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  • Results 1 to 8 of 8
    1. #1
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      Necron: Custom jutsu list

      This is a list of all the customs I created or I am allowed to use:
       
           
      Last edited by Necron; 03-28-2012 at 12:15 PM.

    2. #2
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      Re: Necron: Custom jutsu list



      Kumogakure Customs (up to my rank):

      (Ninpou: Kumogakure no Jutsu)- Ninja Art: Hidden Cloud Technique
      Type: Supplementary
      Rank: C
      Range: Long
      Chakra Cost: 15
      Damage: N/A
      Description: Usable by most members of the Hidden Cloud village, this technique creates a very thick group of ground-level clouds that covers the battlefield. The clouds are many times thicker than mist from the Hidden Mist counterpart jutsu and thus makes it harder to see and even more difficult to breathe in the clouds. Cloud ninja have no trouble breathing as they reside at such high altitudes that they have grown used to the atmospheric pressure, but against regular shinobi unfamiliar with life in the Hidden Cloud Village, they could potentially suffocate if the clouds are not dispersed within 5 turns. Like the Hidden Mist counterpart, the clouds are made up of the users chakra, making it impossible for Sharingan users to effectively use their sharingan in the Hidden Clouds.
      Note: Can only be used two times a battle

      (Raiton: Ryuusandan Haratsu Ami) Lightning Release: Shrapnel Explosion Net
      Rank: B
      Type: Attack
      Range: Short-Long
      Chakra: 20
      Damage: 40
      Description: The user charges a large amount of raiton chakra into a single kunai/shurikan and throws it at the opponent. The user then may preform a single hand seal and cause the raiton built up within the kunai to explode outwards causing the object to explode into multiple, metal shards covered in raiton that are connected to each other by a multiple electrical currents, creating a net effect that will easily subdue an opponent.

      (Raiton: Hiraishin no Jintai) -Lightning Release: Human Lightning Rod
      Rank: A
      Type: Supplementary/Defensive
      Range: Short-Mid
      Chakra: 30
      Damage: 60 (if opponent is within the field)
      Description:The user emits a powerful field of electrical energy; anyone caught within it gains a negative charge. The user positively charges the air around him, meaning that if the opponent is within the field he/she is constantly shocked by lightning. Although, raiton jutsu are almost impossible to dodge while within the field, the field only extends 10 meters from the user. This jutsu also does a great job of disrupting electrical jutsu aimed at the user.
      (Last 3 Turns)
      (Usable only once)

      Raiton: Raiya Houchou (Lightning Release: Lightning Arrow Step)
      Rank: A
      Type: Supplementary/Attack
      Range: Short-Mid
      Chakra: 30
      Damage: (60 if used to attack)
      Description: By harnessing the earth's electrical fields to generate electricity, this works as long as the user's legs are connected to the earth. When in use, this allows the user to nearly instantly to close short distances and strike within the same motion. Usable at distances of several feet or less, this allows one to deliver an electrically charged palm thrust should it connect. If no contact is made between the ground and the user's legs, this is unusable. There is a downside as the user cannot change directions once the technique is initiated, thus allowing a more skilled opponent to dodge if they see it coming.

      (Raiton:raikou enjin) - lightning element:Lightning ring
      Rank:C
      Typeffensive, Supplementary
      Range:short
      chakra cost:20 (after the enemy is caught 15 each turn)
      Damage points:15 (each turn once the enemy is traped)
      Description:The user makes lightning in his hand and than makes it take shape of a circle.The user than can throw it on his enemy to demoblize them.Thus,stunning them.As the enemy is stunned and the circle of lighting is still on them it releases a shock wave that keeps stunning them.
      *The user cant move while the jutsu is active
      *While the jutsu is active the user can only use a jutsu that needs one arm and no handseals)
      *can only be used twice per battle(cant be used on the next turn)

      (Raiton:shuzoku taka) - lightning element: Racing hawk
      Rank:A
      Type:Attack
      Range:short-mid
      chakra cost:30
      Damage:60
      Descreption:The user counsintrates a big amount of lightning chakra to his mouth and than spits it out at the enemy.Than the user uses his chakra minipulation to form a hawk (only head and wings)
      that attacks the enemy at high speed.
      *can be used 2 times per battle

      (Raiton: Shingai Nami ) - Lightning Release: Shock wave
      Type: Attack
      Rank: A
      Range: Short-Mid
      Chakra Cost: 30
      Damage Points: 60
      Description: The user focuses chakra in a piece of string. When the chakra reaches the string, it should create a shock wave. When the user hits the opponent with it, their skin will set on fire and peel of slowly.

      Lightning Release-Pattern Links: (Ruikei Rinkusu)
      Type:Supplementary/Attack
      Rank:A
      Range:Short-Long
      Chakra Cost:30
      Damage Points:60
      Description: By channel Ranton chakra into some wire and form complex string figure designs with the user hands.The figure the user creates can then be launched from the string as a powerful cutting attack made up of Ranton.The wire itself is said to be stronger than steel.


      Raiton: Seiteki Sa-Chi Inu (Lightning Style: Static Search Dogs)
      Rank: A
      Type: Attack
      Range: Short-Long
      Chakra: 40
      Damage: 50
      Description: The user focuses lightning from the clouds that strike down on the earth and leave a medium sized dog that can sense the static in the persons body. The dogs then go out and find the opponent attacking him with burst of electricty and themselves.
      (User may not cast any other Lightning Jutsu while the Dogs are in play)

      lightening element : double lightening sabers cut (raiton :futae raiton gontuo kire)
      Type:Attack
      Rank: B
      Range:Short-Mid
      Chakra Cost:20
      Damage Points:40 ( +10 at short range )
      Description: by letting your lightning chakra through your hands , and making an lightening saber each one of them you can fuse it together in one X like slash directed at your opponent , or if you hit it directly to your opponent it will be more effective.

      (RAITON: SEN HEIGOU)- Lightning Style: Beam Merge
      Type: Offensive
      Rank: A
      Range: Short-Long
      Chakra Cost: 60
      Damage: 80
      Description: The user will create two beams of lightning with his hands and then join the hands to create a rod-like beam with electric charges on the beam's covering that penetrates everything on the path. S-RANK Doton jutsu's are also destroyed by it.
      ~Can only be used by Kumogakure members~
      ~Can only be used thrice~

       
           
      Last edited by Necron; 03-28-2012 at 10:17 AM.

    3. #3
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      Re: Necron: Custom jutsu list



      Kumogakure Customs (upgrate):




      (Raiton: Mankai Houden)-Lightning Style: Full Bloom Discharge
      Rank:S
      Type:Attack
      Range:Short-Long
      Chakra cost:40
      Damage Points:80
      Description: The user generates a huge lotus-like flower from his/her hand, using this, the bud of the flower gets shot towards the enemy whereas the petals disperse around the desired area.

      Raiton| Yurezuchi (Lightning Release| Quaking Thunder)
      Rank: S
      Type: Attack
      Range:Short-Long
      Chakra: 40
      Damage: 80
      Description: The user clasp their hands and formulates Raiton chakra on thier palms then the user will then proceed to slam their hand into the ground, cracking the upper surface and unleashing a torrent of lightning pillars through the ground that extend up into the air and towards the target. If target is standing on ground, they may loose their balance besides being possibly electrocuted.
      (Usable 2 Times)

      (Raiton: Ame no Kyohaku)- Lightning Element: Rain of the Stars
      Type: Attack
      Rank:S
      Range:Long
      Chakra Cost:40
      Damage:80
      Description: The user summons a storm that rains down of thousands of lightning bolts that explode in an electric surge around the opponent. This attack has a very wide range.

      Odin Yari (Spear of Odin)
      Type:Attack
      Rank: S
      Range:Mid to long
      Chakra cost:40
      Damage Points:80
      Description:The user focuses chakra in one hand and makes a spear using shape manipulation.This spear is then launched at the target.It explodes upon contact causing a blast of 2 yards' radius
      Note:Can be used 3 times.
      Created by Chan.

      Odin Hishu (Odin dagger)
      Type:Attack
      Rank: S
      Range: short to mid
      Chakra cost: 40
      Damage Points: 80 + one range push back (not counted as a finisher)
      Description: Using shape manipulation,a chakra ball of 2 feet in dimension appears at the index finger tip and it is shot at the target.If hit,the victim is sent flying one range back.It can break through smaller projetile shots of up to non-elemental S rank.But only the ones it meets during its travel meaning other senbon from the opponent can still come at the user.(eg,the jutsu below-Odin Fists)
      Note:Usable only 2 times.Takes one turn to use again.Must have completed the chakra control training session from a sensei.
      Created by Chan.

      Odin Genkotsu (Odin Fists)
      Type:Attack/defence
      Rank: S
      Range: short + one range knock back
      Chakra cost: 40
      Damage Points: 80
      Description: The user gather chakra into his fists.The fists start to shine and from each fist,shoots out multiple pellets.A few advantages it has is that the shots are wide spread, which makes it highly effective against quick or invisible opponents.The target will be send flying back to Mid range.
      Note:usable only 2 times.
      Created by Chan.

      Raiton: Raiya Houchou (Lightning Release: Lightning Arrow Step)
      Rank: A
      Type: Supplementary/Attack
      Range: Short-Mid
      Chakra: 30
      Damage: (60 if used to attack)
      Description: By harnessing the earth's electrical fields to generate electricity, this works as long as the user's legs are connected to the earth. When in use, this allows the user to nearly instantly to close short distances and strike within the same motion. Usable at distances of several feet or less, this allows one to deliver an electrically charged palm thrust should it connect. If no contact is made between the ground and the user's legs, this is unusable. There is a downside as the user cannot change directions once the technique is initiated, thus allowing a more skilled opponent to dodge if they see it coming.

      Raiton: Chidori Zenkai - (Lightning Release: One Thousand Birds Perfect Form)
      Rank: Forbidden
      Range: Short-Long
      Type: Attack
      Chakra: 50
      Damage: 90 (-25 to user)
      Description: The User will create a Chidori within the palm of his clenched fist. As he opens his hand, the Chidori will burst and scatter into "One Thousand Birds" of lightning. After released the birds barrel towards the opponent striking him like bolts of lightning. This is noted as the Chidori's final and most powerful form.

      (Doujutsu: Genjutsu: Hari Oshi) Eye Technique: Illusion Technique: Needle Pressure
      Rank: A
      Type: Supplementary
      Range: Short – Long
      Chakra Cost: 30
      Damage Points: 60
      Description: The user looks at the target with his/her activated Sharingan, and claps his/her hands together to create a fluctuating sound vibration that travels into the inner ear, causing the opponent to be ensnared by this Genjutsu. The Sharingan’s tomoe spin to activate the Genjutsu. The target is invisibly constrained in mid air, surrounded by needles that, 1 by 1, insert themselves slowly into each of the pressure points of the target. This paralyzes them for 2 turns.
      - Only the Uchiha Clan can perform this technique (made by Hazure)
      - Must have the Sharingan activated
      - Can only be used once per battle

















       
           
      Last edited by Necron; 04-12-2012 at 02:04 PM.

    4. #4
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      Re: Necron: Custom jutsu list

      (kuchiyose no jutsu:kyofu)-summoning technique:kyofu
      type: Summoning/Attack
      Rank: S
      Range:short
      Chakra:40
      Damage:80
      Description:the user bites their thumb to draw blood weave the summoning jutsu hand signs and place their hands on the ground. When done a full grown Akamaru size toucan appears in a puff of smoke. This toucan has a blade located where his top beak should be, that is able to spin fast enough to when he sticks is beak to the ground he can easily dig into it, normal sized wings, and has razor sharp talon attachment to make them abnormally sharp. He is also able to use raiton to make his spinning blade beak and talons more penetrable when attacking.
      -note: can only be summoned once
      -note: summoning last three turns
      -note: no other summons can be in play
      -note: must sign toco toucan contract
      Necron has signed the toco toucan contract and use this jutsu
       
           

    5. #5
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      Re: Necron: Custom jutsu list

      Custom Fighting Style: Tegatana Way

      Tegatana Way

      Type: KenTaijutsu

      Background: A mysterius clan of elite Kenjutsu masters once remarked that they were too vulnerable in case they got disarmed... So, they practiced chakra manipulation, till they discovered the legendary Tegatana No Taijutsu. Basically, the practitioner hardens his lower arm through training and chakra manipulation, and uses it as a katana, imitating the movements he would do with a real Katana.

      Description on the Abilities and Inner Workings of the Style: The first step in conquiring this style, is learning to compress all the muscles of the lower arm to a maximum level, making the arm very hard. To do so, the user extends his 5 fingers. As soon as this is archived, the user will manipulate his normal chakra flow, and release it around his lower arm, like an invisible glove, that will work as a shell, to protect the lower arm. Then, the user will be able to use his hand as a regular katana, were the outer hand is the cuting part, the fingers is the edge and the elbow is used to replace handle strikes. The higher the level of the practitioner, the more potent is his power. Here are the levels of the practitioners:

      Tegata Way Adept:
      At this level, the Practitioner can use his/her hand like a regular katana, and is fully able to cut or pierce his/her opponet with his bare hand, as long as he has activated it, ofcource. One can archive this level after one training seminar.

      Tegatana Way Master:
      After the second training seminar, the practitioner will be able to enhance his tegatana with elements, like a regular Katana (only Lighting/Wind and Earth for further hardening, and only if they have the proper training to do so for each element). This is the final level one can archive by training.

      Tegatana Way Sage:
      Only 3 people can be Tegatana sages at any given time, and have to chose the element they will specialise in. Only the founder of the style can name a Sage. The sages are the following:

      Tegatana Sage of Raiton:
      This Sage has the maximum potential in piercing techniques, as well as the ability to extend the lighting enhanced tegatana for up to 3 meters lenghth almost instantly (using a specific jutsu). Must have mastered Raiton.

      Tegatana Sage of Futon:
      This Sage has the maximum potential in slicing techniques when using futon enhanced tegatana, as well as the ability to send slicing winds to the opponet (using a specific jutsu). Must have mastered Futon.

      Tegatana Sage of Doton:
      This sage has the maximum defence, as the tegatana can be covered with earth and hardened, making a blade of a maximum width of 50cm (using a specific jutsu). Must have mastered Doton.

      Usage Examples:

      (Tegatana no Jutsu) Hand-Sword Technique
      Type: Supplementary
      Rank: B rank
      Range: Short
      Chakra: 20
      Damage: N/A
      Description: The user contracts all the muscles of his lower arm, and then envelops his lower arm with 2 reverce chakra curents, that create an edge on the outer arm. This way, the hardened part becomes as hard as Iron, and the lower arm can be used like a sword. The more advanced the user, the thiner becomes the edge, adding to it's cutting capacity.
      -If master level or higher, one can activate this technique on both hands.

      Battle Example:
      An advanced Tegatana user (adept or higher) slashes his opponet with his activated tegatana. The opponet will be cuted, as if he was slashed by a regular katana, wile the user's arm will feel no pain.

      Battle example 2:
      The opponet slashes the user with his Katana. The user blocks the opponet's Katana with his Tagatana Enhanced arm, and takes no dammage.

      (Raiton/Futon/Doton no tegatana) Lighting/Wind/Earth hand sword
      Type: Supplementary/Offensive
      Rank: B
      Range: Short
      Chakra: 20
      Dammage: N/A
      Description: The user will focus elemental chakra to their tegatana, wich will seem like an aura around the tegatana (cyan for lighting, green for wind and brouwn for earth). Only one chakra type can be focused at one time. Lighting will numb the opponet if it comes in contact with him, and will make the piercing ability of the tegatana much greater. Futon will add to the slicing ability of the tegatana. Doton will make the tegatana much stronger and able to withstand powerfull blows.
      -Must have activated the tegatana no jutsu first.
      -Must be able to use the apropriate element till B rank
      -Must be at least tegatana master level

      Tegatana: Coup d' estock
      Type: Offensive
      Rank: A
      Range: Shot-Mid
      Chakra: 30
      Damage: 60
      Description: The user memorises the exact place of the opponet, and then throws several smoke/flash bombs. Then, the user jumps to a different angle, and then at the opponet, very quickly, stabing him were the opponet's heart was, when he memorised his/her location. The whole prosess takes no more than 3 seconds.



      Additional effects and Restrictions:

      -Activation of the tegatana takes some time. The time required depends on the level of the user:

      Adept: about 3 seconds
      Master: about 1 seconds + 1 second to elementaly enhance the Tegatana
      Sage: instantly + 1 second to elementaly enhance the Tegatana

      -Wile the Tegatana is activated, the user cannot use any jutsu, except jutsu used to enhance weapons (and only if the user is Master level or higher). An exception to this rule is if one is a Tegatana Sage, so he can use any jutsu of the element he is a Sage of, as long as it does not require any handseals.

      -A Tegatana user can also wield a sword, wile activating his Tegatana. This will make the sword like an extention of his tegatana.

      -Can only be taught by a Tegatana Sage.

      -To begin training in this, one must be of at least jonin level. to master it, one must be of at least Sannin level. To become a tegatana Sage, one must be of Kage Level

      http://www.narutobase.net/forums/sho...=1#post7788023
       
           

    6. #6
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      Re: Necron: Custom jutsu list

      Been allowed to use the following jutsu:

      Atsui-Appu: Warm-up
      Rank: N/A
      Type: Supplementary
      Range: Short
      Chakra: N/A
      Damage: (Taijutsu +10)(Ninjutsu +5)
      Description: The user jogs in place while punching the air, causing their blood to pump faster making them a little faster and stronger. Because of this early warm-up, the user is also more focused causing their reflexes to sharpen. With this blood pumping sensation, chakra also flows easier and faster, letting the user use jutsus faster.
      Note: Can only be taught by Axle
      Note: lasts 5 turns
      Note: can only be used once per battle
      Note: must be done at beginning of battle
       
           

    7. #7
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      Re: Necron: Custom jutsu list

      Signed the Vulture Contract

      Vulture Summoning style: gamisura & Tanukisura, The Royal Knights of The Vulture's Empire. -Hagetaka Kuchiyose no Jutsu: Gamisura oyobi Tanukisura, Ouritsu Kishi no Hagetaka-
      Rank: S
      Type: Attack/Supplementary/Defensive
      Range: Short
      Chakra cost: 40 (-30 from the summons)
      Damage points: N/A
      Description: The user wipes blood on his fan and charges it with a huge amount of chakra. Then he swings it and summons two humanoid vultures. These creature are the royal knights of the Vulture empire. Each one of them has six wings and its upper two wings each have three birdclaw "fingers" in the middle of the wing, which are used in combat. Two arms and two legs, which looks like human's but filled with feathers and has vulture-like fingers. They will punish the user by absorbing 15 chakra points each out of him. The vultures's speed and power are magnificent, it's only equaled by the highest among all the summoning ninja animals. They can fly at the height of the Ruppell's vultures too and are able to use taijutsu's which the user knows up to S rank including these which needs elemental chakra.
      ~ Can only use up to S-rank taijtusu which the user knows, but cannot use any other kind of techniques.
      ~ Must have signed the summoning contract.
      ~ Can only be summoned once per battle.

      (Kuchyose No Jutsu: Shoyusura Teiou Hagetaka) - Summoning Technique: Shoyusura The Emperor of the Vultures -
      Rank: S
      Type: Attack/Defense/Supplementary
      Range: Short/Long
      Chakra: 40
      Damage points: N/A
      Description: The user wipes blood on his fan and charges it with a huge amount of chakra. Then he swings it and summons a huge vulture. This creature is the emperor of the Vulture Empire. It has 10 wings and its upper two wings each have three birdclaw "fingers" in the middle of the wing, which are used as front legs. This is done by laying the wings on the ground and use these "fingers" to stand. It's useful for him to go faster on the ground. However in aerial fights this summon is very untrustworthy since it hates to be summoned so much, but ridable. He will punish the user by absorbing 30 chakra points out of him after 4 turns he has been summoned and he will reverse summon itself. If he was somehow defeated before that time, he will take that chakra and disappears. The vulture's speed and power are magnificent, it's only equalled by the highest among all the summoning ninja animals. He can fly at the height of the Ruppell's vultures too and is able to use wind jutsu's which is helpful to create chakra fangs from its "fingers" making it very strong and can cut through even solid substances.
      ~ Can only last for 4 turns.
      ~ He takes 30 chakra points when it leaves whenever that is.
      ~ Can only use up to S-rank wind jutsu's which the owner knows.
      ~ Must have signed the summoning contract.
      ~ Can only be summoned once per battle.
      ~Can not summon any other Vulture after summoning this one.
       
           

    8. #8
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      Re: Necron: Custom jutsu list

      Better gave me a copy of his sword

      Shinsō: God Spear
      Type: Weapon
      Rank: S
      Range: Mid-Range
      Chakra: 40
      Damage: 80
      Description: "Shinso" looks like an ordinary wakizashi. Though from its appearance it may look normal, it actually carries a unique ability like none other before.
      The sword's ability focuses around the user sending a tremendous amount of chakra into the blade of the sword. As soon as the chakra is stored inside the sword the use says "Shoot to kill Shinso", as soon as the user says the last words the sword releases a large amount of chakra outwards from the blade straight forward at such a enormous speed that one without a dojutsu would find it hard to track (but not impossible). The chakra released from the blade is white in color, and is incredibly sharp. As the chakra is released from the blade, the user is capable of swinging the sword, sending the chakra still attached to the sword around as if it was a blade. The blade also carries tremendous force when extending. So much force that it can destroy any B-Rank defense or below. Shinsō is capable of reaching a maximum length equivalent to 10times its original length, Thus making the chakra shoot up to mid range. As soon as the chakra hits something it disperses after a few seconds, though if the chakra comes into contact with nothing, the user could swing his blade around in that turn, while it reverts back as soon as the next turn starts. The chakra blast strength is S-Rank.
      The chakra has the same cutting power as the blade, and the time it takes to release Shinso to its full length is the same amount it takes to form a single handseal.

      -Releasing the chakra from the sword counts as one of the users three moves per turn
      -Can be used 3 times per battle
      -Can Only be taught by Better

      Link to approval: http://www.narutobase.net/forums/sho...d.php?t=269670
       
           

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