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  1. #4361
    Senior Member Dean Kaguya's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Ninpő: Kurouzu Gijutsu no Tsubasa)Ninja Arts: Wings Of Crows Technique
    Type: Supplementary
    Rank: B
    Range: Self
    Chakra Cost: 25 (+5 each turn active)
    Damage Points: N/A
    Description: Itachi summons a flock of crows to him and they take the shape of wings and attach themselves to his back. Once attached, they function they same as actual wings and increase his agility as well as his speed.
    ~ Technique lasts for 3 turns.
    ~ Can only be used by Itachi bios.
    ~ Can only be used 3 times per battle.
    ~ Can only be taught by Dean Kaguya.

    ~Declined~
    (Ninpô: Mārinsākurutekunikku) Ninja Arts: The Merlin Circle.
    Type: Supplementary
    Rank: S
    Range: Self
    Chakra Cost: 40 (+10 each turn active)
    Damage Points: N/A (+15 to each elemental ninjutsu)
    Description: The user forms 1 hand seal and a causes a circle with the elemental inscription of each element on a stone to form around him with as the center. The user then streams his elemental chakra along each stone with the inscription that matches the particular element. Whilst is the circle is active, the speed of performing ninjutsu is greatly increased because the users chakra is already present to the used.
    ~ Must have had training in all basic 5 elements to use.
    ~ Whilst active no Gen/Tai/Ken/Fuuin/Kinjutsu of any sort may be used.
    ~ Lasts for 3 turns.
    ~ After the 3 turns no Ninjutsu of any sort may be used for 2 turns.
    ~ Can only be used 2 times per battle.
    ~ Can only be taught by Dean Kaguya.

    ~Declined~
    (Katon: Chou Hi Jiten) Fire Style: Grand Fire Spin
    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Poinst: 80 (-10 to user)
    Description: The user forms 3 hand seals and spits out a giant spiralling vortex of fire that levels everything in its path.
    ~ Only usable once per battle.
    ~ Can only be taught by Dean Kaguya.
    ~ No fire techniques 2 turns after.

    ~Declined~ Better description
     
         
    Last edited by Ragnaroc; 09-15-2011 at 02:29 AM.

  2. #4362
    Senior Member Iwabi's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Iwabi View Post
    [I]
    (Suiton: Kieikiri no Jutsu) - Water Release: Spirited Mist Technique
    Rank: A
    Type: Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: N/A
    Description: The user first uses the snake hand seal and then Gathering chakra in his mouth, the user will spray a thick mist that is concentrated in a small area giving it more volumne of water in a single area instead of spreading over a vaster areaoutward that will cover the area. The mist is laced with Water-natured chakra, allowing it to soak up most Fire-natured attacks. It has shown to be vulnerable to Lightning-natured attacks, turning the entire area where it engulfs into a natural conductor. This technique can be used in conjunction with the Fire Release: Vibrant Show of Flame Technique to create a scolding wave of water that scorches the area due to their being enough concentration of water to cause a boiling effect.
    Note: Can only be used 3 times per match
    Added explanation as to how it will work and making the mist more concentrated for a better ammount of water in a single area for the combinational use with the fire technique.

    ~Declined~ Please mention if this technique can be created around the opponent and at what rate it appears (otherwise you could kill any lightning used in one move with this technique).

    (Doton: Tsuka no Tsuchi Souzou Jutsu) - Earth Release: Earth Mound Creation Technique
    Rank: A
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 30
    Damage points: N/A
    Description: The earth is caused to rise up at least 10 feet and a steep sloped mound is made with the shinobi performing this jutsu at its peak. The mound soaks up water like a sponge making this an effective jutsu to perform when fighting any water using shinobi. The use of this technique is primarily for eliminating any water sources or techniques used against the user
    [B]Note: Can only absorb one technique per useage of the technique and can only be used 3 times with two turns before being used again.

    Added bold section in the hope it may help to clear up the reason for wanting this technique if not good enough please provide what would need to be described to make it better

    ~Declined~ You didn't answer the last mod who checked this customs; what are the limits to this jutsu? Can it absorb a lake worth of water, an ocean? be more descriptive and explain what happens when an offensive technique collides with it (S-rank water for example), does it simply absorb it? In which case it would mean it's pretty fast, hence not leaving any chance for the water jutsu to do damage to the mound.

    Resubmitting:-

    (Suiton: Kieikiri no Jutsu) - Water Release: Spirited Mist Technique
    Rank: A
    Type: Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: N/A
    Description: The user first uses the snake hand seal and then Gathering chakra in his mouth, the user will spray a thick mist that is concentrated in a small area giving it more volumne of water in a single area instead of spreading over a vaster area outward that will cover the area. This technique isnt performed like the Hidden mist technique in that it comes from a single direction being released from the user but has the potential if unchallanged to spread out over a area to become more like the hidden mist technique The mist is laced with Water-natured chakra, allowing it to soak up most Fire-natured attacks. It has shown to be vulnerable to Lightning-natured attacks, turning the entire area where it engulfs into a natural conductor. This technique can be used in conjunction with the Fire Release: Vibrant Show of Flame Technique to create a scolding wave of water that scorches the area due to their being enough concentration of water to cause a boiling effect.
    Note: Can only be used 3 times per match
    Added how it works and that it doesnt spread around the target but rather point of origin being the user

    (Doton: Tsuka no Tsuchi Souzou Jutsu) - Earth Release: Earth Mound Creation Technique
    Rank: A
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 30
    Damage points: N/A
    Description: The earth is caused to rise up at least 10 feet and a steep sloped mound is made with the shinobi performing this jutsu at its peak. The mound soaks up water like a sponge making this an effective jutsu to perform when fighting any water using shinobi. The use of this technique is to counter a water elemental jutsu, but it is capable of only absorbing a single jutsu in its useage and the user cannot use it to absorb any further water elemental ninjutsu.
    Note: Can only absorb one technique per useage of the technique and can only be used 3 times with two turns before being used again.

    -----
    New Submittion:

    Summoning Animal: Red Panda


    Scroll Owner: Iwabi
    Other Users who have signed contract: Zane Uchiha
    Summoning Boss if existing: Thor
    Other Summoning Animals tied to contract:

    (Kuchiyose: Thor) - Summoning: Thor
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra cost: 30
    Damage points: N/A
    Description: Thor is the King of the Red Panda. He is as tall as Ponta and he bears a large double headed war hammer that has been crafted from chakra metal which enables Thor to channel his elemental natures into the weapon for added power and he carries it on his back. He has an affinity for Lightning Element and Earth Element and can use the techniques up to what the user know's. He is capable of slamming his hammer onto the ground to activate the earth elemental techniques. He is capable of using the Killing Intent ninjutsu by simply inducing it by a roar. He is also the largest Red Panda summoning and due to his size he can travel across terrain quite quickly. He has thick fur that prevents him from being harmed by C rank and below Ice ninjutsu. He also has good hearing and a kean sense of smell allowing him to find hidden targets even when his field of vision is blocked.
    Note: Can only be used 2 times per match
    Note: Can only remain on the field for 5 turns

    (Kuchiyose: Tapian) - Summoning: Tapian
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra cost: 30
    Damage points: N/A (+10 to regular taijutsu and Kenjutsu Techniques)
    Description: The user will summon Tapian a red panda the size of Gamakichi. Hes not particulary large compared to the Boss summoning Thor but he is exceptionally fast and strong. He uses Fire elemental techniques up to the users rank, but he is more a taijutsu and kenjutsu user and can use the techniques that the user knows and due to his great physical strength he can increase the attacks by +10 damage. Due to being a expect sword user he is capable of performing the silent killing technique with his sword which is a Odachi. Along with his natural gifts of hearing and smell which allows him to listen for the movement of the enemy and smell them out which aides in the silent killing technique useage when unable to see the target.
    Note: Can only be summoned twice and must wait two turns before re-summoning.
    Note: Can only remain on the field for 5 turns.


    ~All Declined~ Unrealistic
     
         
    Last edited by Ragnaroc; 09-15-2011 at 02:32 AM.

  3. #4363
    Migualon J.J.'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Genjutsu: Enma Kōrogi) - Genjutsu: Devil Cricket

    Type: Offensive (at least i think offensive, don´t really no if it isn´t supplementary)
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: N/A
    Description:
    The user makes creates barrier like balloon around almost the whole field. Inside of it, the other people but the user will lose all 5 basic senses: Sight, Smell, Touch, Taste and Hearing. This makes it very easy for the user to defeat his opponent without any problem.



    Note:
    Only once per battle
    Can only be used by certain members of Omogakure (not everyone, only some members)
    Cannot effect 3 Tomoe or higher sharingan user
    Lasts only for 2 turns
    After use of this jutsu, user can´t use any S-rank or higher rank jutsus for 2 turns

    ~Declined~ OP OP OP
     
         
    Last edited by Ragnaroc; 09-15-2011 at 02:34 AM.

  4. #4364
    The Pervy Sage's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by The Pervy Sage View Post
    Finally, it's the 2nd, it's been a week





    (Kaen Rai kens) - Blazing lightning Blades
    Rank: S rank
    Range: N/a
    Chakra Cost: -20 per turn
    Damage Points: 40 per hit
    Description: The legacy blades are twin swords that were forged together many years ago. This ancient blades were forged in Mount Myōboku in a sacred forge. These two swords were forged from the same piece of metal and were coated in the sacred oil of the toads. This oil was polished into the blades with a sacred method known only to the toads, then a the blades would under go another special forging methods. The oil was poloshed into the blades as they are ment for sage mode users. These blades have the power to draw in sage chakra which can then be absorbed by the user of the blades. This is slower than when the user draws in natural energy by themselves, about half the speed, but it's meant for when the user is unable to remain still. These two swords are know as Raiken and HokenThese swords give +10 damage to fire or lightning attacks.
    The 2 blades each have special abilities.

    These blades can only be held by sage/hawk mode users due to them drawing in natural energy, and if anyone else holds/touches them they will begin to turn into a toad statue. This two blades can be joined at the handle to make a special bow like so:

    The user will then create a chakra string between the 2 points of the blades to form a bow. This bow can fire C rank strenth arrows made of the users chakra. These arrows can be made of fire chakra, lightning chakra, or sage chakra. This arrows will travel at extreme speeds but each arrow is classed as one of the 3 jutsu per turn. This bow can also fire basic weapons like kunai.
    These swords are always drawing in natural energy that is released into the user disrupting there chakra flow aslong as they are in contact with the swords.

    Editted and added the bolded

    ~Declined~ I feel like you didn't get my sarcasm in your last submission, those are OP. Cut the abilities cause right now they seem more powerful then the 7SM. Also, take out the bold part. If they're not acceptable by your next submission I'll decline them for good.


    (Kaen Rai inferuno) - Blazing lightning inferno
    Rank: Forbidden
    Type: Offensive
    Range: short-Mid
    Chakra Cost: 60
    Damage: 120
    Description: The user will clap their hands together performing one handseals. As they do so, they will release a large amount of chakra around them that takes the form of lightning spinning around the user at intense speeds. As the lightning spins it gets faster and faster. This lightning releases great heat which the user will take control of this using their chakra. This will create a an orb all around the user of rotating fire and lightning using shape manipulation. The user will be in the middle of the orb, and due to the pressure of the rotation will remain there. Then the user will thrust his hands out to his sides releasing the full force of the fire and lighting in all directions blasting everything up to mid range within the orb shape. As soon as the user has user this they will fall to the floor hurt from exhaustion.

    Note: Useable once
    Note: This counts as 2 out of the 3 jutsu you can use in a turn
    Note: The user takes 40 damage from the heat and exhaustion
    Note: No fire or lightning jutsu in the next turn
    Note: No water jutsu in the same turn

    Edited the bolded

    ~Declined~ Follow the proper template for Forbidden techniques. Work on the physical restrictions, we both know giving yourself 40 damage doesn't do crap. Saying you're exhausted is so trivial that it'll probably be useless for your opponent in the fight. Forbidden techniques are forbidden because they put the user at great risk while performing the technique or after. This is just not the case here.

    (Kaen Rai Mo-Do) - Blazing Lightning Mode
    Rank: Forbidden
    Type: Attack/Defence
    Range:Short-mid
    Chakra cost:50 (-20 per turn)
    Damage Points: see below
    Description: The user will focus a lot of fire/lightning chakra together throughout and around their entire body. This will turn their skin a red like colour as though they have been burnt by steam, some flames will appear around the users body touching it, but not quite burning them aswell as unfocused lightning bolts all around the users body. In this mode the users fire and lightning jutsu are boosted by +10, but they are unable to perform earth or water elements while this mode is active. In this mode, the user can stamp their foot on the ground pushing forwards, launching themselves like a blast of lightning in any direction, though this counts as one of the users jutsu and can only be used 3 times. This mode is a mainly for taijutsu use and with every taijutsu attack the user makes, the fire and lightning will surround that part of the users body increasing the attack by +15 do to the damage of the fire/lightning. The lightning will be released from the attack too, creating a parylising effect on the target.

    Note: Taijutsu get +15
    Note: Fire/lightning get +10
    Note: Lasts for 4 turns or until canceled
    Note: Can't use water or wind in this mode
    Note: The user takes 40 damage from the burning of the fire
    Note: If this mode is active for the full 4 turns the user can't use fire or lightning afterwards
    Note: No genjutsu while in this mode.
    Note: If someone hits the used in this mode with taijutsu, they will take fire damage and shocks from the lightning. This would be 20 damage on impact.

    Looks:



    Edited the bolded

    ~Declined do not resubmit~ You didn't take my comments in consideration and all you did was make your "burst in speed" limited in your moves. All the "bold" part is simply there to reiterate what you said in your description.

    New:

    (Kaen Rai kousen) - Blazing lightning Beam
    Rank: S
    Type: Attack
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user with perform one handseal gathering a large amount of fire and lighting chakra into their middle and index finger. The user will then point air their target releasing a concentrated blast of fire, with a 1 inch diameter. Around the fire the lightning will be wrapped/coiled around it, hitting the target in sync at great speeds.

    Note: No water jutsu in the same turn.
    Note: Useable 2 times

    ~Approved~ Changed the number of time it can be used.

    (Kaen Rai Tatsumaki) - Blazing Lightning Tornado
    Type: Attack/Defense
    Rank: Forbidden
    Range: Short-Long
    Chakra Cost: 80
    Damage Points: 100
    Description: The user combines there lighting and fire chakra together to create this ultimate attack. First the user will build up there chakra in the air quickly creating a high powered fire tornado, then by adding there lightning chakra to it the tornado will become a fusion of fire and lightning creating a fire/lightning tornado combo thats very dangerrous. This attack can be created infront of or around the opponent, but if the user is within short range of this attack they will take the same amount of damage. The tornado forms petty quick.

    Note: No water jutsu in the same turn
    Note: Can only be used once
    Note: No s ranks or above the next turn
    Note: User will take 30 damage too if its used at mid range

    ~Declined~ Follow the proper template for forbidden jutsus. Change the part where you can be inside the tornado since it'd be an instant death, same with short range from you. Also, work on the description cause form what I read, it could be inferred that you can created it around your opponent or short-range from him. In fact, make it so you can only create it at a long-range distance from your opponent (meaning your tornado is long range from the opponent), otherwise it'd mean it's instant damage being dealt to your enemy and that's unacceptable. I think I've explained above what we expect of a forbidden rank technique, work on it or lower the rank.


    (Kaen Rai kens) - Blazing lightning Blades
    Rank: S rank
    Range: N/a
    Chakra Cost: -20 per turn
    Damage Points: 40 per hit
    Description: The legacy blades are twin swords that were forged together many years ago. This ancient blades were forged in Mount Myōboku in a sacred forge. These two swords were forged from the same piece of metal and were coated in the sacred oil of the toads. This oil was polished into the blades with a sacred method known only to the toads, then a the blades would under go another special forging methods. The oil was poloshed into the blades as they are ment for sage mode users. These blades have the power to draw in sage chakra which can then be absorbed by the user of the blades. This is slower than when the user draws in natural energy by themselves, about half the speed, but it's meant for when the user is unable to remain still.
    The 2 blades each have special abilities.

    These blades can only be held by sage/hawk mode users due to them drawing in natural energy. This two blades can be joined at the handle to make a special bow like so:

    The user will then create a chakra string between the 2 points of the blades to form a bow. This bow can fire C rank strenth arrows made of the users chakra. These arrows can be made of fire chakra, lightning chakra, or sage chakra. This arrows will travel at extreme speeds but each arrow is classed as one of the 3 jutsu per turn. This bow can also fire basic weapons like kunai.
    These swords are always drawing in natural energy that is released into the user disrupting there chakra flow aslong as they are in contact with the swords.

    I took out the parts you bolded, but if it's still seen as OP feel free to decline them for good ^_^


    (Kaen Rai inferuno) - Blazing lightning inferno
    Rank: S
    Type: Offensive
    Range: short-Mid
    Chakra Cost: 50
    Damage: 80
    Description: The user will clap their hands together performing one handseals. As they do so, they will release a large amount of chakra around them that takes the form of lightning spinning around the user at intense speeds. As the lightning spins it gets faster and faster. This lightning releases great heat which the user will take control of this using their chakra. This will create a an orb all around the user of rotating fire and lightning using shape manipulation. The user will be in the middle of the orb, and due to the pressure of the rotation will remain there. Then the user will thrust his hands out to his sides releasing the full force of the fire and lighting in all directions blasting everything up to mid range within the orb shape. As soon as the user has user this they will fall to the floor hurt from exhaustion.

    Note: Useable twice
    Note: This counts as 2 out of the 3 jutsu you can use in a turn
    Note: No fire or lightning jutsu in the next turn
    Note: No water jutsu in the same turn

    I made it a lower rank, same restrictions from before apart from the damage in the not as you said that is pointless in the rp. I made it useable twice as is seen with many S ranks, but if that's not acceptable can you change it to once.



    (Kaen Rai Tatsumaki) - Blazing Lightning Tornado
    Type: Attack/Defense
    Rank: S
    Range: Mid-Long
    Chakra Cost: 50
    Damage Points: 80
    Description: The user combines there lighting and fire chakra together to create this ultimate attack. First the user will build up there chakra in the air quickly creating a high powered fire tornado, then by adding there lightning chakra to it the tornado will become a fusion of fire and lightning creating a fire/lightning tornado combo thats very dangerous. The tornado forms petty quick. After the tornado has formed, the user can control it to move it across the field, though it counts as one of the users jutsu per turn controlling it.

    Note: No water jutsu in the same turn
    Note: Can only be used twice
    Note: No s ranks or above fire or lightning jutsu in the next turn
    Note: This can't be made around the opponent, must be made mid - long range from them.

    I dropped the rank, took made it mid range, and changed the restrictions.


    (Kaen Rai Reiki) - Blazing Lightning Aura
    Rank: S
    Type: Attack/Defence
    Range:Short
    Chakra cost:50 (-20 per turn)
    Damage Points: see below
    Description: The user will focus their lightning chakra around there body generating great heat, controlling that heat to create a fire and lightning aura around them. This will turn their skin a red like colour as though they have been burnt by steam, some flames will appear around the users body touching it, but not quite burning them aswell as unfocused lightning bolts all around the users body. This fire will increase the damage of the users taijutsu. Upon impact the user will release a shock of lightning and fire from their body that deals 20 damage that burns and shocks the opponent. This mode will increase the speed of the users fire and lightning jutsu a little. But because of this the user can't use water or earth jutsu in the same turn.

    Note: No water/earth jutsu in the same turn
    Note: Useable once
    Note: Lasts 4 turns
    Note: The user takes double damage from taijutsu after this mode ends due to heat damage.
    Note: No fire or lightning jutsu for 2 turns after this mode ends.

    Looks:



    I spoke with izuna about this vai VM, he said i could resubmit it if i changed it alot. I lowered the rank, changed how it works, the restrictions, no boost to other elements.
    ~All Declined~
     
         
    Last edited by Ragnaroc; 09-15-2011 at 02:58 AM.

  5. #4365
    Izumō's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Dei Dei View Post
    -Chakra Ring (Chakra Ringu)
    Rank: S
    Type: Weapon
    Range: Short
    Chakra cost: N/A
    Damage points: N/A
    Description: The ring was made by Dei Dei to have a great weapon in any kind of situation. The ring is made of a metal that absorbs, and stabilize the user chakra so the user can use it to make shields around the user and/or partners, thin coat of chakra to protect against c rank and below attacks, hammer, katana, walls, platforms, slides, ropes and key(s). It lets off a yellow glow.

    ~Declined~. Fix the description a little. right now it looks like you are protecting yourself from C-ranked slides, which actually sound really fun. and since you are coating yourself in chakra, does that chakra glow yellow or is the ring the only thing that glows??


    Resubmitting doing what RokuNR said.

    -Chakra Ring Manipulation (Chakra Ringu Soujuu)
    Rank: A
    Type: Attack/Defense/Supplementary
    Range: Short-Mid
    Chakra cost: 40
    Damage points: 80
    Description: The user channels chakra through the ring making shields around the user and/or partners, thin coat of chakra to protect against c rank and below attacks, hammer, katana, walls, platforms, slides, ropers, and key(s).
    -Only used every other turn

    ~Declined~ See above
    -Chakra Ring (Chakra Ringu)
    Rank: S
    Type: Supplementary(Weapon)
    Range: Short
    Chakra cost: N/A
    Damage points: N/A
    Description: The ring was made by Dei Dei who wanted a custom weapon for different situations. The ring is made of a metal that absorbs and stabilze the user`s chakra. The ring can make the following: a thin coat of chakra around the user(protects against C rank and below attacks), hammer, katana, wall[s](blocks B rank and below attacks), platforms, slide[s], rope[s] and key[s]. The ring is yellow and everything it makes is yellow also.
    ~Declined~
    -Chakra Ring Manipulation (Chakra Ringu Soujuu)
    Rank: B
    Type: Attack/Defense/Supplementary
    Range: Short-Mid
    Chakra cost: 40
    Damage points: 80
    Description: The user channels chakra into the ring the user can manipulate the chakra and is yellow when making the following: a thin coat of chakra around the user(protects against C rank and below attacks), hammer, katana, walls(blocks B rank and below attacks), slide[s], rope[s], and key[s].
    -Only used every other turn.
    ~Declined~
    -Bat Style: Bat Surround (Batto: Batto Saraundo)
    Rank: A
    Type: Attack
    Range: Short-Long
    Chakra cost: 30
    Damage points: 60
    Description: The user marks their palms with blood and slams their hands on the ground. Around the opponent[s] black marks appear. Immediatly after the marks appear, bats shoot up straight up. The amount of bats is unknown but estimate around 200-300 abult rl size. The bats makes a vortex around the opponent[s]. The bats attack the opponent[s] from every direction and angle and using ultra sonic wave(doesn`t cost it is in the jutsu). The outside of the vortex looks like a black tornado.
    -Only used five times per battle.
    -Only used by Dei Dei
    -Must have signed the Bat contract
    Description is 1st and 2nd pic
    ~Approved~
    -Bat Style: Bat Confront (Batto: Batto Confront)
    Rank: B
    Type: Attack
    Range: Short-Long
    Chakra cost: 25
    Damage points: 40
    Description: The user takes out a scroll. The user opens the scroll showing the inside towards the opponent[s]. A kanji for "confront" is shown. Immedialy after opening the scroll, bats fly out out straight towards their target[s]. The bats can go straight at the opponent[s] or go around using their speed attacking the opponent[s] blind spots. The bats attack using their sharp teeth and boo booing on the opponent[s] letting out a nasty oder.
    -Only used every other turn
    -Only used by Dei Dei
    -Must have signed the Bat contract
    -The bats are the size of abult rl size bats and are around 100 bats coming out the scroll at the opponent[s]

    Description is 2nd pic, straight line.

    Note 1: If the B rank and below blocking for the wall for my Chakra Ring is to much C rank and below is fine for it.
    Note 2: Confront doesn`t have a japanesse name.
    ~Declined~ Needs japanese name
     
         
    Last edited by Ragnaroc; 09-15-2011 at 03:01 AM.

  6. #4366
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    Re: ♦ Custom Jutsu Submission ♦

    (Sutaffu Parthalan) Staff of Parthalan
    Rank: S
    Type: Attack/Defence
    Range:N/a
    Chakra Cost:20 (Per Bolt of fire)
    Damage Points:50 (Per Bolt of fire)
    This staff was created by Hawke while he was mastering Katon,he wanted a weapon that could boost up his skills.The staff has a Sword on the end that was created by Special metal dipped into Molten lava.It then was an orb onto the end that Hawke infused his katon chakra into.The sword can shoot out an A-rank bolt of fire in the shape of the blade at the end. The fire screams through the air that will light up anything it touches. when it reaches contact it implodes and then burst out a small radius of fire. The A-rank fire will Easily burst through A-rank rock and Wind although can easily be dowsed by B-rank water. The sword can also enter a Blazing heat mode. The user will focus his katon chakra into the sword making the orb at the end glow,the Blade will then glow hot red which when makes contact will turn into Ash.Blazing heat mode will only last for 3 turns and then can not be entered in for another 2 Turns.
    ~Bolt of fire will burst through A-rank wind and Rock
    ~Can be doused by B-rank water
    ~Blazing heat mode will only last 3 Turns and then cant be used for 2 turns
    ~Bolt of fire can only be used once per turn and counts towards turn count.
    ~Reduces need for Katon handseals by 2
    ~Increases Katon damage by 10
    ~May only be used by Hawke Uchiha
    Note:After using bolt of fire any Fire moves used on that turn,damage will be reduced by 5
    Note:Bolt of fire is around 1 metre long

    Blazing Heat
    This mode can be activated in battle, it counts as a turn and will last for 3 turns and cant be used for another 2 turns.Blazing heat mode turns the Blade glowing red and as it suggests makes it blazing hot.The Sword can then smash through any medium sized solid subtances ARank and below. THe Blade is particually weak to Water and can be doused by an A-rank water move.Anything touched by this blade while in this mode will be reduced to ash
    Looks:

    ~Declined~ OP
     
         
    Last edited by Ragnaroc; 09-15-2011 at 03:29 AM.

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    Re: ♦ Custom Jutsu Submission ♦


    On the contract for the red panda if approved and submitting for use:

    (Todoroki no Yajū) - Wild Beast Roar
    Rank: A
    Type: Offensive
    Range: Short - Long
    Chakra cost: 30
    Damage points 60
    Description: This technique can only be used by a red panda summoning creature. The summoning creature will focus chakra into a roar which creates a pure blast of chakra that can stun a targeton contact which lasts for a maximum of 1 turn or it can repel an incoming elemental ninjutsu of the same rank or below.
    Note: Can only be used if have signed the summoning contract for red panda.
    Note: Can only be used a maximine of 4 times per battle.
    ~Approved~
    (Kaori Tsuiseki no Jutsu) - Scent Tracking Technique
    Rank: C
    Type: Supplementary
    Range: Short - Long
    Chakra cost: 15
    Damage points: N/A
    Description: This technique can only be performed by a red panda summoning. The summoning animal will shed and release a cloud of fur that will then spread out around a target to cover them with the fur. The red panda summoning can then track the target even by removing the hairs from their body due to the special oils within the fur transfering to the target.
    Note: Must have signed the Red panda summoning contract.
    ~Declined~ Usage restrictions?
    (Genjutsu Kyōfushō Sakushu no Jutsu) - Illusion Technique: Phobia Exploitation Technique
    Rank: A
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 30
    Damage points: N/A
    Description: The user will cast the genjutsu upon the intended target and cause them to be unduced into the illusion where they will be forced to face their greatest fears which in turn causes them to begin to freak out and induce a state of fear that paralyses them for a period of time.
    Note: Paralysing lasts one turn.
    Note: Technique can only be used every two turns and Can only be used 3 times per battle
    Note: Co-produced by Iwabi
    ~Declined~
    (Mugen: Kagaku Itami) - Demonic Illusion: Chemical Pain
    Rank: A
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 30
    Damage points: N/A
    Description: The user will perform two hand seals and then cast the illusion upon their intented target which causes them to be strapped down on a bed of iron bars blindfolded and then feeling acid on their skin which is burning them and causing physological traumer from the blindfolding and the extremity of the pain induced by the acid on their skin. This technique is perfect for weakening someones will and making a good distraction to attack.
    Note: Can only be used 3 times per match
    Note: No genjutsu A rank or above the following turn
    Note: Co-created by Iwabi


    ~Declined~
     
         
    Last edited by Ragnaroc; 09-15-2011 at 03:38 AM.

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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by ~Johninto Uchiha~ View Post
    Resubmitting

    (Suiton: Mizu fenikkusu) - Water Style: Water Phoenix
    Rank: A
    Type: Attack/Defence/Supplementary
    Range: Short-Long
    Chakra cost: 30
    Damage Points: 60
    Description: A technique that utilizes water to create a phoenix shaped made up of water. The user can then send the phoenix at the enemy or use it to defend against attacks.
    Note: Can only block ninja tools and up to A rank fire.
    Note: Can only be taught by ~Johninto Uchiha~
    Note: Can only be used 4 times a battle.

    Genjutsu: Kyōfu no me(Illusion Technique: The Horror Eye)
    Rank: C
    Type:Supplementary
    Range:Short
    Chakra Cost:15
    Damage Points:30
    Description: A illusion used on the enemy to make them think a dragon is in front of them. Then the dragon will eat them in the illusion causing the enemy to feel numb.
    Note: Need 1T Sharingan and eye contact
    Note: Has nothing to do with the Dragon contract.
    Note: Can only be taught by ~Johninto Uchiha~

    (Suiton: Sen mizu fenikkusu no arashi) - Water Style: One Thousand Water Phoenix Storm
    Rank: S
    Type: Attack
    Range: Short-Long
    Chakra cost: 40
    Damage Points: 80 (+10 if shurikens are added)
    Description: A technique that utilizes water to create 1000 water phoenixes that is send to the enemy in different angles and directions. The phoenixes can have hidden shurikens added into all of them causing extra damage.
    Note: Can only be taught by ~Johninto Uchiha~
    Note: Can only be used 3 times a battle.

    Feel free to edit.

    ~All Declined~ Over weekly submission, you are hereby banned from the CJ thread for a week (conform to my post at the bottom of page 278). You ban will be lifted on the 12th (since you posted those on the 5th).
    Since my ban is now over Resubmitting
    (Suiton: Mizu fenikkusu) - Water Style: Water Phoenix
    Rank: A
    Type: Attack/Defence/Supplementary
    Range: Short-Long
    Chakra cost: 30
    Damage Points: 60
    Description: A technique that utilizes water to create a phoenix shaped made up of water. The user can then send the phoenix at the enemy or use it to defend against attacks.
    Note: Can only block ninja tools and up to A rank fire.
    Note: Can only be taught by ~Johninto Uchiha~
    Note: Can only be used 4 times a battle.

    Genjutsu: Kyōfu no me(Illusion Technique: The Horror Eye)
    Rank: C
    Type:Supplementary
    Range:Short
    Chakra Cost:15
    Damage Points:30
    Description: A illusion used on the enemy to make them think a dragon is in front of them. Then the dragon will eat them in the illusion causing the enemy to feel numb.
    Note: Need 1T Sharingan and eye contact
    Note: Has nothing to do with the Dragon contract.
    Note: Can only be taught by ~Johninto Uchiha~

    (Suiton: Sen mizu fenikkusu no arashi) - Water Style: One Thousand Water Phoenix Storm
    Rank: S
    Type: Attack
    Range: Short-Long
    Chakra cost: 40
    Damage Points: 80 (+10 if shurikens are added)
    Description: A technique that utilizes water to create 1000 water phoenixes that is send to the enemy in different angles and directions. The phoenixes can have hidden shurikens added into all of them causing extra damage.
    Note: Can only be taught by ~Johninto Uchiha~
    Note: Can only be used 3 times a battle.

    New Submissions

    (Doton: 1000-Nen tonbo no danmaku) - Earth Style: 1000 Dragonflies Barrage
    Rank: S
    Type: Attack
    Range: Short-Long
    Chakra cost: 40
    Damage Points: 80 (+10 if paper bombs added are added)
    Description: After the user does the require hand signs the user will focus their doton chakra into the ground. When user does this they will create 1000 earth dragonflies that will attack the opponent from varies directions and angles. If the user chooses they can add paper bombs to the dragonflies to do more damage.
    Note: Has to be taught by ~Johninto Uchiha~
    Note: Usable 2 times per battle

    (Kingurobusutāmōdo) King Lobster Mode
    Rank: S
    Type: Supplementary
    Range: N/A
    Chakra Cost: 40
    Damage Points: N/A (+10 Ninjutsu, +10 Suiton Jutsus, +10 Taijutsu, +1 Speed Level)
    Description: The user will gather natural and suiton chakra from the surrounding and balance them out in their body. When the user has drawn enough natural and suiton chakra their skin starts turning into a lobster skin like feel around their entire body. The user then can use their suiton and natural chakra to create lobster claws out of water that can crush the enemy and trees. The user can also create extra legs made out of water so they can move to the side faster then they could already. Since they user turns into a lobster kind person they can breathe under water and swim faster.
    Note: Has to be taught by ~Johninto Uchiha~
    Note: Must have signed the Lobster Contract
    Note: After it wears off the user can only use C rank water, nin and tai jutsu for the next 3 turns.
    Note: No summonings while in this mode.
    Note: Can only be used twice per battle.
    Note: Takes one turn to use this jutsu.
    Note: Cannot use any other types of elements, or genjutsu while in this mode.

    Feel free to edit.
    ~All Declined~
     
         
    Last edited by Ragnaroc; 09-15-2011 at 03:39 AM.

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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Faith View Post
    [Niiro Asaito] - Red Thread
    Rank: S
    Type: Supplementary
    Range: Short/Mid/Long
    Chakra cost: N/A ( cost 10 chakra for S rank chakra blast)
    Damage points: 80
    Description: '' Red thread '' takes the form a sleek, medium-sized sword. The grip has a gentle decorative bend that ends at a crimson tassel dangling from the pommel. Instead of a crossguard, there is a U-shaped decoration covering the first three or four inches of blade, with a flower petal design just as it meets a red string wrapping. The string is wrapped thrice around the hilt, with a three-loop bow on one side and a folded paper decoration on the other. '' Red thread '' blade is straight and slim, though somewhat short, with the tip ending in a slanted razor-like edge instead of being tapered to a point and the whole blade metal is made out of special metal which allows user to infuse any type of chakra including element chakra , the user can fires particularly strong and destructive chakra-colored energy blasts which able to cancel out or slash through element attack at the same rank or lower. The energy flows out of the blade and fires at an opponent usually in the arc of the swords swing.

    -Chakra blast can be used once per turn in the whole battle and must wait for 1 turn before using it again
    -Chakra blast count toward 3 move of the user
    -The sword is indestructible but it doesn't mean it can cut anything

    ~Declined: there's already enough sword that can shoot chakra or elemental blast~

    Picture:



    [Benihime] - Red Princess
    Rank: Forbidden
    Type: Supplementary
    Range: Short/mid/long
    Chakra cost: N/A
    Damage points: N/A
    Description: 'Benihime' takes the form a sleek, medium-sized sword. The grip has a gentle decorative bend that ends at a crimson tassel dangling from the pommel. Instead of a crossguard, there is a u-shaped decoration covering the first three or four inches of blade, with a flower petal design just as it meets a red string wrapping. The string is wrapped thrice around the hilt, with a three-loop bow on one side and a folded paper decoration on the other. '' red thread '' blade is straight and slim, though somewhat short, with the tip ending in a slanted razor-like edge instead of being tapered to a point and the whole blade metal is made out of special metal which allows user to infuse any type of chakra including element chakra , the user can fires particularly strong and destructive chakra-colored energy blasts which able to cancel out or slash through element attack at the same rank or lower. The energy flows out of the blade and fires at an opponent usually in the arc of the swords swing.

    Abilities:

    Scream

    This technique is Benihime's offensive ability. It fires particularly strong and destructive chakra-colored energy blasts. The energy flows out of the blade and fires at an opponent usually in the arc of the swords swing. This technique will be counted as one move into the 3 move per turn. The blast is s rank, the user have to wait for a(1) turn before using it again.

    How the technique look like:


    -Costing additional 10 chakra by using '' Scream ''



    Razor

    Kamisori, Benihime ("Razor, Crimson Princes): An chakra technique that is capable of cutting through materials and substances with relative ease. The user sends a wave of chakra that moves towards the target and is capable of instantly changing direction. This technique will be counted as one move into the 3 move per turn. The wave is s rank, the user have to wait for a(1) turn before using it again.

    How the technique look like:



    -Costing additional 10 chakra by using '' Razor ''



    -the sword is indestructible but it doesn't mean it can cut anything.
    - all earth jutsu powered up by 15 damage point




    Note : I bolded the part where i made the changes and I really really hope & wish i could get this sword approved due to this sword i am submitting its a actual sword that kisuke is using(kisuke is also my custom bio) so i really wish i could '' role play '' as his character even more. Please point out where i can meld or change it. The ability of my sword will be in chakra-coloured since i believe i won't be allowed to change the colour into red or something.



    Quote Originally Posted by Faith View Post
    (Doton: Younen) - Earth Style: Childhood
    Rank: B
    Type: Supplementary
    Range: Short - Long
    Chakra cost: 25
    Damage points: N/A
    Description: By performing the '' Bird '' hand seal, the user can freely extend any of his earth jutsu instantly and up to the maximum rank the user knows but it must be activated first meaning if the user didn't perform any earth jutsu this jutsu will not have any effect, the purpose of this jutsu is to increase length of his earth jutsu if somehow his enemy is trying to escape by jumping up the the user can extend it and still kill his target but however those jutsu got extend will not have any power increase, only the length will increase (maximum is 10meter long).

    Can be used 5 time per battle.

    ~Declined: Please make your description clearer. I like the idea behind it, but it's hard to figure out what your jutsu really does. Also, elaborate on the "length increase", will it expand in all direction? Can you bend it? Or will it simply expand in one direction while getting thinner?~
    (Doton: Younen) - Earth style: Childhood
    rank: B
    type: Supplementary
    range: Short - long
    chakra cost: 25
    damage points: N/a
    description: By performing the '' Bird '' hand seal, the user is allowed to freely extend any of his earth related jutsu instantly, this technique can extend up to the maximum rank but it must be an earth technique and this technique will not take place if the user didn't perform any earth technique beforehand , the purpose of this technique is to surprise his target as most enemy may try to dodge earth jutsu by blasting themselves up or backward so this technique can still kill them even though the escape. The maximum length that the user can extend his earth jutsu is up to 10meter long just like sasuke's lighting spear/blade technique. However this technique can't be bend or change the direction, the size of the technique that can extended won't have any size change just that its length will increase and others stays the same even and lastly this technique doesn't provide any power boost.

    Can be used 5 time per battle.


    ------------------------------------------------------------------


    New submission :


    (Aburame Hijutsu : Fujin Za-men Waza) - Aburame Secret Technique: Female Seed Technique
    Rank: A
    Type: Supplementary
    Range: Short-Long
    Chakra Cost : 30
    Damage : N/A
    Description: One of the rarest technique that was found and developed by Aburame clan, the user will order(without hand seal) his queen or female bug to lay a special chakra seed onto the enemy, the enemy won't able to see or even notice unless the enemy is a doujutsu user or high level chakra sensor , what does this chakra seed does is to absorb chakra from the enemy rapidly but it will only activate when the enemy perform jutsu therefore it is very hard to notice the lost of chakra because the enemy will assume that the lost of chakra is due to the technique he about to perform therefore lowing the power of the enemy technique, giving the user advantage to overpower easily. After 3 turn, the chakra seed will automatically explode into a cloud of chakra and this cloud of chakra will automatically form into shape of bugs(each seed explode can create about 50) and will attack the enemy this is to just distract the target for a short time.

    Each seed last for 3 turn
    Can be used three time per battle
    Can only lay up to 10 seed max(per female bug/queen bug)
    Can only be used again after one turn
    Able to lower up to 1 rank of the enemy jutsu(any type)
    The female/queen bug must be already on the target's body.


    (Aburame Hijutsu : Konchuu Ko-ru) - Aburame Secret Technique: Bug Call
    Rank: C
    Type: Supplementary
    Range: Short-Long
    Chakra Cost : 10
    Damage : N/A
    Description: This technique is to allow the user to receive information from his bug even his bug is in underground or far range, the bug will release information instantly and continuously through a special communication that are only known to Aburame clan, the sound wave released by the bug travel at the same speed with the real sound therefore giving great advantage to the user since he know what the enemy is doing and their location. It can be heard by the enemy but its not a good sign because not only the enemy hearing will be block(due to the bug will continuously release information to the user)

    This technique last until the battle ends



    (Aburame Hijutsu : Su-pa Ko-tingu Waza) - Aburame Secret Technique: Super Coating Technique
    Rank: S
    Type: Supplementary/Defensive
    Range: Short-Long
    Chakra Cost : 40
    Damage : N/A
    Description: This is advance version of '' (Aburame Hijutsu : Konchuu Ko-tingu Waza) - Aburame Secret Technique: Bug Coating Technique '' but 2x time stronger, the bugs will again release chakra out by itself, coating themselves with chakra instantly but coat of chakra will grow sharp spike all around which allows the bugs to spin in a rapid speed to kill the target or to simply drill off and vanish tiny/small stuff like sand, the bugs will also get power / defense and speed boost of 2x and can overpower or withstanding technique to up A rank(but if they get hit by S rank, the coat of chakra will just take the damage therefore the bugs will stay alive)

    Can be only used three time per battle
    Can only coat the same bug once and can coat any amount bug the user decide.
    Coating effect lasts for 3 turns before running out.
    The user cannot use any Aburame technique on the same round/turn once this technique is activated
    The user cannot use any S ranked Aburame technique for 1 turn whenever this technique is deactivated


    Likewise, please do point the mistake or the change i should make and if you are willing please do so by editing them, thank you ^^
    ~All Declined~ Do not resubmit Benihime
     
         
    Last edited by Ragnaroc; 09-15-2011 at 03:48 AM. Reason: Added new technique + fixed some mistake again

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    Re: ♦ Custom Jutsu Submission ♦

    (Katon: Kasai no hando) Fire Release: Fire Hand
    Rank: S
    Type: Attack
    Range: Short-Mid
    Chakra cost: 40
    Damage Points: 80
    Description: The user will spit fire on the ground making the ground burn on a certain place. As the fire is made, the user will use his chakra in the fire to use shape manipulation and create a large hand out of the fire wich can grab our smash the opponent. When the opponent is grabbed the fire doesn't hurt him, but only an A-rank water jutsu can let the victim break free.
    ~Note: The user can't perform any fire jutsu of S-rank or higher the next 3 turns.
    ~Note: This jutsu can be used twice a battle.
    ~Note: This jutsu can only be used with the permission of Yoshi..

    ~Declined~ Too similar to existing jutsu's
    (Fuuton: Kaze o hakobu) Wind Release: Carrying Wind
    Rank: S
    Type: Defensive, Supplementary
    Range: Short-Long
    Chakra cost: 40
    Damage Points: N/A
    Description: The user will release a concentrated cloud of wind before him, because the wind is concentrated and can be maintained, the user can jump on it to fly away escaping an incoming attack. The user can also use it to bring explosion tags or any other heplfull objects to a place he wants to.
    ~Note: The user must maintain the handseal to maintain the cloud.
    ~Note: The user can't perform any A-ranked (or above) wind jutsu the next 3 turns.
    ~Note: The cloud can only be used once per battle.

    ~Approved~
     
         
    Last edited by Ragnaroc; 09-15-2011 at 03:50 AM. Reason: Added a jutsu

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    Re: ♦ Custom Jutsu Submission ♦

    Editing one of my old customs from this:

    (Kage no ō)- Shadow King
    Type: Supplementary
    Rank: Forbidden
    Range: Short
    Chakra Cost: 50
    Damage: N/A
    Description: The user forms the rat handseal and makes a pattern of shadow all over his skin. While in this form, only 2 jutsu can be used per turn, not including the turn this jutsu was used, and only shadow jutsu may be used. The speed of shadow jutsu are doubled, they require no handseals, can be done simultaneously, and moves such as Shadow Sewing can originate from the user's body. Dojutsu can read the speed of the shadows and they are not hidden while moving through another shadow. When this jutsu ends, no shadow jutsu can be used for the rest of the battle and for two turns the user's movements are slowed and painful.
    -Usable once per battle
    -Lasts up to 3 turns
    -Can only be used by a Nara clan member
    -Can only be taught by Katonpwnz

    To this:

    (Kage no ō)- Shadow King
    Type: Supplementary
    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage: N/A
    Description: The user forms the rat handseal and a pattern of shadow appears on his skin. While this is active the speed of his shadows are doubled and they can originate from the shadows on his body. Handseals will not be required for shadow jutsu as well. Only doujutsu can follow the speed of the shadows. No elemental ninjutsu or genjutsu during this. No shadow jutsu for 3 turns after this technique ends.
    -Usable once per battle
    -Lasts up to 4 turns
    -Can only be used by a Nara clan member

    New:

    (Kurayami no Sāji)- Darkness Surge
    Type: Supplementary
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage: N/A (+15 to shadow jutsu)
    Description: A secret ability of the Seeker of Darkness bow that amplifies the strength of the user's shadow jutsu by transferring dormant shadow chakra to the user.
    -Usable once per battle
    -Lasts for 4 turns
    -Afterwards the bow loses its abilities for the rest of the battle

    (Sogeki no Geijutsu: Kūshū)- Sniper Art: Air Raid
    Type: Attack
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage: 60
    Description: The user forms a handseal and draws the string on his bow while imbuing the air with wind chakra. Then 100 arrows of condensed wind are formed anywhere from short to mid range that can be quickly shot at multiple targets once the bowstring is released. The arrows are very sharp and can trap targets surrounded by them.
    -Usable 3 times per battle

    (Sogeki no Geijutsu: Shuryō Hon'nō)- Sniper Art: Hunting Instinct
    Type: Supplementary
    Rank: B
    Range: Short
    Chakra Cost: 20
    Damage: N/A
    Description: With the same method a hunter uses to track down and capture his prey, the user concentrates and naturally heightens his senses to become more aware of small details in his surroundings. His reaction speed also improves with his higher level of focus.
    -Usable once per battle
    -Lasts for 6 turns

    (Norowa Reta Kurōn)- Cursed Clone
    Type: Supplementary
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage: N/A
    Description: Hidan forms a handseal, creating a clone of himself similar to a Shadow Clone. The differences are that the clone can only be destroyed by an attack that would be fatal to a regular human. It can also perform jutsu the user knows up to A rank.
    -Usable twice per battle


    Feel free to edit anything that would get them approved
    ~All Declined~
     
         
    Last edited by Ragnaroc; 09-15-2011 at 03:51 AM.

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    Re: ♦ Custom Jutsu Submission ♦

    (Hyouton: Aisu Gouryuu) Ice Release: Ice Merge
    Rank: B
    Type: Defensive/Supplementary
    Range: Short-Long
    Chakra: 20
    Damage: N/A
    Description: The user will meld himself with any type of ice to either evade an incoming attack or to quickly move to a different location at a tremendous speed. The user is also capable of melding himself into Ice techniques for surprise attacks or to withstand damage from an opponents ice technique.
    Note: Must have either physical contact with the ice or come within contact of ice in order to with it. As well as the Ice being connected to the to the Ice you melded/merged into
    Note: Can only be used by Zanji
    Note: Can only be used 4 times.

    (Hyouton: Aisu Taimu) Ice Release: Ice Time
    Rank: A
    Type: Offensive/Supplementary
    Range: Short
    Chakra: 30
    Damage: N/A (Doesn't damage just freezes)
    Description: The user must either grab their opponent by their arm, or leg or grab their entire body and releases a their ice chakra, and freezes whereever the user is grabing onto. If the opponent's entire body is frozen they are left in a state of suspended animation. Any Good hit on the frozen enemy will cause them to shatter into pieces thus killing them.
    Note: Must have physical contact onto the opponent
    Note: Cannot be used by any type of clone
    Note: Can only be used 4 times
    Note: Can only be used by Zanji

    (Hyouton: Aisu Taimu Kapuseru) Ice Release: Ice Time Capsule
    Rank: S
    Type: Offensive
    Range: Short-Mid
    Chakra: 40
    Damage: 80
    Description: This is an advanced version of the users Ice Time technique. The user will swing their arm at the opponent creating a wave of ice that will damage and freeze anything on contact. If the opponent is caught in the wave they are either completely frozen or only half of their body is.
    Note: This techniques wave extends at least 20 feet away from the user
    Note: This technique cannot be used by a clone of any kind
    Note: Can only be used Twice
    Note: Can only be used by Zanji
    ~All Approved~
     
         
    Last edited by Ragnaroc; 09-15-2011 at 03:53 AM.

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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Pain.. View Post
    Is not my fault that am a noob >.>

    ( Katon: Kaki Ya ) Fire Style: Fire Arrow

    Rank: S
    Type: Attack - Defense
    Range: Short - Long
    Chakra: 40 ( +5 when the user make's the arrow explode )
    Damage: 80 ( +10 when the arrow explode )
    Description: The user will focus first, fire chakra on his/her left hand when the user finish the user, will release an amazing fire arrow that has amazing speed and is also, able too cut through a lot of stuff and when the user clap his/her hands the arrow will explode.

    - Only usable twice per battle.
    - Must be Sannin or above to use this jutsu.
    - Can only be teach by sexy Pain..


    ~Declined~ Check the bold part, elaborate on what it can cut through. Take out the +10 damage for the explosion, it should be considered as part of your technique already (same for the added chakra).

    ( Futon: Kemono Tama ) Wind Style: Beast Ball

    Rank: A
    Range: Short - Long
    Type: Attack
    Chakra: 30
    Damage: 60
    Description: The user will focus wind chakra on his or her mouth, when the user finish that the user will chew for about two seconds (depend on the user speed) when the user finish chewing the user quickly will spit a small wind ball that will attack the opponent automatic with amazing speed, this little ball is able too cut through most of the stuff such as kunais and stuff alike.


    ~Declined~ Check the bold part, be more precise on what it can cut (ranks?) and take out of the part about it being automatic.

    New week, fresh start.

    ( Katon: Kaki Ya ) Fire Style: Fire Arrow

    Rank: S
    Type: Attack - Defense
    Range: Short - Long
    Chakra: 40
    Damage: 80
    Description: The user will focus first, fire chakra on his/her left hand when the user finish the user, will release an amazing fire arrow that has amazing speed and is also, able too cut through a lot of stuff, depending on the user rank and when the user clap his/her hands the arrow will be able to explode.

    - Only usable twice per battle.
    - Can only be teach by sexy Pain..

    What this arrow is able to cut through by the user rank chart;

    S-Class Ninja: Is able to pass through basic stuff such as earth pillars, low earth rank jutsus for example, E-C rank jutsus.

    Sannin: Is able to pass through really strong earth such as a Rampart, once it pass through a strong earth jutsu such as c-a-rank earth jutsus the Arrow low's to an B-rank jutsu.

    Sage: Is able to cut almost anything, such as kunais, shurikens and a lot of stuff is able too pass through an s-rank earth jutsu but once it does that the jutsu low's to an c-rank jutsu.


    ( Enkou Mi ) Holly Sword

    Rank: S
    Range: Short
    Chakra: 40
    Damage: 80
    Type: Attack - Defense - Supplementary
    Description:
    This sword is known as the Holly Sword, one of the legendary swords that will ever be on Naruto history due to what it has done on the past. This sword was on battlefield with a guy known as 'Peace'. Peace was a man who loved swords his was known as 'The man that cuts through everything' he was the best swordman on his time. On his time swordmans just began, he was already a master with it when Peace turn fifteen. Peace started to be known when he turned twenty like i said before he was known as 'The man that could cut everything'. Madara Uchiha wanted him to join his group of course Peace declined his invitation because he wasn't surprise that Madara would invite him after a few days Madara came back and wanted to make a deal with him, that deal was to help him on the war on Konohagakure, Peace as a missing nin accepted the deal, Madara gave Peace a Sharingan, that was the deal. When the war has just begun Madara tricked Peace about summoning the Nine Tails Fox which was never Madara and Peace plan, when the Peace found out that the Nine tails fox was summon he went to the terrain and cut eight tails of the Nine tails fox by using his ultimate attack. Peace than fought Madara it was a long fight thought Peace knew that their could only be one winner. Peace fought well but Madara still survived Peace ultimate attack by using his Eternal Mangekyo Sharingan, Peace auto kill himself by finishing the battle by using a forbidden jutsu which would summon the sword to some hidden place and would make an amazing cut that is able to destroy the whole Konoha. After a few years almost twenty years a guy name Mihawk found the sword. The sword was hidden on Konoha at the very bottom of Konoha. Mihawk was kinda nervous to use such a sword so he decided to not tell no one about it and first, practice with it. He began to understand the sword itself and the abilities of the sword; the sword has different abilities one of them is speed which i will be talking about on the chart. Last, but not least the sword is very lightly thought it is very strong and big.

    Abilities;

    The sword has different level/abilities most of them are really useful and powerful.

    Genjutsu|

    The sword is able to trap the opponent on a genjutsu by screaming really high which would also, make the ground shake. This genjutsu is able to predict the user moves and control the user mind, the genjutsu only last's two turns.

    Speed|

    The sword is able to give the user amazing speed, increasing the user speed six times faster than before making him have incredible speed.

    Senses|

    The sword makes the user senses better such as smelling, sight, touching, taste and hearing giving the user better senses almost the senses of a beast it increases rapidly.

    Speech|

    The sword is able to talk, and think by itself too. The sword can tell the user when something is coming for example, the user is facing his back but the sword is facing straight and the sword see a fireball coming the sword is able to tell the user that a fireball is coming.


    The sword look's like this;



    (The big sword not the little one)


    Restrictions;

    - The sword can only be use by Pain..
    - If the user last more than, five rounds with the speed the sword is going to absorb the user chakra
    - The Genjutsu is only usable twice per battle and when the first, time the user use it, the user can't use Genjutsu next turn.


    ( Futon: Kemono Tama ) Wind Style: Beast Ball

    Rank: A
    Range: Short - Long
    Type: Attack
    Chakra: 30
    Damage: 60
    Description: The user will focus wind chakra on his or her mouth, when the user finish that the user will chew for about two seconds (depend on the user speed) when the user finish chewing the user quickly will spit a small wind ball that will attack the opponent when the user want's the ball to attack the opponent and also, the ball is very little on naked eyes you can't hardly see it, this little ball is able too cut kunais, low wood ranks and low earth jutsus such as pillar.

    - Doujutsu are able to see the ball clearly such as; Sharinga & Byuakugan.
    - The ball can be more powerful depending on the user rank
    Chart;

    S-class ninja; Normal, is able to cut through low ranks jutsus.

    Sannin; The speed of the ball increases rapidly and is very powerful able to cut through kunais, low rank wood jutsus, b-rank earth jutsus also, is able to kill the opponent if the opponent get a straight hit.

    Sage: Same as Sannin.

    ( Gasu Waza ) Gas Art

    Rank: B
    Range: Short - Mid
    Type: Supplementary
    Chakra: 25
    Damage: 40
    Description:
    The user will chew his/her saliva for about three/two seconds (depending the user speed) when the user finish that the user will spit a poison which color is purple is noticeable but this could make the opponent speed slow down and make the opponent loose conscious little by little. When the poison is release on the floor (it doesn't have to hit the opponent) smoke is going to come out of it which is able to also, make the opponent slow the speed down and loose conscious too. Thought if the poison touches the enemy, the enemy is going to loose a big amount of consciousness making the opponent loose sight and slow him down.

    - Only usable twice per battle
    - Can only be teach by Pain..
    THIS DOES NOT EFFECT THE USER THAT DID THIS JUTSU!

    Special note; the poison is made out of normal chakra the user will focus chakra on his/her saliva and chew the saliva around (not chew but move the saliva around his/her mouth) making a purple poison.

    ~All Declined~
     
         
    Last edited by Ragnaroc; 09-15-2011 at 03:56 AM.

  14. #4374
    The Blind One Lili-Chwan's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    These are resubmissions as asked by Scary Yamato, I'd prefer if Scary Yamato checked them.

    Quote Originally Posted by Lili-Chwan View Post
    (Fuuton/Raiton: Houkou no Kora-Hanta) Wind/Lightning Style: The Growl of the White Tigress

    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user charges wind or lightning chakra on the hand. When the hand is pulled back, simulating a string of a bow being pulled, a concentrated wind arrow appears charged. Upon release, the arrow disappears to the eye of the opponent, but actually it turns into several sharper arrows, that travel just a little bit faster than a normal arrow, and hit the opponent's body several times in multiple places. Depending on the accuracy and weapon's mastery of the user, the arrows can hit ramdom body points or specific nerves, arteries or organs.
    Though Easily trackable to a first-tomoe sharingan, after creating the arrow, user can enlarge it with a second layer of chakra. Upon releasing, the Lightning/Wind will combine to maximize the piercing and speed abilities, being so that it is a combination of the two fastest and sharpest elements. The barrage of tiny arrows will increase it's range and speed drastically, while the arrows themselves will be drastically smaller and more piercing, to the point where only a 3rd Tomoe Sharingan will be able to fully encompass it.
    *Can only be used once every 4 turns, for a maximum of 2 times, given the chakra strain*
    *Can't use Lightning or Wind Techniques above S rank in the next 2 turns*
    *it is not about visibility, it's about speed. All doujutsu are able to see the arrows, if, for example, they're heading towards them from a distance, but they can only track the speed if they meet the above conditions*


    Declined. If someone can see something comming at them, then they should be able to track/ predicts its path. to say that only sharingan users are able to track/ predict its path, would be saying that others would not be able to react to this technique in time, which I consider OP


    (Doton/Fuuton: Uka Ushi no Nyuujou Kissu ) Earth/Wind Release: The Milky Kiss of the Flying Cow
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: This Jutsu is based on the Earth Chakra's abilities to harden or soften any earth feature. By slamming the user's palm on the ground, or on any thrown or erupted earth structure, the user is able to soften the said structure, all at once. The technique is based on the user's chakra reservations, and thus the area and volume of the feature the user wishes to change varies with it. Basically, any hard structure, such as Rock, Harden Mud or Earth will turn into fine sand, up to a large area around the user. With two handseals, the user will charge wind chakra through the fine sand, which will erupt a gigantic winged cow, with all the speed and agility of the wind, but the solid substance of the earth. Likewise, the user can summon several cows, up to 4, yet smaller. The user can use the cows to achieve flight, or simply smash them against the opponent with great blunt force.
    *Turning to sand is Limited to the terrain and opponent's earth techniques up to the rank of this jutsu*
    *Can only be used once every 4 turns, for a maximum of 2 times, given the chakra strain*
    *Can't use Earth or Wind Techniques above S rank in the next 2 turns*


    Declined. In my opinion this is too complex to be one move considering it contains both a potential defense and separate offence which are used in two seprate stages, and not just one formation of chakra. I think the conversion of earth to sand should be one jutsu and the use of wind to pick up the crushed earth and form that into birds should be a different jutsu.

    (Doton/Raiton: Tobu no Kangaru Bokushingu) Earth/Lightning: The Jump of the Boxing Joeys
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user will make 2 handseals, and charge earth chakra on the field. This will cause several earth features, (The ground and/or stagnant earth feature chakra or non chakra created) to implode on themselves, concentrating into head sized black balls, which will be extremely thick and heavy. But with a third handseal, the user will coat the with lightning, which will make them shoot out at great speeds. The lightning coat will not only protect the balls from lighting, making it spread harmlessly along the surface of the balls, but will also expel small electrical discharges whenever they touch anything, which will only make the balls propel further way. With the handseal meant to create the lightning chakra, the user can focus the attack on a target, by forcing the balls to be propelled off the ground into chosen directions. The heavy balls are capable of smashing the bones, and will kill if left unprotected.
    *Great speed does not mean Lightning speed*
    *This technique creates up to 4 balls*
    *The lightning is able to protect the balls from all lightning jutsus up to his rank, and 1 jutsu of his own rank, while being overpowered by higher ranks.*

    *Can only be used once every 4 turns, for a maximum of 2 times, given the chakra strain*
    *Can't use Earth or Lightning Techniques above S rank in the next 2 turns*


    ~Declined~
    -Add a note saying that the user cannot perform other jutsu as long as they are controlling the bounce of the balls.
    -drop the bit about being able to block 1 jutsu of its own rank. A S-ranked slicing wind blade should be able to overpower the potective lightning and slice through the ball. -SY-
    "But soft! What light through yonder window breaks?"
    Shakespeare, Romeo and Juliet

    (Fuuton/Raiton: Houkou no Kora-Hanta) Wind/Lightning Style: The Growl of the White Tigress

    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user charges wind or lightning chakra on the hand. When the hand is pulled back, simulating a string of a bow being pulled, a concentrated wind arrow appears charged. Upon release, the arrow disappears to the eye of the opponent, but actually it turns into several sharper arrows, that travel just a little bit faster than a normal arrow, and hit the opponent's body several times in multiple places. Depending on the accuracy and weapon's mastery of the user, the arrows can hit random body points or specific nerves, arteries or organs, though easily traceable even to a first-tomoe sharingan, after creating the arrow, user can enlarge it with a second layer of chakra. Upon releasing, the Lightning/Wind will combine to maximize the piercing and speed abilities, being so that it is a combination of the two fastest and sharpest elements. The barrage of tiny arrows will increase it's range and speed drastically, while the arrows themselves will be drastically smaller and more piercing.
    *Can only be used once every 4 turns, for a maximum of 2 times, given the chakra strain*
    *Can't use Lightning or Wind Techniques above S rank in the next 2 turns*


    Erased the part where in takes anything higher than 1st tomoe to track.

    (Fuuton: Uka Ushi no Nyuujou Kissu ) Wind Release: The Milky Kiss of the Flying Cow
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: With two handseals, the user will charge wind chakra through fine sand, dust or other stagnant loosen earthen materials, which will erupt a gigantic winged cow, with all the speed and agility of the wind, but the solid substance of the earth. Likewise, the user can summon several cows, up to 4, yet smaller. The user can use the cows to achieve flight, or simply smash them against the opponent with great blunt force.
    *This jutsu can't turn opponent's active jutsus into cows, likewise, once inside the cows, the opponent can't control the materials*
    *Can only be used once every 4 turns, for a maximum of 3 times, given the chakra strain*
    *Can't use Wind Techniques above S rank in the next 2 turns*


    I removed anything about the initial part of the jutsu.
    This is now a new jutsu and not an update on my previous jutsu: Bovine Intervention.

    (Doton/Raiton: Tobu no Kangaru Bokushingu) Earth/Lightning: The Jump of the Boxing Joeys
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user will make 2 handseals, and charge earth chakra on the field. This will cause several earth features, (The ground and/or stagnant earth feature chakra or non chakra created) to implode on themselves, concentrating into head sized black balls, which will be extremely thick and heavy. But with a third handseal, the user will coat the with lightning, which will make them shoot out at great speeds. The lightning coat will not only protect the balls from lighting, making it spread harmlessly along the surface of the balls, but will also expel small electrical discharges whenever they touch anything, which will only make the balls propel further way. With the handseal meant to create the lightning chakra, the user can focus the attack on a target, by forcing the balls to be propelled off the ground into chosen directions. The heavy balls are capable of smashing the bones, and will kill if left unprotected.
    *Great speed does not mean Lightning speed*
    *This technique creates up to 4 balls*
    *The lightning is able to protect the balls from all lightning jutsus up to his rank, being overpowered by wind jutsu the same and higher ranks.*
    *Can only be used once every 4 turns, for a maximum of 2 times, given the chakra strain*
    *Can't use Earth or Lightning Techniques above S rank in the next 2 turns*
    *The user cannot perform other jutsu as long as they are controlling the bounce of the balls*


    Added the specifications.

    "A horse! A horse! My kingdom for a horse!"
    Shakespeare, Richard III
    ~All Approved~
     
         
    Last edited by Ragnaroc; 09-15-2011 at 03:58 AM.

  15. #4375
    Nos Venerabilem KeotsuEclipse's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    For the Week of Sept 11 - Sept 16.
    New Submissions:
    I am the creator and holder of the Columbidae Contact. (Note that when the contract was approved, it was approved saying that the birds where allowed to transform into human forms - I mention this, due to noticing a summon being declined for this reason on a previous page).

    Rank: S
    Range: N/A
    Type: Summon
    Chakra Cost: 40
    Damage: N/A
    Description: Morpheus and Selene are both Bleeding-Heart pigeons of average size, with Selene having a primarily light pink plumage, with blue accent around her head, giving her the appearance of wearing a masquerade mask, and on the tips of her wings as accents – the “wound” on her chest is golden, as is a large arc that extends from the tip of one wing, across her back, and to the edge of the other; Morpheus is covered in stark black feathers that have a very sleek, shiny finish, despite his rather ruffled appearance – his “wound” is snow white, as is the crown on his head. Among the signers of the Columbidae contract, it is widely believed that these two are the next in line for leadership over the contract. These two both specialize in Genjutsu, giving them rather interesting powers. While in Avian form, it’s obvious that Selene is the powerhouse. While she flies around, she rapidly molts, scattering her feathers – which give off a soft glow – all over the battlefield; this causes the opponent(s) to become very relaxed, as they start to fall into a deep, soothing sleep – this is effectively Selene’s own version of the Temple of Nirvana Genjutsu. Due to the constant and continuous nature of the Genjutsu, it makes it not only difficult to avoid, but difficult to resist. Morpheus mainly runs support in this form – he uses a form of the False Surroundings Genjutsu to make it so that neither Selene nor himself can be easily pinpointed, but constantly randomizing their location, or so it appears to the opponent. Once Selene’s Genjutsu takes effect, though, both automatically assume their human forms – and in this form, Morpheus is the one to be reckoned with. Selene starts to sing, ensuring that the opponent stays in a deep, peaceful sleep, which only helps to augment Morpheus’s powers as this allows him to ensnare anyone who hears Selene’s singing in their sleep into his own Genjutsu. He taps into the opponent’s subconscious, and draws forth their deepest fears, allowing their mind to create their own nightmares. He then amplifies them and gives them form while adding a few of his own touches, making them very real to the enemy, as if they are experiencing the most horrific of nightmares – due to the peaceful sleep they came from, the nightmares are more exhausting on the enemy’s mind than they would be normally. After a short while, with the opponent mentally exhausted from the barrage of nightmares, he makes it appear as if a large black portal opens beneath the opponent’s feet, sucking them into a large, bleak nothingness. Nothing is present there, and the opponent’s psyche welcomes this, falling into an extremely deep, comatose like trance. After this, Morpheus and Selene take their leave, and are dismissed.
    *Can only be summoned once.
    *Counts as two moves in the turn that they are summoned.
    *They can remain on the field for up to five turns.
    *When the opponent falls under the effect of Selene’s ToN, they automatically transform into their human forms – this takes 20 chakra each, instead of the usual 10, totaling 40.
    *The user cannot use any Genjutsu while these two are on the field, as it would effectively negate their effects.
    *The user cannot perform another Summoning until three turns after these two have been dismissed.
    *No physical damage is done to the opponent, but the psychological damage is severe.
    *Neither Morpheus nor Selene can move in Human form, due to having to concentrate to activate their Genjutsu, meaning they are unable to defend themselves.
    *Both Morpheus and Selene have 50 Health.
    Morpheus and Selene in their human forms.





    Updates: ---
    ~Declined~
     
         
    Last edited by Ragnaroc; 09-15-2011 at 04:03 AM.

  16. #4376
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Igneel View Post
    Kyōka Suigetsu
    [IMG][/IMG]

    Type:Weapon
    Rank:Forbidden
    Range:Short
    Chakra:50(-20 per turn as long as the user hold Kyōka Suigetsu in his hands )
    Damage:N/A
    Description: Kyōka Suigetsu is the ancient sword that was awarded to the uchiha clan by the kage of kumogakure.As Time passed Shisui Uchiha was awarded Kyōka Suigetsu due to his valiant efforts. Kyōka Suigetsu is said to be the Sword made from a thunderbolt and can only be wielded by True warriors.As long as the user holds Kyōka Suigetsu in his hands,Kyōka Suigetsu sucks the users raiton chakra(10 points per turn)and coats herself with this chakra,thereby making the sword much more sharper such that she could slice through anything except diamond hard substances.Kyōka Suigetsu has the ability to absorb raiton jutsu's of S-rank and below and gets coated with lightning chakra such that bolts of lightning could be seen surrounding the sword.The bolts last for 1 turn and if the user uses the sword to cut the opponent now,it will make the opponent numb.As long as the user holds the sword in his hands he cannot be affected by doton jutsu's of C-rank and below.

    • Can only be wielded by Shisui and if anyone else touches the sword a 1000V current strikes the wielder
    • Can cut through all elemental jutsu's of B-rank and Below and can absorb A-rank Lightning
    • Cutting through jutsu's and absorbing lightning jutsu's count as a move
    • Cannot use any Fuuton jutsu's of A-rank and above as long the user holds Kyōka Suigetsu in his hands.
    • Kyōka Suigetsu sucks the user chakra 20 points per turn
    • When the sword is unsheathed the user cannot use any jutsu of S-rank in the same turn


    Mods can add restrictions if needed

    no. ~Declined~
    ~Resubmitting~

    Kyōka Suigetsu
    [IMG][/IMG]

    Type:Weapon
    Rank:Forbidden
    Range:Short
    Chakra:50(-20 per turn as long as the user hold Kyōka Suigetsu in his hands )
    Damage:N/A
    Description: Kyōka Suigetsu is the ancient sword that was awarded to the uchiha clan by the kage of kumogakure.As Time passed Shisui Uchiha was awarded Kyōka Suigetsu due to his valiant efforts. Kyōka Suigetsu is said to be the Sword made from a thunderbolt and can only be wielded by True warriors.As long as the user holds Kyōka Suigetsu in his hands,Kyōka Suigetsu sucks the users raiton chakra(20 points per turn)and coats herself with this chakra,thereby making the sword much more sharper such that she could slice through anything except diamond hard substances.Kyōka Suigetsu has the ability to absorb raiton jutsu's of S-rank and below and gets coated with lightning chakra such that bolts of lightning could be seen surrounding the sword.The bolts last for 1 turn and if the user uses the sword to cut the opponent now,it will make the opponent numb.

    • Can only be wielded by Shisui and if anyone else touches the sword a 1000V current strikes the wielder
    • Can cut through all elemental jutsu's of B-rank and Below and can absorb A-rank Lightning
    • Cutting through jutsu's and absorbing lightning jutsu's count as a move
    • Cannot use any Fuuton jutsu's of A-rank and above as long the user holds Kyōka Suigetsu in his hands.
    • Kyōka Suigetsu sucks the user chakra 20 points per turn
    • When the sword is unsheathed the user cannot use any jutsu of S-rank in the same turn
    • Absorbing opponents jutsu's count towards one of the users turns
    • Sword can only be used in battle for a total of 10 turns and after that it just becomes an ordinary sword


    Ninja Art:Chakra Sheild |Seishou Tate|
    Type:defence
    Rank:A
    Range:short
    Chakra:30
    Damage:N/A
    Description:The user instantly creates a sheild made of pure chakra that covers the users like a shell(doesn't protect from underground jutsu's) that protects the user from jutsu's of A-rank and below.But If an A-rank jutsu strikes the sheild and after blocking the jutsu the barrier disappears.The chakra sheild is invisible to naked eye and can only be seen by doujutsu users.

    • can only be used 3times per battle
    • cannot use any ninjutsu(not elemental in the same turn)
    • can only be taught by igneel


    Kuchiyose:Katon Makai Seken|Summoning:Fire Style Hell World|

    Rank:Forbidden
    Range:Long
    Type:Supplementary
    Chakra:80
    Damage:150
    Description:The user quickly summons Hell to battle field(as shown in pic).The entire ground will become super hot such that even water in nearby areas would evaporate leaving a barren land.The hell word is so hot and the fire jutsu's performed by the user will get +20 points boost and all suiton jutsu's used in the battle field will get -10 points.The air around the battle field is so hot that if anybody stays in the hell world for more than 3turnsw/o any protection would melt(including the user but the user can use Fire skin CJ to reduce the damage or similar jutsu's) .Water summoned on the battle field of (A-rank) would evaporate in 1 turn.User can make fire shoot from the ground anywhere in the hellworld thereby burning the opponent

    • Can only be used once per battle
    • Lasts for 4 Turns
    • Cannot use any Fire jutsu at all after the the hell world disappears
    • Cannot use any suiton jutsu of S-rank and above as long as the hell world is in battle field
    • After the jutsu disappears the users speed decreases by 1lvl and the users reflexes also get lowered.
    • Shooting of fire from the ground counts as one of the turns.
    • User should have mastered Fire completely
    • must be atleast Sannin Rank
    • Can only be taught by igneel


    if you think more restrictions are needed...feel free to add them
    ~All Declined~ Do not resubmit Kyoka Suigetsu
     
         
    Last edited by Ragnaroc; 09-15-2011 at 04:04 AM.

  17. #4377
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by -Tauburn- View Post
    (Hyouton: Odoribarahana)- Ice Release: Dancing Rose Petals
    Type: Sup
    Rank: A
    Range: Mid-Long
    Chakra Cost: 30
    Damage Points: n/a
    Description: By freezing the water molecules in the air with the users wind chakra the user can manipulate them into a blizzard of falling rose's that after making contact with the enemy start's to freeze them until they are frozen in ice, making it impossible to move.
    - Can be used 3 times per battle.
    - Can only be taught by -Tauburn-


    (Hyouton: Hishuriken)- Ice Release: Ice Shuriken
    Type: Attack
    Rank: B
    Range: Short
    Chakra Cost: 20
    Damage Points: n/a
    Description: The user will condense the moisture around them into numerous shuriken which are then launched at the opponent. As long there is moisture in the air the user can create an almost infinite supply of shurikens.
    - Can be used 4 times per battle.
    - Can only be taught by -Tauburn-


    ~Both Declined: The first one is definitely not A-rank (seen it in Bleach) and need to be restricted differently when you make it S-rank (at least). The second needs further restriction; how many shuriken can you create? Infinite is an automatic decline~
    (Hyouton: Odoribarahana)- Ice Release: Dancing Rose Petals
    Type: Sup
    Rank: S
    Range: Mid-Long
    Chakra Cost: 40
    Damage Points: n/a
    Description: By making a row of five handseals the user begins freezing the water molecules in the air with the users wind chakra the user can manipulate them into a blizzard of falling rose's that after making contact with the enemy start's to freeze them until they are frozen in ice, making it impossible to move.
    - Can be used 3 times per battle.
    - Must wait 2 turns to use again.
    - No Ice or Wind the next move.

    - Can only be taught by -Tauburn-

    ~Declined~ Too similar to existing jutsu's
    (Hyouton: Hishuriken)- Ice Release: Ice Shuriken
    Type: Attack
    Rank: B
    Range: Short
    Chakra Cost: 20
    Damage Points: n/a
    Description: The user will condense the moisture around them into numerous shuriken which are then launched at the opponent. As long there is moisture in the air the user can create an almost infinite supply of shurikens.
    - Can be used 5 times per battle.
    - Can only be taught by -Tauburn-
    - Can only make 6 shuriken at a time.

    ~Declined~ Too similar to existing jutsu's
    Quote Originally Posted by -Tauburn- View Post
    (Doton: Poppu Tanuki)- Earth: Poping Raccoon
    Type: Deffence
    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage Points: n/a
    Description: The user will make two handseals creating a a Tanuki spring up from the ground infront of the user. The Tanuki will block any Earth jutsu from reaching the user. The Tanuki will then crumble to the ground from head down.
    - Can only be used once per battle.
    - No Earth jutsus can be used in the next Turn.
    - Will only stay on the feild for 2 turns, after the second turn is over the Tanuki will crumble to the ground.
    - Must be taught by -Tauburn-


    ~Declined~ You have to limit the bold part to S-rank maximum, and even in that situation, it won't block all S-rank earth. Some S-rank earth jutsu create earthquakes all around you, how will it protect you from it? It would be best to specify that it can block projectile (mention the size of the tanuki also, this way your opponent will be able to know if the it blocks you completely or partially).
    (Doton: Poppu Tanuki)- Earth: Poping Raccoon
    Type: Deffence
    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage Points: n/a
    Description: The user will make two handseals creating a a Tanuki spring up from the ground infront of the user, the Tanuki stands the height double that of any opponent. The Tanuki will block any S-rank Earth jutsu from reaching the user, that creates other types of forms from the earth (wont block shaking). The Tanuki will then crumble to the ground from head down.
    - Can only be used once per battle.
    - No Earth jutsus can be used in the next Turn.
    - Will only stay on the feild for 2 turns, after the second turn is over the Tanuki will crumble to the ground.
    - Must be taught by -Tauburn-

    ~Declined~
    (Katon: Atari Bakeneko)- Fire: Bating Monster Cat
    Type: Attack
    Rank: S
    Range: Short-Mid
    Chakra Cost: 40
    Damage Points: 80
    Description: The user will focus his firechakra into his lungs then he will exhale a large fireball in front of themselves, once the user has exhaled it the fireball will the transform into a bakeneko, once transform the Bakeneko will jump at the opponent, swinging both of its tails trying to bat the opponent away being hit by one of the tails means taking heavy burns, and brusing.
    - Can only be used 2 times per battle.
    - Will only stay on the feild till it lands a hit on the opponent.
    - must be taught by -Tauburn-

    ~Declined~ Too similar to existing jutsu's
    (Suiton: Mizutai)- Water: Aquaform
    Type: Sup/Deff
    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage Points: n/a
    Description: The user will make 2 handseals while releasing their water chakra into the air gathering more moister from the air, and begins to form it into a sheild of circuling water around his body. The water constantly spinning around himself to act like a shield. All of the water can be gathered into one spot to create a stronger shield.
    - Can only be used twice per battle.
    - No water can be used the following turn.
    - The water constatly spinning will last for 2 turns then it will all fall to the ground once the 2 turns is up.
    - Must be taught by -Tauburn-
    Note: This jutsu is much like Gaaras sand sheild speed wise and strength wise.


    ~Declined~
     
         
    Last edited by Ragnaroc; 09-15-2011 at 04:08 AM.

  18. #4378
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    Re: ♦ Custom Jutsu Submission ♦

    P.s Roku is fine it.
    Custom weapon

    (akuma ha-pu)Demon harp
    Rank: S
    Type: Weapon
    Range: Short/long
    Chakra cost:40
    Damage points: N/A(20+ to any genjutsu,that already has a damage point)
    Description: The harp is made from pure stainless steel but light in weight and is capeable of conducting chakra.its strings are four in number and each strings produces different sharp tone when striked. Each tone brands it's listeners with a particular type of illusion,with the 4th string as an exception.Also the harp acts as a barrier against illusion attacks thrown at the weilder. Because of it's portablity and stylishness,the weilder is able to strap it unto his or her back,whilst in battle.
    -Note: The user can't perform handseals whilst holding the harp.
    -when in posession of the user,every genjutsu used by the user,gain's +20 damage points and the harp blocks illusiön based attacks,except advanced ones(forbidden or ms illusions).
    -illusion shielding counts as one of 3 moves a turn and can only shield 3 times per match.
    -Note: The harp can only be used by Seto Kaiba.

    I would make the tones as seperate jutsus,if approved^^
    explain how your ability to coutner genjutsu is going to work on this aswell as explain the exception of the 4th string
    P.s bare with me and let zen check my updates,as he initially approved them.

    Updating this

    Quote Originally Posted by Seto Kaiba View Post
    (Tako Taishita modo)-Octupuse mode
    Rank: S
    Type: Offense/defense
    Range: n/a
    Chakra Cost:40
    Damage Points: n/a
    Description: This jutsu allows the user to take features of an octopus in other words be like an octopus except they gain just more four hands making it six hands in total.In this mode the user is able to stretch some parts of their body up to 10 ft, these includes their tongue,neck,arms and legs,they can also detarch and regrow non vital parts of their body like the legs,hands,tongue and their body are covered with pores which helps them stick to anything their body comes incontact with And also grants the user flexibility,great speed(underwater) and ability to survive underwater.

    -Must be able to summon uctopus
    -Must be used only once per battle
    -The user cannot use Taijutsu in this mode and Taijutsu (B rank) is useless against the user
    -Only last for 5 turns
    -Must be immobilized/stand still for 1 turn to activate this mode.

    To This
    (Tako Taishita modo)-Octupuse mode
    Rank: S
    Type: Supplementary
    Range: mid
    Chakra Cost:40
    Damage Points: N/A (20+ to every water jutsu)
    Description: This jutsu allows the user to take features of an octopus in other words be like an octopus except they gain just more four hands making it six hands in total.In this mode the user is able to stretch some parts of their body up to 10 ft, these includes their tongue,neck,arms and legs,they can also detarch and regrow non vital parts of their body like the legs,hands,tongue and their body are covered with pores which helps them stick to anything their body comes incontact with And also grants the user flexibility,ability to squezze through tight openings ,speed only trackable by a 3 tomoe sharingan(underwater) and ability to survive underwater. Lastly four giant size detachable octopus hands erupts from the users back, which can be used to aide in close combat. Whilst in this form the user is particulary weak to lightning techniques due to the aquatic style form.
    -Must be able to summon uctopus
    -Must be used only once per battle
    -Taijutsu (B rank) is useless against the user
    -Only last for 5 turns
    -Must be immobilized/stand still for 1 turn to activate this mode.
    -When mode is completed the user is left exhaugsted to the point they cannot use water techniques A rank or above the following two turns.

    Approved
    I have tauburn's permission to update this

    Quote Originally Posted by -Tauburn- View Post
    (Myou Yakke)- Chakra Coat
    Rank:A
    Type: Defence
    Range: N/A
    Chakra Cost:40
    Damage points: N/A
    Description: The user molds up huge amount of chakra within their body then channels it out through all 361 chakra points to form a blunt coat of chakra covering their whole body.This chakra coat enables the user to walk on sticky materials, spikes and also a good defense against chakra base attacks(A ranks).
    -can only be used by a hyuuga clan member
    - only twice per battle
    - the coat last for 3 turns.

    ~Approved~
    To this
    (Myou Yakke)- Chakra Coat
    Rank:S
    Type: Defence
    Range: N/A
    Chakra Cost:40
    Damage points: N/A
    Description: The user molds up huge amount of chakra within their body then channels it out through all 361 chakra points to form a blunt coat of chakra covering their whole body.This chakra coat enables the user to walk on sticky materials,swamps, spikes and also a good defense against chakra base attacks(S ranks).
    -can only be used by a hyuuga clan member
    - only once per battle
    - the coat last for 4 turns.

    Declined

    New submissions

    (Genjutsu:mayakashi) - illusion technique-Deception
    Rank: S
    Type:Defence
    Range: long
    Chakra Cost:40
    Damage Points:N/A
    Description:This illusion technique is a perfect counter for targets with sensory abilility as it allows,the user to give the foe an illusion of getting wrong results(in some cases non at all),when tried to use a senseing technique to localize the user,if only the target is not seeing the user thus there wouldn't be anyway to tell his under an illusion.e.g the foe using a senseing rain to find the user in a mist,then he is given a false location of the user or The illusion makes him think that the user completely disappeared.

    -This jutsu can only work if the foe doesn't have the sith of the user.
    -this jutsu is just hides the user presence as long the target is not seeing him or not using a visual sensor but non-visual sensor abilities are useless,as the illusion would block them.
    -lasts for 5 turns
    -useable 2 times per battle
    Declined, do not resubmit

    (Genjutsu-kagami) - illusion technique-mirrors
    Rank: forbbiden
    Type: Defence/Offense
    Range: löng
    Chakra Cost:50
    Damage Points:90(10 to user)
    Description:After the user most have formed the required hand seals, the user will suddenly disappear in a cloud of smoke. The smoke instantly disperses and in the user's place is now a mirror,in the mirror shows the reflection of the target with a sword driven through his stomach from behind.At the same time the target witnesses this, he or she begins to feel intense pain,like he or she was stabbed through the heart with a sword.Then,the illusion desperse due to intense pain branded on the foe but leaving him or her fatally wounded.
    -once per battle
    -No A-rank and above genjutsu next turn.
    -due to extreme pain the target is expriencing,he or she is unable to perform S and forbidden rank jutsu next turn.
    -this jutsu also has a sideffect on the user,which is strain.
    Declined, similar jutsu exists
    ~Leaving for Zen~
     
         
    Last edited by Nirvāṇa; 09-27-2011 at 12:52 PM.

  19. #4379
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    Re: ♦ Custom Jutsu Submission ♦

    (Fuuton: Raiton Enerugī no Bunsan sa seru) Wind Style: Lightning Energy Disperse
    Type: Supplementary
    Range: Short
    Rank: B
    Chakra Cost: 25
    Damage Points: N/A
    Description: The user will make the ram handseals and instantly discharge wind chakra from their body to make a wall wind chakra in front of them this will be an almost instant process, as lightning jutsu of B rank or below hits the wall of wind chakra the wind chakra will absorb the lightning this will happen because of winds elemental advantage over lightning energy from the jutsu and cancel it out, the wall will then disperse.

    (Suiton: Katon Enerugī no Bunsan sa seru) Water Style: Fire Energy Disperse
    Type: Supplementary
    Range: Short
    Rank: B
    Chakra Cost: 25
    Damage Points: N/A
    Description: The user will make the ram handseals and instantly discharge water chakra from their body to make a wall of water chakra in front of them this will be an almost instant process, as fire jutsu of B rank or below hits the wall of water chakra the water chakra will absorb the fire this will happen because of waters elemental advantage over fire energy from the jutsu and cancel it out, the wall will then disperse.

    (Katon: Fuuton Enerugī no Bunsan sa seru) Fire Style: Wind Energy Disperse
    Type: Supplementary
    Range: Short
    Rank: B
    Chakra Cost: 25
    Damage Points: N/A
    Description: The user will make the ram handseals and instantly discharge fire chakra from their body to make a wall of fire chakra in front of them this will be an almost instant process, as wind jutsu of B rank or below hits the wall of fire chakra the fire chakra will absorb the wind this will happen because of fires elemental advantage over wind energy from the jutsu and cancel it out, the wall will then disperse.

    (Shoton: Shoton Bakuhatsu) – Crystal Style: Crystal Detonation
    Rank: S
    Type: Offensive
    Range: All
    Chakra Cost: 40
    Damage Points: 80
    Description: The user will focus their chakra into any source of crystal they have created a with previous crystal techniques, making all the crystal particles push closer to together causing the crystal to become very dense and compact continuously building up the pressure in the crystal structure until it reaches zero point, when it's as dense and compact as possible. Then unleashing the chakra in that crystal source, the crystal will explode, all the crystal particles will be blasted away from each other creating a very strong blast.
    Note: Useable twice
    Note: No S ranks in the same turn
    Note: Hurts the user if caught in blast hence the user must defend from this jutsu aswell
    Note: Only works on crystal

    Quote Originally Posted by Sauron View Post
    (Kessho:Kessho disuku gijutsu)Crystal: Crystal Disc Technique
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra Cost: 30
    Damage: N/a
    Description: The user will create a disc of crystal underneath their feet, the user will then focus Fuuton chakra underneath the plate allowing the user to raise themself into the air and fly around whilst standing on it.

    Note: Can only be used 3 times per battle
    Note: No Wind jutsu can be used while this is in effect
    Note: lasts until the user cancels the effects of the jutsu or the user is nocked to the ground


    ~Declined: Check bold part, change it so your jutsu last for a fixed amount of time (remember to add the chakra cost for each turn it's active)~
    (Doton:Sakashima Ishi Shawa)Earth Style: Reverse Stone Shower
    Rank: A
    Type: Offensive
    Range: Mid
    Chakra Cost: 30
    Damage: 60 (+15 if the falling debris hits as well)
    Description: The user will make 2 hand seals and slam their hands to the ground channelling their Doton chakra into the ground and spreading it evenly all around the underneath of their opponent, the user will then make a further handseal and hundreds of sharp edged, torpedo shaped, pointed, chunks of rock will fly up from the ground underneath the opponent hitting the opponent with enough force to make deep lacerations and cuts in the opponents skin. The rock will then rain down on the opponent at high speeds from above stabbing the opponent if not avoided by this point.


    ~Declined: OP for an A-rank. Rework the part where it rains down on the opponent, it doesn't make much sense. Lastly, where are the restrictions for this?~
    (Kessho:Kessho disuku gijutsu)Crystal: Crystal Disc Technique
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra Cost: 30 (+15 per turn active)
    Damage: N/a
    Description: The user will create a disc of crystal underneath their feet, the user will then focus Fuuton chakra underneath the plate allowing the user to raise themself into the air and fly around whilst standing on it.
    Note: Can only be used 3 times per battle
    Note: No Wind jutsu can be used while this is in effect
    Note: This jutsu only lasts for 2 turns
    Note: Can be cancelled any time by the user during the 2 turns

    (alterations added in bold)
    ~Approved~
     
         
    Last edited by Ragnaroc; 09-15-2011 at 04:11 AM.

  20. #4380
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    Re: ♦ Custom Jutsu Submission ♦

    Tensa Zangetsu
    Type:Weapon
    Rank: Forbidden
    Range: Short/Long
    Chakra:50
    Damage:N/A
    Description: Tensa Zangetsu: The sword of Lava thats how the shinobi off the Hidden in the Stone call this magnificent Lava sword. This, sword has been passed down by generations. It has been passed down by the Tsuchikages of the hidden stone village but now its turn to pass it down to the next Tsuchikage: Kurotsuchi. The, abilities of this sword are Lava manipulation it can absorb all Lava attacks and all Katon attacks. This, sword can also shoot Lava bullets at the opponent. Also, it can coat it self with Lava only the blade). You, can use this jutsu in combo with Lava attacks.

    .Note: This Sword Can only be wielded by Kurotsuchi.
    .Note: If, someone else touches this sword he will get melted because you can activate the lava cote.
    .Note: Tensa Zangetsu sucks the users chara by 10 points per turn
    .Note: This Sword can only be used in battle for a total of 10 turns and after that it just becomes an ordinary sword.
    .Note: Can only be used by Kurotsuchi.
    .Note: The user can not use Katon attacks but they can only use katon jutsu for defence.
    .Note: If, your opponent gets near this sword he will get melted due to the incredible heat.

    ---------------------------------------------------------------------------------
    (Hyouton: Rensei Aisu Tama)–Ice Release: Drilling Ice Bullet
    Rank: S
    Type: Offensive
    Range: Short – Long
    Chakra cost: 30
    Damage points: 60
    Description: The User will concentrate on his (ice) chakra and then take a deep breath. Once, the user is ready he will quickly perform 4 handseals and, blow out Max. 5 bullets of Ice/Hyouton and direct it at his opponent
    (multiple opponents). This jutsu is strong enough to do major damage to even a Summoning like Gamabunta.(size) It also freezes objects surrounding the ice bullets like gras, kunais, shuriken etc.

    .Note: This can be taught by Ichigo.
    .Note: Only Yuki Clan members can use this jutsu.
    .Note: The user can only use it once per battle.


    (Hyouton: Aisu Sukin) – Ice Release: Ice Skin
    Rank:S
    Type: Defence/Attack
    Range: Short – Long
    Chakra cost: 30
    Damage points: 60
    Description: After the user performs a single handseal he channels his entire body with Ice chakra then,the user coats himself with a Ice(skin) making him impervious to all Water jutsu's of A-rank and below also the user can not be hared by Ice/element.

    .Note: You, must be sannin or above to use this jutsu ._.
    .Note: Can only be taught by Ichigo Kurosaki.
    .Note: Can only be used 2 times in RP battle.
    .Note: This jutsu lasts 2 turns.


    (Yõton: Maguma Numa) - Lava Release: Lava of the Underworld
    Rank: A
    Type: Supplementary
    Range: Short/Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: This technique creates a Lava pool beneath the target (relative to them) that immobilizes them. If, your opponent is sucked by the lave your opponent will melt. The size of the Lava/pool is proportioned to the amount of chakra of the user.

    .Note: The user can only use this jutsu with a kurotsuchi bio.
    .Note: The user can only use this jutsu once per battle.
    .Note: Can only be taught by Ichigo Kurosaki.
    .Note: Can only be used 3 times in RP battle.


    Feel free to edit anything to help its approval.
    ~All Declined~ Do not resubmit Tensa Zangetsu -_- Tensa Zangetsu has nothing to do with Lava, its called Heavenly Chained Slaying Moon. Do not submit another Bleach zanpakutou
     
         
    Last edited by Ragnaroc; 09-15-2011 at 04:14 AM.

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