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  1. #26
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    Re: Tai training with Solf...

    As you speak I simply lunge towards you, cocking back my right arm and then swiftly delivering a punch to your chest thus making you stumble back a bit..
     
         

  2. #27
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    Re: Tai training with Solf...

    *doesnt move at all*

    Hold on, let me decrease my weight.

    *I take off my ZX boots and all my scrolls*

    Okay come on
     
         

  3. #28
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    Re: Tai training with Solf...

    >_> embarrassing.

    After I watch you take off a bunch of stuff to decrease your weight I take a few steps back and then runs towards you at full speed. Once I get in arms reach I **** back my right arm once again but this time I infuse my fist with chakra before delivering a powerful punch to your chest which would surely knock you on your ass. °_°
     
         

  4. #29
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    Re: Tai training with Solf...

    (Gangeki) - Rock Attack
    Rank: D
    Type: Attack
    Range: Short
    Chakra cost: N/A
    Damage points: 10
    Description: The user will strike their opponent with a strong punch to the chest

    you learned this now, come at my clone with a flying kick to the face. If done right my clone will have a nose bleed and a broken nose.
     
         

  5. #30
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    Re: Tai training with Solf...

    I run towards you from a distance and then takes a large leap off of my left leg while extending my right leg outward completely. With that done I'd glide through the air, covering the distance between us quickly and kicking you square in the nose with my extended right foot thus breaking your feeble little nose.
     
         

  6. #31
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    Re: Tai training with Solf...

    As you come at me, with your kick, I do a side step quickly grabbing your leg and tosses you up and down smashing you into the ground but lucky my clone catches and throws you back up in the air.
    __
    We will try something new. You come at me with one of the taijutsu jutsu each turn counter and attacking me with it. So this will give you training and practice with them but you must tell me how it is done and how it can be counter and how it can be used in a combo.
     
         

  7. #32
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    Re: Tai training with Solf...

    Sounds more interesting and useful. ^_°
     
         

  8. #33
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    Re: Tai training with Solf...

    Well it sounds interesting and useful well why haven't you made your move yet.
     
         

  9. #34
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    Re: Tai training with Solf...

    Give me a move to use. Ir do I randomly freeform?
    or counter using dynamic entry Again?
     
         

  10. #35
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    Re: Tai training with Solf...

    We are done with dynamic entry you can use any taijutsu yu haven't used yet. You have to counter the move from above that I counter your with. It is simple quit thinking outside of the box. This isn't custom jutsu making.
     
         

  11. #36
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    Re: Tai training with Solf...

    Quote Originally Posted by Solf J. Kimblee View Post
    As you come at me, with your kick, I do a side step quickly grabbing your leg and tosses you up and down smashing you into the ground but lucky my clone catches and throws you back up in the air.
    __
    We will try something new. ou come at me with one of the taijutsu jutsu each turn counter and attacking me with it. So this will give you training and practice with them but you must tell me how it is done and how it can be counter and how it can be used in a combo.
    As the clone throws me back in the air I flip myself frontward into a front flip while swinging my right foot down. This would result in a powerful Downward heel drop that is aimed to strike the real Solf on the top of his skull. As I land on my left foot I instantly spring back upward and towards Solf with extreme power. The moment I spring at you I do a swift, clockwise spin that allows me to gain momentum in my right foot before delivering a back kick to your right cheek.

    ( Konoha Senshō ) - Leaf Flash Kick
    Rank: B
    Type: Offensive
    Range: Short
    Chakra cost: N/A
    Damage points: 30
    Description: Rock Lee will perform a similar technique to the Heavenly Foot of Pain, but without any chakra enhancement, to deliver a heel drop to the opponent using only sheer physical strength that causes small alteration to the ground on impact.


    (Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
    Rank: B
    Type: Attack
    Range: Short
    Chakra Cost: N/A
    Damage Points: 20
    Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind.
     
         

  12. #37
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    Re: Tai training with Solf...

    Your move is lacking details and I would like you to try it again and adding more detail to your move and also you used the first technique the wrong way. The technique is an axe kick meaning from side to side. Here is the move, look
     
         

  13. #38
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    Re: Tai training with Solf...

    you learned Dynamic Entry and we are going to do this way now

    (Konoha Reppu) - Leaf Gale
    Rank: D
    Type: Attack
    Range: Short
    Chakra Cost: N/A
    Damage Points:10
    Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.

    How to perform it
    • Spinning low kick that is a lot stronger then a straight kick.


    Strong points

    • The momentum from the spin increases its power bend it
    • You can knock an adult off balance with this leaving them open for an attack


    Weak points

    • You lose track of your opponent when spinning for just a second


    How to counter

    • It can be jumped and attacked at the same time


     
         

  14. #39
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    Re: Tai training with Solf...

    Quote Originally Posted by Deàthstroke View Post
    you learned Dynamic Entry and we are going to do this way now

    (Konoha Reppu) - Leaf Gale
    Rank: D
    Type: Attack
    Range: Short
    Chakra Cost: N/A
    Damage Points:10
    Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.

    How to perform it
    • Spinning low kick that is a lot stronger then a straight kick.


    Strong points

    • The momentum from the spin increases its power bend it
    • You can knock an adult off balance with this leaving them open for an attack


    Weak points

    • You lose track of your opponent when spinning for just a second


    How to counter

    • It can be jumped and attacked at the same time


    Oi, I like this way. Hehe. I perform it right?
    ________


    I'm guessing I attack a clone. So, as you create a clone and it comes at me recklessly, I keep a keen eye on him, awaiting the right moment to make my move. Once he reaches within about 4 feet of me I crouch down on my right foot while doing a counterclockwise spin with my left leg fully extended close to the ground. This allows me to swiftly rotate in a full 360 degree spin and hit the clones left leg followed by hitting the right also thus sweeping the clone off of his feet while he's approaching my position. With him swept off of his feet, it leaves him open for a follow up attack..
     
         

  15. #40
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    Re: Tai training with Solf...

    (Konoha Senpu) - Leaf Hurricane
    Rank: D
    Type: Attack
    Chakra Cost: N/A
    Damage Points: 10
    Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark connecting to the rib cage area. So originally the high kick is little more than a feint.

    How to perform it
    • A kick is down high to the opponent more likely to his head. Then in a real battle your opponent would duck or do a block against the kick. A low kick comes after the high kick which is aimed at your opponent's rib caged which is the main reason for the attack in the first place.


    Strong points

    • It is a sneak attack that 90% of the time will be successful


    Weak points

    • Not good against Byugan(spelling)


    How to counter

    • Hyuga Doujutsu
    • Strenght strong enough to block and break the leg


     
         

  16. #41
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    Re: Tai training with Solf...

    As a clone and I stand 8 meters away from each other, ready to go on with the technique, I dart straight at it at full speed, though I keep my body ready to maneuver in any given direction. Once I near about 3 meters of the clone I use chakra in my legs to enhance the strength in them before leaping into the air and doing a counterclockwise rotation and swinging my left leg to where it will be able to deliver a spinning heel kick to the clone's face. As my heel is nearing the clones face, it uses elite reaction time to duck below the kick, but as he does so I use the momentum of the first spin to continue forth with another spin and deliver the same type of kick lower, aimed to hit the ribs, though the kick will hit the Ducking clones face with immense strength..
     
         

  17. #42
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    Re: Tai training with Solf...

    I love the details. That is why you are my bro.

    (Konoha Shofu) – Leaf Rising Wind
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: N/A
    Damage points: 20
    Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.

    How to perform it
    • Using gravity to your advantage, by leaning your body back, with that and bringing one of your legs up giving your leg enough force to launch your opponent in the air.


    Strong points

    • Able to stop your opponent in mid air



    Weak points

    • Easily side step with enough time


    How to counter

    • Side Step


     
         

  18. #43
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    Re: Tai training with Solf...

    Thanks. Meh, this ones description is throwing me off for some reason, so correct me if I'm doing this wrong.
    ______

    The clone instantly counters my first blow, grabbing my leg before it hits his face and throwing me a few meters to his right. As I fly back, I catch my footing by placing my left foot down and jumping up off of it into a single back hand spring, thus putting us at another 8 meters apart once again. The clone smirks at me before darting at me this time, and as he reaches arms reach away from me, he delivers a straight forward yet swift jab to my left cheek with his right fist. As his fist is connecting with my cheek I simply roll off of his punch to the left, accepting minimal damage from the jab. As I roll (rotate) to my left, I end up only feet away from his right side with his entire torso open for an attack. Instead of taking advantage of the torsos opening, I bend my knees to gain strength for an upward leap. As I leap upwards with the built up strength, I lean my upper body backwards while throwing my left leg directly up, kicking the hell out of the clones right arm, thus sending his right arm flying above his head and leaving his torso even more revealed than before.
     
         

  19. #44
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    Re: Tai training with Solf...

    (Assho) - Pressure Palm
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: N/A
    Damage points: 15
    Description: The user strikes their opponent with a downwards thrust striking them to the floor.

    How to perform it
    • Strike your opponent downware with a thrust of an open palm


    Strong points

    • It can be used to set up another attack


    Weak points

    • It is a foward attack making it easily dodged


    How to counter

    • Side Step


    [img]http://images2.wikia.nocookie.net/__cb20110102220221/naruto/images/6/67/Pressure_Palm.jpg[/im


    (Shogekisho) - Upwards Attacking Palm
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: N/A
    Damage points: 15
    Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.

    How to perform it
    • Same as the above teachnique just upward force


    Strong points
    [*] Set up for another attack

    • None


    Weak points

    • It is a straight foward attack so it can easily be avoid


    How to counter

    • Downward Palm()
    • Side step




    (Hosho) - Crumbling Palm
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: N/A
    Damage points: 15
    Description: The user strikes the opponent with a forwarding palm thrust.

    How to perform it
    • Same as Upward and Downward Palm force just does it forward


    Strong points

    • Set up for another attack


    Weak points

    • Leaves you wide open


    How to counter

    • Duck
    • Side Step




    (Tokken) - Thrusting Shoulder
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: N/A
    Damage points: 15
    Description: The user will jump into the opponent thrusting their shoulder to strike them.

    How to perform it
    • Run at your opponent jump towards them with a shoulder thrust which is like a truck from a Football player


    Strong points

    • To be honest I don't even think there is any strong point for this one


    Weak points

    • You are subspended in the air
    • You are wide open


    How to counter

    • Side step
    • Forward Palm Thrust





    (Shoshitsu) - Rising Knee
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: N/A
    Damage points: 15
    Description: The user will strike their opponent with an upwards thrust with their knee.

    How to perform it
    • Rise your knee up at a diagonal angle into the opponent.


    Strong points

    • Can be used to counter against straight forward attacks


    Weak points

    • Leaves your face open


    How to counter

    • Staight punch to your face
    • Side step





    These are all part of that big guy with the CM fighting style. So if you dont have his body or larger you need chakra to perform these. Now pick two of them and a ninjutsu and act like you are being attack be a B rank fireball enhanced with wind and the ground below you and around up to five meters has turnt into swamp. GO!!!!!
     
         

  20. #45
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    Re: Tai training with Solf...

    Quote Originally Posted by Deàthstroke View Post
    (Assho) - Pressure Palm
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: N/A
    Damage points: 15
    Description: The user strikes their opponent with a downwards thrust striking them to the floor.

    How to perform it
    • Strike your opponent downware with a thrust of an open palm


    Strong points

    • It can be used to set up another attack


    Weak points

    • It is a foward attack making it easily dodged


    How to counter

    • Side Step


    [img]http://images2.wikia.nocookie.net/__cb20110102220221/naruto/images/6/67/Pressure_Palm.jpg[/im


    (Shogekisho) - Upwards Attacking Palm
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: N/A
    Damage points: 15
    Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.

    How to perform it
    • Same as the above teachnique just upward force


    Strong points
    [*] Set up for another attack

    • None


    Weak points

    • It is a straight foward attack so it can easily be avoid


    How to counter

    • Downward Palm()
    • Side step




    (Hosho) - Crumbling Palm
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: N/A
    Damage points: 15
    Description: The user strikes the opponent with a forwarding palm thrust.

    How to perform it
    • Same as Upward and Downward Palm force just does it forward


    Strong points

    • Set up for another attack


    Weak points

    • Leaves you wide open


    How to counter

    • Duck
    • Side Step




    (Tokken) - Thrusting Shoulder
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: N/A
    Damage points: 15
    Description: The user will jump into the opponent thrusting their shoulder to strike them.

    How to perform it
    • Run at your opponent jump towards them with a shoulder thrust which is like a truck from a Football player


    Strong points

    • To be honest I don't even think there is any strong point for this one


    Weak points

    • You are subspended in the air
    • You are wide open


    How to counter

    • Side step
    • Forward Palm Thrust





    (Shoshitsu) - Rising Knee
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: N/A
    Damage points: 15
    Description: The user will strike their opponent with an upwards thrust with their knee.

    How to perform it
    • Rise your knee up at a diagonal angle into the opponent.


    Strong points

    • Can be used to counter against straight forward attacks


    Weak points

    • Leaves your face open


    How to counter

    • Staight punch to your face
    • Side step





    These are all part of that big guy with the CM fighting style. So if you dont have his body or larger you need chakra to perform these. Now pick two of them and a ninjutsu and act like you are being attack be a B rank fireball enhanced with wind and the ground below you and around up to five meters has turnt into swamp. GO!!!!!
    As the swamp under me begins turning to a swamp and a fireball also heads towards me, I suddenly know I have to try gaining an advantage even though I have limited abilities to pick from. Before I could get trapped within the swampy substance below me, I swiftly punch downward angled to my left in order to release a blast of wind that'll elevate me out of the swamp and to the right of it, successfully avoiding both the swamp and fireball jutsu. Now being out of the way, I quickly dart at the clone, closing in on him in mere seconds. The moment I get within close range of him I use my right hand to do an open palm thrust downward into its chest, making him fall down. As he falls, I use my right foot as a pivot while thrusting my left knee upwards into his chin, sending him upwards a little bit and splitting his chin open from the mere strength of the attack...

    (Fūton: Senpūken) - Wind Style: Hurricane Fist
    Rank: B
    Type:Attack
    Range:Short-Mid
    Chakra Cost:20
    Damage Points:40
    Description: The user delievers a punch that releases a giant, adaptable whirlwind.


    Pressure Palm
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: N/A
    Damage points: 15
    Description: The user strikes their opponent with a downwards thrust striking them to the floor.


    (Shoshitsu) - Rising Knee
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: N/A
    Damage points: 15
    Description: The user will strike their opponent with an upwards thrust with their knee.
     
         

  21. #46
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    Re: Tai training with Solf...

    Try again and the swamp is already formed and you dont know you have to gain advantage you are just in a battle and it has just started.
     
         

  22. #47
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    Re: Tai training with Solf...

    As my feet are caught within the small radius swamp, I also take note of the huge fireball that's heading directly at me with great haste. Instead of panicking because of the situation, I simply think up a swift and sneaky counter to throw you off guard. Before I can sink too deep into the swamp, I form water beneath myself that thrusts me upwards with enough force to launch me out of the swamp, though I'd continue to manipulate the water in such a way that numerous bullets of water shoot up around me as I'm going up. When the bullets surround me, I mold them to converge upon one another and form a huge dragon of water in front of me in which I land on his head while controlling chakra in my soles to balance myself. With the dragon created and me out of the small swamp, I command the dragon to dive head first into the incoming fireball. As the fireball and the dragon near each other, I jump off of the dragon to the right and allow the two to hit each other, instantly causing steam to cover the terrain. Noting your last known position on the field, I dart over to your left side, grabbing your left arm with my right hand so that I know I'm aiming at the right place. Now having you in my grip, I deliver a left palm thrust towards what I believe to be your chest, though I continue to grip your arm with my right hand so you won't fly back. In quick succession of striking you with my palm, I pull you towards me while leaping upwards and delivering a powerful left knee to your chest, caving it in and causing you to lose your breath on contact. As the knee makes contact, I release my grip, allowing you to fly backwards a few meters..

    (Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
    Rank: A
    Type: Offensive
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground


    (Hosho) - Crumbling Palm
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: N/A
    Damage points: 15
    Description: The user strikes the opponent with a forwarding palm thrust.


    (Tokken) - Thrusting Shoulder
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: N/A
    Damage points: 15
    Description: The user will jump into the opponent thrusting their shoulder to strike them.
     
         

  23. #48
    Solf's Avatar
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    Re: Tai training with Solf...

    That counter wouldn't work either. It was a simple combo but hard to get out of without the right jutsu since you can only use one ninjutsu. This what I consider a real sensei test type of test move and you trying to get out of and take the advantage. Now what you should have done was go and use earth style, some jutsu that uses the word "jump" in it like I did in my sensei test since it uses the battle rules and jutsu to your advantage. Then you would have the upper hand.

    (Hayabusa Otoshi) - Peregrine Falcon Drop
    Rank: C
    Type: Attack
    Range: Short
    Chakra Cost: N/A
    Damage Points:15
    Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.

    How to perform it
    • This is performed in mid air. The user has knocked the opponent in the air and is upside(the opponent). The user wraps their legs around the opponent's waist and is holding them by their ankles. This drives the opponent's head in the ground. This is similar to the Front Lotus of EIG but this doesn't require the user to face the same direction as the opponent and spinning.


    Strong points

    • The opponent is restained and can't move


    Weak points

    • None


    How to counter

    • Chidori Current()


     
         

  24. #49
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    I really want more Wind and
    Lightning Jutsu.
     

    Re: Tai training with Solf...

    Eh, see I was going to use an earth jutsu but I felt as if it was too cliche. -_- that sucks.. lol

    As me and my opponent are scrapping it out on a large tree branch atleast 30 meters up, I deliver a swift combo to his abdominal area. I start with a punch to his sternum with my right fist followed by a left to his right cheek. I quickly end by doing a spinning reverse heel kick to his chest with my right foot which sends him flying off the branch, descending down to the ground head first. As he flies off, I follow suit, appearing next to him as I latch my legs around his waist and I grab his ankles. As I do that, his body is fully restrained to the point where I easily powerdrive him downward into the ground, breaking his neck on contact..
     
         

  25. #50
    Solf's Avatar
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    Re: Tai training with Solf...

    (Dainamikku Akushon) - Dynamic Action
    Rank: C
    Type:Attack
    Range:Short
    Chakra Cost:N/A
    Damage Points:15
    Description: The user flips towards the opponent and attacks with a series of punches and kicks equalling 7 attacks.

    How to perform it
    • The user flips(all depends on the user) and completes their last flip and does a series of punches and kicks in any order they see fit. The series of punches and kicks must equal to seven in all.


    Strong points

    • The flip gives momentum to their attacks


    Weak points

    • The flip is the weak point of this jutsu


    How to counter

    • The flip can be intersected with a simple attack like a straight punch or rising knee



     
         

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