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    1. #1
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      Prison break (Chapter one)

      Tobirama departs Kirigakure, Heading towards the land of fire, He shall arrive in around 4-5 posts iunno, Don't care as long as i get there.

      Tobirama : So typical for my nephew to be getting himself in trouble...Guess its up to uncle tobi as usual...

      P.S Tobi is a good boy >_>
       
           

    2. #2
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      ----

      Re: Prison break (Chapter one)

      No.
       
           

    3. #3
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      Re: Prison break (Chapter one)

      Quote Originally Posted by Temporary Account View Post
      No.
      Pretty sure thats not counting as one of the posts, On a side topic shoot yourself lol.
       
           

    4. #4
      Viva ao 25 de Abril! Scorps's Avatar
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      Re: Prison break (Chapter one)

      Explain from where do you approach and what are your intentions.
       
           

    5. #5
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      Re: Prison break (Chapter one)

      Quote Originally Posted by Scorps View Post
      Explain from where do you approach and what are your intentions.
      I am approaching from the east, My intentions are to recover the bio that was "Stolen" from me.
       
           

    6. #6
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      Re: Prison break (Chapter one)

      In the middle of Konoha - Gildarts and Hawke sit quietly sipping tea at the tavern. The sun is high and the wind blows a cool breeze. The day is peaceful - not a care in the world. In a haze of smoke next to Hawke and Gildarts - a panda whom wears a konoha headband appears.

      Gildarts: We got a black and white over here, Garrett.
      Hawke: ...
      Panda: Urgent news from Galen.

      The Panda hands Gildarts a scroll while Hawke sips his warm tea once again - Gildarts unravels the scroll and begins to read it quietly.

      Gildarts: It seems someone has crossed the eastern border..
      Hawke: The mist no doubt - let's move.

      The panda poofs away in a smoke haze. Gildarts and Hawke start to walk out the Konoha gates towards the eastern border to meet the visitor..

      - 3 posts -
       
           

    7. #7
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      Re: Prison break (Chapter one)

      Quote Originally Posted by Coyote View Post
      In the middle of Konoha - Gildarts and Hawke sit quietly sipping tea at the tavern. The sun is high and the wind blows a cool breeze. The day is peaceful - not a care in the world. In a haze of smoke next to Hawke and Gildarts - a panda whom wears a konoha headband appears.

      Gildarts: We got a black and white over here, Garrett.
      Hawke: ...
      Panda: Urgent news from Galen.

      The Panda hands Gildarts a scroll while Hawke sips his warm tea once again - Gildarts unravels the scroll and begins to read it quietly.

      Gildarts: It seems someone has crossed the eastern border..
      Hawke: The mist no doubt - let's move.

      The panda poofs away in a smoke haze. Gildarts and Hawke start to walk out the Konoha gates towards the eastern border to meet the visitor..

      - 3 posts -
      3 posts, you guys sure do waddle slowly.

      Tobirama upon reaching the borderlands makes a single handseal summoning four clones to his left and his right, Referred to as C1-C2-C3-C4

      (Kage Bunshin no Jutsu) - Shadow Clone Technique
      Rank:B
      Type:Supplementary
      Range:Short
      Chakra Cost:20
      Damage Points:N/A
      Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


      Upon doing this the real Tobirama places two fingers on the floor, Sensing everything around his location, Alerting him to the movements of anyone entering from any position around him.

      (Ninpo: Ichi ni Jutsu) - Ninja Art: Tracking Technique
      Rank: C
      Type: Supplementary
      Range: Short - Long
      Chakra cost: 15
      Damage points: N/A
      Description: The user will concentrate their chakra and by placing two of their fingers on a surface they can then track and locate their target. This technique is even capable of telling the user exactly how many targets there are and if they are very skilled also.
      Note: User must remain stationary and can only be used by Tobirama Senju and Minato Namikaze biograhies.


      Effectively if you have any hidden ninja planning on joining they must now announce there presence, I will also detect you two upon arrival. Since you apparently know im coming already via some sensory barrier im guessing, Then i guess i shall prepare the area for you.

      Tobirama hesitates in the borderlands feeling the movementof two ninja heading towards his location, Both with high chakra levels.
      He commands C1 to step forwards releasing a torrential amount of water from his mouth turning the entire borderlands around his location in to a miniature ocean.

      (Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
      Rank: B
      Type: Offensive, Supplementary
      Range: Short - Long
      Chakra cost: 20
      Damage points: 40
      Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.


      Tobirama : Looks like i'm going to have some company, Best to continue tracking there location and allow them to intercept me here.
       
           

    8. #8
      Viva ao 25 de Abril! Scorps's Avatar
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      Re: Prison break (Chapter one)

      Upon your approach, the forest in front of you denses up and intertwines into a dense wall of wood, blocking your path through the forest. Only ones to move in it now are the ninjas hoping from tree to tree in your direction. If you decide to use the water technique, it will collide with the dense forest and ricochet back to you. Everything happening around the forest and inside it is sensedthus the autonomous response. Basically you are outside the forest in its borderland. Want to come? Fly.
       
           
      Last edited by Scorps; 10-09-2012 at 04:28 PM.

    9. #9
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      Re: Prison break (Chapter one)

      Quote Originally Posted by Scorps View Post
      Upon your approach, the forest in front of you denses up and intertwines into a dense wall of wood, blocking your path through the forest. Only ones to move in it now are the ninjas hoping from tree to tree in your direction. If you decide to use the water technique, it will collide with the dense forest and ricochet back to you. Everything happening around the forest and inside it is sensedthus the autonomous response. Basically you are outside the forest in its borderland. Want to come? Fly.
      Fly? Nah I would rather walk through.

      Tobirama : It seems the very tree's themselves come alive to stop my approach, Such techniques i have not seen since my brothers.


      (Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
      Rank: S
      Type: Offensive
      Range: Short - Long
      Chakra cost: 40
      Damage points: 80
      Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames.
      X3


      Upon noting the formation of the forest shift in front of him, As well as sensing the large amount of approaching forces, Tobirama casually strolls backwards around a KM clear of the forest, As he does so C1-C3 step forwards, Taking in a deep breathe they knead chakra in there stomach aiming 3 enormous fire techniques that combine in to one setting the forest in front of them ablaze, They continue to channel chakra in to the techniques sustaining them till an enormous gaping hole of charred and scorched earth is left 5 km's wide forming a large tunnel.

      Well, I guess its time to go and visit the leaf village now.
       
           

    10. #10
      Viva ao 25 de Abril! Scorps's Avatar
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      Re: Prison break (Chapter one)

      Forest is unaffected. Konoha nins are almost there so just wait there and they'll be there asap.
       
           

    11. #11
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      Re: Prison break (Chapter one)

      Quote Originally Posted by Scorps View Post
      Forest is unaffected. Konoha nins are almost there so just wait there and they'll be there asap.
      Forest is...Unaffected...By the combined power of 3 S rank fire jutsu targeted in a particular location, Sorry but im going to ask see where thats been approved that you have an invulnerable forest.
       
           

    12. #12
      Viva ao 25 de Abril! Scorps's Avatar
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      Re: Prison break (Chapter one)

      Its not invulnerable. Just not beaten by 3 S-Rank fires. Now wait there. Someone will come shortly to deal with you.

      Btw, Next post is by Coyote's. You've been fighting the forest and losing thus 3 posts you have made after it against the defenses.
       
           
      Last edited by Scorps; 10-09-2012 at 09:07 PM.

    13. #13
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      Re: Prison break (Chapter one)

      Quote Originally Posted by Scorps View Post
      Its not invulnerable. Just not beaten by 3 S-Rank fires. Now wait there. Someone will come shortly to deal with you.
      Mind posting the approved defense majiggy, Honestly i don't see how a forest could survive 3 S ranks in a concentrated area, Even if the whole forest was forbidden ranked it would burn from one S rank fire blast, Its being hit by 3 simeltaneously and wood is weak to fire meaning its basically the equivalent of a strong F rank blast in a tight location.
      Also i been hearing people will come shortly for a whole day now, I know who your sending they been sat in the thread, Whats the hold up?
       
           

    14. #14
      Viva ao 25 de Abril! Scorps's Avatar
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      Re: Prison break (Chapter one)

      Wood is weak to fire? :sy: stop embarassing yourself further. At least with that bio you can't teleport inside a solid thing so one would expect you wouldn't make such basic mistakes. As I said, wait. If you don't want to wait, go away. Beats me.

      And i already posted the composition of the village forest more than once. Not going to do it again. Do your homework, I'm not here to do it for you.
       
           

    15. #15
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      Re: Prison break (Chapter one)

      Quote Originally Posted by Scorps View Post
      Wood is weak to fire? :sy: stop embarassing yourself further. At least with that bio you can't teleport inside a solid thing so one would expect you wouldn't make such basic mistakes. As I said, wait. If you don't want to wait, go away. Beats me.

      And i already posted the composition of the village forest more than once. Not going to do it again. Do your homework, I'm not here to do it for you.
      There is no "homework" here, Either post the technique or its not valid, Thats how the RP works, Also save your petty insults for someone who cares, Because i assure you i don't.
      With that being said, Post the technique as it is in here its the respectful thing to do, I don't use techniques without linking them in the fight and telling others to look them up, Which is exactly what your doing.
       
           

    16. #16
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      Re: Prison break (Chapter one)

      what about Kiri's mist? the infamous genjutsu with no chakra powering it or anyone triggering it? or the weather manipulation unranked machine? Don't go there...

      The forest is a combination of 4 S-Rank wood techniques infused with each +40 damage and that can regenerate when damaged. It has other properties but I won't dwell on them as they don't concern this issue. So yes, 3 S-Rank fires don't do a thing.

      Coyote will post his move shortly.
       
           

    17. #17
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      Re: Prison break (Chapter one)

      Quote Originally Posted by Scorps View Post
      what about Kiri's mist? the infamous genjutsu with no chakra powering it or anyone triggering it? or the weather manipulation unranked machine? Don't go there...

      The forest is a combination of 4 S-Rank wood techniques infused with each +40 damage and that can regenerate when damaged. It has other properties but I won't dwell on them as they don't concern this issue. So yes, 3 S-Rank fires don't do a thing.

      Coyote will post his move shortly.
      Everytime i use anything defense related i post a quote to it.
      Thank you for posting yours, I don't see why it had to be dragged in to four posts, But at least i know now, Alrighty i shall chill here and wait for zero and coyote.

      Tobirama notices that the forest is unaffected and has his clones stand around him in a square formation roughly a kilometer away from the forest itself.
       
           

    18. #18
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      Re: Prison break (Chapter one)

      Sometime later as Gildarts and Hawke are walking through Konoha forest the smell of burning wood creeps on Hawke very strongly..

      Hawke: Seems as if someone really wishes to get into Konoha.
      Gildarts: Our forest is too strong for one person.

      Kage Bunshin no Jutsu | Shadow Clone Technique
      Rank:B
      Type:Supplementary
      Range:Short
      Chakra Cost:20
      Damage Points:N/A
      Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

      As they pick up their pace with Gildarts 2 additional clones they soon find themselves face to face with the intruder and 4 clones >.>. The smoke and ash surround the area but the forest has replenished itself nicely..

      Gildarts: Stranger. What brings you here?
      Hawke: Let's not be hasty, ya hear?
       
           
      Last edited by Lore; 10-09-2012 at 10:29 PM.

    19. #19
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      Re: Prison break (Chapter one)

      Quote Originally Posted by Coyote View Post
      Sometime later as Gildarts and Hawke are walking through Konoha forest the smell of burning wood creeps on Hawke very strongly..

      Hawke: Seems as if someone really wishes to get into Konoha.
      Gildarts: Our forest is too strong for one person.

      As they pick up their pace they soon find themselves face to face with the intruder and 4 clones >.>. The smoke and ash surround the area but the forest has replenished itself nicely..

      Gildarts: Stranger. What brings you here?
      Hawke: Let's not be hasty, ya hear?
      Tobirama : You have someone there, A friend of mine, Vanish...

      Tobirama notices the approach of the konoha ninja, Not wishing to waste anytime he waits until they begin to speak, Then talks over them, Taking a mere moment to focus his chakra in to his body as he speak he forms an enormous wall of sharks in mid air above them only inches from them it comes crashing down upon them both without a seconds notice.

      (Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
      Rank: S
      Type: Offensive
      Range: Short – Mid
      Chakra cost: 40
      Damage points: 80
      Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
      Note: Requires a large water source
      Note: User must be Kage rank or above
      Note: Technique may be used once per battle


      Tobirama : Forgive me, But you stand in my way.
       
           
      Last edited by ReXii; 10-09-2012 at 10:38 PM.

    20. #20
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      Re: Prison break (Chapter one)

      Gildarts: Just wait until his sentence is up..

      As the many sharks appear above them, Gildarts takes notice and without hesitation preforms one handseal and from behind the 4 konoha shinobi a huge golem of mother earth rises and hangs over them as the sharks slap against the back and head of the golem..meanwhile all at the same time this is happening Gildarts 2 clones rush off to both sides (right and left) of you into the dense forest but right before they enter they throw 4 kunai with explosive tags - 2 each. Clone one right throws two into the air to rain while the other clone on the left throw it at your general feet area..

      Doton: Dai iwa Kyojin no Jutsu | Earth Release: Great Stone Golem Technique
      Rank: S
      Type: Offensive, Supplementary
      Range: Short - Long (Made short range of the user with a long range reach)
      Chakra cost: 40
      Damage points: 80
      Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.

      As the golem blocks the water sharks and the other clones rush off to both sides, Hawke grabs a scroll from his pouch, flips it open and whipes his already bloodied thumb over the large sealing-array drawn on the scroll. This causes a clone from Myobokuzan to appear beside him, accompanied by a small poof of smoke. The clone promtly disappears upon being summoned, causing its gathered Natural Energy to pass onto Hawke, which, in turn, promtly enables the Inuzuka to enter Sage Mode..

      Hawke
      : Let's not make this more then it has to be..

      Gyaku Kuchiyose no Jutsu | Reverse Summoning Technique
      Rank: A
      Type: Supplementary
      Range: Short
      Chakra cost: 30
      Damage points: N/A
      Description: This technique is the counterpart of the summoning technique, in which it allows an animal to summon the human that they have a contract with. This technique can also be used to summon shadow clones like fukasaku did with naruto’s clones.

      Sennin Modo | Sage Mode
      Rank: S
      Type: Supplementary
      Range: N/A
      Chakra cost: N/A
      Damage points: N/A (+ 10 to Taijutsu)
      Description: The user stands still in a motionless state to gather natural chakra to then enter Sage Mode. The user can eliminate the weakness of remaining still by using a shadow clone to stand still and absorb natural chakra whilst the main body remains in combat and by dispersing the clone the user will gain the natural chakra thus entering Hermit mode. This mode causes the user to take on characteristics of a frog. Red pigments surround the eyes and their pupils take on a rectangular shape. The user also gains the ability to sense chakra and the mode increase the power of the Taijutsu by +10.
      Note: Sage Mode lasts for a total of 5 turns.
      Note: if user uses Frog Katas length of Sage mode is cut by two turns.
       
           

    21. #21
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      Re: Prison break (Chapter one)

      Quote Originally Posted by Coyote View Post
      Gildarts: Just wait until his sentence is up..

      As the many sharks appear above them, Gildarts takes notice and without hesitation preforms one handseal and from behind the 4 konoha shinobi a huge golem of mother earth rises and hangs over them as the sharks slap against the back and head of the golem..meanwhile all at the same time this is happening Gildarts 2 clones rush off to both sides (right and left) of you into the dense forest but right before they enter they throw 4 kunai with explosive tags - 2 each. Clone one right throws two into the air to rain while the other clone on the left throw it at your general feet area..

      Doton: Dai iwa Kyojin no Jutsu | Earth Release: Great Stone Golem Technique
      Rank: S
      Type: Offensive, Supplementary
      Range: Short - Long (Made short range of the user with a long range reach)
      Chakra cost: 40
      Damage points: 80
      Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.

      As the golem blocks the water sharks and the other clones rush off to both sides, Hawke grabs a scroll from his pouch, flips it open and whipes his already bloodied thumb over the large sealing-array drawn on the scroll. This causes a clone from Myobokuzan to appear beside him, accompanied by a small poof of smoke. The clone promtly disappears upon being summoned, causing its gathered Natural Energy to pass onto Hawke, which, in turn, promtly enables the Inuzuka to enter Sage Mode..

      Hawke
      : Let's not make this more then it has to be..

      Gyaku Kuchiyose no Jutsu | Reverse Summoning Technique
      Rank: A
      Type: Supplementary
      Range: Short
      Chakra cost: 30
      Damage points: N/A
      Description: This technique is the counterpart of the summoning technique, in which it allows an animal to summon the human that they have a contract with. This technique can also be used to summon shadow clones like fukasaku did with naruto’s clones.

      Sennin Modo | Sage Mode
      Rank: S
      Type: Supplementary
      Range: N/A
      Chakra cost: N/A
      Damage points: N/A (+ 10 to Taijutsu)
      Description: The user stands still in a motionless state to gather natural chakra to then enter Sage Mode. The user can eliminate the weakness of remaining still by using a shadow clone to stand still and absorb natural chakra whilst the main body remains in combat and by dispersing the clone the user will gain the natural chakra thus entering Hermit mode. This mode causes the user to take on characteristics of a frog. Red pigments surround the eyes and their pupils take on a rectangular shape. The user also gains the ability to sense chakra and the mode increase the power of the Taijutsu by +10.
      Note: Sage Mode lasts for a total of 5 turns.
      Note: if user uses Frog Katas length of Sage mode is cut by two turns.
      Tobirama takes note of his opponents as one looks upwards towards the water, He realizes he has noticed it above him, Watching as he makes a single handseal and a large golem begins to raise from the earth several things happen in perfect harmony.

      C1 makes a handseal as the golem raises sending a row of spikes launching from the earth in front of the golems creator as he would still be looking at the water above him to know where to position the forming golem, These penetrate his upper body and several vital organs leaving him dead impaled upon them.

      (Doton: Ganchūsō) - Earth Release: Stone Spikes
      Rank: C
      Type: Attack
      Range: Short-Mid
      Chakra Cost: 15
      Damage Points: 30
      Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target


      In sync with his clone beginning the earth technique the real tobi (lol) makes a single handseal knowing the golem will collapse due to its owner dying before it has completely formed and knowing this leaves the others defenseless underneath the water wall, He expands the water sharks and the technique on a whole causing it to impact with an enormous explosion on impact shattering the earth below the opponents crushing everything.

      (Suiton: Mizu kakujuu) - Water style: Water expansion
      Type: Attack/Defence
      Rank: A
      Range: Short - long
      Chakra Cost:30
      Damage Points: +25
      Description: After releasing a water jutsu the user will perform 2 handseals as they release there chakra into the water jutsu. In doing so, the user will increase the power and size of the water jutsu boosting any water jutsu by 25 damage points. By the increase in chakra the water gains more power as the wave of water increases in size and the power and speed of the water is increased.

      Note: Can only use used on water the user or the users summon has created
      Note: Can only be used once one each water jutsu creates
      Note: can only be used 3 times


      C2 also involved in this exchange makes a single handseal the moment the other two begin doing the same, Causing caramel bindings to shoot from the floor directly underneath both of his opponents binding there hands from behind, They wouldn't hear this forming in the least due to the water rushing down from above, Same applies for the stone spikes, This leaves them unable to form handseals or react to any of the other techniques as they begin.

      (karumera soutei) - Caramel Binding
      Rank: A
      Type: Supplementary - Defense
      Range: Short - Long
      Chakra cost: 50
      Damage points: N/A
      Description: The user will perform one handseal creating giant strings of caramel that shoot up stretching around the target/targets like a spiders web. This web can be created from any angle on the battle feild, and can be made very stretchy by the user. This caramel shoots up very fast binding the target making them unable to perform handseals. After the target is bound the user can perform one handseal causing the caramel to heat up at great speeds burning the target/targets causing greate damage.

      Note: The use can make this web any size they like
      Note: Webs can be made from anywhere in the earth.


      *Note* All three of these techniques happen at the same time and require minimal handseals as noted, So i didn't even factor in the reverse summoning blah blah sage mode blah, As all these things happen the moment the golem begins to form.
       
           

    22. #22
      Zero Kelvin's Avatar
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      Re: Prison break (Chapter one)

      Quote Originally Posted by ReXii View Post
      Tobirama takes note of his opponents as one looks upwards towards the water, He realizes he has noticed it above him, Watching as he makes a single handseal and a large golem begins to raise from the earth several things happen in perfect harmony.

      C1 makes a handseal as the golem raises sending a row of spikes launching from the earth in front of the golems creator as he would still be looking at the water above him to know where to position the forming golem, These penetrate his upper body and several vital organs leaving him dead impaled upon them.

      (Doton: Ganchūsō) - Earth Release: Stone Spikes
      Rank: C
      Type: Attack
      Range: Short-Mid
      Chakra Cost: 15
      Damage Points: 30
      Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target


      In sync with his clone beginning the earth technique the real tobi (lol) makes a single handseal knowing the golem will collapse due to its owner dying before it has completely formed and knowing this leaves the others defenseless underneath the water wall, He expands the water sharks and the technique on a whole causing it to impact with an enormous explosion on impact shattering the earth below the opponents crushing everything.

      (Suiton: Mizu kakujuu) - Water style: Water expansion
      Type: Attack/Defence
      Rank: A
      Range: Short - long
      Chakra Cost:30
      Damage Points: +25
      Description: After releasing a water jutsu the user will perform 2 handseals as they release there chakra into the water jutsu. In doing so, the user will increase the power and size of the water jutsu boosting any water jutsu by 25 damage points. By the increase in chakra the water gains more power as the wave of water increases in size and the power and speed of the water is increased.

      Note: Can only use used on water the user or the users summon has created
      Note: Can only be used once one each water jutsu creates
      Note: can only be used 3 times


      C2 also involved in this exchange makes a single handseal the moment the other two begin doing the same, Causing caramel bindings to shoot from the floor directly underneath both of his opponents binding there hands from behind, They wouldn't hear this forming in the least due to the water rushing down from above, Same applies for the stone spikes, This leaves them unable to form handseals or react to any of the other techniques as they begin.

      (karumera soutei) - Caramel Binding
      Rank: A
      Type: Supplementary - Defense
      Range: Short - Long
      Chakra cost: 50
      Damage points: N/A
      Description: The user will perform one handseal creating giant strings of caramel that shoot up stretching around the target/targets like a spiders web. This web can be created from any angle on the battle feild, and can be made very stretchy by the user. This caramel shoots up very fast binding the target making them unable to perform handseals. After the target is bound the user can perform one handseal causing the caramel to heat up at great speeds burning the target/targets causing greate damage.

      Note: The use can make this web any size they like
      Note: Webs can be made from anywhere in the earth.


      *Note* All three of these techniques happen at the same time and require minimal handseals as noted, So i didn't even factor in the reverse summoning blah blah sage mode blah, As all these things happen the moment the golem begins to form.
      As the terrain around him starts to shift in preperation for your two techniques, Hawke, using his Zatoichi Pulses to sense every movement, slams his hands together in a seal, which causes a great blanket of Empyrean Wind to form fifty meters directly above him and Gildarts. Upon slamming his hands together, Hawke barks a warning and both he and Gildarts jumps upwards, avoiding the spikes as the blanket of Empyrean Wind pulls them both upwards with great speed. The blanket would also take care of any debris and excess water from the clash between the Golem and your Wave, simply by pulling it upwards.
      As the blanket forms above Hawke and Gildarts, a similar blanket forms right beneath you and all your clones, stretching mid-range around your position. The blanket, immediately upon appearing, pulls everything above it downwards, creating a gravitational-like effect that pins both you and your clones to the ground with enough force to break every bone in your body and disperse your clones. The sheer strength of the attack would, of course, interrupt any and all countermeasures you might attempt to use. The interruption would also prevent your 'stretchy' caramel technique from attempting to 'follow' Hawke and Gildarts, as, first of all, none of you can see through the wall of sharks and the giant golem, and since the caramel won't move by itself once your clone disperses.
      If this wasn't clear; the two blankets are formed simultaneously.

      I honestly think your move was somewhat of a time-frame crusher.
      Jebus, son, don't you get that +25 VS an elemental weakness won't leave anything 'cept peebles and droplets?

      (Amatsu Fūton: Joujiru Mujuuryoku) Empyrean Wind Release: Multiplying Zero Gravity
      Rank: A
      Type: Supplementary/Defensive
      Range: Short-Long (Mid range around the designated area)
      Chakra cost: 30
      Damage points: N/A
      Description: The user forms a single handseal and creates two blankets of Empyrean Wind; one in the sky and one in the ground. Each blanket consists of uniquely rotating Empyrean wind that has the single purpose of drawing matter either upwards or downwards. By using the connection to the two blankets as a either a damper or an amplifier, the user is able to create gravitational-like effects. By amplifying the bottom blanket, the user can severely restrict the movements of those within the field, ranging from decreasing their speed to pinning even the strongest of summons to the ground. The stronger downwards pull also has an effect on most techniques, making them harder to aim upwards and decreasing the range of projectile-based Ninjutsu by one (1) range. By amplifying the top blanket, the user can, within reason, pull projectile-based Ninjutsu of B-rank upwards, ensuring the safety of those within the field. The upwards pull can also create a zero gravity environment.
      -Pulling a technique upwards counts as one of the three moves allowed per turn.
      -The user cannot use S-ranked or above Empyrean Wind during the following turn.
      -The technique lasts for three (3) turns.
      -Can only be used twice (2) per battle.


      As the blankets form, the clone who rushed to Hakwe's and Gildarts' left releases Arid chakra into the air, causing the entire battlefield to go dry as a bone within a moment. The sudden removal of most of the water will leave you unable to form water techniques out of nothing (with no moisture in the air) and will leave you dizzy, slow and unable to react as you're broken and killed by the extreme suction power of the blanket beneath you.
      This should also affect your pre-existing water techniques in a very bad way.

      Kansou Houmen: Kikou Sono San Kamigami | Arid Release: Season of the Sun Gods
      Rank: B
      Range: Short - Mid
      Type: Supplementary
      Chakra: 30
      Damage: N/A
      Description:
      By utilizing the air that lingers on the battlefield the user will cause the air to very quickly be drained of water and become extremely dry and heated. In turn this causes the field to become very barren-like; the ground gets rid of grass/leaves and other living plants and is turned to cracked land. This also causes the target to get a slight form of heat stroke, causing the target to become much slower is movements, reactions as well as handseal creation. This also sets up the battlefield for additional Arid conditions in nature. (separate jutsus)

      Notes:
      - Last 2 turns
      - Usable twice per battle
      - Must wait two turns before re-using
      - Slowness is cut by half. Meaning ration and handseal creation is half as slow as they would normally be able to do.
      - Only usable by Arid Release user
      - Only usable/trainable by Coyote


      At the same time, the clone who rushed to Hawke's and Gildarts' right claps his hands together in a seal, causing the air around you to become completely void of any water, strengthening the effects of 'Season of the Sun Gods' several times over. The water in your blood would thin and, with the effects of the previous technique to boot, leave you a goddamn raisin. The sheer dryness of your immediate vicinity would cause extreme dizzyness and immediate dehydration, whihc would inly be worsened by the heavy suctioning effects of the blanket beneath you.

      Kansou Houmen: Shikke Henjou | Arid Release:Moisture Relinquish
      Rank: A
      Range: Short - Long
      Type: Attack
      Chakra: 30
      Damage: 60
      Description:
      The Arid user will preform 1 handseal and utilize their chakra to quickly cause the air around the target to be completely quenched of all moisture in the air surrounding the target. This in turn causes the skin to be sucked of water and causes the water in the blood to be drained slightly yet not completely. This puts the target into a form of dehydration, the target will become dizzy very quickly in some sense being confused by a genjutsu when it isn't. Also prolonged exposure to the intense dryness will cause the target to faint. When the target becomes dizzy they wander around and are unable to think straight to off-set their reaction time to other attacks.

      Notes:
      - Doesn't kill the target
      - Lasts 1 turn
      - Usable once per battle
      - Only usable by Arid Release user
      - Only usable/trainable by Coyote
       
           

    23. #23
      ReXii's Avatar
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      Re: Prison break (Chapter one)

      Quote Originally Posted by Zero Kelvin View Post
      As the terrain around him starts to shift in preperation for your two techniques, Hawke, using his Zatoichi Pulses to sense every movement, slams his hands together in a seal, which causes a great blanket of Empyrean Wind to form fifty meters directly above him and Gildarts. Upon slamming his hands together, Hawke barks a warning and both he and Gildarts jumps upwards, avoiding the spikes as the blanket of Empyrean Wind pulls them both upwards with great speed. The blanket would also take care of any debris and excess water from the clash between the Golem and your Wave, simply by pulling it upwards.
      As the blanket forms above Hawke and Gildarts, a similar blanket forms right beneath you and all your clones, stretching mid-range around your position. The blanket, immediately upon appearing, pulls everything above it downwards, creating a gravitational-like effect that pins both you and your clones to the ground with enough force to break every bone in your body and disperse your clones. The sheer strength of the attack would, of course, interrupt any and all countermeasures you might attempt to use. The interruption would also prevent your 'stretchy' caramel technique from attempting to 'follow' Hawke and Gildarts, as, first of all, none of you can see through the wall of sharks and the giant golem, and since the caramel won't move by itself once your clone disperses.
      If this wasn't clear; the two blankets are formed simultaneously.

      I honestly think your move was somewhat of a time-frame crusher.
      Jebus, son, don't you get that +25 VS an elemental weakness won't leave anything 'cept peebles and droplets?

      (Amatsu Fūton: Joujiru Mujuuryoku) Empyrean Wind Release: Multiplying Zero Gravity
      Rank: A
      Type: Supplementary/Defensive
      Range: Short-Long (Mid range around the designated area)
      Chakra cost: 30
      Damage points: N/A
      Description: The user forms a single handseal and creates two blankets of Empyrean Wind; one in the sky and one in the ground. Each blanket consists of uniquely rotating Empyrean wind that has the single purpose of drawing matter either upwards or downwards. By using the connection to the two blankets as a either a damper or an amplifier, the user is able to create gravitational-like effects. By amplifying the bottom blanket, the user can severely restrict the movements of those within the field, ranging from decreasing their speed to pinning even the strongest of summons to the ground. The stronger downwards pull also has an effect on most techniques, making them harder to aim upwards and decreasing the range of projectile-based Ninjutsu by one (1) range. By amplifying the top blanket, the user can, within reason, pull projectile-based Ninjutsu of B-rank upwards, ensuring the safety of those within the field. The upwards pull can also create a zero gravity environment.
      -Pulling a technique upwards counts as one of the three moves allowed per turn.
      -The user cannot use S-ranked or above Empyrean Wind during the following turn.
      -The technique lasts for three (3) turns.
      -Can only be used twice (2) per battle.


      As the blankets form, the clone who rushed to Hakwe's and Gildarts' left releases Arid chakra into the air, causing the entire battlefield to go dry as a bone within a moment. The sudden removal of most of the water will leave you unable to form water techniques out of nothing (with no moisture in the air) and will leave you dizzy, slow and unable to react as you're broken and killed by the extreme suction power of the blanket beneath you.
      This should also affect your pre-existing water techniques in a very bad way.

      Kansou Houmen: Kikou Sono San Kamigami | Arid Release: Season of the Sun Gods
      Rank: B
      Range: Short - Mid
      Type: Supplementary
      Chakra: 30
      Damage: N/A
      Description:
      By utilizing the air that lingers on the battlefield the user will cause the air to very quickly be drained of water and become extremely dry and heated. In turn this causes the field to become very barren-like; the ground gets rid of grass/leaves and other living plants and is turned to cracked land. This also causes the target to get a slight form of heat stroke, causing the target to become much slower is movements, reactions as well as handseal creation. This also sets up the battlefield for additional Arid conditions in nature. (separate jutsus)

      Notes:
      - Last 2 turns
      - Usable twice per battle
      - Must wait two turns before re-using
      - Slowness is cut by half. Meaning ration and handseal creation is half as slow as they would normally be able to do.
      - Only usable by Arid Release user
      - Only usable/trainable by Coyote


      At the same time, the clone who rushed to Hawke's and Gildarts' right claps his hands together in a seal, causing the air around you to become completely void of any water, strengthening the effects of 'Season of the Sun Gods' several times over. The water in your blood would thin and, with the effects of the previous technique to boot, leave you a goddamn raisin. The sheer dryness of your immediate vicinity would cause extreme dizzyness and immediate dehydration, whihc would inly be worsened by the heavy suctioning effects of the blanket beneath you.

      Kansou Houmen: Shikke Henjou | Arid Release:Moisture Relinquish
      Rank: A
      Range: Short - Long
      Type: Attack
      Chakra: 30
      Damage: 60
      Description:
      The Arid user will preform 1 handseal and utilize their chakra to quickly cause the air around the target to be completely quenched of all moisture in the air surrounding the target. This in turn causes the skin to be sucked of water and causes the water in the blood to be drained slightly yet not completely. This puts the target into a form of dehydration, the target will become dizzy very quickly in some sense being confused by a genjutsu when it isn't. Also prolonged exposure to the intense dryness will cause the target to faint. When the target becomes dizzy they wander around and are unable to think straight to off-set their reaction time to other attacks.

      Notes:
      - Doesn't kill the target
      - Lasts 1 turn
      - Usable once per battle
      - Only usable by Arid Release user
      - Only usable/trainable by Coyote
      Quoting, I believe this to be a timeframe violation, Coyote had already caused your bio to draw a scroll and place it on the floor by the time my spikes and the other stuff begin to form.
      I'll have it checked and if not i shall edit.
       
           

    24. #24
      Zero Kelvin's Avatar
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      Bemused



      Re: Prison break (Chapter one)

      Quote Originally Posted by ReXii View Post
      Quoting, I believe this to be a timeframe violation, Coyote had already caused your bio to draw a scroll and place it on the floor by the time my spikes and the other stuff begin to form.
      I'll have it checked and if not i shall edit.
      Oh WOW!
       
           
      Last edited by Zero Kelvin; 10-10-2012 at 06:53 PM.

    25. #25
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      ----



      Re: Prison break (Chapter one)

      Quote Originally Posted by ReXii View Post
      Tobirama : You have someone there, A friend of mine, Vanish...

      Tobirama notices the approach of the konoha ninja, Not wishing to waste anytime he waits until they begin to speak, Then talks over them, Taking a mere moment to focus his chakra in to his body as he speak he forms an enormous wall of sharks in mid air above them only inches from them it comes crashing down upon them both without a seconds notice.

      (Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
      Rank: S
      Type: Offensive
      Range: Short – Mid
      Chakra cost: 40
      Damage points: 80
      Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
      Note: Requires a large water source
      Note: User must be Kage rank or above
      Note: Technique may be used once per battle

      Tobirama : Forgive me, But you stand in my way.
      I was asked to check out this fight and it looks like it was F-ed from the beginning. Rexii, your jutsu requires a large water source from which it needs to originate. So your move had two problems:
      1) There is not a large enough water source anywhere around you (since you are on the outskirts of Kanoha's forest)
      2) You cannot summon the sharks over them, it needs to come from the water source.

      So all moves that were made due to this move are void snce this move never happened.

      Other moves that have problems is Zero's Empyreon wind. The giant golem would be in the way of the wind. Plus, much to my dismay, Zatiochi taijutsu was never an approved sytle so the only thing that can be used from it are the customs. I know your approved bio says that you can pinpoint anything in contact with the air... I'm just saying.

      So...yeah... this fight is pretty twisted up.

      Do you guys want to start over or want me to say whats valid based on the mvoes that were already made?
       
           

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