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  1. #1851
    RATS KING UzumakiJake's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Sage Art: Sage Bomb! (Senjutsu: Sennin-hou!)
    Rank: Forbidden
    Chakra: 80
    Damage: 100
    Description: The user concentrates all his senjutsu chakra in his hands making a visible shinning abstract green ball of Natural energy and chakra. The ball expands and when send towards the target it does massive damage to the environment and completely obilirates the target.
    -Can only be performed once during Sage mode
    -Cuts Sage mode by 2 turns.
    -40 damage to the user.
    -Cannot perform Senjutsu the following turn.


    ~ Declined, do not resubmit ~

    Ninja Art: Death Toll
    Range: Short
    Rank: Forbidden
    Chakra: All
    Damage: 200
    Description: By concentrating all of your chakra out of your body making a shpere of chakra surround you to attack anything around, 10 feet in every direction but at the cost of your life due to the stress of releasing all your chakra at once.

    *Death comes with this jutsu so only usable 1 time a game, and three times per bio before the bio is lost forever
    *Cannot be used by anyone except real body of user


    ~ Approved ~

    Doton: Rat armor
    Rank: S
    Chakra: 70
    Damage: NA
    Description: By focusing chakra into its body it can make its body into stone along with the user if the user is on the rat. Much like the Earth amor in the jutsu list but used in a collaboration jutsu with the rat and the user.

    *Must have a contract with the rats
    *Only usable 3 times a battle
    *Must know earth
    *Must know the jutsu rat slash


    ~ Bad description ~

    raiton: Rat armor
    Rank: S
    Chakra: 70
    Damage: NA
    Description: By focusing chakra into its body it can cover its body in lightning along with the user if the user is on the rat. Much like the lightning amor in the jutsu list but used in a collaboration jutsu with the rat and the user.

    *Must have a contract with the rats
    *Only usable 3 times a battle
    *Must know lightning
    *Must know the jutsu rat slash


    fuuton: Rat armor
    Rank: S
    Chakra: 70
    Damage: NA
    Description: By focusing chakra into its body it can cover its body in wind along with the user if the user is on the rat. Much like the earth amor in the jutsu list but used in a collaboration jutsu with the rat and the user and made into wind.

    *Must have a contract with the rats
    *Only usable 3 times a battle
    *Must know wind
    *Must know the jutsu rat slash



    Suuton: Rat armor
    Rank: S
    Chakra: 70
    Damage: NA
    Description: By focusing chakra into its body it can cover its body in water along with the user if the user is on the rat. Much like the water amor in the jutsu list but used in a collaboration jutsu with the rat and the user.

    *Must have a contract with the rats
    *Only usable 3 times a battle
    *Must know water
    *Must know the jutsu rat slash


    ~ All bad description ~
     
         
    Last edited by Emperor; 06-20-2010 at 06:12 AM.

  2. #1852
    Lili-Chwan's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Fuuton: Kanta-Houkou) Wind Style: Hunter's Howl

    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage Points: 60
    Description: The user charges wind chakra on the hand. When the Bow string is pulled, a concentrated wind arrow appears charged. Upon release, the arrow disappears to the eye of the opponent, but actually it turns into several sharper arrows, that travel just a little bit faster than a normal arrow, and hit the opponent's body several times in multiple places. Depending on the accuracy and weapon's mastery of the user, the arrows can hit ramdom body points or specific nerves, arteries or organs.
    *Can only be used 3 times per battle*
    *Easily trackable to even a one-tomoe sharingan*

    ~ Approved ~

    (Juuken: Hasu no Te) Gentle Fist: Lotus' Hand

    Rank: B
    Range: Short-Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: The use forces her chakra out, concentrating on a point far from the user. With each blow the user strikes on air, the chakra follows a straight tragectory, physically striking a far away opponent, with the same power as a normal strike would release. The user can strike with the palm oppened or with the fist closed to for inner or outer damage, but not with a sharp strike to strike the Chakra system directly.
    *The chakra cost applies for both hands*

    (Juuken: Sakura no Tantou) Gentle Fist: Cherry's Dagger

    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: Similair to Gentle Fist: Lotus' Hand, the user forces her chakra to preform a straight tragectory with every blow the user makes, projecting the strike to a far away opponent. Forcing the chakra from 2 finger only, the user projects a blade like chakra blast, that can either strike down the user's chakra pathway, or impale him.
    *The chakra cost applies only to one hand*
    *Can only be used thrice per match*

    ~ Both declined ~
     
         
    Last edited by Emperor; 06-20-2010 at 06:13 AM.

  3. #1853
    Senior Member Ryuji's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Custom Weapon: (Karyu no Kenshi)-Fire Dragons Fang
    Type: Attack
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: Karyu no Kenshi is a sword of pure steel that the user can channel his fire release chakra to increse the damage of fire jutsus below B-rank
    Karyu no Kenshi can absorb fire (non chakra fire, only natural fire), to launch at the opponent in small fire balls.
    If Karyu no Kenshi is hit by a water jutsu above B-rank, the user of Karyu no Kenshi cant use it anymore for the rest of the battle.
    Note: Gives 05 more damage points to fire jutsus below B-rank
    Note: Can only launch 5 fire balls, each time when absorbing fire
    Note: Each fire ball gives 5 damage points to the opponent

    ~ Approved ~ [ On a side note, the formatting makes it very hard to read ]
     
         
    Last edited by Emperor; 06-20-2010 at 06:15 AM.

  4. #1854
    Thalaivaa Crutch Kaguya's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Enjin Yarikata: Shukyou Henkai) Gorrila Mode: Primate Transformations
    Type: Supplementary
    Rank: Forbidden
    Range: Affects the user
    Chakra cost: 50
    Damage: None(-50 to the user once finished)
    Description: The user must have signed the contract of the gorrilas to use this jutsu. The user will first complete a series of hand seals that are required for the gorrila summoning and then instead of placing their hands on the ground to summon a gorrila, they will bring their hands together. The user will begin focusing their chakra and drawing power from the gorrilas. Once the user starts drawing power from the gorrilas and he begins to transform. The users will grow a thick reddish brown coat of hair on their upper body, have ripped muscles, and a tail. The transformation is quick and requires a few seconds to start. Once started it will continue on its on, so the user may do other things as they transform. It takes 1 turn for the transformtion to be complete. They now have increased chakra as they draw even more power from the gorrilas making their Taijutsus much more powerful, superhuman strength, and the surplus of chakra that goes into their muscles allows them to travel at speeds up to the 2nd gate, the user can remain in this form for 4 turns.
    ~This jutsu can only be used once per battle.
    ~After the jutsu ends the user will completely drained of all chakra reserves in their body and will be unable to move their body for 5 turns.
    ~The user cannot use jutsus that are S-rank or higher for he time he is in the transformation.
    ~The user cannot summon any gorrilas or other summonings after this jutsu is over or during it.

    ~ Approved ~

    This jutsu was made by me a long time ago, I want to update it.
    (Seishou Gekitai): Energy Repulse
    Type: Supplementary
    Rank: S
    Range: All
    Chakara Cost: 40
    Damage: N/A
    Description: The user will quickly focus chakara around their body, which requires great chakara control. After the chakara is focused around their body, the user begins to glow with a white aurora. The user then will release this aurora which repels all incoming objects (including taijutsu) or jutsus of equal rank coming toward the user. This jutsu does not harm the opponent in itself but is able to repel them. Can not repel elemental combination jutsus.
    ~Can only be used 3 times per battle.
    ~Only 1 other jutsu can be used on the same turn as this one and it can't be S-rank.


    ~ Update it to what ? ~
     
         
    Last edited by Emperor; 06-20-2010 at 06:18 AM.

  5. #1855
    Mercenary BishamonSama's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Doton: Tsuchi no Yawatanoyabushirazu)- Earth Release: Earthen Maze
    Type: Supplementary
    Rank: S
    Range: Short-Long
    Chakra Cost: 50 (+10 each turn active)
    Damage Points: N/A
    Description: The user slams his hands into the ground, and a gigantic maze shoots up from the ground wherever the user chooses. The maze's corridors are completely random, so no two uses of this jutsu are alike. In addition, the maze has a roof on top of it, so anyone trapped in the maze cannot get out by simply jumping. There are four entrances/exits to the maze, each located on its outer perimeter. The maze is shaped like a square. Although the maze does not do damage to the target, the target can become lost in the maze with extreme ease. The walls of the maze are made of extremely thick mineral rock, so nothing short of an A-rank lightning jutsu would be able to harm the maze itself. While A-rank lightning jutsus can weaken the walls of the maze, it would take an S-rank lightning jutsu to completely destroy the maze's walls without weakening them first, although nothing prevents anyone inside of the maze from using such a lightning jutsu.

    Note: Only usable once per match
    Note: unless the user has some sort of sensing ability in effect, he cannot know where the opponent is in the maze either

    ~ Approved ~
     
         
    Last edited by Emperor; 06-20-2010 at 06:19 AM.

  6. #1856
    -Mugen-'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Mugen-sama View Post
    Summoning Animal: Chimpanzees
    Scroll Owner: I am
    Other Users who have signed contract: N/A
    Summoning Boss if existing: King of the chimpanzees - Goruku
    Other Summoning Animals tied to contract:Goro
    (Kuchiyose no jutsu-Goro ) - Summoning jutsu -Goro

    Rank: A
    Type: Summoning
    Range: N/A
    Chakra Cost: 30
    Damage Points: N/a
    Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon one of the chimpanzee best taijutsu specialists Goro.Goro has metal armour around his body and non chakra projectailes attack wont affect him.Goro has big,long and strong arms that can break a human in half.Goro cant use ninjutsu but can use strong taijutsu.Goro is 2.2 meters tall

    *can use taijutsu moves up to A-rank
    *Can only be used for 6 turns
    *can be sommuned 2 times per battle
    Note:can only be taught by yashurik11


    (Kuchiyose no jutsu-Gorusu ) - Summoning jutsu -Gorusu

    Rank: S
    Type: Summoning
    Range: Short
    Chakra Cost: 40
    Damage Points: N/a
    Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon Gorusu.Gorusu is King Gorukus younger brother.Gorusu has metal armour around his body and c rank attacks and below wont affect him.Gorusu has big,long and strong arms that can break a humans neck if the enemy takes a direct hit.When gorusu was a child he always tryed to be better than his older brother.Since his chakra affinity is water he can use it up to S-rank.Gorusu is a almost a full grown chimpanzee that is 2.5 meters tall.

    Note:Can use Water up to S rank
    Note:Can only be summoned 1 time per battle
    Note:can only be taught by yashurik11

    (Kuchiyose no jutsu-Raikan ) - Summoning jutsu - Raikan

    Rank: A
    Type: Summoning
    Range: Short
    Chakra Cost: 40
    Damage Points: N/a
    Description: After biting there thumb and wiping it on a tatoo on there arm, the user will summon Raikan.Raikan has strong arms that can do siriose damage to poeple.But since he was a child he always was better in ninjutsu.That is why he can use lightning up to A-rank in such young years.Raikans chakra affinity is lightning.Raikan is a medium sized chimpanzee that is 2 meters tall.

    Note: Raikan can use lightning jutsus up to A-rank
    Note: Can only be summuned twice per battle
    Note:Cant be summuned on the next 2 turns
    Note:can only be taught by yashurik11


    (Kuchiyose no jutsu-buke no Shamash ) - Summoning jutsu - Shamash the samurai

    Rank: S
    Type: Summoning
    Range: Short
    Chakra Cost: 40
    Damage Points: N/a
    Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon Shamash.Shamash is a samurai that has special metal armour around his body and non chakra type attacks and all types of projectiles wont affect him.Shamash has big,long and strong arms that he uses to make strong slashes with his big katana sword.When Shamash was a child he always wanted to be a samurai,maybe this is because once when ninjas attacked there holy jungle on top of a mountain,a chimpanzee swordsman saved him from a ninja that was aiming to kill him.Since his chakra affinity is earth he can use it up to S-rank.Shamash is a almost a full grown chimpanzee that is 2.7 meters tall.
    *Can only be used 1 time per battle.
    *Can use earth up to S-rank
    *Can use sword techniqs
    Note:can only be taught by yashurik11
    ~Pending~ Need to see if there is already a chimp contract, plus remove the silver part. If you want them to be silver, state it in the summons description
    Okey I edited
     
         

  7. #1857
    -Mugen-'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Soul caliber) - Soul caliber

    Type: Supplementary
    Rank:S
    Range: N/A
    Chakra Cost:40 the first turn(20 every other turn)
    Damage Points:-40 when in taijutsu reach, -30 in short range,-20 in mid and -10 in long range every turn (-20 to user every turn)
    Description: This sword has its own soul that is very strong.The sword contantly tries to kill the user.This is why only one person can wield it.The only person that can tame this sword was its creater.But a person with a strong will can too.

    Note: Drains the opponents health and gives it to the user,at the same time drains the users.Even when not holding in hand it still drains life.
    Note: Can only be used by Mugen-sama
    Note: Unbreakable



    If this is oped than say it.But please dont say "dont resubmit"

    ~ Declined, don't resubmit ~ Yes I will say it if I feel something is so dumb it can never be a proper Naruto custom
     
         
    Last edited by Emperor; 06-20-2010 at 06:20 AM.

  8. #1858
    Senior Member Konoha's Yellow Flash's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Kagemane shuriken bakuha) : Shadow shuriken explosion
    Type:Attack- Defense
    Rank:A
    RangeShort-Long
    Chakra Cost:30
    Damage Points:0(60 if they hit)
    Description: After many battles using its clan technique, the leader of the nara clan was able to come up with something based on a previous existing nara technique. The nara sempai was able to create a special shuriken pouch in which he keeps several shurikens infused with shadow chakra. The pouch is very sensbile to impact, once impacted by jutsus or kunais or shurikens, the pouch explotes the shadow shuriken will come out in every direction and once they hit the enemy or his shadow, it will work as a normal shadow shuriken jutsu would trapping the enemy in kage mane.
    Notes: Only people of the nara clan taught this jutsu by Konoha's Yellow Flash may use this jutsu.
    Notes: May only be done three times per battle.


    ~ Declined ~

    (Kage baisuu tentou): Multiple lighting shadows
    Type:Attack -Defense
    Rank:S
    RangeShort-Long
    Chakra Cost:40
    Damage Points:N/A
    Description:The nara sempai, after multiple fights utilizing flash bombs, has come up with an idea of utilizing them to affect the opponents shadows's forking it in 4 different shadows. He will throw 4 different flashbombs, in carfully though different directions, to affect either his opponents shadow or both his and his opponent.The person will be iluminated in such way and from such angle that its shadow will divide in 4 shadows pointing each to 4 different locations.


    ~ Doesn't need or deserve to be a jutsu ~

    (Kuchyose :Kertou seihantai mamori) Summoning Jutsu:Kertou’s polarized defense
    Rank: S
    Type: Defensive/Supplementary
    Range: Oneself
    Chakra Cost: 40
    Damage Points:N/A(-30 on activation to user, -10 per turn active)
    Description: The user will smear blood on his summoning tattoo, and in one handseal, summon kertou’s wings in his back. The polarized properties of this wings, will let him take in and divert lightning jutsus A-rank and below.
    Notes: Must have signed swallow contract held by Konoha’s Yellow Flash.
    Notes: May only be done once per battle and lasts no more than 2 turns, disappearing on the begginning of thethird turn .
    Notes: Diverting jutsus will take -10 health from the user
    Notes: Can’t take in nor deflect kirin; if an S-rank lightning jutsu is sent to the user, the wings might be able to take some damage but the opponent will be partially affected.
    Notes: While having this wings, the shocks made by the wings will slow him down. Plus adding a weakness to getting wet (opponents water jutsus will have a +20 damage).
    Notes: Wings don’t grant the user the ability to fly.
    Notes: Co-created with The Seven-Scaled boy.



    (Samon Genjutsu: oto disuta-bu okkuu ) Auditionary Illusion: Unberable distracting sound
    Type: Supplemntary
    Rank: S
    Range: Long
    Chakra Cost:40
    Damage Points:0
    Description: The user will place the opponent in an illusion that affects his audition sense. In the opponent's next turn, before his launching his first move, he'll listen a soft, high-pitched sound which will distract him. This sound will make him lose focus and forget what move he was about to use, having him to do his second move(if there is such).
    Notes: May only be done once per battle
    Notes: Only applies for the opponents next two turns.
    Notes: Co-created with The Seven-Scaled boy
    This jutsu was originated when me and seven were chatting via pm about the sound cellphones make when they are about to run out of battery. We both had the same expirience, when going to sleep, we forgot to turn our respective cellphones off. every 15 minutes, we woke up by that unberable ****ing sound the cellphone sound.Of course, we were both too lazy to get up from bed and turn it off..


    ~ Both Declined ~
     
         
    Last edited by Emperor; 06-20-2010 at 06:23 AM.

  9. #1859
    Pain..'s Avatar
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    Oldie
     

    Re: ♦ Custom Jutsu Submission ♦

    Mei bukiDark Weapon

    • Rank: S
    • Type: Attack/Defence
    • Range: Short/Mid/Long
    • Chakra: 40
    • Damage: 80
    • Description: The user that is using Dark Weapon start focusing his chakra on the Katana witch will take less then a minute when the Katana is ready the user will start to put his Earth chakra on it and when the Katana hit the ground everything in the ground moves and around it. When the user hit the opponent with the Katana it hit it with twice the pain and twicer the speed them a normal hit because of the Earth Energy Chakra. All this power come from the hilt.

    Dark Weapon looks like this:



    • Note: -Pain- is the only one that can put earth chakra energy to the Katana and use it.
    • Note: Dark Weapon last 15 turns.

    • Message for the mod: -If there is any problem fix it please-


    ~ Bad description ~
     
         
    Last edited by Emperor; 06-20-2010 at 06:23 AM.

  10. #1860
    Hellsbadass's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Bahamut View Post

    Water Style: Blinding Reflection Technique
    (Suiton: Genwaku Han'ei Waza)
    Type: Supplementary
    Rank: B
    Range: Mid-Long
    Chakra Cost: 20
    Damage: 0
    Description: The user will bend a source of water so that it reflects light directly into the eyes of an opponent. The light will momentarily blind the opponent and cause them to shield their eyes with their hands. This technique will not work unless it is sunny and there are clear skies.
    ~Can only be used twice per match.
    ~Requires both a water and light source.
    ~The opponent will be blinded for one move.
    ~Must be taught by Bahamut.

    based off my customs

    .(suiton: zenhansha) water style: total reflection
    Rank: A
    Type: sup
    Range: long,long-mid,short
    Chakra: 30
    Damage:
    Descriptions: wit a few hand seals the user creates water mirrors maze that reflects the opponent (its like u r in a room covered in mirrors and its a maze [example if bruce lee enter the dragon.. where lee has to fit the boss in that mirror room).. this wiil confuse the opponent and disorinate (spellin) him.. the opponent will be lost in the maze of reflection. it can also reflect the suns rays or any light inside this maze, blindin the opponent.. it can also regenerate if it created on water or if it is rainin.. but if its rainin it will not be able to reflection the suns rays. it will give some time for the user to hide, recover etc. this jutsu will take 5 chakra points once created in every turn


    > Suiton: taiyou furea- (suiton: solar flare)
    Rank: B
    Type: supplymentary
    Range: Short-long
    Chakra Cost: 20
    Damage Points: N/A
    Description: after usin the suiton: atmosphere water collection (waitin for 3 turns) the user reflects the sun?s rays to blind the opponent and to cancels shadows/ shadow jutsus in the entire area for 4 turns.

    ~ Are these customs you're submitting or ones you're showing him to prove it already exists ? ~
     
         
    Last edited by Emperor; 06-20-2010 at 01:05 PM.

  11. #1861
    Alucard's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Ninpou: Rokugechi) - Ninja Art: Six Orders
    Rank: A
    Type: Attack
    Range: Short-Medium
    Chakra Cost: 30
    Damage Points: 60
    Description: This technique was developed with the objective to manipulate the opponent. The user will write a small kanji of one of the 6 words on the air or on any solid surface and it will go towards the opponent. Once the chosen kanji is in contact with the opponent, it will take the respective effect on him. The disadvantage of this jutsu is that if the target goes further than medium range, the effect will wear off immediately.
    縛る(bind). Binds the target in place keeping him from moving.
    眠る(sleep). Puts the target asleep.
    痛み(pain). Provokes extreme pain on the target. Even a trained ninja to resist torture won't be able to stand it and will fall on the ground, open for any attack.
    盲(blindness). Affects the target's vision, making him go blind
    虞(fear). The target will loose courage and will feel fear towards his opponent. Because of that he won't be able to defend himself properly and instead will run and scream in panic.
    音(sound). Will either make the target go deaf or will make him hear voices which will disturb him, preventing him to focus on battle

    *Kanjis can't move in water
    *Usable three times per battle
    *Each kanji can't be used more than once per battle and only lasts three turns
    *Must have a turn of interval between usage


    ~ Declined, do not resubmit ~

    (Chika Bakuyaku Wana) - Underground Explosive Trap
    Rank: C
    Type: Attack
    Range: Medium-Long
    Chakra Cost: 20
    Damage Points: 30
    Description: The user will infuse multiple explosive tags with his chakra and without the opponent see (unless he has byakugan), the tags will crow through the user's legs until they reach the ground. After that, the seals will insert themselves underground and will create an underground network of explosive tags. With a simple hand seal, the user can make all those tags to explode, creating a large explosion which will surprise the opponent.
    Since the user cannot carry an indefinite supply of exploding tags, he can either do one explosion covering upto medium range from him or two explosions covering short range from him


    ~ Approved ~
     
         
    Last edited by Emperor; 06-20-2010 at 01:06 PM.

  12. #1862
    Eddy-kun..'s Avatar
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    Sucking Kirabi's tentacles.
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    Re: ♦ Custom Jutsu Submission ♦

    (Hakke, Taishoku Shouheki) : Chakra Disrupting Barrier
    Type:Supplementary
    Rank:S
    Range: Short-Mid
    Chakra Cost:40 ( + 10 each turn the barrier is active)
    Damage Points:
    Description:A unique technique developed by Hyuuga Eddy and based upon the most basic of principles of Jyuuken which state that chakras cancel each other out, and expanding upon his Senjigusuri technique. Eddy will begin emitting a steady but subtle release of chakre from his entire body, saturating a relatively small area around him (up to mid range outward from his body) with it. This chakra, not enough to cancel out an opponent’s, is intended rather to interfere with and disrupt an opponent’s chakra as long as they spend within this small area. Activated jutsus such as for example, a cloak of lightning surrounding an opponent, will become disrupted and fall apart, opponent's chakra will seem to run amuck leaving them with difficulties in molding it, their bodies will begin reacting to their disrupted chakra flow causing them to feel a weakening, slowing and slight loss of balance, etc, nothing major, but enough to prove disadvantageous in close quarter and hand to hand combat. All an opponent has to do to free themselves from this effect is to step away from him and out of the affected zone, as long as they are not within it they will not be affected by it, this is very much intended for close range taijutsu combat. Unfortunately however, this Chakra is not visible to normal eyes, meaning a foe is unlikely to realize anything is happening until after they begin feeling the effects, and even then are unlikely to know what exactly is happening or where Eddy's chakra stops.
    -Can only be used 1 times per battle.
    - The "Chakra Disrupting Barrier" only last for 4 turns. ( + 10 each turn the barrier is active)
    -The user will feel exhausted when ending the jutsu and will only be able to use 2 jutsu that turn.

    ~ Approved ~

    (Hyuuga Kaisoku Celerity): Hyuuga Chakra Control
    Rank : S
    Range : N/A
    Type: Supplementary
    Chakra Cost: 40
    Damage : ( Does 20 damage to user)
    The user stimulates the production of certain chemicals in their body temporarily, increasing the speed of the chakra flow.Increasing there Chakra through the dilating of Tenketsus as well as controlling it’s flow and concentrating and focusing this Chakra boost into the user body, dramatically increasing the user levels of energy thus increasing there speeds to unnatural and inhuman levels. Obviously this kind of speed has many applications, from dodging with inhuman speeds, to attacking with strikes so fast they at best appear as little more than a blur that only allowing Sharingan users to react to it, to closing in on an opponent from a distance so as to enter striking range before they can react and retreat, the uses and advantages are innumerable. Finally not all benefits of this skill involve movement speed, another benefit this technique involves reflex and reaction speed instead. This technique is also used to enhance the efficiency of the user nervous system, speeding up his neural synapses, amplifying his already extraordinary reflexes dramatically, thus allowing the user to react near instantly. (The user Reaction speeds are on par with the Manga Raikage) However, this skill does have its drawbacks and limits as well.
    -Can only be user twice per battle.
    -Must wait one whole turn before using again.
    - Cannot sustain this kind of speed for extended periods, only last for 3 turns.
    -Overuse or exertion with this Jutsu can result in extreme physical fatigue and Muscle damage. ( Does 20 damage to user).
    -During its duration, the user has two of their elements sealed off completely during it and the one turns following the end of this technique.

    ~ Declined, do not resubmit ~

    (Think Rock Lee or Maito Gai when opening the gates). Minutes of intense and constant use will result in extreme Fatigue and cause Muscle and bone Damage requiring medical Attention.)

    (In practical terms this jutsu can be considered to grant the same kind of speed boost and levels as the Raikage with his Lightning Armor. It terms of pros and cons it can be considered similar to opening the Gates (though obviously it grants no benefits to strength or endurance, or any other aspect for that matter, only speed) it has the same risks as opening the gates if over used to its maximum.)
     
         
    Last edited by Emperor; 06-20-2010 at 01:08 PM.

  13. #1863
    Sasuke Ichiha Black Reaper's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Rokku Wa-mu (Rock Worm)
    Rank: A
    Type: Offensive/Defensive
    Range: Short/Long
    Chakra Cost: 30
    Damage Points: 60
    Description:There are two ways in which this jutsu can be used. The first is that the user slams both hands into the ground and releases Earth chakra. From under the opponent a huge solid rock worm rises up swallows the opponent whole. The opponent is badly injured while inside the worms mouth because the worms inside are razor Sharpe. And the second is where the worms swallows the user whole and then travels deep down into the earth, avoiding attacks of any sort (The user can manipulate the worms inside so it doesn't harm the them).

    - Three Times Per Battle

    ~ Declined ~

    Tekidan (Grenade)
    Rank: B
    Type: Offensive
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user picks up a chunk of earth and manipulates it into a circular shape (like a grenade). He then throws it at the opponent and makes the chunk of rock explode sending razor sharp Earth shrapnel in every direction.

    ~ Declined ~

    Ofu Heikou (Off Balance)
    Rank:C
    Type:Supplementary
    Range:Short/Long
    Chakra Cost:20
    Damage Points:0
    Description:The user simply stomps the ground releasing earth chakra, this then rises a small amount of earth under one of the opponents feet. This puts the opponent off balance stopping them from performing jutsu. It can also knock the opponent over if they are running when this jutsu is used.

    ~ Declined, similar techique exists ~

    Old

    Ration Katana (Lightning Blade)
    Rank: A
    Type: Attack/Defence
    Range: Short-Long
    Chakra cost: 30
    Damage points: N/A (+60 lightning wave)
    Description This sword posse’s very powerful lightning abilities. The sword itself can cut through hard materials but when channelled with lighting its cutting power increases to the max allowing it to release powerful slicing lightning waves.

    Note: Anything that comes into contact with it will be shocked.

    New

    Ration Katana (Lightning Blade)
    Rank:S
    Type:Attack/Defence
    Range:Short-Long
    Chakra cost: 40
    Damage points: N/A (+80 lightning wave)
    Description This sword posse’s very powerful lightning abilities. The sword itself can cut through hard materials but when channelled with lighting its cutting power increases to the max allowing it to release powerful slicing lightning waves. While the user holds Ration Katana, he is able to deflect/absorb lightning abilities of the same rank and lower.

    Note: Anything that comes into contact with it will be shocked.

    ~ Declined ~

    Genkaku: (Illusion Technique: Illusion)
    Type:Defence/Supplementary
    Rank:A
    Range:Short-Mid
    Chakra cost:30
    Damage Points:0
    Description:This genjutsu effects the opponents mind by making them think that there actually carrying on battling etc. But in reality there just standing still.
    Note: Twice per battle.

    ~ Declined ~
     
         
    Last edited by Emperor; 06-20-2010 at 01:14 PM.

  14. #1864
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    Re: ♦ Custom Jutsu Submission ♦

    |bukikuchyose: Van De Graff| Weapon Summon: Van De graff

    Rank: Forbidden
    Type: Offensive/Defense
    Range: Short/Long
    Chakra Cost: 100
    Damage Points: 170
    Description: The user do the rat, tiger, calf and snake handseals then slap his palm on the ground making the summoning seal appear on the ground that transport a huge amount of chakra and lightening chakra underground toward two locations summoning two huge van de graffs from the underground while generating a huge electrification thunder storm fields with the matirials around it, including everything by moving belt to accumulate very high electrostatics stable voltages on a hollow metal globe on the top of the stand that is rising up, each can be summoned anywhere within the range, as the rise up they send huge amount of electricity that changes the whole terrain and after secands of distraction the two van de graffs will make each other to be blowen away since they are both reducing the same kind of potentials and buffs out of the field.

    can only be summoned once per battle.
    the user could not use any other jutsu in the same turn
    the user could not use any A rank or higher lightening jutsu in the next 3 turns
    in the next two turns,the user can not use more then two jutsus.

    |bukikuchyose: Antidou| Weapon Summon: Anti Trunks

    Rank: S
    Type: Offensive
    Range: Short/Long
    Chakra Cost: 40
    Damage Points: 80
    Description:The user release the seal on the scroll of doom with doing the dragon and tiger handseals then slap it, summoning a devloped sRAW anti tank gun that is used to take down light and heavy armors, it orginally be used by detecting the enemy on the screen and holding down the fire bottom so that even if the opponenet moves it will catch him, The developed part is that the user must charges his wind chakra into the ammo to make it get more powerful and faster, making it unblockable, when it hits it destroy whatever it hits and damages to all the short range objects.

    ~ the user can only summon this weapon once.
    ~ the weapon can only shot one shot per turn using this jutsu as a filler of one used jutsu, meaning if the user shots another shot this jutsu take place in his turn.
    ~ The user can only shot 2 shots per battle
    ~ The user can't use any wind jutsu in the turn this jutsu is used.
    ~owned by Theos.

    ~ Both Declined, do not resubmit. And in re the second one, one more idiotic funny submission like this and you're getting infracted ~

    (Doton: rokkudoragon kujo) Earth Release: Rocks Dragons Destruction

    Rank: Forbidden
    Type: Offensive/Defense
    Range: Short/Long
    Chakra Cost: 60 (If the attraction happens then 80)
    Damage Points: 120 (If The attraction happens then 150)
    Description:The user makes the some handseals, then concentrate and charge a huge amount of chakra into the ground, as he do so he forces his chakra to gather into 3 spots that is anywhere in the range and make them clash out as rocks gathered in the shape of dragons that attacks the opponent and able to swallow him and fly in the air then clash down as the user likes, and when the attack end with focusing more chakra the user is able to make the rocks atract to each other smashing the enemy inside, those dragons are also useable to block water attacks and defending the user.

    ~can only be used once per battle
    ~ the user charged chakra inside the dragon makes the enemy unable to use Earth Style: Underground Projection Fish Technique to flee through it.
    ~ The user trbiute 20 more chakra if he continue it with the attraction.
    ~ the user can't use any earth jutsu for the next 3 turns
    ~ The user can't use but one other jutsu in the turn he uses this jutsu.

    ~ Declined ~

    ( Gamakuchyose: Gamadora ) Toad Summoning: Gamadora

    Rank: S
    Type: Offensive/Defense/supplimitry
    Range: Short/Long
    Chakra Cost: 40
    Damage Points: 80
    Description:the user mark the tatto on his hand with his other hand's blood then slap his tatto palm on the ground , and summons a huge toad that is pure black colored and has black eyes too that uses two fan as his weapon ad known as gamabunta's younger brother, he is a bit taller then gambunta and thiner he is able to make his mouth expand 5 times as it is to contain whatever the user needs, its hard to summon him by any toad summoner becuase he has a tattoo on his own that must be used summon him because he doesn't like to be used by othershis nature element is wind and he mastered it, his greatest power is his speed in moving, he is as fast as rock lee *without the gates* bacause of his light weight and big muscles.

    ~ Can only be summoned once
    ~ Can not stay for more then 4 turns because he hate to be used.
    ~ he absorb 10 chakra points for each turn he is on the field as a tax for summoning him.

    ~ Declined, do not resubmit ~

    ice style: Forest of the Frozen screams ( Hyouton: mori touketsu himei

    Rank: Forbidden
    Type: Offense/Defense/Supplementary
    Range: Short-Long
    Chakra Cost: 70 (+20 if there was no water over the ground)
    Damage Points: 140
    Descriptions:the user charges the water the he created before with his ice chakra through his water's chakra making it fill with the ice chakra, then makes the ground turn to ice that would stick the enemies legs to the ground, at that moment it rises randomly creating trees of ice from that slicing through the enemy’s body fast.

    ~This jutsus range depends on the range the water is covering *if water did cover the ground*
    ~The user can't use any other jutsu that turn
    some trees grow underground making fleeing underground very hard.
    ~can only be used once per battle
    ~the user can't use ice jutsus for 3 turns
    ~can only be followed with ice expansion technique
    ~ all the Branches are are directed at the enemy

    ~ Okay, now I'm saying Do not resubmit ~

    *For mods, this jutsu were submitted before but was considered oped without a sign of that i shouldn't resubmit it and i edited it*
    Please edit any part that you want just to approve it, and please give reasons.
     
         
    Last edited by Emperor; 06-20-2010 at 01:19 PM.

  15. #1865
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    Re: ♦ Custom Jutsu Submission ♦

    kuchiose: polar bears (kyokusen kuma)
    rank: A
    type: supplementary
    range: short
    chakra: 30
    damage: n/a
    description: the user summons a polar bear. The bear can use all ice jutsu the user knows (i am making an ice bio soon), therefore he can also use all water and wind jutsu the user knows. The bear wears an armor that is harder than steel and lighter then a feather. Polar bears only require one hand sign for jutsu
    ~once per battle
    ~must have a contract with polar bears

    ~Declined~ Polar Bears are in possession by Goro
     
         
    Last edited by RokuNR; 06-21-2010 at 03:56 PM.

  16. #1866
    Godspeed, my lonely angel Passion's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    ( Taijutsu: Yubi no eiga ) - Hand to hand combat: Finger flick
    Rank: C
    Type: Offensive
    Range: Close
    Chakra cost: N/A
    Damage points: N/A ( + 20 when hits )
    Description: User puts his/her thumb over his/her middle finger. After that user concentrates mucles and aims for awhile user releases the thumb, releasing middle finger with massive strength, delivering a blow that's enough to make opponent bleed. Even though the bleed isn't anything near fatal the move can be combined with a item of somekind ( Rock or Coin .etc ) to create attack with the item that has incredible speed and is strong enough to make holes to wood and small rocks.
    Note:
    - Can be used four times per battle
    - Can only be used once every two turns.


    ~ Declined ~

    ( Katon: Guǐhuǒ ) - Fire release: Will o' wisp
    Rank: D - C
    Type: Offensive - Supplementary
    Range: Short - Long
    Chakra cost: 10 - 15
    Damage points: 20 - 30 ( the longer it's aimed the more chakra it costs and it hits less )
    Description: User concentrates chakra into two of his/her fingers ( Middle and index finger ) for two seconds. Once that's done the user will snap his/her fingers inorder to create small fire that's size of fire from lighter but it burns at 450 degrees. The fire is almost harmless since it's hardly used on anything expect but detonation of bombs and lighting cigaretters when you don't have a lighter.
    Note:
    - Can be used twice per battle
    - Can only be used once per every two turns


    ~ Umm...approved ? ~

    ( Doko no chikaku ni kuchiyose ) - Nowhere near summoning
    Rank: B
    Type: Supplementary
    Range: Short - Long
    Chakra cost: 25
    Damage points: N/A
    Description: User bites own thumb and repeats two first handseals of summoning jutsu while someone else is using summoning jutsu. Once that is done user will distrupt the flow of chakra from the summoner, causing the creature/weapon that opponent's about to summon to be summoned outside of the spot in different place. This jutsu can also be stored into scroll by having kanji written on it and once it's opened the user must stomp on the scroll or tap it with limb. This jutsu is mainly used to distrupt the appearing place of other's summoning(s) and relocate them. The width of the relocating is max 50 meters - 350 meters depending on size of the summoning ( like Gamabunta or Manda ) and user's rank.
    Note:
    - Can only be used twice
    - Works max on one ninja at time
    - Three turns interval between each usage
    - User cannot have summon on field while using this jutsu.


    ~ Declined, nice idea but needs better explanation ~
     
         
    Last edited by Emperor; 06-21-2010 at 11:34 AM.

  17. #1867
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by ~Hasashi~ View Post
    kuchiose: polar bears (kyokusen kuma)
    rank: A
    type: supplementary
    range: short
    chakra: 30
    damage: n/a
    description: the user summons a polar bear. The bear can use all ice jutsu the user knows (i am making an ice bio soon), therefore he can also use all water and wind jutsu the user knows. The bear wears an armor that is harder than steel and lighter then a feather. Polar bears only require one hand sign for jutsu
    ~once per battle
    ~must have a contract with polar bears
    Goro has the Bear contract, it includes Polar bears.
     
         

  18. #1868
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    Re: ♦ Custom Jutsu Submission ♦

    (Amenonuhoko)- Heveanly Jewelled Spear
    Rank: S
    Type: Offense/Defense
    Range: Short-Mid
    Chakra: 40 to summon, 10 to use special abilities
    Damage: 80
    Description: The Amenonuhoko is a large naginata (a Japanese spear) created by the primordial Shinto Gods. The Gods gave the naginata to Izanagi and Izanami to create the first land out of nothingness. The naginata itself has a long, razor-sharp blade that never dulls. Its shaft is made of unbreakable holy bamboo. Chakra of two types per battle can be channelled through the blade and shaft of the weapon, and the shaft can be extended and retracted at will in battle, much like the Third Hokage's Enma Staff.

    Note: Can only be summoned once per battle
    Note: User must maintain direct contact with the naginata at all times. If the naginata falls out of the user's possession, then the user will not be able to use its special abilities for the rest of the match.
    Note: User cannot use water or wind jutsus above A-rank while holding the naginata.

    ~ Approved ~


    This Amenonuhoko halberd will have no relation at all to any "Amenonuhoko Mode" jutsu. I have no plans to submit such a jutsu. This halberd is simply a custom weapon. Also, the mythology behind it is all true. Amenonuhoko - Wikipedia, the free encyclopedia
     
         
    Last edited by Emperor; 06-21-2010 at 11:35 AM.

  19. #1869
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Crutch Kaguya View Post
    Goro has the Bear contract, it includes Polar bears.
    unless he stated that it involved all bears i don't see why that is fair

    akiza has a white tiger contract does that mean it includes all tigers? kaito has a hawk contract does that mean it includes all birds?
     
         

  20. #1870
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    Re: ♦ Custom Jutsu Submission ♦

    (Genjutsu:Gyousei Keiyou Kansei Shouka)Illusion Technique:Venus Fly Trap Digestion
    Rank:Forbidden
    Type: Attack
    Range:Short/Mid/Long
    Chakra cost:50
    Damage points:90
    Description: A Large Venus Fly trap swallows the opponent whole. The venus Fly trap Excretes an acid that digests the opponent like a fly.Since this is a genjutsu this isn't really happening but the opponent feels real pain as they are getting digested. After the opponent is fully digested, he or she is spitted out and re-eaten again.
    Notenly Zetsu and characters from Zetsus clan can use this.
    Note:This jutsu lasts one turn
    Note:no genjutsu for the nest 2 turns


    ~ Declined, similar technique exists ~
     
         
    Last edited by Emperor; 06-21-2010 at 11:36 AM.

  21. #1871
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Alucard View Post
    (Ninpou: Rokugechi) - Ninja Art: Six Orders
    Rank: A
    Type: Attack
    Range: Short-Medium
    Chakra Cost: 30
    Damage Points: 60
    Description: This technique was developed with the objective to manipulate the opponent. The user will write a small kanji of one of the 6 words on the air or on any solid surface and it will go towards the opponent. Once the chosen kanji is in contact with the opponent, it will take the respective effect on him. The disadvantage of this jutsu is that if the target goes further than medium range, the effect will wear off immediately.
    縛る(bind). Binds the target in place keeping him from moving.
    眠る(sleep). Puts the target asleep.
    痛み(pain). Provokes extreme pain on the target. Even a trained ninja to resist torture won't be able to stand it and will fall on the ground, open for any attack.
    盲(blindness). Affects the target's vision, making him go blind
    虞(fear). The target will loose courage and will feel fear towards his opponent. Because of that he won't be able to defend himself properly and instead will run and scream in panic.
    音(sound). Will either make the target go deaf or will make him hear voices which will disturb him, preventing him to focus on battle

    *Kanjis can't move in water
    *Usable three times per battle
    *Each kanji can't be used more than once per battle and only lasts three turns
    *Must have a turn of interval between usage


    ~ Declined, do not resubmit ~

    (Chika Bakuyaku Wana) - Underground Explosive Trap
    Rank: C
    Type: Attack
    Range: Medium-Long
    Chakra Cost: 20
    Damage Points: 30
    Description: The user will infuse multiple explosive tags with his chakra and without the opponent see (unless he has byakugan), the tags will crow through the user's legs until they reach the ground. After that, the seals will insert themselves underground and will create an underground network of explosive tags. With a simple hand seal, the user can make all those tags to explode, creating a large explosion which will surprise the opponent.
    Since the user cannot carry an indefinite supply of exploding tags, he can either do one explosion covering upto medium range from him or two explosions covering short range from him


    ~ Approved ~
    (Ninpou: Tara no Purotekutofuu) - Ninja Art: Protecting Seals of Tara
    Rank: S
    Type: Attack/Defence
    Range: Short-Medium
    Chakra Cost: 40
    Damage Points: 80
    Description: The user will do the hand seals and from his body, purple glowing seals will start to glow. After that they will expand through the ground and cover a medium range area around the user. These seals can then be manipulated as ropes at distance to either attack the enemy or defend the user.
    *Usable only twice per battle and lasts up to three turns
    *User can leave the area with the seals, otherwise the jutsu will deactivate.


    ~ Nice idea, but make it using something else, maybe an element or pure chakra if you want ~
     
         
    Last edited by Emperor; 06-21-2010 at 11:37 AM.

  22. #1872
    -Mugen-'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Hyuuga fuukaku: youso hira) - Hyuuga style:elemental palm

    Rank: S
    Type: Attack
    Range: Short
    Chakra Cost: 40
    Damage Points: 80
    Description: Because the Hyuuga clan has great chakra control, they can fuse there elemental chakra with there palms and combine it with the juukan style attack.Each element has its own affect.If the element is lightning it will stun the opponents organs and he will stop breathing.If its fire it will burn through a few milimiters and burn everything it touches.If its wind,the users palm will cut through the opponents body.If its earth it will break the opponents bones and if its water it will make the opponent dizzy.
    *Can only be used twice
    *The use recieves 20 damage and cant use juuken the same move this was moved.
    *Can only be taught by Mugen sama

    ~ Declined, do not resubmit. Customs involving elemental variations of the Hyuuga Style will not be approved ~
     
         
    Last edited by Emperor; 06-21-2010 at 11:38 AM.

  23. #1873
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    Re: ♦ Custom Jutsu Submission ♦

    (Katon: Hinote) - Fire Style: Ignite -

    Rank:S
    Type: Supplementary
    Range: Mid
    Chakra Cost: 40
    Damage Points: 80
    Description: This justu is used to ignite wind techniques. The jutsu heats the wind projectile more than normal fire.

    ~ Declined, do not resubmit ~
    -------------------

    (Fuuton:Kyanonbo-ru) - Wind Style: Cannon Ball -

    Rank:Forbbidden
    Type: Supplementary
    Range: Long
    Chakra Cost: 50
    Damage Points: 90
    Description: The user makes several handseals, and gathers a massive amount of chakra, creating a huge ball of wind in a already pre-made tube. Another handseal is made, and the ball is shot out with enourmous force. The power is so great that the tube is crushed after the ball is shot. Also, as the ball is shot, the runs on the tube are activated, adding more chakra to the ball.
    *Note: Can only be used once.*

    ~ Declined ~
    -------------------

    (Doton:Tsuchi Kuda) - Earth Style: Earth Tube -

    Rank:S
    Type: Supplementary
    Range: Mid
    Chakra Cost: 40
    Damage Points: 80
    Description: The user makes several handseals, and a massive tube of earth appears in front of him. It looks like a gun tube, and it's directed towards the enemy. It's about 50x50 m large. Also, the inside walls of the tube are covered with ash. This is a mineral convertion from earth. Also, the outside of the walls is covered in signs, simbols and ancient runs.
    *Note: Can only be used once, and only lasts for one shot, as so much power is released.*

    ~ Declined, no ash. Ash is NOT a mineral conversion from earth. And no symbols and runes and stuff. ~
    -------------------

    (Senjutsu:Seishitsu Karyou) - Sage Technique: Natural Chakra Overdose -

    Rank:S
    Type: Attack
    Range: Mid
    Chakra Cost: 40
    Damage Points: 80
    Description: This is a highly advanced Senjutsu. It requires some time for the user to gather Natural chakra around him. The effect works exactly the opposite of other Senjutsu. Instead of gathering chakra inside, the user concentrates, and gathers natural chakra around him, and then after a series of handseals releases it through the area in high amounts. Everyone within Mid Range will be petrified. The petrification lasts only for one turn though, as the natural chakra they absorbed is not massive enough to turn them into stone statues completely.
    *Note: Can only be used once per battle*

    ~ Declined ~
    -------------------

    (Gendo Gigaisoi Gen'an) - Illusionist Arts: Slow Motion Corruption -

    Rank:A
    Type: Attack
    Range: Short
    Chakra Cost: 30
    Damage Points: 60
    Description: Once the user has come to short range with the opponent, he makes one handseal, and releases chakra from his mouth, which flows through the nose and ears of the opponent, directly in his brains. Unlike other Illusions, which work with glares, etc, this works with a direct transfer of chakra in the opponents brains.
    This chakra then enters the opponents mind & reflex cells, and corrupts their DNK. The effect of this Illusion Art, is that the opponent brains transfer data to the body slower, or at least this is what the opponent thinks. As every part of the body depends on the brains, this jutsu puts the opponent in slow motion. This way, even when entering the EIG, the opponent can move at maximum speed of an S-Class ninja.
    Although, the chakra transfered is very dense, and leaves the user inable to use any other genjutsu or non-elemental ninjutsu.
    -------------------

    ~ Declined, do not resubmit ~

    And I request that the Sage Mode Jutsu, shown in the manga untill now, are created, and added to the jutsu list.

    You don't need to "request", it's already been under construction for a month or so. Furthermore, if you want anything take it up with Kaito and stop posting it oon this thread like some sort of a prophet crying that the world will end
     
         
    Last edited by Emperor; 06-21-2010 at 11:41 AM.

  24. #1874
    Kaziname's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Suiton: Suitenhōfutsu)-Water Style: Liquid Memory
    Type: Defensive, Supplementary
    Rank:A
    Range: Short to Mid range
    Chakra Cost:30
    Damage Points: N/A
    Description: This jutsu enables the user to control water and moisture much like Gaara controls his sand. It can be used to block most incoming attacks, bind or drown opponents, and shape the water into various attacks, allowing the user in conjunction with the Summoning Technique to allow water-based summonings to fight in areas that it normally need water to move around by either trapping the target in the same water or maneuvering the water to allow the summing to chase the target. It is able to extract and utilize groundwater, and as is very effective most areas, but useless in rocky areas.

    Jutsu already exists in Anime

    ~ I said some time ago, and repeatedly before that, that canon jutsus should not be submitted here, and will not be tolerated. You are hereby banned from submitting customs into this thread for a week, i.e. until 28th June. Also I am infracting you ~

    (Suiton: Aianmeiden)-Water Style: Iron Maiden
    Type: Attack
    Rank: A
    Range: Short
    Chakra Cost:30
    Damage Points: 60
    Description: User causes nearby water around the opponent/s to transform into spikes and stab him/them. Spikes are very sharp and cannot be stopped by any kind of armor but they are only as long as kunais so this jutsu is only usable if opponent/s is inside or standing on water.
    *Note- can be only taught by Kaziname
    *Note- Short range is considered as range between water and opponent, not as range between user and opponent

    ~ Declined, do not resubmit ~

    (Suiton:Mizu Sheru)-Water Style: Water Shell
    Rank: D
    Type: Supplementary
    Range: Short
    Chakra cost: 10
    Damage Points: 5
    Description: Water that covers and encases the enemy in from head to toe. If rain is falling and opponent is standing on/near water he is encased in instant.
    *note- can be only thaught by Kaziname

    ~ Approved ~

    Here is already approved version:
    (Suiton:Mizu Sheru)-Water Style: Water Shell
    Rank: D
    Type: Supplementary
    Range: Short
    Chakra cost: 10
    Damage Points: 5
    Description: Water that covers and encases the enemy in from head to toe.
    *note- can be only thaught by Kaziname


    The reason I added "If rain is falling and opponent is standing on/near water he is encased in instant." part is because some guys don't realize that, if rain is falling and if they are covered by water and are standing on it, jutsu encases them in instant.
     
         
    Last edited by Emperor; 06-21-2010 at 11:43 AM.

  25. #1875
    Senior Member Konoha's Yellow Flash's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    ( kage nijuushin): shadow doppelganger
    Rank: S
    Type: supplementary
    Range short
    Chakra cost: 40
    Damage points: none
    Description: The user will enforce chakra into his shadow and make it split from him. In doing so, he applies shape manipulation to create a shadow made duplicate. Being made of shadows, the duplicate can’t be harmed in usual ways, only fire elemental ninjutsu attacks may affect him, other will go just through it. Once defeated, it’ll melt and return to the user.
    Notes: the clones may only use shadow jutsus, ninjutsu and taijutsu.
    Notes: only 3 clones may be created per battle.
    Notes: May endure up to 2 A-rank fire attacks without going back to the user.
    Notes: The user, as not having shadow, will not be able to use any shadow jutsus while the clone is active.




    ( kage nijuushin kawamiri)-Doppleganger replacement
    Rank: B
    Type: supplementary
    Range: short-Long
    Chakra cost: 20
    Damage points: none
    Description: Ths user will change places, at the best kawamiri way, with his shadow dopplenganger.
    Notes: May only be done once per battle.

    (Kage haji ):Shadow grabbing
    Rank: A
    Type: Supplementary/offensive
    Range: Short
    Chakra cost: 30
    Damage: 0
    Description: The user will concentrate shadow chakra into one of his hands that, when in contact with a shadow, will make it tangible and then he’ll begin to move it making the origin of that shadow move the same way that the shadow.
    Notes: The user can’t use any shadow jutsus while using this.
    Notes: May only be used twice per battle.
    Notes: user may not use shadow jutsus for the same and following 2 turns.



    (Kage yajuu):Shadow beast
    Rank: S
    Type: Attack
    Range: Short-long
    Chakra cost: 40
    Damage: 0
    Description: The user will concentrate his chakra into all sourrounding shadows and make them collide and then, by applying shape manipulation, he’ll turn this great deal of shadows into a beast which is the size of a large summon like gamabunta.
    Notes: The beast may not be hit by conventional means, only katon-nature jutsus may affect it.
    Notes: The beast will endure up to 4 A-rank attacks before disappearing, meaning each attack will modify It in size, from large to big to medium to small to nothingness.
    Notes: each stage will make the some shadows return, when it is defeated all shadows shall be returned.
    Notes: The user may not use the shadows of people for it
    Notes: No shadow jutsus for the same and next 4 turns.
    Notes: The beast itself may last up to 3 turns in which it becomes progressively weaker.


    ~ All Declined, do not resubmit any ~
     
         
    Last edited by Emperor; 06-21-2010 at 11:46 AM.

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