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  1. #2226
    Senior Member Christyan's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Fuuton:Kaze Suratushiyu) Wind : Wind Slice
    Rank: S
    Type: Attack
    Range: Short - Long
    Chakra: 40
    Damage Points: 80
    Description: Using his sword and not doing any handseal the user slashes the air infront of him , forming a powerfull Slash of Wind that is dense enough to last till it goes to long range . It can counter A rank Fireball like jutsus because of its tremendous speed and precision that it moves cutting the fireball in half and stopping it into its tracks .
    Note: Because of the power needed to use this jutsu it can be used only twice per battle.
    Note: It can only be trained by Christyan .


    (Fuuton: Katana Shippu) Wind: Sword Hurrican
    Type: Attack
    Rank: B
    Range: Short-Mid
    Chakra cost: 25
    Damage Points: 40
    Description: Wielding a sword in his right arm the user can concentrate wind chakra in it so it forms a Tornado like Wind at the tip of the blade that raises up to the sky 10 meters . If used to attack an opponent it can extend to mid range (more that 10 meters) because the user can continue concentrate chakra in it to make it bigger . If used on the ground it can make the user go airborn and leave a big cloud of dust behind him . Because this jutsu can be used with only one hand the user can still do a one hand watter jutsu so it fuses with this on to make it a combo . It can gather some water if it passes through it .
    Note: Can only be teached by Christyan.
    Note: Must have a sword .



    (Fuuton: Meimei Katana) Wind : Invisible Sword
    Type: Supplementary
    Rank: S
    Range: Self
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user concentrates chakra into his sword engulfing it in a thin layer of wind that makes it look like a small tornado coming from the users hand to the naked eye . This way the user can store enough wind rank chakra in the blade that he can release it instantly sub a form of an A rank wind jutsu . The chakra storage can be maintained for 4 turns and its depleted when its used for up to an a rank wind jutsu .
    Note : Can only be teached by Christyan
    Note: Must have a sword .

    ~ All Declined, do not resubmit. ~
     
         
    Last edited by Emperor; 08-08-2010 at 04:02 AM.

  2. #2227
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    Re: ♦ Custom Jutsu Submission ♦

    my first jutsu...
    I'm still looking for an animal for my contract...
    but in the meantime...


    (Chibaku Tensei 地爆天星 )-Planetary Devastation
    Type:Attack, Defend, Supplementary
    Rank:S
    Range-Long
    Chakra Cost:100
    Damage Points:250
    Description:The user creates a dark black sphere of gravity that, when thrown into the sky, attracts objects from all directions and pulls them into the sphere, compressing them together. The surrounding earth, including forests and mountains, are collected into a single point, piling on top of one another until it creates a large sphere. A large crater is left where the earth has been collected from.

    ~ Oh my god, I didn't know people could actually get this bad. Not only have I been saying no submitting canon jutsus for like a month now and banning people for it, here we have a dude who submits a Rin'negan technique 0_o Banned from this thread for two weeks, and I'm infracting you. ~
     
         
    Last edited by Emperor; 08-05-2010 at 11:19 AM.

  3. #2228
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by ~Sexy~Tendo~ View Post
    my first jutsu...
    I'm still looking for an animal for my contract...
    but in the meantime...


    (Chibaku Tensei 地爆天星 )-Planetary Devastation
    Type:Attack, Defend, Supplementary
    Rank:S
    Range-Long
    Chakra Cost:100
    Damage Points:250
    Description:The user creates a dark black sphere of gravity that, when thrown into the sky, attracts objects from all directions and pulls them into the sphere, compressing them together. The surrounding earth, including forests and mountains, are collected into a single point, piling on top of one another until it creates a large sphere. A large crater is left where the earth has been collected from.

    ~ Oh my god, I didn't know people could actually get this bad. Not only have I been saying no submitting canon jutsus for like a month now and banning people for it, here we have a dude who submits a Rin'negan technique 0_o Banned from this thread for two weeks, and I'm infracting you. ~
    sorry...
    <---me while reading emp's reply

    ~ And you start your ban off by replying on this thread itself ? Jebus. ~
     
         
    Last edited by Emperor; 08-08-2010 at 04:02 AM.

  4. #2229
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    Re: ♦ Custom Jutsu Submission ♦

    (Senko no Tasshiki) Flash of Insight
    Type: Supplementary
    Rank:B
    Range:N/A
    Chakra Cost:20
    Damage Points:N/A
    Description: The user tosses a chakra-infused flash bomb into the air and closes his eyes. When it detonates, the bomb releases a bright light and a field of chakra that, for 3 seconds, allows the user can see everything within the light of the flash.

    ~ What ? Declined, do not resubmit. o.O ~
     
         
    Last edited by Emperor; 08-08-2010 at 04:03 AM.

  5. #2230
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    Re: ♦ Custom Jutsu Submission ♦

    ( Kuchyose: Shiro Urufu ) Summoning: White Wolves

    Rank: S
    Type: Attack/Defense
    Chakra: 40
    Damage: 80
    Range: Short-Long
    Description: The user do the necessary handseals witch takes an about of two minutes when the user finish the handseals he bite his finger then the White Wolves appear. The White Wolves got great speed and is able to do Lightning up to B rank. The wolves is also able to use Wind up to C rank but what mostly the wolves use is his speed and lightning. The wolves teeth have some venom that if it bite the opponent it could cause the opponent a lot of damage and is almost close to the death.

    ~ Wolf summoning exists -__-" ~

    ( Katon: moeteiru hai ryuu ) Fire Style: Burning Ash Dragon

    Type: Offensive
    Rank: A
    Range: mid-long
    Chakra: 30
    Damage: 60
    Description: The user expels out a great amount of burning hot explosive ash that takes the form of a Japanese Dragon (Most of the ash located at the head) and sends it at his/her enemy with a small trace of ash still connected to the users mouth once the user clicks his/her teeth the dragon will explode causing great amount of burn damage.

    ~ Restrictions ? ~

    ( Kenjutsu: Za Tentei Kenjutsu ) Kenjutsu: The God of the Kenjutsu

    Rank: A
    Type: Attack/Defense
    Chakra: 30
    Damage: 60 ( +5 each hit )
    Range: Short-Long
    Description: The user will take out the god of the Kenjutsu and is gonna start to focus chakra on it witch take less then a minute then when the user that is using god of kenjutsu finish that his gonna put some lightning chakra and if the user hit the opponent with the god of kenjutsu the opponent is gonna paralyze for ten seconds but the user to paralyze the opponent the god of katana most have lightning on it. This katana is similar to sasuke's katana. Also, if the katana doesn't have lightning on it the user that is using god of kenjutsu makes the user a bit more faster then he normal speed is because the katana is as heavy as a paper witch make the user faster then his normal speed and each hit that the katana hit is a +5 damage to the opponent. The only person that can hold the Katana is me.

    ~ I don't want the other katana due that Konoha's Yellow Flash has the hill ~
    ~ The mod that check this please if their something on this that is not possible remove it ~

    ~ Declined, do not resubmit. ~
     
         
    Last edited by Emperor; 08-08-2010 at 04:04 AM.

  6. #2231
    Senior Member Nadare's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Nadare View Post
    There you go, edited just like you wanted it.

    (Kenjutsu: Dochu Eigyo Hada) - Sword Style: Undergound Sword Projection

    Rank: A
    Type: Attack
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: The user stabs a sword in the ground. After that, he makes one handseal, and the sword slowly sinks in the ground. From the next turn on, the sword can erupt at any desired place from the ground up to long range from the user.


    ~ Yeah...to be honest, I was aiming for more like D-Rank with this one. ~

    Resubmittin' this one:

    (Ichi-Ken Chakra Houmen: Bakufuu!) - One-Sword Chakra Release: Blast! -

    Rank: S
    Type: Attack/Defense
    Range: Short-Long
    Chakra Cost: 60
    Damage Points: 60
    Description: The user holds a sword in front of him, with his arm stretched and the sword in a horizontal position. In this position, the user starts gathering chakra in the sword from all parts of his body.
    After a few seconds, the chakra spreads in a horizontal line, out of the sword, on both sides of the sword - on the end and on the hilt, which is seen to the opponent as a horizontal line of chakra. Then the user releases all the chakra gathered, and shoots out a powerfull blast of chakra.
    This is a defensive and in the same time offensive sword technique, which is used in battles, enabling to the user to fight ninjutsu with mere Kenjutsu.
    This blast of chakra can block up to A-Rank techniques, or can be used as an attack to harm the enemy.
    *Note: Can only be used twice.*
    *Note: Once this technique has been used, the used sword cannot be used for the second use - this means, that for the second use, the user must use another sword.
    *Note: The following turn, the user will not be able to do handseals, as the right hand was put under such stretch.
    *Note: Because of the amount of the chakra gathered, this is the only technique that can be used in the same turn.*



    The only thing I changed is the restriction where it says you need to enter Ken Ki to do this. After I've though about it, I've come to the conclusion, that Ken Ki does actually not provide you any extra chakra so that restriction was pointless. But yes, I added another.

    ~ I need to have the old version quoted if any approved technique is already resubmitted. ~

    ~ Approved. ~

    And a new one:

    (Katon: Fūnsha) - Fire Style: Geyser -

    Rank: Forbbiden
    Type: Attack/Defense
    Range: Short-Mid
    Chakra: 50
    Damage: 90
    Description: The user closes himself, and explodes at once, sending out a burst of chakra in all directions from his body.
    The user does not "explode", but just opens abruptly - from the stance where he is all closed up, he gathers a big amount of chakra in the core of his "close up", and as he opens, a wave of fire is shot out in all directions, spreading almost like a sphere. After the first wave is shot, the user is raised in the air, and is in an X position - his arms are stretched outwards, aswell as his legs. In this postion, the waves continue shooting out, like a pulse, but each wave counts a a separate move so this means that if the user shoots out three waves, this is the only thing he can do in the same turn.
    Note, that the waves spread towards the ground too (in all directions, just like I said), so after three waves, most of the ground below the user is already turned to lava.
    *Note: No more fire for three turns.*
    *Note: -30 damage to the user, due to the heat and burns.*
    *Note: Can only shoot 3 waves at a time out. The next time used, one wave less can be shot out, and so on.*


    ~ Declined, do not resubmit ~
    Here is the old version -.-:

    Quote Originally Posted by Nadare View Post
    (Ichi-Ken Chakra Houmen: Bakufuu!) - One-Sword Chakra Release: Blast! -

    Rank: S
    Type: Attack/Defense
    Range: Short-Long
    Chakra Cost: 60
    Damage Points: 60
    Description: The user holds a sword in front of him, with his arm stretched and the sword in a horizontal position. In this position, the user starts gathering chakra in the sword from all parts of his body.
    After five seconds, the chakra spreads in a horizontal line, out of the sword, on both sides of the sword - on the end and on the hilt, which is seen to the opponent as a horizontal line of chakra extending five meters on either side. Then the user releases all the chakra gathered, and shoots out a powerfull blast of chakra.
    This is a defensive and in the same time offensive sword technique, which is used in battles, enabling to the user to fight ninjutsu with mere Kenjutsu.
    This blast of chakra can block up to A-Rank techniques, or can be used as an attack to harm the enemy.
    *Note: Can only be used twice.*
    *Note: Can only be used after Ken Ki has been entered.*
    *Note: Because of the amount of the chakra gathered, this is the only technique that can be used in the same turn.



    ~ Approved ~


    And here are the new submissions:

    (Fūton: Enjin Tama) - Wind Release: Twister Shot -

    Rank: A
    Type: Attack
    Range: Short-Mid
    Chakra: 30
    Damage: 60
    Description: The user gathers a medium amount of chakra in his palm, and then shots out a wind twister - it's a small tornado, that can work as a drill. When it makes contact with the enemy, it knocks him on the ground, and delivers medium cutting damage, and can pierce through several barriers/shields/walls.


    ~ Approved, I guess o_O ~

    (Hyouton: Taiki Hiyaritoshita) - Ice Release: Atmosphere Cooling -

    Rank: S
    Type: Supplementary
    Range: Short-Long
    Chakra: 40
    Damage: 80
    Description: To be able to use this technique, the user must be high in the air, at the latitude of at least 500 meters.
    There, he makes a row of 46 handseals, and releases an enormous amount of chakra in the atmosphere. The temperature in the heights lowers drasticaly, and this causes several things - the temperature starts falling on the ground too and the most visible change, clouds are called forth in big numbers. More than this, any attack sent in the skies will lose 1 rank every 200m higher, due to the rough conditions in the heights.
    Only the most experienced users of the Ice Element and animals used to this kind of conditions are able to survive in the skies.
    *Note: Can only be used once, and it lasts 4 turns.*


    ~ Latitude ? Wot ? ~

    (Kuchiyose no Hijutsu: Panpan no Sandaru) - Summoning Secret Technique: Clap of the Sandals -

    Rank: S
    Type: Supplementary
    Range: Short-Long
    Chakra: 40
    Damage: 80
    Description: The user claps his hands together, and gathers a certain amount of chakra. When this is done, the user must make physical contact with the enemy. After, when the user claps together his sandals in a jump, a small tadpole is summoned in the spot where the user made contact with the enemy.
    The tadpole serves as a conductor. Normal people cannot feel nor absorb natural chakra. After this tadpole sucks into the body of the opponent, Natural Chakra can leak in the body of the opponent. And not being able to balance Natural Chakra with normal chakra results as a petrification of the enemy.
    The enemy cannot feel/hear/smell the tadpole being summoned. Unless a sensor, the enemy cannot know when the tadpole is being summoned.
    It's true that Sharingan/Byakugan users would be able to see the chakra being leaked in their body - but the thing is that they don't have any reason to look to the spot where the tadpole is summoned, so it's impossible for them to know also.
    Note that it would take 3 turns to petrify the enemy completely.
    *Note: Can only be used once.*
    *Note: No more Summonings for the rest of the fight.*


    ~ Declined, do not resubmit. ~
     
         
    Last edited by Emperor; 08-08-2010 at 04:06 AM.

  7. #2232
    Kansas Bred's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Summoning Art: Raging Bull Mode
    Type: Supplementary
    Rank: S rank
    Range: N/a
    Chakra: 40
    Damage points: N/a
    Increases the damage of Taijutsu by +15
    Increases the damage of Ninjutsu by +5
    Description: Bull mode is a very deadly part of the Ox/Bull teachings due to the fact that the bulls are all very strong, Very fast and have bad tempers there was a way they have made to use this as a technique that instantly gives the user adrenaline and makes them faster and stronger and feel close to no pain but not exact. The way the bulls have come to acheive this is by triggering a memory of a time filled with madness and hate, A time in which their kind were being exterminated. Due to the fact that it makes all the bulls turn sadistic and on a rampage they created a gate in you're memory that blocks it off. At times they could just instantly go crazy without any control to stop it thus making a gate of memory that lets the user instanly tap into the power of the bulls once the gate is opened. The bulls all have a link together in a term unexplainable that is beyond regular matters that altogether makes huge sums of chakra to resort to. It makes the user gain all this power once they can set off the trigger, The trigger is taught through extreme training of using your brain. Once you have went through the training you get a memory gate that you have to open to reach this power, You must have good chakra control and a big pool of chakra to use for the opening of the memory gate. You must make the pefect mix with the bulls chakra if you dont mix the chakra's correctly you can instantly be turned into a savage completely taking over you're conciousness and making you crave for the lust of blood, There is no way to reverse the effects of this thats why so many people have failed to complete the training or just havent tried. Once you acheive all of this you not only get the imensse power of the bulls you're pupil fills you're whole eyes and your eyes become perfect circles that then are filled with a blood red color.

    Note: Can only be use if taught by drizzy and have signed the contract.
    Note: Lasts 3 turns.
    Note: Once the jutsu ends the user cannot do any A-rank jutsu or above for the next turn.
    Note: Can only be used 2x per battle (Must wait 10 turns to use again).
    Note: When user is in this mode they can endure up to 2 A-rank jutsu per battle.

    ~ Declined. do not resubmit. ~

    Properly punctuated, Emp.

    (Doton: Kyojin Hando) Earth style: Giant Hands
    Type: Attack/Defence
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    Description:
    The user does a string of handsigns and slams his hands to the ground focusing his chakra into the earth making a huge pair of hands that the user controls, The hands can expand at the users will and are capable of crushing large to small things. The hands are also capable of protecting the user by locking fingers as if holding hands making a close to unbreakable sheltering.

    Note: This jutsu lasts 1 turn after activated
    Note: This jutsu is only capable of blocking 1 A-rank jutsu
    and the jutsu will end
    Note: Must be taught by Drizzy to use.
    Note: Can only be used 2 times a match

    ~ Declined. Similar jutsu exists. ~
     
         
    Last edited by Emperor; 08-08-2010 at 04:07 AM. Reason: Added a jutsu

  8. #2233
    Senior Member Konoha's Yellow Flash's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Kuchiyose: hinotmi)-Summoning decieve: Call for peace
    Type: Supplementary/Offensive
    Rank: S
    Range: Short-mid
    Chakra Cost: 40
    Damage: N/A (+80 if the opponent is caught in the explosion)
    Description:The user will smear blood on his summonning tatoo and lift both of his hands, and from his wrists, multiple white swallows will emerge. They will sourround the area(leaving about one metre) and begin to drop white feathers. The effect of this is that the opponnent will be amazed by the beauty of the the falling feathers and won't notice a side-effect, an A-rank binding Illusion, in which they stare at the falling feather in a sense of complete peace. Once the genjutsu is casted the user can, at will, make one handseal, and the feathers will explode.
    Notes: May only be done 2 twice(is the feathers didin't explode, if they did, only once)
    Notes: No summonning for the same and next 2 turn.
    Notes: May only be used by Signers of the swallow contract owned by Konoha's Yellow Flash.
    Notes: No Forbidden rank the next turn.
    Notes:The feathers are extrmely vulnerable to fire jutsus, only those of higher rank( B and above) and will explote if they are in contact with one. This may interrupt the jutsu or make it stronger( by creating an explotion combined with the fire jutsu); this powered explotion however, may harm the user.

    ~ Approved. ~
     
         
    Last edited by Emperor; 08-08-2010 at 04:08 AM.

  9. #2234
    Head of D.U.M.B Emperor's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Replacing my current custom weapon with this one:

    ( Tonbogiri ) ɸ Dragonfly-Cutting Spear

    Rank: S
    Type: Offensive/Defensive
    Range: Short-Mid
    Chakra cost: 40 ( +5 per turn to support weight for faster swings )
    Damage Points: 40 for simple stabs, thrusts, strikes etcetera.

    An heirloom of Honda Tadakatsu, the Tonbogiri has been passed down among generations of skilled warriors, before reaching its wielder today. The spear's blade beggars description, the sharpness it possesses unparalleled, a dragonfly that came to rest on the blade instantly being cut in two. The weapon weighs roughly 15 kg.
    This eight foot weapon, comprising of three feet of deadly steel blade and five of reinforced wood handle, is one of the Three Great Spears forged by a matchless blacksmith.
    The blade of the weapon is similar to that of a chokuto, having a straight, double-edged blade ending in a sharp point. The edge of the blade itself possesses backward-facing serrations. This allows the spear to be swung and slashed with - the length of the weapon increasing its angular momentum, and thus striking power. Comparatively speaking, a sword swung with the same momentum possesses less strike force, compared to this blade. The weapon can also be thrusted or thrown to stab. In such a case, once the sharp point of the blade slides effortlessly into the target, the backward-facing serrations ensure that when the spear is pulled out of the target, a large part of the target's insides come out with it, creating a savager wound. Skilled wielders can produce a sort of kuba-yari-esque corkscrewing effect during thrusts to create deeper and deadlier wounds.
    The other end of the handle possesses a metallic rectangular piece tipped by a crescent, much like a monk's spade, that can be used to catch strikes from incoming weapons or simply to stab a target. The rectangular piece can be swung like a club, to deal blunt-force damage or break bone.
    A length of chain lies inside the weapon at each end, which can be shot out with thought, to send either the blade or the crescent shooting forward, an extra five meters of chain on either side. Through subtle movements of the weapon's body, the weapon end that was shot out with a chain can be made to move such that the chain winds itself around an opponent's limb or weapon or bypass a static guard.
    The weapon itself can be made to split apart into two, exactly four feet from its end, creating two equal length smaller weapons. The first is a form of sword, with a one-foot handle and the blade, and the second is a club with a three foot handle and the rectangular piece and crescent on its end. This allows the wielder to wield a weapon in both hands or to give one part to his partner or clone to wield in a battle.
    The Tonbogiri is stored in a seal the shape of a bisected dragonfly which is on the wielder's upper arm of his dominant hand.
    The Tonbogiri like all legendary ninja weapons, is indestructible, though this does not mean it can slice or stab through everything.
    [[ The creation of this weapon owes a lot to Caliburn for his input. ]]

    ~Declined~ is it a chained weapon or can it split apart?
    ( Kazewaru Inkaten ) ɸ Wind-Split Flashing Point

    Rank: B
    Type: Offensive
    Range: Short-Mid
    Chakra cost: 25
    Damage Points: 50

    The simplest, but one of the most effective sojutsu techniques in existence, the Wind-Split Flashing Cut is a versatile maneuver useful for weakening an opponent or to cause devastation at close range.
    The spear is held in both hands, the right hand tightly gripped near the back end and the left hand near the blade. The wielder then loosens the grip of his left hand while simultaneously pushing forward with his right hand - which is enforced with chakra - to let the spear slide "through" the left hand in a surprise motion.
    The end position after the stab has the weapon at full extension with both right and left hands near each other, the entire length of the spear having travelled forward at incredible momentum within a few seconds.
    The speed of the thrust is so quick that all the opponent can see is a flashing steel point, before the spear buries itself in his body. This makes the technique incredibly hard to defend against in close range, especially to those not skilled at wielding weapons.
    A secondary effect is the generation of a sharp stream of wind that shoots forward with high speeds due to the sudden forward momentum of the spear. The wind is invisible to normal ninja, but even for someone who can sense it, it is hard to dodge at mid-range or effectively block, since it takes less then a second to reach the range. However the wind current does not do as much damage as the actual thrust of the spear, and only creates gashes which could slow motion as opposed to a deep stab wound.
    Should this technique be used with the Tonbogiri, the chain of the blade can be timed to release at the exact moment of full extension, sending the blade hurtling forward with even more increased speed for the next five meters. Through subtle motions of the shaft as the chain-blade is shooting forward, the chain can be made to wind around an opponent's weapon or guard to strike him with the blade. It also allows a corkscrew thrust effect to be produced, which does more damage.
    The wind current produced with the Tonbogiri is also corkscrewing, which creates numerous gashes where it strikes as opposed to one.
    The technique requires a gap of at least one turn between each use.

    ~Neither declined not approved~ Needs spear to be approved first
     
         
    Last edited by Ragnaroc; 08-08-2010 at 03:41 AM.

  10. #2235
    Essence's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Bachifuu No Tentou Jutsu: Oni Tenshoku)-Cursed Seal Of Heaven Technique: Demonic Calling
    Typeffensive
    Rank:A
    Range:Short-Mid
    Chakra Cost:30
    Damage Points:60
    Description: The user focuses chakra into his or her throat. the he/she send out a blast of screeching sound of their mouth.If the opponent doesn't defend against this jutsu it is capable of bruising their eardrums which leaves them unable to hear for about 2 turns.
    Note: this jutsu can be only used once per battle
    Note: the user of this jutsu must have the Curse Seal Of heaven activated.

    ~ Declined, similar technique exists. ~

    (Bachifuu No Tentou Jutsu: Genjutsu: Nami No Yami )-Cursed Seal Of Heaven Technique:Illusion Technique: Wave of Darkness
    Typeffensive
    Rank:A
    Range:Short-Long
    Chakra Cost:30
    Damage Points:60
    Description: The user traps the opponent in a genjutsu. The opponent sees a wave of darkness coming towards him/her at a fast rate. When the opponent Is caught in this genjutsu they are rendered blind because they can't see in the thick patch of darkness. the user cannot attack while this illusion is in effect. This jutsu was made for a quick escape out of trouble.the Opponents "blindness only lasts about 5 minutes.
    Note: this jutsu can be only used once per battle
    Note: the user of this jutsu must have the Curse Seal Of heaven activated.

    ~ What's wrong with just using the Bringer of Darkness ? O_o ~
     
         
    Last edited by Emperor; 08-08-2010 at 04:09 AM.

  11. #2236
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    Re: ♦ Custom Jutsu Submission ♦

    Custom Weapon : Holy Gu Zheng ( 聖なる グウ ツェン )

    Rank: A
    Type: Offensive - Defensive
    Range: Short
    Chakra cost: 30
    Damage points: +10 to user sound/music art jutsu
    Description: Gu zheng is a old Chinese music instrumental that can use to play relaxing music in the older time and it is also very light and user can carry it at his back, when user apply chakra to his fingers and play the gu zheng, it can release powerful sound wave to hurt opponent ear or even cost hurt to their brain. User also can use gu zheng to protect himself by using it to make a sound wave shield to reflect incoming attacks.


    • 10 Chakra point every turn
    • Only can use sound wave shield twice in battle
    • Boots user sound & music art attacks by +10
    • Gu Zheng is a very light weapon
    • Can only be used by ~Faith~





    Wood Style : Tree Root Control
    Rank : A
    Type: Supplementary
    Range : Short-Long
    Chakra Cost : 40
    Damage Point : N/A
    Description: The user release his chakra through his feet to the ground within a short time, then he slam his hand together so that he can freely control all tree root underneath the ground. User can use tree root as a defend or an attack.


    • 10 Chakra point every turn
    • +20 to all wood jutsu and +10 to earth jutsu
    • User cannot use any wood jutsu this turn



    Wood Style : Thousand Year Tree Root
    Rank : A
    Type Supplementary
    Range: Short-Long
    Chakra Point: 40
    Damage Point : 60
    Description: User slam his both hand together, and force all tree root to rise quickly in all area then user can control tree root to wrap the opponent up and crushe them to death, the tree root are so strong that it cannot be break so easily.


    • 3 time Usable in battle
    • No A-ranked wood jutsu can be performed during the next turn


    User will perform this hand seal :


    Re-submitting these
    [its haven been approve nor declined ]


    ~ All Declined, do not resubmit. ~
     
         
    Last edited by Emperor; 08-08-2010 at 04:09 AM.

  12. #2237
    Senior Member Ryuji's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Katon:Sho Ho Heki)-Fire Style:Fire Barrier Of Disaster
    Type:Supplemetary
    Rank:A
    Range:Short
    Chakra Cost:30
    Damage Points:N/A
    Description:By sending fire chakra with their feet the user can make rise intense flames from he ground that make a dome or barrier around a designated target protecting it from wind attacks, However this jutsu leaves the target unable to see or sense whats happening outside.
    Note: Can only be taught by Ryuji


    (Katon:Hi no Kanketsusen)-Fire Style:Fire Geyser
    Type: Offensive
    Rank:A
    Range:Short/Mid
    Chakra Cost:30
    Damage Points:60
    Description:By slaming their hand in the ground and sending fire chakra through the ground the user makes geysers of fire rise from the ground in a vertical line at the opponent.
    Note: Can only be taught by Ryuji


    (Katon:Tatsumaki)-Fire Style:Tornado
    Type: Offensive
    Rank:A
    Range:Short/Mid
    Chakra Cost:30
    Damage Points:60
    Description:After performing the neccesary handseals the user can fire from the last handseal a large spiraling fire tornado towards the enemy with greate cutting power and capable of destroying anything it its path.
    Note: Can only be taught by Ryuji


    (Katon:Yokugeki)-Fire Style:Wing Attack
    Typeffensive
    Rank:B
    Range:Short/Mid
    Chakra Cost:25
    Damage Points:40
    Description:By jumping in the air and at the same time gathering fire chakra in both hands,the user ignites two streams of fire from his hands, then swings the streams of flames at his opponent.
    Note: Can only be taught by Ryuji


    (Katon:Koen)-Fire Style:Gleaming Flame
    Typeffensive
    Rank:S
    Range:Short
    Chakra Cost:40
    Damage Points:80
    Description:By jumping high in the air the user ignites both hands and combines the flame creating a giant fireball to trow it at the opponent giving greate damage to the opponent and creating a crater in the ground.The fireball explodes on any kind of strong contact that blocks the view of both opponent and user.
    Note:Can only be used once per battle
    Note: Can only be taught by Ryuji

    ~ All Declined. Do not resubmit any. ~
     
         
    Last edited by Emperor; 08-08-2010 at 04:11 AM.

  13. #2238
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    Re: ♦ Custom Jutsu Submission ♦

    (Bukikuchyose no jutsu: tatsumaki shuriken) - Weapon Summon Technique:Tornado Shurikens -

    Rank: Forbidden
    Type: Attack/Offensive
    Range: Mid-long
    Chakra cost: 50
    Damage points: 100
    Description: The user opens a scroll that is called the Scroll of Typhoons. He bites himself in his hand and then he touches the scroll with his palm, which is covered in blood, and he signs it. The scroll absorbs a huge amount of his normal and wind chakra and then summons two giant shuriken that hang in the air close the ground so that these shuriken and the target stand in a row with the target in the middle. The shuriken start to spin in opposite directions of each other with the same speed, creating a storm between them and around the target. This storm is charged with a large amount of wind chakra that makes it slice through everything within the storm. The first shuriken is creating the storm and the other is absorbing it, meaning that the wind from first shuriken pushes the enemy towards the second one while the second one is dragging the target towards itself. In the meantime the stom is slicing the target, inflicting major injuries till the target gets hit by the second shuriken. After that the wind chakra disappears and the shuriken fall on the ground.

    ~ The user can't use any wind jutsu for the next two turns.
    ~ The shurikens can be summoned anywhere within the range.
    ~ The user can't use any other jutsu in the same turn.
    ~ Can only be used once per battle
    ~ the user can't use more then two jutsus the next turn due to the loss of chakra



    (Suiton: Mizuchizu) - Water style: water map -

    Rank: S
    Type: Supplementary
    Range: Long
    Chakra: 40
    Damage: 80
    Description:The user opens a scroll that has a topographical map drawn on it and then he does some handseals. After that the user touches this scrol with his palm after placing it close/on/in a water source and by charging a huge amount of suiton chakra into the map, the water source changes its water-based structure as it's drawn on the map.

    ~Can only be used once per battle
    ~can be used to attack any target in the water.
    ~Destroys attacks such as Shark Frenzy. It also makes it impossible for the opponent to concentrate his chakra into a specific point within the water source.
    ~This jutsu works instantly after the user touches the map.


    ~ Both Declined, do not resubmit. ~

    (Kuchyose No Jutsu: Shoyusura Teiou Hagetaka) - Summoning Technique: Shoyusura The Emperor of the Vultures -

    Rank: S
    Type: Attack/Defense/Supplementary
    Range: Long
    Chakra: 40
    Damage: N/A
    Description: The user wipes blood on his fan and charges it with a huge amount of chakra. Then he swings it and summons a huge vulture. This creature is the emperor of the Vulture Empire. It has 10 wings and its upper two wings each have three birdclaw "fingers" in the middle of the wing, which are used as front legs. This is done by laying the wings on the ground and use these "fingers" to stand. It's useful for him to go faster on the ground. However in aerial fights this summon is very untrustworthy since it hates to be summoned so much, but ridable. He will punish the user by absorbing 30 chakra points out of him after 4 turns he has been summoned and he will reverse summon itself. If he was somehow defeated before that time, he will take that chakra and disappears. The vulture's speed and power are magnificent, it's only equalled by the highest among all the summoning ninja animals. He can fly at the height of the Ruppell's vultures too and is able to use wind jutsu's which is helpful to create chakra fangs from its "fingers" making it very strong and can cut through almost everything.

    ~ Can only last for 4 turns
    ~ He takes 30 chakra points when it leaves whenever that is.
    ~ Must have signed the summoning contract.
    ~ Can only be summoned once per battle


    ~ Restrict it. ~

    (Bukikuchyose no jutsu: Shichi Shippusenkei) - Weapon Summon Technique: The Seven Hurricane Fans -


    Rank: S
    Type: Offensive/Defensive
    Range: Short-long
    Chakra: 40 (+15 each turn)
    Damage: N/A
    Description: The users channels his chakra into the secret Scroll of the Hurricanes, summoning seven large ninja fans. These fans are shaped very odd: two of them are very sharp on each end of the fan and when closed they are shaped like normal swords with equal strong to that of a normal one. Two other fans are very long and have a small knife at each end, so when they're closed they can be used as spears consisting of two spear points each. The other three fans are four meters long, making it as large as the wing of a large bird. These three fans are made from special chakra-mirrors, so that they're very light but strong. They can reflect any low ranked genjutsu by reflecting the opponents vision. These mirrors are special because the user can see through them, while the opponent can't.
    These weapon summonings are preformed very fast and are rarely used by holding them, but by linking them with the user with ropes made out of chakra. They can be used this way to even reach targets in long range. These fans can be destroyed and they can channel elemental chakra, giving +10 damage to fire, wind and water jutsu's which are used in conjunction with these fans.

    ~Can only be used once per battle
    ~The weapons can be used for up to 5 turns in one battle.
    ~Owned by -Thoes.
    ~takes 15 chakra points every turn they are in use.
    ~Can only reflect up to C ranked genjutsus *mods can delete the whole genjutsus thing if needed to get this approved*


    (Raiton: Raisen) - Lightning style: Lightning Beam -

    Rank: Forbidden
    Type: Offensive
    Range: Short-long
    Chakra: 50
    Damage: 90 (-20)
    Description:The user focuses a large amount of raiton-chakra in his finger. After that he aims his finger at his target and then releases the chakra as a beam of lightning, wich keeps regenerating as the user keeps focusing chakra in his finger. This beam is strong enough to destroy any kind of mud or rocks and is able to numb the target completely if he gets hit by the beam. It also causes major injuries to the opponent. While he shoots this beam, the user can change the course of it by moving his finger.

    * Causes numbness to the user's finger and the user can not use it for 2 turns, making it hard for him to make handseals in those turns.
    * -20 damage to the user
    * Can only be used once per battle
    * Can be used with a sword, but then then the user's hand is numb and can't preform any handseals this turn
    * The user can't use any lightning jutsu's for 2 turns
    * Can be send as multi-beams which will make it get more targets faster and using its incridable speed.


    With the help of the great Caliburn.

    ~ Both Declined, do not resubmit. ~
     
         
    Last edited by Emperor; 08-08-2010 at 04:13 AM.

  14. #2239
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    Re: ♦ Custom Jutsu Submission ♦

    ( Ami Kuchiyose no Jutsu: Rankei no Ami) Ant Summoning Technique: Ant Egg

    Rank: E
    Range: Short
    Chakra Cost: 5
    Damage Points: N/A
    Description: If the user is unable to call forth the desired ant, by not using enough chakra, he will summon multiple ant eggs. Even though they'll hatch in 3 turns into small ants, they aren't big threat.
    *The hatched ants are poisonless*

    ~ Summon them where ? ~

    ( Ami Kuchiyose no Jutsu: Amihizan ) Ant Summoning Technique: Flying Ant

    Rank: B
    Range: Short
    Chakra Cost: 20
    Damage Points: N/A
    Description: The user calls forth a big winged ant, with a spear. Just like every ant, it can separate into tons of tiny ants, similair to the big one (The spear desintegrates into ants aswell). It is able to release pheromones and produce poison, which it can release from it's bottom. The poison is similair to real Fire Ant's Poison, which is a powerfull neurotoxin and has melting properties. The poison produces burning-like pain, swelling and muscle paralization.
    *just like any ant summoning, the user can summon the initial form, or the already separated form (requires a vessel, like the user's clothes or a small tunnel system*
    *Must have signed the Ant's Contract*

    ( Ami Kuchiyose no Jutsu: Amibiggu) Ant Summoning Technique: Big Ant

    Rank: C
    Range: Short
    Chakra Cost: 20
    Damage Points: N/A
    Description: the user calls forth a big ant. Just like every ant, it can separate into tons of tiny ants, similair to the big one. It is able to release pheromones and produce poison, which it can release from it's bottom. The poison is similair to real Fire Ant's Poison, which is a powerfull neurotoxin and has melting properties. The poison produces burning-like pain, swelling and muscle paralization.
    *just like any ant summoning, the user can summon the initial form, or the already separated form (requires a vessel, like the user's clothes or a small tunnel system*
    *Must have signed the Ant's Contract*

    ( Ami Kuchiyose no Jutsu: Amitaichou ) Ant Summoning Technique: Ant Boss

    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage Points: N/A
    Description: The user calls forth the gigantic Ant Boss, Amitaichou. he can use Earth and Fire jutsus up to S rank. Just like every ant, it can separate into tons of smaller ants, similair to the big one. It is able to release pheromones and produce poison, which it can release from it's bottom. The poison is similair to real Fire Ant's Poison, which is a powerfull neurotoxin and has flesh melting properties . The poison produces burning-like pain, swelling and muscle paralization.
    *Can't be summoned separated*
    *Must have signed the Ant's contract*

    ~ Oh, I don't know, I'd suggest you look up the meaning of the word "Restrictions" in the dictionary sometime. It'd stop your jutsus from being auto-declined. Just a suggestion. ~

    Based on Real Life Ants:
    Fire ant - Wikipedia, the free encyclopedia
    Red imported fire ant - Wikipedia, the free encyclopedia
     
         
    Last edited by Emperor; 08-08-2010 at 04:14 AM.

  15. #2240
    Head of D.U.M.B Emperor's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Emperor View Post
    Replacing my current custom weapon with this one:

    ( Tonbogiri ) ɸ Dragonfly-Cutting Spear

    Rank: S
    Type: Offensive/Defensive
    Range: Short-Mid
    Chakra cost: 40 ( +5 per turn to support weight for faster swings )
    Damage Points: 40 for simple stabs, thrusts, strikes etcetera.

    An heirloom of Honda Tadakatsu, the Tonbogiri has been passed down among generations of skilled warriors, before reaching its wielder today. The spear's blade beggars description, the sharpness it possesses unparalleled, a dragonfly that came to rest on the blade instantly being cut in two. The weapon weighs roughly 15 kg.
    This eight foot weapon, comprising of three feet of deadly steel blade and five of reinforced wood handle, is one of the Three Great Spears forged by a matchless blacksmith.
    The blade of the weapon is similar to that of a chokuto, having a straight, double-edged blade ending in a sharp point. The edge of the blade itself possesses backward-facing serrations. This allows the spear to be swung and slashed with - the length of the weapon increasing its angular momentum, and thus striking power. Comparatively speaking, a sword swung with the same momentum possesses less strike force, compared to this blade. The weapon can also be thrusted or thrown to stab. In such a case, once the sharp point of the blade slides effortlessly into the target, the backward-facing serrations ensure that when the spear is pulled out of the target, a large part of the target's insides come out with it, creating a savager wound. Skilled wielders can produce a sort of kuba-yari-esque corkscrewing effect during thrusts to create deeper and deadlier wounds.
    The other end of the handle possesses a metallic rectangular piece tipped by a crescent, much like a monk's spade, that can be used to catch strikes from incoming weapons or simply to stab a target. The rectangular piece can be swung like a club, to deal blunt-force damage or break bone.
    A length of chain lies inside the weapon at each end, which can be shot out with thought, to send either the blade or the crescent shooting forward, an extra five meters of chain on either side. Through subtle movements of the weapon's body, the weapon end that was shot out with a chain can be made to move such that the chain winds itself around an opponent's limb or weapon or bypass a static guard.
    The weapon itself can be made to split apart into two, exactly four feet from its end, creating two equal length smaller weapons. The first is a form of sword, with a one-foot handle and the blade, and the second is a club with a three foot handle and the rectangular piece and crescent on its end. This allows the wielder to wield a weapon in both hands or to give one part to his partner or clone to wield in a battle.
    The Tonbogiri is stored in a seal the shape of a bisected dragonfly which is on the wielder's upper arm of his dominant hand.
    The Tonbogiri like all legendary ninja weapons, is indestructible, though this does not mean it can slice or stab through everything.
    [[ The creation of this weapon owes a lot to Caliburn for his input. ]]

    ~Declined~ is it a chained weapon or can it split apart?
    ( Kazewaru Inkaten ) ɸ Wind-Split Flashing Point

    Rank: B
    Type: Offensive
    Range: Short-Mid
    Chakra cost: 25
    Damage Points: 50

    The simplest, but one of the most effective sojutsu techniques in existence, the Wind-Split Flashing Cut is a versatile maneuver useful for weakening an opponent or to cause devastation at close range.
    The spear is held in both hands, the right hand tightly gripped near the back end and the left hand near the blade. The wielder then loosens the grip of his left hand while simultaneously pushing forward with his right hand - which is enforced with chakra - to let the spear slide "through" the left hand in a surprise motion.
    The end position after the stab has the weapon at full extension with both right and left hands near each other, the entire length of the spear having travelled forward at incredible momentum within a few seconds.
    The speed of the thrust is so quick that all the opponent can see is a flashing steel point, before the spear buries itself in his body. This makes the technique incredibly hard to defend against in close range, especially to those not skilled at wielding weapons.
    A secondary effect is the generation of a sharp stream of wind that shoots forward with high speeds due to the sudden forward momentum of the spear. The wind is invisible to normal ninja, but even for someone who can sense it, it is hard to dodge at mid-range or effectively block, since it takes less then a second to reach the range. However the wind current does not do as much damage as the actual thrust of the spear, and only creates gashes which could slow motion as opposed to a deep stab wound.
    Should this technique be used with the Tonbogiri, the chain of the blade can be timed to release at the exact moment of full extension, sending the blade hurtling forward with even more increased speed for the next five meters. Through subtle motions of the shaft as the chain-blade is shooting forward, the chain can be made to wind around an opponent's weapon or guard to strike him with the blade. It also allows a corkscrew thrust effect to be produced, which does more damage.
    The wind current produced with the Tonbogiri is also corkscrewing, which creates numerous gashes where it strikes as opposed to one.
    The technique requires a gap of at least one turn between each use.

    ~Neither declined not approved~ Needs spear to be approved first
    ( Tonbogiri ) ɸ Dragonfly-Cutting Spear

    Rank: S
    Type: Offensive/Defensive
    Range: Short-Mid
    Chakra cost: 40 ( +5 per turn to support weight for faster swings )
    Damage Points: 40 for simple stabs, thrusts, strikes etcetera.

    An heirloom of Honda Tadakatsu, the Tonbogiri has been passed down among generations of skilled warriors, before reaching its wielder today. The spear's blade beggars description, the sharpness it possesses unparalleled, a dragonfly that came to rest on the blade instantly being cut in two. The weapon weighs roughly 15 kg.
    This eight foot weapon, comprising of three feet of deadly steel blade and five of reinforced wood handle, is one of the Three Great Spears forged by a matchless blacksmith.
    The blade of the weapon is similar to that of a chokuto, having a straight, double-edged blade ending in a sharp point. The edge of the blade itself possesses backward-facing serrations. This allows the spear to be swung and slashed with - the length of the weapon increasing its angular momentum, and thus striking power. Comparatively speaking, a sword swung with the same momentum possesses less strike force, compared to this blade. The weapon can also be thrusted or thrown to stab. In such a case, once the sharp point of the blade slides effortlessly into the target, the backward-facing serrations ensure that when the spear is pulled out of the target, a large part of the target's insides come out with it, creating a savager wound. Skilled wielders can produce a sort of kuba-yari-esque corkscrewing effect during thrusts to create deeper and deadlier wounds.
    The other end of the handle possesses a metallic rectangular piece tipped by a crescent, much like a monk's spade, that can be used to catch strikes from incoming weapons or simply to stab a target. The rectangular piece can be swung like a club, to deal blunt-force damage or break bone.
    A length of chain lies inside the weapon at each end, which can be shot out with thought, to send either the blade or the crescent shooting forward, an extra five meters of chain on either side. Through subtle movements of the weapon's body, the weapon end that was shot out with a chain can be made to move such that the chain winds itself around an opponent's limb or weapon or bypass a static guard.
    The weapon itself can be made to split apart into two, with a chain connecting both ends so it can be swung like a three-sectioned staff.
    The Tonbogiri is stored in a seal the shape of a bisected dragonfly which is on the wielder's upper arm of his dominant hand.
    The Tonbogiri like all legendary ninja weapons, is indestructible, though this does not mean it can slice or stab through everything.
    [[ The creation of this weapon owes a lot to Caliburn for his input. ]]

    ~Approved~

    ( Kazewaru Inkaten ) ɸ Wind-Split Flashing Point

    Rank: B
    Type: Offensive
    Range: Short-Mid
    Chakra cost: 25
    Damage Points: 50

    The simplest, but one of the most effective sojutsu techniques in existence, the Wind-Split Flashing Cut is a versatile maneuver useful for weakening an opponent or to cause devastation at close range.
    The spear is held in both hands, the right hand tightly gripped near the back end and the left hand near the blade. The wielder then loosens the grip of his left hand while simultaneously pushing forward with his right hand - which is enforced with chakra - to let the spear slide "through" the left hand in a surprise motion.
    The end position after the stab has the weapon at full extension with both right and left hands near each other, the entire length of the spear having travelled forward at incredible momentum within a few seconds.
    The speed of the thrust is so quick that all the opponent can see is a flashing steel point, before the spear buries itself in his body. This makes the technique incredibly hard to defend against in close range, especially to those not skilled at wielding weapons.
    A secondary effect is the generation of a sharp stream of wind that shoots forward with high speeds due to the sudden forward momentum of the spear. The wind is invisible to normal ninja, but even for someone who can sense it, it is hard to dodge at mid-range or effectively block, since it takes less then a second to reach the range. However the wind current does not do as much damage as the actual thrust of the spear, and only creates gashes which could slow motion as opposed to a deep stab wound.
    Should this technique be used with the Tonbogiri, the chain of the blade can be timed to release at the exact moment of full extension, sending the blade hurtling forward with even more increased speed for the next five meters. Through subtle motions of the shaft as the chain-blade is shooting forward, the chain can be made to wind around an opponent's weapon or guard to strike him with the blade. It also allows a corkscrew thrust effect to be produced, which does more damage.
    The wind current produced with the Tonbogiri is also corkscrewing, which creates numerous gashes where it strikes as opposed to one.
    The technique requires a gap of at least one turn between each use.

    ~Declined~ OP
     
         
    Last edited by Ragnaroc; 08-08-2010 at 04:19 AM.

  16. #2241
    Senior Member Nadare's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Nadare View Post


    (Hyouton: Taiki Hiyaritoshita) - Ice Release: Atmosphere Cooling -

    Rank: S
    Type: Supplementary
    Range: Short-Long
    Chakra: 40
    Damage: 80
    Description: To be able to use this technique, the user must be high in the air, at the height of at least 500 meters.
    There, he makes a row of 46 handseals, and releases an enormous amount of chakra in the atmosphere. The temperature in the heights lowers drasticaly, and this causes several things - the temperature starts falling on the ground too and the most visible change, clouds are called forth in big numbers. More than this, any attack sent in the skies will lose 1 rank every 200m higher, due to the rough conditions in the heights.
    Only the most experienced users of the Ice Element and animals used to this kind of conditions are able to survive in the skies.
    *Note: Can only be used once, and it lasts 4 turns.*


    ~ Latitude ? Wot ? ~
    Latitude. Like, height .

    "...the user must be high in the air, at the latitude height of at least 500 meters."

    Better?


    ~ You mean ALTITUDE ? ~

    >.<

    Yeah, that's what I mean.
     
         
    Last edited by Nadare; 08-09-2010 at 01:05 PM.

  17. #2242
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Nnoitra-Sama View Post
    ( Genjutsu: Gen tate ) - Illusion technique: Illusionary Shield
    Type: Defense
    Rank: A
    Range: Self
    Chakra cost: 10 ( - 10 per turn )
    Damage points: N/A
    Description: Illusionary shield is technique used to protect user from other Genjutsu techniques ( Does not work against MS techs ). User casts it on itself by snapping fingers and entering a dream or hypnosis like-ish state. The state affects every 5 seconds by disturbing user's chakra flow for one second. While using this state user seems as if he/she were daydreaming. The chakra flow disturb prevents it from being messed up but it doesn't work against MS genjutsus such as tsukyomi and Izanagi.
    Note:
    - User cannot use Genjutsu or Clones while in this state
    - User's speed drops 1/4 when entering this state
    - Only pain can negate this genjutsu.


    ~ Declined, do not resubmit, unless you want the effects to read "User cannot fight at all since his chakra is continually disturbed" ~
    ( Ittōryū: Yahazu Giri ) - One Sword Style: Arrow-Notch Slash
    Type: Offensive
    Rank: A
    Range: Short
    Chakra cost: 30
    Damage points: 60
    Description: User concentrates chakra on his/her limbs and slashes opponent(s) at such a fast pace that it appears that they didn't attack at all (in fact, to the casual observer it would look like the user simply walked past the victim). Only when a certain amount of time has passed, which is approximate to the time the user walks ten feet away, or three steps, does their opponent only realize the attack. It seems to employ elements of drawing and resheathing. User walks at opponent(s) with naked sword and sprints, reaching speed where normal naked eye cannot see the attack. Skilled swordsman and sharingan user can still counter and defend from this technique easily.
    Note:
    - Can only be used twice per battle
    - Takes three turns to recharge
    - No other sword attacks can be used at the same turn AFTERWARDS the jutsu.


    ~ You just copied the ENTIRE description off OP Wiki without even explaining how it can be used in the Naruto World -___-" ~

    ( Hyūga Ougi: Sai Dai Rin ) - Hyuuga Ultimate Technique: Largest Ring
    Type: Offensive
    Rank: S
    Range: Close - Short ( Max. 5 meters )
    Chakra cost: 40
    Damage points: 80 ( - 30 to user )
    Description: User simply concentrates massive amount of chakra into his/her arms and points opponent with two fists ontop of each other. Once user has done so it will release massive shockwave of pure chakra that takes form of multiple large rings. The Attack causes damage internally and user too takes alot of damage while using this jutsu since the chakra that's released damages user's arms quite alot, preventing this move from being used more than two times per battle.
    Note:
    - Can only be used two times per battle
    - User takes a lot of damage while using this jutsu
    - Takes three turns to recharge
    - Only ninjas on/above Kage rank can use this technique.
    - No Hyuuga taijutsu can be used on the turn afterwards
    - This easily misses unless user's faster than target or if target's unable to move.


    ~ Explain better ~
     
         
    Last edited by Emperor; 08-09-2010 at 09:47 AM.

  18. #2243
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Nadare View Post
    Latitude. Like, height .

    "...the user must be high in the air, at the latitude height of at least 500 meters."

    Better?
    Do you mean Altitude?
     
         

  19. #2244
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    Re: ♦ Custom Jutsu Submission ♦

    Kuchiyose - maneki neko reikyuu (Summoning - Iron Maiden coffin)
    Rank: C
    Type: Attack/Defense
    Range: Short-Long
    Chakra: 15
    Damage: 30
    Description:After performing the needed hand seal the user summons a small Iron maneki neko, which appears beneath the opponent from underground, split down the middle. The statue then closes in on the opponent trapping them inside and wrapped around with iron chains.
    -can use 2 times per battle
    -only Ibiki Morino can use

    ~ Banned for two weeks from this thread for submitting a canon jutsu ( until 24 Aug ). Guys and girls, I'm getting annoyed. The ban time is going to keep increasing from now on. -___-" ~

    Doton -aian Chain (Earth style - Iron Chain)
    Rank: D
    Type: Attack
    Range: Short-Long
    Chakra: 10
    Damage: 20
    Description:After forming some handseal the chains come out beneath the Opponent Underground and Wrapped around the legs and body and hands of the enemy.
    -can use 2 times per battle
    -only Ibiki Morino can use

    ~ Declined, do not resubmit. ~
     
         
    Last edited by Emperor; 08-09-2010 at 09:49 AM.

  20. #2245
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    Hey! Don't go call my status
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Liliana View Post


    Summoning Contract: Martens

    Origin: A secret coniferous forest called Schwarzwald, from an unknown land.

    General Description: Martens are slender, agile animals, adapted to living in taigas, coniferous and northern deciduous forests. They have bushy tails, and large paws with partially retractible claws. The fur varies from yellowish to dark brown, depending on the species.

    Summon General Abilities: The Martens from Schwarzwald are very proficient in Weapon play, and are seen weilding one or several blades, from daggers to sickles. They've developed several weapon and taijutsu experties, and some of the most talented individuals have unlocked especial physical abilities, such as hardening their fur into needles and shoot hair strings, embue their body and claws in poison, without harm, or have acquired one or two elemental affinities. They're all able to speak our language, with a slight german accent though.

    Summoning: The person who signs this contract is able to summon martens from Schwardzwald, and can also be summoned by martens. In case of an unsucessfull summoning, or the usage of a very small ammount of chakra, the user calls forth a baby cub, without much use in a battle. The canon Summoning Jutsu calls forth common martens, with no special abilities other then a ramdom small weapon. Using specific ammounts of chakra, the user can summon special martens, with special abilities, all up to the Boss. (Which will be submited using the official
    template)

    • Tanz and Bums
      Marten Summoning: Tanz and Bums

      Rank: B
      Range: Short
      Chakra Cost: 20
      Damage Points: N/A
      Description: Tanz and Bums are two medium sized twin martens, very fast and agile. Tanz is a dark brown marten with the ability to harden his fur and shoot in out as needles. He weilds two small daggers. Bums is a light brown marten with wind affinity, and can use wind jutsus up to B rank. He weilds a large sickle.
      They're jokers and they're always fooling around. They usually mock their opponents, distracting them, and trick them into traps or making them vulnerable to attacks.
      *They can be summoned using a Fan*

    • Giftig
      Marten Summoning: Giftig

      Rank: A
      Range: Short
      Chakra Cost: 30
      Damage Points: N/A
      Description: Giftig is a large blackish marten, with a the ability to harden and shoot her fur. She is a very stealthy, fast and agile marten. Her speed and fur colour gives her near invisibility near vegetation and trees. Giftig, or Gift weilds a large double edged scythe, which, just like her fur and claws, is embued in poison. The poison has paralization abilities, and if used correctly, can clog the target's breathing channels.
      Gift is a very quiet marten, and only talks if necessary, mainly choosing to grunt, other than using words...
      *Both the user and herself are immune to the poison*

    • Klinge
      Marten Summoning: Klinge

      Rank: A
      Range: Short
      Chakra Cost: 30
      Damage Points: N/A
      Description: Klinge is a large double tailed grey marten with Wind affinity (Can use Wind jutsus up to A rank). He is a weapon play expert, and the best of Schwartzwald. He weilds a wide range of weapons, from sickles to katanas, which he switches and swirls around his paws, tails and mouth, and uses in combination with his Wind chakra. He usually talks very loudly and does heroic stances to show others his light.

    • Rot Krallen (Boss)
      Marten Summoning: Rot Krallen

      Rank: S
      Range: Short
      Chakra Cost: 40
      Damage Points: N/A
      Description: Rot Krallen the huge Marten Boss. She's a giant red marten with Wind and Fire elemental affinity, and has the ability to use Wind and Fire jutsus up to S rank. Krallen weilds a huge sickle that can be separated into 5 smaller weapons, which she uses on each paw and on her mouth. Her tail drags a 3 bladed claw, but it doesn't restrains her movements, due to Krallen's strenght and weapon's mastery.
      The last of her powers is the ability to create smaller martens (From the dimention of Katsuyu, when she divides) from her fur, something like fur clones, which have either Fire affinity ( Can use Fire jutsus up to B Rank), Wind affinity ( Can use Wind jutsus up to B Rank) or the ability to harden their fur and shoot it out like needles. These clones are ver fast and swift but are easily dispersed and have a lifespawn of 1 to 2 turns.
      Rot Krallen has the personality and attitude of an old Hausmeister, both harsh and loud, or tender and sweet, normally in fast sucessions.

    ~ No Japanese names ? O_o For any Summoning technique, it should read Kuchiyose: Taz and then Summoning: Taz or sthg. ~


    Summoning Contract: Martens

    Origin: A secret coniferous forest called Schwarzwald, from an unknown land.

    General Description: Martens are slender, agile animals, adapted to living in taigas, coniferous and northern deciduous forests. They have bushy tails, and large paws with partially retractible claws. The fur varies from yellowish to dark brown, depending on the species.

    Summon General Abilities: The Martens from Schwarzwald are very proficient in Weapon play, and are seen weilding one or several blades, from daggers to sickles. They've developed several weapon and taijutsu experties, and some of the most talented individuals have unlocked especial physical abilities, such as hardening their fur into needles and shoot hair strings, embue their body and claws in poison, without harm, or have acquired one or two elemental affinities. They're all able to speak our language, with a slight german accent though.

    Summoning: The person who signs this contract is able to summon martens from Schwardzwald, and can also be summoned by martens. In case of an unsucessfull summoning, or the usage of a very small ammount of chakra, the user calls forth a baby cub, without much use in a battle. The canon Summoning Jutsu calls forth common martens, with no special abilities other then a ramdom small weapon. Using specific ammounts of chakra, the user can summon special martens, with special abilities, all up to the Boss. (Which will be submited using the official
    template)

    • Tanz and Bums
      (Ten Kuchiyose no Jutsu: Dansu & Bouton) Marten Summoning Technique: Tanz & Bums

      Rank: B
      Range: Short
      Chakra Cost: 20
      Damage Points: N/A
      Description: Tanz (Dance) and Bums (Boom) are two medium sized twin martens, very fast and agile. Bums is a dark brown marten with the ability to harden his fur and shoot in out as needles thrice per battle. He weilds two small daggers. Tanz is a light brown marten with wind affinity, and can use wind jutsus up to B rank that count as one of the user's moves.. He weilds a large sickle.
      They're jokers and they're always fooling around. They usually mock their opponents, distracting them, and trick them into traps or making them vulnerable to attacks.
      *They can be summoned using a Fan*
      *Lasts four turns*


      ~ Approved ~
    • Giftig
      (Ten Kuchiyose no Jutsu: Dokuyaku) Marten Summoning Technique: Giftig

      Rank: A
      Range: Short
      Chakra Cost: 30
      Damage Points: N/A
      Description: Giftig (Poisonous) is a large blackish marten, with a the ability to harden and shoot her fur twice per battle. She is a very stealthy, fast and agile marten. Her speed and fur colour gives her near invisibility near vegetation and trees. Giftig, or Gift weilds a large double edged scythe, which, just like her fur and claws, is embued in poison. The poison has paralization abilities, and if used correctly, can clog the target's breathing channels.
      Gift is a very quiet marten, and only talks if necessary, mainly choosing to grunt, other than using words...
      *Both the user and herself are immune to the poison*
      *Can be summoned once and lasts three turns per battle*


      ~ Approved. Note no more poison martens will be approved. ~
    • Klinge
      (Ten Kuchiyose no Jutsu: Ken ) Marten Summoning Technique: Klinge

      Rank: A
      Range: Short
      Chakra Cost: 30
      Damage Points: N/A
      Description: Klinge (Blade) is a large double tailed grey marten with Wind affinity (Can use Wind jutsus up to A rank that count as one of the user's moves). He is a weapon play expert, and the best of Schwartzwald. He weilds a wide range of weapons, from sickles to katanas, which he switches and swirls around his paws, tails and mouth, and uses in combination with his Wind chakra. He usually talks very loudly and does heroic stances to show others his light.
      *Can be summoned twice per battle, lasts three turns per time*


      ~ Approved ~
    • Rot Krallen (Boss)
      (Ten Kuchiyose no Jutsu: Niiro Tsume) Marten Summoning Technique: Rot Krallen

      Rank: S
      Range: Short
      Chakra Cost: 40
      Damage Points: N/A
      Description: Rot Krallen (Red Claw) the huge Marten Boss. She's a giant red marten with Wind and Fire elemental affinity, and has the ability to use Wind and Fire jutsus up to S rank. Krallen weilds a huge sickle that can be separated into 5 smaller weapons, which she uses on each paw and on her mouth. Her tail drags a 3 bladed claw, but it doesn't restrains her movements, due to Krallen's strenght and weapon's mastery.
      The last of her powers is the ability to create smaller martens (From the dimention of Katsuyu, when she divides) from her fur, something like fur clones, which have either Fire affinity ( Can use Fire jutsus up to B Rank), Wind affinity ( Can use Wind jutsus up to B Rank) or the ability to harden their fur and shoot it out like needles. These clones are ver fast and swift but are easily dispersed and have a lifespawn of 1 to 2 turns.
      Rot Krallen has the personality and attitude of an old Hausmeister, both harsh and loud, or tender and sweet, normally in fast sucessions.


      ~ Declined, severely over-abilitied. Remove some of the abilities. ~


    Changed the names...
     
         
    Last edited by Emperor; 08-09-2010 at 09:53 AM.

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    Re: ♦ Custom Jutsu Submission ♦

    Doton: shojo fujiyuu (Earth Style: Maidens Discomfort)
    Rank: A
    Type: Attack/Defence
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: As the user feels discomfort on the ground or has a strange gut feeling that the opponent has gone underground the user distributes a large amount of chakra into the ground causing the ground to be compressed tightly making who or whatever is in the ground to be squeezed and suffocated.

    Can Be used one per turn
    Cannot Use A rank earth jutsu's for a turn

    ~ Declined, similar technique exists. Don't get me started on the
    "strange gut feeling" ~
     
         
    Last edited by Emperor; 08-09-2010 at 09:54 AM.

  22. #2247
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    Re: ♦ Custom Jutsu Submission ♦

    [ Seisoken jaianto | Stratosphere Giant ]
    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    " This technique put an end to evil's reign. With a foot. "
    After performing a string of eight handseals, the user will release a wave of wind chakra. The air above the opponent, covering fifty feet around him, will suddenly compress downwards,crushing the opponent. It leaves a crater like a Giant's foot when the technique is done. It is large enough to crush summonings.
    [ May be cast only once per battle ]
    [ No Fuuton techniques for next turn and current turn this technique is used ]
    [ Co-created by Emperor ]
    [User takes -10 damage]
    [ Before anyone else can be taught this technique, they must have the permission of both Benazz and Emperor ]

    ~Approved~
     
         
    Last edited by Ragnaroc; 08-18-2010 at 07:18 PM.

  23. #2248
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    Re: ♦ Custom Jutsu Submission ♦

    (Taka no panchi) - Fire Release: Falcon Punch

    Rank: S
    Type: Attack
    Range: Short
    Chakra Cost: 40
    Damage Points: 80
    Description: The Falcon Punch was design to be a finishing move. As the user quickly pull his fist back, he will concentrate a great amount of fire chakra in it. Then, as he release his fury in a devastating blow, a falcon made out of fire will surround the user's arm to inflict further damage. This technique is so powerful and dangerous that the Falcon Clan only teach it to their most gifted students.
    -After the jutsu is performed, the user can't use any fire jutsu the next turn
    -Can only be used twice per match
    -Can only be used by Izuna Uchiha

    ~ LMAO ! Approved ~
     
         
    Last edited by Emperor; 08-09-2010 at 09:54 AM.

  24. #2249
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by -Pain- View Post
    ( Kuchyose: Shiro Urufu ) Summoning: White Wolves

    Rank: S
    Type: Attack/Defense
    Chakra: 40
    Damage: 80
    Range: Short-Long
    Description: The user do the necessary handseals witch takes an about of two minutes when the user finish the handseals he bite his finger then the White Wolves appear. The White Wolves got great speed and is able to do Lightning up to B rank. The wolves is also able to use Wind up to C rank but what mostly the wolves use is his speed and lightning. The wolves teeth have some venom that if it bite the opponent it could cause the opponent a lot of damage and is almost close to the death.

    ~ Wolf summoning exists -__-" ~

    ( Katon: moeteiru hai ryuu ) Fire Style: Burning Ash Dragon

    Type: Offensive
    Rank: A
    Range: mid-long
    Chakra: 30
    Damage: 60
    Description: The user expels out a great amount of burning hot explosive ash that takes the form of a Japanese Dragon (Most of the ash located at the head) and sends it at his/her enemy with a small trace of ash still connected to the users mouth once the user clicks his/her teeth the dragon will explode causing great amount of burn damage.

    ~ Restrictions ? ~

    ( Kenjutsu: Za Tentei Kenjutsu ) Kenjutsu: The God of the Kenjutsu

    Rank: A
    Type: Attack/Defense
    Chakra: 30
    Damage: 60 ( +5 each hit )
    Range: Short-Long
    Description: The user will take out the god of the Kenjutsu and is gonna start to focus chakra on it witch take less then a minute then when the user that is using god of kenjutsu finish that his gonna put some lightning chakra and if the user hit the opponent with the god of kenjutsu the opponent is gonna paralyze for ten seconds but the user to paralyze the opponent the god of katana most have lightning on it. This katana is similar to sasuke's katana. Also, if the katana doesn't have lightning on it the user that is using god of kenjutsu makes the user a bit more faster then he normal speed is because the katana is as heavy as a paper witch make the user faster then his normal speed and each hit that the katana hit is a +5 damage to the opponent. The only person that can hold the Katana is me.

    ~ I don't want the other katana due that Konoha's Yellow Flash has the hill ~
    ~ The mod that check this please if their something on this that is not possible remove it ~

    ~ Declined, do not resubmit. ~
    ( Katon: moeteiru hai ryuu ) Fire Style: Burning Ash Dragon

    Type: Offensive
    Rank: A
    Range: mid-long
    Chakra: 30
    Damage: 60
    Description: The user expels out a great amount of burning hot explosive ash that takes the form of a Japanese Dragon (Most of the ash located at the head) and sends it at his/her enemy with a small trace of ash still connected to the users mouth once the user clicks his/her teeth the dragon will explode causing great amount of burn damage.

    -Note: Only can be use twice per battle.

    ~ Declined, similar technique exists ~
     
         
    Last edited by Emperor; 08-09-2010 at 09:55 AM.

  25. #2250
    Senior Member Ben-sama's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by -Pain- View Post
    ( Katon: moeteiru hai ryuu ) Fire Style: Burning Ash Dragon

    Type: Offensive
    Rank: A
    Range: mid-long
    Chakra: 30
    Damage: 60
    Description: The user expels out a great amount of burning hot explosive ash that takes the form of a Japanese Dragon (Most of the ash located at the head) and sends it at his/her enemy with a small trace of ash still connected to the users mouth once the user clicks his/her teeth the dragon will explode causing great amount of burn damage.

    -Note: Only can be use twice per battle.
    Nnoitra already has something simmilar

    Name = Rising ash dragon or something like that
     
         

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