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[Water] Flash and Nathan
Thanks a lot bro 
Last jutsu learnt..
( Suiton: Haretsu sui Yashi ) -
Water Release: Water Bursting
Palm
After performing the ram handseal, I manipulate my water chakra around my right hand as I release it by thrusting my arm forward and relating the water in the form of a projectile bullet that hits the opponent and throws him back.
A: Creates a good impact.
D: Range
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Re: [Water] Flash and Nathan
 Originally Posted by Flash07
Thanks a lot bro
Last jutsu learnt..
( Suiton: Haretsu sui Yashi ) -
Water Release: Water Bursting
Palm
After performing the ram handseal, I manipulate my water chakra around my right hand as I release it by thrusting my arm forward and relating the water in the form of a projectile bullet that hits the opponent and throws him back.
A: Creates a good impact.
D: Range
I am going to need a lot better pros and cons then that. Try again.
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Re: [Water] Flash and Nathan
Ok lol 
A: Only one handseal
required which means its good for a short range attack.
D: The rank and range of the attack makes it impossible to make it a good impact on the opponent.
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Re: [Water] Flash and Nathan
Much better!
( Suiton: Seisuiryū ) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.
Okay gather your suiton chakra under your feet, then proceed to manipulate it to turn it into water, use the water to carry you over to my clone then use your sword to slash my clone a few times.
-Creates clone.-
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Re: [Water] Flash and Nathan
Once again I channel my suiton chakra under my feet to create water body. Then by manipulating my chakra, I make the water under my feet to carry me forwards towards my opponent. As I get closer to him, I draw out my sword and slash him across his chest.
A: This is a supplementary technique. And these types of techniques can be used to prepare a lot of combos.
D: We are in contact with water and hence vulnerable to lightening.
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Re: [Water] Flash and Nathan
Good.
( Suiton: Nagareru no Muchi ) - Water Release: Flowing Whip
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user first kneads chakra in their mouth and then, placing their hand on their mouth expels water in the form of a whip which they use to lash their opponent, sending them flying backwards.
Knead you suiton chakra in your mouth then by placing your hand on your mouth, spit out water in a form of a whip, use it on my clone and lash onto him, sending him flying backwards.
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Re: [Water] Flash and Nathan
As instructed, I first knead my chakra in my mouth and then, by placing my hand on my mouth, I expel water in the form of a whip which I later use to lash my opponent (your clone), and thus sending him flying backwards.
A: My hands are free to do other activities 
D: Its just a whip. Also, its connected to the mouth and hence vulnerable to being electrocuted.
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Re: [Water] Flash and Nathan
One thing with the con, you'll need to be more creative, don't use the most common weakness i.e earth or lighting as a con, be creative and come with something else.
Suiton: Shawā ) - Water Release: Showers
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.
Gather and release your suiton chakra into the air above then condense it into water vapor, then doing this you should create small projectiles of water which are strong and fast, aim them at my clone.
-Creates clone.-
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Re: [Water] Flash and Nathan
Okay, I'll try 
The moment I www your clone appear before me, I gather my chakra and condense the water vapour in the air above him to generate multiple projectiles shaped like shurikens of water to shoot at him with a great amount of force and speed slicing him all over his body.
A: Can create this technique close to the opponent, our even behind him.
D: Won't do much damage unless you're covered in lightening.
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Re: [Water] Flash and Nathan
B-ranks time.
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required
Perform the seals, gather your suiton chakra in your hand, then release a water vortex at my clone. Doing it that way will make it a spiraling wall of water. Can be used as an attack or defense.
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Re: [Water] Flash and Nathan
Cool 
I gather my chakra in my body and then weave the Boar → Dog → Ram handseals. I release my chakra into my palm to create a vortex of water that looks like a spiralling wall that stands in front of me. The vortex provides a perfect defence as it charges in front and tackles your clone.
A: Can be used for attack and defence.
D: No particular disadvantage. Its good the way it is.
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Re: [Water] Flash and Nathan
Good.
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
Gather a lot of your suiton chakra and perform the hand seals; Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird, then go over to that water source and shape the water into a dragon which will hit my clone.
-Creates clone.-
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Re: [Water] Flash and Nathan
The moment I see your clone near a huge water source, I get ready for my next jutsu. After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird I then shape a large amount of water into a giant, powerful dragon, which hits your clone from behind him with formidable might.
A: A good powerful jutsu to use if the opponent is near a water source.
D: Long chain of handseals
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Re: [Water] Flash and Nathan
Well done.
(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.
Gather your suiton chakra and then perform the Tiger seal, spit our a orb of water that then you will manipulate into several sharp whips, that you will send towards my clone.
-Creates clone.-
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Re: [Water] Flash and Nathan
I form the required handseal and manipulate my chakra to spit out a large orb of water. This orb travels towards your clone and when it reaches near it, several whips come out of it as it starts spinning ferociously. The razor sharp whips hurt the clone, making it disappear
A: Can affect many people in area.
D: Can easily be countered by many canon jutsus.
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Re: [Water] Flash and Nathan
 Originally Posted by Flash07
I form the required handseal and manipulate my chakra to spit out a large orb of water. This orb travels towards your clone and when it reaches near it, several whips come out of it as it starts spinning ferociously. The razor sharp whips hurt the clone, making it disappear
A: Can affect many people in area.
D: Can easily be countered by many canon jutsus.
What canon jutsus'?
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Re: [Water] Flash and Nathan
Cannon jutsus of fire, earth etc. 
What I meant is, a wall of earth, or a A rank flame can destroy/block it.
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Re: [Water] Flash and Nathan
I need you to name a few if you're going to use that as a con.
-------------------------
(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.
Perform the one required hand seal, then gather your suiton chakra in your mouth, then you will spit out a large sphere of rotating water, that will blast the area we are in leaving it soaked.
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Re: [Water] Flash and Nathan
Okies. I'll do it from the next time 
Quickly I perform the one required hand seal, then gather my suiton chakra in my mouth, which I manipulate and spit out in the form of a large sphere of rotating water, that blasts the area that you're at leaving it soaked.
A: A good technique which can be used to launch a quick attack. And would be a great combo with lightening based techniques.
D: I find none
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Re: [Water] Flash and Nathan
Good.
With the con, besides the obvious con. It's a pretty balanced tech.
(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.
Perform the tiger seal, then send your suiton chakra into the ground, creating a fast jet of water that you will send towards me.
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Re: [Water] Flash and Nathan
As instructed, I perform the tiger seal, then send my suiton chakra into the ground. I then manipulate it to create a fast jet of water that I send it towards you.
A: Can confuse the opponent for being an earth attack.
D: Obviously, there would be tremors in the ground b4 it erupts. So the opponent is aware of an incoming attack.
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Re: [Water] Flash and Nathan
Good.
(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.
Perform the seals, gather your suiton chakra then release the chakra that will transform into spinning column of water which will take the form of a snake with a gaping jaw, send it towards my clone.
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Re: [Water] Flash and Nathan
I perform the the required hand seals Monkey → Rat
→ Tiger → Dragon → Horse →
Dragon and manipulate Mr chakra to create a column of water that takes the form of a snake with a gapping jaw. I make the snake travel towards you.
A: A versatile jutsu, with a very good effect. Can be used as a water source.
D: I don't think it has any.
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Re: [Water] Flash and Nathan
Time probably.
(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source
Pretty much perform Water Release: Water Shark Breakthrough and just add enough chakra to create three sharks this time.
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Re: [Water] Flash and Nathan
I gather a lot of chakra and then manipulate it to create 3 huge sharks that come at you from behind you and would damage you very badly.
A: I can make it attack from different sides.
D: Requires a water source
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