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  1. #1

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    [Grand RP Tournament, LB, R5] McRazor vs Igneel

    - Rei's R&R
    - Killing and Stealing: Allowed
    - CJs: Allowed
    - CEs: Allowed
    - Range: Mid-range
    - Terrain: Plain field without a water source.
    - Each fight needs to finish in 7 days, upon which they'll be closed and graded by RP mods
    - Arguments are to be done exclusively through VM (not PM or MSN). Moderators opinions can only be asked twice per match. If a member needs to ask for a moderators input, he/she must do so through Gobi Gobletsson, and not directly to the Moderators.

    Quote Originally Posted by Gobi Gobletsson View Post
    ...once your opponent reply, you have 2 days to reply, being 48 hours.
    Barney Stinson in signature, CEB on his back. I will start once you post your biography. Let's have some fun, shall we?
     
         

  2. #2
    Igneel's Avatar
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    Re: [Grand RP Tournament, LB, R5] McRazor vs Igneel

    Bio in sig
    -sharingan activated-

    I'm having the Devil bringer on my right hand.Plz post your CW.
    Lets have fun ^_^

    Devil Bringer|Akuma Haka
    Rank:S
    Range:Short-Mid
    Chakra:40(+10 per turn)
    Damage:N/A
    Description:The devil bringer is a weapon forged by Igneel himself.He made this weapon to incorporte with his fighting style.Devil Bringer is a glove that is worn by the user on his right hand.The glove has 4 kunai shaped blades attached to it and these blades are connected to the glove by a long thread so that the blades can be dispatched at the will of the weilder.Both the thread and the blades are made up of a special material only found in the land of kumogakure.The material is virtually indestructable making the blades and threads indestructable as well.User can control the threads and thereby control the blades using his chakra.The threads can extend up to mid-range.
    -Must be from kumogakure
    -Must be atleast sannin rank
    -No special ablilities besides being indestructable
    -Can only be used by Igneel
     
         

  3. #3

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    Re: [Grand RP Tournament, LB, R5] McRazor vs Igneel

    Sorry about that. Here it is.

    Quote Originally Posted by McRazor View Post

    1) Kesshō yōso burēdo | Crystalline Elemental Blade
    Type: Weapon
    Rank: S
    Range: N/A
    Chakra Cost: N/A
    Damage Points: N/A
    Description: CEB is made of high density crystal which is the reason why it's so firm and sharp. A very old and secret blacksmith technique was used to create this blade. Rumors say that its previous owner originated from the Yuki clan. Upon his death he sealed a part of himself within it, making the blade chakra infusable and able to react to Fuuton, Suiton and Hyouton chakra. When the user channels his chakra into CEB, it starts glowing in the elements corresponding color and allows the user to use its element effect. Each element has its own effect which, together with chakra infusion, counts as one of three moves per turn. If the user infuses his Fuuton/Suiton chakra into CEB it starts glowing green/blue and allows the user to use its Fuuton/Suiton effect three times per match. If the user infuses both types of chakra, due to his mastery of both and his ability of controlling Ice, his sword starts glowing light blue and allows the user to use its Hyouton effect. When the user infuses Suiton chakra into his sword he can’t change it to Fuuton, but instead he can add Fuuton to get Hyouton, and vice versa. CEB is a very light blade due to its crystal construction and its only 50 inches long so it can be used with one hand. It's also unbreakable because crystal is one of the firmest materials.
    Note: Effects can be used only three times per match
    Note: Effects count as one of three moves per turn
    Note: User can’t use effect two consecutive turns
    Note: Chakra infusion lasts four turns
    Note: Freezes on touch, unless Hyouton specialist
    Note: Can only be used by McRazor

    1.1) Kesshō-fū sufia | Crystalline Wind Sphere
    Type: Weapon effect
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: N/A
    Description: When user infuses his Fuuton chakra into his CEB it creates a dense sphere of air around the user which repels Katon jutsus up to B-Rank, Raiton jutsus up to S-Rank and Doton/Suiton jutsus up to A-Rank.
    Note: Effect counts as one of three moves per turn
    Note: Effect can be used only three times per battle and count towards the 3 usage of the sword's abilities.
    Note: User can't use other Fuuton jutsus next turn
    Note: Can only be used if holding CEB

    1.2) Kesshō-sui no bāsuto | Crystalline Water Burst
    Type: Weapon effect
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60 (+10 if the battlefield is on ice)
    Description: When user infuses his Suiton chakra into his CEB it allows him to create a sphere of water four meters behind his enemy. The sphere has one meter in diameter and it bursts immediately after the user performs 1 hand seal. As the sphere bursts, it's shapes into spikes which pierce through the enemy. If the battlefield is on ice and the sphere bursts, spikes get frozen and become deadlier, dealing more damage on impact. Due to his mastery of Suiton, user doesn't require a water source.
    Note: Effect counts as one of three moves per turn
    Note: Takes 2-3 seconds before the sphere completely forms and is ready to burst.
    Note: Effect can be used only three times per battle and counts towards the 3 usage of the sword's abilities
    Note: User can't use other Suiton jutsus next turn
    Note: Can only be used if holding CEB
    Note: No water source required

    1.3) Kesshō kōri no tōketsu | Crystalline Ice Freezing
    Type: Weapon effect
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: +10
    Description: When user infuses his Hyouton chakra into his CEB it starts slowly releasing Hyouton chakra, freezing the air around the battlefield and boosting Hyouton jutsus. Adding more chakra to jutsus which the user released makes them only do more damage and doesn’t extend their range.
    Note: Effect can be used only once per battle and lasts 4 turns
    Note: Can only be used if holding CEB


    Uchiha...

    By avoiding eye contact I perform two handseals in order to place you in a genjutsu where you feel as water starts flowing through your mouth, into your airways and into your lungs, making you struggle and gasp for air as a person does when he's drowning. Without wasting time I perform another two handseals in order to materialize a solid 5m3 water cube around you. By the time you realize it's a genjutsu and not a water technique and release yourself from it, you'd find yourself really drowning this time, gasping for air, because of the water cube. As I finish the handseals for the water cube I simply trust my hand forward, releasing an immensely fast lightning spear that electrocutes the cube.

    Genjutsu: Akuma no Izumi | Illusionary Arts: The Demonic Fountain
    Type: Offensive
    Rank: S-Rank
    Range: Short to Mid
    Chakra: 40
    Damage: 80
    Description:
    The user does 2 hand seals (Ram+Dog) and inserts his chakra into his opponents brain. By doing this he triggers an illusion were the enemy will suddenly feel as if water is gushing inside his mouth, both bursting and flowing out of his mouth but also into his air ways, drowning him from the inside. The water gushes and flows with increased volume and speed as time passes, quickly overflowing his air ways, lungs, gastric tract, stomach and also his ears, leaving the enemy in a state of desperation as he struggles to breathe and gain balance within this demonic overflow of water. As the human reflex in a drowning situation is to gasp for air, the enemy will eventually start, in reality, to hyperventilate (without noticing) which will lead progressively to him fainting. Of course, all of what the enemy experiences is but an illusion and his lost of conscience is due to his own hyperventilating panic.

    Note: Enemy has to release the gen in his immediate counter or he'll lose conscience the beginning of the users following turn
    Note2: User can only use Ninjutsu (elemental or not) up to S-Rank in the same turn
    Note3: User can't use other Genjutsu in the same turn
    Note4: Can only be used twice per battle
    Note5: Can only be taught by Scorps

    Suiton: Sono Tenrai Kara no Mizu | Water Release: The Bliss of Water
    Type: Supplementary/Defensive
    Rank: S-Rank
    Range: Short-Long
    Chakra: 40
    Damage: N/A
    Description:
    With 2 simple hand seals (Snake + Ram), the user will materialize water within range of the technique, using the moisture all around the field and his chakra as a fuel. The water can be shaped into any given solid construct the user desires (like cubes, spheres, walls, etc) or kept as a raw body of water. The amount of water the user can produce is, at its best, about 10 000 liters of water (give or take a cube of about 100m3). However, the speed as which the water forms is always the same, taking a couple of seconds to materialize its maximum volume. The user has some control over the water while its materializing and once it materializes, but he can never generate enough momentum or compress it enough to actually do any harm to any enemy, even when he gives it a specific shape.

    Note: Can only be taught by Scorps
    Note2: Doesn't require a water source and can be used as one
    Note3: Usable only thrice
    Note4: In the same turn the user can't use techniques above S-Rank

    (Raiton: Gian) - Lightning Style: False Darkness
    Rank: S
    Type: Attack
    Range: Short-Mid
    Chakra cost: 40
    Damage Points: 80
    Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
     
         

  4. #4
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    Re: [Grand RP Tournament, LB, R5] McRazor vs Igneel

    As shisui see's you bring your hands to do the handseal,he raises his right hand(with the devil bringer) as he was intending to launch the blades at you.But before he launches the blades,he sees the chakra disturbance in his hand with his sharingan(meaning your gen just got cast),being an uchiha and having faced genjutsu on numerous occasion,shisui instantly figures it to be a gen and pumps chakra throughout his body,releasing him from the gen.The instant after pumping his chakra,shisui channels lightning to his feet to instantly reach your location to deliver an electrically charged palm thrust using my left hand, in that swift motion.My immediate speed burst would baffle you,and you wouldn't have time to react to it.The thrust,would make you fall backwards due to the momentum at which it was delivered.The instant after delivering the electrical palm,shisui thrust forth his right hand releasing the 4 blades(devil bringer right at your gut using his chakra and simultaneously makes you feel my dark intent to kill.Having just got hit by an attack which you couldn't percieve would make you more scared,meaning the Killing Intent would have a great effect even though we are at the same rank.My sharingan is used to time my blows correctly and is used to percieve even the slightest motion made from your part.
    I believe,I would leave my location before the water materializes,as none of jutsu's need seals.

    Heishi mune houmen | Dying Will Release|
    Rank: Forbidden
    Type: Supplementary
    Range: Short
    Chakra Cost: 50
    Damage Points: N/A
    Description: The user releases 90% of their remaining chakra into a force known as the user's "Dying Will", the user's 5 senses are pushed to the Max,also it greatly increases the users reaction time dramatically improved ten fold, but this jutsu takes alot of pressure on the user's body
    Note: can only be used once per battle
    Note: only lasts 3 turns
    Note: after using this jutsu is cancelled, the user can only used B and below ranked jutsu



    Raiton: Raiya Houchou B(LightningRelease: Lightning Arrow Step)
    Rank: A
    Type: Supplementary/Attack
    Range: Short-Mid
    Chakra: 30
    Damage: (60 if used to attack)
    Description: By harnessing the earth's electrical fields to generate electricity,this works as long as the user's legs are connected to the earth. When in use, this allows the user to nearly instantly to close short distances and strike within the same motion.Usable at distances of several feet or less, this allows one to deliver an electrically charged palm thrust should it connect. If no contact is made between the ground and the user's legs, this is unusable. There is a downside as the user cannot change downside as the user cannot change directions once the technique is initiated, thus allowing a more skilled opponent to dodge if they see it coming.


    (Sakki) - Killing Intent
    Rank: D - S
    Type: Supplementary
    Range: Short - Long
    Chakra cost: 10 - 40
    Damage points: N/A
    Description: Killing Intent is simply the user giving off their pure killing intention, and having it affect their opponent and others around them upto the point of paralyzing them. When the Killing Intent is particularly strong, it can even give the victim visions of their own gruesome death. This can cause the Killing Intent to be confused with a genjutsu, despite not being a genjutsu at all.Note: Intensity of technique depends on the rank of the user
     
         
    Last edited by Igneel; 10-03-2012 at 01:49 PM.

  5. #5
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    Re: [Grand RP Tournament, LB, R5] McRazor vs Igneel

    Igneel, I dont think you move can be executed as you say. First, McRazor places you in a genjutsu and you satate that you can see the chakra disturbance in your body, which means that the genjutsu has been sucessfully executed. He then immediatly does two seals and begins forming water around (and quite a large amount of water at that). Now, since you said specifically that you see the chakra disturbance, by the time you start releasing yourself from the genjutsu, he would be starting to make the seals for his second jutsu. Releasing 90% of your chakra (while only using 50 ) isnt instantaneous, however I dont think its slow either. I envision it like Lee releasing a gate... using only a brief pause. However by that time the water is alread beginning to form around you while you channel ligning chakra thorugh yur body. Thinking that you can perform both of those moves in between his first and second jutsu is a bit unrealistic. I think that you would be trapped in the water, while you are channeling the Earth's electrical fields through your body (probably not the best move sicne water conducts electricity). The water would severly slow you down and propogate your lightning to the rest of your body unintentionally *ouch*, leaving you open to be hit by his lightning attack since you are heading right for him and cannot change direction. His lightning would out rank your palm thrust, and since you are covered in water (even if you broke out) it would be even more effective.
     
         
    Last edited by Scary Yamato; 10-03-2012 at 08:13 PM.

  6. #6
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    Re: [Grand RP Tournament, LB, R5] McRazor vs Igneel

    McRazor Won
     
         

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