Rank: S Type: Supplementary Range: Short - Long Chakra Cost: 40 Damage Points: N/A
Description: Konan will stream a large mass of paper sheets into the ground below, before causing them to surface directly beneath the opponent. The sheets will surface around the opponent in the shape of a blooming flower, with their position being the center point of the formation. The source of paper will span out fifteen meters (mid-range) in every direction around the opponent, leaving them completely surrounded. This allows the user to manipulate the sheets of paper directly from the terrain itself to perform various jutsus. However this jutsu can't be used to attack the opponent directly.
Note: Can only be used once per battle Note: Can only be used by Konan Note: Can only be Taught by Akasha Note: Takes one full turn to setup
2.(Kami no dōbutsu-kai) - Paper Animalia
Type: Offensive/Defensive/Supplementary Rank: C-S Range: Short (where the animal is created from the user although animal itself can reach up to Long range) Chakra: 40 Damage: 80 (if explosive tags are used +20) Description: Similar to its parent technique,Paper Folding Technique, this technique allows user to by infusing chakra into paper sheets form different animal shapes out of paper which come with different set of abilties. The animals which are created can vary in size depending on which animal is created.
Paper Phoenix is one of the animals that can be formed with this technique. It's up to 3 meters high and it's length is up to 5 meters from the beak to the tail. Paper phoenix has up to 5 tails which can be used for attacking. It's wings spread up to 7 meters in length and it has abillity to fly as well as have somebody on their back whilst doing so. What is characteristic to Paper Phoenix is that it has ability to completely reform it's body into phoenix after dispersing paper sheets from which it is created into paper sheets formed as feathers. It can only stay up to 3 turns on the battlefield and can only be made once per match. Paper phoenix can release by flapping its wings a paper tornado which is of A rank, goes up to mid range, and counts as a move. Paper sheets from which it is created can be used as source for performance of other techniques. Animal is A-Rank.
One Headed Dragon
One Headed Dragon is as well one of the animals which can be created with this technique. Its length is up to 5 meters and its body is very flexible. Unlike Phoenix it doesn't have ability to fly but has ability to release paper tornado (goes up to mid range) from its month which is of A rank and counts as one of three moves. User has ability to create not one but two One headed Dragons which are of A rank instead of one which is of S rank. Their length is smaller and their body can reach up to 4 meters in length. If two One Headed Dragons are formed they have the ability to simultaneously release a paper tornado each, from their mouth, which counts as a single move but having each paper tornado's power equivalent to B rank.
Paper Cerberus is a three headed dog which is formed of papers infused with chakra. Its size is up to 1 meter high (from its paws to neck) and its length is up to two meters. What is characteristic to Paper Cerberus is that it has ability to release up to 16 sharp claws which are up to 50 centimeters long by swining its paws towards the opponent. More the number of claws released there is the more their power decreases. Its speed is great and it is great to be used in close combat as it can easily cut through opponent with its claws as well as take hold of opponent by having heads attach to the opponent from different sides as to immobilize him or her and similar. Releasing of the claws counts as a move and user can choose which rank they are. Depending on the rank, it can penetrate through solid objects, with S-Rank at the highest being able to destroy solid A-Rank techniques.
S rank - One Claw ( 50 centimeters )
A rank each - Two Claws ( 40 centimeters each )
B rank each - Four Claws ( 30 centimeters each )
C rank each - Eight Claws ( 20 centimeters each )
D rank each - Sixteen Claws ( 10 centimeters each )
Paper Griffin is as well as one of the animals which can be formed with this technique. Its size is similar to one of the Three Headed Dog and its wings can spread up to 5 meters. It's front body, thorax to be exact, is covered with uncountable number of explosive tags which can be released in form of a sharp feathers that can easily cut through opponent as well as explode at users will. The feathers which are released can reach up to Mid range. Its claws are sharp and it is as well great to be used in short range. Characteristic to Paper Griffin is the ability to by stomping its foot to release a wave of paper spikes up to 10 meters away of him. The paper spikes which are created are up to 1 meters high and they give paper user great advantages over the terrain as they unable the opponent to stand on the ground unless he or she destroys them. The paper spikes which are formed can be used as a source for performance of other techniques. Paper spikes count as one of three moves and can only be used once per battle. This animal is A-Rank.
Note: Only one animal can be on terrain at time. Note: This technique can only be used 3 times per battle and animal can stay on terrain up to 4 turns unless stated otherwise. Note: Can only summon a particular animal once. Note: Forming of animals is faster if user has paper scattered on the ground. Note: Can only be used by Konan bios. Note: Can only be Taught by Akasha Note: Every animal can be used as source of paper for other paper technique although depending on the rank of the paper technique performed the rank of animal will decrease.
3.(Seishitsu no Mai) - Dance of Nature
Type: Supplementary Rank: A Range: Short - Long Chakra: 30 for activation (+5 to change already infused element) Damage: N/A Description:
Konan will infuse paper with elemental chakra (Wind or Earth element) and give paper sheets a specific set of abilities depending on the elemental chakra infused into them. If the user infuses Doton chakra into paper she will be able to change properties of paper in two ways:
- First way is to make paper much more sturdy, almost unbreakable by normal physical power, those paper sheet would be able to go against swords/weapons and similar metal objects as well as having bigger impact damage but at the same time being heavier.
- Second way is to by manipulating earth chakra to make paper much more lighter thus increasing its movement speed. Paper would become fast enough to become blurred to the naked eye yet still trackable.
If the user infuses Futon chakra, the paper will be engulfing in a wind aura which will increase the paper's sharpness, allowing it to cut human flesh more easily. This is possible because of the wind chakra forming a type of wind blade around each paper sheet, allowing it to cut without necessarily having paper touch the opponent. Dance of Nature is used to enhance the power of a certain paper technique. Only one paper technique per turn can be affected by Dance of Nature. If the user performs a paper technique combined with the paper influenced by Dance of Nature, the power of the created technique will be equal to the element alone; for example, Paper technique of B-rank with infused Wind chakra will be equal to power of a B-ranked Futon technique. Activation of Dance of Nature is instant, it only requires the user to induce an already existing paper ninjutsu technique with chakra from their element of choice (earth or wind) and lasts up to 4 turns. The user is able to change the element with which paper is infused as she releases the paper technique.
Note: Can only be used twice per battle. Note: Lasts for 4 turns. Note: Can only be used by Konan. Note: Can only be taught by Akasha.
4.(Rōtasutorunēdo) - Lotus Tornado
Type: Offensive Rank: A rank Range: Short - Mid Chakra: 30 Damage: 60 Description:
Technique itself can be performed by either using preexisting paper which is dispersed on the ground after usage of (Hasu Shussei) – Lotus Bloom or (Shikigami no Mai) - Dance of the Shikigami or can be used by infusing chakra into separate paper (as in not paper from the ground). User of the technique would by manipulating paper form a paper tornado directly around opponent. As the tornado is formed around the opponent it would start to compress itself around the opponent until it crushes them. Every paper sheet which is inside of paper tornado would turn around it's own axis and thus gain razor sharpness being able to cut through human flesh at touch.
Note: Can only be used by Konan bio
Note: Can only be used 4 times per battle
Note: Can only be taught by Akasha
5.( Kan zashi ribon ) - Kanzashi Ribbons
Type: Supplementary / Offensive / Defensive Rank: A Range: Short - Mid Chakra: 30 Damage: 60 (per hit) Description: Technique utilize Konan's ability to manipulate paper sheets by infusing chakra into them. By manipulating paper sheets Konan would form up to 10 paper ribbons which are of white color. The ribbons can be up to 10 meters long in length and up to 50 centimeters wide albeit they can be smaller in both length and width. They are razor sharp on sides which gives them ability to easily cut through skin and muscles. Both endings of ribbons are shaped like needles. Because they are formed out of paper sheets that are infused with chakra their movement is smooth and direction in which they are going can easily be changed. The movement of ribbons is controlled by hand as well as arm gestures. They have both offensive as well as defensive usage because of the way they are controlled. In offensive manner one of the usages is to attack opponent from multiply sides or even take a hold of the opponent by enveloping him or her. When it comes to defensive trait of this technique,it can be used to to envelop one self into ribbons and thus create a protection from upcoming attacks. Paper sheets from which ribbons are formed can be replaced by explosive tags which would detonate upon performance of a single hand seal.
Note: The ribbons can be active up to 3 turns unless they are destroyed beforehand.
Note: Can only be taught by Akasha
Note: Can only be used by Konan bios
Note: Whilst ribbons are active,user can only perform Paper Ninjutsu
6.(Furokkusu no yuki no monogatari) - Snow tale of a Phlox
Type: Offensive / Supplementary / Defensive Rank: C-S rank Range: Short - Mid Chakra: 40 (+5 per turn to sustain) Damage: N/A (30-80 depending on how this technique's abilities are used) Description: User will upon performance of two hand seals create a portal above opponent, high into the sky similar to one which is formed whilst performing (Doton: Otoshibuta) – Earth Release: Dropping Lid. This portal is up to ten meters long (but can be smaller in length) and thus covers quite a big of an area. As the portal is formed above opponent, uncountable number of paper sheets will start to fall down. These paper sheets are all molded into snowflakes which will rain down onto the opponent as well as the area portal covers. Paper sheets which are falling down onto the opponent can be used for performance of other techniques although this particular technique also allows manipulation of the snowflake-looking paper sheets as to make damage to opponent if a specific ability is used while this jutsu is active.
Using this technique user can also make paper sheets change their shape into needles, shurikens, arrows, paper planes and similar objects with which they can attack/impale opponent. Although not all of the paper sheets will change their shape but only the ones which the user desires to. This ability is of either C or B rank (depending on the size of the object in which paper sheet are reformed) [and counts as an additional move. Changing shape of paper sheets takes merely a blink of an eye and can be done anywhere where snowflake-looking paper sheets are present. As the amount of paper sheets changing their shape increases their singular power decreases
User can at her will make paper sheet merge as to create a sharp, compressed spear or similar objects made out of paper in order to attack the opponent. The compressed object can be up to one meter long. The spear/or compressed object only travels into a straight line and thus makes it much easier to defend from. This ability counts as an additional move and is of B rank.
Using paper sheets which are falling onto the opponent, user can make them attach onto the opponent's as well as get into his or hers clothes and thus make opponent's movement harder. Because paper sheets become attached to the opponent, user can manipulate them as to perform other techniques directly onto the opponent as well as use that paper to crush the opponent or incapacitate the opponent's movement by squeezing them in a powerful manner . This ability is of A rank and counts as an additional move.
Using paper sheets which fell onto the ground, user can make use of them as to create spikes from the ground directly beneath opponent as well as around him as to unable him to stand on the ground. Paper spikes formed with this technique are up to one meter high and can easily cut through objects because of its sharp ending which is facing towards the sky. This ability is of A rank and can only be used twice per match. Spikes will stay on the ground as long as they are not destroyed.
Using this technique user can make a sphere form around opponent. This sphere once formed will have paper sheets inside of it spike out as to impale opponent. Also inside of sphere breathing is very limited as there is very little places for air to go through and thus can make opponent choke. Also inside of the sphere/ball the temperature is pretty high and thus can make opponent collapse. This ability is of A rank.
Using this technique user can also create a paper wall around the opponent which will immediately block an attack sent from the opponent, following elemental strengths and weaknesses. This ability is of A rank.
Note: Paper sheets left on the ground after portals disappears can be used afterward until they are completely destroyed. Note: Paper sheets formed upon performance of this technique can be used to perform other paper ninjutsu techniques. Note: User can mix Explosive Tags within normal paper as to make extra 20 damage onto the opponent. Note: Portal can stay active on terrain up to 3 turns and this portal can only be used twice per battle but has to have one turn of cool down before it can be used again. Note: Activation of this technique costs 40 chakra and keeping it active every move will cost user 5, but using other abilities of this technique will cost as a move and amount of chakra that will be taken off from user will depend on rank of the ability. Note: All the abilities written in this technique can be used only if portal is active and is actively releasing paper sheets from it. Note: Whilst this technique is active, user can only use Paper Ninjutsu. Note: Can only be used by Konan. Note: Can only be Taught by Akasha.
7.(Tsubamesuu~ōmu) - Swallow Swarm
Range: Short - Mid
Damage: 60 (on impact) +20 if explosive tags detonate
Description: Utilizing her Paper ninjutsu skills, Konan will manipulate paper sheets to form few swallows. These swallows are made of both paper sheets and explosive tags and by performance of a single hand seal, the explosive tags can be detonated. Immediately upon their forming, they will hover towards the opponent with great speed, attacking from different angles. Although explosive tags can be detonated upon performance of a hand seal, they also explodes once a swallow hits the target. Because of how sharp their body is, they can easily penetrate through the body of opponent.
Note: Can only be Taught by Akasha
Note: Can only be used by Konan bios
8.( Kami no monsutā ) - Mauris Monstrum
Type: Offensive / Supplementary / Defensive
Range: Short - Long
Damage: 80 ( +20 with usage of explosive tags )
Description: Mauris Monstrum, one of the strongest creation of Konan herself. Size of it can reach the size of Golem which is made upon performance of Earth Release: Great Stone Golem Technique although it can be smaller depending on how she wants for it to be used. Mauris can either be formed with usage of pre existing paper sheets or using paper sheets from Konan's body. If Konan is using paper sheets from her body, Mauris has to be in short range from her whereas if she is using pre existing paper source as to form it, she can make it up to mid range from her body should a sourse be within that distance. Because of the size of the Mauris, if Konan would to use paper sheets from the source, source itself has to be huge. Covering quite a big of an area of the battlefield. Sources of paper made by usage of (Hasu Shussei) – Lotus Bloom, (Furokkusu no yuki no monogatari) - Snow tale of a Phlox, (Shikigami no Mai) - Dance of the Shikigami and similar will give Konan ability to form Mauris.Once monster has been formed, it will try and hunt down the opponent. Now interesting to it is that although its main task would be to hunt the opponent, Konan will be capable of changing its direction with hand gastures. Konan is also capable of reforming Mauris after multiplication for a cost of a move, only able to be done once. Konan is capable of mixing explosive tags with paper sheets and make them explode upon performance of a single seal. Monster is capable of reaching Long range but where it will be formed will depend on the user. Using paper from the monster, Konan is capable of sending different kind of small projectiles at opponent, like kunais, shurikens which will either be of D or C rank depending on their size and number. If up to 4 projectiles are sent, they'd be of D rank, whereas if up to 8 are sent, they'd be of C rank.. Paper sheets from the monster can also be used as a source for performance of other techniques although the power of the monster would decrease depending on the rank of the paper technique used.
Note: Can be used twice per battle
Note: Lasts 3 turns
Note: Can not use paper ninjutsu of S rank during the turn in which the monster has been made as well as next turn.
Note: For the technique to be re-used there has to be at least two turn cooldown.
Note: Konan will be capable of only using paper ninjutsu in the turn in which it has been formed.
Note: Can only be used by Konan
Note: Can only be Taught by Akasha
11.(Etlingera no keisei) – The Formation of Etlingera
Type: Offensive / Defensive / Supplementary
Range: Short – Mid
Chakra: 30 (-10)
Damage: 60 (+20 if used with exploding paper tags)
Description: Through the rapid conversion and release of chakra the user will release numerous sheets of paper from their body. These sheets of paper are purposed in such a way that they are highly versatile allowing the user, through shape manipulation, to create numerous forms such as kunai, swords, walls, pillars, and wave like formations of paper. The paper can maintain their form and shape for longer periods of time than normal by continually feeding chakra into it. Should the user desire they can use explosive tags instead of regular paper allowing for an increase of +20 damage through the explosive power of the paper tags. User can also mix up flash bomb which are in paper form, similar to how explosive tags look. They can either be detonated with a performance with a seal or on impact with a solid object.
Note: If there is paper on the battlefield already dispersed user can use it as to create formations. However, the size of the source has to be proportioned to the creation that user wants to make.
Note: Can be used four times per battle.
Note: Must have a Paper Ninjutsu biography to learn the skill
Note: Can only be Taught by Akasha
9.(Katon: Makuro kasō) - Fire Release: Macropyre
Type: Offensive, Supplementary
Range: Short - Long
Description: User of the technique will release katon chakra in radius of up to 7 meters around opponent heating up the ground to the points of melting (depending on the terrain that is in question) whilst emitting heat waves with a redish hue to them. Just touching the heated ground would make damage to the opponent. The heat waves would give a mirages so to say, similar to the wavy lines that could be seen whilst looking at longer distances in deserts. The katon chakra around opponent would be capable of staying there up to two turns before dispersing and thus loosing its effects. Interesting to the technique is that in the case of either opponent or user using technique based upon wind, the heatwave would burst into flames because of oxygen feeding fire.
Note: Lasts for two turn or until an explosion occurs
Note: Can only be used twice per battle
Note: Can only be Taught by Akasha
10.(Katon: Kulhu no shutsugen) - Fire Release: Emergence of Kulhu
Range: Short - Mid
Description: Emergence of Kulhu is a technique where user would release katon chakra around their opponent. Now this chakra would emerge from the ground in shape of numerous small participles of fire that when collected into a single structure take form of tentacles. User will be capable of forming up to four tentacles which main purpose would be as to harm opponent by making all different kinds of lashing movements however if user so wishes he can control these tentacles. Their size can be up to five meters in lengt. User will also be capable by performance of a single seal make the small fire particples from which they are formed actually explode forming a maelstorm in which center opponent will be standing.
Note: Can not be used in consequent turns.
Note: Can only be used four times per battle.
Note: Can only be Taught by Akasha.
12.(Doton/Katon: Gibil to Girra no adobento) - Earth/Fire Release: Advent of Gibil and Girra
Type: Offensive / Supplementary
Range: Short - Mid
Chakra: 40 (-10 per turn)
Description: Advent of Gibil and Girra is a technique where user will firstly release doton chakra within their vicinity as to take a shape of two skulls with an opening at the lowest point of it. These two skulls would be approximetely the size of human heads and their properties would actually be the one of adhesive mud. As soon as the skulls have been formed, user will release katon chakra where they are placed, making it arise from the ground taking shape of two spirits, with two hands, levitating through the battlefield and filling in the previously made skulls. These spirits would be formed of solid fire chakra, being capable of withstanding the weight of mud that would act as a protector from other techniques, however at all times they will have intangible layer of fire flowing through them. Both Gibil and Girra are capable of going to mid range from the user before dispersing however they can only be made in vicinity to the user, aka short range. Each turn they are active, user will only be capable of performing techniques of fire release and his chakra would be drained by ten points. They can stay on the battlefield up to three turns and can be made only twice per battle, however never in consequent turns. Now both Gibil and Girra have their specific traits. Gibil, is mostly known for his solidity. He is capable of extending different parts of his body as to form different solid form of fire that will aid him in battle and that he is capable of relasing which will upon impact form explosion, albeit they can only reach short range. It could be swords, shields and similar. Their size can vary as well as the rank, going up to B rank. However in the case where the extension has been destroyed, the rank from which it was will also effect the rank of the spirit itself. The main attack of Gibil however is to actually condense itself into the mud skull which represents its base after which it will propel towards the target. Because of the highly condensed fire within the mud, upon impact with a solid object it will explode forming a maelstorm which would be of A rank. Gibil would actually prematurely detonate in case where wind based attack is coming his way which would actually just add onto fire because of oxygen feading the flames, making it envelop it before descending towards them (the person who used wind attack). Girra on the other hand, is different from Gibil. Its main property is the one of light. Because of the brightness of its fire, upon its forming, it will blind opponent for few moments as he needs to get used to to its illumination. It is less solid than Gibil, and its main use is to actually send projectiles of fire towards the target. Projectiles size at its peak can be 3 meters in diameter and their shape varies depending on Girra's feeling which are reflected upon them. Projectiles can be of either C or D rank, and it can only release up to 4 projectiles of C rank before dispersing completely. Both Gibil and Girra can in case of danger actually condense themselfs into skulls which represent the base of them as to defend from attacks coming their way. Their reforming however would drain user of the technique by ten chakra points.
Note: Can only be used twice per battle
Note: No technique of S rank or higher of fire release in the turn they are made.
Note: They can not be made in consequent turns.
Note: They can be on the battlefield up to three turns before dispersing.
Note: When it comes to elemental techniques, user can only use element of fire whilst they are active.
Note: User would be drained proportioned amount of chakra to the rank of the ability that the spirit uses. (e.g. if spirit uses a projectile of C rank, user would be drained by 15 chakra point and similar)
Note: Each ability they use will also count towards the three jutsus limit.
Note: The ability of condensing themself into the skull will cost 10 chakra points as well as reforming back to their original shape.
Note: The jutsu would take two slots of possible three upon its activation.
Note: Can only be Taught by Akasha
(Pe-Pa Gikou: Koudo Kami Bunshin) - Paper Technique: Advanced Paper Clone
Chakra Cost: 40
Damage Points: N/A
The user is able to summon Paper clone but these clones are much more advanced. The paper clones are able to preform paper techniques and elements the user is able to preform. Other than that they act like normal Shadow clones.
- Only usable by Paper Technique user
- Usable twice per battle
- Two clones maximum at one time
- The move Clone preforms counts as 1 of 3 moves
- Only usable/trainable by Sacrifice..
(Shikigami no Mai: Impale ) Dance of the Shikigami: Impale
Chakra cost: 40
Damage points: 80
Konan will use her Origami and Ninjutsu skills to send out her paper and have it surround the target. Her paper moves very fast to surround the opponent, as soon as it gets around the target it instantly forms into razor sharp spikes that impale the user. The spike are the same size as the Earth Spike technique.
- Only usable by Konan
- Only usable once per battle
- Unable to use A-Rank or Above Paper Technique during next turn.
- Only usable/trainable by Dexter.
(Pe-Pa Gikou - Ame Jakkunaifu) Paper Technique - Rain of Knives
Range: Short - Long
Chakra cost: 40
Damage points: 80
The Paper user will send up into the sky, hundreds of paper sheets. The user will then form each individual paper into a sharp knife that is capable of puncturing weaker earth techniques. The amount of paper looks as if it has covered the sky and the area it covers is very wide. The user will then send all the knives down at the target at once, capable of hitting all sides of the target.
- Only usable once per battle
- Unable to use A-Rank or Above Paper techniques during the next turn.
- Only usable by a Paper Technique user
- Only usable/trainable by Dexter..
Ninja Arts: Touch of Circe (Ninjutsu: Souhou no Circe)
Description: This jutsu is simply an expansion of a basic ninja skill learned in the academy. The basic transformation jutsu allows the user to transform himself into virtually anything based around his imagination. The technique is designed to allow someone to use a larger amount of chakra, and shape control, in order to be able to transform inanimate objects around him, that he is touching in a similar way to the canon transformation technique. The user uses shape transformation, and extremely precise chakra control to not physically change it but to change its appearance in a way similar to the transformation jutsu. Like the transformation technique, the object's actual physical properties are not changed. For example if the user was to transform a brick into a feather, the newly transformed feather would weigh the same as a brick, and have the same mass; the reverse is also true. In addition, the transformation will revert after being hit by a elemental jutsu of B rank or below, following the elemental strengths and weaknesses.
#Can only be taught by Vex
#No ninjutsu above A rank same turn or next turn
#Can only be used three times per battle
(Bakuhatsu-tekina Shūsei no Jutsu) - Explosive Modification Technique
Chakra cost: 15 (+2 per additional tag)
Damage points: 30 (+5 per additional tag)
Description: This technique allows the user to modify the explosion of an exploding tag(s) to suit his needs. The user imbues a tag with chakra focused in different areas of the tag. It serves to divert the force of the explosion away from the chakra, allowing the direction, size, and strength of the explosion to be changed. For example, the user could place a tag on a tree and cause an explosion which only makes a 3 inch wide hole in it by diverting all of the energy of the explosion toward the tree and limiting its range. If the user is in contact with a tag exploding away from him, he will be blown back by the recoil unless he braces himself or reduces it's strength.
-Max 3 tags per use
-Tags can be detonated whenever the user wishes
(Genjutsu: Sokkusu teiri) - Illusionary Arts: The Sock Theorem
Description: The user performs 3 handseals inducing the target in an illusion which disrupts the target's chakra system and the chakra within their brain causing them to get extremely nauseous feelings. This feeling would progress to the stomach area, where the opponent would feel that inside their stomach, bubbles are boiling up and they will begin to throw up all of their stomach juice, giving them an extremely uncomfortable feeling also preventing them from doing anything else in this illusion. This is not where it ends, while they're under the process of throwing up they will also believe that their stomach is producing an even greater quantity of stomach juice by draining the water inside their body. This causes the target to both have difficulties breathing and have their energy exhausted because of loosing too much water from their body. In reality, the target will be immobilized and due to the mental stress the nauseous feeling gives, the target will be hindered and somewhat dizzy. While the illusion is progressing, while difficult, the enemy is still able to do handseals and mold his chakra and doesn't lose his connection to the real world as it's not a "dream-like" illusion. However if not countered within a set amount of time, the target will end up fainting because of exhaustion and the experienced nauseous feeling's intensity.
Note: Usable twice per battle
Note: Cannot be used the following 2 turns
Note: No genjutsu above A-rank the following turn
Note: Target faints at the end of the 2nd turn if this genjutsu doesn't stop/gets cancelled
[Genjutsu: Kusari Naraku] - Illusionary Arts: Chains of Hell
Range: Short - Mid
Description: The user transfers his chakra into the opponent's mind meanwhile performing a single handseal, the "Ram" handseal, casting an illusion into the opponent causing him to see the ground below him divided into two sections, a right section which moves at the right direction of the opponent and a left section that moves at the left direction of the opponent, leaving the opponent without any solid ground. Meanwhile the ground is moving countless chains shows up from the space that is left by the divide of the two earth sections. These chains are manipulated by the user, giving him the capability of binding the opponent with the chains, inflicting damage with the chains etc.. . Leaving the opponent open in reality and inflicting damage to him because of the amount of stress caused form the illusion.
Note: Can only be taught by Kamishiro
Note: Can only be used 3 times a battle
Note: Can't use any genjutsu technique higher than A-rank at the same turn
(Genjutsu:Explosive Cat):Bakuyaku Neko
Description: The user makes the enemy see a scared cat coming towards them and it hides behind the enemy the cat is actualy a few explosive tags tied together that the user will throw and they can explode at the users will.
Description: The user will make a single handseal, and insert his chakra into the opponent's chakra. He will disrupt their chakra system, and put them into an illusion. The opponent does not actually see or hear anything out of the ordinary. The only thing is the extremely pungent smell of rotting flesh and a foul taste of rotten eggs in the mouth. The smell will be extremely pungent, and will leave the opponent unable to smell anything unless they break the genjutsu. The taste will also be quite foul, and the opponent would be unable to taste anything else until the genjutsu is broken. In reality, nothing changes. The only thing is that the opponent's smell is affected.
-Can only be taught by PB-
(Katon: zenpaku surudoi kougake) Fire Style: Forearm Bladed gauntlet
Type: Offense Rank: A Range: Short Chakra: 30 Damage: 60 Description: The user has to focus and channel katon chakra towards his forearm and then release the katon forward at the same time manipulate the fire sharply and firmly to form into bladed gauntlets on his forearms. The more chakra you channel towards the forearm the more sharper and longer the blades begin to grow. Its maximum size can go up to 200cm but when it reaches its max it immediately disperses due to the chakra strain on the forearm. It is great to use for close range battle.
- Can only use fire jutsus while active
- Only active for 3 turns
- Usable thrice per battle
[Katon: Pirittokuru no Tankyuu] - Fire Release: Hot Pursuit
Rank: S Type:Attack/Defense Range: short/long Chakra cost: 40 Damage points: 80 Description:The user gather huge amount of katon chakra ,As he feel it he put it into his hand,As the chakra channel into his hand he make dragon and tiger hand seal then he slam his hand into the ground ,as he touch the ground with his hand he release the chakra into the ground creating alot of falme pillars that go towards the enemy into a line shape till it hit him Note: Can only be used 2 times per battle Note: Can't use any Katon jutsu on the same turn and Katon above A-Rank on the next Note: Must master katon and aact Note: Can't use it on the next turn
(Katon: Saiha Ba-suto) Fire Release: Blazing Blade Burst
Type: Attack Rank: S Range: Short - Long Chakra cost: 40 Damage points: 80 Description: The user begins by gathering up an enormous amount of katon chakra into each of their fists or feet. Along the same lines as it's parent technique (Katon: Saiha) Fire Release: Blazing Blade, the user manipulates the katon into dense blades, long and thin with a severe cutting potential almost like boomerangs. However instead of holding the katon chakra and continually feeding it the user releases the katon chakra with swift punching or kicking motions from these punching or kicking motions multiple fair sized blade like projectiles are formed and sent out. These can range in size from as small as a kunai to as long as a full length Claymore. They are able punch through dense earth (A rank and below), and when coming in contact with an opponent they can cause very deep searing wounds that cauterize themselves cutting off blood vessels and stopping blood flow. They can pierce deep enough to cause severe internal damage and can cut off whole limbs if the opponent is struck correctly. These projectiles cannot be controlled once released, but can be very useful in short - long range. Only five consecutive blades can be shot off, and after the blades make contact and cut through something they rebound hitting it again before exploding into a dense explosion of fire that can catch even solid earth on fire, the fire burns until it's put out by an opposing force.
-Can only be used twice per battle
-Can only create five (5) blades ranging in size from small to large per use
-Can't use A rank and above katon the same turn this is used, and only A rank and below katon the next turn (along with other chakra natures and such)
-The user cannot use handseals the same turn this jutsu is used due to the pain of the severe heat
(Katon:Fenikkusu Hasu no Hana) - Fire Release:Phoenix Lotus Flower
Type:Offensive Rank: S Range: Short-Mid Chakra: 40 Damage: 80 Description: After performing the Dragon → Bird → Tiger hand seals, the user will mold their fire chakra and release it into the ground by slamming their hands down; causing a lotus flower made out of flames, to encase the opponent. The opponent will sustain 2nd degree burns from the intense flames. Once the oppoenent has been trapped, the user will perform the Rat hand seal and then slams their hands onto the ground, releasing their fire chakra, causing the lotus flower to burst open (bloom) releasing a phoenix that launches the opponent into the sky and then explodes.
-can only be taught by Kage Phoenix
-can only be used 2x
-cannot perform fire techniques on the next turn
(Katon: Kasai To Chi) Fire Style: Fire and Blood
Type: Offensive Rank: A rank Range : Mid Chakra : 30 Damage : 60 Description:
-The user performs the Dog -> Rat -> Ox handseals and greatly manipulates his Katon chakra.The user uses shape manipulation to form multiple (6) "swords" made of Fire that hovers above the user. With a simple hand gesture,the user can send and control these swords to move towards the enemy and impale them.Due to their heat,as they are practically pure fire that is greatly concentrated to a sword form,they would easily burn through the opponent with ease.By performing the Snake handseal,the user is able to make these "swords" explode by easing the concentration of the swords and allowing the to become just fire without form,creating a small explosion where the sword was impaled.
Note:The user can make up to 6 of these fire swords,and
less,depending on the situation.
Note:No A rank Fire techniques for the next turn
Note:Can only be taught by -L-
Note: Usable 3 times and they last only a moment if they aren't used to attack
(Katon:Ume no Kaki)- Fire release:Rope of fire
Description:The user will exhale a condensed fireball the size of about the humans stomack into the air above him.Then he will attach a rope of chakra from his fingers to the fireball and once he does that he will be able to swing the fireball around as a mace.The fireball upon impact with an solid object will explode in a sudden burst of flames,big enough to engulf someones whole body in fire.
~Note:Can be used twice per battle.
~Note:The user must wait 2 turns before using it again
(Katon: Saryū no taitō) - Fire Style: Rise of the Sand Grains
Damage: 60 (+10 if explosion occurs from another fire or wind technique)
Description: The user performs two handseals as they infuse katon chakra on whichever part of the ground surrounding them they wish (similar to Swamp of the Underworld). This katon chakra will burn the targeted earth below surface by consuming the tiniest bit of air underneath, using it as fuel. Because katon chakra has burnt the ground, it turns into ash which is then manipulated with the help of katon chakra blended onto it to rise upwards in a burst, causing anything on the affected ground surface up to 5 meters to received damage as they're being sent flying upward by the rising ash. Which part of the ground should be affected is up to the user. It could be all the ground around an opponent's location, in a circlular formation around themselves (the user), or any other manner. Anyone who gets sent flying by the burst of ashes receives 2nd-degree burning damage. As for opponents who were beneath ground surface whilst this jutsu was performed, they will receive similar damage but will also be unable to breathe as the air beneath ground has been consumed by the user's technique. If someone uses a fire or wind technique that gets in contact with the ash during its process of rising up, the ash would explode in a similar fashion as Fire Release: Ash Pile Burning, affecting whoever was inside the targeted area and giving them 3rd-degree burns.
Note: Usable thrice per battle
Note: One turn cooldown between usage
(Katon : Hi no yōsei) - Fire Release : Fire Fairies
Range: Short - Long
Chakra Cost: 15
Damage Points: 30 (+10 Explosive tags)
The User channels their fire chakra into a small tool like a Kunai or Shuriken that they are holding or one that is within Mid-Range (Kunai that have been left on the ground etc). They can throw it at their target to begin with if they are holding the tool but after they do they will make a hand seal and the fire chakra will erupt around the tool and form a flaming aura giving them the ability to set anything the first thing on fire that it touches. The Fire also forms wings giving the ability for the user to manipulate the tool to flutter in any direction they like and when in position the user will make the fire explode and send the Kunai in a desired direction or simply disperse the fire so it drops. This can be used with explosive tagged kunai as long as they are attached with a metallic string to the kunai so it isn't affected by the fire around it nor the string - when the fire explodes however the tag will too making a larger explosion.
-Can only be taught by Albel
(Katon: Moesashi no Ame) Fire Release: Rain of Embers
Description: the user expels a very large cloud of flame in to the air, however this is merely a distraction, the fire does not disperse but rather condenses into countless tiny embers which very slowly fall to the ground in the target area. When the user performs the Tiger hand seal these embers burst in to flame again, the result is covering the target area an explosion that covers short range from the epicentre of the explosion. This technique also causes large black clouds to form, mimicking the clouds used for Kirin however no lightning is present.
- Can only be taught by Shinta,
- Can at most cause three areas of embers to explode although the ember rain covers the entire field,
- The embers do no significant harm until they are detonated,
- Can be used four times per battle,
- The embers can continue raining for up to two turns, after which they become useless. On the turn of detonation, this jutsu must be posted again. The repost does not count as one of the four uses but still counts towards one of the three jutsu for that turn,
- The large black clouds remain on the field for four turns but again serve no purpose for kirin.
Ninja Arts: Spirit arts - Great Fire spirit. = Ninpou: Supiritto Gijutsu - Kyousei Ho Supiritto
Range: short - long
Chakra cost: 40
Damage points: 80
Description: The user first performs a row of 2 handseals and then he will create a huge fire spirit with the size of Gamabunta. This is one of the 5 great spirits and he is able to use fire jutsus up to S rank that doesnt require hand seals, however he can only use 3 jutsus by the time he is on the battle ground. This spirit is extremly volnerable to watter attacks and he would immediatly die once being hit by B rank water or above. Every jutsu the spirit does counts as a single move.*
*Can only be taught by PowerOfDarkness
*Ryuji is the co-creator of this jutsu
*While any of the great spirits is on the field, the user can only have up to 2 clones in use.
*No taijutsu and genjutsu attacks while the spirit is on the field
(Katon: Tenrai Shourisha) Fire Style: Divine Conqueror
Description: The user will first off channel katon chakra to his right and left hand, and then manipulate the chakra in the form of two fiery claws, which he then uses to slash at the opponent five times. After the fourth slash the user will jump up into the air with the claws still active and come back down towards the opponent, and swing his arms at him in an X shaped slashing motion hitting him.
~Can only be taught by AlbelTheWicked
~Can be used twice
~No fire jutsus above B rank during your next turn
(Katon: Infernal Kangoku) Fire Style: Infernal Prison
Description: The user will make Ox > Tiger hand-seals and begin channeling his fire chakra through out his body where he will then release it into the ground beneath the target. A circular pyroglyphic symbol will appear on the ground below the opponent, where four large pillars of fire will rise up from four smaller circles located on the pyroglyph. Each fire pillar will rise up at an angle and connect together above the target forming a fiery pyramid that traps them inside. Upon being trapped inside, the heat from the pillars will begin burning the opponents skin.
Note: Can only be taught by Albel Nox.
Note: Can be used twice.
Note: The fire prison lasts for two turns.
Note: Must wait one turn after the pillar has ended before using again.
Note: Can not use any fire jutsus above A rank while this jutsu is active.
(Katon: Fiery Yajuu) Fire Release: Fiery Beasts
Description: By forming the Tiger seal the user will begin channeling a large amount of katon chakra throughout his entire body as well as into the blade of his sword. As the katon chakra is being channeled throughout the body and weapon, the user will charge towards his opponent and while doing so will release the katon chakra that he has been channeling throughout his body into the form of a large fiery lion's head that races towards his target. The lion's head has enough force behind it when released that when the victim is hit, they are sent flying backwards with severe burns all over the side that was hit. Now as the target is sent flying by the impact, the user will then stab the blade of his sword into the ground and release the katon chakra that was channeled into it from earlier into the ground underneath his opponent. This will cause another large fiery lion's head to erupt from beneath the ground and the target, hitting him again with enough force to send him flying upwards into the air while leaving the side that was hit covered in severe burns.
~ Can only be taught by Albel
~ Can only be used thrice
(Katon: Hanabira o nenshō) | Fire Release: Burning Petals
Description: The user will clap their hands together and then create a thin ring of fire on the ground around them, with a one meter radius from the center where the user stands, to the edge of the circle. From this ring, golden flames in the shape of eight flower petals will erupt outward, surrounding the user, creating an area-of-effect attack on the ground and incinerating whatever comes into contact with it. As a visual representation, when looking at this jutsu’s performance from the top, it looks very similar to a flower head blooming outward. The golden color of the flames is purely cosmetic with no added effects. Each petal is capable of reaching up to mid-range, and in eight separate directions around the user, allowing for a one-time attack. In a variation of this technique, the petals can also be controlled individually to attack specific targets. This requires focus from the user, but they can start and stop the technique at will.
- Lasts for a maximum of three turns if controlled, or until the user decides to stop using the technique
- Can only be used twice per battle
- Can only be taught by Souji
- No A-rank Katon or above for the next turn; the turn right after the jutsu is deactivated
(Suiton: Kanui Batsu) - Water Style: Water Blitz
Type: Offensive Rank: A Range: Short - Long Chakra: 30 Damage: 60 Description: A water variation of Wind Blitz. After infusing water chakra into a kunai, and coating it in malleable water [which takes the shape of the Kunai it's surrouding]. The user will then hurl it at the intended target, and when deemed necessary, the user may wave 1 handseal, controlling the water coating the kunai to expand and spin rapidly around the kunai. Taking the shape of a spinning spear; with the kunai as it's epicenter while spinning. Said spear is 6 feet long and 3 feet wide, capable of piercing and shreadring human flesh with ease. This technique follows a sraight path, thus, only moves foward and in a single direction.
*Only usable with 1 kunai per usage.
*Only usable x3 per battle.
*Must be taught by Loki
(Suiton: Secchakuzai Joushou Tama) - Water Release: Adhesive Rising Spheres
Type: Supplememtary/Offensive Rank: S-Rank Range: Short-Long Chakra: 40 Damage: 80 Description: The user performs 3 hand seals as they send their suiton based chakra to a water source, spreading their chakra in it. They then control their chakra to blend with the water forming countless spheres of water which then turns into a sticky, adhesive liquid in a similar manner as Water Style: Starch Syrup Capture Field. Those spheres of adhesive water begin to rise from below the water source's surface each sphere large enough to imprison an average sized shinobi's arm or leg inside of it by overwhelming it. They rise up towards the sky up to mid range from the water source's surface. That is only the case for those spheres which did not get attached to something larger than themselves. As they rise up, more and more spheres begin to stick with eachother as they turn into larger spheres which then becomes heavier. Once the maximum height is reached, all the adhesive liquid spheres which have overwhelmed something will compress themselves slightly crushing whatever's inside of them as they then fall back to the water source. This technique, from its beginnig, will partially incapacitate targets who gets in contact with the adhesive liquid spheres because of the spheres overwhelming different parts (normally limbs) of their body. When multiple sphere overwhelms parts of the same target's body they then fuse with eachother to finally engulf the target entirely.
Note: Usable twice per battle Note: Requires a large water source (lake, river, ocean, etc) Note: No water techniques in the same turn, no water techniques above S-Rank for 3 turns Note: For the technique to carry on and happen, the user needs to keep focusing on it otherwise it will end mid way
(Suiton:Uzu) - Water Release:Whirlpool
Type: Offensive Rank: C Range: Short Chakra: 15 Damage: 30 Description: The user swipes their hand forward, creating a spear of water that, when directed at the target, generally through a punching motion, turns into a whirlpool. The whirlpool surrounds the target, blowing them away.
-can only be taught by Kage Phoenix
-requires water source
Suiton: Pengin no Kōgeki - Water Style: Penguin's Offensive
Type: Offensive Rank: B Range: Short-Long Chakra: 20 Damage: 40
Description: After performing the Bird hand seal, the user releases chakra one meter away from the opponent, in as many as four different spots. The chakra in the air starts gathering moisture, forming many golf ball sized penguins up to fifty count at once. The penguins themselves may be small, but are as sharp as razors. The penguins then charge/descend at the opponent as soon as they take form.
Note: Can only be used four times. Note: Can only be taught by Penguin.
( Suiton: Dāku• u~ōtāzu ) | Water Release: The Dark Waters
Rank: A rank
Range: Short – Mid range
Description: The user starts by forming three hand seals, and then manipulating Water within reach (short to mid range). The user will then insert his chakra into the water source, and cause this Water to turn into a dark, black flammable oil. This happens quite fast, and can easily be set ablaze with any fire based jutsu. This technique can be used to change the properties of Water, within reason, basically only allowing the user to change a water source of small size into the dark flammable oil. When used in a large water source, only a small patch will be changed.
-Can only be taught by -L-
-Can only be used twice a fight
-Requires mastery of Water to be used
Range: Short- Mid
Chakra Cost: 40
Damage Points: 80
Description : User does 4 hand seals andwipes both of his hands toward each other, his right hand over his left hand, creating two waves that come at the target from both sides, engulfing it in water and restraining it's movements.
Note: Can only be used 2 times per battle
Note: Can't use any water technique at the same turn
Note: Can only use up to b rank water techniques at the next turn.
Note: Requires large water source.
Water Release: Sea Wave (Suiton: Umi Nami)
Chakra cost: 40
Damage points: 40 (If used in conjuction with lighting - 60)
Description: The user releases his water chakra, creating a wave with height 5 meters. Then the user can decide whether he is going to use it for deffense or send it against the enemy. When send against the enemy the wave travels realy fast so it could be used almost imediatly after the previous jutsu. The damage increases if it's used in conjuction with lighting.
Note: Can only be taught by PowerOfDarkness.
Note Can only be used 2 times per battle.
Note: No water jutsu for the next turn.
Wind Release- Pressure Bullet Blast
Rank:B Type:Short-Long Chakra:20 Damage:40 Description: The user focuses his fuuton chakra and builds it all up. The User then channels all the energy into his fist. By putting both fist together, the user fuuton chakra forms a wind ball around their fist. The wind ball can be shot at someone and on impact, the ball explodes releasing a hurricane like feeling of wind. Note- can only be taught by ~Jellal.F~
Description:The user will perform a single hand seal and exhale his wind chakra into his into his hand.The exhaled chakra will continue to flow around the users hand.Then the user will slash through the air horizontally with the hand in which he had exhaled his wind chakra to and launch dozens of sharp wind senbons from the pattern he had slashed the air.
~Note:No A rank or above wind techniques in the same turn.
~Note:Can be used twice per battle.
(Fuuton:Shibu Kaze)-Wind Release:Branching wind
Description:The user will perform two hand seal and exhale a thick and powerful stream of wind.When the wind gets to around the end of short range the stream will branch into 7 smaller,streams of wind that are very sharp at the top.3 will go to the left of the opponent,3 to the right and one above.Once they get to the line of the opponent they will turn towards him,punching and cutting him where they hit.
Note:Can be used only once per battle.
Note:No above A rank wind the same and next turn.
(Fuuton: Yari Longinous ) - Wind Release: Spear of Longinous
Range: Short - Mid
Description: After a short sequence of two handseals, the user releases their chakra out into the battlefield, manipulating the wind allowing them to create a two meter long spear of wind anywhere within mid range of the user and outside of a three meter radius distance of the opponent. The spear of wind propels itself forwards at high speeds using wind currents, which is a saving grace for the opponent as it creates small drafts of air that a particularly alert opponent should be able to feel and then react to allowing them a small period of time before the Spear hits them. The spear of wind also creates a faint yet barely audible swishing sound as it travels and is a bright radiant lime green colour due to being comprised of compressed air and dense chakra making it clearly visible.
- Can only be used 2x
- No Fuuton jutsu above S rank for the next two turns.
- Can only be taught by Scaze
Wind Release: Testament of Fūjin-(Fūton: Yuigo no Fūjin)
Description: The user concentrates wind chakra, and focuses upon an already existing tornado, dust storm, hurricane, gust, etc. Using his chakra, the user first figures out the main direction that the winds are blowing in this type of jutsu, before quickly producing an equal and opposite force of wind to combat and cancel out the existing one. For example if the user has an A rank wind tornado, the user can use this jutsu to reverse the tornado by creating winds which rotate in the opposite dorection near the tornado. This equalizes and cancels out the tornado's original force, and causes the area to clear. This jutsu is mainly used in order to combat the opponent's vortexes, and such by creating an equal and opposite force. This can be used even if the opponent produces multiple wind vortexes or tornadoes. If the user makes two tornadoes of B rank, instead of one tornado of A rank, this jutsu can still be used to disrupt them both. Although, if the collective power of the tornadoes is greater than S rank, then this jutsu will not work.
Note: Can only be taught by Vex
Note: Only usable thrice per battle
Note: Must wait at least one turn before using again
Note: Works on same rank Wind ninjutsu and below
Type: Attack/Supplementary Rank: B Range: Short range (from the swamp) Chakra Cost: 25 Damage Points: N/A Description: After performing Swamp of the underworld the user will make two handseals "Tiger-Boar" and will create four ghouls from the mud of the swamp that rise up from the swamp around the opponent. These Ghouls can perform C rank earth techniques but they must remain on or in the swamp, using the properties of the swamp as a source of their mud. They can move out of the swamp but must stay within short range.
- Can be used 3X per match.
Range: middle - long
Chakra cost: 40
Damage points: 60
Description: The user molds his Earth Chakra in his hands. Then he slaps his hands on the ground releasing the chakra he has molded and puts 2 explosive tags on the ground. As a result 2 large rocks are formed, taking the 2 explosive tags inside them. Then the user can send the rocks against the enemy. After the rocks come closer to the enemy the explosing tag inside the rock explode and doing some damage to the enemy.
Note: Can only be taught by PowerOfDarkness*
(Doton:Chanku Tama)-Earth Release:Earth Nails
Description:The user will gather his chakra in his leg and then stomp the ground with the same leg.That will cause a circle of an one meter radius of short earth spikes to emerge around and under the opponet,the spikes will emerge in three layers with the furthest one from the opponent first so he would have some time to react before his feet get stabbed.The spikes are about 5 cm long.The user can also by performing one hand seal make the spikes shout out from the ground directly upwards.
~Note:It can be used only three times per battle.
Raiton: The Dancing Billion Leafs
Type: Offensive/Defensive Rank: S Range: Short-Long Chakra: 40 Damage: 80 Description: The user makes the Rat and Tiger handseals. While doing so, they will gather up and enormous amount of Raiton chakra. The user will then convert all that chakra into electricity and release it from their body. Doing so, they will use shape manipulation to make the electricity into a billion leafs that's sharp as a razor. The user can now manipulate the electric leafs to attack and defend themselves. The sharpness of the leafs makes them able to shred a target on contact while their inherent Raiton chakra makes them able to paralyze on contact for a brief moment
Note- Can only be used 2 times per batle
Note- Can't use any A-rank or higher Raiton jutsu in same turn
Note- Can only be taught and learnt from~Jellal.F~
Note- Need to have completed Raiton training
Chakra: 30 (+5 per turn to sustain)
Description: The user performs 2 handseals while concentrating raiton chakra around themselves to form 4 orbs of compressed lightning which would then rotate around the user 1 meter away from them. Each orb has the power of C-Rank compressed lightning and is 10 centimeters in diameter. If someone approaches the user and gets hit by one of those lightning orbs, they would receive C-Rank shocking damage while being placed off balance due to being hit and also being slightly shocked the moment they're in contact with said orb. Once an orb lands on a target, it disappears. While opponent is within 5 meters, the user can direct those 4 orbs at the target from whichever direction they wish by a simple waving motion from their hand or weapon they are holding. When doing so, the orbs can either attack simultaneously or in quick succession. This jutsu can be cancelled at will by the user by no longer feeding it with chakra.
~ Twice per battle
~ Lasts for up to 3 turns
~ Must wait 1 turn to use again once the jutsu ends
~ Can only be taught by Klad
( Katon/Suiton: Ojika Enten no Keiteki ) Fire/Water Style: The Antlers of the Blazing Stag
Chakra Cost: 40
Damage Points: 80
Description: After 4 handseals, the user spits out a large structure of fire in the shape of a flaming stag, which can be sent towards the opponent at great speed. The stag will have the consciousness of a normal clone, but will not have any ability to make jutsus, just to move like an above average stag in terms of power, strength, speed and size. With 1 handseal though, the user can apply water into the fire, which will create a coat of vapor across it, honing it to make it thicker and more tangible. The usage of water and chakra enhances and heavily induces a phenomenon called the Leidenfrost effect, where the water vapor coating the fire will force every and all liquid, water especially, to hover over it, allowing the stag to dive into water and water jutsus, piercing through them without them actually touching the fire, while just overall increasing the tangibility of the fire.
*The stag remains in play for 2 turns before the fire consumes itself*
*This jutsu can only be used once every 3 turns*
*The user is unable to preform Fire or Water jutsus higher than S rank in the next turn*
*Can only be used thrice per battle*
*The user can apply the water effect to a different fire jutsu by the cost of 30 chakra, increasing the damage of the fire jutsu +10 and making it impervious to water jutsus of the same rank. It counts as a jutsu towards the jutsu count and can only be used 4 times per battle*
*A strong enough water can push through the vapor coat, streams or masses of water of the same rank as fire being coated by the vapor, or a pressurized stream of water of a rank bellow will block the protection*
Rank: S Type: Offence/Defence Range: Short-Long Chakra Cost: 40 Damage Points: N/A Description: Once the user bites his thumb and smears it on his tattoo and slams their hand on the ground they will summon Nightmare a snake thats big as Manda and is black with blue stripes. Nightmare is a personal snake of Johninto and is able to use to use Lightning up to S rank (counting towards the enemies move count).
Note: Has to be taught by ~Johninto~
Note: She may stay for 4 turns.
Note: Can be summoned once a battle
Note: Must have signed snake contract
Fighting technique and styles don't just pop out of thin air. Most of the times, there are events that take place, or a following or something that triggered the creation of some type of styles, or religions even that do this as well. The Musha Sukke Fuu's story is no different then these. The creators of such a fighting style are no more then monks. Literally, "Musha Sukke Fuu" Stands for "The Warrior Monks Way." Now, being monks, they are not violent people in the least bit at all. This particular fighting style in derived primarily as a defensive style, however, that's not to take away form the fact that it indeed has offensive capability.
The creation of Musha Sukke Fuu, as a formalized martial art, is attributed to Dong Haichuan in the early 19th century, who apparently learned from Taoist, masters in the mountains of Iwakagure. There is evidence to suggest a synthesis of several pre-existing martial arts taught and practised in the region in which he lived, combined with Taoist circle walking. Because of his work as a servant in the Imperial Palace, he impressed the Tsuchikage with his graceful movements and his skill at martial arts and became an instructor and a body guard to the court. Dong Haichuan taught for many years in Iwa, eventually earning patronage by the Imperial court.
Famous disciples of Dong to become teachers were Ichiro Tamazaki, Kisihmo Kayuga, Raiden Matzui, Ike Lennon, Ma Weiqi , Liu Baozhen, Liang Zhenpu and Liu Dekuan. Although they were all students of the same teacher, their methods of training and expressions of palm techniques differed. The Cheng and Liu styles are said to specialize in "Pushing" the palms, Yin style is known for "Threading" the palms, Song's followers practice "Plum Flower" ( Mei Hua) palm technique and Ma style palms are known as "Hammers." Some of Dong Haichuan's students, including Ike Lennon, participated in the Boxer Rebellion. In general, most Bagua practitioners practice either the Yin , Cheng, or Liang styles of Baguazhang, although Fan, Shi, Liu, Fu, and other styles also used to exist. However with time those other styles and formations of the said style became lost as its creators and followers either died and vanished.
It is said that only four of those who did such still exist, the Four masters of Musha Sukke Fuu. These teachers are Ichiro Tamazaki(尹福), Kisihmo Kayuga(程廷華), Raiden Matzui(宋長榮), Ike Lennon(劉鳳春).Each one resides in a different country, or so they say. There are very few people who even know of the fighting style and the rumors, and even fewer who practice it.The base style known today is really more of a combination of things from the past of the branch teachers, those of the past present. The thing about Musha Shukke Fuu, is even though they are Monks, they traditionally don't mind mixing styles, especially of the same base such as Musha Sukke Fuu. In fact, that's hows it came to be what it is today, or so it is said.
Really, know one ever seems to know, and nothing more of which is ever really mentioned in the history books to prove otherwise. It is a really secretive style to begin with, and finding it would require ones full study and seeking of, and the actual finding of one of the few masters, should they still even exist.
Description on the Abilities and Inner Workings of the Style:
Stage One: The Art of the Spirit (Chakra) Sphere.
The main art of the Musha Shukke Fuu, is the knowledge of creating the Chakra Sphere. This is the most basics of basic fundamentals with the style. Without the Chakra Sphere, the art could not exist. The Chakra Sphere is a small, hollow sphere of chakra that hovers over one's head. It is however, clearly visible to to others and can be touched, and popped rendering it useless furthermore. The Chakra Sphere consists of one's own chakra, and thus can be reentered into one's body in such a way, with of course proper training, in a way that may be used as an attack within said style. User usually concentrates in meditation in order to learn how to do this incredible feat. The stance is nothing short of a learning method for the Chakra Sphere Creation. User sits Indian style with crossed legs and rests his hands together forming a special handseal. This handseal is created by pushing the users palms together, and crossing the middle and ring fingers, as the pinky fingers and index fingers clasp together. The thumbs cross as well. Eyes close, and user sits straight upward and meditates. This allows easier flow of chakra within ones chakra system. After hard training, the user becomes able to do this very quickly, for ease of use in battle without the meditation.
Stage Two: Reduce, Reuse, Recycle.
Once Chakra Spheres have been properly summoned, the next challenge the user faces is having the Chakra Sphere re-enter the body for technique use. This is quite simple to do, and Requires a great deal less of training then first summoning the chakra spheres did. The user simply had to do said technique, and handseals and think about the sphere striking their body, and it should happen with rather repetitive training. This stage of training is perhaps the quickest and easiest stage of training. This reduces chakra output, reuses the chakra that is output, and recycles and leftover from the technique, because the chakra is still trapped within the body.
Stage Three: Striking by Striking.
Once the user has mastered the summoning of chakra spheres, and then mastered how to channel them throughout the body, The user now must undergo training to learn how to strike a foe while doing so, while channeling the chakra sphere. This isn't easy. User must stand in front of a stray dummy, tightly packed of course, and continue striking it until it explodes in a small 'boom' where the user strikes. It sounds easy and repetitive as well, but it is truly a lot harder then it sounds. Once the explosion had been seen, the user will repeat this until mastered, where every strike will be a minor explosion. At this level, the user will have mastered the art of the Chakra Sphere.
Stage Four: Fighting Style
After being able to create an explosive burst using the chakra spheres after they enter the hand, the user must then practice using it with taijutsu strikes. In order to incorporate this, a fighting style was created, in which the user will learn to blend the chakra sphere with aggressive, seemingly linear movements and explosive power that's most often applied from a short range. A practitioner uses coordinated movements to generate bursts of power intended to overwhelm the opponent, while simultaneously attacking and defending. During this stage the user will learn that the spheres can be imbued with elemental chakra as well.
Stage Five: Techniques
This is the stage in which the user begins and starts training techniques within the fighting style that involve training and special usage of the Chakra Spheres. Specialized techniques that deal in both offense and defense, are the techniques listed below within the style. Mastering all these techniques takes time, but when accomplished, the user will achieve the Master rank within the monk society. This style is different from gentle fist, in many areas. Gentle Fist uses quick, and precise strikes to deal internal damage to the chakra circulatory system by injecting chakra into the body. This style however, uses chakra in the creation of spheres of
chakra with which the user is able to take them into his body, and use them to deal damage along with taijutsu. Gentle Fist's movements are also different, in that they are much more agile and fluid. Users of
Musha Shukke Fuu however, are much more linear and have more explosive power. This proves that Gentle Fist and Musha Shukke Fuu are inherently different, and that the style will be used differently.
Example Techniques: Musha Shukke Fuu (The Warrior Monk's Way)-Aurelian Blast
Type:Offense Rank:B Range:Short Chakra:20 Damage:40 Description: The user concentrates chakra, and forms a small sphere of chakra which orbits the user. The sphere of chakra then enters the user, as he enters into a combat stance. The chakra sphere is a translucent sphere of pure chakra, which orbits around the user slowly, before entering his body. Upon doing so, the user concentrates his chakra and runs up to the opponent delivering a powerful uppercut. Upon the point of impact, a small explosion would happen that does damage to the opponent, and sends him flying upwards.
Musha Shukke Fuu (The Warrior Monk's Way)-The Dark Seducer
Type:Offense Rank:A Range:Short Chakra:30 Damage:60 Description:The user concentrates his chakra, materializing a small translucent sphere of chakra which proceeds to orbit the user in a slow manner. The sphere of chakra would then enter into the user's body, and the user would run at the opponent before delivering a powerful roundhouse kick, which would cause an explosion on impact. The afflicted area would have extensive bruising and even burns from the nature of the explosion.
Additional effects and Restrictions: - User gains above average strength and speed when compared to the average strong fist master.
- User must be trained by -L-
- User must have Mastery of Taijutsu.
____________________ P a t e n t C e r t i f i c a t e
-L-, our loyal member, gave on the date the 16th of July 2014 a request for a Patent on Custom Fighting Style (The Warrior Monk's Way). I, Madāra Uchiha of the Custom Fighting Style Bureau, by the power invested in me by Caliburn, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;
Rank: B rank
Description: This jutsu is considered the basic form, and principle behind the entire custom fighting style. The user enters a low stance, focusing primarily upon offense and precision strikes. Upon materializing chakra sphere(s), the user will then absorb the chakra spheres into his body incorporating them into his taijutsu. Through fast paced, precise, and linear attacks with explosive power, the user will attempt to deliver one or multiple taijutsu blows to the opponent. With each landing strike, the user will cause a small 'boom' or explosion with the strike in order to amplify and enhance the effects of the user's blows. The damage caused is mostly external, although with some internal effects. The most common effects are broken bones, bruses, and possibly minor cuts depending on the nature of the taijutsu blow. While using the style, the user will of course have slightly enhanced speed and strength as is evident by a user of Musha Shukke Fuu. Regardless of how many blows the user lands, the amount of chakra and damage will always equate to that of a B ranked jutsu.
-Can only be used in conjunction with Musha Shukke Fuu jutsu
-Must be a practicioner of the CFS 'The Warrior Monk's Way'
-Can only be taught by Detective L