Page 147 of 234 « First ... 4797137143144145146147148149150151157197 ... Last»
Results 3,651 to 3,675 of 5836
  1. #3651
    Nura Clan ~Rihan~'s Avatar
    Status
    ~Rihan~ is offline
    Gender
    Join Date
    Jun 2011
    Location
    Giha Village
    Posts
    10,847
    Post Thanks / Like
    This user has no status.
     

    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by sasuke uchiha 28 View Post
    Summoning Animal: white fox(Yoru)
    Scroll Owner: sasuke uchiha 28
    Other Users who have signed the contract: N/A
    Summoning Boss if existing: N/A
    Other Animals tied to contract: N/A
    *can use up to A rank genjustu

    already approved just need to get the summoning boss and other animals approved

    Summoning Boss: Black Fox(Ace)
    (kuroi:kitsune) Summoning: Black Fox
    Type: Offense
    Rank: S
    Range: mid-long
    Chakra Cost: 40
    Damage Points: 80
    Description: This Boss has jet black fur and a cut over he's Right eye,he is very cold towards any of his summoners If he doesnt know them well enough. And he's eye's are pure white and any oppent who looks into them is stricken with fear and unable to move,and he is the same size as Akamaru in naruto shippuden
    *Note*
    This Summoning can only be in play for 4-turns.
    -This Summoning can only be Summoned by someone with the Fox Contract.
    -This Summoning can only be Summoned once per battle
    -The Boss can use fire justu's up to A
    you have white foxes as ur summoning and you create one with black fur Declined, edit so he is white fur to go with your contract

    Other Animals Tied To This Contract: Sinopa & Ginopa,Rockstar

    (buntai:kitsune ) Summoning: Sinopa(F) & Ginopa(M)
    Type: offensive
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: Sinopa & Ginopa are two foxes who are deeply in love so they work well together in desire situation,Sinopa has a all white coat with a light blue strip going down from his neck to his tail.And Ginopa has a all white coat with a light blue stripe going down from his head to his tail.They both carry a katana in there mouth and are the same size as a reagulary dog.
    *Note*
    This Summoning can only be in play for 3-turns.
    -This Summoning can only be Summoned by someone with the Fox Contract.
    -This Summoning can only be Summoned once per battle
    -they both can use water justu up to A rank and count as one the users three moves if one uses water technique.Approved added bold

    (komakai :kitsune) Summoning: Rockstar
    Type: Supplementary
    Rank: e
    Range: short-long
    Chakra Cost: 5
    Damage Points: 10
    Description: Rockstar is a small as a puppy so he's either walking or getting carried by his summoner on there head,he has all black fur with deep red eyes and he is very kind to he's summoner's as he is still a fox pup and hasnt been out of his world enough.But he is very skilled in tracking a enemy. Because all he needs is one sniff of his oppent and he has it for the whole battle.
    *notes*
    -this Summoning can only be in play for 5-turns.
    -this Summoning can only be Summoned by someone with the fox Contract.
    -this Summoning can only be Summoned once per battle.
    -can smell a enemy anywhere they are just by one smell
    Declined, make it white fur to go with your summoning contract >_>
    Summoning Boss: white Fox(Ace)
    (kuroi:kitsune) Summoning: White Fox
    Type: Offense
    Rank: S
    Range: mid-long
    Chakra Cost: 40
    Damage Points: 80
    Description: This Boss has Pure white fur and a cut over he's Right eye,he is very cold towards any of his summoners If he doesnt know them well enough. And he's eye's are pure white and any oppent who looks into them is stricken with fear and unable to move This is an ability used by him and counts as one the users 3 per turn move,and he is the same size as Akamaru in naruto shippuden
    *Note*
    This Summoning can only be in play for 4-turns.
    -This Summoning can only be Summoned by someone with the Fox Contract.
    -This Summoning can only be Summoned once per battle
    -The Boss can use fire justu's up to A
    Approved added an extra part thats bolded

    (buntai:kitsune ) Summoning: Sinopa(F) & Ginopa(M)
    Type: offensive
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: Sinopa & Ginopa are two foxes who are deeply in love so they work well together in desire situation,Sinopa has a all white coat with a light blue strip going down from his neck to his tail.And Ginopa has a all white coat with a light blue stripe going down from his head to his tail.They both carry a katana in there mouth and are the same size as a reagulary dog.
    *Note*
    This Summoning can only be in play for 3-turns.
    -This Summoning can only be Summoned by someone with the Fox Contract.
    -This Summoning can only be Summoned once per battle
    -they both can use water justu up to A rank and count as one the users three moves if one uses water technique

    (komakai :kitsune) Summoning: Rockstar
    Type: Supplementary
    Rank: e
    Range: short-long
    Chakra Cost: 5
    Damage Points: 10
    Description: Rockstar is a small as a puppy so he's either walking or getting carried by his summoner on there head,he has all White fur with deep red eyes and he is very kind to he's summoner's as he is still a fox pup and hasnt been out of his world enough.But he is very skilled in tracking a enemy. Because all he needs is one sniff of his oppent and he has it for the whole battle.
    *notes*
    -this Summoning can only be in play for 5-turns.
    -this Summoning can only be Summoned by someone with the fox Contract.
    -this Summoning can only be Summoned once per battle.
    -can smell a enemy anywhere they are just by one smell
    Approved
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 01:18 PM.

  2. #3652
    Narcanator's Avatar
    Status
    Narcanator is offline
    Gender
    Join Date
    Jun 2011
    Posts
    720
    Post Thanks / Like
    This user has no status.
     

    Re: ♦ Custom Jutsu Submission ♦

    (kumo yurasu) Spider swing technique
    rank:C
    Range:Mid
    Chakra:20
    Type:Supplementary
    Description: Kidomaru shoots out the gold webs from his sweat glands in his hands and swings from tree to tree. This jutsu can effectively dodge pinpoint accuracy moves, but is vulnerable to wide spread, sweeping style attacks

    Note: Can only be used by Kidomaru
    Note: Can only be taught by Narcanator
    Approved, be aware this technique the way you got it is only good in specific environments
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 01:19 PM.

  3. #3653
    Vincent's Avatar
    Status
    Vincent is offline
    Gender
    Join Date
    Aug 2010
    Location
    Setsudogakure
    Posts
    12,693
    Post Thanks / Like
    Leaf's one and only <3
     



    Re: ♦ Custom Jutsu Submission ♦

    (Haetorisou Doka no Jutsu) Flytrap Assimilation Technique
    Type: Supplementary/Attack
    Rank: S
    Range: Short
    Chakra: 40
    Damage: N/A
    Description: The user sprouts (the fly trap grows from their flesh) a flytrap from their body, engulfing the desired target and closing, The flytap acts as a part of the users body and can be controlled in the manner of a limb, Once a target is engulfed, it is assimilated into the flytrap and can be released upon the desire of the user
    Note: Only Zetsu can use this
    Note: The object/person is released upon the opening of the flytrap.

    Declined, needs restrictions being S rank

    (Zetsu Bunshin Bakuhatsu no Jutsu) Zetsu Clone Detonation Technique
    Type: Attack
    Rank: S
    Range: Mid-Long
    Chakra: 40
    Damage: 80
    Description: Zetsu forms a single seal and detonates a white zetsu clone, causing a massive explosion
    Note: The explosion extends to Short range around the clone only, the range in the description is the distance from the main body to the clone.
    Note: The Zetsu clone used may not have used any ninjutsu of any kind prior to explosion as it requires the entirety of its chakra to perform.

    Declined, needs more restriction being S rank

    (Furubodi bunri no Jutsu) Full Body Separation Technique
    Type: Supplementary
    Rank: A
    Range: Personal
    Chakra: 30
    Damage: N/A
    Descritption: White Zetsu and Black zetsu split into two whole and separate bodies with all limbs and a full flytrap each
    Note: Usable Once Per Battle

    Approved

    (Kakusa kiri no gensō) Hidden Mist Illusion
    Type: Offensive
    Rank: A
    Range: Mid
    Chakra: 30
    Damage: N/A
    Descritption: The user casts a genjutsu on the opponent making them see the user preforming the hidden mist technique, however, the mist is actually an illusion and effects the opponent only, leaving the user with clear sight
    Note: Will not work on dojutsu users as they will notice the mist is coloured with their own chakra as well as the opponents
    Note: Useable Once per battle

    Declined, similar jutsu already exists
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 01:23 PM.

  4. #3654
    Jokey's Avatar
    Status
    Jokey is offline
    Gender
    Join Date
    Mar 2009
    Location
    Fiore.
    Posts
    20,001
    Post Thanks / Like
    Yeet.
     

    Re: ♦ Custom Jutsu Submission ♦

    |Kuchiyose no jutsu| Himonki | Summoning Technique Fire Monkey

    Rank: S
    Type: Supplementary
    Range: Short|Mid
    Chakra Cost: 40 [The user loses -10 If the monkey turn's into a Staff]
    Damage Points: -
    Description: The user bites his thumb, performs the Monkey handseal and slams his hand on the ground. He is a majestic Himonki who stands as tall as Enma, and who's covered in a coat of Fire. He is able to use any Fire technique's up to A-rank. But as every Monkey, this Himonki is very limber and is a great Taijutsu fighter.

    - Must hold an Monkey Contract
    - Only summonable once per battle
    - Only one Elemental Monkey on the field at a time
    - Stays on the Battle field for 4 turns
    - No other creatures can be summoned for two turns after this.
    - This Himonki is immune for Fire technique's below B-Rank
    - This monkey is able to Turn into a Staff just like Enma
    Approved

    |Kuchiyose no jutsu| Kazemonki | Summoning Technique Wind Monkey

    Rank: S
    Type: Supplementary
    Range: Short|Mid
    Chakra Cost: 40 [The user loses -10 If the monkey turn's into a Staff]
    Damage Points: -
    Description: The user bites his thumb, performs the Monkey handseal and slams his hand on the ground. He is a majestic Kazemonki who stands as tall as Enma, and who's covered in a coat of Wind. He is able to use any Wind technique's up to A-rank. But as every Monkey, this Kazemonki is very limber and is a great Taijutsu fighter.

    - Must hold an Monkey Contract
    - Only summonable once per battle
    - Only one Elemental Monkey on the field at a time
    - Stays on the Battle field for 4 turns
    - No other creatures can be summoned for two turns after this.
    - This Kazemonki is immune for Wind technique's below B-Rank
    - This monkey is able to Turn into a Staff just like Enma
    Approved

    Kuchiyose no jutsu| Chimonki | Summoning Technique Earth Monkey

    Rank: S
    Type: Supplementary
    Range: Short|Mid
    Chakra Cost: 40 [The user loses -10 If the monkey turn's into a Staff]
    Damage Points: -
    Description: The user bites his thumb, performs the Monkey handseal and slams his hand on the ground. He is a majestic Himonki who stands as tall as Enma, and who's covered in a coat of Earth which is very hard and if someone uses taijutsu on this Chimonki then their attack would be blocked because of the Hard Coat. He is able to use any Earth technique up to A-rank. But as every Monkey, this Chimonki is very limber and is a great Taijutsu fighter.

    - Must hold an Monkey Contract
    - Only summonable once per battle
    - Only one Elemental Monkey on the field at a time
    - Stays on the Battle field for 4 turns
    - No other creatures can be summoned for two turns after this.
    - This Chimonki is immune for Earth technique's below B-Rank
    - This monkey is able to Turn into a Staff just like Enma
    Approved

    Kuchiyose no jutsu| Mizumonki | Summoning Technique Water Monkey

    Rank: S
    Type: Supplementary
    Range: Short|Mid
    Chakra Cost: 40 [The user loses -10 If the monkey turn's into a Staff]
    Damage Points: -
    Description: The user bites his thumb, performs the Monkey handseal and slams his hand on the ground. He is a majestic Himonki who stands as tall as Enma, and who's covered in a coat of Earth. He is able to use any Earth technique up to A-rank. But as every Monkey, this Mizumonki is very limber and is a great Taijutsu fighter since this monkey his Affinity is Water and is a Monkey who live's near the Ocean this Monkey can hold his breath under water for Max 5 Minute's.

    - Must hold an Monkey Contract
    - Only summonable once per battle
    - Only one Elemental Monkey on the field at a time
    - Stays on the Battle field for 4 turns
    - No other creatures can be summoned for two turns after this.
    - This Mizumonki is immune for Water technique's below B-Rank
    - This monkey is able to Turn into a Staff just like Enma

    Declined, make the breathing underwater a more practicle limit like 2 turns
    I have the permission from BishamonSama to resubmit Monkey Summoning's since I have the Monkey summoning already for 6 Month's. Here is the proof Proof
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 01:27 PM.

  5. #3655
    Omnom's Avatar
    Status
    Omnom is offline
    Gender
    Join Date
    Oct 2010
    Location
    Hidden in the Mist
    Posts
    6,311
    Post Thanks / Like
    This user has no status.
     



    Re: ♦ Custom Jutsu Submission ♦

    (Hitoshirezu Gikou: Furiru Nekku Eki)- Hidden Technique: Frill Necked Lizard
    Type: Supplementary
    Rank:E
    Range: Short
    Chakra Cost:N/A
    Damage Points: N/A
    Description:User clasps there hands and forms the Serpent hand seal, then holds them shoulder width apart and imitates a frill necked lizard. Comically creates a distraction. Works well with Clone or Shadow Clone technique to make escapes.

    (I know I can't make this yet, I realized it after I posted it, so can I just reserve this until I hit Jounin? Thanks!)
    Summoning Animal: Gar
    Scroll Owner: Frilled Necked Lizard
    Other Users who have signed contract: TBA
    Summoning Boss if existing: TBA
    Other Summoning Animals tied to contract: TBA
    General Description: Gars are aggressive creatures, and fur covers their great bodies everywhere except their chest and stomach, which are covered with a smooth, glossy, pinkish and taut skin that ripples with corded muscles underneath. They have large wings with thin membranes which they keep folded behind their back when not flying. They have glowing, green eyes and short, rounded ears. They have astonishing speed and often move in a shuffling, side-ways motion. The speech of a gar is a series of grunts, sounding similar to a wild boar. They often throw back their head and hiss into the air in order to frighten and draw out their prey. Their breath is hot and their teeth are as big as human fingers.


    Both Declined, do not resubmit
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 01:27 PM. Reason: Stupidity

  6. #3656
    Kira..'s Avatar
    Status
    Kira.. is offline
    Gender
    Join Date
    Mar 2011
    Location
    Under your bed with a chainsaw and a knife. Your death shan't come swiftly, you brute.
    Posts
    4,053
    Post Thanks / Like
    Three years... Wow...
     

    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Kurimuzon Hakira View Post
    IMPORTANT: In the first quote, one will be resubmitted. I am allowing another signer of this scroll, Yoso Noko, to submit all except Striker, the Lightning Bird, due to the fact that all summons, with the exception of the boss, are mutually shared.

    Resubmitting:

    Summons:

    Striker, The Lightning Bird (Sutoraikā, Raitoningubādo)
    Type: Summoning
    Rank: A
    Range: N/A
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user does the necessary hand seals for the summoning. This summoning calls upon Striker, the Lightning Bird. He is a hummingbird of the blue-throated variety, distinguished by a scar on his right claw. He is able to use up to B-Ranked Lightning Jutsu that do not require hand seals. He is able to understand and speak the summoner's language. His twin brother is Shaker, the Earth Bird.
    ~This summoning can be called upon twice per battle.
    ~Once called upon, this summoning lasts for five turns.
    ~Jutsu used by his bird count towards the turn count.
    ~The user must sign the Hummingbird contract.

    ~Approved~ Note the change

    Custom Jutsu:

    Hummingbird Hands (Hachidori no Te)
    Rank: C
    Type: Offensive
    Range: Short
    Chakra Cost: 20
    Damage Points: 30
    Description: The user unleashes the beak of a hummingbird (that is very sharp) from their sleeve. The beak can open to grab the target.
    ~The user must sign the Hummingbird contract.
    ~Can be used by summons of the Hummingbird contract.

    ~Approved~

    Hummingbird Hands: One Thousand Beaks (Hachidori no Te: Ichi Sen Bādopanikku)
    Rank: B
    Typeffensive
    Range: Short to Mid-Ranged
    Chakra Cost: 25
    Damage Points: 40
    Description: The user begins by using Hummingbird Hands. Instead of being released from the sleeve or arm of the user, it is released from their mouth. The user then upens the beak, releasing two more. The next one does the same, etc. The target now is being swarmed with "one thousand beaks," all of which are extremely sharp.
    ~The user must have signed the Hummingbird contract.
    ~Can be used by summons of the Hummingbird contract.

    ~Declined~ Sounds too powerful for B rank..

    New:

    Custom Jutsu:

    Hummingbird Hands: Sea of Stings (Hachidori no Te: Sasa Re no Umi)

    Rank: A
    Type: Offensive
    Range: Short, Mid, and Long-Ranged
    Chakra Cost: 30
    Damage Points: 60
    Description: The user starts of similarly to both Hummingbird Hands and Hummingbird hand: One Thousand beaks, in that multiple hummingbirds are released from both their sleeve and mouth. Then, similarly to Hummingbird Hands: One Thousand Beaks, the hummingbirds open their moths, revealing more hummingbirds, all with extremely sharp beaks. These hummingbirds the "swim" throughout the area, creating a large sea of hummingbirds, which engulfs the opponent.
    ~Can only be used by sighers of the Hummingbird Contract.
    ~Can be used by summonings of the Hummingbird contract.

    ~Declined~ Do not resubmit

    Custom Weaponry:

    Triple Bladed Scythe (Toripuru ha no Ōgama)
    Rank: A
    Type: Weaponry
    Range: Short-, Mid, and Long-Ranged
    Chakra Cost: 30
    Damage Points: 60
    Description: The user wields an "upgraded version" of Hidan's original Triple Bladed Scythe. It is made of black, chakra-conducting metal, as well as the rope, giving more cutting power as opposed to the original. It also has some new features as well, like mentioned in the Third Data Book. It is now able to remove the bladed piece of the scythe, which remain connected to the scythe by wires made from the same metal as the rope and scythe. They can be controlled just like the scythe due to the fact that they are connected to the blade, as the rope is to the scythe. The pieces can split apart, to a distance of up to one yard (approx. 1 meter), connected to the other half by the same wire used to connect them to the blade, to reveal a plethora of explosive tags that can be incorporated into attacks.
    ~The rope can be broken by A-Rank or higher Jutsu.
    ~The wire can be broken by B-Rank or higher Jutsu.
    ~The Scythe, rope, and wire can all conduct Chakra of any kind.
    ~The blade pieces can split apart on the scythe itself, to create a three full crescents, as opposed to three half crescents. One side would be covered in explosive tags, while the other, depicted below, has nothing on it.


    ~Approved~
    Resubmitting:

    Summons:

    Hummingbird Hands: One Thousand Beaks (Hachidori no Te: Ichi Sen Bādopanikku)
    Rank: A
    Type: Offensive
    Range: Short- and Mid-Ranged
    Chakra Cost: 30
    Damage Points: 60
    Description: The user begins by using Hummingbird Hands. Instead of being released from the sleeve or arm of the user, it is released from their mouth. The user then upens the beak, releasing two more. The next one does the same, etc. The target now is being swarmed with "one thousand beaks," all of which are extremely sharp.
    ~The user must have signed the Hummingbird contract.
    ~Can be used by summons of the Hummingbird contract.

    Approved

    New:

    Earth Release: Growing Shuriken (Doton: Seichō Shite Iru Shuriken)
    Rank: A
    Type: Offensive
    Range: Short- and Mid-Ranged
    Chakra Cost: 30
    Damage Points: 60
    Description: The user creates two large rings out of earth, similar to the rings in the middle of a shuriken. The user then throws the rings through the air, and they gather earth along the way, forming two extremely large shuriken. They target the opponents arms, similar to the attack Sasuke launched by Sasuke on Deidara with two real large shuriken.
    ~Requires an earth source to be between the target and the user, as well as below the user.

    Approved

    Earth Release: Sand Trap (Doton: Sandotorappu)
    Rank: B
    Type: Supplementary
    Range: Short-, Mid-, and Long-Ranged
    Chakra Cost: 25
    Damage Points:N/A
    Description: The user changes the constancy of the earth below the target to have the constancy of wet clay, allowing the target to sink while it hardens. They will sink until their hands and the body below the waist is submerged, when it will harden. If used successfully, the opponent will be unable to use hand seals.
    ~The target must be standing on an earth source.
    *the user does not manipulate sand in any way.

    Approved

    Fire Release: Arsonic Blast (Hōka no Burasuto)
    Rank: A
    Type: Offensive/Defensive
    Range: Short-, Mid-, and Long-Ranged
    Chakra Cost: 30
    Damage Points: 60
    Description: The user builds up Fire chakra in their stomach, then rapidly sends it to all parts of their body, which results in a large, extremely powerful explosion* of fire, similar to Chidori Steam except with fire.
    ~Can only be used thrice per battle.
    *Not referring to an actual explosion, refers to the fact that it bursts outward, similarly to Chidori Stream, NOT similarly to explosion release in any way.

    Declined, do not resubmit

    Wind/Fire Collaboration Jutsu: Arsonic Tyrant (Hōka no Tairanto)
    Rank: A
    Type: Offensive/Defensive
    Range: Short-, Mid-, and Long-Ranged
    Chakra Cost: 30
    Damage Points: 60
    Description: The user starts off by creating a large hummingbird out of wind chakra, then lining it in flame. The user manipulated it towards the opponents, who is thrown back by the impact and severely burned.
    ~Can only be used twice per battle.

    Declined, do not resubmit
    ~Modify as much as needed for approval~
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 01:30 PM.

  7. #3657
    Scorps's Avatar
    Status
    Scorps is offline
    Gender
    Join Date
    May 2008
    Location
    Jigoku
    Posts
    18,226
    Post Thanks / Like
    I feel your every move, I know
    your every thought. I'm there
    from your birth and I'll see
    how you rot. I am your shadow,
    you shall never be free. Do
    you know me?
     



    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by scorps View Post
    _________________________________
    Summoning Contract
    Summoning Animal: Pandas
    Scroll Owner: Scorps
    Other Users who have signed contract: none so far
    Summoning Boss if existing: to be added
    Other Summoning Animals tied to contract: to be added

    Information on the animal:
    http://en.wikipedia.org/wiki/Panda
    Expect the pandas to be able to talk like the toad summonings and have a dense social background to be developed further if the contract is accepted. Must have the panda contract tattoo:



    I obtained permission from goro kaguya through VM to submit this contract as long as its limited to the use of Panda, which i commit myself to obey.

    If it gets approved, then i submit this as the first summon (a sister summon named Shiroi (white) is to follow if this gets approved)
    ~Approved~

    (Panda Kuchiyose no Jutsu: Kuroi) Panda Summoning Technique: Black
    Rank: S-Rank
    Type: Attack/Defense
    Range: Short
    Chakra: 40
    Damage: 80 (+10 if Shiroi is in play)
    Description:
    Kuroi is a Giant Panda that's slightly larger than the normal Giant Panda (about 3 meters high when standing up), but differs in his color: he's mainly black with the exception of two white circles around his eyes, his white tail and paws as well as the Kanji for Equilibrium visible on his forehead fur also in white. He can exhale a hot, dense, concentrated A-Rank short to long range fire stream from his mouth once per turn (counts as one of the users jutsu except if Shiroi is in play) and is immune to fire up to B-Rank. He's a strong taijutsu warrior that can fight and move upright in his hind legs like a human, with strength that rivals a well trained med ninja at his best but has the average speed of a normal ninja. He has quite a shy demeanor for such a big, menacing body. If his sister Shiroi is in play, they both receive a +10 damage bonus and their abilities don't count as a move, but their stay in the battle field is reduced to 3 turns.

    Note: must have signed Panda Contract (requires contract tattoo) and have permission from Scorps
    Note2: can't be summoned with another panda except if its Shiroi
    Note3: can only be summoned once per battle
    Note4: can only stay in play 4 turns (3 turns if Shiroi is in play)
    Note5: to have both Kuroi and Shiroi in play, once must summon them both in the same turn. In this case, the user is limited to A-Rank and below for the following turn and can't use Fire or Earth in that turn.

    the part about the med ninja i was unsure if it was accepted to put Sakura/Tsunade as a reference but i also don't know if one can consider that all med ninjas have that kind of strength (as none have shown it so far)
    __________________________________
    Worked a bit more on this one (keeping my fingers crossed :D).
    ~Declined, remove the part about when on the field with shiroi their moves dont count as moves i wont have that


    Quote Originally Posted by scorps View Post
    In case the above Panda contract got approved:


    (Panda Kuchiyose no Jutsu: Shiroi) Panda Summoning Technique: White
    Rank: S-Rank
    Type: Attack/Defense
    Range: Short
    Chakra: 40
    Damage: 80 (+10 if Kuroi is in play)
    Description: White is a giant panda slightly smaller than the average giant panda (standing she's about 1.8meters tall) but her color is mainly white with the exception of two black circles around her eyes, her black tail and paws and the Kanji for Balance on her forehead. She can produce a shockwave of earth chakra that produces a short to long range A-Rank “Tsunami” of earth 120º in front of her once per turn and she can feel anyone standing on the ground or beneath it around her up to long range. She is a strong taijutsu warrior that can fight while standing upright on her hind legs, with a speed that matches a Sannin Level Taijutsu Master but has a strength equal to a normal ninja. She has a very outspoken and loud personality that highly contrasts her pure angelic looks. If her brother Kuroi is in play, they both receive a +10 damage bonus to all their jutsu, but their stay in the battlefield is reduced to 3 turns.

    Note: must have signed Panda Contract (requires contract tattoo) and have permission from Scorps
    Note2: can't be summoned with another panda except if its Kuroi
    Note3: can only be summoned once per battle
    Note4: can only stay in play 4 turns (3 turns if Shiroi is in play)
    Note5: to have both Kuroi and Shiroi in play, once must summon them both in the same turn. In this case, the user is limited to A-Rank and below for the following turn and can't use Fire or Earth in that turn.

    (Took into account the speed chart Mugiwara posted in the bio rules sections to set a comparison)


    (Panda Kuchiyose no Jutsu: Akushuu) Panda Summoning Technique: Stench
    Rank:S-Rank
    Range:Short-Long
    Damage:40
    Chakra:80
    Description:
    Akushuu is a very small panda the size of a pincher dog. Although his looks may be deceiving since he almost looks like a baby-panda, he's a very old being, nearing 500 years. With his old age and his small body he can't attack or cast jutsu. He was born with a birth defect that granted him isolation from the Panda Kingdom throughout almost his whole life: his sweat glands constantly produce a pheromone charged with his chakra that affects the Peripheral Nervous System, rendering humans/animals paralyzed after some time. This means that anyone who inhales/swallows his pheromone instantly becomes affected by an A-Rank genjutsu. This Genjutsu causes progressive numbness leading to ultimate paralysis. He meditated and trained for 2 and a half centuries in complete isolation, until he was able to control it. By controlling it, Akushuu gained the ability to use his own chakra to dispel genjutsu from his allies. This happens because his allies continue to breathe his chakra infused pheromones while he is in play, keeping a constant source of foreign chakra to enter their systems. The time it takes until the enemy suffers full paralysis depends on the amount of pheromone swallowed/inhaled, so it’s related to their rank:

    Gennin and Chunnin: Same turn that Akushuu comes into play
    S-Jounin: Turn after Akushuu comes into play
    Jounin: Second turn after Akushuu comes into play
    S-Ninja: Third turn after Akushuu comes into play
    Sannin and Kage: Forth turn after Akushuu comes into play
    Sage: Fifth turn after Akushuu comes into play (Akushuu is already out of the battle field)

    When Akushuu comes into play, a light musk smell spreads on the whole battlefield. To release the Genjutsu, one must either vanish Akushuu, or have a constant supply of allied foreign chakra, constantly repressing the Genjutsu for as long as Akushuu is in play. Momentary repressions of the Genjutsu will lessen the numbness and paralysis but are irrelevant to the end result. After the 4 turns, when Akushuu vanishes, any normal ways to release A ranked Genjutsus are possible, but if the enemy doesn’t dispel it, he still gets affected by it. If the user possesses any type of enhanced smell/taste, the time for total paralysis will be reduced in half.

    Note: Can only be summoned once per battle*
    Note2: Can only stay for 4 turns*
    Note3: Can’t attack
    Note4: User and allies are immune to the Genjutsu
    Note5: While Akushuu is in play, allies are immune to A-Rank genjutsu and below.
    Note6: The pheromone isn’t affected by elemental jutsu such as fire, wind, water, lightning, etc.
    Note7: Must hold Panda Contract and can only be summoned by Scorps .
    Note8: Akushuu is inspired by Greis, Lili-Chwan's summon, with her special permission.

    __________________________________________________ ___________________________
    (Suiton: Mizu Tenshoku) Water Release: Water Calling
    Type:Supplementary/Defense
    Rank:B to S
    Range: Short to Long
    Chakra: 25-40
    Damage: N/A
    Description:
    The user can create a small to moderate amount of water anywhere within range of the technique. The amount of water and the range, as well as the control over the water is relative to the users chakra and ability:
    S-Jounin- B-Rank: User can create a small amount of water that materializes slowly, within short range. Needs to perform 3 hand seals and has limited control.
    Jounin- A-Rank: User can create a small amount of water that materializes fast within short to mid range. Needs to perform 1 hand seal (dragon) and can fully control the water as long as he maintains the hand seal.
    S-Ninja and above- S-Rank: User can create a moderate amount of water with great speed within short to long range. Doesn't require hand seals and the water can be controlled at will and with great precision.

    Note: Can only create water within the users visual or sensory field.
    Note2: Doesn't require a water source.
    Note3: Can only be used 5 times.
    Note4: Can only be taught by Scorps.
    Note5: User can't perform any other tech while controlling the water.




    ~All Declined~ Your panda summons can't be submitted before your summon is approved. All other jutsu's either OP or unrealistic


    Resubmitting:

    (Panda Kuchiyose no Jutsu: Kuroi) Panda Summoning Technique: Black
    Rank: S-Rank
    Type: Attack/Defense
    Range: Short
    Chakra: 40
    Damage: 80 (+10 if Shiroi is in play)
    Description:
    Kuroi is a Giant Panda that's slightly larger than the normal Giant Panda (about 3 meters high when standing up), but differs in his color: he's mainly black with the exception of two white circles around his eyes, his white tail and paws as well as the Kanji for Equilibrium visible on his forehead fur also in white. He can exhale a hot, dense, concentrated A-Rank short to long range fire stream from his mouth once per turn (counts as one of the users 3 moves) and is immune to fire up to B-Rank. He's a strong taijutsu warrior that can fight and move upright in his hind legs like a human, with strength that rivals a well trained med ninja at his best but has the average speed of a normal ninja. He has quite a shy demeanor for such a big, menacing body. If his sister Shiroi is in play, they both receive a +10 damage bonus, but their stay in the battle field is reduced to 3 turns.

    Note: must have signed Panda Contract (requires contract tattoo) and have permission from Scorps
    Note2: can't be summoned with another panda except if its Shiroi
    Note3: can only be summoned once per battle
    Note4: can only stay in play 4 turns (3 turns if Shiroi is in play)
    Note5: to have both Kuroi and Shiroi in play, once must summon them both in the same turn. In this case, the user is limited to A-Rank and below for the following turn and can't use Fire or Earth in that turn.

    PS->the part about the med ninja i was unsure if it was accepted to put Sakura/Tsunade as a reference but i also don't know if one can consider that all med ninjas have that kind of strength (as none have shown it so far)
    Approved

    (Panda Kuchiyose no Jutsu: Shiroi) Panda Summoning Technique: White
    Rank: S-Rank
    Type: Attack/Defense
    Range: Short
    Chakra: 40
    Damage: 80 (+10 if Kuroi is in play)
    Description: White is a giant panda slightly smaller than the average giant panda (standing she's about 1.8meters tall) but her color is mainly white with the exception of two black circles around her eyes, her black tail and paws and the Kanji for Balance on her forehead. She can produce a shockwave of earth chakra that produces a short to long range A-Rank “Tsunami” of earth 120º in front of her once per turn (counts as one of the users 3 moves) and she can feel anyone standing on the ground or beneath it around her up to long range which can only be used 3 times and counts towards the users three per turn useage. She is a strong taijutsu warrior that can fight while standing upright on her hind legs, with a speed that matches a Sannin Level Taijutsu Master but has a strength equal to a normal ninja. She has a very outspoken and loud personality that highly contrasts her pure angelic looks. If her brother Kuroi is in play, they both receive a +10 damage bonus to all their jutsu, but their stay in the battlefield is reduced to 3 turns.

    Note: must have signed Panda Contract (requires contract tattoo) and have permission from Scorps
    Note2: can't be summoned with another panda except if its Kuroi
    Note3: can only be summoned once per battle
    Note4: can only stay in play 4 turns (3 turns if Shiroi is in play)
    Note5: to have both Kuroi and Shiroi in play, once must summon them both in the same turn. In this case, the user is limited to A-Rank and below for the following turn and can't use Fire or Earth in that turn.

    (Took into account the speed chart Mugiwara posted in the bio rules sections to set a comparison)
    Approved, added bold

    (Panda Kuchiyose no Jutsu: Akushuu) Panda Summoning Technique: Stench
    Rank:S-Rank
    Range:Short-Long
    Damage:40
    Chakra:80
    Description:
    Akushuu is a very small panda the size of a pincher dog. Although his looks may be deceiving since he almost looks like a baby-panda, he's a very old being, nearing 500 years. With his old age and his small body he can't attack or cast jutsu. He was born with a birth defect that granted him isolation from the Panda Kingdom throughout almost his whole life: his sweat glands constantly produce a pheromone charged with his chakra that affects the Peripheral Nervous System, rendering humans/animals paralyzed after some time. This means that anyone who inhales/swallows his pheromone instantly becomes affected by an A-Rank genjutsu. This Genjutsu causes progressive numbness leading to ultimate paralysis. He meditated and trained for 2 and a half centuries in complete isolation, until he was able to control it. By controlling it, Akushuu gained the ability to use his own chakra to dispel genjutsu from his allies. This happens because his allies continue to breathe his chakra infused pheromones while he is in play, keeping a constant source of foreign chakra to enter their systems. The time it takes until the enemy suffers full paralysis depends on the amount of pheromone swallowed/inhaled, so it’s related to their rank:

    Gennin and Chunnin: Same turn that Akushuu comes into play
    S-Jounin: Turn after Akushuu comes into play
    Jounin: Second turn after Akushuu comes into play
    S-Ninja: Third turn after Akushuu comes into play
    Sannin and Kage: Forth turn after Akushuu comes into play
    Sage: Fifth turn after Akushuu comes into play (Akushuu is already out of the battle field)

    When Akushuu comes into play, a light musk smell spreads on the whole battlefield. To release the Genjutsu, one must either vanish Akushuu, or have a constant supply of allied foreign chakra, constantly repressing the Genjutsu for as long as Akushuu is in play. Momentary repressions of the Genjutsu will lessen the numbness and paralysis but are irrelevant to the end result. After the 4 turns, when Akushuu vanishes, any normal ways to release A ranked Genjutsus are possible, but if the enemy doesn’t dispel it, he still gets affected by it. If the user possesses any type of enhanced smell/taste, the time for total paralysis will be reduced in half.

    Note: Can only be summoned once per battle*
    Note2: Can only stay for 4 turns*
    Note3: Can’t attack
    Note4: User and allies are immune to the Genjutsu
    Note5: While Akushuu is in play, allies are immune to A-Rank genjutsu and below.
    Note6: The pheromone isn’t affected by elemental jutsu such as fire, wind, water, lightning, etc.
    Note7: Must hold Panda Contract and can only be summoned by Scorps .
    Note8: Akushuu is inspired by Greis, Lili-Chwan's summon, with her special permission.
    Declined, do not resubmit
    __________________________________________________ _______________
    (Suiton: Mizu Tenshoku) Water Release: Water Calling
    Type:Supplementary/Defense
    Rank:A
    Range: Short to Long
    Chakra: 30
    Damage: N/A
    Description:
    The user can create a small to moderate amount of water anywhere within range of the technique with relative speed (more water, less speed; more speed less water). The water can be created in various simple forms and can be used for either defense or to supply water for another jutsu. Once the user releases the control over the water, it falls to the ground but still remains in play.
    Note: Can only create water within the users visual or sensory field.
    Note2: Doesn't require a water source.
    Note3: Can only be used 5 times.
    Note4: Can only be taught by Scorps.
    Declined, do not resubmit

    Boss Summoning for the Panda Contract

    (Panda Kuchiyose no Jutsu: Myoushu) Panda Summoning Technique: Master
    Rank:S-Rank
    Range:Short-Mid
    Damage:40
    Chakra:80
    Description:
    The Elder Ruler of the Pandas, Myoushu (Master) is the size of Gamabunta and looks like a normal giant panda (black and white). He's very harsh and outspoken but also very fair and wise. Strapped to his back he has a giant Staff (proportionate to his size) that he uses with great proficiency, when fighting upright on both his rear legs. He has Suiton chakra when most Pandas have either Doton or Katon chakras, allowing him to use any B-Rank Suiton technique the user knows but without the need to use handseals. Unique to him, he can be summoned anywhere within short to mid range of the summoner.

    Note: Can only use S-Rank techniques and below in the next turn.
    Note2: Must have signed the Panda contract and have its tattoo.
    Note3: Can only be summoned once per battle
    Note4: His moves count as one of the users normal 3 moves.
    Note5: Can only stay in play for 5 turns.
    Approved
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 01:39 PM.

  8. #3658
    Senior Member Thor's Avatar
    Status
    Thor is offline
    Gender
    Join Date
    Dec 2010
    Location
    deep in ur mind
    Posts
    7,130
    Post Thanks / Like
    O_O
     



    Re: ♦ Custom Jutsu Submission ♦

    (Buzzard´s Kuchiyose no Jutsu: Buzzard: Zapdos) Buzzard´s Summoning Technique: Zapdos

    Type: Summoning
    Rank: A
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: Depends on used jutsu
    Description: Zapdos is the daughter of Oh-Ho and a friend to the main family of buzzards. Zapdos is almost the same size as Skyress, therefor can hold 6 people on her back. Zapdos´s speed is equal to that of Skyress. She can use any A-rank Wind techniques and the ones that require hand seals can be done by the summoner. Zapdos can also use Lightning Wave which is equal to A-rank Lightning Jutsu and is just as wide as Intense Pain and can be used 2 times per summoning. Zapdos is very aggresive, allmost as Skyress.



    *Can only be summoned 2 times per Battle*
    *Can only stay in battle for 4 turns as the max*
    *Can be forced to dispersy by obtaining 80 damage points, in this case she cannot be summoned again*
    *Can only be Taught by zarakii to those who know Buzzard Summoning Contract*
    *All her techniques are considered as 1 of the 3 techniqes per turn*

    Approved

    (Buzzard´s Kuchiyose no Jutsu: Sousei No Buzzard: Latios Ken Latias) - Buzzard´s Summoning Technique: Buzzard Twins: Latios And Latias

    Type:Summoning
    Rank: S
    Range: Short-Long
    Chakra: 60
    Damage Points: Depends on used jutsu
    Description: Latios and Latias are twins of the same size as Ingram. Latios is the aggresive one and his sister Latias is the calm one who keeps her brother to stay fine. Latios and Latias both can use Wind Jutsus that don´t require hand seals up to A-rank and those that require hand seals must the summoner make them. Latios can shoot out Beam Of Wind from his mouth which is equal to A-rank wind technique twice per battle and Latias can shoot out Beam Of Fire from her mouth equal to A-rank Fire technique twice per battle too. Latios is the only known male Buzzard.








    *Can only be summoned once in battle*
    *Can only stay on the field for 4 turns*
    *Can be forced back if hit by 80 points of damage for each*
    *can only be taught by zarakii to those with Buzzard contract*
    *All their techniques are considered one of the three jutsu*

    Approved
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 01:41 PM.

  9. #3659
    Senior Member House's Avatar
    Status
    House is offline
    Gender
    Join Date
    Sep 2010
    Location
    Florida
    Posts
    16,710
    Post Thanks / Like
    The wise icecream.
     



    Re: ♦ Custom Jutsu Submission ♦

    Custom Weaponry:

    Death's soul reaping scythe (鎌を享受死の魂) - Kama o kyōju-shi no tamashī

    Rank: S
    Type: Weapon
    Range: Short - Medium - Long range
    Chakra Cost: 40
    Damage: N/A
    Description: The user wields a scythe of a similar style to the one used in the game "Dante's Inferno". The scythe can change into a spear-like form, or the blade can be removed from the handle, into a single blade having it on the arm. Thought, once the blade is on Dante's arm, it can be used for short range attacks, as the blade is wide and thick enough to block any slash and stab attack made in short range. The user can augment the scythe's handle's extension, making it longer or shorter as they wish. The handle of the scythe is made out of bone, resembling a long and thick spinal column, which has the ability to extend, when chakra is channeled through it. The blade of the scythe is made out of metal. There are skull-like figures on each side of the scythe blade that have their mouths open at all times - they can expel jets of chakra, increasing the striking speed and strength of the scythe, as well as its speed and power when thrown. The chakra stream by itself, can't be used for attacking as it's purpose only to increase striking speed and strength of the scythe.
    ~This weapon is indestructible.
    ~The scythe can have only raw chakra channeled through it in any of its forms.
    ~Activating the chakra jets, extending the handle, or changing the size of the scythe blade requires 40 chakra. Once activated, though, the chakra jets stay active, meaning it will keep shooting for 5 turns.
    ~Able to cut through B-rank Wind up to 5 times.
    ~Able to cut through S-rank Lightning up to 3 times.
    ~If someone wants to use this weapon without my permission (stolen in combat or separated from me) the opponent will be seriously cut, as spikes/blades will come out between the vertebras.
    Declined, do not resubmit
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 01:42 PM.

  10. #3660
    The Uchiha Founder Super Kami Guru's Avatar
    Status
    Super Kami Guru is offline
    Gender
    Join Date
    May 2011
    Location
    Places far beyond reason
    Posts
    2,921
    Post Thanks / Like
    This user has no status.
     

    Re: ♦ Custom Jutsu Submission ♦

    Custom Weapon Submission: Hatred

    Name: Nikushimi
    Rank: A
    Type: Weapon (Sword)
    Range: Short
    Chakra: N/A (20 for cutting jutsus)
    Damage: N/A (-10 for using fire jutsus)
    Description: Hatred was one of Zeinzu's and Tsubasa's Father's dual katanas. The sword is made of fine metals and is made for channeling katon chakra. The sword begins to turn red as if being made in a forge, which allows it to cut through certain B rank jutsu and counts as one of the users moves per turn. By having Hatred on Zeinzu's person he can use fire jutsus with only one had seal, but at a minor cost to his health.
    -Can only be used by Zeinzu



    Approved

    Summoning Animal: Storm Petrel http://en.wikipedia.org/wiki/Storm-petrel
    Scroll Owner: Uchihaj
    Other Users who have signed the contract: N/A
    Summoning Boss if existing: N/A
    Other Animals tied to contract: N/A
    Declined, submit when your kage rank read the rules your only allowed two summoning contracts if your kage rank
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 01:44 PM.

  11. #3661
    Magic..'s Avatar
    Status
    Magic.. is offline
    Gender
    Join Date
    Oct 2010
    Location
    Nigeria,where the cheese at
    Posts
    10,547
    Post Thanks / Like
    know thy self
     



    Re: ♦ Custom Jutsu Submission ♦

    (Raiton:Aratana hikari )
    Lightning Release:New light
    Rank: forbidden
    Type: offense
    Range: long
    Chakra Cost:50
    Damage Points:N/A(10 to user)
    Description: The user claps both hands together While doing so, chakra is continually recomposed into lightning essence and expelled into the sky,then with the help of solar based light reflecting on it,thus it instantly produces a blinding flash of light that douses the entire area and temproraly blinds unshielded eyes.
    -ones per battle and lasts for 3 turns
    -At the same time, the light is being withnessed by any eye,it instantly goes blind for one turn(this includes the user)
    -No A-rank raiton and above next turn.
    -however because of the huge amount of raiton the user is pumping into the sky,he or she recieves little shocks.

    Declined, do not resubmit

    (Fūton: Toke Dipuri-shō) Wind Release: Endless Air Depletion
    Rank: forbidden
    Type: offense
    Range: long
    Chakra Cost:50
    Damage Points: 90
    Description:The user makes a snake handseals then By drawing the air out of the immediate area with great concentration, the user effectively mimics the effects of a much higher altitude, making it difficult for everyone (including the user) to breathe. Less oxygen means the muscles become strained faster, headaches set in, and in time, even speaking and remaining standing becomes a frustrating labor. in due time both the user and the foe is forced to pass out.
    -Useable ones and lasts for 3 turns
    -both the user and the target passes out in 3 turns
    -whilst this is activate the user can't use S-rank and above wind.

    Declined, do not resubmit

    (fuuinjutsu:Chakurakyūbu) sealing technique- chakra cube
    Rank: forbbiden
    Type: Defence
    Range: N/A
    Chakra Cost:50
    Damage Points: N/A(
    10 to user)
    Description:This technique,requires the user to lay 4 scrolls differently but they will be on the same line,thus forming a square pattern and leaving the user in the middle of them.After the scrolls have been successfully layed,the user focus an insane amount of chakra then he or she slams his/her hands on the ground,creating a 360 degrees wave of chakra which synchronises with the the scroll then due to intense amount of chakra,it momentarily causes the scrolls creates a chakra force-field from each angle,thus it becomes/acts as a barrier but the user is still open for attacks from skywards.
    -because of the large amount of chakra needed for this jutsu,the user won't be able to perform any other sealing technique for the next two turns
    -Useable once per battle.

    Declined, do not resubmit

    (Summoning Technique|fu|wu)
    (Kuchiyose no Jutsu|fu|wu)
    Rank: S
    Type: Summoning
    Range: Mid
    Chakra cost:80
    Damage points :40
    Description: fu and wu are the two elder octopuses ,they are both classified under blue-ringed octopus,known for being deadly to human being and other living things.by combining their ink and venom,they are able to produce a unique type of ink,although the ink is not poisonious but it paralyzes incontact(mid-range).fu is male and has affinity for 2
    elements which is wind and water,which he can use up to S-rank,while wu is female and has affanity for fire and earth,which she can use up to S-ranks.Both are the same size with ton-ton,making them able to fuse to they user shoulders with their tantacles whilst in battles.
    Note:
    -Can be summoned once per battle
    and stays for 4 turns
    -Must be the only summon the user
    has on the field
    -Must have signed the octopus
    contract.
    -Target stays paralyzed for one turn when
    hit with the ink spray
    -The ink counts as 1 out of 3 move
    used.
    -both are able to use octopus arts.

    Approved

    (Summoning Technique|Core)
    (Kuchiyose no Jutsu|Core)
    Rank: forbidden
    Type: Summoning
    Range: N/A
    Chakra cost:90
    Damage points :50
    (10 to user,if standing on him)
    Description: core is a gigantic octopus,at
    twice
    The size of gamabumta.His
    whole body including his eight hands
    are covered with spikes making
    taijutsu and other sharp object
    useless, all eight hands are able to
    level any wall,also could be used to
    immobilize a summon of the same size
    ,his also able to spray ink that
    can blind a target at mid-range from
    his mouth .he has an affinity for only 1 element which is fire And can use it up to S rank,which explains why his whole body is always red hot and by volunterely making his fire chakra unstable,thus him losing the compactability to hold his fire affanity,he instantly detonate taking almost the scale of a few miles.He also has an incredible defense and can
    easily defend against high leveled
    jutsu(A-Rank) but can stop only 4 S-
    ranked jutsu before poofed away .unlike
    every other octopus he can't move because of his size but his hands i there to aid him in battle.

    Note:
    -Can be summoned once per battle
    and stays for 4 turns
    -Must be the only summon the user
    has on the field
    -Must have signed the octopus
    contract.
    -Since he has fire for an affinity he is
    weak to water based attacks
    -Target stays blind for one turn when
    hit with the ink spray
    -The ink counts as 1 out of 3 move
    used.
    -The user recieves brutal burns if he or she would stand on him.
    -The explosion counts as 1 out of 3 move.
    .
    Declined, do not resubmit

    A note to you for future submittions try and keep everything neat instead of half a template left hand sided its annoying
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 02:12 PM.

  12. #3662
    Gin-San's Avatar
    Status
    Gin-San is offline
    Gender
    Join Date
    Apr 2011
    Location
    In Odds Jobs "Yorozuya"
    Posts
    10,440
    Post Thanks / Like
    This user has no status.
     

    Re: ♦ Custom Jutsu Submission ♦

    (Uraate)-Reverse Striking
    Type:Attack
    Rank: A
    Range: Short
    Chakra cost: 30
    Damage points: 60
    Description: This is fulcrum-based transference skill; an example of Chakra transmission that teaches one to shift the point and force of impact by striking the dead center of an object. At expert-levels, a practitioner can transmit the force of impact wherever they please, as long as a medium exists to transmit their power through. The user charges chakra throughout his body and channelize most of it into his hitting arm. Once the technique makes contact the user releases his chakra into the medium (in this case the opponent) causing great physical damage. This is a taijutsu technique based on chakra.

    Declined, do not resubmit

    (Ryukei Qigong Tashinkō)- Forged Iron Needle
    Type: Attack
    Rank: S
    Range: Short/Mid
    Chakra cost: 40
    Damage points: 80
    Description: It is a technique which uses the fulcrum-based transference skill of Uraate, an example of Chakra transmission that teaches one to shift the point and force of impact by striking the dead center of an object, to transmit the user's power through the air. This is achieved by collecting the rotational force of one's motion until it forms unto a needle, forged by their own Chakra. At that point, that collected atmospheric force would then be directed from the circular motion into a straight line (via punch), where it is sent barreling into the target. This is considered a taijutsu skill based on chakra (the ninja punches the air and sends pure kinetic energy with chakra as an addition to add more damage. If the chakra is absorbed, the kinetic energy will still impact the target, but as a C-rank jutsu)
    -Usable only three times per battle

    Declined, do not resubmit

    (Hakka Soudou Shō)- Eight-Way Fracas Blast
    Type: Attack
    Rank: C
    Range: Short
    Chakra cost: n/a
    Damage points: 30
    Description:
    A move that uses the both palms to transfer momentum from the fighter to opponent in one fierce action, normally yielding incredible force. The opponent will be sent backwards with force to mid-range.

    Declined, do not resubmit

    (Shin'irikugō Bateihōken)- Heart & Mind, Six Harmonies: Trampling Horse Fist
    Type: Attack
    Rank: A
    Range: Short
    Chakra cost: 30
    Damage Points: 60
    Description: This is a Beng Quan horse move throwing a punch from the drawn-arrow stance. The user delivers an overhead smash, digging into the heart with wrist bent and elbow facing downward. The end result can lead to cardiac arrest from blunt trauma to the heart. The speed of the attack is proportional to the rank of the user.
    -Usable twice per battle
    -If first time connects, it will paralize the opponent for one turn
    -If the a second hit connects, the opponent will suffer from a cardiac arrest and die, ending the battle
    -Is fast enough that only sharingan 2T and up can see it coming or someone with strong reflexes (S-rank and above)
    -Cannot use B-rank Taijutsu and above next turn

    Declined, do not resubmit

    (Suiton: Shin'irikugō Kongōtaihō)- Heart & Mind, Six Harmonies: Tempered Diamond Body
    Type: Defense
    Rank: A
    Range: Short
    Chakra cost: 30
    Damage Points: N/A (+30 if opponent's physical attack is stopped)
    Desscription: Water style technique that enables the body to become as solid as diamond. It works by instantaneously concentrating the water in one's body to a certain area, since the strongest water pressure can stop even bullets. This jutsu is highly effective against A-rank taijutsu and below, any type of small projectile (such as an specific jutsu or ninja tool) can be stopped; but is highly vulnerable against raiton techniques and Kyoukken.
    -Usable twice per battle

    Declined, do not resubmit
    change anything that seems out of place please
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 02:30 PM.

  13. #3663
    W Ø Я S T B Ξ H Δ V I O R Drizzy's Avatar
    Status
    Drizzy is offline
    Gender
    Join Date
    Apr 2011
    Location
    Dressrosa
    Posts
    13,711
    Post Thanks / Like
    design ● creativity ● art
     



    Re: ♦ Custom Jutsu Submission ♦

    Raiton Suiton kentai:Hensen Tameni Kumoyuki (Lightning Water Combination : Change of Weather)
    Type: Supplementary
    Rank: S Rank
    Range: Short- Long
    Chakra cost: 40
    Damage Points: N/A
    Description: After performing two handseals, the user sends his chakra into the atmosphere. The chakra then disperses, after a small period, the weather is altered,dark clouds are formed, it begins to rain, a thunderstorm develops.
    ★Lasts for 4 turns
    ★Does not damage the opponent..(the weather is only altered)
    ★Can only be used three times in battle
    ★Can only be taught ddkcwill
    ★Needs to be of S-Class Ninja Rank or Higher

    Declined, do not resubmit

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~

    Raiton:ridairekushon ken raikou (Lightning Release: Redirection Of Lightning)
    Type: Supplementary/Attack
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 60 (+ 5 if attack is sent back)
    Description: The user focuses then channels his lightning natured chakra to his dominant hand, he then extends his arm to the incoming lightning technique, maintaining focus, the lightning technique is absorbed when it reaches contact with the users hand, while in the appropriate stance, the user releases back the lightning at the opponent.
    ★Cannot redirect water-lightning combinations
    ★Water techniques cannot be used for the next turn
    ★Can only redirect B rank and lower techniques
    ★Can only be taught by ddkcwill

    Declined, do not resubmit

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~

    Fuuton: Kaze disuku (Wind Release: Disks of Wind)

    Type: Attack
    Rank: S Rank
    Range: Short- Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user channels wind chakra to the palm of his dominant hand, manipulating the chakra to create high rotation speeds. This creates a small rotating disk that can be thrown at the opponent. The disk travels at a fairly fast speed.
    ★can only be taught by ddkcwill
    ★Needs to have Wind Mastered
    ★Can only be used twice

    Approve
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~

    Doton:kyouryuu ken akunochimata (Doton : Dinosaur of the Underworld)
    Type: Defense/ Supplementary
    Rank: S Rank
    Range:Short- Mid
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user performs four handseals, he then stomps the ground, releasing the chakra through it, A large T- Rex dinosaur emerges infron of the user. The dinosaur is a rock structure, which can move at the users will for a distance, this dinasaur reacts to any water based jutsu by blocking it with it's large forehead, after the dinosaur recieves the impact and the jutsu is blocked, it crumbles into a pile of rock back to the natural Earth.
    ★This technique is NOT a summoning
    ★Can only deflect A rank and lower techniques
    ★Can only be used three times in battle
    ★Can only be taught by ddkcwill
    Declined, do not resubmit
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 02:33 PM.

  14. #3664
    (o.O) shadedcrow's Avatar
    Status
    shadedcrow is offline
    Gender
    Join Date
    Jan 2011
    Posts
    4,328
    Post Thanks / Like
    This user has no status.
     

    Re: ♦ Custom Jutsu Submission ♦

    (Kurohigi: Nekoyouji ) :Black Secret Technique: Cats Cradle
    Type: Attack/Defense
    A Rank: 30 Chakra / 60 Damage
    Range:Short/mid
    Description:The puppet user attaches his chakra threads to and other puppet masters chakra threads, and redirects the puppets attack, and or, throwing the other puppet user/foe to the ground.
    Note:Must use the chakra threads technique the turn this technique is used.
    Note:only a S-Class Ninja puppet and up user may use this technique/
    Notenly Kankuro bios can do this.
    Note:This technique may only be used on puppet users whos battle rank is = or lower than the user of this technique.
    Note:This technique can only be used/taught by shadedcrow or with his consent



    (Kugutsu Kyoshoku: ) Puppet Show
    Type: supplementary
    Range: Short
    S Rank: 40 Chakra
    Description: After unrolling their scrolls the user of this technique makes a single hand seal and summons up to 3 puppets. The puppets summoned must be stated, and it can summon puppets kankuro is known to have, or have been given. Chakra threads are automaticly attached when puppets are summoned, as a part of this technique.
    Note: Can only be used by a Kankuro bio.
    Note:Can not summon human puppets.
    Note:This technique can only be used/taught by Shadedcrow or with his consent.



    Marionetto Baindo: Marionette Binding
    Type: supplementary
    Range: Short
    B Rank: 25 Chakra
    Description: The user of this technique creates shadow clones( # of clones must be stated/created before hand) Who encircle the enemy and attach chakra infused ropes around the victim of this technique and bind them to ambient rocks/trees, or the ground. Because of its similarity to the chakra thread technique this jutsu can only be used by puppet users of S class nija or higher.
    Notenly high lever puppet masters with battle rank of S class ninja and above can use this technique.
    Note: This technique can only be used 2x per battle.
    Note: A combination of a chakra armor and a Kai can absorb/deflect the chakra used in this technique.
    Note: Can be used on more than one target. When used on shadow clones they will be destroyed lightening clones as well, mud clones must wait one turn before reforming.
    Notenly shadedcrow and those with his permission may use/teach this technique.



    Kamikaze Oragami : Divine wind Paper Craft
    Type: Supplementary/Attack/Defense
    Rank S
    Range Short/Long
    S Rank: 40 Chakra / 80 Damage
    Description: After useing Shikigami no Mai (Dance of the Shikigami) the user of this technique creates birds/ and butterflies out of paper,explosive tags, and flash bombs,and sends them at their foe.
    Note: can only be used 2x per battle
    Note:Can only be used by a Konan Bio, or custom paper user from Ame.
    Note:Must be stated what if any tags are being used for this technique.
    Note: can only be used by S class ninja or higher.
    Note:can only be used/taught by shadedcrow, or with his consent.




    Chakra Kanchiki Pe-Pa Nohara :Chakra Sensing Paper Field
    Type:Supplementary
    S Rank: 40 Chakra
    Range:Short/medium/long
    Description: After using (Shikigami no Mai) - Dance of the Shikigami (must be stated) the user of this technique litters the field with special paper, and flash bombs that react with elemental chakra natures.(Similar to what kakashi has) when a elemental technique is released various visible reactions occur. That explode giving the user advanced warning of incoming jutsu.
    Note:Can only be used once per battle last 5 rounds:
    Note:No other paper techniques can be used for the next 5 rounds.
    Note:Incoming katon jutsu cause the paper to light on fire, suiton causes water to form, fuuton/raiton, and doton techiques cause flash bombs to explode.
    Note: must be a s class ninja or higher, and can only be used by Konan or Kakashi bios, or a custom paper user from Ame.
    Note: Can only be used/taught by Shadedcrow, or have his permission and meet the requirements to use this technique.



    Mod/admin can modify the jutsu as they see fit for approval.

    Declined, use proper template and dont use so many spoilers and such its annoying
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 02:34 PM.

  15. #3665
    Uchiha Jinchuuriki's Avatar
    Status
    Uchiha Jinchuuriki is offline
    Gender
    Join Date
    Jun 2011
    Location
    'Merica
    Posts
    4,574
    Post Thanks / Like
    I'm back bitches
     

    Re: ♦ Custom Jutsu Submission ♦

    Summoning Animal: Swifts (jinsoku) (Read wiki article if you don't know what swifts are) --> Swifts

    Scroll Owner: Uchiha Jinchuuriki
    Other Users who have signed contract: n/a
    Summoning Boss if existing: Daiki-Sama
    Other Summoning Animals tied to contract: Isamu, Shinsou

    Scroll signers must get tattoo of swift on wrist for summoning

    Approved

    (Kuchiyose No Jutsu: kokuou jinsoku: Daiki-Sama) Summoning: king swift: Lord Daiki
    Type: Summoning
    Rank: S
    Range: Short - Long
    Chakra Cost:30
    Damage Points:60 (depends on the jutsu)
    Description: Daiki is the king of all the swifts... he is the biggest and the strongest of them all.
    He is very hard headed and proud of his power, so he won't obey others but his summoner. He is the size of gamabunta, and has the ability to fly at high speeds and have complete control of the sky. Jutsu he can use are Wind up to S (as he is in control of sky). With his wind chakra, he can even channel it to his wings and tail for added speed, or physical wing attacks (as he would be channeling wind chakra to his wings for cutting power). He has huge wings and an aerodynamic tail, and he has black, white and gold feathers. He attacks with his sharp talons or wind enhanced wings if he must resort to physical attacks (which get boosted over other swifts due to him being the biggest and strongest). Daiki is very picky on the summoner and if the summoner is new he/she must prove himself to Daiki before he/she can summon him or even stand on his back (although Uchiha Jinchuuriki is an exception, as I hold the contract).
    *Note*
    -Stays in battle for 5 turns.
    -Can fly for all 5 turns
    -Can only be used once per battle.
    -User rides on Daiki's back
    -Can use wind up to S-rank and count as one of the users 3 moves
    -Must have signed the Contract of the swifts (held by Uchiha Jinchuuriki)
    *Daiki Size, that of Gamabunta*

    Approved

    (Kuchiyose No Jutsu: jinsoku: Shinsou) Summoning: swift: Shinsou
    Type: Summoning
    Rank: B
    Range: short - long
    Chakra Cost:30
    Damage Points:60 depends on the jutsu
    Description: Shinsou is the personal swift summon of Uchiha Jinchuuriki. He is very calm, friendly, and is extremely loyal to Uchiha Jinchuuriki. He is twice the size of Gamatatsu, and has the ability to fly at high speeds and he also has a wide array of aerial maneuvers. Jutsu he can use are Fire up to B. When using fire, he can channel fire chakra throughout his body, and even to the tips of his wings and tail, making them glow with fire. He has large wings and a small tail, and he has black, red and white feathers. He even has an Uchiha crest made out of his feathers on his back, further showing him being Uchiha Jinchuuriki’s personal summon. He attacks with his sharp talons if he must resort to physical attacks. Shinsou can only be summoned by Uchiha Jinchuuriki, and they are good companions because of it.
    *Stays in battle for 3 turns.
    *Can only be used once per battle.
    *Can use fire up to B-rank and count as one of the users 3 moves
    *Can only be summoned by Uchiha Jinchuuriki
    *Shinsou's size (Twice that of Gamatatsu, the toad Naruto is on)*

    Approved

    (Kuchiyose No Jutsu: jinsoku: Isuma) Summoning: swift: Isamu
    Type: offensive
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60 (depends on jutsu)
    Description: Isuma is a large swift, about ¾ the size of Gamabunta. Isuma is the Swift lord of the sea, and can use suiton up to A rank. Since he is a swift, Isamu can fly extremly fast and has complete control and a vast array of aerial movements. A user of the contract gains control over the swift, and can fly on Isamu’s back. Isamu is a very levelheaded, obedient swift that cares for those who summon him. He tries his hardest in battle, and will do whatever is asked of him. He has large, white and blue feathers that cover his body and huge wings, as well as sharp talons for combat. He is less of a pecker and more of a clawer when it comes to physical combat. He excels at recon (flying above where he cannot be noticed) and suiton.
    *Note*
    -This Summoning can only be in play for 3-turns
    -Can fly for every turn
    -This Summoning can only be Summoned by someone with the Swift Contract.
    -This Summoning can only be Summoned once per battle
    -Summoner rides on Isamu's back
    -can use water justu up to A rank and count as one the users three moves if he uses water technique.
    Approved

    Shuurai (Lightning Strike)
    Rank: S
    Type: Offensive
    Range: Short
    Chakra: +10 each turn.
    Damage points: 80 (+10 damage to all sword attacks, +5 damage to all lightning techniques)
    Description: Shuurai is a chokuto forged deep in the mountains of Kumo by a smith named Sora. Upon creation, it was taken to a high mountain, where it was stuck into the ground as a lightning rod. It took strikes from lightning for several weeks, but kept its form and strength. Because of this, it was infused with the power of the lightning. The blade consists of an eye blinding light, and the blade itself is hot from the lightning, while the hilt is cool and worn. When preparing for battle, the blade will begin to crackle with lightning in anticipation. When the sword is swung, it releases a lightning wave capable of paralyzing someone, and will do more damage in infused with chakra (especially ration chakra).
    *Note*: Only Uchiha Jinchuuriki can wield this blade. Pic of blade below



    Declined, make the lightning wave ability one of your three a move and give it a rank
    *note*
    My first submission, I will accept any feedback, and will change anything a mod sees necessary
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 02:57 PM.

  16. #3666
    Senior Member -Cobalt-'s Avatar
    Status
    -Cobalt- is offline
    Gender
    Join Date
    May 2011
    Location
    The Bosnian Kingdom
    Posts
    11,737
    Post Thanks / Like
    This user has no status.
     

    Re: ♦ Custom Jutsu Submission ♦

    Name: (Hiroimono Za Taishou)Find The Target
    Rank:C
    Range:Short-Long
    Chakra:20 (+5 every turn to keep it activated)
    Type:Supplementary
    Description:The user gathers chakra into the center of his body and releases it into his surrounding.This allows using his chakra in scattered in the air to feel his opponent and his movements (hand seals,running etc.).The user is able to find the opponent with pinpoint accuracy even if the user is hiding underground.
    Note:Can only be taught by SilverMoon1996
    Note:In order to keep this jutsu in tact the user has to send chakra into the area every turn.
    Declined, do not resubmit

    Name: (Raiton:Raikou Nokogiri)Lightning Release:Lightning Saw
    Rank:S
    Range:Short-Long
    Chakra:40
    Damage:80
    Type:Attack-Defense
    Description:The user preforms a number of hand seals (2) and sends Rai chakra to his palm.There the user uses shape manipulation to shape the chakra in the from of a circular saw in their palm..If thrown as a projectile the user can expand it in width to hit a larger area by doing the Tiger hand seal.The user can use a string of chakra to stay connected with the saw so the user can control it's movement and to send more chakra into it allowing it to expand.
    Note:Can only be taught by SilverMoon1996
    Note:Cannot use Lightning techniques the same turn this technique was used.
    Note:Can only be used five times per battle due to the damage the jutsu does to the users hand.
    Decline, similar jutsu exists

    Name: (Houmen Za Kinpaku)Release The Tension
    Rank:B
    Range:Short
    Chakra:25
    Type:Supplementary
    Description:At the start of a battle the user calms his mind to make the chakra in his system flow faster through his body to release the tension from the users body.This allows the user to become faster and stronger due to the faster flow of chakra in his body.The user gains better reflexes and can also react faster to attacks.
    Note:Can only be taught by SilverMoon1996
    Note:Must be activated at the start of the battle.
    Note::Lasts for 8 turns when activated.
    Approved

    Name: (Kyuujoushou) Zoom
    Rank:C
    Range:Short-Long
    Chakra:20
    Type:Supplementary
    Description:By forming one hand seal the user sends chakra to his eyes allowing the user to gain better and sharper sight and also the ability to "zoom".The user is able to magnify his sight up to the point of seeing the smallest details.
    Note:Can only be taught by SilverMoon1996
    Note:Cannot see through smoke,mist,trees and other obstacles.
    Declined, needs a limit on activation time

    Name: (Raiton:Raikou Gourd)Lightning Release:Lightning Gourd (no japanese word for gourd)
    Rank:S
    Range:Short
    Chakra:40
    Typeffense-Defense
    Description:The user molds Rai chakra in his hands creating a gourd.The gourd gives the user the ability to suck in any type of lightning based attacks and shoot them back at his opponent.The user can also take the chakra for himself if he does not wish to shoot back the attack.
    Note:Can only be taught by SilverMoon1996
    Note:Can only be used three times per battle.
    Note:Cannot use Lightning release techniques the same turn this was used.
    Note:The techniques the user sucks into the gourd count as the move of the user if he chooses to shoot them at the opponent.
    Declined, do not resubmit
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 03:02 PM.

  17. #3667
    Howard's Avatar
    Status
    Howard is online now
    Gender
    Join Date
    Aug 2010
    Location
    Shrine of Two Moons
    Posts
    28,700
    Post Thanks / Like
    O_O
     

    Re: ♦ Custom Jutsu Submission ♦

    I have Yards permission to make a jutsu based off of his Doton: Earth Arms....

    (Raiton: Raikou hoko) Lightning Style: Lightning Arms
    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: User creates two lightning blades and extends two arms made of raiton from their backs the raiton arms connect with the Lightning blades and are then able to be directed and used much like Naruto's Chakra arm extentions this lightning arms can be used to attack the opponent and hold him in place as he is shocked violenlty by the lightning
    ~Must master Raiton to use~
    ~Must know and use Lightning Release: Lightning Blade Double Lightning Quake before you can use this~
    ~Only people with my permission can use this~

    (Raiton/Fuuton: Gufuu kobushi bakuha )- Lightning release/Fuuton Release: Tornado fist Explosion
    Type: Attack
    Rank: S
    Range Short-Mid
    Chakra Cost: 40
    Damage Points: 80
    Description: The user channels wind based chakra around their arm and makes a small tornado that whips around their arm not touching the person in anyway the user then gathers raiton chakra into their palm and forms another mass of chakra that forms a ball of lightning that when released travels with the wind charging at the opponent so as the user punches the wind and lightning leaves the user and travels at high speeds toward the opponent crashing into him/her violently shocking them as the wind cuts and tears at their flesh
    ~Must have mastered both Raiton and Fuuton~
    ~Can be used 3 times per battle~
    ~Can only be used by who I teach and myself~

    Both Declined, do not resubmit
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 03:04 PM.

  18. #3668
    Himiko Cutie Pie's Avatar
    Status
    Cutie Pie is offline
    Gender
    Join Date
    Jul 2011
    Location
    With Kiri-Chan at the Beach :p
    Posts
    7,476
    Post Thanks / Like
    This user has no status.
     

    Re: ♦ Custom Jutsu Submission ♦

    Summoning Animal: Killer Whale
    Scroll Owner: Cutie Pie
    Other Users who have signed contract: n/a
    Summoning Boss if existing:
    Other Summoning Animals tied to contract:
    Approved not these would require water source


    (kira: kujira) Summoning Boss: ita
    Type: Summoning
    Rank: S
    Range: Short - Long
    Chakra Cost:40
    Damage Points:80 (depends on the jutsu)
    Description: ita is the boss of the other killer whales,because she has been in alot of battles and has the respect of all the other killer whales.She is the biggest of all the whales,and she has a long cut over her back which she wears with proud.But since she's the king of all Killer Whales she doesnt take to kind to being summoned by any weaklings.And she would kill the user if he's/her back is ever turned.
    -Can only stay for 4 turns
    -can only use water justu up to S rank
    -kills any summonier who is weaker then sannin
    Approved

    (kira: kujira) Summoning : Yasmin and Guila
    Type: Summoning
    Rank: A
    Range: Short - Long
    Chakra Cost:30
    Damage Points:60 (depends on the jutsu)
    Description: Yasmin and Guila are both female,and they have been through alot together since they train and hunt together.They are the best at thinking up plans and are able to use water justu's to,and they both have a scar over there right eye from fighting another whale together.
    -can use water justu up to A
    -can be used for 3 turns
    Approved

    (kira: kujira) Summoning: Uri
    Type: Summoning
    Rank: D
    Range: Short - mid range
    Chakra Cost: 10
    Damage Points: 20 (depends on the jutsu)
    Description: Uri is a young killer whale,and hasnt been in much fight so he's kinda new to the fighting thing. But he can swim very fast and water and even though his young he can still attack his oppent.
    -Loves oppents
    -can stay up to 7 turns
    -can use water justu up to D
    Approved
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 03:07 PM.

  19. #3669
    Professor Sarutobi's Avatar
    Status
    Professor Sarutobi is offline
    Gender
    Join Date
    Dec 2010
    Location
    I am looking at the stars. They are so far away, all we ever see of stars is their old photographs.
    Posts
    10,166
    Post Thanks / Like
    Red flesh cloud's choking out
    the morning sky, they said
    it'd never come, we knew it
    was a lie. All forms of life
    die now, the humans all
    succumb. Time to kiss your ass
    goodbye. the end has just
    begun.
     

    Re: ♦ Custom Jutsu Submission ♦

    (Doton: Haiena Ouchi) Earth Release: Hyena Pit
    Type: Attack
    Rank: B
    Range: Short-mid
    Chakra Cost: 20
    Damage Points: 40
    Description: User makes 2 hand seals and makes the ground in a 10x10 meter area drop straight down to form into a large pit, once the pit is formed several Hyenas made of stone are formed at the bottom which wait to devour the first thing dropped into it.

    -only people who have signed the hyena contract can use
    Approved

    (Crocotta no jutsu: Douketsu za Haiena) Hyena Technique: Den of the Hyenas
    Type: Attack
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: User slams his palm on the ground while near the opponent and reverse summons both of them to the Den of the Hyenas. After completing the summon the user jumps away from the opponent while a dozen large hyenas who serve as the den guardians surround him from all sides before devouring him. These hyenas are very durable and can each withstand up to an A rank attack (or S rank lightning due to extremly thick hyena hides)
    -only people who have signed the hyena contract can use
    Declined, do not resubmit

    (Crocotta no jutsu: gosunkugi toku) Hyena Technique: Spiked Hide
    Type: Defence
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage Points: 30 (if opponent strikes the user's hide with this technique in use)
    Description: The user uses chakra in their hide to change the spots on their hyena hide into small, extremly hard spikes. This technique can be used very fast.
    -only people who have signed the hyena contract can use
    -Hyena summons can use this
    -User must be in Hyena mode (or a hyena summon)
    Approved

    (Crocotta no jutsu: Maru itonami) Hyena Technique: Circle of Life
    Type: Supplementary
    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user drains the chakra out of a summoned hyena to extend his Hyena Mode 2 more turns. The Hyena the user drains is unable to be resummoned the rest of the battle.
    -only people who have signed the hyena contract can use
    -User must be in Hyena mode.
    -only used once per battle.
    Declined, do not resubmit

    (Doton: Haiena Kase) Earth Release: Hyena Shackles
    Type: Attack
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: User makes 2 hand seals and makes the ground around the opponent's feet form into the heads of hyenas with the opponent's feet inside the mouths. the earth heads close their jaws on the opponenet's feet, forcing them to stay stationary while biting into their shins.

    -only people who have signed the hyena contract can use
    Approved
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 03:10 PM.

  20. #3670
    Gobi Gobletsson's Avatar
    Status
    Gobi Gobletsson is offline
    Gender
    Join Date
    Oct 2010
    Location
    Walking beside Gats...
    Posts
    17,466
    Post Thanks / Like
    This user has no status.
     



    Re: ♦ Custom Jutsu Submission ♦

    (Nanji wa Horobiro) - Thou shall Perish!
    Type: Offensive
    Rank: Forbidden
    Range: Short
    Chakra cost: 90
    Damage cost: Death (25 damage to the user.)
    Description: The user will be needed to be in contact with the user to perform this technique. The user will grab the opponent with one of his hand, he will then form his other hand as a gun with his index-finger. The user will down swing the index-finger down pointing at his opponent and will releasing a huge amount of chakra from his body into the opponent literally making the opponent's viscera shoot up and out from his mouth due the masses of foreign chakra.
    ~ Useable once
    ~ The user can't use the hand his grabbing the opponent with for one turn after this jutsu.
    Declined, do not resubmit

    (Omo wa Watashi no Shīrudo) - The Lord is my Shield
    Type: Defensive/Offensive
    Rank: B
    Range: Short
    Chakra cost: 25
    Damage cost: 30
    Description: The user will form his hand as a gun with his index-finger stretched out. The user will then sway his hand in desired location, releasing a chakra shockwave which can either blow the opponent away or either disperse another jutsu equaling to it's own rank and below.
    ~ Useable four times per battle
    Declined, do not resubmit

    (Baikingusutairu: Fenriru no baindo o Gleipnir) - Viking Style: Gleipnir the Bind of Fenrir
    Type: Supplmentary/Offensive
    Rank: A
    Range: Short-Long
    Chakra cost: 30
    Damage cost: N/A
    Description: This jutsu is a summoning technique. The user will unfold a scroll from his back quickly biting his thumb and slam the palm onto the scroll. By doing so chains of metal will shoot out from the ground beneath the opponent grabbing around him restraining him from movement. The chains are thin however extremely strong and is resitence to lightning attacks.
    ~ Useable twice
    Approved
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 03:13 PM.

  21. #3671
    Jinbei's Avatar
    Status
    Jinbei is offline
    Gender
    Join Date
    Apr 2010
    Location
    Follow the moaning coming from your mother's room
    Posts
    8,203
    Post Thanks / Like
    This user has no status.
     



    Re: ♦ Custom Jutsu Submission ♦


    Co-created with Gobi
    (Suiton: Mizu kushi) - Water Release: Water skewer
    Rank: A
    Type: Offensive
    Range: Short-Long
    Chakra cost: 30
    Damage points: 60
    Description: The user will gather the moisture in the air around the opponent whereafter transfering it into the ground via it's pores. As the user have done so which takes near to no time he will make a simple hand seal making the water shape into several spikes which flies up through the pores without warning which will skewer the opponent.
    ~ Useable twice

    Declined, do not resubmit

    (Fuuton: Horobiru,suru) - Wind Release: Perish, you
    Rank: S
    Type: Supplmentary
    Range: Short-Long
    Chakra cost: 40 (+10 per turn.)
    Damage points: N/A
    Description: The user will release a quite big amount of wind chakra out in the air which will cover the entire field. He then by using the wind chakra he will make it accelerate and fly around in an un-controlled matter creating disruption in the air/wind, this will cause wind jutsus to get canceled out the moment they will get performed as the disruptions in the air/wind will splitter it apart.
    ~ Useable twice.

    Approved
    The next one is mine


    (Katon: kibaku koumori) - Fire Release: Exploding Bats
    Rank: S
    Type: Offensive
    Range: Short-Long
    Chakra cost: 40
    Damage points: 80
    Description: The user will make a row of 6 hand seals and then will create several bat-like fire beings that can be controlled by the user with much ease. The bats possess great speed and are as big as gamakichi (during the fight of the three sannins ), however they can't deliver much damage themselves. Each of the bats is able to explode in an outburst of flames, that has the same explosive power of a regular explosive tag and they can explode at any given time, as long as the user orders them to.

    ~ The user is able to create up to 18 bats
    ~ Depending on how many bats are created, the following rules will apply

    • [1 to 9] No fire S-ranks or above during the following turn
    • [10-18] No fire A-ranks or above

    ~ The technique is only usable once per battle

    Approved
     
         
    Last edited by Nirvāṇa; 08-01-2011 at 03:17 PM.

  22. #3672
    Typhon's Avatar
    Status
    Typhon is offline
    Gender
    Join Date
    Apr 2009
    Location
    Konohagakure
    Posts
    15,132
    Post Thanks / Like
    We Do Not Sow
     



    Re: ♦ Custom Jutsu Submission ♦

    Wind Style: Hidden Ceiling
    (Futon: hitoshirezu uchibari)
    Type: Supplementary/Defense
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage: N/A
    Decription: The user creates a large barrier of wind over the top of the battlefield. The barrier is split in two halves that move in opposite directions. This causes things that hit the top of the barrier to be thrown in random directions while things that hit the bottom of the barrier are thrown straight down. The ceiling is invisible due to it being made of the wind element though it can be seen by doujutsu.
    ~Can only be used twice.
    ~Remains over the battlefield for a turn after creation.
    ~Declined~
    Wind Style: Master of the Howling Winds
    (Futon: tatsujin sono hauringu-kaze)
    Type: Supplementary
    Rank: S
    Range: N/A
    Chakra Cost: +15 to any wind jutsu used
    Damage: +30 to any wind jutsu used
    Description: Wind techniques gain their power by making chakra as thin as possible and moving two currents against each other to create the ability to cut. Using this premise the user will enhance their wind style techniques by increasing the thinness and wind speed to their highest. The increased speed and thinness boosts the power and sharpness of any wind technique used. The empowered wind also produces a loud howling sound when the winds are created making it difficult to determine the exact location the wind technique is coming from as it sounds like its coming from everywhere.
    ~Can only be used by someone who's primary element is wind.
    ~Lasts four turns.
    ~Declined~

    Form of the Fire God | Pillar of Fire
    (Kagatsuchi Kata: Hibashira)
    Type: Attack
    Rank: A
    Range: Short
    Chakra Cost: N/A
    Damage: 60
    Description: The form of the fire god is a stance of the Ogame school in which the swordsman focuses on raw power for their attacks. In this technique the swordsman holds the sword over their head in their right hand with the tip pointed down so the blade is vertical and splitting their face. Their left hand is held horizonatally over their head with the fist bisecting the right elbow. They then flick the sword up while at the same time flicking their left hand up so both the sword and their left hand are now pointing up, and then they will bring the sword down in a whipping motion putting the full force of the attack in the tip of the blade. They use their entire body by dropping to the ground and bringing the left arm down as well to create as much power as possible. This makes their attacks capable of breaking through solid steel such as other swords or staffs.
    ~Can only be used by a person trained in the Ogame school of kenjutsu.
    ~Can only be used thrice per battle.
    ~Can be seen here if the description isn't clear enough: http://www.mangareader.net/408-26588...chapter-3.html
    ~Declined~
    Form of the Fire God | Spinning Crimson Lotus
    (Kagatsuchi Kata: Gurensen)
    Type: Attack
    Rank: A
    Range: Short-Mid
    Chakra Cost: N/A
    Damage: 60
    Description: The form of the fire god is a style of the Ogame school in which the swordsman focuses on raw power for their attacks. In this technique the user with their right arm across their body bent at the elbow so their form is vertical and the wrist is in front of the left eye. The left arm is is held perpendicular to the base of the right forearm across the chest and sword in the left hand with the blade extending back behind the swordsman. They will then drive their right elbow back and up while swiping the sword in the left hand horizontally across their body. This creates a circular attack that can strike multiple enemies with tremendous power capable of slicing through steel.
    ~Can only be used by a person trained in the Ogame school of kenjutsu.
    ~Can only be used thrice per battle.
    ~Can be seen here if the description isn't clear enough: http://www.mangareader.net/408-46856...hapter-35.html
    ~Declined~
    Form of the Void | Shadow Stitch
    (Oboro Kata: Kagenui)
    Type: Defense/Supplementary
    Rank: B
    Range: Short
    Chakra Cost: N/A
    Damage: N/A
    Description: The form of the void is a style of the Ogame school in which the swordsman makes quick movements to simultaneously dodge an attack and close the distance on their target. With this technique the swordsman rotates their body to narrowly avoid an incoming attack while simultaneously stepping forward to close the distance to their opponent. By doing this they move into extremely close range while the opponent over extends themselves, creating an opening for attack while the opponent is incapable of defending themselves.
    ~Can only be used by a person trained in the Ogame school of kenjutsu.
    ~Can only be used thrice per battle to avoid melee attacks.
    ~Can be seen here if the description isn't clear enough: http://www.mangareader.net/408-26591...chapter-6.html
    ~Declined~
     
         
    Last edited by Ragnaroc; 08-08-2011 at 12:34 AM.

  23. #3673
    Izumō's Avatar
    Status
    Izumō is offline
    Gender
    Join Date
    Jan 2009
    Location
    Crazy Fool that Gang Bang, EST 19XX and Stay Lace Up
    Posts
    18,927
    Post Thanks / Like
    #BlackFlag #MachineGunKelly
    #Dub-O #Slim #LaceUp #EST19XX
     



    Re: ♦ Custom Jutsu Submission ♦

    -Batman (Batei)
    Rank: S
    Type: Supplementary
    Range: Short
    Chakra cost: 40
    Damage points: N/A
    Description: This is a mode made by the bats so the humans can be closer and feel the same as a bat. The user channels natural energy and wind chakra through their whole body while standing still. The user whole body changes into the pic in the link below(no red just straight black). The user gains the ability to use Inner Sonar Skill(it is a real ability in rl). The user can fly with their new wings. The user can also use the Bat Style fighting, Wing Slash.
    -Only used once per battle
    -Lasts for four turns
    -The user is exhausted after the mode is over
    -No wind jutsus for two turns after the mode
    -Must have signed the Bat-contract and trained my Dei Dei
    -Only used by Dei Dei

    (I would have made it "Bat Mode" but that is a boring title.)
    http://upload.wikimedia.org/wikipedi...an_Beyond).jpg
    ~Declined~
    -Kense
    Rank: B
    Type: Supplementary
    Range: Short
    Chakra cost: 25
    Damage points: N/A
    Description: Kense is a personal summon of Dei Dei`s bios. He can be summoned anytime of the day. He wears a bat to protect the sun from his eyes from the sun and even wears dark black shades for more protection. He has the ability to use Inner Sonar Skill(this an ability that rl bats have). He can talk and is the size of a normal bat.
    -Only summoned twice per bat
    -Summons last four turns
    -Must have signed the Bat contract and trained by Dei Dei
    -Only used by Dei Dei and HSN
    ~Declined~ Is this per bat or per fight?
    (Kense doesn`t have a japanese name.)

    -Chakra Ring (Chakra Ringu)
    Rank: S
    Type: Weapon
    Range: Short
    Chakra cost: N/A
    Damage points: N/A
    Description: The ring was made by Dei Dei to have a great weapon in any kind of situation. The ring is made of a metal that absorbs, and stabilize the user chakra so the user can use it to make shields around the user and/or partners, thin coat of chakra to protect against c rank and below attacks, hammer, katana, walls, platforms, slides, ropes and key(s). It lets off a yellow glow.
    -Only used every other turn
    Resubmitting doing what RokuNR said.
    ~Declined~
    -Chakra Ring Manipulation (Chakra Ringu Soujuu)
    Rank: S
    Type: Attack/Defense/Supplementary
    Range: Short-Mid
    Chakra cost: 40
    Damage points: 80
    Description: The user channels chakra through the ring making shields around the user and/or partners, thin coat of chakra to protect against c rank and below attacks, hammer, katana, walls, platforms, slides, ropers, and key(s).
    ~Declined~
     
         
    Last edited by Ragnaroc; 08-08-2011 at 12:37 AM.

  24. #3674
    Elesde Trip Mockingbird's Avatar
    Status
    Mockingbird is offline
    Join Date
    Sep 2010
    Location
    Flatbush
    Posts
    11,908
    Post Thanks / Like
    This user has no status.
     



    Re: ♦ Custom Jutsu Submission ♦

    (Suiton:Hando ijo oodzume)Water Release: Hands of Armageddon
    Type:Attack
    Rank: S
    Range: Short-Long
    Chakra cost: 40
    Damage cost: 80
    Description: By manipulating any already existing Water, the user creates an arms and hands from the water, that grab and constrict the enemy's movements. Once constricted, the hands will squeeze, and crush the enemy to death.
    ~Usable twice
    ~No S Rank water jutsu the next turn.
    ~Requires a Water Source
    ~Can only be taught by Ruiz..

    (Suiton:Furutta Gyorai) Water Release:Striking Torpedoes
    Type: Attack
    Rank: A
    Range: Short-Long
    Chakra cost:30
    Damage cost:60
    Description: After performing two handseals, the user creates under water lock-on Torpedoes that make their way towards the opponent under water. Upon reaching their target, they will implode.
    ~Water source required
    ~Can only be used 4 times.
    ~Can only be taught by Ruiz..

    (Genjutsu: Crucifiction) Illusion Technique: Crucifiction
    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra cost:40
    Damage cost:80
    Description: The user casts an illusion on the opponent, where they imagine that they are nailed to a Cross by their hands and feet. A clone of the user then places a crown of thorns on top of the enemy's head, followed by receiving several lashings from what appears to be the users clones. All the while, there is an audience of clones watching the torture. The Pain that is experienced adds to the realism of the Genjutsu, where the enemy actually believes they are being crucified.
    ~Usable twice
    ~Can only be taught by Ruiz..
    ||All Declined||
     
         
    Last edited by RokuNR; 08-02-2011 at 09:37 PM.

  25. #3675
    Zero Kelvin's Avatar
    Status
    Zero Kelvin is offline
    Join Date
    Oct 2010
    Location
    Tenkaichi, Ancrath Archipelago.
    Posts
    15,972
    Post Thanks / Like
    Let My Own Lack of a Voice Be
    Heard!
     



    Re: ♦ Custom Jutsu Submission ♦

    Genso no Yoroi Gokakkei | The Elemental Armor Pentagon
    Rank: S
    Type: Supplementary
    Range: Self
    Chakra cost: 40 (10 every turn a suit of armor is equipped)
    Damage points: N/A
    Description: The five armors of the five different elements are represented by five rings worn by the user. Each ring is made of small layers of a chakra infuse-able metal; each layer is a collection of summoning seals, which can all be simultaneously activated by sending chakra into the specific ring. Each summoning seal holds a small part of the armor, and when the ring is activated, it summons all parts of the armor onto the user simultaneously. Every armor has three different versions of itself. The light version, made to sacrifice durability for mobility. The heavy version, which sacrifices mobility for durability. The medium version, which is a half of both. Every suit of armor can be sealed into its ring again, simply by sending a burst of chakra into the ring. Because of the link between the armor and its ring, the armor will instantly be sealed and disappear. The armor’s function by converting all the users chakra into the elemental chakra, of whatever armor the user is wearing. Every suit of armor is in the colors of the element it’s afflicted to. Not one suit of armor is identical, and every suit of armor can be different from user to user.

    ブレイジング激怒鎧 | Blazing Fury Armor
    The armor linked to the fire element. This suit of armor gives the user a 30+ boost to all fire techniques, and gives the user a high resistance to fire. The unique about this suit of armor is the heat coursing through the armor, it feels extremely hot to the touch, but it’s only hot on the outside, so the heat doesn’t affect the wielder.

    クラーケンの君主鎧| Kraken’s Overlord Armor
    The armor linked to the water element. This suit of armor gives the user a 30+ boost to all water techniques, and gives the user a high resistance to water. The unique about this suit of armor is the great container with water, which is placed somewhere on the armor; the exact location depends on the wielder.

    古代の岩の鎧| Armor of the Ancient Rock
    The armor linked to the earth element. This suit of armor gives the user a 30+ boost to all earth techniques, and gives the user a high resistance to earth. The unique about this suit of armor is the great tower shield made of the hardest rocks, which is placed somewhere very close to the armor or in the users hands; the exact location depends on the wielder.

    青い火花の鎧| Armor of the Blue Spark
    The armor linked to the lightning element. This suit of armor gives the user a 30+ boost to all lightning techniques, and gives the user a high resistance to lightning. The unique about this suit of armor is the iron stick lightning rod, which is placed somewhere on the armor; the exact location depends on the wielder.

    壊滅的な呼気の鎧| Armor of the Devastating Exhalation
    The armor linked to the wind element. This suit of armor gives the user a 30+ boost to all wind techniques, and gives the user a high resistance to wind. The unique about this suit of armor is the small breath mask, which is placed somewhere close to the users face; the exact location depends on the wielder.

    Restrictions:
    • Equipping a new suit of armor counts as one of the three techniques you can use in one move.
    • Every Suit of armor can maximally be equipped for 3 turns at the time.
    • Every suit of armor can be equipped twice per battle, but there has to be a 2 turn’s interval before the same suit of armor can be equipped again.
    • When a suit of armor is equipped, all elements, except the element the respective suit of armor boosts, are unable to be used.
    • While a suit of armor is equipped, the wielder cannot summon any animals, use genjutsu and/or use Kekkei Genkai abilities.

    This is not a custom armor, it's a technique

    Iwagakure Ninpo Hijutsu: Iwa no Suji o Kakudai | Village Hidden in the Rocks Secret Ninja Art: Expanding Rock Muscles
    Rank: S
    Type: Supplementary
    Range: Self
    Chakra cost: 40
    Damage points: N/A
    Description: This technique allows the user to increase his/her physical strength and durability for a longer amount of time. The user will consume a special serum, designed with most of the raw materials of soldier pills, ingredients that boost strength and other forbidden drugs that artificially increases muscle mass. The serum will cause the user's body to expand and their strength will double, triple, etc. depending on how much is used. The amount of muscle mass on the users body will also drastically increase and the extra muscle mass will serve as protection against attacks. Overuse of the serum will cause the users body to become fragile and brittle for a time after the use is done. After usage, the user’s body will return to its usual size.
    • Can only be used three times per battle.
    • Can last for 5 turns.
    • The maximum increase of the users muscle mass is ten times the original amount.
    • The amount of time the user’s body will be fragile is calculated as such:
    Double muscle mass: 0 turns
    Triple muscle mass: 0 turns
    Four times as much muscle mass: 1 turn
    Five times as much muscle mass: 2 turns
    Etc.
    • Can only be taught by Leeroy G. Zero

    It's just a fancy name O:
    ~All Declined~
     
         
    Last edited by Ragnaroc; 08-08-2011 at 12:39 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •