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  1. #2376
    Pain..'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by -Pain- View Post
    ( Kuchiyose: Hae Tame Za Te ) Summoning: Fly to the sky

    Rank: C
    Type: Supplementary
    Range: All
    Chakra: 20
    Damage: N/A
    Description: The user does the Ox - Rat - Dragon handseals and summon a Vampire Finch the same size of Gamabunta. This Vampire Finch has great speed to fly. The vampire finch has the speed as 120 mph. For this jutsu their is no need to bite his lips just do do the Ox - Rat - Dragon handseals. If the vampire finch die the user that know the summoning contract is able to absorb the summoning chakra and giving the user summoning the speed that the summoning has for example, this summoning speed is 214 mph so it gives the user 120 mph.

    Note: Only can be summon once per battle

    ~ Declined, do not resubmit ~

    ( Kuchiyose: Za Chi Banpaia ) Summoning: The Blood Vampire Finch

    Rank: A
    Type: Attack
    Chakra: 30
    Damage: Death if it reach the limit
    Range: All
    Description: The user does the Ox - Tiger - Bird - Rat - Dragron handseals and bite his lips and summon a Vampire Finch the size of Gamabunta. The Vampire Finch is able to eat humans, animals & insects if this Vampire Finch eat a Human is gonna suck the human blood on the Vampire Finch stomach. Once you get eat you are not able to do handseals or move your legs due to the fact that the vampire finch push the opponent to the left of his mouth making him not move the opponent body

    Note: Only can be summon once per battle.

    ~ Bad description, needs restrictions ~

    (Katon: Hibana Hakken) Fire Release: Inferno Breakthrough
    Rank: A
    Type: Attack/Defence
    Range: Short
    Chakra: 30
    Damage: 60
    Description: The user does a single handseal witch it is Dragon handseals and breathes a wall of fire that covers 180 degrees around him/her. Up to A rank Wind jutsus used against the the wall will strengthen it.
    Note: This can use use by Vampire Finch

    ~ Declined, do not reusbmit ~

    (Raiton: Seteki Ryou)- Lightning Release: Static Charge
    Type: Attack/Supplementary
    Rank: A
    Range: Short-Mid
    Chakra: 30
    Damage: 60
    Description: The user shoots a bolt of lightning towards the enemy, however once it hits, it doesn't do damage to the victim, instead it puts static electricity in them and sticks them into any surface they touch (including their own bodies). The victim must be same rank or higher than the user to break through the static charge, if they do, the electricity will discharge but they will take a little electrocution. It can also be channeled through the ground or other conductive surface.
    Note: Must wait 2 turn to use again.

    ~ Explain the purple part better ~

    ( Kenjutsu: Kira- Katana ) Kenjutsu: Killer Katana

    Rank: Forbidden
    Type: Supplementary
    Range: All
    Chakra: 50 ( +20 when second form is activate )
    Damage: 80 ( +3 each slash )
    Description: The user take out Killer Katana and start to put chakra on the katana. When the user finish putting chakra on the katana the katana form is gonna change and it gonna form level one Killer Katana level one katana is able to transform itself into a shield once this shield is done it can't be use again and it also do strong wind technique that if you get touch by it the opponent speed is gonna get lower and the opponent is gonna get slower and slower each time it get hit this can only be use when level one is activate. If the user deactivate level one the katana is gonna change to level zero. Level zero is able to transform into the user that has Killer Katana the Katana only last two rounds transform and it can't be use again after five turns when the katana transform into the user it can only use Lightning and Earth element lightning can only be use up to a rank and Earth up to b rank. When level three is activate it gives the user third gate speed but it also suck the user that activate level three killer katana chakra. This can last eight turn it depends if the user has enough chakra for it and the user is able to deactivate when ever she/he like. Once level three Killer Katana is activate the user is not able to use level one or level two till the fight is over.

    • Like i say on the description once level three is activate the user that has Killer Katana can deactivate is when ever he/she like too but once is activate the user can't activate level zero or level one.
    • This Katana can't be in hands of an enemy, due to the fact that if it is the katana burns away to where i am and if it can't be possible it burns away to Kumogakure it can be anywhere from Kumogakure.
    • Katana Killer has each form different.
    • Katana Killer Level zero and one looks like this,


    • Katana Killer Level two form two looks like this,



    ~ Bad description, and fffs, put pictures in SPOILER tags to make it neat ~
    ( Kuchiyose: Za Chi Banpaia ) Summoning: The Blood Vampire Finch

    Rank: A
    Type: Attack
    Chakra: 30
    Damage: Death if it reach the limit
    Range: All
    Description: The user does the Ox - Tiger - Bird - Rat - Dragron handseals and bite his lips and summon a Vampire Finch the size of Gamabunta. The Vampire Finch is able to eat humans, animals & insects if this Vampire Finch eat a Human is gonna suck the human blood on the Vampire Finch stomach. Once you get eat you are not able to do handseals or move your legs due to the fact that the vampire finch push the opponent to the left of his mouth making him not move the opponent body

    Note: Only can be summon once per battle.
    Note: Once the Vampire finch grab the user hands and legs the vampire finch start sucking blood.
    Note: This jutsu can only be use on wars.

    This jutsu is similar to: Frog Conversion Technique - Narutopedia, the Naruto Wiki as you can see how the frog grab the opponent hands just like that this jutsu work but it sucks blood.


    ~ OP. ~

    (Raiton: Seteki Ryou)- Lightning Release: Static Charge
    Type: Attack/Supplementary
    Rank: A
    Range: Short-Mid
    Chakra: 30
    Damage: 60
    Description: The user shoots a bolt of lightning towards the enemy, however once it hits, it doesn't do damage to the victim, instead it puts static electricity in them and sticks them into any surface they touch (including their own bodies). The victim must be same rank or higher than the user to break through the static charge, if they do, the electricity will discharge but they will take a little electrocution.

    Note: To use again the user need to wait two more turns

    I remove the purple part


    ~ OP, there has to be some other way to break out of it ~

    ( Katon: Tentei Enkou ) Fire Style: God Flame

    Rank: S
    Range: Short-Mid
    Chakra: 40
    Damage Points: 80
    Description: The user does the Ram - Tiger - Dragon handseals and focu chakra on his mouth and the user is needled to jump to the air when the user finish all that witch would take about eight-teen seconds the user spit out such a powerful fire jutsu that is not like Fireball jutsu but is a flame that is blue cause the fire is so powerful and burn anything on his path the user spit out the God Flame like Water Release: Violent Water Wave the user spit it like that but the fire is even more bigger. The user to do this jutsu is needle to master how to focus fire chakra and is needled to be a member of Vampire Finch and Vampire Finch can also use this jutsu but only once and humans can only use it twice per battle.


    ~ WTF Declined, do not resubmit ~

    ( Kuchiyose: Tentei Senpai ) Summoning Technique: Lord Elder

    Rank: A
    Type: Supplementary
    Range: All
    Chakra: 30
    Damage: 60
    Description: The user does the Ox - Fox - Rat - Tiger handseals and summon an elder that is able to do Lightning up to A-Rank and Fire up to B Rannk. The Elder can only be summon once they are really needed and can only be summon twice per battle. This Elder is able to see what's happening on Kumogakure and he get's a feeling that Kumogakure is on war or something like that. Can only be use twice per battle once summon it could be summon again but once summon twice the Elder can only use Lightning up to A-rank.


    ~ What Elder are we talking about here ? ~

    ( Kenjutsu: Enkou Ken ) Sword Technique: Flame Sword

    Rank: S ( When Level two is activate rank get higher up to Forbidden )
    Type: Attack & Defense
    Range: All
    Chakra: 40 ( *50 When level two is activate )
    Damage: 80 ( *90 When level two is activate )
    Description: The user take out Flame Sword and start to focus a bit of chakra on the flame sword when the user finish that the user is ready to activate any kind of levels of flame sword. Flame Sword form zero is able to make the flame sword as the same user that has flame sword is just like Kiba Inuzuka and his dog as you can see on anime and manga Akamaru kiba dog is able to make himself like Kiba is just like that. Once level zero is activate and the sword get hit it does not happen nothing to the flame sword and on three more rounds the user can do level zero again if the user didn't activate level two. Flame sword form one is able to suck the opponent speed if the katana touch the opponent and make the user that has the flame sword even faster then his normal speed since the sword has been suck the opponent speed. Once Flame sword level one is activate it can be deactivate when the user want to and it can only be activate twice per battle, if the opponent does break the sword can form back again but it can't use level one and if this technique last five round the katana can suck twice the speed then it's normal suck of speed. Flame sword form two, level two this technique gives the user 3rd gate speed and while this is activate this start to suck the user that is using flame sword chakra and when it reach the user limit the user gonna be out of chakra and can't user non of the levels either level zero or level one either level three just a normal sword.

    Form zero and one looks like this,



    Form level two looks like this,



    Yes am dropping X- Lion Sword -X


    ~ Can't understand a word ~
     
         
    Last edited by Emperor; 09-10-2010 at 03:19 AM.

  2. #2377
    White Blaze ~Eclipse~'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦



    Summoning Animal: Iguana
    Scroll Owner: ~Eclipse~
    Other Users who have signed contract: N/A
    General Description/Abilities: Iguana's have the general ability to shoot scales at the opponent at High speeds. Also if their tales get cut it will take 3 full turns for it to grow back. The iguanas a re capable of swimming underwater submerging themselves and they can use up to B-rank water jutsu. The iguana can focus chakra into their tounge and when it his the opponent it can stun the opponent for about 5-10 seconds.
    Summoning Boss if existing: N/A
    Other Summoning Animals tied to contract: N/A

    ~ Similar contract exists ~
     
         
    Last edited by Emperor; 09-10-2010 at 03:19 AM.

  3. #2378
    Izuna Uchiha's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Nichibotsu) - Fire Release: Sunset

    Type: Supplementary/Defense/Attack
    Rank: S
    Range: Short
    Chakra: 45
    Damage: 60 (if in the halo's reach), (-15 to water jutsu), (+10 to wind jutsu)
    Description: After making a 4 handseals combination, a red aura will start emanating from the user. In fact this aura is nothing more then fire chakra being expelled from the user's body. This halo of fire chakra will cause the immediate vicinity near the user to become extremely hot, enough to melt up to A-rank ice jutsu. The user himself will not be harmed from this jutsu, but his own temperature will rise subsequently, causing every water jutsu he tries to perform to be weaker then usual and every wind jutsu expelled from the user to be a bit stronger (elemental combination).
    -Can only be used twice per match
    -Can only be active for a maximum of 2 turns
    -Can only be used by Izuna Uchiha

    ~ Declined, do not resubmit ~
     
         
    Last edited by Emperor; 09-10-2010 at 03:20 AM.

  4. #2379
    Damon Salvatore's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    ( Kuchiyose: Yeti) Summoning: Yeti
    Rank:A
    Type:Supplementary
    Range:Short
    Chakra:60
    Damage:N/A
    Description:The user makes five handseals and Summons an Yeti to fight with him.The Yeti can use Taijutsu and that is his main ability,but can also use Ninjutsu up to rank C.
    The Yeti can run faster than a human and has a biggier strength than one.
    *Note:Can be used only once per battle
    *Note:Can only be teached by the owner of the contract
    *Note:Lasts for 3 turns

    ~Declined~ Yeti's do not exist. Do not resubmit!!!!!!!!!
     
         
    Last edited by Ragnaroc; 09-05-2010 at 03:21 AM.

  5. #2380
    Senior Member -Ace-'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by ~Uchiha-Sasuke-Kun~ View Post

    Summoning Contract: The Common Raven
    Origin: I found this bird on the forest it was damage and I pick it up and took it home.It was from Death Valley thats the only place you can find them,but it seems this was on a journey.
    General Description: The Common Raven (Corvus corax), also known as the Northern Raven, is a large, all-black passerine bird. Found across the northern hemisphere, it is the most widely distributed of all corvids. There are at least eight subspecies with little variation in appearance— although recent research has demonstrated significant genetic differences among populations from various regions. It is one of the two largest corvids, alongside the Thick-billed Raven, and is possibly the heaviest passerine bird; at maturity, the Common Raven is between 56 and 69 cm (22 to 27 inches) in length, with recorded weights ranging from 0.69 to 1.63 kg (1.5 to 3.6 pounds). Common Ravens typically live about 10 to 15 years in the wild, although lifespans of up to 40 years have been recorded. Young birds may travel in flocks, but later mate for life, with each mated pair defending a territory.
    The Common Raven has coexisted with humans for thousands of years and in some areas has been so numerous that it is considered a pest. Part of its success comes from its omnivorous diet; Common Ravens are extremely versatile and opportunistic in finding sources of nutrition feeding on carrion, insects, cereal grains, berries, fruit, small animals, and food waste.
    Some remarkable feats of problem-solving have been observed in the species, leading to the belief that it is highly intelligent. Over the centuries, it has been the subject of mythology, folklore, art and literature. In many indigenous cultures, including those of Scandinavia, ancient Ireland and Wales, Bhutan, the northwest coast of North America, Siberia and northeast Asia, the Common Raven has been revered as a spiritual figure or god.

    Summon General Abilities:Ravens from Death Valley can fly up to 50% so is fast and you can use hem when you need help to scape from other village if you in trouble.It could use fire up to B rank all of them it could use wind to up to C rank some of them are able to appear back of you and you don't even noticed it and if it catches you face on you might get really injured.It could appear on fights if you need help without you doing Hand seals.Some of them aren't able to use Elemental Jutsu cause the might be just to defend you or fly you away.

    Summoning:The person who signs the Raven contract is able to summon Ravens from ''Death Valley'' and can be summoned by them but they rarely want someone in their homeland.If you in trouble they will summon up to 5 little ravens will appear in front of you, or you might get a big one depends in how much trouble your in.The little Ravens aren't able to use Elemental jutsu.The big ravens are able to use up to 2 elemental jutsu some of them are able to use up to 3 does are the elders from the family.

    ( Kuchyose no Jutsu: Senpai Karasu)-Summoning Jutsu: Raven Elder
    Rank: B Rank
    Type: Attack/Defense/Supplementary
    Range: N/A
    Chakra: 40
    Damage: N/A
    Description: It could only use 1 element cause there too old.
    Note: Can only be teach by ~Uchiha-Sasuke-Kun~
    Note:Can only be summoned 3 times.
    ~Approved~

    ( Kuchyose no Jutsu: Kira Karasu)-Summoning Jutsu: Killer Raven
    Rank: S Rank
    Type: Defense
    Range: N/A
    Chakra: 20
    Damage: N/A
    Description: This one could use up to 3 Elements Fire up to B Rank wind to B Rank and Lightning to C Rank.
    Note: Can only be teach by ~Uchiha-Sasuke-Kun~
    Note:Can only be summoned twice per battle
    ~Approved~ Changed to "twice" per battle. I doubt you'll get the chance to summon them 4 times anyway...=/

    ( Kuchyose no Jutsu: Kinshou Karasu)-Summoning Jutsu: Little Ravens
    Rank: B Rank
    Type: Defense
    Range: N/A
    Chakra: N/A
    Damage: N/A
    Description: This Ravens can appear every tine in you in trouble this little ravens can't use nay elemental jutsu because there baby ravens.Up to 20 ravens can appear depending on the amount of chakra you have left even if is alot only 20 will appear if is a little 10 will appear.
    Note: Can only be teach by ~Uchiha-Sasuke-Kun~
    ~Declined~ This description is useless. What do the little ravens do? Elaborate on that, and it should be good to go.


    ( Kuchyose no Jutsu: Kinshou Karasu)-Summoning Jutsu: Little Ravens
    Rank: B Rank
    Type: Defense
    Range: N/A
    Chakra: N/A
    Damage: N/A
    Description: This Ravens can appear every tine in you in trouble this little ravens can't use nay elemental jutsu because there baby ravens.Up to 20 ravens can appear depending on the amount of chakra you have left even if is alot only 20 will appear if is a little 10 will appear.
    Note: Can only be teach by ~Uchiha-Sasuke-Kun~

    ( Bo-n Karasu ) Ravens Reborn

    Rank: A Rank
    Type: Supplementary/Attack
    Range: N/A
    Chakra: 35
    Damage: N/A
    Description: If you see a tree you can quickly run on up to it and put you hand there and make ravens take birth your gonna have to wait 2 rounds till the ravens get your chakra.Depending on the amount of chakra you use on the tree you could get a double headed raven it could use up to four elemental jutsu for example wind up to B, lightning up to B,fire to C,and earth to C.
    Note: this effect only last four rounds
    Notenly ~Uchiha-Sasuke-Kun~ can teach this
    Note:If any mistake please fix

    ( Nibai Headed Karasu )Double Headed Raven
    Rank: S Rank
    Type: Attack
    Range: Short-Long
    Chakra: 40
    Damage: N/A
    Description: This is a double headed raven to have that you need to join a killer raven's body to do that you need to do raven's secret hand seals it could use all elemental jutsus and genjutsu.
    Note:This effect lasts for 5 rounds
    Notenly ~Uchiha-Sasuke-Kun~ can teach this jutsu
    Note:This could only be summoned 3
    Note:if any mistake please mix
    Note: Can only be teach by ~Uchiha-Sasuke-Kun~

    ~ Riku.. possesses the contract. ~
     
         
    Last edited by Emperor; 09-10-2010 at 03:20 AM.

  6. #2381
    Ushiro's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Katon:Kaisen)-Fire Style:Lighter
    Type: Supplementary
    Rank: D
    Range: Short/Mid
    Chakra Cost: 10
    Damage Points: N/A
    Description: The user snaps his fingers to release a fast-moving spark of fire from his fingers that can create a small explosion at the user’s will. It can only cause a slight burn. It can also create a small flame at the tip of the thumb that doesn't harm the user.

    ~ Approved ~

    (Raiton:Atsuen Kaminari)-Lightning Style:Rolling Thunder
    Type: Attack
    Rank: A
    Range: Short/Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: The user makes 4 handseals and slams their palms on the ground. The user then releases two electrical surges that travel along the ground that can be controlled by each hand as long as the user maintains contact with the ground. The surges can be combined to become larger and stronger but will not be able to change direction.
    -can only be used 3 times per battle.

    ~ Declined, do not resubmit ~

    (Katon:Kagaribi)-Fire Style: Bonfire
    Type: Attack/Supplementary
    Rank: B
    Range: Short-Mid
    Chakra Cost: 25
    Damage Points: 50
    Description: The user makes 3 one-handed handseals and focuses chakra into his other hand, covering it in fire. The user then touches a surface or object causing incredibly hot fire to spread quickly across it. As long as contact is maintained with the surface, the spread of the fire can be manipulated. Only the hand using the jutsu is unharmed by it.

    ~ Needs restrictions ~
     
         
    Last edited by Emperor; 09-10-2010 at 03:21 AM.

  7. #2382
    Toku's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by ~Toku~ View Post
    Summoning Animal: (Doro suzumebachi) Mud Dauber
    Scroll Owner: Toku
    Other Users who have signed contract: N/A
    Summoning Boss if existing: King Sting
    Other Summoning Animals tied to contract:


    (Kuchiyose no jutsu: Kingu Sutingo) Summoning technique: King Sting
    Type: Summoning
    Rank: S-rank
    Range: Short-Long
    Chakra cost: 40
    Attack points: 80
    Description: the user summons the mud dauber King Sting, he is the size of gamabunta, and is able to carry his summoner on his head during flight. Sting can use high ranking earth jutsus and attacks go up by 20 when making a ninja/summon combo with Sting.
    *Note: can only be taught by Toku.
    *Note: can only be summoned 1x per battle.
    *Note: can only stay in the field for a maximum of 5 turns.
    *Note: no other animal summoning can be done during this battle.
    ~Declined~ OP, especially for a Wasp


    (Genjutsu: Chikusho Roiyaruti Fugu)Illusion technique: Beast Loyalty Distortion
    Type: Attack
    Rank: A-rank
    Range: Short-Long
    Chakra cost: 30
    Attack points: n/a
    Description: the user will cast a genjutsu over an opponents animal summoning. The genjutsu will cause the animal to turn on its summoner and attack, before they “poof” themselves away from the battle field.
    Note: can only be used by Toku.
    Note: can only be used once per battle.
    Note: this jutsu does nothing against the actual holder of the animal contract (if you created the summoning, its loyalty cannot be broken)
    ~Declined~ You contradicted yourself in the restrictions


    (Doton- Wakusei Bo_Toku) Earth release- Planet Desecration
    Type: Attack
    Rank: Forbidden
    Range: Short-Long
    Chakra cost: 50
    Attack points: 120
    Description: the user performs a single hand seal w/ one hand and focuses a great deal of earth chakra to gather rocks all around his body(this happens rather quickly) creating a cocoon of earth around himself 3 meters in depth. The cocoon is created w/ earth charged w/ the users chakra. He then releases all of the earth at once w/ such force that it creates a ripple effect in a grand scale of earth. The earth explodes outward and it breaks and cracks the ground away from the user as its center, afterwards the area is left as a desecrated wasteland of nothing but fissures and spikes of hard rock. This jutsu leaves the user vulnerable afterwards because of the strain of releasing such an amount of chakra all at once.
    *Note: can only be used by Toku.
    *Note: can only be used 1x per battle.
    *Note: the user can’t use any earth jutsu his next 3 turns or any S-rank or above for the next 5 turns.
    ~Declined~ OP
    Summoning Animal: (Doro suzumebachi) Mud Dauber
    Scroll Owner: Toku
    Other Users who have signed contract: N/A
    Summoning Boss if existing: King Sting
    Other Summoning Animals tied to contract:


    (Kuchiyose no jutsu: Kingu Sutingo) Summoning technique: King Sting
    Type: Summoning
    Rank: S-rank
    Range: Short-Long
    Chakra cost: 40
    Attack points: 80
    Description: the user summons the mud dauber King Sting, he is the size of gamabunta, and is able to carry his summoner on his head during flight. Sting can use up to A-rank earth jutsus and attacks go up by 10 when making a ninja/summon combo with Sting.
    *Note: can only be taught by Toku.
    *Note: can only be summoned 1x per battle.
    *Note: can only stay in the field for a maximum of 5 turns.
    *Note: no other animal summoning can be done during this battle.

    ~ Approved ~

    ( Genjutsu: Chikusho Roiyaruti Fugu) Illusion technique: Beast Loyalty Distortion
    Type: Attack
    Rank: A-rank
    Range: Short-Long
    Chakra cost: 30
    Attack points: n/a
    Description: the user will cast a genjutsu over an opponents animal summoning. The genjutsu will cause the animal to turn on its summoner and attack, before they “poof” themselves away from the battle field.
    Note: can only be used by Toku.
    Note: can only be used once per battle.

    ~ Declined, do not resubmit ~

    (Doton- Wakusei Bo_Toku) Earth release- Planet Desecration
    Type: Attack
    Rank: Forbidden
    Range: Short-Long
    Chakra cost: 50
    Attack points: 120
    Description: the user performs a single hand seal w/ one hand and focuses a great deal of earth chakra to gather rocks all around his body(this happens rather quickly) creating a cocoon of earth around himself 3 meters in depth. The cocoon is created w/ earth charged w/ the users chakra. He then releases all of the earth at once w/ such force that it creates a ripple effect in a grand scale of earth. The earth explodes downward(it is not blown 360 degrees out, but downward) and it breaks and cracks the ground away from the user as its center, afterwards the area is left as a desecrated wasteland of nothing but fissures and spikes of hard rock. This jutsu leaves the user vulnerable afterwards because of the strain of releasing such an amount of chakra all at once.
    *Note: can only be used by Toku.
    *Note: can only be used 1x per battle.
    *Note: the user can’t use any earth jutsu his next 5 turns.

    ~ Same as above ~

    (Doton- Tsuchi Sousou) Earth release- Earth Burial
    Type: Attack
    Rank: B-rank
    Range: Short-Long
    Chakra cost: 20
    Attack points: 40
    Description: the user make a single hand seal and the earth covering the opponent crushes him. This jutsu has no control over the earth that is being manipulated by the opponent.
    *Note: can only be used by Toku.
    *Note: can only be used 3x per battle.

    ~ Smilar technique exists ~
     
         
    Last edited by Emperor; 09-10-2010 at 04:40 AM.

  8. #2383
    Daemon's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Daemon View Post
    (Soudai Sanda-ba-do Mo-Do )-Majestic Thunderbird Mode
    Type:Attack
    Rank:Forbidden
    Range:Short-Mid
    Chakra Cost:100
    Damage Points:N/A
    Description: the user unlocks all the lighting chakra they have. The lightining chakra is pushed to every point in the body creating like armor made out of pure lightning. A structure forms out of the back of the user as the shape of large thunderbird wings that are made of pure lightning chakra but they do not grant the user flight of any kind. The user takes on the speed of lightning but can only beable to move at the 3rd or 4th gate speed in which they have not actauly achieved the speed of lightning. While in this Mode the user can only use lightning jutsu and nothing else. All lightining jutsu get +10 strength. After this jutsu is deactivated the user is extremely exhausted and they cannot use any lightning jutsu for the rest of the battle. Also after this mode is deactivated the user can only use C-rank and below jutsu due to the exhaustion and lack of chakra.
    (Usable only 1 times per battle)
    (lasts 5 turns)
    (Can only be taught by Daemon)

    ~Declined~ OP OP OP
    (Keiyaku Gufuu )-Compact Hurricane
    Type:Attack/Defense
    Rank:S
    Range:Short-Long
    Chakra Cost:40
    Damage Points85
    Description:The user manipulates the wind around them with chakra shape manipulation. They form the wind into a small compressed ball of wind chakra. The user then sends the ball at the opponent. Once it make contact with an object a large torando is released with 75mph winds that suck in the opponent at trap them inside. while they are inside the user ca manipulate the winds to make it thind a sharp and capbale of slicing through solid rock. When the opponent is trapped in there they get continuously sliced by the swirling winds around them.
    (Usable Twice in battle)
    (Can only be taught by Daemon)
    (cannot use wind jutsu next turn)
    ~Declined~ Too similar to existing jutsu's
    (Ikazuchi Raion Unari )-Thunder Lion's Roar
    Type:Attack
    Rank:A
    Range:Short-Mid
    Chakra Cost:30
    Damage Points:60
    Description:The user focuses lightning chakra into there throat. then they release a large roar that sends a large shockwave of lightning chakra that electrocutes all enemies in the surrounding area.
    (Usable Twice in battle)
    (Can only be taught by Daemon)
    ~Declined~ Too Similar to existing jutsu's
    (Soudai Sanda-ba-do Mo-Do )-Majestic Thunderbird Mode
    Type:Attack
    Rank:Forbidden
    Range:Short-Mid
    Chakra Cost:100
    Damage Points:N/A
    Description: the user unlocks all the lighting chakra they have. The lightining chakra is pushed to every point in the body creating like armor made out of pure lightning. A structure forms out of the back of the user as the shape of large thunderbird wings that are made of pure lightning chakra but they do not grant the user flight of any kind. The user takes on the speed of lightning but can only beable to move at the speed of Rock lee without his Weights in which they have not actauly achieved the speed of lightning. While in this Mode the user can only use lightning jutsu and nothing else. All lightining jutsu get +10 strength. After this jutsu is deactivated the user is extremely exhausted and they cannot use any lightning jutsu for the rest of the battle. Also after this mode is deactivated the user can only use C-rank and below jutsu due to the exhaustion and lack of chakra.
    (Usable only 1 times per battle)
    (lasts 5 turns)
    (Can only be taught by Daemon)

    ~ Meh, Approved ~

    I changed the spedd from 3rd gate to rock lee without his weights

    (Satsugigei|Nai Inpakuto)-Butcher Arts: Deadly Impact
    Type:Attack
    Rank:S
    Range:Short-Mid
    Chakra Cost:40
    Damage Points:80
    Description: The user delivers 7 slashes to the opponents body: One horizontal Slash to the torso, one Diagonal Slash(Right Shoulder to left thigh),Another Diagonal Slash(Left shoulder to right thigh),A vertical Slash (top to bottom),Another Vertical Slash(Bottom to Top), A Sword Thrust(to the gut). then the user focuses chakra into the blade making it denser and heavier so i can deliver a big impact. Finally theu user delivers a horizontal slash with the back of their blade to send the opponent flying back.
    (Must have Zabuza's Sword)
    (Usable only 2 times per battle)
    (Can only be taught by Daemon)

    ~ o_O Approvd ~

    (Satsugigei|Fuu No Za Satsu )-Butcher Arts: Way of the Butcher
    Type:Attack
    Rank:B
    Range:Short-Mid
    Chakra Cost:40
    Damage Points:80
    Description: The user focuses a large amount of chakra into their blade. then then user delivers a horizontal slsh to the opponents gut cutting right through the opponent and spliting Him/her in half.
    (Usable only 2 times per battle)
    (Must have Zabuza's Sword)
    (Can only be taught by Daemon)

    ~ Approved o_O ~

    (Dyuaru Yure )- Dual Vibrations
    Type:Attack
    Rank:S
    Range:Short
    Chakra Cost:40
    Damage Points:N/A
    Description: The user summons the Dyuaru Yure(Dual vibrations) . they can appear in hand or on the users back. the swrods have black and silver colored handles and they are both long swords that share the same case. the user can channel lightning chakra into the swords to create an aura of electrical currents around the blades allowing them to cut through things easier. Also while the swords are active the users lightning techniques are increased by 10+ so that the lightning jutsu are stronger. Once every 2 turns the sword can channel lightning chakra through the ground to electrocute the opponent(The lightning chakra can travel up to mid range).
    Also this sword can absorb lightning chakra up C-rank. This effect can only beused twice per battle
    The twin swords:

    (Usable only once per battle)
    (Can only be taught by Daemon)
    (the swords are about 3 feet long each)

    ~ Needs restricting ~

    (if the custom weapon above is approved i'm dropping Shikyo Gai(Death's Scythe))

    (Shikyo Gai) Death's Scythe
    Rank:S
    Type:Supplemetary[
    Range:Short
    Chakra cost:40
    Damage points: N/A
    Description:The user summons a Scythe.When the scythe is Summoned it can be Hoisted on the users back or appear in their hand. When the Scythe is active the user's Genjutsu effectiveness is increased by 10% making it harder for the opponent to break out of the Genjutsu. This Scythe can be used in combat.
    TheScythe Looks like this:

    (the scythe to the right)

    The Scythe Also Has different modes or Forms.

    Spear Form

    Spear Form- the Head of the scythe points up into a Vertical Position just like a Spear. the User Can extend the spear for Mid range swings and stabs unless the opponent blocks the spear.The user can only extend the spear once per battle. Spear Form Can only be used 2 in a battle.


    Note:this can only be used 1 times per battle.
    Note:this reduces Taijutsu by 30% ( - 30% of actual damage of technique )
    note: Can only be used by Daemon
     
         
    Last edited by Emperor; 09-10-2010 at 04:42 AM. Reason: Addition of a jutsu

  9. #2384
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    Re: ♦ Custom Jutsu Submission ♦

    remaking this jutsu


    taijutsu: kinetic absorbing mode (douteki mo-do)
    rank: S
    type: defense/attack
    range: short
    chakra: n/a
    damage: double the opponents attack
    description: the user will focus his chakra to his brain and enter this mode while in this mode the user will gain the speed of the 5th gate and the ability to when the opponent tries to punch the user ect... he will absorb the kinetic energy behind the punch of the opponent and transfer it to which ever part of the body he choose to attack with and hit the opponent with twice the power the opponent tried to hit him with
    ~2 times per battle
    ~lasts 3 turns
    ~no taijutsu that require physical contact for 3 turns after usage



    taijutsu: kinetic absorption
    rank: S
    type: attack/defense
    range: short
    chakra: N/A
    damage: 40 (from my own punch) + the opponents attack
    description: the user will put his hand up and block the punch/kick of the opponent. He will then absorb the kinetic energy behind the punch/kick and transfer the power to another part of his body and hit the opponent with the strength of his own kick/punch and the opponents.
    ~4 times per battle

    ~ No Japanese name ? o_O ~

    this is kind of another way of using the opponents power against him
     
         
    Last edited by Emperor; 09-10-2010 at 04:43 AM.

  10. #2385
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Liliana View Post
    (Suiton: Hebi no Naitei) Water Style: Harem of the Serpent

    Rank: B
    Range: Short-Long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user stomps on the ground, releasing a wave of oil, knee-high, that can either be spread in a radial manner to Mid range, or straight forward to Long range, leaving behind a shallow layer of oil. As soon as the wave is released, with 3 handseals, the user can turn the oil layer into tons of snakes that will bite and restrain the target.
    *can only be used once every two turns*

    ~Declined~

    For any special reason?
    Well your going from oil, to magically snakes. Isn't possible unless its a genjutsu
    That's not what I meant. It doesn't create real snakes. It just changes the shape of the oil wave into multiple oil snake-like structures.

    (Suiton: Hebi no Naitei) Water Style: Harem of the Serpent

    Rank: B
    Range: Short-Long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user stomps on the ground, releasing a wave of oil, knee-high, that can either be spread in a radial manner to Mid range, or straight forward to Long range, leaving behind a shallow layer of oil. As soon as the wave is released, with 3 handseals, the user can turn the oil layer into tons of snakes-like structures that will bite and restrain the target.
    *can only be used once every two turns, and a maximum of thrice*


    ~ Approved ~

    (Doton: Zou no Shoufuku) Earth Style: Elephant's Submission

    Rank: A
    Range: Short-Long
    Chakra Cost:30
    Damage Points: 60
    Description: The user stomps on the ground, erupting irregular rock boulders all around the opponent, striking the opponent with great strength and lifting huge ammounts of dust. The dust cloud stretches high and wide, lasts 3 turns and can only be blown away by A rank Wind. With one handseal, the user can make the boulders spin clockwise, dilacerating anything trapped in between.
    *It requires a 4 turns waiting before it can be used again*


    ~ Needs restricting, IMO> ~

    (Suiton: Bouhatei no Hanamizu) Water Release: Mole Snot

    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: 60
    Description: The user does a string of 4 handseals, creating a huge reservoir of a sticky substance (Similair to Water Style: Syrup Capture Field) underground. With one handseal, the user can erupt localized geiser-like streams around the opponent, which will then rain the substance upon the target. In case that doesn't work, the user can, by stomping on the ground, seep out the remaining underground syrup, sticking the opponent's foot to the ground.
    In case the user decides to go underground to avoid the geysers he will come into contact with the substance underground and be stuck there, making him an easy target. The substance will short-circuit electricity, so if he tries using Nagashi to free himself he is dead.
    *Can only be used thrice per match*

    ~ in case the USER decides to go underground ? o_O ~

    (Doton: Usagi no Bibiri) Earth Release: Cowardly Hare


    Rank: C
    Range: Short-Long
    Chakra Cost: 15
    Damage Points: 30
    Description: The user creates 10 small hare-like earth structures, which appear from the ground at least 10 meters from the opponent, all around. Their purpose is to approach the target and once they touch it, they blast outwards, with a small explosion, but powerfull enough to shatter bone (It requires physical touch). They're as fast as normal hares, but they're also as coward. They hide underground while the opponent is looking in their direction, and only move when in the opponent's blind spot. The transition between hidden and moving is almost instantaneous, and while underground they're virtually undistiguishable.
    *Can't be used twice or thrice at a time. The user can only create a new set of hares once the first one has either reached the target or blocked in the way there*


    ~ OP ~

    Weapon:
    (Amakuchi no Komadori) Sweet Flavoured Robin


    Rank: N/A
    Range: N/A
    Chakra Cost: N/A
    Damage Points: N/A
    Description: Amakuchi no Komadori is a large brown Guqin, a string instrument. It's wood structure was created from the Chakra Tree, so it is virtually unbreakable. It's strings are made with chakra infused metal, as to widely conduct chakra. It was embued with 1 big seal, which is activated by playing the strings. It's strings turn the infused chakra into either Wind or Sound, the user isn't able to infuse the strings with any other elemental chakra.
    Amakuchi no Komadori has 3 types of abilities:

    Kuchibashi no Mai - Beak Dance


    The user is able to summon amazingly sharp swords, and throw them at great speeds, only trackable by experienced doujutsu users, or taijutsu masters, with great reflexes. The swords are usually propelled by wind and sound. Each single sword released takes 10 chakra from the user. Waves of 3 swords can be released at the cost of 20 chakra. The most powerfull attack from this ability is releasing a barrage of 10 swords, which takes 40 chakra from the user. (Can only be used 3 times per battle)
    Tsubasa no Mai - Wings Dance


    The user has the ability to release contusive blasts of sound and wind, that assume the shape of chakra fists. Each fist travel at great speeds, only trackable by experienced doujutsu users, or taijutsu masters, with great reflexes. Each punch released takes 5 chakra. Waves of 3 take 10 chakra. The most powerfull technique is the creation of one big blast, able to push back powerfull foes or attacks, breaking their bones or any average weapon they're weilding. It's power weakens with the distance from the user. This powerfull contusive blast is able to break even Kaguya bones if the user stands too close. The effects are devastating if the target is short range from the user, push powerfully if the target is mid range and are weaker at long range. (The blast can only be released 3 times per battle).
    Hitokage no Mai - Soul Dance


    The last of Amakuchi no Komadori's abilities enables the user to summon chakra entities, warrior spirits. Each spirit weilds a sword and, in their initial release, travel at great speeds, only trackable by experienced doujutsu users, or taijutsu masters, with great reflexes. The user can summon a spirit at the cost of 20 chakra. (can only be used 2 times). Once per battle, the user can summon a group of 5 spirits at once, at the cost of 40 chakra. The spirits stay in the battlefield for 3 turns before vanishing.


    Based on:


    ~ Too similar to Tayuya, plus do you know Sound ? ~
     
         
    Last edited by Emperor; 09-10-2010 at 04:46 AM.

  11. #2386
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Crutch Kaguya View Post
    (Ruyi Jingu Bang) Ideal Golden-bound Cudgel
    Type: Offense/Defense
    Rank: S
    Range: Short-Long
    Chakra: 40 to summon, 10 each time weilder uses special abilities
    Damage: 80
    Description: The Ruyi Jingu Bang, commonly called the Power Pole, is a maigcal staff imbued with chakra obtained by Sun Wukong from the undersea palace of Ao Guang, the Dragon King of the East Sea. It's appearance is a simple gold (color may be different for each weilder) rod made of iron and is indestructible. The rod itself has two special abilities: the first most basic ability is that it can extend and retract at relatively quick speeds at the weilder's will. The second ability is that the staff is a natural conduit for many types of chakra (only one type of chakra can be channelled into the staff at one time). The user cannot use jutsus of the specific elemental chakra that is currently being channelled into the staff. Both abilities can only be used when the weilder is touching the staff and only by those that have mastered the powers of the Power Pole.
    ~The user can only summon the staff once per battle.

    ~ More restrictions, and its fine ~
    (Ruyi Jingu Bang) Ideal Golden-bound Cudgel
    Type: Offense/Defense
    Rank: S
    Range: Short-Long
    Chakra cost: 40 to summon, 10 each time weilder uses special abilities
    Damage: 80
    Description: The Ruyi Jingu Bang, commonly called the Power Pole, is a maigcal staff imbued with chakra obtained by Sun Wukong from the undersea palace of Ao Guang, the Dragon King of the East Sea. It's appearance is a simple gold (color may be different for each weilder) rod made of iron and is indestructible. The rod itself has two special abilities: the first most basic ability is that it can extend and retract at quick speeds at the weilder's will. The second ability is that the staff is a natural conduit for many types of chakra (only one type of chakra can be channelled into the staff at one time). The user cannot use jutsus of the specific elemental chakra that is currently being channelled into the staff. Both abilities can only be used when the weilder is touching the staff and only by those that have mastered the powers of the Power Pole.
    ~The user can only summon the staff once per battle. Once summoned, the user must maintain contact with the staff at least every three turns. If not, the staff will automatically disperse itself as a fail-safe to prevent anyone from stealing it's physical form.

    ~ What you added is not really much of a restriction o_O ~

    (Fuuton: Sakashima Jinten) Wind Style: Reverse Rotation
    Type: Supplementary
    Rank: S
    Range: Short-Long
    Chakra cost: 40 (+15 for wind jutsus one rank above)
    Damage: +15 to wind jutsu reversed (-10 to the user)
    Description: This jutsu works simply by changing the rotation of wind to be in favor of the user. Whether it be in the form of a blast or a vortex, wind that is utilized in jutsus always have some degree of rotation in them. Now, by combining the users own wind chakra with the rotation of the wind in the jutsu they will be able to take over the rotation of the wind jutsu since the wind will have more of the users chakra than the opponents and be able to use it for their own purposes. The user can't control the wind if it's used in a combination with another element such as fire or water.
    ~Can only be used twice per battle. Due to the great amount of wind chakra that this jutsu requires, the user won't be able to use wind jutsu on the same turn as this one and for one turn after using this jutsu.

    ~ No. ~

    Submissions for the new week. I am putting them in the same post as the old one but these below are different.

    (Suition: Oiru Numa) Water Style: Oil Swamp
    Type: Supplementary
    Rank: A
    Range: Short-Long
    Chakra cost: 30
    Damage: 60
    Description: The user summons a swamp of highly explosive and flammable oil beneath the target to immobilize them. The size of the swamp depends on how much chakra the user puts into the jutsu.
    ~Can only be used 4 times per battle.

    ~ How can oil immobilize anyone ? o_O ~

    (Doton: Iwa Ebi) Earth Style: Rock Lobster
    Type: Offensive/Defense
    Rank: A
    Range: Short-Long
    Chakra cost: 30
    Damage: 60
    Description: The user creates a huge lobster made from any source of already existing earth. The lobster skin is extremely dense like a shell but deep inside there is a hollow space. The lobster has brute strength, and can rip people in half with it's claws. The lobster can also merge with earth. If it is damaged but not fully destroyed, it can slowly regenerate if in contact with earth. The lobster can also swim in water due to it's hollow inside that allows it to float.
    ~Can only be used 4 times per battle.

    ~ Hmmm...nice idea. Needs depowering and needs restrictions. It should be S-Rank ~
     
         
    Last edited by Emperor; 09-10-2010 at 04:48 AM.

  12. #2387
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    Re: ♦ Custom Jutsu Submission ♦

    (Hyouton: Touketsu Suzume Dageki) - Frozen Sparrow Strike
    Rank: B
    Type: All
    Range: Short- Mid
    Chakra: 20
    Damage: 40
    Description: Ice arms erupt from the users sides. These replicas are of the users actual arms and hands, capable of withstanding strong strikes as well as preforming taijutsu. They cannot be used to weave signs, however can be shaped into weaponry. Example Swords,Staffs,Hammers etc.

    ~ Has to be a maximum of arms that can be made, and a restrictions as to the number of times it can be used. ~

    (Hyouton:Touketsu Kisu) - Frozen Kiss
    Rank: A
    Type: Attack
    Range: Short-Mid
    Chakra: 30
    Damage: 60
    Description: Gathering their ice and wind chakra into their hands a small orb of rotating ice shards appears. User then compresses the orb releasing the wind and ice as a massive spinning vortex of razor shaped ice shards. When released the vortex freezes any water source or object it comes in contact with. Vortex can only be released horizontally or vertically from impact point.

    ~ Restrictions ? ~

    (Hyouton: Fuyu kyuuden Dageki) - Winter Palace Strike
    Rank: A
    Type: Attack
    Range Short (Mid if thrown)
    Chakra 30
    Damage: 60
    Description: Freezing the moisture around the user, they create five swords of ice in mid air capable of withstanding most fire jutsu. They immediately then rapidly strike their target with each sword in a raw fury. Each sword is very dense in nature and covered in a violent swirl of wind chakra aiding in their cutting ability.

    ~ Same as above -.- ~

    (Genjutsu:Buriza-do Doki) - Illusion: Blizzard Wrath
    Rank: S
    Type: Supplementary
    Range: Short- Long
    Chakra: 40
    Damage: N/A
    Description: Opponent(s) think and feel as if they are trapped within a terrible windy blizzard. The user releases their ice chakra around the target dropping the air temperature around them, causing them to feel cold adding to the blizzard illusion. Target(s) envisions a large snow storm which impairs there vision.Due to the storm they limit movement to conserve warmth slowing down handsigns, limiting them to only two moves while genjutsu in effect.
    Only usable when snowing.
    Last Two Turns
    Twice per battle.

    ~ Hmm...nice one. Approved. ~
     
         
    Last edited by Emperor; 09-10-2010 at 04:51 AM.

  13. #2388
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    Re: ♦ Custom Jutsu Submission ♦

    (Kuchyose No Jutsu: Kewsura) - Vulture summoning Technique: Kewsura -

    Rank: S
    Type: Attack/Defense/Supplementary
    Range: Long
    Chakra cost: 40
    Damage points: N/A
    Description: The user wipes his giant fan with blood and charges it with a large amount of chakra. He then swings the fan, releasing all the chakra and summons a giant vulture called Kewsora. This vulture is the vulture emperor's councilor. He has four large wings and two tails on his back with two large claws which he uses to stand on. He's very fast in the air, however he lacks speed on the ground. He also has the ability to transform into ten smaller vultures, but when he does that he will take 20 chakra points from the user every time. While being in this state he has many abilities that require the user's chakra and sometimes handseals. He can be summoned in this form from the start, but then it will cost the user 25 chakra points. He is able to use lightning jutsu's.

    ~ Can only be summoned once
    ~ His ability is only usable for two times and can only stay for 3 turns.
    ~ Takes 15 chakra points for each turn he stays on the battle field
    ~ Must have signed the vulture summoning contract
    ~ When he is being in his 10 Vulture form, he can not use more than one jutsu at time, and it would be spreaded through them as long as they are in short range between each other
    ~ Can only use up to S rank lightening jutsus from what the user's know as long as its not a special ability "Example: Lightening Armor" and the user can not use any lightening jutsu in the turn where they use lightening jutsus too in the same rank or higher.


    ~ No, he can't split into smaller vultures ~

    -Fire Secret Art: Planetary Fireball- (Inzen Katon No Jutsu: Wakusei hinotama)

    Rank: Forbidden
    Range: Short/Long
    Type: Offensive/defense
    Chakra points: 50
    Damage points: 100 (-40 to the user)
    Description: The user do 3 handseals which takes a second then charges a huge amount of fire chakra into his lungs with high cencentration, then while doing another series of handseals and meditation, then user spits a gigantic fire ball out of his mouth that is able to cover the whole terrian that he is facing with extremely strong flames and burns everything it made contect with,if possible, it also is able to make metals an the ground surface transform into lava or liquidize, and any water jutsu in S rank or lower will Evaporate Completely, this jutsu is originally taken from the Uchiha clan's fireball technique and developed , after the user is done with performing this jutsu, he will be completely exhausted and is damaged because of the great flame that he unleashed for a whole turn, he would hardly be able to protect himself and his ability of using fire jutsus will be extremely decreased to B rank fire jutsus after four turns of being completely unable to use it at all, this jutsu is very strong and deadly to both user and his targets.
    ~Can only be used once per battle.
    ~The user would be unable to use fire jutsus for 4 turns.
    ~After those 4 turns the user can then perform fire jutsu up to B rank.
    ~Anything that touches this flames would be highly burned and destroyed.
    ~This jutsu happens pretty fast so its almost unavoidable even with the preparations necessary.


    ~ Whole terrain ? No. ~

    - Chakra Balance Technique - (Chakra Amari Jutsu)

    Rank: B
    Range: N/A
    Type: Supplementary
    Chakra points: 20
    Damage points: N/A (+10 for each taijutsu used)
    Description:The user charges his ears with chakra, and with concentration he become able to control his balance, this technique would make him completely able to controll himself if any changes happens to the Terrian, and make him react faster, it will also makes him faster since his balanace is not stopping him from some moves, however, this speed does not make the user able to avoid jutsus. It does however make him able to react faster, this specially works with taijutsus and would also make them more powerfull.
    ~Can only be used three times per battle.
    ~It stays activate for 2 turns.


    ~ Hmm...nice idea, but this explanation is bleh ~

    - Fan Fire Art: Vertical hurricane - ( Katon senkei jutsu: shipputodokeru )

    Rank: S
    Range: Long
    Type: Offesive/Defense
    Chakra points: 40
    Damage points: 80 (-10 to the user)
    Description: the user pulls off his fan and charges it with a huge amount of fire chakra as he open it and began flipping it in circles and releases the chakra through the storm he made creating a great fire storm from the fan that shape itself as an expendable vertical hurricane fast, this fire blade does major damages to whatever it touches, its very strong against wind jutsus and use any wind jutsus it touches as a medium to get to the enemy faster, the user can make the vertical fire storm circle around him using this jutsu by charging the hurrican with more chakra which will make it grow into a storm that surrounds him/other objects from the range he desires without damaging it, however, the user would be always concentrating on the hurrican power so he can not use any jutsu in the mean time.
    ~-10 to the users health
    ~This jutsu can't stay for more than two turns
    ~Can only be used twice per battle
    ~Must be a fan user to use this jutsu


    ~ Declined, do not resubmit ~

    Ice release: Shining Illusion (Hyouton: eisha genkaku)

    Rank: S
    Range: long
    Type: Offensive
    Chakra cost: 40
    Damage points: 80
    Description: after creating ice mirrors or pillars,the user charges a huge amount of chakra into them and release it as a huge glow with extremely high speed and great power making all the enemies eyes extremely hurt and his/her vision would be damaged after, this light does massive damages to the eye's nerves making it unable to work properly* for some time, and also causes blindness if it was used from short range.
    ~can be used once per battle
    ~It blinds the opponent from seeing this turn, and the eye damage prevents doujutsu being activated by the opponent for 3 turns.
    ~this jutsu shines the light specifically towards the opponent and not the user.


    ~ Needs to be restricted and de-powered further, but nice idea ~
     
         
    Last edited by Emperor; 09-14-2010 at 01:17 PM.

  14. #2389
    Senior Member Scarface's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Raiton Hebi Shimekukuru) - Lightning Snake Bind

    Rank: B
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost:25
    Damage Points:40 (Per bounded turn)
    Description: The user sends multiple snakes, charged with lighting chakra through the earth and
    under the opponent. Where they fire from the ground and wrap around the opponents body, binding them
    and paralyzing them. Can also be be used short range without being fired through the ground.

    Note: Must be able to summon snakes


    ~ The snakes would just get electrocuted and die o-O ~

    (Hebi Shindo) - Snake Tremor

    Rank: B
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost:25
    Damage Points:40
    Description: The giant snake slams its tale on the ground making a large Earth release tremor that can knock the
    opponent off balance, the isn't effected if he/she is on top of the snake.

    Note: Must be able to summon snakes

    Note: Must summon Manda or Kyodaija


    ~ meh...Approved ~

    (Raiton Hebi Shindo) - Lightning Snake Tremor

    Rank: S
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost:40
    Damage Points:80
    Description: The giant snake with channeled lightning chakra from the user slams its tale on the ground
    making a long range radius of lightning all over the ground. The user is only unaffected if riding the snake.

    Note: Must be able to summon snakes

    Note: Must summon Manda or Kyodaija


    ~ Bad description ~

    (Hebi Mayu) - Snake Cocoon

    Rank: S
    Type: Supplementary/Defense
    Range: Short
    Chakra cost: 40
    Damage Points: N/A
    Description: A large quantity of snakes surrounds the user in a defensive sphere. In this sphere of snakes the user is safe from harm from S - Rank and below. Chakra can be gathered within the sphere, however no offencive jutsu can be used from within the sphere. Since the snakes are constantly moving the sphere is not stationary and can roll from harm. The sphere is in effect until broken through or dismissed by user. The sphere can also me instantly dismissed, or semi opened to launch attacks.
    Note: Must be able to summon snakes


    ~ OP ~
     
         
    Last edited by Emperor; 09-14-2010 at 01:19 PM.

  15. #2390
    Kansas Bred's Avatar
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    but that is reality."
     

    Re: ♦ Custom Jutsu Submission ♦

    Brand New Week...
    First CJ:

    Just a custom weapon...

    Summoning: Adam the Heavenly Hammer of Will
    Type: Supplementary
    Rank: S
    Range: N/a
    Chakra cost: 40
    Damage Points: N/a
    Description:
    The user will do 15 handseals then hold out their dominant arm whilst grabbing that forearm with the other hand. Thus summoning forth Adam the Heavenly Hammer of Will, When the user summons adam it grants the user power to a huge hammer made from the strongest of metals and the power to easily break through enemys defense's or just plain out attack the opponent, The staff can extend much like Hiruzen Sarutobi's staff "Enma".

    Note:
    User must be in short/close range to use these effects or extend the staff.

    Lightning Chakra
    When the user channels lightning chakra into the hammer it will then be easier to swing and able to paralyze in that spot upon contact.

    Wind Chakra
    When the user channels wind chakra into the hammer, It is capable of making deep slashes on the opponent even when it misses or blowing them back.

    Earth Chakra
    When the user channels earth chakra into the hammer, It is capable of doing way more damage, Able of easily crushing an opponents skeletal structre and organs.

    Water Chakra:
    When the user channels water chakra into the hammer, It is capable of making a stream of compressed water to wrap around the opponent
    and easily contain them.

    Fire Chakra:
    When the user channels fire chakra into the hammer, It is capable of severely burning the opponent due to the metal being heated to a point where if touched anywhere besides the handle it will melt withing seconds.


    Note: When elemental chakra Is channeled into adam he can only be out for 3 more turns.

    Note: Can only be summoned 2 times per battle, Must wait at least 3 turns to summon again.

    Looks "Like":


    ~ Declined. Too many types of elemental chakra ~
     
         
    Last edited by Emperor; 09-14-2010 at 01:20 PM.

  16. #2391
    The Seven-Scaled boy's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by The Seven-Scaled boy View Post
    (Tribaaru Toumoku Mo-do) - Tribal Leader Mode
    Rank: Forbidden
    Type: Supplementary
    Range: Oneself
    Chakra: 80(+10 to maintain in each turn)
    Damage: N/A(+15 to his attacks)
    Description: After having signed the caterpillar contract and be taught how to gather natural energy and combine it with one's chakra by the Caterpillar elders, the user may enter this mode. By gathering natural energy while being still, the user will gain caterpillar-like properties and find both his body and mind abilties incredibly augemented. To begin with, the user will gain a pair of antena which grant him the ability to sense natural energy and the slightest changes in his entourage(humidity, heat, air pressure/currents and, in minor scale unless his head is touching the ground, earth vibartions). A similar effect is seen in the pores and hairs covering his body which will become more sentive to the the previously mentioned changes. The user will also gain a quite unsual ability to eat and quickly digest wood in all of it's shapes and types. By digesting and assimilating the wood(taking, thanks to nature energy enchanced digestive acids, mere seconds), the user will gain further natural energy and increse his stamina further and speed. The user's speed is not hindered nor augmented by this mode, unless wood techniques or sourroundings are eaten by the user. The user strength is augmented by this mode, rivalling jirobo's in his cursed seal state. By the overflowing natural energy, the users reaction time is augmented too.
    Notes: May only be used once per battle, lasting up to 4 complete turns.
    Notes: The user must stay still for a whole turn to enter this mode. Clones may gather natural energy for him, provided that they are still and once dispersed the user will gain the natural energy.
    Notes: After this mode runs out, the user is left exausted and very tired and, for 2 turns will have the speed of someone 2 ranks below.
    Notes: No A-rank or higher the turn this is de-activated.
    Notes: No summoning the turn done and while active.
    Notes: No forbidden rank techniques may be used the turn is activated and 2 turns after it's de-activation.
    Notes: The user may only have up to a maximum of 2 clones while in this mode.
    Notes: May not combined with the akimichi pills.
    Notes: Everytime the user eats a S-rank mokuton technique or a whole tree, the user will gain one extra turn for this mode.
    Notes: Forbidden-rank mokuton techs may not be eaten by the user.
    ~Declined~ OP
    (Tribaaru Toumoku Mo-do) - Tribal Leader Mode
    Rank: Forbidden
    Type: Supplementary
    Range: Oneself
    Chakra: 80(+10 to maintain in each turn)
    Damage: N/A(+15 to his attacks ; -10 to user on activation -30 upon de-activation.)
    Description: After having signed the caterpillar contract and making intensive research on the very first caterpillar tribe leader, Caterperok; the user manages to learn what made him so powerful. By combining his chakra with natural energy he's abilities grew stronger. After intensive and secret training, the user achieves this mode. By gathering natural energy while being still, the user will gain caterpillar-like properties and find both his body and mind abilties incredibly augemented. To begin with, the user will gain a pair of antena which grant him the ability to sense natural energy and changes in his entourage(humidity, heat, air pressure/currents and, in minor scale unless his head is touching the ground, earth vibartions). The user will also gain a quite unsual ability to eat and quickly digest wood in all of it's shapes and types. By digesting and assimilating the wood(taking, thanks to nature energy enchanced digestive acids, around 5 seconds), the user will gain further natural energy and increse his stamina further and speed. The user's speed is reduced by one rank, unless wood techniques or sourroundings are eaten by the user, beacuse he gains the bulkiness of the caterpillars. By having signed the caterpillar contract, the user normally can spit silk, but while in this mode, the silk spitted is much harder and stickier and it's coated in natural energy, imunnizing the silk against fire. The user strength is augmented by this mode, rivalling jirobo's in his second cursed seal state. By the overflowing natural energy, the users reaction time is augmented too. The looks of the user are not much changed, apart form the changes mentioned above. But, special yellow and black pigments form around the user skin while in this mode, making him look like a maori warrior.
    Notes: May only be used once per battle, lasting up to 4 complete turns or, provided two trees are eaten to a maximum of 6 turns.
    Notes: Due to the bulkiness of the caterpillars taijutsu B-rank and below is not even felt by the user, unless they are combined with elemental energy.
    Notes: The user must stay still for a whole turn to enter this mode. Clones may gather natural energy for him, provided that they are still and once dispersed the user will gain the natural energy and acces this mode.
    Notes: After this mode runs out, the user is left exausted and very tired and, for 2 turns will have the speed of someone 2 ranks below.
    Notes: No A-rank or higher level techniques may be used for the next 5 turns after the mode is de-activated, due to chakra exhaustion.
    Notes: No summoning the turn done and while active.
    Notes: No forbidden rank techniques may be used the turn is activated.
    Notes: The user may only have up to a maximum of 2 clones while in this mode.
    Notes: May not combined with the akimichi pills.
    Notes: Everytime the people under this mode eat a S-rank mokuton technique or a whole tree, the eater will gain one extra turn for this mode.
    Notes: Forbidden-rank mokuton techs may not be eaten by the user.

    ~ =.= Declined. Too much focus on natural energy. That's the premise of Sage Mode ~

    ^ Removed the body hair part. Other changes in bold.

    (Kuchiyose wasa: Dinneru Timeu) - Summoning art: Dinner time
    Rank: B
    Type: Offensive/Supplementary
    Range: Short-long
    Chakra: 25
    Damage: 20 (40 if digested)
    Description: The user will smear blood on his summoning tatoo and slam his hands on the ground, summoning a giant, famished caterpillar's mouth below the opponent, which will swallow him/her.
    Notes: Must have signed caterpillar contract.
    Notes: May only be done twice per battle.
    Notes: The caterpillar will not be able to take S-rank and higher techniques from indside, except Mokuton, suiton and doton.
    Notes: the user may choose to make the caterpillar eat the target or simply restrain him.

    ~ Declined ~

    (Genjutsu: jijibutsubutsu fukiritsu ) - Illusion: Everything Disorganized
    Rank: S
    Type: Supplementary/Defensive
    Range: Short-mid
    Chakra: 45
    Damage: N/A (+5 damage to user)
    Description: By simply locking eye contact at the opponent, the user completes the illusion. By forcibliy inserting huge amounts of his chakra into the oppoents gnostic area, it forces him/her to sense everything seprately and disorganized. Often having to leave aside the other senses in order to focus on one specifically.
    Notes: May be used twice per battle.
    Notes: No genjutsu or non-elemental ninjutsu for 2 turns.
    Notes: No pain may break this illusion, but chakra insertion works just fine.

    ~ Declined, do not resubmit ~

    based on real biology: http://people.moreheadstate.edu/fs/m...r/231-L25.html and, partly inspired by the gestatl psicology concep of "everything organzed"
     
         
    Last edited by Emperor; 09-14-2010 at 01:22 PM.

  17. #2392
    -Mugen-'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Chimp mode (chimpo modo)
    Rank: Forbidden
    Type: Supplementary
    Range: N/a
    Chakra Cost:50 (-10 each turn)
    Damage:N/a (40 overall(4 turns) and -5 each time the user talks to someone telepathically)
    Description: the user uses a special technique that was taught by the chimpanzees.The user will enhance his chakra by drinking a special type of water (with concentrated chimpanzee chakra) given to him the the chimpanzees(on the users waist),giving him a +10 to all elemental jutsus and the user gains the ability to talk through the mind,with other people on very,very great distances(like from iwa to ame).But if the user wishes to talk to a chimpanzee than there is no distance from which they cant talk.This ability can also be used to confuse the enemy,because they can talk to them telepathically and scream something,and make it look like someone is behind them.While this is active the users hair will turn silver.
    *Can only be used once and lasts for 4 turns
    *No chimpanzees may be summoned this,previose and next 4 turns.Unless stated in the chimp descreption(none have it yet)
    *After 4 turns the user wont be able to use A-rank or higher jutsus for 1 turn
    *Need permission from Mugen-sama to learn


    ~ +10 to all Elemental jutsu ? No. ~

    edited a bit

    summoning: The chimpanzee strength sage(kchyuse: chikara sannin no chimpo )
    Rank: Forbidden
    Type: Supplementary
    Range:mid-long
    Chakra cost: 50
    Damage points:N/A
    Description: After wiping blood on the tatoo the user will summon a huge chimpanzee,2 times as big as gamabunto.The chimpanzee is very strong,and can lift gamabunto with 1 hand.His elemental afinity is earth.And he can create a earthquake (80 damage) 1 time per battle by slaming his hand on the ground.
    *Can only be summoned once and lasts 3 turns
    *the user can not use any Gen,nin,summoning or elemental jutsus while he is on the field (no subs) which leaves him open(does not apply if its a clone)
    *Because of the large strain on summoning him he also gets a -40 health disadvantage
    *No summonings for the rest of the battle.(includes the previous turn)
    *To summon,you must have no chimpanzee on the field,or on the previose turn.Also to summon the user cant have more than 2 clones on the field.And no forbidden rank jutsu previous and this turn
    *Can only be taught by mugen


    edited bolded
    ~ Declined, do not resubmit ~

    cooking art: art of boiling (kukkingu bijutsu: bijutsu no futto)
    Rank: A-S
    Type: Supplementary
    Range: short-mid
    Chakra Cost:30-40
    Damage:N/A
    Description: The user focuses his chakra to any water source in range and makes it boil.This has 2 effects that can be used.The first is he user makes the water boil so the opponent cant stand on it or go near it.(causes steam that can burn if come to near)The second needs more chackra to preform (40),it can make all the water thats in range evaporate almost instantly.(can be used to stop A-rank water jutsus)
    *Can only be used 3 times
    *boiling lasts for 4 turns
    *Can only be taught by mugen


    ~ Hmm...restrict it ~

    Aburame hidden jutsu: Bug valcano (Aburame no Hijutsu: konchu funkazan )
    Rank: S
    Type: Attack
    Range: short-long
    Chakra Cost:40
    Damage:N/A
    Description: This is one of the most deadliest aburame jutsus.The user will first command his bugs to eat some of his earth chakra.Than the bugs will enter the earth and fly through the earth at high speed.Once they get to the point where the opponent is they will attack him by quickly flying out of the earth beneath the opponent.From than they will bit him,go into his throat to the lungs and make them suffocate.All of this is as fast as if the user was transporting though the earth through a earth tech.
    *Must be a bug user
    *Only dojutsu users can see the bugs travailing.The user doesn't have to move to do this jutsu since the bugs do everything.
    *Can only be used 2 times
    *Can only be taught by mugen


    ~ Reduce speed, restrict ~
     
         
    Last edited by Emperor; 09-14-2010 at 01:23 PM.

  18. #2393
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    Re: ♦ Custom Jutsu Submission ♦

    (Kuchyose No Jutsu:Rabirinsu) Summoning:Labyrinth
    Rank:A
    Type:Supplementary
    Range:Short
    Chakra cost:60
    Damage:N/A
    Description:The user summons a giant Labyrinth that traps the opponent inside of it.Force field is keeping the enemy inside of it.The user then can move through the walls of the Labyrinth and attacking from everywhere.
    *Note:Can be summoned once per battle
    *Note:Lasts 3 turns


    ~ o_O No. ~

    (Raitoningu Kangoku): Lightning Prison
    Rank:A
    Type:Supplementary
    Range:Short
    Chakra:60
    Damage:N/A
    Description:The user jumps into the air and shoots kunais arround his opponent in a circle.Then he uses lightning and he shoots it at the kunais making a lightnig sphere arround his opponent.
    *Note:Can be used twice per battle
    *Note:Lasts for 2 turns


    ~ Approved. o-o ~
     
         
    Last edited by Emperor; 09-14-2010 at 01:24 PM.

  19. #2394
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    Re: ♦ Custom Jutsu Submission ♦

    I miss my old sword. So I'm resubmitting Kouryuu and dropping Shichiakuma. It's the exact same as it was before, I just changed the name of the owner back to Shigure. So, I don't see a reason for it to not be approved.

    Kouryuu
    Rank: S
    Type: Supplementary
    Range: -
    Chakra Cost: 40
    Damage Points: -
    Description: The user summons his sword, Kouryuu from beneath him.The sword is a relatively big (about 180 cm), and it's blade is made out of Australian Water Dragon's scales, that are very sharp.The sword has similar looks as Samehada, because of it's sharp animal scales.The sword is covered in a sling, and it uncovers the scales when the user flutters the sword in the air, uncovering only a half of the sword. Kouryuu is very thick and heavy(75 kilograms), making the user move slowly, but also making the sword very hard to destruct.
    Restrictions:
    - Cannot summon any animal during this.
    - Shigure is it's only owner, thought he may forfeit ownership and give it to someone else.


    ~ Approved ~
     
         
    Last edited by Emperor; 09-14-2010 at 01:24 PM.

  20. #2395
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    Re: ♦ Custom Jutsu Submission ♦

    [Katon:sho gan]-Fire style:Fire pistol
    Type:Attack
    Rank:C
    RangeShort-Mid
    Chakra Cost:20
    Damage Points:30
    Description:The user channels a decent amount of fire chakra into his hand which he then thrust forward releasing a ball of fire which resembles a fist.The attack travels with great speed toward the enemy.
    Note:the jutsu doesn't require any hand seals

    ~ Similar technique exists ~

    Ok this is my very first jutsu,so please if i did anything wrong tell me,thanks.
     
         
    Last edited by Emperor; 09-14-2010 at 01:24 PM.

  21. #2396
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    Re: ♦ Custom Jutsu Submission ♦

    Summoning Technique: Kaijin (Crocotta Summoning)
    Rank: A
    Type: Supplementary
    Range: N/A
    Chakra Cost: 30
    Damage points: N/A
    Description: After doing the necessary hand seals and wiping blood across their hand, Oraan will wipe his hand on his sword blade and stab it into the ground summoning Crocotta, the Hyena King. Crocotta is a large Hyena about 7 feet tall and 800 pounds. He is capable of producing a laugh that mesmerizes a target; which is a form of Genjutsu. Can only stay on the field of battle for 2 turns.

    Gouzen Warai (Roaring Laugh Genjutsu)
    Type: Supplementary
    Rank: A
    Range: Short/Mid/
    Chakra Cost: 30
    Damage Points: N/A
    Description: Crocotta produces a laugh which paralyzes the target causes the target to imagine being ripped apart by Pachycrocuta, Eucrocuta, and Aardwolf. Lasts for one turn only.


    Summoning Technique: Haiena (Pachycrocuta, Eucrocuta, and Aardwolf Summoning)
    Rank: A
    Type: Supplementary
    Range: N/A
    Chakra Cost: 30 (10P, 10E, 10A)
    Damage points: N/A
    Description: After doing the necessary hand seals and wiping blood across their hand, Oraan will wipe his hand on his sword blade swing it in a wide arc summoning P.E.A, Generals of the Hyena King. They are smaller Hyena, and in order of names are 4, 3 and 2 feet tall and ranging from 300 to 500 pounds. They are capable of producing a laugh that confuses a target as to the whereabouts of each animal. They may only stay on the field for a maximum of 3 turns.

    Summoning Jutsu: Kousou (Confused Fighting Genjutsu)
    Type: Supplementary
    Rank: A
    Range: Short/Mid/
    Chakra Cost: 30
    Damage Points: N/A
    Description: P.E.A produce a laugh which confuses a target(s) as to the whereabouts of each animal. This technique is normally used in conjunction with a mist producing Technique of Oraan’s that conceals their chakra. Can only be used when Suiton Release: Unsanmushou no Jutsu: Water Release: Vanishing Mist is in effect. This effect is stopped when Vanishing Mist is no longer in use.


    Suiton Release: Unsanmushou no Jutsu (Water Release: Vanishing Mist)
    Type: Supplementary
    Rank: A
    Range: Short/Mid/
    Chakra Cost: 30
    Damage Points: N/A
    Description: Doing two handseals, Oraan creates a slightly dense mist that can conceal his and his Summoning’s Chakra for 3 turns only. While this is in effect, Oraan also cannot use any Jutsu. An A Ranked or Higher Wind Technique may dispel the Mist. Can only be used once per battle, and Oraan can dispel the mist at will by doing the two handseals in reverse order. Dispelling the Technique does not count as one of the 3 moves in one turn. The mist is made of extremely dense water chakra, so the mist's own chakra signature cloaks Oraan's and his Summon's chakra. When the mist is in effect, Oraan cannot sense his opponent's chakra.

    ~ Leaving for Rag ~
     
         
    Last edited by Emperor; 09-14-2010 at 01:25 PM.

  22. #2397
    Sin's Avatar
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    Re: ♦ Custom Jutsu Submission ♦



    Teikatta
    Rank: Forbidden
    Type: Supplementary
    Range: |
    Chakra Cost: 50
    Damage Points: |
    Description:

    "Air Cutter, Teikatta, the most flowing wind weapon and the best I have ever seen.. it flows but is sharp, it can slice through fire even if it is weak to it.. Lightning would never survive against this badboy.. technically there was no bad boys but yeah.. whatever,"
    - Air Goddess, The Creater.

    A plain staff like dagger which was held up against a hurricane full of wind chakra this made a storm of effects against Teikatta before titanium and speed was added in which everything mixed created a fast powerful and yet sturdy weapon.

    Teikatta could also be named as the violet storm in the staff.
    Teikatta also had a range of effects making it match up against any weapon.


    - Damage increased for Wind attacks by 30.

    - Wind attacks will only require one handseal (0 for C-Rank Down)

    - If a wind attack is up against the same rank against another attack of any element, the wind attack will always win (or both cancelled in fire)

    - Sin (Only Me) is covered in a aura of wind which increases speed to Lee without weights

    - Only Sin can use this weapon unless they want to forfeit this weapon if they lose the fight and the winner of the fight will get it and be able to use some effects.

    - Strength is also increased as which they can block taijutsu and c-rank and down jutsus with just fists and can use this as a jutsu even if it isn't in jutsu form as this will count as a move.

    - When an opponent is on the surface since there will be wind because of Air Cutter, Air Cutter senses the opponent all the time.

    Restrictions -

    The user if wanting to use Air Cutter must activate it in the first turn and cannot use any other moves in that first turn.

    The Aura of speed must be activated seperately and only lasts 4 turns.
    The same with the strength and lasts 5 turns.


    ~ Increased by 30 ?! No. ~

    Replacing Kaisari (or something.. I can't spell my own weapon right..)
     
         
    Last edited by Emperor; 09-14-2010 at 01:26 PM.

  23. #2398
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    Re: ♦ Custom Jutsu Submission ♦

    (Kageton: Sesshu)-Shadow Style: Assimilation
    Type: Supplementary
    Rank: S
    Range: Short-Long
    Chakra cost:40
    Damage: N/a
    Description: The user utilizes his ability to control shadows much the same as with the Shadow Puppetry jutsu. He controls the opponents shadow to seperate form him/her and travel towards the users shadow. When the opponent shadow comes in contact with the users the two shadows melt together and for 3 turns the user gains all the strengths and weaknesses of the opponent, being able to do anything the opponent can do as long as the two shadows are combined (or until the 3 turns are up). Alternately this can be done the opposite way; the user can seperate his shadow and combine it with someone else's, allowing them to do anything the user can do.
    *Only HiddenShadowNinja's bios can use/teach this jutsu
    *Must be a member of the Nara clan to use this jutsu
    *No other shadow jutsu can be used whlie this is active and for the next 2 turns. Basically you're trading use of your special ability for up to 5 turns to use that of the opponent for up to 3 turns. Thus making this jutsu only as OP-d as the opponent your facing is..
    *The user is not able to use Forbidden rank jutsu of any kind while this jutsu is active
    *This does not count for abilities granted by special weapons/custom weapons

    ~ Declined, do not resubmit ~

    (Medusa Metsuki)- Eyes of Medusa
    Type- Supplementary
    Rank- A
    Range- Short-Long
    Chakra cost- 30
    Damage- N/A
    Description- The user is able to temporarily paralyze the opponent via genjutsu. Making the opponent think they are turning to stone. This is done by making eye contact with the opponent. However, if you look into a reflective surface while casting this genjutsu, you fall victim to it instead.
    *Usable twice per battle
    *Paralyisis only lasts for the turn this jutsu is used
    *Must be able to summon snakes

    ~ Hmm...Approved ~

    (Sugi za Saigen)- Past the limits
    Type: Offensive
    Rank: Forbidden
    Range: Short-Mid
    Chakra cost: 50
    Damage: 90
    Description: The user takes the idea and philosophy of the Futae No Kiwami (Mastery of the Two Layers) and the Toa-a-tae (Double Layer Limit) taijutsu techniques and applies them to ninjutsu. He creates two shockwaves of chakra pushed out of his palms in quick succession. The first blow destroys the targets natural resistance while the second instantaneously deals the damage. As the Double layer limit is able to pulverize anything within a small raidus, this does the same in a 180 degree angle infront of the user. This jutsu is strong enough to shatter even Kaguya bones.
    *Only HiddenShadowNinja's bios can use/teach this jutsu
    *This jutsu can only be used twice per battle
    *Must wait at least 4 turns after the first use to use it again
    *For the first turn after usage the user may not use any taijutsu involving his arms, and if he does a normal Futae No Kiwami attack with his arms at any point during the rest of the battle it will break whatever part of the arm he did the attack with. If it was a punch it will break his hand, rendering him incapable of any punch-related taijutsu the rest of the battle and making the user take -5 damage for every jutsu he uses that requires handsigns.

    ~ Kaguya Bone ? Hmm...Either de-power it or restrict it more ~

    (Battojutsu)-Sword Drawing Technique
    Type: Offensive
    Rank: C
    Range: Short
    Chakra cost: 15
    Damage: 30
    Description: The user grabs his sword and coats it in a small layer of chakra, allowing it to be drawn from its sheath much faster than normal. The user then does either a diagonal or horizontal slash and quickly re-sheaths his sword. Normally, the speed of drawing a sword from its sheath is faster than that of just swinging a sword. With the addition of the chakra making it slide out faster the speed of this attack can only be seen by someone with second tomoe or higher Sharingan. However seeing the user put his hand on his sword is a general giveaway he will attack with it no matter who he's facing.
    *Only HiddenShadowNinja can use/teach this jutsu
    *Must have a katana to use this jutsu

    ~ Left for Cali ~

    ~Declined~ You just changed the friction of a sword with its scabbard with the friction of the scabbard with chakra. Saying that you need 2nd tomoe to see it is way over the top for just a coat of chakra. I'm not sure if the speed would improve at all, but it would only be slightly faster max.
     
         
    Last edited by Caliburn; 09-15-2010 at 10:17 AM.

  24. #2399
    Gatsndshanks's Avatar
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    Stealing the show and your
    girlfriend.
     



    Re: ♦ Custom Jutsu Submission ♦

    Shodaime Yukikage
    Rank: S
    Type: Supplementary
    Range: N/A
    Chakra Cost: 40
    Damage Points: N/A
    Description: Another one of sasori's treasured human puppets; originally the first yukikage - Theos, accepted for his competence of the infamous ice release. After alterations to his puppet form, Sasori equipped Theos with multiple retractable blades around his arms and legs, which have been laced with Sasori's notorious poison.
    ~ No other human puppet can be used when this is on the field. ( except Sasori himself or Hiruko )
    ~ The puppet may use only Ice release and only canon jutsu

    ~ Approved ~

    Emp told me to send this to CJ's, preferably, i'd like him to check it.
     
         
    Last edited by Emperor; 09-14-2010 at 01:28 PM.

  25. #2400
    Kiwii's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Fuuton: Sanso Soujiki) Wind Style: Oxygen Vacuum Cleaner

    Rank: B
    Range: Short
    Chakra Cost: 20
    Damage Points: N/A
    Description: With one handseal, the user is able to manipulate the oxygen particules from one Wind jutsu, removing them from the front of the jutsu and gathering it on the back of the jutsu. This change of composition allows the jutsu to negate it's elemental weakness, making it stand as equal against Fire jutsus, if both connect frontwards. In case a Fire jutsu is aimmed to the back, the wind either: Explodes (Up to B rank) or is easier consumed (Higher then B Rank). If the Wind jutsu disperses, so does the oxygen.

    ~ Declined, DO NOT RESUBMIT ~
     
         
    Last edited by Emperor; 09-14-2010 at 01:28 PM.

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