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  1. #41
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    Re: I learn how to play with puddles^_^

    alright lets finish the C rank as we have been doing it.


    Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.

    ( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
    Rank: C
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 15
    Damage points: N/A
    Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

    ( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

    ( Suiton: Seisuiryū ) - Water Release: Azure Water Stream
    Rank: C
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 15
    Damage points: 30
    Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.



    IF you got questions let me know, i'll give some input on my own after your reply
     
         

  2. #42
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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    alright lets finish the C rank as we have been doing it.


    Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.

    ( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
    Rank: C
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 15
    Damage points: N/A
    Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

    ( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

    ( Suiton: Seisuiryū ) - Water Release: Azure Water Stream
    Rank: C
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 15
    Damage points: 30
    Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.



    IF you got questions let me know, i'll give some input on my own after your reply
    Umm sorry I slept very late~_~

    1.
    Advantage
    Works well with taijutsu users
    The cresent water is fast, and the precision strike makes it a deadly one
    Requires no seal or water source
    Disadvantage
    Technique is short ranged
    It has to be performed in midair

    2.
    Advantage
    One could use this technique to surprise the enemy, or use as a distraction
    Handseals is not required
    though not so fast, it is a very useful technique and make the technique that follows it more dangerous to the user than it may seem
    Disadvantage
    Technique does not cause a direct damage to the opponent
    3.
    Advantage
    an adaptable technique, no doubt useful for short ranged fighters
    No water source id required
    Disadvantage
    once again this is not useful against mid-long range fighters, and not many people will allow you get close to them

    4.
    Advantage
    Well this one allows fast movement towards the opponent, since I can easily slide to reach the target
    The water itself might prove useful
    And no water source is required
    Disadvantage
    Can be easily counter, and requires a sword
     
         
    Last edited by Elmage G Ace; 12-31-2012 at 03:18 PM.

  3. #43
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    Re: I learn how to play with puddles^_^

    Ok

    using the Boar → Dog → Ram hand seals create a vortex of water from either of you're hand and launch it over there

    points to there!
     
         

  4. #44
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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    Ok

    using the Boar → Dog → Ram hand seals create a vortex of water from either of you're hand and launch it over there

    points to there!
    okay

    *I mold my water chakra then I perform the handseals "Boar → Dog → Ram" and channel my chakra to my hand, as I do that I try to manipulate my chakra, creating a spinning vortex of water in my right hand then as I'm done, I send it over there*
    ._.
     
         

  5. #45
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    Re: I learn how to play with puddles^_^

    Alrighty

    sorry for the delay. Had tons of things to do....


    (Suiton: Hahonryuu) - Water Style: Destruction Torrent
    Rank: B
    Type: Offense/Defence
    Range: Short/Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
    Note: No water source required


    Perform these sets of hand seals and form a water dragon attacking my clone

    hand seals
    Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird
     
         

  6. #46
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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    Alrighty

    sorry for the delay. Had tons of things to do....


    (Suiton: Hahonryuu) - Water Style: Destruction Torrent
    Rank: B
    Type: Offense/Defence
    Range: Short/Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
    Note: No water source required


    Perform these sets of hand seals and form a water dragon attacking my clone

    hand seals
    Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird
    O___Ono problem...-__-'is that 44 handseals? my bio could sleep off doing that>.>

    I mold my water chakra, as I do that, I perform the handseals
    Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird then I channel my chakra to the water below me, as I do that, I manipulate the water to shape into a dragon and as I'm done, I use it to attack your clone
     
         

  7. #47
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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by elmage View Post
    O___Ono problem...-__-'is that 44 handseals? my bio could sleep off doing that>.>

    I mold my water chakra, as I do that, I perform the handseals
    Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird then I channel my chakra to the water below me, as I do that, I manipulate the water to shape into a dragon and as I'm done, I use it to attack your clone
    Yes......... <__< best to only use this if you have water as a specialty or a tobirama bio....


    (Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
    Note: Requires a water source to use.


    Next perform the tiger hand seal. Materialize the water from beneath and create a orb of water. Manipulate it so that a whipe merges out of it to take hold of my clone.
     
         

  8. #48
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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    Yes......... <__< best to only use this if you have water as a specialty or a tobirama bio....


    (Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
    Note: Requires a water source to use.


    Next perform the tiger hand seal. Materialize the water from beneath and create a orb of water. Manipulate it so that a whipe merges out of it to take hold of my clone.
    Tobirama=Specialty in waterD
    I mold my water chakra, then I proceed to perform the tiger seal, and focus my chakra below, then I materialize the water from beneath creating an orb of water, then I further manipulate it forming a whip with which I use to bind your clone
     
         

  9. #49
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    Re: I learn how to play with puddles^_^

    O__O


    (Suiton: Suiryūben) - Water Style: Water Dragon Whip
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.


    Next perform these three. Though add advantages and disadvantages


    (Suiton: Teppoudama) - Water Style: Water Bullet
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.


    (Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
    Rank: B
    Type: Attack
    Range: Short-Mid
    Chakra cost: 20
    Damage Points: 40
    Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

    (Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
    Rank: B
    Type: Offensive
    Range: Short-Long
    Chakra cost: 20
    Damage Points: N/A
    Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.
     
         

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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    O__O


    (Suiton: Suiryūben) - Water Style: Water Dragon Whip
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.


    Next perform these three. Though add advantages and disadvantages


    (Suiton: Teppoudama) - Water Style: Water Bullet
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.


    (Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
    Rank: B
    Type: Attack
    Range: Short-Mid
    Chakra cost: 20
    Damage Points: 40
    Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

    (Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
    Rank: B
    Type: Offensive
    Range: Short-Long
    Chakra cost: 20
    Damage Points: N/A
    Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.
    I mold my water chakra, then I channel it to my mouth, as I do that, I apply pressure, then I manipulate the water creating a sphere of water, as I do that, I shoot from my mouth, a large sphere of rotating water, that covers a wide range

    Pros:
    Covers a wide range, and so can be used offensively and defensively
    it is considerably fast and be done in three succession
    doesn't require water source
    can be immediately followed up with a good lightning jutsu

    Cons:
    it can easily be blocked
    Can be over powered by more powerful wide ranged jutsu



    I perform the tiger seal, the I channel my water chakra to the ground, then I form water in the ground, as I do that, I manipulate the water, giving a slicing ability, then I send it towards my opponent slicing through the ground to hit your clone

    pros:
    this basically works as a distraction, to make the enemy focus on it, while the user attack from above attack from above
    Deceives some to think its a fire attack because of the tiger seals

    Cons:
    Normally one could easily evade it by jumping, but in our rp one could just use a jutsu that does that



    I mold my water chakra, then I perform the handseals Monkey → Rat → Tiger → Dragon → Horse → Dragon then I focus my chakra in my mouth and as I do that create a large mass of water, then I manipulate it, forming a snake then I send it towards your clone, the snake would swallow him and turn into a river of water, carrying him away


    Pros:
    I love this technique! even though it has a few seals, it can be used strategically, taking advantage of the dragon able to be controlled by the user.
    it forms a good combe with almost any lightning jutsu.

    Cons:
    requires a few handseals
    O_o
     
         

  11. #51
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    Re: I learn how to play with puddles^_^

    Sorry for the long wait. Reply back here if you havn't dropped the training yet.
     
         

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    Re: I learn how to play with puddles^_^

    I haven't dropped training!
     
         

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    Re: I learn how to play with puddles^_^

    HI@@@@@@@@



    (Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
    Rank: B
    Type: Attack
    Range: Short
    Chakra cost: 20
    Damage points: 40
    Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
    Note: Requires a water source

    (Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
    Rank: B
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 20
    Damage points: N/A
    Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
    Note: Technique creates its own water source

    (Suiton: Mizurappa) - Water Release: Water Horn
    Rank: B
    Type: Offensive
    Range: Mid
    Chakra cost: 20
    Damage points: 40
    Description: After waving the Dragon → Tiger → Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.



    (Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
    So, just do the same thing and within the water source get three sharks to be summoned and attack you're enemy head on.

    (Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
    Starting from the bottom at the feet of you're opponent, water will materialize and form a sphere of water around the opponent. This happens rapidly and very quickly. It shall suffocate them as well as they are in water.

    (Suiton: Mizurappa) - Water Release: Water Horn
    A technique where the water is shot from the mouth and attacking the opponent. Hand seals needed and a good combo for the lava release technique.
     
         

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    Re: I learn how to play with puddles^_^

    HI back~_~

    I mold my water chakra, then I channel it to the water below me, as I'm done I manipulate the water below me, summoning three sharks, which I use to attack your clone.

    I mold my water chakra then I focus it below your clone, as I do that, I begin to materialize the water, and manipulating it into orbs, I trap your clone in it

    I mold my water chakra, then I channel my chakra to my lungs, as I do that, I perform the neccessary handseals, then I create water in my mouth, apply pressure, and release a jet of fast moving water
     
         

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    Re: I learn how to play with puddles^_^

    Lets go over some theories that covers a wide range of water jutsu's.

    [bare with me i'm trying something new]

    So thus far, what do you think you have learned about water?
     
         

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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    Lets go over some theories that covers a wide range of water jutsu's.

    [bare with me i'm trying something new]

    So thus far, what do you think you have learned about water?
    that ava!

    -water itself is harmless, the force applied is the major thin.

    - It can be shot through the mouth, created by the hands, or manipulated out of moist air, out of the ground, or a water so urce, it can be made to come down as rain, controlled by the user via clouds or in some cases summoned

    - It can be made to take different shape, depending on the user

    - Its more of a defensive element, and forms good combos with wind/lightning/mud...
     
         

  17. #57
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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by elmage View Post
    that ava!

    -water itself is harmless, the force applied is the major thin.

    - It can be shot through the mouth, created by the hands, or manipulated out of moist air, out of the ground, or a water so urce, it can be made to come down as rain, controlled by the user via clouds or in some cases summoned

    - It can be made to take different shape, depending on the user

    - Its more of a defensive element, and forms good combos with wind/lightning/mud...
    Sweet!!! Now you say shapes........

    "if water is in the cup, it becomes a cup. Do you grasp this concept?"
     
         

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    Re: I learn how to play with puddles^_^

    Quote Originally Posted by Vision View Post
    Sweet!!! Now you say shapes........

    "if water is in the cup, it becomes a cup. Do you grasp this concept?"
    I do... Meaning you could make water take any shape you want, and the possibilities are endless
     
         

  19. #59
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    Re: I learn how to play with puddles^_^

    Attack me with water release only.

    You may use techniques we havn't covered yet, I will defend, or i will explained what you did wrong.

    mid range, we are already standing on a water source. Rei's RnR

    you go first.
     
         

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    Re: I learn how to play with puddles^_^

    Sorry for the delayxD
    ~I start by focusing my chakra to the water below us, and creates several spheres of water below in attempts to trap you in a sphere~
    (Suiton: Funshutsu Mizu Kinko) -Water Release: Gushing Water Imprisonment
    Rank: B
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 20
    Damage points: N/A
    Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu issimilar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
    Note: Technique creates its own water source

    ~I immediately perform four handseals, and channel my chakra into the water, and create, a wolf-like beast made of water at my 10:00, a few meters away from me, once formed, the beast sweeps its claw in your direction, sending powerful torrent of water at you, while I run towards you from my right~
    (Suiton: Mizu Shishi) - Water Release: Water Beast
    Rank: A
    Type: Offensive, Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
    Note: The Water Beast remains active for three turns

    I'm replying from a phonexD
     
         

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