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  • Page 10 of 11 « First ... 67891011 Last»
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    1. #226
      Senior Member Azazel's Avatar
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      Re: Future War Suggestions

      Ok so let me get this straight. In the case of when Iwa recently attacked Suna, they were overwhelmed and did not have enough people to handle the horde that we sent at them.

      If we sent 20 people and they only have 15, do the remaining 5 Iwarians simply stand by and do nothing, or are they able to enter the village and head towards the Kage as in war you are only really supposed to use one bio and one bio only?
       
           

    2. #227
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      Re: Future War Suggestions

      If you choose to send 20 people and they only have 15 defenders then yes, you can overwhelm the guard and have the additional 5 people proceed to the Kage.
       
           

    3. #228
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      Re: Future War Suggestions

      tag team fights
       
           

    4. #229
      Senior Member Azazel's Avatar
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      Re: Future War Suggestions

      Fine by me
       
           

    5. #230
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      Re: Future War Suggestions

      What about Daiymos? Do those still apply in the Ninja World?
       
           

    6. #231
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      Re: Future War Suggestions

      Quote Originally Posted by Kirabi View Post
      What about Daiymos? Do those still apply in the Ninja World?
      haven't the war general and peace genral taken their spots,btw kirabi i am the peace genral maybe i should talk peace with yours and see if we can end the fighting for the moment? unttil this is all sorted out ( rules for war) because there still are invaders coming in
       
           

    7. #232
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      Re: Future War Suggestions

      Surely the issue will rise that a hugely populated village will simply overrun all smaller villages, winning not by cunning or tactics but by sheer number of jutsu thrown at once, especially if the village has a large number of powerful bio's, i had hoped for something that still held some form of tactical warfare rather than throwing away are chessboards in favor of checkers.
       
           

    8. #233
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      Re: Future War Suggestions

      Quote Originally Posted by ReXii View Post
      Surely the issue will rise that a hugely populated village will simply overrun all smaller villages, winning not by cunning or tactics but by sheer number of jutsu thrown at once, especially if the village has a large number of powerful bio's, i had hoped for something that still held some form of tactical warfare rather than throwing away are chessboards in favor of checkers.
      You know if you think about it the numbers thing just adds more realism. Think about it, most armies are judged and prioritize the numbers that they have. Most of the time an army with more numbers within its ranks have a great advantage over its foe.

      So, I think the numbers thing should stay simply because its more realistic.
       
           

    9. #234
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      Re: Future War Suggestions

      Ever heard of the battle of Thermopylae, exaggerated as it may be?

      Yes, war is a numbers game. But, it also depends on your "technology and tactics"; for us, jutsu.

      I understand, as SY pointed out, we're basically making a bare-bones system because people can't work together to make a proper war, but an ideal system will balance both numbers, and AoE jutsus and such.
       
           

    10. #235
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      Re: Future War Suggestions

      With the ban on Defense systems and multi-thread affecting techniques, we loose the power to fight numbers larger than ours. Both would have allowed us to hold or funnel an invasion, leading them to where the defenders could take care of them. Which is why at least some additional rules should take place. Anywho, let's try it on, and fix the problems if they appear.
       
           

    11. #236
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      Re: Future War Suggestions

      Quote Originally Posted by KeotsuEclipse View Post
      Ever heard of the battle of Thermopylae, exaggerated as it may be?

      Yes, war is a numbers game. But, it also depends on your "technology and tactics"; for us, jutsu.

      I understand, as SY pointed out, we're basically making a bare-bones system because people can't work together to make a proper war, but an ideal system will balance both numbers, and AoE jutsus and such.
      I dont understand, are you saying that you'd rather war not have any numbers game in it? I dont think numbers should be everything but I do believe that numbers plays a huge part in war and that we shouldnt just nullify it like that. Overrunning your opponent with your forces is a very basic and elementary war tactic.

      *sees the last bit* Agreed ke
       
           
      Last edited by -Broly-; 12-04-2012 at 01:54 AM.

    12. #237
      Senior Member Azazel's Avatar
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      Re: Future War Suggestions

      Quote Originally Posted by ReXii View Post
      Surely the issue will rise that a hugely populated village will simply overrun all smaller villages, winning not by cunning or tactics but by sheer number of jutsu thrown at once, especially if the village has a large number of powerful bio's, i had hoped for something that still held some form of tactical warfare rather than throwing away are chessboards in favor of checkers.
      Like Broly said, numbers is something that you have to equate for. You cant just disregard it.

      Are there easy ways around this other than defense systems? Why yes there is. You just have to be smart enough to figure it out. If you cant then I guess your village falls to slaughter. :shrug:

      Numbers has nothing to do with the jutsu being thrown. All we had to do to Suna was occupy every member with one person and then have the others just roll out of range of the fighting of the others or risk entering a Handicapped match.

      It would also be entirely possible for us to say screw it and enter a 2v1 match anyway and just kill you off quicker, and continue rolling down the line. The move victories we get the more we steamroll you with 2v1 and 3v1 matches until you die.....

      Ahhh, I miss that game. Steamrolling is quite fun.....when its you doing the steamrolling. :zonder:
      :sigh: I miss Risk.


      Well thats were a village like Konoha comes into play. Yes they have a lot of members, however I believe that their higher ups would easily (depending on the tag teams) be able to take on multiple opponents. Taking over Konoha wont be easy with just the numbers game. With them you need understanding and planning. You can't just throw caution to the wind with most of them. Just off the top of my head they have

      SY
      Scorps
      Riku
      Lord of Kaos
      Typhon
      Zero Kelvin

      I believe that to be their top 6 people. If you can't take at least 3 of them out the the equation, then....well lets just say it won't be pretty. And like I said. Those are just top 6. Their are other accomplished members in their ranks that are dangerous on their own.....Coyote to be number 7 IMO.

      Numbers is unavoidable no matter what you do.
       
           

    13. #238
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      Re: Future War Suggestions

      Quote Originally Posted by Hazama View Post
      Well thats were a village like Konoha comes into play. Yes they have a lot of members, however I believe that their higher ups would easily (depending on the tag teams) be able to take on multiple opponents. Taking over Konoha wont be easy with just the numbers game. With them you need understanding and planning. You can't just throw caution to the wind with most of them. Just off the top of my head they have

      SY
      Scorps
      Riku
      Lord of Kaos
      Typhon
      Zero Kelvin

      I believe that to be their top 6 people. If you can't take at least 3 of them out the the equation, then....well lets just say it won't be pretty. And like I said. Those are just top 6. Their are other accomplished members in their ranks that are dangerous on their own.....Coyote to be number 7 IMO.



      Numbers is unavoidable no matter what you do.
      I feel hurt >_<

      but agreed with that list though lol with the exception of Coyote though he needs a bit more experience i'd say but he's pretty skilled, those people can invade villages themselves they don't need us xD we are just guilty pleasure, Broly is also good tbh if he keeps this up he can be on par of Lok or Riku he has a great mind but he misuses it for arguments instead of strategical planning, Severus snape also has a great future as a RPer, they all need a bit of experience though.
       
           
      Last edited by Dānte; 12-04-2012 at 03:37 AM.

    14. #239
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      Re: Future War Suggestions

      Quote Originally Posted by KeotsuEclipse View Post
      Ever heard of the battle of Thermopylae, exaggerated as it may be?

      Yes, war is a numbers game. But, it also depends on your "technology and tactics"; for us, jutsu.

      I understand, as SY pointed out, we're basically making a bare-bones system because people can't work together to make a proper war, but an ideal system will balance both numbers, and AoE jutsus and such.
      Thermopylae is not a fictional story, it's part of the Greek history (thus, not exagerated). Archeologists have found spears and armors that suggest that the events described were accurate just wanted to point this out, as I'm half Greek and proud of it ^_^
       
           

    15. #240
      Senior Member Azazel's Avatar
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      Re: Future War Suggestions

      Quote Originally Posted by Dante.. View Post
      I feel hurt >_<

      but agreed with that list though lol with the exception of Coyote though he needs a bit more experience i'd say but he's pretty skilled, those people can invade villages themselves they don't need us xD we are just guilty pleasure, Broly is also good tbh if he keeps this up he can be on par of Lok or Riku he has a great mind but he misuses it for arguments instead of strategical planning, Severus snape also has a great future as a RPer, they all need a bit of experience though.
      Don't feel hurt bro. Sometimes I honestly forget that you are in Konoha. . You are still in top 10. Your change of Avy makes me think you are someone else. What's his face Kakashi Hatake. So you don't readily come to mind anymore. Sad I associate ppl with their abyss.

      But y'all are a dangerous bunch. Numbers in itself won't work.
       
           

    16. #241
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      Re: Future War Suggestions

      What Keotsu's point is, he is basically in short saying war is not about numbers nor has it ever really been about numbers its about tactics, but tactics go completely out the window when something becomes a set fight, the unique element of the ninja world is gone altogether, all thats left is a spontaneous version of the battle arena with a group of people.
      Even if the defenses are disposed of in such magnitude it would be nice to have some leftover, at least something to prevent against the "Zerg Rush".
       
           

    17. #242
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      Re: Future War Suggestions

      I have a question. How do the chakra cost and technique restrictions hold between battles? We've already established that each thread is a different time-line , thus wide-ranged and landscape-changing jutsus don't affect other battle threads. Does that also means we should treat each of 4 maximum fights we can have as a different fight altogether? Reset the chakra and everything?
       
           

    18. #243
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      Re: Future War Suggestions

      Quote Originally Posted by Lili-Chwan View Post
      I have a question. How do the chakra cost and technique restrictions hold between battles? We've already established that each thread is a different time-line , thus wide-ranged and landscape-changing jutsus don't affect other battle threads. Does that also means we should treat each of 4 maximum fights we can have as a different fight altogether? Reset the chakra and everything?

      I don't think it should reset unless you're healed or have your chakra replenished by someone. Since usage limits are generally based on chakra depletion that would make sense to me. It would also give people with medical training an actual purpose during wars.
       
           

    19. #244
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      Re: Future War Suggestions

      Quote Originally Posted by Necron View Post
      Thermopylae is not a fictional story, it's part of the Greek history (thus, not exagerated). Archeologists have found spears and armors that suggest that the events described were accurate just wanted to point this out, as I'm half Greek and proud of it ^_^
      exaggerated past participle, past tense of ex·ag·ger·ate (Verb)
      Verb
      Represent (something) as being larger, greater, better, or worse than it really is.
      Enlarged or altered beyond normal or due proportions.

      @ dante: don't feel butthurt.
      @kirabi: daimyos no longer exist in our rp system
      @ lili: if I remember correctly (forgive me if I'm wrong, it's been a while) it does get reset, though I'm not sure due to typhon's response.
       
           

    20. #245
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      Re: Future War Suggestions

      Quote Originally Posted by Typhon View Post
      I don't think it should reset unless you're healed or have your chakra replenished by someone. Since usage limits are generally based on chakra depletion that would make sense to me. It would also give people with medical training an actual purpose during wars.
      I think they should reset. After all, the magnitude of the techniques is being cut down, since we can't affect multiple people unless they are actually fighting us. Besides, there are no people with medical training (Except Minato, who probably passed the test)
       
           

    21. #246
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      Re: Future War Suggestions

      Quote Originally Posted by Typhon View Post
      I don't think it should reset unless you're healed or have your chakra replenished by someone. Since usage limits are generally based on chakra depletion that would make sense to me. It would also give people with medical training an actual purpose during wars.
      I don't think it should be reset also. Same with damage done in previous battles. If first battle causes you to lose an arm, you shouldn't "regenerate" you arm in the next battle. It creates a bit more realism.



      Also each village should have a "Medical Station" zone where they have to travel to to do serious healing (Like serious limb damage).

      Damage should be given a rank (1st Degree - 3rd Degree).

      If a Ninja has 2nd Degree injuries (Needs to head to Medical Station), and the ninja is x distance away, he can still make it and survive. however, if the ninja is y distance away, he won't make it and will die in a certain amount of hours.

      --

      As a village advances to the stages, their Medical Station can move forward (Hence easier and faster healing), however, a Medical Station has to be 2 stages behind (Just to be fair, and it makes sense, why have a medical station on the front lines?)
       
           
      Last edited by Cookie..; 12-06-2012 at 05:49 PM.

    22. #247
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      Re: Future War Suggestions

      Quote Originally Posted by Cookie.. View Post
      I don't think it should be reset also. Same with damage done in previous battles. If first battle causes you to lose an arm, you shouldn't "regenerate" you arm in the next battle. It creates a bit more realism.



      Also each village should have a "Medical Station" zone where they have to travel to to do serious healing (Like serious limb damage).

      Damage should be given a rank (1st Degree - 3rd Degree).

      If a Ninja has 2nd Degree injuries (Needs to head to Medical Station), and the ninja is x distance away, he can still make it and survive. however, if the ninja is y distance away, he won't make it and will die in a certain amount of hours.

      --

      As a village advances to the stages, their Medical Station can move forward (Hence easier and faster healing), however, a Medical Station has to be 2 stages behind (Just to be fair, and it makes sense, why have a medical station on the front lines?)
      And how is a medical centre able to protect itself when you reach the neutral zone, a.k.a. the bloody war zone of death where everyone meets one another?
       
           

    23. #248
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      Re: Future War Suggestions

      Quote Originally Posted by Lili-Chwan View Post
      I think they should reset. After all, the magnitude of the techniques is being cut down, since we can't affect multiple people unless they are actually fighting us. Besides, there are no people with medical training (Except Minato, who probably passed the test)
      I thought Scorps had a decent amount of medical training as well, thought you did too.

      But that wouldn't be the only method I suppose. There's Karin's healing ability, Jugo's, Dan Kato's, etc. Its limited, but there are other options. I just don't think its realistic that you can use a technique that's supposed to be heavily restricted multiple times just because you're facing a different opponent. It would make people think twice before whipping out their big guns during the first battle of a war.

      Quote Originally Posted by Cookie.. View Post
      I don't think it should be reset also. Same with damage done in previous battles. If first battle causes you to lose an arm, you shouldn't "regenerate" you arm in the next battle. It creates a bit more realism.



      Also each village should have a "Medical Station" zone where they have to travel to to do serious healing (Like serious limb damage).

      Damage should be given a rank (1st Degree - 3rd Degree).

      If a Ninja has 2nd Degree injuries (Needs to head to Medical Station), and the ninja is x distance away, he can still make it and survive. however, if the ninja is y distance away, he won't make it and will die in a certain amount of hours.

      --

      As a village advances to the stages, their Medical Station can move forward (Hence easier and faster healing), however, a Medical Station has to be 2 stages behind (Just to be fair, and it makes sense, why have a medical station on the front lines?)
      Eh, I think that would be too complicated

      Also, there aren't enough people to have actual "medical stations".
       
           

    24. #249
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      Re: Future War Suggestions

      I've been reading up on the current ninja war in the manga and I read a few points I think should be implemented:

      -the use of squads. Not like what we currently may or may not have in villages. During my tenure in some of the villages, I noticed squads are not assigned due to speciality and abilities but rather who is presumed to work well together. The Allied Shinobi Force were divided into 5 different "main" divisions and four different "back-up divisions. Each division (1,2,3,4 and 5) all were composed of a type of fighter (mid range, short range, short-to-mid range, long range and special battling) and the back up divisions each had a primary purpose (surprise attack, logistics and medical, intelligence and sensors). If we implement more of this into each village's military strength, it can make for a more purposeful and "realistic" war. Granted, not every village is big enough to have this many divisions but I think we can have at least the main divisions and a few sensors/med nin on each village.

      -preparations. Tobi and the Akatsuki side declared war but still took their time before actually waging war because they needed to ensure they were ready and well prepped to fight. They went through a few espionage missions to gather more info on the allied shinobi force. They recruited and regrouped and increased their military strength before they set out. The Allied Shinobi Forces did the same. Let's say that the next war that happens in this section is more like the manga, and it's Madara and Tobi with the Jinchuriki currently not held against the Ninja World. Granted, we're likely way more powerful than the two of them with everything we have access to but let's pretend their are no customs presented and you only have a few elements to use. How would you prep yourselves knowing what he has? How would you organize your villages into one massive joint army, dividing the shinobi up in key areas/divisions (again, if squads were properly made, it'll be easier to do this)? Preparations need to be taken into account. We shouldn't just say we're waging war against you and automatically jump to fighting. That's not likely to happen in real life or in the manga we're trying to emulate.

      -Sides. this is where a majority of the problems arise. two villages are facing one another and suddenly, a third enters the fray, causing confusion and anger and then another joins, doubling that effect. Sides should be properly named and stated at the beginning of each war and although realistic, they shouldn't be allowed to enter ongoing fights. Shinobi from those villages may be allowed to join in but if a konoha and kumo nin are fighting, there is no reason for a ame or kiri or suna or iwa nin to interfere (just using those as references). It causes messy problems on the field as we've seen. There's isnt a real solution here, just that each side be willing to respect situations ongoing and whatnot..

      -Med ninja. In a war, they are crucial and necessary yet aren't utilized. Why? Because of the low abundance of them. The fights that go on in the ninja world take their toll, and as such need healing. Someone can use a technique that causes them intense pain and have broken bones in one fight, sit out a few moments, and enter another battle as if nothing happened in the last. In the battle arena, this may be okay but this is supposed to be NB's version of the Narutoverse, wounds and shit still add on. I'm not a part nor have I been a part of the med school but we've all heard things of them. It takes almost a year to complete training for something that can be taught over the course of a month or two or maybe three to students. This is based off a manga, no need to get so literal with the medical training nor so in depth with it. It's this reason that med ninja are so limited now, as well as with the testing and stuff. I suggest that the med system actually be revamped and changed to include more students than 5 a semester and the courses altered so it isn't so demanding and long to finish. There's only one medical sensei on the base and there are more than that learning the skill. Why not teach the sensei's accepted into med school and allow them to assist in teaching? I'm sure Minato knows enough of the system to teach other senseis how to use it well. Once more, I'm not in med school so I may be wrong on how it works but this is just based on stories I've heard from those taking/have taken med school.

      -time. another large issue here that'll be broken into two points

      1. in the 4th Shinobi War, the war started at daybreak and fighting took a break on each side for night. However, we don't have a universal time here in NB. People have suggested a clock to be set for an universal time but I suggest something similar yet different: why not create timezones for each village? It'll be similar to how it is now, people say they leave their village at certain times to do something, arriving at a certain time in another village but now you'd have to actually wait until that time in your village to leave or that time in their village to strike. You can travel to a secret hideout nearby and when the time comes, strike. With an universal time, of course a traveling time would come into effect. Like taking maybe 20 minutes or so to arrive, I dunno all thoughts on this lol.

      2. another time problem is how long it takes someone to reply. this will always be a problem, we cant restrict people from their real lives and no one knows when something might arise in rl that prevents computer usage for a few days. I cant really think of a solution that solves the problem of real life, sorry. :shrug:

      I have more points to bring up but I dont wanna make too big of a wallie that might be useless or ignored.
       
           

    25. #250
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      Re: Future War Suggestions

      Quote Originally Posted by Lord of Kaos View Post
      I've been reading up on the current ninja war in the manga and I read a few points I think should be implemented:

      -the use of squads. Not like what we currently may or may not have in villages. During my tenure in some of the villages, I noticed squads are not assigned due to speciality and abilities but rather who is presumed to work well together. The Allied Shinobi Force were divided into 5 different "main" divisions and four different "back-up divisions. Each division (1,2,3,4 and 5) all were composed of a type of fighter (mid range, short range, short-to-mid range, long range and special battling) and the back up divisions each had a primary purpose (surprise attack, logistics and medical, intelligence and sensors). If we implement more of this into each village's military strength, it can make for a more purposeful and "realistic" war. Granted, not every village is big enough to have this many divisions but I think we can have at least the main divisions and a few sensors/med nin on each village.

      -preparations. Tobi and the Akatsuki side declared war but still took their time before actually waging war because they needed to ensure they were ready and well prepped to fight. They went through a few espionage missions to gather more info on the allied shinobi force. They recruited and regrouped and increased their military strength before they set out. The Allied Shinobi Forces did the same. Let's say that the next war that happens in this section is more like the manga, and it's Madara and Tobi with the Jinchuriki currently not held against the Ninja World. Granted, we're likely way more powerful than the two of them with everything we have access to but let's pretend their are no customs presented and you only have a few elements to use. How would you prep yourselves knowing what he has? How would you organize your villages into one massive joint army, dividing the shinobi up in key areas/divisions (again, if squads were properly made, it'll be easier to do this)? Preparations need to be taken into account. We shouldn't just say we're waging war against you and automatically jump to fighting. That's not likely to happen in real life or in the manga we're trying to emulate.

      -Sides. this is where a majority of the problems arise. two villages are facing one another and suddenly, a third enters the fray, causing confusion and anger and then another joins, doubling that effect. Sides should be properly named and stated at the beginning of each war and although realistic, they shouldn't be allowed to enter ongoing fights. Shinobi from those villages may be allowed to join in but if a konoha and kumo nin are fighting, there is no reason for a ame or kiri or suna or iwa nin to interfere (just using those as references). It causes messy problems on the field as we've seen. There's isnt a real solution here, just that each side be willing to respect situations ongoing and whatnot..

      -Med ninja. In a war, they are crucial and necessary yet aren't utilized. Why? Because of the low abundance of them. The fights that go on in the ninja world take their toll, and as such need healing. Someone can use a technique that causes them intense pain and have broken bones in one fight, sit out a few moments, and enter another battle as if nothing happened in the last. In the battle arena, this may be okay but this is supposed to be NB's version of the Narutoverse, wounds and shit still add on. I'm not a part nor have I been a part of the med school but we've all heard things of them. It takes almost a year to complete training for something that can be taught over the course of a month or two or maybe three to students. This is based off a manga, no need to get so literal with the medical training nor so in depth with it. It's this reason that med ninja are so limited now, as well as with the testing and stuff. I suggest that the med system actually be revamped and changed to include more students than 5 a semester and the courses altered so it isn't so demanding and long to finish. There's only one medical sensei on the base and there are more than that learning the skill. Why not teach the sensei's accepted into med school and allow them to assist in teaching? I'm sure Minato knows enough of the system to teach other senseis how to use it well. Once more, I'm not in med school so I may be wrong on how it works but this is just based on stories I've heard from those taking/have taken med school.

      -time. another large issue here that'll be broken into two points

      1. in the 4th Shinobi War, the war started at daybreak and fighting took a break on each side for night. However, we don't have a universal time here in NB. People have suggested a clock to be set for an universal time but I suggest something similar yet different: why not create timezones for each village? It'll be similar to how it is now, people say they leave their village at certain times to do something, arriving at a certain time in another village but now you'd have to actually wait until that time in your village to leave or that time in their village to strike. You can travel to a secret hideout nearby and when the time comes, strike. With an universal time, of course a traveling time would come into effect. Like taking maybe 20 minutes or so to arrive, I dunno all thoughts on this lol.

      2. another time problem is how long it takes someone to reply. this will always be a problem, we cant restrict people from their real lives and no one knows when something might arise in rl that prevents computer usage for a few days. I cant really think of a solution that solves the problem of real life, sorry. :shrug:

      I have more points to bring up but I dont wanna make too big of a wallie that might be useless or ignored.
      @ bolded

      I already took steps to address this, you all have access to a medic in the village anbu corps.

      secondly, please pm me and nexus a list of every person who has talked to you about the medschool as they are in breach of the rules of the school

      2. Giving out the password or ANY other information/techniques will result in you being expelled from the school permanently.
      Thirdly, the delay in the training is the timezone difference and posting delays of the students, not the teacher, there is nothing wrong with the system, only the inherent delay of trying to teach people who have real lives
       
           

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