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Finishing Wind
http://www.narutobase.net/forums/sho...d.php?t=161884 - Old Training
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(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.
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Re: Finishing Wind
Perform it with as much description as you can.
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Re: Finishing Wind
I channel my wind chakra in to my right leg. I then mold the chakra and force it out of my leg so it can wrap around my right leg, as I swing my right leg forward with a devastating force releasing the chakra upon impact.
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Re: Finishing Wind
:shrug: Good enough. 
(Futon: Kibishii Shippuu Kabe) - Wind Release: Severe Hurricane Wall
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will swing their Giant Folding fan or Giant War fan at their target to create a small but powerful hurricane that drags the target with it several meters. Normal users can perform this technique by use of 3 hand seals before creating the Hurricane.
- Perform the handseals
- Focus fuuton chakra into the air in front of you
- Use high/low-pressure zones to create a small, yet powerful hurricane
- Increase the hurricane's spinning speed to make it drag objects in towards it
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Re: Finishing Wind
O_o Oh, hey, I didn't even remember to ask you for pros and cons (but I want them. ). Good work! :D Normally, I'd ask you to do two properly before we do two at a time, but since you were awesome enough to do that wihtout prompting, into the 2 techs at a time (also, you have to finish up the custom training if you want to use my tech. ).
(Fūton: Kaze Rasen Yaiba Rendan no justu) - Wind Release: Wind Spinning Blade Barrage Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: A more advanced version he user uses their Giant Folding fan or Giant Fan and swing it forwards at the target creating a single spinning disk of wind that ressembles a demon wind shuriken. A non wielder of the Giant Folding Fan or Giant Fan can perform this technique with use of four hand seals and releasing wind from their mouth and using shape manipulation to form the disk of wind.
- Perform the handseals
- Inhale
- Build up fuuton chakra in your lungs
- Move the fuuton-enfused air into your mouth and exhale it
- Use shape manipulation to turn the air into a demon-wind shuriken-shaped disk
It says "barrage" but then only makes one... :shrug:
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Re: Finishing Wind
 Originally Posted by Sharingdork
O_o Oh, hey, I didn't even remember to ask you for pros and cons (but I want them.  ). Good work! :D Normally, I'd ask you to do two properly before we do two at a time, but since you were awesome enough to do that wihtout prompting, into the 2 techs at a time (also, you have to finish up the custom training if you want to use my tech.  ).
- Perform the handseals
- Inhale
- Build up fuuton chakra in your lungs
- Move the fuuton-enfused air into your mouth and exhale it
- Use shape manipulation to turn the air into a demon-wind shuriken-shaped disk
It says "barrage" but then only makes one... :shrug:
I perform the needed handseals. I then inhale deeply as I build up my wind chakra inside my lungs. I then channel the chakra in to my oral cavity which I then exhale. Through shape manipulation, I force the wind in to a demon-wind shuriken shaped disk.
Pro: Well if you have a fan, it requires no handseals. Quite powerful
Con: Only creates one of it. not actually a Barrage lol
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Re: Finishing Wind
I know; makes no sense.... <.<
(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.
- Focus a great amount of fuuton chakra in your lungs
- Inhale
- Exhale the air/chakra mixuter
- Use your chakra to make the exhaled mixture a large surge of wind (see above for scale reference)
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Re: Finishing Wind
 Originally Posted by Sharingdork
I know; makes no sense.... <.<
- Focus a great amount of fuuton chakra in your lungs
- Inhale
- Exhale the air/chakra mixuter
- Use your chakra to make the exhaled mixture a large surge of wind (see above for scale reference)
I gather a large amount of wind chakra inside my lungs. I then inhale deeply. With fresh air in my lungs, I mix my chakra in to the oxygen and I exhale a strong and powerful gale of wind
Pro: Can push summoning creatures. Can damage a target
Con: Can't deal fatal damage.
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Re: Finishing Wind
Alright, good.
(Fūton: Rasen Kazedan) - Wind Release: Spiralling Wind Ball
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.
- Focus fuuton chakra into your mouth
- Exhale the chakra into your hand
- Use shape manipulation to turn the chakra into a spherical shape
- Make the spherical chakra, and thus the air in that chakra, spin quickly
- Focus more chakra at the back of the ball (towards your palm)
- Hold out your arm and release the built up chakra, propeling the ball outwards
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Re: Finishing Wind
 Originally Posted by Sharingdork
Alright, good.
- Focus fuuton chakra into your mouth
- Exhale the chakra into your hand
- Use shape manipulation to turn the chakra into a spherical shape
- Make the spherical chakra, and thus the air in that chakra, spin quickly
- Focus more chakra at the back of the ball (towards your palm)
- Hold out your arm and release the built up chakra, propeling the ball outwards
I channel my Wind Chakra in to my mouth. I then exhale the chakra in to my open hand. Through shape manipulation, I manipulate my chakra to form in to a sphere, I then manipulate it further to spin real quickly. I focus my chakra to the back of the spinning sphere (Near my palm) as I thrust my arm forward while releasing this ball of chakra
Pro: Can be release in rapid succession, meaning you can make your target "dance"
Con: It's not a very wide attack, can be easily dodged.
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Re: Finishing Wind
Very good, though I believe every time you use it in `rapid succession` it counts as one of your moves... You may want to ask someone else about that...
(Futon: Idōsuru Tatsumaki) - Wind Release: Moving Tornado
Rank: B
Type: Offensive, Supplementary, Defence
Range: Short – Mid
Chakra cost: 30
Damage points: 40
Description: The user manipulates their wind chakra and then releases it around them generating a whirlwind that then moves with the user as the axis. This Whirlwind can deflect projectiles and opponents in close proximity. The user can also release this whirlwind at the opponent and carrying them away several meters.
- Focus your chakra to the outside of your body
- Use your chakra to spin the wind around yourself
- Maintain the tornado to deflect this kunai *Throws a kunai at you*
- Use your chakra to move the tornado forwards, away from yourself
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Re: Finishing Wind
 Originally Posted by Sharingdork
Very good, though I believe every time you use it in `rapid succession` it counts as one of your moves... You may want to ask someone else about that...
- Focus your chakra to the outside of your body
- Use your chakra to spin the wind around yourself
- Maintain the tornado to deflect this kunai *Throws a kunai at you*
- Use your chakra to move the tornado forwards, away from yourself
I focus my wind chakra on the outside of my sexy body. I then manipulate my chakra to rotate and spin around myself, creating a Tornado which deflects the kunai that you threw at me. I then manipulate and send the tornado forward and launch it at you
Pro: Defensive and Offensive technique. Seems nifty.
Con: Can't think of any. Maybe lowers your visibility?
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Re: Finishing Wind
Well, as it moves with the user as its axis, the best way to counter would be send a powerful fire jutsu, which then mixes with the wind and burns the user alive. When you send it forward, it becomes just another pillar/tornado-based technique that moves, which is boring and unoriginal...
So, funny story... The jutsu I just taught you.... Doesn't exist anymore. Or, better way of saying it, I can't find that technique anywhere. Anyhow, moving on...:
Step one of this next jutsu is to release a wave of water (no, I don't know if it has to be a separate technique; just say it does). Step two is to, through the exhalation method (inhale, mix chakra, exhale, etc.), create a stream of wind which pushes the wave and increases its power. This technique was only used in a game, and in that game by Temari with her fan alongside Suigetsu, so I'm assuming that's how this technique works in our RP... :shrug:
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Re: Finishing Wind
 Originally Posted by Sharingdork
Well, as it moves with the user as its axis, the best way to counter would be send a powerful fire jutsu, which then mixes with the wind and burns the user alive.  When you send it forward, it becomes just another pillar/tornado-based technique that moves, which is boring and unoriginal...
So, funny story... The jutsu I just taught you.... Doesn't exist anymore.  Or, better way of saying it, I can't find that technique anywhere. Anyhow, moving on...:
Step one of this next jutsu is to release a wave of water (no, I don't know if it has to be a separate technique; just say it does). Step two is to, through the exhalation method (inhale, mix chakra, exhale, etc.), create a stream of wind which pushes the wave and increases its power. This technique was only used in a game, and in that game by Temari with her fan alongside Suigetsu, so I'm assuming that's how this technique works in our RP... :shrug:
I begin by releasing a wave of water, I then inhale then mix my wind chakra and exhale a powerful stream of wind which pushes the wave from behind, causing it to rush forward with a stronger destructive capacity.
Pro: Two moves in one? Strong attack
Con: Could count as two moves?
2 techniques at a time wease:
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Re: Finishing Wind
I would say consider it two techniques (one water and one wind), unless you want to ask a mod for clarification; this technique doesn't matter enough to me for myself to ask. And hey! You asked for it earlier; sorry. yeah, we'll do two at a time. And since you think you know the contract, I'm going to play Mao with the multiple-techniques contract... :zonder: (If you don't know what that is, look up "Mao (Card Game)".)
Focus futon chakra throughout your body, and then specifically into one arm. Punch my clone in the gut and unleash all the wind at once in a spiralling hurricane-like manner into my clone, sending him flying.
That's the last B-rank. So, now I suppose I can give you a test to make sure you're understanding your futon, here...
First, I want you to engage my clone in close-range combat, and send him into mid-range with one of the taijutsu/fuuton jutsu you learned. Once he`s in mid-range, he`ll send a fireball towards you (C-rank so you have a chance). Defend against the fireball, and then finish off my clone with any fuuton jutsu/combo you want (this is a fuuton test, so try to stay away from other elements/types of jutsu as much as possible).
If you understand what I want you to do, my clone will begin taijutsu combat when you`re ready.
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Re: Finishing Wind
 Originally Posted by Sharingdork
I would say consider it two techniques (one water and one wind), unless you want to ask a mod for clarification; this technique doesn't matter enough to me for myself to ask.  And hey!  You asked for it earlier; sorry.  yeah, we'll do two at a time. And since you think you know the contract, I'm going to play Mao with the multiple-techniques contract... :zonder: (If you don't know what that is, look up "Mao (Card Game)".)
Focus futon chakra throughout your body, and then specifically into one arm. Punch my clone in the gut and unleash all the wind at once in a spiralling hurricane-like manner into my clone, sending him flying.
 That's the last B-rank. So, now I suppose I can give you a test to make sure you're understanding your futon, here...
I gather my wind chakra, then channel it throughout my body, and focus it on my right arm. I then pull back my arm and punch your clone hard with my wind covered arm and when my arm makes contact, I release all the chakra in to your clone in the form of a spiralling hurricane, sending your clone flying back *poof*
Pro: Really nice punch attack. nice and powerful and quick. Deals nice damage
Con: Only short range
 Originally Posted by Sharingdork
First, I want you to engage my clone in close-range combat, and send him into mid-range with one of the taijutsu/fuuton jutsu you learned. Once he`s in mid-range, he`ll send a fireball towards you (C-rank so you have a chance). Defend against the fireball, and then finish off my clone with any fuuton jutsu/combo you want (this is a fuuton test, so try to stay away from other elements/types of jutsu as much as possible).
If you understand what I want you to do, my clone will begin taijutsu combat when you`re ready.
Standing mid-range from your clone, I channel chakra to my feet and dash at him fast. When I'm close enough, I channel my wind chakra through my body and on and around my arm, I then deliver a devastating punch, connecting with his abominable area, winding him (Excuse the pun lol) and sending him flying back...
( Futon: Uzu sentou ) - Wind Release: Vortex Punch
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges up wind energy on his hands and attacks eventually slamming a fist into the foe's gut and then unleashing a blast of wind energy that sends the foe into the air.
He then release a fire technique at me, I then retaliate by thrusting my hand forward, releasing a strong whirlwind of well, wind. The wind defeats the fireball easily and continues at your clone (C-rank)
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
I then finish off by slashing my sword while releasing chakra, sending another wind release technique at your clone, probably powering up the 1st making it back to b-rank...
(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.
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Re: Finishing Wind
Please excuse my clone's misuse of range there... But that was good; however, you must realize that when B-rank wind connects with C-rank fire, they cancel out as Fire is strong against Wind. C-Fire=B-Wind
Now, I want you to focus futon chakra into your fingertips. Then, I want you to flick your hand (or snap your fingers), releasing the wind in a sharp, blade-like formation which flies quickly towards my clone. This technique can create more than one blade at a time. Just remember (as I've seen this misused a few ways) that this blade is not attatched to your fingers, it travels through the air, and... I can't even remember what Pop123 did with this technique, but he completely murdered how it should've been used. I think he created a sword in his hand out of wind, which is no where close to what this does.
Form the "ram" handseal. Then, concentrate futon chakra within your body for the exhalation method of futon jutsu (breathe in, mix chakra, exhale powerful burst). Then, exhale a massive, unfocused gale of wind with more power than before; this is an A-rank technique, so use more chakra than the earlier bursts of wind (there are a couple burst-of-wind techniques which are no more than simply that; a burst of wind).
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Re: Finishing Wind
 Originally Posted by Sharingdork
Please excuse my clone's misuse of range there...  But that was good; however, you must realize that when B-rank wind connects with C-rank fire, they cancel out as Fire is strong against Wind. C-Fire=B-Wind
Now, I want you to focus futon chakra into your fingertips. Then, I want you to flick your hand (or snap your fingers), releasing the wind in a sharp, blade-like formation which flies quickly towards my clone. This technique can create more than one blade at a time. Just remember (as I've seen this misused a few ways) that this blade is not attatched to your fingers, it travels through the air, and... I can't even remember what Pop123 did with this technique, but he completely murdered how it should've been used.  I think he created a sword in his hand out of wind, which is no where close to what this does.
I channel my windchakra through to focus on my fingertips. I then mold it, and I flick my hand with decent force, releasing the wind chakra, resulting in a blade form which flies quickly and slices your clone...
Pro: No handseals
Con: Not sure...I like it :ice:
 Originally Posted by Sharingdork
Form the "ram" handseal. Then, concentrate futon chakra within your body for the exhalation method of futon jutsu (breathe in, mix chakra, exhale powerful burst). Then, exhale a massive, unfocused gale of wind with more power than before; this is an A-rank technique, so use more chakra than the earlier bursts of wind (there are a couple burst-of-wind techniques which are no more than simply that; a burst of wind).
I display the ram handseal and concentrate the wind chakra in to my lungs, I then exhale the mixture of chakra and CO2 out of my mouth, the amount of chakra mixed is much more then last time, releasing an uncontrollable bursts of wind which race forward in a destructive path
Pro: Powerful. No handseals. A-Rank
Con: OVERUSED >_>* Damn i hate overused techniques so much.
How does it harm the user anyways??
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