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  1. #1976
    Nos Venerabilem Nirvāṇa's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Zenryoku View Post
    (Rinji Kekkai: Fuujikomeru Kyuu) – Special Barrier Method: Containment Spheres

    Rank: S
    Type: Supplementary
    Range: Short – Mid
    Chakra cost: 40
    Damage points: N/A
    Description: The user will use four kunai with special tags with kanji to activate the barrier with a four hand seals one for each tag to activate them as they are thrown to surround a elemental technique and then the tags will release chakra to surround and contain the elemental energy and counteract the techniques to neutralize them.
    Note: This technique can only work on Elemental techniques up to S rank but not earth element
    Note: can only be used a maximum of 2 times but must wait two turns before each use.
    Note: User must be fast enough with the kunai and also the technique attempting to be counteracted must not be too widsepread to be contained
    Note: Technique cannot be used against advanced elements ( Wood, Lava, Ice, CEs etc. )
    Note: Does not work on Forbidden rank jutsus

    ~ Approved ~

    (Note to post of eddy kun below this tech is nothing like his he is releasing chakra from his body im using a barrier jutsu and mine specifically contains the attack)

    (Raiton:Seiteki Arashi no kumo ) - Lightning Release: Static Storm Cloud

    Rank: S
    Type: Supplementary
    Range: Short - Long
    Chakra cost: 40 (+5 per turn to keep active)
    Damage points: N/A
    Description: The user will concentrate their chakra and then release a static electrical current that is then spread out their hand raised up to the clouds like a antena and then spreading the static electricty into the entire surrounding area which will then cause a disruption in any senory based techniques or abilities by disrupting the chakra signals that allow them to function and then temporarily remove their affects for a certain period of time. This technique can also affect chakra senseing rain by disrupting the chakra molded with the rain itself and prevent transmitting of the ability
    Note: Lasts 4 turns and cost +5 chakra to remain active
    Note: Can only be used 2 times per battle and requires 3 turns before second use.

    ~ Static will affect only lightning based sensory abilities, lightning itself doesnt show up on a sensor's map and even if it does it won't be recognised as a human to mess it up ~

    (Kuchiyose: Gamaoto) – Summoning: Sound Toad

    Rank: A
    Type: Supplementary
    Range: short
    Chakra cost: 30
    Damage points: N/A
    Description: Gamaoto is of a rare species of toad and is completely black with red and green-pigmented stripes on his body, which has a unique ability to use elemental sound techniques. He is capable of using sound techniques up to the A rank aswell as have two of his own abilities.
    Ability one: Gamaoto can release a vibration of sound from his mouth that shoots at the opponent sending him flying and causing physical damage and can cause the opponents hearing and sense of balance become irregular making it hard for them to focus. (Rank A)
    Ability two: By releasing a low pitched sound wave Gamaoto can cause the opponent to become suspended in a Genjutsu like state immobilizing them for one turn. (Rank A) – Can only be used three times
    Note: The user cannot perform sound release for two turns however the toad may use its abilities.
    Note: Must have signed Toad contract and can only be taught by Kaito-sama
    Note: Can only be used 3 times per battle

    ~ Declined ~

    (Doton: Fudou no Kiraigen) - Earth Release: Floating Minefield

    Rank: C
    Type: Offensive
    Range: Short - Long
    Chakra cost: 15
    Damge points: 25 (+ 5 iff explosive tags applied)
    Description: The user will manipulate their chakra to cause small fragments of rocks to rise up surrounding the target to cause a wall of defense all around them. The user can also shoot the fragments at any targets surrounding them in all directions. The user can also apply explosive tags to the boulders for additional power when shot at the target.
    Note: Twice per battle

    ~ Approved ~

    (Suiton: De Suika no jutsu ) - Water style: De-Hyrdration technique

    Rank: S
    Type: Supplementary
    Range: Short
    Chakra cost: 40
    Damage points: (40 from removal of water)
    Description: The user will make a few hand seals and release their chakra and by applying fire chakra to heat the water up to create a temperature that affecrs the targets body and then by doing so will cause a reaction to the targets body and tricking them to believe they are hot and thus excrete through the pours of their skin a small amount of water from their body which then causes the target to feel de-hydrated and cause them to not effiecently perform for a period of time until they accumilate the lost water.
    Note: Technique can only be used 1 times and can only be used every 2 turns
    Note: Opponent can only use 2 techniques the following turn


    ~ Restrict it ~
    dont forget them emp ^_^
     
         
    Last edited by Emperor; 06-30-2010 at 11:58 AM.

  2. #1977
    Senior Member Nadare's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Nadare View Post
    (Fuuton:Kyanonbo-ru) - Wind Style: Cannon Ball -

    Rank:Forbbidden
    Type: Supplementary
    Range: Long
    Chakra Cost: 50
    Damage Points: 90
    Description: The user makes several handseals, and gathers a massive amount of chakra, creating a huge ball of wind in a already pre-made tube. Another handseal is made, and the ball is shot out with enourmous force. The power is so great that the tube is crushed after the ball is shot.
    *Note: Can only be used once.*
    -------------------

    (Doton:Tsuchi Kuda) - Earth Style: Earth Tube -

    Rank:S
    Type: Supplementary
    Range: Mid
    Chakra Cost: 40
    Damage Points: 80
    Description: The user makes several handseals, and a massive tube of earth appears in front of him. It looks like a gun tube, and it's directed towards the enemy. It's about 50x50 m large.
    *Note: Can only be used once, and only lasts for one shot, as so much power is released.*

    ~ Both Approved ~

    -------------------

    Edited.



    You don't need to be harsh, just because I tried to remember about those jutsu. I just pointed it out because they were shown quiet some time ago, and because I had a feeling that they would not be included in the list, just like many other jutsu that are still missing. That's why I say that list is very missing.

    This is my resubmission for next week. Please, ignore it until then, I posted it now because I won't have time next week to come online. Thank you.
    Don't forget 'em.
     
         
    Last edited by Emperor; 06-30-2010 at 12:05 PM.

  3. #1978
    Devil's Reincarnate. ~Nemesis~'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Raiton: Kougi Iteza) Lightning Style: Justice of Sagittarius
    Rank: S
    Type: Attack
    Range: Long
    Chakra cost: 50
    Damage points: 90 (-30 to user)
    Description: The user after making a few hand seals the user then envelopes around their right arm creating a drill that then is thrusted with the user’s arm at the enemy at high speeds and when it hits on contact the drill impales the enemy through the stomach and chest area and then releasing energy to flow through the enemies entire body and numb them and preventing them from making hand signs or concentrating their chakra.
    Note: Can only be used once
    Note: Numbing lasts for 1 turn and deals – 30 damage to user from the built up energy
    Note: User can’t use lightning style the following turn.


    (Raiton: Ukime Otomeza) - Lightning Release: Misery of Virgo
    Rank: S
    Type: Attack
    Range: Long
    Chakra cost: 50
    Damage points: 90 (-30 to user)
    Description: The user performs a few hand seals the user will then create two blasts of lightning chakra from their hands that then shoots and grabs onto the enemies arms like arms of lightning that then raise the enemies arms parallel holding them in the air and with swift movements of the hands the user commands the lightning bolts to pull the enemy breaking their arms and discharging the lightning chakra into the enemies body making them numb and causing them misery and pain.
    Note: -30 user from lightning charge
    Note: Can only be used once
    Note: User cannot use Lightning Element Next turn.

    (Katon: Gougan Shishiza) – Fire Release: Pride of Leo
    Rank: S
    Type: Attack
    Range: Long
    Chakra cost: 50
    Damage points:90
    Description: The user will inhale a large amount of air to mould with their fire chakra and then the user will roar like a lion releasing a fireball that shoots at the enemy making a blazing sound that resembles the roar of a lion which then spreads into a blazing inferno engulfing the enemy.
    Note: Can only be used once
    Note: -30 damage to user
    Note: User cannot use fire element next turn.

    (Katon: Muzan Sasoriza) – Fire Release: cruelty of Scorpio

    Rank: S
    Type: Attack
    Range: Long
    Chakra cost: 50
    Damage points: 90
    Description: after the user makes a few hand seals the user then creates a flames of fire rise from the ground in three vents which are then controlled by the users hands and then sends them at the enemy and when they hit the enemy then pin them down and crash in a burning fury of fire.
    Note: can only be used once
    Note: -30 damage to user
    Note: User cannot use fire element next turn.


    (Suiton: Saigi Kaniza) –Water Release: Jellousy of Cancer
    Rank:S
    Type: Offensive
    Range: Long
    Chakra cost: 50
    Damage points: 90
    Description: The user will make a few hand seals and then create water from the ground to rise in front of them creating two pillars either side of them and then with thrusting their arms forwards the user will swiftly control the pillars of water to shoot at the enemy creating two claws that will then crush down on the enemy with devastating force and crashing the enemy into the ground.
    Note: -30 damage to user from chakra strain.
    Note: can only be used once.
    Note: User cannot use Water element turn

    I have Seeked permission from Zenryoku if i could Submit these Jutsu's And he replied in the affrimative (meaning yes) Thank You

    ~All Declined~
     
         
    Last edited by Ragnaroc; 07-02-2010 at 12:44 AM.

  4. #1979
    Alucard's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Ninpou: Nioiresu Kanman Kitai) - Ninja Art: Odourless Dulling Gas
    Rank: B
    Type: Attack
    Range: Short-Medium
    Chakra Cost: 25
    Damage Points: -
    Description: The user will send multiple seal tags crawling through his legs and then will send them underground with the help of his earth chakra. Then with the needed hand seal, the tags will start releasing a powerful, invisible and odourless performance dulling gas to weaken the opponent's senses and reaction time, thus making it easier to fight. If the opponent breathes the gas he will immediately be affected and suffer it's effects. The user will have a huge advantage if on a taijutsu fight against the opponent.
    *Usable two times per battle.
    *Effect on the opponent lasts three turns.

    (Suiton: Chokuritsu Umi) - Water Release: Vertical Sea
    Rank: B
    Type: Supplementary
    Range: Short-Medium
    Chakra Cost: 25
    Damage Points: -
    Description: The user will do a simple hand seal to summon a huge amount of water from the ground and from the air. After that the water will be shaped in a large vertical wall. This wall of water can either be used to defend the user or to form a large water source, from which several high ranked water techniques can be made of.


    ~ Both Declined ~
     
         
    Last edited by Emperor; 06-30-2010 at 12:08 PM.

  5. #1980
    -Mugen-'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Mugen-sama View Post
    Summoning Animal: Chimpanzees
    Scroll Owner: I am
    Other Users who have signed contract: N/A
    Summoning Boss if existing: King of the chimpanzees - Goruku
    Other Summoning Animals tied to contract:Goro
    (Kuchiyose no jutsu-Goro ) - Summoning jutsu -Goro

    Rank: A
    Type: Summoning
    Range: N/A
    Chakra Cost: 30
    Damage Points: N/a
    Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon one of the chimpanzee best taijutsu specialists Goro.Goro has metal armour around his body and non chakra projectailes attack wont affect him.Goro has big,long and strong arms that can break a human in half.Goro cant use ninjutsu but can use strong taijutsu.Goro is 2.2 meters tall

    *can use taijutsu moves up to A-rank
    *Can only be used for 6 turns
    *can be sommuned 2 times per battle
    Note:can only be taught by yashurik11


    (Kuchiyose no jutsu-Gorusu ) - Summoning jutsu -Gorusu

    Rank: S
    Type: Summoning
    Range: Short
    Chakra Cost: 40
    Damage Points: N/a
    Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon Gorusu.Gorusu is King Gorukus younger brother.Gorusu has metal armour around his body and c rank attacks and below wont affect him.Gorusu has big,long and strong arms that can break a humans neck if the enemy takes a direct hit.When gorusu was a child he always tryed to be better than his older brother.Since his chakra affinity is water he can use it up to S-rank.Gorusu is a almost a full grown chimpanzee that is 2.5 meters tall.

    Note:Can use Water up to S rank
    Note:Can only be summoned 1 time per battle
    Note:can only be taught by yashurik11

    (Kuchiyose no jutsu-Raikan ) - Summoning jutsu - Raikan

    Rank: A
    Type: Summoning
    Range: Short
    Chakra Cost: 40
    Damage Points: N/a
    Description: After biting there thumb and wiping it on a tatoo on there arm, the user will summon Raikan.Raikan has strong arms that can do siriose damage to poeple.But since he was a child he always was better in ninjutsu.That is why he can use lightning up to A-rank in such young years.Raikans chakra affinity is lightning.Raikan is a medium sized chimpanzee that is 2 meters tall.

    Note: Raikan can use lightning jutsus up to A-rank
    Note: Can only be summuned twice per battle
    Note:Cant be summuned on the next 2 turns
    Note:can only be taught by yashurik11


    (Kuchiyose no jutsu-buke no Shamash ) - Summoning jutsu - Shamash the samurai

    Rank: S
    Type: Summoning
    Range: Short
    Chakra Cost: 40
    Damage Points: N/a
    Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon Shamash.Shamash is a samurai that has special metal armour around his body and non chakra type attacks and all types of projectiles wont affect him.Shamash has big,long and strong arms that he uses to make strong slashes with his big katana sword.When Shamash was a child he always wanted to be a samurai,maybe this is because once when ninjas attacked there holy jungle on top of a mountain,a chimpanzee swordsman saved him from a ninja that was aiming to kill him.Since his chakra affinity is earth he can use it up to S-rank.Shamash is a almost a full grown chimpanzee that is 2.7 meters tall.
    *Can only be used 1 time per battle.
    *Can use earth up to S-rank
    *Can use sword techniqs
    Note:can only be taught by yashurik11

    Okey ragnaroc I edited

    ~ Leaving for Rag ~
    Still waiting rag

    checked
     
         
    Last edited by Ragnaroc; 07-02-2010 at 01:00 AM.

  6. #1981
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    Re: ♦ Custom Jutsu Submission ♦

    Custom Weapon:The 3 swords of Zoro
    Rank: Forbidden
    Type: Supplementary
    Range: N/A
    Chakra Cost: Depends on the sword(s)
    Damage Points: N/A
    Description: This sword has been given to mugen by the king of chimps Goruku.These three sword are wielded through the Santōryū style,witch allows the user to wield and fight with 3 swords at a time.This sword can be wielded individually,2 at a time or 3 at the same time.

    Shuusui

    Shuusui is designed to tremendously increase the damage potential and destructive power of the user. Shuusuis greatest attribute is its hardness; saying that even if a dinosaur were to step on it, the blade wouldn't bend a millimeter. While it is capable of dealing heavy blows and is extremely hard, Shuusui has a few major problems of its own. It has a "temper" that makes it harder to wield. Shuusui is quite a bit heavier than Yubashiri, which was extremely light, so it could be anywhere from normal weight to a good deal heavier than normal swords.
    *Will brake any sword if clashed but is slow
    *Can cancle any fire or earth jutsu
    *If wielded alone than to wield this sword the user needs 20 chakra per turn to wield,If with 2 or 3 swords than 15 chakra


    Wazamono Sword


    This is one of the 21 Wazamono Grade Swords. The sword is a pure-white blade, with a circular hand-guard, the sword is described as "magnificent"
    *Can cancle out up to B-rank water. This is done by draining water chakra from the jutsus.
    *If wielded alone than to wield this sword the user needs 15 chakra per turn to wield,If with 2 or 3 swords than 10 chakra


    Yubashiri

    The Yubashiri is an extremely light, but strong sword. Its light weight allows fast actions and reflexes, while maintaining its sharpness for cutting power.
    *Allows the user to move allot faster and only a shringan or byakugan swordsman can keep up with its slashes
    *Can cancle out up to B-rank wind and lightning .This is done by draining the lightning and wind chakra from the jutsus.
    *If wielded alone than to wield this sword the user needs 20 chakra per turn to wield,If with 2 or 3 swords than 15 chakra


    *Note:Canceling out jutsus count as a move and can only be preformed up to mid range
    *Note:Can only be used by the user Mugen-sama because of a special seal that is on the swords,that makes them return to The chimpanzee king once touched by a stranger.Than the king gives them back to mugen


    Emp dont say "dont resubmit" I worked for 1 and a half hours to finish this

    ~ I don't give a potato whether you worked for an hour or a year. If you had taken one minute to look at Caliburn, you would see he's submitted all these swords and nearly all of Zoro's techniques already. So yes, these are Declined, do not resubmit ~
     
         
    Last edited by Emperor; 06-30-2010 at 12:10 PM.

  7. #1982
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    Re: ♦ Custom Jutsu Submission ♦

    Fire: Flame Tornado(katon: Kaen tatsumaki)
    Rank: S
    Type: Attack/Defence
    Range: Short/ Long
    Chakra Cost: 40
    Damage:80
    Description: The user does 5 handsignes then inhales while gathering fire chaka in his mouth once he gets the fire ready he creates a Fuuton: Rasengan (Wind Style: Spiral sphere) with his hands and keeps the rasengan near his mouth so when he sends a gian fire blast from his mouth it mixes with the rasengan turning the fire into a horizantal tornado of flames headed at the opponant.
    *2 times per battle
    *must know rasengan and must have mastered air element.

    ~ Declined, do not resubmit ~
     
         
    Last edited by Emperor; 06-30-2010 at 12:11 PM.

  8. #1983
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Mugen-sama View Post
    Custom Weapon:The 3 swords of Zoro
    Rank: Forbidden
    Type: Supplementary
    Range: N/A
    Chakra Cost: Depends on the sword(s)
    Damage Points: N/A
    Description: This sword has been given to mugen by the king of chimps Goruku.These three sword are wielded through the Santōryū style,witch allows the user to wield and fight with 3 swords at a time.This sword can be wielded individually,2 at a time or 3 at the same time.

    Shuusui

    Shuusui is designed to tremendously increase the damage potential and destructive power of the user. Shuusuis greatest attribute is its hardness; saying that even if a dinosaur were to step on it, the blade wouldn't bend a millimeter. While it is capable of dealing heavy blows and is extremely hard, Shuusui has a few major problems of its own. It has a "temper" that makes it harder to wield. Shuusui is quite a bit heavier than Yubashiri, which was extremely light, so it could be anywhere from normal weight to a good deal heavier than normal swords.
    *Will brake any sword if clashed but is slow
    *Can cancle any fire or earth jutsu
    *If wielded alone than to wield this sword the user needs 20 chakra per turn to wield,If with 2 or 3 swords than 15 chakra

    Wazamono Sword


    This is one of the 21 Wazamono Grade Swords. The sword is a pure-white blade, with a circular hand-guard, the sword is described as "magnificent"
    *Can cancle out up to B-rank water. This is done by draining water chakra from the jutsus.
    *If wielded alone than to wield this sword the user needs 15 chakra per turn to wield,If with 2 or 3 swords than 10 chakra


    Yubashiri

    The Yubashiri is an extremely light, but strong sword. Its light weight allows fast actions and reflexes, while maintaining its sharpness for cutting power.
    *Allows the user to move allot faster and only a shringan or byakugan swordsman can keep up with its slashes
    *Can cancle out up to B-rank wind and lightning .This is done by draining the lightning and wind chakra from the jutsus.
    *If wielded alone than to wield this sword the user needs 20 chakra per turn to wield,If with 2 or 3 swords than 15 chakra

    *Note:Canceling out jutsus count as a move and can only be preformed up to mid range
    *Note:Can only be used by the user Mugen-sama because of a special seal that is on the swords,that makes them return to The chimpanzee king once touched by a stranger.Than the king gives them back to mugen


    Emp dont say "dont resubmit" I worked for 1 and a half hours to finish this

    ~ I don't give a potato whether you worked for an hour or a year. If you had taken one minute to look at Caliburn, you would see he's submitted all these swords and nearly all of Zoro's techniques already. So yes, these are Declined, do not resubmit ~
    Fine.I will name them diffrently.

    Custom Weapon:The 3 swords of the chimpanzee Jungle
    Rank: Forbidden
    Type: Supplementary
    Range: N/A
    Chakra Cost: Depends on the sword(s)
    Damage Points: N/A
    Description: This sword has been given to mugen by the king of chimpanzees Goruku.These three sword are wielded through the Santōryū style,witch allows the user to wield and fight with 3 swords at a time.This sword can be wielded individually,2 at a time or 3 at the same time.

    dragon sword

    The dragon sword is designed to tremendously increase the damage potential and destructive power of the user. The dragon swords greatest attribute is its hardness; saying that even if a dinosaur were to step on it, the blade wouldn't bend a millimeter. While it is capable of dealing heavy blows and is extremely hard, the dragon sword has a few major problems of its own. It has a "temper" that makes it harder to wield. Its quite a bit heavier than hawk sword, which was extremely light, so it could be anywhere from normal weight to a good deal heavier than normal swords.
    *Will brake any sword if clashed but is slow
    *Can cancle any fire or earth jutsu
    *If wielded alone than to wield this sword the user needs 20 chakra per turn to wield,If with 2 or 3 swords than 15 chakra

    Cobra Sword


    The sword is a pure-white blade, with a circular hand-guard, the sword is described as "magnificent"
    *Can cancle out up to B-rank water. This is done by draining water chakra from the jutsus.
    *If wielded alone than to wield this sword the user needs 15 chakra per turn to wield,If with 2 or 3 swords than 10 chakra


    Hawk sword

    The Hawk sword is an extremely light, but strong sword. Its light weight allows fast actions and reflexes, while maintaining its sharpness for cutting power.
    *Allows the user to move allot faster and only a sharingan or byakugan swordsman can keep up with its slashes
    *Can cancle out up to B-rank wind and lightning .This is done by draining the lightning and wind chakra from the jutsus.
    *If wielded alone than to wield this sword the user needs 20 chakra per turn to wield,If with 2 or 3 swords than 15 chakra


    *Note:Canceling out jutsus count as a move and can only be preformed up to mid range
    *Note:Can only be used by the user Mugen-sama because of a special seal that is on the swords,that makes them return to The chimpanzee king once touched by a stranger.Than the king gives them back to mugen


    ~ Did you not get the part about do not resubmit ? You are banned from submitting customs for 4 days, until 4th July. Good day to you, sir >.< ~
     
         
    Last edited by Emperor; 06-30-2010 at 03:49 PM.

  9. #1984
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Bahamut View Post
    Earth Style: Exploding Tag Earth Mine Technique
    (Doton: Kibaku Fuda Jiraitsuchi no Jutsu)
    Type: Attack
    Rank: B
    Range: Mid-Long
    Chakra Cost: 20
    Damage: 40
    Description: The user will place up to three exploding tags on the ground and then use their earth chakra to suck them just below the surface and then move them through the ground to the desired location. When they make them explode they'll damage whoever is above them and if someone is near them they can receive damage from rocks being thrown from the blast. This cannot be preformed in short range as the blast would hurt the user.
    ~Usable three times per battle.
    ~Must be taught by Bahamut.
    Too similar to my underground explosive trap
     
         

  10. #1985
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by The Seven-Scaled boy View Post
    (Kuchiyose: Taturana Kemushi) - Summoning technique: Taturana Caterpillar
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra:30
    Damage:0
    Description: The user will smear blood in his summoning tatoo and summon a Taturana caterpillar the size of gamakichi. This caterpillar has dozend of poisonus spikes all around her, which just by brushing them release the poison. This poison is dangerous causing:
    -Hemorrhage(after 4 turns)
    -Severe pain
    -Diarrea
    -Bruising(the turn after being stung)

    Plus, as most creatures bound to the contract, it has an endless hunger and will eat through B-rank mokuton and shoots silk which can be used for defense and offense.
    Notes: Will last for up to 3 turns.
    Notes: Nor spikes nor the poison will affect signers of the contract.
    Notes: Can endure 1 A-rank attack.
    Notes: May only be summonned 2 times per battle.
    Notes: Twice per battle it may shoot those spikes like barbs onto the opponent.
    Notes: Must have signed Summoning contract owned by: The Seven-Scaled boy.


    (Kuchiyose: shirukuton: shiruku mayu ) - Summoning technique:Silk style: Silk cocoon
    Rank: S
    Type: Defensive
    Range: Short
    Chakra:40
    Damage:0
    Description: After smearing a bit of blood in his summoning tatoo, the user will summon all around him a sphercial cocoon of well knotted, thick, white silk, which will protect the user.

    Notes: It's instant, by being in the same family of the summoning jutsu which is a space-time ninjutsu.
    Notes: There are pores small enough for nothing but air to enter.
    Notes: The cocoon can endure S-rank techniques, but only up to A-rank wind(blowing it away) and B-rank fire(burning it).
    Notes: May onle be done 2 times per battle.
    Notes: Only people who signed the contract and that have been taught this jutsu by The Seven-Scaled boy may use it.
    Notes: The user can't move the cocoon anywhere, it may dispell it at will or after it got hit by 2 S-rank techs or just one A-rank wind or B-rank fire.

    ~ Both Declined ~
    (Kuchiyose: Taturana Kemushi) - Summoning technique: Taturana Caterpillar
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra:30
    Damage:0(60 for poison barb storm)
    Description: The user will smear blood in his summoning tatoo and summon a Taturana caterpillar the size of gamakichi. This caterpillar has dozens of poisonus spikes all around her, which, by just brushing them, release the poison. This poison is dangerous causing:

    -Severe pain(slowing opponent down)
    -Bruising(the turn after being stung)
    Plus, as most creatures bound to the contract, it has an endless hunger and will eat through B-rank mokuton and shoots silk which can be used for defense and offense.

    Notes: Will last for up to 3 turns after summoning it.
    Notes: The poison can still affec signers of the contract
    Notes: Can endure 1 A-rank attack.
    Notes: May only be summonned 21times per battle.
    Notes: Twice per battle it may shoot those spikes like barbs onto the opponent in short range, but there must be a 1(one) turn space between each storm.
    Notes: Must have signed Summoning contract owned by: The Seven-Scaled boy.


    ~ Approved ~

    (Kuchiyose: shirukuton: shiruku mayu ) - Summoning technique:Silk style: Silk cocoon
    Rank: S
    Type: Defensive
    Range: Short
    Chakra:40
    Damage:0
    Description: After smearing a bit of blood in his summoning tatoo, the user will summon all around him a sphercial cocoon of well knotted, thick, white silk, which will protect the user.


    Notes: There are pores small enough for nothing but air to enter.
    Notes: The cocoon can endure S-rank techniques, but only up to A-rank wind(blowing it away) and B-rank fire(burning it).
    Notes: May only be done once per battle.
    Notes: Only people who signed the contract of caterpillars owned by The Seven-Scaled boy may use it.
    Notes: The user can't move the cocoon anywhere, it may dispell it at will or after it got hit by 1 S-rank tech or just one A-rank wind or B-rank fire.

    ~ Declined, do not resubmit ~

    ^edited bold parts.(added pick and removed hermoragia part and diarriea.)

    (Kuchiyose: Aspu Kemushi ) - Summoning technique:Asp caterpillar
    Rank: S
    Type: Defensive
    Range: Short
    Chakra:40
    Damage:0
    Description:The user will summon a gamakichi sized asp caterpillar, which is covered in "hair" which are indeed various poisonus barbs. The poison from this caterpillar cuases:
    -burning sensation
    -Headache(no more than one turn after being stung).
    By quikcly wiggling it's body, the "hairs" begin to rub each other generating static shocks that manage to let it focus raiton chakra. It may use techniques up to A-rank.
    Notes: May only be summonned twice per battle.
    Notes: The poison will not last more than 2 turns, the bunring sensation prevents concentration and slows movements.
    Notes: The poison will not affect signers of the caterpillar contract owned by Seven-Scaled boy.
    Notes: It may abosrb, due to the so called fur, absorb lightning techs B-rank and below.
    Notes: It lasts 2 turns after being summonend.


    ~ Declined, do not resubmit ~
     
         
    Last edited by Emperor; 07-01-2010 at 09:19 AM.

  11. #1986
    The Pervy Sage's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Senpo:Katon Rasenshuriken) - Sage Art: Fire Spiraling Shuriken

    Rank: Forbidden
    Type: attack
    Range: Short - long
    Chakra:80
    Damage:100
    Description: This is simalar to FRS but instead of infusing wind chakra you infuse your fire chakra. When in sage mode your are able to throw this rasenshuriken as your sage chakra helps to keep it balanced. Only the true masters of sage mode can manage this jutsu. When thrown this jutsu flys at high speeds, but when used at short range it is unescapeable, except by jutsu such as mayfly or timespace jutsu, and even then you have to be quick.

    Note: must be in sage mode
    Note: reduces sage mode by 1 turn
    Note: can only be used twice
    Note: if used in short range the user takes half there life as damage

    ~ Declined, do not resubmit ~
     
         
    Last edited by Emperor; 07-01-2010 at 09:20 AM.

  12. #1987
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    Re: ♦ Custom Jutsu Submission ♦

    (Muton no Sasayaki) Sheep's Whisper

    Rank: B
    Range: Short
    Chakra Cost: 20
    Damage Points: N/A
    Description: The user transforms her animal partner into a clone of herself ( This jutsu preforms Man-Beast Clone without cost ), and then uses the same principles of Shadow Clone to enable it to use every jutsu of the user.
    *lasts 3 turns*

    ~ No way is anything along these lines getting approved. Declined, do not resubmit anything like this. ~
     
         
    Last edited by Emperor; 07-01-2010 at 09:21 AM.

  13. #1988
    Senior Member -Naruto Uzumaki-'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Not sure if I'm allowed to submit Sealing jutsus, but hey, I'll give it a shot.

    I'm updating this old jutsu:

    (Fuuinjutsu: Tenrai Kanji)-Sealing Technique: Divine Senses
    • Type: Supplementary
    • Rank: Forbidden
    • Range: N/A
    • Chakra cost: 50
    • Damage Points: N/A(-50)
    • Description: The user will make the tip of his index glow and will carve a seal in the flesh of his forehead. This seal as the ability to stop/suppress any sense: Sight, Hearing, Taste, Touch and smell. The more sense will be sealed, the more the remaining ones will be develop. For example if everything is sealed but the sense of touch, the user can feel any movement in a radius of a mile around him. The user can seal as many sense as he wants, but can only unseal one.The user will also get a huge boost in speed and strength for each sense that is sealed (the more sealed, the bigger the effect).
    *For the next turn the user will only be able to perform A-rank and lower*
    *The user can only unseal one sense after being sealed*
    *This jutsu can only be used once per match*
    *This jutsu can only be used by Izuna Uchiha and -Naruto Uzumaki-*


    Into this:

    Sealing Jutsu: Five Senses Release (Fuuinjutsu: Go Ishiki Houmen)
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra Cost: 35
    Damage Points: N/A
    Description: This jutsu enables the user to disable the use of one of their five senses: sight, smell, hearing, taste, or touch. If one sense is disabled, the user's remaining senses will be enhanced ( 2x their normal amount. However Doujutsu cannot be enhanced further ). This technique is especially useful against sound-based techniques, or if the user is in extreme pain, negatively affecting their ability to fight.
    Note: Once the sense is disabled, it will remain disabled for the rest of the fight
    Note: Only one sense may be disabled at a time
    Note: Can only be used once per battle
    Note: Only useable by Izuna Uchiha and -Naruto Uzumaki-

    _______

    Wind Release: Weapon Control (Fuuton: Buki Shihai)
    Rank: B
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost: 20
    Damage Points: N/A
    Description: The user sends wind chakra into the air surrounding a thrown projectile(s) (i.e. kunai, shuriken, explosive tags, bombs, etc.) and manipulates it to change the weapon's direction/trajectory.
    Note: Can only be used three times per battle

    ~ Both Approved ~
     
         
    Last edited by Emperor; 07-01-2010 at 09:22 AM.

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    Re: ♦ Custom Jutsu Submission ♦

    (Raiton: Keibatsu no Enshaku) - Lightning Release: Judgement Bow
    Rank: B
    Type: Supplementary/Attack
    Range: Short-Mid-Long
    Chakra Cost: 20 (+5 each arrow shot)
    Damage Points: 40[Judgement Shot] (+10 each other arrow)
    Description: The user creates a bow shape, out of Lightning, being made out of lightning the user must wear rubber gloves in order to handle it. The first time the bow is activated, it holds a huge lightning arrow that deals the most damage when shot at the enemy, being called the Judgement Shot. The other type of arrows are the regular lightning arrows, which deal considerably less damage, but are able to shock the opponent if hit. The arrow can be kept up to 4 turns, meanwhile the user can shoot up to 5 arrows before the first jutsu performed, then another 4 after each additional performed jutsus. He may shoot only one arrow at a time.
    *Must be taught by either Shigure, or mangekyou sharingan.
    *Judgement Shot has a 2 turn re-charge, meaning it can be used twice per battle.
    *The bow can be used only twice per battle.


    ~ Declined, do not resubmit ~

    (Raiton: Shiroi Kage no Kasukudo Yoroi) - Lightning Release: White Shadow Acceleration Armor
    Rank: Forbidden
    Type: Supplementary
    Range: N/A
    Chakra Cost: 50 (+10 each round still in use)
    Damage Points: N/A (+10 each round still in use)
    Description: The user channels Lightning chakra under his epiderma, creating a small web of lightning threads. The users derma and epiderma suffers damage because of these threads, but at the same time electrocute anything that come in touch with their skin, and improves their speed to Lee's speed without weights and all his Lightning based jutsus by +10 for 5 rounds. The Lightning lightens up the skin of the user, and in contact with the Sun light/rays it creates the illusion that the user is engulfed in a white glowing armor.
    *Must be taught by either Shigure or mangekyou sharingan.
    *May be used once per battle.
    *After the armor deactivates the user may not use any Lightning tehcniques for 2 rounds.
    *Can be used under Ion Particle Armor.


    ~ Approved ~


    (Raiton: Raikou no Hibana ~ Hibana no Itonami) - Lightning Release: Lightning Spark ~ Spark of Life

    Rank: B
    Type: Supplementary/Defence
    Range: Short-Mid
    Chakra Cost: 20(+10 for larger objects)
    Damage Points: N/A
    Description: The user channels lightning chakra into a non-living object, and animates it, making it move to his will, the user must be in contact with the object in order to move it. He can move it by channeling the lightning chakra at the most sensitive places for immobile objects in order to make it break and/or at the bottom of the object if mobile, the lightning pushes the object off the ground/cliff/etc. In order to move it the object must have a support, like a magnet, (i.e. The user's hand.) and only one object can be moved at a time. Larger objects require a higher amount of chakra and they can be used to crash down on opponents or block an incoming jutsu.
    *Must be taught by either Shigure or mangekyou sharingan.
    *May be used three times per battle.
    *It has a 3 round re-charge, meaning it can be used once in 3 rounds.



    ~ Declined, do not resubmit ~
     
         
    Last edited by Emperor; 07-01-2010 at 09:24 AM.

  15. #1990
    ジャングルの王 Daemon's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Daemon View Post
    (Shikyo Gai) Death's Scythe
    Rank:S
    Type:Supplemetary
    Range:Short
    Chakra cost:40
    Damage points: N/A
    Description:The user summons a Scythe.When the scythe is Summoned it can be Hoisted on the users back or appear in their hand. When the Scythe is active the user's Genjutsu effectiveness is increased by 10% making it harder for the opponent to break out of the Genjutsu. This Scythe can be used in combat. Also When the user uses Fire jutsu the damage increases by 20.and any wind jutsu that the user uses or the opponent uses the damages caused are -10.
    TheScythe Looks like this:

    (the scythe to the right)

    The Scythe Also Has different modes or Forms.

    Spear Form

    Spear Form- the Head of the scythe points up into a Vertical Position just like a Spear. the User Can extend the spear for Mid range swings and stabs unless the opponent blocks the spear. Spear Form Can only be used 3 in a battle.

    Armor Form

    Armor Form: The user can Attach the scythe to his or her skin. (+ 20 Damage to the user) The Handle of the Scythe is Embedded into the skin of the user. this form Can only be used to defend against an Attack Every time you use this jutsu you get + 10 damage to the user because of the pain caused by the Scythe infusing with the users skin. Armor form can only be used 3 times in battle.

    Note:this can only be used 1 times per battle.
    note: Can only be used by Daemon


    ~ Explain better, reduce its powers ~
    (Shikyo Gai) Death's Scythe
    Rank:S
    Type:Supplemetary
    Range:Short
    Chakra cost:40
    Damage points: N/A
    Description:The user summons a Scythe.When the scythe is Summoned it can be Hoisted on the users back or appear in their hand. When the Scythe is active the user's Genjutsu effectiveness is increased by 10% making it harder for the opponent to break out of the Genjutsu. This Scythe can be used in combat.
    TheScythe Looks like this:

    (the scythe to the right)

    The Scythe Also Has different modes or Forms.

    Spear Form

    Spear Form- the Head of the scythe points up into a Vertical Position just like a Spear. the User Can extend the spear for Mid range swings and stabs unless the opponent blocks the spear.The user can only extend the spear once per battle. Spear Form Can only be used 2 in a battle.

    Armor Form

    Armor Form: The user can Attach the scythe to his or her skin. (+ 20 Damage to the user) The Handle of the Scythe is Embedded into the skin of the user. this form Can only be used to defend against an Attack Every time you use this jutsu you get + 10 damage to the user because of the pain caused by the Scythe infusing with the users skin. Armor form can only be used 2 times in battle.

    Note:this can only be used 1 times per battle.
    note: Can only be used by Daemon


    ~ Remove the Armour Mode and its good to go ~
     
         
    Last edited by Emperor; 07-01-2010 at 09:25 AM.

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    Re: ♦ Custom Jutsu Submission ♦

    Kuchiyose No Jutsu Summoning Jutsu
    Type: Supplementary
    Rank: A
    Range: Short-Med
    Charka cost: 40
    Damage: N/A
    Description: To summon the creature the ninja will wipe blood on the hand, perform the necessary hand seals and then touch their hand to the ground or another object. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, and then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, and then touch the ground.



    Silverback Gorilla on Flickr - Photo Sharing!



    In all there 4 Gorrillas that can be summoned includeing the Gorrilla Boss Joesama.
    The other 3 gorrillas can be summoned together or sepreate but all 4 can never be summoned at the same time. Each Gorrila can do something different.


    Note: In order to summon any of the gorrillas you have to sign a contract with kid ace and the Gorrilla boss Joesama

    ~ Contract exists ~
     
         
    Last edited by Emperor; 07-01-2010 at 09:26 AM.

  17. #1992
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Kid Ace2392 View Post
    Kuchiyose No Jutsu Summoning Jutsu
    Type: Supplementary
    Rank: A
    Range: Short-Med
    Charka cost: 40
    Damage: N/A
    Description: To summon the creature the ninja will wipe blood on the hand, perform the necessary hand seals and then touch their hand to the ground or another object. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, and then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, and then touch the ground.



    Silverback Gorilla on Flickr - Photo Sharing!



    In all there 4 Gorrillas that can be summoned includeing the Gorrilla Boss Joesama.
    The other 3 gorrillas can be summoned together or sepreate but all 4 can never be summoned at the same time. Each Gorrila can do something different.


    Note: In order to summon any of the gorrillas you have to sign a contract with kid ace and the Gorrilla boss Joesama
    I created this summon already.

    (Fuuton: Kaze Shigai) Wind Style: Wind Body
    Type: Supplementary
    Rank: Forbidden
    Range: None
    Chakra cost: 50
    Damage: None(+15 to wind and water jutsus)(-20 to the user)
    Description: This jutsu allows the user to turn his body into wind. While in this form the user is able to any avoid physical attacks and is immune to wind and lightning jutsu but can't use fire and lightning. They also gain the ability to fly short distances and speeds close to the 1st gate.
    ~Once per battle and lasts 4 turns.
    ~Cannot use wind jutsus for 3 turns after the jutsu is over.

    ~ If I say do not resubmit, I MEAN do not resubmit. You are banned from submitting customs until 5th July ~

    *****!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    and now you are banned for a month from submitting jutsu's
     
         
    Last edited by Ragnaroc; 07-02-2010 at 12:46 AM.

  18. #1993
    RATS KING UzumakiJake's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Custom Weapon: Toad sage blade of the mandalorians
    Type: Sword
    Range: N/A
    rank: S
    chakra: N/A
    Damage: 80
    Description: By using a mandalorian weapon, (A mandalorian weapon has a vibro blade making it stronger then most swords as it vibrates along with its increased speed due to light weight and titanium based metal.) And combining it with the methods of the ancients of myobakuzan which is encompassed by natural energy every fiber of the sword making the sword stronger, faster and able to control and absorb natural energy from all around you if it is unsheathed and unused for a set amount of turns per technique, which can be used for moves but not to power the user's Sage Mode. As well as granted special moves. (Customs will be made separate for this weapon.) The extent of the power is that of the jutsu i submit for this weapon. But the weapon alone has the power of the mandalorian blade which is stronger then a normal katana with added strength, speed and sharpness due to the sage chakra.

    *Must be mandalorian
    *Must know sage mode
    *Must be Taught by UzumakiJake
    *No other custom swords can be equipped if this is used.
    *Only one technique using this sword can be used per turn


    K i added some more details and more restrictions

    ~ Approved ~

    Ninja Art: Adrenaline rush!
    Rank: A
    Chakra: 60
    Damage: NA
    Description: The users fital signs increase as his blood starts to flow rapidly making the user's speed, strength and power increase by X2 of that of which he already is. This jutsu is extremely dangerous because after an adreniline rush you tend to get a little light headed and wobbly. This can be used in multiple scenerios. 1 if the user is afraid of something his chakra will merge with his body and increase his adrenaline. Or in any time and place where he feels he needs it.

    *Only usable 2 time's a game
    *Lasts 3 turns
    *Cannot use Forbidden jutsu after due to the slight woozyness delt after the jutsu


    ~ Declined, do not resubmit ~
     
         
    Last edited by Emperor; 07-01-2010 at 09:29 AM.

  19. #1994
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    Re: ♦ Custom Jutsu Submission ♦

    (Kekkai: Chakra Intaraputo Shouheki) - Barrier Method: Chakra Disrupting Barrier
    Rank: S
    Type: Defence
    Range: Short-Medium
    Chakra Cost: 40
    Damage Points: -
    Description: The user will do a row of 4 hand seals and will send a wave of chakra through the air. He will use this chakra to make an invisible barrier of chakra next to him. Being made of the user's chakra, this barrier is meant to cancel and disrupt the opponent's chakra and thus, cancelling an incoming move.
    *Usable twice per battle


    ~Declined~ Too similar to existing jutsu's
     
         
    Last edited by Ragnaroc; 07-02-2010 at 12:47 AM.

  20. #1995
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    Re: ♦ Custom Jutsu Submission ♦

    Fangs of the Dog Demon Lord
    (Kiba no Inuoni-sama)
    Type: Supplementary
    Rank: Forbidden
    Range: N/A
    Chakra Cost: -30 Per turn
    Damage: N/A
    Description: This set of three swords were compiled by Lord Sesshomaru over the many years of his life. His first blade, the Tensaiga, was an heirloom of his father and the counterpart to his brother's sword the Tessaiga. The Tokijin was created for him by a master blacksmith named Kaijimbo as a means to match the destructive capability of Tessaiga. The Bakusaiga is Sesshomaru's own personal creation and is the preferred sword of this set.

    • Tensaiga: This sword is the oddest of the three. A physical irony in itself, it is a sword that is incapable of harming living beings. The true purpose of the sword lies in its defensive capabilities. It is indestructible.
    • Tokijin: This weapon is much larger than Tensaiga and is more traditional in that it was made for offensive purposes. Tokijin is conducive of lightning chakra and can create two devastating attacks that are specific to the blade. This blade also carries an evil aura that is prone to over taking the will of the wielder. Tokijin is the one blade in this set that is prone to breaking, though tremendous force would be required.
    • Bakusaiga: This is the strongest weapon of the three blade set and carries the greatest desctructive capability. Its lightweight but incredibly strong as well as indestructable. Because of the origins of this blade which stem from Sesshomaru's own chakra, he is the only one able to wield it.


    Restrictions:
    Only one of these three blades can be wielded at a time and each one takes a different toll on the user. The Tensaiga feeds off the life force of the user, draining 30 chakra per turn its being wielded. Because of this it cannot be wielded for more than 4 turns during any battle. The Tokijin is the most demanding on the spirit of the user and due to its demonic aura the user can only preform two techniques every second turn during its use. The Bakusaiga is the most powerful, but because of its origins it is also the easiest to wield. It requires an input of a large amount of chakra per turn from Sesshomaru, preventing him from using forbidden rank techniques other than those that are born through the weapon.


    (Let me know if I forgot anything)

    ~Declined~ OP DO NOT RESUBMIT
     
         
    Last edited by Ragnaroc; 07-02-2010 at 12:48 AM.

  21. #1996
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    Re: ♦ Custom Jutsu Submission ♦

    (Genjutsu: Kibou no Hebi) Illusionary Arts: Snake's Persuation

    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: The user must have visual contact with the opponent. Most of the people uses jutsu withou really noticing the hand movements other small gestures, preforming this automatically. That is why this jutsu works even better with experienced opponents. When the opponent focus chakra on their hands, and intends to blast chakra forward (Like Chidori or Kaguya Taijutsu), without the opponent noticing, he will turn his hands inwards, instead of outwards, and the jutsu will then be created against himself.
    ~Declined~ doesn't make sense
     
         
    Last edited by Ragnaroc; 07-02-2010 at 12:49 AM.

  22. #1997
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    Re: ♦ Custom Jutsu Submission ♦

    (Suiton: De Suika no jutsu ) - Water style: De-Hyrdration technique

    Rank: S
    Type: Supplementary
    Range: Short
    Chakra cost: 40
    Damage points: (40 from removal of water)
    Description: The user will make a few hand seals and release their chakra and by applying fire chakra to heat the water up to create a temperature that affecrs the targets body and then by doing so will cause a reaction to the targets body and tricking them to believe they are hot and thus excrete through the pours of their skin a small amount of water from their body which then causes the target to feel de-hydrated and cause them to not effiecently perform for a period of time until they accumilate the lost water.
    Note: Technique can only be used twice and can only be used every 2 turns
    Note: Opponent can only use 2 techniques the following turn
    Note: User cannot perform water S rank or A rank the following turn.

    better restrictions this time ?
    ~Declined~
    (Suiton: Suichuu Kisoku no Jutsu) - Water Release: Underwater Breathing Technique

    Rank: B
    Type: Supplementary
    Range: Short
    Chakra cost: 30
    Damage points: N/A
    description: The user will make a couple of hand seals ( Horse - Ox - Serpent) and then by manipulating their chakra they create a mask of water connected to tubes with tanks on their back which can absorb oxygeon to act as an air supply to allow them to breath under water for a period of time.
    Note: Technique must only be performed and be used under water.
    Note: Breathing time lasts 5 turns before user must replenish air or surface.
    ~Declined~ couldn't you summon SCUBA gear instead?
    (Suiton: Teihotei no Jutsu) - Water Release: Air Replenishment technique

    Rank: C
    Type: Supplementary
    Range: Short
    Chakra cost: 15
    Damage points: N/A
    Description: The user will perform Horse hand seal and then using their chakra extract oxygeon that exists within the water source and contain it within the air tanks made from water release underwater breathing technique and then allow the user to breath for a further period of time.
    Note: Can only be used after Water Release: Underwater breathing technique
    Note: Can only provide user with further 3 turns of breathing underwater.
    ~Declined~ See previous
     
         
    Last edited by Ragnaroc; 07-02-2010 at 12:51 AM.

  23. #1998
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    Re: ♦ Custom Jutsu Submission ♦

    Fire: Twin Snake blast(katon:Tsuinhebi bakuhatsu)
    Rank: S
    Type:attack
    Range: long-mid
    Chakra cost: 40
    Damage: 80
    Description: The user does the needed handsigness making 2 giant snake shaped fire blasts come from the ground 1 at the left of the user and the other on the right of the user. Then the 2 snake strike the opponant burning the opponant.
    * can only be used 3 times per battle
    ~Declined~ Too similar to existing jutsu's
    Lightning: Zeus'es Bolt(raiton:Zeus' es wa boruto)
    Rank: S
    Type:Attack
    Range"short-long
    Chakra cost: 40
    Damage:80
    Description: The user gathers a condense bolt of lightning in their right hand then throw it at the opponant. Then the user can make the bolt explode anytime they want shocking anything in a 5m radious.(anything in short range)
    *cant use lightning for 2 turns after the jutsu
    *can olny be used 2 times per battle
    ~Declined~ Too similar to existing jutsu's
     
         
    Last edited by Ragnaroc; 07-02-2010 at 12:53 AM.

  24. #1999
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    Re: ♦ Custom Jutsu Submission ♦

    (Katon Sunbatsu) Fire Release: Fire Fist
    Rank: A
    Type: Attack/Defence
    Range: Short
    Chakra Cost: 30
    Damage Points: 60
    Description: After channelling a great amount of fire chakra, the user will engulf both his hands in a blazing flame. In this state, the user can stop any fire jutsu from B-rank and under, and any wind jutsu from C-rank and under with his bare hands (the wind will only feed the flames, but not enough to overcome the user’s control on them). Also, by firmly hitting the ground with both fists, the user will release a ring of fire surrounding him and expanding in the near vicinity (short range).
    -Can only be used twice per match
    -Last 3 turns
    ~Declined~ ummm no

    (Goo Kentso) Water Release: Goo Field
    Rank: A
    Type: Defence
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: By gathering water from the ground, the user will make it emerge beneath his enemy or at any desired location. This water shares the same characteristic as “Syrup Capture Field” while being much more adhesive (sticking to both the ground and the enemy) and extremely resistant. Furthermore, 50% of the water the user summoned is still beneath the earth; making it almost impossible to simply rip off the earth that is stuck to the water.
    -Can only be used twice per match
    ~Declined~ Too similar to existing jutsu's
     
         
    Last edited by Ragnaroc; 07-02-2010 at 12:55 AM.

  25. #2000
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    Re: ♦ Custom Jutsu Submission ♦

    (Fuuinjutsu: Seigyo Tensei no Fuuin )-Sealing Style: Increasing Chakra Flow Seal
    • Type: Supplementary
    • Rank: Forbidden
    • Range: N/A
    • Chakra cost: 10 to actived
    • Damage Points:-30 to user
    • Description: A unique chakra seal increasing jutsu, developed by the Hyuuga Clan. This seal was made basically to increase the user chakra flow through out dilating of the user tenketsus (chakra system).
    *This sealing jutsu can only be used 1 time per match*
    *Does nothing more but increase the user chakra flow*
    ~Declined~ Dilating your chakra system would restrict the flow, not increase it

    (Kuchiyose Kaisoku Celerity): Spiritualism Chakra Control
    • Rank : S
    • Range : N/A
    • Type: Supplementary
    • Chakra Cost: 40
    • Damage : ( Does 20 damage to user)
    • Description: After using "Sealing Style: Increasing Chakra Flow Seal"
    Increasing the user chakra through the dilating of there's tenketsus as well as controlling it’s flow and concentrating and focusing this new chakra boost into there body, dramatically increasing the user levels of energy thus increasing there speed, reflex, and reaction speed to unnatural and inhuman levels (The user speed, reflex, and reaction speed are on par with the Manga Raikage). However, this skill does have its drawbacks and limits as well.
    *Can only be use once per battle.*
    *Must have used Sealing Style: Increasing Chakra Flow Seal *
    *Cannot sustain this kind of speed for extended periods, only last for 4 turns.*
    *Overuse or exertion with this Jutsu can result in extreme physical fatigue and Muscle damage. ( Does 20 damage to user).*
    *During its duration, the user has two of their elements sealed off completely during it and the one turns following the end of this technique.*

    (In practical terms this jutsu can be considered to grant the same kind of speed boost and levels as the Raikage with his Lightning Armor. (though obviously it grants no benefits to strength or endurance, or any other aspect for that matter, only speed).

    ~Declined~ OP
     
         
    Last edited by Ragnaroc; 07-02-2010 at 12:56 AM.

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