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  1. #901
    Super awesome!!! Artimis's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Mato~kun View Post
    (Atsui Satetsu Doragon) - Molten Iron Sand Dragon
    Rank: S
    Type: Attack
    Range: Short/Medium/Long
    Charka Cost: 40
    Damage Points: 80
    Description: The user focus fire chakra into the iron sand to make it heat up to its melting point, then forms the molten hot iron sand into a large dragon which can either be you to crash into the opponent or shoot molten iron senbons.
    Note: after 3 turns the dragon hardens and turns back to sand, the user must pay 30 chakra to make the sand molten again
    Note:can only be used three times during battle
    ~Approved~ But i removed the +15 part
    (Satetsu Shuriken) - Iron Sand Shuriken
    Rank: B
    Type: Attack
    Range: Short/Medium
    Chakra Cost: 20
    Damage Points: 40
    Description: A burst of 10 balls of iron sand balls flung at the opponent that cause blunt damage like breaking bones and if hit in the right area can cause organ damage.
    Note: each ball is the size of a tennis ball
    Note: can only be used three time during battle
    ~Declined~ Change the rank and make a better description
    (Satetsu taishita difensu ) - Iron Sand: Great Defense
    Type: Offensive/Defense
    Rank: S
    Range: Short-long
    Chakra Cost: 40
    Damage: 80
    Description: This jutsu uses Iron Sand to create a gigantic Shield around the user 360 degrees but there is still a small hole so the user can see the opponent. Once the shield is made it can be used to block any fire jutsu of the same rank or lower once the fire hits the shield and heats it up the user can fire the shield off as a giant wave of heated Iron sand to attack the opponent.
    note: The shield can be used to block other elements too but he will not be able to fire the Iron sand at the opponent
    note: If the user tries to block any lighting attack with the shield he will be shocked because he is surrounded by Iron sand
    Can only be used 3 times in battle
    ~Declined~ OP, add restrictions
    (Satetsu raitingu ridairekuto) - Iron Sand: Lighting redirect
    Type: Supplementary
    Rank: S
    Range: Short-long
    Chakra Cost: 40
    Damage: none
    Description: The user creates a giant pillar of Iron sand then once the pillar is created the user will magnetize the pillar making it in a big magnet once this is done any lighting jutsu used by either fighter will automatic be drawn in by the pillar making it impossible to fight with lighting jutsu the whole fight
    note:This jutsu may be used twice in battle
    note: it take all the Iron sand the user has to perform this jutsu so after this jutsu is done the user must create more Iron sand
    ~Declined~ OP, change the rank and add restrictions!
    (Sanshoku no Gan'yaku) Three Colored Pills
    Type:Supplementary
    Rank: Forbidden
    Range: Short
    Chakra Cost:None
    Damage At bottom
    Description:The Three Colored Pills are secret medicine used to power up the user . As the name suggests, there are three pills, each with a different color. First is the green Spinach Pill(Hōrengan), next is the yellow Curry Pill ( Karēgan), and last is the red Chilli Pill ( Tongarashigan).
    By forcibly converting the body's fat reserves into chakra, each successive pill ingested gives a tremendous power boost. The Chilli Pill is even said to increase one's power a hundred times. However, the pills have a drawback. Each pill damages the body, poisoning it and since the third pill converts all one's fat reserves, the user will become dangerously emaciated. It is said that after the third pill, death is imminent.

    Green Spinach Pill: Increases the user speed and power up to the Fourth gate, Backdraw after the user has used this pill any jutsu done two turns after this pill will take longer to perform plus the user will be poisoned it will take 4 turns before the poison takes a full affect and the user becomes unable to fight

    Yellow Curry Pill: Doubles the user power once the pill has been used any jutsu done. This turn or the next will be moved up one rank so any B rank jutsus will be A rank now plus the Green pill power ups, Back draw once this pill has been used the turn after the next one any jutsus will drop two ranks, So any A rank jutsu will be C rank now for that turn plus the back draw from the Green pill and instead of the poison taking 4 turns it only takes 3 before the user becomes unable to fight.

    Red Chilli Pill: This pill is only to be used of the user doesn’t care about his life anymore and just wants to win. Once the user uses this it will increases reaction times and performance 10 times over,increasing the users speed,power and reactions on par with opening 6 gates. Plus the power ups from the green and yellow pills. Back draw once the pill is used the very next turn you user will fall to the ground and will be unable to fight or move if the user is not taking to the Hospital in time he will die.

    Note: each pill can only be used once during battle
    Note: if you user uses the pills out of order he may not use the other pill for example(If I use the red pill first I cant use any of the pills same for the yellow if I use the yellow first I can use the green at all)
    If I need to change something please let me know I think the restrictions are good enough
    ~Declined~ Choji's clan already has those pills
    (Satetsu taishita difensu ) - Iron Sand: Great Defense
    Type: Offensive/Defense
    Rank: S
    Range: Short-long
    Chakra Cost: 40
    Damage: 80
    Description: This jutsu uses Iron Sand to create a gigantic Shield around the user 360 degrees but there is still a small hole so the user can see the opponent. Once the shield is made it can be used to block any fire jutsu of the same rank or lower once the fire hits the shield and heats it up the user can fire the shield off as a giant wave of heated Iron sand to attack the opponent.
    note: The shield can be used to block other elements too but he will not be able to fire the Iron sand at the opponent
    note: If the user tries to block any lighting attack with the shield he will be shocked because he is surrounded by Iron sand
    Can only be used 2 times in battle
    After the jutsu has be used the user will not be able to perform any S rank Iron sand jutsu the next turn


    ~Approved~

    (Satetsu raitingu ridairekuto) - Iron Sand: Lighting redirect
    Type: Supplementary
    Rank: Forbidden
    Range: Short-long
    Chakra Cost: 50
    Damage: none
    Description: The user creates a giant pillar of Iron sand then once the pillar is created the user will magnetize the pillar making it in a big magnet once this is done any lighting jutsu used by either fighter will automatic be drawn in by the pillar making it impossible to fight with lighting jutsu the whole fight
    note:This jutsu may be used once in battle
    note:The user will be unable to use Iron sand the next turn
    note: after the jutsu is used the user will have to create new Iron sand because the pillar will use it all to make the magnet



    ~Declined~ This iron sand jutsu have already been made by Natsu

    (Howaito chiita Kuchyose: Chikita) white cheetah Summoning: HARUKO

    Rank: C
    Range: Short - Long
    Chakra cost: 20
    Damage: N/A
    Description: The user summoning s Haruko is a normal sized cheetah with very quick speeds Haruko can easily dodge the human eyes if you was to take your eye off of him for a second he could easily sneak up on you. Haruko carries a black blade in his mouth; he is able to perform fire jutsus from (D to C) nothing but blasting fire attacks though.


    ~Declined~ Do you have an approved summons contract?
     
         
    Last edited by Ragnaroc; 01-16-2010 at 11:17 PM.

  2. #902
    ℂ⋆ -Andy-'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Eagle:Giant Fury-eagle giant furyType:Attack/Defense
    Range:Long/Short
    Rank:S
    Chakra:20
    Damage:N/A
    Description:an eagle that is the size of gamabunta that when he swings his wings its almost impossible for the opponent to hold is footing he is a master of wind techniques and can use any wind technique any wind element technique he uses comes out 1 rank higher then original C-B,B-A

    *one of the most powerful summons in the eagle contract

    earth style:Grand maze-地球のスタイル:グランド迷路
    Type: Defence
    Range:Long
    Rank:S
    Chakra:45
    damage:90
    Description:the user forces earth below them to level and create a huge maze that the user can hide,the walls of the maze run with the users chakra in them which enables the user to sense the opponent in the maze

    *usable once
    *user cannot use earth jutsus for the next 2 turns


    Water style:Masters puppetry-水スタイル:マスターズ人形
    Type:Attack
    Range:Long/Short
    Rank:A
    Chakra:30
    Damage:60
    Description:A water jutsu that sends out hundreds of water based strings into the field that are very tiny that are invisible to the naked eye the opponent wont be able to use water based


    *note this is not actual puppetry



    Wind Style:Imperial Gust-風のスタイル:インペリアル突風
    Type:Attack
    Range:Short/Long
    Rank:Forbidden
    Chakra:50
    Damage:100
    Description:the user makes the hand signs and creates a huge ball of wind that is full of gushing wind and cutting wind waves of pure wind chakra that makes it extra dangerous the shape of this jutsu is like a giant ball of bright light that the user holds with his both hands into the air and attacks the enemy

    *after using it the user cannot use wind techniques for 4 turns the reason is the user uses all of his wind reserves for this jutsu and it takes 4 turns to recover
    *usable once per battle
    *it has the power to level an island


    Earth Style:Solid-地球のスタイル:固体
    Type:Attack
    Range:Short
    Rank:A
    Chakra:30
    Damage:60
    Description:the user catches the enemy by his feet or arms and uses this jutsu the opponent will run his earth chakra throw his arm to disbalance the molecule structure of the body part he is holding thus turning the part into stone so the enemy cannot move if his leg is turned to stone and etc.

    *lasts 2 turns
    *usable 2 times per battle
     
         

  3. #903
    Alucard's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Hyōton: Sennen Hyōrō) - Ice Release: Thousand Years' Ice Prison
    Rank: S
    Type: Attack/Supplementary
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user does the hand seals and then multiple circles made of chakra will appear on the ground, by the entire field, including beneath the opponent. Those circles freeze the ground and then they start to grow, turning into huge ice pillars that freeze everything that is inside of them. Can only be used twice per battle.

    -Declined- Already made (all of Toshiro's techniques in fact) by Zanji
     
         
    Last edited by RokuNR; 01-16-2010 at 09:32 PM.

  4. #904
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    Re: ♦ Custom Jutsu Submission ♦

    (Taijutsu:Kujiku Inpakuto)-Taijutsu: Crushing Impact
    Type:Attack
    Rank:S
    Range:Short-Mid
    Chakra Cost:40
    Damage Points:80
    Description:The user grabs the opponent and body slams him or her into the ground. Then the user jumps 10 meters into the air and elbow drops the person laying on the ground. before the user reaches the 5 meter mark when he/she is falling down the user adds a massive amount of lightning chakra all around their body making them fall faster and have a harder impact when they land on their opponent.
    Restrictions:
    -Can only Be used 3 times per battle
    -May only be used by ~Minato~

    ~ Approved ~
     
         
    Last edited by Emperor; 01-18-2010 at 12:20 PM.

  5. #905
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    Re: ♦ Custom Jutsu Submission ♦

    (Shajiku no Ame) - Axle of Rain
    Rank: B
    Type: Offense
    Range: short
    Chakra: 25
    Damage: 40
    Description: the user focuses their chakra in their feet,then releases in an instant causing the user to charge towards the opponent like the user was shot out of a cannon,and while charging the user is holding the blade with 2 hands in a thrusting motion, this attacks power is equivalent to one of Tsunade's punches.
    Note: the user can only use this technique while in Shigure Souen Ryu
    Note: can only be taught by Axle
    Note: can only be used 3 times per battle
     
         

  6. #906
    Senior Member Passion's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by myartisablast View Post
    Could anyone reply to gauntlets? Here are some new customs by me:

    ( Doton: Tanso genshi kumu ) Earth release: Carbon atom Organize
    Type: Supplementary
    Rank: Forbidden
    Range: Short
    Chakra cost: 50
    Damage points: N/A ( + 10 to user when activated due cell re-organizing. )
    Description: User focuses large amount of earth based chakra on their cells and re-arranges their configuration converting their skin hard as diamond and turning it into black. This jutsu makes opponent less vulnerable to taijutsu, earth, fire, wind and water attacks while is more vulnerable to lightning attacks ( + 10 to damage ).
    Note:
    - This can be used once per battle
    - It causes 15 damage to user
    - User is weaker to lightning attacks
    - No earth jutsus for one turn
    - Can be only taught by Myartisablast
    - Lasts three turns


    Made according Wikipedia and Greed's hardening in FMA.
    ~Approved~
    ( Raiton: Kobushi no Zetsumetsu ) Lightning release: Fist of Extinction
    Type: Attack
    Rank: S
    Range: Short
    Chakra cost: 40
    Damage points: 80 ( + 10 to user )
    Description: User focuses huge amount of lightning chakra on his fist making it Glow. After it user can hit it to earth or opponent. When the punch hits the user will release all the lightning chakra in form of lightning shock wave that deals damage to everyone in the range of it.
    Note:
    - Can be only taught by myartisablast
    - Causes + 10 damage to user when used
    - Shockwave reaches up to two meters


    Range added.
    ~Approved~
    ( Kuchiyose: Tokei ken ) Summoning jutsu: Clock Blade
    Type: Supplementary - Summoning
    Rank: S
    Range: Short
    Chakra cost: 40 ( - 5 per every turn when activated )
    Damage points: N/A
    Description: User makes followed handseals after biting thumb and summons Clock blade of Aeon the Time guardian. When user activates the blade the pointers will turn ( Other points nine as other points three ) forming blade and handle.
    Note:
    - The clock works as Shield plus it has removable daggers.
    - Only myartisablast is able to teach this jutsu
    - Clock counts as unique sword
    - Costs 5 chakra per every turn when activated


    Sword summoning made according to Aeon's weapon in Castlevania Judgment.
    ~Declined~ Does the sword have any abilities?

    ( Kuchiyose: Kougake no Armstrong ) Summoning technique: Gauntlets of Armstrong
    Type: Summoning / Supplementary
    Rank: S
    Range: Short
    Chakra cost: 40
    Damage points: N/A ( + 5 to taijutsu and + 10 to lightning )
    Description: User summons the gauntlets of legendary alchemist Alex Louis Armstrong ( AKA Strong arm alchemist ) of the Armstrong family. The gauntlets have Spikes on place of knuckles and Alchemical notes carved on the top to boost the Lightning attacks. When the gauntlets have activated they boost Taijutsu attacks + 5 and Lightning + 10. * Can be only used twice per battle and they last for five turns. Only myartisablast is able of teaching this summon and teach how to use these gauntlets. *
    Picture:



    ~Approved~
    Reply to clock:

    ( Kuchiyose: Tokei ken ) Summoning jutsu: Clock Blade
    Type: Supplementary - Summoning
    Rank: S
    Range: Short
    Chakra cost: 40 ( - 5 per every turn when activated )
    Damage points: N/A
    Description: User makes followed handseals after biting thumb and summons Clock blade of Aeon the Time guardian. When user activates the blade the pointers will turn ( Other points nine as other points three ) forming blade and handle.
    Note:
    - The clock works as Shield plus it has removable daggers.
    - Only myartisablast is able to teach this jutsu
    - Clock counts as unique sword
    - Costs 5 chakra per every turn when activated


    No, it doesn't have any unique abilities that would make it OP. I think that it's powerful right now with Shield, Blade and daggers
    ~Approved~ Thats all i needed to hear
     
         
    Last edited by Ragnaroc; 01-17-2010 at 12:14 AM.

  7. #907
    Alucard's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Wrath. View Post
    (Hyōton: Sennen Hyōrō) - Ice Release: Thousand Years' Ice Prison
    Rank: S
    Type: Attack/Supplementary
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user does the hand seals and then multiple circles made of chakra will appear on the ground, by the entire field, including beneath the opponent. Those circles freeze the ground and then they start to grow, turning into huge ice pillars that freeze everything that is inside of them. Can only be used twice per battle.

    -Declined- Already made (all of Toshiro's techniques in fact) by Zanji
    Stupid Zanji >.<
    *kicks a rock and hits a random member* O.o

    (Hyōton: Chiaisu Yari) - Ice Release: Thousand Spears of Ice
    Rank: S
    Type: Attack
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user makes the hand seals and places his hand on something made of ice (mirrors, walls, etc) while expanding his chakra through the field, then, thousands of ice spears appear from wherever ice is and are shoot forwards. As the spears appear from wherever ice is, they can disappear also by being absorbed by the ice source and being shoot to another direction. This jutsu has a resonable duration (more or less one whole turn). Can only be used twice.


    (Hyōton: Yuuenaisu Hashira) - Ice Release: Grand Ice Pillars
    Rank: A
    Type: Supplementary
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: -
    Description: The user slams his foot on the ground and thousands of ice pillars appear by all the field. If used on a water based terrain, the water where the opponent and user stand on freezes. This jutsu makes the opponent desorientated since they see the image of themselves on the pillars and can't see the user. Useable 3 times per battle.


    (Hyōton: Chiyuki Hakuhen Nagashi) - Ice Release: One Thousand Snow Flakes Current
    Rank: S
    Type: Attack/Defense
    Range: Short
    Chakra Cost: 40
    Damage Points: 80
    Description: The user will do a chidori nagashi and at the same time mix it with his Hyōton chakra. This will shock and freeze anything in short range. It's often used as a counter against water and wind jutsus (freezes them). Twice per battle.


    (Hyōton: Shimofurui Modo) - Ice Release: Ancient Frost Mode

    Rank: Forbidden
    Type: Supplementary
    Range: -
    Chakra Cost: 50
    Damage Points: -
    Description: The user will do a row of hand seals and will unlock all of his Hyōton chakra, thus, allowing him to use the Secret Ice Jutsus of the ancient ice user's. A blue aura will surround the user and he leaves a cold essence wherever he passes. All Hyōton jutsus have double the damage. But this jutsu comes with the drawback that the user can only use Hyōton jutsus while on this mode. Lasts 6 turns and can only be used once per battle. After the last turn, the user has his water and wind elements sealed, therefore he also cannot use any Hyōton jutsus and his chakra reserves are only left at 25% (so he cannot anymore forbidden jutsu).


    (Hyōton Hijutsu: Furui Doragon Shiro Nadare) - Secret Ice Release: Avalanche of the Ancient White Dragons
    Rank: Forbidden
    Type: Attack/Supplementary
    Range: Short-Long
    Chakra Cost: 50
    Damage Points: 80
    Description: The user will do the hand seals, cut/bite his thumb to make it bleed and will place his hand on the ground, then the air on the terrain will suddenly freeze, negating any water or wind jutsu (will freeze) up to S-rank. Tons of giant white dragons made of ice and snow will appear from both sides of the opponent, from left and right or in front and behind, with a crescent wave form, crushing and freezing anything on its path. The terrain will be left with lots of ice and snow. This jutsu can only be used twice per battle, causes 15 damage to user, must be on Ancient Frost Mode and after usage, the user's ancient mode is reduced by one turn.
     
         
    Last edited by Alucard; 01-18-2010 at 09:53 PM.

  8. #908
    Senior Member Shikamaru101's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Summoning Technique, Monkeys, ( Kuchiyose Jutsu, Seiyuuki)
    Rank: B
    Range: Short - Long
    Chakra cost: 20
    Damage: N/A
    Description: The user summons Hiruka, the monkey king. Hiruka is able to manipulate the earth and make useful weapons out of them and use it to the users advantage. Hiruka can also use earth jutsus till C-rank by himself without no need of anyone else. The user can also summon a bunch of monkeys who will all simultaneously attack the opponent with their long and sharp claws from all around them, and all monkeys have super hearing allowing them to detect the opponent if hidden.
    ~Declined~ Enma is the Monkey King in the Manga and so far only The Third Hokage has the ability to summon monkies
     
         
    Last edited by Ragnaroc; 01-17-2010 at 12:12 AM.

  9. #909
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Vergil.. View Post
    Summoning: Iron Snake (Kuchiyose: Airon Hebi )
    rank: S
    type: Defense/ Supplementary
    range: short-long
    chakra: 40
    damage: --
    description: The user summons a giant Iron Snake made of the same alloy as the Rashomon Gates,but with 3 times the defensive power. This can be summoned in three different forms(snake dome, snake wall and snake pillar ) each for a different type of defense.
    (note:3 times per battle)
    (note:it can withstand any attack that the 3 rashomon gates together can )
    ~Declined~ Needs a better description and is slightly OP. What is it weak too and strong against?
    Summoning: Iron Snake (Kuchiyose: Airon Hebi )
    rank: S
    type: Defense/ Supplementary
    range: short-long
    chakra: 40
    damage: --
    description: The user summons a giant Iron Snake made of the same alloy as the Rashomon Gates,but with 3 times the defensive power. This can be summoned in three different forms(snake dome, snake wall and snake pillar ) each for a different type of defense.
    (note:3 times per battle)
    (note:it can withstand any attack that the 3 rashomon gates together can )
    (note:Can only be used in one form at a time)
    (note:It can be broken by rasengan derived jutsu, raikiri and melted by lava, or after being frozen )

    how about like this?
    if not how about i make it a forbidden rank
    ~Approved~
     
         
    Last edited by Ragnaroc; 01-17-2010 at 12:13 AM.

  10. #910
    Senior Member Icemyster's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Icemyster View Post
    (hi misuto doragon) Light Mist Dragon
    Rank-A
    Type-Offense/Defense
    Chakra-30
    Damage-60
    Description-
    The user exhales a ware mist(like water bullet) that produces three mist dragons, able to defend against fire attacks by condensing and creating water walls. (Defends against a rank and below fire attacks). When created they can be controlled by the user.
    *Can Only be taught by Icemyster*

    (akumu keimusho ikazuchi baito) Nightmare Prison Thunder Bite
    Rank-S
    Type-Offense
    Range-Short/Mid
    Chakra-40
    Damage-80
    Descritption-
    the user builds up raiton in their mouth, Then opens His mouth in a biting motion, causing the raiton to jump outshaped like teeth and close down on the opponent, causing paralysis.
    *Can only be used twice.*

    (yochi haru) Earth Spring
    Rank-A
    Range-Short
    Type-Defensive
    Cost-30
    Damage-N/A
    Description-
    The user manipulates the earth with chakra beneath him or his opponent by stomping, causing who ever the justu is used on to be flung rapidly through the air in the direction of the users choice.

    (konchuu shura kamae) Insect Fighting Style
    Rank-S
    Type-Offensive/Defense/Supplementary
    Range-Short
    Cost-40
    Damage-N/A
    Description-
    Through years of training with the aburame beetles in taijutsu, the user commands full attention from his bugs, and also directs full attention to them. By doing this the user gains instant communication with his beetles, giving him the ability to sense chakra build-ups within the opponent(the bugs alert him), and respond accordingly, alomst as if he can read movements. In the same way, the bugs also corespond with the users movements, creating small swarms with each of the users limbs, pushing and pulling with his movements, causing the user to move faster.

    *Lasts Four turns*
    *Can only be used By Bug Users*
    *Can only be used twice*

    ~ All Declined ~
    (hi misuto doragon) Light Mist Dragon
    Rank-A
    Type-Offense/Defense
    Chakra-30
    Damage-60
    Description-
    After user performs the needed seals(4) The user shoots a giant water bullet that explodes into a giant cloud after shot into the air, producing three mist dragons, able to defend against fire attacks by condensing and creating water walls. (Defends against A rank and below fire attacks). When created they can be controlled by the user.
    *Can Only be taught by Icemyster*

    (akumu keimusho ikazuchi baito) Nightmare Prison Thunder Bite
    Rank-S
    Type-Offense
    Range-Short/Mid
    Chakra-40
    Damage-80
    Descritption-
    the user builds up raiton in their mouth(much like a chidori except the raiton chakra is in the mouth), Then opens his mouth, releasing the raiton that then takes the form of a giant set of teeth that stay connected to the users mouth and lauch towards the opponent, and once the user closes his mouth the teeth close down on the opponent, causing paralysis.
    *Can only be used twice.*

    (yochi haru) Earth Spring
    Rank-A
    Range-Short-Long
    Type-Defensive/Supplementary
    Cost-30
    Damage-N/A
    Description-
    The user manipulates the earth with his chakra beneath him or his opponent by stomping, sending his chakra through the ground causing who ever the justu is used on to be propelled rapidly through the air in the direction of the users choice.

    (hibiki kaihou :onsei inmetsu)Sound Release: Voice of Destruction
    Rank-S
    Range-Short/Long
    Type-Defensive
    Chakra-40
    Damage-N/A
    Description-
    The user begins singing, emitting sound waves combined with chakra, that matches the frequency of the surrounding earth(domes, pillars, etc) causing the earth to crumble.
    *Can be used only twice per battle*
    *Can only Be Taught By Icemyster or with permission of the aforementioned*

    Summoning Technique: Doku Moth Tyrant (Kuchiyose no Jutsu: Ga kokuou Doku)
    Rank: S
    Type: Defense/Attack/Suplementary
    Range: Short-Long
    Chakra Cost: 40
    Damage points: N/A
    Description:after doing the necessary hand seals and wiping blood across their hand, the user will press their hand to the ground summoning Doku, the moth tyrant. doku is a scarlet bodied wasp moth. he is capable of forcefully spraying acidic poisons form his antennas. Because of his giant wings he is capable of using wind techniques up to the level of the user.

    Summoning Animal: Giant Moth
    Scroll Owner: Icemyster
    Other Users who have signed contract:
    Summoning Boss if existing: Doku
    Other Summoning Animals tied to contract:

    Please read this before deciding(on the summon)-

    Although butterflies and moths are very similar, they have many differences. Most butterflies fly during the day, and most moths fly during the night. The best way to identify a butterfly from a moth is to look at its antenna. A butterfly's antenna have knobs at the ends of their feelers, and the ends of the moth's antenna is either feather like or plain. Most butterflies rest with their wings held up above their bodies and most moths rest with their wings spread out flat. Typically butterflies have brightly colored wings and moths have dull colored wings. Most butterflies have slender, hairless bodies, while most moths have a fat abdomen and furry bodies. Butterflies form a chrysalis during the pupa stage of their lives. In moths, the chrysalis is normally contained inside a cocoon. Most moths have tiny hook or bristle hooking the forewings and hind wings together. Butterflies do not have this hook. Moths have existed about 100 million years longer than butterflies. So although butterflies and moths appear very much alike, there are quite a number of differences.
     
         

  11. #911
    Known as A.K. now anbu kakashi's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by anbu kakashi View Post
    Doujutsu: Kuroheru (Eye Technique: Dark Hell)

    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: This is Kakashi's alternative verison of the Uchiha's Amaterasu. Unlike the Amaterasu, the color of this flame is white and only burns for several hours. Can only be put out if converged by a huge body of water of higher rank.
    Note: Unblockable
    Note: Burns for one turn
    Note: Must have Kakashi's Mangekyou Sharingan
    Note: Can only be used once
    Note: -45 chakra to the user
    ~Declined~ OP. Amaterasu is blockable so that would make this version stronger then the original Amaterasu
    Water Style: Hydro Pump (Suition: Haidoro Panpu)

    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user begins to gather water chakra within their chakra until they can't hold any more. Once the user gathers enough water chakra, he/she then lets out a huge force of water from the mouth which is shot off at the opponent. The speed and force is so tremendous that it can tear a hole or crater on almost whatever it hits. No handsign required
    Note: Can only be used three times
    Note: Can only be use by Anbu Kakashi
    ~Declined~
    Doujutsu: Kuroheru (Eye Technique: Dark Hell)

    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: This is Kakashi's alternative verison of the Uchiha's Amaterasu. Unlike the Amaterasu, the color of this flame is white and only burns for several hours. Can only be put out if converged by a huge body of water of higher rank.
    Note: Burns for one turn
    Note: Must have Kakashi's Mangekyou Sharingan
    Note: Can only be used once
    Note: -45 chakra to the user

    Took out the "Unblockable" part

    ~Declined~ Can't make techniques for KG
    Water Style: Hydro Pump (Suition: Haidoro Panpu)

    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user begins to gather water chakra within their chakra until they can't hold any more. Once the user gathers enough water chakra, he/she then lets out a huge force of water from the mouth which is shot off at the opponent. The speed and force is so tremendous that it can tear a hole or crater on almost whatever it hits.
    Note: Can only be used three times
    Note: Can only be use by Anbu Kakashi
    ~Declined~ Add some sort of range to the attack, sorry i thought i had put that down the first time but i guess i didn't
    Resubmitting; didn't think there was anything wrong with it, seems reasonable
     
         
    Last edited by Ragnaroc; 01-18-2010 at 10:35 PM.

  12. #912
    Super awesome!!! Artimis's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Mato~kun View Post
    (Satetsu taishita difensu ) - Iron Sand: Great Defense
    Type: Offensive/Defense
    Rank: S
    Range: Short-long
    Chakra Cost: 40
    Damage: 80
    Description: This jutsu uses Iron Sand to create a gigantic Shield around the user 360 degrees but there is still a small hole so the user can see the opponent. Once the shield is made it can be used to block any fire jutsu of the same rank or lower once the fire hits the shield and heats it up the user can fire the shield off as a giant wave of heated Iron sand to attack the opponent.
    note: The shield can be used to block other elements too but he will not be able to fire the Iron sand at the opponent
    note: If the user tries to block any lighting attack with the shield he will be shocked because he is surrounded by Iron sand
    Can only be used 2 times in battle
    After the jutsu has be used the user will not be able to perform any S rank Iron sand jutsu the next turn


    ~Approved~

    (Satetsu raitingu ridairekuto) - Iron Sand: Lighting redirect
    Type: Supplementary
    Rank: Forbidden
    Range: Short-long
    Chakra Cost: 50
    Damage: none
    Description: The user creates a giant pillar of Iron sand then once the pillar is created the user will magnetize the pillar making it in a big magnet once this is done any lighting jutsu used by either fighter will automatic be drawn in by the pillar making it impossible to fight with lighting jutsu the whole fight
    note:This jutsu may be used once in battle
    note:The user will be unable to use Iron sand the next turn
    note: after the jutsu is used the user will have to create new Iron sand because the pillar will use it all to make the magnet



    ~Declined~ This iron sand jutsu have already been made by Natsu

    (Howaito chiita Kuchyose: Chikita) white cheetah Summoning: HARUKO

    Rank: C
    Range: Short - Long
    Chakra cost: 20
    Damage: N/A
    Description: The user summoning s Haruko is a normal sized cheetah with very quick speeds Haruko can easily dodge the human eyes if you was to take your eye off of him for a second he could easily sneak up on you. Haruko carries a black blade in his mouth; he is able to perform fire jutsus from (D to C) nothing but blasting fire attacks though.


    ~Declined~ Do you have an approved summons contract?

    (Howaito chiita Kuchyose) white cheetah Summoning
    Rank: C
    Range: Short - Long
    Chakra cost: 20
    Damage: N/A
    Description: The user pulls out a contract that will allow him to some different and very powerful White cheetah with incredible speeds them being the fast land animal in the world.




    (Howaito chiita Kuchyose: Chikita) white cheetah Summoning: HARUKO

    Rank: C
    Range: Short - Long
    Chakra cost: 20
    Damage: N/A
    Description: The user summoning s Haruko is a normal sized cheetah with very quick speeds Haruko can easily dodge the human eyes if you was to take your eye off of him for a second he could easily sneak up on you. Haruko carries a black blade in his mouth; he is able to perform fire jutsus from (D to C) nothing but blasting fire attacks though.

     
         

  13. #913
    Senior Member Nadare's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Suiton: Dan'atsu Funsha) - Water Style: Pressure Jet

    Type:Attack
    Rank:A
    Range: Short-Long
    Chakra Cost:30
    Damage:60
    Description: The user concentrates, and focuses his Water Chakra in his gullet. He then puts it under high pressure, and then spits it out as a thin jet. The jet is very thin, and because it was put under high pressure, the Water Jet cuts through objects like butter. It works as a razor.
    (A similar jutsu, was used by Pa Toad in the fight "Jiraya vs. Pein")
    *Note: Can only be used by experienced water users.*
    *Note: After this, the user cannot use any water Jutsu that doesn't need a water source.*
    *Note: Can only be used twice per battle.*


    ~Declined~ similar to existing jutsu
     
         
    Last edited by Ragnaroc; 01-18-2010 at 10:41 PM.

  14. #914
    Ghost of the Past Musashibo's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Type: Attack
    Rank: Forbidden
    Range: Short/Mid
    Chakra Cost: 50
    Damage Points: 90
    Description: The user casts a genjutsu upon his or her target by pointing his sword towards the opponent. When this happens the area around both opponents change as if it was a hellish plain with red mist floating about. The target feels trapped and unable to move and feels chains strapping him to a piller. The opponent sees a giant clock behind the user and many blades around him/her self. The user now walks and every time he steps the clock ticks as it gets louder for the opponent and when the user reaches the opponent he disappears and all the blades slash the opponent making the target of this Genjutsu feel extreme pressure and pain as if he was cut for real making him mentally unable to continue. Doing this move makes the user unable to use any more genjutsu for the rest of the battle. Because of the nature of this illusion the user is put under extreme stress because he/she requires great concentration and ability to perform this technique.
    Note: Only Musa can teach this jutsu.
    Note: User requires a sword.
    Note: Can only be used once per battle.
    Note: This is unblockable but you can escape.
    Note: Swordsman Spirit, Same or higher rank can escape from this with extreme difficulty.
    Note: If this move fails to work the user takes 45 damage from the stress.



    ~Declined~ Too similar to Tsukuyomi
    Type: Supplementary/Defense
    Rank: Forbidden
    Range: Short
    Chakra Cost: 50
    Damage Points: N/A (-5 to the user every round)
    Description: The user begins to concentrate his or her chakra within the body while performing a change of his stance. When the user is within this stance he is able to use the Martial Arts of the Kravh Magaw. This style of fighting uses chakra to enhance physical strength and attributes that allow the user to jump, block, run, attack, and even dance if need be at a higher rate, power level, and precise movements. Though it seems as though it can be of an attacking nature it is actually all about defense. The user holds his stance with the right leg in front of the left and his left arm high as the right arm is low all pointing down towards the opponent. The similarity of this stance is shown by hyuuga stance, but has nothing related to it. Concentrating his or her chakra will allow him to block Ninjutsu and Taijutsu attacks. The user has concentration and control of all basic elemental chakras at will that he can use elemental affinities to enhance attacks. (Affinities will be separate attacks.) All Kravh Magaw Martial Art skills are available at this time.
    Note: Only Musasibou can use/teach this style.
    Note: User can't use a weapon.
    Note: This style/stance makes the user able to block Ninjutsu and Taijutsu attacks with ease up to B-Rank.
    Note: All Taijutsu gain 20 damage.
    Note: Stance stays active until deactivated.
    Note: Can only be used twice per battle.
    Note: Speed, power, reflexes, ect... compare to the 3rd gate of the 8 gates.
    Note: Can use fire/wind/lightning/earth/water affinities with attacks.



    I would really like to create this style of fighting since I was inspired by Kaito's Taijutsu. Please be specific on what can be changed to make it work/approved.
    ~Declined~ I suggest that you talk to Kaito to get help with this because its really op
    Type: Attack
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage Points: 60
    Description: The user charges his fist with his or her chakra and strikes the opponent with a powerful quick punch which then dazes the opponent. This Daze lasts for 2 turns and makes all hand seal jutsus take longer to cast since the opponent is extremely dizzy.

    Note: Must be in Kravh Magaw Stance.
    Note: Only Musasibou can use/teach this.
    Note: Can be used 3 times in battle.



    Type: Attack
    Rank: S
    Range: Short/Mid
    Chakra Cost: 40
    Damage Points: 80
    Description: The user charges a great deal of chakra while in the Kravh Magaw Stance and then focuses it withing the hands and lower body. While doing so the user has his/her eyes fixed on the target and then uses the built up chakra to dash and reach his opponent in seconds to strike the throat in such a way that it doesn't move him, but hits a wind pipe to the point of hardly breathing or death. This attack takes up 2 turns instead of one because of the build up and the execution of the attack. The target is extremely wounded and if he/she continues the breathing will become harder as time goes on.
    Note: Only Musasibou can/teach use this.
    Note: Can only be used twice per battle.
    Note: +5 damage to the opponent per turn.
    Note: User can't use this attack next turn.



    Type: Supplementary/Defense
    Rank: S
    Range: Short/Long
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user widens his eyes and focuses on the battlefield and opponent with extreme precision. With knowledge and experience the user can tell how far the opponent is, the altitude of the opponent, the muscle movements of the opponent, and the user can even make out some of the hand seals of the opponent as if he had tomoe 1 of the sharingan. Though not a KG is involved the user doesn't try to focus on the hands as much as the arms and muscles to guess the opponents actions. In doing so the user has the ability to be able to block a series of attacks easier for 1 turn and this skill allows the user to gain the upper hand.
    Note: Only Musasibou can use/teach.
    Note: The user must use this a turn beforehand.
    Note: The user can only attack once next turn or only defend.
    Note: User takes 10 less damage from attacks.
    Note: Can only be used 5 times.
    Note: Can't be used while under a genjutsu.




    Please help me in being able to make this new style of hand to hand combat work. I don't ask for too much, just pointers and maybe what I should edit. >.> I'm riding solo on this project atm.
    ~Declined~ I won't count these against your weekly total because the main technique/style hasn't been approved
     
         
    Last edited by Ragnaroc; 01-18-2010 at 10:58 PM. Reason: I asked around for information and apparently I don't need permission. :P Typos

  15. #915
    Senior Member Chiryoku's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Ingwer Hatake View Post

    Type: Attack/Defence/Supplementary
    Rank: S
    Range: Short
    Chakra cost: 40
    Damage points: N/A
    Description: A broad and strong sword made out entirely of Black Stone and beautifully decorated with gold. Though it's looks like a heavy sword, it's as light as a feather. As a result its speed is immense and can easily counter incoming attacks.
    It has a number of effects:
    • Gives +20 damage to each wind jutsu of the user
    • The opponents wind jutsu's loose -10 damage
    • The sword can be infused with wind-chakra. As a result it becomes sharper, but it can also double the length of the sword, making its reach greater.
    • By swinging the sword the user can send multiple shuriken at the opponent made out of slicing winds. These shuriken can easily be stopped by jutsu's, however they are a lot stronger than normal shuriken. In contact with normal ones, they just slice them apart without slowing down. Also their speed is a lot faster than that of normal ones.
    • The sword can also release wind currents that rapidly circle around the blade. These currents are strong enough to slice swords.These currents increase the damage drastically when the opponent is cut. A small cut in the arm can be enough to actually sever it to the bone.

      *Can only be wielded by Ingwer Hatake*
      *The sword is indestructible, though this doesn't mean it can destroy everything*






    -Pending: remove or edit the pink parts and re submit-
    (Kurokunshu) - Dark Monarch
    Type: Attack/Defence/Supplementary
    Rank: S
    Range: Short
    Chakra cost: 40
    Damage points: N/A
    Description: A broad and strong sword made out entirely of Black Stone and beautifully decorated with gold. Though it's looks like a heavy sword, it's as light as a feather. As a result its speed is immense and can easily counter incoming attacks.
    It has a number of effects:
    • Gives +20 damage to each wind jutsu of the user
    • The opponents wind jutsu's loose -10 damage
    • The sword can be infused with wind-chakra. As a result it becomes sharper, but it can also increase the length of the sword, though not much, making its reach a bit greater.
    • By swinging the sword the user can send multiple shuriken at the opponent made out of slicing winds. These shuriken can easily be stopped by jutsu's, however they are alot faster then normal shurikens, and are able to slice through normal ones and still continue.
    • The sword can also release wind currents that rapidly circle around the blade. These currents are strong enough to slice normal swords.These currents increase the damage when it hits the opponent or just misses the opponent (the currents are moving around the blade).

    *Can only be wielded by Ingwer Hatake*
    *The sword is indestructible, though this doesn't mean it can destroy everything*

     
         
    Last edited by Chiryoku; 01-17-2010 at 10:30 AM.

  16. #916
    Senior Member Magellan's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by EAM View Post
    (Genjutsu: Kisu Shikyo) Illusion: Kiss of death
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage points: N/A
    Description: The victim will come into illusion that his/her whole bodys nerves is going to collapse because of the snakes venom. His bodies will go numb feet and hands and the venom is aiming to the heart killing the victim. If the victim cannot get out of the illusion he will be killed because of the heart attack.

    -Declined: poor description-
    (Genjutsu: Kisu Shikyo) Illusion: Kiss of death
    Rank: A
    Chakra cost: 30
    Damage Points: 50
    Description: The user will throw needles to the opponent in a direct hit. The victim would come into illusion that his/her whole bodys nerves is going to collapse because of the snakes venom. His bodies will go numb feet and hands and the venom is aiming to the heart killing the victim. If the victim cannot get out of the illusion he will be killed because of heart attack and if he can escape of the illusion the victim will get hurt from the needles.
     
         

  17. #917
    Senior Member Vergil..'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Summoning: Rain Sword (Kuchiyose: Ame Katana )
    rank: S
    type: Attack/Defense/ Supplementary
    range: short-mid
    chakra: 40
    damage: 80/40(when hit by water blade/hit by pressure gun )
    description: The user summons the sword using a seal on one of his harms.It's name comes from its ability to absorb and control water to make it's reach greater with a water blade, as well as release the water like a pressure gun .This sword looks like sasuke's sword of kusanagi, and its blade can be divided to make a V like form where the captured water with chakra is able to produce a shield.
    (note:3 times per battle)
    (note:weak against lightning from a enemy mainly when in defense mode )


    ~Declined~ please give a better description about the sword and its abilities

    Name:Fuuton: Kaiten(Wind Release: Rotation)
    Type: Offensive, Defensive, Supplementary
    Rank:A
    Range: Short-mid
    Chakra Cost: 30
    Damage Points: 60
    Description: This jutsu copies the hyuuga's kaiten(Rotation)using wind to replace the chakra control.By spinning and releasing wind chakra from his hands while moving them up and down the user is able to create a wind variation of the hyuuga's kaiten.
    (note:weak against fire)
    (note: if used with water around it becomes resistent to lower level fire)
    (note:can be used 4 times per battle)
    (note: this can be shaped from a replica of kaiten to a simple hurrican)
    ~Approved~ but i changed the amount of usage times

    Name: Shitsumei mune mo-do (Dying Will Mode)
    Type: Supplementary
    Rank:A
    Range: Short-mid
    Chakra Cost: 30
    Damage Points: +10(to any ninjutsu or taijutsu performed)
    Description: The user enter's a close death state for a split second, stopping chakra flow completely and then unleashing it all at once giving him greater strength ,speed and making his jutsu much more efficient due to having much more chakra concentrated.The user's appearance changes as well getting a more menacing look with a small flame of chakra coming from his forehead.
    The draw backs of this jutsu are that the user becomes more aggresive, and after its use he losses 30 chakra.
    (note:the effects last for 3 turns)
    (note:can be used 3 times per battle)
    (note: only Vergil.. can teach this jutsu )
    just had to try lol: (note: the user becomes almost as fast as a 1st gate user)
    ~Declined~ the definition of OP
     
         
    Last edited by Ragnaroc; 01-18-2010 at 11:05 PM.

  18. #918
    Senior Member Shikamaru101's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Summoning Technique, Falcon, ( Kuchiyose Jutsu, Taka )
    Rank: B
    Range: Short - Long
    Chakra cost: 20
    Damage: N/A
    Description: The user summons Ficqa, the boss of all Falcons, by signing a blood contract with the animal. Ficqa is able to fly, and transport the user wherever he desires. Ficqa is also able to use his wings to attack, by shooting sharp feathers towards the opponent, which will injure the opponent. Ficqa is also able to control fire,and can use fire jutsus till C- rank without the aid of no-one else.
     
         

  19. #919
    Senior Member Mugiwara's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Kaguya Modo)-Kaguya Mode
    Type: Supplementary
    Rank:S
    Range: Short-Mid
    Chakra Cost:40
    Damage Points: N/A (+10 damage to all kaguya attacks)
    Description: User goes into a Kaguya mode, focusing nearly all of his chakra into his bones, and making it a lot easier to control his KG, increasing the length of the bones that the user sticks out, the speed that they stick out (instant), regeneration rate, making the Kaguya abilities much stronger, giving the user more speed and agility as well.
    Note: Lasts for 3 rounds, during those 3 rounds, the user cannot use ninjutsu.
    Note: Can only be used 2 times per battle, 2 turn recharge.
    ~Declined~ Change it to forbidden and change it to one use only and one more restriction
    (Katto Kaze Koukotsu)- Cutting Wind HardBone
    Type: Supplementary
    Rank: A
    Range: Short- Mid
    Chakra Cost: 30
    Damage Points: N/A (+10 damage to Kaguya attacks)
    Description: The user infuses the bones that he sticks out of his body with wind chakra, increasing the cutting power of the bone, and the reach of the attack. Making each bone as powerful as a well-crafted katana.
    Note: Lasts for 3 rounds
    Note: Can only be used 2 times per battle
    ~Declined~ Give a range of attack reach and a better description
    (Kosshi no Yajuu: Chiita)- Bones of Wild Animal: Cheetah
    Type: Supplementary/Defense
    Rank: S
    Range: Short
    Chakra Point: 40
    Damage Points: N/A (+5 damage with physical attacks)
    Description: The user first concentrates a lot of chakra into the bones, covering the whole body with bones, that can defend the user from attacks up to A rank(A rank damage is only reduced). While inside this armor of bones the user changes his skeletal structure into the one of a Cheetah, increasing the users speed by a lot (same speed as 3 gates open) and increases the damage of physical attacks by 5.
    Note: Lasts for 2 round or until deactivated.
    Note: Can only be used once per battle, because only the skeletal structure changes and it’s a huge risk on the muscles using “Bones of Wild Animal” several times.
    Note: Cannot use another “Bones of Wild Animal” tech for 3 rounds.
    ~Approved~
    (Hone Tento)- Bone Tent
    Type: Attack/Defense
    Rank: S
    Range: Short
    Chakra Point: 40
    Damage Points: N/A
    Description: The user stomps the ground, making some of the strongest bones in his body to come out 360 degrees around him, forming a tipi made of bones. This gives the user 360 degrees protection against S Rank attacks or weaker. The tent can be used to trap the opponent, making them suffocate, however it is not as strong on the inside as on the inside. The user can cancel this tech at will. Does not give protection against attacks that come from underground.
    The technique lasts for 1 round the most, because of the low oxygen supply inside of it.
    And the user cannot use this more than twice per battle, and there has to be 3 round interval between the usage, because thats how long it takes for the bones he used to regenerate.
    ~Approved~
    (Dendou Kosshi) - Electric Bones
    Type: Attack/Supplementary
    Rank: S
    Range: N/A
    Chakra: 40
    Damage: N/A
    Description: The user sends lightning chakra through his bones, making the electricity jump from bone to bone. Every one of the users bones become electrical conductors.
    With this "electric field" that the user creates with his bones can paralyze the opponent when within that field, or very close. When used with the Dance of the Young Ferns, the user can only make a small electrical field, because of the huge area that the bones cover, the user does not have enough lightning chakra to cover it all.
    Note: Lasts for 3 rounds.
    Note: Can only be used twice per battle
    ~Declined~ Add another restriction or add user damage
     
         
    Last edited by Ragnaroc; 01-18-2010 at 11:13 PM.

  20. #920
    Nos Venerabilem Nirvāṇa's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Shikamaru101 View Post
    Summoning Technique, Falcon, ( Kuchiyose Jutsu, Taka )
    Rank: B
    Range: Short - Long
    Chakra cost: 20
    Damage: N/A
    Description: The user summons Ficqa, the boss of all Falcons, by signing a blood contract with the animal. Ficqa is able to fly, and transport the user wherever he desires. Ficqa is also able to use his wings to attack, by shooting sharp feathers towards the opponent, which will injure the opponent. Ficqa is also able to control fire,and can use fire jutsus till C- rank without the aid of no-one else.
    it to similar to my summons hawks
     
         

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