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  1. #2451
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    Re: ±±Custom Jutsu Submission±±

    (Raiton: ketsuretsu tate) Lightning Release: Breakdown Shield
    Type:Defensive
    Rank: A Rank
    Range: Short
    Chakra: 30
    Damage: N/A
    Description: The user begins by channeling his Raiton chakra to his dominant hand, thus making it enveloped by a thick layer of the Rai chakra. Upon completion the user will jump high into air and come crashing down with his/her dominant hand slamming the ground with animosity. This creates a thick spherical coat of Lightning which surrounds the user in all directions, this jutsu is able to deflect off any lightning type attack which are A Rank or lower, any physical attacks or any basic weapons such as Kunai wouldn't do any harm either.

    Notes:
    -The User can only use this twice per a battle.
    - You have to wait at least 2 turns to re-use this move after the first attempt.
    - Blocks all Lightning attacks which are A Rank and under.
    - Must be taught by Joshyyy


    0:40 to 0:47 for reference in a visual manner.


    X-Declined-X Existing technique.

    (Ryūjin Jakka) Flowing Blade-like Flame
    Type: Weapon
    Rank: S-rank
    Range: Short - Mid
    Chakra: 40 upon activation, 20 per every turn the blade is in it's active state.
    Damage: 60
    Description: This is the oldest and one of the most powerful fire-type sword known to exist, and has ceased to overcome any odds it has faced due to it's deadly attacks. In its sealed form (Before Activation), Ryūjin Jakka usually takes the appearance of a harmless wooden staff, which can be used like a spear. At any time, the user can instantly remove that disguise by peeling off the wood, revealing its true form of a standard katana, with a dark purple handle and a circular hand guard. Its power is so great, even the strongest of Shinobi are afraid of it, even in it's sealed form.

    Upon activation, any flames produced by you or your opponent are absorbed into the depths of the blade. These flames can be summoned upon by a pointing it towards the foe and saying "BANKAI". Upon this step, the sword responds by exerting the flames out of it's depths and allows it to shroud the entirety of the blade, these flames within the blade are capable of incinerating anything it cuts. It however has slight drawback which is, that it depletes the moisture in an entire area causing the air and the water to dry up. Over a significant period, it can be deadly by suffocating the area around it, meaning the user should utilise this with care as it could backfire upon him/her.

    Notes:
    - Can only be wielded by Joshyyy
    - Drains the user's chakra, until deactivation. (See Chakra for more information.)
    - Lasts for 5 turns, if exceeded the user will be overwhelmed by the flames.


    X-Declined-X Im sorry i lack the guts for this.... DNR
     
         
    Last edited by Xylon; 03-18-2013 at 02:41 PM.

  2. #2452
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    Re: ±±Custom Jutsu Submission±±

    (Crumbling Orb)- The Hōgyoku
    Type: Suplementary/Defense
    Rank: N/A
    Range: N/A
    Chakra: N/A(30* per turn)
    Damage: N/A
    Description:
    The Hōgyoku is a small, bluish-purple orb composed of a unique substance. The Hōgyoku can be embedded into one's body, fusing with it almost completely. As the Hōgyoku's will further understands its master's heart, the fusion between them progresses, allowing them to have a mental and spiritual connection. The hokgyoku and its masters chakra become one furthering the connection. The hogyoku beats in synchronization with the masters heart. Unlike most ninja tools like the kunai and the shuriken which are used for offensive mostly, the hogyoku is strictly a supplementary/defense weapon. Its main ability is to seal away poisons and invisible gases that enter the body. It has the ability to detect and track the presence of anytype of chakra irregardless the speed which is used mainly to find the poisons. Whenever poisonous chakra enters the body the hogyoku sends chakra towards the substance and completely neutralizes and seals the substance within the hogyoku in which the hogyoku disperses the poison completely and repairs any internal damage it may have caused. The only other ability is that it is indestructible, though, defending against poisons/gases is its main ability. Using its ability to defend against poinsons counts as a jutsu and can only be used 3x.

    The Hogyoku

    Hokgyoku embedded inside master



    (Magen: Minazuki) Demonic Illusion: All things end
    Type: Supplementary/Offensive
    Rank: A-rank
    Range: Short- Mid
    Chakra: 30
    Damage: 60
    Description:
    After preforming the Rabbit → Boar → Ram. hand-seals, the user cast a genjutsu on whoever is within range will be affected by the illusion ,excluding the user and who he chooses, and will be assailed by the vivid sensation that their limbs have been fastened with a thick, dark, liquid substance thus becoming unable to move about freely. Even with physical intervention from an outside force, the body is robbed of all mobility, and consciousness itself progressively fades away. At the same time, they are fed morbid hallucinations that their flesh and skin is melting off of their bones which makes it also possible to run them down mentally. However, in relity the the target stands motionlessly as the events play in their mind. This technique is usable only twice per battle. No genjutsu above A-rank for three turns after single use.

    X-All Declined-X LOL banned again? Resubmit when youre back.
     
         
    Last edited by Xylon; 03-18-2013 at 02:42 PM.

  3. #2453
    'Kurapika's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Raiton: Raiton No Funsui) - Lightning Style: Lightning Fountain
    Rank: S
    Type: Attack
    Range: Short-Mid
    Chakra cost: 40
    Damage Points: 80
    Descripton: The user sends his Raiton chakra through his legs into the ground underneath, where the raiton will travel underground to any desired location within mid-range. Once reaching the desired destination, the user can either make it instantly emerge upwards in a stream that once reaching three meters in height splits into several smaller bolts that hit the ground, or he can keep gathering the raiton under the desired location in order to release it all in a burst with a similar but stronger effect with the command of a handseal.
    In this jutsu, lightning travels through earth similarly to how it does in the Four Pillar Bind technique and Earth Release: Electric Rock Pillar.
    Note:
    -Not storing the raiton before making it emerge decreases the power of the jutsu by one rank but at the same chakra cost, thus having the same side effects (restrictions). Gathering the raiton and releasing it in a burst keeps the jutsu at its normal rank, but takes more time to be performed, said time is equal to the average time consumed by the performing of a handseal.
    -The user cannot perform this jutsu while in motion, and must not move his feet off the ground.
    -Can only be used once per battle.
    -The user is unable to use Raiton jutsu above A-rank for the turn after.

    X-Declined-X Similar to many other existing techniques
     
         
    Last edited by Xylon; 03-18-2013 at 02:43 PM.

  4. #2454
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    Re: ±±Custom Jutsu Submission±±


    (Doragon-kotsu - Durnehviir) - Durnehviir
    Rank : A
    Type : Weapon
    Range : Short
    Chakra Cost : 30 (+10 for every added skeleton)
    Damage Points : 60
    Description :
    A long sword, the blade made of the legendary Dragon Bones. It is a rough and a heavy looking sword, but it can still be carried with one hand and can attack with one hand, it's full potential is used when both hands are used. Durnehviir Cannot be broken and is stainless, blood is easily wiped off. Durnehviir has a strange power that allows the use of skeletons in the earth.
    When He is stabbed into the ground, Durnehviir takes command of the fallen, by digging deep into the earth he takes skeletons of humans only and rises them from the earth. The Skeletons have the ability to attack and move around even at long ranges from the sword. Skeletons damage points are 40 and can be destroyed with any B-Rank attack, they use there really sharp finger bones as weapons. Since Durnehviir is in command of the skeletons, once they die the information the skeleton has gathered goes back to the sword and the sword can communicate with their wielder.
    The user normally Carries the sword on their back.

    -Only LonelyAssassin may weild this sword unless given permission to others to use.
    -Can only create a maximum of three skeletons at a time
    -The power of Durnheviir Can only be used thrice a match
    -Once the sword has been stabbed into the ground to activate the power, it can has to wait until the next turn for the skeletons to be summoned.

    X-Declined-X Sure if you were in a graveyard. We cannot allow a technique with an always variable strength.

    (Fūton : Kaze Entiti) - Wind Release : Wind Entity
    Rank : S
    Type : Offense / Defense
    Range : Short
    Chakra Cost : 40
    Damage Points : 80
    Description :
    After performing the necessary hand seals Snake --> Dog --> Rat, the user forms a tornado behind them self which grows three times as tall as the user, which then branches off into two spirals of wind, like arms for the first tornado reaching around the user like vacuums, which will suck up any projectiles, including an enemy if they get too close and will transport them through the arm they were taken up in, getting slashed by the violent wind all the way to the body of the entity delivering the full blow of the damage. The entity has a head of wind to make it look like a being.

    - Last 3 turns
    - The user cannot jump backwards as the technique will consume them too, damaging the user. The user can move to the sides as the entity moves to the sides and stays directly behind user if he ever turns.
    - Technique can only be used 2 times
    -Can only be taught by LonelyAssassin

    X-Approved-X Adjusted restrictions according to the approval standards of an S rank.

    (Doton : Chikyū neko) - Earth Release : Earth Cat
    Rank: B
    Type: Offense
    Range: Short - Mid
    Chakra Cost: 20
    Damage Points: 40
    Description:
    After performing the Dog hand seal and the user slams their palm onto the ground with the explosive tag, the user forms a cat made out of small rocks around the explosive tag.
    The cat can move and it may stay around the user or go and attack, using its claws of rock or it can latch onto the opponent and explode, which is enough to take the limb off of the opponent.

    -two earth cats can be made at one time
    -can only be taught by LonelyAssassin

    X-Declined-X Solely because of irony of using the Dog hand seal to create a cat! LOL jk Existing technique.
     
         
    Last edited by Xylon; 03-18-2013 at 02:57 PM.

  5. #2455
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Ushiro View Post
    Resubmitting:

    (Suiton: Hidora Taihō) - Water Release: True Hydra Cannon
    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage: 80
    Description: The user forms the Ram, Snake, and Boar handseals and calls forth a great amount of water from the ground nearby which takes the form of a large hydra with seven heads that attacks enemies with their sharp teeth and heads while also defending the user. Each hydra head is the same size of the Water Dragon Jutsu and can reach up to mid-range. They can also fire spiraling streams of pressurized water from their mouths at the enemy, crushing them with the immense force of the water. This counts as an additional move of the user and is A-rank in strength. The body of the hydra is 8 meters tall and has reptilian limbs allowing it to travel but it cannot move very fast on land. In water, however, it can move as fast as Killerbee in his incomplete tailed-beast form.
    -Usable once per battle
    -No other S-rank or higher water jutsu this turn or next
    -The hydra can also be created from a large water source.

    X-Declined-X Turn Limit? And whats this about B's speed? remove it.
    Resubmitting:

    (Suiton: Hidora Taihō) - Water Release: True Hydra Cannon
    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage: 80
    Description: The user forms the Ram, Snake, and Boar handseals and calls forth a great amount of water from the ground nearby which takes the form of a large hydra with seven heads that attacks enemies with their sharp teeth and heads while also defending the user. Each hydra head is the same size of the Water Dragon Jutsu and can reach up to mid-range. They can also fire spiraling streams of pressurized water from their mouths at the enemy, crushing them with the immense force of the water. This counts as an additional move of the user and is A-rank in strength. The body of the hydra is 8 meters tall and has reptilian limbs allowing it to travel but it cannot move very fast on land. In water, however, it can move as fast as a running ninja.
    -Usable once per battle
    -Lasts for 3 turns
    -No other S-rank or higher water jutsu this turn or next
    -The hydra can also be created from a large water source.

    X-Approved-X Rejoice!
     
         
    Last edited by Xylon; 03-18-2013 at 02:59 PM.

  6. #2456
    Senior Member Yveltal's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Kage Phoenix View Post
    (Katon: Soaringu Fenikkusu) - Fire Release: Soaring Phoenix
    Type: Offensive
    Rank: A
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: The user gathers chakra and then channels it to their hands and feet. The user then performs 2 hand seals and then gets into position; making their hands into fists and stretching their arms behind them. The user then releases flames from their fists and feet, that levitates them and propels them towards the opponent. Once the user is closing on the opponent the user then jumps and combines the flames behind them, and then lands and sends 2 separate blast of fire towards the opponent.
    Note:
    -can only be performed every other turn
    -can only be taught by Satan Soul



    ~Declined~ Similar techniques exist.

    (Katon: Nenshō Sākuru) - Fire Release: Burning Circle
    Type: Offensive/Defensive
    Rank: A
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: The gathers up chakra and channels it to either their right or left hand. The user then makes it fist and then jump into the air. The user then comes down and strikes the ground with their fist thus releasing a circular wave of fire towards their opponent. The wave of fire is capable of knocking the opponent back and is able to repel projectiles,shurikens,kunais,ect...
    Note:
    -can only be used 3x
    -can only be taught by Satan Soul



    ~Declined~ define the radius of this "circular wave of fire"

    (Katon:Fenikkusu Gekido) - Fire Release:Phoenix Wrath
    Type: Offensive
    Rank: Forbidden
    Range: Short-Long
    Chakra: 50
    Damage: 100
    Description: The user performs several hand seals and then channels chakra to their right hand. The user then creates a flame in their right hand and then charges it. The user then leaps into the air and then stretches their right hand towards the ground. From their right hand the user releases the charged flame towards the ground. Upon release the flame grows wider and longer until it hits the ground. Once it hits the ground the flames expand across a wide radius of the area burning everything in its path. The heat of the flame is so strong its capable of turning the earth into lava.
    Note:
    -must have katon mastered
    -can only be performed 2x
    -must wait 3 turns to perform again
    -cannot use any katon techinuqes until 3 turns are up
    -the user takes 20 damage points from the intense flames from their right hand
    -can extinguish up to A rank Suiton techinques
    -can only be taught by Satan Soul

    ~Declined~ OP, been attempted countless times.

    Resubmitting

    (Katon: Nenshō Sākuru) - Fire Release: Burning Circle
    Type: Offensive/Defensive
    Rank: A
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: The user gathers up chakra and channels it to either their right or left hand. The user then makes it fist and then jump into the air. The user then comes down and strikes the ground with their fist thus releasing a circular wave of fire that can travel up to 10 meter radius. The wave of fire is capable of knocking the opponent back and is able to repel projectiles,shurikens,kunais,ect...
    Note:
    -can only be used 3x
    -can only be taught by Kage Phoenix


    X-Approved-X
    -----------------------------------
    (Katon:Tsubasa no aru Gisei) - Fire Release: Winged Sacrifice
    Type: Offensive
    Rank: A
    Range: Short to Long
    Chakra: 30
    Damage: 60
    Description:The user performs the Bird hand seal and then creates a clone made of katon chakra. The clone then sprouts crimson bright wings and then ascends into the sky. The clone then flies towards the opponent, while the clone is closing in, the user will then perform the Horse hand seal, causing the clone to ignite into flames, becoming a winged stream of flames that engulfs the opponent into flames on impact. A great distraction; it averts the opponents's attention towards the sky....
    Note:

    -Can only be taught by Kage Phoenix
    -Can only be used twice

    Skip to 1:21


    X-Approved-X Opponents attention you meant? I changed that

    (Katon:Enjin Bakuhatsu Honoo ) - Fire Release:Flame God's Explosive Flames
    Type: Offensive
    Rank: A
    Range: Short-Mid
    Chakra: 30
    Damage: 60
    Description:The user performs one hand seal and then releases a massive stream of flames. The user then compacts the massive flames into a medium sized sphere and then launches at their opponent from their arm in a punch-like motion. Once the flame sphere reaches the target, it increases in size, expanding, creating a giant explosion.
    Note:
    -can only be taught by Kage Phoenix
    -can only be used 2x


    X-Decined-X Similar to an existing technique
     
         
    Last edited by Xylon; 03-18-2013 at 03:06 PM.

  7. #2457
    Venus's Avatar
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    Re: ±±Custom Jutsu Submission±±

    Raiton: 空寺 sora tera | Sky temple
    Type:Offensive/Supplementary
    Rank:Forbidden
    Range:Long
    Chakra:50
    Damage:90 (-40 to the user)
    Description:
    This jutsu multiplies the amount of orbs of Namida Raijin, causing an extra 500 orbs or so. The outer layer of the orbs, roughly 300 of them, then combine to make a temple that ensnares and traps the opponent in with the rest of the orbs while the rest float around the opponent. The raiton temple then takes to the sky. The temple is around 10 meters in width and height, it has 4 walls, a floor and a roof completely made of stabilized negatively charged raiton chakra. When the temple is 10 meters above the ground, the user will activate the Namida Raijin jutsu. The orbs all release a negatively charged pulse, because the temple is made of the same type of chakra, it assists the power of the jutsu making it stronger. Because of the high negatively charged raiton chakra being used in a temple, the walls later give out and a negative pulse covers the field, only for an instant. Though it is only for an instant, it is enough to damage the user immensely.

    Namida Riajin has been approved already:
    Raiton: 涙雷神 Namida Raijin | Tears of the Thunder God
    Type: Offensive
    Rank: A
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description:
    The user releases 50-100 miniature bursts of raiton chakra that take the form of very small blue orbs the size of small marbles. These orbs jet towards the opponent and surround them. Among these blue orbs is a single, purple orb. At the users will or if the orb is disturbed in anyway, this purple orb will release a negative discharge that will cause all the orbs to release a static discharge in which will cause a chain reaction and make strong shock wave that will electrify the foe and cause a weak paralysis.
    It will look similar to this but the opponent will be in the middle of the scattered orbs.

    Note:If used during a storm, the attack power will +5
    Note:If used when a mist or moist fog is covering the field, the user will also be affected slightly
    Note:The opponent can still move after the attack but cannot use past B-rank raiton jutsu for 1 turn
    Note:Can only be used 3 times per battle.
    Note:If the opponent uses a small discharge of raiton against this jutsu, before the orbs reach the opponent, the orbs will activate and vanish without hurting the foe.

    • The user is struck and takes 40 damage
    • Because of the negative pulse, the user cannot use raiton for 2 turns
    • After the 2 turns, the user can only use up to A-rank raiton for the rest of the match (All other elements and jutsu are usable)
    • +40 damage added onto Namida Raijin


    X-Declined-X Shape manipulation of that level is too exhausting and near impossible.

    Katon: 即刻の排出sokkokuno haishutsu | Instant Discharge
    Type:Offense/Defense
    Rank: A
    Range: Short
    Chakra: 30
    Damage: 60
    Description:
    The user performs the tiger hand seal and release a large amount of katon chakra. An extremely hot heat wave is discharged in the form of an quick expanding sphere around the user that burns all that is surrounding them. The user can also choose to hold the tiger seal and constantly focus katon chakra to stabilize it and us as a defensive type jutsu.
    eg; Trees burn, leaves a indent in the earth if it is in range, water is evaporated and the enemy could possibly die it hit full on.
    • Can only be used twice per battle
    • Can only be taught by Link


    X-Declined-X How are you left unharmed?

    Katon: 神の怒り kamino ikari | Wrath of a God
    Type: Offensive
    Rank: A
    Range: Long
    Chakra: 40
    Damage: 80
    Description:
    The user performs several hand seals and then slams their palms to the ground. The torso and up of a huge demonic looking entity tears up from the ground with it's arms raised above it's head. It is made of blazing flames. The flaming monster slams it's fists down onto the field infront of it in a hammer like motion. Upon impact of the giant fists hitting the ground, the giant flaming summon hails down in a blazing tidal wave and spreads rapidly across the battle field.
    • Can only be used twice per battle
    • Can only be taught by Link


    X-Approved-X
     
         
    Last edited by Xylon; 03-18-2013 at 03:14 PM.

  8. #2458
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    Re: ±±Custom Jutsu Submission±±

    (Katon: Seiryoku Enkou) Fire Style: Force Flame
    Type: Offensive
    Rank: A
    Range: Mid-Short
    Chakra: 60
    Damage: 70
    Description: The user makes the Dragon > Tiger hand seals and focus their chakra into their hand. The user then quickly launches a purplish fireball a little bigger than a human head at the opponent. This fireball is extremely dense and is launched with such a speed it has the potential to knock the wind out of the opponent and explode sending the opponent flying backward. Leaving a searing 2rd degree burn where the technique hits.
    -Can only be used 3 times
    -Only taught by The Jinchuurki Uchiha

    X-Declined-X Invalid chakra cost
     
         
    Last edited by Xylon; 03-18-2013 at 03:15 PM.

  9. #2459
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    Re: ±±Custom Jutsu Submission±±

    (kuchiyose no jutsu: Nioi)-summoning technique: Stinky
    Type:supplementary/Attack
    Rank:S
    Range:short/long
    Chakra:40
    Damage:80(poison affect)
    Description:the user places blood on their hand and weaves the appropriate handseals before summoning a human adult sized toucan with grey feathers and a vibrant rainbow colored beak. This toucan carries a double sided kunai in his beak and holds two sais(one in each wing) in his wings. The moment this toucan is summoned he reeks of a foul smell due to his pour hygene. Those that aren’t used to it(a contract holder) becomes poisoned by inhaling the fumes. The poison causes all the muscles in the targets body to tightly contract simultaneously, causing great pain and dealing damage to the target while at the same time immobilizing them. The effect last one turn. This toucan is also able to fly with a rider on his back.

    Approved Contract

    X-Declined-X I dont see a poison related ability in the contract description. You didnt explained the cause either.

    (Jishaku Ninpou: Jiba)-Magnetic Ninja Art: Magnetic field
    Type:Supplementary/Defensive
    Rank:A
    Range:Short
    Chakra:30
    Damage:N/A
    Description:the user amplifies the magnetic field surrounding himself up to a 5m radius in all directions. This magnetic field automatically changes the polarity of any metal within range that can be attracted to a magnetized target. The magnetic field also gives the user greater awareness of anything inside the magnetic field whether it be a jutsu or target.

    X-Declined-X Restrictions?
     
         
    Last edited by Xylon; 03-18-2013 at 03:18 PM.

  10. #2460
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    Re: ±±Custom Jutsu Submission±±

    (Fuuton: Fûto no Gama ) -
    Wind style: Oxygen manipulation

    Rank: S-rank
    Range: Mid/Long
    Chakra Cost: 40
    Damage Points: 80
    Description:
    The user will first channel his chakra into a small or large area which will give him the ability to freely manipulate the oxygen levels in the surrounding air as he desires.
    - Human beings normally breathe air that is 20.9 percent oxygen by volume under normal atmospheric pressure conditions. When the concentration of oxygen decreases even slightly by a little more than 1-2 percent, people immediately begin to feel the effects. With the depletion of oxygen to a mix of only 10 to 12 percent, respiration increases, lips turn blue and judgment is impaired. Fainting and unconsciousness begin to occur at 8 to 10 percent oxygen. Death occurs in 8 minutes at 6 to 8 percent oxygen; recovery is possible after 4 to 5 minutes if oxygen is restored.
    By increasing the oxygen to higher levels (up to 40% or more) the air in the oxygen enriched areas become more flammable thus giving a boost to fire jutsu (+10) that are used in the area. If the oxygen levels are increased up to 70% or more even lightning techniques will ignite the air thus causing an instant explosion at the point of the released lightning. The explosion would simply be the same rank as the used lightning technique.


    • Only taught by william24
    • Only can be used 1x per battle
    • Lasts for 4 turns
    • Once used, the user can freely lower or rise the oxygen levels
    • The user is unable to manipulate oxygen within close range to him thus leaving a big gap in its affected range

    X-Declined-X DNR
     
         
    Last edited by Xylon; 03-18-2013 at 03:20 PM.

  11. #2461
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    Re: ±±Custom Jutsu Submission±±

    (Doton/Katon: Chacha) Earth/Fire Style: Disruption
    Type: Offensive
    Rank: A
    Range: Mid/Long
    Chakra: 30
    Damage: 60
    Description: The user will begin by sending his chakra into the earth on both sides of his opponent and form a single hand-seal. Once the seal is made the user will, by using shape manipulation in the ground, will cause one medium sized earthen claw to rise up at Mid-range on each side of the opponent that will, by the use of the users hands, be controlled and sent moving towards the opponent at a high speed. Each earthen claw is 4 meters in height and 3 meters in length. As the claws are moving across the ground they will also be rubbing up against it which causes friction to occur making the claws heat up to a degree that bottom and the palm of the claw to become like that of molten rock. Upon contact with the opponent the claws will crush him as well as erupt into an inferno of fire and molten rocks that shoot upwards at the already crushed enemy, hitting them and also severely burning them to a degree that they can no longer move.
    Note: Can only be taught by Albel Nox
    Note: No fire or earth based jutsus above B-rank are to be used in the following turn
    Note: No fire or earth based jutsus are to be used during the same turn as this one is used
    Note: While controlling the claws, the user cannot move from the spot from which he activated it until the jutsu has hit its target. If the user moves they will lose control of it and cause the jutsu to be canceled.
    Note: This jutsu requires a two turn wait in-order to be used again.

    Watch 1:50-1:56 to see what it looks like.


    X-Pending-X Leaving for someone else

    ______________
    ±± Declined ±±
    DNR.

    (Doton: Poke Bo-Ru Go!) Earth Style: Poke Ball Go!
    Type:Offensive
    Rank: B
    Range: Short-Long
    Chakra: 20
    Damage: 40
    Description: The user will begin by sending chakra into the ground near him, and then forms one hand-seal making two huge chunks of earth rise up from the ground. As the two pieces rise up the user will use shape manipulation to even out the two chunks into two smooth, curved semi-circular stones where the bottom side of one and the top side of the other is carved out just enough, so that something is able to lay inside. One also has a smaller circle at the edge of it that resembles a button. When the user has done this he will make the two pieces come together and form a ball of hard stone. The now newly formed ball of earth is then sent flying towards the enemy, and as it gets near them, then user will make another seal causing the ball to open up from the middle just a bit and scoop the opponent inside. Once the ball has captured the opponent, the user will have the ball close, leaving the enemy trapped inside. When the ball closes there is barely enough room so the opponent is forced into the fetal position. While trapped, the user will make a final hand-seal which causes the ball to rock side to side while spikes form on the inside of the ball, piercing the opponent. Once the opponent is pierced, the ball will stop rocking and the user will do a victory pose while shouting, "I caught a [insert opponents name here]!"
    Note: Can only be taught by Albel Nox.
    Note: No earth jutsus in the same and following turn.
    Note: Can only be used once every other two turns.

    Here is what it looks like in case you don't know what a Poke Ball looks like. >.>


    X-Declined-X
     
         
    Last edited by Scorps; 03-22-2013 at 06:31 PM.

  12. #2462
    Enzup's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Kuchiyose no Jutsu: Triton) - Summoning Technique: Triton
    Type: Defensive, Supplementary, Offensive
    Rank: S-Rank
    Range: Short (summoned beneath the user)
    Chakra: 40
    Damage: N/A
    Description: User summons a giant Turtle beneath him, who have same size as that of Gamabunta. The hard shell of the turtle grants him immunity towards any S-rank or below technique. But the only downside is that only his back shell is immune to attacks, not any other body part. He is a water specialist and can perform upto S-ranks water techniques without any hand-seals. He also carries a big sword roughly matching his size. The turtle is quite furious all the time and loves to stay underwater.
    Note: -Can only be summoned once per battle.
    -Can stay on field for at max 5 turns.
    -Must've signed Terrapin contract.
    -Can only be taught by Enzup.

    Link to approved contract

    X-Declined-X So to summarise, Its immune to all S rank techniques, It can perform all S rank water techniques without hand seals and its can use kenjutsu, whats more its the same size as bunta and apparently im being cosidered an idiot who would allow it ._.

    (Fuuinjutsu: Pokeball) - Sealing Technique: Pokeball
    Type: Supplementary
    Rank: D
    Range: Short-Mid
    Chakra Cost: 10
    Damage Points: N/A
    Description: User will throw a pokeball, which when enters short range of the intended summoning animal, opens and seals the animal inside the ball, capturing the animal.
    Note: -Once the animal is captured, there is no way that animal can be called out again unless user wishes and makes a set 12 handseals.

    X-Declined-X Period

    (Katon/Raiton: Jisatsu Maniakku) - Fire/Lightning Style: Suicidal Maniac
    Type: Offense
    Rank: Forbidden
    Range: Short - Mid
    Chakra Cost: 50
    Damage Points: 90 (-Death of user-)
    Description: This forbidden technique requires sacrifice and a lot of lightning and fire chakra. So user stands still and then starts concentrating his lightning and fire chakra in his stomach in a small ball. He keeps on concentrating the chakra for some time, and once tremendous amount of chakra is concentrated in the stomach, user makes Tiger handseal and says "baku" and as the moment he says "baku", the ball inside the user's stomach expands instantly turning into a giant sphere and thus user explodes. The sphere envelopes everyone and everything within 10m radius (mid-range).
    Note: -For concentrating chakra in stomach, user must stand still for 5 seconds. In this period of time, he can't move, or do anything.
    -Can only be used if user hasn't used any lightning or fire move in his previous turn.
    -Can only be used if user hasn't used any S-Rank or above technique in previous turn.
    -If user explodes and opponent gets caught in it unable to defend, then the match would result in draw unless he can heal or regenerate.
    -Can only be used by Enzup.
    Making another version of my already approved technique.
    Approved Here

    (Hotstar Frenzy) - Atsui-hoshi Kyoubou
    Type: Offense
    Rank: S
    Range: Short - Mid
    Chakra Cost: 40
    Damage Points: 80 (-20 to user)
    Description: This technique is basic version of the original technique "Suicidal Maniac" which doesn't requires sacrifice but still a great deal of chakra and little damage. For performing this technique user concentrates one of the energy based chakra (i.e. fire or lightning or wind) in his stomach in a small ball. He keeps on concentrating the chakra, and once enough chakra is concentrated in the stomach, user makes Tiger handseal and says "baku" and as the moment he says "baku", the ball inside the user's stomach expands quickly into a giant sphere enveloping everything upto mid-range. While the hollow sphere expands, and leaves the users body, it leaves him with some damage.
    Note: -Cannot use the same chakra nature technique of above A-rank in same turn.
    -Can only be used twice per battle.
    -Can only be used by Enzup.

    X-Pending-X Leaving for someone else

    ______________
    ±± Declined ±±
    DNR.
     
         
    Last edited by Scorps; 03-22-2013 at 06:32 PM.

  13. #2463
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Vasto Lordé View Post
    ( Raiton: Kaminari kattā no nami ) - Lightning Release: Wave of the Lightning cutters
    Type: Offensive
    Rank: S
    Range: Short - Long
    Chakra: 40
    Damage: 80
    Description: The user first sends a surge of lightning chakra throughout his whole body and creates a slightly larger Lightning Cutter than the usual with both hands, but then quickly grasps the lightning and pulls it apart into two hands. Then the user claps his hands together releasing a huge amount of lightning chakra in the form of a dome made of lightning all around him.

    Note: Can only be used (3) times per battle.
    Note: Can only be taught by Ƀeedo.

    ~Declined~ No 360 degree defenses will be approved, too many of those exist already in each and every elemental nature.
    Resubmitting~

    ( Raiton: Kaminari kattā no nami ) - Lightning Release: Wave of the Lightning cutters
    Type: Offensive/supplementary
    Rank: S
    Range: Short - Long
    Chakra: 40
    Damage: 80
    Description: The user first sends a surge of lightning chakra throughout his whole body and creates a slightly larger Lightning Cutter than the usual with both hands, but then quickly grasps the lighning and pulls it apart into two hands. Then the user claps his hands together releasing a huge amount of lightning chakra in the form of a wall that has a (4) meters width, and a (8) meters height that has a high killing potential which travels in a rapid speed towards the target.

    •Note: Can only be used (3) times per battle.
    •Note: Can only be taught by Vasto Lordé.

    X-Approved-X

    =========

    ( Fuuton: Kaze kyasuketto ) - Wind Release: Wind Casket
    Type: Offensive
    Rank: S
    Range: Mid - Long
    Chakra: 40
    Damage: 80
    Description: The user first channels his wind chakra into the air surrounding his opponent, utilizing the chakra in the air, the user uses it to create a tunnel around the opponent trapping him inside it. the tunnel spins incredibly fast causing a lot of pressure upon his opponent preventing him from breathing and crushing his bones. The tunnel has a height of (4) meters, and a radius/width of (4) meters.
    The tunnel forms really fast, and the moment it starts forming, the user doesn't have to keep channeling his wind chakra into it as it continues forming on it's own, and it can deflect any thrown projectile from inside the tunnel and outside.

    •Note: Can only be used (3) times.
    •Note: Can only be taught by Vasto Lordé.

    X-Declined-X Well its unrealistic that the tornado forms around the opponent, use better means

    =========

    ( Junkyōsha sutēji: Kyōki ) - Martyr Stage: Madness
    Type: Supplementary
    Rank: Forbidden
    Range: Self
    Chakra: 50
    Damage: N/A (+90 for every attack while in this state )
    Description: After witnessing the death of a comrade, a close friend, or something that is so frightening and shocking on the battlefield, the user can manipulate his own chakra sending a large amount of it as a surge through his whole body and condensing it into both his brain and heart, controlling how he thinks and what he feels. Usually, in a real war when this happens, the logical, and sane side of the brain of an emotional soldier gets overcome by his emotions, the sheer emotional outrage over the loss of someone would give this soldier a boost in power, speed, reflexes, etc... much like adrenaline. Gaining such perks however comes at the expense of ones sanity, in such cases the user loses the ability to think straight or logically and would simply rage and go on a rampage all over the battlefield shooting everything that moves. In our case however, with Ninjas,
    these abilities and extra strength will reside in;
    • Faster handseals, reflexes, and movements.
    • The ability to overcome physical pain caused by techniques up to B Rank of every known Jutsu, unless being lethal, such as decapitation of the head, and piercing of the heart.
    • The ability to convert Raw chakra into physical strengths. ( increased Tai damage +20 to each technique )
    • The ability to enhance each technique done by raising it one Rank up ( up to S rank allowed ).

    The downsides of such madness reside in;
    • Losing the ability to think straight, logically, and analyze the situation properly.
    • Ignoring injuries that might be fatal due to the loss of blood, infections, etc...
    • Physical strain on the brain itself, that might lead to passing out, or sever exhaustion after passing this stage which depends on the total sum of technique Ranks that have been used on the user ( 3 direct hits from techniques ).

    †Note: Can only be used once.
    †Note: The initial effects last for 5 of the user's turns.
    †Note: The side effects last for 2 normal turns, and include severe exhaustion, sudden feel of whatever attacks the user came upon, if lethally injured then possible death.
    †Note: During the first turn of the side effects, the user will have fuzzy, unclear thinking, blurred vision and slow reaction time.
    †Note: The user regains his complete focus on the end of the second turn of the side effects.
    †Note: Can only be used by Vasto Lordé

    X-Declined-X Similar to several existing techniques with similar and different backgrounds for the same effect.
     
         
    Last edited by Xylon; 03-21-2013 at 01:40 PM.

  14. #2464
    Premium User Rayquaza's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Shinfonī geijutsu:Maesutoroteiruzuobu)Symphony Arts: Tales of the Maestro
    Type:Offensive
    Rank:B-Rank
    Range:Short-Long
    Chakra:20
    Damage:40(short),20(mid),10(Long)
    Description:The user using there raiper,channeling chakra into the blade of the sword till the blade is completely covered in chakra will begin moving there arm with the blade up and down similar to a maestro,while using shape manipulation and proper chakra flow the user will construct 5 melodic notes(minum notes) in the air above them made out of chakra.The user will then take there raiper thrusting the blade of the raiper into each note to power forward toward the target changing there shape to appear as 5 long senbons of chakra each slashing the target on there body making small incision on the targets clothing,however the long it takes to reach the target the weaker the technique gets.

    -Can only be used 4 times
    -Can only be used with a raiper.

    X-Approved-X

    (Kuchiyose:Neo no Ella)Summoning Technique: Neo and Ella
    Type:Summoning
    Rank:S-Rank
    Range:Short
    Chakra:40
    Damage:
    Description:Neo and Ella are the twin younger siblings of Xerneas,they are also known as the Genjutsu Twins,they are slightly shorter in size compared to Xerneas however they are both the same looking except Neo has antlers and Ella has none due to her being a female.This duo is one of the most feared team in the Deer Realm.The two deers are masters of Genjutsu and can use them up to B-Rank as well as non elemental Deer Techniques(Deer Arts) however the two Deers have there own specialty where Neo is a master of repetition illusions and Ella is a master of false surrounding illusions,the two has a special combo where Ella starts off casting a Genjutsu by tapping her hooves on the ground creating a sound and using her chakra to amplify the range,when the target is caught they are put under a Genjutsu where the target is sitting in a ramon shop where the target is sitting infront of a bowl of ramon and then Neo taking control will cast a dual layer Genjutsu where the target will start eating the ramon and will continuously eat it as the noodles never end,in realty the target is simply moving there hands up and down motion as they are eating the ramon,that it will be hard for the target to gain full control of there motion.If they manage to break the Genjutsu Ella simply can tap her hooves again to reactivate the Genjutsu when need to and Neo will repeat the process
    -Can only be summoned once per battle
    -Each one has a Hp of 30
    -Combination Genjutsu costs 40 extra chakra posts and can only be used twice per battle. Each illusion is B ranked in terms of effectiveness and comparison.
    -Genjutsu casted by either or both counts towards users 3 turn limit
    -They remain on the field for 2 turns

    Link to approval: http://narutobase.net/forums/showthr...s#post10019650

    X-Approved-X Restrictions added since you didnt stated the rank.
     
         
    Last edited by Xylon; 03-21-2013 at 01:48 PM.

  15. #2465
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Shikago View Post
    Summoning Animal: Kumonian Chough
    Scroll Owner: Shikago
    Other Users who have signed contract: n/a
    Summoning Boss if existing: n/a
    Other Summoning Animals tied to contract: n/a
    Description and Background: Choughs, members of the Corvidae family, are often mistaken for crows for having glossy, black plumage. They differ by the choughs having brightly colored feet, legs, and bills. They have long, broad wings, allowing them to perform amazing aerobatics. They make their homes in high mountain ranges, and normally eat bugs and insects as their main source of food.
    In Kumogakure, there is a certain flock of choughs that have acquired the taste for carrion, causing further confusion with other members of the Corvidae family. They can often be found at the scene of a recent battle feeding, singing songs in joy over their meal. It’s unknown how, but these birds can also utilize chakra, allowing for short burst of speed, intensified vision, increased sense of smell.

    (Kuchiyose no Jutsu-Ishuu Chough)-Summoning Technique- Swarm of Choughs
    Rank: B
    Type: Offensive, Defense, Supplementary
    Range: Short-Long
    Chakra Cost: 20 (+5)
    Damage Points: 20
    Description: The user will summon dozens to hundreds of choughs, which will fly around the target causing confusion with their dark forms and quick movement. With the target distracted by the birds, the ninja can strike more easily, using the shadows of the choughs as cover. They can also attack the target, using their beaks. When no longer needed, the choughs will disperse.
    Note: Must have signed the Summoning Animal: Kumonian Chough contract
    Note: Last two turns
    Note: Requires the use of a move if still active during the second turn
    Note: Can only be used three times per battle
    Note: Can only be taught by Shikago

    (Chough Bunshin no Jutsu)- Chough Clone Technique
    Rank: C
    Type: Supplementary
    Range: Short
    Chakra: 15
    Damage: N/A
    Description: A technique similar to Itachi's, the user produces a clone by projecting one's own chakra towards dozens of choughs. Because it uses choughs as a medium, it requires less chakra than the normal Shadow Clone Technique, while still being able to perform techniques. When the clone is struck, the birds will disperse, which can cause confusion with the sudden scattering of birds.
    Note: Must have signed the Summoning Animal: Kumonian Chough contract
    Note: Only usable when (Kuchiyose no Jutsu- Ishuu Chough)-Summoning Technique- Swarm of Choughs is active.
    Note: Can only be taught by Shikago

    (Kuchiyose no Jutsu- Jaianto Chough)- Summoning Technique- Giant Chough
    Rank: B
    Type: Supplementary
    Range: Short
    Chakra Cost: 20
    Damage Points: N/A
    Description: Using the Summoning Technique, the user summons a Giant Chough. They stand at two meters, and have a wing-span of five and a half meters. They are large enough for normal sized ninjas to ride without slowing them down. Using their size to their advantage, they can swoop down on enemies, using their talons and beaks to attack. When struck by a B-rank or stronger hit, the chough is dispersed
    Note: Must have signed the Summoning Animal: Kumonian Chough contract
    Note: Last five turns
    Note: Can only be used two times per battle
    Note: Can only be taught by Shikago

    X-All Declined-X Exceeded your weekly limit
    Summoning Animal: Chough
    Scroll Owner: Shikago
    Other Users who have signed contract: n/a
    Summoning Boss if existing: n/a
    Other Summoning Animals tied to contract: n/a
    Description and Background: Choughs, members of the Corvidae family, are often mistaken for crows for having glossy, black plumage. They differ by the choughs having brightly colored feet, legs, and bills. They have long, broad wings, allowing them to perform amazing aerobatics. They make their homes in high mountain ranges, and normally eat bugs and insects as their main source of food. In Kumogakure, there is a certain flock of choughs that have acquired the taste for carrion, causing further confusion with other members of the Corvidae family. They can often be found at the scene of a recent battle feeding, singing songs in joy over their meal. It’s unknown how, but these birds can also utilize chakra, allowing for short burst of speed, intensified vision, increased
    sense of smell.

    X-Approved-X

    (Kuchiyose no Jutsu-Ishuu Chough)-Summoning Technique- Swarm of Choughs
    Rank: B
    Type: Offensive, Defense, Supplementary
    Range: Short-Long
    Chakra Cost: 20 (+5)
    Damage Points: 20
    Description: The user will clap their hands, summoning dozens to hundreds of choughs, which will fly around the target causing confusion with their dark forms and quick movement. With the target distracted by the birds, the ninja can strike more easily, using the shadows of the choughs as cover. They can also attack the target, using their beaks. When no longer needed, the choughs will disperse.
    Note: Must have signed the Summoning Animal: Kumonian Chough contract
    Note: Last two turns
    Note: Requires the use of a move if still active during the second turn
    Note: Can only be used three times per battle
    Note: Can only be taught by Shikago

    X-Approved-X

    (Kuchiyose no Jutsu- Jaianto Chough)- Summoning Technique- Giant Chough
    Rank: B
    Type: Supplementary
    Range: Short
    Chakra Cost: 20
    Damage Points: N/A
    Description: Using the Summoning Technique, the user summons a Giant Chough. They stand at two meters, and have a wing-span of five and a half meters. They are large enough for normal sized ninjas to ride without slowing them down. Using their size to their advantage, they can swoop down on enemies, using their talons and beaks to attack. When struck by a B-rank or stronger hit, the chough is dispersed
    Note: Must have signed the Summoning Animal: Kumonian Chough contract
    Note: Last five turns
    Note: Can only be used two times per battle
    Note: Can only be taught by Shikago

    X-Approved-X
     
         
    Last edited by Scorps; 03-22-2013 at 06:34 PM.

  16. #2466
    FeeLPaiN's Avatar
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    Re: ±±Custom Jutsu Submission±±

    (Kuchiyose: Chikinjō)Summoning: Chicken Joe
    Type:Summoning
    Rank:B-Rank
    Range:Short range
    Chakra:20 Chakra
    Damage:40 Damage
    Description: After making a blood sacrifice and performing the Dragon → Horse hand seals, the summoner will place their hand on the ground or other flat surface, while applying ample pressure and chakra in order to summon Joe. Joe looks like a normal mature rooster in many things. Joe uses his wings the same way humans use their hands. Joe has a natural affinity to the water element and is able to perform several water jutsus up to B-rank without hand seals (if any) as listed below. Only the following can be used by Joe as they can be/are Used by the Summoner.
    Water jutsus usable by Joe:
    - Hiding in Mist Jutsu,
    - Water Style: Starch Syrup Capture Field,
    - Water Release: Water Bullet,
    - Water Release: Water Gun,
    - Water Release: Exploding Water Colliding Wave,
    - Water Release: Rising Water Slicer,
    - Water Release: Flowing Spear
    note: Joe speaks English
    note: Joe stays on the field for 6 turns
    note: can only be summoned thrice per battle with two turns cool down in between each of his summons
    note: Joe can only be summoned if the users has signed the Chickens contract and has the tattoo as proof of signing,
    note: Joe can not carry anyone on his back
    note: each jutsu Joe uses counts towards one of the three usable per turn

    contract approved here

    X-Approved-X

    ______________
    ±± Declined ±±
    Contract not valid.
     
         
    Last edited by Scorps; 03-22-2013 at 06:36 PM.

  17. #2467
    Vein's Avatar
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    Premeditated Murder.
     



    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by Thunderbolt View Post
    Resubmitting

    New
    Genjutsu sutairu: Bāningudōruhausu: Genjutsu Style :Burning Doll House
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points:60
    Description :The user performs two hand seals[Tiger and Dog] and then inserts his chakra into his opponent mind,casting him in a genjutsu where he believes he is inside a huge doll house which has been set ablaze by fire and is burning, the opponent shortly after becomes unable to breath and maneuver due to the toxic smoke liberated from the fire.

    Note:Can only be done twice in a battle
    Note:Must be taught by thunderbolt to use
    _______________________
    ✘ Declined ✘
    define "trapped" in the house, do you mean he's paralyzed or simply caught in side of it but able to move? unable to breathe? o_o what do you mean by unable to "maneuver"?

    [/FONT]
    Genjutsu sutairu: Bāningudōruhausu: Genjutsu Style :Burning Doll House
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: N/A
    Description :The user performs two hand seals[Tiger and Dog] and then inserts his chakra into his opponent mind,casting him in a genjutsu where he believes he has been trapped in a huge doll house, that rises from the ground around him as if materializing around him, which is then set ablaze by fire[although he is still able to move] the opponent shortly after some time begins to experience difficulty breathing due to the toxic fumes from the smoke, which is off course an illusionary effect as the user is left unharmed.

    Note:Can only be done twice in a battle
    Note:Must be taught by thunderbolt to use

    ______________
    ±± Approved ±±


    Ninjutsu sutairu: Muyō teashi:Ninjutsu Style: Useless Limbs
    Rank: S
    Range: Short
    Chakra Cost: 30
    Damage Points: 60
    Description: The user molds his raw chakra in his two hands and uses shape manipulation to shape them into little parasitic termites. The user then approaches his opponent and upon nearing close range of his opponents the user stealthily slams his right hand on the opponent body releasing the termites on him. The termites would over a period of time begin to feed on the opponent’s hands and legs binding them leaving the opponent paralyzed if not destroyed by the opponent in time. The termites though dangerous can be easily destroyed with full body and electrical surges.

    Note: Can only be done once in a battle
    Note: Must be taught by thunderbolt to use.
    Note: The user would become paralyzed for only two turns
    Note: The jutsu requires a turn to take full effect

    ______________
    ±± Declined ±±
    DNR.

    Quote Originally Posted by Thunderbolt View Post
    Resubmitting
    Mākā:Marker
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points:80
    Description:Marker is a tall sword made of steel,which weighs around 14-20 Kilogram , it has a golden handle which the user holds to wield the sword during battle. The sword is quite long and about 6 feet in height and cannot be broken or shattered by the opponent. It has a unique power of marking its targets If the user is struck with the sword ,the user is able to detect the opponent easily through his blood left on the sword.. The sword has great strenght and is capable of deflecting ninja tools ranging from shiruken to kunai at ease.

    ________________________
    ✘ Declined ✘
    It doesn't make any sense what you said, how would you exactly trace him from his blood on your sword? tracking and sensing abilities in CW's won't be allowed anymore that's why i told you to remove it.

    Mākā:Marker
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points:80
    Description:Marker is a tall sword made of steel,which weighs around 14-20 Kilogram , it has a golden handle which the user holds to wield the sword during battle. The sword is quite long and about 6 feet in height and cannot be broken or shattered by the opponent.[/B].. The sword has great strenght and is capable of deflecting ninja tools ranging from shiruken to kunai at ease.The sword is capable of creating water sources for jutsu [A rank and below] And can also absorb water techniques[B rank and Below]


    Note:Absorbing A jutsu counts as one turn
    Note:The sword Lasts for five turns.
    Notenly thunderbolt can wield the sword

    I removed every-single thing u asked right to the last word.

    X-Pending-X Leaving for someone else

    ______________
    ±± Declined ±±
    DNR. No more absorbing swords. Enough with them already.
     
         
    Last edited by Scorps; 03-22-2013 at 06:39 PM.

  18. #2468
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    Re: ±±Custom Jutsu Submission±±

    (Raiton: Gōzen Sandā) Lightning style: Roaring Thunder
    Type: Attack
    Rank: S
    Range: Short-mid
    Chakra cost: 40
    Damage points: 80
    Description: The user focuses massive amount of lightning chakra throughout his body, creating the appearance of blue aura of lightning around the user’s body due to high concentration of lightning chakra. The user then channels this highly concentrated lightning chakra into his prominent hand and then punches in the direction of his target, releasing a large dragon head-shaped lightning blast which is about 1.5m in diameter, towards the target with a crashing noise, shocking it with the blast of lightning and cause partial paralysis to any living objects that takes a direct hit. By the punching action, the user gives additional momentum to the dragon head, increasing its range up to mid range.

    • Can be used twice.
    • No A rank or above lightning technique the following turn.
    • Partial paralysis lasts for 2 turns max.


    X-Declined-X Similar to existing techniques.

    Quote Originally Posted by -Avenger- View Post
    (Katon: Jigoku no Uzumaku Honō no Niwa) Fire Release: Hell's Swirling Flame Garden
    Type: Supplementary/defensive/offensive
    Rank: S
    Range: Short-long
    Chakra cost: 40(+10 to keep it active)
    Damage points: 80
    Description: In this technique the user performs the Tiger hand seal, and then kneads the Chakra inside his body converting it into fire. He then expels from his mouth a massive wall of swirling flame, that covers a wide range as it races along the ground and sets the vast area ablaze. After expelling the intense flame from the user's mouth, the user manipulates this massive flame as it travels forward along the ground, and spreads it in different directions creating multiple circular walls of intense flame spiraling inwards, which are of the size 2m and 1m in diameter and are 2 feet thick that looks similar to a swirl pattern. These circular walls are formed alternate to each other along it's widespread area. This technique can engulf the target(s) in a veritable sea of flames as long as it lasts on the field. If used on a combustible terrain such as a forest or in a confined area, it can greatly increase the possibility of the target's incineration.

    *Can be used twice.
    *The jutsu lasts for 2 turns.
    *No S-rank and above fire jutsus in the same and the following turn.
    *The user needs to wait for at least 2 turns before he can use it again.


    ~Declined~ OP and Similar techniques exist, and not to mention very vague.
    Re-submitting.
    Re-worded the whole jutsu.

    (Katon: Uzumaku Honō no Niwa )Fire release: Swirling Flame garden
    Type: Supplementary/defensive/offensive
    Rank: S
    Range: Short-long
    Chakra cost: 40
    Damage points: 80
    Description: The user performs a series of hand seals and then slams his hand onto the ground thereby channeling his fire chakra through the ground. As the chakra races through the ground, the user then creates a progressive and multiple circular walls of intense flames that looks similar to a swirl pattern in the desired direction that resembles sort of a garden of flames. The flame garden can be minimum of 4 meters and extend up to 20 meters in width, and extends up to long range in length. Thus allowing the user to vary its size every time he uses it. These circular walls of flame, spiral inwards as they form and progress further and are of the size 3m and 1m in diameter created alternating to each other giving it the appearance of swirl pattern. This technique is capable of engulfing the target(s) in a veritable sea of flames lasts. If used on a combustible terrain such as a forest or in a confined area, it could increase the possibility of the target's incineration.

    •Can be used twice.
    •No S-rank and above fire jutsu in the following turn.
    •The user needs to wait for at least 2 turns before he can use it again.
    For the wall formation and it's appearance see the gif below.


    X-Declined-X What Dante said
     
         
    Last edited by Xylon; 03-21-2013 at 02:35 PM.

  19. #2469
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    Re: ±±Custom Jutsu Submission±±

    (Kenjutsu: Kontan Sa-cha) Sword Arts: Soul Searcher
    Type: Supplementary
    Rank: A
    Range: Short
    Chakra: 30
    Damage: 60
    Description: Created by Samurai in order to protect oneself from harmful Ninja, this technique was invented and helps greatly. While the user is holding his sword, using advanced chakra nature and manipulation, he will infuse whatever chakra nature he chooses and knows, into his sword, giving it the element's weaknesses and strengths. Being able to manipulate a certain nature in the sword has its drawbacks, being only able to release the element into the sword for a few seconds. Being used for Defensive moves mostly, this technique can also be used for the offensive. This technique can be done as fast and freely as the user when he/she charges and regular raw chakra into the sword. Channeling a certain chakra into the sword will give the sword a distinct look, chaging it as it varies from chakra to chakra.
    ~User must be touching his sword or have some kind of physical link(chain, string, other human, etc.) to it in order to channel the chakra into the sword.
    ~Chakra can flow through the sword as easily as Raw Chakra
    ~The user can only channel the chakra nature of elements that he knows, CEs included.
    ~Each element infused will abide by that element's Strengths and Weaknesses.
    ~Chakra can only be maintained in the sword for a maximum of 5 seconds, only allows for a quick strike or defense.
    ~Although seemingly can be used an infinite amount of times, the maximum times a user can use this technique is 4 times per battle.
    ~The sword does not change in size in any way, only a particular nature can be channeled into it.
    ~ Only teachable by Darui..

    ______________
    ±± Declined ±±
    Similar to existing techniques. DNR. You'd be able to make your weapon a copy of virtually any infusable sword in NB as well as a copy of countless customs that work with the same principle of simple elemental infusion into a sword.

    (Genjutsu: Funkyuu Doki) Illusion Technique: Disorder's Wrath
    Type: Attack
    Rank: A
    Range: Short - Long
    Chakra: 30
    Damage: N/A
    Description: The user will do 1 handseal, casting a very orderly genjutsu on the opponent. The user will forcibly seal off one of the opponent's senses, Sight, Smell, Touch, Hearing, or Taste. The user, using advanced chakra manipulation, plays a trick on the opponent, taking their most reliable sense at the certain time, leaving them at a disadvantage. This jutsu can be done in a split second, being used by mainly anbu members all around the Ninja World.
    -Sense Sealing Effects:
    Sight- The opponent's sight will be sealed, causing them to see a certain color of the user's choosing
    Smell- The opponent's sense of smell will be rendered, not allowing them to smell in the slightest
    Touch- The opponent's feeling for everything will be sealed off, causing everything to feel numb.
    Hearing- The opponent's Hearing will be either rendered or enhanced beyond measures, where even the slightest sounds hurt their ears.
    Taste- The opponent's taste will be rendered.
    -Effect lasts 1 turn
    -Only usable by Kage and above Ninja
    -Usable 2 times per battle
    -Only teachable by Darui.. or whomever he says can.

    X-Pending-X Leaving for someone else

    ______________
    ±± Declined ±±
    DNR. Done already in the past.
     
         
    Last edited by Scorps; 03-22-2013 at 06:41 PM.

  20. #2470
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    Re: ±±Custom Jutsu Submission±±

    Quote Originally Posted by -Saikyo View Post
    (jigoku no goudatsusha )- Hell Reaver
    Type: Weapon
    Rank: A
    Range: Short
    Chakra: N/A
    Damage: 80
    Description: A Polearm With spikes on the edge of the hilt and the bottom of the blade, along with 2 jagged spikes on the up most side. With the blade glowing with a red aura the hilt of the polearm is made entirely of a thick cylinder shaped wood. (Hashirama made it for me ).

    Restrictions :
    - Made by Me with the assistance of a wood release bio to make to make the hilt for more sturdiness.
    - Only members of the Hozuki clan and My bios can use this weapon and its duplicates (see above restriction)

    ( Genjutsu: kageno tejixyun ) - Illusion Technique: shadow steps
    Rank: D
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost: 10
    Damage Points: N/A
    Description: After performing the hand seals tiger, Rabbit, ox, horse, the user focuses their chakra into their opponent causing a distribution of the brain waves which not only slows the opponent's movements, but also makes it appear to them that you are moving 50% of the speed your actually moving

    Restrictions :
    - Must know atleast 1 D-rank Genjutsu technique.
    - Only teachable by Saikyokage
    - Only usable once every 3 turns.







    X-Pending-X Leaving for someone else

    -This has been edited on a later page-
    (jigoku no goudatsusha )- Hell Reaver
    Type: Weapon
    Rank: A
    Range: Short
    Chakra: N/A
    Damage: N/A
    Description: A Polearm With spikes on the edge of the hilt and the bottom of the blade, along with 2 jagged spikes on the up most side. With the blade glowing with a red aura the hilt of the polearm is made entirely of a thick cylinder shaped wood. (Hashirama made it for me ).

    Restrictions :
    - Made by Me with the assistance of a wood release bio to make to make the hilt for more sturdiness.
    - Only members of the Hozuki clan and My bios can use this weapon and its duplicates (see above restriction)

    ______________
    ±± Declined ±±
    DNR. This is not a CW.

    ( Genjutsu: kageno tejixyun ) - Illusion Technique: shadow steps
    Rank: D
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost: 10
    Damage Points: N/A
    Description: After performing the hand seals tiger, Rabbit, ox, horse, the user focuses their chakra into their opponent causing a distribution of the brain waves which not only slows the opponent's movements, but also makes it appear to them that you are moving 50% of the speed your actually moving, causing a slight delay of their vision.

    Restrictions :
    - Must know atleast 1 D-rank Genjutsu technique.
    - Only teachable by Saikyokage
    - Only usable once every 3 turns.







    X-Pending-X Same as above

    ______________
    ±± Declined ±±
    DNR. Also, have you had Genjutsu training? Link me through vm to your training please.
     
         
    Last edited by Scorps; 03-22-2013 at 06:43 PM.

  21. #2471
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    Re: ±±Custom Jutsu Submission±±

    Sword Art; Starburst Stream {Kenjutsu; Sutābāsutosutorīmu}
    Type: Attack
    Rank: S
    Range: Short-Mid(the user's reach is as big as his swords reach; however the wind waves travel up to mid range)
    Chakra: 40
    Damage: 80
    Description: This is an advanced type of Kenjutsu which requires 2 swords as well as a mastary of Wind Jutsu (fuuton). The user grabs a sword with each hand and charges Wind chakra into both of them. Then he quickly charges at the opponent and starts attacking with both swords simultaneously. During each swing, The Swords release a wave of wind chakra. These waves of wind chakra are like blades and can cut through almost any material. The waves reach up to mid-range. The user starts by making slow attacks and lots of feigns. However after a few moments the user picks up speed and starts to attack in a very rapid manner. The user continues with many trusts, parries and strikes. One sword is generally used to get past the opponents defenses while the other is used to deliver blows. The user does a 16 hit combo using his two swords. He may switch the 2 swords between his hands in order to further confuse the opponent and increase his chances of getting a hit. Also the user may turn and pivot his body to send the Wind Waves around. Furthermore due to the wind chakra charged into them, The Swords can cut through steel and stone with ease.
    *Can be used twice per battle
    *The user can't use Wind jutsu higher than A-rank in the following turn





    X-Declined-X Umm ._. So you just continuesly slash your opponents with wind chakra infused in your swords?

    Hiramekarei Kenjutsu; Grand Shield {Hiramekarei Sword Art; Sōdaina shīrudo}
    Type: Defense/Attack
    Rank: S
    Range: Short
    Chakra: 40 (-15 each turn)
    Damage: 80
    Description: The user charges enormous amounts of chakra into his Hiramekarei and slams it into the ground. The chakra immideatly starts to escape the sword forming the shape of a gigantic shield. The user can make it into any type of shield, ranging from circular shields to a Roman scutum. The user can even make it like a Mantlet or like an curved shield to cover the sides. The shield is about 10-15 meters height depending on the type of shield the and 2-3 meters of the shield is underground. This chakra shield is very durable. Furthermore due to some of it being underground and the holes in the Hiramekarei blowing pressured chakra, the shield is nearly immovable. The shield is mainly for defensive purposes; however the user may extend spears from the shield up to the end of Short-range in order to skewer the opponent.
    *The shield can stand up to 100 damage
    *The user cannot move the shield after it's creation due to it's large mass
    *The user must keep both hands on the Hiramekarei to keep it in the shield form
    *The user can keep the Shield going for a max of 3 turns
    *Must posses the Hiramekarei

    X-Declined-X Hiramekerai?

    Summoning Animal: Chimera
    Scroll Owner: Rain of Hell
    Other Users who have signed contract: none yet
    Summoning Boss if existing: Not yet
    Other Summoning Animals tied to contract: None yet
    Description: Like Dragons, Phoenixes and Wyverns, the Chimera is a legendary creature found in many myths and folklore around the globe. Although mainly know for it's part in Greek Mythology, the Chimera is seen in Norse and Aztec Mythologies under the names of Jornumgand and Cipactli respectively. While the word Chimera in current English refers to a hybrid of any two or more animals or beings such as a Liger (lion + tiger) or a Donkra, (Donkey + Zebra) the summon will focus on the hybrid of the Lion, Serpent and the Goat. A standard Chimera will have the body and the head of a lion, a long tail like a serpents head and one or two more extra head/s of the goat coming from it's shoulder/s. A Chimera's body will usually be the yellow-golden color of a lions fur and it's tail will be green/brown. Unlike a standard Chimera, the king of the Chimera's will also be part dragon, like the depictions of the Chimera in Roman and Egyptian Mythologies.




    X-Declined-X Chimera are cannon summons
     
         
    Last edited by Xylon; 03-21-2013 at 02:57 PM.

  22. #2472
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    Re: ±±Custom Jutsu Submission±±

    Katon: Rokudō no Tsuji - Fire Style: Crossing of Six Paths
    Type: Offense
    Rank: Forbidden-Rank
    Range: Short-Long
    Chakra: 50
    Damage: 100
    Description: The user performs 5 handseals which causes 6 gigantic pillars of fire to erupt behind him. The fiery pillars then merge at their tip and come down between the users hands where they get greatly condensed and molded into a sphere that resembles a small sun. The user then shoots the sphere in a blast that tears the earth apart and covers a wide range both vertically and horizontally. This technique incinerates everything in its path and leaves a large crater in the earth going for miles but leaves the users hands burned.
    -Can only be used once
    -Cannot perform handseals for 3 turns
    -Cannot use fire techniques above B rank next turn
    -The blast is wide enough to consume 3 summons the size of Gamabunta

    ______________
    ±± Declined ±±
    Going for miles? >_> Yeah... Tone the scale WAY down. Also, a forbidden rank does damage to you...Where is it? Wrong Damage info. Forbidden Ranks are 90 damage.

    Quote Originally Posted by ~Yubel~ View Post
    Resubmitting

    Fuuton: Bōfūkoromo - Wind Style: Storm Mail
    Type: Supplementary
    Rank: B
    Range: Short
    Chakra: 20
    Damage: 0
    Description: This technique gets initiated by the user crossing his hands above him. This prompts many air currents to gather around him, creating an hurricane surrounding his entire body. While clad in this "armor", users destructive power is boosted, allowing him to go into melee to perform wind-enhanced blows capable of shattering rock. With the hurricane preventing user to meet any wind resistance during movement and giving extra momentum speed is also increased and so is defense, with the currents moving around him being strong enough to repel enemies and prevent them from nearing him but the user is weak to fire in this state.
    -Can be used once
    -Lasts 4 turns
    -Taijutsu increase +5
    -Speed level equals a taijutsu specialist(speedchart reference)
    -C rank and below ninjutsu/taijutsu have no effect

    X-Approved-X
    Fuuton: Bōfūkoromo - Wind Style: Storm Mail
    Type: Supplementary
    Rank: Forbidden-Rank
    Range: Short
    Chakra: 50
    Damage: 0
    Description: This technique gets initiated by the user crossing his hands above him. This prompts many air currents to gather around him, creating an hurricane surrounding his entire body. While clad in this "armor", users destructive power is boosted immensly, allowing him to go into melee to perform wind-enhanced blows capable of knocking out a large summon. With the hurricane preventing user to meet any wind resistance during movement and giving a great deal of momentum speed is doubled and so is defense, with the currents moving around him being strong enough to cause powerful wind-currents in the entire area enabling the user to perform wind techniques without the use of handseals but cannot use handseals for other techniques due to the wind armor. The user is vulnerable to strong fire in this state however.
    -Can be used once
    -Lasts 3 turns
    -Wind techniques increase +15
    -Taijutsu increase +10
    -After this the user is left in an exhausted state and can't use wind or taijutsu for next 3 turns.

    ______________
    ±± Declined ±±
    DNR. Keep the original one. Its as far as we'll allow it.

    Katon: Oni Engi - Fire Style: Demon Play
    Type: Supplementary
    Rank: S
    Range: Short-Long
    Chakra: 40
    Damage: 0
    Description: The user performs 3 handseals to send his fire chakra into an opponents or his own fire technique to disrupt it and change the direction of the technique.
    -Can be used twice
    -Can only be used on A rank and below Fire techniques

    ______________
    ±± Declined ±±
    DNR.
     
         
    Last edited by Scorps; 03-22-2013 at 06:46 PM.

  23. #2473
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    Re: ±±Custom Jutsu Submission±±

    Last submission of this week:

    (Fuuinjutsu: Genton ) Sealing Technique: Illusion Release
    Type: Supplementary/Defence
    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage points: N/A
    Description: The user will focus chakra upon a tag that has been pre-prepared before battle. This tag has sealed within it raw chakra that is foreign to it's user. After recognizing a Genjutsu, the user is able to focus chakra into the tag thous releasing the raw foreign chakra into there own body. This will cleanse the user's chakra supply giving them a clean slate and dispelling any Genjutsu up to S-rank
    Note:
    -Can only be used one time per battle
    -Cannot use Fuuinjutsu next 2 turns
    -This Jutsu can only be taught by Serpent

    ______________
    ±± Declined ±±
    A very similar fuuin already exists. S-Rank fuuin requires you to have permission from Caliburn to submit. DNR.
     
         
    Last edited by Scorps; 03-22-2013 at 06:47 PM.

  24. #2474
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    Re: ±±Custom Jutsu Submission±±

    Summoning Animal: Sea Serpent (Kronosaurus)
    Scroll Owner(s): Susano'o
    Other Users who have signed contract: DrProof
    Summoning Boss if existing: N/A(Not currently)
    Other Summoning Animals tied to contract: N/A (Not currently)
    Description and Background:

    A sea serpent or sea dragon is a type of sea monster either wholly or partly serpentine. They are large in size, and quite powerful creatures, according to the many sightings and references from the Bible, mythology, and many cryptozoologists. Sea serpents are commonly believed by cryptozoologists to be relict plesiosaurs, mosasaurs or other Mesozoic marine reptiles, an idea often associated with lake monsters such as the Loch Ness Monster. Sea serpents are quite obviously water based life forms, therefore they are, by nature, weak against Raiton and Doton, while strong against Katon.

    Kronosaurus was a classic example of a pliosaur, marine reptiles characterized by their thick heads, short necks, stocky trunks and outsized flippers. The pliosaur body plan stood in stark contrast to that of their close relatives of the Mesozoic Era, the plesiosaurs (typified by Elasmosaurus and Cryptoclidus), which had relatively slender, graceful trunks, long necks and small heads.

    The middle Cretaceous Kronosaurus appears to have made its living much like a modern Great White Shark, simply eating anything--fish, squids, and other marine reptiles--that swam across its path (the "Kronos" in this giant's name derives from the ancient Greek god, who ate his own children in a zealous attempt to preserve his power). As big as it was, though, Kronosaurus didn't approach the bulk of the most massive pliosaur of all time, Liopleurodon, which may have weighed as much as 35 tons (compared to about 10 tons for the largest Kronosaurus individuals). And both of these reptiles were outclassed by the giant shark Megalodon, which lived tens of millions of years later and attained weights in the 50 ton range.

    Looks Of Sea Serpents:




    *Note: Susano'o, and DrProof are the only users of this contract.

    King Of Serpents; The Leviathan
    Type: Summon
    Rank: S-Rank
    Range: Short-Long
    Chakra: 60
    Damage: N/A
    Description:
    The Leviathan, a beast feared by all and known by all. In the Bible itself it talks about this monstrosity several times, while also being referred to as a Sea Monster. With the quotes from the Bible: "His breath sets coals ablaze, and flames dart from his mouth.", and "Leviathan is a sea monster in the Waters of Chaos." Susano'o, and I have inferred the use of Katon, and Suiton. The second of the great monsters described in the book of Job, Leviathan is a massive sea-monster who’s impervious to human weapons, breathes fire, and emits smoke from his nostrils. Leviathan is probably related to another Ancient Near Eastern monster called Lotan, a seven-headed giant serpent who represented primeval chaos.

    Susano'o, and DrProof discovered this beast long ago on a trip to that lead to their dearly departure. Thus explaining why they are the only two knowing how to summon such a powerful beast.

    Looks Of The Leviathan:




    Abilities Of The Leviathan

    Restrictions/Weaknesses

    • Lightning is strong against The Leviathan if it resides in a water based territory. Lightning travels through the water molecules causing intensifying electrical charges to disperse into it's body.

    • Can only summon this creature once per battle

    • Can be used for up to 4 turns

    • Due to the Leviathan being a Suiton user, Earth Release techniques damage will be doubled meaning: Opponent uses a B rank; The Leviathan is summoned; The Opponent's B rank Earth Jutsu doubles turning into A rank based damage.


    Strengths/Resistances

    • Can use The Two Basic Natures (Fire: S rank; Water: A rank)

    • Techniques lower than A rank have no effect (other than Lightning due to it being it's weakness in a water based territory, and Earth having an elemental advantage B rank, or higher will dismiss this summoning)

    • Due to it's sheer size it's able to resurface on land for 2 of the 4 possible turns (If on land longer than 2 turns, the jutsu is dismissed due to it being a water creature)

    • Due to The Leviathan's tough resilient skin, kunai, shuriken, and any normal ninja tools have no effect on this summon.


    Extra Information

    The only two users (Susano'o & DrProof) have tattoo's symbolizing The Leviathan.

    Susano'o's Summoning Tattoo:



    DrProof's Summoning Tattoo:




    ______________
    ±± All Declined ±±
    No unreal animals. DNR.
     
         
    Last edited by Scorps; 03-22-2013 at 06:47 PM.

  25. #2475
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    Re: ±±Custom Jutsu Submission±±

    Last submission of the cycle.


    Dansu Sono Kagerou - Dance Of The Dragonflies
    Rank: A
    Type: Supplementary
    Range: Short-Long
    Chakra cost: 30
    Damage points: 60
    Description: The user performs the Tiger - Hare handseals, causing 30 dragonflies to appear ten meters above the opponent. The dragonflies begin to circle the opponent, while releasing a special kind of pheromone from the abdomen, that if inhaled by the opponent, can cause them become paralyzed for ten seconds. The pheromone is yellow in color, making it visible to the human eye.

    Note:
    Can only be used twice in a battle
    Only those who have signed the dragonfly contract may use this jutsu.



    Summon approved here : http://narutobase.net/forums/showthr...=1#post8639639

    ______________
    ±± Declined ±±
    Don't use your contract as a makeshift Aburame set of techniques or I'll personally decline the contract.
     
         
    Last edited by Scorps; 03-22-2013 at 06:48 PM.

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