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Konoha Takeover (ReXii Vs Scorps)
Currently both in the hokage room as far as i am aware, let's take this outside though.
Dan biography.
Not much else to write here everything you know starting short range i guess?
You seem very familiar, cool hair...Whats up?
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Re: Konoha Takeover (ReXii Vs Scorps)
You know how to get in touch with me ReXii if I'm needed.
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Viva ao 25 de Abril!
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Re: Konoha Takeover (ReXii Vs Scorps)
 Originally Posted by ReXii
Currently both in the hokage room as far as i am aware, let's take this outside though.
Dan biography.
Not much else to write here everything you know starting short range i guess?
You seem very familiar, cool hair...Whats up?
As I said, I was on the outside. White flowers (check my CJ thread) are in Konoha thus why I knew 2 foreign chakras were inside. I haven't come in though.
Anywho, Mid range please. Middle of the village. Buildings all around. No water source.
My bio is in my sig. Up to date i believe. As always, Staff of Gaia on my back. Dark, large cloak disabling your view of my hands or even my face which is hidden in shadows.
You can do the first move
______________________________________
Leave please. We don't want more fertilizer in Konoha.
 Originally Posted by Darui..
You know how to get in touch with me ReXii if I'm needed. 
Next time you spam, I'll ban you instead of infracting you.
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Re: Konoha Takeover (ReXii Vs Scorps)
 Originally Posted by Scorps
As I said, I was on the outside. White flowers (check my CJ thread) are in Konoha thus why I knew 2 foreign chakras were inside. I haven't come in though.
Anywho, Mid range please. Middle of the village. Buildings all around. No water source.
My bio is in my sig. Up to date i believe. As always, Staff of Gaia on my back. Dark, large cloak disabling your view of my hands or even my face which is hidden in shadows.
You can do the first move
______________________________________
Leave please. We don't want more fertilizer in Konoha.
Next time you spam, I'll ban you instead of infracting you.
Fertilizer....Cute...Veryyyy..Cute.
Dan looks toward the opponent, covered in a dark cloak completely hooded, taking advantage of this tunnel vision effect the hood is causing, Dan simeltaneously leaps backwards gaining a small measure of distance, while spewing superheated ash from his mouth bursting towards his opponents body in an attempt to scorch him while blocking his vision of Dan.
Whilst in the air with the ash spewing from his mouth Dan makes a single handseal, the ash is by this stage flying towards his opponent, as this happens thick caramel webs launch from the earth to the left and right of the opponent, knowing the hood blocks his peripheral vision of them forming, they latch on to his hands and upper body preventing handseals and then completely cover him a large caramel cocoon his entire body encased.
The superheated ash would then stick inside the caramel cocoon becoming planted, at which time Dan would make a single handseal and click his teeth simeltaneously causing the caramel to superheat and explode violently which would not even leave a body, just a charred heap of yummy caramel.
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Viva ao 25 de Abril!
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Re: Konoha Takeover (ReXii Vs Scorps)
 Originally Posted by ReXii
Fertilizer....Cute...Veryyyy..Cute.
Dan looks toward the opponent, covered in a dark cloak completely hooded, taking advantage of this tunnel vision effect the hood is causing, Dan simeltaneously leaps backwards gaining a small measure of distance, while spewing superheated ash from his mouth bursting towards his opponents body in an attempt to scorch him while blocking his vision of Dan.
Whilst in the air with the ash spewing from his mouth Dan makes a single handseal, the ash is by this stage flying towards his opponent, as this happens thick caramel webs launch from the earth to the left and right of the opponent, knowing the hood blocks his peripheral vision of them forming, they latch on to his hands and upper body preventing handseals and then completely cover him a large caramel cocoon his entire body encased.
The superheated ash would then stick inside the caramel cocoon becoming planted, at which time Dan would make a single handseal and click his teeth simeltaneously causing the caramel to superheat and explode violently which would not even leave a body, just a charred heap of yummy caramel.
Hashirama does little to nothing apart from creating a large cube of decay around you and the ash. The cube will leave little to no room to move backwards but more importantly will leave you pinned inside a cube with burning ash. The ash in its normal form, non ignited is not harmfull to you but if you do ignite, you're severely burned. Hashirama however takes care of what with a couple of handseals, igniting your long hair on fire. The ember acts fast even if not deadly and with the flammable ash all around, the result is a very interesting Kaboom.
Cute? Sorry, don't swing that way. Never did. Not even that one time when Madara begged me to it... Guess that was the reason of our quarrel....
±Ibiton: Sono Kougu no Odahviing | Decay Release: The Tools of Odahviing±
Type: Offensive/Defensive
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn if kept active)
Damage: 60
Description:
The user will take use of the specific release of Ibiton and manifest any construct his mind is able to imagine and visualize of that specific part of the release (Cubes, Spheres, Kunais, Swords, Walls, etc). These constructs, translucid and golden with a slight black hue in them, can be used to defend or attack. They can be created only Short-Mid range around the user but they can be thrown further. The user can control the movement of the constructs with or without the need for hand gestures, depending on the distance he is from them (Short range, no handgestures, Mid range requires hand gestures). Although hazardous to the enemies and anything present in the battlefield, the user can touch and interact with these constructs freely, taking advantage of their inherent properties to his own advantage. These constructs, if kept in short range, last until either dispelled or countered, making it a good choice to create weapons or defensive shields.
Note: Usable 5 times per battle.
Note: Creates only 1 item per use.
Katon: Tanshin No Atsui Hai | Fire Release: The Lonesome Ember
Type: Offensive/Supplementary/Defensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A (20 if clothes ignite, +20 when used with a Fuuton Jutsu)
Description:
User does 2 hand seals (Ram+Tiger) and focuses his fire chakra into a specific spot on the enemies clothes igniting them in a small cinder that creates smoke. This produces a small cinder spot that erupts in small flames. Its main purpose is to distract and confuse the enemy. However, if the enemy fails to put out the ignited spot it will eventually start to consume the clothes and create small open flames that will slightly burn him. This technique can also be used on paper or other easily flammable materials or to ignite a Fuuton jutsu.
Note: The ignited spot can easily be put out by taping it with an open palm or with a little water.
Note2: Enemy has to put out the ignited spot in the turn its used or in the next turn it will ignite the rest of his clothes.
Note3: Can't ignite flesh or wet materials.
Note4: The speed of ignition is slow except on paper or other more flammable materials.
Note5: Usable 5 times.
Note6: The ignition spot has to be within the users visual field.
Note7: Can only be taught by Scorps.
Resuming: As your spewing the ash, a hollow thick cube of decay engulfs you and the ash materializing as a transparent or translucid "cube/box" of decay energy containing the ash. With a set of 2 handseals, it ignites.
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Re: Konoha Takeover (ReXii Vs Scorps)
 Originally Posted by Scorps
Hashirama does little to nothing apart from creating a large cube of decay around you and the ash. The cube will leave little to no room to move backwards but more importantly will leave you pinned inside a cube with burning ash. The ash in its normal form, non ignited is not harmfull to you but if you do ignite, you're severely burned. Hashirama however takes care of what with a couple of handseals, igniting your long hair on fire. The ember acts fast even if not deadly and with the flammable ash all around, the result is a very interesting Kaboom.
Cute? Sorry, don't swing that way. Never did. Not even that one time when Madara begged me to it... Guess that was the reason of our quarrel....
±Ibiton: Sono Kougu no Odahviing | Decay Release: The Tools of Odahviing±
Type: Offensive/Defensive
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn if kept active)
Damage: 60
Description:
The user will take use of the specific release of Ibiton and manifest any construct his mind is able to imagine and visualize of that specific part of the release (Cubes, Spheres, Kunais, Swords, Walls, etc). These constructs, translucid and golden with a slight black hue in them, can be used to defend or attack. They can be created only Short-Mid range around the user but they can be thrown further. The user can control the movement of the constructs with or without the need for hand gestures, depending on the distance he is from them (Short range, no handgestures, Mid range requires hand gestures). Although hazardous to the enemies and anything present in the battlefield, the user can touch and interact with these constructs freely, taking advantage of their inherent properties to his own advantage. These constructs, if kept in short range, last until either dispelled or countered, making it a good choice to create weapons or defensive shields.
Note: Usable 5 times per battle.
Note: Creates only 1 item per use.
Katon: Tanshin No Atsui Hai | Fire Release: The Lonesome Ember
Type: Offensive/Supplementary/Defensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A (20 if clothes ignite, +20 when used with a Fuuton Jutsu)
Description:
User does 2 hand seals (Ram+Tiger) and focuses his fire chakra into a specific spot on the enemies clothes igniting them in a small cinder that creates smoke. This produces a small cinder spot that erupts in small flames. Its main purpose is to distract and confuse the enemy. However, if the enemy fails to put out the ignited spot it will eventually start to consume the clothes and create small open flames that will slightly burn him. This technique can also be used on paper or other easily flammable materials or to ignite a Fuuton jutsu.
Note: The ignited spot can easily be put out by taping it with an open palm or with a little water.
Note2: Enemy has to put out the ignited spot in the turn its used or in the next turn it will ignite the rest of his clothes.
Note3: Can't ignite flesh or wet materials.
Note4: The speed of ignition is slow except on paper or other more flammable materials.
Note5: Usable 5 times.
Note6: The ignition spot has to be within the users visual field.
Note7: Can only be taught by Scorps.
Resuming: As your spewing the ash, a hollow thick cube of decay engulfs you and the ash materializing as a transparent or translucid "cube/box" of decay energy containing the ash. With a set of 2 handseals, it ignites.
Whilst Dan is leaping backwards, he takes note of the strange element surrounding him, it seems oddly solid and tangible yet with a fiery nature, deciding to take advantage of his knowledge of fire release in relation to the technique and the corners in front of him denoting a cuboid shape as surrounding him he tilts his head back, using the momentum of the jump and the force of the ash being released to turn him in to a backflipping motion whilst spitting the ash in to the decay cube causing it to waste away.
As he reaches this backflip completed he raises his hand causing a wall of water to crash in to the cube and freeze on contact, smashing his body through the now iced wall of the cube he lands completing the backflip.
The ember that collided with his hair is put out as he collides with the frozen water wall of the cuboid, still mid air and concealed by the resulting mist from the collision of the two techniques Dan's next step is to hope his opponent hasn't moved far, he causes several sharpened spears of caramel to form from the earth, covering a 360 radius of his opponents last location the spears would converge attempting to skewer him.
You will pay for damaging my beautiful hair. >_<
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Last edited by ReXii; 01-14-2013 at 05:07 PM.
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Re: Konoha Takeover (ReXii Vs Scorps)
Yamato sits near a campfire, surrounded by darkness. He hears someone walking up and looks over his shoulder. The man Yamato saw slumped in the mushroom throne walks up and takes a seat next to Yamato. They don't look at each other, no words are said, but a greater understanding is communicated between them. They sit there, staring at the fire; waiting until they are called.
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Re: Konoha Takeover (ReXii Vs Scorps)
What technique did you use to seal the body though?
Btw, you also used an S rank technique when you couldn't... It doesn't really matter, after you fail to use the technique (still counts as performing it), you notice that, after your opponent dies, the genjutsu fades.
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Last edited by Lili-Chwan; 01-14-2013 at 09:32 PM.
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Re: Konoha Takeover (ReXii Vs Scorps)
 Originally Posted by Lili-Chwan
What technique did you use to seal the body though?
The arrow he used is a fuuinjutsu technique combined with an element, the sealing technique is similar to Danzo's from the sound of the description, although it can travel.
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Re: Konoha Takeover (ReXii Vs Scorps)
 Originally Posted by ReXii
The arrow he used is a fuuinjutsu technique combined with an element, the sealing technique is similar to Danzo's from the sound of the description, although it can travel.
Noted. Btw, thanks Rexii. Now I have to deal with him. Couldn't you kill him? It's just a lousy Hyuuga.
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Re: Konoha Takeover (ReXii Vs Scorps)
 Originally Posted by Lili-Chwan
Noted. Btw, thanks Rexii. Now I have to deal with him. Couldn't you kill him? It's just a lousy Hyuuga.
S my D >_<
Shame Scary that was a pretty cool ending.
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Last edited by ReXii; 01-14-2013 at 10:33 PM.
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Viva ao 25 de Abril!
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Re: Konoha Takeover (ReXii Vs Scorps)
Note: User will be unable to use techniques above S-Rank in the same and next turn.
Above lili...above... I know you have dificulty reading with such a huge...hum...endowment blocking the view of your screen but still...above lili...I cannot use Forbidden ranks in the same and next turn i use that.
As for the sealing, read the technique. It has this:
The sealing technique expands on contact with foreign chakra or on the users own will (he can "hit" a target with the elemental part of the technique and trigger the sealing at a different time if he so pleases)
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Viva ao 25 de Abril!
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Re: Konoha Takeover (ReXii Vs Scorps)
Hashirama lili, Hashirama. Again, the trouble seeing the screen. Perhaps a bigger screen to compensate?
___
I kid I kid ^_^
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Re: Konoha Takeover (ReXii Vs Scorps)
Hashirama is just a byakugan-less hyuuga >_> the stench's the same
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Re: Konoha Takeover (ReXii Vs Scorps)
My beautiful ending... ruined by banter
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