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  1. #3026
    Kumogakure ANBU Division itachiuchia's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Katon: Doku Katon Koumaru) Fire style: Poison fire ball
    Type: Attack
    Rank: C
    Range: Long
    Chakra Cost: 20 -30 depending on the size of the ball
    Damage Points:60
    Description: User creates a a ball of poison and a ball of fire and fuses them together and charges at his/her enemy hurting and could poison the person under attack.
    Can only be used 2 times per battle
    only itachiuchia can use

    ~Declined, do not resubmit. Poison is forbidden, unless you're a medical shinobi. Also you messed up the chakra cost-damage points in according to the jutsu's rank~

    Assassins Hidden wrist knive
    Type: Weapon
    Rank: C
    Range: Short
    Chakra Cost: 30 if you add chakra to it
    Damage points: 70
    Description:a wrist blade that is activated by a finger key so when you move your finger the blade comes out it was forged in the mountine of death and has been passed down to random ninja every 100 years.
    Note
    Can only be used by me
    can be used 3 times per match

    ~Declined, do not resubmit. No Japanese name, messed up again the combination of rank-chakra cost-damage points + the Assasin's Creed hidden blade are © by NB's Varanigan Guard~
     
         
    Last edited by Caliburn; 01-09-2011 at 08:15 PM.

  2. #3027
    Eddy-kun..'s Avatar
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    Sucking Kirabi's tentacles.
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    Re: ♦ Custom Jutsu Submission ♦

    ]Wind Release:Silent Wind (Fuuton: Kaze no Sairento)
    Type: Supplementary
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user sends off a burst of continues wind from them body that lashes out, removing all sound within the area. Making it impossible for either the user or the opponent to hear anything. This is normally used for silent assassination
    Note: Can only be used twice
    Note: Last three times


    Declined, do not resubmit you cant dull the sound of wind unless its a small breeze which makes little noise

    Wind Style: Armour of Wind (Fuuton: Kaze no Yoroi)
    Type: Defense/Supplementary
    Rank: S
    Range: Short-Mid
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user manipulates his chakra and the wind around him to create a wind armor around his body. The user's body which is coated by a form of wind basically makes the body lighter making capable of faster movements in par of the fifth gate and unaffected by Lightning jutsu of equal rank or lower.
    Note: Last two turns
    Note: Can only be used twice


    Declined, remove the gate comparison and make the lighting A rank and below for ineffective and also you would be at risk of fire jutsu doing more damage

    Wind Style: Shift Control (Fuuton: Shifuto Seichuu)
    Type: Supplementary
    Rank: C
    Range: Short
    Chakra Cost: 20
    Damage Points: N/A
    Description: When in need to stop in a mid-air or movement, the user immediately have an outburst of wind chakra from all over their body in order to stop movement completely in all directions or even just one. This stops the user from moving mementarily while falling, or even catch the opponent off guard as they blast past the user while in pursuit
    Note: Can only be used three times


    Declined, do not resubmit similar jutsu exists which is a cannon technique

    (Suiton: Mizu Sokushin) - Water Style: Water Acceleration
    Type: Supplementary
    Rank: Forbidden
    Range: Short
    Chakra Cost: 50
    Damage Points: + 25 for every Suiton jutsu the user does
    Description: The user manipulates the water within the brain, muscles, and blood to accelerate the flow of it enhancing the ninja's senses and body movement. The user now has super human like characteristics to help him in battle. Sight, hearing, smell, touch, and taste are all enhanced. All muscles are now being messaged and forced to a high limit allowing the ninja to be able to run and strike with their body's maximum force. Since the ninja's brain is being enhanced as well he/she will be able to detect small changes of his surroundings. Due to the nature of this ability the ninja can only sustain this for a short period of time since a human's water supply is needed to sustain life. The speed and strength of the ninja will be compared to the 5th gate, gate of limit.
    Note: Lasts 3 turns.
    Note: The user will be able to use Suiton jutsus at a higher speed and with increased power.
    Note: The user will take 15 damage per turn.
    Note: This technique can only be used twice per battle.
    Note: This technique can't be used 2 turns after it is deactivated.
    Note: No Lighting jutsu while in this mode.


    Declined, do not resubmit similar jutsu already created by izuna and stop with gate comparisons
     
         
    Last edited by Nirvāṇa; 01-20-2011 at 07:44 PM.

  3. #3028
    Amegakure ANBU Ikari Shinji Kun's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Raiton: Raikou shougekiha (Lightning Release: Lightning Shockwave)
    Type: Supplemenatry/Offensive
    Rank: B
    Range: Long/Med/Short
    Chakra Cost: 25
    Damage Points: N/A
    Description: The user sends a wave of electricity outwards from their body, sensing and opponent within a large radius. If an opponent is at close range, they will be paralyzed.


    Declined, do not resubmit

    Ninpou: Amatsu gigei (Ninja Art: Heavenly Arts)
    Type: Offensive
    Rank: A
    Range: Long
    Chakra Cost: 30
    Damage points: 60
    Description: The user pulls out a scroll and draws a large dragon, it can be pre drawn. Once the scroll is opened, the dragon flies into the sky and drops downwards towards the opponent, crushing them on impact.


    Declined, similar jutsu exists

    Raiton: Sumi pegasasu (Lightning Style: Ink Pegasus)
    Type: Supplementary/Defense
    Rank: B
    Range: N/A
    Chakra Cost: 25
    Damage Points: N/A
    Description: The user opens a scroll with a pre-drawn pegasus on it. The pegasus is infused with raiton chakra for speed and agiltiy. It can be used to evade an attack or to elevate the user to a higher position. The user can then fly around on the pegasus' back.
    ~Last For 3 turns~
    ~Can Only Be Used Once Per Battle~


    Declined, remove the lightning infusement if you wish to have it approved
     
         
    Last edited by Nirvāṇa; 01-20-2011 at 07:50 PM.

  4. #3029
    Serpent's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Nenshou Manako) Burning Eye:
    Type: Attack
    Rank: S
    Range: Short-Mid
    Chakra Cost: 40
    Damage points: 70
    Description: After the user makes eye contact the opponent falls into an Genjutsu, this Genjutsu makes the opponent fall under major pain, as if the flesh was burning off of there bones. This leaves the Opponent unable to move for one turn.
    Notes:
    -This Jutsu can only be taught by Frederick Uchiha.

    (Fenikkusu Bakudan) Phoenix Bomb:
    Type: Attack
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage points: 60
    Description: the user shoots three large phoenix shaped fire balls in the air, the fire balls then dive down at there opponent, these's fire balls explode on impacted.
    Notes:
    -This Jutsu can only be taught by Frederick Uchiha.

    (Tsuchi Kabe-Tama) Earth Wall-Bullets:
    Type: Attack/Defense
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage points: 60
    Description:a large wall raises from the ground in front of the user, the wall then shoots hundreds of little bullets at there opponent.
    Notes:
    -This Jutsu can only be taught by Frederick Uchiha.

    (Zetsumei Sentou) Death Punch:
    Type: Attack
    Rank: B
    Range: Short
    Chakra Cost: 20
    Damage points: 40
    Description: the user gather's a lot of Chakra in there fist, on impacted the chakra is realest into the opponent spreads like a virus and instantly Immobilizes the targeted area.
    Notes:
    -This Jutsu can only be taught by Frederick Uchiha.

    (Seiteki Gen'ya) Static Field:
    Type: Attack/Defense
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage points: 60
    Description: the user infuses there Raiton Chakra in the ground around them, shocking anyone who steps on them in close Range.
    Notes:
    -This Jutsu can only be taught by Frederick Uchiha.

    (Daichi Taihou) Earth Cannon:
    Type: Attack/Defense
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage points: 80
    Description: The user infuses there Doton Chakra in the Ground, a large round cutout of the earth then shoots from under them throwing the user on a rock high in the sky, the rock then splits into multiple fragments that rain down on the opponent at high speeds, like bullets.
    Notes:
    -This Jutsu can only be taught by Frederick Uchiha.

    (Kaki Bunshin no Jutsu) Fire Clone Technique:
    Rank: B
    Type: Supplementary
    Range: Short
    Chakra Cost: 20
    Damage Points: N/A
    Description: The user infuses there Katon Chakra into your basic shadow clone, these clones do not puff like regular clones, instead they Bust out in a blaze catching anything in a three meter radius on Fire.
    Notes:
    -This Jutsu can only be taught by Frederick Uchiha.

    ~All auto-declined, maximum 5 jutsu's at a time~
     
         
    Last edited by Caliburn; 01-09-2011 at 08:18 PM.

  5. #3030
    Premium User Izumō's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    -Red Grand Elder (Niiro Yuuen Senpai)
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra Cost: 30
    Damage Point: N/A
    Description: The Red Grand Elder is one of the Sixth Grand Elder Snakes. Red is the one who is known as the fire master of all the snakes. He can spit out an A rank Meteor size Fireball (short-mid) and a S rank flamethrower (short-mid) from his mouth. He can with stand a S rank fire jutsu without poofing away. He can with stand 1 any other attack A rank without poofing away. After being hit with one of these moves he can't be summoned agained.
    -A rank Fireball used 2 times in battle
    - S rank Flamethrower used 1 time in battle

    Declined, add that he is weak to water element so B rank or above water is very effective against him being an A rank summon

    -Blue Grand Elder (Aoiro Yuuen Senpai)
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra Cost: 30
    Damage Point: N/A
    Description: The Blue Grand Elder is one of the Sixth Grand Elder Snakes. Blue is the one known as the water master of all the snakes. He can spit a B rank Water Sphere (short-mid) and A rank Water Stream (short-mid). He can with stand a S water jutsu and can with stand 1 any other attack A rank with out poofing away. After being hit buy one of these attacks and poofs away he can't be summoned agained.
    -B rank Water Sphere used 3 times in battle
    -A rank Water Stream used 2 times in battle

    Declined, again make it that he is weak to lightning and and that B rank and above is very effective against him

    -Summon Technique: Snake Stomach (Kuchiyose: Hebi Hara)
    Rank: B
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost: 25
    Damage Point: N/A
    Description: The user make six hand seals and slams his hands on the ground. The user summons a snake's stomach just like what Jiriaya summons a Toad's stomach. The stomach can be control by the user to make the stomach expand or tighten in any point in the stomach to crush anything that isn't hard as steel or higher density.

    Declined, limitations on useage

    -Shadow Arms (Kage Heika)
    Rank: B
    Type: Supplementary/Attack
    Range: Short-mid
    Chakra Cost: 20
    Damage Point: 40
    Description: The user focus their shadow chakra into their shadow. Then extends his shadow and spilts it into two and shape manipulate each split into a whole arm. The whole arms can pound, choke and squeeze or anything else the user wants to do with the whole arms.
    -Must have learned all Nara jutsus
    -Only used/taught by Deidara Nara

    Declined, add some shadow technique limitations
     
         
    Last edited by Nirvāṇa; 01-20-2011 at 07:55 PM.

  6. #3031
    -Uzumaki Nagato-'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Chains of Andromeda‎(Andoromeda no kusari)
    Type: Weapon
    Rank: S
    Range: Med-Long
    Chakra Cost: 40 + 30 (when adding chakra into)
    Damage points: N/A
    Description :
    The mythical Chains of Andromeda used to tied the Mythological Character in Andromeda's legend. The chains are legendary for their durability as well as defensive nature, and have only been completely shattered a few times. They are also renowned for their great length, as they can be magically extended far enough to reach 1 miles away as also can trace and sense chakra within that lenght. When there is great evil or threat comes, the chains can become charged with negative energy and release lightning shocks of at least 10.000 volt. The User hold the chain by twisting around both arms (See Picture Below)

    Note:
    -This weapon can only be in play for 1 battle
    -This Weapon can be added by the user of lightning chakra mostly but also can be added with wind chakra to increase the damage attack or ultimate combo jutsu-This weapon can only be used by Oasis-This weapon can only be used once per battle.
    -This weapon is weak and can be destroyed by powerful Earth and Wind jutsu Rank-S/Forbidden




    Declined, do not resubmit

    Nebula Storm (Nebyura Sutōmu?)
    Rank: S
    Range: Medium-Long
    Type : offensiveChakra cost: 50
    Damage : 100
    Description : By the time the user has chosen to execute it, he must release his massive chakra (the user have to has a massive chakra) to allow him full access to his Chain Ability. The attack is dispelled as a single burst from the summit of the user chakra and the lightning storm projects violently the opponent away. Because of its extreme destructive nature, the user will only use it as a last resort.
    Note : it's a triple combo between Lightning and wind jutsu and the chain.
    Note : Can only be perform with Chains of Andromeda
    Note : Only S-Class Ninja or above can use this jutsu
    Note : can only use 1 time per battle
    Note : Weak againts wind Jutsu With similar rank

    Rolling Defense (Rōringu Difensu):
    Rank: A
    Range : Short-medium
    Type: Deffensive
    Chakra cost:30
    Damage: n/a
    Descrition : A simple defensive technique that utilizes the chains in one of two ways: the user will either twirl the chains around himself to create a barrier, or set them on the ground to mimic a circular web, this was later named the Circle Defense. In web mode, the chains construct a distance between himself and the opponent, and will discharge energy volts if adding lighning chakra or simply slash the enemy if they attempt to enter the field.
    Note : Can only be perform with Chains of Andromeda
    Note : Can only be use 5 times per battle
    Note : Weak againts Earth and wind Jutsu With similar rank

    Thunder wave ( Sandā Uēbu?)
    Rank: A
    Range: Medium-Long
    Type : offensive
    Chakra cost: 40
    Damage : 80
    Description: more evolved and powerful form of the basic Nebula Chain attack, where it searches the opponent wherever he might be and finds its way in a succession of rapid triangle movements to strike him. , also the impact will create greater damage when adding lightning chakra
    Note : Can only be perform with Chains of Andromeda
    Note : Can only be use 3 times per battle
    Note : Weak againts Earth and wind Jutsu With similar rank

    Nebula Chain (Nebyura Chēn)
    Rank: B
    Range: Medium-Long
    Type : offensive
    Chakra cost: 30
    Damage : 60
    Description : The Andromeda Saint's signature technique which allows the user to manipulate the chains he pleases. At the most basic, the "Nebula Chain" is a straight-forward attack where the chains rapidly slice and wrap themselves around the enemy, also the impact will create greater damage when adding lightning chakra.
    Note : Can only be perform Chains of Andromeda
    Note : Can only be use 4 times per battle
    Note : Weak againts Earth and wind Jutsu With similar rank

    All Declined, do not resubmit on the basis that weapon is not approvable
     
         
    Last edited by Nirvāṇa; 01-20-2011 at 07:56 PM.

  7. #3032
    Super awesome!!! Artimis's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (X- kaunta )-X-Counter
    Rank: S
    Range: Short
    Type: Supplementary
    Chakra Cost: 40
    Damage: N/A
    Description: As the opponent uses a fire jutsus on the use While the user has his X-Gloves on, he will hold both hands out forming a diamond shape with both his hands, Once the fire makes contact with the gloves the user will absorb the whole fire attack once absorb the next time the user uses a fire attack that fire will have its normal damage plus the damage of the opponent’s attack.
    Note: This can be used once in a battle.
    Note: Only work on S rank fire and down.
    Note: Must have gloves on

    Declined, do not resubmit

    (X- bakufuu )-X-Blast
    Rank: B
    Range: Short-Mid
    Type: Attack
    Chakra Cost: 25
    Damage:40
    Description: The user will fire off two blast of fire from each of his hands while the X-Gloves are on.
    Note: Can be used 4 times in battle.
    Note: Must have X-gloves on.

    (X- supea)-X-Spear
    Rank: S
    Range: Mid-Long
    Type: Attack
    Chakra Cost: 40
    Damage: 80
    Description: The user will focus Chakra in to the X-Gloves, then the user will smash both hands together then he will slowly open them while opening his hands there will be a small flame in between his hands as he spread his hands apart the flame will start to get bigger and longer once the flame is be enough it will have the shape of a spear then the user will grab the spear with one hand once done the user will be able to throw the spear once the spear has been thrown it will fly at very high speeds, then once the spear make contact with the target or anything it will cause it to explode causing a blast of 10 yards' radius leaving a small crater
    Note: Can be used once in battle.
    Note: If attack happens in short range the user will be caught in the blast too.
    Note: user cannot perform Fire element next turn

    Both Approved

    Custom Weapon: (waga sukai ringu) Mare sky ring
    Type: Supplementary
    Rank: Forbidden
    Range: Short
    Chakra Cost:50
    Damage Points: N/A(Doubles gloves power)
    Description: The Mare Sky ring is one of the six strongest rings in the world. After the user has equipped himself with the X-Glovers he can then active the Mare sky ring .When the user infuses the rings with chakra the ring will then fusion with the gloves doubling the gloves power. So now if the user was to do battle with a fire jutsu of the same rank the X-gloves would easily overpower the other jutsus. Water jutsus used against fire jutsus with the ring on will become least effected, meaning that if the user uses a fire jutsu a rank higher than a water jutsu the fire should still beat it but if they are the same rank they will both cancel out.
    notes:
    The rings can only stay fusion with the X-gloves for 3 turns
    Only can be used with X-gloves
    Once the three turns are up the X-gloves will be unable to use any fire jutsu for 1 turns
    Can only be used Once fight

    Declined, do not resubmit
     
         
    Last edited by Nirvāṇa; 01-20-2011 at 08:03 PM.

  8. #3033
    Axle's Avatar
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    a New Age of RP
     

    Re: ♦ Custom Jutsu Submission ♦

    (Kame Youshiki)-Turtle Style
    Type:Supplementary
    Rank:S
    RangeShort
    Chakra Cost:40
    Damage Points:N/A
    Description:The user focuses their chakra and their pupils turn into turtle pupils. The user then gains the reflexes of a snapping turtle, and their skin becomes as hard as a turtle shell.
    Note: lasts 5 turns
    Note: no more turtle jutsus can be used for the rest of the match
    Note: only A-rank and above moves affect the user
    Note: the user gains +15 more jutsu power
    Note: after this jutsu wears off the user can use no more S-rank
    Note: must have a contract with turtles

    Declined, do not resubmit
     
         
    Last edited by Nirvāṇa; 01-20-2011 at 08:07 PM.

  9. #3034
    Raiden..'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Naruyari-ryu : Kami々 No Anburōja | Thundering Spear Style : Ambrosia of the Gods
    Type: Supplementary
    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage: N/A
    Description: This state shows the mastery over sojutsu the user has and allows the user ot use all Thundering Spear Style techniques without them becoming a move (maximum of one per turn). To activate this mode the user must meditate for one turn and gather the chakra needed for the mode. This state quells the users mind and removes doubt and fear allowing the user to focus on defeating his enemy with all his might, by making any spear an extension of himself. This allows the user to send his chakra on instinct into any spear he wields making it indestructible and far more deadly (allowing it to easily crush concrete and making it silently pass through the air). This mode grants the user access to the Forbidden Thundering Spear Style techniques.

    -Once per battle
    -Lasts for four turns
    -Once the mode ends the user will only be able to use B rank and under jutsu (if they don't use one of the Forbidden techniques

    Note for Ambrosia of the Gods:
    I'll submit the Forbidden Thundering Spear Style jutsu on a later date, this is just the prequisite to be able to use them.


    Declined, do not resubmit

    Naruyari-ryu : Gaia no Surō | Thundering Spear Style : Gaia's Throw
    Type: Attack
    Rank: B
    Range: Short - Mid
    Chakra Cost: 30
    Damage: 60
    Description: The user charges his spear with earth chakra and gives it the abilities of Underground Fish Projection. This allows the spear to travel through earth but still keep its physical properties so it would still pierce a human, yet just pass straight through earth.

    -Three times per battle
    -Can only pass through earth twice per throw.

    Declined, do not resubmit

    Naruyari-ryu : Aresu Chi ni Ueru | Thundering Spear Style : Are's Bloodlust
    Type: Supplementary
    Rank: A
    Range: Short/Mid/Long
    Chakra Cost: 30 (+20 per turn)
    Damage: 60
    Description: The user charges his spear with a large amount of chakra which acts on the same principle as Tsunade's chakra reinforced punch. On impact the chakra causes the spear destruction abilities to increase so that it can easily shatter rock and crush organs and bones. If thrown it will be reinforced until it hits something, then it will become a normal spear. If held the user can constantly charge chakra to the spear allowing it to be reinforced until the user runs out of chakra or turns it off.

    -Thrice per battle
    -Lasts a maximum of two turns before the user has to use this jutsu again (when held).

    Declined, add that it can only smash through B rank earth element and below

    Naruyari-ryu : Arutemisu no basutabu | Thundering Spear Style : Artemis's Bath
    Type: Supplementary
    Rank: C
    Range: Short/Mid
    Chakra Cost: 20
    Damage: N/A
    Description: The user charges his spear with water chakra and throws it within short to mid range of himself. Once planted in the ground the spear will use that chakra to draw in all available moisture in the ground and will create a large water supply which will be readily available to the user.

    -Takes two turns to create a large water supply.
    -Three times per battle.

    Make A rank

    Kuchiyose no Jutsu : Nehebkau, Andāwārudo no Shugo-sha | Summoning Technique : Nehebkau, The Guardian of The Underworld
    Type: Summoning
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage: 80
    Description: The user wipes blood on his summoning tattoo and summons a twin-headed winged Basilisk the size of Gamabunta which can fly. One head has a wind affinity, while the other has an earth affinity, allowing both of them to use their respective affinity up to S rank, they can also fire an A rank blast of their respective affinity. The earth head automatically hardens their skin (like iron skin technique), which added with the Basilisk's already tough skin causes them to be unharmed from jutsu B rank and under (this drops to C rank if the earth head uses a jutsu in that turn)
    -Lasts four turns
    -Once per battle
    -Must have signed the Basilisk contract
    -Can only use Blasts and/or jutsu four times per battle, but the blasts do not count as a move.

    I have permission from Gats as a signer of the Basilisk contract to submit this summoning.

    Declined, do not resubmit basilisks cant fly
     
         
    Last edited by Nirvāṇa; 01-20-2011 at 08:11 PM.

  10. #3035
    Senior Member Konoha's Yellow Flash's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Konoha's Yellow Flash View Post
    (Sora no kuni eshaku)- Land of the skies bow
    Type: Supplementary
    Rank: S
    Range:short/long
    Chakra Cost:0( shooting arrows 30)
    Damage:40 per arrow
    Description: This bow, specially crafted by the land of the skies blacksmiths, is made of a light but very resistant metal which is deep blue and trimmed with gold alloy. The bow's trims were sharped relentlessly in order to ensure that, over the years, it may still cut through rock or common metals. The bow has a black handle made of tar-covered sharkskin, just like samurai katanas, ensuring maximum grip. The user of this bow can infuse raiton chakra in great quantities and apply shape manipulation in order to create a thick arrow of pure lightning energy which can be later shot in a straight line but at great speeds and a normal chakra bowstring. The arrow have a penetrating power comparable to chidori, but once they struck the opponent they will revert back to lightning energy and shock the particular area numbing it.
    But the utility of this ancient weapon does not end here, the bow can be disassembled in two separate blades that the user can use freely as very sharp and light weapons. If infused with raiton chakra, the sharpness of the blades is taken to a whole new level.
    Notes: Raiton arrows may be used up to 3 times per battle and shooting up to a maximum of 2 arrows per use.
    Notes: The numbing effects of the arrow last for a turn.
    Notes: No lightning the same turn the arrows are used.
    Notes: The arrows travel so fast that only a sharingan user with 2 or more tomoe can keep up with them.

    ^ The bow, when used as sperate swords

    ^The bow's arrow


    ~declined - seems too fast, it's merely a projectile and having only sharingan users able to see it seems a bit OP imo ~


    Re submitting this weapon- restrictions added

    Custom weapon:
    (Sora no kuni eshaku)- Land of the skies bow
    Type: Supplementary
    Rank: S
    Range:short/long
    Chakra Cost:0( shooting arrows 30)
    Damage:40 per arrow
    Description: This bow, specially crafted by the land of the skies blacksmiths, is made of a light but very resistant metal which is deep blue and trimmed with gold alloy. The bow's trims were sharped relentlessly in order to ensure that, over the years, it may still cut through rock or common metals. The bow has a black handle made of tar-covered sharkskin, just like samurai katanas, ensuring maximum grip. The user of this bow can infuse raiton chakra in great quantities and apply shape manipulation in order to create a thick arrow of pure lightning energy which can be later shot in a straight line but at great speeds and a normal chakra bowstring. The arrow have a penetrating power comparable to chidori, but once they struck the opponent they will revert back to lightning energy and shock the particular area numbing it.
    But the utility of this ancient weapon does not end here, the bow can be disassembled in two separate blades that the user can use freely as very sharp and light weapons. If infused with raiton chakra, the sharpness of the blades is taken to a whole new level.
    Notes: Raiton arrows may be used up to 3 times per battle and shooting up to a maximum of 2 arrows per use.
    Notes: The numbing effects of the arrow last for a turn.
    Notes: No lightning the same turn the arrows are used.
    Notes: The arrows travel so fast that is very hard for the naked eye to be able to react accordingly, however, they are able to see it if thrown from a considerable distance but may be a hard target to avoid or counter if shot or is at a closely dangerous distance.
    Notes: Arrows thrown will count as a jutsu, however it does not matter the amount of arrows thrown( although it cannot exceed 2 in the same turn).
    Notes: The bow cannot be disassembled and assembled in the same turn.

    ^ The bow, when used as sperate swords

    ^The bow's arrow


    Declined, make the arrows of lightning A rank

    (Kuchiyose no jutsu:Kontarick umi no toropikaru) Kontarick of the tropical seas
    Kontarick
    Rank: S
    Type: Supplementary
    Range: Short
    Chakra cost: 40
    Damage points: N/A
    Description: Kontarick is a swallow that comes from the tropical seas of the south. He has a sweet and high chirping which brings happiness to his user upon summoning him. His wings are sky blue while his chest is vibrant yellow. It has en excellent eyesight, on par with hawks even. Being born in the tropical seas, his chakra nature adapted to that area, earning him the capacity to utilize suiton jutsus up to the user's rank. He's big enough to carry multiple people on his back and his flight is smooth and silent. Two times per battle, he may shoot very humid wind from his wings, causing a relevant decrease in the temperature and making the foe's breathing hard and unstable.
    Notes: Lasts up to 5 turns in battle, only once per battle.
    Notes: The user may supply handseals for the suiton jutsu if needed.
    Notes: The wind current may only be used once every two turns.

    Declined, add that the summon can only use water techniques that doesnt require hand seals
     
         
    Last edited by Nirvāṇa; 01-20-2011 at 08:14 PM.

  11. #3036
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Toshiyuki View Post

    (Kuchiyose: Tsuyoi) - Summoning Technique : Mighty

    Type: Supplementary
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: N/A
    Description: After the user performed the require handseal and used a small amount of blood of their own the user will slam onto the ground and summon a black beetle and the size of the beetle is a little smaller then '' Gamakichi ''. Even though Mighty is much smaller in size but his strength is greater or as same as big summoning boss like Gamabunta, Mighty is capable of flying too which give him advantage of dodging certain attacks, he is also capable of producing poison gas from his bottom. He is also able to divide himself into thousand of smaller size of beetle.

    *Mighty has Fire Affinity and able to use Fire jutsu up to A rank
    *Must sign Beetle Contract in order to summon this boss
    *Can be only be taught by Toshiyuki


    info needed on smaller beetles, e.g. abilities, strength etc.


    (Hijutsu: Takigi Houmen) - Secret Technique: Firewood Release

    Rank: B
    Range:Short-Long
    Chakra Cost : 25
    Damage : 40
    Description: A Special kind of insect that has the ability to consume wood in a extremely rapid speed rate in which they are known as few of the most feared bug in the world. They also have the ability to fly, This type of bug is one of the most loyal & obedient to their master which mean they would even lay their life in order to protect their master.

    *Can only be taught by Toshiyuki
    *Can only be used by Toshiyuki


    if you plan to use this one bug to make wood release completely useless then no...

    (Mushi Hebi) - Insect Serpent

    Rank: A
    Type: Attack
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Desrciption: The user send their bug onto the battlefield and the bugs will form 4 long & middle-size serpent. This jutsu could be beaten with suffiecent force.

    *Can only be taught by Toshiyuki


    explain abilities of serpents, and what can kill them.

    (Mokuton: Kishou mokuzai doragon) Wood Style - Rising Wood Dragon

    Type: Attack
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Desrciption: A advance wood technique that take shape/form like a dragon when the user make stomp onto the ground and call for 3 dragon made out of wood that capable of giving opponent severely serious damage.


    1 dragon restriction, to avoid sending 3 dragons seperately taking up all 3 of the opponents moves... and follow templates and include ranks >_>

    Resubmitting these above(the above's one are old one, i edit according into new's one below)
    Leaving for Kawagiri ~



    (Kuchiyose: Tsuyoi) - Summoning Technique : Mighty

    Type: Supplementary
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: N/A
    Description: After the user performed the require handseal and used a small amount of blood of their own the user will slam onto the ground and summon a black beetle and the size of the beetle is a little smaller then '' Gamakichi ''. Even though Mighty is much smaller in size but his strength is greater or as same as big summoning boss like Gamabunta, Mighty is capable of flying too which give him advantage of dodging certain attacks, he is also capable of producing poison gas from his bottom. He is also able to divide himself into countless of smaller size of beetle.

    *Smaller beetle is only capable of flying and producing poison gas from their bottom
    *Mighty has Fire Affinity and able to use Fire jutsu up to A rank
    *Must sign Beetle Contract in order to summon this boss
    *Can be only be taught by Toshiyuki


    Declined, remove the poison ability, and make it that he can only use fire techniques that dont require handseals

    (Hijutsu: Takigi Houmen) - Secret Technique: Firewood Release


    Type: Supplementary
    Rank: S
    Range:Short-Long
    Chakra Cost : 40
    Damage : N/A
    Description: A special kind of insect that has the ability to consume wood in a extremely rapid speed rate in which they are known as few of the most feared bug in the world. They also have the ability to fly, This type of bug is one of the most loyal & obedient to their master which mean they would even lay their life in order to protect their master.

    *They could only eat wood jutsu up to A rank for ATTACK type
    *They could only eat wood jutsu up to S rank for Defence/Supplementary

    *Can only be taught by Toshiyuki
    *Can only be used by Toshiyuki


    Declined, i do not understand this part and make it that it can only work on A rank and below instead of having both those two

    (Mushi Hebi) - Insect Serpent

    Rank: A
    Type: Attack
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Desrciption: The user send their bug onto the battlefield and the bugs will form 4 long & middle-size serpent then bite and crush down the enemy. This jutsu could be beaten with suffiecent force.

    *Can only be taught by Toshiyuki
    *This jutsu can be destroy by any A/S rank Jutsu


    Declined, its merely a swarming of bugs so B rank and above would be sufficient to stop the technique and sort out the points to the correct rank

    (Mokuton: Kishou mokuzai doragon) Wood Style - Rising Wood Dragon


    Rank: A
    Type: Attack
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Desrciption: A advance wood technique that take shape/form like a dragon when the user make stomp onto the ground summon a dragon that's made out of wood that capable of giving opponent severely serious damage.
    *The dragon is capable of defending one S rank jutsu


    Declined, seriously its not going to get approved without having some restrictions and it wouldn't be able to defend against S rank lightning techniques

    Kouchuu Gourd - ( Beetle Gourd )

    Rank: A
    Type: Supplementary
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Desrciption: After the user performed the require handseal and used a small amount of blood of their own the user will slam onto the ground and summon a brown beetle and it has the size of Gamatatsu, This brown beetle carry two gourd(green/black) and in these two gourd both contain beetles and in the green gourd contain poisoning beetle which if come to contact with it may lead to fatal damage or even death and for the black gourd it contain a special kind of chakra-beetle which suck invading chakra which they are most useful to encounter genjutsu but they must be on the user body.

    *Can only be taught by Toshiyuki
    *Can only be used by Toshiyuki
    *User may only choose to release one kind of bug from the gourd every 3 turn
    *The Chakra beetle which sucks invading chakra can only defend up to A rank genjutsu.


    Declined, do not resubmit
     
         
    Last edited by Nirvāṇa; 01-20-2011 at 08:25 PM.

  12. #3037
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    Re: ♦ Custom Jutsu Submission ♦

    Custom Weapon:
    Lightning sword of Redemption (Rai Subeta no Shoukin)
    Type: Weapon
    Rank: Forbidden
    Range: Short - Middle
    Chakra cost: 50
    Damage points: 90
    Description: History: There once lived a boy named Kuro who lived in the Village Hidden is Sound - which he hated with all his heart. Named the bringer of chaos when he was five, Kurp was Infused with both light and dark; he had the look of an angel, but was as devious as the devil himself. Exiled by his family at 16, he started wandering around the world in search of the sword arts. He found very useful information by one of the Seven swordsman of the mist, but then again nobody from Kirigakure accepted him. He found shelter in Kumogakure where he decided to create a sword more powerful than any other. After 5 years he created his desired sword, infulencing both dark and light withing him. Kuro didnt want an ordinary sword, he wanted a sword that will be able to protec him from even the most fearsome ninjas. Before he died he gave it to boy named Ryo from the Uchiha clan to keep it and use it only when necesary

    Abilities: The light part of the sword included many things. One of which was the abilty to shine when danger approched its master. For example when an unexpected attack or jutsu was coming ofter the user, the sword started to shine, thus warning its master. However the strongest abilty was the ability to conduct lightning, being able to use some fearsome lightning techniques that everyone should be afraid of and also the speed of using the techniques increases. The sword also has the ability to he absorb any lighning jutsu up to S rank. Being made of titanium the sword was very hard, inposible to break but at the same time very slim and light as a feather. All these abilities were the light part of the sword...However there was also a dark side. The special abilities of the sword must be activated by blood contact with the user. Unless there is a blood contact, the sword be just an ordinary sword. It has also been shown that the user can't use any wind jutsus at the same turn as he uses the abilities of the sword.
    • Can only be used by PowerOfDarkness
    • No wind jutsus at the same time the abilities of the sword are used
    • Can only use 4 lightning techniques per battle
    • Can only absorb 2 lightning techniques per battle
    • After the user uses all 4 lightning techniques he can't use S rank Wind jutsus and any Forbbiden rank techniques
    • No taijutsu attacks for the rest of the battle
    • No genjutsu attacks for 3 more turns
    • The sword's abilities can only be activated with the blood of the user.

    It looks like this:


    Declined, do not resubmit


    Lightning Release: Lightning Chain (Raiton: Rai Kusari)

    Rank: S
    Type: Offense
    Range: Middle
    Chakra Cost: 40
    Damaga Points: 80
    Description: The user will first concentrate a large amount of Raiton chakra into his hands. Then he will slam his hands on the ground, creating 2 chains (1 from each hand) that will travel trough the ground and capture the enemy and also numb his body. However the user's hands must be on the ground in order to maintain their movements. The chains will be left on the field untill they capture someone, meaning that if the user fails to capture the enemy, the chains will be underground and can't be seen by regular shinobi (meaning While underground the chains can only be seen by Sharingan, Byakugan and any sensor abilities. However when they come out of the ground they can be seen as they are naturaly made of lightning). And after some time whenever the user decides he can again use the chains again by slaming his hands on the ground.
    • Can only be taught by PowerOfDarkness
    • While underground the chains can only be seen by Sharingan, Byakugan and any sensor abilities. However when they come out of the ground they can be seen as they are naturaly made of lightning.
    • No S rank Raiton techniques while the chains are in turn
    • No taijutsu attacks during the chains are on the field and 3 turns after they disappear.
    • If the user can't capture anyone he can perform a single hand seal and make them disappear.
    • Can only be used once per battle


    Declined, do not resubmit

    Raiton: Giant Lightning Blade (Raiton: Kyojin Raikiri)
    Rank: Forbbiden
    Type: Offense
    Range: Short
    Chakra cost: 50
    Damage points: 90
    Description: The Giant Lightning Blade is an advanced form of the regular Raikiri. It is performed by 2 people and it can be performed by clones.
    • Can only be used 2 times per battle
    • Can only be taught by PowerOfDarkness
    • No S lightning jutsus for then next 2 turns
    • No Forbidden rank Lightning techniques for the rest of the battle


    Declined, do not resubmit


    Lightning Release: Pikachou (Raiton: Pikachou)

    Rank: Forbidden
    Type: Offense
    Range Short-Long
    Chakra cost: 50
    Damage points: 90
    Description: The user will perform a raw of 4 hand seals and by releasing his Raiton chakra and using Shape Manipulation, he will create a creature with the shape of a rabbit called Pikachou. His tail will be connected with the user's palm by little steams of Lightning. Due to the steams the user can make Pikachou move up to long range. Once Pikachou is in the desired location, the user will perform a single hand seal and make Pikachou explode, creating a huge explosion that destroys everything in 5m radius.
    • Can only be taught by PowerOfDarkness
    • No taijutsu attacks for the rest of the battle
    • No A or S rank Lightning techniques for the rest of the battle
    • No Genjutsu for the next 3 turns.
    • Can only be used once per battle.


    Declined, to similar to lightning hound

    Lightning Release: Lightning Shoes (Raiton: Rai Hanka)
    Rank: A
    Type: Deffense/ Supplementary
    Range: Short
    Chakra Cost: 30
    Damage Points: N/a
    Description: The user channels his Raiton chakra into his feet and generates little steams of lightning under them. By doing so the user will be able to walk on mud. Normaly a strong lightning technique will go trough the mud and make a big hole. However by decreasing the electricity the user is able to create small steams of lightning which does not go deep trough the mud, only enough to keep the user on top of it.
    • Can only be taught by PowerOfDarkness
    • Jinbei is the co-creator of this jutsu
    • Can only be used 2 times per battle
    • No S or A rank Raiton techniques at the same turn this jutsu is used.


    add that while using this technique the user is vulnerable to water techniques
     
         
    Last edited by Nirvāṇa; 01-20-2011 at 08:31 PM.

  13. #3038
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    Re: ♦ Custom Jutsu Submission ♦

    (Doton: Tsuchi shi-rudo.) - Earth Style: Earth Shield.
    Rank: S
    Type: Defensive.
    Range: Short.
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user simply performs one handseal creating a giant wall of earth where ever he wishes in short range. It's as hard as steel and moves up the ground as fast as lighting itself.
    ~Can only be used 2 times per battle.
    ~Can only be taught by Gobi Gobletsson.

    ~Declined, do not resubmit, similar jutsu's exist and how can an earth wall shoot up as fast as lightning -_-~

    (Doton: Mokumoku gosunkugi.) - Earth Style: Silent Spike.
    Rank: A
    Type: Offensive.
    Range: Short-Long.
    Chakra Cost: 30
    Damage Points: 60
    Description: The user perform a single handseal that creates a big spike that penetrates the enemy. The spike appears behind the enemy without a single sound.
    ~Can only be used 2 times per battle.
    ~Can only be taught by Gobi Gobletsson.

    ~Declined, do not resubmit, that's a canon jutsu called Stone Spikes, the only difference between the two is that it's supposed without any kind of sound~

    (Doton: Ishi hebi.) - Earth Style: Stone Snakes.
    Rank: S
    Type: Offensive.
    Range: Short-Long.
    Chakra Chost: 40
    Damage Points: 80
    Description: The user performs two handseals creating two stone snakes, up the earth from where the user now wishes.
    ~Can only be used 3 times per battle.
    ~Can only be taught by Gobi Gobletsson.

    ~Declined, that barely deserves to be A-rank, let alone S-rank. It are just two stone snakes O_o~
     
         
    Last edited by Caliburn; 01-09-2011 at 08:26 PM.

  14. #3039
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    Re: ♦ Custom Jutsu Submission ♦

    |Summoning Animal|

    Komodo Dragon.
    ___
    Detail's About the animal:

    A member of the monitor lizard family (Varanidae), it is the largest living species of lizard, growing to an average length of 2 to 3 metres (6.6 to 9.8 ft) and weighing around 70 kilograms (150 lb). Their unusual size has been attributed to island gigantism, since there are no other carnivorous animals to fill the niche on the islands where they live.However, recent research suggests that the large size of komodo dragons may be better understood as representative of a relic population of very large varanid lizards that once lived across Indonesia and Australia, most of which, along with other megafauna, died out after contact with modern humans. Fossils very similar to V. komodoensis have been found in Australia dating to greater than 3.8 million years ago, and its body size remained stable on Flores, one of the handful of Indonesian islands where it is currently found, ever since Flores (along with neighboring islands) were isolated by rising sea levels approximately 900,000 years ago.
    As a result of their size, these lizards dominate the ecosystems in which they live.


    Etymology:

    The Komodo dragon is also known as the Komodo monitor or the Komodo Island monitor in scientific literature, although this is not very common. To the natives of Komodo Island, it is referred to as ora, buaya darat (land crocodile) or biawak raksasa (giant monitor).

    Evolutionary history:
    The evolutionary development of the Komodo dragon started with the Varanus genus, which originated in Asia about 40 million years ago and migrated to Australia. Around 15 million years ago, a collision between Australia and Southeast Asia allowed the varanids to move into what is now the Indonesian archipelago, extending their range as far east as the island of Timor. The Komodo dragon was believed to have differentiated from its Australian ancestors 4 million years ago. However, recent fossil evidence from Queensland suggests that the Komodo dragon evolved in Australia before spreading to Indonesia. Dramatic lowering of sea level during the last glacial period uncovered extensive stretches of continental shelf that the Komodo dragon colonized, becoming isolated in their present island range as sea levels rose afterwards.

    Description:
    In the wild, an adult Komodo dragon usually weighs around 70 kilograms (150 lb), although captive specimens often weigh more. The largest verified wild specimen was 3.13 metres (10.3 ft) long and weighed 166 kilograms (370 lb), including undigested food. The Komodo dragon has a tail as long as its body, as well as about 60 frequently replaced serrated teeth that can measure up to 2.5 cm (1 inch) in length. Its saliva is frequently blood-tinged, because its teeth are almost completely covered by gingival tissue that is naturally lacerated during feeding. This creates an ideal culture for the virulent bacteria that live in its mouth. It also has a long, yellow, deeply forked tongue.
    User Note: But depending on my summoning species, they can be tiny, normal sized, or Giant's.

    |Senses|

    The Komodo dragon does not have a particularly acute sense of hearing, despite its visible earholes, and is only able to hear sounds between 400 and 2000 hertz. It is able to see as far away as 300 metres (980 ft), but because its retinas only contain cones, it is thought to have poor night vision. The Komodo dragon is able to see in color, but has poor visual discrimination of stationary objects.
    The Komodo dragon uses its tongue to detect, taste, and smell stimuli, as with many other reptiles, with the vomeronasal sense using a Jacobson's organ, a sense that aids navigation in the dark. With the help of a favorable wind and its habit of swinging its head from side to side as it walks, Komodo dragons may be able to detect carrion from 4–9.5 kilometres (2.5–6 mi) away. The dragon's nostrils are not of great use for smelling, as the animal does not have a diaphragm. It only has a few taste buds in the back of its throat. Its scales, some of which are reinforced with bone, have sensory plaques connected to nerves that facilitate its sense of touch. The scales around the ears, lips, chin, and soles of the feet may have three or more sensory plaques.
    The Komodo dragon was formerly thought to be deaf when a study reported no agitation in wild Komodo dragons in response to whispers, raised voices, or shouts. This was disputed when London Zoological Garden employee Joan Proctor trained a captive specimen to come out to feed at the sound of her voice, even when she could not be seen.


    Ecology:
    The Komodo dragon prefers hot and dry places, and typically lives in dry open grassland, savanna, and tropical forest at low elevations. As an ectotherm, it is most active in the day, although it exhibits some nocturnal activity. Komodo dragons are largely solitary, coming together only to breed and eat. They are capable of running rapidly in brief sprints up to 20 kilometres per hour (12.4 mph), diving up to 4.5 metres (15 ft), and climbing trees proficiently when young through use of their strong claws. To catch prey that is out of reach, the Komodo dragon may stand on its hind legs and use its tail as a support. As the Komodo dragon matures, its claws are used primarily as weapons, as its great size makes climbing impractical.
    For shelter, the Komodo dragon digs holes that can measure from 1–3 metres (3–10 ft) wide with its powerful forelimbs and claws. Because of its large size and habit of sleeping in these burrows, it is able to conserve body heat throughout the night and minimize its basking period the morning after. The Komodo dragon typically hunts in the afternoon, but stays in the shade during the hottest part of the day. These special resting places, usually located on ridges with a cool sea breeze, are marked with droppings and are cleared of vegetation. They also serve as a strategic location from which to ambush deer.


    |Saliva|
    Auffenberg described the Komodo dragon as having septic pathogens in its saliva, specifically the bacteria: E. Coli, Staphylococcus sp., Providencia sp., Proteus morgani and P. mirabilis. He noted that while these pathogens can be found in the mouths of wild Komodo dragons, they disappear from the mouths of captive animals, due to a cleaner diet and the use of antibiotics. This was verified by taking mucous samples from the external gum surface of the upper jaw of two freshly captured individuals. Saliva samples were analyzed by researchers at the University of Texas who found 57 different strains of bacteria growing in the mouths of three wild Komodo dragons including Pasteurella multocida. The rapid growth of these bacteria was noted by Fredeking: "Normally it takes about three days for a sample of P. multocida to cover a petri dish; ours took eight hours. We were very taken aback by how virulent these strains were".This study supported the observation that wounds inflicted by the Komodo dragon are often associated with sepsis and subsequent infections in prey animals. How the Komodo dragon is unaffected by these virulent bacteria remains a mystery.
    In late 2005, researchers at the University of Melbourne speculated that the perentie (Varanus giganteus), other species of monitor, and agamids may be somewhat venomous. The team believes that the immediate effects of bites from these lizards were caused by mild envenomation. Bites on human digits by a lace monitor (V. varius), a Komodo dragon, and a spotted tree monitor (V. scalaris) all produced similar effects: rapid swelling, localized disruption of blood clotting, and shooting pain up to the elbow, with some symptoms lasting for several hours.
    In 2009, the same researchers published further evidence demonstrating that Komodo dragons possess a venomous bite. MRI scans of a preserved skull showed the presence of two venom glands in the lower jaw. They extracted one of these glands from the head of a terminally ill specimen in the Singapore Zoological Gardens, and found that it secreted a venom containing several different toxic proteins. The known functions of these proteins include inhibition of blood clotting, lowering of blood pressure, muscle paralysis, and the induction of hypothermia, leading to shock and loss of consciousness in envenomated prey. As a result of the discovery, the previous theory that bacteria were responsible for the deaths of komodo victims was disputed.
    Kurt Schwenk, an evolutionary biologist at the University of Connecticut finds the discovery of these glands intriguing, but considers most of the evidence for venom in the study to be "meaningless, irrelevant, incorrect or falsely misleading". Even if the lizards have venomlike proteins in their mouths, Schwenk argues, they may be using them for a different function, and he doubts that venom is necessary to explain the effect of a Komodo dragon bite, arguing that shock and blood loss are the primary factors.


    Danger...To.People
    Although attacks are very rare, Komodo dragons have been known to attack humans; on June 4, 2007 a Komodo dragon attacked an eight-year-old boy on Komodo Island. The boy later died of massive bleeding from his wounds. It was the first recorded fatal attack in 33 years. Natives blamed the attack on environmentalists outside the island prohibiting goat sacrifices. This denied the Komodo dragons their expected food source, causing them to wander into human civilization in search of food. A belief held by many natives of Komodo Island is that Komodo dragons are actually the reincarnation of fellow kinspeople and should thus be treated with reverence.
    On March 24, 2009, two Komodo Dragons attacked and killed fisherman Muhamad Anwar on Komodo. Anwar was attacked after he fell out of a sugar-apple tree and was left bleeding badly from bites to his hands, body, legs, and neck. He was taken to a clinic on the neighboring island of Flores where he was pronounced dead on arrival.
    In a bizarre incident in June 2001, Phil Bronstein, Executive Editor of the San Francisco Chronicle newspaper, was given a special tour of the Komodo dragons at the Los Angeles Zoo for a Father's Day present by his wife, the actress Sharon Stone. Bronstein and Stone were benefactors of the zoo. While barefooted and petting one of the dragons, Bronstein's foot was seriously bitten and required extensive surgery.



    Scroll Owner: ~ Stein ~
    Summoning Boss if existing: If approved will be created.

    ~Declined, contract already exists~
     
         
    Last edited by Caliburn; 01-09-2011 at 08:27 PM.

  15. #3040
    Senior Member Scarface's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by ~ Stein ~ View Post
    |Summoning Animal|

    Komodo Dragon.
    ___
    Detail's About the animal:

    A member of the monitor lizard family (Varanidae), it is the largest living species of lizard, growing to an average length of 2 to 3 metres (6.6 to 9.8 ft) and weighing around 70 kilograms (150 lb). Their unusual size has been attributed to island gigantism, since there are no other carnivorous animals to fill the niche on the islands where they live.However, recent research suggests that the large size of komodo dragons may be better understood as representative of a relic population of very large varanid lizards that once lived across Indonesia and Australia, most of which, along with other megafauna, died out after contact with modern humans. Fossils very similar to V. komodoensis have been found in Australia dating to greater than 3.8 million years ago, and its body size remained stable on Flores, one of the handful of Indonesian islands where it is currently found, ever since Flores (along with neighboring islands) were isolated by rising sea levels approximately 900,000 years ago.
    As a result of their size, these lizards dominate the ecosystems in which they live.


    Etymology:

    The Komodo dragon is also known as the Komodo monitor or the Komodo Island monitor in scientific literature, although this is not very common. To the natives of Komodo Island, it is referred to as ora, buaya darat (land crocodile) or biawak raksasa (giant monitor).

    Evolutionary history:
    The evolutionary development of the Komodo dragon started with the Varanus genus, which originated in Asia about 40 million years ago and migrated to Australia. Around 15 million years ago, a collision between Australia and Southeast Asia allowed the varanids to move into what is now the Indonesian archipelago, extending their range as far east as the island of Timor. The Komodo dragon was believed to have differentiated from its Australian ancestors 4 million years ago. However, recent fossil evidence from Queensland suggests that the Komodo dragon evolved in Australia before spreading to Indonesia. Dramatic lowering of sea level during the last glacial period uncovered extensive stretches of continental shelf that the Komodo dragon colonized, becoming isolated in their present island range as sea levels rose afterwards.

    Description:
    In the wild, an adult Komodo dragon usually weighs around 70 kilograms (150 lb), although captive specimens often weigh more. The largest verified wild specimen was 3.13 metres (10.3 ft) long and weighed 166 kilograms (370 lb), including undigested food. The Komodo dragon has a tail as long as its body, as well as about 60 frequently replaced serrated teeth that can measure up to 2.5 cm (1 inch) in length. Its saliva is frequently blood-tinged, because its teeth are almost completely covered by gingival tissue that is naturally lacerated during feeding. This creates an ideal culture for the virulent bacteria that live in its mouth. It also has a long, yellow, deeply forked tongue.
    User Note: But depending on my summoning species, they can be tiny, normal sized, or Giant's.

    |Senses|

    The Komodo dragon does not have a particularly acute sense of hearing, despite its visible earholes, and is only able to hear sounds between 400 and 2000 hertz. It is able to see as far away as 300 metres (980 ft), but because its retinas only contain cones, it is thought to have poor night vision. The Komodo dragon is able to see in color, but has poor visual discrimination of stationary objects.
    The Komodo dragon uses its tongue to detect, taste, and smell stimuli, as with many other reptiles, with the vomeronasal sense using a Jacobson's organ, a sense that aids navigation in the dark. With the help of a favorable wind and its habit of swinging its head from side to side as it walks, Komodo dragons may be able to detect carrion from 4–9.5 kilometres (2.5–6 mi) away. The dragon's nostrils are not of great use for smelling, as the animal does not have a diaphragm. It only has a few taste buds in the back of its throat. Its scales, some of which are reinforced with bone, have sensory plaques connected to nerves that facilitate its sense of touch. The scales around the ears, lips, chin, and soles of the feet may have three or more sensory plaques.
    The Komodo dragon was formerly thought to be deaf when a study reported no agitation in wild Komodo dragons in response to whispers, raised voices, or shouts. This was disputed when London Zoological Garden employee Joan Proctor trained a captive specimen to come out to feed at the sound of her voice, even when she could not be seen.


    Ecology:
    The Komodo dragon prefers hot and dry places, and typically lives in dry open grassland, savanna, and tropical forest at low elevations. As an ectotherm, it is most active in the day, although it exhibits some nocturnal activity. Komodo dragons are largely solitary, coming together only to breed and eat. They are capable of running rapidly in brief sprints up to 20 kilometres per hour (12.4 mph), diving up to 4.5 metres (15 ft), and climbing trees proficiently when young through use of their strong claws. To catch prey that is out of reach, the Komodo dragon may stand on its hind legs and use its tail as a support. As the Komodo dragon matures, its claws are used primarily as weapons, as its great size makes climbing impractical.
    For shelter, the Komodo dragon digs holes that can measure from 1–3 metres (3–10 ft) wide with its powerful forelimbs and claws. Because of its large size and habit of sleeping in these burrows, it is able to conserve body heat throughout the night and minimize its basking period the morning after. The Komodo dragon typically hunts in the afternoon, but stays in the shade during the hottest part of the day. These special resting places, usually located on ridges with a cool sea breeze, are marked with droppings and are cleared of vegetation. They also serve as a strategic location from which to ambush deer.


    |Saliva|
    Auffenberg described the Komodo dragon as having septic pathogens in its saliva, specifically the bacteria: E. Coli, Staphylococcus sp., Providencia sp., Proteus morgani and P. mirabilis. He noted that while these pathogens can be found in the mouths of wild Komodo dragons, they disappear from the mouths of captive animals, due to a cleaner diet and the use of antibiotics. This was verified by taking mucous samples from the external gum surface of the upper jaw of two freshly captured individuals. Saliva samples were analyzed by researchers at the University of Texas who found 57 different strains of bacteria growing in the mouths of three wild Komodo dragons including Pasteurella multocida. The rapid growth of these bacteria was noted by Fredeking: "Normally it takes about three days for a sample of P. multocida to cover a petri dish; ours took eight hours. We were very taken aback by how virulent these strains were".This study supported the observation that wounds inflicted by the Komodo dragon are often associated with sepsis and subsequent infections in prey animals. How the Komodo dragon is unaffected by these virulent bacteria remains a mystery.
    In late 2005, researchers at the University of Melbourne speculated that the perentie (Varanus giganteus), other species of monitor, and agamids may be somewhat venomous. The team believes that the immediate effects of bites from these lizards were caused by mild envenomation. Bites on human digits by a lace monitor (V. varius), a Komodo dragon, and a spotted tree monitor (V. scalaris) all produced similar effects: rapid swelling, localized disruption of blood clotting, and shooting pain up to the elbow, with some symptoms lasting for several hours.
    In 2009, the same researchers published further evidence demonstrating that Komodo dragons possess a venomous bite. MRI scans of a preserved skull showed the presence of two venom glands in the lower jaw. They extracted one of these glands from the head of a terminally ill specimen in the Singapore Zoological Gardens, and found that it secreted a venom containing several different toxic proteins. The known functions of these proteins include inhibition of blood clotting, lowering of blood pressure, muscle paralysis, and the induction of hypothermia, leading to shock and loss of consciousness in envenomated prey. As a result of the discovery, the previous theory that bacteria were responsible for the deaths of komodo victims was disputed.
    Kurt Schwenk, an evolutionary biologist at the University of Connecticut finds the discovery of these glands intriguing, but considers most of the evidence for venom in the study to be "meaningless, irrelevant, incorrect or falsely misleading". Even if the lizards have venomlike proteins in their mouths, Schwenk argues, they may be using them for a different function, and he doubts that venom is necessary to explain the effect of a Komodo dragon bite, arguing that shock and blood loss are the primary factors.


    Danger...To.People
    Although attacks are very rare, Komodo dragons have been known to attack humans; on June 4, 2007 a Komodo dragon attacked an eight-year-old boy on Komodo Island. The boy later died of massive bleeding from his wounds. It was the first recorded fatal attack in 33 years. Natives blamed the attack on environmentalists outside the island prohibiting goat sacrifices. This denied the Komodo dragons their expected food source, causing them to wander into human civilization in search of food. A belief held by many natives of Komodo Island is that Komodo dragons are actually the reincarnation of fellow kinspeople and should thus be treated with reverence.
    On March 24, 2009, two Komodo Dragons attacked and killed fisherman Muhamad Anwar on Komodo. Anwar was attacked after he fell out of a sugar-apple tree and was left bleeding badly from bites to his hands, body, legs, and neck. He was taken to a clinic on the neighboring island of Flores where he was pronounced dead on arrival.
    In a bizarre incident in June 2001, Phil Bronstein, Executive Editor of the San Francisco Chronicle newspaper, was given a special tour of the Komodo dragons at the Los Angeles Zoo for a Father's Day present by his wife, the actress Sharon Stone. Bronstein and Stone were benefactors of the zoo. While barefooted and petting one of the dragons, Bronstein's foot was seriously bitten and required extensive surgery.



    Scroll Owner: ~ Stein ~
    Summoning Boss if existing: If approved will be created.
    Already taken by Faith

    http://www.narutobase.net/forums/sho...postcount=2664
     
         

  16. #3041
    Senior Member Yüme's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Scarface View Post
    Shoot

    Sorry Faith, it wasn't down in the contract users list in Rei's thread

    Thank's Scar.
    Face.
     
         

  17. #3042
    Dark Avenger DarkSasuke's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Lightning Cloak:(No Japanese words)
    Rank: A
    Type: Defense
    Range: Short
    Chakra Cost: 40
    Damage Points: None
    Description: The user body reacts to a large amount of raiton chakra in the area and the chakra collides together all around your body and forms a cloak that will absorb any type of ration chakra for that turn.
    Note:Can only be used once per battle
    Note:Only last one turn

    ~Declined, where's the Japanese name?~
     
         
    Last edited by Caliburn; 01-09-2011 at 08:30 PM.

  18. #3043
    Who Stole My Kumi? Egdvdfz's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Turtle Destruction Wave: (Kamehameha)
    Rank: S
    Type: Supplementary
    Range: Mid/Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user actually fires a beam of their chakra at the opponent from their two palms, this chakra is so focused and condensed it can be seen very clearly as a bright blue colour.
    Note: Can only be used by Egdvdfz or people taught by him.
    Note: Can only be used twice in a match
    Note: Can only be used by Akimichi members after they have taken the red pill

    Looks like:


    ~Declined, has been submitted several times before and always declined~
     
         
    Last edited by Caliburn; 01-09-2011 at 08:33 PM.

  19. #3044
    Amegakure ANBU Ikari Shinji Kun's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Large Gunbai (Madara's Fan) http://images.wikia.com/naruto/image...ara_Uchiha.png
    Type: Weapon
    Rank: S
    Range: Medium
    Chakra Cost: 50 (if used in conjunction with jutsu)
    Damage points: 50 (+20 to Raiton and Katon jutsu's it is used with)
    Description : A large Gunbai, similar to Madara's. It has a razor sharp edge around the fan for close range combat altough it is hardly used for that. it has a metal rod at the far end of it, to direct Raiton chakra. unlike Madara's fan, this fan gives a +20 damage boost to Raiton and Katon jutsu's it's used with.
    ~only lasts for 3 turns
    ~Can only be used once per battle

    ~Declined, +20 to both katon and raiton O_o, remove one of them~
     
         
    Last edited by Caliburn; 01-09-2011 at 08:32 PM.

  20. #3045
    Senior Member Yüme's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Doton: Injuu mele) - Earth Style: Earth Cannon.
    Rank: S
    Type: Offensive.
    Range: Short-Long.
    Chakra Chost: 40
    Damage Points: 80
    Description: The user starts off by clapping their hands together and then slamming them onto the surface of the earth. Afterwards a huge earth cannon will come from the ground already loaded with one cannon ball made from material out of the ground. And so will 5 big cannon balls made from doton or whatever earthly materials that are formed into the cannon balls to make them strong/dense and they are able to be fused with other elements. This Cannon ofcourse
    will launch the balls at high speed's, this doesn't need a lit string, the user uses their chakra to do this.
    ► The cannon balls half to be manually reloaded.
    ►This Jutsu can only be used once per battle.
    _

    ~Declined, do not resubmit. No guns or canons and this counts as one. Someone once made an earth tank and that was declined for the same reason~


    (Doton: Shi Matsu) - Earth Style: Death Awaits.
    Rank: S
    Type: Offensive/Defence.
    Range: Short-Mid.
    Chakra Chost: 40
    Damage Points: N/A
    Description: The user performs five handseals, and speaks the words (Death awaits you) and strikes the ground with one hand. Depending on how strong the user thinks his.her opponent is, one to five skeletons will come from the ground around the target, it is also th users decision in whether they come fully out of the ground or not. And the skeletons will quickly grab the target, usually before they have any time to react. This will leave the target unable to move, and setup for a free and easy attack.
    ►This Jutsu can only be used once per battle.
    ►The Jutsu only lasts for one full turn.
    ►The user must be able to pinpoint the location of the target, so they half to see the target.
    _

    ~Declined, where did you get skeletons? If they're made out of earth it aren't skeletons but just earth that has the form of a skeleton and that's something you need to mention~

    (Katon: Impure bao) - Fire Style: Blazing accumulation.
    Rank: S
    Type: Defence/Offence.
    Range: Short.
    Chakra Chost: 40
    Damage Points: (Depends)
    Description: The user starts off by performing the necessary handseals. After that he/she will set their hands in front of them and a vortex of fire will accumulate out of thin air in a parallel disc form. any fire attacks A-Rank and below will just be sucked up and make the vortex even stronger. And after that the vortex can be directed back at the target with the added power of the katon techniques that it accumulated.
    ►Can be used twice per battle, and last's 3 turns.
    ►If hit by a water technique it will be weakened.
    ►Can take up to: 2 A-rank, 3 B-Rank, etc.
    ►If made too powerful will explode on the user.

    ~What does "if made too powerful" mean? That's way to vague and extremely subjective. Be more clear~*
     
         
    Last edited by Caliburn; 01-11-2011 at 03:26 PM.

  21. #3046
    Nos Venerabilem Nirvāṇa's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    replacing

    (Hauringukiri) – Howling Blade

    Rank: S
    Type: Offensive
    Range: Short – Long
    Chakra cost: 15 - 40 (dependant on ability used)
    Damage points: 30 – 80 (dependant on ability used)
    Description: Hauringukiri is a blade made of the finest metals making it very strong. Above the handle lies a hollow spherical guard chamber with a bell ball inside. The chamber itself is structurally strong and prevents it from becoming a weakness to the sword. The wielder uses this hollow chamber as an amplifier with their chakra to create different levels of techniques using sound.

    C rank Level – at short range the user can release chakra into the hollow spherical chamber to emit a sound wave that can affect the opponent’s sence of balance.

    B rank Level – at mid range the he user can create small sound blasts emanating from their sword that strike the opponent hitting them back and causes them to bleed from their nose.

    A rank Level – at long range the user can create an amplified sound wave that affects the opponent through their hearing and causes them to be temporarily bound in place from paralysis. ( can only be used 3 times).

    S rank Level – the user can create from their sword a strong shockwave of sound that is shot at the opponent and can shatter even bare rock to A rank level. When the shockwave strikes the opponent it affects their sense of balance and eyesight and induce bleeding from their nose and ears. (Can only be used 2 times).

    Note: Can only be wielded by a user of Sound Element.


    for

    (Yumi no Arutemisu) - Bow of Artemis

    Rank: S
    Type: Supplementary
    Range: Short-mid-long
    Chakra cost: 15 - 40 (depending on ability used)
    Damage points: 20 for normal arrow (30 - 80 depending on ability used)
    Description: The Bow of Artemis is a finely crafted bow made of a special silver chakra enhanced metal to make it strong and flexible. The bow itself has blades on each end for close combat. The bow is 1.8 meters long but the wielder can use move around with striking speed whilst carrying it without being haulted by the bow. The user can channel his lightning and sound chakra into the arrows for varies abilities.

    C rank: the user uses a special type of arrow with a bell chamber on the tip so that they can channel chakra into to utilize sound elemental effects. the way the technique works is that as the arrow strikes the target the chakra vibrates in the bell and emits sound energy to radiate through the body of the target causing their senses to be disturbed and making their focus less edgy.

    B Rank: The user can release an arrow charged with lightning chakra that then becomes encased with lightning that takes the form of a lightning bolt and rapidly strikes the target and stuns them on contact. (paralysis lasts 1 turn)

    A rank: The user stores their lightning chakra into the arrow and then when it strikes the opponent the arrow explodes full of lightning energy shocking the target and leaves a 2 meter crater surrounding the target. (paralysis lasts 2 turns) technqiue can only be used 3 times.

    S rank: The user will store large amounts of sound elemental chakra into a special arrow with a bell chamber similar to the C rank sound arrow and then when it strikes the target it explodes releasing a large sound burst that causes severe damage to the target damaging their sight, sense of balance and hearing and causing a 5 meter crater to form underneath the target.
    can only be used twice.

    Note: Bow can only be carried by Zenryoku
    Note: Bow is sealed within a tatoo on the wrist of the user and requires a single hand seal to open and close the seal to release or seal the bow.


    ~Approved~
     
         
    Last edited by Caliburn; 01-21-2011 at 08:59 PM.

  22. #3047
    De Agua ! Zaraki's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Doton: Dotsubou Nami no Jutsu - Earth Release: Mud Destruction Wave
    Type: Attack
    Rank: A
    Range: Short - Mid - Long
    Chakra Cost: 30
    Damage Points: 60
    Discription: After Kakuzu releases his Earth Elemental, the elemental can shoot out a great, destructive wave of mud across the land scape, allowing a good advantage for some of his Raiton. This jutsu lauches the wave at such a force, it knock's down forests, and drowns all who can't survive.
    Note: The user must wait one turn before they can use it again.
    Note: Only usable 2 times per battle.
    Note: Only usable with a Kakuzu bio.

    Declined, do not resubmit

    Name: Doton: Jishin Kujo no Jutsu Earth Release - Earthquake Destruction Type: Attack
    Rank: A
    Range: Short - Mid - Long
    Chakra Cost: 30
    Damage Points: 60
    Discription: Kakuzu will call on his Earth Elemental, in either it's independent form or not. When he does, a great earthquake will commence, shaking the very earth. The earth will twist and turn, causing multiple cracks, and pillars will come out of the earth. This, in all, will cause mass destruction.
    Note: The user must wait one turn before they can use it again.
    Note: Only usable 2 times per battle.
    Note: Only usable with a Kakuzu bio.

    Declined, do not resubmit

    Name: Fuuton: Shippujo no Jutsu - Wind Release: Hurricane Devastation Type: Attack
    Rank: A
    Range: Short - Mid - Long
    Chakra Cost: 30
    Damage Points: 60
    Discription: After his Wind Element is either summoned or released from his body. The Wind Element will summon twisting winds of great destruction, creating a hurricane. This Jutsu can only be stopped from the eye of the hurricane, this is a very good combination with Kakuzu's Earthquake Destruction Technique.
    Note: The user must wait one turn before they can use it again.
    Note: Only usable 2 times per battle.
    Note: Only usable with a Kakuzu bio.

    Declined, do not resubmit
     
         
    Last edited by Nirvāṇa; 01-20-2011 at 08:34 PM.

  23. #3048
    Devil's Reincarnate. ~Nemesis~'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Katon: Apollo's ureigoto: Fire Style: Apollo's Misery
    Type:Attack-Defense
    Rank:S
    Range: Short-Long
    Chakra Cost:40
    Damage Points:80
    Description: The way this jutsu works is simple; the user will lift both his hands upright to an arms length, spreading his fingers wide apart, then causing a large amount of fire chakra to burst through the arms and out through the fingers from all 10 points and through those ten points small but very refined shots of fiery bursts will explode on impact onto whatever it comes into contact with. The amount of fiery bursts that are released would be equivalent to 20 shots; 2 from each finger, and the User has the will of shooting these burst simultaneously or in a different pattern
    *Causes Small burnt patches on the Arm
    *Used once per turn
    * Cannot use S rank fire techs for 2 turns

    Declined, to similar to a existing jutsu in the cannon list

    (Doton:furui yuumon) – Earth Release: Ancient Anguish

    Rank: S
    Type: Attack
    Range: Long
    Chakra cost: 40
    Damage points: 80
    Description: the user will slam their foot on the ground to create 6 pillars of large stone with sharp spikes encased in the inner wall to rise up from the ground then the user makes them surround the enemy and slam into them creating a tomb for them and then finally slams the tomb into the ground engulfing the tomb completely with the spikes protruding through the ligaments and rupturing the organs.

    Note: Can only be used once.
    Note: The user cannot use earth element next turn.

    Declined, make it that their is a like several seconds before the tomb is taken into the earth to give it a weakness but makes it a strategic requirement to pull the technique off and make it that you cant use earth element for the following two turns

    (Suiton: Charybdis) – Water Release: Charybdis

    Rank: S
    Type: Attack
    Range: Long
    Chakra cost: 40
    Damage points: 80
    Description: The user will perform a string of hand seals and then releases their chakra into the ground to create water to rise around the enemy and then spin around creating a spinning vortex of water that completed throws the opponent off balanced and to catch the enemy into the current of the whirlpool whilst the enemy spinning around in the vortex the user clenches his fists together to cause the vortex to explode crushing the water into the enemy target.

    Note: Can only be used once.
    Note: The user cannot perform water style next turn.

    Declined, similar aspect to the above technique in that making it so the enemy is still able to attempt to escape the whirlpool and so for you to successfully pull the technique off you would need to use certain methods and make it the same that you cant use water element for the following two turns.

    (Katon: Ares's aishou) – Fire Release: Ares's Sorrow

    Rank: S
    Type: Attack
    Range: Long
    Chakra cost: 40
    Damage points: 80
    Description: By Concentrating the fire chakra within the ground, to slowly the user then creates flames of fire rise from the ground in 4 vents around the target which are then controlled by the users hands ( Weather it is small or large) and then whilst positioning them at the enemy, the user will suddenly release a small qualitative amount of fire chakra which causes a large uproar of fire to spiral upwards in a wavy so like pattern; when this hits the enemy it pins them down and crashes on them in a burning fury of fire.

    Note: Can only be used once
    Note: User cannot use fire element next turn

    Declined, do not resubmit

    (Katon: Hephaestus's hitogoe) – Fire Release: Hephaestus's Cry

    Rank: S
    Type: Attack
    Range: Long
    Chakra cost: 40
    Damage points: 80
    Description: By Storing large amounts of chakra within the vocal chords, The user will inhale a large amount of air to mould it with their fire chakra and then the user will roar it out releasing a semi large fireball that shoots at the enemy making a blazing sound that resembles the roar of a lion which then spreads into a blazing inferno engulfing the enemy.

    Note: Can only be used once
    Note: User cannot use fire element next turn.


    Declined, make it that you cannot perform fire release techniques for two turns
     
         
    Last edited by Nirvāṇa; 01-21-2011 at 05:51 PM.

  24. #3049
    Trust in me. Crutch Kaguya's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Egdvdfz View Post
    Turtle Destruction Wave: (Kamehameha)
    Rank: S
    Type: Supplementary
    Range: Mid/Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user actually fires a beam of their chakra at the opponent from their two palms, this chakra is so focused and condensed it can be seen very clearly as a bright blue colour.
    Note: Can only be used by Egdvdfz or people taught by him.
    Note: Can only be used twice in a match
    Note: Can only be used by Akimichi members after they have taken the red pill

    Looks like:
    I already submitted this, and it got declined. I didn't submit it again, but I was still the first to turn it into a jutsu.
     
         

  25. #3050
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    Re: ♦ Custom Jutsu Submission ♦

    (Keigai Tou) Wreck Knife
    Type: Supplimentary
    Rank: S
    Range: Short
    Chakra:
    Damage:
    Description: The user pulls out of their pouch a dagger similar to asuma's. This dagger is no ordinary dagger this dagger has the power to extend to a mid range distance as fast as a clap sounds off. At all times the user wears a thick and indestructible thread around his wrist that can be infused with chakra as well as the blade can be infused also. The wire is mid range long and attached to the handle of the dagger so the dagger can only leave be thrown into a mid range distance. For the dagger to extend the user has to do a very strange handsign with one hand. The blade extends at a blinding speed it would take advanced reation skills to see it coming so everyone below Kage rank without 2nd tomoe can not catch this speed.
    The blade can only extend twice each turn.
    Can only extend 4 turns.

    Declined, do not resubmit

    (Doujutsu: Shainingu Nankan)Eye Technique: Shining Barrier
    Type: Supplimentary
    Rank: Forbidden
    Range: Short
    Chakra: 60
    Damage: 90 (-30 to user)
    Description: The user having the EMS activated follows up with one handsign instantly creating a orb, like a crystal ball, of chakra around him. This orb shines a bright red and blinds anything within a mid range of it. While being in the orb the user has to keep that same handseal to keep the orb up. This forbidden orb protects the user from any forbidden rank or below jutsu that comes his way as the orb protects all around his body. This orb can only last for one turn as well as protect only one person. If this orb is physically touched the opponent will get severely burned.
    User takes 30 damage.
    No Fire element above A rank next turn.
    Technique can only be used once per battle.

    Declined, you are fully aware nexus banned doujutsu techniques from being submitted in the custom jutsu thread any more

    (Fuuton: Dansu Fungeki) Wind Release: Dance Fury
    Type: Supplimentary/Attack
    Rank: Forbidden
    Range: Short-Mid
    Chakra: 50
    Damage: 90
    Description: The user compresses his chakra into his hands and feet then starts preforming a odd dance. Every thrust that the user does during the dance makes a blast of wind release. Each blast is strong enough to break through Arank rock with ease and push away Srank but stops forbidden. The user can only thrust 15 times. The user then after thrusting twenty times ends the jutsu with a clap sending a slicing wind wave at an target.
    User takes 20 damage.
    This jutsu strains the user so his speed is reduced next turn.
    Can only be used twice a battle.

    Declined, re-think this over if you want it approved make it more restricted like preventing you from performing wind element higher thank B rank for the following turn and also a note forbidden techniques are forbidden for a reason and can only be used once.

    (Katon: Tenpi Kai) Fire Style: Oven Effect
    Type: Supplimentary/Attack
    Rank: A
    Range: Short-Mid
    Chakra: 30
    Damage: 60
    Description: The user does one handseal and keeps the handseal going throughout the whole jutsu. The user after making the handseal releases a large amount of fire but a more concentrated fire making it be able to melt anything that comes into contact quickly. The fire comes out like a wave and has to be constantly spit out for it to keep going.

    Declined, im gonna need more restrictions and it would have a limit to the level it can melt

    (Katon: Tero) Fire Release: Terror
    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra: 40
    Damage: 80
    Description: The user does two handseals collecting fire chakra to the throat. As soon as the handsigns are done the user is able to release 5 fire laser segments at any time. These laser segments are extremely hot and mixed with the speed of the release makes it possible for them to go through even dense Arank rock. These segments are fast enough to reach mid range in 5 seconds.
    Can only be used twice per battle.
    Cant be used next turn.

    Declined, i want a little bit more restrictions
     
         
    Last edited by Nirvāṇa; 01-21-2011 at 05:56 PM.

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