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  1. #5576
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    Re: ♦ Custom Jutsu Submission ♦

    (Sogeki no Geijutsu: Insutantoripurei) - Sniper Arts: Instant Replay
    Rank: A
    Type: Attack/Supplementary
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: N/A (Same as copied arrow)
    Description: This technique creates up to 10 physical copies of a single arrow. First, a sphere of chakra is created surrounding an arrow to designate it. On the sphere is a crosshair used to accurately direct the copies of the designated arrow to a target once they are created. The copies travel at the same speed and retain all of the properties of the original.
    -Usable 3 times per battle

    ±± Declined ±± this is a variation of Shuriken Kage Bushin. What are the restrictions?

    Making changes of an old technique from this:
    (Kage no ō)- Shadow King
    Type: Supplementary
    Rank: Forbidden
    Range: Short
    Chakra Cost: 50
    Damage: N/A
    Description: The user forms the rat handseal and makes a pattern of shadow all over his skin. While in this form, only 2 jutsu can be used per turn, not including the turn this jutsu was used, and only shadow jutsu may be used. The speed of shadow jutsu are doubled, they require no handseals, can be done simultaneously, and moves such as Shadow Sewing can originate from the user's body. Dojutsu can read the speed of the shadows and they are not hidden while moving through another shadow. When this jutsu ends, no shadow jutsu can be used for the rest of the battle and for two turns the user's movements are slowed and painful.
    -Usable once per battle
    -Lasts up to 3 turns
    -Can only be used by a Nara clan member
    -Can only be taught by Katonpwnz

    Into this:

    (Kage no ō)- Shadow King
    Type: Supplementary
    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage: N/A (+5 to shadow jutsu)
    Description: The user channels large amounts of shadow chakra throughout his body which makes his skin appear black in color but it is actually covered in shadows. This technique doubles the speed of shadow jutsu and also strengthens them. Shadow jutsu can be performed without handseals and may originate from both the user's shadow and the shadows covering his body. Another advantage to this technique is that multiple shadow jutsu may be performed simultaneously, meaning there would be no need to toggle between them. The speed of the shadows can be tracked by doujutsu. While keeping this technique active the user cannot perform any elemental jutsu or genjutsu. The turn after this technique is ended the user will not be able to use any shadow jutsu and will suffer from a painful headache due to the strain of pushing the limits of his shadows. The headache will fade during the turn following it.
    -Usable twice per battle
    -Lasts up to 2 turns
    -Can only be used by a Nara clan member

    ±± Declined ±± overpowered and i think you misunderstand what are the Nara clans abilities to bend, create and manipulate shadows. There is no such thing as shadow chakra. Shadow ninjutsu is regular ninjutsu thus, its chakra. Also, this is severely overpowered. Multiple jutsu at the same time? double speed? not going to happen. Work it out.
     
         
    Last edited by Scorps; 02-08-2012 at 06:56 PM.

  2. #5577
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    Re: ♦ Custom Jutsu Submission ♦


    (Dorukun Kanadzuchi) Dollmaster's Mace
    Rank: N/A
    Type: Weapon
    Range: Short
    Chakra cost: N/A (-20 per turn)
    Damage points: N/A (+5 to Kenjutsu)
    Description: Quick fingers and an eye for detail were the Dollmaster's trademarks. But only once did he use his skills to create a weapon. This was the result, as colossal as his dolls were delicate. Lost for ages, the secrets of this weapon have laid dormant. Until found within a cave, deep in the heart of Eel Cove. The key to mastering the Dollmaster's Mace is speed. This mace has special qualities, allowing it's wielder to be able to focus chakra and preform handseals faster then normal as well as doubling the physical speed of it's wielder. but this comes at a cost. It take's massive chakra levels to handle this Mace, draining -20 chakra per turn from the person that wields it. Wielding the Dollmaster's Mace for extended periods of time can be fatal, resulting in feeling drained of Chakra the user is forced to put away the Mace after 4 full turns of wielding it, leaving the wielder in a exhausted state.
    Note:
    -Can only wield the Dollmaster's Mace twice per battle.
    -Can only wield the Dollmaster's Mace for 4 turns.
    -Can not use S-ranked two turns after wielding.
    -Can only be used by Serpent.

    ±± Declined ±± I was actually enjoying reading it until i got to its abilities. Enhancement of both speed (to the double...) and hand seal speed? Why? Why in the world would having a mace enable you to do that?

    (Seijin Za Unagi) Sage of the Eels
    Rank: S
    Type: Supplementary
    Range: N/A
    Chakra cost: 40
    Damage points: N/A (+15 Ninjutsu | +10 Taijutsu)
    Description: "Sage of the Eels" is a type of "Sage Mode" that has been passed through Generations. After training in the Special Waters of Eel Cove, One will learn the ways of Nature Energy. The user must remain perfectly still in order to gather enough Nature Energy. Because of that, the user can be an easy target for an opponent. Once "Sage of the Eels" is activated The user will gain dark green shapes around their Eyes and eyes will become light in color and have slits in them. This mode grants the strength beyond that of a normal ninja and The user's physical strength and durability drastically increase. Their Ninjutsu becomes stronger then normal and by forming the "Serpent" handseal, the user will be able to use an ability to sense chakra withing living organisms (trees, plants, people etc.) allowing them to pinpoint their opponents location. Upon deactivation of this mode, the user is left in an exhausted state, feeling drained of energy leaving them open for attack and unable to use Jutsu's above B Rank for the fallowing turns.
    Note:
    -Can only be used once per battle.
    -Sage of the Eels lasts 5 turns.
    -Cannot use A-rank Jutsu for 2 turns after deactivation.
    -Must be at least Kage Rank.
    -Must be a Member for longer then 5 months.
    -Must have permission from an RP Mod.
    -Must have Signed the Eel Contract.
    -Sensing ability counts as a move.
    -Can only be taught by Serpent.

    This will be a basic Sage Mode for the Eel Contract, it's basically the same as the Toad Sage Mode but the Sensing Ability needs a handseal and counts as a move. also, I will only allow 3 people to learn this Mode at a time, meaning that myself and 2 other's will be able to use this mode, if one of the people taught this mode leaves the Eel contract. they will lose the mode leaving an empty spot open for someone else on the contract can learn it. and of course they will first need to get permission from an RP Mod to learn..

    ±± Declined, do not resubmit ±± No mimics of Sage mode will be allowed.
     
         
    Last edited by Scorps; 02-08-2012 at 07:03 PM.

  3. #5578
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    Re: ♦ Custom Jutsu Submission ♦

    -Resubmit-


    Weapon: Togatta ejji - Sharp Edge
    Rank: S
    Type: Attack
    Range: Short-Long
    Chakra cost: 25
    Damage Points: 50 (+10 combine with fire) (+15 Combine With water)
    Description: This sword was used to fight off strong beast. but it was also used in countless shinobi wars and it was passed from one generation to other. it is approximately 24 inches or 60 centimeters, its named sharp edge because anything it touches it cuts through it. This sword has the ability to Burst out wind. the user must be training in wind in order to wield this sword. The user must put the chakra into this sword to release a tornado of wind, but if the user mastered the wind then this sword can absorb wind attacks. But as this sword is same design as wind this sword cannot take B-Rank Fire Attacks because its has that weakness and also the sharp edges which the name of the sword represents like this can stop few of C-Ranks And D-Ranks Of fire but not all and it will not stand 3/2 fire jutsu at same time because its too weak against fire.

    -------------------------------------------



    (Kuchiyose No Jutsu: Minku no itachi ) - Summoning Technique: Minku the Mink
    Type: Summoning
    Rank: S
    Range: Short - Long
    Chakra Cost: 45
    Damage Points: N/A
    Description: The user bites his thumb and wipes blood over a tattoo placed on the back of his hand and slams his hands on the ground to call forth The Awesome Mink. Mink is a really giant mink which carry's a Giant katana which is same sized just same a mink. The katana he carry's cannot be picked or carried around by any other creature or human. He is special because outside his body is filled with little spikes which can damage if touched without caution. he can carry maximum 5 people on him on top of his head there are no spikes so people can get on him safely. he is really fat he is really thick so he can jump really high probably higher then a new york building >_<. From his birth he was always training to master the the earth element, he hasn't fully mastered it yet but he can easily use earth up to B-ranks. he is not really friendly to other except to his owner.

    * Note: Can only be summoned once per battle.
    * Note: Minku can stay on the field for 3 turns per battle.
    * Note: The user must have signed the Mink contract.
    * Note: Can only be taught by the holder of the The contract.
    * Note: The user must have mastered or have trained in C-ranks in earth


    -------------------------------------------

    Raiton Release: Reikon Jugo (Lightning Anger)
    Rank: B
    Type: Defense/Attack
    Range: Short-Long
    Chakra cost: 20
    Damage Points: 40
    Description: The user makes gathers the raiton chakra into his/her hand and channel it to users palm then as the chakra fully gathers in the palm, he/her the has to slam the hand on the ground and release all the gathered into the earth and manipulate it Sharp & Round and much as possible then as a round and sharp keep his hands on the ground until the jutsu is stopped. This can be stopped with a stronger wind attack since wind is +1 advantage against lightning but it can destroy anything it touches and keep the user safe and sound inside the Round and Sharp Defense Igloo house. It can also release lightning bolts if the user uses more and more chakra to make it stronger but the bolts wont be too strong they are kinda same as the D-Ranked bolts. this can still be destroyed by same ranked jutsu or higher.


    -Taught by Yagura Yondaime Only.
    -Twice Use per battle
    -But get Yagura Yondaime Permission to use it.

    ±± All Declined ±± On resubmissions, bold the alterations and quote the former submission to which the alterations pertain.
     
         
    Last edited by Scorps; 02-08-2012 at 07:04 PM.

  4. #5579
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    Re: ♦ Custom Jutsu Submission ♦

    Raiton|Seidenki Rakurai Taihou - [Lightning Release| Violent Static Cannon]
    Rank: A
    Type: Attack
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: The technique is a rather simple one, requiring only two hand seals and a high concentration of electric nature chakra gathered into the wielder's pointer and middle fingers. Once a the correct amount of chakra is gathered, it is then loosed in the form of a large lightning bolt that arcs out in a straight horizontal line from the user. The damage the technique can cause is lethal and potentially very destructive to an environment.

    ±± Declined ±± similar technique exists in many forms.

    Sumiton| Suminami Soutei - [Ink Release| Ink Binding Wave]
    Rank: S
    Type: Supplementary
    Range: Short-Long
    Chakra: 40
    Damage: N/A
    Description: Performing the correct handseals, the user will send forth a giant wave of ink in front of them, covering a distance of a cone-type area within 20 meters. The wave itself isn't very tall, not more than a foot in height, but moves extremely fast. As the wave of ink washes over the ground or whatever it may have run over, the ink will instantly begin to thicken, and within a second of being caught, the opponent will feel as if they are within quicksand. By the time a turn has passed, the ink will have thickened itself into a complete solid, trapping whoever may be there. Escaping from the ink once it has reached this state is almost impossible. The thick ink state lasts for two turns, in which case the ink will revert back to its' fluid state and allow escape.

    ±± declined ±± Restrictions? a second of being caught?

    Katon| Hirogaridan - [Fire Release| Spread Shot]
    Rank: A
    Type: Attack
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: The user will spit out a meteor sized fire, very much confusing the technique to be Fire Release| Intense Pain, as it soars towards the opponent the user will make the Dragon handseal and the fireball will explode and turn into multiple fireballs throwing off the opponent as well as causing widespread damage.

    ±± Declined ±± 2 things: restrictions? add a note saying you can only divide it into multiple fireballs in the turn its shot
     
         
    Last edited by Scorps; 02-08-2012 at 07:09 PM.

  5. #5580
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    Re: ♦ Custom Jutsu Submission ♦

    The Great Dragon Collection is a collection of puppets in dragon from. This collection consist of 4 cardinal dragons (Thundra, Flame, Breeze, and Typhoon), the Dragon Knight puppet armor, and the rampage dragon (Dragoon)


    (Kita no doragon: Thundra) Dragon of the North: Thundra
    Type: Weapon/Puppet
    Rank: S
    Range: N/A
    Chakra Cost: 40
    Damage Points: 60/30 (A-rank/C-rank)
    Description: The user summons Thundra a dragon of the Great Dragon collection. Thundra is 10ft tall, gold colored, and comprised completely of metal. It has shuriken for scales, from head to tail, that can be shot at the opponent (C-rank). Thundra has 2 large generators inside each leg that produces A-rank electricity, capable of being shot from Thundra’s mouth (3 times) in a blast or stream or sent throughout its body. Also, has the standard hidden puppet weapons.
    -Can only be summoned once per battle
    -Can only shoot lightning 3 times (equal to A-rank)
    -Puppet becomes unusable after 4 turns
    -Lightning attacks count as one of the 3 moves
    -Can only control 1 other puppet while in use
    -Can’t summon any puppets for 1 turn
    -Can only be taught/given by Black Uchiha




    ±± Declined ±± Generator? Find a Naruto-like explanation for the electricity. Note that its electricity, its not fueled with chakra... Only Human puppets can use Ninjutsu...remember that. And this is valid for the other dragon puppet i declined a few pages back

    (Minami no doragon: Fureimu) Dragon of the South: Flame
    Type: Weapon/Puppet
    Rank: S
    Range: N/A
    Chakra Cost: 40
    Damage Points: 60/30 (A-rank/C-rank)
    Description: The user summons Flame a dragon of the Great Dragon collection. Flame is 10ft tall, and red colored. It has shuriken for scales, from head to tail, that can be shot at the opponent(C-rank), it also has a heated coil tail with spikes(C-rank). Flame has 2 large gas tanks inside each leg that produces A-rank flames, capable of being shot from Flame’s mouth (3 times) in a blast or stream. Also, has the standard hidden puppet weapons.
    -Can only be summoned once per battle
    -Can only shoot fire 3 times (equal to A-rank)
    -Puppet becomes unusable after 4 turns
    -Fire attacks count as one of the 3 moves
    -Can’t summon any puppets for 1 turn
    -Can only control 1 other puppet while in use
    -Can only be taught/given by Black Uchiha




    ±± Declined ±± Gas? how does it ignite? Also, if its based on a Gas it can't be a blast...only a stream like a flame thrower. Note again, these are flames...not Katon.

    (Azuma no doragon: Taifū) Dragon of the East: Typhoon
    Type: Weapon/Puppet
    Rank: S
    Range: N/A
    Chakra Cost: 40
    Damage Points: 60/30 (A-rank/C-rank)
    Description: The user summons Typhoon a dragon of the Great Dragon collection. Typhoon is 10ft tall, deep blue colored, and covered in blades from head to tail, that can be shot at the opponent (C-rank). Typhoon is a pressurized puppet (like an aerosol can) filled with water, in such, produces A-rank water, capable of being shot from Typhoon’s mouth (3 times) or sent through its wings. Also, has the standard hidden puppet weapons.
    -Can only be summoned once per battle
    -Can only shoot water 3 times (equal to A-rank)
    -Puppet becomes unusable after 4 turns
    -Water attacks count as one of the 3 moves
    -Can only control 1 other puppet while in use
    -Can’t summon any puppets for 1 turn
    -Can only be taught/given by Black Uchiha




    ±± Declined ±± water through its wings? to what effect? Again, this is not Suiton, its simply pressurized water.

    I'm remembering this because this electricity, flames or this water will all be weaker than chakra powered ninjutsu of their counterparts. Elemental Jutsu > Raw element. Also, you need to state clearly if they can fly or not.
     
         
    Last edited by Scorps; 02-08-2012 at 07:19 PM.

  6. #5581
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    Re: ♦ Custom Jutsu Submission ♦

    Martial Arts of the Puppeteer: Rosary Falling Stars - Taijutsu No Kugutsu: Nenju Suta-Tsuiraku

    Rank: S
    Type: Attack/Supplementary
    Range: Short-Mid
    Chakra: 40
    Damage: 80
    Description: Holding multiple heavy metal balls connected with a strong chakra sting. The user channels his chakra to cover the balls with it, and then with great accuracy and the user waves the chakra rosary and release the sting, lunching the balls at a magnificent speed that only doujutsu users could keep up with, toward the enemy's body, aiming to destroy the enemy's body fetal points with them, including their arms, legs, chest, head, stomach and hands, leaving the enemy unable to move his/her body at all.

    -Can only be used once per battle.
    -user must summon/release those balls before using this technique.
    -Only a puppeteer could use this technique for it needs the usage of a chakra sting.
    -This is a picture to explain the shape of the rosary:



    ±± Declined ±± Look at the bolded. You can attach chakra strings to something and move it through its use but you can't cover something with it. also, only dojutsu users? Too much. This would make it an one move pawn to non dojutsu users.

    __________________________________________________ ____



    Wind Style: Hurricane Dance of The Wolves - Fuuton: Shipuu No Butoukai-Ookami

    Rank: B-A
    Type: Supplementary/Defensive
    Range: Short-Mid
    Chakra: 20 (+10 chakra point to make it able to defend against S rank lightening technique)
    Damage: - (+15 if it were used in a combination technique)
    Description: The user channels wind chakra around his legs as he starts spinning as he controls the wind around his legs creating an invisible wind cyclone around his leg that could left him above the ground, transport him with an increase of his original speed +2 and defend him of lightening techniques. This technique could become as strong as the user want, making it able to defend against S ranked lightening techniques.

    -Cannot be used any longer than 2 turns at a time
    -Can only be used twice per battle.
    -If this technique is used to defend against an S rank technique, it insantly disappeared.
    -This image partly shows how this technique works:



    ±± Declined ±± similar techniques already exist
    __________________________________________________ __

    I submitted it before but nobody checked it so I will submit it again:

    Summoning Animal: Vultures

    Vultures are medium to large-sized birds that are adapted to a diet of dead animals.Their long, broad wings are efficient for long distance soaring. In the Ninja world, Vulture was the most civilized animals among other ninja animals for they were the first to create an empire that was located in the mountains. Vultures are incredibly hard to befriend for their hard, very unsocial personality. Vultures have many shapes, some have multiple wings, some have fingers on the middle of their wings, some even have tall legs that makes them look like humanoid. Vultures have many characterizes that makes them very special among other summons, like their ridablity of the hot wind, their strong sense of smell, and germs resistance.

    Scroll Owner: Asskickulator (TCS)
    Other Users who have signed contract: Hazure and Darui..
    Summoning Boss if existing:

    (Kuchyose No Jutsu: Shoyusura Teiou Hagetaka) - Summoning Technique: Shoyusura The Emperor of the Vultures -

    Rank: S
    Type: Attack/Defense/Supplementary
    Range: Short/Long
    Chakra: 40
    Damage points: N/A
    Description: The user wipes blood on his fan and charges it with a huge amount of chakra. Then he swings it and summons a huge vulture. This creature is the emperor of the Vulture Empire. It has 10 wings and its upper two wings each have three birdclaw "fingers" in the middle of the wing, which are used as front legs. This is done by laying the wings on the ground and use these "fingers" to stand. It's useful for him to go faster on the ground. However in aerial fights this summon is very untrustworthy since it hates to be summoned so much, but ridable. He will punish the user by absorbing 30 chakra points out of him after 4 turns he has been summoned and he will reverse summon itself. If he was somehow defeated before that time, he will take that chakra and disappears. The vulture's speed and power are magnificent, it's only equalled by the highest among all the summoning ninja animals. He can fly at the height of the Ruppell's vultures too and is able to use wind jutsu's which is helpful to create chakra fangs from its "fingers" making it very strong and can cut through even solid substances.

    ~ Can only last for 4 turns.
    ~ He takes 30 chakra points when it leaves whenever that is.
    ~ Can only use up to S-rank wind jutsu's which the owner knows.
    ~ Must have signed the summoning contract.
    ~ Can only be summoned once per battle.
    ~Can not summon any other Vulture after summoning this one.




    Other Summoning Animals tied to contract:

    Vulture Summoning style: gamisura & Tanukisura, The Royal Knights of The Vulture's Empire. -Hagetaka Kuchiyose no Jutsu: Gamisura oyobi Tanukisura, Ouritsu Kishi no Hagetaka-

    Rank: S
    Type: Attack/Supplementary/Defensive
    Range: Short
    Chakra cost: 40 (-30 from the summons)
    Damage points: N/A
    Description: The user wipes blood on his fan and charges it with a huge amount of chakra. Then he swings it and summons two humanoid vultures. These creature are the royal knights of the Vulture empire. Each one of them has six wings and its upper two wings each have three birdclaw "fingers" in the middle of the wing, which are used in combat. Two arms and two legs, which looks like human's but filled with feathers and has vulture-like fingers. They will punish the user by absorbing 15 chakra points each out of him. The vultures's speed and power are magnificent, it's only equaled by the highest among all the summoning ninja animals. They can fly at the height of the Ruppell's vultures too and are able to use taijutsu's which the user knows up to S rank including these which needs elemental chakra.

    ~ Can only use up to S-rank taijtusu which the user knows, but cannot use any other kind of techniques.
    ~ Must have signed the summoning contract.
    ~ Can only be summoned once per battle.


    PS:All of the summoning mentioned above are already approved.

    ±± If these are already all approved why did you submit them here? O_o reply to me through VM Asap! ±±
     
         
    Last edited by Scorps; 02-08-2012 at 07:23 PM.

  7. #5582
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Darijan View Post
    (Howaido Raion Kata: Genjutsu Coulrophobia)White Lion Arts: Genjutsu: Coulrophobia
    Type: Offensive
    Rank: A
    Range: Short-Long
    Chakra cost: 30
    Damage Points: N/A
    Description: The user, while already having a summoned white lion will make the lion show his claws to the opponent, that way he will make his opponent get Coulrophobia, the fear of claws, the opponent will be very shocked and paralized, he wont be able to think normally and he will see many claws appearing all around him.
    Restrictions:
    - Usable twice per battle
    - Must have signed the White Lion contract
    - Genjutsu lasts 2 turns
    - User won't be able to use genjutsu or forbidden ranked jutsus in the next 2 turns

    ~Declined~ You need to specify how you cast the genjutsu on the opponent, simply showing them your summon's claws won't be enough. You can never tell how your opponent will react to a genjutsu, you can only describe what they will see and physically feel (if you make them believe they're being injured for example).
    Resubmit:

    (Howaido Raion Kata: Genjutsu Coulrophobia)White Lion Arts: Genjutsu: Coulrophobia
    Type: Offensive
    Rank: A
    Range: Short-Long
    Chakra cost: 30
    Damage Points: N/A
    Description: The user, while already having a summoned white lion will make the lion show his claws to the opponent, and at the same time the user will send his chakra to the opponents nervous system, that way he will make his opponent get Coulrophobia, the fear of claws.When the fear is awakened the opponent will start seeing claws everywhere around him, also several claws will start piercing trough his limbs and body.
    Restrictions:
    - Usable twice per battle
    - Must have signed the White Lion contract
    - Genjutsu lasts 2 turns
    - User won't be able to use genjutsu or forbidden ranked jutsus in the next 3 turns

    ±± Declined ±± Look at what i bolded. As Izuna said, you can't control your opponents emotions. You can make him feel anything he can experience through his 5 senses. In this case you can make him, for example (and this is just a suggestion) feel the claws burried on his skin and slashing him while only seeing them on the lion. He will then feel immense pain from that experience which will translate into physical distress which causes him damage. To make your enemy experience Phobias you would need to control his emotions as Fear is an emotion, something Genjutsu can't control. Also, this technique should have you making at least 2-3 handseals. Also, no Long-Rank Genjutsu. Make it short to mid.



    (Howaido Raion Kata: Ganjou Kami)White Lion Arts: Strong Mane
    Type: Offensive/Defence
    Rank: A
    Range: Short-Long
    Chakra cost: 30
    Damage Points: 60
    Description:The user will make 3 hand seals and than he will send a decent amount of chakra towards his neck from which a huge mane will start growing, than the user will be able to control the mane and use it as whips to attack the opponent. The mane can also be used so that the user creates a defence around himself protecting him from 1 A rank or 2 B rank jutsus.
    Restrictions:
    - Usable twice per battle
    - No Forbidden or S rank in the same turn this was used
    - Lasts 2 turns
    - Blocking a jutsu counts as one of the 3 jutsus per turn

    ±± Declined ±± This is basically a variation of Jirayas jutsu. Its too similar in fact to it to be approved as it is.
     
         
    Last edited by Scorps; 02-09-2012 at 01:13 PM.

  8. #5583
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    Re: ♦ Custom Jutsu Submission ♦

    (Kusarigamajutsu) | Chain-Sickle Technique
    Type: Defense
    Rank: B
    Range: Short
    Chakra cost: 25
    Description: The user will hold his Kusarigama with one hand on the sickle and another on the chain. He will then swing the chain next to him at great speeds. Due to the speed at which it spins and the chakra flowing trough it, the spinning chain will act as a shield, protecting its user from incoming attacks. These can be projectile weapons or jutsu but they must be within reason regarding size.
    ±± Approved ±± Added a note. If you don't want it, ressubmit it ^^


    ________________________________

    (Kusarigamajutsu: Gurando no jūryō) | Chain-Sickle Technique: Grand Weight
    Type: Offense
    Rank: A
    Range: Short-Mid
    Chakra cost: 30
    Damage: 60
    Description: The user will hold his Kusarigama with one hand on the sickle and another on the chain. He will then swing the chain, throwing the weight at the opponent at great speeds. The user will then flow his chakra trough the chains of his Kusarigama, performing a technique similar to the Samurai Sabre Technique, in which he will surround the weight with chakra to increase its size and destructive power, surprising the opponent and possibly breaking trough his defense.^

    ±± Pending ±± Vm me answering this question: is this intended to be used by samurai bios?



    ________________________________

    (Kusarigamajutsu: Chēn o Slithering) | Chain-Sickle Technique: Slithering Chain
    Type: Offensive
    Rank: B
    Range: Short-Mid
    Chakra cost: 25
    Damage: 40
    Description: The user will hold his Kusarigama with one hand on the sickle and another on the chain. He will then swing the chain, throwing the weight at the opponent at great speeds. Then, once the opponent is about to block it, the user pulls the chain - which can be done with a single finger - altering the trajectory of the weight, right in front of the opponent. The weight's movement turns into a somewhat unpredictable trajectory, surprising the opponent and giving almost no time to react, with a high probability of bypassing his defense.

    ±± Approved ±± added the part in bold. You can't say for certainty that it bypasses the enemy's defense. Its likely it does...but its not absolute.
     
         
    Last edited by Scorps; 02-09-2012 at 01:22 PM.

  9. #5584
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    Re: ♦ Custom Jutsu Submission ♦

    (Kchuysei: Tsurutsuru Hedoro No Jutsu) Summoning: Slippery Slime Technique
    Type: Attack
    Rank: B
    Range: Mid-Long
    Chakra Cost: 30
    Damage points: 60
    Description: The user will make 2 handseals and will excrete a large wave of slime made by all Axolotls.The slime is a see through color and has a paste consistency.The wave will cover the battle field in a slime that will reach long range,its extremely slippery making it almost impossible for anyone to walk or even stand on the slime even the user.Due to their natural coating,Axolotls can stand on the slime.
    Note:
    -Can only use 3 time's per battle
    -Must have Signed Axolotl Contract

    ±± Declined ±± This is not a summoning technique. This is more like a Axolotl Art, meaning a ninjutsu unique to the contract bearer. Rename it, re word the first part of the description and explain a bit more about the slime itself because it may be confused with the sticky substance you can produce with water.


    (Kchuysei: Kousei No Jutsu) Summoning: Regeneration Technique
    Rank: C
    Range: Short
    Chakra Cost: 30
    Damage points: N/a
    Description: The user will take advantage of the Axolotl's regenerating technique and can regrow a limb of theirs.The jutsu can only repair small limbs such as hands and legs or wounds such as a stab wound,Nothing fatal.When used to grow a limb(e.g a hand) the skin/limb will be a pale pink colour for one turn,The regrown limb is considerably weaker until allowed to harden.
    Note:
    -Can only use 3 time's per battle
    -Must have Signed Axolotl Contract
    -Hardening of wound takes 1 turn

    ±± Declined, do not resubmit ±± regeneration and regenerating abilities are restricted to Medical Ninjutsu only.


    (Kchuysei: Kenta) Summoning: Kenta
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage points: N/a
    Description: The user draws blood and wipes it on his tattoo on his wrist,summoning Kenta.This is a large Axolotl about the size of Tsunade's Slug,Kenta has considerable strength and good speed on land and water due to him being a Axolotl.Twice a match he can release a B-rank blast of sticky liquid that covers the opponent,If used in union with the users Slippery Slime technique it is almost twice as powerful.Like all Axolotls he can regenerate lost limbs quickly.
    Note:
    -Can only be used once a match
    -Must have Signed Axolotl Contract

    ±± Declined ±± First, when submitting a custom summon, link to the approved contract or proff of being a contract signer. Also, the slippery slime wasn't approved and with this size this summon is more an S-Rank summon and i doubt a jet of gue from a summon that big is only B-Rank. Make the summon S-Rank and the gue jet (lol) A-Rank/S-rank. Your choice.
     
         
    Last edited by Scorps; 02-09-2012 at 01:29 PM.

  10. #5585
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Doctor Kaguya View Post
    (Suiton: Kō masatsu no tekunikku) Water release: Anti-Friction technique
    Type: Supplementary
    Rank: B
    Range: N/A
    Chakra Cost: 40
    Damage Points: N/A
    Description: An experienced user of water release begins by gathering chakra inside of their body. Once enough chakra is gathered, user will release it from their pores. When the chakra is being released the user will focus on converting the chakra into an oil like liquid that covers their whole body. The purpose of this liquid is to work as a friction reducer, lowering it to almost zero. When covered in the liquid, the user is able to glide on the ground.
    Note: Can only be taught by Passion and Doctor Kaguya
    Quote Originally Posted by Mathias View Post
    (Suiton: Ryuutai Suteppu) - Water Style: Fluid Step
    Rank: A
    Type: Defensive
    Range: Short
    Chakra Cost: 30
    Damage Points: N/A
    Description: Ryuutai Suteppu is a very simple taijutsu technique with the enhancement of water. When being attacked in close range, the user will focus his chakra in the moister of the air and materialize water beneath his feet. He will then use that water to slide back and forth in the ground as if he were standing on ice. However un-like ice, the user has complete control over his fluid movements. In combination with drunken-style this will make the user very unpredictable needing 3T to keep track of his movements.(Only in combination with Drunken-Style.) This technique will last for two turns, but the user will be restricted in only using regular ninjutsu, water, taijutsu, genjutsu, and kenjutsu, no other elemental affinities.

    Note: Must have complete mastery over water
    Note: Can be used twice
    Note: Must have mastered Taijutsu
    Note: Must wait two turns to use again.
    Note: Must be taught by Mathias

    Feel free to edit anything ^_^
    I wouldn't want to seem like a douche... Oh wait, I would. So I suggest that you either radically modify your custom technique or delete it completely, as it seems like a rip off from a technique that I created with my good friend Doctor Kaguya and submitted before you. If you are unwilling to cooperate, I trust that the mods who check custom jutsus will see reason in my earlier statement and decline your technique.

    ±± One technique covers the user in an oil to reduce friction, the other creates water beneath the users feets to enable him to slide/glide/ride on top with increased speed. Both are different. Next time, VM me with the links to each technique (yours and the one you feel is similar to yours) and i'll check ASAP. ±±
     
         
    Last edited by Scorps; 02-08-2012 at 07:26 PM.

  11. #5586
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Kaziname View Post
    (Fuer Grissa ost Drauka) – Bringer of Death
    Type: Weapon
    Rank: S
    Range: Short - Long
    Chakra Cost: N/A
    Damage: N/A
    Description:
    Rather remarkable and unique weapon created by chakra molders of the old. Said to originate from distant land in the north, where blacksmiths used chakra along with mastery of their talent to forge armor and weapons, this weapon comes in form of surprisingly normal looking, brown, leather bracer which covers entire forearm, its only exception being round, blue crystal embed into its center which shines upon every usage. In ancient texts, named as "One that is All" and "Form without Form", it brought many scholars and historians of the time into heated debate which was to conclude if weapon ever existed. After many years of arguments and counter-arguments, texts were labeled as nothing more than bedtime stories and as such soon fell into depths of oblivion. After hundreds of years, a man stumbled over a weapon while searching for gold in long-forgotten crypts of northern lords. After spending over twenty years on discovering and mastering abilities of the weapon he possessed, he systematically assassinated key people in the rule over northern districts while at the same time activating himself in the field of politics. Soon enough, he ensured himself and his bloodline a constant seat of power in rule over north. Weapon then passed from father to son and one of them was foolish enough to write down abilities on his deathbed because he didn't want his son to spend years on mastering abilities on his own. Not long after father's death, son was killed in his cradle and weapon was stolen where it's every traces is lost. Now, after all these centuries and decades, rumors has it that a lone ninja got his hands on it and secrets to its abilites...


    User can, by using his chakra, create any weapon, shield or armor on any place on his body through use of special bracer. While they don't possess any special abilities they can be imbued with elemental chakra in order to increase their effectiveness. Although they can be thrown or shot, they will dissolve into thin air in a short time after hitting the target as they got too far from bracer. Whatever is created doesn't count as jutsu.

    That would be it (sry for history) :D There are no restrictions as I don't think that weapons is too strong. It's merely taijutsu amplifier - you can make a shield to block the sword and then form it into knife in order to attack, but that is as far as it goes - no additional damage to anything, no less handseal thing, nothing. I may make jutsus for the weapon if it gets approved...

    ~All Declined~ I will not accept any jutsu that use font, size change, aligned/centered text or spoilers for anything else then pictures. Re-submit in a more readable way.
    Thank you.

    Note: I don't want to be a douche, but I must apply the rules uniformly to all members in order to be unbiased. Of course I'll read your history since some members have a tendency to hide abilities in them.
    It's ok, np :D There isn't even a hint of it's abilities in history and I think I might add picture just for the sake of coolness btw. I started to form up an idea about cool history, but not long after I simply didn't feel like doing it anymore so it's probably as crappy history as possible - sry for wasting a min or two of your life

    (Fuer Grissa ost Drauka) – Bringer of Death
    Type: Weapon
    Rank: S
    Range: Short - Long
    Chakra Cost: N/A
    Damage: N/A
    Description: Rather remarkable and unique weapon created by chakra molders of the old. Said to originate from distant land in the north, where blacksmiths used chakra along with mastery of their talent to forge armor and weapons, this weapon comes in form of surprisingly normal looking, brown, leather bracer which covers entire forearm, its only exception being round, blue crystal embed into its center which shines upon every usage. In ancient texts, named as "One that is All" and "Form without Form", it brought many scholars and historians of the time into heated debate which was to conclude if weapon ever existed. After many years of arguments and counter-arguments, texts were labeled as nothing more than bedtime stories and as such soon fell into depths of oblivion. After hundreds of years, a man stumbled over a weapon while searching for gold in long-forgotten crypts of northern lords. After spending over twenty years on discovering and mastering abilities of the weapon he possessed, he systematically assassinated key people in the rule over northern districts while at the same time activating himself in the field of politics. Soon enough, he ensured himself and his bloodline a constant seat of power in rule over north. Weapon then passed from father to son and one of them was foolish enough to write down abilities on his deathbed because he didn't want his son to spend years on mastering abilities on his own. Not long after father's death, son was killed in his cradle and weapon was stolen where it's every traces is lost. Now, after all these centuries and decades, rumors has it that a lone ninja got his hands on it and secrets to its abilites...
    User can, by using his chakra, create any weapon, shield or armor on any place on his body through use of special bracer. While they don't possess any special abilities they can be imbued with elemental chakra in order to increase their effectiveness. Although they can be thrown or shot, they will dissolve into thin air in a short time after hitting the target as they got too far from bracer. Whatever is created doesn't count as jutsu.
    *Note - [pls, if possible, add any restriction you deem necessary. Although I think I've seen some stronger CWs than this, if you find it OP pls add something like 3 or 4 form shifts/creations (or however it should be called) per turn]





    ±± Declined ±± Cool idea. Now, i need you to do some things. First, after the description organize the abilities a bit better. With a story so big i don't want it to be confused once approved and used in battle. Second, weapons are real weapons or weapons made of chakra? how many? how many times? size? limits? Third, using the creation ability needs to count as a jutsu. Its the rules. So, since it counts as a jutsu, make it special. Also, congrats on the first really inventive weapon i've come across ^^
     
         
    Last edited by Scorps; 02-09-2012 at 01:34 PM.

  12. #5587
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    Re: ♦ Custom Jutsu Submission ♦

    (Hanpō: Sebun Sutā Shuriken) Flower Art: Seven Stars Shuriken

    Type:Attack

    Rank:C

    Range: Short-Long
    Chakra Cost: 20
    Damage Points: 30
    Description: User creates 7 small sharp flower shuriken which travel in high speed at the target. When they reach their target they create small cuts to the body causing minor damage.

    ~ Can only be taught by Koto

    ±± Declined ±± Flowers...do you have a mokuton bio? Are we talking of flowers like in flowers flowers?




    (Hanpō: Hana Bunshin no Jutsu) Flower Art: Flower Clone Technique

    Type: Supplementary

    Rank: D

    Range: Short
    Chakra Cost: 10
    Damage Points: N/A
    Description: A clone made of the user that can move and only perform up C-Rank Hanpō jutsu. This clone is also serves an illusionary projection of the user. When the jutsu disperses, the clone explodes into pink flowers although causing no damage to anything.

    ~ Can only be taught by Koto
    ~ Can only make 3 clones
    ~ Can take up to 3 C-Rank Hits before dispersing

    ±± Declined ±± The way you are putting this Flower Arts is more like a CE than Ninjutsu. Explain clearly what you want. Was there already some approval of some sort of Flower arts?


    (Kawauso Kuchiyose No Justu: Ōkuninushi) Otter Summoning Technique: Ōkuninushi (Great Land Master)

    Type: Offensive/Defensive

    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage Points: 60
    Description: The user smears blood on his Otter Tatoo and then they slam their hand on the ground which summons Ōkuninushi the otter. Ōkuninushi is 4ft tall and is 10ft long and is very strong. But due to his length and strength his speed is not that good. His body is the source of his durability and can defend against up to B-Rank Earth jutsu and all Water jutsu damage is decreased by 25% up to C-Rank Water jutsu . He has an affinity to the earth element and can preform Earth C-rank and below if the user creates the hand seals needed.


    ~Can only be summoned and used by Koto; must be an otter contract signer to use
    ~Every technique used by Ōkuninushi counts to the user 3 moves a turn
    ~Ōkuninushi stays on the field for 4 turns before returning to the secret palace in the mountains.
    ~Can only be used twice a match

    I am a contract signer for the otter so I have permission: Link

    ±± Declined ±± explain the bolded part better. Also, with B-Rank resistance to earth, this is no A-Rank summon. Its more like a S-rank. Make it so he can use up to A-Rank earth.
     
         
    Last edited by Scorps; 02-09-2012 at 02:28 PM.

  13. #5588
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    Re: ♦ Custom Jutsu Submission ♦

    (Ninjutsu sutairu: Burūrenzu) Ninjutsu style: Blue lens
    Rank: S
    Type: Defense
    Range: Supplementary
    Chakra cost:30
    Damage points:60
    Description; This jutsu is one which calls for a high level of concentration and skill. The user focuses most off his chakra in His eyes channeling it across his pupil distributing it equally giving the eye a temporary blue shape color, and giving him the ability to be more aware of his surrounding and incoming jutsu with a much higher and faster response .

    Note: Can only be taught by thunderbolt

    Note: Last for two turns

    Note: Can only be done twice in a battle

    Note: Must have a basic knowledge of ninjutsu and thus most have started training in it.

    Note: This jutsu does not give you any powers similar to or off a dojustu the user can not detect some one chakra points, or predict some one move, or grant him the ability to perform All ninja techniques it is simply a boost powered by one chakra making them more aware of his surroundings. The reason which the eye becomes blue is because of the amount of focused and concentrated chakra which is being channeled at that point. To prove this color which is temporary shown in the eyes of the jutsu user is possible. I did an educative research on ninjutsu and this is what I saw on the wikia: I was stated that ninjutsu normally involves the proper utilization of the chakra and in some techniques the raw chakra is being shown for example Naruto rasengan where you can physically see the rotating chakra sphere or sauske chidori ration attacks, this are all instances where ninjutsu was performed and the chakra was being shown and widely been seen by the naked eyes.


    ±± Declined ±± Do not resubmitt. This is unapprovable for many reasons. Such chakra control would only be allowed on medical ninjas. Variations of Dojutsu are forbidden. Its too general. Etc etc.


    Quote Originally Posted by Thunderbolt View Post

    ((Kurisutaru no sutairu: Mirā funsai))Crystal style: Mirror Shatter

    Rank: S
    Type: Offensive/Defensive
    Range: Short-Mid
    Chakra cost:40
    Damage points:80
    Description; Guren holds and focuses on her chakra and then in one stroke place her focused chakra palm on the ground bring up a huge hue enclosed wall made of crystalline with several mirrors to confuse his opponent and keep him from escaping she then send thousands of needle sharp crystalline into the wall tearing the opponent limb from limb the then she send a huge amount of heat blast through her palms to crush the wall and bring it falling down crushing the opponent to death. Its wall can not be penetrated by any B or A rank jutsu, it can also be you used as a great defensive shield to protect against Attacks though it walls will be shattered if it comes in contact with any s rank techniques.Guren does this simply by trapping herself in the wall which can defend against extreme temperature rain or humidity.

    Note: Can only be taught by thunderbolt
    Note: Can Once once a battle
    Note:Must have a Guren Bio To use
    Note:It counts as two Moves since the user sends heat wave through the crystal which times is needed to do ,


    I made minor changes such as Added more restrictions and make it count as two turns or moves since a considerable amount of time is used to send the heat wave through the crystal thus the time is needed to gather enough fire chakra,i also made it to be able to defend at a rank max after which if it comes or encounter s rank jutsu it breaks

    ~Declined~ It seems to me as though you didn't do any real work on this one. Check the bold parts. You still mention death, it's still strong defensively (defending form an S-rank why being an offensive technique is exactly what I warned you about in your previous submission), and the description is still a mess. Honestly, what's happening in this technique? Are you surrounding yourself in crystal walls or are you trapping your opponent?
    Resubmit

    (Kurisutaru no sutairu: Mirā funsai))Crystal style: Mirror Shatter

    Rank: S
    Type: Offensive/Defensive
    Range: Short-Mid
    Chakra cost:40
    Damage points:80
    Description; Guren holds and focuses on her chakra and then in one stroke place her focused chakra palm on the ground to bring up a huge hue enclosed wall made of crystalline with several mirrors to confuse his opponent and keep him from escaping she then send thousands of needle sharp crystalline into the wall tearing the opponent limb from limb the then she send a huge amount of heat blast through her palms to crush the wall and bring it falling down crushing the opponent who is still in it.This technique can also be used as a defensive technique. This is done by guren trapping and enclosing her self in the crystalline,to protect her from near by attacks,However it can only protect her from A rank attacks and will break if being hit by higher ranking jutsu.Guren does this simply by trapping herself in the wall which can defend against extreme temperature rain or humidity.

    Note: Can only be taught by thunderbolt
    Note: Can Once once a battle
    Note:Must have a Guren Bio To use
    Note:It counts as two Moves since the user sends heat wave through the crystal which times is needed to do


    I am resubmitting this jutsu again and the last time i submitted it it seems izuna wanted me to explain more on the jutsua and its purpose exactly
    so the following above is what i did

    Kill:I changed the jutsu from being an automatic kill to completely removing any evidence of kill in the sentence thus having successfuly corrected one of my mistakes pointed out by izuna.

    Rank:I also said that it can be used for defensive-means in which the user traps his or her self in the he crystalline and the main problem that arosed was that since it was an attacking jutsu i should reduce its defensive abilities and this i did as the part which i bolded above i removed the part of it being able to dodge s rank techniques and changed it to an a rank techniques this meaning is defensive capabilities are limited to a rank protection and will be breached by a jutsu of a higher rank s or forbidden rank.

    After all this i read the jutsu again and made minor corrections to in terms of my grammar thus leading to a better grammar presentation.

    Feel free to correct me in any minor mistakes i made.


    ±± Declined ±± Look at what i put in red. Not a single paragraph in that whole area. Its barely understandable. I can't approve something i barely understand. If i did, people who fought you would complain because they wouldn't understand what you wrote. Also, If this is simply creating walls of Crystal around your enemy, say so. Simplify things. And as Izuna said, this is still too powerfull. I don't like the idea of declining CJs for grammar or sintax but this one is a too confused. Try simplifying and try getting someone to help you with your submissions.


    Wind Style: Tremor punch


    Rank: S

    Type: Supplementary

    Range: Short-Mid

    Chakra Cost:40

    Damage Points:80

    Description :The user focuses a large amount of chakra on his two palms focusing and adding more chakra to it making it bigger after it has achieved the required size ,the user then releases the fully concentrated wind chakra into the air which comes out as a shock wave of wind blowing apart everything it comes in contact with and the user does this by drawing his hands and then punching i either into an object air or matter. and also by Stretching his arm into the air releasing the violent and concentrated chakra as destroying violent wind slashes and waves.

    Note:Must Be Taught or Given Permission By Thunderbolt To Use.
    Note:Can only be used twice a battle.
    Note:Must wait three rounds to use again.




    The only major difference with my jutsu and the image shown above is it does no cause any atmospheric crack,it simply moves in a direction chosen by the opponent which the violent waves and slashes will go.

    ±± Declined ±± The description makes it seem like a more powerfull version of hurricane fist, which i won't approve of.
     
         
    Last edited by Scorps; 02-09-2012 at 02:39 PM.

  14. #5589
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    Re: ♦ Custom Jutsu Submission ♦

    (Katon: teppou)- Fire Style- Fire Gun
    Type: Offensive
    Rank: S
    Range: Short - Long
    Chakra Cost: 40
    Damage: 80 (10+ if combined with wind)
    Description: The user focuses a good amount of fire chakra into there trigger finger, and once your trigger finger turn red. The user can shoot up to 20 shots at the enemy, the bullets are as small as a pebble but they move fast. And if the user combines both there hands trigger finger's the size of the pebble increase to the size of a boulder, but can only be shot 5 times.
    - Can only be used 2 times per battle
    - No fire chakra for 2 turns.

    ±± Declined ±± Similar technique already exists.


    (Katon: butoukai)- Fire Style- Fire Ball Star
    Type: Offensive
    Rank: S
    Range: Short - Long
    Chakra Cost: 40
    Damage: 80
    Description: The user holds up there dominant hands, and once there dominant is up they gather a good amount of fire chakra into there domiant hand. And once the user releases it, the user shape manupliate it into a big ball of fire. And then once it takes shape the user shape manupliates the inside of the fire ball so it's full of stars, that are released when the user performs the tiger seal. Making the ball explode sending them flying towards the enemy, or the ball can hit the enemy then explode. And the user can either make a big ball full of stars or Just one big star.
    - Can be used 1 time per battle
    - No Fire chakra for the next 5 turns

    ±± Declined ±± Stars? Stars of fire? Also, the first sentence is too repetitive. Its overly restricted to try and get it approved. No fire for 5 turns is a restricted fitted for a Forbidden rank technique, not an S-Rank.


    Custom Wepon



    (Hakai no ha: Dākuhāto) Blade of Destruction: Dark Heart
    Rank: N/A
    Type: Weapon
    Range: N/A
    Chakra Cost: 20 +
    Damage: +40
    Description: The blade Dark Heart, was passed down from the previous wielder Keotsu. And when Keotsu died he passed it on to the new generation Cutie Pie, and once she held possion of it she made alot of customization to the sword so it fit your personally. Cutie Pie made the sword so that it had a string inside of it so Dark Heart could be taken apart and used as a frail. She also changed the the blade so Dark Heart could also conduct any element added to it, and then she custom made the blade's tip so it has little sharp tip's that surround the blade of the sword. The sharp tips act as a chainsaw, and can spin but only when the user send chakra into the blade. And if the enemy is every cut it is stored inside of the sword and can be used to actiate the chainsaw on the sword.
    - Aborbs 20 chakra per slice
    - Dark Heart stick to the enemy hands and sucks there chakra for one turn damageing them 50+ chakra, if they grab Dark Heart.
    - Dark Heart will release long needles from the handle hurting the enemy badly, if they grab Dark Heart.
    - Can only be used by Cutie Pie or someone she allows

    ±± Declined ±± First of all if you want to use it as a frail, whats the range? Also, chakra chainsaw-like swords were already submitted. The absorbing chakra part needs working out. Conducting any element? for what purpose?
     
         
    Last edited by Scorps; 02-09-2012 at 02:45 PM.

  15. #5590
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    Re: ♦ Custom Jutsu Submission ♦

    [Meiton : Nai Nami No Jutsu] - Dark Release : Dead Wave
    Type: Offensive - Attack
    Rank: S
    Range: Short - Long
    Chakra Cost: 40
    Damage: 80
    Description: The User channels his dark release chakra into his hands then he slams his hands on the ground , channeling his dark chakra into the ground , forming the chakra into big wave made of dark release aiming towards the opponent into vertically shape , slicing through the ground till it reaches the opponent.
    - Can only be used 3 times per battle
    - Can't use any dark release techniques at the same turn
    - Can only use Up to A rank dark release technique at the next turn
    - Can only use up to a rank lightning/ fire techniques at the same turn.

    ±± Declined ±± Similar technique already exists

    [Fuuton : Toppyoushimonai Gufuu No Jutsu ] - Wind Release : Emera Baram
    Type: Attack
    Rank: S
    Range: Short - Long
    Chakra Cost: 40
    Damage:80
    Description : The user gather great amount of his wind chakra focusing into his chakra system causing him to control his chakra flowing allowing the user to channel wind chakra into the user's two index and middle fingers , and as the user feel the chakra into his fingers , he places his two index and middle fingers in a X shape in front of him and fires a concentrated blast of wind blades at his target at great speed .
    - Can only be used twice per battle
    - Can only be taught by -Kamishiro-
    - Can't use any wind attack at the same turn
    - Can only use up to B rank wind technique in the next turn .


    ±± Declined ±± Similar technique already exists...multiple actually. Even if you simply put more description into it this is a simple blast of wind and there already exists tons of those, both cannon and custom

    [Fuuton : Tejina Kaze Hira No Jutsu] - Wind Release : Magic Wind Palm
    Type: Attack - Offensive
    Rank: A
    Range: Short - Mid
    Chakra Cost: 30
    Damage: 60
    Description : The user Jump into the air or while he is jumping channels good amount of his wind chakra at his hands and as he collects the enough amount of chakra the User slaps his hands and releases a tornado made of wind aiming towards the opponent with the power to break rocks.
    - Can only be used 3 time per turn
    - Can't use any wind technique at the same turn
    - Can't use higher than A rank wind technique in the next turn
    - Can only be taught by -Kamishiro-


    ±± Declined ±± Again, very similar techniques exist.
     
         
    Last edited by Scorps; 02-09-2012 at 03:39 PM.

  16. #5591
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    Re: ♦ Custom Jutsu Submission ♦

    New Weeks submission
    (Gai ken)-Scythe-blades
    Rank:S
    Range: Short
    Chakra:40 (-5 for each turn left spinning)
    Description: Killer built these scythe blades on his own while as a child they were about a 2 feet in diameter. His father helped him out greatly in this and constantly helped him improve them. Killer used these blades since childhood making him extremely proficient with them. After years of traveling he found a man Yong-San who said he could double the blades' power. Killer doubtful at first decided to take the chance. The man took the blades and installed a mechanism which allowed the blades to spin when infused with chakra. So whenever Killer needed to he could make them rotate at an extreme speed to help him out in a fight. It took Killer a while to get use to this mechanism but with time he was able to use it to its full potential. After traveling some more Killer found out that he could double the blades size if he infused them with wind chakra. Combining this he discovered a new technique.
    Note:
    -Due to the fact that these blades are incredibly hard to use only Killer may use them
    -These blades are identical just made for opposite hands.
    -When spinning the blades the wind blast may deflect projectiles
    -When spinning the blades with wind chakra the power is enough to launch Killer off the ground

    Pictures


    ±± Declined ±± Follow proper template for submissions. You lack Type and damage. Infusing your weapons with an element has been done many times before so similar techniques exist.
     
         
    Last edited by Scorps; 02-09-2012 at 03:41 PM.

  17. #5592
    Senior Member Kagutsuchi's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Kagutsuchi View Post
    Name:Genjutsu: Pee-O-No Jutsu
    Requirement: Sharingan + Water Element
    Rank: S
    Range: All
    Chakra: 40 + 20 = 60
    Damage: N/A
    Description: User Puts his opponent in a genjutsu where the user thinks he is in toilet and peeing, to make it further convincing, user makes the environment cold using water element and makes the Air full of moisture. Water Dripping Sound is also produced to induce pee. This jutsu lasts few seconds and opponent Pees. Pee-ing is unavoidable and Makes the opponent Embarrassed. Genjutsu wears off as soon as Opponent has pee'd.

    ~Declined~ Any jutsu that make a farce out of the CJ thread will be declined. Please refrain from posting such technique in the future.
    re-Submitting with permission from Izuna as that was No Joke =|
    Few changes made as Pee'ing now not unavoidable.

    Name: Genjutsu: Pee-O-No Jutsu
    Requirement: Sharingan + Water Element + Wind element
    Rank: S
    Range: All
    Chakra: 40 + 10 + 10 = 60
    Damage: N/A
    Description: User Puts his opponent in a genjutsu where the user thinks he has full bladder and needs to pee immediately, The pain increases until user gets out of Genjutsu or pees to relieve pressure, to make it further convincing, user makes the environment colder using water element and making the Air surrounding the opponent full of moisture and using Wind element to make wind breezes to further lower the temperature. Due to Cold Temperature Body muscles tighten to even increase the pressure to pee. Secondly, Water starts to drip from the moist air in front of the opponent which helps in inducing pee. It is proven that if a person see's and hears water dripping he gets the urge to pee. Since the Body is feeling pain and urge to pee, it is highly likely if he tries to break out of genjutsu by inflicting more pain, the opponent might pee due to sheer pain he is inflicting upon himself.

    ±± Declined ±± While the idea is quite...hum...interesting, it lacks restrictions. Also, if you intend to use a Gen, Suiton and Fuuton on the same move, it would count as 3 moves. Also, i won't accept any Genjutsu with higher range than mid. If you require the Sharingan to do this you need to make eye contact. Also at least 3 or 4 hand seals. Its an S-rank powerful genjutsu with little ways to detect its a gen. So, it needs some resctrictions.

    Name: Ninjutsu: Tool Levitation
    Type: Supplementary
    Range: All
    Rank: S
    Chakra: 40
    Damage: N/A
    Description: User places a special Seal on his any weapon of tool like ( Shuriken / Kunai / etc ), and just like Orochimaru can freely control Kusanagi. The weapon will move to users will, Using hand to control the weapon will increase the speed 2x. There are limitation to this jutsu.
    Notes:
    1. Can be use twice in a battle.
    2. Only 2 weapons can be controlled at a time in a battle.
    3. Jutsu should be used each time to put seal on the tool, meaning if there are two tools I am giving the seal, the jutsu is used twice.
    4. Only Kage level Shinobi can use this jutsu.
    5. For each time the tool is controlled additional chakra of +20 is used.

    ±± Declined ±± Similar technique already exists.

    Note to Mod, Make any necessary changes required
     
         
    Last edited by Scorps; 02-09-2012 at 03:48 PM.

  18. #5593
    Migualon J.J.'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Shan Keikoku) - Beautiful Beauty
    Type: Passive
    Rank: None
    Range: Short-Mid (to Long if opponent has Doujutsu or any sight increasing technique)
    Chakra Cost: None
    Damage: None
    Description: Beautiful and sexy woman's beautiful face and body will make most men around her to keep staring at her or straight into her eyes if they are too weak minded. This makes it easier for her to make her opponents distracted or if she is an Uchiha she can easily put them under Eye contact requiring Genjutsu. If her opponent has any sort of Doujutsu or technique that increases user's sight, her beauty reaches up to Long range.


    *Must be sexy female to be able to use this technique*
    *Must mention this technique in the bio that can use it*
    *Men who are attracted to her eyes have to be at least 2 ranks below the user's*
    *Men who are attracted "only" to her body have to be 1 rank below the user's*
    *This technique is always active*
    *This technique has to be taught by ~Mig J.J. Quiksilver~'s female bio*


    (this is not a joke)
    ±± Declined ±± Well...hum...it needs working out. Being simply beautiful isn't enough. Although we've seen that naked girls have effect on man in Narutoverse, this needs lots of work to be accepted. First, no eye contact. I mean, if you are that sexy, a man isn't going to be looking at your eyes, will he? also, it needs a rank.



    (Go Tsuyoi Renjās No Kenpei) - 5 Mighty Power Rangers
    Type: Offensive/Defensive
    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage: N/A
    Description: The Puppet master summons 5 Mighty Power Rangers to his side when White Mighty Power Ranger is already on the field, each Mighty Power Ranger has his own special equipment and modifications. The strongest of these 5 Rangers is the Red Ranger, who has flamethrowers which are equal to A-rank Fire Jutsu inside it's hands just like Sasori puppet has. Than there is Blue Ranger who has water jets inside it's hands and this water jet has opposite properties than normal water, as it is highly pressured water, it is strong against Earth Jutsus, but weak to Fire Jutsus which boil it quickly, it too is equal to B-rank Water Jutsu. Than there is Black Ranger who can use all Kenjutsu moves which don't require chakra as he has Sword instead of it's left hand and Hammer instead of it's right hand. Than we have beautiful Pink Ranger who has her left hand modified like 3rd Kazekage had, so if she removes it, hundreds of hands go out of it and it has Chakra Shield on it's right hand and can shoot senbons from it's mouth. Last but not least is Yellow Ranger which has kunai shooters in both it's hands so she can rapidly shoot out kunais from them. Red Ranger can use Taijutsu which doesn't require chakra as well. Each Ranger can be destroyed by any B-rank or above jutsu which causes damage.

    All 5 Rangers together


    *they can be summoned only if White Mighty Power Ranger is on the field*
    *they are considered as 2 puppets when they are on the field, but when they are being summoned they are considered as being 1 puppet*
    *they can be summoned only once per battle*
    *Red Ranger can use it's flamethrower only twice per battle and it is considered as 1 of the 3 moves per turn*
    *Blue Ranger can use it's water jet only twice per battle and it is considered as 1 of the 3 moves per turn*
    *Black Ranger's Kenjutsu attacks are considered as 1 of the 3 moves per turn*
    *Pink Ranger's special hand technique and chakra shield are both considered as 1 of the 3 moves per turn*
    *if Red Ranger uses Taijutsu it is considered as 1 of the 3 moves per turn*
    *can only be used or taught how to use them by ~Mig J.J. Quiksilver~*

    ±± Declined ±± Do not resubmit. You are expected to submit techniques that relate to Narutoverse. Also, this is quite oped even if it wasn't the 5 power rangers...


    (Shiro Tsuyoi Renjā No Kenpei) - White Mighty Power Ranger
    Type: Offensive/Defensive
    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage: N/A
    Description: This puppet is the "leader" of Mighty Power Rangers and that is why it is summoned alone. It has strong defensive armor which can be destroyed only by techniques of B-rank and above. White Mighty Power Ranger has flamethrower which are equal to A-rank Fire Jutsu inside it's left hand just like Sasori puppet has. It too has water jet shooter inside it's right hand and this water jet has opposite properties than normal water, as it is highly pressured water, it is strong against Earth Jutsus, but weak to Fire Jutsus which boil it quickly, it too is equal to B-rank Water Jutsu. It too has 2 chakra shields on each of it's hands and it can use all Taijutsu which doesn't require chakra. If the armor is destroyed, White Mighty Power Ranger will change it's color into Green one and looses most of it abilities but Taijutsu and it's Chakra Shields and it can be easily destroyed by any C-rank or above jutsu. If White Ranger is hit by A-rank jutsu it is destroyed.

    White Ranger


    Green Ranger


    *it is considered as 1 puppet*
    *it can use it's flamethrower once per battle*
    *it can use it's water jet once per battle and it is considered as 1 of the 3 moves per turn*
    *it's Taijutsu is considered as 1 of the 3 moves per turn*
    *using Chakra Shield is considered as 1 of the 3 moves per turn*
    *can only be used or taught how to use them by ~Mig J.J. Quiksilver~*

    ±± Declined ±± Do not resubmit. Same as above.
     
         
    Last edited by Scorps; 02-09-2012 at 03:53 PM.

  19. #5594
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    Re: ♦ Custom Jutsu Submission ♦

    (Shadow:Kagemusha Sodekuchi)-Shadow Armguard.
    Type:Weapon-Defensive
    Rank:A
    Range:Short
    Chakra cost:40(For each B ranked and jutsu and below.)
    Description:The Kagemusha Sodekuchi is like any other armguard,It has a special kind of metal around it that is able to defend against B ranked jutsu and below. Due to the extreme weight of the armguard, the user performs handseals at a slightly lower rate.
    If another user other than the owner and the people he allows to use these touch the armguards they will be shocked with D ranked lightning causing them to be paralized for a second.

    Note: Deflecting a jutsu counts as a move.
    Note:It can only block B ranked jutsu 4 times.
    Note:C,D Ranked jutsu can be blocked up to 7 times.
    Note:The person shocked is unable to move for the length of one second, but can stll perform jutsus
    Note:These can be taken off at any time during the battle to make hand seal performance faster.
    Note:The left armguard has a hidden blade.
    Note: Due to the added weight, when the armguard is removed, the user's hands are able to move faster, allowing him to perform hanseals at a 2/1 ratio.






    Feel free to edit anything you believe would make the weapon more balanced.

    ±± Declined ±± Look at the bolded. Does this mean it can defend against Katon-Karyuu Endan for example? Or against Doton: Doro Hoshi? Its 2 small armgards. It won't' protect you against all B-Rank techniques...its needs to be within reason. B-Rank techniques of gigantic size exist.
     
         
    Last edited by Scorps; 02-09-2012 at 03:57 PM.

  20. #5595
    Senior Member SHARINGAN_USER UCHIHA_ITACHI's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Izuna Uchiha View Post

    ~All Declined~ Where are the restrictions?
    Link to SUMMONING


    (Sairento koku kaze)- Silent Cutting Wind

    Rank: S
    Type: Offense
    Range: Mid-Long
    Chakra Cost: 40
    Damage: 80
    Description:The summoning GAVA flies in the sky and reaches above the target without making any noise then by moving wings,he shoots two powerful wind blades toward the target right above on his head which is powerful enough to make curve-shaped scar on the ground.Target will be dead if get a direct hit.

    • Is able to cut through S-rank wind
    • Can be used 3 times per battle
    • Can only be used by Summoning Gava [+its race]


    (Kyougeki Chisoku)-Lasting Speed

    Rank: B
    Type: Offense
    Range: all
    Chakra Cost: 30
    Damage: N/A
    Description: By releasing chakra from its wings, summoning get extremely fast speed which is impossible for a human eye to detect [unless having Dojutsu] which also allow him to pass through several B rank attacks [ storms,fires etc].

    • Can be used by any Vulture summoning

    (Sui Kansen)- Acidic Sweat

    Rank: S
    Type: Offinsive
    Range: Short-Mid
    Chakra Cost:40
    Damage: 80
    Description: In this jutsu, Gava add his chakra with a special fluid in his stomach which becomes a deadly acid and can melt even a solid rock, then split it from his mouth[beak wide open] targeting the enemy.

    • Can only be used by Gava
    • Can be used twice per battle

    (Chi-ken) - Thousand Blades

    Rank: S
    Type: Offinsive
    Range: Short-Mid
    Chakra Cost:40
    Damage: 80
    Description: In this jutsu gava move its wings and shoot one thousand wind blades towards the target making a rain of blades ,which are impossible to dodge due to the number of blades.

    • Can be used 2 times per battle
    • Can only used by Gava

    (boufuu ) WindStorm
    Rank:A
    Type: Off/Deff
    Range: Short-Long
    Chakra Cost:30
    Damage: 60
    Description: By fluttering the wings, summoning create a power windstorm which is ideal to clear clouds from the sky.

    • Can be use 3 time per battle
    • Can only be used by Gava

    ±± All Declined ±± You are not allowed to submit more than 3 techniques per week. You are hereby banned from the cj thread for one complete cycle. Your ban will be lifted on the 16th of february
     
         
    Last edited by Scorps; 02-08-2012 at 07:29 PM.

  21. #5596
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by -Tauburn- View Post
    (Hyouton: Tsumetaikan)- Ice Release: Icy Veins
    Type: Attack
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 40
    Description: The user will make 2 handseals then release their water and wind chakra through the ground, createing a vein of ice under ground out of sight of the opponent. As the ice approches the opponent, it becomes more visable from above ground but while under ground the vein of ice can pop out of the ground and split into five seperate points, able to attack the opponent from multipule spots.
    - Can be used 3 times per battle.
    - Muxt be a member of the yuki clan.
    - Can only split into 5 max.
    - Must have permission from -Tuaburn- to use.

    ~Declined~ You did a good job on describing how the technique would take place, but not what happens when the ice emerge. Can you control the ice? Does it simply spring out of the ground as a spike?
    (Hyouton: Tsumetaikan)- Ice Release: Icy Veins
    Type: Attack
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 40
    Description: The user will make 2 handseals then release their water and wind chakra through the ground, createing a vein of ice under ground out of sight of the opponent. As the ice approches the opponent, it becomes more visable from above ground but while under ground the vein of ice can pop out of the ground and split into five seperate points, able to attack the opponent from multipule spots. This jutsu will spring fourth from the ground and keep growing till the veins grow another 3yards, only able to reach upto mid range, no further. So once the veins spring out theyll grow another 3 yards then stop, but the growth happens quickly due to the user still focus chakra into them.
    - Can be used 3 times per battle.
    - Muxt be a member of the yuki clan.
    - can only split into 5 max.
    - Must have permission from -Tuaburn- to use.

    ±± Approved ±±

    (Hyouton: Koorimimizu)- Ice Release: Ice Worm
    Type: Attack/Deff
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: The user will focus wind and water chakra into the ground, then make two handseals, once the user makes the handseals a large worm sprouts from the ground. The worm is made up of solid ice and will move to the user will. The user will push their hand outward towards the enamy, comanding the worm to attack, if the user draws their arm back in a deffensive like poster the worm will move to protect the user. The worm is strong enough to stand a S-rank fire release jutsu, once per battle. The worm is able to reach up to mid range.
    - Must be a member of Yuki clan.
    - Can be used three times per battle.
    - Worm can only reach Mid range.
    - Can only withstand a single S-rank fire jutsu.


    ±± Declined ±± Give a more acurate description of the size of the worm. Also, A-Rank Ice Vs S-Rank fire and fire stopping...Make this S-Rank Ice (with the proper restrictions)
     
         
    Last edited by Scorps; 02-09-2012 at 04:07 PM.

  22. #5597
    Real life got me x_x Phobos's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Koko ni wa nani no kankei mo nai)- Nothing to do here
    Rank: A
    Type: Supplementary
    Range: Long
    Chakra: 30
    Damage: -
    Description: This technique is based on summoning technique, specificaly on reverse summoning.
    The technique allow user and his target to get "teleported" to a different location. This jutsu cannot be used to harm enemy by teleporting them onto spikes or such, it simply transport user and their target/s to a different location while keeping the original position (they will not get closer/further away from eachother).

    -Can be used only once per battle

    ±± Declined, don't resubmit ±± No teleporting variations.

    (Hyouton: Bāsuto)- Ice Release: Burst
    Rank: S
    Type: Attack/Defense
    Range: Short
    Chakra: 40
    Damage: 80
    Description: User releases high amount of uncontrolled ice chakra in a burst from all of their body. As the chakra is leaving users body, it makes icicles/spikes grow from all of the users body, those can be broken off with a though so they fall off on the ground, but unless that is done, the user cannot move as the ice covering their whole body is preventing any movement.

    - Twice per battle

    ~Declined~ Great jutsu. Restrictions?
    (Hyouton: Bāsuto)- Ice Release: Burst
    Rank: S
    Type: Attack/Defense
    Range: Short
    Chakra: 40
    Damage: 80
    Description: User releases high amount of uncontrolled ice chakra in a burst from all of their body. As the chakra is leaving users body, it makes icicles/spikes grow from all of the users body, those can be broken off with a though so they fall off on the ground, but unless that is done, the user cannot move as the ice covering their whole body is preventing any movement.

    - Twice per battle
    - No Ice technique higher than A rank next turn
    -No water or wind above A-Rank on the same turn


    ±± Approved ±± Added one more that makes sense

    or even more restrictions?

    Shizukesa- Serenity
    Type: Supplementary
    Rank: A
    Tange: Self
    Chakra: 30
    Damage: -
    Description: The user enters state of serenity. In this state, the user feels no emotions, either good or bad. This renders user immune to "emotional attacks", such as use of fear in genjutsu.

    - Twice per battle
    - Doesn't work on S-rank and above Genjutsus
    - Lasts four turns

    ~Approved~ Added a restriction.
    I would like this one without that restriction you put in it. I made it an S rank. If you think it is required to add some other restriction or something, please do tell. Though it is just a counter-technique for very few techniques so I don't see aproblem with it (also the fact that noone have any of my custms yet, so don't expect many people using this ).

    Shizukesa- Serenity
    Type: Supplementary
    Rank: S
    Tange: Self
    Chakra: 40
    Damage: -
    Description: The user enters state of serenity. In this state, the user feels no emotions, either good or bad. This renders user immune to "emotional attacks", such as use of fear in genjutsu.

    - Twice per battle
    - Lasts four turns

    ~Pending~ You're lucky I approved it the first time because I just realized this one is very similar to one of Mugi's custom. I'm leaving this one to Mugi to check. It's his call whether he allows it or not.
    Mugi? °.°

    ±± Declined ±± Keep the original. That technique without that restriction will never be approved.
     
         
    Last edited by Scorps; 02-09-2012 at 04:12 PM.

  23. #5598
    RIP Mystogan Sharingdork's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Sharingdork View Post
    Kusarigama Geijutsu (Kusarigama Arts) Kusarigama Geijutsu is simmilar to Kenjutsu in that the user performs various techniques with the use of their Kusarigama. The user utilizes the sharp scythe-like end for close attacks and disarmments, and the wieghted end attached by a chain for more ranged attacks and disarmments.

    (Kusarigama Geijutsu: Gunshuku) Kusarigama Arts: Disarmament
    Rank: C
    Type: Supplementary
    Range: Short
    chakra: N/A
    Damage: N/A
    Description: The user will get in close to the target while the target is wielding a weapon of their own. The user will get the blade of the their Kusarigama on the weapon, and will twist their wrist, pulling the targets weapon out of thier hands.
    Note: ~Can only be taught by Sharingdork
    ~Can only be used by a bio with a Kusarigama

    Approved, removed the limit useage as its only a basic technique and decreased the rank

    (Kusarigama Geijutsu: Enkaku Gunshuku) Kusarigama Arts: Ranged Disarmament
    Rank: C
    Type: Supplementary
    Range: Short-Mid
    chakra: N/A
    Damage: N/A
    Description: The user will hold their Kusarigama backwards so the chain is forwards. The user will then flick their wrist and the chain will whip around the targets weapon. The user will then pull back their arm, and pull the weapon out of the target's hand.
    Note: ~Can only be used by Sharingdork
    ~Can only be used by a bio with a Kusarigama

    Approved, again removed the limit and edited to decrease the rank as its still a basic level technique

    (Kusarigama Geijutsu: Andasuro no Chensumasshu) Kusarigama Arts: Underhanded Chain Smash
    Rank: B
    Type: Offencive
    Range: Short-Mid
    chakra: 20
    Damage: 40
    Description: The user will hold their Kusarigama backwards so the chain is forwards. They will then move the chain so it's in line with the target, and focus chakra into the chain. The chain will get stiff and snap upwards to smash the target from underneath.
    Note: ~Can only be taught by Sharingdork
    ~Can only be used by bio's with a Kusarigama
    ~Can only be used three (3) times per battle

    Declined, explain this more thoroughly as you dont state how you place the chain underneath the target to get the desired effect
    Resubmitting: (Anything new is bolded below; anything taken out is underlined above)
    (Kusarigama Geijutsu: Andasuro no Chensumasshu) Kusarigama Arts: Underhanded Chain Smash
    Rank: B
    Type: Offencive
    Range: Short-Mid
    chakra: 20
    Damage: 40
    Description: The user will hold their Kusarigama backwards so the chain is forwards. They will then move the chain physically with their hand, like they would a whip so it's in line with and under the target, and focus chakra into the chain. The chakra will make the chain stiffen and snap upwards to smash the target from underneath.
    Note: ~Can only be taught by Sharingdork
    ~Can only be used by bio's with a Kusarigama
    ~Can only be used three (3) times per battle

    ±± Pending ±± I noticed you and Zerabitu are submitting similar techniques...who was the first one to submit? Do you both agree on this? Vm me so we can work this out.

    New:
    (Suiton: Jiko-Joki Boi) Water Style: Self Steaming Danger Tyranny
    Rank: Forbidden
    Type: Offensive
    Range: Short-Long
    Chakra Cost: 50 (+15 every time the user is reformed)
    Damage Points: 90
    Description: The 2nd Mizukage performs his Hydrification Technique to reduce himself down to a liquid "sculpture" of himself. He then covers his liquefied body with his signature oily water to re-create his Joki Boi technique with himself instead of a clone. This jutsu works by the same principals as Joki Boi, without the water blade on the users arm (the user will move about, creating friction with the oily top layer. The friction in the oily layer heats up the water underneath to a point where it blows up. Then, the rising heat from the steam enters the atmosphere, and creates hail, which then cools down and condences the user). However, due to the fact that the user is the median for the technique instead of a clone, after three explosions and reformations, the 2nd Mizukage will revert back to his original state, unable to move due to the strain his body took from being split up into water vapor.
    Note: ~Can only be used by 2nd Mizukage bio's
    ~Can only be used once per battle
    ~No jutsu may be used while in this state
    ~After returning to normal, the user can't move for the same and next turns
    ~Can only be taught/allowed by Professor Sarutobi or Sharingdork

    ±± Declined ±± Severely overpowered and underrestricted. Also, its a variation of an existing cannon technique and you know what that means...

    (Suiton: Funmu Suika no Jutsu) - Water Style: Misting Hydrification Technique
    Rank: A
    Type: Supplementary
    Range: Short-Mid
    Chakra cost: 30 (+10 per turn active)
    Damage points: N/A
    Description: Combining the basic ideas for both Hydrification Technique and Hidden in Mist Technique, the user turns their entire body into water with the Hydrification Technique and will continue to focus suiton chakra throughout their body in the same manner Hidden in Mist Technique is performed, turning the water their body now is into a thick mist cover up to mid-range. The user can then condense themselves at any point in the mist. Like its parent techniques, this jutsu makes the user vulnerable to lightning attacks.
    Note: ~Condensing counts as a move
    ~Can only be used by Hozuki bio's
    ~Can only be used 3 times per battle
    ~Can only be taught/allowed by Professor Sarutobi or Sharingdork

    ±± Declined ±± Many techniques that transform your body into water and mist exists. At least one cannon and one custom.
     
         
    Last edited by Scorps; 02-09-2012 at 04:22 PM.

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    Re: ♦ Custom Jutsu Submission ♦

    (Kōton: Kōheika) steel release: steel arms
    Rank: S
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost: 40
    Damage Points: N/A
    Description: the user preforms four handseals then large steel arms come out of the users back these arms are very powerfull and can crush the bones in someones arms easily the arms only have three digits and cannot be used to do handseals however they can be used to help with jutsu in other ways i.e help mold the chakra
    -the arms can reach up to mid range
    -can only be used three times per match
    -no more steel jutsu this turn or the next
    -can only be taught by heavens blade





    ±± Declined ±± How long do they last? Look at the bolded. Remove that. Be sure that these arms will not have superhuman strength. Add something about the strength somewhere in the description. Crushing your enemies limbs is ok...grabbing gamabunta and trowing it aside is not if you get my drift.
     
         
    Last edited by Scorps; 02-09-2012 at 04:28 PM.

  25. #5600
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    #Chelsea u-u
     

    Re: ♦ Custom Jutsu Submission ♦

    (Kaze no rirīsu: Fūsoku) wind release: wind speed
    Type:supplementary
    Rank:A
    Range:All
    Chakra:30
    Damage point: none
    Description:this technique allows the user to use the wind (natural wind or made by himself wind) to drastically increase the speed of the user the user's hand seal and running/walking speed increase by 10 times the normal speed it is fast enough to make hand seals uncopiable by the sharingan.
    -Can only be used by mangekyo byakugan
    -lasts 2 turns
    -can not be used for 2 turns after being used
    -Can only be used twice in battle
    -the user will need 1 turn to rest and regain normal speed due to the exert on the body
    - the user will only use 2 jutsu's the following turn

    ±± Declined ±± Do not resubmit. Swift Release rip off. Overpowered and unrealistic. Gate rip off. Etc etc etc.

    Now for the animal summoning

    (Shōkan: Chameleon: Bosu yuki) summon: Chameleon : The Boss Yuki
    Rank:A
    type:supplementary
    Chakra Cost : 30
    damage point;N/A
    description: the user cuts his thumb then focuses his chakra then he slams the ground with his right arm then the chameleon boss Yuki appears(as big as Gambuta).

    ±± Declined ±± link to summoning contract?
     
         
    Last edited by Scorps; 02-09-2012 at 04:30 PM.

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