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  1. #101
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    Re: Zoro teaches KH water ^_^

    i release a large amount of water chakra and send it above your cloone i then manipulate the water chakra to form a shark above your i then send the shark bombarding downwards towards your clone crashing it against your clones head with enough force to make him disperse.

    Advantages: The opponent would not (From my point of view) see the shark coming down on them if they don't notice the shadow.
     
         

  2. #102
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    Re: Zoro teaches KH water ^_^

    Ah, great point!
    Also, one more thing. How might the size of the shark affect my clone? And what might be the impact of this?
     
         

  3. #103
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    Re: Zoro teaches KH water ^_^

    Well if the shark was small it probably wouldn't really have a great affect on your clone, if meduim a decent affect would be done to your clone, and if large there would be some great affect on your clone, and if huge there would be... ehh.. lets just says im pretty sure that there would some earth flying around lol...
     
         

  4. #104
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    Re: Zoro teaches KH water ^_^

    Yep, force = mass x acceleration, keep that in mind.
    (Suiton: Suikoundan) - Water Style: Water shark bomb
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Description: A water projectile shaped like a shark that comes crashing down on the opponent.
    Note: No water source required

    Now, proceed to form these handseals in order, Tiger → Dog → Monkey → Snake → Boar → Tiger, and then concentrate your water chakra into the earth. Proceed to have it rise in earth in small balls, and then aim these very balls at my clone, surrounding him with it as they interlace with one another and drowning him in the process.
     
         

  5. #105
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    Re: Zoro teaches KH water ^_^

    i make the the Tiger → Dog → Monkey → Snake → Boar → Tiger hand seals i then focus a good amount of my suiton chakra into the earth i then proceed to rise it above ground in small ball forms i then shoot the balls at your clone surrounding him with no means of escaping i then have the mass amount of balls interlock with each other and drown your clone...
     
         

  6. #106
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    Re: Zoro teaches KH water ^_^

    Very good. Now you know that they can combine in that manner, how could you use this defensively yourself?
     
         

  7. #107
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    Re: Zoro teaches KH water ^_^

    Well you use the jutsu on yourself blocking a fire jutsu but you would need to atleast have a hole in it on the back side so you don't drown or something or stop the jutsu after blocking the fire techinque, another way is to use it infront of yourself (With out you being in it) to block the a fire jutsu again lol thats about all i can think of

    ooc: i like your avatar ^_^
     
         

  8. #108
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    Re: Zoro teaches KH water ^_^

    Thanks. ^_^ And of course, good ol' Roxas from Kingdom Hearts...wait, was that his name? >.< *never had the consoles to play the game*
    (Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
    Rank: C
    Type: Defensive, Supplementary
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

    Better have your water gear ready for this next one. Let's jump in for a feel of water.
    As you are in the water, I want you to focus upon the motion and pressure of the water (the deeper the water, the higher the pressure) and think about how you can control your chakra to let it propel your forward. Also, think of how you can use such aspects of the water to your advantage during a battle.
     
         

  9. #109
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    Re: Zoro teaches KH water ^_^

    Yep that's his name ^_^ *Thought we were in B-ranks this whole time >.<.... point's at recent bio made but had cali dropped due to to many people having him link: http://www.narutobase.net/forums/sho...d.php?t=282302 *
    ________

    I jump into the water and sway out to the deep part of the lake, i then concentrate on the motion and pressure of the part of water i am in.. i then start to mold my suiton chakra through out my body and casually release it propelling myself forward through the water as i am going slow i release more of my suiton chakra propelling myself even faster before...

    Advantages: Can escape from a inuzuka for example due to water being "hit" against your body while propelling yourself forward your scent would be covered up essentially therefor the inuzuka would have to keep track of you through sight and would be unable to use a higher ranked inuzuka jutsu the requires smelling the opponent due to the high velocity of the said jutsu (Have an inuzuka so that's a given to know ). Also (in my mind) you could confuse a sensory ninja due to releasing your chakra through out the water making multiple trails of chakra then stop using your chakra and "hide" your chakra from said ninja and go off land making the ninja think you are still in the water ^_^

    Disadvantage: The opponent could use a high-ranked lightning jutsu on the water doubling or tripling the damage against you.
     
         
    Last edited by Rohasu; 12-01-2012 at 08:52 AM.

  10. #110
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    Re: Zoro teaches KH water ^_^

    Ah, excellent tactics...wouldn't have thought of that with the Inuzukas, haha, of course, I don't have one.

    And alright, let's talk a bit about physics.
    What happens the deeper you go into the water?
     
         

  11. #111
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    Re: Zoro teaches KH water ^_^

    The more deeper i would guess that there would be

    A. More friction due to there being only water under that and the pressure of the deep water would make it harder for you to propel there for you would have to exert more chakra exhausting your self faster than normal.

    or

    B. Less friction and it makes you go faster due to the friction of air and water not colliding with each other but the pressure of the water would still take effect making you go slower than usual which you would have to exert more chakra to go faster there for again exhausting yourself fast.

    Hope thats good
     
         

  12. #112
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    Re: Zoro teaches KH water ^_^

    Friction is the wrong word, haha, it's the density and water pressure itself.
    Yes, so try not to go too deep, but at the same time, you can also use it to your advantage...
    (Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
    Rank: C
    Type: Supplementary
    Range: Mid
    Chakra cost: 15
    Damage points: N/A
    Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
    Note: Must be a large water source such as a lake to use.

    This next jutsu was used by Yamato in a Shippuden episode. The main purpose of this jutsu is to disperse smoke and also distract the opponent.
    Now, proceed to lift your hand towards my clone. Focus your Suiton Chakra into it and then release it a short and sharp stream of water. Pressure is everything. Remember to aim.
     
         

  13. #113
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    Re: Zoro teaches KH water ^_^

    I raise my arm and point my palm at your clone, i then focus a good amount of suiton chakra into the palm of my hand i then keep the suiton chakra in my palm building up extreme pressure, once i feel that there is good enough pressure in my suiton chakra i release it from my hand creating a power sharp stream of water at your clone that hits your clone in the face causing some minor scratches and disorientates him a bit... how was that?
     
         

  14. #114
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    Re: Zoro teaches KH water ^_^

    Excellent. Remember what this could defend against.
    (Suiton: Suihachi) – Water Release: Hand of waves
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: the user will produce a fairly powerful jet of water from the user's hand.

    For this jutsu, let us step near the lake. I want you to focus your Suiton chakra into the water and then gather up a stream of water. Once you do so, I want you to start manipulating it carefully to start spiraling in a circle.
     
         

  15. #115
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    Re: Zoro teaches KH water ^_^

    I walk over to the lake and concentrate my suiton chakra into the water periodically i add more and more suiton chakra into the water i then gather up the water stream mixed with my chakra i then manipulate the stream carefully to start spiraling in a complete circle.. is that good?
     
         

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    Re: Zoro teaches KH water ^_^

    Good. Think of a huge, spiraling column of water.
    Aim this at my clone and tell me the impact.
     
         

  17. #117
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    Re: Zoro teaches KH water ^_^

    I focus my water chakra then release it creating a large spiraling column of water that i aim at your clone, on impact it damages your clone then brings it inside of the water it spins him around furiously causes some cuts to appear, it then at the top of the column sling shots your clone a bit away hitting the ground and begins to slide a bit causing even more cuts to appear..

    i think i explained the impact in my description sorry for the late reply >_>
     
         

  18. #118
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    Re: Zoro teaches KH water ^_^

    Okay, good. And no worries, I was busy myself yesterday.
    Take into account the spiraling aspect of the column.
    (Suiton: Suishi no Jutsu) – Water Drowning Technique
    Rank: C
    Type: Offensive, supplementary
    Range: Short-Mid
    Chakra cost: 15
    Damage points: 30
    Description: After waving the Boar → Dog → Horse → Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
    Note: Requires a nearby water source.

    This time, place your hand upon the lake and then start by sending your chakra into it. Begin to spin it in either a clockwise or counter-clockwise manner.
    Tell me what happens when my clone stands upon it.
     
         
    Last edited by Adachi; 12-05-2012 at 05:57 AM.

  19. #119
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    Re: Zoro teaches KH water ^_^

    Reason i had a late reply was because i couldn't tell if we were on the same jutsu or not lol

    ----------

    I walk over to the lake and kneel down i then place my hands onto the lakes surface i then concentrate my suiton chakra into the water i then gather all my suiton chakra in the water to a certain point i then manipulate the water mixed with my chakra to start spinning clock-wise rapidly, as your clone steps on the spinning water (would of called the spinning water its real name but i cant remember it >_<) he gets sucked into the water due to the water having a "vacuum" effect while spinning rapidly in a circle, as he is drawn down into the water he ferociously whipped around in the water causing a concussion and then drowns due to being unconscious underwater ...

    OOC: Was stating what would happen in real life lol
     
         

  20. #120
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    Re: Zoro teaches KH water ^_^

    Excellent.
    So, have I taught you about zoning?
     
         

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