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    1. #1
      Blizzàrd's Avatar
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ۞ Blizzard's Customs ۞

       
           
      Last edited by Adachi; 01-29-2013 at 11:28 PM.

    2. #2
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | QL ♦

      Quick Links
      Fire | D | C | B | A | S | ♦
      Water | D | C | B | A | S | ♦
      Earth | D | C | B | A | S | ♦
      Wind | D | C | B | A | S | ♦
      Lightning | D | C | B | A | S | ♦
      NinjutsuTaijutsuGenjutsu
      Ice ReleaseSharinganRain
      Additionally Approved Canon Jutsus
       
           
      Last edited by Scorps; 08-30-2012 at 03:48 PM.

    3. #3
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Wind ♦

      [Fuuton: Sono kaze kiji] Wind Release: The Wind Cloak
      Type: Defense
      Rank: A
      Range: Short
      Chakra Cost:30
      Damage Points: N/A
      Description: User channels Wind chakra in his/her hands. He then claps and separates his/her hands from each other creating a long cloak that could easily cover users body (10 feet by 10 feet). The clock is a mesh of strong tight wind bonds which are not harmful to the user whose chakra is used. He can then use this cloak to protect him from other jutsus by wrapping it around him or the jutsu. This cloak is super effective against lightning style technique which are A-Rank or below, It can tear the lightning into molecular level, which means the wind mesh of the cloak will destroy the lightening leaving no trace but it disappears after it is used once.
      Note:
      ♦ Can defend the user from A-Rank or below Lightning jutsus; such as: waves, thunder or bolts etc.
      ♦ Can be destroyed by B-Rank Fire Jutsu.
      ♦ Will disappear after used once.
      ♦ Lasts for 2 turns without use.
      ♦ Can only be used 2 times per battle.
      ♦ Can only be taught by -Blizzard-

       
           
      Last edited by Blizzàrd; 04-19-2012 at 02:57 AM. Reason: Number is the link to the approved post

    4. #4
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Wind ♦

      [Kaze Fuukaku: Kaze Nami] Wind Style: Wind Tsunami
      Type: Attack
      Rank: A
      Range: Short/Long
      Chakra Cost: 30
      Damage Points: 60
      Description: User Emits huge amount of Wind Chakra in shape of a giant tsunami wave from his mouth which covers the battle field and shields the user from many weak ninjutsu's. When it comes in contact with anything it inflicts a severe blow.
      ♦ Can only be used thrice per battle
      ♦ Can only be taught by -Blizzard-

       
           
      Last edited by Blizzàrd; 04-19-2012 at 02:57 AM. Reason: Number is the link to the approved post

    5. #5
      Blizzàrd's Avatar
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Lightning ♦

      [Raiton: Sono Ikazuchi Tentei Kusari] Lightning Release: The Chains of lightning God
      Type: Attack
      Rank: S
      Range: Short-Long
      Chakra Cost: 40
      Damage Points: 80
      Description: During the battle user channels its lightning chakra as a long stream of thick chakra threads in the ground below him/her through his/her feet. These threads tear the ground, coming out as lightning chains and wrapping both legs of the opponent to shock them or restrict their motion. An additional chain could be manipulated to stab the opponent when he/she is fully tied up.
      Note:
      ♦ Can be used twice per battle.
      ♦ No S-Rank or above Lightening jutsu in the next turn.
      ♦ Can only be taught by -Blizzard-

       
           
      Last edited by Blizzàrd; 04-19-2012 at 02:57 AM. Reason: Number is the link to the approved post

    6. #6
      Blizzàrd's Avatar
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Lightning ♦

      (Raiton: Sono Ikazuchi kiji) - Lightning Release: The Lightning Cloak
      Type: Defense
      Rank: A
      Range: Short
      Chakra Cost: 30
      Damage Points: N/A
      Description: User channels lightning chakra in his/her hands. He then claps and separates his/her hands from each other creating a long cloak that could easily cover users body (10 feet by 10 feet) . The clock is a mesh of strong tight lightning bonds which are not harmful to the user whose chakra is used. He can then use this cloak to protect him from other jutsus by wrapping it around him or the jutsu. This cloak is super effective against earth style technique which are A-Rank or below, It can tear the earth into molecular level, which means the lighting mesh of the cloak will destroy the earth leaving no trace, but it disappears after it is used once.
      Note:
      ♦ Can defend the user from A-Rank or below Earth jutsus which are of reasonable size, not huge boulder but rocks, spikes, small earth weapons.
      ♦ Can be destroyed by B-Rank Wind Jutsu.
      ♦ Will disappear after used once.
      ♦ lasts for 2 turns without use.
      ♦ Can only be used 2 times per battle.
      ♦ Can only be taught by -Blizzard-

       
           
      Last edited by Blizzàrd; 04-19-2012 at 02:57 AM. Reason: Number is the link to the approved post

    7. #7
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Water ♦

      [Mizu Fuukaku: Mizu Sumasshu] Water Style: Water Smash
      Type: Attack
      Rank: A
      Range: Short/Mid
      Chakra Cost: 30
      Damage Points: 60
      Description: User While in Mid Air right above his/her opponent manipulate Water Chakra in his/her feet and creates a giant Water feet and smashes that on his/her opponent. Its thrust severely damages the opponent.
      ♦ Can only be taught by -Blizzard-

       
           
      Last edited by Blizzàrd; 04-19-2012 at 02:57 AM. Reason: Number is the link to the approved post

    8. #8
      Blizzàrd's Avatar
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Summoning ♦

      [Kchuysei: Takodenrei] Summoning: Kiterunner
      Type: Supplementary
      Rank: B
      Range: Short
      Chakra Cost: 20
      Damage Points: N/A
      Description: The user bites his thumb drawing blood he then summons a Kiterunner. It is summoned directly below the user basically picking the summoner up onto it's back. It is large enough to easily carry 1 person it is roughly 10 feet tall. A Kiterunner is a ground based summon that can not fly for long periods of time, it can fly for periods of 10 to 15 seconds getting about 5 to 10 feet off the ground. It's legs are much stronger than any other Kite being able to run long distances at fast speeds. It can move as fast as 45 miles per hour while sprinting and can sprint for distances of 10 miles at a time. A Kiterunner stays active on the field until the user dismounts him or until an attack makes contact with the Kiterunner. They come in a variety of colors if not specified the jutsu just summons a purple one.
      Note:
      ♦ Can only be summoned 3 times per battle
      ♦ Is active until the user dismounts
      ♦ Must have signed the Kite contract
      ♦ Must be taught how to summon

      COPYRIGHTS © HOWARD | NB
       
           

    9. #9
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Summoning ♦

      [Kchuysei: Tako Artemis] Summoning: Artemis
      Type: Supplementary
      Rank: A
      Range: Short
      Chakra Cost: 30
      Damage Points: N/A
      Description: The user bites his thumb drawing blood he then opens his hands wide and summons Artemis. she is the younger sister of Apollo. She is very mature and understanding toward all things both battle ready and non battle ready. She has on both Talons a sharp metal cleat type apparatus which can be used to do a considerable amount of damage she can channel her Katon nature into them giving them a massive cutting ability and burning. She is to small to carry anyone on her back but she makes up for her inability by being a keen fighter. She can use any katon jutsu up to A rank that the user knows as they have trained together for a long time working together on timing and jutsu. Together Apollo and Artemis make one of the best Kite summoning combos Apollo able to use Wind that powers up his sisters fire making for devastating combo attacks. She has a sharp sense of both sound and sight but has the ability to tune out unnecessary noise. She can easily spot an opponent from a range away. Around one of her Talons she has a band that has the Heno Heno Moheji as a way to show that she is a favorite summon of my Kakashi bio.
      Notes:
      ♦ Can speak English
      ♦ Can only be in play for 5-turns.
      ♦ Can only be Summoned by someone with the Kite Contract.
      ♦ Any Jutsu used counts to the three jutsu
      ♦ Channeling of Katon nature counts as a jutsu
      ♦ Can only be Summoned once per battle.

      COPYRIGHTS © HOWARD | NB
       
           

    10. #10
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Summoning ♦

      [Kchuysei: Hane Hitofuki] Summoning: Winged Kuriboh
      Type: Supplementary
      Rank: A
      Range: Short-Mid
      Chakra Cost: 40
      Damage Points: N/A (+40 Senbon)
      Description: The user does the nessecary handseals for the summoning (Rabbit-Snake) and summons Winged Kuriboh. It is a relitively small summon being only 2 feet tall and 2 feet wide but he has a massive chakra supply that of a much larger summon. He is covered in thick brown feathers that are dense he is mostly brown except for his wings which are off white. He looks almost like a puff ball a brown puff ball with wings. He can use any Earth jutsu that the user knows up to A rank but has to maintain contact with the ground for the jutsu to work. His feathers have a special property they can be imbued with his Earth chakra and then sent out toward the opponent. The Earth chakra makes the feathers much denser and able to stab into the opponent's flesh about 1 to 2 inches deep, doing about the same amount of damage as a thrown Shuriken. As the feathers are a medium Kuriboh doesn't need to be on the ground to use them.
      Notes:
      ♦ Can only be in play for 5-turns.
      ♦ Can only be Summoned by someone with the Kite Contract.
      ♦ Can only be Summoned once per battle.
      ♦ Feather attack counts as a Jutsu and can only reach to Mid Range from Kuriboh

      COPYRIGHTS © HOWARD | NB
       
           

    11. #11
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Summoning ♦

      [Kuchiyose: Sekkou Buntai Arufa] Summoning: Scout Squad Alpha
      Type: Supplementary
      Rank: A
      Range: Short
      Chakra Cost: 40
      Damage Points: N/A
      Description: The user draws blood and performs one hand seal (Bird) with ample pressure and chakra control he summons four small Kites deemed Scout Squad Alpha. They are elite squad of four Kites each are small in size being about 4 feet in height with a wing span of 2 and a half feet. They each fly at fast speeds great for relying messages around vast distances. They have a strong sense of sight able to see small prey such as rabbits and other small game from heights of 60 ft in the air. Their sight is so great they can keep track of the prey with ease, relying that location to the summoner through the network of Kites that usually begins in Long range with Alpha and ends in Short range close to the summoner with Gamma. Each of the 4 condors act and scout differently, Alpha is the leader and he scouts on his own using his sight to find the opponent and rely the message back to Omega and Beta who then rely the message to Gamma and then from Gamma to the summoner, they do this by either calling out the location to the closest Kite or using a special code that each Kite and the Summoner understands(Squaking along the same lines Crows communicate). He is usually found in Long Range. Beta and Omega work as a team scouting in Mid range they are able to see things a whole range away so if they are in mid depending on the way they look they can see both Long and Short ranges respectively. Lastly is Gamma he is a loner he has the worst sense of sight so he usually stays close to the summoner for quick response in short range attacks. They have amazing sight but Alpha is restricted to seeing that which is in his own range his sight can't see past that as his eyes are trained to keep close watch on the opponent. Omega and Beta can see past their own range into a different range as they have been trained to see things at a distance they can also focus on what they see in their own range if the opponent is in their range. Finally Gamma can see what is in his range he has poor sight and can only see what is close to him usually he is really close to the summoner on his shoulder or close enough to alert him when an opponent is near. They are not to strong when it comes to battle but if they attack an opponent they will most likely go for the eyes pecking and gouging them out and then either returning to their range or returning to the summoner. They are able to swarm and attack the opponent moving at incredible speeds they can swap positions at extreme speeds making it seem like there are more than just four Kites in the group.
      Notes:
      ♦ Each can speak english
      ♦ Can only be summoned for 4 turns
      ♦ Cannot summon a Kite the turn before
      ♦ Cannot summon another Kite the same turn
      ♦ Gamma can see an opponent in the same range as him. He is usually found in short range.
      ♦ Beta and Omega can see someone one range away via Sight
      ♦ Alpha can only see what is in his range usually Long
      ♦ Their sight, albeit enhanced and specialized is a normal sight with no special abilities.

      COPYRIGHTS © HOWARD | NB
       
           

    12. #12
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Summoning ♦

      [Kuchiyose: Puu] Summoning: Puu
      Type: Supplementary
      Rank: A
      Range: Short
      Chakra Cost: 40
      Damage Points: N/A
      Description: The user draws blood and performs one hand seal (Snake) while applying pressure and chakra onto the blood. He then summons Puu, Puu is a summon that was raised by the holder of the contract. His mother and father where both killed when they were summoned into battle and the holder of the contract held himself responsible for their death. Puu started out life like any other Kite as an egg, a few days before his hatching from the egg the holder of the contract had gotten himself into a deep situation he was being tracked by 4 elite shinobi who wanted his head. He quickly summoned both Fuu and Paa, being the strongest summons at the time they gave their lives to protect the contract holder. Soon after their death the holder of the contract was reverse summoned to the Kite Nesting ground, the Elder spoke to him telling him how the egg would hatch soon and needed someone to keep it warm and safe and that without parents or a guardian the Nesting Ground wasn't safe. The holder took the egg with him back to his village and took care of it until it hatched. He then named the summon Puu in honor of both parents who had sacrificed their lives for him. He raised the summon long into Adult hood teaching it everything he could. Puu has two forms a small chibi type form which is used when it needs to stay hidden or when he needs to be smaller and a large form in which it can easily hold three grown humans on his back. The second form is used to fly many people around the area. In both forms he can use Water Release quite fluidly. He has mastered Water Release and can use every jutsu the user knows up to S rank, without hand seals due to the rigorous training they went through together. Puu in his second form can fly extremely fast and this flight is unhindered by the number of passengers he carries(Can't carry more than three). He can also speak fluid English and shares a deep bond with the contract holder due to the excess time spent with him. He also respects all the summoners listening to them without hesitation. In his first form he can't fly and is quite sluggish in moving about.
      Notes:
      ♦ Can only be summoned for 4-turns
      ♦ Can carry 3 people on his back
      ♦ Can only be summoned if there is no other Kite on the field
      ♦ No other Kites can be summoned while he is on the field
      ♦ Must be a signer or the Holder of the Kite contract to summon
      ♦ Puu can transition between forms once a turn and it counts as a jutsu

      COPYRIGHTS © HOWARD | NB
       
           

    13. #13
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Fire ♦

      [Katon:kasai hitoya] Fire Release: Fire Prison
      Rank: A
      Type: Supplementary
      Range: Short
      Chakra: 30
      Damage: N/A( +10 if they touch the fire)
      Description: This jutsu is used to trap a victim inside a virtually inescapable dome of fire.The user will gather his fire chakra in his hands, slamming them into the ground forming a ring around the opponent. The user will then make it rise forming a dome around the opponent. Not only will this trap the victim but it will burn the oxygen inside so if the opponent doesn't escape in three turns, he will run out of breath and die.
      ♦ Jutsu can only last for three turns
      ♦ Can only be used or taught by Taiketsu Namikaze

      COPYRIGHTS © TAIKETSU NAMIKAZE | NB
       
           
      Last edited by Blizzàrd; 04-18-2012 at 10:33 PM.

    14. #14
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Fire ♦

      [Katon: Kouen Heki] Fire Release: Flame Burst
      Type:Attack/Defend
      Rank: S
      Range: Short
      Chakra: 40
      Damage Points: 80 (-15 from heat exhaustion)
      Description: The user will chanel fire chakra into his/her sword, causing fire to surround it. After the first step is done, the user will thrust the sword into the ground causing a fire burst to rise up and around the user and comrades, protecting the people from incoming attacks from any direction except above. The fire is hot enough to burn a person who touches it alive.
      Notes:
      ♦ Technique is active as long as the sword is in the ground. Once pulled out the technique cancels in seconds
      ♦ Usable twice

      COPYRIGHTS © TAIKETSU NAMIKAZE | NB
       
           
      Last edited by Blizzàrd; 04-18-2012 at 10:34 PM.

    15. #15
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Water ♦

      [Suiton: Kurōsumasshu] Water Release: Claw Smash
      Rank: A
      Type: Offense
      Range: Short
      Chakra Cost: 30
      Damage Points: 60
      Description: A water jutsu that is concentrated in the user's hand. Water starts to form around the users hand and forms the a lobster's claw shape. The user can crush the opponent with the claw or can hit the opponent like it was Chidori.
      ♦ Can only be taught by ~Johninto~

      COPYRIGHTS © ~JOHNINTO~ | NB
       
           
      Last edited by Blizzàrd; 04-18-2012 at 10:41 PM.

    16. #16
      Blizzàrd's Avatar
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Water ♦

      [Suiton: Mizu fenikkusu] Water Style: Water Phoenix
      Rank: A
      Type: Attack/Defence/Supplementary
      Range: Short-Mid
      Chakra cost: 30
      Damage Points: 60
      Description: A technique that utilizes water to create a phoenix shaped made up of water. The user can then send the phoenix at the enemy or use it to defend against attacks. The phoenix is as big as the hawk Sasuke summoned during the fight with Danzo.
      Note:
      ♦ Can only block ninja tools and up to B rank fire.
      ♦ Can only be taught by ~Johninto~
      ♦ Can only be used 3 times a battle.

      COPYRIGHTS © ~JOHNINTO~ | NB
       
           
      Last edited by Blizzàrd; 04-18-2012 at 10:41 PM.

    17. #17
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Water ♦

      [Suiton: 10 Mizu fenikkusu no arashi] Water Style: 10 Water Phoenix Storm
      Rank: S
      Type: Attack
      Range: Short-Mid
      Chakra cost: 40
      Damage Points: 80
      Description: After the user does the require hand signs this technique that utilizes water to create 10 water phoenixes that is send to the enemy in different angles and directions. The phoenixes are big as Itachi's crows when he uses Genjutsu.
      Note:
      ♦ Can only be taught by ~Johninto~
      ♦ Can only be used 2 times a battle.
      ♦ Can't use B rank or higher water jutsus for the next turn.

      COPYRIGHTS © ~JOHNINTO~ | NB
       
           
      Last edited by Blizzàrd; 04-18-2012 at 10:41 PM.

    18. #18
      Blizzàrd's Avatar
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Water ♦

      [Suiton : Sōdaina mizu no Fenikkusu ] Water Release : Grand Water Phoenix
      Type: Attack
      Rank: S
      Range: Short- Long
      Chakra Cost: 40
      Damage Points: 80
      Description: A more advance version of Johninto's original water phoenix the user will focus all their suiton chakra into the sky. When they have enough chakra in the sky they start to crate a giant phoenix that is the half the size of Gamabunta. When the phoenix is form it will explode into a large barrage of mini phoenixes that are the size of Abumanre bugs and will come down onto the opponent with such great force that even if they were underground up to 3 meters underground the phoenixes would still break through and do minor damage like breaking a little into the skin but not do faultily damage. Since the phoenixes are made up of the user chakra they will remain unharmed.
      Note:
      ♦ Can only be used once in a battle
      ♦ Cannot use any water jutsus for the next turn
      ♦ It takes a jutsu move to form unless its already raining
      ♦ Has to be taught by Johninto Uchiha

      COPYRIGHTS © ~JOHNINTO~ | NB
       
           
      Last edited by Blizzàrd; 04-18-2012 at 10:41 PM.

    19. #19
      Blizzàrd's Avatar
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Earth ♦

      [Doton: Iwa Kyohaku Hougeki] Earth release: Rock Stars Bombardment
      Type: Attack
      Rank: A-Rank
      Range: Short-Long
      Chakra cost: 30
      Attack points: 60
      Description: the user summons a great amount of chakra into the sky where it gathers up earth to make a large rock boulder. The boulder then begins to break down creating rock windmill shurikens that rain down on the opponent making huge craters where they land.
      Note:
      ♦ Can only be used 3x per battle.

      COPYRIGHTS © IWAGAKURE | NB
       
           

    20. #20
      Blizzàrd's Avatar
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Earth ♦

      [Iwadoton No Jutsu] Rock Earth Style Technique
      Type: Attack/Defense/Supplimentary
      Rank: A
      Range: Short-Long
      Chakara Cost: 30
      Damage Points: 60
      Description:After the necessary hand seals, the user of this jutsu will place their hands on the ground and infuse the earth around them with chakra. Then they will erect a large amount of skinny but dense earth pillars from the ground, creating a earth pillar forest that rises up extremely fast striking multiple opponents from all angles around the whole terrian. This jutsu takes some seconds to perform but it is quick when released.
      Note:
      ♦ Can only be used two times per match

      COPYRIGHTS © IWAGAKURE | NB
       
           

    21. #21
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Earth ♦

      [Doton: Buatsui Kanadzuchi] Earth Release: Titanic Hammer
      Type: Attack/Defense
      Rank: B
      Range: Short-Mid
      Chakra: 20 (+10 per turn used)
      Damage: 40
      Description: The iwagakure ninja is well known for strength and his ability to use earth. With this jutsu, the user stomps his foot on the ground making a tall, skinny, but dense pillar shoot up from underneath him shooting him up. On the pillar, there is a handle, and the user can put his foot or hand through the handle to swing this large pillar as he pleases. The pillar is detached from the ground as soon as the handle is touched. The pillar is roughly 10 feet long and 6 inches in diameter, and its weight ranges in the metric tons. Because of its immense weight, the user must expend earth chakra to swing this pillar for use in taijutsu.

      COPYRIGHTS © IWAGAKURE | NB
       
           

    22. #22
      Blizzàrd's Avatar
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Earth ♦

      [Doton: Koumaru No Ishi] Earth Release: Balls Of Stones
      Type: Offensive
      Rank: S
      Range: All
      Chakra Cost: 40 (+20 more for each 2 additional balls)
      Damage: 80
      Describtion: The user makes 4 hand signs and than he focuses his chakra into his hands and he launches 1 ball of stones from each hand at his opponent whose speed can be increased by Wind Techniques of B-rank and lower. This technique can be used with Hurricane Fist which destroys balls and makes small stones which will fly at high speed at opponent with same strength.
      Note:
      ♦ Can only be used 3 times in battle.
      ♦ User can´t use any Water Technique in next 4 turns.
      ♦ Can only be taught by Migualon J.J.

      COPYRIGHTS © MIGUALON J.J | NB
       
           

    23. #23
      Blizzàrd's Avatar
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      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Earth ♦

      [Doton: Ishi Sekkou] Earth Release: Stone Scout:
      Type: Supplementary
      Rank: B
      Range: Short-Long
      Chakra Cost: 20 (+10 Per-Turn)
      Damage points: N/A
      Description: The user picks up a small rock and molds it into a bird, the bird then fly's high in the sky and scout's the battle field. the user's and Stone Scouts vision's are linked.
      Note:
      ♦ This Jutsu can only be taught by Serpent.

      COPYRIGHTS © SERPENT | NB
       
           

    24. #24
      Blizzàrd's Avatar
      Status
      Blizzàrd is offline
      Join Date
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      Post Thanks / Like
      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Earth ♦

      [Doton: Iwa hando] Earth Release: Stone Hands:
      Type: Attack
      Rank: B
      Range: Short-Mid
      Chakra Cost: 20 (+5 Per Hand)
      Damage Points: 40
      Description: The user places his Hands in the Ground and large stone Hands rise up, these hands are very flexible and able to grab the opponent and crush them or be made into fist and punch them, these hand's are very large and lift someone up.
      Note:
      ♦ Can only be taught by Serpent
      ♦ Maximum of five Stone Hands

      COPYRIGHTS © SERPENT | NB
       
           

    25. #25
      Blizzàrd's Avatar
      Status
      Blizzàrd is offline
      Join Date
      Sep 2010
      Location
      Eternal Darkness
      Posts
      13,129
      Post Thanks / Like
      If you dodge, “I won't let
      them cut me”. If you protect
      someone, “I won't let them
      die”. If you attack, “I'll
      cut them”. Well can't you
      see… the resolve to cut you
      reflected in my sword?
       
      Enraged



      ♦ Blizzard's Customs | Earth ♦

      [Doton/Fuuton: Shouchikubai Ashibishi] Earth/Wind Combo: Elevated Stepping Stones
      Type: Defense/Supplementary
      Range: Short-Mid
      Rank: A
      Chakra Cost: 50
      Damage Points: N/A
      Description: 5 Large patches of earth infused with wind chakra raises out of the ground elevating the user. If the User is plummeting from the sky the technique can catch him/her. Jutsu last for only 1 minute, before slowly sinking back into the ground.
      ♦ Restricted to thrice per battle
      ♦ Only Oraan Nguyen may teach

      COPYRIGHTS © ORAAN NGUYEN | NB
       
           

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