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  1. #5026
    Sharingan Master ~Light~'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    ‡Yamato - The Devil's Blade‡
    Type: Weapon
    Rank: S
    Range: Short - Long
    Chakra Cost: 40 [+20 per turn to maintain the sensing ability]
    Damage Points: N/A [+10 to Wind Release Techniques, +5 to Kenjutsu Techniques]
    Description: The Yamato 閻魔刀 Or in other words "The Devil's Blade" Resembles a Japanese Ōkatana though it's said to cut through Almost any ordinary sword with ease, as it's even sharper than a normal Ōkatana, it's either strapped on the user's left or right side, Yamato is an Ōkatana which has a black scabbard with a golden ribbon tied around it with the blade's handle itself was wrapped in white silk cloth with an intricate design of black silk covering the sides of the handle make a straight line to the guard while sheathed, What makes the Yamato sharper than a Normal Ōkatana is that it takes the use of the user's Wind release chakra around the blade and has the power to amplify the user's wind release techniques, when the user infuses wind chakra to the blade a raging wind aura forms around the blade increasing it's sharpness as the wind aura spins around rapidly allowing the user to use any wind release techniques that requires the usage of handseal with one less handseal than it normally requires and the user can perform wind release techniques on a faster rate than a normal ninja as if the user has the wind specialty, the last special ability to the blade is that it releases wind infused with the user's chakra which resembles a non-harmful wind breeze in the whole battlefield that let's the user sense the surrounding and know the exact location of any object or person that contains chakra within when it comes into contact with the wind breeze, this sensing ability only let's the user sense over anyone over the ground or into the air, the user can't sense anyone that's located underground from him and he is able to sense his location only when the opponent is emerging from underneath the ground to the surface of the ground, the user has to be holding the blade in one of his hands for this special sensing ability to work as he has to infuse the sword with a small amount of wind chakra every turn to maintain the sensing ability active.
    Note: Must have mastered the Wind Release to weild this Ōkatana
    Note: The user's Wind Release Techniques gain +10 additional damage points.
    Note: This Ōkatana is indestructible however it doesn't mean that it can cut through everything.


    ~Declined~ Take out the sensing ability, it was already created. Make it +5.

    [Ranton: Rasen kachū No Bōfū] - Storm Release: Spiraling Vortex Of The Storm
    Type: Offensive
    Rank: S
    Range: Short - Mid
    Chakra Cost: 40
    Damage Points: 80 [+5 for each additional small thundercloud]
    Description: This is an advanced Storm release technique that's similar to the lightning fang technique, After forming a small set of handseals [Snake → Ram → Monkey] the user gathers a large amount of water and lightning chakra simultaneously and sends it's essence at the sky using his storm release Kekkei Genkai, causing one large thunder/Storm clouds to form that's entirely made from the storm release chakra with small thunderclouds spinning around it though it's completely different than Kirin's thunderclouds as it's made by the user's storm release chakra not made by the natural occurance of rapidly heating up the atmosphere, using these thunderclouds to trigger a F-5 spiraling energy blast along with 2-F smaller energy beams that's made from the smaller thunderclouds that thrusts downwards onto the battlefield at fast speeds due to it's lightning chakra propitiates in a spiraling motion devastating what it comes in contact with and leaving a huge crater in the air it touches from the ground.
    Note: Can only be used once per battle.
    Note: Can only form up to 3 small thunderclouds around the main big thundercloud.
    Note: The user can't use Storm Release techniques for the Next turn.

    ~Declined~ Not sure I understand how you interpreted the power of the technique. Is it a beam, a blast/shockwave, or a tornado/vortex? Cause you said it was an F-5 spiraling energy blast Could be interpreted in many ways. Elaborate on that, also take out the small thundercloud or make you jutsu 65 damage with +5 for each thundercloud added (max 3).


    [Ranton: Sankaku Seishō Sōsen] - Storm Release: Triangular Energy Beam

    Type: Offensive
    Rank: S
    Range: Short - Long
    Chakra Cost: 40
    Damage Points: 80 [+20 If used in conjunction with the Laser Circus Technique]
    Description: After forming a set of 4 handseals [Ox → Monkey → Hare → Rat] The user gathers a large amount of Water and Lightning chakra into both of their hands resulting in making storm release chakra afterwards the user points both of his palms forward wide open while releasing his storm release chakra nd using shape manipulation abilities to form a shape of a gigantic triangular beam double the same size of the earth and stone dragon teachnique that has 3 tomoe shapes each at the triangle's angle that thrusts at the opponent's location at fast speeds while spinning around rapidly forming a spiraling orb at the center of the triangle that's spinning around rapidly drilling into anything that comes in contact with it , this technique becomes exceptionally powerful when it's used in conjunction[Before] with the laser circus technique, using the static energy beams that the user releases from the laser circus technique and the ability to manipulate[bend] the energy beams at the user's well, the user shoots energy beams from the laser circus technique that merges with each tomoe that are located in each of the angles of the triangular beam, causing it to rapidly increase in size the faster it travels towards the target as well as increase in the triangular shape rotation speed.
    Note: Can only be used once per battle.
    Note: No Storm release techniques for the next turn.
    Note: The laser circus technique must be used after this technique in the same turn in order to enhance it's size and rotation speeds.

    ~Declined~ OP. Twice the size of earth and stone dragon? Might as well destroy the whole field in front of you.
     
         
    Last edited by Izuna Uchiha; 11-28-2011 at 01:59 PM.

  2. #5027
    Konoha Proteus's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Katon: Gogyou Kyuutai) - Fire Style: Fire Orb
    Type: Defense/Supplementary
    Rank: B
    Range: Short
    Chakra Cost: 25
    Damage Points: 40 (if get touched)
    Description: User creates a orb of fire around his whole body of radius 2m. As user is in the centre of the orb, fire jutsus upto B-rank and Wind jutsus upto A-Rank wont affect him.
    Note: ~Wind jutsus wont affect him because if someone uses it, the orb will only become stronger.



    (Fuuton: Kaze Kyuutai) - Wind Style: Wind Orb
    Type: Defense/Supplementary
    Rank: B
    Range: Short
    Chakra Cost: 25
    Damage Points: 40 (if get touched)
    Description: User creates a orb of slicing wind around his whole body of radius 2m. As user is in the centre of the orb, wind jutsus upto B-rank and lightning jutsus upto A-rank and earth jutsus upto A-Rank wont affect him.
    Note: ~Earth jutsus wont affect him because if someone uses it then it will be sliced.


    (Fuuton: Raikou Kyuutai) - Wind Style: Lightning Orb
    Type: Defense/Supplementary
    Rank: B
    Range: Short
    Chakra Cost: 25
    Damage Points: 40 (if get touched)
    Description: User creates a orb of lightning around his whole body of radius 2m. As user is in the centre of the orb, lightning jutsus upto B-Rank and earth jutsus upto A-rank and water jutsus upto A-Rank wont affect him.
    Note: ~Water jutsus wont affect him because if someone uses it then the orb will only become stronger.

    Edit any part if required..

    ~All Declined~ Similar technique already exist.
     
         
    Last edited by Izuna Uchiha; 11-28-2011 at 02:01 PM.

  3. #5028
    Konohagakure Gondar's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Summoning Animal : Alligators (Crocodiles if you prefer, practically the same, just different characteristics)
    Scroll Owner : -Yusuke- (got him to hold it for me but once I reach Jounin, I'll be handed ownership of the scroll)
    Other users who have signed the contract : Gondar
    Summoning Boss if Existing : Not yet
    Other Summoning Animals Tied to Contract : Chunk ^_^

    (Kuchiyose : Chanku) - Summoning Technique : Chunk
    Type : Summoning
    Rank : B
    Range : N/A
    Chakra cost : 25
    Damage points : N/A
    Description : After performing the required handseals, the user is capable of summoning a moderate-sized alligator with darkish green skin. Chunk is one of the older alligators living among his kind. Unlike other alligators, Chunk has the toughest natural skin among all of them. This is because in all Chunk's life, he has been working and working, day by day, carrying stones on his back due to the uncivilized world they used to live in. It was said that he even tried eating rocks back then but of course it was not true. This rumor has been going around as Chunk has the capability of launching a barrage of materialized earthen pebbles from his mouth. These bullets are amazingly fast but loses their momentum when it passes the point of long-range. The full potential of the stone barrage can only be utilized at opponents at short or mid-range, which is of A-rank damage. It is only at B-rank damage when hits opponents at long-range.

    Note : Can only be used or taught by Gondar
    Note : Must have signed the Alligator contract
    Note : Chunk can only be summoned two times per battle
    Note : Can only shoot the barrage of stones five times per battle
    Note : Barrage of stones counts as a move towards the three jutsu rule
    Note : Must wait a turn before being able to summon Chunk again after he poofs away
    Note : Able of protecting the user against physical damage up to B-rank (Earth, water, wind)

    ~Both Declined~ Contract already exist.

    (Fuuton : Hanpatsuryoku) - Wind Release : Repelling Force
    Type : Supplementary
    Rank : C
    Range : Short (Can be activated on solid projectiles at any range)
    Chakra cost : 15
    Damage points : N/A
    Description : This technique is a deception-wise type of technique where the user will cause the wind around a shooting projectile, such as a kunai or shuriken, to repel enemy objects that are shot at it for the purpose of deflecting them. By concentrating the user's wind chakra around the projectile, the wind will rapidly spin around the projectile without having to alter or disturb the speed, strength and range of the shooting projectile. The wind isn't cutting edge enough to harm a human but only to push them back a bit.

    Note : Can be used five times per battle
    Note : Can only be used or taught by Gondar
    Note : Not suitable for cutting or slicing purposes
    Note : Can only be used upon shooting projectiles such as kunais, shurikens and others
    Note : Not capable of repelling huge objects such as walls or anything as big as a human, only a push

    ~Approved~ Brilliant.

    :izuna:
     
         
    Last edited by Izuna Uchiha; 11-28-2011 at 02:03 PM.

  4. #5029
    Nara..'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Summoning Animal : Mice (Mausu)
    Scroll Owner : Renges
    Other users who have signed the contract : N/A
    Summoning Boss if Existing : N/A
    Other Summoning Animals Tied to Contract : Fur

    ~Approved~

    Summoning jutsu: Giant Mice (Kuchiyose no Jutsu: Kyodai Mausu)
    Type: Summoning
    Rank: A
    Range: N/A
    Chakra: 30
    Damage: N/A
    Description: These mice are humongous, and they have the size of Gamabunta. They are specially trained to resist heat and weather effects. They varies in shape and structures but they are all powerful because of nutritious food. They are also capable of using their chakra to attack More information on (CLICK)

    ~Declined~ You can't summon multiple mice at once (unless it's a very particular summon that summon 2 or 3 (max) smaller summons that work together). Create a jutsu for a specific summon with specific ability. Don't be vague. Also, the size is a no-go. Only your boss summon can be as big as Gamabunta.

    Summoning Animals Tied to Contact
    Summoning jutsu: Fur (Kuchiyose no Jutsu: Kegawa)
    Type: Summoning
    Rank: A
    Range: N/A
    Chakra: 30
    Damage: N/A
    Description: After forming the handseals, the user summon Fur. Fur is the greatest friend of Renges, and Renges always summon it first. It teeth are sharply edged, and claw too. Renges named him "Fur" because his fur is so cozy and good to sleep on him. After charging its chakra, Fur will open his mouse and make a huge hurricane like C-rank wind attack.
    - Take a turn to charge
    - Every technique Fur performs count toward the user's 3 moves per turn

    ~Approved~ Added a restriction.

    :izuna:
     
         
    Last edited by Izuna Uchiha; 11-28-2011 at 02:22 PM. Reason: Hydra is unreal

  5. #5030
    pradattauchiha's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    The Dagger (Za Tanken)
    ____

    Type: Weapon

    Rank: A

    Range: Short/Mid

    Chakra Cost: N/A

    Damage Points:

    Description: The Dagger, or Za Taken is a medium sized sword for one on one combat. It is very sharp and consists of indesructible metal plating on its surface. slim as It looks, it is very dangerous in the hands of a fast user. The User can also insert his/her lightning chakra in it so that the blade's cutting ability is increased. When in chakra infused mode, the blade can cut through solid rock.

    Pictures:

    ~Approved~ I took out the damage part. We usually never put damage because it's somewhat irrelevant for a sword.

    :izuna:
     
         
    Last edited by Izuna Uchiha; 11-28-2011 at 02:23 PM.

  6. #5031
    Still G.O.D. Gingka Uzumaki's Avatar
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    #ThrowBackThursday
     

    Re: ♦ Custom Jutsu Submission ♦

    Pegasus Blade & Sharp Sound Sword

    Type: Weapon (Sword)

    Rank:S

    Chakra Cost: N/A

    Damage Points: N/A

    Description: Pegasus Blade:
    A Blade made of Steel. This blade has been passed down from users of the legendary Pegasus beyblade. This blade is mainly made of Steel, but this Steel is imbued with Fire Chakra, so you can combine Katon with this blade with Quickness and Strength unseen before. The hilt is made of Pegasus feathers and more Steel covered with the feathers.

    Sharp Sound Sword: Other Names: Mic. Sword. This sword is remembered for being shaped like a Microphone and having the ability to produce sound from its hilt after clashing with another blade. these sounds can cause genjutsu if you add chakra into the blade. This sword is made up of Sharp Sides and Gold Additions. The hilt looks like a Microphone, hence the name. In it's sheath, it resembles a bat with the same hilt.

    Pictures: Pegasus Blade:


    Sharp Sound Sword (Microphone Sword):


    ~Declined~ Only submit 1 CW at a time (considering you're allowed 1 CW, I'll rephrase it that way: choose 1 sword between your 2). If you take the genjutsu one, you need to elaborate on the genjutsu, how you use it, how you cast it on your opponent...etc.
     
         
    Last edited by Izuna Uchiha; 11-28-2011 at 02:29 PM.

  7. #5032
    Erzo's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Fuuton: Washi) - Wind Style: Wind Eagle
    Type: Attack
    Rank: A
    Range: Short-Long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user focuses he's wind chakra and blows out forming a visible wind style attack which is shaped like an Eagle, The Eagle moves at fast speed and attacks in a swerving motion meaning it will end up hitting the enemy from the side, Which side it hits the enemy is decided by the person who uses this jutsu.
    Note:Can only be used by RockLeeGreenBeast

    ~Declined~ Similar technique already exist.

    Summoning Animal: Wolverine
    Scroll owner: RockLeeGreenBeast
    Other users who have signed this contract: None.
    Summoning boss if any: None.
    Other Summoning Animals tied to contract: None.


    Kuzuri: Kamimasu (Wolverine:Bite off)
    Type:Summoning/Attack
    Rank: B
    Range:Short-Long
    Chakra Cost: 35
    Damage Points:45
    Description:The user summons a wolverine which moves in a swerving motion at fast speed towards the opponent, the wolverine then digs through the ground and digs out behind the opponent and attacking by biting the opponents arm off.

    ~Declined~ The Wolverine contract already exist.
     
         
    Last edited by Izuna Uchiha; 11-28-2011 at 02:45 PM.

  8. #5033
    The Smoken Ninja TheGreyFox's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Summoning Animal:Armadillo
    Scroll Owner:TheGreyFox
    Other Users who have signed contract:N/A
    Summoning Boss if existing:stag the the giaint armadillo
    Other Summoning Animals tied to contract: N/A


    Bonce slam(baundo gachan)
    Type:Summoning/Attack
    Rank: B
    Range:Mid/long
    Chakra Cost: 35
    Damage Points:45
    Description:The user summons a giaint armadillo that shoots up in to the air and slams into the enemey trying to crush the enemey

    Roll out(ro-ru auto)
    Type:summoning/Attack
    Rank:B
    Range:long
    chakra cost:45
    Damage:50
    Description:The user summons the armadillo and its curls up into a ball and rolls twords the enemey at a blinding speed smashing eneything in its path

    Spike roll out(gosunkugi,ro-ru auto)
    Type:summoning/Attack
    Rank:A
    Range:long
    chakra cost:50
    Damage:55
    Description:The user summons a giaint armadillo and the giaint armadillo and covers the user in a ball by useing theair combind charka thay create spikes and rolls twords the enemey

    Man best combo(banbutsunoreichou kan konbo)
    Type:summoning/fusion
    Rank:A
    Range:long
    chakra cost:50
    Damage:60
    Description:The user summons the boss stag the the giaint armadillo and preforms the man best fusion combining the two the user now has armadillo skin makeing the suer stronger and giving the user the ablity to cover the users body when needed


    ~All Declined~ You were banned from this thread up to the 5 of December. I would've banned you again for not respecting the 3 submissions per week rule anyway.
     
         
    Last edited by Izuna Uchiha; 11-28-2011 at 02:47 PM.

  9. #5034
    Senior Member ~The Norwegian~'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by TheGreyFox View Post
    Summoning Animal:Black Rhino
    Scroll Owner:TheGreyFox
    Other Users who have signed contract:N/A
    Summoning Boss if existing:Rinox the black rhino
    Other Summoning Animals tied to contract: N/A

    I have the Rhino summon, so please delete this.
     
         

  10. #5035
    Senior Member WastedMonkey's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    RESUMBIT

    Quote Originally Posted by WastedMonkey View Post
    (Raiton: Raikou Kagai - Lightning Style: Lightning Blitz

    Rank: S
    Type: Offense
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: the user focuses their lightning chakra in between their hands and will make a shape of a ball. the user will then drop the concentrated lightnng chakra and kick it towards the enemy with great speed. The Blitz generates enough heat and power to destroy whatever it comes into contact with.

    Note: Can be used 3 times
    Note: No A-rank and above lightning jutsu for the next round.
    Note: Can only be use/taught by WastedMonkey


    ~Declined~ Already exist


    (Raiton: Raikou Kagai)- Lightning Style: Lightning Blitz

    Rank: S
    Type: Offense
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: the user focuses their lightning chakra all over their body, then they do 3 hand seals and release the raiton chakra towards the direction of the opponent. The raiton jutsu will take the form of the user and it will generate more force the longer it takes to hit the target. The Blitz rushes towards the opponent with great speed it generates enough heat and power to destroy whatever it comes into contact with.

    Note: If used from long range and hits the opponent, the opponent will be stunned for 1 turn.
    Note: Blitz cannot change direction
    Note: Can be used 3 times
    Note: No A-rank and above lightning jutsu for the next round.
    Note: Can only be use/taught by WastedMonkey

    ~Pending~ You're basically doing a lightning clone that rush toward you opponent? VM me for explanations and re-submit afterward. Take out the part where destroy everything that touch your attack, that's just OP.

    Quote Originally Posted by WastedMonkey View Post

    (Kanshō and Bakuya - Raiton: Dendo Shio) - Kanshō and Bakuya - Lightning Release: Electric Tide
    Type: Offensive
    Rank: S
    Range Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user first pierce the ground/wall with one sword. Then the users charges huge amounts of raiton chakra into the other sword. The swords, having a strong bond with each other, will channel the raiton chakra. The sword that is not with the user will then release an electrical tide of lightning around it (in a horizontal manner up going outwards up to mid range from the sword).

    Note: Usable only twice
    Note: No Raiton Jutsu for a turn after use
    Note: If user gets hit by the tide, user will take half the damage
    Note: Only usable if user wields Kanshō and Bakuya

    Note: Can only be use/taught by WastedMonkey

    looks something like this




    ~Declined~ Both technique already exist (the first one was made in another element).

    (Raiton: Dendo Shio) - Lightning Release: Electric Tide
    Type: Offensive
    Rank: S
    Range Short-Long
    Chakra Cost: 40
    Damage Points: 40/60/80

    Description: The user will first do 2 handseals and gathers raiton chakra all over their body. The user will then do a third handseal and release the gathered raiton chakra all around him in a circular manner to make an electrical tide up to long range. When the tide hits its maximun range, it will then travel back to the user. The damage dealt is base on the distance from the user. If the opponent is in short range the tide deals 40, mid is 60, and long is 80.
    Note: Usable only twice
    Note: No Raiton Jutsu for the same turn and turn after
    Note: Opponent only takes damage once
    Note: Can only be use/taught by WastedMonkey

    looks something like this




    ~Declined~ Similar technique already exist.

    New Submission
    (Raiton: Yari no Shirei) - Lightning Release: Spear of Command
    Rank: A
    Type: Offensive
    Range:Short-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: The user will do two quick handseals and charge raiton chakra into both of his hands. the user then brings his hand together and release the raiton chakra. A spear of lightning will the emit form the users hands towards the direction of the opponent. The user will be able to control the direction and movement of the spear as long as their hands are together.

    Note: Can only be used 3 times
    Note: No Ration Jutsu the same turn
    Note: Hands must be together to control the spear.
    Note: Can only be use/taught by WastedMonkey

    ~Declined~ Similar technique already exist. Watch out, this is very similar to a cannon technique. I ban anyone who copies cannon techniques.
     
         
    Last edited by Izuna Uchiha; 11-28-2011 at 02:52 PM.

  11. #5036
    Senior Member Sheldon Cooper's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Suiton-Mizu dorein)Water release: Water drain
    Rank: A
    Type: Supplementary
    Range: Short-Mid
    Chakra cost:40
    Damage: 60
    Description: The user sends a strong amount of water chakra into any water surface. Then he makes that chakra rotate around in high speeds thus creating a whirlpool on the water which will or can suck the opponent into the water and due to the swirling chakra the opponent will get hurt.

    Note:Must be on a water source
    Note:This move can send a opponent about 5 meters into the water

    ~Declined~ I think I made myself clear on cannon techniques so far, no rip off will be tolerated .Your jutsu is identical to this cannon technique, only 2 ranks higher:

    (Suiton: Daibakuryuu) - Water Style: Great Exploding Current
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: 30
    Description: User creates a whirlpool that sucks any opponent in range underwater.(Must be performed on a water source)

    You are hereby banned from this thread for a period of 1 week. Your ban will be lifted on the 5th of December.


    (Fuuton:kaze hando) Wind release: Protected hand
    Type: Offence/defence
    Rank:S
    Range:short
    Chakra:40
    Damage:80
    Description: The user concentrates on his Wind chakra and sends it into his palms Via his hands and once all the chakra has come in place the user releases the chakra outside but once done the user will make the chakra turn around in his palms and hand so it looks like a mini tornado covering his arms,this technique can stop lightning based attacks below the rank of B.

    Note:Can be only used Once
    Note:No wind for a turn
    Note:This technique lasts 2 turns so once active no wind jutsus until the move finishes

    (Doton: Doton kanon)Earth release:Earth Canon
    Type: Offence/defence
    Rank:S
    Range:Short-Mid
    Chakra:40
    Damage:80
    Description: The user starts this move by first, sending his doton chakra into the ground and once done he will use shape manipulation to make a earth canon which is filled with earth so then the user can shot earth balls at the opponent.

    Note:The Bullet can't be directed
    Note:Can be used only Once per battle
    Note:No earth above A-rank for the next turn

    ~All Declined~ Currently banned from this thread.
     
         
    Last edited by Izuna Uchiha; 11-28-2011 at 03:04 PM.

  12. #5037
    Senior Member Passion's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Black-Leg View Post
    1. ( Kuro-Ashi Taijutsu: Extra Haché ) - Black-Leg Taijutsu: Highest-rate Mincemeat
    Rank: A
    Type: Offensive
    Range: Short - Close
    Chakra cost: 30
    Damage points: 60 (- 10 to user)
    Description: An user that knows Black-Leg taijutsu and has high speed can, once taught, use Highest-rate Mincemeat. The technique includes fast footwork and will work only if the target's short or close range from the user. To begin with this technique, user must jump in air and once he/she gets close enough to the opponent, user starts delivering fast paced kicks aimed at mainly opponent's torso area. The technique isn't automatically 60 damage but can be less if the opponent is a taijutsu specialist and/or has sharingan to increase their reaction time that he/she uses to block the hits. Even the hits are blocked, the kicks will hurt. If not blocked, user can aim at opponent's vitals and cause quite alot damage by hitting opponent's internal organs and bones. If this is combined with Diable Jambe, the technique gains burning attributes. As long as user's airborne he/she can attack their target with more taijutsu but once user lands, he/she is forced to jump backwards and allow their feet to rest for a short period of time (the higher user's rank is, the shorter time is required for feet to rest).
    • Can be used twice per battle with three turn interval between each usage.



    ~Approved~ No reference to the speed chart will be allowed so I took them out. The rest seemed fine.



    2. ( Kuro-Ashi Taijutsu: Armée de L'Air ) - Black-Leg Taijutsu: Air Force
    Rank: B
    Type: Offensive - Supplementary
    Range: Short - Close
    Chakra cost: 25
    Damage points: N/A (+ 40)
    Description: Air Force is a Black-Leg taijutsu technique designed for a counter attack or an opening. The technique itself is a chakra infused kick which takes form of 360 crescent kick. The kick itself is strong enough to send opponent flying away from the user. The kick can also be used to send allies flying into other ranges, though once a strong(er) kick is attempted user must spend more time concentrating before kicking. This can also be used quickly in openings to deal a quick hit to the opponent and then expose them for further combinations.
    • Can be used twice per battle
    • If you attempt on sending your ally to other range, the ally must jump on your leg just as you're kicking to guarantee the strength of kick to send him/her away.


    ~Approved~

    New one:

    3. ( Kuro-Ashi Taijutsu: Venaison Shoot ) - Black-Leg Taijutsu: Venison Shoot
    Rank: S
    Type: Offensive
    Range: Short - Close
    Chakra cost: 40
    Damage points: 60 (- 20 to user)
    Description: Before using this technique, one is required to have knowledge of how using Highest-rate Mincemeat and Diable Jambe. Combining these two attacks, Black-Leg taijutsu user is able of using a technique that is fatal on closer ranges. First, one must have activated Diable Jambe. After that the user jumps above opponent and starts spinning horizontally in a position where user's leg is pointing down at their opponent, he/she starts furiously kicking with one of their feet at opponent's chest and belly area as already activated Diable Jambe increases their strength. The kicks aren't dealing internal damage but are extremely strong and the places where hits are dealt can be seen through opponent's back as the user's ignited, glowing leg lands kicks on the target. After the spinning stops, user finishes with a powerful axe kick on the opponent's head/shoulder area which is strong enough to break stone. This technique is strong enough to deal considerable damage even to medium-sized summoning creatures.
    • This technique disables Diable Jambe after using (without strong cramps/leg strain to user that would come from Diable Jambe).
    • Can be used once per battle, and like after every fast paced attack, user requires few seconds to let their leg muscles relax.



    (jutsus one and two were completely remade with the same idea, but with better detail and restrictions)

    ~Declined~ Take out the part where you say it's fatal, no such jutsu will be approved. Rest seemed fine.
    ( Kuro-Ashi Taijutsu: Venaison Shoot ) - Black-Leg Taijutsu: Venison Shoot
    Rank: S
    Type: Offensive
    Range: Short - Close
    Chakra cost: 40
    Damage points: 60 (- 20 to user)
    Description: Before using this technique, one is required to have knowledge of how using Highest-rate Mincemeat and Diable Jambe. Combining these two attacks, Black-Leg taijutsu user is able of using a technique that is powerful on closer ranges. First, one must have activated Diable Jambe. After that the user jumps above opponent and starts spinning horizontally in a position where user's leg is pointing down at their opponent, he/she starts furiously kicking with one of their feet at opponent's chest and belly area as already activated Diable Jambe increases their strength. The kicks aren't dealing internal damage but are extremely fast and the places where hits are dealt can be seen through opponent's back as the user's ignited leg lands kicks on the target. After the spinning stops, user finishes with a powerful axe kick on the opponent's head/shoulder area which is capable of shattering bones. This technique is strong enough to deal considerable damage even to small to medium-sized summoning creatures.
    • This technique disables Diable Jambe after using (without strong cramps/leg strain to user that would come from Diable Jambe).
    • Can be used once per battle, and like after every fast paced attack, user requires few seconds to let their leg muscles relax.



    ~Approved~

    ( Suiton: Kuēsā ) - Water release: Quasar
    Rank: A
    Type: Defensive - Supplementary
    Range: Short ( - Mid )
    Chakra cost: 30
    Damage points: N/A
    Description: Quasar is an advanced water technique that got it's name from a supermassive blackhole which is surrounded by 140 trillion years old cloud of steam. To use this technique one must first coat themselves in Water chakra. The water chakra instantly attracts hydrogen and oxygen atoms around oxygen, pulling them towards the user while reforming these atoms into H20. In a flash user's surrounded by a dense orb of water with an air pocket in it (user isn't in contact with the water though) which can be used to defend incoming attacks quickly. Another way of using this technique is by performing the same steps as above but instead of creating a dense orb around user, large water droplets that extend all the way to mid-range are created which then can act as a conductor of electricity.
    • Can be used only twice per battle.


    ~Declined~ This technique is in no way different to any Water orb that was ever submitted.

    ( Jiton: Katsu ) - Magnetism release: Conquer
    Rank: A
    Type: Offensive - Defensive - Supplementary
    Range: Short - Long
    Chakra cost: 10/20/30 (depending on the range where conquered)
    Damage points: N/A
    Description: Possessor of magnet release has an ability to create magnetic fields and strengthen them. By following this basis, one has the ability to reject and pull metals towards them. Conquer is an advanced version of the idea, giving the user an ability to magnetize objects at their will (It'll work only on metals that are affected by magnets). Just by pointing their hand at the target's direction, one can ''conquer'' by sending out a magnetic field that latches on to the magnetic field of the target that occurs naturally due to the static electricity that naturally flows through their body. This way user can move his/her target by waving their hand. This technique can also be used with two hands, giving user a control over two targets at the cost of weakened magnetic field(s). However, once this is active, user cannot perform hand seals. One other way of using is to magnetize area around themselves, making it reject metals that are affected of magnets for example (costs - 30 chakra by default). Advanced ninjas can notice this to be a magnet release technique.
    • No Magnet release techniques can be used while this is being used
    • User cannot perform hand seals/elemental techniques when this is active.
    • Advanced ninjas can identify this technique as a magnet release technique
    • Can be used three times per a battle with two turn interval between each usage.


    In short, it's a remote version of Jiga's ability make others magnetic by touching them.

    ~Declined~ I'm ok with the whole concept, but your restrictions aren't done well. Define a time limit on it's activation (how long can you keep control over metal with this jutsu?). 3 times a match is too much. I'd rather you making it S-rank and keeping it 2 times a match for 1 turn or 1 times a match for 3 turns. Your call. Lastly, make it clear you can't affect metal that are within short range of your opponent. I'm sorry but I'll never accept a technique that can turn the Kunai in your opponent's pouch against him before he could even react. With such a technique you could cripple your opponent without him having any chance to react. Same goes for him throwing a kunai.

    (I make it twice a match for 1 turn because of it allows you to be strategical with it's usage, opposed to 1 time for 3 turns.)
     
         
    Last edited by Izuna Uchiha; 11-28-2011 at 03:18 PM.

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    Re: ♦ Custom Jutsu Submission ♦

    Summoning Animal: Siberian Tiger
    Scroll Owner: Zanji
    Other Users who have signed contract: None
    Summoning Boss if existing: None at the moment
    Other Summoning Animals tied to contract: None at the moment
    -This is different than Akiza's white tiger summoning, and I have her permission to create this summoning (only difference that I know of is color seeing as she summons White Tigers which is most likely of the Bengal Tiger Subspecies the Panthera Tigris Tigris, while this is the subspecies of the Panthera Tigris Altaica)

    ~Approved~

    (Nejibana) Twisted Flower
    Type: Weapon
    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage: N/A (+5 to water techniques, +10 when used liked a Ji/Trident or Bo staff)
    Description: Nejibana is a cross between a Trident and a Ji, with a crystalline appearance. Like most Ji's, it bares a horsehair tassel, with the only exception of it being blue rather than the traditional red. It also the two side blades are straight with concave edges, opposed to the usual crescent blade. At the end of the staff it has a corkscrew/drill shape. When the possessor of this weapon channels their water chakra into this weapon, water will freely flow from trident and the end of this weapon.
    Note: Only Zanji may use this weapon
    Note: This weapon is indestructible

    ~Declined~ Please elaborate on the +10. Is it referring to the water affinity or the damage done by the weapon when used in close combat? Also, what does it doe when water flows from the trident? You mean it will fill the field with water (or at least the your vicinity)?
     
         
    Last edited by Izuna Uchiha; 11-28-2011 at 03:26 PM.

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    Re: ♦ Custom Jutsu Submission ♦

    Ying Yang Blades

    Rank : S
    Range : Short
    Chakra : N/A
    Damage : N/A
    Description : These blades were forged from the deepest pit in Mt. Torment. These blades have the affinity of fire, so Katon chakra courses through them, and they can make large fireballs that take 10 seconds to create that to 40 damage to the person it hits (costs 25 chakra to create) These blades are thick, yet light since they were made so perfectly.
    Note : Kyuubisan is the only one who can use it
    Note : Fireballs can only be used 5 times per battle
    Note : Fireballs are short/mid ranged
    Note : When the user uses a wind jutsu before a fireball +10 damage is added




    ~Declined~ No Weapon shooting elemental attacks will be approved. It's been done over and over again. Also, next time, don't put your jutsu in a spoiler, just the picture.
     
         
    Last edited by Izuna Uchiha; 11-28-2011 at 03:27 PM. Reason: Forgot some stuff

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    Re: ♦ Custom Jutsu Submission ♦

    (Fūton: Kazerappa ) – Wind Release: Wind Trumpet
    Rank: S
    Type: Offensive
    Range: Mid - Long
    Chakra cost: 40
    Damage points: 80
    Description: The user forms the dragon handseal and launches a large jet of wind from their mouth through their hand. This gives the appearance of playing a trumpet, hence the name. With small wind blades roatating within the violent trumpet/orb of slicing wind that draws in anyone near by and cuts on the microscopic level, it can suck in multiple opponents at once.

    .Note: Can only be used trice per battle.
    .Note: Can only be used if the user has mastered Wind.
    .Note: The user must be at Sannin rank or above.
    .Note: Can only be taught by Ichigo.


    ~Declined~ Why would it cut on the microscopic level when it's a common wind blast with wind blades? You need to be a lot more descriptive if you want this one approved with those abilities. Also, the whole blades with wind blast is really getting old and overused. Try to be more creative with your re-submission.
    ================================================== ====================
    (Yoton: Yougan no Ashige) - Lava Release: Lava Kick
    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: By doing a simple kick the user shoots out two powerful waves of lava at great speeds being able to slice through solid objects or cut down attacks. It travels at tremendous speed. As soon as the schockwave is launched and makes contact with anything it will come back towards the user like a boomerang and disperse turing into regulair lava again.

    .Note: Must have mastered Lava/Earth/Fire.
    .Note: Can only be taught by Ichigo.
    .Note: There must be a lava source on the field.
    .Note: The user must be sannin or above.


    ~Declined~ This jutsu doesn't make any sense whatsoever. Waves cutting through solid objects? Did you mean to say crescent shape blasts or something? And what's up with it coming back? This ain't a sonar, it's supposed to be a lava blast. Lots of work needed on that one.

    Edit: After further review, you are hereby banned from this thread up till December 12th for ripping off an already existing custom.

    (Raiton Bu-meran Ashinami) Boomerang Lightning Step
    Type:Attack
    Rank:S
    Range: Short-Long
    Chakra Cost:40
    Damage Points:80
    Description: By doing a simple kick the user shoots out two powerful beams of lightning at great speeds being able to slice through solid objects or cut down attacks. As soon as the beam is launched and makes contact with anything it will come back towards the user like a boomerang and disperse.

    ♦ Can only be used 3 times per battle.
    ♦ Must have mastered lightning.
    ♦ No lightning techniques of S-Rank or above for one turn after the use of this technique.
    ♦ Can only be taught by Mathias


    DECLINED DO NOT RESUBMIT


    ================================================== ===================
    (Doton: Nenshou Jouki) – Earth Release: Burning Steam
    Rank: S
    Type: Attack
    Range: Short - Long
    Charka Cost: 40
    Damage Points: 80
    Description: The user stomps on the ground, while stomping the user sends a portion of there chakra into the ground, which causes small cracks to appear, below the ground and all over the field, and causes hot steam to rise up from the depts of the earth, not arround the user of course. And than, immediately Hot steam erupts, burning the opponent(s) from multiple places on the field, the steam can go about 10 meters high. Opponent(s) that are underground are harmed too. [The cracks appear in an instant]

    .Note: Can only be used twice per battle.
    .Note: Can only be used if the user, has mastered the earth element.
    .Note: The user can't perform any earth technique the next turn.
    .note: The use must be sannin rank or above to use this jutsu.


    ~Declined~ Similar technique already exist.
     
         
    Last edited by Izuna Uchiha; 11-29-2011 at 01:51 AM.

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    Re: ♦ Custom Jutsu Submission ♦

    (Raiton: Tengoku no chēn)- Binding art || Heavenly chains
    Type: Attack
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: For this jutsu the user charges a large amount of the lightning chakra into both his hands and then slams them into the ground causing his hands to pierce into the ground upto some depth and then he releases his chakra into the ground from where it travels towards the opponent and now this lightning erupts from below the opponents earth in the form of multiple chains made up of pure raiton that now binds the opponents body completely restricting his movements. The user can then either increase the chakra into the jutsu and cause the chains to tighten around the opponent creating a large amount of pressure on the opponents body due to which there is a possibility that the body might implode or he can just capture the opponent alive.
    -Remains activated as long as the user wants.
    -Can be used thrice in a battle.

    ~Declined~ Clear rip off of an already existing technique.
     
         
    Last edited by Izuna Uchiha; 12-01-2011 at 03:44 PM.

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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by bansal View Post
    This week's cj-

    Plz edit anywhere for approving the justus

    (Doton: Kitai Funbo) - Earth Style: Danger Grave
    Type: Supplementary
    Rank: D
    Range: Short-Long
    Chakra Cost: 10
    Damage Points: N/A (10 due to instant fall)
    Description: User claps his hands and creates a pothole/pit upto 5m raidus and of 5m depth instatly anywhere in battlefield.
    Note: Can only be used 6 times per battle as it is a D-rank technique.
    Note: Can only be taught by bansal.

    ~Declined~ Nothing is instantaneous in our RP, otherwise it would be OP. I'm ok with the whole jutsu, you just need to re-word it a bit.

    (Suiton: Cheetah's Kakyaku) - Water Style: Cheetah's Paw
    Type: Supplementary
    Rank: C
    Range: Short
    Chakra Cost: 15
    Damage Points: N/A
    Description: User creates a coating of dense water around his feets and gives it the shape of cheetah's paw, so that he can run smoothly and fast on any kind of surface, and thus speed of user increases by 1 level.
    Note: Coatind lasts for 4 turns.
    Note: Can stand or run on fire and lava easily but time period of coating decreases by 1 turn.
    Note: Can only be taught by bansal.

    ~Declined~ It's against the rule to make any reference whatsoever to the speed chart.

    (Ninjutsu: Insutanto Shifuto) - Instant Shifting
    Type: Supplementary
    Rank: D
    Range: Short
    Chakra Cost: 10
    Damage Points: N/A
    Description: After focusing chakra in both the feets, user clicks his one feet to another feet instantly and forcefully, so that he shifts 4m from his original position in a blink of an eye.
    Note: Can only be used 6 times per battle as it is a D-rank technique.
    Note: Can only be taught by bansal.

    Plz edit anywhere for approving the justus

    ~Declined~ Similar jutsu already exist and this is pretty much a rip off of shunshin no jutsu.
    removed the instant part, and if u wanna change the usage part then plz make it 6 times.
    (Doton: Kitai Funbo) - Earth Style: Danger Grave
    Type: Supplementary
    Rank: D
    Range: Short-Long
    Chakra Cost: 10
    Damage Points: N/A (10 due to instant fall)
    Description: User claps his hands and creates a pothole/pit upto 5m radius and of 5m depth anywhere in battlefield.
    Note: Can be used any no. of times as it is a D-rank technique and requires less chakra.
    Note: Can only be taught by bansal.

    ~Approved~


    resubmitting, removed the +1 speed part.
    Suiton: Cheetah's Kakyaku) - Water Style: Cheetah's Paw
    Type: Supplementary
    Rank: C
    Range: Short
    Chakra Cost: 15
    Damage Points: N/A
    Description: User creates a coating of dense water around his feets and gives it the shape of cheetah's paw, so that he can run smoothly and fast on any kind of surface. And also his speed increases a little bit.
    Note: Coating lasts for 4 turns.
    Note: Can stand or run on fire and lava easily but time period of coating decreases by 1 turn each time the user runs on a fire or lava or similar technique.
    Note: Can only be taught by bansal.

    ~Declined~ Take out the part where you could run on lava. Let's be realistic here, even if your feet aren't hurt, the fire around you could still injure you. Same goes for the lava..


    (Doton: Joutou Kitai Funbo) - Earth Style: Advanced Danger Grave
    Type: Supplementary
    Rank: C
    Range: Short-Long
    Chakra Cost: 15
    Damage Points: N/A (10 due to instant fall)
    Description: User claps his hands and creates a pothole/pit upto 5m radius and of 5m depth anywhere in battlefield. And after that he closes the top of the pothole/pit from lid of earth, making it like a close box.
    Note: Must know "(Doton: Kitai Funbo) - Earth Style: Danger Grave" to use this technique.
    Note: Have to make a single handseal to close the lid.
    Note: Can be used only 5 times per battle.
    Note: Can only be taught by bansal.


    ~Approved~
     
         
    Last edited by Izuna Uchiha; 12-01-2011 at 03:49 PM.

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    Re: ♦ Custom Jutsu Submission ♦

    ( Jikan no tatchi ) Time Touch
    Rank: S
    Range: Contact
    Chakra Cost: 40
    Description: The User Places all of there chakra into there hands. The Chakra then turns into purple energy which activates time touch. If the Opponent is touched by the purple energy hands They become relatively slower. The techniques slows down time for their opponents movements.
    * con only be used once per battle *
    * The technique is a great exhaustion to the user's chakra. The user will be able to use A ranked and above techniques 3 turns after*
    *last only 2 turns*

    ~Declined do not resubmit~ Anything related to the alteration of time will be declined. (Only genjutsu are somewhat plausible, but most of them were already created).
     
         
    Last edited by Izuna Uchiha; 12-01-2011 at 03:50 PM.

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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by The Inverted King View Post
    Summoning Animal: Cougar
    Scroll Owner: The Inverted King
    Other Users who have signed contract: None
    Summoning Boss if existing: None at the moment
    Other Summoning Animals tied to contract: None at the moment


    ( kuro nero bunshin )- black cat clones

    Rank: S
    Type: Offense
    Range: mid-long
    Chakra cost: 40
    Damage Points: 80 (-15 per turn)
    Description: The User Preforms the hand-seals for a summon of a black cougar. the user then preforms the hand-seals for shadow clones then the black-cougar goes from 1 to 10. The cougars are controlled verbally by The user and will chase down the enemy with the intent to cling via a bite
    Cougar is taken; http://www.narutobase.net/forums/sho...&postcount=111
     
         

  20. #5045
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by The Inverted King View Post
    Summoning Animal: Coyote
    Scroll Owner: The Inverted King
    Other Users who have signed contract: None
    Summoning Boss if existing: None at the moment
    Other Summoning Animals tied to contract: None at the moment


    ( kuro nero bunshin )- black flame clones

    Rank: S
    Type: Offense
    Range: mid-long
    Chakra cost: 40
    Damage Points: 80 (-15 per turn)
    Description: The User Preforms the hand-seals for a summon of a black coyote. the user then preforms the hand-seals for shadow clones then the black-cougar goes from 1 to 10. The coyote are controlled verbally by The user and will chase down the enemy with the intent to cling via a bite
    This summoning is taken by coyote
     
         

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    Re: ♦ Custom Jutsu Submission ♦

    Pick a Card | Bachi ato Karuto
    Rank: B
    Type: Offensive
    Range: Short - Long
    Chakra cost: 25
    Damage: 40
    Description: The user will pull out a card from his pocket and infuse it with a certain type of chakra. The type of chakra added determines the colour of the card.
    These cards, though, once infused with chakra, become as fast, strong and resilient as kunai and shuriken.

    Red card: Fire chakra. This card bursts into flames if the user wills it to.
    Blue card: Water chakra. This card is capable of creating a large water wall when the user wills it to.
    Gold card: Lightning chakra. This card is faster than the others and is able to resist more. On touch, this card releases a large amount of lightning chakra, stunning the opponent temporarily.

    Note: Five times per battle, may only throw one card when used.
    Note: Must wait one turn to use it again.

    ~Declined~ I'm almost positive a similar technique already exist. Secondly, you really need to elaborate on the individual properties of each cards. What's the rank of the water wall...etc.

    Wild Cards | Yasei Karuto
    Rank: C
    Type: Offensive
    Range: Short-Long
    Chakra cost: 20
    Damage: 30
    Description: The user throw a large amount of chakra-infused cards in a cone-formation in front of him. These cards are as strong as kunai or shuriken, as they are infused with the user’s chakra. Due to the sheer number of cards thrown, however, they make for quite a formidable attack.

    ~Declined~ The cards jutsu weren't approved.
     
         
    Last edited by Izuna Uchiha; 12-01-2011 at 03:52 PM.

  22. #5047
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    Re: ♦ Custom Jutsu Submission ♦

    Submissions for the week 11/07/2011 - 11/13/2011.

    (Kamei Gigei: Dai san no Inori: Sōgenmu) Command Art: Third Prayer: Twin Phantasms
    Rank: B
    Type: Supplementary
    Range: Short-Long
    Chakra Cost: 20
    Damage: N/A
    Description: The Third in the “Prayer” series of Command Arts, Sōgenmu is a type of Psuedo-bunshin developed specifically for Kenjutsu. The user will coat their body in a layer of chakra, creating a rainbow colored doppelganger. This doppelganger mimics every attack the user makes, down to even the launching of shockwaves and the amount of force behind an attack. At first, the doppelganger fluctuates only slightly around the user, making it appear as if the user is surrounded by some sort of haze. As time progresses, and the phantasm becomes more unstable, the user can “slide” and “rotate” the doppelganger away from them; though it will still mimic the user’s moves exactly, it will remain a set distance from the user. This changing in orientation allows the user to use the doppelganger to maximum effect.
    *Cannot be used unless the first “Prayer” has been activated.
    *The doppelganger remains for five turns.
    *Can only be used once per turn.
    *Under the same stipulations as all other clones in the Battle Arena Rules.

    ~Pending~ I'm pretty sure your last restriction covers all of what I'm about to say, but I'll say it anyway: What's the amount of time you can use this technique? Are all the jutsu he uses counted in your 3 jutsus per turn? Also, what's the point of this technique if you could simply get a clone to do it? Lastly, give me an example and further explanation on how your Doppelganger can remain a set distance from the user.
     
         
    Last edited by Izuna Uchiha; 12-01-2011 at 03:56 PM.

  23. #5048
    Azazel's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Loki. View Post
    My bad....thought Bolding the Asteriks was showing you the changes....sorry.

    Itazuna Toraidento -God of Mischief’s Vibroblade Trident -
    Type: Weapon
    Rank: S
    Range: Short - Mid
    Chakra: 40
    Damage Points: 80
    Description: the blade made with the properties of a kunai such that it may have chakra channeled into it without destroying it. This trident is a one of a kind vibroblade in the shape of a 7 foot tall trident. It originally belonged to the God of Mischief, and fell into the possession of Loki the Mandalorian mysteriously. He believes that he was given this because they shared the same name, and because of this, it has never left his side and will only respond to him. The blade uses ultrasonic vibrations to increase its cutting effectiveness. If stabbed into the ground, the user’s chakra take form and can spread through the ground by way of the vibrations. When up against a normal weapon (dagger, sword...etc) if the blade of the trident connect with the blade then weapon will break. If up against another vibroblade, both blades will break. If up against one of the 7 Swordsman Swords, the 7SS will break, and the Trident will be unable to mold the chakra element of that sword for the remainder of the battle. (7SS as shown in the manga, are capable of breaking.)
    Note: Can be infused with any basic 5 chakra. (one chakra per turn)
    Note: Channeling chakra into the ground does not count as a move in the user’s turn. When it does, each Element has the resonating frequency from it causes these effects when slammed into the ground blade first.
    *Fire - Causes the ground under the user's Range to turn into a thin layer of Lava. (Anywhere from 1-5 feet in thickness)
    *Wind - Causes dust to flowfrom around the user in a circlular area. The dust will stay at a low level and travel with great speed out towards mid range with the cutting power of a wind blade. (Picture Whitebeard slamming his Halberg on the ground and the effect it causes)
    *Water - Causes the earth to become mud at the user's range.
    *Earth - Causes a violent, concentrated B Ranked Earthquake that goes out to Mid Range.
    *Lightning - Has the Same Effect as Nagashi at the user's Range.
    -Trident will remain in the ground for one full turn before it can be taken out and used again, Giving it a Once every other turn usage limit.

    Note: Can only be handled by Loki Laufeyson.

    Changes that have been made are all in bold italics. pretty much it was adding the effects that it would have for each basic 5 elements. Also I changed the section like you advised about the swords.

    ~Declined~ Take out the part where you can break the 7SM swords and other swords. Many CW submitted were mentioned to be unbreakable, same goes for the NB 7SM. I don't get it, you can stick your trident into the ground, infuse whatever chakra you want into this very ground and it doesn't count as a move? No.

    -Fire: What's "the user's range" precise it. Needs to be restricted.
    -Wind: Needs to be restricted.
    -Water: What's "the user's range" and it need to be restricted.
    -Earth: Seems good, restrictions are needed.
    -Lightning: Wouldn't it make the earth crumble under you if you channeled lightning in the form of a Nagashi?

    All in all, it's OP and need to be restricted while taking into account everything I wrote above.


    New

    Summoning Animal: Magpie
    Scroll Owner: Loki.
    Other Users who have signed contract: N/A
    Summoning Boss if existing: Ikol
    Other Summoning Animals tied to contract: None



    Summoning: Ikol
    Rank: Forbidden
    Chakra cost: 50
    Damage points: 60 (A ranked gust of Solar Wind or Gaseous Diethyl Ether)
    Description: Loki bites his thumb and wipes the blood on his horned helmet and to Summon Ikol. Ikol is a magpie, which is an extremely smart, fast and agile bird that has a transformation jutsu that requires 1 handseal from Loki while touching Ikol, which allows itself to become smaller or larger. A screech is always given before each transformation occurs.
    As a small 8lb magpie, which is how it is always summoned at first, Ikol is used mostly for scouting. Ikol and Loki can speak to each other telepathically. Ikol in its small form, is mostly seen pirched on Loki's shoulder spouting annoying advice to him.
    As a large 800lb magpie, Ikol is capable of carrying Loki and up to one more person on its back without suffering from a decreased speed. When summoned in its large form, is capable of shooting an A Ranked Gust of Solar Wind or Gaseous Diethyl Ether from its wings that does not count as a jutsu in that turn. All other Gusts of SW or DE count as jutsu in that turn.
    Note: - Must have signed contract for Magpie summoning
    Note: Ikol is capable of expelling an (Short Range) A ranked Gusts of Solar Wind or Diethyl Ether from its wings once every 3 turns. (large form only)
    Note: Can be summoned once in battle
    Note: In Small Form, lasts 5 turns.
    Note: In Large Form, Lasts 3 turns.
    Note: Can only transform Twice per battle. One from Large to small and back again. Each Transformation counts as a move in that turn.
    Note: ONLY Loki. can Summon this Magpie.

    [I guess when Thor Resurrected Loki after Ragnaroc, he was turned into a child but lacked all of his memories. Then Loki came to Kid Loki and tried to get him to do his will. Kid Loki then turned Loki into a Magpie and named him Ikol........Sick....So that was the inspiration for this one and the reasoning why the bird can use the CE that Loki can use]

    ~Declined~ No forbidden summons will be approved.
    Itazuna Toraidento -God of Mischief’s Vibroblade Trident -
    Type: Weapon
    Rank: S
    Range: Short - Mid
    Chakra: 40
    Damage Points: 80
    Description: the blade made with the properties of a kunai such that it may have chakra channeled into it without destroying it. This trident is a one of a kind vibroblade in the shape of a 7 foot tall Golden trident. It originally belonged to the God of Mischief, and fell into the possession of Loki the Mandalorian mysteriously. He believes that he was given this because they shared the same name, and because of this, it has never left his side and will only respond to him. The blade uses ultrasonic vibrations to increase its cutting effectiveness. If stabbed into the ground, the user’s chakra take form and can spread through the ground by way of the vibrations. When up against a normal weapon (dagger, sword...etc) if the blade of the trident connect with the blade then weapon will break. If up against another Vibroblade, both blades will break.
    Note: Can be infused with any basic 5 chakra. (One Infusion per turn and Each element only Once per battle)
    Note: Channeling chakra into the ground counts as a move in the user’s turn. When it does, each Element has the resonating frequency from it causes these effects.
    *Fire - Causes 3 B ranked Fireballs to protrude from the ground under the opponent (Short-Mid).
    *Wind - Causes dust to flow from around the user in a circular area. The dust will stay at a shoe level and travel with great speed out towards mid range with the cutting power of an A Ranked wind blade. (Picture Whitebeard slamming his Halberg on the ground and the effect it causes)
    *Water - Causes the A Ranked Water to rise out of the ground and surround the user for protection.
    *Earth - Causes a violent, concentrated B Ranked Earthquake that goes out to Mid Range.
    *Lightning - Acts as a Lightning Rod and Channels up to S Ranked Lightning into the rod and then the ground.

    Note: Can only be handled by Loki Laufeyson.

    {everything In bold Italics has been changed}

    ~Declined~ Abilities are fine ^^ But where are the restrictions I asked for D:!?! Such a weapon can't be left without great drawbacks and restrictions. You know what to do.


    Summoning Animal: Magpie
    Scroll Owner: Loki.
    Other Users who have signed contract: N/A
    Summoning Boss if existing: Ikol
    Other Summoning Animals tied to contract: None



    Summoning: Ikol
    Rank: S
    Chakra cost: 40
    Damage points: 80 (A ranked gust of Wind or Fire )
    Description: Loki bites his thumb and wipes the blood on his horned helmet and to Summon Ikol. Ikol is a magpie, which is an extremely smart, fast and agile bird that has a transformation jutsu that requires 1 handseal from Loki while touching Ikol, which allows itself to become smaller or larger. A screech is always given before each transformation occurs. Ikol was infused with Loki's DNA as a quicker way for them to bond together. Due to Loki and Ikols close relationship, Ikol is capable of being infused with any element Loki knows. Ikol can then take that element and convert it into a short range Tornado/Gust when it chooses.
    As a small 8lb magpie, which is how it is always summoned at first, Ikol is used mostly for scouting. Ikol and Loki can speak to each other telepathically. Ikol in its small form, is mostly seen pirched on Loki's shoulder spouting annoying but useful advice to him.
    As a large 800lb magpie, Ikol is capable of carrying Loki and up to one more person on its back without suffering from a decreased speed. When summoned in its large form, is capable of shooting an A Ranked Fire Tornado from its wings that does not count as a jutsu in that turn.
    Note: - Must have signed contract for Magpie summoning
    Note: Ikol is capable of expelling (Short Range Only) A ranked Gusts of the infused element from its wings once every 3 turns. (large form only)
    Note: Can be summoned once per battle
    Note: In Small Form, lasts 5 turns.
    Note: In Large Form, Lasts 3 turns.
    Note: Can only transform Twice per battle. One from Large to small and back again. Each Transformation counts as a move in that turn.
    Note: ONLY Loki. can Summon this Magpie.


    {Changed Rank from Forbidden to S Rank}

    ~Declined~

    -Establish the minimum and maximum size (max should be half the size of Gamabunta).
    -Take out the part where you can infuse any chakra you possess. I won't allow summon to know any other elements than the basic 5, and within those 5 it can only master 1.
    -Take out the telepathy unless you're from the Yamanaka clan.
    -Each and every of the jutsu used by this summon count toward your 3 moves per turn.
     
         
    Last edited by Izuna Uchiha; 12-01-2011 at 04:06 PM.

  24. #5049
    Senior Member -Ace-'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by -Ace- View Post
    ( Kuchyose: Kai ) Summoning: Effect

    Rank: S
    Type: Supplementary
    Range: Short
    Chakra: 40 [+5 for every jutsu that need handseal]
    Damage: 80
    Description: The user will do the necessary hand seals and slam both hands to the ground once done the user will summon 'Effect'. Effect is a strong summoning from Kumogakure which make Effect a master at lightning. Effect has been seen doing lightning up to s-rank on battles, even does techniques that need hand seals thought effect don't do any hand seals he instead put a +5 more chakra to that technique which allow him to not make any hand seal. Effect has great senses his best senses are sight, taste and hearing.

    • Last 4 rounds
    • Once summon can't be summon again
    • Must have sign the Raven contract


    ( Kuchyose: Eleness ) Summoning: Eleness

    Rank: S
    Type: Supplementary
    Range: Short
    Chakra: 40
    Damage: 80
    Description: The user will first, do the necessary hand seal once done the user will slam his/her hands on the ground as soon as the hands has been slam a normal size female Raven will appear before the user eyes. This female raven is very unlikely to see in battle thought if you see her in battle is because the user might as well be in danger. This raven name is Eleness she was born on Kirigakure which make's her a master at water she is able to use water up to s-rank and for the jutsus that need hand seals the user can do the hand seal for the Eleness but the user has to be on top of Eleness for the hand seal stuff to work if the user is not on top of Eleness the jutsu will surely not work. Eleness is a very powerful female she also, really don't look like a female due to get tough body she has large muscles. It has been said that Eleness is able to pick up the Toad Elder from the toad contract thought that would take away Eleness power very quickly. Eleness size is Gama size.

    • Eleness is only able to be summon once on battle
    • To use this jutsu the user first have to sign the Raven contract
    • Eleness stays on the field for 4 rounds.
    • Eleness could only carry two people in her back


    ~Both Approved~ I changed the second one so you can only summon it once for 4 turns.

    ( Kuchyose: Kaze ) Summoning: Wind

    Rank: S
    Type: Supplementary
    Range: Short
    Chakra: 40
    Damage: 80
    Description: The user will do the necessary hand seals once done the user will quickly slam their hands to the ground once the user hands touch the ground Kaze will be summon. Kaze was born on the desert he had no parents he was by himself and so he had to hunt other animals by himself which was extremely crazy for such a young Raven. Once Kaze was old enough he practice Wind element and he seem to master it up to s-rank and he also, has practice lightning which his able to use up to b-rank. Kaze can not do lightning jutsus that required hand seals thought this does not include wind his able to use wind techniques without any hand seals because this is his element that he first learned. Kaze is a normal Raven that now lives with other Ravens in the dark ravens world. Kaze feathers are extremely different than other which makes Kaze unique his feathers color is white only and his peak is black. Kaze size is the size of the well known Gama from the toad contract.

    • Kaze is only able to be summon once
    • Kaze last four turns in battle
    • Kaze is able to carry two people on his back
    • Must sign the Raven contract to use


    - Feel free to edit what you like! -

    ~Declined~ Summons may only master one elements, choose which. The rest seemed fine.
    New week submissions.

    ( Kuchyose: Kaze ) Summoning: Wind

    Rank: S
    Type: Supplementary
    Range: Short
    Chakra: 40
    Damage: 80
    Description: The user will do the necessary hand seals once done the user will quickly slam their hands to the ground once the user hands touch the ground Kaze will be summon. Kaze was born on the desert he had no parents he was by himself and so he had to hunt other animals by himself which was extremely crazy for such a young Raven. Once Kaze was old enough he practice Wind element and he seem to master it up to s-rank. Kaze can not do wind jutsus that required hand seals of course the user does it for Kaze also, the user don't need on top of Kaze for the jutsu to work the user can be anywhere and just do the hand seals and the jutsu would work perfectly. Kaze is a normal Raven that now lives with other Ravens in the dark ravens world. Kaze feathers are extremely different than other which makes Kaze unique his feathers color is white only and his peak is black, Kaze peak is as hard as steel and is like a sword is really sharp and is able to cut through a lot. Kaze size is the size of the well known Gama from the toad contract.
    • Kaze is only able to be summon once
    • Kaze last four turns in battle
    • Kaze is able to carry two people on his back
    • Must sign the Raven contract to use


    The bold is what is new.

    ~Declined~ Make it so you need to be on top of your summon when performing the hand seals for it. It doesn't make sense not to.

    ( Kuchyose: Mookie ) Summoning: Mookie

    Rank: S
    Type: Supplementary
    Range: Short
    Chakra: 40
    Damage: 80
    Description: The user will do the necessary hand seals once done the well known Mookie will appear before the user eyes. Mookie is a strong white raven with two black stripes on his back which give Mookie a unique look. Mookie is a powerful Raven born on an unknown land call the Warriors land, Mookie parents die when Mookie was a teenager. Mookie body is extremely tough thought this does not make him tough, this summoning just have a extremely hard skin and on top of that this raven has a steel armor which is not so heavy but strong this raven is of course not base on speed but base on the toughness of this raven body. Mookie has a hammer which is extremely heavy and of course strong, mookie hair is a unique kind they look like normal hair but is as sharp as a spike and is able to cut through a lot of stuff. Mookie size is Gamabunta and users can only ride on Mookie when he has his armor.

    • Mookie only last 4 turns
    • Mookie hair is really sharp
    • Mookie hammer is extremely heavy and strong


    ~Declined~ Completely unrealistic. A raven with an armor and a hammer? In the jutsu above you said your summon couldn't perform hand seals so you had to do it for him but her your raven can hold a hammer? How would it even fly? Also, you can only have 1 boss summon (the size of Gama), since the one above got approved, you need to change this one here. Btw, I only accept birds about half the size of gama, otherwise they could just move their winds to create tornadoes.

    ( Kuchyose: Emook ) Summoning: Emook

    Rank: S
    Range: Short
    Type: Supplementary
    Chakra: 40
    Damage: 80
    Description: The user will do the necessary hand seals and slam their hands on the ground once the hands has been slam on the ground Emook will appear before the user eyes. Emook is a blue raven shes a female and has two white stripes on her neck, Emook is a weak kind raven and is also, kinda shy thought she has extraordinary powers. Emook hates to battle thought when someone hurts one of Emook friend such as the summoner Emook get's extremely mad. Emook has a sickness problem since he was little, his feathers drop out quickly and almost every second three feathers drop, Emook feathers are extremely sharp like knives and so that's Emook only abilities. Emook size is Gamabunta she is extremely big.

    • Last 4 turns
    • Once summon can't be summon again
    • Emook looses three feathers every second


    ~Declined~ Same as above (for the size and boss summon). Also, the whole concept of shooting razor sharp feathers was done over and over again. Find something else.
     
         
    Last edited by Izuna Uchiha; 12-01-2011 at 04:12 PM.

  25. #5050
    Pain..'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Chiryoku View Post
    Pick a Card | Bachi ato Karuto
    Rank: B
    Type: Offensive
    Range: Short - Long
    Chakra cost: 25
    Damage: 40
    Description: The user will pull out a card from his pocket and infuse it with a certain type of chakra. The type of chakra added determines the colour of the card.
    These cards, though, once infused with chakra, become as fast, strong and resilient as kunai and shuriken.

    Red card: Fire chakra. This card bursts into flames if the user wills it to.
    Blue card: Water chakra. This card is capable of creating a large water wall when the user wills it to.
    Gold card: Lightning chakra. This card is faster than the others and is able to resist more. On touch, this card releases a large amount of lightning chakra, stunning the opponent temporarily.

    Note: Five times per battle, may only throw one card when used.
    Note: Must wait one turn to use it again.

    Wild Cards | Yasei Karuto
    Rank: C
    Type: Offensive
    Range: Short-Long
    Chakra cost: 20
    Damage: 30
    Description: The user throw a large amount of chakra-infused cards in a cone-formation in front of him. These cards are as strong as kunai or shuriken, as they are infused with the user’s chakra. Due to the sheer number of cards thrown, however, they make for quite a formidable attack.
    The card-style and the use of card has been taken by -Ace- and i believe Izuna want people to be original and so this makes this submission pointless since is no where near original.
     
         

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