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  1. #1841
    Silent Assassin Zexis's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Suiton



    (Suiton: Sui Mizu) - Water Style: Acid Water
    Rank: A
    Type: Attack
    Range: Short/Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: The user spits out a portion of water that is acid. When the acid contacts skin, the skin just sizzles and disappears. Just leaving the opponent's raw flesh.

    ~Declined~ Acid is a KG
    Raiton:

    (Raiton: Genwaku Hirameki ) - Lightning Style: Blinding Flash
    Type: Attack/Defence
    Rank: A
    Range: Mid/Long
    Chakra cost: 30
    Damage Points: 60
    Description: This jutsu is for quick defence. The user focuses their chakra into their hands and rubs them together to make a flash. That flash then blinds the user for a few seconds or minutes (More chakra means longer time). After they revive their eye sight,their vision is very blurry.

    ~Declined~ Restrictions? and How long does the person stay binded, one turn? two turns?
    Genjutsu

    Genjutsu: Migoto Tengoku (Illusion Technique: Beautiful Paradise)
    Rank: A
    Type:Supplementary/Attack
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: The opponent gets trapped in a beautiful island. But not knowing that he/she is being stabbed. He/she feel no pain, but when the illusion is over, it's just blood.
    Note: This jutsu only lasts for 2 turns
    Note: Can only be taught by iEmo

    Genjutsu: Sendo Shazou (Illusion Technique: Death Image)
    Rank: A
    Type: Supplementary/Attack
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: The opponent sees their self dying by either suicide or blood. After the illusion is over the opponent is mentally damaged
    Note: Lasts only 2 turns


    ~Both Declined~
     
         
    Last edited by Ragnaroc; 06-16-2010 at 07:49 AM.

  2. #1842
    Senior Member Jet's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Hisan Hebi Rensa no Jutsu (Flying Serpent Chain Technique)

    Rank: S
    Type: Attack/Supplementary
    Range: Short-Long
    Chakra: 40
    Damage: 80
    Description: Very similar to the Hidden Snake Technique, the user would summon a long chain from under his sleeves in which a summoning scroll is hidden within. The chain can be useful in striking the opponent with a blade attached to the end of it or used to bind the opponent. The chain is very durable meaning attempting to break out of it with just pure strength won't work. Once released, the chain can be manipulated by the user by grapping the back end of the chain and moving his hand/arm in a certain direction.
    ~Declined~
    Raiton: Raiton Buki (Lightning Release: Lightning Weapons)

    Rank: A
    Type: Supplementary
    Range: Short
    Chakra: 30 (-5 per turn)
    Damage: N/A
    Description: The user will charge lightning chakra into a desired metallic weapon in which will have an electrical surge around it. If the charged weapon is held, the electrical surge will last for as long as the user wishes and if thrown will only last once it touches another object or person in which it will transfer it electrical surge into the object or person.
    ~Declined~ Wouldn't a chakra weapon do the same thing?
    Kage Dansu (Shadow Dance)

    Rank: S
    Type: Attack/Defense/Supplementary
    Range: Short-Long
    Chakra: 40
    Damage: 80
    Description: Ulitizing the Shadow Sewing Technique with the option to use the Shadow Imitation, the user would immediately send out multiple shadow lining, somwhere between 20-25, which emerges from the ground and attack the opponent in a frenzy manner. These shadows are not control by the user as the user just simply let the shadows out in attempt to distract or if lucky enough actually pierce the opponent. While dealing with multiple shadow linings, the user will sneak a shadow towards the opponent in attempt to trap and get a hold of the opponent to finish him/her off. This one shadow isn't like the other shadows because it cannot emerge from the ground and can only travel along the ground which can be undetected by the opponent. This technique is also very useful to defend against any taijutsu from any angle as Shadow linings emerge from all direction from the user's shadow. Even though the user cannot see behind him, it is pretty much guarantee that the shadow will aid the user from his blind spot as multiple shadows are swinging in a wildly way while the user's main focus is on the one shadow that is used to trap the opponent. Though ultilizing both of the clan's main technique, the user must of course hold up the Rat sign and cannot move.
    - 2 usage per battle
    - Due to a massive strain on the user for using two of the clan's technique at once, the user is restrained from using Shadow technique the next turn
    ~Declined~ OP OP OP
    Suiton: Mizu Shuushuku (Water Release: Water Constriction)

    Rank: S
    Type: Supplementary
    Range: Short
    Chakra: 40
    Damage: N/A
    Description: After several handsign, the user can then swallow massive amount of water into their stomach. Once the water reaches into the user's stomach, the user will then use their ability to manipulate water and compress water into the smallest molecule as possible in which he will store for later use. As long as the user has an outside source of water stored in their stomach from this technique, the user cannot use any lightning attacks as it can immediately shock the user. The water stored inside the user's body can be released at a later time to use a water technique that normally needs a water source to do so.
    - 2 usage per battle
    ~Declined~
     
         
    Last edited by Ragnaroc; 06-16-2010 at 07:53 AM.

  3. #1843
    -Mugen-'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Hyuuga fuukaku:chakra heki)-Hyuuga style:chakra burst
    Type:Attack
    Rank:S
    RangeShort-mid
    Chakra Cost:40
    Damage Points:80(-40 to user)
    Description:The user concentraites all of his chakra to his palm and than thrusts his palm foreword.As this is done the user will release his highly compressed chakra to creat a chakra blast.
    *Only members of hyuuga can use this
    *only Mugen-sama can teach this

    ~Declined~ I believe this already exists
     
         
    Last edited by Ragnaroc; 06-16-2010 at 07:53 AM.

  4. #1844
    Kirabi's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Raiton| Su-Pa Watto Hanma- (Lightning Release| Superwatt Hammer)
    Rank: A
    Type: Attack
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: The user concentrates a vast amount of Raiton into their arm and once released they send a huge but slow moving rocket of lightning chakra. Once this collides with the ground or object it creates a great shockwave that can either crush the ground or send the opponent flying.
    (Usable 3 times)
    ~Declined~ Too similar to existing justus
     
         
    Last edited by Ragnaroc; 06-16-2010 at 07:55 AM.

  5. #1845
    Typhon's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Water Style: Swallowing Hunger
    (Suiton: Nomimasu Ue)
    Type: Attack
    Rank: A
    Range: Mid-Long
    Chakra Cost: 30
    Damage: 60
    Description: The user slams their hands on a large source of water and inserts their chakra causing a massive wall of water to shoot up from the source and take the form of a huge head. The mouth of the head opens wide and as the water crashes on itself inside the mouth it echoes creating loud roaring sound. The head crashes down on the opponent from above with enough force to knock them unconscious and break numerous bones.
    ~Can only be used three times per battle.
    ~Must be within arms reach of a large water source.
    ~Can only be taught by Bahamut.

    ~ Declined. Similar technique exists. ~

    Water Style: White Water
    (Suiton: Shiromizu)
    Type: Attack
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage: 60
    Description: The user preforms a short series of hand seals and then releases a large amount of water from their mouth. The water races towards the opponent in a torrent of white water thats constantly breaking on itself and rocks. As the opponent is hit and carried away in the river they will be constantly smashed against the surface below. Because of the velocity and violent nature of the river its extremely difficult to preform hand seals once in it.
    ~Does not require a water source.
    ~Can be used three times per match.
    ~Hand seals for techniques B rank and above cannot be used while in the river.
    ~Must be taught by Bahamut.

    ~ Declined, do not resubmit ~

    Water Style: Blinding Reflection Technique
    (Suiton: Genwaku Han'ei Waza)
    Type: Supplementary
    Rank: B
    Range: Mid-Long
    Chakra Cost: 20
    Damage: 0
    Description: The user will bend a source of water so that it reflects light directly into the eyes of an opponent. The light will momentarily blind the opponent and cause them to shield their eyes with their hands. This technique will not work unless it is sunny and there are clear skies.
    ~Can only be used twice per match.
    ~Requires both a water and light source.
    ~The opponent will be blinded for one move.
    ~Must be taught by Bahamut.

    ~ Declined, similar technique exists ~

    Earth Style: Catapult
    Type: Supplementary
    Rank: B
    Range: Short-Long
    Chakra Cost: 20
    Damage: 0
    Description: The user preform a short series of hand seals and slams their palms on the ground. They cause a portion of earth to rip out of the ground in the shape of the arm of a catapult with the end of it underneath a desired target. The catapult arm launches the target high into the air.
    ~Usable four times per match.
    ~Launches the target mid-range into the air.
    ~Must be taught by Bahamut.

    ~ Declined, technique with similar effects exists ~

    Ninja Art: Water Dunk
    (Ninjutsu: Mizudanku)
    Type: Supplementary
    Rank: C
    Range: Short-Mid
    Chakra Cost: 15
    Damage: 0
    Description: The user sends a small burst of chakra into a water source that an opponent is standing on. The chakra travels through the water source and hits the bottom of the opponent's feet where they would be using chakra to stay on top of the water. The two masses of chakra hit each other and cancel each other out, causing the opponent to fall into the water.
    ~Requires direct contact with a water source from both the user and target.

    ~ Approved ~
     
         
    Last edited by Emperor; 06-20-2010 at 07:02 AM.

  6. #1846
    Senior Member Ben-sama's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Ben-sama View Post
    [Frosmourn Gigei : Amatsu Torune-dos | Frostmourn Arts : Heavenly Tornadoes]
    Rank : S
    Type : Offensive/Deffensive
    Range : Short
    Chakra Cost : 40
    Damage Points : 80
    The user will infuse chakra into the Frostmourn and stab it into a water source, once done, multiple small tornadoes of water will rise up from the water source around the user and then will maintain the same position around him no matter where the user runs, as long as he stays in the water source, the tornadoes can be sent off in multiple ways. A direct hit from one of the small tornadoes can severely injure the person that was hit.
    - 5 tornadoes form
    - The tornadoes last 3 turns
    - When the tornadoes are made, the user can use only 2 jutsu per battle.


    [ Seisoken jaianto | 成層圏ジャイアント | Stratosphere Giant ]
    Type: Attack
    Rank: S
    Range: Short-Long
    Chakra Cost: 40
    Damage Points: 80
    " This technique put an end to evil's reign. With a foot. "
    After performing a string of eight handseals, the user will release a wave of wind chakra. The air above the opponent, covering fifty feet around him, will suddenly compress downwards,crushing the opponent. It leaves a crater like a Giant's foot when the technique is done. It is large enough to crush summonings.
    [ May be cast only once per battle ]
    [ No Fuuton techniques for two turns after this jutsu is used, excluding the current turn ]
    [ Co-created by Emperor ]
    [ Before anyone else can be taught this technique, they must have the permission of both Benazz and Emperor ]
    Reminder Above

    [Doton : Oujou Wana | Earth Release : Death Trap]
    Rank : S
    Type : Offensive/Supplementary
    Range : Short/Mid
    Chakra Cost : 40
    Damage Points : 80
    The user opens a fissure under the opponent, the bottom and sides of the fissure are full of highly condensed earth spikes that can easily pierce a body. As the user makes the serpent handsign all the walls of the fissure slam into each other and the fissure closes, crushing the opponent and piercing him with earth spikes.


    ~ Declined similar technique exists ~

    [Shea Sono Itami | Share The Pain]
    Rank : S
    Type : Supplementary
    Range : Short/Long
    Chakra Cost : 40 (-10 per turn)
    Damage Points : N/A
    The user makes a long row of handseals and then release multiple tags throughout the battlefield, the tags will make a chakra link between the opponent and the user, and once the user spreads the tags, any damage the opponent takes, replenishes the user's wounds and vice versa.
    [Once per battle]
    [Lasts 3 turns, can be manually canceled]
    [Once the jutsu ends cannot use any non elemental ninjutsu for the rest of the battle]


    ~ Declined, do not resubmit ~

    Remaking The Frostmourn

    [Frostmourn Ittou | Frostmourn Blade]
    Rank : S
    Type : Supplementary
    Range : Short
    Chakra Cost : 40
    Damage Points : N/A
    The Frostmourn is a one handed (can be held with two hands for more power) blade that was originated from the waterfall village. It is made from an unknown metal that is light weight, but is very powerful. The Frostmourn boosts the power of water and ice techniques, however it reduces the power of fire and lightning techniques. The blade contains one main blade with two hidden knives that travel in air faster than normal kunais of their light weight (they are made from the same metal as the blade itself).
    - Blade lasts 5 turns
    - Once per battle
    - +15 damage to suiton and +10 damage to hyouton
    - -15 damage to katon and raiton


    ~ Approved ~

    Old version :

    (Frostmourn Ittou) Frostmourn Blade
    Rank : S
    Type : Supplementary
    Range : Short
    Chakra Cost : 40
    Damage Points : N/A
    Description : The Frostmourn is a one handed (can be held with two hands for more power) blade that was originated from the waterfall village. It is made from an unknown metal that is light weight, but is very powerful. The Frostmourn boosts the power of water techniques, however it reduces the power of fire techniques. The blade contains one main blade with two hidden knives that travel in air faster than normal kunais of their light weight (they are made from the same metal as the blade itself).
    - Blade lasts 5 turns
    - Once per battle
    - +15 To suiton
    - -15 To katon
     
         
    Last edited by Emperor; 06-20-2010 at 07:05 AM.

  7. #1847
    Super awesome!!! Artimis's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (X- kaunta )-X-Counter
    Rank: S
    Range: Short
    Type: Supplementary
    Chakra Cost: 40
    Damage: N/A
    Description: As the opponent uses a fire jutsus on the use While the user has his X-Gloves on, he will hold both hands out forming a diamond shape with both his hands, Once the fire makes contact with the gloves the user will absorb the whole fire attack once absorb the next time the user uses a fire attack that fire will have its normal damage plus the damage of the opponent’s attack.
    Note: This can be used twice in a battle.
    Note: Only work on S rank fire and down.
    Notence used the user must wait 3 turns before using again and it will only take half the damage the second time.
    Note: Must have gloves on

    (X- bakufuu )-X-Blast
    Rank: B
    Range: Short-Mid
    Type: Attack
    Chakra Cost: 25
    Damage:40
    Description: The user will fire off two blast of fire from each of his hands while the X-Gloves are on.
    Note: Can be used 4 times in battle.
    Note: Must have X-gloves on.

    (X- supea)-X-Spear
    Rank: S
    Range: Mid-Long
    Type: Attack
    Chakra Cost: 40
    Damage: 80
    Description: The user will focus Chakra in to the X-Gloves, then the user will smash both hands together then he will slowly open them while opening his hands there will be a small flame in between his hands as he spread his hands apart the flame will start to get bigger and longer once the flame is be enough it will have the shape of a spear then the user will grab the spear with one hand once done the user will be able to throw the spear once the spear has been thrown it will fly at very high speeds, then once the spear make contact with the target or anything it will cause it to explode causing a blast of 10 yards' radius leaving a small crater
    Note: Can be used once in battle.
    Note: If attack happens in short range the user will be caught in the blast too.
    Note: user cannot perform Fire element next turn

    Custom Weapon: (waga sukai ringu) Mare sky ring
    Type: Supplementary
    Rank: Forbidden
    Range: Short
    Chakra Cost:50
    Damage Points: N/A(Doubles gloves power)
    Description: The Mare Sky ring is one of the six strongest rings in the world. After the user has equipped himself with the X-Glovers he can then active the Mare sky ring .When the user infuses the rings with chakra the ring will then fusion with the gloves doubling the gloves power. So now if the user was to do battle with a fire jutsu of the same rank the X-gloves would easily overpower the other jutsus. Water jutsus used against fire jutsus with the ring on will become least effected, meaning that if the user uses a fire jutsu a rank higher than a water jutsu the fire should still beat it but if they are the same rank they will both cancel out.
    notes:
    The rings can only stay fusion with the X-gloves for 3 turns
    Only can be used with X-gloves
    Once the three turns are up the X-gloves will be unable to use any fire jutsu for 1 turns
    Can only be used Once fight
    Only can but used by Mato~kun

    ~ All Declined ~
     
         
    Last edited by Emperor; 06-20-2010 at 07:07 AM.

  8. #1848
    The Pervy Sage's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Hikarite) - Ice Reaper
    Type: Supplementary
    Rank:A
    Range: N/a
    Chakra Cost:30
    Damage Points:
    Description: Hikarite is a chakra blade, made of indestructable metal. Hikarite Is a special blade that is used to manipulate and control ice by the user, and doesnt need a water source to create ice. Though its a chakra blade, it can only be used by nightmare as when anyone else tries to touch it the blade begins to freeze that users body.

    Note: Can use all ice jutsu possible to be used
    Note: Can only be used by nightmare
    Note: unbreakable




    (Hando tentei) - Hand of God
    Type: Attack
    Rank:A
    Range: Mid-long
    Chakra Cost:40
    Damage Points: 60
    Description: The user quickly focusses there wind nature chakra into the sky creating a hand shape of wind preasure which come crashing down on your opponent or target, like the hand of God. If the hand comes into contact with a fire jutsu, then the pressure is broken and creates a giant explosion to mid range from where it hit.

    Note: can only be tought by pervy sage
    Note: usable twice per battle
    Note: cannot be stopped by a wind jutsu

    ~ Both Declined, do not resubmit ~
     
         
    Last edited by Emperor; 06-20-2010 at 07:07 AM.

  9. #1849
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    Re: ♦ Custom Jutsu Submission ♦

    Lightning: Aqua boost (raiton: suiton 高める)
    Rank: S
    Type: supplementry
    Range:short
    Chakra cost:40
    Damage:0(+80 to the water jutsu it effects)
    Description: The user gathers lightning chakra in his right hand and touches any water jutsu with hiss right hand. The water jutsu that the user has touched becomes electrofied and deals a lot more damage also it stuns the opponant for 1 turn.
    *cant use any lightning jutsu the same turn
    *can only be used to power up other water jutsu and has no effect on its own
    *can only be used once per battle
    *the water jutsu that this attack powers up loseses its weakness to earth because the lightning in the water can beat earth jutsus

    ~ Declined, do not resubmit ~

    edited and resubmited lowered the damage from 100 to 80 which is a normal S-rank jutsu and made it usable 1 times per battle and 1 new custom

    Chaos Blade: Tchile
    Rank: S
    Type: suplementry
    Range: N/a
    Chakra cost: 40
    Damage:0
    Description: This sword was made by a blacksmith long ago for the SO6P grandson. Later it was changed by a Hidden mist ninja giving it deamon like features and a cool looking eye. It was made out of the same material as the SO6P's staff making it light yet hard and sharp. The material was also a chakra conductor allowing the user to charge his chakra into it grating the sword special skills. The blade is 1m long and 20 cm thick.
    * The sword is unbreakable
    * The sword is liable to attempt overpowering the user every three turns, meaning the user can use only two jutsu every third turn of his.
    * other special skills must each be submited as a seperate jutsu
    *The user carrys the sword at all times and doesnt have to summon it



    ~ Approved ~
     
         
    Last edited by Lord of Kaos; 06-20-2010 at 11:36 AM.

  10. #1850
    ロロノア・ゾロ Caliburn's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by The Pervy Sage View Post
    (Hikarite) - Ice Reaper
    Type: Supplementary
    Rank:A
    Range: N/a
    Chakra Cost:30
    Damage Points:
    Description: Hikarite is a chakra blade, made of indestructable metal. Hikarite Is a special blade that is used to manipulate and control ice by the user, and doesnt need a water source to create ice. Though its a chakra blade, it can only be used by nightmare as when anyone else tries to touch it the blade begins to freeze that users body.

    Note: Can use all ice jutsu possible to be used
    Note: Can only be used by nightmare
    Note: unbreakable




    (Hando tentei) - Hand of God
    Type: Attack
    Rank:A
    Range: Mid-long
    Chakra Cost:40
    Damage Points: 60
    Description: The user quickly focusses there wind nature chakra into the sky creating a hand shape of wind preasure which come crashing down on your opponent or target, like the hand of God. If the hand comes into contact with a fire jutsu, then the pressure is broken and creates a giant explosion to mid range from where it hit.

    Note: can only be tought by pervy sage
    Note: usable twice per battle
    Note: cannot be stopped by a wind jutsu
    There's already a similar jutsu for the 7SM, even the name is almost the same.
     
         

  11. #1851
    RATS KING UzumakiJake's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Sage Art: Sage Bomb! (Senjutsu: Sennin-hou!)
    Rank: Forbidden
    Chakra: 80
    Damage: 100
    Description: The user concentrates all his senjutsu chakra in his hands making a visible shinning abstract green ball of Natural energy and chakra. The ball expands and when send towards the target it does massive damage to the environment and completely obilirates the target.
    -Can only be performed once during Sage mode
    -Cuts Sage mode by 2 turns.
    -40 damage to the user.
    -Cannot perform Senjutsu the following turn.


    ~ Declined, do not resubmit ~

    Ninja Art: Death Toll
    Range: Short
    Rank: Forbidden
    Chakra: All
    Damage: 200
    Description: By concentrating all of your chakra out of your body making a shpere of chakra surround you to attack anything around, 10 feet in every direction but at the cost of your life due to the stress of releasing all your chakra at once.

    *Death comes with this jutsu so only usable 1 time a game, and three times per bio before the bio is lost forever
    *Cannot be used by anyone except real body of user


    ~ Approved ~

    Doton: Rat armor
    Rank: S
    Chakra: 70
    Damage: NA
    Description: By focusing chakra into its body it can make its body into stone along with the user if the user is on the rat. Much like the Earth amor in the jutsu list but used in a collaboration jutsu with the rat and the user.

    *Must have a contract with the rats
    *Only usable 3 times a battle
    *Must know earth
    *Must know the jutsu rat slash


    ~ Bad description ~

    raiton: Rat armor
    Rank: S
    Chakra: 70
    Damage: NA
    Description: By focusing chakra into its body it can cover its body in lightning along with the user if the user is on the rat. Much like the lightning amor in the jutsu list but used in a collaboration jutsu with the rat and the user.

    *Must have a contract with the rats
    *Only usable 3 times a battle
    *Must know lightning
    *Must know the jutsu rat slash


    fuuton: Rat armor
    Rank: S
    Chakra: 70
    Damage: NA
    Description: By focusing chakra into its body it can cover its body in wind along with the user if the user is on the rat. Much like the earth amor in the jutsu list but used in a collaboration jutsu with the rat and the user and made into wind.

    *Must have a contract with the rats
    *Only usable 3 times a battle
    *Must know wind
    *Must know the jutsu rat slash



    Suuton: Rat armor
    Rank: S
    Chakra: 70
    Damage: NA
    Description: By focusing chakra into its body it can cover its body in water along with the user if the user is on the rat. Much like the water amor in the jutsu list but used in a collaboration jutsu with the rat and the user.

    *Must have a contract with the rats
    *Only usable 3 times a battle
    *Must know water
    *Must know the jutsu rat slash


    ~ All bad description ~
     
         
    Last edited by Emperor; 06-20-2010 at 07:12 AM.

  12. #1852
    The Blind One Lili-Chwan's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Fuuton: Kanta-Houkou) Wind Style: Hunter's Howl

    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage Points: 60
    Description: The user charges wind chakra on the hand. When the Bow string is pulled, a concentrated wind arrow appears charged. Upon release, the arrow disappears to the eye of the opponent, but actually it turns into several sharper arrows, that travel just a little bit faster than a normal arrow, and hit the opponent's body several times in multiple places. Depending on the accuracy and weapon's mastery of the user, the arrows can hit ramdom body points or specific nerves, arteries or organs.
    *Can only be used 3 times per battle*
    *Easily trackable to even a one-tomoe sharingan*

    ~ Approved ~

    (Juuken: Hasu no Te) Gentle Fist: Lotus' Hand

    Rank: B
    Range: Short-Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: The use forces her chakra out, concentrating on a point far from the user. With each blow the user strikes on air, the chakra follows a straight tragectory, physically striking a far away opponent, with the same power as a normal strike would release. The user can strike with the palm oppened or with the fist closed to for inner or outer damage, but not with a sharp strike to strike the Chakra system directly.
    *The chakra cost applies for both hands*

    (Juuken: Sakura no Tantou) Gentle Fist: Cherry's Dagger

    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: Similair to Gentle Fist: Lotus' Hand, the user forces her chakra to preform a straight tragectory with every blow the user makes, projecting the strike to a far away opponent. Forcing the chakra from 2 finger only, the user projects a blade like chakra blast, that can either strike down the user's chakra pathway, or impale him.
    *The chakra cost applies only to one hand*
    *Can only be used thrice per match*

    ~ Both declined ~
     
         
    Last edited by Emperor; 06-20-2010 at 07:13 AM.

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    Senior Member Ryuji's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Custom Weapon: (Karyu no Kenshi)-Fire Dragons Fang
    Type: Attack
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: Karyu no Kenshi is a sword of pure steel that the user can channel his fire release chakra to increse the damage of fire jutsus below B-rank
    Karyu no Kenshi can absorb fire (non chakra fire, only natural fire), to launch at the opponent in small fire balls.
    If Karyu no Kenshi is hit by a water jutsu above B-rank, the user of Karyu no Kenshi cant use it anymore for the rest of the battle.
    Note: Gives 05 more damage points to fire jutsus below B-rank
    Note: Can only launch 5 fire balls, each time when absorbing fire
    Note: Each fire ball gives 5 damage points to the opponent

    ~ Approved ~ [ On a side note, the formatting makes it very hard to read ]
     
         
    Last edited by Emperor; 06-20-2010 at 07:15 AM.

  14. #1854
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    Re: ♦ Custom Jutsu Submission ♦

    (Enjin Yarikata: Shukyou Henkai) Gorrila Mode: Primate Transformations
    Type: Supplementary
    Rank: Forbidden
    Range: Affects the user
    Chakra cost: 50
    Damage: None(-50 to the user once finished)
    Description: The user must have signed the contract of the gorrilas to use this jutsu. The user will first complete a series of hand seals that are required for the gorrila summoning and then instead of placing their hands on the ground to summon a gorrila, they will bring their hands together. The user will begin focusing their chakra and drawing power from the gorrilas. Once the user starts drawing power from the gorrilas and he begins to transform. The users will grow a thick reddish brown coat of hair on their upper body, have ripped muscles, and a tail. The transformation is quick and requires a few seconds to start. Once started it will continue on its on, so the user may do other things as they transform. It takes 1 turn for the transformtion to be complete. They now have increased chakra as they draw even more power from the gorrilas making their Taijutsus much more powerful, superhuman strength, and the surplus of chakra that goes into their muscles allows them to travel at speeds up to the 2nd gate, the user can remain in this form for 4 turns.
    ~This jutsu can only be used once per battle.
    ~After the jutsu ends the user will completely drained of all chakra reserves in their body and will be unable to move their body for 5 turns.
    ~The user cannot use jutsus that are S-rank or higher for he time he is in the transformation.
    ~The user cannot summon any gorrilas or other summonings after this jutsu is over or during it.

    ~ Approved ~

    This jutsu was made by me a long time ago, I want to update it.
    (Seishou Gekitai): Energy Repulse
    Type: Supplementary
    Rank: S
    Range: All
    Chakara Cost: 40
    Damage: N/A
    Description: The user will quickly focus chakara around their body, which requires great chakara control. After the chakara is focused around their body, the user begins to glow with a white aurora. The user then will release this aurora which repels all incoming objects (including taijutsu) or jutsus of equal rank coming toward the user. This jutsu does not harm the opponent in itself but is able to repel them. Can not repel elemental combination jutsus.
    ~Can only be used 3 times per battle.
    ~Only 1 other jutsu can be used on the same turn as this one and it can't be S-rank.


    ~ Update it to what ? ~
     
         
    Last edited by Emperor; 06-20-2010 at 07:18 AM.

  15. #1855
    Mercenary BishamonSama's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Doton: Tsuchi no Yawatanoyabushirazu)- Earth Release: Earthen Maze
    Type: Supplementary
    Rank: S
    Range: Short-Long
    Chakra Cost: 50 (+10 each turn active)
    Damage Points: N/A
    Description: The user slams his hands into the ground, and a gigantic maze shoots up from the ground wherever the user chooses. The maze's corridors are completely random, so no two uses of this jutsu are alike. In addition, the maze has a roof on top of it, so anyone trapped in the maze cannot get out by simply jumping. There are four entrances/exits to the maze, each located on its outer perimeter. The maze is shaped like a square. Although the maze does not do damage to the target, the target can become lost in the maze with extreme ease. The walls of the maze are made of extremely thick mineral rock, so nothing short of an A-rank lightning jutsu would be able to harm the maze itself. While A-rank lightning jutsus can weaken the walls of the maze, it would take an S-rank lightning jutsu to completely destroy the maze's walls without weakening them first, although nothing prevents anyone inside of the maze from using such a lightning jutsu.

    Note: Only usable once per match
    Note: unless the user has some sort of sensing ability in effect, he cannot know where the opponent is in the maze either

    ~ Approved ~
     
         
    Last edited by Emperor; 06-20-2010 at 07:19 AM.

  16. #1856
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Mugen-sama View Post
    Summoning Animal: Chimpanzees
    Scroll Owner: I am
    Other Users who have signed contract: N/A
    Summoning Boss if existing: King of the chimpanzees - Goruku
    Other Summoning Animals tied to contract:Goro
    (Kuchiyose no jutsu-Goro ) - Summoning jutsu -Goro

    Rank: A
    Type: Summoning
    Range: N/A
    Chakra Cost: 30
    Damage Points: N/a
    Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon one of the chimpanzee best taijutsu specialists Goro.Goro has metal armour around his body and non chakra projectailes attack wont affect him.Goro has big,long and strong arms that can break a human in half.Goro cant use ninjutsu but can use strong taijutsu.Goro is 2.2 meters tall

    *can use taijutsu moves up to A-rank
    *Can only be used for 6 turns
    *can be sommuned 2 times per battle
    Note:can only be taught by yashurik11


    (Kuchiyose no jutsu-Gorusu ) - Summoning jutsu -Gorusu

    Rank: S
    Type: Summoning
    Range: Short
    Chakra Cost: 40
    Damage Points: N/a
    Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon Gorusu.Gorusu is King Gorukus younger brother.Gorusu has metal armour around his body and c rank attacks and below wont affect him.Gorusu has big,long and strong arms that can break a humans neck if the enemy takes a direct hit.When gorusu was a child he always tryed to be better than his older brother.Since his chakra affinity is water he can use it up to S-rank.Gorusu is a almost a full grown chimpanzee that is 2.5 meters tall.

    Note:Can use Water up to S rank
    Note:Can only be summoned 1 time per battle
    Note:can only be taught by yashurik11

    (Kuchiyose no jutsu-Raikan ) - Summoning jutsu - Raikan

    Rank: A
    Type: Summoning
    Range: Short
    Chakra Cost: 40
    Damage Points: N/a
    Description: After biting there thumb and wiping it on a tatoo on there arm, the user will summon Raikan.Raikan has strong arms that can do siriose damage to poeple.But since he was a child he always was better in ninjutsu.That is why he can use lightning up to A-rank in such young years.Raikans chakra affinity is lightning.Raikan is a medium sized chimpanzee that is 2 meters tall.

    Note: Raikan can use lightning jutsus up to A-rank
    Note: Can only be summuned twice per battle
    Note:Cant be summuned on the next 2 turns
    Note:can only be taught by yashurik11


    (Kuchiyose no jutsu-buke no Shamash ) - Summoning jutsu - Shamash the samurai

    Rank: S
    Type: Summoning
    Range: Short
    Chakra Cost: 40
    Damage Points: N/a
    Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon Shamash.Shamash is a samurai that has special metal armour around his body and non chakra type attacks and all types of projectiles wont affect him.Shamash has big,long and strong arms that he uses to make strong slashes with his big katana sword.When Shamash was a child he always wanted to be a samurai,maybe this is because once when ninjas attacked there holy jungle on top of a mountain,a chimpanzee swordsman saved him from a ninja that was aiming to kill him.Since his chakra affinity is earth he can use it up to S-rank.Shamash is a almost a full grown chimpanzee that is 2.7 meters tall.
    *Can only be used 1 time per battle.
    *Can use earth up to S-rank
    *Can use sword techniqs
    Note:can only be taught by yashurik11
    ~Pending~ Need to see if there is already a chimp contract, plus remove the silver part. If you want them to be silver, state it in the summons description
    Okey I edited
     
         

  17. #1857
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    Re: ♦ Custom Jutsu Submission ♦

    (Soul caliber) - Soul caliber

    Type: Supplementary
    Rank:S
    Range: N/A
    Chakra Cost:40 the first turn(20 every other turn)
    Damage Points:-40 when in taijutsu reach, -30 in short range,-20 in mid and -10 in long range every turn (-20 to user every turn)
    Description: This sword has its own soul that is very strong.The sword contantly tries to kill the user.This is why only one person can wield it.The only person that can tame this sword was its creater.But a person with a strong will can too.

    Note: Drains the opponents health and gives it to the user,at the same time drains the users.Even when not holding in hand it still drains life.
    Note: Can only be used by Mugen-sama
    Note: Unbreakable



    If this is oped than say it.But please dont say "dont resubmit"

    ~ Declined, don't resubmit ~ Yes I will say it if I feel something is so dumb it can never be a proper Naruto custom
     
         
    Last edited by Emperor; 06-20-2010 at 07:20 AM.

  18. #1858
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    Re: ♦ Custom Jutsu Submission ♦

    (Kagemane shuriken bakuha) : Shadow shuriken explosion
    Type:Attack- Defense
    Rank:A
    RangeShort-Long
    Chakra Cost:30
    Damage Points:0(60 if they hit)
    Description: After many battles using its clan technique, the leader of the nara clan was able to come up with something based on a previous existing nara technique. The nara sempai was able to create a special shuriken pouch in which he keeps several shurikens infused with shadow chakra. The pouch is very sensbile to impact, once impacted by jutsus or kunais or shurikens, the pouch explotes the shadow shuriken will come out in every direction and once they hit the enemy or his shadow, it will work as a normal shadow shuriken jutsu would trapping the enemy in kage mane.
    Notes: Only people of the nara clan taught this jutsu by Konoha's Yellow Flash may use this jutsu.
    Notes: May only be done three times per battle.


    ~ Declined ~

    (Kage baisuu tentou): Multiple lighting shadows
    Type:Attack -Defense
    Rank:S
    RangeShort-Long
    Chakra Cost:40
    Damage Points:N/A
    Description:The nara sempai, after multiple fights utilizing flash bombs, has come up with an idea of utilizing them to affect the opponents shadows's forking it in 4 different shadows. He will throw 4 different flashbombs, in carfully though different directions, to affect either his opponents shadow or both his and his opponent.The person will be iluminated in such way and from such angle that its shadow will divide in 4 shadows pointing each to 4 different locations.


    ~ Doesn't need or deserve to be a jutsu ~

    (Kuchyose :Kertou seihantai mamori) Summoning Jutsu:Kertou’s polarized defense
    Rank: S
    Type: Defensive/Supplementary
    Range: Oneself
    Chakra Cost: 40
    Damage Points:N/A(-30 on activation to user, -10 per turn active)
    Description: The user will smear blood on his summoning tattoo, and in one handseal, summon kertou’s wings in his back. The polarized properties of this wings, will let him take in and divert lightning jutsus A-rank and below.
    Notes: Must have signed swallow contract held by Konoha’s Yellow Flash.
    Notes: May only be done once per battle and lasts no more than 2 turns, disappearing on the begginning of thethird turn .
    Notes: Diverting jutsus will take -10 health from the user
    Notes: Can’t take in nor deflect kirin; if an S-rank lightning jutsu is sent to the user, the wings might be able to take some damage but the opponent will be partially affected.
    Notes: While having this wings, the shocks made by the wings will slow him down. Plus adding a weakness to getting wet (opponents water jutsus will have a +20 damage).
    Notes: Wings don’t grant the user the ability to fly.
    Notes: Co-created with The Seven-Scaled boy.



    (Samon Genjutsu: oto disuta-bu okkuu ) Auditionary Illusion: Unberable distracting sound
    Type: Supplemntary
    Rank: S
    Range: Long
    Chakra Cost:40
    Damage Points:0
    Description: The user will place the opponent in an illusion that affects his audition sense. In the opponent's next turn, before his launching his first move, he'll listen a soft, high-pitched sound which will distract him. This sound will make him lose focus and forget what move he was about to use, having him to do his second move(if there is such).
    Notes: May only be done once per battle
    Notes: Only applies for the opponents next two turns.
    Notes: Co-created with The Seven-Scaled boy
    This jutsu was originated when me and seven were chatting via pm about the sound cellphones make when they are about to run out of battery. We both had the same expirience, when going to sleep, we forgot to turn our respective cellphones off. every 15 minutes, we woke up by that unberable ****ing sound the cellphone sound.Of course, we were both too lazy to get up from bed and turn it off..


    ~ Both Declined ~
     
         
    Last edited by Emperor; 06-20-2010 at 07:23 AM.

  19. #1859
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    Re: ♦ Custom Jutsu Submission ♦

    Mei bukiDark Weapon

    • Rank: S
    • Type: Attack/Defence
    • Range: Short/Mid/Long
    • Chakra: 40
    • Damage: 80
    • Description: The user that is using Dark Weapon start focusing his chakra on the Katana witch will take less then a minute when the Katana is ready the user will start to put his Earth chakra on it and when the Katana hit the ground everything in the ground moves and around it. When the user hit the opponent with the Katana it hit it with twice the pain and twicer the speed them a normal hit because of the Earth Energy Chakra. All this power come from the hilt.

    Dark Weapon looks like this:



    • Note: -Pain- is the only one that can put earth chakra energy to the Katana and use it.
    • Note: Dark Weapon last 15 turns.

    • Message for the mod: -If there is any problem fix it please-


    ~ Bad description ~
     
         
    Last edited by Emperor; 06-20-2010 at 07:23 AM.

  20. #1860
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Bahamut View Post

    Water Style: Blinding Reflection Technique
    (Suiton: Genwaku Han'ei Waza)
    Type: Supplementary
    Rank: B
    Range: Mid-Long
    Chakra Cost: 20
    Damage: 0
    Description: The user will bend a source of water so that it reflects light directly into the eyes of an opponent. The light will momentarily blind the opponent and cause them to shield their eyes with their hands. This technique will not work unless it is sunny and there are clear skies.
    ~Can only be used twice per match.
    ~Requires both a water and light source.
    ~The opponent will be blinded for one move.
    ~Must be taught by Bahamut.

    based off my customs

    .(suiton: zenhansha) water style: total reflection
    Rank: A
    Type: sup
    Range: long,long-mid,short
    Chakra: 30
    Damage:
    Descriptions: wit a few hand seals the user creates water mirrors maze that reflects the opponent (its like u r in a room covered in mirrors and its a maze [example if bruce lee enter the dragon.. where lee has to fit the boss in that mirror room).. this wiil confuse the opponent and disorinate (spellin) him.. the opponent will be lost in the maze of reflection. it can also reflect the suns rays or any light inside this maze, blindin the opponent.. it can also regenerate if it created on water or if it is rainin.. but if its rainin it will not be able to reflection the suns rays. it will give some time for the user to hide, recover etc. this jutsu will take 5 chakra points once created in every turn


    > Suiton: taiyou furea- (suiton: solar flare)
    Rank: B
    Type: supplymentary
    Range: Short-long
    Chakra Cost: 20
    Damage Points: N/A
    Description: after usin the suiton: atmosphere water collection (waitin for 3 turns) the user reflects the sun?s rays to blind the opponent and to cancels shadows/ shadow jutsus in the entire area for 4 turns.

    ~ Are these customs you're submitting or ones you're showing him to prove it already exists ? ~
     
         
    Last edited by Emperor; 06-20-2010 at 02:05 PM.

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