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  1. #26
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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    Nice


    (Suiton: Suikōtoppa) – Water Release: Water Shark Breakthrough
    Rank: C
    Type: Attack
    Range: short
    Chakra cost 15
    Damage points: 30
    Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
    Note: Requires a water source.


    Perform the Rat → Dog → Ox, hand seals and then create a water type whip. Try to grab my clone

    Creates Clone
    *I mold my chakra then I perform the seals Rat>>Dog>>Ox then I channel my chakra to my hand creating water, then I manipulating the water, I create a water whip with which I swing at your clone, binding it*

    eh!...the heck
    *pulls the clone towards me with the water whip then deliver a kick to its face*
    there there dumb and ugly~_~
     
         

  2. #27
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    Re: I learn how to play with puddles^_^

    O___O

    "clone gets pulled in towards you and then gets ready to do chidori nagashi. The real me knowing what he would do disperse's the clone before getting hit."

    Gotta becareful there young one. Always remember the whip is still made of water. They can use lightning strike armor or nagashi to channel the lightning back towards you. Shocking you and having the upper hand instead of you having the upper hand. Got it?


    (Suiton: Suiben) - Water Release: Water whip
    Rank: C
    Type: Offensive, supplementary
    Range: Short - Mid
    Chakra cost: 15
    Damage points: 30
    Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.


    Now gather your chakra and a large amount, split it into two and use shape manupulation to make yourself a water clone!
     
         

  3. #28
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    Re: I learn how to play with puddles^_^

    well I'd have done sth else in a heated battle>_>
    *I begin to gather a large amount of my water chakra, when I've gathered enough I split it in two, then using shape manipulation, I create a clone of myself using water*
     
         

  4. #29
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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by elmage View Post
    well I'd have done sth else in a heated battle>_>
    *I begin to gather a large amount of my water chakra, when I've gathered enough I split it in two, then using shape manipulation, I create a clone of myself using water*
    I was just point it out. Just to make sure you understand! No need to take offense


    (Mizu Bunshin) - Water Release: Water Clone
    Rank: C
    Range: Short
    Type: Supplementary
    Chakra Cost: 15
    Damage Points: N/A
    Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
    Note: Can only perform up to C rank Water techniques and requires a water source.


    Try performing this next technique and then add advantages and disadvantages to it.


    (Suiton: Suigandan) - Water Release: Water Fang Bullet
    Rank: C
    Range: Short
    Type: Offense
    Chakra Cost: 15
    Damage Points: 30
    Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
    Note: Requires a water source.
     
         

  5. #30
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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    I was just point it out. Just to make sure you understand! No need to take offense


    (Mizu Bunshin) - Water Release: Water Clone
    Rank: C
    Range: Short
    Type: Supplementary
    Chakra Cost: 15
    Damage Points: N/A
    Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
    Note: Can only perform up to C rank Water techniques and requires a water source.


    Try performing this next technique and then add advantages and disadvantages to it.


    (Suiton: Suigandan) - Water Release: Water Fang Bullet
    Rank: C
    Range: Short
    Type: Offense
    Chakra Cost: 15
    Damage Points: 30
    Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
    Note: Requires a water source.
    No offence taken
    *I mold my water chakra, then I channel it into the water, as I do that , I utilize shape manipulation as I try to create a liquid mass that will come forth from underwater to cause serious damage to the victim*

    ~Advantage
    Its good for distraction/diversion, when used well, it can also be used as a surprise attack

    ~Disadvantage
    Its short range and can only be used on a water sourceO_o
     
         

  6. #31
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    Re: I learn how to play with puddles^_^

    Ok next are two jutsu's

    First create a mist as we learned through D ranks. Blind the clone that I am about to make through using the natural light and beaming off the mist and into his eyes. Just like if you turned on high beams on a foggy night.

    Once you accomplished that, perform Ram → Horse → Bird handseals and create a spinning water vortex. Attack while my clone is blind.

    Creates Clone
     
         

  7. #32
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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    Ok next are two jutsu's

    First create a mist as we learned through D ranks. Blind the clone that I am about to make through using the natural light and beaming off the mist and into his eyes. Just like if you turned on high beams on a foggy night.

    Once you accomplished that, perform Ram → Horse → Bird handseals and create a spinning water vortex. Attack while my clone is blind.

    Creates Clone
    *I gather my water chakra, then I proceed to create a mist from the water below me using nature manipulation, then I proceed to channel more chakra into the mist, causing light rays in the mist to be reflected towards the clone, blinding him, then I immediately perform the Ram>>Horse>>Bird as I channel my chakra into the water, then utilizing shape manipulation, I create a vortex of water around me that will blast away your clone*
     
         

  8. #33
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    Re: I learn how to play with puddles^_^

    Good!


    Suiton: Kirigakure Shiryoku Hakudatsu) - Water Release: Hidden Mist Eye Sight Deprevation
    Rank: C
    Type: Supplementary
    Range: Short-Mid
    Chakra cost: 15(-3 each turn to keep it active)
    Damage Points: N/A
    Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
    Note: Must have already used hidden mist jutsu

    (Suiton: Mizu No Tatsumaki) - Water Style: Water Tornado
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Descripton: The user will wave the Ram → Horse → Bird hand seals and utilize water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
    Note: Can only be performed if there is a water source near by.


    Now release chakra into the water and then clap your hands. Forming a water vortext to rise up on my clone and exploding on the top end. You can control this with the movement of your hands. Point to the left, the water vortex move to the left. Attack my clone with it and then get in short range of the clone as he is hurt. Perform the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. Then encase my clone in a sphere of water, but besure to leave atleast one hand in the sphere to keep the jutsu active.
     
         

  9. #34
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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    Good!


    Suiton: Kirigakure Shiryoku Hakudatsu) - Water Release: Hidden Mist Eye Sight Deprevation
    Rank: C
    Type: Supplementary
    Range: Short-Mid
    Chakra cost: 15(-3 each turn to keep it active)
    Damage Points: N/A
    Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
    Note: Must have already used hidden mist jutsu

    (Suiton: Mizu No Tatsumaki) - Water Style: Water Tornado
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Descripton: The user will wave the Ram → Horse → Bird hand seals and utilize water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
    Note: Can only be performed if there is a water source near by.


    Now release chakra into the water and then clap your hands. Forming a water vortext to rise up on my clone and exploding on the top end. You can control this with the movement of your hands. Point to the left, the water vortex move to the left. Attack my clone with it and then get in short range of the clone as he is hurt. Perform the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. Then encase my clone in a sphere of water, but besure to leave atleast one hand in the sphere to keep the jutsu active.
    *I gather chakra and release it into the water, then I clap my hands together, manipulating the water below me to create a vortex of water, then I point in the direction of the clone, the vortex explodes at the top as it hits the clone, then as the clone is hurt I dash towards it swiftly while performing the seals Snake → Ram → Horse → Hare → Ram → Horse → Hare →Hands spread in front palms out then I as I reach short range, I encase the clone in a shere of water, with my hand inside the sphere*

    I'm surprised it didn't poof after the first jutsu~_~
     
         

  10. #35
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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by elmage View Post
    *I gather chakra and release it into the water, then I clap my hands together, manipulating the water below me to create a vortex of water, then I point in the direction of the clone, the vortex explodes at the top as it hits the clone, then as the clone is hurt I dash towards it swiftly while performing the seals Snake → Ram → Horse → Hare → Ram → Horse → Hare →Hands spread in front palms out then I as I reach short range, I encase the clone in a shere of water, with my hand inside the sphere*

    I'm surprised it didn't poof after the first jutsu~_~
    Hope you have had a good holiday and have a happy new year. Before we enter the new year, I'll continue our training as I have more time now. I will only assume you are sticking with me as I havn't gotten a VM from you.

    Don't worry about what my clone is doing. It's my special clone that doesn't go poof!!!!

    Now! lets continue shall we?


    (Suiton: Suirou No Jutsu) - Water Style: Water Prison
    Rank: C
    Type: Supplementary
    Range: Short
    Chakra cost: 15
    Damage Points: N/A
    Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

    (Suiton: Suishōha) - Water Style: Water Shock Wave
    Rank: C
    Type: Offensive, Supplementary
    Range: Short-Mid (Made short range of the user with a med range reach)
    Chakra Cost: 15
    Damage Points: 30
    Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.


    Now close your eyes!

    Creates clone when you're eyes are closed.

    With your eyes closed, focus and concentrate on your chakra and release it into the air, creating rain clouds. Then Make it rain and sense all the clones that are around me.

    Tell me how many of us do you sense?
     
         

  11. #36
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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    Hope you have had a good holiday and have a happy new year. Before we enter the new year, I'll continue our training as I have more time now. I will only assume you are sticking with me as I havn't gotten a VM from you.

    Don't worry about what my clone is doing. It's my special clone that doesn't go poof!!!!

    Now! lets continue shall we?


    (Suiton: Suirou No Jutsu) - Water Style: Water Prison
    Rank: C
    Type: Supplementary
    Range: Short
    Chakra cost: 15
    Damage Points: N/A
    Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

    (Suiton: Suishōha) - Water Style: Water Shock Wave
    Rank: C
    Type: Offensive, Supplementary
    Range: Short-Mid (Made short range of the user with a med range reach)
    Chakra Cost: 15
    Damage Points: 30
    Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.


    Now close your eyes!

    Creates clone when you're eyes are closed.

    With your eyes closed, focus and concentrate on your chakra and release it into the air, creating rain clouds. Then Make it rain and sense all the clones that are around me.

    Tell me how many of us do you sense?
    Christmas and new year used to be the best holiday for me, well because, my birthday is Jan 1st this time though, I got so busy that the holiday just passed don't worry though, I have a birthday plan>_>
    ...and a few weeks of no reply is not enough to make me change teachers~_~ I have a store of patience that never runs dryD



    *I close my eyes, then I mold my water chakra, then I concentrate it into the air, I continue till rain clouds are formed, then I cause it to rain on all clones around you*

    five?o_O
     
         

  12. #37
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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by elmage View Post
    Christmas and new year used to be the best holiday for me, well because, my birthday is Jan 1st this time though, I got so busy that the holiday just passed don't worry though, I have a birthday plan>_>
    ...and a few weeks of no reply is not enough to make me change teachers~_~ I have a store of patience that never runs dryD



    *I close my eyes, then I mold my water chakra, then I concentrate it into the air, I continue till rain clouds are formed, then I cause it to rain on all clones around you*

    five?o_O
    Correcto-mundo!!!

    Happy early b-day btw.

    Are you in the military?

    I was for 6 years.


    (Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
    Rank: C
    Type: Supplementary
    Range: Short-Long
    Chakra cost: 15
    Damage Points: N/A
    Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.


    Oh i forgot this needs hand seals.

    In the spirit of christmas and you're patience and up coming b-day.

    perform the next, i'll tell you if something went wrong, but you seem to have good knowledge anyways.

    INclude quick disadvantage and advantages for these.


    (Suiton: Mizu Kawarimi) - Water Style: Water Replacement
    Rank: C
    Type: Supplementary
    Range: Short
    Chakra cost: 15
    Damage Points: N/A
    Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

    (Suiton: Suishū Gorugon) - Water Release: Powerful Blasting Rain Trench
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Description: The user after performing Dragon → Tiger will summon a large amount of water that will then be used to strike at the opponent in several versatile ways. It has been known to transform it into a dragon with a gaping mouth to attack. The water used will be stationary till it is sent offensively toward the opponent.

    (Suiton: Teppoudama) - Water release: Water Bullet
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.

    (Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

    (Suiton: Taihoudan) - Water Style: Water Gun
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.

    (Suiton: Suikoundan) - Water Style: Water shark bomb
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Description: A water projectile shaped like a shark that comes crashing down on the opponent.
    Note: No water source required

     
         

  13. #38
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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    Correcto-mundo!!!

    Happy early b-day btw.

    Are you in the military?

    I was for 6 years.


    (Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
    Rank: C
    Type: Supplementary
    Range: Short-Long
    Chakra cost: 15
    Damage Points: N/A
    Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.


    Oh i forgot this needs hand seals.

    In the spirit of christmas and you're patience and up coming b-day.

    perform the next, i'll tell you if something went wrong, but you seem to have good knowledge anyways.

    INclude quick disadvantage and advantages for these.


    (Suiton: Mizu Kawarimi) - Water Style: Water Replacement
    Rank: C
    Type: Supplementary
    Range: Short
    Chakra cost: 15
    Damage Points: N/A
    Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

    (Suiton: Suishū Gorugon) - Water Release: Powerful Blasting Rain Trench
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Description: The user after performing Dragon → Tiger will summon a large amount of water that will then be used to strike at the opponent in several versatile ways. It has been known to transform it into a dragon with a gaping mouth to attack. The water used will be stationary till it is sent offensively toward the opponent.

    (Suiton: Teppoudama) - Water release: Water Bullet
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.

    (Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

    (Suiton: Taihoudan) - Water Style: Water Gun
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.

    (Suiton: Suikoundan) - Water Style: Water shark bomb
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Description: A water projectile shaped like a shark that comes crashing down on the opponent.
    Note: No water source required

    Thank you

    well...I was born into the millitary grandfather on both sides and my father were soldiers , I went through a course called naval studies in school, of course, most of the schools I attended are millitary schools, I took the test, but I decided not to go through with it, yet, I will in a few years time though... its in my blood anyway

    six years! you have my respect, my father served for 35 years>_> and is now retired



    1. Advantage: a useful technique in close range contact
    it can be used to avoid projectiles like kunai/ shuriken, since no physical harm can be done to the user
    I recon its kinda quick, since it doesn't require seals
    I think it can be used with a surprise attack, especially when terrain is water
    Disadvantage: while in this form the user cannot attack
    I recon that it will take more time to become solid, giving the opponent chance to strike
    If not well used, it could turn the tides of battle
    Risk of being vaporized?

    2. Advantage: can be used to attack opponents in mid air
    Doesn't require a water source
    Disadvantage: takes time, since even after the handseals, the water is stable until is sent
    It doesn't cover a wide area, so it can be easily evaded
    useless against a long range fighter

    3. Advantage: Covers a pretty wide area, making it difficult to evade
    doesn't require handseals
    Can readily be used in a combo along side with say wind or lightning

    Disadvantage: it can easily be blocked/overpowered by stronger technique

    4. Advantage: also forms good combos, since it attacks from the ground, it would be potentially dangerous if used with lightning
    considerably fast, even though the tiger seal is required
    Disadvantage: one could easily avoid it with basic jutsus like wind stream/blocking it with earth
    since it attacks from the ground, it won't affect someone in midair

    5. Advantage: as it implies, this technique has a high penetration power making it deadly
    it is fast to perform and doesn't require handseals
    forms a good combo with some wind jutsus
    Disadvantage: can easily be blocked /overcomed
    since it deals with precision, it can easily be evaded

    6 Advantage: its one fast moving shark
    it has a considerable force
    no water source is required

    Disadvantage: requires lot of seals(according to wikia._.)

    Note: some general adv./disadv. were not included in all e.g range/ elemental weakness etc
     
         
    Last edited by elmage; 12-30-2012 at 05:07 PM.

  14. #39
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    Re: I learn how to play with puddles^_^

    np and not bad, with the exception of the first jutsu, all are short to mid range which makes it versatile.

    Now lets try these


    (Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
    Rank: C
    Type: Defensive, Supplementary
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

    (Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
    Rank: C
    Type: Supplementary
    Range: Mid
    Chakra cost: 15
    Damage points: N/A
    Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
    Note: Must be a large water source such as a lake to use.

    (Suiton: Suihachi) – Water Release: Hand of waves
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: the user will produce a fairly powerful jet of water from the user's hand.

    (Suiton: Suishi no Jutsu) – Water Drowning Technique
    Rank: C
    Type: Offensive, supplementary
    Range: Short-Mid
    Chakra cost: 15
    Damage points: 30
    Description: After waving the Boar → Dog → Horse → Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
    Note: Requires a nearby water source.

    (Suiton: Daibakuryuu) - Water Release: Great Exploding Current
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Description: User creates a whirlpool that sucks any opponent in range underwater.
    Note: Must be performed on a water source

    (Suiton: Kokuun) - Water Style: Black Clouds
    Rank: C
    Type: Supplementary
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: N/A
    Description:After performing the Ram → Snake → Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.

    (Suiton: Takitsubo) - Water Release: Waterfall Basin
    Rank: C
    Type: Supplementary
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: N/A
    Description: After performing the required hand seals Boar → Dog → Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.


    (Suiton: Mizu Tsurudan) - Water Release: Water Tendril Bullets
    Rank: C
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 15
    Damage points: 30
    Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
    Note: Must create a water clone before hand.
     
         

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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    np and not bad, with the exception of the first jutsu, all are short to mid range which makes it versatile.

    Now lets try these


    (Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
    Rank: C
    Type: Defensive, Supplementary
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

    (Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
    Rank: C
    Type: Supplementary
    Range: Mid
    Chakra cost: 15
    Damage points: N/A
    Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
    Note: Must be a large water source such as a lake to use.

    (Suiton: Suihachi) – Water Release: Hand of waves
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: the user will produce a fairly powerful jet of water from the user's hand.

    (Suiton: Suishi no Jutsu) – Water Drowning Technique
    Rank: C
    Type: Offensive, supplementary
    Range: Short-Mid
    Chakra cost: 15
    Damage points: 30
    Description: After waving the Boar → Dog → Horse → Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
    Note: Requires a nearby water source.

    (Suiton: Daibakuryuu) - Water Release: Great Exploding Current
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Description: User creates a whirlpool that sucks any opponent in range underwater.
    Note: Must be performed on a water source

    (Suiton: Kokuun) - Water Style: Black Clouds
    Rank: C
    Type: Supplementary
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: N/A
    Description:After performing the Ram → Snake → Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.

    (Suiton: Takitsubo) - Water Release: Waterfall Basin
    Rank: C
    Type: Supplementary
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: N/A
    Description: After performing the required hand seals Boar → Dog → Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.


    (Suiton: Mizu Tsurudan) - Water Release: Water Tendril Bullets
    Rank: C
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 15
    Damage points: 30
    Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
    Note: Must create a water clone before hand.
    1. Advantage: well one could attack from everywhere, once the water has been extracted, it can be manipulated to attack the opponent
    Can be used to make the battle field good for a water summoning to maneuver>_>
    Disadvantage: again too much handseals>_> I could die before I finish themD
    like all jutsus, it is subjected to ranking, elemental weaknesses

    2. Advantage: really? we doing fish?~_~ well the user would be able to move faster in water, so it can be used as a means of escape.
    Disadvantage: the user is at the mercy of any lightning jutsu>.<

    3. Advantage: requires no handseals
    it can be effective against taijutsu users, preventing them from coming too close
    Disadvantage: I don't see much disadvantage, except it suffers elemental weaknesses and what not

    4. Advantage: don't have what to say:o except that the water covers a wide area, and so can be used against powerful fire jutsus and can attack from different angles.
    No water source is required
    Disadvantage: the handseals again

    5. Advantages: can be easily performed since its done on the water, the technique will use the water, and can
    Requires no handseals
    Disadvantage: water source is required, and has to be performed on the water

    6. Advantage: its ironical, but it works/forms a good combo with fire
    Disadvantage: technique itself does not harm the target, and the user has to move the cloud over the enemy, giving him enough time to react to it
    Requires handseals

    7. Advantage: creates its own water source
    user could hide his location...though I'm not so sure how
    It is useful when one has a partner, and could bring about powerful combos
    Disadvantage: this technique is not really fit for battle, except when one has a clone or a partner

    8. Advantage: one could use this technique to deceive the opponent, and surprise them
    This technique is quite fast
    Disadvantages: the clone can only be short range from the user for the technique to work
    Clones must be made before hand
    Water source is needed for the clone
     
         

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    Re: I learn how to play with puddles^_^

    alright lets finish the C rank as we have been doing it.


    Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.

    ( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
    Rank: C
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 15
    Damage points: N/A
    Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

    ( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

    ( Suiton: Seisuiryū ) - Water Release: Azure Water Stream
    Rank: C
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 15
    Damage points: 30
    Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.



    IF you got questions let me know, i'll give some input on my own after your reply
     
         

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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    alright lets finish the C rank as we have been doing it.


    Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.

    ( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
    Rank: C
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 15
    Damage points: N/A
    Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

    ( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

    ( Suiton: Seisuiryū ) - Water Release: Azure Water Stream
    Rank: C
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 15
    Damage points: 30
    Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.



    IF you got questions let me know, i'll give some input on my own after your reply
    Umm sorry I slept very late~_~

    1.
    Advantage
    Works well with taijutsu users
    The cresent water is fast, and the precision strike makes it a deadly one
    Requires no seal or water source
    Disadvantage
    Technique is short ranged
    It has to be performed in midair

    2.
    Advantage
    One could use this technique to surprise the enemy, or use as a distraction
    Handseals is not required
    though not so fast, it is a very useful technique and make the technique that follows it more dangerous to the user than it may seem
    Disadvantage
    Technique does not cause a direct damage to the opponent
    3.
    Advantage
    an adaptable technique, no doubt useful for short ranged fighters
    No water source id required
    Disadvantage
    once again this is not useful against mid-long range fighters, and not many people will allow you get close to them

    4.
    Advantage
    Well this one allows fast movement towards the opponent, since I can easily slide to reach the target
    The water itself might prove useful
    And no water source is required
    Disadvantage
    Can be easily counter, and requires a sword
     
         
    Last edited by elmage; 12-31-2012 at 02:18 PM.

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    Re: I learn how to play with puddles^_^

    Ok

    using the Boar → Dog → Ram hand seals create a vortex of water from either of you're hand and launch it over there

    points to there!
     
         

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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    Ok

    using the Boar → Dog → Ram hand seals create a vortex of water from either of you're hand and launch it over there

    points to there!
    okay

    *I mold my water chakra then I perform the handseals "Boar → Dog → Ram" and channel my chakra to my hand, as I do that I try to manipulate my chakra, creating a spinning vortex of water in my right hand then as I'm done, I send it over there*
    ._.
     
         

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    Re: I learn how to play with puddles^_^

    Alrighty

    sorry for the delay. Had tons of things to do....


    (Suiton: Hahonryuu) - Water Style: Destruction Torrent
    Rank: B
    Type: Offense/Defence
    Range: Short/Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
    Note: No water source required


    Perform these sets of hand seals and form a water dragon attacking my clone

    hand seals
    Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird
     
         

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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    Alrighty

    sorry for the delay. Had tons of things to do....


    (Suiton: Hahonryuu) - Water Style: Destruction Torrent
    Rank: B
    Type: Offense/Defence
    Range: Short/Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
    Note: No water source required


    Perform these sets of hand seals and form a water dragon attacking my clone

    hand seals
    Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird
    O___Ono problem...-__-'is that 44 handseals? my bio could sleep off doing that>.>

    I mold my water chakra, as I do that, I perform the handseals
    Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird then I channel my chakra to the water below me, as I do that, I manipulate the water to shape into a dragon and as I'm done, I use it to attack your clone
     
         

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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by elmage View Post
    O___Ono problem...-__-'is that 44 handseals? my bio could sleep off doing that>.>

    I mold my water chakra, as I do that, I perform the handseals
    Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird then I channel my chakra to the water below me, as I do that, I manipulate the water to shape into a dragon and as I'm done, I use it to attack your clone
    Yes......... <__< best to only use this if you have water as a specialty or a tobirama bio....


    (Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
    Note: Requires a water source to use.


    Next perform the tiger hand seal. Materialize the water from beneath and create a orb of water. Manipulate it so that a whipe merges out of it to take hold of my clone.
     
         

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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    Yes......... <__< best to only use this if you have water as a specialty or a tobirama bio....


    (Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
    Note: Requires a water source to use.


    Next perform the tiger hand seal. Materialize the water from beneath and create a orb of water. Manipulate it so that a whipe merges out of it to take hold of my clone.
    Tobirama=Specialty in waterD
    I mold my water chakra, then I proceed to perform the tiger seal, and focus my chakra below, then I materialize the water from beneath creating an orb of water, then I further manipulate it forming a whip with which I use to bind your clone
     
         

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    Re: I learn how to play with puddles^_^

    O__O


    (Suiton: Suiryūben) - Water Style: Water Dragon Whip
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.


    Next perform these three. Though add advantages and disadvantages


    (Suiton: Teppoudama) - Water Style: Water Bullet
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.


    (Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
    Rank: B
    Type: Attack
    Range: Short-Mid
    Chakra cost: 20
    Damage Points: 40
    Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

    (Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
    Rank: B
    Type: Offensive
    Range: Short-Long
    Chakra cost: 20
    Damage Points: N/A
    Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.
     
         

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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    O__O


    (Suiton: Suiryūben) - Water Style: Water Dragon Whip
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.


    Next perform these three. Though add advantages and disadvantages


    (Suiton: Teppoudama) - Water Style: Water Bullet
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.


    (Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
    Rank: B
    Type: Attack
    Range: Short-Mid
    Chakra cost: 20
    Damage Points: 40
    Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

    (Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
    Rank: B
    Type: Offensive
    Range: Short-Long
    Chakra cost: 20
    Damage Points: N/A
    Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.
    I mold my water chakra, then I channel it to my mouth, as I do that, I apply pressure, then I manipulate the water creating a sphere of water, as I do that, I shoot from my mouth, a large sphere of rotating water, that covers a wide range

    Pros:
    Covers a wide range, and so can be used offensively and defensively
    it is considerably fast and be done in three succession
    doesn't require water source
    can be immediately followed up with a good lightning jutsu

    Cons:
    it can easily be blocked
    Can be over powered by more powerful wide ranged jutsu



    I perform the tiger seal, the I channel my water chakra to the ground, then I form water in the ground, as I do that, I manipulate the water, giving a slicing ability, then I send it towards my opponent slicing through the ground to hit your clone

    pros:
    this basically works as a distraction, to make the enemy focus on it, while the user attack from above attack from above
    Deceives some to think its a fire attack because of the tiger seals

    Cons:
    Normally one could easily evade it by jumping, but in our rp one could just use a jutsu that does that



    I mold my water chakra, then I perform the handseals Monkey → Rat → Tiger → Dragon → Horse → Dragon then I focus my chakra in my mouth and as I do that create a large mass of water, then I manipulate it, forming a snake then I send it towards your clone, the snake would swallow him and turn into a river of water, carrying him away


    Pros:
    I love this technique! even though it has a few seals, it can be used strategically, taking advantage of the dragon able to be controlled by the user.
    it forms a good combe with almost any lightning jutsu.

    Cons:
    requires a few handseals
    O_o
     
         

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