brown cardinal as small as the Ma toad and sits on her summoners shoulder, channeling chakra into her feet so that she does not fall of even when the user moves at high speeds

    -Stays on the field for 4 turns
    -Can only be taught by -Broly-
    -After being on the field for four turns Father Time requires a 3 turn cooldown before being summoned again

    ______________
    ±± Declined ±±
    Recognizing Genjutsu just like that? And as she is conveniently on your shoulder, she will simply inject chakra into you passively and release you from it right? No.

    I am the owner of cardinal contract
    Signed here
    ____________

    Sūkikyō Geijutsu: Houdini!? Cardinal Arts: Houdini!?
    Type: Supplementary
    Rank: B
    Range: Short (Flight is Short-Long)
    Chakra: 20
    Damage: N/A
    Description: The user makes the snake handseal and disperses into 24 red cardinals that fly away at speeds equal to an Official Sage. The cardinals can split into two different directions if needed and the user can reform where at least half of the cardinals are at any giving moment. When the user reforms it will take only 1-2 seconds to completely form.

    -Can only be taught by -Broly-
    -can only be used 3 times per battle
    -Must be a signer of the Cardinal Contract



    I am the owner of cardinal contract
    Signed here

    ______________
    ±± Declined ±±
    Similar to existing techniques.
     
         
    Last edited by Scorps; 10-28-2012 at 05:33 PM.

  21. #1771
    MIND, BODY, STEEL AntiHero's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Raiton: Atamagaokashii Kinezumi Kyouran)- Lightning Release: Insane Squirrel Frenzy
    Type: Offensive/Supplementary
    Rank: A
    Range: Short/Long
    Chakra: 30
    Damage: 60
    Description: The user performs 3 hand-seals while focusing a large amount of raiton chakra into their hands. The user then claps their hands together while releasing the ration chakra forming 4 dense white orbs. These orbs take the shape of a 4 normal sized American Tree Squirrel. These squirrels are made completely out of ration chakra, but maintain a dense mass and can move at speeds up to 40mph. They can be freely controlled by the user of this jutsu. They can be used as a distraction or sent as an attack. Once these squirrels make contact with an opponent 1000watts of electricity is sent through the enemy’s nerves system, immobilizing them.

    -Note: Can only be taught by AntiHero
    -Note: Raiton jutsu B-rank or above can not be used while controlling the squirrels.
    -Note: If used with Chakra Sensing Rain this jutsu has a high chance of connecting.
    -Note: Must be a signer of the Squirrel contract to use this jutsu.
    -Note: Can be used 3 times in battle.

    ______________
    ±± Declined ±±
    Similar to existing techniques.
     
         
    Last edited by Scorps; 10-28-2012 at 05:35 PM.

  22. #1772
    Kyudaime Kazekage Teño's Avatar
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    Beshawa!
     

    Re: ±±Custom Jutsu Submission±±

    (Doton:Tenma Bannin) Earth Style: Demon Guardian
    Type:Attack
    Rank:Forbidden
    Range:Short-Long (Summoning Him is Short, His Attack Reaches Long)
    Chakra Cost:50
    Damage Points:90 (-15 To the user)
    Description: The User will do a set of 5 handseals and channel his chakra into the ground. Once done he will summon a Huge Demon Like warrior from the ground behind him that wields a sword in its right hand. This Demon Guardian is slightly smaller then Gedo Mazo and His sword is Half the size of his body, and it is real thick and powerful. The user is able to control this guardian by putting his hands on the ground having the guardian do as the user wishes. Or The Demon Can just attack/defend on its free-will. The Demon Guardian Normally Will swing his sword down at the opponent. The sword strike is not really meant to strike the opponent but due to the scale of the weight of the attack it will cause a major tremor near the opponent knocking him down to the ground. He is also able to cut through S rank Earth and Water Jutsus with Ease.

    Picture of how it looks


    -Note- The Demon Guardian Remains on the field for 3 turns then returns back to the ground
    -Note- Anything the Demon Guardian Does Count as the user 3 turns
    -Note- Due to the huge Scale of a jutsu this is. This jutsu takes up 2 of the 3 jutsu user slots when used
    -Note- Cant use No Earth Jutsu In the Same turn as this
    -Note- Only Taught by general teno

    ______________*
    ±± Declined ±±
    *Don't resubmit

    _____________________

    (Doton: Doton kakujuu) Earth Style: Earth Expansion
    Type:Sup
    Rank:A
    Range:Short
    Chakra Cost:30
    Damage Points: +20
    Description: Very similar to Water Expansion, and Fire Expansion on NB. After Releasing an Earth Technique, the user will preform 2 handseals as they release their chakra into the earth jutsu. Doing so will increase the power and size of the Earth Jutsu by +20 Damage. By the increase of chakra in the earth jutsu, It becomes more destructive and slightly larger

    Note: Can only use used on earth the user or the users summon has created
    Note: Can only be used once one each earth jutsu creates
    Note: can only be used 3 times

    _____________
    ## Declined ##
    Don't rip off other people's techniques. Doing so may lead to ban from this thread for long periods of time.

    ____________________


    UPDATING!

    (Tama youshiki maruishi tooriame) Earth Style: Boulder Shower
    Rank:S
    Range:Mid-Long
    Type:Attack
    Chakra Cost:40
    Chakra Damage:80
    Description: The user picks up a rock then focuses his earth chakra to his hands. once he does that. he then crushes the rock to smiterings then blows it into hundreds of pieces. He then throws the pieces high in the air and does 4 hand seals, ending with the tiger. Once thats done the tiny pieces that are in the air turn into boulder size rocks and come crashing down on the enemy like mini size meteors.
    -Notenly can use once
    -Note: if not secure you can get hit with the boulder showers
    -Note: Can only use A rank earth and below after use
    -Note: Anybody in the Hidden Ash Can use this
    This jutsu is in the old thread so ill just link it

    http://www.narutobase.net/forums/sho...er#post4870389


    (Tama youshiki maruishi tooriame) Earth Style: Boulder Shower
    Rank:S
    Range:Mid-Long
    Type:Attack
    Chakra Cost:40
    Chakra Damage:80
    Description: The user picks up a rock then focuses his earth chakra to his hands. once he does that. he then crushes the rock to smiterings then blows it into hundreds of pieces. He then throws the pieces high in the air and does 4 hand seals, ending with the tiger. Once thats done the tiny pieces that are in the air turn into boulder size rocks and come crashing down on the enemy like mini size meteors.
    -Notenly can use once
    -Note: if not secure you can get hit with the boulder showers
    -Note:Cant Use S Rank Earth or Above Earth in the Same turn as this

    ______________
    ±± Declined ±±
    Original one is already good enough.
     
         
    Last edited by Scorps; 10-28-2012 at 05:37 PM.

  23. #1773
    Loki's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Hyouton: Aisu Otome) - Ice Release: Ice Maiden
    Type: Offensive/Attack
    Rank: A rank
    Range: Short - Mid
    Chakra: 30 Chakra
    Damage: 60 Damage
    Description:
    The user will first focus Hyouton chakra under the opponent once done the user performs the rat handseal creating ice to rise around the target encasing them in a tall rectangle wich walls are very thick, the user then may perform the dragon handseal and create several ice spikes to protude from every side of the rectangle and from the cealing aswell, impaling the target from every possible angle.
    - May only be used 3 times per battle.
    - May only be taught by ~Havoc~
    - Must have an Approved Yuki clan biography.

    ______________
    ±± Declined ±±
    Similar to existing techniques.

    (Hyouton: Kagi Tenka) - Ice Release: Eternal Snow
    Type: Supplementary
    Rank: A rank
    Range: Short - Mid
    Chakra: 30 Chakra
    Damage: 60 Damage
    Description:
    Afer using "(Hyouton no Jutsu) Ice Release Technique" and the 3 or 4 turns have passed and the snow has covered the field, the user will hold control of the snow around the opponent with use of chakra control and make it start to attach the target to the ground by having snow cover the feet and legs, and manipulating it further to put preassure behind it so that the opponent isn't even able to move their legs, the user can manipulate the snow further into surronding the opponent's entire body with the same process. If used on the opponents face, due to the lack of oxygen to breath and the preassure behind the snow, the opponent may faint or die depending on the strength and chakra the user is putting on the snow.
    - May only be used 3 times per battle.
    - May only be taught by ~Havoc~

    ______________
    ±± Approved ±±


    (Hyouton: Bunshi shikke Tousaku) - Ice Release: Molecular Moisture Inversion
    Type: Offensive/Attack
    Rank: S rank
    Range: Short
    Chakra: 40 Chakra
    Damage: 80 Damage
    Description:
    The user must first make close contact with the opponent skin, once done the user must maintain contact for atleast 3 seconds allowing him to introduce ice chakra into the opponents body, once done so the user is able to freeze all of someone’s liquid molecules. Including salaiva, blood, and other liquids found on the human body, this of course would result of death towards the victim.
    - May only be used 2 times per battle.
    - Must have an approved Yuki Clan biography.
    - May only be taught by ~Havoc~
    - No ice techniques for the rest of the turn and the following one.

    ______________
    ±± Declined ±±
    Don't resubmit.
     
         
    Last edited by Scorps; 10-28-2012 at 05:40 PM.

  24. #1774
    「 永遠の絶望 」 Blizzàrd's Avatar
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    "Death intrigues me, Life
    bores me."
     



    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Blizzàrd View Post
    (Sono Touketsu Kiba) The Frozen Fang
    Rank: S
    Type: Weapon
    Range: Short-Mid
    Chakra cost: 40 (+10 for the ability)
    Damage Points: N/A
    Description: This sword is developed with Ice chakra. Some Myths state that this was made by the Angels themselves and gifted to Earth. The sword is 2 Meters long and shaped like a Persian Scimitar. It is sharped edged at the bottom and top. Some carvings are also done on one side of it which says "The Frozen Fang".
    Sword's speciality is that it has abundant flow of chakra and is able to communicate with its user like Samehada. Since the sword's blade is made out of ice it can be sliced, melted or shattered with Earth, Fire and Lightning chakras but if a constant flow of chakra is remained with the handle it has the ability to regenerate its ice blade. The regeneration of ice blade can also be done through barriers, for example; if the sword is thrusted in a wall its ability allows it to form on the other side given that there is direct contact between the user and the sword, and between the sword and the object. Sword's language is more like a whistle and it happens when the chakra is flowed through it. It indeed has cutting power of an S-ranked wind chakra and is able to extend to mid-range if the chakra is flowed through it.
    Note: Must be used by a Yuki member who possesses Ice as his/her speciality.
    Note: Regeneration through objects can be hindered by greater rank chakra rank flow.
    Note: Can only be wielded by Blizzard.
    Dropping & Updating; The Frozen Fang

    Contact with enemy can occur sideways too? I dont think its always piercing through, its how you strategize. I wasn't clear so I wrote this note. Tell me if you want me to change something.

    ______________
    ±± Approved ±±
    Updating:

    (Sono Touketsu Kiba) The Frozen Fang
    Rank: S
    Type: Weapon
    Range: Short-Mid
    Chakra cost: 40 (+10 for the ability)
    Damage Points: N/A
    Description: This sword is developed with Ice chakra. Some Myths state that this was made by the Angels themselves and gifted to Earth. The sword is 2 Meters long and shaped like a Persian Scimitar. It is sharped edged at the bottom and top. Some carvings are also done on one side of it which says "The Frozen Fang".
    Sword's speciality is that it has abundant flow of chakra and is able to communicate with its user like Samehada. Since the sword's blade is made out of ice it can be sliced, melted or shattered with Earth, Fire and Lightning chakras but if a constant flow of chakra is remained with the handle it has the ability to regenerate its ice blade. The regeneration of ice blade can also be done through barriers, for example; if the sword is thrusted in a wall its ability allows it to form on the other side given that there is direct contact between the user and the sword, and between the sword and the object. Sword's language is more like a whistle and it happens when the chakra is flowed through it. It indeed has cutting power of an S-ranked wind chakra and is able to extend to mid-range if the chakra is flowed through it. Since the sword is alive, and is able to communicate with user through whistles, it can also transfer back sudden charges of chakra providing user with a basic chakra reserve of S-rank whenever needed.
    Note: Must be used by a Yuki member who possesses Ice as his/her speciality.
    Note: Regeneration through objects can be hindered by greater rank chakra rank flow.
    Note: Can only be wielded by Blizzard.

    ______________
    ±± Declined ±±
    Keep the original one. I can't allow that to be added.
     
         
    Last edited by Scorps; 10-28-2012 at 05:41 PM.

  25. #1775
    A C I D Aízen's Avatar
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    Re: ±±Custom Jutsu Submission±±

    ( Seppa ) ‡ Stone Wave
    Type: Defense. Supplementary
    Rank: B rank
    Range: Short-Mid
    Chakra: 20
    Damage: N/A
    Description:
    An extremley useful ninjutsu created by gaara. The user, by moving his hand in the same pattern of a circle leaving a trail of red energy as they do, creating a red circle in the air and infusing it with earth chakra can reduce any surface within range to sand to sand. This is normally used as a delay tactic, blasting through walls in order to run away, but it has demonstrated that it has other potential uses in a fight; such as being used to sink targets or opponents into the ground up to the waist, effectively immobizing them. The user can also perform "Seppa" with one of his/her feet. It also has the ability to project a Stone Wave in order to break the fall of himself. This cannot be used as a offensive jutsu, only supplement or even defense if used correctly. This can also be used to create sand in front of the user as a defense against techniques. This technique can only reduce a maximum of one surface to sand per use.

    ______________
    ±± Declined ±±
    Similar to existing custom

    ( Suiton: Rurousha no zetsubo) - Water Release: Memories of despair
    Type: Offensive
    Rank: B
    Range: Short-mid
    Chakra: 20
    Damage: 40
    Description:
    A simple relativley easy and simple binding ninjutsu that is very useful. The user makes three handseals (or less if they are a specialist). The user then gathers moisture in the air and extracts groundwater around the opponent(s) head in an instant, creating a "glob" of water around his targets head, preventing them from breathing in order to either: render the victim unconscious or ultimately kill them, if the suffocation is sustained. The glob is extremley heavy and dense.This technique is particularly useful for taking clones, but any ninja can overcome this technique with quite ease. Dojutsu's and sensors will sense/see the chakra forming around their head and even those without a dojutsu can counter after the water has formed around their head. This is very effective most areas, but useless in rocky areas and places with no moisture levels.

    ______________
    ±± Declined ±±
    Similar to existing techniques.
     
         
    Last edited by Scorps; 10-29-2012 at 07:37 PM.

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