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  1. #1826
    Blast Corps Gèckö's Avatar
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    Re: ±±Custom Jutsu Submission±±


    Summoning Animal: Panthers
    Scroll Owner: The 4th Raikage
    Other Users who have signed contract: None so far
    Summoning Boss if existing: none so far
    Other Summoning Animals tied to contract: none so far
    Description and Background:
    They are described as unspotted leopards with sharp emerald eyes and dark brown hair. They have a long body and neck with a short face, small head and a long tail. The hind limbs are larger than the fore limbs. The paws of a black panther are deadly weapons for prey. They strangle their prey by grabbing it at the throat with their powerful paws and sharp claws. In narutoverse these panthers are larger then normal. Large enough to carry 2 people on back, yet still move at incredible speeds.

    dropping from the toucan contract aswell as my otter contract

    ______________
    ±± Declined ±±
    Don't resubmit. Had you actually research this you would have found that Panthers actually is a group of large cats and not a species of cats. As for Black Panthers, they may refer to black leopards, black jaguars or black cougars. All of these were made before and your own attempts has been done before.

    Katon ikkojin kouen sou Fire Style Individual Flame Streams
    Type: Attack
    Rank: C
    Range: short-mid
    Chakra: 15
    Damage: 30
    Description: The user exhales a plane of fire(horizontally), then by exerting more chakra into the plane. The plane of fire reaks off into 4 individual streams of fire which fire at different times. This gives the user the chance to use other jutsus in conjunction with it or not. If used in conjunction with (Fuuton heki hitofuki) the streams can break off into smaller flames whcih travel faster at the opponent.
    Note: can only be taught by The 4th Raikage

    ______________
    ±± Declined ±±
    Planes of fire? And from what I can understand of this, its similar to other techniques.

    Fuuton heki hitofuki Wind Style Bursting Gust
    Type: Attack/Supplementary
    Rank: C
    Range: short-mid
    Chakra: 15 | + 5 every turn it is maintained
    Damage: 25
    Description: The user claps his hands together and releases a gust of wind from his hands. As the gust is traveling it "pulses" which causes the wind to restart in a way. Bursting and gaining power and speed. When the gust bursts the user can manipulate the winds shape (think of how lightning crakles, unsure of the word) If used in conjunction with (Katon ikkojin kouen sou) the gust causes the fire to do the same. causing the stream to break off into smaller flames which travel faster and stronger/more focused at the opponent.
    Note: can only be taught by The 4th Raikage
    Note: If maintained, no other wind jutsu can be used that turn

    ______________
    ±± Declined ±±
    Similar to existing techniques.
     
         
    Last edited by Scorps; 11-07-2012 at 07:56 PM.

  2. #1827
    Sterling Malory Archer's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Jaaku Shinkan| Wicked Silence
    Type: Offensive
    Rank: C-Rank
    Range: Short-Mid
    Chakra: 15
    Damage: N/A
    Description: This is a simple genjutsu technique, where the user injects their chakra in to their opponent, and then cause the opponent to feel as if their tongue is being rolled inside their mouth and being pulled in to their throat and feel as if they are choking on their tongue.
    -Can only be used 3 times
    -Can only be taught by Cookie M

    ______________
    ±± Declined ±±
    needs to be at least B-Rank. Name it correctly. It should be Genjutsu: bla bla bla | Illusionary Arts: bla bla bla.
    ---

    Sakashima Seken | Reverse World
    Type: Offensive
    Rank: A-Rank
    Range: Short-Mid
    Chakra: 30
    Damage: N/A
    Description: A Genjutsu in which the user causes the target's senses to be reversed. The target will see someone running on their right, when in reality, the person is running on their left. The target will hear a noise on their left, when in reality, the sound is coming from their right. To add more to the confusion, the user sees everything as their eyes see a picture (upside down). So the target will feel as if their eyes are upside down.
    -Can only be used twice per battle
    -No genjutsu in the same turn and the next turn
    -Can only be taught by Cookie M

    ______________
    ±± Declined ±±
    Don't resubmit. Already exists.
     
         
    Last edited by Scorps; 11-07-2012 at 08:06 PM.

  3. #1828
    Senior Member Vēx's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by PresidentBush View Post
    Summoning Boss Ace
    Type:Supplementary
    Rank:S
    Range:Short
    Chakra:40
    Damage:N/A
    Description:Ace is a fire type warrior fossa. He is the boss of all Fossa, and he is about the size of Gamabunta. He can use A rank and below fire jutsu, and can use 1 S rank fire jutsu per battle. He is very fast, and like all other fossa can also fire a C rank wind bullet. Ace like all other fossa has very good night vision, and has a flame colored pelt which makes it hard to be stealthy in most enviorments. Ace also has claws, as sharp as a kunai which can be used to claw an opponent.

    Restrictions~

    No wind jutsu the turn he is summoned
    Must have signed the fossa contract to use.
    Summon lasts 4 turns
    Can only be summoned once per battle.
    Any move Ace uses counts as a move I used as well.

    Link to contract approval- HERE

    ______________
    ±± Declined ±±
    summons can only use one elemental chakra. Also, isn't this a bit too big?
    ~Resubmitting~

    Summoning Boss Ace
    Type:Supplementary
    Rank:S
    Range:Short
    Chakra:40
    Damage:N/A
    Description:Ace is a fire type warrior fossa. He is the boss of all Fossa, and he is about the size of an elephant . He can use S rank and below fire jutsu, but he can use S rank jutsu once per battle. Ace like all other fossa has very good night vision, and has a flame colored pelt which makes it hard to be stealthy in most enviorments. Ace also has claws, as sharp as a kunai which can be used to claw an opponent. Ace is very confident in his abilites, and loves to prove himself against stronger opponents. Unlike other Fossa, Ace cannot use wind jutsu

    Strenths and Weaknesses


    • No wind jutsu the turn he is summoned
    • Must have signed the fossa contract and have been taught to use.
    • Summon lasts 4 turns
    • Can only be summoned once per battle.
    • Any move A rank or above Ace uses counts as a move I used as well.
    • Can only be taught by PresidentBush
    • His pelt is very tough, it takes a direct hit of A rank or above to disperse him
    • Ace can channel flame chakra into his teeth that can break through defences B rank and below.
    • Ace can fire a blast of A rank long range flames


    Link to summon contract http://www.narutobase.net/forums/sho...=1#post8661925

    ______________
    ±± Declined ±±
    No formatting in terms of font, alignement, etc. Read the first post of this thread.

    Calling Nimbus
    Type:Weapon
    Rank:S
    Range:Short-Long
    Chakra:40
    Damage:N/A
    Description: Long ago, a man named Gohan condensed all the water molecules from a cloud so that a person could sit on it. He then poured in so much of his chakra into the cloud that he died. He did this so that it could become his perfect weapon, sadly it failed. Nimbus is a yellow cloud which can be called when the user says "Hey Nimbus!". After the user says it, the yellow cloud flies to the user with great speed. The cloud can then be used for the user to fly, or to do battle. Nimbus can also release a cloud of gas, which causes the opponent to be caught in a A rank genjutsu. The genjutsu makes the user think that he is rapidly falling from the sky. The user is unaffected by the cloud, due to being on top of nimbus, while the cloud is below.

    ~Note~

    Nimbus can only be called once per battle
    +15 damage to all suiton attacks (with the exception of forbidden ranks)
    User must be on top of Nimbus for him to use his Genjutsu Gas, or for the boost to suiton attacks to take effect.
    Nimbus only lasts for 5 turns.
    No one else can ride Nimbus except for PresidentBush
    Genjutsu gas reaches up to mid range and can only be used once.

    Visual of Nimbus


    ______________
    ±± Declined ±±
    Dont resubmit.

    Summoning Borsalino
    Type: Supplementary
    Rank: S
    Range: Short
    Chakra: 40
    Damage: N/A
    Description:Borsalino is a fossa about the size of TonTon. He is quite cheeky about his size, and hates being called short. Borsalino has extraordinary eyesight, he is able to see chakra itself being a sensory type animal. He is also able to use Earthstyle up to A rank having an Earth affinity. Borsalino due to his size disperses after any kind of weak attack (a punch, kick, kunai, etc). Borsalino will sit on the user's shoulders, and is able to weave handseals. Borsalino can use one S rank earth jutsu per battle.

    Restrictions:

    ~Stays in battle for 4 turns~
    ~Disperses if he is hit with any kind of weak attack~
    ~Any jutsu used by him A rank or above counts as a move by me~
    ~Must have signed Fossa contract to use~
    ~Summoned only once per battle~

    ______________
    ±± Declined ±±
    No "chakra seeing" animals.
     
         
    Last edited by Scorps; 11-07-2012 at 08:08 PM.

  4. #1829
    pradattauchiha's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by pradattauchiha View Post
    [Genjutsu: Henshoku Assarishita]- Fading Light
    Rank: A
    Type: Offensive | Defensive
    Range: Short-Mid
    Chakra Cost: 40
    Damage Points: 60
    Description: The user utilizes his chakra to cast an illusion upon the opponent almost unnoticable. The opponent, when inside the genjutsu see's everything as before for about 3 seconds when he/she suddenly experiences a seizure in his entire body and feels excess palpation, that causes him to loose sight of things around him. In real, the opponent is already down on the ground and is unable to move.
    Note: Can only be used thrice

    X-Declined-X i get what you want with but the description is too vague.
    Resubmitting

    [Genjutsu: Henshoku Assarishita]- Fading Light
    Rank: S
    Type: Offensive | Defensive
    Range: Short-Mid
    Chakra Cost: 40
    Damage Points: 80
    Description: This is a slow acting genjutsu. The user, utilizing his chakra, creates an illusion where the opponent notices fade of light from his eyes continually until he collapses down due to complete blindness. The genjutsu actually executes in such a way that the opponent doesn't realize he is in a genjutsu since the terrain and the situation is same as before being placed in genjutsu. After getting trapped in the genjutsu the opponent [in real and instantly] collapses down on the floor but doesn't realize the "bump" of landing and such due to the strong effect of the chakra on his mind.

    Note: Can only be used once.
    Must have mastered Genjutsu.
    User cannot use genjutsu for the rest of battle.
    Blindness stays for 2 turns as a post-traumatic effect.
    The opponent doesn't experience "Immediate fade of light" after genjutsu us activated. It takes 3 seconds (inside genjutsu) to start losing eyesight and 7 seconds to go complete blind.


    ______________
    ±± Declined ±±
    Ever heard of bringer of darkness?

    Changed the entire description.

    ____

    Surfboard: Sa-Fubo-Do
    Type: Weapon
    Rank: S
    Range: Short-Long
    Chakra Cost 40 [On Summoning] 20 [As per turn]
    Damage Points: N/A
    Description: The surfboard is a crafted piece of elongated surface, made up of a special strong metal that has high density and durability. Utilizing the user's wind chakra, this board allows the user of fly on the desired direction and altitude at high speeds. The surfboard can carry two people on it's surface with ease and doesn't conduct heat. The user can summon it once, or bring it with himself as per wish. One major speciality of this board is the "Wind Boost". This allows the user to fly at a tremendous velocity for 5 seconds, allowing the user to escape undesirable situations.
    Note: When the board is in 5meter radius of the user, it can fly at an altitude of 1m form the ground as per user's wish.
    The "Wind Boost" can only be used once.

    ______________
    ±± Approved ±±
     
         
    Last edited by Scorps; 11-07-2012 at 08:10 PM.

  5. #1830
    Vasto Lordé's Avatar
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    Re: ±±Custom Jutsu Submission±±

    ( Katon: Mei-en ) - Fire Release: Hades Flames
    Type: Offense-Supplementary
    Rank: A-Rank
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: The user claps his hands together, immediately after that he channels fire chakra through his body, down to his feet, and through the earth, these flames are so dense that if an earth Technique is done within the next 3 turns it will disrupt the Fire Chakra beneath the earth resulting in a Huge explosion that happens instantly, along with the Huge explosion, flames also erupt from the earth and can reach up to 10 meters high. The user may also do the Tiger handseal and release the chakra which results in the same effect. The Area of Damage depends on how much Chakra the user releases, Maximum amount of radius that this technique can cover is 20 meters in width.
    Notes:
    *Can only be used x2
    *If used to it's maximum Radius width; this technique can only be used once.
    *Can Only be Taught by -Vasto Lorde-

    ______________
    ±± Declined ±±
    Don't resubmit. Makes little sense and is poorly described.

    Quote Originally Posted by -Vasto Lorde- View Post
    ( Katon: Teikoku hi gādo ) - Fire Release: Imperial fire Guard
    Type: Offensive/Supplementary/Defensive
    Rank: S-Rank
    Range: Short-Long
    Chakra: 40
    Damage: 80
    Description: The user first does several Hand seals the last one being the Bird Hand seal, then gets on one knee and Releases a humongous amount of Fire chakra infront of him which forms a shield infront of him made of fire. The shield's size is enough to protect the user's whole body, if hit by a Large water technique then steam will rise. If wanted the user can release the shield which results in an A-Rank fire ball charging towards the target (counts as a move).
    Notes:
    *Can only be used by fire Specialists.
    *Can only be Taught By -Vasto Lorde-

    X-Approved-X Let me add: Since you didn't stated otherwise the technique follows the Elemental weakness and Rank chart(That being S-rank Fire release=A rank Water release and so on)
    Resubmitting~Update

    ( Katon: Teikoku hi gādo ) - Fire Release: Imperial fire Guard
    Type: Offensive/Supplementary/Defensive
    Rank: A-Rank
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: The user first does several Hand seals the last one being the Bird Hand seal, then gets on one knee and Releases a humongous amount of Fire chakra infront of him which forms a shield infront of him made of fire. The shield's size is enough to protect the user's whole body, if hit by a Large water technique then steam will rise. If wanted the user can release the shield which results in a B-Rank fire ball charging towards the target (counts as a move). Due to the dense amount of fire chakra, this Technique can with stand one S-Rank water Technique after that it vanishes.
    Notes:
    *Can only be used by fire Specialists.
    *Can only be Taught By -Vasto Lorde-

    ______________*
    ±± Declined ±±
    *Leave the original alone, its fine as it is.

    ( Katon: Haihahaini ) - Fire Release: Ashes to Ashes.
    Type: Offensive
    Rank: Forbidden
    Range: Short-Mid
    Chakra: 50
    Damage: 90
    Description: a phrase from the Anglican burial service, used sometimes to denote total finality. As the title suggests, the User uses Ashes ( either already present on the field or from his own creation ) to turn anything to Ash. This can be done by infusing ones own Dense Fire chakra into the Ash, and once the user is ready he does the Tiger handseal and releases the chakra which results in an immense amount of heated Ash to get stuck on the enemy's body resulting in his body turning to Ash, the effect is almost instantaneous leaving no time to react nor think properly for a counter. While using this technique the user will get 1st degree burns on the arm that he did the Tiger seal with.
    Notes:
    *Can only be used by -Vasto Lorde-

    ______________
    ±± Declined ±±
    Seriously? A Forbidden rank without a single restriction? Don't resubmit. Oped.
     
         
    Last edited by Scorps; 11-07-2012 at 08:15 PM.

  6. #1831
    Godara Awkward Linguist's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Kaden ryūshi) | lightning release: electrically charged particles
    Type: Boost
    Rank: S
    Range: Self
    Chakra: 40
    Damage: N/A (+15 to lightning jutsu's and + 5 to Taijutsu)
    Description: After performing this jutsu Fire Release: Great Dragon Fire Technique to change the weather, the user will get into a stance and will clear their mind and then close his eyes with his arms clapped together. The user with his chakra, will collect the electrically charged particles made by the thunder clouds in the atmosphere. When collected enough, the user will summon back his chakra and place it back into his body's chakra system. By collecting and inserting the charged particles into the users chakra system, the user will be able to utilize properties of a thunder, e.g. speed and reflexes. The sudden entrance of the electrically charged particles will cause the users constant flow of chakra supply to the muscles increase dramatically, thus increasing his reaction times. Because of the electrically charged particles, electrical current very similar to Nagashi will run through the users body.

    Restrictions

    - Jutsu lasts for 5 turns
    - No summonings allowed in these 5 turns
    - No wind jutsu's at all in these 5 turns, or this jutsu will automatically be cancelled.
    - Usable 1 time per battle.
    - While in this state, if the user is hit with a water jutsu above C-Rank, the damage point of the water jutsu will increase by 15 and also the user will be forced to deactivate the jutsu or he'd fall unconscious.
    - The user must perform Fire Release: Great Dragon Fire Technique and wait for a turn in order for this jutsu to take place.
    - For the next 5 turns, the user is only able to use C-Rank jutsu's, but cannot use Lightning jutsu's. Then the user can only use A Ranks and/or below jutsu's can be used for the remaining of the battle.
    - If the user is interrupted while in the stance, gathering the particles, this justu will not happen.
    - The user cannot use Kirin during these 5 turns.
    - Can only be used/taught by UchihaMadara01

    Abilities

    - The user will be able to travel 2.5x faster than he usually would.
    - The damage points of all the lightning jutsu's performed by the user in the period of these 5 turns are increased by 15.
    - Reaction time is also increased, 1.5 seconds faster than an average ninja.
    - Physical hits are increased by 5 and due to the electricity crackling all over the users body, it will also numb where the opponent got hit.
    - Immune to Genjutsu for those 5 turns, because of the electrical current running through the users body constantly which is similar to Nagashi.


    _____________
    ±± Declined ±±
    No font, size or alignment formatting.
     
         
    Last edited by Scorps; 10-31-2012 at 10:19 PM.

  7. #1832
    Senior Member Yveltal's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Katon:Fenikkusu Gekido - Fire Release:Phoenix Rage
    Type: Offensive
    Rank: S
    Range: Short-Long
    Chakra: 40 or(+10)
    Damage: 70
    Description:The user gathers up fire chakra and then performs three hand seals. The user then forms flames around themselves and then fires the flames forward in the shape of a giant Phoenix which heavily burns the opponent on impact.
    Notes:
    -Can only be performed 3x
    -Can only be used by Kage Phoenix
    -Direction of the attack can be controlled but will cost 10 chakra points each time.

    ______________
    ±± Declined ±±
    Incorrect damage info

    Katon:Fenikkusu Hōyō - Fire Release:Phoenix Embrace
    Type: Defensive/Offensive
    Rank: S
    Range:self
    Chakra: 45
    Damage: 30
    Description: The user gathers up Katon chakra and performs the Tiger and Bird hand seal, the user is then engulfed in massive flames that form a huge Phoenix. The Phoenix then shields the user with its wings from on coming attacks.
    Notes:
    -Can absorb any fire ninjutsu for that one turn
    -Can be used every three turns
    -Only Kage Phoenix can use this technique
    -Physical attacks will result in being burned
    -User is unable to attack when technique is performed on that turn
    -The user is inflicted 10 damage points from the intense heat

    ______________
    ±± Declined ±±
    Incorrect chakra and damage info

    Summoning Animal: Philippine Eagle
    Scroll Owner: Kage Phoenix
    Other Users who have signed contract: none
    Summoning Boss if existing: none at the moment
    Other Summoning Animals tied to contract: none at the moment
    Description and Background:The Philippine eagle, a.k.a the "Monkey-eating Eagle", is said to be the largest extant of Eagles.They have brown and white-colored plumage, and a shaggy crest that resembles a lion's mane, and generally measures 86 to 102 cm.The Philippine Eagles have heavy legs that are yellow with large, powerful dark talons, and the prominent large, high-arched, deep beak is a bluish-gray. The eagles' eyes are blue-gray color.The Philippine eagles weighs about 6.5 kg., and have a wingspan of 2 meters. Their diet are mostly flying lemurs, some squirrels, snakes, civet cats, hornbills, and occasionally bats and monkeys. The Philippine eagle is known to live about 30 to 60 years. They also dwell in mountain forests or clearings of lowland forest.
    Note:
    -Permission from -Andy- Click Me

    ______________
    ±± Approved ±±
     
         
    Last edited by Scorps; 11-07-2012 at 08:22 PM.

  8. #1833
    Professor Sarutobi's Avatar
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    Red flesh cloud's choking out
    the morning sky, they said
    it'd never come, we knew it
    was a lie. All forms of life
    die now, the humans all
    succumb. Time to kiss your ass
    goodbye. the end has just
    begun.
     

    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Professor Sarutobi View Post
    The Golem's Gauntlets
    Rank: S
    Type: Offensive/Defensive/Supplementary
    Range: Short
    Chakra cost: 40 to infuse
    Damage points: +5 to hand based taijutsu
    Description: A pair of black and gold metal gauntlets that cover the user's hands and forearms up to his elbow, forged by the finest blacksmith the land of earth had ever seen. The gauntlets are made of chakra reactive metal that allows it's wearer to quickly and easily infuse and store earth chakra in it in large amounts. Because the metal is chakra reactive while earth chakra is stored inside of it, it takes on additional qualities of the earth chakra, adding another layer of armor on to itself. The storage ability also allows the user to save earth chakra to infuse into his own earth techniques when needed. This large amount of stored chakra when released increases the rank of power to oridinary earth techniques by one.
    -Can't infuse extra chakra into Forbidden rank Earth technques.
    -Can only increase one earth technique every 5 turns.
    -Storing chakra counts as one of the user's 3 moves that turn.
    -Can only be worn by Professor Sarutobi.
    -Gloves are indestructable.

    eclined-X Previous weapon submission?

    (Genjutsu: Naiteki Oni )Illusionary Technique: Inner Demon
    Type: Offensive
    Rank: S
    Range: Short-mid
    Chakra Cost: 40
    Damage Points: 20
    Description: The user makes the Tiger seal and induces his foe into an illusion where they feel a sharp pain in their chest that pulses 3 times and then a demon version of the enemies upper half (similar to the sound 5's stage two curse mark forms) emerges from their chest staring at them then grabs the enemy around the throat until they pass out.
    -Once per battle
    -Takes two turns to cause them to pass out if unbroken. Once the enemy passes out the illusion ends.
    -Slight damage from the mental stress caused by the realistic illusion simulating the pain in their chest and choking.
    -No genjutsu the same turn or next.
    -Only taught by Professor Sarutobi.

    X-Declined-X S rank? Well for reasons i never allow high ranking techniques particularly a genjutsu unless their workings are fair. This Genjutsu is so simple to perform it cant be s ranked. Either make it C ranked or DNR.
    The Golem's Gauntlets
    Rank: S
    Type: Offensive/Defensive/Supplementary
    Range: Short
    Chakra cost: 40 to infuse
    Damage points: +1 Rank to earth jutsu used on
    Description: A pair of black and gold metal gauntlets that cover the user's hands and forearms up to his elbow, forged by the finest blacksmith the land of earth had ever seen. The gauntlets are made of chakra reactive metal that allows it's wearer to quickly and easily infuse and store earth chakra in it in large amounts. Because the metal is chakra reactive while earth chakra is stored inside of it the gloves glow a faint green aura. The storage ability also allows the user to save earth chakra to infuse into his own earth techniques when needed. This large amount of stored chakra when released increases the rank of power to oridinary earth techniques by one. When infused the user's earth techniques are slightly larger and have a more rough appearance (If taking on an animal or human like structure they will appear more feral or demonic) and a deeper brown color from an overload of earth chakra reinforcing the substance. In the same way that Tsunade stores chakra to unleash and increase her power with increased amounts of chakra the gloves act as a lesser version of her seal's ability to save chakra to be used later.
    -Can't infuse extra chakra into Forbidden rank Earth technques.
    -Can only increase one earth technique every 5 turns.
    -Can only be worn by Professor Sarutobi.
    -Gloves are indestructable.

    Actual check done by scorps here: http://www.narutobase.net/forums/con...=3623&u2=57399

    ______________
    ±± Declined ±±
    Oped. 1 rank for every earth technique? Thats the same as the earth sword from the 7sm of NB. Don't resubmit.
     
         
    Last edited by Scorps; 11-07-2012 at 08:27 PM.

  9. #1834
    Senior Member Gutsy Jiraiya's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Fuuton: Kireme Seppaku) - Wind Release: Breaking Pressure
    Type: Supplementary
    Rank: A
    Range: Short - Mid
    Chakra cost: 30
    Damage points: 60
    Description: The user will place their hand on any solid surface, where they will inject their wind chakra into the surface, building up a massive pressure from the inside in small holes, which will make the surface begin to crack. When the pressure is big enough, the surface will explode in a furry of splinters from the surface, will it be earth, wood etc. This jutsu can be used to break through a defensive wall or simply stop an offensive from the enemy.
    Note: Can break through an A-rank earth jutsu
    Note: Must be taught by Gutsy Jiraiya

    ______________
    ±± Declined ±±
    Similar to existing techniques.

    (Katon: Yubi Tama) - Fire Release: Finger Bullet
    Type: Offensive
    Rank: A
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: The user will first summon their fire chakra to their index finger while pointing it straight at the enemy. From there the user will release the fire chakra on the tip of their index finger, while compressing it into an incredible small bullet like fire bullet, which travels with great speed and is incredible heated.
    Note: Capable of penetrating A-rank earth jutsu
    Note: Can be used in rapid section
    Note: Must be taught by Gutsy Jiraiya
    aiya

    ______________
    ±± Declined ±±
    Similar to existing techniques.

    (Doton: Hando No Yomi) - Earth Release: Hand of the underworld
    Type: Supplementary
    Rank: S
    Range: Short - Long
    Chakra cost: 40
    Damage points: 80
    Description: After performing the Tiger – Bird – Ox hand sequence, the user will release their chakra into the ground, mustering up a massive amount of chakra, blending it into the earth in front of the opponent. When ready, the user will force the earth to rise high into the air in front of the enemy, forming it into an enormous hand (size of Gamaken), which can be used for both defensive and offensive purpose, such as to block a large attack or come crushing down upon the enemy.
    Note: Can only be used once per battle
    Note: Must be taught by Gutsy Jiraiya

    ______________
    ±± Declined ±±
    Similar to existing techniques
     
         
    Last edited by Scorps; 11-07-2012 at 08:29 PM.

  10. #1835
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    Re: ±±Custom Jutsu Submission±±

    Mirandus- Blade From Beyond (Katana Kara Sakini)
    Type:Attack
    Rank:B
    Range:Short-long
    Chakra:20
    Damage:40
    Description: The user takes hold of the Greatsword and allows the Mirandus chakra to enter their body and mind. By combining their own chakra with the powerful Mirandus Chakra, the user charges a large amount of chakra into their whole arm and sword, creating a gigantic glowing chakra sword that is 30ft long and 5ft wide. The user then swings the blade, releasing an unbelievable amount of destructive force which has the power to level an entire street. The speed and scale of the atttack make it nearly undodgable leaving the opponent to either take the hit, or build a strong defense to survive it. The force can overpower most attacks, and is even powerful enough to take down a summon animal. The after math of the attack is usually results in a deep fissure in the earth, or a path of destruction in front that stretches many feet in front of the user.
    Note: Takes one turn to charge, and lasts one turn. The user is left vunerable while charging since they are concentrating all their chakra.
    Note: The attack can break through any A-Rank or lower moves.

    ______________
    ±± Declined ±±
    Sword wasn't approved

    Mirandus V
    Type: Weapon
    Rank: S
    Range: Short
    Chakra: N/A
    Damage: 80
    Description: A large 7ft Greatsword created with chakra imbued steel only found in the Iron Country. The blade once belonged to a great samurai named Mirandus. The sword also serves as a carrying case, as it hold four more smaller 5 foot long swords inside of it. Each with a different shape enabling them to fit together like a puzzle piece, allowing them to be stored inside the greatsword, each blade is an extension of the great sword, meaning all 5 blades are all one weapon. Mirandus was eventually killed during a civil war within the country. Before her death she stored all of her chakra and her will into a seal, which she then placed on the sword in order to protect her young child, Etah. The blade is usually on the wielder, but at the moment of danger, the sword automatically dislodges the the other four into the ground, handle up, for quick and easy access, and they strike out an any nearby enemy, without the user even lifting a finger. Despite its size, the sword is really light.
    Note: The swords will float next to the user as the user moves, but then stab into the ground again when the user stops.
    Note: Each blade possesses the power to cut through most solid objects like rock and weaker metals

    ______________
    ±± Declined ±±
    Look at what i colored and answer this: Why?

    Sword Strikes from Heavens (Tsurugi Dageki kara sono Kyuuten)
    Type: Attack
    Rank:A
    Range: Short-Mid
    Chakra: 30
    Damage: 60
    Description: The user activates all the weapon seals on their body causing 7 large swords to appear into the ground almost like a sword graveyard all around themselves. Then by using their chakra, the user controls 5 swords at a time making them hover in mid air, and quickly uses them to strike at the opponent at fast speeds.

    ______________
    ±± Declined ±±
    do you have fuuinjutsu? Then don't submit anything related to "seals".
     
         
    Last edited by Scorps; 11-07-2012 at 08:32 PM.

  11. #1836
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    Re: ±±Custom Jutsu Submission±±

    Fuuton/Raiton| Kumo Bankai|Wind/Lightning Style| Cloud Restoration
    Rank: A
    Type: Supplementary|Attack|Defense
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60(If opponent is hit)
    Description: The user will create a spinning vortex of wind and lightning around himself and thrust his hand upwards, towards the sky. Then the wind and lightning will rise rapidly as two interwoven dragons towards the sky, destroying everything in their path. Once they reach the sky, a massive roar of thunder will be heard and a blue wave of light will travel across the sky, neutralizing whatever clouds had been formed earlier.
    -Combo can only be released towards the sky.
    -Usable only once every 2 turns
    -No wind and lightning techniques in the same turn
    -Can only be taught by Naizen

    ______________
    ±± Declined ±±
    2 simultaneous manipulations of 2 elemental chakras would require Yin/Yang

    Doton/Katon/Fuuton| Sanjuu Goremmu Raishuu| Earth/Fire/Wind Style| Triple Golem Attack
    Rank: A
    Type: Attack
    Range: Mid-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: The user will perform 3 handseals and slam their hand on the ground, causing 3 earth golems to rise from the ground around the opponent. As soon as the golems rise, one shoots out a stream of fire, another shoots out a stream of wind that combines with the fire and the last one shoots out multiple earth spikes. The golems will follow the person's movements. So if the person runs/jumps, the golems will continue to shoot at the person.
    -Usable four times
    -Fire, wind and spikes shot by the golems are equivalent to B rank.
    -No wind, fire and earth techniques in the same turn
    -Can only be used and taught by Naizen.

    ______________
    ±± Declined ±±
    Same as a above.

    Doton| Suibou|Earth Release: Collapse
    Rank: A
    Type: Attack|Supplementary
    Range: Mid-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: After sending chakra into the desired location, the user will either by slamming their hand or stamping their feet on the ground, cause the earth to break into multiple large chunks of rocks whilst collapsing inward rapidly, burying the opponent(s) within. This is similar to the moving earth core but it is faster and more destructive.
    -Usable 3 times
    -Can only be taught by Naizen

    ______________
    ±± Declined ±±
    This is a cannon technique :sy:
     
         
    Last edited by Scorps; 11-07-2012 at 08:34 PM.

  12. #1837
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    Re: ±±Custom Jutsu Submission±±

    (Kyōka Suigetsu) - Mirror Flower, Water Moon

    Rank: S
    Type: Supplementary
    Range: N/A
    Chakra Cost: N/A(-15 per turn)
    Damage Points: N/A
    Description:
    The only decoration is the crossguard, which is a hexagon instead of a rectangle. The two sides parallel to the blade are long, whereas the four sides above and below the blade are shortened, making it into almost a diamond or prism-like shape. It has a green handle. This is aizen's normal weopan that he is in almost every single one of his battles.
    The name Kyōka Suigetsu hints at its illusionary properties; the moon reflected in water and a flower in a mirror are things that can be seen but not held. It is a Chinese saying for seeing and desiring something that is a dream that cannot be easily grasped in hand, teaching people about temptations.
    The katana's special ability is that three times per battle, the user can, for 2 turns, control the opponents sense of sight. The user can make the target see hawks appear next to them, but they wouldnt smell it, hear it, taste it(>.>) or feel if they grabbed it. It only affects the sense of sight and none of the other 5 senses. This can be done 3 times a battle and only last 2 turns unless canceled. A passive blade ability is to be able to detect the presence of chakra throughout the battlefield. Effects count as one of three moves per turn. User can’t use effect two consecutive turns. Effects is equivalent to C-rank genjutsu.


    ______________
    ±± Declined ±±
    OPed.
     
         
    Last edited by Scorps; 11-07-2012 at 08:34 PM.

  13. #1838
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Hazama View Post



    Osoroshii Kishu Tatsumaki Kaden Supin (Dreaded Horseman Tornado Charge Spin)
    Type: Attack/Defense
    Rank: S
    Range: Short
    Chakra: 40
    Damage: 80
    Description: The user surges their body with chakra and performs a short, quick backwards dodge gliding across the ground. The user then begins a rapid tornado spin with chakra surrounding their body in the direction of the target. This spin only lasts for a short period of time, enough to go from one range to another. The short quick backwards is not enough to send the user into a different range, and ranges between 1-3 meters backwards. When going backwards from the speed at which it occurs, it leaves a chakra impression of the user's body, however it does not harm the opponent in anyway. This techniques can be performed extremely quickly. The user's body is covered with a chakra coat with a diameter of 2 feet. If the user is in the air, this can be performed without the backwards dash. This technique is capable of plowing through a large summon.
    Note: Can only be used once per turn.
    Note: Can only be used 3x per battle.
    Note: User must wait one turn before using this technique again.

    ______________
    ±± Declined ±±
    Sorry to say that this makes little sense Hazama. Do you surround yourself with the tornado and then rage forwards against the opponent like that? or do you send this tornado of chakra towards him? Because tornados have been done countless times before in mostly any and every element so far except for probably those which its not feasible that it would be possible to produce tornado with.




    Osoroshii Kishu Tatsumaki Kaden Supin (Dreaded Horseman Bullet Charge Spin)
    Type: Attack/Defense
    Rank: S
    Range: Short
    Chakra: 40
    Damage: 80
    Description: The user surges their body with chakra and performs a short, quick backwards dodge gliding across the ground. The user then begins a rapid 360 degree spin with chakra surrounding their body in the direction of the target. As the user travels towards the target, the chakra surrounding the user gives off the impression of the user being encased in a chakra bullet as it rages towards the target like a protective layer around their entire body. This spin only lasts for a short period of time, enough to go from one range to another. The short quick backwards dodge is not enough to send the user into a different range, and ranges between 1-3 meters backwards. When going backwards from the speed at which it occurs, it leaves a chakra impression of the user's body, however it does not harm the opponent in anyway. This technique can be performed extremely quickly. The user's body is covered with a chakra coat with a diameter of 2 feet. If the user is in the air, this can be performed without the backwards dash. This technique is capable of plowing through a large summon.
    Note: Can only be used once per turn.
    Note: Can only be used 3x per battle.
    Note: User must wait one turn before using this technique again.

    ______________
    ±± Declined ±±
    Much better. Has a problem though: while the technique is perfectly fine and ready to be approved, technically, only a Hyuuga could possibly use this. The spinning alone would make it so that without a dojuutsu and more specifically a Byakugan, you would become hazed, dizzy, etc right after the technique and during it you wouldn't be able to even notice an attack. This said, as its raw chakra, you'd be easily killed by any enemy.

    New

    Jiton: Sakin Midasu No Te Funsai (Magnetism Release: Gold Dust Crushing Hand of Midas)
    Type: Supplementary/Attack
    Rank: A
    Range: Short - Long
    Chakra: 30
    Damage: 60 (+5 to taijutsu)
    Description: The user channels magnetic chakra into their hands and coats them with condensed Gold Dust like a glove. The user then controls the Gold Dust in the surrounding area (and if there isnt any then the user extracts it from the ground) to raise two large hands of condensed Gold Dust out of the ground to crush their opponent(s). The user manipulates the Gold Dust using their hands. The Gold Dust stays on the user's hands, increasing the user's taijutsu damage for the duration of the technique.
    Note: No Magnetism techniques can be used in the same turn.
    Note: Can only be used 3x per battle.

    ______________
    ±± Approved ±±


    Jiton Fuuinjutsu: Midas no Dōzō (Magnetism Release: Gold Dust Statue of Midas)
    Type: Supplementary
    Rank: A
    Range: Short - Mid
    Chakra: 30
    Damage: 0
    Description: After having successfully magnetized their opponent with Magnetic Ninja Art: Electric Phantasms, the user performs Tiger>Ram>Horse handseals and magnifies the magnetic pull on their opponent in such a way that all the Gold Dust within range of the opponent will be drawn towards their opponent an a rush and try to stick to them until the opponent seems to be standing like a statue, unable to move while immersed in Gold Dust. The Kanji for the word "Seal" then appears on the user's hands, and upon touching any body part of the opponent, successfully seals the opponent in the statue.
    Note: The speed of this technique depends on the amount of Gold Dust in the area of the opponent. The more Gold Dust in the area, the quicker and harder it is to avoid this technique.
    Note: This can be done to multiple opponents as long as they are within short range of each other.
    Note: Can only be performed 3x per battle.
    Note: Can only be used by The Yondaime Kazekage bio

    ______________
    ±± Declined ±±
    Very OPed. Specially the " After having successfully magnetized their opponent with Magnetic Ninja Art: Electric Phantasms," with all that it implies.
     
         
    Last edited by Scorps; 11-07-2012 at 08:40 PM.

  14. #1839
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Lord of Kaos View Post
    Removed references to multiple ranks, re-worded and edited parts that detailed multiple effects, and limited what happens to the foe once hit with said juts. Also added a restriction at the end.

    Kongou Kokuretsu Zan | Diamond Country Splitting Cut
    Type: Attack
    Rank: S
    Range: Short - Mid
    Chakra Cost: 40
    Damage Points: 80
    Description: The user gathers large amounts of Satsui no Hado manipulated chakra and raises his arm towards the sky and charges all the chakra into said arm, which takes around a second or two. Then, he violently slams his fist on the ground which results in an explosion of pure energy, which first takes the form of a lightning bolt and then emanates outwards in a shock wave of energy. The resulting wave has such a large amount of Satsui no Hado chakra inside it that the wave itself becomes physically harmful, destroying the terrain as it spreads outward in a destructive manner. The wave is powerful enough to force opponents backwards from the user, with the waves hot enough to burn and singe the skin of the opponents caught in the wave. The point of contact, where the user's arm strikes, becomes completely shattered and leaves a crater of 6 meters deep (around 20 feet) and 10 meters wide (around 30 feet), with the user left standing in the middle. The sheer force and power of the strike is so great that it causes a slight earthquake to be felt around the field; this earthquake alone causes no damage to any opponent, unless they are under ground, of course. The wave is so great that opponents caught in it will feel great heat emanating from it, causing small first degree burns along their body. The point of impact along the ground will be stuck so hard that it causes the earth itself to literally split and break completely (meaning if it is used on an island for example, it has enough strength and force to destroy the island and if used on any other field, it will cause a fissure to grow outwards from the user's fist, going forward for up to mid range). If the opponent is struck head-on, the impact will cause their body to be severely injured, the point of impact on the said enemy will have it's bones struck with enough force to shatter them completely, along with causing slight paralysis, not literally paralyzing the foe, but it causes their speed to become slowed to levels of Gaara's, perhaps the slowesr moving canon character. Coincidentally, if they already move this slow, then their speed will be dropped even further due to the lightning bolt hitting with the strike. Though the earth will be split in half, an opponent's body will not suffer as greatly. Completely shattered bones, and ruptured internal organs with slowed speed awaits a downed foe once they are struck with this jutsu. [/B]However, despite all the wonders granted by this jutsu, it also has severe drawbacks. Only capable of using it thrice, the user is only able to use one other jutsu during the turn this is used. The user is also left with great pressure on the arm he performed the jutsu with, causing it to become severely injured and after using it, he can only use ninjutsu for the following three turns, no taijutsu nor kenjutsu with said arm. The user is only able to use one other jutsu that same turn he uses this jutsu as well.
    Notes:
    *No taijutsu/kenjutsu for two turns with said arm.
    *Can only be used thrice with an interval of at least 3 turns
    *Cannot be used with any other chakra enhancing mode such as Sage Mode or EIG or various other modes which increases the users chakra/speed
    *After using, the user is left with high levels of fatigue and can only use ninjutsu for the following three turns, but no lightning ninjutsu during those turns
    *Can only be used by learners of the Satsui no Hado





    Image gif of jutsu being performed


    X-Declined-X I realize your constant attempts to weaken the technique and prevent its exploitation, but destroying/splitting an island is going quite overboard. You'll have to tune this down it already has alot of effects.
    Attempt number 4 lol. Removed references to destroying an island, clarified a bit how hot the wave is and other small details. Also added a restriction near the end.

    Kongou Kokuretsu Zan | Diamond Country Splitting Cut
    Type: Attack
    Rank: S
    Range: Short - Mid
    Chakra Cost: 40
    Damage Points: 80
    Description: The user gathers large amounts of Satsui no Hado manipulated chakra and raises his arm towards the sky and charges all the chakra into said arm, which takes around a second or two. Then, he violently slams his fist on the ground which results in an explosion of pure energy, which first takes the form of a lightning bolt and then emanates outwards in a shock wave of energy. The resulting wave has such a large amount of Satsui no Hado chakra inside it that the wave itself becomes physically harmful, destroying the terrain as it spreads outward in a destructive manner. The wave is powerful enough to force opponents backwards from the user, with the waves hot enough to slightly burn and singe the skin slightly of the opponent caught in the wave (not hot enough to incapacitate a foe however). The point of contact, where the user's arm strikes, becomes completely shattered and leaves a crater of 6 meters deep (around 20 feet) and 10 meters wide (around 30 feet), with the user left standing in the middle. The sheer force and power of the strike is so great that it causes a slight earthquake to be felt around the field; this earthquake alone causes no damage to any opponent, unless they are under ground, of course. The wave is so great that opponents caught in it will feel great heat emanating from it, causing small first degree burns along their body. If the opponent is struck head-on, the impact will cause their body to be severely injured, the point of impact on the said enemy will have it's bones struck with enough force to shatter them almost completely, (similar to how Gaara's sand shattered the bones in Lee's arm when they battled during the Chuunin exams), along with causing slight paralysis, not literally paralyzing the foe, but it causes their speed to become slowed to levels of Gaara's, perhaps the slowest moving canon character. Coincidentally, if they already move this slow, then their speed will be dropped even further due to the strike. Broken bones, and ruptured internal organs with slowed speed awaits a downed foe once they are struck with this jutsu. However, despite all the wonders granted by this jutsu, it also has severe drawbacks. Only capable of using it thrice, the user is only able to use one other jutsu during the turn this is used, and it must be a Satsui no Hado natured jutsu. The user is also left with great pressure on the arm he performed the jutsu with, causing it to become severely injured and after using it, he can only use ninjutsu for the following three turns, no taijutsu nor kenjutsu with said arm. The user is only able to use one other jutsu that same turn he uses this jutsu as well.
    Notes:
    *No taijutsu/kenjutsu for two turns with said arm.
    *Can only be used thrice with an interval of at least 3 turns
    *Cannot be used with any other chakra enhancing mode such as Sage Mode or EIG or various other modes which increases the users chakra/speed
    *After using, the user is left with high levels of fatigue and can only use ninjutsu for the following three turns, but no lightning ninjutsu during those turns
    *Can only be used by learners of the Satsui no Hado


    ______________
    ±± Approved ±±


    2. Hadoken| Surge Fist
    Type: Offensive
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage Cost: 60
    Description: The user gathers large amounts of Satsui no Hado natured chakra to his arm and condenses and compresses it greatly to create a basketball sized orb of chakra inside his hand. The user then adds shape and chakra manipulation to the mix, adding fire chakra as he draws both his arms to his side, as if he is shielding the orb as it's being created fully. The user then thrusts forward quickly, releasing the creation as a projectile with great force behind it due to the deeply compressed chakra within it, causing it to have the momentum and strength to break through most earthen defenses of up to B-rank and given the fire properties of the Hadoken, when contact is made with a foe, they will be deeply burned and feel as if the orb itself is slamming against them with enough force to fracture bones. Masters and Grandmasters are capable of using this attack with one hand. Once released, the 'fireball' travels up to one range of the user in great speed, though a foe would still have sufficient time to counter if the are a range's length away from the target.
    *Can only be used 4 times at the most*
    *Must be a student of the Satsui no Hado Fighting Style*
    *Must be a two turn minimal waiting period before usage*

    ______________
    ±± Approved ±±



    Fighting Style approved here: http://www.narutobase.net/forums/sho...92#post6525392
     
         
    Last edited by Scorps; 11-07-2012 at 08:45 PM.

  15. #1840
    「 永遠の絶望 」 Blizzàrd's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Kuchiyose: Honoo) Summoning: Infernous
    Type: Supplementary
    Rank: S
    Range: Short
    Chakra: 40
    Damage: N/A
    Description: The user channels his chakra, biting his thumb for mere blood simultaneously he/she summons the Guardian of the Bison contract, known as The Flame Guardian or Infernous. Infernous is a moderate size bull who stands on two feet instead of using all four, he is slightly bigger than Taurus. Infernous is the strongest guardian of the bison's land, he possess the greater affinity of fire and is only few years younger than Taurus. He is also able to speak fluently but has a very heavy voice. Infernous having the fire affinity, is able withstand a lot of heat and high temperature, and also have the ability similar to Taurus to absorb fire chakra and release it back in shapes of flames. He does that by extending his arm(s) forward, his palm facing the fire chakra, and right when the fire chakra is inches away, he drains it all in which extinguishes any flames caused by that chakra, the reserve then provide him the power to send it back in shape of flames, same rank as absorbed.
    Note: Can only absorb 1 Forbidden-Rank fire Chakra OR 3 S-Rank or below fire Chakras per battle.
    Note: Infernous poofs back if Forbidden-rank chakra is absorbed.
    Note: Infernous is able to release maximum of 3 flame waves, same rank as of the jutsu absorbed, except in the case of absorbing a Forbidden-rank.
    Note: Can only be summoned once per battle.
    Note: Stays in battle for 4 turns after summoned.
    Note: Must have Bison summoning contract signed.
    Note: Graphical Representation of Infernous; x

    ______________
    ±± Approved ±±
    Edited to short range.
     
         
    Last edited by Scorps; 11-07-2012 at 08:47 PM.

  16. #1841
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    Re: ±±Custom Jutsu Submission±±

    (Genjutsu: furi-zu waku) Illsuionary Techniques:
    Freeze Frame

    Type: Supplementary
    Rank: C
    Range: Short - Mid
    Chakra: 15
    Damage: N/A
    Description:
    The user will send there chakra into there opponents
    chakra system. Then they will perform any action (ex.
    performing a handseal or throwing a kunai) The opponent
    will then see what seems like the user has frozen in time
    still doing the action. Everything else will move in normal
    time.

    Note:Usable three times a battle
    Note:Can only be taught by -BlueDevil-

    ______________*
    ±± Declined ±±
    *Don't resubmit.

    (Genjutsu: Tosaku shita shiko) Illusionnary Technique: Perverted thought
    Type: Supplementary
    Rank: C
    Range: Short - Mid
    Chakra: 15
    Damage: N/A
    Description:
    The user first extends there chakra into there opponents chakra system and disrupting it. The user then causes the opponent to see a girl in very revealing clothes. The user will then cause the opponent to think he is having a massive nosebleed. The opponent will then start to get light headed from him believing he is losing a large amount of blood.

    Note:Usable three times a battle
    Note:Can only be taught by -BlueDevil-

    ______________
    ±± Declined ±±
    Weirdly enough, similar genjutsu exist.
     
         
    Last edited by Scorps; 11-07-2012 at 08:48 PM.

  17. #1842
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    Re: ±±Custom Jutsu Submission±±

    (Suiton: Doragon Senpuu) Water release: Dragon whirlwind
    Type: Attack/defense
    Rank: B
    Range: Short-mid
    Chakra: 20
    Damage: 40
    Description The user sends water chakra throughout their staff or Nunchaku. They then spin the staff or nunchaku above their head as they release the water chakra and create a small dragon made of water that comes out from the center of the staff/nunchaku as it spins while the chakra is being released. The dragon will come down around the user as it spins, completely covering view of them and making a protective shield. Looking similar to Neji when he does his Rotation. After the dragon picks up speed from the spin, the user can shoot the dragon at the opponent as a B rank attack.

    Notes:
    - Can be used 3x per match
    - User is vulnerable due to loss of sight of the opponent

    ______________
    ±± Declined ±±
    No different from the Cannon Water Dragon except its done from a weapon.
     
         
    Last edited by Scorps; 11-07-2012 at 08:48 PM.

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    Re: ±±Custom Jutsu Submission±±

    Ninpou Hijutsu: Genzai No Ya | Ninja Art Hidden Technique: The Arrow of the Original Sin
    Type: Offensive/Defensive
    Rank: Forbidden Rank
    Range: Short-Long
    Chakra: 50
    Damage: N/A (-20 to the user)
    Description:
    Said to be one of the strongest long range techniques known in the ninja world, the Arrow of the Original Sin is a very complicated technique that combines several ninja skills, from elemental ninjutsu to genjutsu and even fuuinjutsu. The user will join his hands together and pull back one of his hands as if pulling on an imaginary bow string. As he does this, a bow of pure chakra materializes with the hilt held by the other hand. The bow can be done of any raw chakra the user is able to manipulate, appearing translucent as if made of pure energy. In the bow, as the hand is pulled back, an arrow materializes of the aforementioned chakra nature, completely engraved in kanji symbols. As this is done, the users chakra spills to the battlefield in such a forceful way that everyone nearby is affected by a low rank genjutsu (D-Rank) that makes them experience either terrifying visions or soothing ones, depending if they are the targets of the technique or not. The genjutsu is not a very focused or detailed one and its only purpose is to pressure or assure those around the user. It will only change minor things like turning the sky red and darkening the ambient while making it seem as if all living things are decaying and dyeing (plants, insects, animals) or making it seem as if a golden, almost angelic light shines from the user, a long with a soothing warmth and even ethereal sounds that will add to the ambient created. Even if it adds to the "drama" of using the technique, the Genjutsu is nothing more than a proof of the amount of chakra focused and manipulated to use this technique and its ultimate abilities and is nothing by the secondary effect of the proximity to that amount of chakra. As the string of the bow if fully pulled back, the user will let go the arrow created at amazing speeds through tremendously immense distances. While the customary use is with only one arrow, the user will be able to unleash up to 2 or 4 similar arrows in quick succession if he so pleases. The arrows, engraved, as well as the ethereal bow, in tons of kanji are nothing more than vessels for a powerful sealing technique that will trigger on impact. Upon impact, besides the elemental damage done by the arrow (according to its own elemental weaknesses and strengths and taking the basic Forbidden-Rank rank damage with it), the sealing technique acts as a "purifier", a "cleanser". When activated, the sealing technique quickly expands a spherical barrier that suddenly collapses upon itself, sealing what was caught within it and siphoning any nearby chakra onto itself, cleansing the area thrice its size of any foreign chakra (enemies nearby will feel the chakra being siphoned and will be weakened but undamaged if not hit by the technique or left inside its primary range). The sealing technique expands on contact with foreign chakra or on the users own will (he can "hit" a target with the elemental part of the technique and trigger the sealing at a different time if he so pleases) and will seal anything within a 5m diameter sphere inside itself in a mere moment. The sealing technique ensures certain defeat if it hits the opponent and can be used to seal/counter any Ninjutsu thrown at the user (within reason and logic according to the applications of the technique itself) as well but in this case will act slightly different. The seal will expand and siphon the technique onto itself completely, instead of only sealing what would be within its area. If the user decides to make use of 2 to 4 arrows instead of one, the elemental damage will be spread through them equally and the sealing technique will be smaller in proportion (2 arrows = S-Rank arrows with 2,5 m diameter seals, 4 arrows = A-Rank arrows with 1,25 m diameter seals) albeit still having the same sealing strength.

    Note: Usable twice and counts as 2 techniques of the 3 per turn.
    Note: User will suffer severe damage to the hand that holds the bow and will be unable to do handseals on the same turn while suffering a speed loss in terms of handseals during the next 2 turns if not healed.
    Note: User will be unable to use techniques above S-Rank in the same and next turn.
    Note: The speed of the arrows is enough that in short range it simply cannot be countered (even if in this scenario its extremely hard to find the window of opportunity to use it) and in mid range only users with advanced reactions (dojuutsu, sensing, enhanced senses, EIG, etc) will be able to even notice it, while making a viable counter is a completely different story.
    Note: The distance the user is able to reach with the arrow is only limited by the chakra he puts in it and by his own aiming skills.
    Note: Can only be taught by Scorps
    ____________
    -Approved-


    Kure-n Kuchiyose no Jutsu: Sarus, Inakamono | Crane Summoning Technique: Sarus, the Redneck
    Type: Supplementary
    Rank: S-Rank
    Range: Short
    Chakra: 40
    Damage: N/A
    Description: Sarus is considered one of the fastest flying birds. It's not massive in size which grants its flying speed. With a wingspan of 6m, it can easily carry the user on its back. It is conspicuous and iconic and it's easily distinguished amongst the other cranes because of its red colored head that spreads to its neck, therefore the name, Redneck. The red head and neck aren't actually feathered, but rather bare flesh. Sarus is known for its loud trumpeting calls. These calls are, as in other cranes, produced by the elongated trachea that form coils within the sternal region. His calls are quite loud and can be quite unsettling to hear. His actions can be easily merged with the users own as Sarus, same as the other cranes, has the ability to easily communicate with its owner through a special mindlink or through speech. The main ability of Sarus, however, is its mastery over the wind element. Though it's considered a master it doesn't have the ability to perform all of the wind jutsus that the user knows, but rather a special ability, known only to Sarus. It can create a very thick atmosphere around a specific point, just inches thick but enough to disperse any lighting jutsu that tries to pass through it. It can form the thickening of the air in various of shapes, be it a sphere around the user or a shield-like formation in front of him (or to his sides, etc.). The thickening effects the short area around the thickening point. The process works by simply compressing the desired field of air and infusing it with its own chakra, in a way that cancels out lightning. This ability counts as 1 jutsu that the user is allowed to perform per turn.
    Note: Wind ability counts as an S rank wind technique from one of the users 3 techniques per turn
    Note: Must have signed the Crane Summoning contract
    Note: Can only be summoned once and stays on the field only 4 turns
    ____________
    -Approved-
    Not too fond of the name tho.

    Crane Contract

    Hijutsu: Gaia no Futaken | Hidden Technique: Gaia's Twin Swords
    Type: Supplementary
    Rank: B-Rank
    Range: Short
    Chakra: 20
    Damage: N/A
    Description:
    One day, while fiddling with the Staff of Gaia, Scorps accidentally inserted his chakra into the staff while he was dwelling on the idea of training with twin swords. The staff glowed and transformed into a set of two identical Ninjato. These swords are quite simple in appearance, each double edged straight blades, with blades about 80 cms long each, engraved in Kanji, much like the original staff from which they are created. The hilts are simple, wrapped in wood and metal, containing the same kanji inscriptions. Scorps picks the Staff of Gaia with both his hands and separates them, as if pulling it to the sides, while focusing chakra into the staff. Both swords form from each side. To merge them, the opposite must be done. One thing funny is that the abilities of the staff are divided amongst the swords, with one of the swords retaining the water ability and the other the earth ability. However, once separated, the swords lost their ability to focus or interact with wood chakra. What Scorps noticed was that while the Wood abilities were lost in this form, the swords gained another ability, allowing them to create a powerful sealing technique.

    Abilities:
    -One sword retains the ability to use the Water technique, while the other retains the ability to use the Earth technique
    -Swords are, like the Staff, indestructible and retain its overall physical attributes and abilities with the exception of the Wood ability
    -Like with the Staff of Gaia, using the techniques while holding the swords doesn't require hand seals
    -The sealing technique counts as a move and is S-Rank. The user will cross the blades in front of him and a circle of blue kanji will appear in front of it, facing the opponent. Called Kami no Rifurekushon or Divine Reflection, this Fuuin technique works by intercepting an incoming technique, shiphoning it on to itself and then releasing upon command a raw version of its element as a simple blast. The size, nature, rank or properties of the technique are irrelevant as the Kanji will simply produce a vortex that will suck inside it anything it can, only to release a raw version of it with the same power, albeit as a "stream" attack, long ranged.

    Restrictions:
    -All restrictions of the Staff of Gaia apply
    -Sealing ability can only be used twice per match and counts as a move
    -Transformation between Staff and Swords is done through the use of this technique and can be done as many times as the user wishes them while lasting as long as the user wishes it.
    -The swords can be used for Kenjutsu techniques as well as other techniques that require the use of swords.
    -Must have the staff of Gaia in his possession
    -Can only be taught by Scorps
    ____________
    -Approved-
     
         
    Last edited by Nexus; 12-19-2012 at 09:50 PM. Reason: -

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    Re: ±±Custom Jutsu Submission±±

    ±± New Cycle ±±

    Thread opened for a new weekly cycle of submissions. It starts today, the 1st of November and ends on the 7th of November. As always, in this cycle, you can submit 3 techniques.

    I must remind members of the following:

    -Blue Rule is under effect and no tolerance will be given. You can find it in the first post of this thread.

    -Name your techniques correctly and abide by the proper template, specially in chakra cost and damage points.

    -Don't add useless restrictions just to try and make it seem your technique is more approvable than it is. Be logical.

    -Read the first post of this thread to try and remind yourself of the rules of the thread as well as some tips to make your techniques more approvable.


    Thank you!
     
         

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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Gaara View Post
    (Kyōka Suigetsu) - Mirror Flower, Water Moon

    Rank: S
    Type: Supplementary
    Range: N/A
    Chakra Cost: N/A(-15 per turn)
    Damage Points: N/A
    Description:
    The only decoration is the crossguard, which is a hexagon instead of a rectangle. The two sides parallel to the blade are long, whereas the four sides above and below the blade are shortened, making it into almost a diamond or prism-like shape. It has a green handle. This is aizen's normal weopan that he is in almost every single one of his battles.
    The name Kyōka Suigetsu hints at its illusionary properties; the moon reflected in water and a flower in a mirror are things that can be seen but not held. It is a Chinese saying for seeing and desiring something that is a dream that cannot be easily grasped in hand, teaching people about temptations.
    The katana's special ability is that three times per battle, the user can, for 2 turns, control the opponents sense of sight. The user can make the target see hawks appear next to them, but they wouldnt smell it, hear it, taste it(>.>) or feel if they grabbed it. It only affects the sense of sight and none of the other 5 senses. This can be done 3 times a battle and only last 2 turns unless canceled. A passive blade ability is to be able to detect the presence of chakra throughout the battlefield. Effects count as one of three moves per turn. User can’t use effect two consecutive turns. Effects is equivalent to C-rank genjutsu.


    ______________
    ±± Declined ±±
    OPed.
    (Kyōka Suigetsu) ɸ Mirror Flower, Water Moon

    Rank: S
    Type: Supplementary
    Range: N/A
    Chakra Cost: N/A(-15 per turn)
    Damage Points: N/A
    Description:
    The only decoration is the crossguard, which is a hexagon instead of a rectangle. The two sides parallel to the blade are long, whereas the four sides above and below the blade are shortened, making it into almost a diamond or prism-like shape. It has a green handle. This is aizen's normal weopan that he is in almost every single one of his battles.
    The name Kyōka Suigetsu hints at its illusionary properties; the moon reflected in water and a flower in a mirror are things that can be seen but not held. It is a Chinese saying for seeing and desiring something that is a dream that cannot be easily grasped in hand, teaching people about temptations.
    The katana's special ability is that three times per battle, the user can, for 1 turn, control the opponents sense of sight. The user can make the target see hawks appear next to them, but they wouldn't smell it, hear it, taste it(>.>) or feel if they grabbed it. It only affects the sense of sight and none of the other 4 senses. This can be done 3 times a battle and only last 1 turn. Effects count as one of three moves per turn. The requirements for this ability to work is for the target to look at the blade, and then the user will be placed in a genjutsu. The downside of this sword is that it is extremely "destructible", it will break apart if it comes in contact with the something of greater density. The current density is that of a regular blade. User can’t use effect two consecutive turns. Effects is equivalent to D-rank genjutsu.


    X-Pending-X

    ______________
    ±± Declined ±±
    A D-Rank Genjutsu that can basically, without any restriction or cost to you, make it so that you can deliver a final blow to an opponent without him even realizing it. Too generic, to exploitable, to easy to abuse. Define, restrict, limit.

    (Suiton: kensei no doragon ) ɸ Water Release: Power of the Dragon
    Rank: B
    Type: Offense
    Range: Short
    Chakra Cost: 20 (-5 per turn)
    Damage Points: 40
    Description: This technique is specialized for those who have great control over their water chakra. This is usually used in close combat where the user will release their water chakra around a part of their body covering them in water. This water is rotating around their body like a rasengan wrapped around a limb. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quite painful if an opponent is hit by it. When someone/something is hit by this water created be the user, it will great a burst of water on impact from the user, creating seveal torrents that flies forwards which can send the opponent back into mid-range with damage and in pain.

    ɸ Can stay active for 2 turns at a time
    ɸ Can't use earth jutsu while it lasts.

    Permission

    X-Approved-X Edited the last restriction

    (Kanchiki Suna No Muya no Jutsu) ɸ Sensor sand cocoon technique
    Rank: B
    Type: Supplementary
    Range: Short-Long
    Chakra Cost: 20 (+15 per turn)
    Damage Points: N//A
    Description:
    This technique is used to convert gaara's regualar chakra infused sand into sensor sand. The user preforms two hand-seals and snaps their fingers, in that instant the user would send a wave of chakra throughout the sand. The chakra changes the chakra infusing the sand and its makeup/composition. This allows, upon contact with an enemy target, to alert the user of the location and presence of an enemy target. This can be used to turn a sand technique into sensory sand or regular desert sand into it. Of course this sand will be able to stick onto people and only dojutsu and sensor users will be able to differ this between sensor sand and regular sand.
    The user is capable of using the sensor sand to recreate/duplicate any Sand Element techniques that do no originate from inside the body of the user, by manipulating their chakra that is already inside of the Sand. This technique doesn't effect the damage points of any sand technique.
    ɸ Can only be used 2x per battle
    ɸ Can only be used by Gaara
    ɸ Cant turn S-rank techniques into sensor sand
    ɸ Can turn a maximum of 4 sand techniques to sensor sand per use
    ɸ Only last 3 turns
    X-Declined-X How? I mean how does the sand gives you sensory abilities by spreading chakra in them?
     
         
    Last edited by Scorps; 11-30-2012 at 10:17 PM.

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    Re: ±±Custom Jutsu Submission±±

    (Herutsumoi Mukotsu: Kongouseki Dou) - Heart & Mind, Six Harmonies: Tempered Diamond Body
    Type: Defensive/Offensive
    Rank: A-Rank
    Range: Short (Self)
    Chakra: 30 Chakra
    Damage: 60 Damage
    Description:
    A secret ninjutsu involving water chakra technique that enables the body or parts of it to become as solid as diamond in seconds. It works by instantaneously concentrating the water, water chakra and dense chakra in one's body to a certain area, since the strongest water pressure can stop even bullets, this as a result hardens the area where the user's focused on to be hard as diamond, comonly used to block physical blows, but can very well work as an offensive technique if the user applies it at the end of a certain limb such as a fist, dealing a blow with their hard as diamond fist, this defence is capable of breaking the bones of the foe if they land a blow on the area the user focused the water on, since it would be like striking diamond. Same process with the offensive side of this technique, the user could break several bones of the part where they landed a hit on the opponents body, while using this technique on the limb.
    - May only be used 4 times per battle.
    - May only be taught by -Castiel-

    X-Declined-X Bad explanation, how does water harden skin? Up to diamonds level.
    (Suiton: Nuption's Orobu) - Water Release: Neptune's Orb
    Type: Offensive/Attack
    Rank: A rank
    Range: Short - Mid
    Chakra: 30 Chakra
    Damage: 60 Damage
    Description:
    The user will first focus chakra into the water molecules in the air around the opponent and firstly gathering it towards either of the opponent's side of their face and compressing the water into a roughly the sized of a human head orb to locate inches away from the opponents face, then by performing a specific handseal, the orb will violently explode, the blow towards the opponent's face will knock them unconcious and possibly deal brain damage, such as internal bleeding.
    - May only be used 3 times per battle.
    - May only be taught by -Castiel-

    X-Declined-X Over-powered, DNR

    The Wretched One| Wabisuke
    Type: Weapon
    Rank: S rank
    Range: Short
    Chakra: 40 Chakra
    Damage: 80 Damage
    Description:
    Wabisuke is a large jutte that is quite long. When using it the user wielding the jutte, can take enemies by surprise and using the weapon to deliver strong blunt attacks. It's composed of an indestructible material and clean strikes from it have Bone breaking force. Wabisuke once in contact with the user's chakra and taking a portion of it doubles the weight of any object it strikes therefor if the user lets go of it, it loses it's ability. The ability can affect both inanimate objects and living beings, and is cumulative. For example, the first strike on an opponent wielding a 10 lb sword doubles the opposing sword's weight to 20 lbs. If the user strikes the sword a second time, the weight of the sword doubles to 40 lbs. The user can continue doubling the weight of objects and opponents indefinitely. After about eight or nine strikes, most opponents would be unable to lift there sword incase they are using one, or anything else that was affected by wabisuke (including the opponent himself). Though the potential of this ability is limitless, a small number of strikes to an opponents is usually all that is needed to render them immobile. If someone other than Rufus where to grab it the jutte it wouldn't recognize the chakra and would use its own ability on itself auto, meaning it'll become 5 times it's weight, making it impossible for others to hold/lift it, therefor only -Castiel- can use it due to being the only chakra source the jutte likes. If the user doesnt allow it to suck chakra from the user, its ability won't be in effect, however its bone breaking force is kept due to it resulting from the material and strength its made of.

    Looks:


    X-Pending-X

    ______________
    ±± Declined ±±
    Similar weapons were attempted in the past. Don't resubmit.
     
         
    Last edited by Scorps; 11-30-2012 at 10:17 PM.

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    Re: ±±Custom Jutsu Submission±±

    Suiton/Raiton: Tsuchi Kujo | Water Release/Lightning Release : Destruction of the Earth
    Type: Offensive
    Rank: S
    Range: Short - Long.
    Chakra: 40
    Damage: 80
    Description: The user releases their suiton chakra into the ground beneath the opponent, creating a small reservoir of water underground. The size of the reservoir of water depends on how much chakra is put into it, it can be as large as techniques such as Storm Upheaval. The user then releases their visible Raiton chakra essence into the ground while performing the "Dragon" handseal, infusing the water with their electrical essence; done in a similar manner to Discharge Lightning calamity. The lightning created begins to propagate from within the water, eventually creating a mass of electricity that surges upwards in the form of lightning bolts. The ground begins to shake vigorously as the lightning bolts rip through the earth, breaking through the ground that the enemy is standing upon and continuing to travel upwards. Finally peaking at it's maximum height; three meters above ground level. Should the enemy not defend, he'll be stunned and damaged by the rising bolts and fall along with the earth into the electrified water below, where he will be shocked continuously. The reservoir remains electrified for two turns and can also be used as a watersrource.

    Note:
    - No Lightning or Suiton jutsu above S rank for the next two turns.
    - Can only be used 2x
    - Can only be taught by Scaze

    X-Declined-X Erm, so what happens to the mass of below opponent, it cant just be replaced by water without any physical changes in the surroundings

    Genjutsu: Jishin Mukankaku | Illusionary Technique : Quake Numb
    Type: Offensive
    Rank: A
    Range: Short - Mid
    Chakra: 30
    Damage: N/A
    Description: The user performs two handseals, releasing their chakra towards their target(s), placing them under a genjutsu that lasts four turns. For the Genjutsu to take effect, the opponent must experience the rumbling noise and vibrations commonly caused by earth techniques, even if only in the slightest. The Genjutsu effects need to take place four times for the full results to be achieved, thus at least four earth techniques must be used, one each turn, either by the user of this technique, or anyone else for that matter over the period of the Genjutsu's duration. When the opponent experiences the shaking and rumbling commonly associated with Earth jutsu, the genjutsu amplifies these effects, so that rather than a small rumble the opponent feels as if they're at the center of a full scale earthquake. This is done by altering the targets vision making it jumpy and hazy, inducing a shaking and trembling feeling all throughout their body, disrupting the feeling of organs that control balance such as the ears, increasing the feeling of vibrations to a violent shake and inducing a loud constant shaking sound and making it feel as if the persons brain is rattling within his head. After the trembling caused by the earth technique stops, the earthquake effect caused by the genjutsu will slowly fade. However the shaking caused by the illusionary earthquake will take its toll on the opponents body. The first time the opponent will feel slightly weak in one of their legs, their hands will tremble slightly, their vision will be slightly hazy and they will experience slight problems with their balance. The second time the opponent will begin to feel extremely weak in both legs, particularly the one that was affected the first time round, their vision will be unfocused and hazy, their arms begin to tremble more severely making it harder to perform arm movements. They will also be mildly disorientated. The third time the opponent will lose complete feeling in the leg that was first affected, to the extent that they would be inclined to believe that the limb has been removed completely until they affirm that it's still there with one of their other senses. Thus they will be unable to stand, or be forced to hop. They will be severely disorientated having immense trouble perceiving their surroundings as well as being in a near deaf state. Their balance is relatively non-existent while they also experience a severe headache that makes mental tasks difficult. The rest of their body will also feel weak and they will undergo uncontrollable trembling, making close range fighting nearly impossible. The fourth time the opponent will lose complete feeling of their body from the neck down. Thus they will collapse being completely incapacitated, while their mind is in a state almost as bad as a severe headache makes mental tasks extremely hard.

    Note:
    - No Gen next turn.
    - No gen S rank or above for the next two turns.
    - Can only be used 1x
    - Using more than one Earth Technique per turn plays no role in advancing the genjutsu progression.
    - Can only be taught by Scaze

    X-Declined-X Summarize the description, make it more simple. Its bound to cause problems during a match. Also, way too many effects

    Raiton: Sutatikku Menshoku| Lightning Release: Static Shock
    Type: Offensive
    Rank: B
    Range: Short - Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: A technique where the user builds and gathers their raiton chakra before releasing it out towards their opponent. Instead of targeting the opponents body, the user targets their clothes. Imbuing their Raiton chakra into all of the opponents garments. The purpose of this is to enhance and increase the chances of static electricity build up created by the opponents clothes when they move via friction and what not. Embedding so much chakra into the clothes of the opponents, that even with the slightest of movements the user experiences small static shocks. This makes tasks such as performing handseals or making bodily movements particularly hard as the opponent will be repeatedly shocked while doing so. Not to mention that tasks such as running and sprinting become extremely cumbersome as large electrical discharges are sent through the opponents body repeatedly. Due to the fact that the larger and more boisterous the movements, the more frequent and powerful the static discharges. This effectively makes the opponents own clothes both their prison and possibly even their demise and undoing. Weather also has a play in the technique, should it be breezy then the opponents clothes will be moved by an exterior force, thus static electricity will be produced.

    Notes:
    - Can only be used 2x
    - Lasts for two turns
    - No Raiton jutsu above A rank for the rest of the turn.
    - Can only be taught by Scaze

    X-Declined-X And the opponent uses a water technique which suddenly causes paralysis or death?
     
         
    Last edited by Xylon; 11-10-2012 at 11:10 PM.

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    Re: ±±Custom Jutsu Submission±±

    (katon: kaen kakuchou)Fire release: flame extension
    Type: Attack

    Rank: S-Rank
    Range: mid Range
    Chakra: 40
    Damage: 80
    Description: The user holds out his sword with both hands horizntally, while channeling a ton of chakra into it, one hand on the handle, the other at the dull side of the other end of the sword with the blade facing the opponent, then the blade turns red, and fire is released from the blade, however the fire is shaped to be almost as thin as the sharp side of the blade with a high penetration power
    - can only be used once
    - no fire jutsu is same turn and in the next two turns
    - Can only be taught by elmage
    - requires good chakra control
    - mastery of fire is required
    - Requires a sword

    X-Approved-X

    (fuuton: gekido kaze) wind release: raging wind
    Type: Attack/Defensive
    Rank: S-Rank
    Range: Long Range
    Chakra: 40
    Damage: 80
    Description: The user unsheaths his sword releasing an extremely huge blast of wind that moves along the ground, carry debris of little rocks and dust towards the target, the user then make a single seal and the wind rises up to about 5 meters above the ground creating a wall of wind, blowing the target away as well as doing damage on the target
    - Can only be used twice times
    - Requires a sword
    - No technique which require sword in that turn
    - No wind jutsu for three turns
    - Can only be taught by elmage

    X-Declined-X A blast of wind, which then rises above the ground and creates a wall? Why kenjutsu?

    (manako sono arashi) Eye of the storm
    Type: Weapon
    Rank: S-Rank
    Range: Short-Long
    Chakra: 40
    Damage: ( 10 to any wind jutsu used along with sword)
    Description: The eye of the storm is a sword that was long lost is the desert sands, and buried deep within the earth. The sword was found by elmage during one of his adventures, A terrible sand storm blew away the sands covering the sword, bringing it to the surface revealing the sword, since when elmage found the sword it slowly revealed its power till he became proficient with it. Theres a phrase inscribed on the sword, that can only be read by the user of the sword
    When used, the sword absorbs wind chakra from the user, it increases the range of any wind jutsu used with the sword, e.g a short ranged jutsu used with the sword becomes mid range, also it increases the damage of a wind jutsu used with the sword by 10.
    Note: long range remains long range

    - Effects lasts /can only be used for five turns
    - must be stated at the begining of battle/stated in bio to use
    - Can only be used by elmage
    - Sword cannot be used with a forbidden Rank technique

    How sword looks like

    X-Declined-X No more element boosting swords
     
         
    Last edited by Xylon; 11-10-2012 at 11:16 PM.

  24. #1849
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Ushiro View Post
    Resubmitting:

    (Suiton: Ekitai Tojikome) - Water Release: Liquid Imprisonment
    Type: Attack/Defense
    Rank: S
    Range: Short-Long
    Chakra: 40
    Damage: 80
    Description: The user performs the Bird handseal and materializes 8 semi-solid cubes of water around his target. They are each 1 meter wide and have numerous cords of water linking the cubes which are difficult to break due to their dense composition. After their creation the user may clap his hands together, causing the cords to retract and swiftly pull the cubes towards each other. Anyone caught between the cubes is crushed as a giant water cube is formed around them.
    -Usable twice per battle
    -No other water jutsu this turn
    -No A-rank or higher water jutsu next turn

    ______________
    ±± Approved ±±
    Edited. 20 feet was too much

    Updating this:

    (Katon: Afutābānā)- Fire Style: Afterburner
    Type: Supplementary/Attack
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage: 60
    Description: The user clasps his hands together and creates a circular mark in the palm of each hand that emit powerful jets of flame that can propell the user for a total of 5 seconds. The jutsu's timing and jet power are controlled by the user. They can get the user to a target at mid range in 2.5 seconds.
    -Usable twice per battle
    -Can only be taught by Katonpwnz

    To this:

    (Katon: Afutābānā)- Fire Style: Afterburner
    Type: Supplementary/Attack
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage: 60
    Description: The user performs the snake handseal and gathers fire chakra on his palms in the the form of glowing red rings. At any time, the user can have the rings emit powerful jets of flame capable of propelling the user through the air faster than a ninja can run but can still be followed by the naked eye. The power of the jets are controlled by the user and may be activated and deactivated at will as long as the rings are still there. Over time the rings fade but the user can recharge them by performing this jutsu again.
    -Usable twice per battle
    -Lasts for 3 turns

    ______________
    ±± Pending ±±
    To update a technique you need to link to it if its from the old thread or quote it if its from this one.

    New:

    (Katon: Haihahaini) - Fire Release: Ashes to Ashes
    Type: Attack/Supplementary
    Rank: B
    Range: Short-Long
    Chakra Cost: 20
    Damage: 40
    Description: The user performs the Rat handseal and summons a white mist around his opponent resembling a large eerie skull which moves with him if he attempts to leave it. The mist is actually a flammable gas and will ignite when it comes into contact with fire or sparks. It is partially transparent so the opponent can still see what is outside of it, just not as clearly. Once the mist is ignited, the opponent is assaulted by raging flames now resembling the head of a demon for several seconds, causing him to collapse in a smouldering heap after receiving serious burns. The mist can be exhaled from the mouth instead but would only be able to reach out to mid-range from the user and will not follow the opponent unless it makes contact with him.
    -Usable 5 times per battle

    ______________
    ±± Declined ±±
    This isn't a B-Rank. Also, you should need to expel this gas, it wouldn't simply materialize around the opponent. Remember that fire is 80% of the time breathe related.
    Update:

    (Katon: Afutābānā)- Fire Style: Afterburner
    Type: Supplementary/Attack
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage: 60
    Description: The user performs the snake handseal and gathers fire chakra on his palms in the the form of glowing red rings. At any time, the user can have the rings emit powerful jets of flame capable of propelling the user through the air faster than a ninja can run but can still be followed by the naked eye. The power of the jets are controlled by the user and may be activated and deactivated at will as long as the rings are still there. Over time the rings fade but the user can recharge them by performing this jutsu again.
    -Usable twice per battle
    -Lasts for 3 turns

    Link to old jutsu

    X-Declined-X Well its still visible to naked eye so thats fine, but ninjas have variable speed. And its similar to many existing techniques even pain's jet boots. Would be better to keep the old, otherwise make it more precise its your way to avoid all projectile techniques for 6 turns

    Resubmitting:

    (Katon: Haihahaini) - Fire Release: Ashes to Ashes
    Type: Attack/Supplementary
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage: 60
    Description: The user performs the Rat handseal and spews a white mist towards his opponent resembling a large eerie skull which follows its target and moves with him if he tries to escape it. The mist is actually a flammable gas and will ignite when it comes into contact with fire or sparks. It is partially transparent so the opponent can still see the other side of it, just not as clearly. Once the mist is ignited, the skull becomes an intense fireball now resembling the head of a demon, capable of inflicting serious burns in a few seconds.
    -Usable 3 times per battle
    -Lasts for 3 turns

    X-Approved-X

    New:

    (Kuchiyose: Kishida) - Summoning: Kishida
    Type: Summon
    Rank: S
    Range: Short
    Chakra Cost: 30
    Damage: 60
    Description: The user wipes blood on his summoning tattoo to summon Kishida, a white locust 8 meters in height wearing armor made of numerous rectangular metal plates covering his body. Regarding himself as a knight, he spends the majority of his time wearing this armor which has developed his strength substantially. He has no trouble moving around with it regularly but cannot fly while wearing it. The armor contains chakra, allowing it to withstand damage from an S-rank attack before being destroyed. Kishida is able to disassemble his armor and levitate it through the air to form protective barriers up to mid range from himself. He can also mold the metal plates together after levitating them to create a large lance used to attack with the strength of an A-rank jutsu. With his fire affinity, he may imbue the metal with fire chakra which can increase the power of the lance to S-rank and allow the armor to endure An S and an A-rank attack. Anything that touches the metal is burned by the flames on it and flammable materials are turned to ash almost immediately. While wearing the armor, the flames are on the outer part of it, preventing Kishida from harming himself.
    -Can only be summoned once per battle
    -Can stay for 5 turns
    -Levitating the armor, imbuing the armor with fire chakra, and creating a lance each count as a move of the user.
    -Must have signed the Locust contract

    Link to Training or signing the contract would be nice, i'm sorry would bother to look through myself before declines but busy time of the year
     
         
    Last edited by Xylon; 11-11-2012 at 09:59 PM.

  25. #1850
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    Re: ±±Custom Jutsu Submission±±

    (Satan no honō: Haipā hinshi suru mōdo)Satan's Flame:Hyper Dying Will Mode
    Type:Supplementary
    Rank:S-Rank
    Range:Short
    Chakra: 40(-5 per turn actiave)
    Damage:N/A
    Description:Hyper Dying Will Mode is the last and final stage of the Satan's Flame,the user while clasp his hands together,having the flare blue fire around them,there fingers will being a triangular form and on the users forehead a small flare in the shape of a V,will appear on there head.While standing the user will channel only his fire chakra around his body causing the area around him to heat up making it hard for unexpericened ninja(ninja of lower ranking of user)to vacute the area(short range).The users hand and the V will be sparking like starting a fire.Once the balance is made the user will open his eyes and complete the transformation of creating the Hyper Dying Will Mode.The user will have a fully lite blue/red fire around his hands and a flaring V on his forehead.While in this mode then user only has acess to Taijutsu,Satan's Flame and Fire related Techniques.The area around the user will make most shinobi backway from the heat radiating from them(other Satan's Flames students are unaffected).The mode boosts there Taijutsu by +5 due to the fire being instensly hot and Fire Related Ninjutsu gain +5 as well,the mode is however vunerable to A-Rank water due to it will extinguish the flames on there user,but even so the user can stop channeling there chakra to there fists and forehead to prevent them from outing and then can reignite them.The users can also unleash streams of fire from the hands to allow the to fly up to mid range by continously project fire from there body.

    -Mode last 4 turns and leaves user taxed out-
    -Stopping the mode counts as a move and reduces the mode activation by 1 turn
    -Can only be used with Fire,Taijutsu and other Satan's Flame Related moves-
    -Must learnt Satan's Flame-
    -Can only be used once per battle-



    X-Approved-X


    (Satan no honō: Hageshī sukarubasshu)Satan's Flame:Fiery Skull Bash
    Type:Offensive
    Rank:B-Rank
    Range:Short
    Chakra:20
    Damage:40
    Description:The user will coat there forehead with blue/red fire and will begin channeling more chakra till it looks like devil horns.The user will then run at full speeds and headbutt the target with a fiery head bash causing not only physicial damage but will also leave burn marks on the targets head.
    -Can be used 5 times-
    -Can only be taught by Asuna-

    X-Approved-X

    (Satan no honō: Kikku no akuma no o shiri!)Satan's Flame:Kick Satan's Butt!
    Type:Offensive
    Rank:A-Rank
    Range:Short
    Chakra:30
    Damage:60
    Description:The user will mimick the Hyūga Clans traditional stance,as they do they coat there fingers tips which are formed together(middle and index) and will begin strking the target at random spots,unhowever there not insering chakra into the target but simply touching the surface of there skin.After unleashing a barrage of 32 consecutive hits the user will then coat there feet in flames and unleash a kick into the targets chin sending them flying into the air, then the user will run and jump into the air by propelling flames from there hands and will smash a fiery fist into the target sending them flying into the ground.

    -Can only be used 3 times-
    -Must be taught by Asuna-

    X-Approved-X

    Approved CFS:http://www.narutobase.net/forums/sho...7&postcount=77
     
         
    Last edited by Xylon; 11-11-2012 at 10:06 PM.

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