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  1. #3421
    MIND, BODY, STEEL AntiHero's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Suiton: Oonami Konami)- Water Style: Big Wave, small wave
    Type: Attack
    Rank: B
    Range: Short- Mid
    Chakra Cost: 25
    Damage Points: 40
    Description: The user creates two layers of water charka, one dense layer in their mouth, and regular layer in their throat. Once released, the first wave crashes into an opponent causing internal damage upon impact, the user rides or hides in the second wave but this cannot be seen as the first wave blocks the opponent’s view. Allowing the user to remain hidden and follow up with an attack or jutsu (which cannot be blocked). (Can only be taught by AntiHero)

    -Declined. Does this look like a B rank to you?-
     
         
    Last edited by ★ Rei ★; 06-27-2011 at 10:20 AM.

  2. #3422
    (o.O) shadedcrow's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    2nd round of submissions:
    (Doton Kugi Fushido) Earth Release Bed of Nails
    Rank: A
    Type: Supplementary
    Range: Short/Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user releases doton chakra into the ground and This technique creates a field of earth spikes of the highest density around the target (relative/ can vary in size) that immobilizes them/restricts their movement by spearing the feet, legs, arms, body of the target.The field, and size of the nails may be expanded, or enlarged to bind with additional chakra.
    Note:Can only be used by shadedcrow, or with his consent.


    -Declined. Similar jutsu already exists-


    (Fuuton: Fuuton kamisori waiya) - Wind Release: Wind Razor Wire
    Type:Supplementary/Attack
    Rank: s
    Range:Short-Mid
    Chakra Cost:40
    Damage points: 80
    Description: Similar to the Puppetry technique the user focuses wind type chakra through their hands, into fuuton chakra threads creating threads that will slice anything they come in contact to or embue them with fuuton type chakra( when attached to basic ninja tools. Because of the cutting nature of wind natue chkara you can not use this technique with puppets only metal based ninja tools. The tools then gain additional sliceing abilites making them able to slice/cut into or through anything. Because this technique requires two hands no other jutsu that requires hand seals can be used while using this technique. (Shadow Clones, and may still use other ninjutsu)
    Note: this justu can only be used weapons (kunai/shuriken/swords) not puppets because of the chakra nature involved.
    Note: Can only be used by shadedcrow or with his consent.


    -Declined. Are you a puppet master? This technique requires training in chakra threads which only puppet masters have by default. -

    (Dendou Saku DC ) Electric Cord DC(Direct Current)
    Rank: A
    Type: Attack
    RangeShort:Long
    Chakra Cost: 30
    Damage:60
    Description:The user attaches multipule Kunai with wires, and throws them to various positions around or into the victim of this jutsu. The user then releases a large amount of Raiton chakra that electrocutes anything caught within the vacinity, or is impaled with the kunai. Because arcs can and will jump from wire to wire as well as to the ground this jutsu can also stop doton techniques within the area of where the kunai are thrown. Being struck with a raiton charged kunai will cause partial paralysis until its removed.

    Note:Can only be used by shadedcrow or with his consent.


    -Declined. I don't know if you noticed, but this jutsu also allows you to rape people. No go.-

    (Ninja Dougu Kage Bunshin no Jutsu) - Ninja Tool Shadow Clone Jutsu
    Rank:A
    Type:Attack
    Range:Short-Mid
    Chakra Cost:N/A
    Damage Points:N/A
    Description: Projectile Kage Bunshin no Jutsu is a Ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown projectile/ basic ninja tool. (includes kunai, shuriken, explosive tags, smoke bombs, wire/rope)
    Note:Can only be used by shadedcrow or with his consent.
    Note can not be used on CW/Puppets.


    -Declined. Have you ever visited our jutsu list? I believe you will find a cannon jutsu that does this there-


    (Katon Makai Ryouken) Fire Release Hell Hound
    Rank:A, Chakra 20/ Damage 60
    Range:Short/Mid
    Description: The user makes the hand seals Horse, Snake, Dragon, Rat, Ox, Tiger, Dog, and releases a large amount of Katon chakra with a deep breath. The Katon chakra takes the form of a large hound, and it is controlled towards the target as long as the user of this jutsu exhales and releases katon chakra.
    This technique can only be used by shadedcrow or with his consent.


    -Declined. Wrong chakra info-





    1st round that were skipped:

    (Sōgu: Ameamatsu Kuchiku) - Manipulated Tools: Heavenly Rain of Destruction
    Rank: A
    Type: Offensive
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: A stronger version of the Twin Rising Dragons, the user tosses thier scroll into the air above their opponent and summons hundreds of different weapons from it( kunai laced with explosive tags, shuriken, senbon with poison)which then rain down, impaling the opponent and anything in their path. The weapons move so fast that they appear as white streaks till the explosive tags come in proximity with anything and explode.

    Only Shadedcrow can use this technique + anyone who has his consent.



    (Pe-Pa Kengeki Bakuha) Paper weapons explosion
    S Rank: 40 Chakra / 80 Damage
    Range:Short/Long
    Description: The user of this techniques makes folds and rolls explosive tags with their chakra, before they are activated into replicas of weapons that can be used in actual combat. Weapons included are senbon, shuriken, Kunai. After being launched the explosive tag weapons will explode when they come into close proximity of another object. Or the user makes the Tiger hand seal and says release.
    Note: Explosive tag weapons can be prepared before battle but must be stated in bio, and can be sealed into a custom scroll allowed by every NB RPr.
    Notenly Shadedcrow can use this technique, + others with his approval.


    (Boushi Shousou) Eye Irritataion
    B Rank: 25 Chakra / Damage: N/A
    Range: Short-Mid
    Discription:The User of this technique uses fuuton chakra to create a breeze that carries ambient dust/sand, ash, leaves, and rain and other airborn particulate matter into an opponets eyes. Causing their vision to get blurry, their eyes to tear up and loosing vision for 1/2 of the following round. This jutsu can be blocked with protective eye wear(must be stated to be in use in bio, or battle).
    Note:Can only be used by Shadedcrow or with his consent


    Earth Release Tiger Pit- Doton Tora Kubochi
    Rank:A, Chakra 30/ Damage 60
    Range:Short/Medium
    Discription: After preforming the needed 3 hand seals Ram Dragon Ox the user slams their hands down to the ground, and the user focuses donton chakra through the ground causing the ground below the victim of this jutsu to crumble leaving them to fall into the pit. The size and shape of the pit are controled by the user of this technique.
    Note:Can only be used by shadedcrow, or with his consent.



    Fire Release Bird- Katon Chourui
    Rank:S, Chakra 40/ Damage 80
    Range: Short/Med
    Description: After preforming the needed hand seals the user creates various amounts of katon chakra and molds them into the shapes of a bird(s), After being released the user may guide the bird(s) and alter their path to their target with a maintained two handed seal. The Chourui are guided as long as the the user maintains the last hand seal. (tiger) Limit 2 birds per use. 2x per battle.

    Note:Can only be used by shadedcrow, or with his consent.


    third weeks submissions.



    (Sōgu - Neko Youji): Manipulated Tools: Cats Cradle
    S Rank: 40 Chakra / 80 Damage
    Range: short/mid
    Type:Attack/Defense
    Description- The user of this technique uses basic ninja tools, to quickly combine many Kunai, explosive tags and wires/ropes. Then throws them around themselves and their enemy. If the enemy or the user of this technique make any wrong moves and move too close to any of the wires/tags they will all explode.
    Note:not all of the tags used in this technique are explosive some are decoys. Only the user of the technique knows which ones are real and which explosive tags are fake.
    This jutsu can only be used/taught by Shadedcrow or with his consent.



    (fuuton sune-ku soshaku): Wind Release Snake Bite
    A Rank: 30 Chakra / 60 Damage
    Range: Short-Long
    Type: Attack
    Decription:After preforming the needed handseals the user will take a deep breath and release the fuuton chakra into a single easily manipulated vortex of intense chakra infused air.By maintaining the snake hand seal the user of this technique directs the vortex around the opponet lifting them into the air while the vortex continues to spin and strech the top of the vortex smashes the victim with compressed air. The wind released and created by this technique will cause severe cuts all over the victim causing massive blood loss, and dislocations of limbs.
    Note: can only be used by shadedcrow or with his consent.


    (Raiton: genwaku ranpu nijuu higyou) Lighting Release: Blinding Light Double Strike
    S Rank: 40 Chakra / 80 Damage
    Type: Attack/Supplementary
    Range-Short/Long
    Description: After preforming the needed hand seals the user releases their raiton chakra into the atmosphere to cause two lightening strikes. The first strike of negative energy that will blind an opponet, because of the extreme heat/sudden burst of light. The second strike which occurs microseconds after the first is a positive strike that is 5x more powerfull than the previous strike.
    Note: the postive and negative strikes of lighting is a scientific fact. Because of the speed at which lightening travels if caught by the blinding stike your can not avoid the second stike.
    Note: This jutsu takes two turns to execute unless there is already a storm in play from a previous jutsu eg. chakra sensing rain/ someone is going to use kirin/(Suiton: Kokuun) - Water Style: Black Clouds.
    Note: this technique can only be used/taught by shadedcrow or used with his consent.



    (Kage kuro-n dou): Shadow Clone Confusion
    Supplementary:S Rank: 40 Chakra
    Range:short/long
    Description: After creating Kage Bunshin(must be stated previously) the user of this technique. Combines the shadows of the shadow clones to themself. Via the Nara Clans Shadow style techniques. These clones mimic the exact movement of the user, and if the opponet is touched by a Kage Bunshin or their shadow comes in contact with one or the shadows that are connecting the user to the clones. The victim is now entrapped in the shadow release, and is now subject to its effects. The Kage Bunshin are still subject to their strengths and weakneses while used in conjunction with this jutsu.
    Note:This jutsu, can only be used once. Per battle If used with another Nara clan jutsu the user can not use any nara clan techniqes for three rounds after because of fatigue, or any techniques above C rank.
    Note:This jutsu can only be used by a Nara Clan Custom bio.
    Note:This techniqe can only be used/taught by shadedcrow or used with his consent.



    (Katon harou no genkaku)Fire Release Waves of Illusion
    Attacks:A Rank: 30 Chakra / 70 Damage/Supplementary:
    Range: Short/mid
    Description:After useing Fuuton: Sensougouheki (Wind Style: Rumbleing wind wall) the user exhales a huge fireball that pushes the wall of wind forward in a wave of flames. Anything caught in this combination is severly burned, and will catch on fire. The resulting wave of flames puts off so much heat that the light around the the wave is distorted and decreases accuracy of incomming attacks for one round.
    Note: Must use Fuuton: Sensougouheki (Wind Style: Rumbleing wind wall) before this jutsu this round. Also because this is the second part of a jutsu the user is only allowed one additional move for the 3 move total the round this jutsu is used.Also the damage of this technique is 70 instead of 60 because of the wind/fire combination.
    Note: This technique can only be used/taught by shadedcrow, or with his consent.






    It doesn't work like this. By 'this' I am referring to your convenience. When this thread is open you post 5 jutsus. After a week another 5 and so the story goes. The jutsus of your previous post I checked; only 5 of this were checked now.
     
         
    Last edited by ★ Rei ★; 06-27-2011 at 10:33 AM.

  3. #3423
    Senior Member Passion's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Perry View Post
    ( Katon: Irai kumo ) - Fire release: Sunset cloud
    Type: Offensive
    Rank: A
    Range: Close - Mid
    Chakra cost: 30
    Damage points: 60
    Description: User inhales and concentrates fire chakra in to his/her lungs. Then he/she proceeds by breathing out a stream of fire that grows into a huge cloud by burning oxygen around it. The cloud isn't controllable, meaning that it cannot be shaped into a fireball due the oxygen amount of the oxygen it uses to grow cannot be controlled. The jutsu is named sunset cloud after the color of fire that resembles a sunset.
    Note:
    - Can be used twice per battle
    - Cannot be controlled
    - Requires at least three turns of cool down between each use


    ( Kenjutsu: Cuharurie Sheenu Sukiru ) - Sword techniques: Charlie Sheen Skills
    Type: Supplementary
    Rank: A
    Range: Self
    Chakra: 30 ( - 5 per turn )
    Damage points: N/A ( - 10 when deactivated )
    Description: This technique is variation of drunken fist taijutsu style using it with swords. User will drink a vial full of alcohol called ''Tiger Blood'' and use chakra to get drunk fast, making any sword attacks unpredictable as long as this mode is allowed. Overusing this jutsu causes hangover and headache.
    Note:
    - Can be used twice per battle
    - Causes hangover and headache.


    Summoning Animal: Platypus
    Scroll Owner: Perry
    Other Users who have signed contract: N/A
    Summoning Boss if existing: N/A
    Other Summoning Animals tied to contract: Perry

    ( Kuchiyose: Perry ) - Summoning technique: Perry
    Type: Supplementary
    Rank: A
    Range: Short
    Chakra cost: 30 ( - 10 per turn )
    Damage points: N/A ( - 5 when summoned )
    Description: User makes the basic summoning handseals ( unless user is above kage rank ) and offers blood sacrifice to summon Perry. Perry is a mammal that is restricted to any platypus contract even though he is very humanlike. Perry looks like a Platypus walking with two legs and wearing a hat. Perry is unable of talking but is able of understanding talking. Perry is skilled taijutsu user and is able of using A - ranked water jutsus.
    Note:
    - Can be summoned only once
    - Lasts six turns on field.
    This week's:

    ( Ninpou: Noroi no Busshitsu Sekai ) - Ninja Art: Curse of Material World
    Type: Supplementary
    Rank: A
    Range: N/A
    Chakra cost: N/A ( + 20 to every Fuuinjutsu used )
    Damage points: N/A
    Description: Curse of the Material World is a skill that a ninja can possess if trained in it. Using this technique, ninja is able to imbue fuuinjutsu in pre-existing objects/material or ones that he/she creates at the moment. The technique works by user doing the necessary sealing technique(s) on the object and using + 20 extra chakra, user imbues the seal into the object/material. The smallest thing that this technique can be used on is a coin sized object and the biggest is a small sized boulder and user's size when performing this on him/herself. Unlike many fuuinjutsus, user cannot use this technique on other living things other than him/herself. This technique doesn't drain chakra from user when the seal in the technique is activated but when the seal's been imbued. When the imbued object comes on contact with target, the target's affected as long as the object's in contact with him/her or as long as the object's not broken.
    Note:
    - Takes longer time to perform than average jutsu so it's not useful in combat.

    -On hold. Well, how exactly are you planning to use it?-


    ( Raiton: Josaidōki ) - Lightning release: Defibrillator
    Type: Offensive - Supplementary
    Rank: A
    Range: Short
    Chakra cost: 30
    Damage points: N/A ( + 60 )
    Description: User makes Serpent handseal while focusing chakra into his/her palms. Once the chakra is focused and gathered, user ends the serpent handseal and lightning will crackle between the hands. The lightning charge itself will last for two turns before it fades from user's hands. This jutsu is mainly used to start fallen comrades' heart but it can also be used as an offense. If the target is being hit from the offense version of this, it will result 60 damage unless it's a direct hit on opponent's heart are, which will result his/her heart being stopped from the hit.
    Note:
    - Offensive version can be used twice per battle
    - Takes three to five seconds to gather the lightning chakra
    - Requires mastery over lightning and knowledge over human's anatomy and/or medical training.

    -Medical jutsus should be submitted to Nexus via pm or in the School. I see nothing wrong with this and I would approve, but technically, you need to ask the Headmaster-

    ____________
    -Declined- we already have a life support jutsu...



    ( Genjutsu: Shirei te katsu ) - Illusion technique: Command and Conquer
    Type: Offensive
    Rank: A
    Range: Short - Mid
    Chakra cost: 30
    Damage points: N/A
    Description: This is an advanced Genjutsu that is being activated by gazing into one's eyes. The genjutsu itself isn't fatal but the effects on the other hand make it harder for the weaker ninjas to continue what they were/are doing. The Genjutsu enchances one's senses and pits them with heavy feeling of responsibility and an illusion where their next action will be vital and they're in war like situation along with hearing screams of their friends, comrades and seeing flashes of them dead. Low ranked shinobis with no experience of leading troops or war situation will perish unlike stronger shinobis who will not be affected of this at all. If affected by this for long time the weak target(s) will be led to edge of desperation where the last option would be suicide to avoid the illusion, responsibility and war situation that this gives.
    Note:
    - Can be used once per battle
    - Only a hardened Veteran of Kage + above rank can use this.
    -Approved-


    ( Hayatōn: Jetto dasshu ) - Swift release: Jet Dash
    Type: Supplementary
    Rank: A
    Range: Short - Long
    Chakra cost: 30 ( - 5 per turn )
    Damage points: N/A
    Description: Jet Dash is similar to Shadowless flight but the difference between them is that Shadowless flight is short timed, fast paced moving. Swift release user makes Boar handseal and gathers chakra into legs, allowing him to run faster compared to normal ninjas for longer distances. This technique is a bit slower than 1st Gate but still it's hard for normal ninjas to keep up with you.
    Note:
    - Normal Swift release rules apply this technique too
    - User cannot use Lightning or Wind as long as this is activated.

    -Approved-
     
         
    Last edited by Nexus; 06-29-2011 at 08:49 PM.

  4. #3424
    True Avenger sasuke ow's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (katon) katon release: Sun burst
    Rank: A
    Type: Offense
    Range: Short/long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user puts his hands above his head and focuses alot ofis fire charkra to his hand,and manupliate it into a big fire ball that as hot as the sun and send it at his oppent
    *cant be used twice in one battle
    *drains ur charkra near death level*
    *kills all in its blast radius

    (water release) Shark reproduction
    rank : A
    type offese
    range :short/long
    charkra:30
    damage:40
    description: once the user has used 5 shark frenzy, THey can make the 5 sharks go from 5 to 20 or more depending on the amount of charkra the user has.

    -Both declined. Similar jutsus already exist-
     
         
    Last edited by ★ Rei ★; 06-27-2011 at 10:38 AM.

  5. #3425
    True Avenger sasuke ow's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (water release:hydro
    rank:A
    type:offense
    charka:30
    Damage:0
    desciption:the user open his mouth letting out alot of water till a lake or ocean starts to form.But the size of the lake or ocean depends on the user charkra
    *takes one turn
    *takes 2 turns for a ocean

    -Declined. Similar jutsu already exists-
     
         
    Last edited by ★ Rei ★; 06-27-2011 at 10:38 AM.

  6. #3426
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Sharingdork View Post
    Resubmitting:

    (Buki Kuron Gijutsu)-Weapon Clone Technique
    Type: Supplementary
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage Points: N/A
    Description: After stringing together a number of shuriken with ninja wires around a ball of explosive tags, the user channels chakra into the frame of weapons to create a Shadow Clone around the weapons, with the ball of explosive tags around its heart. This clone acts exactly as a Shadow Clone, except when it gets hit, instead of simply going 'poof', the explosive ball ignites, sending a barrage of weapons in all directions, the clone ceasing to exist in the aftermath.

    Note: ~Stringing together the weapons with wire counts as one of the jutsu for that turn, making the user only able to use one other jutsu in the same turn they make this clone
    ~This jutsu can only be taught by Sharingdork


    New Jutsu:

    (Subarashii No Jutsu)-Awesome No Jutsu
    Type: Attack/Defense/Supplementary
    Rank: S
    Range: Short
    Chakra Cost: 40 (+5 for every turn that it's active)
    Damage Points: N/A (+10 if used offensively)
    Description: The user forces chakra out of their chakra nodes into a visible aura around themselves, similar to a jinchuriki's Tailed-Beast chakra cloak, but on a much weaker level, for a maximum of four turns. This chakra cloak can defend against weapons that aren't chakra-infused, up to B-rank taijutsu (excluding Kaito's Tai, as it incorporates chakra, which will break through the chakra shield), and up to B-rank tangible elements (earth and water) by concentrating the aura into one spot/area to become a small chakra shield (due to the nature of how the cloak defends, it cannot defend against attacks coming from different angles, and the user must be aware of the incoming attack). It can also defend up to B-rank ninjutsu and up to C-rank intangible elements (wind, fire, and lightning) by redirecting the chakra that makes up the attack around the user. This cloak can also defend against up to B-rank genjutsu by sensing a disruption in the user’s chakra system, and returning to the users body, thus breaking the user out of genjutsu in a similar way to jinchuriki.
    This jutsu can also create 'arms' similar to Naruto's fox cloak to attack the enemy from an angle unattainable by the user. These arms are slightly weaker than the user’s actual arms, making them desirable only for a defense/distraction until the user can actually attack. When the user uses taijutsu while in the cloak, the chakra focuses around whatever is attacking (fist, foot, sword, etc.) to increase the power of the taijutsu. The cloak also makes all projectiles (kunai, shuriken, etc.) fly through the air with more speed and precision. In addition, with chakra molded and at the ready all around the user, ninjutsu takes much fewer hand seals, though it's power is not increased at all.

    Note: ~Genjutsu, elemental jutsu, and Kekkei Genkai cannot be used while in the cloak
    ~After the cloak does work once (defends, creates arms, increases taijutsu power, increases speed of projectiles, reduces time to use ninjutsu, etc.), it disappears
    ~Kekkei Genkai/Custom Elements (lava, ice, etc.) cannot be defended against by the cloak
    ~Can only be used three times per battle
    ~Can only be taught by Sharingdork


    (Jojishi No Jutsu)-Epic No Jutsu
    Type: Attack/Defense/Supplementary
    Rank: Forbidden
    Range: Short
    Chakra Cost: 50 (+10 for each turn it's active)
    Damage Points: N/A (+20 if used offensively) (+15 to the user for every turn it's active)
    Description: An advanced version of 'Subarashii No Jutsu', Jojishi No Jutsu creates a denser chakra aura around the user that lasts for a maximum of three turns. The cloak looks exactly the same as 'Subarashii No Jutsu', meaning that only sensors and dojutsu users can tell the difference. This cloak is capable of defending against chakra-enfused weapons, up to A-rank taijutsu (exluding Kaito's Tai, as it incorporates chakra to use, which will break through the chakra shield), and up to A-rank tangible elements (earth and water) by compressing itself into a small shield (slightly larger than 'Subarashii No Jutsu'). It can also defend against non chakra-infused weapons, B-rank and below taijutsu and tangible elements coming from different angles (up to two different angles). The aura also defends against A-rank and below ninjutsu, and B-rank and below intangible elements (wind, fire, lightning) by redirecting the chakra flow making up the jutsu around the user. It can also defend against up to A-rank genjutsu by sensing a disruption in the users chakra system, and returning to the user's body, breaking out of genjutsu similar to a jinchuriki. In addition to this, in a way similar to Gaara's sand, this jutsu can defend without the user being knowledgeable of the attack (can defend against a surprise attack).
    Like it's weaker counterpart, Jojishi No Jutsu can also create arms, but at the same physical level as the users actual arms (without enhancements by weapons or chakra) to attack or defend from any angle of the cloak. The cloak also surrounds any part of the body performing taijutsu (fist, foot, sword, etc.) to enhance it's attacking power greatly, as well as being able to increase the speed, precision, and power of projectiles (kunai, shuriken, etc.) thrown from inside. This jutsu also makes A-rank and below ninjutsu take only one handseal to form (unless it requires none; ie. Rasengan), and has increased power (ie. if two A-rank ninjutsu clashed, the user's would win).
    Unfortunately, due to the great amount of chakra required to use this jutsu, and maintain it, it puts a great strain on the users body, physically exhausting and harming them after the cloak dissipates. After the cloak leaves, the user is too exhausted to stand for one turn, leaving them vulnerable to their opponent. For the next two turns, the user can stand, but their chakra system is still too exhausted to allow them to use chakra, meaning that any jutsu with a chakra cost cannot be used during this time. They can also only use two jutsu per turn during this time. After those turns, the user is back to full power and can use chakra-required jutsu, and three jutsu per turn once again.

    Note: ~Genjutsu, elemental jutsu, and Kekkei Genkai cannot be used while in the cloak
    ~After the cloak does work once, it dissipates
    ~Kekkei Genkai/Custom Elements (lava, ice, etc.) cannot be defended against by the cloak
    ~Can only be used once per battle
    ~If the cloak does no work over the three turns that it can be active, the users chakra system is pushed farther than it can take, and is exhausted for the rest of the battle (can only use jutsu without a chakra cost for the rest of the fight, after taking in the downside to the jutsu in the final paragraph)
    ~Can only be taught by Sharingdork
    (Heruzugadian)-Hells Guardians
    Type: Supplementary
    Rank: S
    Range: N/A
    Chakra Cost: 40
    Damage Points: N/A
    Description: A puppet pair, Akuma and Tenshi resemble oni (or demons) and are often used in conjunction with one another. Akuma is a bulky puppet with two powerful arms that can crack a boulder with two punches in succession. It has two horns on his head, both of which are attached to steel wires and can shoot up to mid-range as spikes to attack, or to use the wires to wrap around an opponent. A small compartment on its stomach can open up to reveal a small cannon which can launch a ball made entirely of explosive tags. From its shoulder blades he can shoot small steel wires that can attach to Tenshi's shoulders, and retract to pull the two puppets together. Should one of Akuma's arms be detached, the user can detach one of Tenshi's wings and reattach it to Akuma's remaining arm, the wing growing blades along the edge to become like Asuma's trench knives.
    Tenshi is slimmer than its counter-part, and has a pair of wings that can retract onto its back, making the wings a part of his back instead of retracing to the inside of its body. Tenshi's wings allow it to glide along the air, propelled by Akuma, for an aerial strike, ready to retract at any moment for the puppet to drop like a bomb. Its stomach can retract into its body to reveal an area of spikes, mainly used for when Akuma attaches the wires on its shoulder blades to Tenshi's shoulders, and retracts in order to impale the victim. Tenshi's arms can bend backwards at the elbow so its hands are gripping the back of its shoulders, and from its elbows, Tenshi can shoot flames (short range, B-rank). In addition to this, Tenshi's wings are made from the same material as Salamander’s shield, and can also be used as shields (for up to A-rank jutsu), though the wings cannot extend very far; only being able to cover the top half of its own body, the user having to take cover behind Tenshi for the shield to be effective. Should one of Tenshi's arms be detached from its body, the user can detach one of Akuma's arms, and reattach it to Tenshi, giving Tenshi Akuma's strength in the one arm alone.

    Note: ~These puppets can be summoned separately, and summoning both of them counts as two moves for the turn.
    ~No other puppets can be summoned while either or both of these puppets are out
    ~The blades on Tenshi's wings can only be activated when attached to Akuma's arm
    ~Must have Sharingdork's permission to wield these puppets

    -Declined. OP-


    Kaika kunai (Blossoming Kunai)
    Type: Attack
    Rank: B
    Range: Short-Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: The user uses chakra to collect a number of explosion tags into the shape of a kunai, using a low-scale Transformation Jutsu to make the tags look exactly like a real kunai. Then, the user throws their psuedo-kunai at the opponent, the weapon acting exactly like a kunai. As the kunai reaches the opponent, the kunai's tip peels back to reveal explosion tags, and the entire kunai peels off after it, creating a cloud of explosion tags surrounding the opponent. The user then makes the Ram handseal, and all the explosion tags ignite at once.

    -Declined. 'Collect' from where and how many of them? Fix the description to make it possible and realistic. It's not a fruit to get peeled off.-
     
         
    Last edited by ★ Rei ★; 06-27-2011 at 02:13 PM.

  7. #3427
    black uchiha's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Summoning Animal: Dragon Fly (ranging in sizes)
    Scroll Owner: Black Uchiha
    Other Users who have signed the contract: none
    Summoning Boss if existing: King Shinobu
    Other Animals tied to contract: Ryu (car size)
    Rie (20 ft wing span), Satoru (dump truck size), Kumiko & Kamiko (Akamaru (shippuden) size)

    Rank: A
    Type: Attack/Defense
    Range: Short- Long
    Chakra: 30
    Damage: 60
    Description: User summons Ryu. Ryu has a nature affinity for Lightning element using lightning jutsu up to A rank. He can also spit water to enhance his lightning techs. Known for his strength and his durability do to his size.
    -this Summoning can only be in play for 4-turns (my turns).
    -this Summoning can only be Summoned 3 times per battle.







    Rank: A
    Type: Attack/Defense
    Range: Short- Long
    Chakra: 30
    Damage: 60
    Description: User summons Rie. The size of a jet ski. The user stands aborad her to achive flight. She has the nature elements of lightining and wind using them up to A rank. With her 20 ft wings she add +10 damage to her wind techs (like Temari's fan). Known for her speed.
    -this Summoning can only be in play for 4-turns (my turns).
    -this Summoning can only be Summoned 4 times per battle.








    Rank: A
    Type: Defense/Attack
    Range: Short- Long
    Chakra: 30
    Damage: 60
    Description: User summons Satoru. Satoru has the nature elements of earth, using it up to A rank. With his hard earth infused exoskeleton, he can block up to S Rank: Earth, Fire, Wind, and Water techs, without harm. Known for his strength and his durability do to his size, mostly used for defense.
    -this Summoning can only be in play for 2-turns(my turns).
    -this Summoning can only be Summoned 4 times per battle.







    Rank: B
    Type: Defense/Attack
    Range: Short- Long
    Chakra: 25
    Damage: 40
    Description: User summons the Kum/Kam twins. The twins are the size of Akamaru (Shippuden). Kumiko has a nature affinity for lightining element using it up to B rank and Kamiko has a nature affinity for fire element using it up to B rank. Both are skilled shinobi amongst the shinobi from Mt. Gen. Known for their taijutsu skills, both carry basic ninja tools (makibishi spikes, senbon, kunai…etc)
    -this Summoning can only be in play for 3-turns(my turns).
    -this Summoning can only be Summoned 3 times per battle.











    -All declined. You can't just get affinities with every element. Also, about the exoskeleton: as it is, it's just ridiculous. Your dragonfly can avoid any attack and thus won't be allowed to you-
     
         
    Last edited by ★ Rei ★; 06-27-2011 at 02:16 PM.

  8. #3428
    Senior Member Ryuji's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Ryuji View Post
    (Futon:Kunai Dzuki Ken)-Wind Style:Kunai to Blade
    Type: Offensive/Deffensive
    Rank: A
    Range: Short
    Chakra Cost: 30 (+5 after the first turn)
    Damage Points: N/A
    Description: The user will grab a kunai and infused wind chakra in it, the chakra will expands into a sharp blade. This blade can be used in a normal fashion and can penetrate a human body with ease. It also gives the advantage that it retains both the light weight and versitility of the kunai while gaining the length of a sword, however to prevent the blade from dispersing the user must constantly add wind chakra to the blade to keep it's form stable.
    Note: Can only be used twice per battle.
    Note: Last for 2 turns
    Note: No wind jutsus while using this jutsu.
    Note: Can only be taught by Ryuji.


    ~ Approved ~
    Updating the jutsu above

    (Futon:Kunai Dzuki Ken)-Wind Style:Kunai to Blade
    Type: Offensive/Deffensive
    Rank: A
    Range: Short/Mid
    Chakra Cost: 30
    Damage Points: N/A
    Description: When having a kunai(s) the user will infuse wind chakra to it and this one will expand into a sharp blade. This blade can be used in a normal fashion and can penetrate a human body with ease. It also gives the advantage that it retains both the light weight and versitility of the kunai while gaining the length of a sword. Depending on how much chakra is infused into the kunai, the lenght of the blade can vary, from the size of a Tanto to a size that can reach Mid-range.
    To keep this technique in used, the user must pay 5 Chakra Points after the first and every other turn.
    Note: Only up to B-rank wind techniques can be used when using the blade(s).
    Note: Can only be used 3 times per battle.
    Note: Can only be taught by Ryuji.


    -Approved-

    Quote Originally Posted by Ryuji View Post
    (Katon:Kyojin Yougu)-Fire Style:Giant Tools
    Type: Offensive
    Rank: B
    Range: Short/Mid
    Chakra Cost: 25
    Damage Points: 40
    Description: After performing 2 handseals fire will burst fire from the user's hand and levitate in front of the him, then by trowing a tool into it the fire will take the form of that tool but in a bigger scale much like an average human. Then my making hand gestures the user can launch the fire tool at the selected target and manipulate it's course.
    Note: Can only be used 4 times per battle.
    Note: No fire jutsus in the same turn this jutsu is used.
    Note: Can only be taught by Ryuji


    ~Approved~

    -Approved-


    (Katon:Aka-outo)-Fire Style:Red-Out
    Type: Offensive/Supplementary
    Rank: B
    Range: Short
    Chakra Cost: 25
    Damage Points: N/A
    Description: The user will channel fire chakra in his dominate hand, then by making a diagonal slash motion that releases from the user's hand flames that spin around the user and blocks the opponent's vision of the him and take that chance to hide or retreat. If the opponent is too close to the flames this ones can set the opponent of fire
    Note: Can only be taught by Ryuji


    ~Approved~
    Updating the first and droping the second.


    (Katon:Kyojin Yougu)-Fire Style:Giant Tools
    Type: Offensive
    Rank: B
    Range: Short/Mid
    Chakra Cost: 25
    Damage Points: 40
    Description: The user will infuse fire chakra to shurikens and/or kunais, once their trown the user will make the tiger hand seal and the projectiles will burst into flames. The flames will grow and will take the form of the trown weapons as they travel. This technique can be sinchronized with Weapon Ninjutsu techniques, but it only works with C-ranks.
    Note: Can only be used twice per battle.
    Note: No fire or weapon techniques in the next turn.
    Note: Can only be taught by Ryuji.


    -Approved-

    (Kujaku Uchiwa)-Peacock Fan
    Type: Defensive
    Rank: A
    Range: Short
    Chakra Cost: 30
    Description: This technique is somewhat a Kenjutsu version of the Taijutsu technique 'Morning Peacock'. The user will repeatedly make slashing motions so fast that any barrage of weapons like the 'Twin Rising Dragons' technique will be repeled. This technique can block Weapon Ninjutsu Techniques up to A-rank, A and S-ranks techniques can only be defend agasint halfway,halving the Damage Points, however if a Sharingan user would be to use this, only S-ranks will be fend off halway.
    Note: Can only be used twice per battle.
    Note: 4 turns have to pass before using the second time.
    Note: No Taijutsu or Kenjutsu in the next two turns after using the technique because of the sore the arm will gain after using it.
    Image of how would it look like.


    -Declined. Red part too vague and possibly OP-


    Quote Originally Posted by Ryuji View Post
    (Seki Tama)-Repulse Ball
    Type: Supplementary.
    Rank: B
    Range: Short
    Chakra Cost: 25
    Damage Points: N/A
    Description: The user will create a little ball of compressed chakra near any part of his body to defend against the opponents punch or kick based Taijutsu moves from C-rank and below but moves from B-rank and up will go through the ball with ease and with no harm. Once the opponent hits the ball this one will explode and release a small shockwave with not enough power to harm the user or the opponent but with enough to repel and blow away any kind of strike.
    Note: Can only be use 3 time per battle.
    Note: No Taijutsu and normal Ninjutsu (not elemental) in the same turn this jutsu is used.
    Note: Can only be taught by Ryuji

    ~Approved~
    Updating the jutsu above.

    -Approved-

    (Seki Tama)-Repulse Ball
    Type: Supplementary/Deffensive
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user will create a ball of compressed chakra near any part of his body to defend against the opponents punch or kick based Taijutsu moves from B-rank and below but moves from A-rank and up will go through the ball with ease and with no harm. Once the opponent hits the ball this one will explode and release a small shockwave with not enough power to harm the user or the opponent but with enough to repel and blow away any kind of strike. The user can also use the shockwave cause by the explosion (by will) to propel himself into the air with the ball in his feet or change directions in mid air.
    Note: Can only be use 3 time per battle.
    Note: No Ninjutsu (not elemental) for 2 turns after the use.
    Note: Can only be taught by Ryuji


    -Approved-

    New submission.


    (Kuzuri Bijutsu:Baribari Tsume)-Wolverine Arts:Tearing Claws
    Type: Offensive
    Rank: Forbbiden
    Range: Long
    Chakra Cost: 50
    Damage Points: 100 (50 to the user)
    Description: While in Wolverine Mode, the user will focus chakra in his claws until they get bright glow then he makes a slashing motion that creates giant "claws" of solidified chakra from the end of each finger. This ''claws'' act as a ranged claw attack, which the user controls like if they were the actual claws. When making another slashing motion the ''claws'' will be shot from his fingers and head out for the target. The power and force behind are enough to harm a summoning or a Jinchuriki in his complete form, if however the target it's just human the ''claws'' will drag him and shatered his/her bones along the way. After usage the user will feel drained out of his chakra and his fingers will hurt really bad.
    Note: This technique finishes Wolverine Mode.
    Note: No techniques that need hand seals can be used after usage.
    Note: Can only be used once per battle.
    Note: Must have signed the Wolverine Contract held by Ryuji.
    Note: Can only be taught by Ryuji.


    -Approved-
     
         
    Last edited by ★ Rei ★; 06-30-2011 at 07:41 PM.

  9. #3429
    Senior Member Kagutsuchi's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Name: Elemental Chakra enhancement : soshi-kouyou
    Rank: A
    Chakra: 10-40
    Type: Supplementary
    Description: User imbues his elemental chakra in any projectile and when makes a single handseal the chakra comes into action and enhances the projectiles abilities. User can Imbue one nature of elemental chakra into one projectiles while user can imbue multiple elemental chakra into multiple objects but not a Single projectile can have multiple chakra essence.

    When the Handseal, If the Projectile is imbued with

    1. Katon: It shoots with increased Speed by 1.5x thus turning into a fiery projectile, With Advantage over Wind defense.

    2. Doton: It makes the projectile more Durable and gives advantage against water nature defense.

    3. Raiton: Increases Speed 3x and makes it stronger against Earth Defense.

    4. Suiton: Makes it extremely effective in piercing Fire type Defense.

    5. Fuuton: Makes it sharper and can pierce Rocks and Raiton defense.

    The chakra infused Projectiles can contain chakra for 3 turns.

    Note: I got this idea from Hanzo Hatori, So I am allowing him to USE this Jutsu But not Teach nor Share. If this gets approved.


    ---------------------------------------------------------------------------------

    -Declined. Red parts are problematic-
     
         
    Last edited by ★ Rei ★; 06-30-2011 at 07:43 PM.

  10. #3430
    The Blind One Lili-Chwan's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    I'd like to edit some jutsus (They were already approved)

    (Katon: Raion no Honba) Fire Style: Lion's Lair

    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: The user expells a great ammount of fire chakra throughout her body, quickly growing a flamming sphere outwards until it reaches the limits of short range. With one handseals (One hand) the orb condenses on itself, concentrating all on the user's hand, which can then be released as an horizontal crescent.
    *The user is covered by a thin chakra coat that prevents the jutsu from burning her*
    *The user can't use fire jutsus up to A rank in the next turn, and will have to wait at least two turns to be used again*
    (Katon: Raion no Honba) Fire Style: Lion's Lair
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: The user expels a great amount of fire chakra throughout her body, quickly growing a flaming sphere outwards until it reaches the limits of short range. With one handseals (One hand) the orb condenses on itself, concentrating all on the user's hand, which can then be released as an horizontal crescent.
    *The user is covered by a thin chakra coat that prevents the jutsu from burning her*
    *The user can't use fire jutsus higher than A rank in the next turn, and will have to wait at least two turns to be used again*


    Fixed some spelling mistakes and fixed the restrictions.

    -Approved-

    ( Suiton: Hazumo Ibo no Kerokero) Water Release: Bouncy Frog Warts
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: After 3 handseals, the user spits out up to 5 spheres of water (The water has sticky properties, similair to Water Style: Syrup Capture Field), in a quick succession and at great speeds. Utilizing her Water Chakra, the user drastically increased the cohesion of the water molecules and decreased the adhesion of the water molecules, thus creating thick beads of water that will bounce off any object. The user can redirect the beads of water by stomping on the ground, thus erupting (up to 10) small pillars of earth (Counts towards the jutsu count) , until either she decides to pop them (using one handseal) or the beads collide with a sharp object, thus breaching the spheres and blasting the sticky substance inside onto the target. the user can infuse Fire or Lightning into the balls (For Boiling Beads or Electrified Bead, isntead of Sticky Beads), without changing the Adhesion and Cohesion levels. Wind jutsus might burst the ball aswell.
    *Can only be used 3 times per battle. Can only be used once every 2 turns*
    ( Suiton: Hazumo Ibo no Kerokero) Water Release: Bouncy Frog Warts

    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: After 3 handseals, the user spits out up to 5 spheres of water (The water has sticky properties, similair to Water Style: Syrup Capture Field), in a quick succession and at great speeds. Utilizing her Water Chakra, the user drastically increased the cohesion of the water molecules and decreased the adhesion of the water molecules, thus creating thick beads of water that will bounce off any object. The user can redirect the beads of water by stomping on the ground, thus erupting (up to 10) small pillars of earth (Counts towards the jutsu count) , until either she decides to pop them (using one handseal) or the beads collide with a sharp object, thus breaching the spheres and blasting the sticky substance inside onto the target. the user can infuse Fire or Lightning into the balls (For Boiling Beads or Electrified Bead, isntead of Sticky Beads), without changing the Adhesion and Cohesion levels. Wind jutsus might burst the ball aswell.
    With one handseal, the user can make each bead burst into 10-20 smaller yet faster beads, with the same characteristics, despite the size.
    *Can only be used 3 times per battle. Can only be used once every 2 turns*


    Added the bold part.

    -Approved-
     
         
    Last edited by ★ Rei ★; 06-30-2011 at 07:44 PM.

  11. #3431
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    Re: ♦ Custom Jutsu Submission ♦

    (Kyojin Senei Ta Jashu) - Giant Hidden Shadow Snake Hands
    Rank: S
    Type: Attack/Defense
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: Senei Jashu is a Ninjutsu technique that manifests a torrent of three Kyodaija (Giant Snakes), which extend from the sleeve. The ninja can extend these snakes to attack a target or can use then to wrap around himself to defend against an oncoming attack up to A-Rank. Once extended the snake can be used to crush or bite into and eat the target.
    Note:
    -Must be able to summon snakes
    -Must be in Reptilian Mode
    -Kyodaija only last the same turn.
    _______________________
    I'm not sure why the thread was Reopened when nothing got checked but I still have one slot.. I can't edit so I'm just Re-Posting... my other Jutsu are on Page 223

    -Declined. You need to state how you do things.-
     
         
    Last edited by ★ Rei ★; 06-30-2011 at 07:51 PM.

  12. #3432
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Kagutsuchi View Post
    Name: Elemental Chakra enhancement : soshi-kouyou
    Rank: A
    Chakra: 10-40
    Type: Supplementary
    Description: User imbues his elemental chakra in any projectile and when makes a single handseal the chakra comes into action and enhances the projectiles abilities. User can Imbue one nature of elemental chakra into one projectiles while user can imbue multiple elemental chakra into multiple objects but not a Single projectile can have multiple chakra essence.

    When the Handseal, If the Projectile is imbued with

    1. Katon: It shoots with increased Speed by 1.5x thus turning into a fiery projectile, With Advantage over Wind defense.

    2. Doton: It makes the projectile more Durable and gives advantage against water nature defense.

    3. Raiton: Increases Speed 3x and makes it stronger against Earth Defense.

    4. Suiton: Makes it extremely effective in piercing Fire type Defense.

    5. Fuuton: Makes it sharper and can pierce Rocks and Raiton defense.

    The chakra infused Projectiles can contain chakra for 3 turns.

    Note: I got this idea from Hanzo Hatori, So I am allowing him to USE this Jutsu But not Teach nor Share. If this gets approved.


    ---------------------------------------------------------------------------------
    I don't know if this even requires a jutsu, but nonetheless I possess a jutsu similar but more advanced than this involving taijutsu.

    (Futon: Gekido Suzamebachi Mure no Jutsu) - Wind Release: Raging Hornet Swarm Technique
    Rank: C
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 15
    Damage points: 30
    Description: The user will make two hand seals and then release from their hands a blast of wind energy that takes the form of a large swarm of hornets striking the target and imitating a angry swarm of hornets stinging their victim.

    I also have one similar to the one above expect it is hummingbirds not hornets. Note that the jutsu above isn't my submission but I'm just saying to someone else I have one similar to the one above.

    Type:Attack/Defense
    Rank:A
    Range:Short-Mid
    Chakra Cost:25 (-20 For every fist shot)
    Damage Points:50 (+10 for every time hit by fist)
    Description:The user will gather katon chakra into their fists. Then the user will manipulate the chakra, causing a fire to form around the user's hands. These "Fire Fists" can be shot out by the user punching forward and releasing katon chakra in the shape of a fist. Can also be used as just a flaming hand, that when hit, will burn the target severly.
    Note: Can be cancelled by a powerful enough(B-Rank or above) water technique.
    Note: Can be used as not sending the Fire Fists, but at simply a flaming hand
    Note: Can only be used 3 times a battle
    Note: Must be taught by McAfeezy

    I have one similar to this too. It's even called Flaming Hand. ~_~

    -Accepted. Members who have posted the already existing techniques, even if they got approved now, delete them immediately-
     
         
    Last edited by ★ Rei ★; 06-30-2011 at 07:51 PM.

  13. #3433
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    Re: ♦ Custom Jutsu Submission ♦

    PentaCat Attack(Penta no neko no kōgeki)
    Rank: S
    Range: Short
    Type: Supplementery
    Chakra Cost:40(-3 per cat per turn)
    Damage: N/a
    Description: The user does 5 hand seals and then focuses his elemental chakras on each of his fingers on his dominant hand. Finnally he slams his hand onto the ground to make 5 regular sized cats of chakra appear infront of him. Each of the cats are made from 1 of the 5 main elemental types. The earth one his the hardest and the slowest but it can spit out small rock projectiles. The fire one can cause small burns on what ever it touches and can also spew fire. The lightning one is the fastest and his bites/scratches cause numbness to the area they hit. The Wind one has extremely sharp claws and tooth that can stab into 10cm deep on the skin. The water one is very agile and can spew small bullets of water.
    *All of the cats have as much health as a clone so 1 good hit would kill them
    *The cats are destroyed after 3 turns from their creation
    *Can only be used once per battle
    *The cats posses night vision and senses equal to that of regular cats
    *Even if they cant talk they can still "meow"(make cat noises) to warn the user
    Pictures:
    Fire:

    Water:

    wind:

    Lightning:

    Earth:


    -Declined. Your hand would explode-
     
         
    Last edited by ★ Rei ★; 06-30-2011 at 07:52 PM.

  14. #3434
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    Re: ♦ Custom Jutsu Submission ♦

    (Kage no hikō)-Shadow Flight
    Type:Supplementary
    Rank:A
    Range:Short-Long
    Chakra Cost: 30 (-10 per additional turn)
    Description: The user forms five handseals and manipulates their shadow so that it forms wings. They then manipulate their shadow so that it flaps it's wings and moves around on the ground as if the user were flying in the air. Due to the link with their shadow, the user will fly/move correspondingly with their winged shadow. This happens due to the nesecity of the user staying in sync with their shadow.
    Note: The user is only able to fly as fast as they are able to sprint.
    Note: Can only be used by Nara clan members.
    Note: Can only be taught by inchato.

    -Declined. This is a smart idea but poorly written down. You can't manipulate your shadow into manipulating you like this. Especially in your rank. Resubmit when you reach Kage rank-

    (Shadōrasshu)-Shadow Rush
    Type:Attack
    Rank:A
    Range:Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: The user forms a handseal and manipulates their shadow so that it takes out a shadow kunai. The user then manipulates their shadow so that it's upper body and torso stay the same shape as the shadow is stretched towards the target. When the shadow reaches the target, the shadow reaches it's arm with the kunai up the body of the target and stabs the target in the chest.
    Note: Can only be used by a Nara Clan member.
    Note: Can only be taught by inchato.

    -Declined. Again the same problem. You can't just do what you want because you have a Nara biography. Things need to make sense. Your shadow is not a separate, autonomous entity. It's you.-

    (Suiton: Mizu no hashira)-Water Release: Water Pillars
    Type:Supplementary
    Rank:A
    Range:Short-Mid
    Chakra Cost:30
    Description: The user forms a single handseal and creates up to five large water pillars from nearby water. The pillars are ten feet tall and two and a half feet wide. The pillars created are dense enough and large enough to stop physical attacks such as kunai or taijutsu.
    Note: The pillars are wide enough to create their own shadows.
    Note: Can only be taught by inchato.

    -Declined. Do not even resubmit.-
     
         
    Last edited by ★ Rei ★; 06-30-2011 at 07:57 PM.

  15. #3435
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by -Pain- View Post
    ( Kuro Anaboko ) Kenjutsu: Black Hollow

    Rank: Forbidden
    Type: Attack - Defense - Supplementary
    Range: Short
    Chakra cost: 50 ( +20 when level three is release )
    Damage points: 90 ( +30 more damage when level three is release )
    Description: Black Hollow is the history of all sword the sword is known as Black Hollow but the sword real name is Peace. Black Hollow is the sword name because is a sword that has damage the Nine Tails Fox during the time of Madara Uchiha attack to the Hidden Leaf Village. Black Hollow was the first hokage secrete weapon. The first Hokage never use Black Hollow because is able to take control of the user lose control of his chakra. Black Hollow has three different level of abilities. Black Hollow first, level abilities is to increase the user speed putting the user four time more faster than normal. The second level of Black Hollow is to absorb fire, wind and water jutsus and throw it back at the user for example, if the opponent did a fire jutsu the blade can absorb the jutsu and throw the same jutsu right back at the opponent. The third level of Black Hollow is too do Genjutsu the user that is using Black Hollow spin his sword slowly and the sword start making a song when the opponent start to listen to the sword music the opponent get trapped in a genjutsu that can't be release with the Genjutsu Release the only way that the Genjutsu be release is by thinking the worst thing that ever happen to them.

    Note: When the user release abilities level three the user is not able to use the sword abilities for the whole battle.
    Note: The Genjutsu is not easy too release it would take the user some time to release it.
    Note: Only -Pain- is able to use Black Hollow it can't be stolen.


    The sword look like this:


    ~Declined~ do not resubmit, also you say "black hollow" way too many times -.-

    ( Enkou Hei ) Fire Syle: Flame Wall

    Rank: S
    Type: Defense - Supplementary - Attack
    Range: Short - Long
    Chakra: 40 ( +10 when the user use wind and fire )
    Damage: 80
    Description: The user will focus fire chakra and wind chakra then, the user clap both hands together making first, four flames around the opponent then, quickly do four wind wall around the opponent. Making a strong wind and fire combo around the opponent.

    Note: Can only be use twice per battle
    Note: If the user add wind to the fire is plus 10 more chakra making the chakra cost 50.

    ( Kyuui ) Kenjutsu: Peace
    Rank: Forbidden
    Type: Attack - Defense - Supplementary
    Range: Short
    Chakra cost: 50 ( +20 when level two is release )
    Damage points: 90 ( +10 more damage when level two is release )
    Description: Black Hollow is one of the sword that has made history of swords due to the damage that this sword did to the Nine Tails Fox during the attack of Madara Uchiha. This sword cut four tails of the Kyuubi during the old times of the attack that Madara Uchiha did to the Hidden Leaf Village. The sword use to belong to a rare guy named Kyuui (Peace) he used to be an Uchiha but he betrayed the Uchiha clan and he turn into a missing ninja he started to travel for over four years. When Madara Uchiha took the eye of his brother he knew about Kyuui and he went to look for him it took him over three months because kyuui was hiding. When Madara Uchiha finally found him they both made a plan to attack the Leaf Village but Kyuui found out what Madara Uchiha did so when he summon the Nine Tails Fox Demon kyuui cut four of the Demon tails because that wasn't part of the plan after the battle kept going the demon killed kyuui. Then, a missing ninja name Uchiha Sasuke found the sword on the battlefield it was under the leaf village before kyuui die he did a Forbidden jutsu that when he die the sword would be summon on a hiding spot and this spot was under the leaf village when Uchiha Sasuke found it during a research on the leaf village he start to understand what it was made for. The sword itself was made for peace. After a few months Uchiha Sasuke start to understand the sword power the sword have two different level of power one is speed and another one is physical thinking. The first, level of the sword is speed it increase the user speed four times better than, the normal user speed. The second power of peace is physical thinking meaning everything you think of would come to reality for example, if i think of a wall the wall would come to reality.

    NOTE: Only -Pain- is able to use it and it can't be stolen.
    NOTE: Once level two is release the sword start to suck the user chakra little by little.


    The sword look like this:


    ( Toppi Kansei ) Wild Sense

    Rank: S
    Type: Supplementary
    Range: Short-Long
    Chakra: 40
    Damage: N/A
    Description: The user will make one clone that belongs to this jutsu when that's done and the user is in any type of danger the jutsu will summon the user where the clone is.

    NOTE: Only twice per battle
    NOTE: Only -Pain- Can teach/allow to use this jutsu
    NOTE: No Ninjutsu next turn.



    -Both declined. Please check this thread and check other approved jutsus-
     
         
    Last edited by ★ Rei ★; 06-30-2011 at 07:58 PM.

  16. #3436
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    Re: ♦ Custom Jutsu Submission ♦

    (Raiton- Shikou bai Raikou) Lightning release- Execution by Lightning
    Type: Attack
    Rank: Forbidden
    Range: Short-Long
    Chakra cost: 50
    Damage points: 120
    Description: the user will raise 5 lightning pillars around the opponent at about mid-range from him. The pillars will then sink down into the ground all together sending a surge of lightning from each pillar to converge on the opponent ripping through the ground and creating a huge electrical explosion when they meet up at the center. The jutsu is cancelled if one of the pillars is destroyed before they go into the ground.
    *Note: can’t use any Forbidden-rank lightning jutsu for the rest of the battle.
    *Note: can’t use any lightning the next turn.
    *Note: can’t use any S-rank lightning the turn after that.
    *Note: can only be used by Toku.

    (Kuchiyose no jutsu- Taffy) Summoning- Taffy
    Type: Attack/Defend
    Rank: S-rank
    Range: Short-Long
    Chakra cost: 40
    Damage points: 80
    Description: the user will summon Taffy, the son of Luffy, by performing the necessary hand seals and smearing his blood on his palm and clapping his hands together. Taffy has an elemental affinity of earth allowing him to flap his wings at high speeds and release rock sharp feathers along w/ dust clouds . He is big enough to carry one person in flight and can fly at high speeds. He is able to use B-rank earth jutsus and gives them (+10 damage points) when performing a user/summon combo.
    *Note: can only be used once per battle.
    *Note: can only stay in play for a total of 5 turns.

    (Kuchiyose no jutsu- Laffy) Summoning- Laffy
    Type: Attack/Defend
    Rank: S-rank
    Range: Short-Long
    Chakra cost: 40
    Damage points: 80
    Description: the user will summon Laffy, the son of Luffy, by performing the necessary hand seals and smearing his blood on his palm and clapping his hands together. Laffy has an elemental affinity of fire allowing him to release fire from his mouth. He is big enough to carry one person in flight and can fly at high speeds. He is able to use B-rank fire jutsus and gives them (+10 damage points) when performing a user/summon combo.
    *Note: can only be used once per battle.
    *Note: can only stay in play for a total of 5 turns.

    -Resubmit when you get unbanned-
     
         
    Last edited by ★ Rei ★; 06-30-2011 at 07:58 PM.

  17. #3437
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    Re: ♦ Custom Jutsu Submission ♦

    New batch:


    Doton/Raiton: Riretou no Kumogakure | Earth Release/Lightning Release : Relay Tower of Kumogakure
    Rank: S
    Type: Supplementary
    Range: Short [Effects] - Mid[Range it can be made at]
    Chakra cost: 40
    Damage points: N/A (+10 Raiton Techniques) (-10 to whoever enters it's field)
    Description: The user does four hand seals and slams his hands together. This causes a large earth pillar to rise anywhere within short-mid range from the user. At the top of the tower a lightning orb will activate and swirl around the top of the pillar. When lightning techniques pass through short range of the pillar, the orb electrifies the technique increasing it's power and speed allowing it to travel up to Long range. Another effect of this technique is that if the user (or his allies) enters short range of it, he can be (if he chooses) electrified as well and is sent to mid range of the pillar at high speeds in the direction they are facing(the lightning does harm the person). The tower will continue to regenerate if damaged but means that the user cannot use any earth techniques while this technique is in use.
    -Once per battle
    -Lasts up to three turns
    -No earth techniques during the use of this technique.


    -Declined. Irrelevant to Naruto's world and makes no sense whatsoever-

     
         
    Last edited by ★ Rei ★; 06-30-2011 at 07:59 PM.

  18. #3438
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Leeroy G. Zero View Post
    Ninja Arts: Telekinesis = Ninpou: terekineshisu
    Rank: A
    Type: Supplementary
    Range: Short/Middle/Long
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user by using the art of the Telekinesis can move objects with his mind. The user only needs to concentrate chakra into the desired object and by doing the connection with his brain he can send it wherever he wants. This technique is so strong that the user can ever use it to move trees and use them as defense or offense.
    Note: Last for 4 turns
    Note: No genjutsu while using this technique.
    Note: No Forbidden ranked techniques after this jutsu is over.
    Note: Can only be taught by Akisha and Leeroy G. Zero
    Note: Twice per battle.
    Too similar to my Psychokinesis CE.
     
         

  19. #3439
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    Re: ♦ Custom Jutsu Submission ♦

    Hyouton: Idaina Keibitai - Gurando Keimusho [Ice Release: Mighty Guard - Grand Prison]

    Rank: S
    Type: Attack/Defense
    Range: Short - Mid
    Chakra: 40
    Damage: 20 (spikes)
    Parent Technique: Ice Release: Demonic Ice Crystal Prison
    Handsigns: Half Rat - Ox
    Description: The user begin by creating a giant ice barrier, which will surround the user, or desired target. For the mighty guard technique, the user will then summon a water barrier in beneath the ice barrier. The two will act in a cycle feeding off the other. As the ice is chipped away, water will fill in through the cracks, and re form into ice, at a high speed, and keep the barrier strong, not allowing any attacks in. As well, the ice barrier can send spikes from the outer walls, and reform from the water, for those who venture short - mid range. The secondly part to this this jutsu is the grand prison technique which is almost the exact opposite in theory. Instead of place the water barrier beneath the ice, it surrounds the outer layer of the barrier, and thus keeping the target inside. As well, spikes can form from the ice wall, or fire from the ice wall, and pierce the target within (360). Both techniques are very strong, and only the strongest of attacks can actually penetrate and destroy the barrier itself, before it reform from the water. Furthermore, this jutsu comes with great risk as the user’s chakra is being drained in order to keep the jutsu active, making it impossible to perform more than 2 jutsu per turn while this technique is active.
    * Last for two whole turn or till de active or if the barrier is destroy.
    * This jutsu can also be use when Ice Release: Demonic Ice Crystal Prison active as well.
    * Can only be use 2 times per battle.
    * No Forbidden-rank jutsu before or at the same time this technique is performed.

    -Declined. The idea behind this is too similar to other cannon techniques like the one you state yourself and also, to have this kind of manipulation of water you need to work on a molecules level-
     
         
    Last edited by ★ Rei ★; 06-30-2011 at 08:01 PM.

  20. #3440
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    Re: ♦ Custom Jutsu Submission ♦

    Summoning Animal: Siberian Tigers
    Scroll Owner: ~SiskoStar~
    Other Users who have signed the contract: N/A
    Summoning Boss if existing: N/A
    Other Animals tied to contract: N/A


    http://en.wikipedia.org/wiki/Siberian_tiger



    -Declined. Already taken-
     
         
    Last edited by ★ Rei ★; 06-30-2011 at 08:02 PM.

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