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  1. #2581
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    Re: ♦ Custom Jutsu Submission ♦

    Resubmitting as per emperor's instructions ^^


    (Kuchiyose no Jutsu:Gurusu ) Summoning : Eagles
    Summoning Animal:Eagles
    Scroll Owner:Gaara of konoha
    Other Users who have signed contract:None at the moment
    Summoning Boss if existing:Al capone (if approved)
    Other Summoning Animals tied to contract: Two face Franky

    (Kuchiyose no Jutsu- Arukapone) - Summoning Jutsu -Al capone
    Rank: S
    Type:Supplementary
    Range:N/A
    Chakra cost:45
    Damage points:N/A
    Description:After biting there thumb and wiping it on a tatoo on there arm the user will summon Al Capone the King of Eagles who rules the land of Mount Chicagoicas.He is a majestic bird with wing feathers as sharp as a sword and shine with the lustre of gold and due to his katon affinity his tail feathers are always on fire and provide a source of light and inspiration.Al has a wingspan of 20 metres and is about 15 metres in length and weighs nearly 190 kilos.Al bears the coat of arms of Mount chicagoicas on his belly. Al is able to fly at speeds of about 100 km/hr,even at such high speeds he is able to perform mid air maneovers and is extremely agile.Its huge claws and sharp beak are able to tear up any human to shreds,due to Al's enormous strength.Al being an eagle also has sharp eyesight and can spot a rat from a height of 2 miles and also see through mist(can see through the hidden mist but not if sight deprevation is also used in conjunction with the hidden mist).Al being a huge bird can create huge gusts of wind upto A rank by flapping his wings(but doesnt count as a move).But its natural affinity is Katon so Al Capone can perform all Katon jutsus that the user can upto A rank(counts as a move).Al being a huge bird can carry upto 5 people on its back at a time.All in all Al capone is a ferocious and frightning eagle who despises the human race but he holds special respect for Gaara of konoha whom he is bound to eternally.


    *can only be summoned twice per battle
    *Al can stay on the battlefield for 4 turns only
    *will go back home if hit by a S rank jutsu
    *can only be taught by Gaara of konoha

    *Al can perform the A ranked gust of wind only thrice in a battle
    *Al can perform the katon jutsus 5 times per battle
    *



    For references:

    Al is a phillipine Eagle,the most awesome bird and also known as the king of birds.
    The eagle stands a meter high, weighs anything from four to seven kilograms and has a grip three times the strength of the strongest man on earth. With a wing span of nearly seven feet and a top speed at 82 kilometers per hour, it can carry unsuspecting monkey and carry it off without breaking flight.Source http://www.gaiadiscovery.com/latest-...ain-cause.html


    Philippine eagles inhabit tropical rain forests and are well-adapted to life in dense foliage. Despite their great size, they have short, broad wings and a squared-off tail that allows them to rise almost vertically between trees and maneuver with great speed and agility through branches and vines. They are adept at snatching monkeys or other mammals or birds from trees.Source:http://www.bagheera.com/inthewild/van_anim_phleagle.htm


    (Kuchiyose no jutsu-Shurui Na kao-Furanki) Summoning jutsu:Two faced franky
    Rank: S
    Type:Supplementary
    Range:N/A
    Chakra cost:45
    Damage points:N/A
    Description:After biting there thumb and wiping it on a tatoo on there arm the user will summon Franky who is the brother of Al capone and is the underboss of the eagle force in Mount Chicagoicas.He wears a red cloak with a sleeveless black shirt and black pants.The red cloak also carries the mark of Mount chicagoicas.His sense of sight is similar to his brother and can see through thick mists(hidden mist jutsu,but if sight deprevation jutsu is also used then he is unable to view the opponent).He is 6 feet tall and is capable of flying with great speed and agility as it has wings on its back at a speed of nearly 70 km/hr ,and he can only carry one person.His feathers are irediscent and glow because of his raiton affinity.hence wherever he goes light follows him.He stands on his legs and carries a huge warhammer in his hand which can crush through defensive doton jutsus of B rank and below, as he possesses the strength similar to his brother Al capone.Franky also possesess natural affinity towards raiton and can perform raiton jutsus upto A rank(counts as a move).Franky is a dark and maniacal eagle who when gets angry,ravages everything in his vicinity.The only other organism he is afraid of is his brother AL capone,whom he respects and loves with his heart due to which he is also started being friendly with Gaara of konoha due to which he has granted Gaara a mental link with him,due to which,their mind becomes one and they can share each other's thought.
    *can only be summoned by Gaara of konoha or who posesses the eagle contract
    *can only be summoned once in battle
    *Franky will go back to mount chicogo. after 5 turns
    *will go back to mount chicagoicas if he suffers damage from a S rank jutsu.
    *Franky can only use raiton jutsus 4 times when summoned
    *the breaking of any doton jutsu of B rank and below counts as a move and also can only be done 3 times in a battle.
    *Franky also possesess the ability to flash raiton from his body that can surprise,blind and disorient the opponent like a flash bang,the flash of light lasts two seconds and can only be used thrice in a battle, and doesnt count as a move and wont affect the user since he knows when the flash would occur.
    *both franky and AL cannot be summoned together


    Rank:S
    Type: Attack
    Range:short-long
    Chakra cost:40
    Damage:80
    Description:This is a conjunction style jutsu alongwith Al capone in which the user for starters have to be in contact with the summon then the user will perform 3 handseals focussing doton chakra in his body and then stream it into Al who releases a blast of fire from his beak with perfect timing and so the fire and earth combine as they travel creating a high pressure stream of lava(40 cm radius) that travels fast,towards the opponent causing serious burns and damage rendering the opponent helpless and in agony.
    [B]*can be used three times per battle
    *can only be performed if Riding Al capone
    *requires the eagle Contract



    Type:Attack/Conjunction
    Rank: S
    Range:Short-Long
    Chakra cost:40
    Damage:80
    Description:This is another conjunction style jutsu performed alongwith Franky Two Face.In his jutsu the user for starters needs to have body contact with Franky,then as the user places his hand on franky ,the user streams a large amount of suiton chakra into franky and simultaneously Franky(he has hands as stated in his description) will perform 3 handseals and in perfect unison with the user's suiton chakra will expell a stream of condensed water from his beak(45 cm radius)with lightning in it(franky's affinity is lightning) which travels fast and can shock and paralyse the opponent severely disabling him from continuing the battle.
    *can only be used thrice per battle
    *can only be taught to a eagle contract holder by Gaara of konoha
    *requires Franky to be near the user



    ~ Over weekly limit ~
     
         
    Last edited by Emperor; 10-19-2010 at 11:49 AM.

  2. #2582
    s06p's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    shinshou
    Type:Weapon
    Rank:Forbidden
    Range: Short-Long
    Chakra Cost: 50
    Damage:90
    Description:Shinsou was an indestructible blade which whose creator is unknown.It was found by a person named Muramusa,the demon of war.The blade was used in so many uncountable battles that it gained a black color due to the drying up of blood on it.Lightning and Wind chakra can be chanelled into this blade and two powerful S ranked blasts of wind or lightning chakra nature can be sent at the opponent each turn.The sword is about 1 metre long and is very sharp as it can easily cut through rock and even cut through metal when wind chakra is chanelled Into it.It is said that if anyone aside from the wielder of the sword itself looks at the swords blade the person will be cut though it is just a rumour and not true.When lightning chakra in channeled into the sword and if the opponent is hit he will be shocked and paralysed for a few seconds,however chanelling wind chakra into it only makes it sharper.
    Pros
    -The user can channel both wind and lightning chakra into the sword.
    -The sword is extremely sharp

    Cons
    -Both lightning and wind chakra blasts cannot be sent in the same turn.
    -Each blast is considered as a move.

    ~ Short- Long ? What ? How can a sword be long-range ? ~

    -------------------------------------------------------------------------------------
    (Jyuken:Katon+Raiton)Gentle fist:Fire+Lightning
    Type:Attack+Defense
    Rank:S
    Range:N/A
    Chakra cost:40
    Damage:80
    Description:The gentle fist user channels Lightning chakra into his left hand and fire chakra into his right hand.After posting this move whenever the user does gentle fist the opponent would be numbed wherever the left hand hits and and burnt wherever the right hand hits.For eg if the user does 8 trigrams:361 palms then the opponent will not only damage the victims internal organs and chakra pathway but also give the user several burns and shock and numb the victims body.If this technique is used with 8 trigrams heavenly spin then the fire+lightning chakra would be released from all the tenketsu of the user creating a defensive dome of fire+lightning chakra.
    Restrictions
    -The user can only perform fire+lightning jutsu when this mode is active-
    -Only byakugan users can learn this-
    -The mode lasts for 5 turns-
    -Can only be used and taught by so6p-
    -this mode takes 3 seconds to activate-
    -------------------------------------------------------------------------------------

    ~ Declined,do not resubmit. ~
     
         
    Last edited by Emperor; 10-23-2010 at 12:03 PM.

  3. #2583
    Typhon's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Bahamut View Post
    Secret Nanabi Art: Anger of the Land
    (Nanabi Hijutsu: Rokojou sono Rando)
    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 0
    Damage Points: 80
    Description: The Nanabi digs its horn into the earth and uses its incredible strength to lift a huge portion of the battlefield which is then flipped over, crushing anyone caught in its wrath. This earth is not infused with any chakra therefore it carries all the natural properties of the earth used for it. (If you're familiar with FF7 this would be the attack used by the Titan summoning).
    ~Can only be used once per battle.
    ~No techniques requiring the Nanabi's horn can be used during the same turn.

    ~ Explain the purple part better ~


    Claymore Art: Strong Sword
    (Kureimoajitsu: Ganjouken)
    Type: Attack
    Rank: S
    Range: Short-Mid
    Chakra Cost: 45
    Damage: 90 if cut by the blade, 45 if cut by the chakra
    Description: In this attack the user will dig their Claymore into the ground and begin to funnel chakra into the blade. While the blade is in the ground they will build up pressure by pushing the sword forward, using the earth to build up energy. After enough energy has been built up the user will pull the sword from the earth while keeping the pressure applied creating an extremely strong slash. The blade itself can slice through almost any material. As the Claymore is swung a layer of chakra will fly off the blade and is capable of cutting through earth. The drawback to this attack is that it is slow and predictable.
    ~Can only be used twice per battle.
    ~Requires 1/3 of a turn to charge up the attack.

    ~ How ? ~
    [/B]

    Secret Nanabi Art: Anger of the Land
    (Nanabi Hijutsu: Rokojou sono Rando)
    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The Nanabi digs its horn into the earth and uses its incredible strength to lift a huge portion of the battlefield twice the size of the Nanabi and capable of doing damage to a large summon which is then flipped over, crushing anyone caught in its wrath. This earth is not infused with any chakra therefore it carries all the natural properties of the earth used for it. (If you're familiar with FF7 this would be the attack used by the Titan summoning).
    ~Can only be used once per battle.
    ~Can only be used on normal earth.
    ~No techniques requiring the Nanabi's horn can be used during the same turn or next turn.

    ~ Added a bit to the restriction. Approved. Obviously this is only during full-transformation. ~


    Secret Nanabi Art: Anger of the Sky
    (Nanabi Hijutsu: Rokojou sono Sora)
    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 45
    Damage: 90
    Description: The Nanabi will dig its one tail that has no wing into the earth and begin to rapidly flap the remaining six wings. Due to their large size and incredible speed this will create incredibly strong gusts of wind that cover the battlefield and are easily capable of blowing a person or a medium sized summoning away as well as delivering large cuts across their bodies. A large summon such as Gamabunta would be able to withstand the wind while receiving minor cuts, but their movements would be somewhat restricted.
    ~Can only be used twice per battle.
    ~Flight speed reduced to second gate during the same turn and next turn.

    ~ Added a bit to the restriction. Approved. Obviously this is only during full-transformation. ~

    Secret Nanabi Art: Carapace Shedding Rebirth
    (Nanabi Hijutsu: Koukaku Dappi Kousei)
    Type: Supplementary/Defense
    Rank: Forbidden
    Range: N/A
    Chakra Cost: 60
    Damage: N/A
    Description: After sustaining heavy damage the Nanabi will shed its outer layer of its carapace regrowing the damaged areas. It will remain without an outer shell leaving it without its normally strong defense and susceptible to any attack. The shedding of the outer layer also allows the Nanabi to reach speeds of the fourth gate thanks to losing the heavy armor. The major drawback of this technique is that once used, the full transformation can only be sustained for three more moves (not turns) no matter what and techniques that rely on its strong outer layer can no longer be used.
    ~Can only be used once per battle.
    ~The user is limited to 3 moves before the transformation wears off.

    ~ If the transformation wears off, is the carapace regrown ? Then no. ~

    Claymore Art: Strong Sword
    (Kureimoajitsu: Ganjouken)
    Type: Attack
    Rank: S
    Range: Short-Mid
    Chakra Cost: 45
    Damage: 90 if cut by the blade, 45 if cut by the chakra
    Description: In this attack the user will dig their Claymore into the ground and begin to funnel chakra into the blade. While the blade is in the ground they will build up pressure by pushing the sword forward while its stuck in the ground. Because the sword is not moving but the user is pushing against it it builds up kinetic energy. After enough energy has been built up the user will pull the sword from the earth while keeping the pressure applied creating an extremely strong slash. The blade itself can slice through almost any material. As the Claymore is swung a layer of chakra will fly off the blade and is capable of cutting through earth. The drawback to this attack is that it is slow and predictable.
    ~Can only be used twice per battle.
    ~Requires 1/3 of a turn to charge up the attack.

    ~ Be more specific ~
     
         
    Last edited by Emperor; 10-23-2010 at 12:07 PM.

  4. #2584
    Raiden..'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Kuchiyose no Jutsu:Wa-mu Flesh-kuchini)Summoning Jutsu: Flesh-eating Worm
    Rank: S
    Type: Attack
    Range: Short
    Chakra Cost: 30
    Damage: 60
    Description: At Mount Stalk (The home of the Secretary Birds), because of their big size they must eat more worms, than normal birds would usually eat. Luckily they use a big area of their domain, as a breeding ground for their food. These worms are not normal, they are much bigger and have a ravenous hunger and a mouth with sharp teeth and will eat meat if they have to. The Secretary Birds can summon these worms to them (through the use of special seals) so they can feed when their away from home. The birds can teach the signers of the contract how to summon them. For this technique the summoner must be in close range, after the user has wiped blood on their summoning tattoo, all he/she has to do is place her palm on the intended targets body, causing a worm to be summoned within the enemy's body. The worm will starting eating them, from the inside out. They are fast eaters and will rapidly eat through the victims body.

    Note
    -Can only use once.
    -Must have signed the Secretary Birds summoning contract.
    -If the user has already wiped blood on his Summoning Tattoo earlier on in the battle, he can use this jutsu at any time.
    -Wherever the users palm lands is where the worm will be summoned, and start eating from.
    -Can only be taught by Ragerok
    -The worm cannot be controlled.

    I have signed the Secretary bird contract and basically am the co-creator of the contract. So6p was going to submit it but, I chose to instead so emp could see it.

    ~ Kawagiri has Declined this ~
     
         
    Last edited by Emperor; 10-23-2010 at 12:08 PM.

  5. #2585
    Head of D.U.M.B Emperor's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    ( Taitaneki: Kantzugyoshi no Hyperion ) ɸ Titanomachy: Piercing Gaze of Hyperion
    Rank: S
    Type: Supplementary
    Range: Short-Long
    Chakra cost: 40
    Damage Points: N/A

    One of the strongest Genjutsu in existence, and definitely one of the most useful, it is rumoured among lands to actually possess a fragment of the power of the god Hyperion.
    To use this technique, the user forms eight handseals, ending in a position where one clenched fist is on an open palm, and calls out "Summoning !". The Genjutsu activates instantly, and the air behind the user appears to distort and warp. Two eyes appear, each the size of an average person's torso, and appear to float behind the user.
    The Genjutsu is then activated whenever the opponent looks at the user's torso, and by extension, the eyes floating behind him. The opponent then believes that the eyes are seeing through his very soul for a split second, allowing the user to read and predict his moves. What really occurs is that the opponent takes to shouting out his moves loudly, including telling the user of any surprise attacks or possible plans he has set up. The opponent, however, doesn't know he is doing this, and begins sweating under the gaze of the eyes, believing they possess a mind-reading quality.
    This can be considered the first stage of the Genjutsu.
    The second stage of the Genjutsu begins with the opponent believing that the eyes belong to a powerful being, whose rage can destroy him in a split second. The opponent then believes that the being is angry with him and will destroy him if he or something under his control so much as attempts any form of sneak attack, stopping his need to do it.
    The third and final stage of the Genjutsu is when the opponent attempts a sneak attack after being driven to it by desperation, and he believes the being's eyes glow and warp him away to space, where he suffocates from the lack of oxygen. The opponent truly believes he is suffocating and begins holding his throat and collapsing.
    The fact that the user calls out "Summoning !" makes the opponent believe that the being is actually a summon of the user, who has called down a fraction of a God's power, and not what it really is - a highly skilled, extremely well-made, Genjutsu.

    The technique does possess some inherent weaknesses and restrictions -
    • This technique may be actvated only once per battle. After the Genjutsu ends or is broken, the eyes "close" for two turns, before opening and ready once again.
    • The three-tomoe Sharingan and above break through the Genjutsu with ease.
    • A normal opponent can potentially break through the Genjutsu, with a good amount of pain. However, the fact that he believes it is not a Genjutsu, means that he does not activate pain on himself, meaning he is caught in it.
    • Another method of avoiding this Genjutsu altogether is simple - to a skilled Taijutsu master who knows the EIG, they can simply fight like Gai does by watching the user's feet.
    • If the user hits the opponent while he is caught in the Genjutsu, the resulting pain will knock the opponent out of the illusion.


    ~Approved, awesome idea~


    ( Taitaneki: Seidoshokugai no Kronos ) ɸ Titanomachy: Bronzed Scythe of Kronos
    Rank: S
    Type: Offensive/Defensive
    Range: Short-Long
    Chakra cost: 40 ( to summon ) 10 ( per use of abilities )
    Damage Points: 40 ( for normal strikes ) 80 ( for "weathering" ability )

    A weapon forged from the pits of Tartarus, created by celestial bronze, and infused with the power of time itself - or so legend speaks about it. The true secrets of the weapon, and how it manages to fool people into believing it is divine, are known only to the wielder.
    The Scythe of Kronos is a four-foot curved blade attached to a six-foot staff. The blade possesses serrated edges, making it tear into skin and flesh deeper, and literally yank an opponent's flesh out of his body if the blade enters their skin. The blade and the staff are bronze-coloured, and embossed with silver skull-designs.
    The staff is an indestructible weapon, and the skull designs serve numerous purposes, one of which being the matrix for a blood-bond seal. This means that the weapon will not recognize a new wielder, and will "disappear" from the hands of anyone wielding it, to return to the user.
    The second ability of the skull design is that it is actually the base for Genjutsu, two Genjutsu to be exact. The first activates whenever the opponent sets sights on the scythe. It triggers a deep fear in their mind of the weapon, and they see it being wielded by Death himself. The second activates whenever the weapon manages to touch the opponent. This triggers fear, but of a different kind, paralyzing, immobilizing fear that makes the opponent lose all hope and stand there immobile with weakening resolve.
    The other abilities of the scythe are based on its manipulation of wind. It's first ability, also called the "stasis hold", triggers a compression of air in a particular spherical area. This means that the speed of any physical object entering the area is cut down by 75%. The second ability, also called the "weathering" ability, creates a blast of wind that picks up fine grains of sand from the ground, and uses it as a sandblaster. This ability can eat away at something composed of rock, or stone and make it seem to "age" away into fine dust. This is especially useful if the opponent is standing on a structure, causing it to collapse under him. The weathering effect can also be cast directly on an opponent, to cause numerous long scratches, raw skin and bleeding.

    The technique does possess some inherent weaknesses and restrictions -
    • Though the scythe is indestructible, it cannot cut through everything.
    • The two-tomoe Sharingan and above break through both Genjutsu with ease. A normal person can also escape it by causing themselves pain. Since the Genjutsu are not particularly high-ranked, or well made, an average-sized cut on their body, or an equivalent pain will be enough to break it.
    • The "stasis hold" effect works only on physical objects, and the maximum size of the sphere that can be created is that of a car. Anything without physical form, such as lightning or fire, will pass through unaffected. The "stasis hold" can also be used only once every two turns at maximum.
    • The weathering effect will not work on anything stronger than steel - on steel, it will not cause it to burst into small pieces, but will chip away at its edges. The weathering effect can also be attempted only thrice on a human opponent.
    • The weathering effect, if aimed at an opponent, will not be cast directly on him, but will gather from around him, giving him some time to avoid it.

    The Weathering effect worries me... and the paralyzing touch of it.
    if the weathering effect is used on any wood, earth, ice, etc. it would overpower it by the description, as they aren't as strong as steel.
     
         
    Last edited by Kawagiri; 10-23-2010 at 01:31 PM.

  6. #2586
    Kirabi's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Ninja-Inu Kuchiyose | Warui Inu - (Ninja Dog Summoning| Bad Dog)
    Rank: A
    Type: Summon
    Range: N/A
    Chakra: 30
    Description: Warui Inu, or just Inu is one mean ass dog. He is very aggressive, belligerent, mean and disobedient. However for all these negative qualities he is damn powerful. Standing nearly five feet tall and weighing 175 pounds of muscle is can be very intimidating but it is for good reason. Inu fought his whole life against stronger and meaner dogs who were also tossed aside. His appearance is of that warrior who has survived. He has black fur that is very rich, and branded on his body are flames that have formed in his actual fur. So to compliment his black fur is red patches in the shapes on flames around his neck, paws, tail, back and a few places in between. indicating him to be a natural at fire-based techniques. He is able to use up to A-Rank Fire techniques, and also able to spew out multiple speedy fireballs (max of three) at one time at the opponent equal to a C-Rank Katon.
    (Only able to spew fire 2 times per battle)
    (Only last 3 turns as Warui Inu will disperse of his own will afterwards)

    ~ Wouldn't he like, burst into flames and die ? ~

    Shikon Mo-Do (Fang Mode)
    Rank: S
    Type: Supplementary
    Range: Short-Mid
    Chakra: N/A
    Damage: +30 to Ninjutsu, +20 to Taijutsu
    Description: Shikon Mo-do was developed by the elder nin-dogs/wolves who once lived on Mount Fang. Much like the toad's Sage Mode, Fang Mode, is a unique and powerful mode only usable by those who have either the Dog or the Wolf Contract, and show a great determination and loyalty. Being granted this Elder Chakra, it functions much like Nature Chakra, and therefore this makes using this technique while on the move impossible, taking nearly 5 whole seconds for the chakra to be distrbuted in the user's body, but when the user enters the mode, he will nearly triple his amount of chakra from his surroundings, and his Ninjutsu would change drastically, becoming more powerful plus added strength although not as great as Sage Mode, the user can still break concrete with a poke of the finger, and more speed and agility that only MS can track. The elder chakra also allows for the a form of taijutsu called Claw Katas, that when trying to physically strike an opponent, if the attack is out of reach or is missed the user still hits the opponents causing deep claw mark gashes to the opponent. There are some differences between Sage Mode and Fang Mode though, instead of the user being able to sense where the opponent is by chakra, this mode focuses on the user's senses allowing the ability to be able to sniff/hear them out no matter where they are and refine his search so that he smells/hears only the opponent, preventing an attack on his olfactory/auditory system. The user also gains a unique ability that's very much similar to how a canine can detect a storm before it arrives. Using a off-shoot of this ability the user is granted the ability to sense a chakra type before it's even released giving an extremely great reaction time to the opponent's ninjutsu. Lastly, the users vocal chords grow much stronger a simple "Bark/Howl" can send an opponent flying backwards.
    (Must Have Dog/Wolf Summoning Contract)
    (Usable Once)
    (Last 4 turns)
    (User becomes extremely exhausted after usage)

    ~ Needs to be longer. MUCH longer. ~
     
         
    Last edited by Emperor; 10-23-2010 at 12:09 PM.

  7. #2587
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Jamal-Sama. View Post
    Mizu Tatsumaki Fantaji Ittou | Water Tornado Fantasy Sword.
    Rank: S
    Type: Attack/Defence/Supplementaty
    Range: N/A
    Chakra Cost: 40
    Damage: N/A
    Description: A sharp Water sword that is very long to wear and very smooth. Water Tornado Fantasy sword was used by a man 100 years ago. He was created by Dragon Fighter, He fought with the sword more then 10 Dragons and killed them. But the man died when he fought the biggest dragon while the war. So he lefted the sword all alone. But when the Boy of 18 Years old founded the sword all by himself, he trained the swords so he became one with the sword


    Effects:
    • Gives +10 damage to every Water jutsu's the user performs.
    • By making a downwards slash with the sword, the user can release a Ball of Water.
    • By making a upwards slash with the sword, the user can release a Slice of water.


    All active abilities can only be used twice a battle-
    Focusing Water chakra in Dragon sword will cause little Acid on the user-






    ~ Long to WEAR ? o_O ~

    Mizu Tatsumaki Fantaji Ittou | Water Tornado Fantasy Sword.
    Rank: S
    Type: Attack/Defence/Supplementaty
    Range: N/A
    Chakra Cost: 40
    Damage: N/A
    Description: A sharp Water sword that is very long and very smooth. Water Tornado Fantasy sword was used by a man 100 years ago. He was created by Dragon Fighter, He fought with the sword more then 10 Dragons and killed them. But the man died when he fought the biggest dragon while the war. So he lefted the sword all alone. But when the Boy of 18 Years old found the sword all by himself, he trained the swords so he became one with the sword


    Effects:
    • Gives +10 damage to every Water jutsu's the user performs.
    • By making a downwards slash with the sword, the user can release a Ball of Water.
    • By making a upwards slash with the sword, the user can release a Slice of water.


    All active abilities can only be used twice a battle-
    Focusing Water chakra in Dragon sword will cause little Acid on the user-






    ~ A little acid ? What ? ~
     
         
    Last edited by Emperor; 10-23-2010 at 12:10 PM.

  8. #2588
    Jokey's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Jamal-Sama. View Post
    Komakai Hinotama Boushi Oite Sono Tei | Small Fireball Spinning in the air.
    Rank: S
    Type: Attack.
    Range: Mid.
    Chakra Cost: 40 [+5 Chakra if you Send more Fireballs.]
    Damage: 80 [+5 Damange if you Spread 1 more Fireball]
    Description: You focus fire chakra in your body is still armed and jump high in the air and then turn up as a ballerina girl and then if you concentrate properly there will be many small fireballs from your body as you spin in the air. And when the fire balls hit the ground they explode.

    Note - It depends on how many small fireballs you spread.
    Note - The maximum of the fireballs are 30.


    ~ Doesn't deserve S-Rank ~

    Komakai Hinotama Boushi Oite Sono Tei | Small Fireball Spinning in the air.
    Rank: A
    Type: Attack.
    Range: Mid.
    Chakra Cost: 30 [+5 Chakra if you Send more Fireballs.]
    Damage: 60 [+5 Damange if you Spread 1 more Fireball]
    Description: You focus fire chakra in your body is still armed and jump high in the air and then turn up as a ballerina girl and then if you concentrate properly there will be many small fireballs from your body as you spin in the air. And when the fire balls hit the ground they explode.

    Note - It depends on how many small fireballs you spread.
    Note - The maximum of the fireballs are 30.


    ~ Usage restrictions ? ~
     
         
    Last edited by Emperor; 10-23-2010 at 12:11 PM.

  9. #2589
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by ~Sexy~Tendo~ View Post
    (Shuredda Oujou)- Death Shredder
    Type: Weapon
    Range: Short
    Chakra cost: N/A
    Damage points: 60
    Description: a weapon that's hidden under the shinobi's disguise, it can be worn anytime the user likes. The blade consist of three blades with a skull like design, the weapon is enchanted by ninja priests that protected it for many years, it will aid the wielder if worn by increasing his speed, agility, strength by one gate and gains minor healing abilities for only a short time.

    *note: User CANNOT use any jutsus with handseals while using this weapon, but can use jutsus that only requires single handseals or no handseals at all


    ~ Purple part is a definite no-go ~
    _______
    forgot to add this... sorry...

    (Kuchiyose no Jutsu: Osutoricchi) Summoning : Ostrich
    Summoning Animalstrich
    Scroll Owner:~Sexy~Tendo~
    Other Users who have signed contract:None at the moment
    Summoning Boss if existing:None at the moment
    Other Summoning Animals tied to contract:N/A

    ~ Contract approved ~

    Name: (Kuchiyose no Jutsu: Osutoricchi) Summoning : Ostrich
    Type:Supplementary
    Rank:A
    Range: mid-long
    Chakra Cost: 60
    Damage Points: N/A
    Description:using the proper hand seals and using a small amount of blood, user can summon Omiko the Ostrich.While summoned the Ostrich is able to use his great speed equivalent to 3 gates to distract opponents.However though the Ostrich can't fly and restricted to attack only by using only his legs and beak.

    ~ No. Also, "not flying" isn't really a restriction. ~

    *Only Sexy~Tendo is able to summon these
    Ostriches are considered the fastest two legged animals and their eggs are one of the biggest in the world.
    http://en.wikipedia.org/wiki/Ostrich
    (Shuredda Oujou)- Death Shredder
    Type: Weapon
    Range: Short
    Chakra cost: N/A
    Damage points: 60
    Description: a weapon that's hidden under the shinobi's disguise, it can be worn anytime the user likes. The blade consist of three blades with a skull like design, the weapon is enchanted by ninja priests that protected it for many years, it will aid the wielder if worn by increasing his speed, agility, strength for only a short time.

    *note: User CANNOT use any jutsus with handseals while using this weapon, but can use jutsus that only requires single handseals or no handseals at all


    _______
    forgot to add this... sorry...

    (Kuchiyose no Jutsu: Osutoricchi) Summoning : Ostrich
    Summoning Animalstrich
    Scroll Owner:~Sexy~Tendo~
    Other Users who have signed contract:None at the moment
    Summoning Boss if existing:None at the moment
    Other Summoning Animals tied to contract:N/A

    ~ Contract approved ~
    *thanks*

    Name: (Kuchiyose no Jutsu: Osutoricchi) Summoning : Ostrich
    Type:Supplementary
    Rank:A
    Range: mid-long
    Chakra Cost: 60
    Damage Points: N/A
    Description:using the proper hand seals and using a small amount of blood, user can summon Omiko the Ostrich.While summoned the Ostrich is able to use his great speed to distract opponents.However though the Ostrich is restricted to attack only by using only his legs and beak.

    ~ No. Also, "not flying" isn't really a restriction. ~
    *I removed it*

    *Only Sexy~Tendo is able to summon these
    Ostriches are considered the fastest two legged animals and their eggs are one of the biggest in the world.
    http://en.wikipedia.org/wiki/Ostrich


    ~ Tell me, why the hell did you post this so it looks as if it's been checked already ? Are you a -. Anyway. Do that again, and it's a great way to ensure your jutsu never get actually checked. ~

    well... is it approved or what?
     
         
    Last edited by Hot.Tendo; 10-24-2010 at 06:10 AM.

  10. #2590
    「 永遠の絶望 」 Blizzàrd's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    WATER

    (Mizu Fuukaku: Moujou Chi Bakufuu) Water Style: Vascular Blood Blast
    Type:Attack
    Rank:A
    Range:Short
    Chakra Cost:30
    Damage Points:60
    Description: User place his hand on his/her opponent and uses water Chakra to dilute the blood content in opponents body by adding more water into his/her blood. This results in disrupt in the inner mechanism. It takes 5 seconds to cast this attack if interrupted before this attack has no effect.

    *Can only be Used/Taught by 0sama*


    ~Jutsu effect is too vague~

    (Mizu Fuukaku: Mizu Sumasshu) Water Style: Water Smash
    Type:Attack
    Rank:A
    Range:Short/Mid
    Chakra Cost:30
    Damage Points:60
    Description: User While in Mid Air right above his/her opponent manipulate Water Chakra in his/her feet and creates a giant Water feet and smashes that on his/her opponent. Its thrust severely damages the opponent.

    *Can only be Used/Taught by 0sama*


    ~Meh... approved~


    (Mizu Fuukaku: Joumae-o Ookami) Water Style: Lock-on Wolves
    Type:Attack
    Rank:A
    Range:Short/Long
    Chakra Cost:30
    Damage Points:60
    Description: User creates three water wolves with his chakra and direct them on his/her opponent. They follow the target until they blast on it. These wolves can also be directed from different directions.

    *Can only be Used/Taught by 0sama*

    ~Un-needed this is just the shark jutsu, but wolves instead really~


    WIND

    (Kaze Fuukaku: Hamingu Kinchou) Wind Style: Humming Birds
    Type:Attack
    Rank:B
    Range:Short/Mid
    Chakra Cost:25
    Damage Points:40
    Description: User creates hundreds of wind birds directing them on the target, On contact they causes several small burning cuts.

    *Can only be Used/Taught by 0sama*


    declined, the way it's described you could avoid jutsus trying to counter it
    and even leave the birds to attack next turn if you wanted.


    (Kaze Fuukaku: Kaze Nami) Wind Style: Wind Tsunami
    Type:Attack
    Rank:A
    Range:Short/Long
    Chakra Cost:30
    Damage Points:60
    Description: User Emits huge amount of Wind Chakra in shape of a giant tsunami wave from his mouth which covers the battle field and shields the user from many weak ninjutsu's. When it comes in contact with anything it inflicts a severe blow.

    *Can only be used thrice per battle*
    *Can only be Used/Taught by 0sama*


    approved no need to state the shielding part,
    it's already taken for granted it would defend against weak attacks if they clash.
     
         
    Last edited by Kawagiri; 10-19-2010 at 07:53 PM.

  11. #2591
    Be Destroyed. Ultimatley! electro's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by electro View Post
    (Raiton: ionroketto) - lightning release: Ion rocket
    Type: Attack/Defense
    Rank: B
    Range: mid-long
    Chakra Cost: 25
    Damage Points: 30(20 to 40 mph)- 40(40 to 60)
    Description: The ion-rocket is a jutsu that moves the user at rapid speeds towards an enemy, or even a wall to do another jutsu. This is done by creating lightning chakra around the users body (So that if in the air it can balance the body of the user towards the enemy or a wall) and then making all of it go to the users feet and having it explode out of the users feet, creating movement. This movement can go up to 60 mph but of course is usually used at lower speeds. The user then creates an amount of lightning chakra, and releases it around himself and it can act as a shield in many situations.
    Once making contact with something, the chakra will explode and blow others that are in a 5-10 feet radius away, depending on the speed of the attack. The explosion will protect the users head from making contact with the object, and will allow the user to stay in mid-air momentarily to get back on the ground.
    *Can only be used 4 times per battle
    *Only Electro can use or teach this jutsu
    *Can only be used at full speeds if completely straight and still during the entire jutsu, meaning no bodily movement whatsoever, but the more speed the more powerful and possibly explosive, the attack.
    *Can only be used to go straight up while on ground
    *While in use, the lightning chakra field that is created around the users body acts as a shield, and can block D-rank and lower taijutsu and will shock the opponent if contact is made, before the chakra explosion.
    *Can go through any D-rank and lower water or lightning attack and defense.
    *Jutsu can not be used if body is not straight, but arms are able to move when under speeds of 30 mph
    *Jutsu cannot be stopped until it makes contact with something, or someone.
    *Exception for above-If user is about to hit a wall or ground with this jutsu, they are able to land before hitting it, but landing will cause leg damage, depending on the speeds, and what the user is landing on. Landing will also deactivate the chakra explosion that happens after contact is made.



    ~ Too similar to Raikage armour ~

    and..
    (Denryuu handou) Electric current kick
    Type: Attack
    Rank: B
    Range: Short
    Chakra Cost: 25
    Damage Points: 40
    Description: The user does a kick, doesnt matter which leg or where the kick is done, and then explodes chakra out of his feet after doing makng contact with the kick in the direction of the kick, causing the user to move in the opposite direction of the kick, thus spinning around until contact is made, doing another kick on the opposite side of the opponents body. This is done multiple times depending on users chakra and however many times he wants to do it, and its extremly fast (about 2 to 3 times a second). When done on the ground, User must have leg thats not kicking on the ground during the entire move. This can also be done in the air.
    *Only electro can teach or use this jutsu
    *This attack can be branched off of ion-rocket, before making contact with anything, the user can stop all chakra flow above them and slow down before contact is made, and do a kick in midair, to make contact, and start the electric current kick. Although doing this might cause the user to spin out of control if not used correctly.



    ~ Impossibly fast ~

    This is my first jutsus so if I made a lot of mistakes, then correct the crap outta me.
    (Denryuu handou) Electric current kick
    Type: Attack
    Rank: B
    Range: Short
    Chakra Cost: 25
    Damage Points: 40
    Description: The user does a kick, doesnt matter which leg or where the kick is done, and then explodes chakra out of his feet after doing makng contact with the kick in the direction of the kick, causing the user to move in the opposite direction of the kick, thus spinning around until contact is made, doing another kick on the opposite side of the opponents body. This is done multiple times depending on users chakra and however many times he wants to do it, and its very fast (About 1.5 times per second, or 3 times in 2 seconds). When done on the ground, User must have leg thats not kicking on the ground during the entire move. This can also be done in the air.
    *Only electro can teach or use this jutsu.



    I changed the purple to the bold and i wont even mess with the first jutsu.

    the only real problem i have is doing a kick and connecting would knock you and the opponent away from each other with how you describe it.
     
         
    Last edited by Kawagiri; 10-19-2010 at 10:34 PM.

  12. #2592
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    Re: ♦ Custom Jutsu Submission ♦

    This jutsu of mine needs to be reworked since no one have ever gotten it right.
    Here is original version:

    (Suiton: Mizu Funshutsu )-Water Style: Water Eruption
    Type: Supplementary
    Rank: B
    Range: short/mid/long
    Chakra Cost:25
    Damage Points: N/A
    Description: After performing needed handseals, user molds his water chakra in his hands and after that he puts his hands on earth, causing huge water eruption from underground waters. After eruption, deep water covers whole area.
    *note- can be only used once in a battle
    *note- can be only taught by Kaziname

    And here is changed.

    (Suiton: Mizu Funshutsu )-Water Style: Water Eruption
    Type: Supplementary
    Rank: B
    Range: Whole nearby area
    Chakra Cost:25
    Damage Points: N/A
    Description: After performing needed handseals, user molds his water chakra in his hands and after that he puts his hands on earth, causing huge water eruption from underground waters. Whole area erupts and after eruption, deep water covers whole area.
    *note- can be only used once in a battle
    *note- can be only taught by Kaziname

    ~ If the whole area erupts, you'd probably screw yourself over and be blasted into the air too. ~

    Bolded are things that are changed. Nobody ever gets that whole area erupts. Everybody choose the version where it erupts from one point so this had to be fixed.
     
         
    Last edited by Emperor; 10-23-2010 at 12:13 PM.

  13. #2593
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Sonic- View Post
    Honoo no Nishi | Andúril | Flame of the West
    Rank: S
    Type: Atk/Def/Suppl
    Range: N/A
    Chakra Cost: 40 + 10 for each ability used
    Damage: N/A
    Description:

    A blade shining but also a furious bluster of flames as it strikes down. The blade Andúril, mighty as it is name.

    Andúril was created by an ancient blacksmith, broken in a huge war and later remade and in the progress of being remade, Andúril gained the attribute of indestructibility as it was the work of the blacksmith. This does not mean the sword can destroy everything.

    Effects:
    • Gives +10 damage to every Fire jutsu the user performs
    • Each Fire jutsu the opponent performs loses -10 of its damage
    • The user focuses Katon chakra into Andúril, which then releases a bright flash after which a huge burst of fire is sent outwards, covering 180 degrees in front of the user. The flame exerted by the blade seems white, due to the reflection of the light exerted by Andúril before.
    • By making a downwards slash with the sword, the user can release a bow of fire, that scatters into multiple shots.


    -Even though the sword is indestructible, it cannot destroy everything-
    -All active abilities can only be used twice a battle-
    -Focusing Fire chakra in Andúril will cause little burns on the user, as she cannot keep all the heat away. The Fire chakra focused in Andúril lasts for two turns-
    -When the user uses Andúril in battle, he/she cannot use another Custom Weapon during the entire battle-

    Co-Created By Akiza - Mangekyou Girl Industries + Ingwer - Wind Kisser.: Akiza and Chiryoku are allowed to use the above as part of a agreement.



    ~ If I've said this once, I've said this a million times - use SPOILER tags for Images. Second, how can your sword control the power of the opponent's jutsu ? ~
    I wonder how many times I'v needed to re-submit this..
    Here's another question for you...do you think I care ?

    Honoo no Nishi | Andúril | Flame of the West
    Rank: S
    Type: Atk/Def/Suppl
    Range: N/A
    Chakra Cost: 40 + 10 for each ability used
    Damage: N/A
    Description:

    A blade shining but also a furious bluster of flames as it strikes down. The blade Andúril, mighty as it is name.

    Andúril was created by an ancient blacksmith, broken in a huge war and later remade and in the progress of being remade, Andúril gained the attribute of indestructibility as it was the work of the blacksmith. This does not mean the sword can destroy everything.

    Effects:
    • Gives +10 damage to every Fire jutsu the user performs
    • Each Fire jutsu the opponent performs loses -10 of its damage through releasing fire chakra through the sword which then absorbs 10 damage points off a fire jutsu.
    • The user focuses Katon chakra into Andúril, which then releases a bright flash after which a huge burst of fire is sent outwards, covering 180 degrees in front of the user. The flame exerted by the blade seems white, due to the reflection of the light exerted by Andúril before.
    • By making a downwards slash with the sword, the user can release a bow of fire, that scatters into multiple shots.


    -Even though the sword is indestructible, it cannot destroy everything-
    -All active abilities can only be used twice a battle-
    -Focusing Fire chakra in Andúril will cause little burns on the user, as she cannot keep all the heat away. The Fire chakra focused in Andúril lasts for two turns-
    -When the user uses Andúril in battle, he/she cannot use another Custom Weapon during the entire battle-

    Co-Created By Akiza - Mangekyou Girl Industries + Ingwer - Wind Kisser.: Akiza and Chiryoku are allowed to use the above as part of a agreement.



    ~ Since when does fire chakra negate fire chakra ? ~

    -hopes you don't try and decline it again..- ..
     
         
    Last edited by Emperor; 10-23-2010 at 12:14 PM.

  14. #2594
    Devil's Reincarnate. ~Nemesis~'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Katon & Doton supairaru (Fire & Earth Spiral)
    Type: Attack & Defence
    Rank: S
    Range: Mid-Long
    Chakra Cost: 40
    Damage: 80
    Description: In this jutsu, The user slides his feet across the floor with chakra being sent through the earth vertically, just under the earth, by doing this the user creates a large Semi Circular Dome around the opponent(s), made out of the earth with strecthes 6 feet wide and 4x of a regular shinobi (size in height) and 2m Width, instantly the user Clicks his fingers which have Fire chakra stored at the tip of the users fingers, causing combustion to occur, shooting out a small thin fire missile with enough ferocity of a A Rank Fireball jutsu, straight into the semi circular dome which causes the opponent to be engulfed by the raging flames causing severe burns or even unconsciounous (body dehydration rapid increases)
    -Once Per Turn
    -No S Rank Earth or Fire Jutsu for one turn
    -Unconsciousness occurs to Lower Ranking Shinobi's

    This should be 2 seperate jutsu and
    explained better.
     
         
    Last edited by Kawagiri; 10-19-2010 at 11:39 PM.

  15. #2595
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by katonpwnz View Post
    I mean canon techniques.

    ~ Then specify that, and specify the increase clearly. Also, same thing to you as I said to Liliana a few posts back. =/ ~
    (Soushi Arashi to Ken) Twin Storm Blades
    Type: Weapon
    Rank: S
    Range: Short
    Chakra Cost: 30 (+10 each turn when infused with raiton and +5 to maintain the wire when not infused)
    Damage Points: N/A (+10 to lightning techniques used through the blades)
    Description: The user does a series of handseals before holding out both hands and summoning the blades. These two blades are made of a special metal that is very durable and can be infused with lightning chakra. When infused, they glow with an aura of whitish-yellow lightning and are capable of cutting through A-rank earth techniques with some difficulty. The blades can be connected at the handle through a magnetic bond to form a dual-ended spear. The user can also release a wire of raiton from between the two when separating them that will not harm the user if touched but won't break easily which can extend up to 10 ft and retract at will. The user can release a B-rank electrical current from the blades through something touching it that has the same affect as a taser when used on an opponent and can be sent through the ground within short range. Some known lightning jutsu up to S-rank can be channeled through the blades to concentrate their power and increase their piercing ability.
    -Can only be summoned once per battle
    -The electrical current can be used 2 times per battle
    -Infusing the blades count as a move
    -Can stay infused for up to 4 turns
    -Can only be used by Katonpwnz

    Change is in bold.

    "some known" is a little vague
    anyways, does the charge disappear after you use it on the ground?
    or does it send a shock but still leave infused while the 4 turns are up?
    i assume the first due to you saying "upto"
     
         
    Last edited by Kawagiri; 10-19-2010 at 11:47 PM.

  16. #2596
    Senior Member Ben-sama's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    [Erai Shiyokubutsu Yousai | Great plant fortress]
    Rank : Forbidden
    Range : Short/Mid
    Type : Supplementary
    Chakra Cost : 50
    Damage Points : N/A
    Zetsu puts his hands onto the ground and will send chakra to the surrounding plants, the plants from throughout the entire battlefield will then be pulled towards zetsu himself and will stick to him, and form somewhat of a mountain on Zetsu's position, leaving zetsu somewhere deep within.
    Whatever tries to come in contact with the fortress will be grabbed by veins from within it and pulled inside the fortress. Zetsu will be freely able to move through the fortress in a same way as ninjas go through ground using Underground Fish Projection technique, Zetsu will move throughout it the same way, but he will not need to use aditional chakra to do so. Zetsu will aswell be able to manipulate the plants within the fortress and rearange their position and duplicate them, aswell as create new plants using the ones that were gathered. Zetsu is aswell capable of using the chakra within the plants that he used to take control of them, to use the water gathered in by the plants to form a deffensive water layer on the fortress, that is capable of withstanding B rank or below fire techniques. Zetsu is aswell capable of manipulating the plants within the fortress to form tendrils that spin in a great speed and can pop out to pierce any earth technique of C rank and below. Zetsu can aswell infuse his chakra into the sides of the fortress, to use the plants to form artificial eyes that are linked to Zetsu's original eyes, like Gaara uses the Third eye technique with sand.
    [Once per battle]
    [Zetsu takes -20 damage due to chakra loss]
    [Fortress consumes -20 chakra each turn]
    [The water barrier effect can be used 3 times per battle]
    [Only Zetsu can use this technique]

    Bolded = New effects/restrictions.
    ~Leaving for Emp~
    ~ Needs some more restrictions ~
     
         
    Last edited by Emperor; 10-23-2010 at 12:16 PM.

  17. #2597
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    Re: ♦ Custom Jutsu Submission ♦

    (Mumyo Jinpu Ryu Satsujin Ken-Teikoku Mori)The Sword Of The Devlish Wind-Imperial Lance
    Type:Attack
    Rank:S
    Range: Short-Long
    Chakra:40
    Damage:80
    Description: The user condenses chakra in his blade then does a forward sword thrust while simultaneously twisting their wrist, this releases a beam of energy from the sword that takes the appearance of a bright blue Lance(5 feet in width 15 feet in length) that moves toward the opponent at A very quick speed (as fast as a A rank lightning jutsu) while also rotating to give it drilling power.
    Note: Can only be used 2 per battle
    Note: When the lance makes impact all the momentum it gained and drilling power is focused on a single Point Making it have to pierce objects of equal or lower Rank(Can Only Pierce a S rank Harden Material Once and A rank or lower next time used)
    Note:Cant be used in back to back turns

    ~ Doesn't deserve S-Rank ~

    (Mumyo Jinpu Ryu Satsujin Ken-Toorima)The Sword Of The Devlish Wind-Phantom Killer

    Type:Attack/Supplementry
    Rank:B
    Range: Short-Mid
    Chakra:30
    Damage:60
    Description: The user forms 1 handsign while simultaneously charging their body with chakra, the user then releases the chakra and multiple phantom like figures shoot from the users body at a very quick speed and attacks the opponent. The Phantoms only perform one attack then disappears. The Phantoms dont make any noise when created.
    Note: The Phantoms cant perform any attack requiring Chakra Only Simple Taijutsu or Kendou attacks
    Notenly 3 Phantoms can be made in a turn

    ~ Usage restrictions ? ~


    (Ama-no-Murakumo-no-Tsurugi:Sword of the Gathering Clouds of Heaven

    Type:Weapon
    Rank:S
    Range:7 feet
    Charka:40
    Damage:80 (+15 to all Sword techniques)
    Description: Legend says this sword was created during the first great ninja war and has wiped out several platoons of ninja, after the war the sword was said to be lost but was later found in a cave located in Iwagakure. The Sword has the appearance of a katana with the body of a dragon as the guard then the tail of the dragon extending out becoming the hilt its connected to the scabbard by a chain, see pic for further appearance details.
    While in the scabbard the sword takes the appearance of a normal katana but once drawn from the scabbard its length extends to 7 feet, the chain that connects the blade to the scabbard is normally 3 feet long but can extend up to 10 feet if the user inputs chakra into it, the chain that connects the scabbard and the blade can't be severed from either the scabbard and or sword unless the user wishes for it to disconnect.

    The swords blade is forged from obsidian giving it a very sharp edge.Normal weapons/Non Custom weapons dont have the strength to block this weapon and will be easily cut through by this sword.This sword has enough cutting power to cut through B Rank harden materials but can cut through up to 2 A rank harden materials but after that the user can only cut through C rank harden materials jutsu. The swords scabbard has the ability to transform into a large circular shield that can block c rank and lower jutsu. The Scabbard can be used as a blunt weapon and can block other weapons due to its true form being a shield.The shield can only block 2 Jutsu a battle or it will break but can block and infinite amount of simple weapon attacks such as Kunai,non custom weapons. If anyone other then the user touchs the blade they will see a genjutsu where they are being ate by a dragon


    ~ What rank jutsu ? ~
     
         
    Last edited by Emperor; 10-23-2010 at 12:18 PM.

  18. #2598
    Senior Member Ragnaroc's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Raiton: Renkinjutsu Taikyokuken (Lightning Release: Grand Ultimate Fist Alchemy)
    Rank: S
    Type: Attack/Defense
    Range: Short through Long
    Chakra Cost: 40
    Damage Points: 80
    Description: With each punch, a current of electricity is released through the substance. This, combined with great chakra
    control, ensures that the current, instead of merely passing through the element, acts on its atomic structure, thus
    transforming its composition. To use these techniques, you have to first be wearing the Grand Ultimate Gauntlets. After
    putting on the guantlets, the user is able to break down the opponents attacks and/or reconstruct them for their own needs.
    It can also be used to transform elements into offensive or defensive uses.
    Restrictions:
    -User must be wearing Renkinjutsu Kougake (Grand Ultimate Fist Guantlets)
    -Can only be used on a S-Rank or Forbidden jutsu once
    -If used on a S-Rank or Forbidden jutsu, no alchemy can be performed for two turns
    -Can be used on a B through A Rank jutsu 4 times
    -If used on a B or A Rank jutsu, no alchemy can be performed in the following turn
    -Can be used on a C through E Rank jutsu 7 times
    -If used on non-jutsu elements it can be used 10 times
    -Can only be taught with the approval of Ragnaroc and Emperor

    I'm going to get beat up quite alot here...
    but it seems OP right now both having ability to reverse an opponents jutsu so easily, counting as 1 jutsu?


    Renkinjutsu Kougake (Grand Ultimate Fist Guantlets)
    Rank: A
    Type: Attack/Defense
    Range: Short
    Chakra Cost: N/A
    Damage Points: 60
    Description: These guantlets improve the damage done through taijutsu attacks and allow the user
    to defend against normal weapons like kunai and swords.
    Once the user removes the guanlets, they are unable to put them back on for the rest of the fight.
    - +10 damage to Taijutsu
    - The gauntlets are indestructible
    - Can only be taught with the approval of Ragnaroc and Emperor
    ~Approved~
     
         
    Last edited by Kawagiri; 10-22-2010 at 10:51 PM.

  19. #2599
    Zero Kelvin's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Earth release: Burial of sorrow= Doton: Kanashimi no maisō
    Type: Offensive/supplementary
    Rank: A
    Range: Short/Mid
    Chakra cost: 30
    Damage points: 50
    Description: the user focuses earth chakra into his/her hands, and then slams them unto the ground, this creates a small earth wave, that’ll race against the target. When the wave is close to the opponent, (around short range) it builds up, (like when a wave comes close to shore) and becomes a 5 meter tall wave, which on the front side, looks like a crying face, with an open mouth. Inside the mouth there is a tongue, made of hard earth, that’ll try to grab the target, and pull it into the mouth. Inside the mouth there’s a lot of teeth made of stone, when the target is caught inside the mouth, the wave will sink into the earth and compress itself, crushing the target within it.

    Notes:
    • Can only be used three times per battle.
    • Can only be taught by ZeroGarra

    ~ Approved. ~

    ______________
    ±± Dropped ±±
    Updated by user

    And resubmitting this jutsu, i’ve changed some things.

    Kanashimi no honoo=Flame of Sorrow
    Type: offensive.
    Rank: A
    Range: Mid/Long
    Chakra cost: 25
    Damage points: 40
    Description: The user gathers fire and wind chakra in his/her sword, Sorrow of Maturity, and swings the sword against the target. This will make a big hand, made of white fire, appear out of the sword, shooting towards the target. The fire is so bright, that it will blind anyone who looks at it, unless they’re wearing a pair of sunglasses, or something else protecting them against light. If blinded, the person will be unable to see anything, in 1 turn. (Excluding the turn they were blinded.) The user is able to make the fire hand explode, at any time after it’s been fired, simply by clicking his teeth.

    Notes:
    • Can only be used with the sword, Sorrow of Maturity.
    • Can only be taught by ZeroGarra.
    • Can only be used three times per battle.

    ~ White fire is a CE ~
     
         
    Last edited by Scorps; 10-24-2012 at 09:19 PM.

  20. #2600
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    Re: ♦ Custom Jutsu Submission ♦

    fuuinjutsu: furui fuuin (sealing technique: ancient seal)
    rank: A
    type: supplementary
    range: short
    chakra: 30
    damage: N/A
    description: The user places a special seal on the jutsu of the opponent and instantly that jutsu is sealed away into the seal. Besides for just sealing away the jutsu of the opponent it also seals that element (I.e. the tag is placed on an earth spike the opponent cannot use earth jutsu for the 4 turns) for 4 turns. This however only works in some cases. In most the user has to place the seal directly on the opponent
    ~3 times per battle
    ~the technique is a double edge blade. In order to make it work the user must seal away one of his own elements too
    ~works on KG however the user has to seal 1 element for4 turns fight and another for 2 turns. User picks the element for 4 turns fight and the opponent chooses the element that will be sealed for 2 turns.
    ~while the seal is activated no KG for the rest of the battle by the user
    ~while the seal is activated no EIG by the user
    ~in most cases the tag has to be placed on the opponent however a jutsu that is still in contact with the opponent (I.e. The kaguya dances) by placing the tag on the jutsu it can seal away that element/kg. However in most cases it requires putting the seal directly on the opponent

    ~ Declined, do not resubmit. ~

    according to the rules

    " The mastery of Fuuinjutsu sealing is hereby taught in the medical school. Members who fit the requirements described above but aren't med ninjas can submit custom sealings up to A rank and are unable to restrict an element for the whole battle. Their sealings will last for up to 4 turns of the battle. "
    i was taught by nexus in the med school so this jutsu fits all requirements for me to make a custom sealing jutsu
     
         
    Last edited by Emperor; 10-23-2010 at 12:25 PM.

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