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  1. #1081
    Senior Member Nadare's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Rank: Forbidden
    Type: Supplementary
    Range: Mid
    Chakra Cost: 80
    Damage Points: N/A
    Description: This is Doujutsu requires very advanced doujutsu knowledge, a lot of chakra and a very precise chakra control. It drains a lot of chakra from the user. In strength and efficency is nothing near the level of the three great Doujutsu (Sharingan, Byakugan, Rinnengan), but is very handy in a battle.This works on the same bassis as other doujutsu;
    This subcategory is not one of the main skill arts. This jutsu ability stems from the unique qualities of the users genetics, which are, in this case, from the family, Hashiriya. Doujutsu techniques involve jutsu ability found inherent in the eye that do not involve hand seals. Doujutsu techniques have several abilities. It gives one the ability to read Genjutsu, Taijutsu and Ninjutsu and then defeat it. It also gives one the ability to cast jutsu techniques only possible by possessing the eye. The primary users of Doujutsu are the Uchiha Clan, the holders of the Sharingan eye.
    This doujutsu does, like the other, stregthen your vision, therefore your reactions to attacks, but does not have other skills, like defeating genjutsu,etc...
    It's a genetic ability, that allows the user to see a heat picture.
    it looks like this:

    The user can easily define the position of the opponent. Objects do not postpone any difficultis to see trough them. Example:
    The enemy is hiding behind a 5 meter thick stone wall. The user sees him very clearly, since this jutsu enable him to see the heat source very clearly.
    Also, when some genjutsu are cast on the user, the user can see the opponent clearly, and not the illusion. Also, mind tricks work bad on users of this Doujutsu.
    *Note: Can only be used once per battle and it's permanent, until the user uses it again.*
    *Note: Drains 25% of the user's chakra.*
    *Note: Must have precise chakra control.*
    *Note: Cannot use any other Doujutsu for the whole battle.*
    *Note: Cannot use any KG for the whole battle.*
    *Note: Can only be used by members of the Hashiriya family.*



    @Jutsu above: I think, I explained this very good, and gave proves for this. Also, it works on the same bassis as other doujutsu, so it should get approved. If you think it's OP, I can add a lot of restrictions.
    _________________________________
    -Pending: Make this the KG of your own Custom Clan when you reach Sage Rank. Until then it can't be official-
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 02:45 PM.

  2. #1082
    Senior Member Xylon's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Hiraishin Gekirin (Wrath of the Thunder God/ Imperial lightning rod)
    Rank; S
    Type; Attack
    Range; All
    Chakra cost; 40
    Damage point; 80
    Description; A lightning release elemental technique unique to Minato which
    fills up the complete meaning of the word "Hiraishin"(meaning either flying thunder god or a lightning rod, Hi stand for flying raishin stand for lightning death literally meaning lightning God as in past times lightning was considered a God, where on the other hand Hiraishin also means a lightning rod), to activate the technique the user needs to mark the target with the same seal as that of hiraishin, once done the user releases thunder bolts from his body flowing with the speed and intensity of lightning, the seal attracts the bolts like a lightning rod strucking the target head on with incredible raw speed and power.
    Note; Usable 3 times in a battle. Only usable by Minato Namikaze.

    ||Declined|| and don't complain. It's OP and unrealistic. You are a human, you can't shoot out thunder bolts of your body with the speed of lighting =/


    Storm Leg (Rankyaku)
    Rank; B
    Type; Attack
    Range; Short-long
    Chakra cost; 20
    Damage points; 40
    Descriptiop; A taijutsu technique where the user kicks towards the opponent, which makes a a sharp air blade moving towards the opponent that can cut through objects and can severaly damage a human flesh.

    -Approved-

    Speed rave (Issanniushi)
    Rank; A
    Type; Supplementary
    Range; Short-Long
    Chakra cost; 30
    Damage points; N/a
    Description; A sword fighting style that puts a large emphasis on overwhelming enemies with wide-ranged, speed-based combos. The user draws near large amounts ki from objects everywhere and utalizes it all to mainly increase his speed, the magnitude of the ki slightly levitates the user above ground. The mode is wideranged and speed is particularly raised upto these basis, the user will require a wide area to move at, attacking from different directions.
    Note; Last 3 turn after activated

    || Declined || Like i said you can't do such things, taking the ki from objects is just insane


    Wind release; Air Trek (Fuuton; Tei-Terreku)
    Rank; B
    Type; Supplementary
    Range; Short
    Chakra cost; 20(-5 per turn)
    Damage points; N/a
    Description; An adventures technique, Air Trek literally means "a journey towards the sky". The user channels wind chakra in his feet making wheels of winds under them allowing him to travel with them with great speed and acrobacy like that with roller skates particularly a better version of those, the technique allows the user to move at about 50mph and jump about 25m high above the ground, and gets more useful depending on its usage.

    ||Declined||

    Sound release; Instant transmission (Ototon; Tossa Denshou)
    Rank; A
    Type; Supplementary
    Range; Short/Mid/long(solids only)
    Chakra cost; 30
    Damage points; N/A
    Description; User travels in a sound wave moving away from a location almost instantly, the drawback of the technique is that when used the technique makes a echoing "shush" sound that in some cases helps the target, the speed and range of the technique depends on surface the user is travelling through, furthur more the user can maintain it for only 3 seconds, regardless of the situation the technique can cause death due to reasons such as suffocation in solid surface, corrosive liquids etc, if trapped.
    Note; The user can travel 343 m/s in gas, 1,484 m/s in liquid and 5,120 m/s in solid. Usable 5 times in battle.


    (i have already discussed about this with emp clearing stuff out before submiting it)

    ||Declined|| I do not know what you talked with Emperor but you are not going to be traveling IN a sound wave
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 02:55 PM.

  3. #1083
    Alucard's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Wrath. View Post
    (Shouheki Shiyou: Haku Houfu) - Barrier Method: Fading Ambitions
    Rank: S
    Type: Supplementary
    Range: Short-Medium
    Chakra Cost: 40
    Damage Points: -
    Description: The user does the hand seals and emits a vast amount of concentrated chakra around him. The chakra will expand till medium range around the user. This barrier was made to stop jutsus like the gates, or other kinjutsus which grant the users great power. The chakra will pressuarize the opponent's chakra system, putting a limit on the amount of chakra that can flow on the opponent's body or the amount of chakra he can release, canceling out any jutsu that makes the opponent's chakra to flow faster than usual or big amounts of chakra that are suddently released. The drawback is that since the barrier appears around the user and limits all chakra's flow, the user is affect it by his own jutsu.
    *Can only be used twice
    *lasts 4 turns


    ~Declined: OP, not to mention that you also make it impossible for someone to heal you if needed~

    (Yodan no Sacchi) - Sense of Prediction
    Rank: S
    Type: Supplementary
    Range: Short-Medium
    Chakra Cost: 40
    Damage Points: -
    Description: The user will emit a vast amount of concentrated chakra around him that will be used to disturb the opponent's chakra waves, thus canceling an incoming jutsu. However, the user needs to be a sensor type ninja or to have used a jutsu that allows him to sense carefully the opponent's chakra waves and concentration (Chakra senseing rain isnt enough).
    *Only useable twicer per battle
    *If used on a forbidden jutsu can only be used once
    *Must be in contact with Kusanagi
    *Can only be used on jutsus that require more than one handseal, otherwise, the user doesnt have time to use it.


    ~Pending: Resubmit with another sword not Kusanagi~


    (Kusanagi no Tsurugi: Matsuro Houmen) - Kusanagi Sword: Fate Release
    Rank: S
    Type: Supplementary
    Range: -
    Chakra Cost: 40
    Damage Points: -
    Description: The user will touch Kusanagi and the sword will release a great deal of chakra on the user's body which he had previously put on the sword. This will release the user from any gengutsu the user may be trapped in.
    *Useable once per battle
    *Useable only by Orochimaru


    ~Declined: Needs advanced Kinjutsu~


    (Howaido Hebi no Gyakujou) - White Snake's Frenzy
    Rank: S
    Type: Attack
    Range: Short
    Chakra Cost: 40
    Damage Points: 80
    Description: After a snake has made contact with the opponent, Orochimaru will do an hand seal and will make the snake to release the chakra the user had stored inside of it. The chakra will get inside of the opponent's body and then it will take form and will turn into a real snake which eats the opponent from inside and then explodes.
    *Useable twicer per battle
    *Must know snake's summoning
    *Snake must have made contact with the opponent



    ~Declined: Needs advanced Kinjutsu~
    (Yodan no Sacchi) - Sense of Prediction
    Rank: S
    Type: Supplementary
    Range: Short-Medium
    Chakra Cost: 40
    Damage Points: -
    Description: The user will emit a vast amount of concentrated chakra around him that will be used to disturb the opponent's chakra waves, thus canceling an incoming jutsu. However, the user needs to be a sensor type ninja or to have used a jutsu that allows him to sense carefully the opponent's chakra waves and concentration (Chakra senseing rain isnt enough).
    *Only useable twicer per battle
    *If used on a forbidden jutsu can only be used once
    *Can only be used on jutsus that require more than one handseal, otherwise, the user doesnt have time to use it.


    -Approved-


    ~Rei allowed me to post these as Kinjutsu:
    (Kinjutsu| Kusanagi no Tsurugi: Matsuro Houmen) - Forbidden Technique| Kusanagi Sword: Fate Release
    Rank: S
    Type: Supplementary
    Range: -
    Chakra Cost: 40
    Damage Points: - (15 to user)
    Description: The user will touch Kusanagi and the sword will release a great deal of chakra on the user's body which he had previously put on the sword. This will release the user from any gengutsu the user may be trapped in. This jutsu causes serious damage to user because placing your own energy life source on an object violates the law of nature. Also causes you great harm as you are unable to use yin yang anymore.
    *Useable once per battle
    *Useable only by an Orochimaru Bio



    -Approved-


    (Kinjutsu| Howaido Hebi no Gyakujou) - Forbidden Technique| White Snake's Frenzy

    Rank: S
    Type: Attack
    Range: Short
    Chakra Cost: 40
    Damage Points: 80
    Description: After a snake has made contact with the opponent, Orochimaru will do an hand seal and will make the snake to release the chakra the user had stored inside of it. The chakra will get inside of the opponent's body and then it will take form and will turn into a real snake which eats the opponent from inside and then explodes. This jutsu causes serious damage to user because placing your own energy life source on an object violates the law of nature. Also causes you great harm as you are unable to use yin yang anymore.
    *Useable twicer per battle
    *Must know snake's summoning
    *Snake must have made contact with the opponent
    *Useable only by an Orochimaru Bio



    -Approved-


    (Doton: Shounin Tsuchi no Mirion Shishou) - Earth Release: Million Stabs of the Sacred Earth
    Rank: Forbidden
    Type: Attack
    Range: Short-Long
    Chakra Cost: 70
    Damage Points: 100 (20 to user)
    Description: The user will do a row of hand seals and then will stomp on the ground. Then, all the earth on the field will start to break. By doing a hand seal, all the broken earth will be shaped like spikes and will be sent to the air with extreme speed and force, ripping to shreads whatever is standing on it or on the air. Then, after the earth goes up, the user will do another hand seal and all the earth will come down again on the opponent. The earth will keep breaking and going up for a while so if some of it gets destroyed, more will come and hit the opponent.
    *Useable once per battle
    *Can't use any doton jutsus next turn


    -Declined: As it is it has no limits; If i am flying the spikes can still reach me? Plus it will be a slow jutsu if you decide to resubmit-


    (Honeton: Kirefunjin no Mai) - Bone Release: Dance of the Slicing Dust
    Rank: S
    Type: Attack
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user will break some bones and will turn them to dust inside of his body, then he will release the dust through his body or he can opt to break bones already on the field. The dust will spin around the opponent like a tornado with great speed and will slice him from every direction. The dust is very thin and small so it can barely be seen at naked eye.
    *Useable twice per battle.


    -Declined: you still need kinjutsu to submit something like that and I won't allow you breaking your bones for a jutsu-
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 02:59 PM.

  4. #1084
    Kirabi's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Kirabi View Post
    My Last Round of Customs Until I become Sage

    Suiton: Mizuhou Kakujuu (Water Syle: Water Body Expansion)
    Rank: S
    Type: Supplementary
    Range: N/A
    Chakra: 40 (+10 to sustain)
    Damage: 80
    Description: By utilizing the knowledge of the body being 80% Water. The user concentrates on absorbing a water source. this allows him to expand his body to great heights seemingly as if he were a giant. The more water absorb the bigger the user becomes. But because of the amount of water absorbed the user only has access to his Water Jutsu but the user is able to utilize any part of his body as the water source and shoot pressurized water blast at the opponent.
    (usable Once)
    (Last 2 turns)
    (Only Water Jutsu Usable )
    ~Declined~ Already Created

    Raiton: Koubai Kuro Raikou (Lightning Style: Pitch Black Lightning Technique.
    Rank: Forbidden
    Type: Supplementary
    Range: N/A
    Chakra: 60
    Damage: +80 to Raiton Techs (-30 to user)
    Description: By concentrating vast amounts of lightning chakra the users increases the voltage, Frequency and Vibrations of lightning attacks 10fold, This cause it to reflect in the users Raiton techniques as a Pure Black Lightning.The Black Lightning constantly releases an electrical shock capable of paralyzing the foe before it attacks making the attacks almost always able to hit. then it delivers sever electrical burns and the heat released can cause water to boil on cantact with it. This is vary dangerous process though as the overloading of lightning chakra effects the user also.
    (Usable Once)
    (Last 3 Turns)
    (No More Raiton Chakra Afterwards)
    ~Declined~ Overpowered

    Name: Mukoton: Kurotenshuki (Wood Release: Black God Tree)
    Rank: S
    Type: Attack/Defence/Supplementary
    Range: Short-Long.
    Chakra: 40
    Damage: +80 to Mokuton if used to attack.
    Description: Kurohime's only original Mukoton Technique. She infuses the wood with her chakra turning it into a Blackened state that sprouts small flower petals on it. This wood branches out from her back giving her the ability to create wings, defend against attacks or even, attack the opponent. With This jutsu she can also produce a sword that when she attacks with it can branch out and attack if blocked.
    (Usable Twice)
    (Last 3 Turns)
    (No more Mokuton 2 turns after use)
    ~Declined~ +80 is way too much. Overpowered

    Sumiton: Sumi Tako Hoko (Ink Release: Ink Octopus Tentacles)
    Rank: S
    Type: Attack/Supplmentary
    Range: Short-Long
    Chakra: 40
    Damage: 80
    Description: Kirabi manipulates Ink into eight octopus tentacles that grab the opponent and can keep him from moving or hit the opponent. If used with Ink Flood, These Tentacles can Regenerate)
    (Last 3 Turns as long as there is a source of ink)
    (Usable Once)
    (No More Ink for 2 Turns After Use. )
    ~Approved~
    Raiton: Koubai Kuro Raikou (Lightning Style: Pitch Black Lightning Technique.
    Rank: Forbidden
    Type: Supplementary
    Range: N/A
    Chakra: 60
    Damage: +60 to Raiton Techs (-30 to user)
    Description: By concentrating vast amounts of lightning chakra the users increases the voltage, Frequency and Vibrations of lightning attacks 10fold, This cause it to reflect in the users Raiton techniques as a Pure Black Lightning.The Black Lightning constantly releases an electrical shock capable of paralyzing the foe before it attacks making the attacks almost always able to hit. The speed is Also Greatly Increased. then it delivers sever electrical burns and the heat released can cause water to boil on cantact with it. This is vary dangerous process though as the overloading of lightning chakra effects the user also.
    (Usable Once)
    (Last 3 Turns)
    (No More Raiton Chakra Afterwards)

    -Declined: This needs to be submitted as a CE-

    Name: Mukoton: Kurotenshuki (Wood Release: Black God Tree)
    Rank: S
    Type: Attack/Defence/Supplementary
    Range: Short-Long.
    Chakra: 40
    Damage: +40 to Mokuton if used to attack.
    Description: Kurohime's only original Mukoton Technique. She infuses the wood with her chakra turning it into a Blackened state that sprouts small flower petals on it. This wood branches out from her back giving her the ability to create wings, defend against attacks or even, attack the opponent. With This jutsu she can also produce a sword that when she attacks with it can branch out and attack if blocked.
    (Usable Twice)
    (Last 3 Turns)
    (No more Mokuton 2 turns after use)

    -Declined: It's still OP-
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 03:01 PM.

  5. #1085
    Gatsndshanks's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Genjutsu: Ribāsu Sekai) Illusion Technique: Reverse World

    Rank: S
    Type: Supplementary
    Range: Short - Mid
    Chakra Cost: 40
    Damage Points: N/A
    Description: Creating eye contact from both of his/her bodies, the user casts an illusion over the opponent, which makes the user believe that the world is in reverse. The directions have been switched around, meaning left is right, down is up and vice versa, giving the target the almost impossible task of movement.
    This genjutsu needs a seperate source of chakra to create a release and can not be released by pain.
    . Can only be used once per battle and by souma no kou users.



    -Approved-
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 03:01 PM.

  6. #1086
    Senior Member Passion's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by myartisablast View Post
    ( Genjutsu: Kurai Kyōfushō ) - Illusion technique: Dark phobia
    Rank: S
    Type: Offensive / Supplementary
    Range: Short
    Chakra cost: 40
    Damage points: 80
    Description: This genjutsu can be triggered from any body part or as deadly gas that user will spread in air ( Gas causes the damage to opponent and both body movement and gas can be used at the same time ). The Genjutsu causes opponent's world to turn dark and makes opponent see his/her worst nightmares that leave him fallen on ground while opponent is having cold sweat and is paralyzed by own fears.

    -Declined: Needs poison release and that is my and med school's special technique-

    ( Suiton: Mizu Oshi kyūtai ) - Water release: Water pressure orb
    Rank: A
    Type: Offensive / Defencive
    Range: Short - Mid
    Chakra cost: 30
    Damage points: 60
    Description: After forming Dog - Dragon - Rat handseal user will focuse large amount of water chakra into stomach and release it in form of high pressured orb. The orb is made from condenced water molecules that will turn into lake of water when the user makes the handseal ram. This orb is able to drown out wind and fire combos due the high amount of water that's condenced inside of it.

    -Declined: Similar Jutsu already exists-



    ( Raiton: Denki Suu ) - Lightning Release: Electricity Absorb
    Rank: S
    Type: Offensive / Supplementary
    Range: Short - Mid
    Chakra cost: 40
    Damage points: 80
    Description: User makes Rat handseal and sucks out the electricity that's near him/her. After user has absorbed electricity he/she can guide the electricity into any place he/she wants to with own lightning chakra added to it causing it deal higher damage.
    Note:
    - Usable only three times
    - Works best on fixing clay explosives
    - Can absorb any lightning attacks up to forbidden rank expect Kirin.

    -Declined: Jutsu already exists (made by Wrath)-
    ( Raiton: Mabushii Reiki ) - Lightning release: Radiant aura
    Rank: S
    Type: Offensive / Supplementary
    Range: Short - Mid
    Chakra cost: 40
    Damage points: 80
    Description: User makes Ox - Rabbit - Bird handseals and focuses lightning all around his/her body releasing out aura of multiple radiant bolts made from lightning that can glow so strongly that it can cause opponent to be blinded. The aura can be channeled into ground or even weaponry. If these handseals are performed backwards it will absorb any lightning attack up to forbidden rank expect kirin leaving all the electricity of that jutsu in air.
    Note:
    - Can only be used two times in battle
    - No lightning at the same turn
    - No S - Ranked lightning for one turn afterwards

    -Declined: cause of the red parts-


    ( Suiton: Futtou Mizu Seppaku Shin ) - Water release: Boiling Water Pressure Core

    Rank: S
    Type: Offensice / Supplementary
    Range: Short
    Chakra cost: 40 ( - 10 to keep active )
    Damage points: 80
    Description: User makes Dragon - Dog - Rabbit handseals releasing fire and water chakra on surroundings gathering two boiling water orbs made from condenced mater molecules on air. The orbs are boiling at two hundred degrees without turning into steam causing minor burns damage when they get touch with skin. Each one of the orbs has enough water pressure to fill large pond with boiling water. Only the user is not affected by the boil of this water making it impossible to control water that's released from these orbs.
    Note:
    - No Water for one turn after using
    - Costs - 10 chakra each turn to keep active
    - Only the user is able to use this water for other water moves that require water source making the water attacks that are made from the boiling water cause + 5 damage.

    -Declined: cause of the red parts-
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 03:03 PM.

  7. #1087
    Sin's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Ninjutsu:Su-pabūsuto) Chakra Skil: Superboost
    Rank: Forbidden
    Type: Supplementary
    Range: Short
    Chakra: 60
    Damage: N/A
    Description: The user will gather all there chakra and say Kai (Release). Upon saying this the user will recieve a storm of chakra hidden in a small seal close to the heart, releasing this chakra the user will be in a superboost, boosting all abilities, and attack, and defence by double. Speed will be increased by x4. Using this can cause much pain afterwards, and using this the user can connect to the opponent's brain and manipulating it for any genjutsu jutsu to be harder to get out of so simple kai won't do anything. Also this can also be used as a basic skill for swordsmanship boost, and also the user can use this to make the user binded to skills like only using taijutsu by manipulating and cutting off connections for ninjutsu or genjutsu.
    -Can only be used once per battle
    -This effect lasts 4 turns
    -This is like a special effect for bijuu or for very skilled people
    -Can only be used by Kage leveled or higher.
    -Must be taught by Izure
    -User can only use b-rank jutsus and down after use

    -Declined: too similar with other custom jutsus and med school jutsus-
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 03:04 PM.

  8. #1088
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by ~Hasashi~ View Post
    storm mode (boufuu mo-do)
    rank: FORBIDDEN
    type: supplementary
    range: short-long
    chakra: 50
    damage: N/A
    description: the user will first have to fly up (with whatever means) to the clouds where he will then close his eyes and remain still for one turn while doing this the user is focusing his chakra throughout the environment and becoming ''one with nature'' so to speak after 1 turn of focusing the user's eyes will burst open and be shining white the user will have gained the ability to control nature creating huge rain and lightning storms

    and huge hurricanes with winds that can level a house with ease

    the user can create huge tsunami's with a swing of his hand

    he can create an earthquake by simply clapping his hands together

    and he can create huge fires

    his speed is increased 10 fold (6th gate speed) and he can manipulate the wind around him to make him fly
    however all these abilities to huge damage to the user (300 upon entering it and 25 per turn) and after he comes out of storm mode he is un-able to fight for 1 turn to re-gain consciousness (for he would have fainted do to the pain) and must rely on something already on the field to protect him
    ~once per battle
    ~no elemental techniques for the rest of the battle
    ~all elemental techniques can be done without hand signs or very much movement
    ~lasts 4 turns
    ~the user cannot come in contact with the opponent in this mode otherwise he will die do to the pain his body is already in physical contact will push him beyond the limit and die
    ~no taijutsu for the rest of the battle either
    ~Declined~ Sorry but I just don't think I approve this jutsu, even with the added restrictions is still way to OP

    taijutsu: kinetic absorbing mode (douteki mo-do)
    rank: S
    type: defense/attack
    range: short
    chakra: n/a
    damage: double the opponents attack
    description: the user will focus his chakra to his brain and enter this mode while in this mode the user will gain the speed of the 5th gate and the ability to when the opponent tries to punch the user ect... he will absorb the kinetic energy behind the punch of the opponent and transfer it to which ever part of the body he choose to attack with and hit the opponent with twice the power the opponent tried to hit him with
    ~2 times per battle
    ~lasts 3 turns
    ~no taijutsu that require physical contact for 3 turns after usage
    ~Approved~ but changed the 3rd restriction to 3 turns
    added restrictions and on the first i think no elemental techniques for the rest of the battle is a LOT

    fire style: fire fart (katon: kasai onara)
    rank: S
    type: attack
    range: short-long
    chakra: 40
    damage: 80
    description: upon entering flame on mode and the users entire body becomes flames the user can focus his chakra to his anus and let out a very powerful and damaging fart the fart smells so bad that someone who has enhanced smelling can literally die from the smell and a normal person will have blurred vision and be forced to stop whatever they are doing to cover their nose furthermore b/c the users body is fire from the users anus a HUGE wave of fire that travels very fast and gets an added bonus in damage (plus 20) do to the fart and plus 30 from flame on mode it can literally incinerate an opponent who gets caught in it
    ~once per battle
    ~must be in flame on mode
    ~the user has immense pain to his anus afterward and cannot focus for about 3 seconds
    ~Declined~ Too op, change the description
    T_T fine i will give up on storm mode


    anywho


    fire style: fire fart (katon: kasai onara)
    rank: S
    type: attack
    range: short-long
    chakra: 40
    damage: 80
    description: upon entering flame on mode and the users entire body becomes flames the user can focus his chakra to his anus and let out a very powerful and damaging fart the fart smells so bad that someone who has enhanced smelling can literally die from the smell and a normal person will have blurred vision and be forced to stop whatever they are doing to cover their nose furthermore b/c the users body is fire from the users anus a HUGE wave of fire that travels very fast and gets an added bonus in damage (plus 20) do to the fart and plus 30 from flame on mode it can literally incinerate an opponent who gets caught in it
    ~once per battle
    ~must be in flame on mode
    ~the user has immense pain to his anus afterward and cannot focus for about 3 seconds
    ~does 20 damage to the user


    the description is kinda what i mean so i didn't change it =/

    fire style: fire explosion (katon: kasai ekusupuro-jon)
    rank: S
    type: attack
    range: short-mid
    chakra: 20 (in flame on mode it is easier to preform fire jutsu therefor it takes less chakra)
    damage: 80
    description: once in flame on mode the user will focus his fire chakra throughout his body once done the user will erupt and spread everywhere his flames will completely incinerate anything they come in contact with
    ~once per battle
    ~the user reforms after usage
    ~30 damage to the user

    ~Change the first two to forbidden and I'll reevaluate~
    summoning animals of storm (kuchitose ikimonos of suto-mu)
    rank: S
    type: supplementary
    range: short
    chakra: 40
    damage: n/a
    description: the user will bite his thumb and spread the blood along the side of his arm (tattoo) once done he will slam his hand on the ground and summon an animal of storm (hawk, tiger, lion, snake, monkey,) these animals are not actual animals with flesh and blood although they have a conscious the animals are made up of storm their bodies although a solid look as if on the inside there is a huge storm going on they are made up of lightning, rain, cloud, thunder, all things that involve a storm they can use lightning jutsu up to the user's rank although this lightning is actual lightning not the chakra lightning (though it is not nearly as powerful it is still more powerful then average lightning)
    ~once per battle
    ~if the storm animals are cut 3 times they will go poof (xD)
    ~the user can use all lightning jutsu without hand signs while storm animals are on the field
    ~only one storm animal can be summoned
    ~the storm animals all have different sizes
    hawk= same size as sasuke's hawk tiger= gamakichi lion= gamabunta = snake=manda monkey= enma
    ~this is a new contract with storm animals they are not one actual race of animals they are storm animals so no contract is needed with any animals listed above
    ~Declined~ OP
    fire style: heat vision (katon: atsusa vijon)
    rank: A
    type: attack
    range: short-mid
    chakra: 30
    damage: 60
    description: the user emits fire chakra from his eyes directed at the opponent the fire chakra works that it stays chakra until it hits something and it instantly becomes flames burning whatever it hits it can also be used to heat up a metal instantly so if the opponent is hold a kunai the user can use this to heat up the kunai thus burning the opponent
    ~3 times per battle
    ~invisible to the naked eye
    ~Declined~ OP Plus this would cause severe damage to your eyes so no
     
         
    Last edited by Ragnaroc; 02-22-2010 at 11:23 PM.

  9. #1089
    Senior Member Icemyster's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (kon hitonare) Soul Tamer
    Rank-S
    Range-All
    Type-Weapon
    Chakra-(-40 per use)
    Description-
    Related to the Soul Eater(Riku's sword), It controls the opposite medium, fire. The sword, created from metals created long ago, that where synthesized from the heat of a volcano. The sword, once activated begins flaming, and when swung can launch fireballs. Also, once it is flaming, it has the destructive power of a chidori charged blade, capable of slicing through almost anything. If stabbed into the ground the user can channel chakra through it, creating lava that can be tunneled(like exploding creator) towards the opponent.
    *Is held on hip holster, not summoned*
    *Can Only Be used by Icemyster*


    -Declined: OP-

    ( ga hakkyou) Moth Madness
    Type-Attack
    Rank-S
    Range-Short
    Chakra-40
    Damage-80
    Description-
    After entering Chrysalis transformation, the user begins releasing massive amounts chakra, increasing his speed to that of the 6th gate, losing the ability to perform earth and wind jutsu in the process. This increase lasts for three turns before the user becomes exhausted. After this the user cannot move for one turn. Can only be used by those who have signed the moth contract of have the Mark of the Monarch
    *can only be used once per battle*
    *Can only Be Taught By Icemyster*
    *No earth Or wind Jutsu After Usage*


    -Approved-


    ( riborubingu itami ) Revolving Pain
    Rank-S
    Type-Attack/Defense
    Range-Short/Mid
    Chakra-40
    Damage-80
    Description-
    The user manipulates the wind around him to create a rapidly spinning cocoon of wind, throwing anything around. The user may expand it to create a bigger dome. If A Fire type attack(of equal or lower rank) is launched against it it will surround the dome, getting caught in the spinning vortex.
    *Can only Be taught By icemyster*
    *Can only Be used 3 TImes per Battle*


    -Approved-
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 03:07 PM.

  10. #1090
    Senior Member Chiryoku's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Ingwer Hatake View Post
    (Kurokunshu) - Dark Monarch
    Type: Attack/Defence/Supplementary
    Rank: S
    Range: Short
    Chakra cost: 40
    Damage points: N/A
    Description: A broad and strong sword made out entirely of Black Stone and beautifully decorated with gold. Though it's looks like a heavy sword, it's as light as a feather. As a result its speed is immense and can easily counter incoming attacks.
    It has a number of effects:
    • Gives +20 damage to each wind jutsu of the user
    • The opponents wind jutsu's loose -10 damage
    • The sword can be infused with wind-chakra. As a result it becomes sharper, but it can also increase the length of the sword, though not much, making its reach a bit greater.
    • By swinging the sword the user can send multiple shuriken at the opponent made out of slicing winds. These shuriken can easily be stopped by jutsu's, however they are alot faster then normal shurikens, and are able to slice through normal ones and still continue.
    • The sword can also release wind currents that rapidly circle around the blade. These currents are strong enough to slice normal swords.These currents increase the damage when it hits the opponent or just misses the opponent (the currents are moving around the blade).

    *Can only be wielded by Ingwer Hatake*
    *The sword is indestructible, though this doesn't mean it can destroy everything*
    *All abilities can only be used twice. The slicing winds around the sword and the increase of length have to be activated and are only active for two turns when activated*
    *Usage of the slicing winds will result in cuts in the users arm and hand, causing 20 damage*


    ~Approved~
    (Bunshi Hijutsu: Ribingu Deddo no Yobigoe) Molecule Secret Arts: Call of the Haunted
    Type: Supplementary
    Rank: S
    Range: Short-Long
    Chakra cost: 40
    Damage: N/A
    Description: The user breaks himself down to a molecule level and inserts himself into the ground/water. The user is unable to get hit when in this mode, since they are broken down to molecule levels. If the user moves under the opponent they can insert themself into the opponent on a molecule level using any of the Souma no Kou-based jutsu.
    Note: Only usable by Souma no Kou-users
    Note: Once per battle
    Note: must come up the turn used
    Note: Works on water too
    Note: Only one body can go under with this technique, one turn after this technique ends the body will die
    ~Declined~ Should have been more specific but remove the part in blue
    (Bunshi Hijutsu: Ribingu Deddo no Yobigoe) Molecule Secret Arts: Call of the Haunted
    Type: Supplementary
    Rank: S
    Range: Short-Long
    Chakra cost: 40
    Damage: N/A
    Description: The user breaks himself down to a molecule level and inserts himself into the ground/water. The user is unable to get hit when in this mode, since they are broken down to molecule levels.
    Note: Only usable by Souma no Kou-users
    Note: Once per battle
    Note: must come up the turn used
    Note: Works on water too
    Note: Only one body can go under with this technique, one turn after this technique ends the body will lose a limb, which limb is lost will be chosen by the user


    -Approved-


    Chakra Layer (Chakra Sou)
    Rank: S
    Range: Short
    Chakra cost: 40
    Damage: N/A (+ 20 for each hit with weapon)
    Description: The user produces a layer of chakra around themselves, the user’s defence will increase. If the user has a weapon, the weapon will also be coated in chakra, causing it to deal more damage. If the user wishes he can form the chakra used into a weapon of his/her choice to use in battle. This weapon is stronger then a regular weapon, but when this is used the layer of chakra is taken away, causing the user to have regular defence again.
    Note: Only lasts 3 turns
    Note: Twice per battle


    -Declined: seems like a chakra barrier and those are only allowed to mednins-


    Armour of Fire – (Yoroi no Kaisa)
    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage: N/A
    Description: The user will form a layer of chakra around their skin, and then form another layer over it. They ignite this second layer with their fire chakra, and have the first layer protect their skin from the flames. The first layer can't hold back all the flames though, and the fire will hurt the opponent, but due to the burning effects the user will be in pain, causing his adrenaline levels to rise. Because of this he gets a boost of speed and energy. His body heat will also be raised, causing the blood to go faster around the body. This also increases the user's speed, since the glucose gets to the muscles quicker. This raises the user's speed to about the 2nd Gate. The user will also, due to the high body heat, be able to use fire jutsu quicker.
    Note: When deactivated the armour can't be activated again for the rest of the battle
    Note: -20 when using the armour at first, then -10 each turn it is active
    Note: Using this jutsu will lead to second-degree burns on deactivation
    Note: The user will be more vulnerable to water jutsus (+10 to any water jutsu of the opponent)
    Note: When deactivated the adrenaline level drops and because the user used alot of energy he/she will be exhausted
    Co-created by Axle



    -Declined: seems like a chakra barrier (layers of chakra) and those are only allowed to mednins-


    (Suiton: Tate no Perseus) –Water Release: Shield of Perseus

    Rank: A
    Type: Attack/Defence
    Range: Short – Mid
    Chakra cost: 30
    Damage points: 60
    Description: The user will excrete a liquid substance from their mouth to create a large circular shield of water that can be used as a means to defend against Physical based techniques to some degree (up to B rank) or the user can use as a projectile based technique to throw at the opponent with devastating power.
    Co-created by Kaito-sama

    -Pending: the red part needs explaining-

    (Raiton: Nami no Kyouran) – Lightning Release: Wave of Madness

    Rank: S
    Type: Attack, Supplementary
    Range: Short – Long
    Chakra cost: 40
    Damage points: 80
    Description: The user concentrates their chakra and then shoots from their mouth a wave of medium lightning blasts that converge on a wide area, shocking and exploding on impact leaving craters of devastation behind.

    Note: Numbing effects last 1 turn.
    Note: Can only be used 3 times.
    Co-created by Kaito-sama



    -Approved-
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 03:14 PM.

  11. #1091
    Senior Member Nadare's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Rank: B
    Type: Supplementary
    Range: Mid
    Chakra Cost: 25
    Damage Points: 40
    Description: The user starts gathering chakra. he makes the needed handseals, and starts pumping the chakra in the ground. If the opponent creates any kind of insects, participles of earth gather around the insects and crush them. No matter how high they are, the earth will leviate from the ground with the use of chakra, and get the insects. No matter how many insects are created, earth participles will crush them all automaticaly.



    -Declined: It's unrealistic-


    Rank: Forbidden
    Type: Supplementary
    Range: Mid
    Chakra Cost: 50
    Damage Points: 90
    Description: The user must stop, not make any movements and then start gathering a massive ammount of chakra. After some time, he makes 25 handseals, then molds the chakra. The user creates a huge storm, creating thunder and black clouds. He also creates a magnetic field in the clouds, by controlling chakra to create a polar field. In this way, any A-Rank (and below) jutsu is sucked in the sky. No Rain jutsus can be used, and the enemy suffers damage from the thunder.
    *Note: Can only be used once per battle.*
    *Note: Lasts only 3 turns.*
    *Note: No lightning jutsu can be used for the rest of the turn.*



    -Declined: The red part seems like a CE, this is too similar with 2 jutsus of mine -

    Rank: B
    Type: Supplementary
    Range: Mid
    Chakra Cost: 25
    Damage Points: 40
    Description: The user gaters quickly some wind chakra, and creates a layer of wind chakra under his feet. This way, he gains on speed a, but most importantly, this also gives him speed, not only on the ground, when running, but in the air too. Making his feet lighter, he moves with less restriction, and fast. The enemy cannot react to and deflect users taijutsu attacks.
    *Note: This lasts 2 turns.*



    -Pending: Red part needs changing-
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 03:19 PM.

  12. #1092
    the rythm of life Chago's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Sword Arts: Exploding Dance (Subeta gigei: kibaku Dansu)
    Rank:A
    Type: Attack
    Range: Short
    Chakra Cost: 40
    Damage: 80
    Discription: The user infuses chakra to his/her sword and then stands with both feet far apart with the sword in both hands then the user does a 12 combo slash at the opponent in high speeds then the user relases the infused chakra of the blade and causes it to explode devastating the opponent.
    (Note: can only be taught by chago.)
    (Note: can only be used 3 times a battle.)
    (Restriction: The user must have a sword in order to do this move.)
    (Restriction: you have to wait at least two turns in order to reuse this jutsu.)


    -Declined: There's no such thing as self exploding pure chakra-



    Sword Arts: Flame Dance (Subeta gigei: honoo Dansu)
    Rank: A
    Type: Attack
    Range: Short
    Chakra Cost: 40
    Damage: 60
    Discription: The user infuses fire chakra to his/her blade then he/she will do a stand where both feet are close together and the user is holding his/her blade close to the eye kinda like riku's stands then the user will move in high speeds and do a series of 9 slashes at the opponent.
    (Note: can only be taught by chago.)
    (Note: can only be used 3 times a turn.)
    (Restriction: The user must have a sword.)
    (Restriciton: The user must have to wait 2 turns in order to re-do the jutsu.)


    -Approved-


    Sword Arts: Typhoon hit (subeta gigei: taifuu atari)
    Rank: A
    Type: Attack
    Range: Short/Long
    Chakra Cost: 40
    Damage: 60
    Description: The user infuses a great amount of wind/water chakra to his/her sword then instantly throws it vertically creating a wheel of wind that devastates the opponent.
    (Note: can only be taught by chago.)
    (Note: can only be used twice in battle.)
    (Restricion: must have a sword.)
    (Restriciton: The user has to wait at least 3 turns to re-use.)


    -Pending: why water? -
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 03:27 PM.

  13. #1093
    Senior Member Mugiwara's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Eremento Ya)- Elemental Arrow
    Rank: S
    Type: Attack
    Range: Short/Long
    Chakra Cost: 40
    Damage: 80
    Description: After creating a bow using:Tessenka no Mai Senshu, the user will infuse an element of choice into the bone he will use as an arrow. The elemental arrow has power equal to S rank attack of that element. Arrow has the same elemental weakness as the element infused to it. The bone arrow becomes the element that the user chooses, fire arrow becomes like a fireball and so on. The arrow flies at really high speed, and has the power to penetrate high density targets.
    Terra Arrow: Earth element infused arrow. Aqua Arrow: Water element infused arrow. Fire Arrow: Fire element infused arrow. Wind arrow: wind element infused arrow.
    Note: Can create one arrow each round.
    Note: Can only shoot 1 type of element once, thus the jutsu can only be used 5 times a battle.



    -Approved-

    (Taiko no Touken)- Body of Swords
    Rank: S
    Type: Attack/Supplementary
    Range: Short
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user will use Shikotsumyaku to make bones come out of his legs, shoulders and elbows, in a way which will no restrict the users movement at all. The bones that stick out can be easily pulled out and used as swords in combat. These bones are especially strong compared to other bones in the Kaguyas body. The bones which are taken out of the body, will be regenerated, so that new bones stick out at the same spot where the old ones were. The user can furthermore use the bones that are sticking out to attack the opponent without having to pull it out completely.
    Note: Can only be used once per battle.
    Note: Once activated, the technique lasts for 3 rounds.
    Note: Cannot use Shikotsumyaku for one round after the jutsu is deactivated.



    -Approved-


    (Iba Shintai)- Uncontrolled Body
    Rank: A
    Type: Supplementary/Defense
    Range: Short
    Chakra Cost: 30
    Damage Points: N/A (3 to the user)
    Description: The user activates this technique, forcing bones to come out, but at the same time, suppressing them with chakra, so they remain in. When the users chakra gets disrupted, (by a genjutsu, or something similiar), or when the user can not control his chakra perfectly for some reason, the bones with stick out uncontrollably around out of the user, and from the ground, defending the user against incoming projectiles, as well as giving the user superficial cuts.
    The Bones burst out at really high speed right after the users chakra is disrupted, or when he loses control over it.
    Note: Once activated, this lasts until the end of the battle, or until it is used up.
    Note: Can only be activated twice per battle, and it has to be reactivated once the user loses control of his body.



    -Declined: you cant be harming yourself like that and you can't pre-know when projectiles will be thrown at you. It might easily go the other way around, so its a no go-


    (Kire Kouyou no Mai)- Dance of the Slicing Elements
    Rank:S
    Type: Attack
    Range: Short
    Chakra Cost: 40
    Damage Points: 80
    Description: The user will make bones stick out of his body, as he starts spinning, the bones become longer and longer(3 meter max). When he starts spinning, he charges Lightning chakra into the bones, paralyzing the opponent at contact, he then continues spinning, changing the elements ever 3 seconds, charging lightning, fire, earth, water and lastly wind. Once the dance has started, it cannot be stopped. While the user is spinning, the bones will block any incoming projectiles.
    Note: Can only be used once per battle.
    Note: After spinning at really high speed, this technique will leave the user very dizzy and unbalanced.


    -Pending: Get rid of the red part-
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 03:34 PM.

  14. #1094
    The Pervy Sage's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Ultimate power blast
    Level : A
    Range : Short - long
    Energy Cost : 50
    Damage : 80
    Discription : The user charges up to there maximum then combines the Ki surrounding them creating a giant ball of energy firing it at there opponent at great speed Knocking them out or killing them.

    Can only be used twice


    -Declined: You need a special ability or KG to gather ki like this-
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 03:34 PM.

  15. #1095
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by ~T-Chidori-Sasuke~ View Post
    what was that again ?! proper ?! explain plz

    notes for the mod: if you don't like any part throw those jutsus then please edit those parts and don't just decline it, and if you don't understand it then ask me and i will explain it.

    -all declined: you cant use an element like this, orb jutsus already exist, too similar to Ace's and mine med jutsu~


    ok


    fire\wind release : blazing storm ( katon\fuuton : hinote arashi )

    Rank:S
    Type: Attack\defense
    Range:short-long
    Chakra Cost: 40
    Damage Points: 80
    Description: the user waves his two fans one with wind chakra and the other with fire chakra to the same direction making an huge storm of fire that rushs toward the enemy.
    ~ can only be used twice per battle
    ~ the user must have two fans to use this jutsu
    ~-5 for the heat that the user stands against

    -Declined: you need Yin&Yang to be able to do this simultaneously~

    how can i have a tin/yang ability ?
    water\wind release: insane storm wave ( suiton\fuuton: atamagaokashii arashi )

    Rank:S
    Type: Attack\defense
    Range: short-long
    Chakra Cost: 40
    Damage Points: 80
    Description: the user charges a huge anount of wind chakra and wave it throw a fan that he still powering it up by flipping his fan with it, at this time the user charges another huge amount of water chakra making it transfom into storm of water that the user finally release it toward the enemy making them suffer the slicing of the wind and the power and the water together.

    ~ can only use it twice
    ~ the user must have a fan to use it

    -Declined: you need Yin&Yang to be able to do this~

    fuuton: typhoon of death (taifuu takai )

    Rank:S
    Type: Attack\defense
    Range: short-long
    Chakra Cost: 40
    Damage Points: 80
    Description: the user swings his two fans with toward the enemy with chakra he releases an typhoon with incredible power that attacks the enemy or protect the user from an lightening attack.

    ~ can only be used with two fans
    ~ - 10 for the slicing that the typhoon may do to the user by the miss controlling.

    -Declined: A typhoon of pure chakra? You need to be a Jinchuu to do that or possess the Yin and Yang ability~

    ok

    flying bird ( hisan tora )

    Rank:A
    Type: supplementary
    Range: short-long
    Chakra Cost: 30 ( -10 for each turn its in use )
    Damage Points: 0
    Description: by swinging the two fans under the user self, he flys high in the air and tight them to his back's belt places , and with chakra links the user can use them as wings and perfectly control them by chakra links.

    ~ can't be used more then three turns
    ~ can't use the two fans meanwhile they are connected and used

    || Declined: Just no||

    why? :confused:

    (shoshi ball ) elemental ball

    Rank:S
    Type: supplementary\Attack\ Defense
    Range: short-long
    Chakra Cost: 40
    Damage Points: 80
    Description: a weapon that can be charged with a huge amount of any type of element chakra, then the user through it at the enemy or the target and release it making it activate as the elements power :
    - if it was charged with fire, it would explode with enormous flames
    -if it was charged with water, it would explode creating a huge water vortex
    - if it was charged with lightening, it will explode making a thunder storm
    -if it was charged with wind, it would explode making a huge typhoon
    -if it was charged with earth, it would explode making a great mud shot
    - if it was charged with water/wind, it would explode making a storming vortex
    - if it was charged with fire/earth, it would transform into a fire boulder
    special elements can be charged in it as well and the user will say what it would do.

    ~ only two balls can be thrown in one battle, meaning even if the user has thousands of them he can only use it twice " two balls " per battle
    ~Pending~ One of the other mods check this cause I cannot stand the grammar usage >_>'

    -Declined: We have elemental Rasengans already and poor description~



    its a throw able ball that can be used with charging it with elements then throwing it at the enemy, unlike elemental rasengen this can go to long range

    i unswered you up there and i hope you reply

    Quote Originally Posted by ~T-Chidori-Sasuke~ View Post
    ~i post this now to save myself a seat of this week submitting, i will get it edited soon enough so please wait for it ~


    Rank:S
    Type: Attack/Defense
    Range: Short/Long
    Chakra Cost: 40
    Damage Points: 80
    Description: By charging the user's hand with a fuuton: rasen-shuriken meanwhile charging a Katon: Zukokku in his mouth, the user brusts the flames through the making it transform into huge waving flames that circles forward toward the target and covers huge area.
    ~ can only be used three times per battle
    ~ -10 for the user because of the controlling mistakes while brusting the flames at the rasen-shuriken
    ~the user must be trained over rasen-shuriken and zukokku to use this jutsu.




    Rank:S
    Type: Supplementary/Attack/Defense
    Range: Short/Long
    Chakra Cost: 45
    Damage Points: 80
    Description: the user charges his chakra through the ground then release it in water waves form, what ever this wave sucks get covered with thick ice making it unable to move.
    ~ this jutsu can only be used once per battle.
    ~ this wave can be created from any point in the ground.
    ~+10 damages if it was created from a covered with ice ground.
    ~ the user can't use ice jutsus in the same turn because of his ice chakra loss in this jutsu.



    rank : S
    range : short\mid
    Chakra cost: 40 ( +10 chakra for each turn )
    Damage points: 0
    Description: by opening an scroll called " the power of tiggara ", the user can summon by doing hand seals an new armor for tiggara that replace her old armor, this armor have two jets near her legs from both sides and two small wings that she uses to control the jets with chakra, moreover it got an glasses that makes tiggarra see everything moving slowly around her as if she control the time making her able to dodge the enemies attacks easily , those glasses see throw the dust and mist so that she can find her Target(s).

    ~ can only be summoned once per battle
    ~ the user must be signed over the blood contact
    ~ can only be used for 3 turns




    rank : S
    range : short\mid
    Chakra cost: 40 ( +15 chakra for each turn )
    Damage points: 0
    Description:by opening a huge scroll, the user make some hand seals then slap his palm over it making ink in it turn to red blood as bones began to appear in the shape of tigers and covered with blood, then an white fur appear over ,making them look like bones that has an white fur over there back, those tigers are un-ride-able and can't be destroyed because of there ability of teleportion,they have an sensing ability as well making them smell any chakra movement and there claws and teeth absorb chakra that make them turn more and more to be white tigers.

    - can only be used once
    - this is not a summoning jutsu, becuase the user summons dead tigers bodies which aren't even alive.
    - - 10 charka for each turn this jutsu are in use "summoned"



    ~i post this now to save myself a seat of this week submitting, i will get it edited soon enough so please wait for it ~
    the edited version:

    Fire/Wind release: Waving Flames
    Rank: S
    Type: Attack/Defense
    Range: Short/Long
    Chakra Cost: 40
    Damage Points: 80
    Description: By charging the user's hand with a fuuton: rasen-shuriken while charging a Katon: Zukokku in his mouth, the user bursts the flames through the rasen-shuriken, making it transform into huge waving flames that circle torward toward the target and covers a huge area.
    ~ can only be used three times per battle
    ~ -10 for the user because of the controlling mistakes while bursting the flames at the rasen-shuriken
    ~the user must be trained in rasen-shuriken and zukokku to use this jutsu.

    Water/Ice release: Waves of Icelation

    Rank: S
    Type: Supplementary/Attack/Defense
    Range: Short/Long
    Chakra Cost: 45
    Damage Points: 80
    Description: The user charges his chakra through the ground then releases it in water waves, whatever this wave sucks get covered with thick ice making it unable to move.
    ~ this jutsu can only be used once per battle.
    ~ this wave can be created from any point in the ground.
    ~ +10 damages if it was created from a covered with ice ground.
    ~ the user can't use ice jutsu in the same turn because of his ice chakra loss in this jutsu.

    Tigrerra's hidden armor (Tigrerra hitoshirenu)

    rank : S
    range : short\mid
    Chakra cost: 40 ( +10 chakra for each turn
    Damage points: 0
    Description: By opening an scroll called " the power of Tigrerra ", the user can summon by doing hand seals a new armor for Tigrerra that replace her old armor, this armor have two jets near her legs from both sides and two small wings that she uses to control the jets with chakra, moreover it got an glasses that makes Tigrerra see everything moving slowly around her as if she control the time making her able to dodge the enemies attacks easily , those glasses see throw the dust and mist so that she can find her target(s).

    ~ can only be summoned once per battle
    ~ the user must be signed over the blood contract
    ~ can only be used for 3 turns


    White Tiger Secret Art: Tigers of Shadows (Tora Naibun Bijutsu: Kage Tora)

    By opening a huge scroll, the user makes some hand seals then slam his palm over it making ink in it turn to red blood as bones began to appear in the shape of tigers and covered with blood, then an white fur appear over ,making them look like bones that has an white fur over there back, those tigers are un ride able and can't be destroyed because of their ability of teleportation. They have a sensing ability as well making them smell any chakra movement and their claws and teeth absorb chakra that make them turn more and more to be white tigers.

    - can only be used once
    - this is not a summoning jutsu, because the user summons dead tigers’ bodies which aren't even alive.
    - - 10 chakra for each turn this jutsu are in use "summoned"


    ~ EVERYTHING Declined ; Please do not bother to submit these things again ~
     
         
    Last edited by Emperor; 02-18-2010 at 12:32 PM.

  16. #1096
    Senior Member Passion's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    ( Fuuton: Hashira yari ) - Wind release: Pillar spears
    Rank: A
    Type: Offensive
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: User will send some of his wind chakra into sky and form out clouds. After the user has formed out clouds multiple Spears of wind will rain down at the opponent. Skilled opponent can see through this jutsu with or without any dojutsu. The landed spears will stay sticking out from the ground so they can be picked up and thrown at the opponent.

    -Make it S rank and usable only twice per battle-

    ( Suiton: Tai Masatsu ) - Water release: Anti friction
    Rank: Forbidden
    Type: Supplementary
    Range: Short
    Chakra cost: 50 ( - 10 per turn )
    Damage points: ( - 10 when activated )
    Description: User will release water chakra all around his body and form out liquid armor that makes less friction when it touches solid materials. The liquid armor can be combined with small amount of lightning chakra making it shock a little users body when activated but also keeping him focused on the battle around him/her while letting him/her move at the speed of third gate.
    Note:
    - Costs 10 Chakra per turn
    - Causes 10 Damage to be done when activated due the small shock that lightning chakra gives you.
    - No more Forbidden ranked attacks on same battle
    - Allows user to move with the speed of third gate
    - No Water release allowed for two turns afterwards
    - Lasts three turns
    - Lightning attacks made by opponent hit + 10 more when used.
    - Can only be used once

    -I don't get how this armor will make you move faster and also we have many lighting armors already submitted-



    ( Katon: Kuro kumo no hai ) - Fire release: Dark clouds of Ash

    Rank: S
    Type: Supplementary - Offensive
    Range: Short - Long
    Chakra cost: 40
    Damage points: 80 ( - 10 to user and opponent automatically )
    Description: User makes Rat - Dragon - Sheep handseals and spits out fireball that's compressed with ash and fire. After the fireball has reached the sky the user will make it expand and explode leaving out black clouds that can be used with for Kirin if user defines so while small fireballs and ash that can be ignited rain down. The clouds can be canceled with S - Ranked wind attack or A - Ranked water attack.
    Note:
    - This can be used once per battle
    - It causes - 10 damage to user and opponent automatically due the ash that damages lungs
    - Lasts three turns
    - No S - Ranked Fire for next two turns

    -Pending: where do you find the ash? Seriously now, we have enough fireball jutsus. Make something new and completely unique-
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 03:42 PM.

  17. #1097
    Trust in me. Crutch Kaguya's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Katon: Honoo Hando) Fire: Flaming Hand
    Type: Attack
    Rank: S
    Range: All
    Chakra cost: 40
    Damage: 80
    Description: The user will gather fire chakra in their hand, and then shoot out a beam of fire, the beam will grow in size and take the shape of a large hand. The user will then use the fire hand to grasp the opponent and burn then to a crisp as they are getting crushed.
    ~Can only be used 3 times per battle.


    -Approved-


    (Fuuton: Kaze Tekidan) Wind Release: Wind Grenades
    Type: Attack/Defense/Supplementary
    Rank: S
    Range: All
    Chakra cost: 40
    Damage: 80
    Description: The user will rapidly shoot multiple blasts of wind from their index finger they will then scatter randomly around the opponent surrounding them, the user may direct the wind orbs where ever he wishes not just at the opponent, then all the wind orbs(numbers can range from 1-10) will seek out the target and explode when they get in close range(can be exploded whenever the user wishes) releasing a large amount of compressed wind energy which will rip anything close to shreads. Each explosion has a 1 meter radius.
    ~Can only be used 3 times per battle.


    -Declined: Too similar to Ace's lighting bolts jutsu. Its the same only yours is wind-
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 03:43 PM.

  18. #1098
    Myobokuzan Faust's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Fuuton: Kito Kaze)-Wind Style: Returning Wind
    Type: Defense
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user blasts out a big sphere of wind from his/her mouth sending back every up to A-rank fire jutsu. It can be combined with some fires moves creating a combo.
    *Note: Fire has the same damage + 30 wind damage. (If the combo is made)
    *Note: The user can't use wind style next turn.
    *Note: Can only be used 2 times per battle.
    *Note: Faust can only teach this.


    -Approved-

    (Raiton: Raikou Hada)-Lightning style: Lightning body
    Type: Supplementary
    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage Points: N/A
    Description: Using the lightning chakra the user keeps a constant flow of lightning chakara around the body. The effects of this jutsu cause the taijutsu and lightning of the user have some special effects.
    *Note: Gives +10 damage to taijutsu.
    *Note: When punching/kicking the enemy the lightning shocks him.
    *Note: Gives +20 to lightning jutsus
    *Note: Lasts 4 turns.
    *Note: The user recieves 5 ligthning damage every 2 turns.
    *Note: Can only be used once per battle.
    *Note: No lightning release next two turns after it ends.
    *Note: Faust can only teach this.



    -Declined: the base of it is too similar to Kirabi's lighting jutsus-

    (Raiton: Raikou Senkou)-Lightning style: Lightning Flash
    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user concentrates their lightning chakra into their hands, making it into an orb. They will then be able to throw the ball at their target. When it gets close enough it discharges into a bright flash that shocks and blinds the enemy.
    *Note: Can only be used 2 times per battle.
    *Note: The enemy is blinded for 2 turns.
    *Note: If the enemy is shocked, he is thrown back and damaged.
    *Note: If it's used in short range the user gets blinded too.
    *Note: Faust can only teach this.



    -Declined: similar jutsu already exists-

    (Doton: Koudo Ame)-Earth Style: Earth Rain
    Type: Attack
    Rank: S
    Range: Mid-Long
    Chackra Cost: 40
    Damage Points: 80
    Description: After the necessary hand seals, the user will infuse a large amount of earth and rock with earth chakra then uplift it, raising it into the sky, Creating large clouds of dirt and rock. They will then form the material into a large amount of earth spikes. These will be sent crashing down upon the target covering a large area, cutting the target with large sharpened rocks. These projectiles are infused with earth chakra making them hard as steel.
    *Note: Can only be used 2 times per battle.
    *Note: A-rank lightning cannot destroy this.
    *Note: The user can't use earth style next turn.
    *Note: Faust can only teach this.


    ||Declined||

    (Doton: Douyou)-Earth Style: Shaking
    Type: Supplementary
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: Using this technique, the user sends earth chakra into the ground to cause the ground to shake. The enemy will lose balance and fall if their on the ground. The spot of the ground to affect can be controlled. This can be used as a distraction either.
    *Note: Faust can only teach this.


    -Approved-
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 04:00 PM.

  19. #1099
    Babe. Reel it in. ★ Rei ★'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Raiton Hari) : Lighting Needles
    Type: Attack
    Rank: A
    Range: Mid - Long
    Chakra Cost: 30
    Damage: 60
    Description: User generates lighting chakra in her palms and then shoots out lighting chakra needles towards her opponent or to the nearby surroundings. The needles are visible to the opponent, but they can be shot out from any direction the user wishes. The difference between this jutsu and other needle-based ones, is that the speed is altered (needs Sharingan of 3 tomoes to read through the attack) and that the user's position doesn't have to be stationary to create.

    ~Can only be used 3 times per battle.
    ~Can only be used by Rei
    ~Approved~

    (Chakra Aamimono): Chakra Web
    Type: Attack
    Rank: S
    Range: Short- Medium-Long
    Chakra Cost: 40
    Damage: 80
    Description:Utilizing her Yin Yang Mastery abilities, the user will create and shoot out a pure energy wave towards the opponent. Once around him, a web will be formed and the opponent will be entangled into a web of pure chakra, which he/she cannot harm using any technique as it has the ability to reform and re-shape the weak points. The web will keep the opponent wrapped inside of it. The speed of the wave can be perceived only by a Sharingan of 3 tomoes, as the user is a Sharingan user herself (that was just a reminder btw).

    ~Can only be used 2 times per battle.
    ~Can only be used by Rei.
    ~Requires Yin Yang Mastery to use.
    ~Declined~ Virtually no way to escape it or avoid unless you have Sharingan. Once caught, it's over

    (Doku Daichi) : Poisoned ground
    Type: Supplementary
    Rank: S
    Range: Short -Mid - Long
    Chakra Cost: 40
    Damage: N/A
    Description: User concentrates her poison release chakra and then stomps the ground fiercely radiating out a gas that poisons the molecules of everything on the ground and underground. The gas is not harming the opponent if he/she just breathes it. However, if a fire jutsu is used it will intrigue a fire around the caster that will immediately burn him/her alive. Earth jutsus that allow the user to conceal himself in the ground or travel through it will only cause him an intoxication paralysis, since everything is poisoned.

    ~Can only be used 2 times per battle.
    ~Lasts for 2 turns.
    ~Can only be used by Rei.
    ~Requires Med School's Poison Release Mastery.
    ~Requires a 1 turn wait before it can be used again
    ~Approved~ o_o scary (I editted a bit)

    (Katon Ken Ki Boom Boom) : Fire & Ki Boom Boom
    Type: Attack
    Rank: Forbidden
    Range: Mid - Long
    Chakra Cost: 50 (+10)
    Damage: 90
    Description: After combining and generating yin yang release and fire chakra in all her body the user holds out her hands with their index and thumb fingers pointing out, shaped like guns. A highly concentrated light ray of pure energy combined with fire is shot out burning whatever it touches. The speed of the attack is tremendous, allowing only Sharingan of 3 tomoes users to see through it, however the rays are visible to everyone. A set of up to 15 pure energy rays can be shot out and no more, one after another. The users location can change as she is shooting out the rays, however if the technique is canceled it cannot be restored.

    ~Can only be used 1 times per battle.
    ~Can only be used by Rei (no teaching to anyone).
    ~Harms the user solar plexus, thus the additional damage.
    ~User cannot use any yin yang based technique for the following round.
    ~The technique cannot be combined with any other element.
    ~Approved~
     
         
    Last edited by RokuNR; 04-02-2010 at 10:58 PM.

  20. #1100
    RATS KING UzumakiJake's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Shinning Water: Needle Mist Whirlwind.
    Rank: A
    Chakra:60
    Damage: 60
    Discription: By creating a huge mist of shinning water the enemy will be blinded due to the bright light, no matter where he looks the light will be so bright he wont be able to open his eyes. Then it will start to spin into a whirlwind of shinning mist needles around the opponent, tearing the opponent to shreds.

    Note: Must know Shining water
    Note: Can only be taught by UzumakiJake.
    Note: Usable 3 times a battle

    -submit this to the custom elements jutsus thread not here-
     
         
    Last edited by ★ Rei ★; 02-22-2010 at 04:01 PM.

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