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  1. #2941
    Senior Member Goro Kaguya's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Akantai Metsubou) - Arctic Devastation
    Rank: Forbidden
    Type: Attack
    Range: Mid-Long
    Chakra :60
    Damage: 120 (-30 to user)
    Description: Utilizing the complete mastery of their kekki genkai user places their hands above their head as if they were holding a massive katana. In doing so they release massive amounts of ice chakra into the atmosphere freezing the heavens above.In one decisive motion user swings their hands at their target, causing a violent, windy storm of dense ice spheres surrounded with swirling wind chakra to fall down from the sky upon it and all the surrounding area.
    Usable Once Per Battle
    No ice jutsu can be used for 2 turns after

    ~Approved~


    (Fuuton: Areno Raikou) - Wind Style: Desert Lightning
    Rank: S
    Type: Attack
    Range: Short- Mid
    Chakra: 40
    Damage: 80
    Description: After weaving a row of hand signs, user creates a very rapidly spinning column of wind around a target. The air around the target moves so fast that static friction occurs. Small static lightning bolts shock all within the column. If sand is gathered into the column heat is created,due to friction of the colliding sand, negating all wind jutsu within column.
    Usable twice per battle
    No wind jutsu next turn.

    ~Approved, like the idea ~
     
         
    Last edited by Nirvāṇa; 12-08-2010 at 08:59 PM.

  2. #2942
    Senior Member Passion's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by MC. T View Post
    ( Doton/Genjutsu: Sanzaru ) - Earth/Illusion technique: Three Wise Monkeys
    Rank: S
    Type: Offensive - Supplementary
    Range: Short - Mid ( Depends on the type of Genjutsu )
    Chakra cost: 40 ( - 20 per turn )
    Damage points: N/A ( - 10 to user per Genjutsu type )
    Description: User makes Boar → Snake → Bird → Dragon → Rat handseals and focuses earth based chakra in ground. Once the last handseal is completed three monkey statues raise from ground and the statues are identical to the Three Wise Monkeys. Once the statues are completed user can infuse chakra into one of them and activate a special genjutsu that depends on the statue that chakra was being infused.
    Left Statue - Mizaru:
    Once the user guides chakra into the left statue and has eye contact with opponent. He/she will activate a genjutsu that causes opponent to immediately close/cover his/her eyes and go blind.
    Middle Statue - Iwazaru:
    Once user guides chakra into the middle statue and says 'Kai' ( Release ) opponent will immediately stop speaking and goes mute. This prevents opponent from communicating by using mouth and language.
    Right Statue - Kikazaru:
    Once user guides chakra into the right statue and says 'Kakeru' ( Lock, suspend ) opponent goes deaf and cannot hear. This prevents hearing and using ears.
    Note:
    - A Doujutsu can easily figure out the trick of genjutsu and destroy statues
    - Upon statues being destroyed the Genjutsu ends
    - The Statues after third turn revert back to ground
    - Genjutsu type ( monkey ) can be changed only once from another
    - Can be used only once
    - No Genjutsu for five turns after statues crumble
    - No Doton at the same turn.


    ~ Hmm, it's a nice idea. Approved. ~
    ( Doton: Utsuro Hebi ) - Earth release: Hollow Snake
    Type: Offensive - Defensive - Supplementary
    Rank: A
    Range: Short - Mid
    Chakra cost: 30
    Damage points: 60
    Description: User concentrates Earth based chakra into his/her leg and stomps ground once. The stomp results wave of chakra going into ground from user's leg and soon afterwards earth starts shaking and large stone snake jumps out of it. The Snake's mainly made from coal and stones, so it can be combined with Katon jutsu to ignite it and/or boost its strength. The snake's hollow, meaning that the target only suffers damage from it if it happens to crush opponent/target(s). User can also ride that snake but it requires alot of concentration to keep it moving all the time, which means that no lightning attacks can be used at the same time.
    Note:
    - Can be used only once
    - Lasts max 4 turns on field before crumbling.


    ~Approved~
     
         
    Last edited by Nirvāṇa; 12-08-2010 at 09:00 PM.

  3. #2943
    The Pervy Sage's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (GamaKamikaze) - Kamikaze Toad

    Type: Summoning
    Rank: B
    Range: Short
    Chakra cost: 30
    Damage points: 70
    Description: The user summons a medium sized toad in front of him that looks like gamakichi but purple. This toad has a special ability of chakra control, and once per battle, he can release the majority of his chakra in one burst creating a medium sized explosion around him leaving him unconcious and unable to battle but doing great damage to anyone around him.

    Note: Usable once per battle.
    Note: Must know toad contract.
    Note: After using his kamikaze jutsu, this toad disperses.

    ~stats are incorrect and add restrictions to toad usage?~

    (Mugigama) - Straw hat toad

    Type: Summoning
    Rank: A
    Range: Short
    Chakra cost: 30
    Damage points: N/A
    Description: The user performs the 3 necessary hand seals that take a second them slams there hand to the ground summoning a toad as big as Jiraiya. This is a special toad from the toad village that has a unique ability to stretch any part of his body to 10 times the size of its original self almost instantly. For instance Mugigama can increase his whole body to the size of gamabunta or just stretch his arm to punch an enermy he cant reach. This ability drains mugigamas chakra so after 6 uses he disperses.

    Note: Can only be summoned once
    Note: Must know toad contract
    Note: By stretching... its like luffy's gum gum ability in One piece

    ~Restriction to the expanding of size so that the scale takes more toll than the others~

    (Senjutsu: seijinnami) - SageArt: sage wave

    Type: Attack/Deffence
    Rank: S-rank
    Range: Short-Mide
    Chakra cost: 50
    Damage points: 80
    Description: Once the user is in sage mode they have control of there natural energy which will be infused with their sage chakra. This jutsu shows a mastery of sage mode and chakra control. The user will slam their hand down to the ground crouching down releasing a wave of sage chakra combined with there own chakra sending a dome shaped energy wave all around the user blasting back anything in its path of equal or lower rank.

    Note: Must be in sage mode
    Note: Reduces sage mode by 1 turn
    Note: No other A rank or higher sage jutsu in the same turn
    Note: can only be used twice.

    This is how the jutsu looks:



    ~change the sage mode reduction by half and the usage of A rank and higher extend to next turn also and that it can only be used if there is capability in sage mode of two turns minimum~
     
         
    Last edited by Nirvāṇa; 12-10-2010 at 11:37 AM.

  4. #2944
    Nos Venerabilem Nirvāṇa's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Gamamusha) – Warrior Toad

    Rank: S
    Type: Offensive, Supplementary
    Range: N/A
    Chakra cost: 40
    Damage points: N/A (+ 20 if attack with weapons)
    Description: Gamamusha is a rather unique species of toad that though doesn’t possess any elemental affinity what so ever but he makes it up in his exceptional use of taijutsu and weapon skills. He is revered to be a legendary toad of close combat and capable of great speed and manoeuvrability. He stands at 7ft making him not a reasonably big toad but it gives aid to his speed and agility. He wears red samurai armour that is light and agile giving maximum defence and freedom in movement. He is a strong willed toad who mostly listens to only two masters Zenryoku and The Dark King. Gamamusha is capable of utilizing The NB taijutsu due to training with Zenryoku and can use it very efficiently. He bears two large army arrangement fans that are linked by a chain and are carried on his back. Another weapon he bares is a special ceremonial samurai sword that is passed down through each warrior toad and us used as a primary weapon.
    Note: Can only be summoned twice and lasts 4 turns when summoned.
    Note: Can only use taijutsu/Nb taijutsu up to the users rank.
    Note: Can only be taught by Zenryoku or The Dark King but requires a training lesson to gain Gamamusha trust.
    Note: No other toads can be summoned whilst he remains on the field.


    ~approved~
     
         
    Last edited by Kawagiri; 12-19-2010 at 12:25 PM.

  5. #2945
    -Mugen-'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by -Jedi Master Mugen- View Post
    the ones in the qoute need to be checked please

    Chimpanzee arts: gigantic smash (chimpo ryu: giganto smashu)
    Rank: A
    Type: attack
    Range: short
    Chakra Cost: 30
    Damage: 60
    Description: the user will concentraite chakra to his hand and unleash a huge punch on the ground also sending earth chakra with the vibration waves cause by the punch.Thus creating tremers and spike to cover the whole field in front of the user.
    *Must be taught by Mugen


    Shinsengumi-style (Shinsengumi-Kenjutsu)
    Rank: S
    Type: Defense/attack
    Range: short
    Chakra Cost: N/A
    Damage: N/A
    Description: The user changes his style to this one.It needs 2 turns of observing the user to avtivate.Meaning the user must defend (not attack,unless for defensive purpuse like kick the opponent to gain a distance) for 2 turns straight.After that the user can predict the opponents movements and use the "left handed stab" technique at its fullest.
    *Can only be activated once and last at max 3 turns


    Shinsengumi-style: left handed stab (Shinsengumi-Kenjutsu: Gotatsu)
    Rank: S
    Type: Defense/attack
    Range: short
    Chakra Cost: 40
    Damage: 80 (100 if used after activating the style)
    Description: After the user activates the style he can use the only and strongest technique in the style,but it has many forms. First Stance (Ishiki) is the standard, shoulder-level ground attack. The user prepares by dropping into a partial crouch, both knees bent, left arm drawn back and right extended forward; he grasps the endcap hilt of his sword with his left hand and rests the tips of the fingers of his right hand (usually the thumb) on the blade near its tip. The Second Stance (Nishiki) is a downward-striking attack. The direction of the Nishiki thrust is narrower, as well. The Third Stance (Sanshiki) is an upward-striking attack. Prepared identically to the Ishiki, the user uses it to intercept an opponent assaulting him from above, directing his blade into the air instead of immediately forward.However, there is a last stance: Gatotsu Zero Stance (Zeroshiki). Zeroshiki is an attack performed at point-blank range using all his upper body strength. This stance, unlike the first three, requires no prior preparation or footwork. These sword techniques are considered quite deadly, as the Gatotsu has only a precious few blind spots to be exploited. Despite the apparent inflexibility of using one attack repeatedly, it has many useful applications.
    In any of the forms the user channels chakra to the sword,legs and arm to increase its chakra flow making the strike speed very fast.However if its avoided he user will be left open.
    *Only a 3 tomoe sharingan can block this attack by a sword,but non sharingan can only dodge.However if style is activated than it must be dodged by means of jutsu even for a sharingan user.
    *Each time used the user will receive a -30 damage
    *can only be taught by mugen


    ~Declined as I already made it a long time ago~
    you never checked this one

    Chimpanzee arts: gigantic smash (chimpo ryu: giganto smashu)
    Rank: A
    Type: attack
    Range: short
    Chakra Cost: 30
    Damage: 60
    Description: the user will concentraite chakra to his hand and unleash a huge punch on the ground also sending earth chakra with the vibration waves cause by the punch.Thus creating tremers and spike to cover the whole field in front of the user.
    *Must be taught by Mugen


    ~Restrictions?~


    kchuysei no jutsu: Revan the fire god (summoning: Revan the fire god)
    Rank: Forbidden
    Type: attack
    Range: short
    Chakra Cost: 50
    Damage: N/A
    Description: the user will summon a large hawk once in a battle.The hawk has the abilitie to release a huge amount of fire chakra to the clouds and then after 2 turns once he is summoned he can unleash a huge rain of fire balls(forbidden-rank) onto the ground.(does not count as a move of the user).
    *can only use his abilities once and only on the third turn he was summoned
    *can stay on the field for 5 turns.
    *only hawk summoners taught by zen may use.


    ~does this have only one ability and make it S rank as forbidden would cost you damage and if thats his only ability then after its use its forbidden level technique cost can be the dispersing of the summon.


    Katon: kasai no pistolu (fire style: fire pistol)
    Rank: A
    Type: attack
    Range: short-mid
    Chakra Cost: 30
    Damage: N/A
    Description: the user will form his 2 fists into pistol shapes then concentrate fire chakra to his fingers and shoot out a few deadly fire bullets which will set whatever his them on fire.
    *This jutsus uniqueness is that its really fast
    *can only be taught by mugen


    ~Restrictions?~

    Katon: kasai fistu no frenzy (fire style: fire fist frenzy)
    Rank: Forbidden
    Type: attack
    Range: mid-long(not short)
    Chakra Cost: 50
    Damage: 100
    Description: the user will use a advance version of fire fist(in my cj thread) and will shoot out 2 Huge fire fists from each hand.As it is about to reach the enemy it explodes and sends hundreds of small fire fists at the opponent from all sides.
    *-10 damage to user
    *can only be taught by mugen


    ~Restrictions? this is a forbidden rank and only costs -10 damage to user thats to little damage for forbidden and needs more restrictions than -10 damage and make one of them once per battle a forbidden ranked technique is forbidden for a reason~
     
         
    Last edited by Nirvāṇa; 12-10-2010 at 11:12 AM.

  6. #2946
    Kaziname's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Dōka Rokkusutaffu) - Assimilated Rock Staff
    Rank: S
    Type: Attack/Defense
    Range:Short
    Chakra Cost: 40
    Damage Points: 80
    Description: This jutsu allows the user to transform into staff made from material that they have previously taken properties of through "Assimilate All Creation Technique". He can extend to a certain degree (Actually as far as Enma could in staff form), produce various body parts, such as eyes or arms, from the staff which is as sharp as a sword. Additionally, user can still move on his own in the staff form, allowing him to return to wielder.
    *Note - User must have used "Assimilate All Creation Technique" to perform this technique

    This is how the technique looks like (just imagine that staff is made form material that user has previously taken properties of through "Assimilate All Creation Technique"




    (Dōka Rokku Keimusho) - Assimilated Rock Staff Prison
    Rank: S
    Type: Defense
    Range:Short
    Chakra Cost: 40
    Damage Points: N/A
    Description: After using "Assimilated Rock Staff", user clones himself in staff form and then boxes the enemy into a lattice. The prison wall has incredible toughness (It actually depends. If the user has previously taken properties of normal rock then prison's toughness would be equal to normal S-ranked earth jutsu).
    *Note - User must have used "Assimilate All Creation Technique" to perform this technique
    *Note - User must have used "Assimilated Rock Staff" to perform this technique

    This is how the technique looks like (just imagine that staffs are made form material that user has previously taken properties of through "Assimilate All Creation Technique"


    These jutsus are assimilated versions of enma's staff form. Guys in anime were making assimilated versions of jutsus like "human boulder" or "sand burial" through "assimilate all creation technique".
    Now I'm doing the same with enma's staff form

    ~Restriction abit more other than needing to use the assimulate all creation technique and state that it requires to use the ability to turn into the fine grains of rock but in doing so have a weakness to lightning as your taking on a earth bound ability ~
     
         
    Last edited by Nirvāṇa; 12-10-2010 at 11:17 AM.

  7. #2947
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    Re: ♦ Custom Jutsu Submission ♦

    Tori Sanji Kuchiyose no Jutsu : Dokutā Ryochi | Secretary Bird Summoning Technique : Doctor Ryoichi
    Type: Supplementary/Defence
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage: 80
    Description: The user summons Doctor Ryoichi (he gets the name "Doctor" as he has knowledge in wildlife anatomy including humans, and because he handles his talons with doctor-like precision), an unusual secretary bird who has metal talons, and is the body size of a toddler, yet has wide wings with a wing span of 10 meters. Ryoichi is summoned on the users upper back using chakra and talons to stay on the users back. Once summoned Ryoichi inserts two of his metal talons into the users spinal cord (The spinal cord is a conduit for sensory information, which travels up the spinal cord, and is a conduit for motor information, which travels down the spinal cord.)These talons can pick up electrical signals along the spinal cord and allow the summoner to control the wings of Ryochi which in turn grants flight. Ryochi can draw on the summoners chakra and channel wind chakra into the wings for faster flight or for a wind shield (the wings can be used to protect the summoner). Because Ryochi is tapped into the users sensory and motor signals, he can intercept or insert electrical signals into the spinal column that allow Ryochi to control the summoner if he is paralysed or under genjutsu.

    -Lasts 4 turns
    -Twice per battle
    -The wind shield can only protect against B rank or under jutsu.
    -Must have signed the Secretary Bird contract

    I have permission to submit this by the owner ~+Raiden+~

    ~Declined, do not resubmit~
     
         
    Last edited by Nirvāṇa; 12-10-2010 at 11:18 AM.

  8. #2948
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    Re: ♦ Custom Jutsu Submission ♦

    (Kami Tatsumaki) - Paper Tornado
    Type:Attack
    Rank:B
    Range: Long
    Chakra Cost:25
    Damage Points:40
    Description: Konan releases thousands of papers already shaped into various simple ninja weapons and swirl it around her opponent like a tornado. While her opponent is inside the Tornado, the papers can give thousands of cuts around the body. Konan can also add explosive tags to the tornado to make it more deadly or kill her opponent.
    ~can only be used/taught by Konan
    ~Not strong enough like a real tornado

    ~make A rank and add some Restrictions?~
     
         
    Last edited by Nirvāṇa; 12-10-2010 at 11:20 AM.

  9. #2949
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    Re: ♦ Custom Jutsu Submission ♦

    Wind release: Multi strike = Fuuton: Maruchisuto
    Type: Offensive
    Rank: E-S
    Range: Short
    Chakra cost: 10-50
    Damage Points: N/A
    Description: This jutsu allows the user to strike up to 5 times with a single blow, by infusing his/her weapon with wind chakra, the user can force up to five sharp wind pressures, to hit the target the same time as the actual strike, these wind strikes has the same power as the actual strike. The number of wind slashes can be regulated, E-ranked version gives one wind slash, C-ranked gives two and so on, up to five.
    Notes:
    • S-ranked version can be used two times.
    • A-ranked version can be used three times.
    • Can only be used by ZeroG.


    ~Declined, do not resubmit~


    Wind release: Force wave = Fuuton: Chikara-ha
    Type: Defensive
    Rank: A
    Range: Short
    Chakra cost: 30
    Damage Points: N/A
    Description: This jutsu allows the user to defend against sound and frequencies, by bending the wind itself, the user can create an orb of bended wind, which will reject sound waves and frequencies. When sound or frequencies gets close to it, the wind will bounce outwards, like when you burst a balloon, and the wind will thereby carry the sound/frequencies away from the user, rendering them useless.
    Notes:
    • Can only be used three times per battle.
    • Only works on A-ranked techniques and below.
    • Can only be taught by ZeroG.

    The orb looks like this



    ~Reduce the ability to deflect from A to B rank and add a time limit before each use?~


    The elder gauntlet of wind mastery = Kaze no fuuton no chōrō chōsen
    Type: Supplementary equipment
    Rank: Forbidden
    Range: N/A
    Chakra cost: N/A
    Damage Points: N/A (increase wind damage by 15.)
    Description: this is one of the five element gauntlets, these gauntlets were forged in ancient times by blind smiths. The gloves themselves, are created from the bones of 5 grandmasters, each had their own element. The gauntlets were originally created, as a gift to a rich lord of unknown occupation, but under mysterious circumstances, they vanished on the trip to his house, and they were never mentioned in history since then. Though rumors about it being used by ninjas exist, these are mostly viewed as fairy tales.

    Abilities: The gauntlet of wind, is a tool used by ninjas with a wind affinity, to strengthen their wind jutsus. The gauntlet itself is lightweight, and doesn’t hinder the user in any of his/her movements. The gauntlet works like a magnet for wind chakra, it makes it a lot easier to gather wind chakra, and focus on wind techniques. The gauntlet also works as an amplifier for wind jutsus, increasing their damage and destructive power. Lastly, the gauntlet also eases the user’s hands when he’s performing wind techniques, thereby enabling the user to form handseals faster than usually. All these wind abilities come at a price though, at the start of the battle, the user must choose an available element, except for wind, in this element, the user will be unable to perform S-ranked and above jutsus, for the rest of the battle.
    Notes:
    • Can only be used by ZeroG.
    • If the user wishes to use the gauntlet, he must notify his opponent, in the start of the match.

    Picture of the gauntlet.


    ~Restrictions need more , forbidden ranked is forbidden for a reason give it a damage cost and if using to enhance wind element techniques have a certain amount before it is rendered useless and the wearing of the gauntlet should provide the user with damage over period of time so it would also prevent the user from using High level wind for 2 turns aswell ~
     
         
    Last edited by Nirvāṇa; 12-10-2010 at 11:26 AM.

  10. #2950
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    Re: ♦ Custom Jutsu Submission ♦

    (Mokuton:Mizu mo ki)-Wood style:Water to wood-
    Rank:S
    Type:Supplemetary
    Range:Short-Mid
    Chakra cost:40
    Damage:N/A

    Description: An extremely useful mokuton jutsu known to be developed by Hashirama Senju himself.This jutsu is based on the elemental combination that forms wood,and by discerning the fact that water and earth are the two components that form wood,hashirama developed this jutsu which enabled him to transform water an element that forms wood ,into wood itself (transforming water entirely into wood which possess all the properties of wood).

    So in this jutsu the user is able too transform water into wood by adding doton chakra into it and then the user is able to manipulate the water with his own will,but the disadvantage to this technique is that if the user uses this jutsu on the opponents water jutsu i.e if the user wants too transform the opponents water jutsu into wood then he is unable too control the opponents jutsu but still the water or water style technique transforms into wood.But if the user uses this jutsu with his own water style technique then depending on the jutsu the user is able to manipulate and utilise water as wood.The user can initiate the jutsu by touching or even by focussing his chakra into the water only upto mid range because if used long range the jutsu can exhaust the user's chakra.

    Restrictions

    *can be used twice per battle
    *when the jutsu is initiated by touch it is instant like chidori nagashi and no handseals are required but when this jutsu is initiated by focussing chakra then it requires four handseals
    *no other mokuton jutsus in the same turn can be used
    *oceans or lakes cannot be transformed entirely into wood but an area of 20 metres square(only the surface of the lake ocean not the entire volume) can be transformed into a wooden surface
    *can be used/taught by Jinbei


    (Mokuton:Chikyū mo ki)Wood style:Earth to wood
    Rank:S
    Type:Supplemetary
    Range:Short-Mid
    Chakra cost:40
    Damage:N/A

    Description: An extremely useful mokuton jutsu known to be developed by Hashirama Senju himself.This jutsu is also based on the elemental combination that forms wood,and by discerning the fact that water and earth are the two components that form wood,hashirama developed this jutsu which enabled him to transform earth an element that forms wood ,into wood itself (transforming all earth based techniques including mud and sand based techniques entirely into wood which possesses all the properties of wood).

    So in this jutsu the user is able too transform earth into wood by adding doton chakra into it and then the user is able to manipulate the earth with his own will,but the disadvantage to this technique is that if the user uses this jutsu on the opponents earth jutsu i.e if the user wants too transform the opponents earth jutsu into wood then he is unable too control the opponents jutsu but still the earth or earth style technique transforms into wood.But if the user uses this jutsu with his own earth style technique then depending on the jutsu the user is able to manipulate and utilise earth as wood.The user can initiate the jutsu by touching or even by focussing his chakra into the earth only upto mid range because if used long range the jutsu can exhaust the user's chakra.

    Restrictions
    *can be used twice per battle
    *when the jutsu is initiated by touch it is instant like chidori nagashi and no handseals are required but when this jutsu is initiated by focussing chakra then it requires four handseals
    *no other mokuton jutsus in the same turn can be used
    *the entire terrain cannot be transformed entirely into wood but an area of 20 metres square(only the surface of the land/desert not the entire volume of sand/earth) can be transformed into a wooden surface
    *can be used/taught by Jinbei



    Co-creator:Racher

    ~Nice idea but edit that they can only use up to B rank techniques as a source~
     
         
    Last edited by Nirvāṇa; 12-10-2010 at 11:30 AM.

  11. #2951
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by The Dark king View Post
    (GamaKamikaze) - Kamikaze Toad

    Type: Summoning
    Rank: B
    Range: Short
    Chakra cost: 30
    Damage points: 70
    Description: The user summons a medium sized toad in front of him that looks like gamakichi but purple. This toad has a special ability of chakra control, and once per battle, he can release the majority of his chakra in one burst creating a medium sized explosion around him leaving him unconcious and unable to battle but doing great damage to anyone around him.

    Note: Usable once per battle.
    Note: Must know toad contract.
    Note: After using his kamikaze jutsu, this toad disperses.

    (Mugigama) - Straw hat toad

    Type: Summoning
    Rank: A
    Range: Short
    Chakra cost: 30
    Damage points: N/A
    Description: The user performs the 3 necessary hand seals that take a second them slams there hand to the ground summoning a toad as big as Jiraiya. This is a special toad from the toad village that has a unique ability to stretch any part of his body to 10 times the size of its original self almost instantly. For instance Mugigama can increase his whole body to the size of gamabunta or just stretch his arm to punch an enermy he cant reach. This ability drains mugigamas chakra so after 6 uses he disperses.

    Note: Can only be summoned once
    Note: Must know toad contract
    Note: By stretching... its like luffy's gum gum ability in One piece

    (seijinnami) - SageArt: sage wave

    Type: Attack/Deffence
    Rank: S-rank
    Range: Short-Mide
    Chakra cost: 50
    Damage points: 80
    Description: Once the user is in sage mode they have control of there natural energy which will be infused with their sage chakra. This jutsu shows a mastery of sage mode and chakra control. The user will slam their hand down to the ground crouching down releasing a wave of sage chakra combined with there own chakra sending a dome shaped energy wave all around the user blasting back anything in its path of equal or lower rank.

    Note: Must be in sage mode
    Note: Reduces sage mode by 1 turn
    Note: No other A rank or higher sage jutsu in the same turn
    Note: can only be used twice.

    This is how the jutsu looks:

    These are last weeks jutsu above... and the ones below are this weeks:

    (Kuchiyose: Hogama) - Summoning: Great Fire Toad

    Rank: S
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost: 40
    Damage Points: N/a
    Description: After permorming the handseals and biting there thumb, the user will slam there hand to the ground and summon the Great Fire Toad. This toad was once seen in the anime when jiraiya summoned the mouth to trap kisame and itachi saying its fire proof, though amerterasu was able to burn the mouth. This toad is the greatest fire user of all the toads at Myobokuzan and can use all fire techniques up to A rank. Being the greatest fire user means that Kogamahi has great knowledge of fire jutsu and is unafected by B ranks and below.

    Note: Can only be summoned once
    Note: Must hold toad contract
    Note: Only one Great toad can be summoned at a time
    Note: Stays on the feild for 4 turns

    (Kuchiyose: Mizugama) - Summoning: Great Water Toad

    Rank: S
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost: 40
    Damage Points: N/a
    Description:After permorming the handseals and biting there thumb, the user will slam there hand to the ground and summon the Great Water Toad. This toad is the brother of the Great Fire toad that was once seen in the anime when jiraiya summoned the mouth to trap kisame and itachi saying its fire proof, though amerterasu was able to burn the mouth. This toad is the greatest water user of all the toads at Myobokuzan and can use all water techniques up to A rank. Being the greatest water user means that Kogamahi has great knowledge of water jutsu and is unafected by B ranks and below.

    Note: Can only be summoned once
    Note: Must hold toad contract
    Note: Only one Great toad can be summoned at a time
    Note: Stays on the feild for 4 turns

    (Kuchiyose: kazegama) - Summoning: Great Wind Toad

    Rank: S
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost: 40
    Damage Points: N/a
    Description: After permorming the handseals and biting there thumb, the user will slam there hand to the ground and summon the Great Wind Toad. This toad is the brother of the Great Fire toad that was once seen in the anime when jiraiya summoned the mouth to trap kisame and itachi saying its fire proof, though amerterasu was able to burn the mouth. This toad is the greatest wind user of all the toads at Myobokuzan and can use all wind techniques up to A rank. Being the greatest wind user means that Kogamahi has great knowledge of wind jutsu and is unafected by B ranks and below.

    Note: Can only be summoned once
    Note: Must hold toad contract
    Note: Only one Great toad can be summoned at a time
    Note: Stays on the feild for 4 turns

    (Kuchiyose: Tsuchigama) - Summoning: Great Earth Toad

    Rank: S
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost: 40
    Damage Points: N/a
    Description: After permorming the handseals and biting there thumb, the user will slam there hand to the ground and summon the Great Earth Toad. This toad is the brother of the Great Fire toad that was once seen in the anime when jiraiya summoned the mouth to trap kisame and itachi saying its fire proof, though amerterasu was able to burn the mouth. This toad is the greatest Earth user of all the toads at Myobokuzan and can use all Earth techniques up to A rank. Being the greatest Earth user means that Kogamahi has great knowledge of Earth jutsu and is unafected by B ranks and below.

    Note: Can only be summoned once
    Note: Must hold toad contract
    Note: Only one Great toad can be summoned at a time
    Note: Stays on the feild for 4 turns

    (Kuchiyose: Raigama) - Summoning: Great lightning Toad

    Rank: S
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost: 40
    Damage Points: N/a
    Description: After permorming the handseals and biting there thumb, the user will slam there hand to the ground and summon the Great Lightning Toad. This toad is the brother of the Great Fire toad that was once seen in the anime when jiraiya summoned the mouth to trap kisame and itachi saying its fire proof, though amerterasu was able to burn the mouth. This toad is the greatest Lightning user of all the toads at Myobokuzan and can use all lightning techniques up to A rank. Being the greatest Lightning user means that Kogamahi has great knowledge of Lightning jutsu and is unafected by B ranks and below.

    Note: Can only be summoned once
    Note: Must hold toad contract
    Note: Only one Great toad can be summoned at a time
    Note: Stays on the feild for 4 turns

    ~add to all a restriction of time limit before another toad summoning can be summoned after they are gone~
     
         
    Last edited by Nirvāṇa; 12-10-2010 at 11:42 AM.

  12. #2952
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    Re: ♦ Custom Jutsu Submission ♦


    (Kuchiyose No Jutsu: garui faita panda: Jean paul & Jean christoph) Summoning
    jutsu: panda street fighters :Jean paul & Jean christoph
    rank: A
    chakra:30
    damage: both 40
    Jean paul and Jean christoph are two french brothers (who are roughly the size of gamakichi) brought up on the streets of Levy in Pandala a parallel universe of panda summons.Being abandoned by there adoptive teacher for constant disruption and fighting the brothers quickly turned to crime fighting using there kenjutsu and their unique drunken taijutsu skills.The main way they fight when summoned is using combo element jutsu they learned during there training with the Great panda king, although their taijutsu skills are considered remarkable in the world of pandas they are vulnerable against trained nijna and depend on their kenjutsu and combo skills to defend themselves . As as combo sumning JP can only use raiton justsu's up to rank B and JC suiton jutsus up to rank B when they attack they mainly use combos but can also attack one by one. When the caster does this summon he must slam both hands on the ground.
    ~The user can only do this summon once per fight~
    ~Restrictions?~


    (Ranton ogi:kousen assai) storm release secret technique:Crushing beams

    rank: A
    range:long
    type: offensive
    chakra cost:30
    damage points: 60
    Description: The user creates large Thunder clouds that release 3 Circular storm beams that descend and crush the enemy. The user has to make sure that he is in a long enough distance away from the enemy or he himself will get caught in the jutsu.
    The user can only do this twice per fight~
    ~The user must wait 2 turns before he can use this jutsu again~
    ~Restrictions?~



    (Ranton:Rēzā disuku) storm release: lazer discs

    rank: B
    range:medium
    type: Offensive/defensive
    chakra cost: 25
    damage points:40
    Description: The user uses shape manipulation to create 10 lazer discs around each finger the user then throws the discs at the target. Note if the discs are used to counter normal kunai or shuriken it will cut straight threw.
    ~The user can only throw ten discs per turn and must wait to turns to use this technique again~
    ~Restrictions?~




    just to make sure if you know or not by NO means do you submit cannon techniques do so again after this warning i will ban you for a week
     
         
    Last edited by ~Tempa E~; 12-14-2010 at 09:56 AM.

  13. #2953
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    Re: ♦ Custom Jutsu Submission ♦

    Green Lantern Power Ring
    (Ao Rantan Iesi Ringu)
    Type: Supplementary/Weapon
    Rank: S
    Range: N/A
    Chakra Cost: (-15 per turn)
    Damage Points: N/A
    Description: The Power Rings were created long ago as tools to help shinobi uphold justice throughout the ninja world. They were made using a special type of metal that allowed the user to channel chakra into them and bring shape manipulation to a new level. The ring works by stabilizing the user's chakra as it passes through the metal, making it easier to craft so the user can shape it into various objects such as weapons or shields. The metal's unique properties cause the chakra to become tainted with a green glow as it forms. Even with the added stabilization it is difficult to master shape manipulation making the techniques using this ring quite costly.
    ~Can only be used by Lord Danzo.
    ~Drains 15 chakra per turn activated.

    ~Restrict lengh of usage?~


    Lantern Arts: Energy Constructs
    (Rantanjitsu: Seishou Konsutorakuto)
    Type: Attack/Defense
    Rank: C-A
    Range: Short-Mid
    Chakra Cost: 15-30
    Damage: 30-60
    Description: This is the most basic technique used by Power Ring holders. They channel their chakra through the ring and create basic shapes that can be used for offense or defense. The lower ranked version of this technique can only be used in short range and for creating objects such as swords or small shields. The medium ranked version can still only be used in short range, but the object created are larger, capable of being twice the size of the user. The higher ranked version of this technique can be used up to mid range and create fairly large objects such as pillars, hammers, etc.
    ~All objects must be connected to the ring.
    ~Loss of connection with the ring will result in the loss of the technique.

    first get the weapon approved~
     
         
    Last edited by Nirvāṇa; 12-10-2010 at 11:49 AM.

  14. #2954
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by -Jedi Master Mugen- View Post
    Note: I am only resubmiting Elder Kyu because I presume since you never had any problems with the other 2 that those are approved.
    Summoning: Elder Kyu (Kchuysei: Kyu-sama )
    Rank: A
    Type: Attack
    Range:N/A
    Chakra Cost: 40
    Damage: N/A
    Description: After wiping blood on his tattoo the user will summon one of the 3 chimpanzee elders- Kyu.Kyu has no ability,but he has a lot of chakra.Unlike many chimpanzees his age he is small,he is only the height of a human arm.Like all of the elders he has the ability to merge with the summoner,he merges with the users legs, for the rest of the battle. Once merged,kyu shares his chakra with the user and all the jutsus preformed by the user has a -15 chakra requirement.
    *May only be summoned once and merged once per battle


    Chimpanzee ultimate elder form (chimpu kyuukyoku senpai ninmenjuushin)
    Rank: Forbidden
    Type: Supplementary
    Range: N/A
    Chakra Cost: 50
    Damage: N/A
    Description: After the user has has summoned and merged with all 3 elders- Kyu-Uky-Oku (which forms the name) the user will enter the chimpanzees ultimate ancient form that increases the users chakra flow and enhances it.The users hair will instantly grow long,spiky,solid and turn silver.While in this form the user will gain tremendous strength (+15 to tai/ken).Also the user gains a +2 bonus of earth and once per battle the user can punch the ground and cause a huge S-ranks tremble through the whole field.(-10 to user).Though if the user didnt use the elders abilities before activating this than he loses them because you can not use the abilities in this form as the elders are focused on enhancement of the users chakra.
    *must be a chimpanzee user and taught ONLY by mugen
    *Must be merged with all 3 elders that are summoned individually at a individual cost of chakra.(in all to preform this it will be 40+40+40+50=170 chakra) + each elder must be summoned on a individual turn making a total of 4 turns to activate this.(3 turns to summon and 1 to activate,unless delayed even more)
    *May only be activated once and last for 4 turns.If the user does not win on the 4rth turn,then the battle will end automatically with the user drained out of energy.


    Manslayer style (Battossai ryu)
    Rank: A
    Type: Supplementary
    Range: short
    Chakra Cost: N/A
    Damage: N/A
    Description: The user will convince himself that his life is meaningless and not important.After that his eyes will become sharp and he will see everyone who is in his way as a enemy.This is dangerous style and can not be used around allies.This needs one full turn to activate.During that turn the user must only make defensive moves so that he rises his aggression towards the opponent(s).
    *lasts 4 turns once activated
    *Must be taught by Mugen


    Manslayer style: three blade attack (Battossai ryu: sa)
    Rank: B
    Type: attack
    Range: short-mid
    Chakra Cost: 25
    Damage: N/A
    Description: the user once activates the man slayer style will put chakra in his sword and draw his sword at great speed,and also doing 2 slashes after that making 3 chakra blades attack the opponent.However 2 of them will attack him at both his sides and one to the front.
    *Must be taught by Mugen


    Manslayer style: shadow sword (Battossai ryu: kage katana)
    Rank: B
    Type: attack
    Range: short
    Chakra Cost: 25
    Damage: N/A
    Description: the user once activates the man slayer style will put chakra in his sword and than create a image to his opponent as if he was slashing and while the opponent is blocking that one the user attacks in the blind spot with his real sword and hands.
    *Must be taught by Mugen


    ~Leaving for rag~
    check please....2 weeks ago

    Leaving for rag again
     
         
    Last edited by Nirvāṇa; 12-11-2010 at 07:30 AM.

  15. #2955
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    Re: ♦ Custom Jutsu Submission ♦

    Ninjutsu/Fuuton: (Heki Tsuki)- False Moon
    Type: Supplementary
    Rank: B
    Range: Short-Mid
    Chakra cost: 20
    Damage: N/a
    Description: The user places a spherical barrier of chakra around a flash bomb and throws it in the air. The user then makes two handsigns and creates a small tornado of wind under the ball that suspends it in the air for short while. When the flash bomb explodes the light is trapped within the chakra barrier and unable to disperse. This creates a constant source of light in places where there may be little to none for a short while.
    *Only HiddenShadowNinja can use/teach this jutsu
    *The ball is only able to stay in the air for 4 turns before the wind and the barrier gives out, allowing the light to disperse.



    *The point of this is mainly to create shadows, making shadow jutsu possible in places they might otherwise not be able to function*

    ~Nice idea, icnrease rank to A and restrict time limit before shadow techniques used after dispersal of method example 1 turn before shadow techniques can be used again~
     
         
    Last edited by Nirvāṇa; 12-10-2010 at 11:51 AM.

  16. #2956
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    Re: ♦ Custom Jutsu Submission ♦

    ~Open

    message to mugen get rag to come back check the post~
     
         
    Last edited by Nirvāṇa; 12-14-2010 at 08:39 AM.

  17. #2957
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by MC. T View Post
    ( Doton: Utsuro Hebi ) - Earth release: Hollow Snake
    Type: Offensive - Defensive - Supplementary
    Rank: A
    Range: Short - Mid
    Chakra cost: 30
    Damage points: 60
    Description: User concentrates Earth based chakra into his/her leg and stomps ground once. The stomp results wave of chakra going into ground from user's leg and soon afterwards earth starts shaking and large stone snake jumps out of it. The Snake's mainly made from coal and stones, so it can be combined with Katon jutsu to ignite it and/or boost its strength. The snake's hollow, meaning that the target only suffers damage from it if it happens to crush opponent/target(s). User can also ride that snake but it requires alot of concentration to keep it moving all the time, which means that no lightning attacks can be used at the same time.
    Note:
    - Can be used only once
    - Lasts max 4 turns on field before crumbling.


    ~Approved~
    ( Kuchiyose: Suterusue Wani ) - Summoning technique: Stealth Crocodile
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra cost: 30 ( - 10 per turn )
    Damage points: N/A
    Description: User bites his/her thumb to draw out blood and summons regular Adult size crocodile. The Crocodile looks regular but it can be used for infiltrating missions just like the toad Jiraiya used to get to Amegakure. User can climb inside of it along with one companion and control the crocodile from inside as it progresses towards the target/place user wants it to. After climbing out of it the Crocodile will disappear. The same jutsu can also be used for escaping.
    Note:
    - Can be summoned twice per battle
    - Can only stay 5 turns on the field max
    - Disappears after there's no use of it.


    "Can be used for escaping" a fight? a jutsu? only in water? i'd sure see a crocodile unless it could camouflage when it's not in water etc. just expand on these details, it's quite important to be thorough with description to avoid arguments later with people.
     
         
    Last edited by Kawagiri; 12-19-2010 at 12:31 PM.

  18. #2958
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by ~SexyTendo~ View Post
    (Kami Tatsumaki) - Paper Tornado
    Type:Attack
    Rank:B
    Range: Long
    Chakra Cost:25
    Damage Points:40
    Description: Konan releases thousands of papers already shaped into various simple ninja weapons and swirl it around her opponent like a tornado. While her opponent is inside the Tornado, the papers can give thousands of cuts around the body. Konan can also add explosive tags to the tornado to make it more deadly or kill her opponent.
    ~can only be used/taught by Konan
    ~Not strong enough like a real tornado

    ~make A rank and add some Restrictions?~
    (Kami Tatsumaki) - Paper Tornado
    Type:Attack
    Rank:A
    Range: Long
    Chakra Cost:30
    Damage Points:60
    Description: Konan releases thousands of papers already shaped into various simple ninja weapons and swirl it around her opponent like a tornado. While her opponent is inside the Tornado, the papers can give thousands of cuts around the body. Konan can also add explosive tags to the tornado to make it more deadly or kill her opponent.
    ~can only be used/taught by Konan/SexyTendo
    ~Not strong enough like a real tornado
    ~The cuts aren't fatal
    ~can only be used 10 times per battle

    ~Approved~
    note that most battles wouldn't have someone use any jutsu 10 times.
     
         
    Last edited by Kawagiri; 12-19-2010 at 12:33 PM.

  19. #2959
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    Re: ♦ Custom Jutsu Submission ♦


    Range: Short
    Description: The blade is a gift from the Orangutans and is made of special metals unknown to anyone but them. It is indestructable and has the ability to absorb any Lightning attack up to S-Rank.
    The blade will absorb any lightning attack no matter where the blade is on the battlefield as it attracts the lightning to it like a magnet it negates the use of lightning in the battle by both the wielder and the opponent.
    The only way to use Lightning is to holster the sword(As the holster also made by the Orangutans holds the "magnetic" charge) or get the sword out of range of the battlefield.

    Restrictions:
    • Cannot use Lightning jutsu's unless blade is holstered or away from the battlefield
    • Can only absorb 3 S-Rank or the equivalent to that i.e. 6 A rank - 12 B rank etc
    • Can only be wielded by a user who has signed the Orangutan contract




    i know it's only lightning jutsu that's absorbed, but simply having this sword being able to absorb so much of one element would stop people wanting to use lightning and pretty much cripple the element.

    Orangutan Summoning Technique
    Type: Supplementary
    Rank: S
    Chakra Cost: 80
    Personality: Very short tempered and lazy does not like to stay long in battles so won't hang around for long.
    Description: He is roughly the same size as Gamabunta. He has a giant knife holstered on his back around his waist.
    He has a very similar ability to Jiraiya in that he can turn all his hairs into sharp spikes that will impale anything that touch's them but unlike Jiraiya he cannot manipulate the length or shape.
    He is an expert Kenjutsu & Taijutsu fighter so he has enhanced reflexes for someone his size and is very skilled with his knife.
    His knife has special properties which allow it to absorb any lightning jutsu up to S rank and wherever the knife is it will draw the lightning there like a magnet.
    He can change his size with one handsign, he can't increase in size and will remain this size for the rest of the battle if he leaves the battlefield and returns he will come back at full size but cannot change size again.
    Earth/Water techniques don't really affect him unless on a large scale i.e. Long Range but all the other elements especially Fire are very effective against him.
    Restrictions:
    • Can only be summoned twice per battle
    • Can only change size once per battle
    • Will stay on the battlefield for 5 turns
    • Can only harden hair into spikes twice per battle
    • Using knife to absorb lightning can only be used:
      once for S-rank
      twice for A-rank (but if 1 A-rank is absorbed a S rank cannot be)
      three times for B rank(absorbing 1 B rank means only 1 A rank can be absorbed) etc
    • Can only be summoned if the Orangutan contract has been signed.
    • No other Orangutans on the field when Rebus is summoned




    you also want a sword which can absorb lightning aswell as this? no... Declined.
    also if he can't manipulate shape, he can't turn hairs into spikes now can he? it's still shape manipulation


    Orangutan Summoning Technique
    Type: Supplementary
    Rank: A
    Chakra: 60
    Personality: Also unlike his Father: Austin is cool, calm & collected. He comes across arrogant at times and unlike Rowan does not feel the need to prove his capabilities in battle.
    Description: The same size as Rowan he has 2 Katana's in an X on his back. He has mastered Kenjutsu & Taijutsu like his Father and could be said to be as skillful if not more so than him he incorparates what can only be described as dance fighting when using swords as he is an orangutan he can use all 4 limbs flawlessly while fighting whereas his Father and others generally just fight normally with their hands.
    Austin can also harden his hair into spikes like every other Orangutan.

    Restrictions:
    • Can only be summoned once per battle
    • Will stay on the field for 5 turns
    • Can only harden hair twice per battle
    • Can only be summoned if the Orangutan contract has been signed.




    ~Approved~


    Orangutan Summoning Technique
    Type: Supplementary
    Rank: A
    Chakra: 60
    Personality: He is nothing like his Father Rebus. Energetic and keen to prove himself as a capable fighter. He wont abandon a fight until the enemy is defeated.
    Description: Rowan is about half the size of Gamabunta and holds no weapons unlike his family. He is a capable jutsu user but has only mastered Supplementary jutsu's.
    Like all Orangutans he can turn all of his hairs into spikes at any time with a single handseal.
    Rowan can use 1 jutsu himself per turn to help the user even if the user has made 3 moves.
    Restrictions:
    • Can only harden hair into spikes twice per battle
    • Will stay on the field until the battle is over and will refuse to leave until it is.
    • Can only use a jutsu if the user has made 3 moves twice per battle
    • Can only be summoned if the Orangutan contract has been signed.
    • Can only be summoned once per battle




    no 4th move... just no...
     
         
    Last edited by Kawagiri; 12-19-2010 at 12:42 PM.

  20. #2960
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    Re: ♦ Custom Jutsu Submission ♦

    (Mokuton:Mokusei no shi) Secret wood style:Wooden death



    Rank:S
    Range:Short-Mid
    Type:Attack
    Chakra cost:40
    Damage:80 (-50 to user)

    Description: This is a secret wood style technique due to the impact and danger this jutsu posesses. In this jutsu the user cleverly manipulates the earth or water (since wood is formed from both water and earth)too form wooden mines all around the opponent in random positions in a 3 metre radius with the opponent as the centre beneath the surface of the ground or water(about 1 inch below the ground or water surface). These wooden mines are extremely sensitive and if the user moves or there is any other movement around the mines like the ground shaking or anything falling on the mines, they explode like a mine,expelling no smoke but the explosion destroys the 1 inch layer of earth above it and causes wooden splinters to travel at high speeds and pierce the opponent like grenade shrapnel leaving the opponent severely damaged.

    Restrictions:

    *can only be used once per battle
    *no A ranked and above mokuton jutsus the next turn
    *doujutsu users and sensors can sense or see the mines but those who are not sensors or doujutsu bearers are oblivious too the wooden mines
    *due too the strain on mokuton chakra the user is also damaged
    *the user forms around 15 mines around the opponent
    *the mines form in about 3 seconds and the jutsu itself doES not require any handseals as that will remove the element of surprise
    *can be used/taught by Gaara of konoha


    ~I said a reasonable time not 3 seconds it would take at least 1 turn to form all of them after use, plus it wouldnt give much of an element of surpise because doujutsu users can see the flow of chakra that you put into the ground~


    [(Mokuton:Mudō no de~yuo) Secret wood style :The Ravaging Duo


    Rank:Forbidden
    Range:Short
    Type:Attack/Defence
    Chakra cost:50(drains 20 more chakra per turn)
    Damage:90

    Description : This jutsu is a very famous jutsu said to be used by hashrama when he fought madara and the kyuubi. This jutsu is forbidden i rank due too the ravaging and destruction that the giants cause. So in this jutsu the user chains 8 handseals after which 2 giants, Vita and Orcus instantly emerge.They are about 25 metres tall and have a devlish personality.They dont have the brain too talk normally but they can comprehend basic commands.

    Vita is a thin giant and is very agile and uses both his hands and legs in combat very effectively and also carries a Halberd in his right hand along with a circular shield in his left hand(both made of wood).Orcus on the other hand is a well built giant and uses a sledgehammer(made of wood) as a weapon and causes a huge amount of destruction.They obey their masters command at all times and in no way can they hurt their summoner,but the opponent whom they consider as enemy feel hell.

    Restrictions:

    *can be used only once per battle
    *no mokuton jutsus while the giants are on the field(but jutsus that are already active are not effected)
    *they poof away after 4 turns
    *they can protect the user from S rank attacks only once (one giant can protect once only and then he is destroyed)(s rank lightning and S rank fire devour the giant and continues towards the opponent,whereas A rank fire and lightning also destroy the giants,but due to lower rank does not continue towards the opponent,S ranked water,earth and Wind also are capable in destroying the giants)
    *the giant Orcus due to his huge size has a restricted speed and is as fast a chunnin whereas Vita, the agile giant is thin and agile and is as fast as A s rank ninja
    *they can destroy defensive doton jutsus upto B rank due to their brute strength
    *they posses extreme strength and are capable too severely damage an
    opponent if they connect a hit (they are giants )
    *the giants are not capable of performing any jutsu except ,forming normal wooden weapons like swords,spears,warhammers,made from wood no other weapons beside these three can be formed by them
    *can be used/taught by Gaara of konoha


    ~are you unaware of the affects for forbidden, you have no damage to yourself listed on this jutsu you cant have a forbidden ranked technique without a level of damage to yourself minimilizing to at least -30 damage~



    (Genjutsu:Migi ushiro)Illusion technique:Right behind you


    Rank:Forbidden
    Range:Short-Mid
    Type:Attack/Supplementary
    Chakra cost:50
    Damage:-20 to user's health per turn due to extreme concentration and focus

    Description:This jutsu is one of the most advanced non-sharingan illusion technique.The genjutsu is activated only if and when the user can see the opponent's body.Then the illusion is cast and the opponent views the user vanish from sight,apparently nothing appears to be amiss but then the user feels a kunai on his neck(part of the illusion)and feels the hand and presence of the user behind him,the said 'apparition' is tangible to the opponent and he doesnt realise that he is in a genjutsu.The opponent is then in shock by the sudden disappearence and appearence of the user and also in fear of his life due to the kunai on his neck.

    The fear and shock is aggravated by subtle manipulation of the opponents brain which leaves the opponent in shock and dismay and they loose hope and their will wavers seeing the might of their opponent.They are unable too use S rank and above techs for the following two turns.While the whole time the user is invisible to the opponent and can prepare for another attack.

    Restrictions
    *can be performed once per battle
    *given the nature of this genjutsu it is very difficult for non doujutsu users too realise they are in an illusion and is hence difficult or impossible to break
    *a 3 tomoe sharingan and higher can break the genjutsu
    *the genjutsu lasts for 2 turns only
    *if the user attacks the opponent while he is caught in the Genjutsu, the resulting pain will knock the opponent out of the illusion
    *can be used and taught only by Gaara of konoha
    *User may not perform genjutsu for the following 3 turns after use


    ~Approved, ive added the bold to restrict it further~


    (Genjutsu:Tōku hanarete) Illusion technique:Far away


    Rank:S
    Range:Short-Mid
    Type:Supplementary
    Chakra cost:40
    Damage:N/A
    Description:This genjutsu is a basic yet a very effective non-sharingan illusion.This genjutsu is activated by pointing a finger towards the opponent hence it requires the user to know the location of the user.So basically this genjutsu effects the sense of distance of the opponent. What happens is the user sense of distance is disturbed and everything seems to be 'far away' to the user (long range). So everytime he attacks the user the opponent believes the user and his attacks are coming from long range even when the user is in short or mid range too the opponent.

    This genjutsu hence effectively illusions the opponent in believng that the user is in long range and thus preventing him from using any short or short mid range attacks,but since the actual location of the user can be mid or short it doesnt bars the user from using jutsus of long and mid range.

    Restrictions

    *can be used once per battle
    *lasts three turns
    *due to the nature of the genjutsu opponents with no dojutsu cannot realise that they are in a genjutsu which makes it difficult or impossible to break the genjutsu
    *if the user attacks the opponent while he is caught in the Genjutsu, the resulting pain will knock the opponent out of the illusion
    *a 3 tomoe sharingan and above can break through the genjutsu
    *can be used and taught only by Gaara of konoha


    ~sort out the description it doesnt make sense at some parts for example the bold section above~[/QUOTE]




    New versions

    (Mokuton:Mokusei no shi) Secret wood style:Wooden death


    Rank:S
    Range:Short-Mid
    Type:Attack
    Chakra cost:40
    Damage:80 (-50 to user)

    Description: This is a secret wood style technique due to the impact and danger this jutsu posesses. In this jutsu the user cleverly manipulates the earth or water (since wood is formed from both water and earth)too form wooden mines all around the opponent in random positions in a 3 metre radius with the opponent as the centre beneath the surface of the ground or water(about 1 inch below the ground or water surface). These wooden mines are extremely sensitive and if the user moves or there is any other movement around the mines like the ground shaking or anything falling on the mines, they explode like a mine,expelling no smoke but the explosion destroys the 1 inch layer of earth above it and causes wooden splinters to travel at high speeds and pierce the opponent like grenade shrapnel leaving the opponent severely damaged.

    Restrictions:

    *can only be used once per battle
    *doujutsu users and sensors can sense or see the mines but those who are not sensors or doujutsu bearers are oblivious too the wooden mines
    *due too the strain on mokuton chakra the user is also damaged
    *the user forms around 15 mines around the opponent
    *the mines form in a single turn and can be made too explode in the next turn and the jutsu itself does not require any handseals as that will remove the element of surprise in the case of non doujutsu users
    *can be used/taught by Racher


    get someone else to check... i hate these type of jutsu... you could simply say "oops you step on a mine that you don't even know i've created" how lame is that?

    [(Mokuton:Mudō no de~yuo) Secret wood style :The Ravaging Duo


    Rank:Forbidden
    Range:Short
    Type:Attack/Defence
    Chakra cost:50(drains 30 lifepoints of user )
    Damage:90

    Description : This jutsu is a very famous jutsu said to be used by hashrama when he fought madara and the kyuubi. This jutsu is forbidden i rank due too the ravaging and destruction that the giants cause. So in this jutsu the user chains 5 handseals after which 2 giants, Vita and Orcus instantly emerge.They are about 25 metres tall and have a devlish personality.They dont have the brain too talk normally but they can comprehend basic commands.

    Vita is a thin giant and is very agile and uses both his hands and legs in combat very effectively and also carries a Halberd in his right hand along with a circular shield in his left hand(both made of wood).Orcus on the other hand is a well built giant and uses a sledgehammer(made of wood) as a weapon and causes huge amount of destruction.They obey their masters command at all times and in no way can they hurt their summoner,but the opponent whom they consider as enemy feel and suffer the wrath of the duo.

    Restrictions:

    *can be used only twice per battle
    *no other mokuton jutsus the same turn
    *they poof away after 4 turns
    *they can protect the user from S rank attacks only once (one giant can protect once only and then he is destroyed)(s rank lightning and S rank fire devour the giant and continues towards the opponent,whereas A rank fire and lightning also destroy the giants,but due to lower rank does not continue towards the opponent,S ranked water,earth and Wind also are capable in destroying the giants)
    *the giant Orcus due to his huge size has a restricted speed and is as fast a chunnin whereas Vita, the agile giant is thin and agile and is as fast as A s rank ninja
    *they can destroy defensive doton jutsus upto B rank due to their brute strength
    *they are not affected by sharp weapons like kunai and shurikens
    *they posses extreme strength and are capable too severely damage an
    opponent if they connect a hit (they are giants )
    *the giants are not capable of performing any jutsu except ,forming normal wooden weapons like swords,spears,warhammers,made from wood no other weapons beside these three can be formed by them
    *can be used/taught by Racher


    More restrictions needed... they can't just absorb an infinite number of A- Rank wind etc. and make the thin one weaker than the slow one in terms of defence too.

    (Genjutsu:Tōku hanarete) Illusion technique:Far away


    Rank:S
    Range:Short-Mid
    Type:Supplementary
    Chakra cost:40
    Damage:N/A
    Description:This genjutsu is a basic yet a very effective non-sharingan illusion.This genjutsu is activated by pointing a finger towards the opponent hence it requires the user to know the location of the oppponent.So basically this genjutsu effects the sense of distance of the opponent. What happens is the user sense of distance is disturbed and everything seems to be 'far away' to the user (long range). So everytime he attacks the user the opponent believes the user and his attacks are coming from long range even when the user is in short or mid range too the opponent.

    This genjutsu hence effectively illusions the opponent in believng that the user is in long range and thus prevents the opponent from using any short or short-mid ranged attacks,but since the actual location of the user can be mid or short it doesnt bars the user from using jutsus of ,mid or short ranged jutsus.

    Restrictions

    *can be used once per battle
    *lasts three turns
    *due to the nature of the genjutsu opponents with no dojutsu cannot realise that they are in a genjutsu which makes it difficult or impossible to break the genjutsu
    *if the user attacks the opponent while he is caught in the Genjutsu, the resulting pain will knock the opponent out of the illusion
    *a 3 tomoe sharingan and above can break through the genjutsu
    *can be used and taught only by Racher


    ~Declined do not resubmit~

    (Genjutsu:Sadisuto no sōsa)Illusion Technique:Sadist's manipulation

    Rank:S
    Range:Short-Long
    Type:Supplementary
    Chakra cost:40
    Damage:N/A

    Description: A very unique form of genjutsu that reflects the sadist side of the creater of the jutsu.In this jutsu the user simply needs to know the location of the opponent after which the user makes 4 handseals and then manipulates the synapses of all nuerons in the opponent's body cutting of the nuerotransmission of chemical and electrical impulses in the opponent i.e the opponent becomes oblivious too pain and no matter how much the opponent tries to harm himself he fails miserably as he is unable to feel any pain in the body.

    This genjutsu can also be cast by the user on himself and thus the user now himself becomes oblivious too pain but the user can cast off this genjutsu off himself by making a single dragon seal whenever he wants.

    Restrictions


    *can be performed twice per battle
    *due to the nature of the genjutsu opponents with no dojutsu cannot realise that they are in a genjutsu which makes it difficult or impossible to break the genjutsu
    *this jutsu effectively removes the option of inducing pain too break a genjutsu
    *a 3 tomoe sharingan and above can break through the genjutsu
    *the genjutsu lasts for 4 turns and can only be used again after 2 turns
    *can be used and taught only by Racher


    A synapse basically is the junction which is present inbetween nuerons and it is responsible for transferring electrical impulses from one nueron too another,so by blocking off a synapse i effectively cut off the transmission of impulses hence stopping the brain or the spinal cord from responding too the stimulus hence the opponent remains oblivious to pain.

    Further explanation: http://en.wikipedia.org/wiki/Synapse



    ~Declined if you could affect someone's brain directly like that you could just kill them... no manipulation of other people like that so easily~

    (Katon:Hi wa hanshu)Katon:Fire lord

    Rank:S
    Type:Supplemenatry/Attack
    Range:Short-Long
    Chakra cost:40
    Damage:80
    Description: A very useful and versatile katon jutsu which enables the user too maipulate fire at will.The user sends his chakra all around the area and then any fire technique that is coming towards the user falls upon the control of the user and then the user is able too manipulate it according to his wishes directing the fire wherever he commands.

    Restrictions

    *can be used thrice per battle and once used the user can only use it again after one turn
    *can be used and taught only by racher
    *no A rank and above katon jutsus for the next 2 turns due too exhaustion of katon chakra


    ~Declined~
     
         
    Last edited by Kawagiri; 12-19-2010 at 12:55 PM.

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