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  1. #2651
    Zero Kelvin's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Illusion Technique: Sorrow Psychic destruction – Genjutsu: kanashimi reikon hakai
    Type: Offensive
    Rank: S
    Range: Short/Long
    Chakra Cost: 50
    Damage Points: 90
    Description: Psychic destruction, is an advanced genjutsu, that requires eye contact with the target. Before the user is able to do the technique, he/she must do a single handseal, and look into the targets eyes/eye. If the target is caught in the genjutsu, he/she will relive his/her saddest memory, the memory where they felt the most sorrow, while this memory is being relived, the target is completely unable to move, he/she is still able to speak, the genjutsu last for 2 turns, (excluding the turn it was used on them) or until it’s broken. when the genjutsu is broken, or it ends, tears will appear in the eyes of the target.

    Notes:
    • This genjutsu makes the target relive his/her saddest memory so if the target does not have a memory where they’ve felt sorry the jutsu won’t affect them an example is Orochimaru.
    • Can only be used two times per battle.
    • Can only be taught by ZeroGarra.

    ~ Too long ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:16 PM. Reason: wrong jutsu xd

  2. #2652
    Lord of War Damon Salvatore's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (kotton shouzoku-Cotton Costume)
    Type:Supplementary
    Rank:A
    Range:Short-Self
    Chakra:30
    Description:The user uses his chakra to extend the cotton in his clothes and then he envelopes himself with a thick plast of it
    *Note:Lasts 1 turn
    *Note:Can be used 3 times per battle

    ~ Sounds like a custom element to me ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:17 PM.

  3. #2653
    Jokey's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Summoning Animal: Kuroi Leopard | Black Leopard
    Scroll Owner: Jamal-Sama.
    Other Users who have signed contract: None
    Summoning Boss if existing: Bouryokudan
    Other Summoning Animals tied to contract: None

    | Kuchiyose: Kuroi Bouryokudan | Summoning: Black Gangster.
    Type: Attack/Defence.
    Rank: A
    Range: Short-Long
    Chakra cost: 30
    Damage: N/A
    Description: Bouryokudan is the Boss of the black Leopards. He is a very strong leopard and have very sharp claws. He is a very fast and Smart Leopard. He always have a answer. If someone challange's him, he always plays smart with the opponent that he's fighting. He always try the opponent out, then when he knows every weakness he attacks with everything he can. He can shoot Water & Lightning & Fire & Wind balls. With his sharp claws he can dig into Earth for defence like Underground Protecting Fish.




    ~ Similar contract exist ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:18 PM.

  4. #2654
    Icemyster's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Well its been a week since i submitted my lasst customs. So here we go again.

    Genjutsu:shindou (Genjutsu: Vibration)
    Rank:A
    Typeffensive
    Range:All (as long as eye contact can be made)
    Chakra:30
    Damage:N/A
    Description:
    After making eye contact with the opponent, the opponent begins to feel as if they are vibrating intensely, making it hard to complete seals and focus. The effects of the jutsu last two turns.
    *Can only be used twice

    ~ Explain how hard ~

    Doton: teguchi kuro-n (Earth style: Trick Golem)
    Rank:S
    Range:Short-Mid
    Typeffensive/Defensive/Supplementary
    Chakra:40
    Damage:80
    Description:
    After throwing a flash bomb, the user quickly makes a single seal, creating a golem of the same size and shape of himself, which takes his spot and the user quickly goes underground, the golem will run towards the opponent and explode, sending multiple shards of rock in all directions, hurting all caught in the blast range.

    ~ This is a combination of two EXISTING CANON jutsu, why is it submitted as one ? ~

    Katon:su-pa nenshou( Fire Style: Super Combustion )
    Rank:S
    Range:Short/mid
    Type: Supplementary
    Chakra:40
    Damage:80
    Description:
    While focusing on a previously released wind jutsu, the user can focus his fire chakra into the jutsu, changing it from a wind to fire jutsu, as long as it's in range of the user.
    The wind jutsu will retain it's original shape, but it will simply change elements due to combustion.
    *Can only be used twice
    *If used, the user can only use two jutsu that turn

    ~ Declined, do not resubmit ~
    *Cannot be used on consecutive turns
     
         
    Last edited by Emperor; 10-26-2010 at 01:19 PM.

  5. #2655
    Alucard's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by -Naruto Uzumaki- View Post
    Sealing Jutsu: Elemental Chakra Seal (Fuuinjutsu: Youso Chakra Inshou)
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra Cost: 30
    Damage Points: 0
    Description: The user places a seal on the opponent and performs one hand seal, causing the opponent to lose the ability to perform one type of elemental jutsu (Fire, Water, Earth, Wind, Lightning, etc). The seal, embedding itself into the opponent's skin, turns into a sort of tattoo, which makes removal of the seal (until it naturally dissolves away by itself) extremely difficult.
    Note: The seal lasts for two turns (the turn in which it's placed and the following turn).
    Note: Can only be used once per battle
    Ace already made that jutsu, tough it's not of much use since it only lasts one turn

    (Fuuinjutsu: Ichi Soshi Chouin ) - Sealing Technique: One Elemental Sealing Technique
    Rank: Forbbidden
    Type: Supplementary
    Range:Short-Mid
    Chakra cost:50
    Damage Points:N/A
    Description: The user takes out a prepared seal. Once it is placed on them, it makes the opponent unable to use one element for one turn once placed on them.
    Note: Only useable 1 per battle
    Note: Can only be used by Ace
    Note: Can't seal custom elements
     
         

  6. #2656
    Ańbu Juniør's Avatar
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    Peace Is A Lie, There Is Only
    Passion. Through Passion I
    Gain Strength. Through
    Strength I Gain Victory.
    Through Victory My Chains Are
    Broken. The Force Shall Set Me
    Free | #The Rat Prince
     

    Re: ♦ Custom Jutsu Submission ♦

    (Tsubaki kusabana) Camellia Flower
    Rank:S
    Type:Attack/Defense/Supplementary
    Range:Short-mid
    Chakra Cost: 40
    Damage Points: 80 (if the user is underground)
    Description: Tsubaki is a Mini-sycth, linked at their ends by enchanted chains that are able to expand into mid range and retract into short range at the users will. Tsubaki can be summoned in the users hand or in its sheath. Tsubaki has black and silver colored handles. The user can channel lightning chakra into Tsubaki to create an aura of electrical currents around the blades allowing them to cut through things easier. Also while the swords are active the users lightning techniques are increased by 10+ so that the users lightning jutsu are stronger. Once every 4 turns the sword can channel lightning chakra through the ground to electrocute the opponent (The lightning chakra can travel up to mid range). Tsubaki can absorb lightning chakra up C-rank.
    (Usable once per turm)
    (The users Earth jutsu's drops by 10 damage points)
    (can only be taught by AJ)

    ~ Similar weapons exist ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:22 PM.

  7. #2657
    Nos Venerabilem KeotsuEclipse's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by KeotsuEclipse View Post
    (Kendou: Mugen Ichi-Katana kata – Fukisoku Narabi) Kendo: Infinite One-Sword Style – Disorderly Line
    Rank: S
    Range: Short-Mid
    Type: Supplementary
    Chakra Cost: 40
    Damage: N/A
    Description: The user will spin the sword in their hand in a circular manner which causes them to knock the swords around them into the air. By continuing to spin the sword in the user’s hand, the user can hit the other swords as they are in the air, which makes them stay afloat. A small amount of wind chakra is channeled inside the user’s blade to help achieve this. This technique allows the user to keep ten swords afloat around him in the air, allowing both a powerful defense and an overwhelming attack, depending on how the user decides to use the floating blades. Coming into close range, into the range of the swords, is ill-advised because the opponent would be slashed to shreds do to the high speed needed to keep all the swords afloat, and thus, the swords themselves are moving quickly around the user.
    *Note: Must have the Kendo: Infinite One-Sword Style active.
    *Note: Usable only by Musashibo, Akiza, and KeotsuEclipse.
    *Note: Only Musashibo is allowed to teach this move.
    *Note: Only usable twice per battle.
    *Note: If two swords are used the amount of swords able to be kept in the air by the user doubles to twenty.
    *Note: May not be used again for three turns after first activation.
    *Note: The swords remain in the air as long as the user works to keep them there, though this keeps the user from using handseals.
    *Note: The swords in this technique may be used to activate other Kendo: Infinite One-Sword Style techniques.

    Mifune using Disorderly Line in the air.



    ~declined, unrealistic. That you do that with 3-4 swords might be possible, however with 10 you need to be extremely fast, let alone 20. On top of that you wouldn't even have any space left O_o Saying that fuuton chakra helps you can better make it into a full fuuton-jutsu~

    (Kamei Gigei: Shinkirou Ken) Command Art: Mirage Blade
    Rank: A
    Range: Short – Mid
    Type: Attack
    Chakra Cost: 30
    Damage: 60
    Description: Unlike other Kenjutsu Shockwaves which are generally large, Mirage Blade is a small shockwave that’s size is the same as the blade length of the sword used to launch it. Sacrificing power for speed and quantity, Mirage Blade travels at a speed traceable only by 2 Tome Sharingan users and above – experienced Shinobi can also track this attack without a Doujutsu. A large amount of chakra is focused inside the blade in a massive wave. Though the chakra should pour out of the user’s sword, a shell of chakra formed around the blade causes the chakra to rebound infinitely inside the actual blade of the sword. When the user slashes their blade it releases some of this chakra in a white, rippling shockwave; thus the name Mirage Blade. This attack passes through physical objects (such as steel or buildings), but is stopped by energy attacks (such as fire, lightning, or chakra). If this attack hits the opponent, they will feel the physical impact of the attack, despite the shockwave being pure chakra.
    *Three shockwaves can be fired per use.
    *This attack does 40 damage to the opponent’s health and the other 20 points is subtracted from their chakra total.
    *Useable three times per battle, though if the user does not launch all three shockwaves in one turn the shockwaves can be launched at a later time; no more than 9 shockwaves via this technique may be used in a battle.
    *Cannot be used on consecutive turns.
    *Shockwave is traceable by people with 2-tome or higher Sharingan, or by S-rank and above ninja.
    *Useable and taught by Keotsu only.



    ~Declined as you say the shockwave is made out of pure chakra, so how can it just go through physical objects without damage and hurt a person, which is actually also a physical object?~
    (Kendou: Mugen Ichi-Katana kata – Fukisoku Narabi) Kendo: Infinite One-Sword Style – Disorderly Line
    Rank: S
    Range: Short-Mid
    Type: Supplementary
    Chakra Cost: 40
    Damage: N/A
    Description: Using their Fuuton chakra, the user will engulf several of the katana scattered around the field with wind. The wind chakra lifts the blades up into the air, and keeps them aloft. The user can control the blades as needed, though while idle they spin around the user in a dome formation, providing both a powerful offense as well as an strong defense.
    *Note: Must have the Kendo: Infinite One-Sword Style active.
    *Note: Usable only by Musashibo, Akiza, and KeotsuEclipse.
    *Note: Only Musashibo is allowed to teach this move.
    *Note: Only usable twice per battle.
    *Note: Up to fifteen sword can be put into the air.
    *Note: May not be used again for three turns after first activation.
    *Note: The swords in this technique may be used to activate other Kendo: Infinite One-Sword Style techniques.

    Mifune using Disorderly Line in the air.



    ~Approved, though this jutsu is also considered part fuuton~

    (Kamei Gigei: Shinkirou Ken) Command Art: Mirage Blade
    Rank: A
    Range: Short – Mid
    Type: Attack
    Chakra Cost: 30
    Damage: 60
    Description: Unlike other Kenjutsu Shockwaves which are generally large, Mirage Blade is a small shockwave that’s size is the same as the blade length of the sword used to launch it. Sacrificing power for speed and quantity, Mirage Blade travels at a speed traceable only by 2 Tome Sharingan users and above – experienced Shinobi can also track this attack without a Doujutsu. A large amount of chakra is focused inside the blade in a massive wave. Though the chakra should pour out of the user’s sword, a shell of chakra formed around the blade causes the chakra to rebound infinitely inside the actual blade of the sword. When the user slashes their blade it releases some of this chakra in a white, rippling shockwave; thus the name Mirage Blade. Mirage Blade also carries the properties of the blade used to fire it, as well as its size; this means that if the blade used to fire Mirage Blade is sharp enough, Mirage Blade will pass through solid objects by slicing them in half and continuing on, much like a Wind element jutsu would.
    *Mirage Blade is not Fuuton element, the comparison to a Fuuton jutsu takes into account an extremely sharp blade.
    *Three shockwaves can be fired per use.
    *This attack does 40 damage to the opponent’s health and the other 20 points is subtracted from their chakra total.
    *Useable three times per battle, though if the user does not launch all three shockwaves in one turn the shockwaves can be launched at a later time; no more than 9 shockwaves via this technique may be used in a battle.
    *Cannot be refreshed on consecutive turns.
    *Shockwave is traceable by people with 2-tome or higher Sharingan, or by S-rank and above ninja.
    *Useable and taught by Keotsu only.



    I hope those are fixed right like you said in the previous post.

    ~Approved, however to make clear when using multiple shockwaves at the same time the strength of each individual becomes weaker. For instance you can't say that you use two shockwaves to block 2 separate incoming jutsu's at the same time as otherwise it would mean you could use 6 or more jutsu's in one turn~

    (Yuttarishita Omoi) Calm Mind
    Rank: A
    Range: Self
    Type: Supplementary
    Chakra Cost: 40
    Damage: Zero
    Description: Yuttarishita Omoi is a self-targeting Genjutsu, in which the user uses their chakra to affect their own brain instead of their opponents. People in near-death situations often recall how time seemed to slow down – time has not really slowed, their perception of time has quickened, allowing them to think faster in a shorter amount of time. The user replicates but enhances these effects by targeting two parts of their own mind: they activate the part of the brain that causes this altered perception of time, but they also affect the part of the brain that controls the body, and envelop themselves in a sense of calmness – this prevents the flood of adrenaline that comes with the altered perception of time. The user now has extraordinary control of their body, as they are seeing everything at 5x reduced speed. The physical abilities of the user do not increase or decrease with the activation of this jutsu, the user simply gains better control of their own body, allowing them to react in ways that would require time to think that may not be available in battle. (I.e. The user of this jutsu is attacked by (Doton: Ganchuusou), but because they seem time as if it was moving 5x slower, the user can move their body between the spikes, avoiding them, if their body would be physically able to move at that speed.) This is especially effective when trying to find holes in an opponents Taijutsu barrage. And, by the calming effects of the jutsu, the users train of thought becomes much more controlled and clear.
    *Lasts for 5 turns.
    *Can only be used twice per battle.
    *Cannot be used on the turn during or after the five turn limit to extend the effects of the jutsu; there must be a minimum two turns between the turn this jutsu wears off and the user reactivates it.
    *On the first turn after this jutsu wears off, only one (nin/gen)jutsu can be used, on the second turn, only two. This is because the body must shift back into normal perception without the use of adrenaline to augment body movements.


    ~ Leaving for Cali ~

    ~Declined, do not resubmit. It's nice in theory, however in real it's something else as it just doesn't feel right. However most important of all this is pretty much the Inner Gates. Two of the eight gates are located in the brain and when they open those gates the chakra flow in the brain is tremendously increased. So if it's possible, it's already existing in the gates~
     
         
    Last edited by Caliburn; 10-28-2010 at 07:55 PM.

  8. #2658
    Master Blader Gin-Sama's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Wind Piercing Tornado (Futun ketatamashii tatsumaki)
    Rank: S
    Type: Attack/Defense
    Range: Short
    Chakra Cost:40
    Damage: 80 When use to attack
    Description: after the user make a ram hand seal he will spin himself in a high speed and he can emit a piercing wind power like a tornado.
    Note: this jutsu is very weak in fire, but very strong defense in lightning and taijutsu. can only use twice per battle but you will wait for 5 turns. only Gin-Sama can use this tech.

    ~ Similar techniques exist ~

    Raising Fire/wind Claw (seiiku Katon/futon tsume)
    Rank: S
    Type: Attack
    Range: Short - med
    Chakra Cost:40
    Damage: 80
    Description: After the user make the tiger hand seal and focus fire chakra in his left hand and wind chakra in his right hand he will release a multiple fire and wind claws maximum of 10 to strike the Enemy.
    Note: this jutsu is very strong minor wind and fire jutsu but weak in the water. can only be used twice fire battle. And Gin-Sama can use this Tech.

    ~ If fire is in one hand and wind in the other, how will they become fire/wind combos ? ~

    Lightning Beam (Raiton sen)
    Rank: S
    Type: Defense/Supplementary
    Range: Short - long
    Chakra Cost:40
    Damage: N/A
    Description: After the user make a Ox,Rabbit, Monkey hand seal the user make a two lightning pillars in front of him that project a very Bright light that can Blind the Enemies.
    Note: the enemy cant see the battle field in one turn, can only be use once per Battle, can only be used By Gin-Sama

    ~ Similar techniques exist ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:24 PM.

  9. #2659
    Senior Member Akiza's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Jamal-Sama. View Post
    Summoning Animal: Kuroi Tora | Black Tiger
    Scroll Owner: Jamal-Sama.
    Other Users who have signed contract: None
    Summoning Boss if existing: Bouryokudan
    Other Summoning Animals tied to contract: None

    | Kuchiyose: Kuroi Bouryokudan | Summoning: Black Gangster.
    Type: Attack/Defence.
    Rank: A
    Range: Short-Long
    Chakra cost: 30
    Damage: N/A
    Description: Bouryokudan is the Boss of the black tigers. He is a very strong tiger and have very sharp claws. He is a very fast and Smart Tiger. He always have a answer. If someone challange's him, he always plays smart with the opponent that he's fighting. He always try the opponent out, then when he knows every weakness he attacks with everything he can. He can shoot Water & Lightning & Fire & Wind balls. With his sharp claws he can dig into Earth for defence like Underground Protecting Fish.


    If I may point something out, there is no such thing as a black tiger, and the image you have is of a black leopard....there's a difference you know -_-. it even says so in the link.

    http://badgoneblog.com/wp-content/uploads/2010/07/black-leopard1.jpg
     
         

  10. #2660
    Faith's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Black Revenger
    Type:Weapon
    Rank:A
    Range:Short
    Chakra Cost: 30
    Damage: N/A
    Description:For both form it made out of pure strong steel that it's almost indestructible and the sheath is made up of black/black crystal like mineral.
    This sword also allow user to channel in fire/lighting chakra in it. To go to second form of the sword [ Katana ] the user will have to channel in chakra into the first form [ Cane ] in order to transform to the second form but it doesn't take up alot of time. The user also capable of launching chakra waves that can knock back eneny[cane form] and also launching chakra wave that can seriously harm/even kill enemy [ sword form ]


    First Form[Cane]


    • User can channel in fire/wind/lighting chakra in it
    • Launching chakra wave can only be used 3 time per battle in this form


    Second Form[Black Katana]


    To use the second form of the sword user will add chakra into the cane form
    User also can channel in fire/wind/lighting chakra in it
    Launching of bigger/stronger chakra wave can only be used 3 time per battle in this form


    ~ Japanese name ? ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:25 PM.

  11. #2661
    Senior Member -Ventus-'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Summoning Animal: Cockatoo
    Scroll Owner: -+Aizen+-
    Other Users who have signed contract: none
    Summoning Boss if existing: none YET

    ~ Contract approved ~

    Type:summons
    Rank:A
    Range:Short
    Chakra Cost: 30
    Damage: N/A
    Description:The three cockatoo siblings are the sons of the king cockatoo,the three brothers are always summoned together like a squad.Each of them has their own elements.

    Sky
    Sky is the eldest among the three brothers,since he has the wind affinity,he is faster among the rest.Sky also have the the flame affinity which also come's in handy in battle.



    Goro
    Goro is the 2nd child,he is strong and has more defense among the rest.He's affinity is Earth


    Oceania
    Oceania is the only female among the three siblings,She is very smart and expert in recon and stealth missions.Her affinities are Lightning and Water




    ~ FOUR affinities for one summoning jutsu ? No way, no how. ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:26 PM.

  12. #2662
    「 永遠の絶望 」 Blizzàrd's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Sono Touketsu Kiba) The Frozen Fang
    Rank: A
    Type: Weapon
    Range: Short
    Chakra cost: 30
    Damage Points:N/A
    Description: This sword is developed with Silver and Ice chakra. Some Myths state that this was made by the Angels themselves and gifted to Earth. The sword is 1.5 Meters long and shaped like a Persian Scimitar. It is sharped edged at the bottom and top. Some carvings are also done on one side of it which says "The Frozen Fang".
    This Sword has ability to conduct Wind Chakra to increase the Area of Attack and Sharpness.

    *Can Only be Wielded by 0sama*




    ~ Explain better ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:27 PM.

  13. #2663
    「 永遠の絶望 」 Blizzàrd's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by 0sama View Post
    WATER

    (Mizu Fuukaku: Moujou Chi Bakufuu) Water Style: Vascular Blood Blast
    Type:Attack
    Rank:A
    Range:Short
    Chakra Cost:30
    Damage Points:60
    Description: User place his hand on his/her opponent and uses water Chakra to dilute the blood content in opponents body by adding more water into his/her blood. This results in disrupt in the inner mechanism. It takes 5 seconds to cast this attack if interrupted before this attack has no effect.

    *Can only be Used/Taught by 0sama*


    ~Jutsu effect is too vague~Its just that the circulation isdisrupted and damages internally~Its Different~

    (Mizu Fuukaku: Mizu Sumasshu) Water Style: Water Smash
    Type:Attack
    Rank:A
    Range:Short/Mid
    Chakra Cost:30
    Damage Points:60
    Description: User While in Mid Air right above his/her opponent manipulate Water Chakra in his/her feet and creates a giant Water feet and smashes that on his/her opponent. Its thrust severely damages the opponent.

    *Can only be Used/Taught by 0sama*


    ~Meh... approved~


    (Mizu Fuukaku: Joumae-o Ookami) Water Style: Lock-on Wolves
    Type:Attack
    Rank:A
    Range:Short/Long
    Chakra Cost:30
    Damage Points:60
    Description: User creates three water wolves with his chakra and direct them on his/her opponent. They follow the target until they blast on it. These wolves can also be directed from different directions.

    *Can only be Used/Taught by 0sama*

    ~Un-needed this is just the shark jutsu, but wolves instead really~Shark jutsu requires a water medium or field but this can be done anywhere


    WIND

    (Kaze Fuukaku: Hamingu Kinchou) Wind Style: Humming Birds
    Type:Attack
    Rank:B
    Range:Short/Mid
    Chakra Cost:25
    Damage Points:40
    Description: User creates hundreds of wind birds directing them on the target, On contact they causes several small burning cuts.

    *Can only be Used/Taught by 0sama*


    declined, the way it's described you could avoid jutsus trying to counter it
    and even leave the birds to attack next turn if you wanted.


    (Kaze Fuukaku: Kaze Nami) Wind Style: Wind Tsunami
    Type:Attack
    Rank:A
    Range:Short/Long
    Chakra Cost:30
    Damage Points:60
    Description: User Emits huge amount of Wind Chakra in shape of a giant tsunami wave from his mouth which covers the battle When it comes in contact with anything it inflicts a severe blow.

    *Can only be used thrice per battle*
    *Can only be Used/Taught by 0sama*


    approved no need to state the shielding part,
    it's already taken for granted it would defend against weak attacks if they clash.
    Removed the shielding part..
    Please Check.
    ^^

    ~ RESUBMIT ! I'm not going through some quoted jutsu. I want it resubmitted ! ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:28 PM.

  14. #2664
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    Re: ♦ Custom Jutsu Submission ♦

    (Kuchiyose no Jutsu: Komodo Dragon) Summoning : Komdo Dragon
    Summoning Animal : Komodo Dragon
    Scroll Owner : ~Faith~
    Other User who have signed contract: None at the moment
    Summoning Boss if existing :
    Other Summoning Animal tied to contract: N/A

    ~ Hmm...Contract approved ~

    (Komodo Dragon Summoing no Jutsu:Chi Seeker)- Komodo Dragon Summoning Jutsu : Blood Seeker
    Type:Supplementary
    Rank:A
    Range:short-long
    Chakra Cost:30
    Damage Points:N/A
    Description: After the user had done the required handseal and using a small amount of blood of the user, the user can slam his hand onto the ground and summon big brother of the komdo dragon. It's has very sharp claw and also have a very thick-skin that normal swords/kunai won't even harm him and also he is same big size or smaller as/then Gamabunta and lastly he has a very strong tail that he can use as a weapon to hit enemy. He is also capable of spitting out fire from his mouth and also capable of causing mini earthshake to make the opponent lose its balancing.


    Can be only summon twice per battle
    Capable of using up to A rank fire/earth jutsu
    Capable of using his strong tail as a weapon to harm enemy
    He has both fire and earth affinity.
    [Not boss btw ]



    ~ Big brother of THE komodo dragon ? So there's like only one ? ~

    (Komodo Dragon Summoing no Jutsu:Nechinechi) Komodo Dragon Summoning Jutsu : Sticky
    Type:Supplementary
    Rank:A
    Range:short-long
    Chakra Cost:30
    Damage Points:N/A
    Description: Sticky is the 2nd youngest brother in the family, he is alittle smaller then blood seeker in size but they have same sharp claw that capable of dealing deadly damage to enemy,thick rough skin that capable of protecting him from kunai/sword/sharp objects and also Sticky have water and earth affinity. He's is capable of spitting out water wave that can even kill enemy and also capable of stomping onto the ground to cause mini earthquake to either make the enemy lose his balance or a distraction.


    Can only be summon twice per battle
    Capable of using up to A-rank Water/Earth Jutsu
    Capable of using his tail as weapon to harm enemy
    Capable of spitting out sticky water onto the ground/enemy
    He has both water and earth affinity
    [Not boss too ]



    ~ Choose ONE affinity ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:29 PM.

  15. #2665
    Senior Member Passion's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Nnoitra-Sama View Post
    Any proof that he has usage of plants other than mayfly?

    ~ Any proof that you didn't rip your CE idea from my jutsu ? ~



    ( Taijutsu: Sutrongu Hanma ) - Hand to Hand combat: Strong Hammer
    Rank: A
    Type: Offensive
    Range: Short - Close
    Chakra cost: 30
    Damage points: 60
    Description: User first focuses chakra into his/her hand. When that's completed user takes firm stance ( can be done without the stance ) and concentrate for a bit on dealing punch. Once user has concentrated he/she will deliver compacted punch as fast as user can and it's strong enough to cause bones break. The chakra infused punch has enough power to send the opponent flying backwards few meters and low ranked enemies faint for a few seconds.
    Note:
    - Can be used twice
    - Three turns interval between each usage
    - Can be used as Co-op move with two punches and two people punching, dealing 80 damage but it cannot be used for the rest of the battle.


    ~ So it's basically just a chakra-infused punch, which somehow manages to break bone ? Wtf ? ~
    I have enough ideas myself for plant release so I don't need to rip off your customs.

    ( Taijutsu: Sutrongu Hanma ) - Hand to Hand combat: Strong Hammer
    Rank: A
    Type: Offensive
    Range: Short - Close
    Chakra cost: 30
    Damage points: 60
    Description: User first focuses chakra into his/her hand. When that's completed user takes firm stance ( can be done without the stance ) and concentrate for a bit on dealing punch. Once user has concentrated he/she will deliver compacted punch as fast as user can and it's strong enough to cause bones damage ( regular ). The chakra infused punch has enough power to send the opponent flying backwards few meters and low ranked enemies faint for a few seconds.
    Note:
    - Can be used twice
    - Three turns interval between each usage
    - Can be used as Co-op move with two punches and two people punching, dealing 80 damage but it cannot be used for the rest of the battle.


    Edited. Punch damaging regular bones. Not Kaguya

    ~Declined as you just described a Tsunade/Sakura punch~
     
         
    Last edited by Caliburn; 10-26-2010 at 04:19 PM.

  16. #2666
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Kirabi View Post
    Ninja-Inu Kuchiyose | Warui Inu - (Ninja Dog Summoning| Bad Dog)
    Rank: A
    Type: Summon
    Range: N/A
    Chakra: 30
    Description: Warui Inu, or just Inu is one mean ass dog. He is very aggressive, belligerent, mean and disobedient. However for all these negative qualities he is damn powerful. Standing nearly five feet tall and weighing 175 pounds of muscle is can be very intimidating but it is for good reason. Inu fought his whole life against stronger and meaner dogs who were also tossed aside. His appearance is of that warrior who has survived. He has black fur that is very rich, and branded on his body are flames that have formed in his actual fur. So to compliment his black fur is red patches in the shapes on flames around his neck, paws, tail, back and a few places in between. indicating him to be a natural at fire-based techniques. He is able to use up to A-Rank Fire techniques, and also able to spew out multiple speedy fireballs (max of three) at one time at the opponent equal to a C-Rank Katon.
    (Only able to spew fire 2 times per battle)
    (Only last 3 turns as Warui Inu will disperse of his own will afterwards)

    ~ Wouldn't he like, burst into flames and die ? ~

    Shikon Mo-Do (Fang Mode)
    Rank: S
    Type: Supplementary
    Range: Short-Mid
    Chakra: N/A
    Damage: +30 to Ninjutsu, +20 to Taijutsu
    Description: Shikon Mo-do was developed by the elder nin-dogs/wolves who once lived on Mount Fang. Much like the toad's Sage Mode, Fang Mode, is a unique and powerful mode only usable by those who have either the Dog or the Wolf Contract, and show a great determination and loyalty. Being granted this Elder Chakra, it functions much like Nature Chakra, and therefore this makes using this technique while on the move impossible, taking nearly 5 whole seconds for the chakra to be distrbuted in the user's body, but when the user enters the mode, he will nearly triple his amount of chakra from his surroundings, and his Ninjutsu would change drastically, becoming more powerful plus added strength although not as great as Sage Mode, the user can still break concrete with a poke of the finger, and more speed and agility that only MS can track. The elder chakra also allows for the a form of taijutsu called Claw Katas, that when trying to physically strike an opponent, if the attack is out of reach or is missed the user still hits the opponents causing deep claw mark gashes to the opponent. There are some differences between Sage Mode and Fang Mode though, instead of the user being able to sense where the opponent is by chakra, this mode focuses on the user's senses allowing the ability to be able to sniff/hear them out no matter where they are and refine his search so that he smells/hears only the opponent, preventing an attack on his olfactory/auditory system. The user also gains a unique ability that's very much similar to how a canine can detect a storm before it arrives. Using a off-shoot of this ability the user is granted the ability to sense a chakra type before it's even released giving an extremely great reaction time to the opponent's ninjutsu. Lastly, the users vocal chords grow much stronger a simple "Bark/Howl" can send an opponent flying backwards.
    (Must Have Dog/Wolf Summoning Contract)
    (Usable Once)
    (Last 4 turns)
    (User becomes extremely exhausted after usage)

    ~ Needs to be longer. MUCH longer. ~
    By forming in his fur, I meant over time, shapes of flames have formed over his body to signify his affintiy for fire.



    Shikon Mo-Do (Fang Mode)
    Rank: S
    Type: Supplementary
    Range: Short-Mid
    Chakra: N/A
    Damage: +15 to Ninjutsu, +10 to Taijutsu
    Description: Shikon Mo-do was developed by the elder nin-dogs/wolves who once lived on Mount Fang. Much like the toad's Sage Mode, Fang Mode, is a unique and powerful mode only usable by those who have either the Dog or the Wolf Contract, and show a great determination and loyalty. Being granted this Elder Chakra, it functions much like Nature Chakra, and therefore this makes using this technique while on the move impossible, taking nearly 20 whole seconds for the chakra to be distrbuted in the user's body, but when the user enters the mode, he will nearly triple his amount of chakra from his surroundings, and his Ninjutsu would change drastically, becoming more powerful plus added strength although not as great as Sage Mode, the user can still break concrete with a poke of the finger, and more speed and agility that only MS can track. The elder chakra also allows for the a form of taijutsu called Claw Katas, that when trying to physically strike an opponent, if the attack is out of reach or is missed the user still hits the opponents causing deep claw mark gashes to the opponent. There are some differences between Sage Mode and Fang Mode though, instead of the user being able to sense where the opponent is by chakra, this mode focuses on the user's senses allowing the ability to be able to sniff/hear them out no matter where they are and refine his search so that he smells/hears only the opponent, preventing an attack on his olfactory/auditory system. The user also gains a unique ability that's very much similar to how a canine can detect a storm before it arrives. Using a off-shoot of this ability the user is granted the ability to sense a chakra type before it's even released giving an extremely great reaction time to the opponent's ninjutsu. Lastly, the users vocal chords grow much stronger a simple "Bark/Howl" can send an opponent flying backwards.
    (Must Have Dog/Wolf Summoning Contract)
    (Usable Once)
    (Last 4 turns)
    (User becomes extremely exhausted after usage)

    ~ Approved. I changed the amount of the boost to Ninjutsu and Genjutsu. ~
     
         
    Last edited by Emperor; 10-27-2010 at 06:08 AM.

  17. #2667
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Rain Of Hell View Post
    Secret Jaguar Art- Temple of Gold(Gōrudo no himitsu jagāāto - jiin)
    Rank: S
    Range: Short-mid
    Type: attack/defence
    Chakra Cost: 45
    Damage: 80
    Description: In this jutsu the user summons a giant temple of pure gold from the ancient city in the jaguars homeland; El Dorado. Only a few humans have seen this amazing city and told nobody about it. But according to the legend the city is made entirely up of pure gold. The Temple of pure gold the user summons is as big as gamabunta and it can be used for offansive and defencive reasons. The user can summon the temple infront of themselfs for defence or on the enemy to crush them. This temple stays on the field for 3 turns and if its damaged it will be summoned back immedeately.
    *must be able to summon the jaguar god
    *Can only be used 1 times per battle
    *The user cant use the summoning jutsu for 3 turns after he uses this
    *The user cant summon any weapons for 5 turns after this
    *The temple can stand up to 125 damage from its sides and from above but because of its unique built it can only stand up to 70 damage if attacked from under

    ~ Remove the purple part ~

    decreased the normal damage to 125 and reduced the damage from under to 75 so any S-rank jutsu could destroy it if its summoned above the opponant

    Cacique: The Golden Keeper Jaguar(Caciqu: Gōrudenkīpājagā)
    Rank: s
    Type: Supplementry
    Range:short-long-mid
    Chakra cost: 40
    Damage: n/a
    Description: This Jaguar is the ancient keeper of the city El Dorado, the city of gold. He is a very powerfull and wise jaguar at the size of gamaken. He is even said to be almost equal to the Jaguar god in terms of power, like all jaguars he has really strong mucles and sharp teeth. He wears a really powerfull armor of gold that is hard to break, He also has weapons out of pure gold and can use Fire element up to A-rank. His skin is pitch black.
    *Can stand up to 180 damage thanks to his armor
    *cannot summon any other jaguars while he is out
    *can only be summoned 1 times per battle
    *lasts 4 turns
    *must be able to summon jaguars that are A-rank

    ~ Do you know that gold is, in fact, one of the weakest and most malleable metals ? ~

    I meant can smell where the opponant is but removed that part completely anyways

    Hidden Tail Strike(Kakushi tērusutoraiku)
    Rank: S
    Range: short-long-mid
    Type: Attack
    Chakra Cost: 40
    Damage: 80
    Description: Without any handseals the user charges a lot of chakra into his metal tail and the tail goes starts extend into the ground, then quietly the tail travels through the ground and when it gets under the opponant it comes out of the ground in high speed and either stabs the opponant or squizes the opponant.
    *can only be used by hiruko
    *can only be used 2 times per battle
    *the tail gets to the opponant when the user finishes his next move( so if the tail attack is the user 2nd move it hits the opponant when the users 3rd move is finished)
    *the user cant change his location by more then a meter if he does the jutsu will end(If the ground under the user moves too it doesnt cancel the jutsu)
    *the user cant use his tail for 2 turns
    *the user cant use any jutsu releated with his tail for 5 turns

    ~ SHort-Long ? Hiruko doesn't have that strong a tail. ~

    Earth style: Iron Skin Hiruko
    Rank: S
    Range: short
    Type: defence/ supplementry
    Chakra Cost: 40
    Damage: N/A (+10 to physical attacks)(-5 to users lightning jutsu)
    Description: The user uses a slightly differant version of the (Doton: Domu) – Earth Release: Iron Skin Technique. Instead of using it on himself he uses it on Hiruko making all of Hiruko's body harder. This hardening along with Hiruko's already strong and defensive body makes hiruko be able to stand up to 100 damage also it makes Hiruko's physical attacks stronger too. And just like its normal version this too is weak against lightning, any A-rank lightning technique will be enough to break hiruko.
    *Can only be used by sasori while he is inside hiruko
    *lasts 5 turns
    *can only be used 1 times per battle
    *Hiruko cant extend his tail while in this form(so it only reaches up to short-range)
    *Cant use earth jutsu the turn this jutsu ends
    *Cant use any earth jutsu above A rank while he is in this mode
    *Cant use any A, S or forbidden rank Earth jutsu for 4 turns after this mode

    ~ Approved ~

    Genjutsu Message(Genjutsu messēji)
    Rank: B
    Type: supplementry
    Range: all ranges
    Chakra cost: 20
    Damage: 0
    Description: The user without any handseals sends his chakra to an ally or an enemy and make the enemey/ally hear or see any message the user wants also the person effected in the can reply too. Both the user and the target can see everything else normally and Its really easy to notice that its a genjutsu. Nobody except the user and the person in effect can see or hear the message in any way(except for MS mind shit). The most common and best use of this jutsu is to give an ally commands and think of stratagy witout any motion or sound, essipecly usefull in war, the user doesnt need to see the target to use this but he must know the targets location.
    The person in effect will know who the message is from even if the messager doesnt say it, if they have been trained in gen up to C-rank.

    ~ Explain more what giving a message to an enemy can cause. ~
    Secret Jaguar Art- Temple of Gold(Gōrudo no himitsu jagāāto - jiin)
    Rank: S
    Range: Short-mid
    Type: attack/defence
    Chakra Cost: 45
    Damage: 80
    Description: In this jutsu the user summons a giant temple of pure gold from the ancient city in the jaguars homeland; El Dorado. Only a few humans have seen this amazing city and told nobody about it. But according to the legend the city is made entirely up of pure gold. The Temple of pure gold the user summons is as big as gamabunta and it can be used for offansive and defencive reasons. The user can summon the temple infront of themselfs for defence and can be summoned on a large summon to slow the summon down(cant be used if the user is on the summon). This temple stays on the field for 3 turns and if its damaged it will be summoned back immedeately.
    *must be able to summon the jaguar god
    *Can only be used 1 times per battle
    *The user cant use the summoning jutsu for 3 turns after he uses this
    *The user cant summon any weapons for 5 turns after this
    *The temple can stand up to 125 damage from its sides and from above but because of its unique built it can only stand up to 70 damage if attacked from under

    Removed the part and added the bold part instead
    ~Approved~
    Cacique: The Golden Keeper Jaguar(Caciqu: Gōrudenkīpājagā)
    Rank: s
    Type: Supplementry
    Range:short-long-mid
    Chakra cost: 40
    Damage: n/a
    Description: This Jaguar is the ancient keeper of the city El Dorado, the city of gold. He is a very powerfull and wise jaguar at the size of gamaken. He is even said to be almost equal to the Jaguar god in terms of power, like all jaguars he has really strong mucles and sharp teeth.He sold some of the gold from his city to get enough money to buy lots of Osmium(the hardest pure element used on the tips of high-quality pencils so the tip doesnt break for more info: http://en.wikipedia.org/wiki/Osmium) to build an armor of Osmium for himself, He also has weapons out of pure gold and can use Fire element up to A-rank. His skin is pitch black.
    *Can stand up to 180 damage thanks to his armor
    *cannot summon any other jaguars while he is out
    *can only be summoned 1 times per battle
    *lasts 4 turns
    *must be able to summon jaguars that are A-rank
    ~Declined~ Pure gold doesn't make good weapons or armor, plus reduce the amount of damage the armor can withstand
    turned gold armor into a stronger element armor

    Hidden Tail Strike(Kakushi tērusutoraiku)
    Rank: S
    Range: short-mid
    Type: Attack
    Chakra Cost: 40
    Damage: 80
    Description: Without any handseals the user charges a lot of chakra into his metal tail and the tail goes starts extend into the ground, then quietly the tail travels through the ground and when it gets under the opponant it comes out of the ground in high speed and either stabs the opponant or squizes the opponant.
    *can only be used by hiruko
    *can only be used 2 times per battle
    *the tail gets to the opponant when the user finishes his next move( so if the tail attack is the user 2nd move it hits the opponant when the users 3rd move is finished)
    *the user cant change his location by more then a meter if he does the jutsu will end(If the ground under the user moves too it doesnt cancel the jutsu)
    *the user cant use his tail for 2 turns
    *the user cant use any jutsu releated with his tail for 5 turns

    decreased to short-mid only
    ~Approved~
    Genjutsu Message(Genjutsu messēji)
    Rank: B
    Type: supplementry
    Range: all ranges
    Chakra cost: 20
    Damage: 0
    Description: The user without any handseals sends his chakra to an ally or an enemy and make the enemey/ally hear or see any message the user wants also the person effected in the can reply too. Both the user and the target can see everything else normally and Its really easy to notice that its a genjutsu. Nobody except the user and the person in effect can see or hear the message in any way(except for MS mind shit). The most common and best use of this jutsu is to give an ally commands and think of stratagy witout any motion or sound, essipecly usefull in war, the user doesnt need to see the target to use this but he must know the targets location.
    The person in effect will know who the message is from even if the messager doesnt say it, if they have been trained in gen up to C-rank. If used on the opponant it wont really be usefull unless the opponant hasnt had any gen training. If they didint have any gen-training the user can make the opponant think the message is from a friend to trick them into turning their backs or jumping ect.

    Added a bit more info about when used on the enemy, I didnt really mean it to be used on the enemy but I just stated that it could be used.
    ~Declined~
    Fire Style: Expanding Fire Ball Jutsu( katon: Faiābōru-jutsu o kakudai)
    Rank: Forbidden
    Range: Short-long
    Type: attack
    Chakra Cost: 50
    Damage: 30-90
    Description: The user make 7 handseals then claps his 2 hands together much like the snake handseal and spews a small ball of fire that seems weak at first but expands as travels. The balls size and Damage:
    at short range: 40cm diameter and 30 damage (c-rank)
    Short-mid: 1m diameter and 55 damage (stronger thenb-rank)
    mid: 2m diameter and 80 damage (s-rank)
    Mid-long: 7m diameter and 85 damage (stronger then S-rank)
    Long: 25m diameter and 90 damage (forbidden rank)
    example: in mid-range If the opponant attacks with a jutsu and u use this jutsu they meet at short-mid so the attack deals 55 damage.
    *can only be used 2 times per battle
    *cant use any S or forbidden rank fire jutsu for 2 turns
    *can be used in mid air
    *cant use any forbidden rank jutsu next turn
    ~Declined~ Do not resubmit
     
         
    Last edited by Ragnaroc; 10-27-2010 at 02:56 AM.

  18. #2668
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    Re: ♦ Custom Jutsu Submission ♦

    Illusion Technique: Sorrow Psychic destruction – Genjutsu: kanashimi reikon hakai
    Type: Offensive
    Rank: S
    Range: Short/Long
    Chakra Cost: 50
    Damage Points: 90
    Description: Psychic destruction, is an advanced genjutsu, that requires eye contact with the target. Before the user is able to do the technique, he/she must do a single handseal, and look into the targets eyes/eye. If the target is caught in the genjutsu, he/she will relive his/her saddest memory, the memory where they felt the most sorrow, while this memory is being relived, the target is completely unable to move, he/she is still able to speak, the genjutsu last for 1 turn, (excluding the turn it was used on them) or until it’s broken. when the genjutsu is broken, or it ends, tears will appear in the eyes of the target.

    Notes:
    • This genjutsu makes the target relive his/her saddest memory so if the target does not have a memory where they’ve felt sorry the jutsu won’t affect them an example is Orochimaru.
    • Can only be used two times per battle.
    • Can only be taught by ZeroGarra.
    ~Declined~ Too similar to existing jutsu's

    Kanashimi no honoo=Flame of Sorrow
    Type: offensive.
    Rank: S
    Range: Mid/Long
    Chakra cost: 25
    Damage points: 40
    Description: The user gathers fire and wind chakra in his/her sword, Sorrow of Maturity, and swings the sword against the target. This will make a big hand, made of fire, appear out of the sword, shooting towards the target. The fire is so bright, that it will blind anyone who looks at it, unless they’re wearing a pair of sunglasses, or something else protecting them against light. If blinded, the target will be unable to see clearly, because of the light. (Excluding the turn they were blinded.) The user is able to make the fire hand explode, at any time after it’s been fired, simply by clicking his teeth.

    Notes:
    • Can only be used with the sword, Sorrow of Maturity.
    • Can only be taught by ZeroGarra.
    • Can only be used three times per battle.
    ~Approved~

    Water release: Tears of Sorrows = Suiton: No namida wa, kanashimi
    Type: Defensive/offensive
    Rank: A
    Range: Self/Short
    Chakra cost: 25
    Damage points: 40
    Description: the user focuses water chakra in his/her hands, then the user places the hands in front of his/her face, like if he/she was crying. The user will emit a lot of water, from their mouth and eyes, mostly from the mouth. The water will begin to take form, and will quickly grow, into a three meter tall, faceless, human looking, clump of water, with very big arms. The water will place it’s arms in front of the user, thereby shielding the user from harm, but it can also be used offensively, if an opponent comes too close, the user can make the water lash out after the opponent.

    Notes:
    • Can only be taught by ZeroGarra.
    • Can only be used three times per battle.
    ~Declined~ how are you going to emit water from your eyes? Wouldn't that turn you blind?

    Earth release: Status check = Doton: Sutētasuchekku.
    Type: Supplementary
    Rank: B
    Range: Short/Long
    Chakra cost: 15
    Damage points: N/A
    Description: The user gathers chakra in his hands, and slams them onto the ground, and sends small amounts of chakra into the earth. This technique allows the user, to read some information about the target, is he’s preparing for a jutsu, is he’s under the effect of a genjutsu, what his elements are, and how powerful he is. This move requires no handseals.

    Notes:
    • Can only be used by ZeroGarra.

    ~Declined~ How are you able to determine what elements they are able to use?
    Just to be clear, when i say two turns, i mean his move, then my move, and then that's it. But if it's still too long, then i'll just edit it. If you can approve it, under the terms that it only lasts for one turn, then say so please .
     
         
    Last edited by Ragnaroc; 10-27-2010 at 03:18 AM. Reason: some turn based edits

  19. #2669
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Seven Paths Of Pain View Post
    I shortened the time frame..

    (Lighting Style: Rikudo Kaminari No Kami) - Rikudo God Of Lightning
    Type: Attack
    Rank: S
    Range:Mid-Long
    Chakra Cost: 40 (-20 Per turn after twirling katanas to maintain the positive/negative charges)
    Damage Points: 80 (-20 To the user, due to the risk of being struck by some lightning force as well)

    Description: After twirling & applying chakra into Rikudo to gain the positive & negative lightning charges from the alloy, the user will use his chakra to throw the negatively charged katana into the clouds creating negatively charged thunder clouds that are attracted to the positive charges in the other Rikudo.

    Then the user will throw/slam/thrust the positively charged katana into the ground near the enemy then performing the hand seals...Boar-->Tiger-->Ox, releasing a powerful lightning strike from the negatively charged cloud that comes down to strike and eletrocute everything within range of the positively charged katana in an explosive wave..



    Restrictions:
    *Can Only Be Used Within 1 Turn After Throwing The Negatively Charged Katana Into The Clouds*
    *The Jutsu Can Only Be Used Once Per Battle*


    ~ Within range, within what range ? Short range of the opponent ? Mid ? ~

    ~Resubmitting, range fixed~


    (Lighting Style: Rikudo Kaminari No Kami) - Rikudo God Of Lightning
    Type: Attack
    Rank: S
    Range:Mid-Long
    Chakra Cost: 40 (-20 Per turn after twirling katanas to maintain the positive/negative charges)
    Damage Points: 80 (-20 To the user, due to the risk of being struck by some lightning force as well)

    Description: After twirling & applying chakra into Rikudo to gain the positive & negative lightning charges from the alloy, the user will use his chakra to throw the negatively charged katana into the clouds creating negatively charged thunder clouds that are attracted to the positive charges in the other Rikudo.

    Then the user will throw/slam/thrust the positively charged katana into the ground near the enemy then performing the hand seals...Boar-->Tiger-->Ox, releasing a powerful lightning strike from the negatively charged cloud that comes down to strike and eletrocute everything in all directions within mid range of the positively charged katana in an explosive wave..



    Restrictions:
    *Can Only Be Used Within 1 Turn After Throwing The Negatively Charged Katana Into The Clouds*
    *The Jutsu Can Only Be Used Once Per Battle*


    ~ Approved. Remember that if you are near the mid-range of the sword, you will be blasted too. ~

    ------------------------------------------------------------


    Summoning Animal: Pumapards(Link to prove it exists)
    Scroll Owner : Seven Paths Of Pain
    Other User who have signed contract: None(Yet)
    Summoning Boss if existing : Remi
    Other Summoning Animal tied to contract: N/A

    ~ Contract Approved ~

    (Kuchiyose no Jutsu: Remi) Summoning Technique: Remi

    Type:Supplementary
    Rank:S
    Range:Short-Long
    Chakra Cost:40 (-10 Per turn on battlefield)
    Damage Points:N/A

    Description: After the user has done the required handseal and using a small amount of blood, Seven Paths Of Pain will wipe his blood upon his katana and thrust it into the ground summoning Remi the King of the Pumpard relm.

    Remi is the size of Gamabunta, has silky white/black polka dotted fur, wears armor similar to that of samurai and carries a katana (fit for his size). From constant licking, his silky coated fur allows him to take less damage against water based attacks. Remis upper body is similar to that of a male human so he is able to perform handseals. With his sword sheathed Remi has amazing speed & agility, but with his sword out he is very sluggish and can be careless at times. He has a natural affinity for lightning chakra but can also use water jutsu.



    -Can be only summon twice per battle
    -Capable of using up to B rank lightning/water jutsu
    -Summons can only be taught by Seven Paths Of Pain

    ~ Purple part is plain ridiculous ~
     
         
    Last edited by Emperor; 10-27-2010 at 06:10 AM.

  20. #2670
    Akisha's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Water Release: Sea Wave (Suiton: Umi Nami)
    Rank: A
    Type: Offense/Deffense
    Range: short-middle
    Chakra cost: 40
    Damage points: 40 (If used in conjuction with lighting - 60)
    Description: The user releases his water chakra, creating a wave with height 5 meters. Then the user can decide whether he is going to use it for deffense or send it against the enemy. When send against the enemy the wave travels realy fast so it could be used almost imediatly after the previous jutsu. The damage increases if it's used in conjuction with lighting.
    Note: Can only be taught by PowerOfDarkness.
    Note Can only be used 2 times per battle.
    Note: No water jutsu for the next turn.

    ~ Approved ~
     
         
    Last edited by Emperor; 10-27-2010 at 06:11 AM.

  21. #2671
    Electrophoric crzymdness2's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    --------------------------------------------------------------------------------

    Name: Sansei shuriken (acidic shuriken)
    Type: Attack
    Rank: B
    Range: short-long
    Chakra cost: 25
    Damage: 40
    Description: A shuriken that was specialy designed to be able to withstand the corrosive effect of acid on metal, that can be infused with normal chakra to activate an acid on the inside of the shuriken, then flows out the tips, and if contact is made with the opponent, then it will proceed to infuse itself into the opponent and burining him.

    ~ I can agree to acid soaking the opponent and burning him, but not diffusing into his skin. ~
    ~edited~

    ~ Is this like one shuriken, or many ? Also what materials can the acid burn through ? ~
     
         
    Last edited by Emperor; 10-27-2010 at 06:11 AM.

  22. #2672
    Be Destroyed. Ultimatley! electro's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by electro View Post
    Name: (Karasuhebi-Ittou)-Black Snake-sword
    Type: Weapon
    Rank: B
    Chakra cost: 25 for chakra wave
    Damage: slash damage depends on the actual slash, 40 for chakra wave
    Description: This swords blade is roughly 4 feet long, very thin, and black, with a lightning bolt design from the tip of the blade to the hilt on its left side. The hilt is circle shaped, and is blue, with a lightning bolt design going around it. The tsuba (Which would be the thing that holds the blade and the hilt together) is square, and thick with some sort of metal. This sword is not indestructible, but it is quite strong, and durable because of its thin blade. It has a black sheath.
    The sword can be filled with lightning chakra to make the sword sharper, and gains 2 more blades appear to each side of it, 2 inches away. Meaning when lightning chakra goes into the blade, it gains 2 more, making it easier to slash somebody. The chakra blades do connet to the tsuba though.
    The user may slash the blade in any direction to do a mid-range lightning chakra wave that is in the shape of a C. This wave is about 5 ft long, 2 ft wide.

    *Can only be used by Electro
    *When sword gains the 2 other blades the other blades gap between eachother can have things go through them
    *The other 2 blades are as sharp as the original blade, but are thinner due to them being made up of chakra.

    ~ How many times can the slash be done ? ~
    (Karasuhebi-Ittou)-Black Snake-sword
    Type: Weapon
    Rank: B
    Chakra cost: 25 for chakra wave
    Damage: slash damage depends on the actual slash, 40 for chakra wave
    Description: This swords blade is roughly 4 feet long, very thin, and black, with a lightning bolt design from the tip of the blade to the hilt on its left side. The hilt is circle shaped, and is blue, with a lightning bolt design going around it. The tsuba (Which would be the thing that holds the blade and the hilt together) is square, and thick with some sort of metal. This sword is not indestructible, but it is quite strong, and durable because of its thin blade. It has a black sheath.
    The sword can be filled with lightning chakra to make the sword sharper, and gains 2 more blades appear to each side of it, 2 inches away. Meaning when lightning chakra goes into the blade, it gains 2 more, making it easier to slash somebody. The chakra blades do connet to the tsuba though.
    The user may slash the blade in any direction to do a mid-range lightning chakra wave that is in the shape of a C. This wave is about 5 ft long, 2 ft wide.

    *Can only be used by Electro
    *When sword gains the 2 other blades the other blades gap between eachother can have things go through them
    *The other 2 blades are as sharp as the original blade, but are thinner due to them being made up of chakra.
    *Chakra wave can only be used 3 times.
    Bold part is the edit.
    That should do it.

    ~ Approved ~
     
         
    Last edited by Emperor; 10-27-2010 at 06:12 AM.

  23. #2673
    Alucard's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Alucard View Post
    I restricted it more.

    Doton: Ago no Akuma| Earth Release: The Devil’s Jaws

    Rank: A/S
    Type: Attack
    Range: Short-Long
    Chakra Cost: 30/40
    Damage Points: Same amount of damage as the absorbed technique.
    Description: The user will do 13 hand seals and will then stomp on the ground, releasing his chakra. Immediately a giant mouth with huge jaws will come out of the ground. The mouth can appear where the user wishes, but it often appears next to him. This giant mouth has the ability to absorb the chakra within the opponent’s jutsu. Once it has been summoned, a vortex of chakra will be created on it’s mouth which will absorb the opponent’s technique. Then it will go underground and once the user makes the snake hand seal, the mouth will move underground (it moves with the same speed as if the user was using underground fish projection) and will appear again where the user wants to, shooting a blast of raw chakra towards the opponent with the same power as the jutsu the opponent used. The user can call this monster figure to appear any time he wants, meaning once it goes underground, the user can use other techniques.
    __________
    *Usable twice per battle.
    *It can only absorb one technique per usage, meaning it can't absorb elemental combos.
    *A-rank version can absorb techniques up to A-rank.
    *S-rank version can absorb techniques up to S-rank.
    *No S-rank earth techniques next turn.


    ~ Declined, do not resubmit. ~

    Doton: Tsuchi Tenshu no Ude| Earth Release: The Arms of the Earth God
    Rank: B
    Type: Supplementary
    Range: Short
    Chakra Cost: 25
    Damage: -
    Description: The user will focus earth chakra on his shoulders and can make a total of 4 extra arms to come out of himself. This arms are strong enough to punch and destroy a rock boulder. They give an advantage to the user while in a taijutsu fight. These arms can also be used to make hand seals. Once used, the user continues with these extra arms unless they're destroyed or the user cancels the flow of earth chakra to his arms, turning them to dust.
    __________
    *Usable three times per battle


    ~ Wouldn't the added weight cause you to become extremely slow, not to mention potentially overbalance and fall over ? ~
    Doton: Tsuchi Tenshu no Ude| Earth Release: The Arms of the Earth God
    Rank: B
    Type: Supplementary
    Range: Short
    Chakra Cost: 25
    Damage: -
    Description: The user will focus earth chakra on his shoulders and can make a total of 2 extra arms to come out of himself. This arms are strong enough to punch and destroy a rock boulder. They give an advantage to the user while in a taijutsu fight. These arms can also be used to make hand seals. Once used, the user continues with these extra arms unless they're destroyed or the user cancels the flow of earth chakra to his arms, turning them to dust. The arms have the same weight as the user's arm and are as resistant as the user's body while using Iron Skin Technique, however, these arms are very vulnerable to lightning based attacks.
    __________
    *Usable three times per battle


    ~ Remove the purple part, or this is a definite no-go. ~

    Fuuinjutsu no Do: Yomi no Shoseki| Earth Sealing Technique: First Gate of the Underworld
    Rank: S
    Type: Attack
    Range: Short-Medium
    Chakra Cost: 40
    Damage Points: 80
    Description: The user will clap his hands and stomp on the ground while releasing a great amount of chakra. After that, multiple seals will appear aligned on the ground, beneath the opponent. With the help of his earth chakra, the user will split the ground in two, doing a very large fissure. The fact the user splits the earth in two, also makes the seals to split in two and as soon as that happens, the seals open a realm where it was supposed for the whole of the fissure to be, which seals everything caught inside of it (even the user).
    *Usable once per battle
    *No Fuuinjutsu can be usable during the next two turns
    *No Earth Element jutsus above A-rank can be used on the next turn


    Fuuinjutsu no Do: Yomi no Niseki| Earth Sealing Technique: Second Gate of the Underworld
    Rank: S
    Type: Attack
    Range: Short-Medium
    Chakra Cost: 40
    Damage Points: 80
    Description: The user will clap his hands and stomp on the ground while releasing a great amount of chakra. After that, an opening on the sky will appear (just like on Mud Fall technique) and a huge earthen lid in form of a snake with multiple seals aligned on it's bottom, will fall from the sky. With the help of his earth chakra, the user will split the lid in two on the bottom part (the upper part stays connected, forming a ''V''), splitting also the seals in half. As soon as that happens, the seals open a realm where it was supposed for the whole of the fissure to be, which seals everything caught inside of it(even the user).
    *Usable once per battle
    *No Fuuinjutsu can be usable during the next two turns
    *No Earth Element jutsus above A-rank can be used on the next turn


    ~ Both Declined ~
     
         
    Last edited by Emperor; 10-28-2010 at 10:06 AM.

  24. #2674
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    Re: ♦ Custom Jutsu Submission ♦

    Summoning Animal: Skunks
    Scroll Owner: Leaf
    Other Users who have signed contract: None
    Summoning Boss if existing: Raidji the skunk king
    Other Summoning Animals tied to contract: n/a (nothing yet)

    ~ Contract approved. ~

    Summoning Technique: Raidji -Skunk King- (Raidji Sukanku Oumono)
    Rank: S
    Type: Supplementary
    Range: N/A
    Chakra Cost: 50
    Damage points: N/A
    Description: The user uses his/her own blood a wipes it on the tattoo located on his/her left forearm to summon the Skunk King. Raidji is 3 meters high and very strong. He can spray an extremely noxious and high flammable gas, which when ignited by any fire jutsu is the equivelent of intense pain. He also can use Lightning jutsu up to A-rank.
    -Note: Raidji can only be summoned once in a battle.
    -Note: Raidji will stay for 5 turns.
    -Note: Raidji can't use Chidori, Kirin, and Limelight.
    -Note: Skunk summoning can only be taught by Leaf.

    ~ Approved ~
     
         
    Last edited by Emperor; 10-28-2010 at 10:07 AM.

  25. #2675
    Senior Member -Tauburn-'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Orange-Hokage View Post

    (Houka Kei)- Flame Whip
    Type: Defence
    Rank: B
    Range: Short-Long
    Chakra Cost: 25
    Damage Points: 40
    Description: The user focuses their fire chakra in their lungs, then compress the chakra so that it will hold an opponents arms and legs. This jutsu is made of compressed fire chakra which when released forms a flame whip from the users mouth. Which can wrap the opponent in three layers of spiraled fire chakra around their body from shoulders to knees. The user can then release it from their hold (from their mouth) which leaves the opponent trapped unable to move or preform jutsus.

    Note: This jutsu can only be used 3 times per battle.
    Note: The jutsu only traps the opponent for 2 moves. (then the opponent is free to move)
    Note: The user must have finished Fire training up to B-Rank
    Note: Orange-Hokage can only teach this jutsu




    ~ You hold it in your lungs, and compress it so it can hold people ? o_O ~


    (Tatsumaki Kobushi)- Tornado Fist
    Type: Attack
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: The user focuses wind chakra into their arm, creating a mini tornado around their arm of solid compressed wind chakra spining around their arm. This jutsu increases the speed and power of the users punchs so fast that only a 2nd tomoe sharingan can see it coming, and the power strong enough to knock an opponent back several yards.

    Note: This jutsu can used 5 times per battle.
    Note: This jutsu can only be used after the first round in battle.
    Note: Orange-Hokage can only teach this jutsu.




    ~ How long does it last ? ~
    oops sorry about that meant to expand/eladerate on these


    (Houka Kei)- Flame Whip
    Type: Defence
    Rank: B
    Range: Short-Long
    Chakra Cost: 25
    Damage Points: 40
    Description: The user focuses their fire chakra in their lungs, then compress the chakra so that it will be more solid than regular fire, and hold an opponents arms and legs. This jutsu is made of compressed fire chakra which when released forms a flame whip from the users mouth. Which can wrap the opponent in three layers of spiraled fire chakra around their body from shoulders to knees. The user can then release it from their hold (from their mouth) which leaves the opponent trapped unable to move or preform jutsus.

    Note: This jutsu can only be used 3 times per battle.
    Note: The jutsu only traps the opponent for 2 moves. (then the opponent is free to move)
    Note: The user must have finished Fire training up to B-Rank
    Note: Orange-Hokage can only teach this jutsu




    ~ My beef with it was that it states the chakra is compressed while within your lungs. ~


    (Tatsumaki Kobushi)- Tornado Fist
    Type: Attack
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: The user focuses wind chakra around their arm, creating a mini tornado around their arm of solid compressed wind chakra spining around their arm. This jutsu increases the speed and power of the users punchs so fast that only a 2nd tomoe sharingan can see it coming, and the power strong enough to knock an opponent back several yards.

    Note: This jutsu lasts for 2 rounds with each use. (counts for the round used)
    Note: This jutsu can used 3 times per battle.
    Note: This jutsu can only be used after the first round in battle.
    Note: Orange-Hokage can only teach this jutsu.




    ~ Changed 5 to 3 times. Approved ~

    one new one to check


    (Kaze Katto)- Wind Slicing
    Type: Defence
    Rank: S
    Range: Short - Mid
    Chakra Cost: 40
    Damage Points: -
    Description: the user focuses wind chakra into Kaze Sai Katana, as the user preforms one handseal the sword tranforms into a scythe made up of wind chakra, sending a blast of solid wind chakra at the opponents jutsu slicing it in half destroying the jutsu. Kaze Sai Katana stays transformed for one turn then shifts back to its original form.

    Note: Tranformation lasts 1 turn then must wait 2 turns to activate again.
    Note: Can only be used 2 times per battle.
    Note: Must have Kaze Sai Katana atcivated.
    Note: Can only be used againist Wind/Water jutsus.
    Note: Doesn't count for Kaze Sai Katana's absorbing ablity. (wont absorb opponents jutsu's chakra)



    ~ Not all jutsu become useless when sliced in half. Second, I need a rank limit on the jutsu split. ~
     
         
    Last edited by Emperor; 10-28-2010 at 10:09 AM.

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