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  1. #1
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    Water Kingdom [Open Challenge]

    Rei's R&R
    Mid range
    Plain field -with a river to our side-
    Mangetsu in sig.
    All out

    Post your bio.

    Someone New please. ^^
     
         
    Last edited by Loki; 01-16-2013 at 01:33 AM.

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    Re: Water Kingdom [Open Challenge]

    No one?
     
         

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    Re: Water Kingdom [Open Challenge]

    I guess me if you make this a spar so I can use Solf

    Solf J. Kimblee(this is the update)
     
         
    Last edited by Izumō; 01-16-2013 at 04:08 AM.

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    Re: Water Kingdom [Open Challenge]

    Quote Originally Posted by Solf J. Kimblee View Post
    I guess me if you make this a spar so I can use Solf
    Of course. ^^

    *i start off by creating a giant pillar of earth a few feet behind you aimed to rise, yet move foward, blowing you foward towards me with intense pain in your back


    (Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
    Rank: A
    Type: Offensive
    Range: Long
    Chakra cost: 30
    Damage points: 60
    Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.


    as you fly at me, i dash foward and jump towards you, coating my right leg in a sharp wild wind, cutting and slicing open your stomach and part of your chest, i then land back in the ground with my left knee bent a little more downwards, in a safe possition to easily stand up or move freely.*


    ghehehe..

    (Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut

    Rank: B
    Type: Offensive
    Range: Short
    Chakra cost: 20
    Damage points: 40
    Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.
     
         

  5. #5
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    Re: Water Kingdom [Open Challenge]

    As the ground shakes and I sense and feel the disruptions in the air, I make a wall of grey and yellow energy right behind me. The pillar hits the wall and breaks. The wall is A rank and the wall is netural really to all the basic elements. The pillar would just break down and so will the wall. As I make the wall, I run at you and senses the chakra around your leg so I wrap your right leg in energy(A rank) and crushes it. I jump up in the and makes a bubble of grey and yellow energy(A rank) and floats in the air.

    (Kiyoshipou: Fuhenteki Kanshou)- Kiyoshi Art: Universal Song
    Type: Supplementary
    Rank: N/A (D-A)
    Range: Long-Short
    Chakra Cost: 30
    Damage: Depends
    Description: The universal technique known to all Kiyoshi Clan members that have received training. This technique can activate immediately when the battle begins or whenever the user wishes. The user accesses their chakra, making energy and pure chakra, so that they can manipulate it for many uses, even outside of battle (making a cloud of energy to ride on; making a key out of energy to pick a lock). The amount of energy and the power of the energy depends on the user’s rank in the Kiyoshi Clan (Novices will have extremely weak energy while Sages will have extremely powerful energy). The color of the energy can change with the user’s mood, but only when they have learned to become in tune with the energy. Color is insignificant for this technique; it just gives everyone’s own technique its uniqueness.
    ~Must be at least a Kiyoshi Novice to use.
    x3
    ___
    Energy/Pillar(sensing ability to sense the pillar as it starts and quickly use the energy behind me to make a wall of A rank energy)

    you running at me and coated your leg so I run at you and wraps your leg with the coat and crushes it

    I jump and makes a bubble of energy with me in it.
     
         
    Last edited by Izumō; 01-16-2013 at 04:47 AM.

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    Re: Water Kingdom [Open Challenge]

    Agh, lousy kiyoshi!

    *When i see the gray/yellowish energy surround my right leg, i turn my right leg into water, freeing it of harm, making the energy collapsion harmless, once saved, i reform my leg and since we are short range from each other, i then form my right hand into a gun possition and fire a compressed and fast water bullet at you, bursting the bubble (A rank - A rank) and then shoot 1 more bullet, piercing your head, thus killing you.*

    Don't understimate a Hozuki..

    Suiton: Suika no Jutsu) – Water Release: Hydrification Technique
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra cost: 20
    Damage points: N/A
    Description: This technique allows the user to liquefy the whole body at will, this technique makes it impossible to receive damage from physical attacks. From a single hair to the skin and muscles, everything can be liquefied and solidified at will. Be it to evade an enemy's attack during a short range battle, to infiltrate a structure, or to launch a surprise attack in a liquefied state, this technique boasts a high strategic value. Using this, the user can also re-shape their body parts for suitable situations. The only way to contain a user of this technique is to lock them up in an airtight container so they cannot move about. When the user passes out, they turn into a jelly-like state. As this technique turns the body into water, the user is vulnerable to lightning techniques. The Second Mizukage when using this technique has a more oily state allowing it to into Gaara's sand element and nullify the techniques. (this oily ability can only be used by the Second Mizukage).
    Note: Can only be used by members of the Hozuki Clan.


    (Suiton: Mizudeppō no Jutsu) - Water Release: Water Gun Technique
    Rank: A
    Type: Offensive
    Range: Short
    Chakra cost: 30
    Damage points: 60
    Description: Using the Hydrification Technique, the user fires a single droplet of water at the intended enemy with a tremendous amount of force, from the finger-tip of one of their index fingers, after firstly shaping the respective hand in such a manner that it resembles a gun.
    Note: can only be used by members of the Hozuki Clan.
     
         

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    Re: Water Kingdom [Open Challenge]

    I look at you in the air as I am in the bubble.

    Yay hozuki

    As the bubble pops, I make a wall(A rank) right in front of you seeing how you didn't put your finger down, I know you will try it again and I fal to the ground. I land on my feet looking at you on the ground.

    So Hozuki clan, huh. I guess taijutsu is useless if you keep breaking down your body. Let us see who the best at water style. I bet it is me.

    I look at you as I jump to the water and makes one hand seal. As I make the hand seal, the water on the other side turns into a dragon and roars towards you.

    RIP to Izuna sensei, this for you

    As I say these words, I make another hand seal and around me water forms into a giant shark. I push my hands forward towards you. The shark is going one way while the dragon is coming the other way. We are mid range from each other. I smile as I look at the two animals and starts laughing.

    (thinking)He will try to merge or break down his body, all I need to do is sense his disruption then I got him.

    (Kiyoshipou: Fuhenteki Kanshou)- Kiyoshi Art: Universal Song
    Type: Supplementary
    Rank: N/A (D-A)
    Range: Long-Short
    Chakra Cost: 30
    Damage: Depends
    Description: The universal technique known to all Kiyoshi Clan members that have received training. This technique can activate immediately when the battle begins or whenever the user wishes. The user accesses their chakra, making energy and pure chakra, so that they can manipulate it for many uses, even outside of battle (making a cloud of energy to ride on; making a key out of energy to pick a lock). The amount of energy and the power of the energy depends on the user’s rank in the Kiyoshi Clan (Novices will have extremely weak energy while Sages will have extremely powerful energy). The color of the energy can change with the user’s mood, but only when they have learned to become in tune with the energy. Color is insignificant for this technique; it just gives everyone’s own technique its uniqueness.
    ~Must be at least a Kiyoshi Novice to use.


    (Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
    Note: Requires a water source to use.


    (Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
    Rank: S
    Type: Attack
    Range: Short – Long
    Chakra cost: 40
    Damage points: 80
    Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
    Note: Technique can only absorb up to B rank level techniques and requires a Large water source.

    ___
    the wall I put up is in front of your whole body

    the dragon and shark is heading towards you at the same even though they wasnt at the same. The distance and timing was perfect making it more hard to defend against them.
     
         
    Last edited by Izumō; 01-16-2013 at 05:23 AM.

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    Re: Water Kingdom [Open Challenge]

    Hozuki are the best water masters..foolish kiyoshi.

    *Keeping an eye open, as you being to fall, a quick idae comes into mind, seeing as you are aimed to land on the river, i gather water chakra into my right arm and the moment your feet touch the water and you perform 1 seal, i punch foward, releasing a stream of water wich forms into a very sharp and long lance, wich pierces your heart as you had created your water dragon

    (Suiton ude mori)-Water Arm Lance
    Typeffensive
    Rank:A
    Range:Short-Mid
    Chakra Cost:30
    Damage:60
    Description: The user focuses water chakra into theyre arm and when they punch forward they release it creating a water lance with the diameter of theyre arm which shoots forward forming into a complete lance up to mid-range. The lance is dense and solid enough to have a sharp piercing point.


    Without stopping there, soon after releasing the water lance, i create a light green, hexagonal barrier that is fixed to my chest and remains invisible.

    Ghehe..even a kiyoshi can't defeat me, the second coming of the demon.

    (Eru Esukūdo)- El Escudo
    Rank: A
    Type: Defense
    Range: Short
    Chakra Cost: 30
    Damage Points: N/A
    Description:
    The technique allows for the creation of a light green, hexagonal barrier that is normally fixed to one central area and, when inactive, remains invisible. Once this technique is used, it can stay invisible until an attack hit it. Upon contact with an outside force, the barrier enlarges to fully to protect whatever it is affixed to. The barrier protects from the attack keeping it away from the target, gathers the energy in one area, then it momentarily absorbs the energy from the attack and then forces the attack outward away from the shield in effect, dispersing the attack altogether. It is powerful enough to block a point-blank attack with a rasengan. This technique, once activated stays invisible until a attack heads towards it. The user must state where the central point around the body. This can only be used twice per battle and once at a time. Only defends up to an A-rank technique and most Tai-Ken.
     
         

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    Re: Water Kingdom [Open Challenge]

    Aww man you one of those Rpers really?
    _____
    As I make the one hand seal, I notice the punch forward. The punch releases the water towards me so I manipulate the water under me and makes a small wave the moves me right. The movement gets me out of harms way as I continue the rest of my move from before.

    (Suiton No Jutsu) - Water technique
    Rank: D
    Type: Supplementary/Attack/Defence
    Range: Short-Mid
    Damage Points:20
    Description: Creates small waves of water,small blasts, and small shields of water.
    Note: Doesn't require a water source but can be used to manipulate existing water.

    ___
    I basically stop performing the dragon jutsu and did the wave(never forget your basics kids) and then continue on with the dragon and shark and talking.
     
         
    Last edited by Izumō; 01-16-2013 at 05:55 AM.

  10. #10
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    Re: Water Kingdom [Open Challenge]

    Sorry about that, i don't like being interrupted so i don't do it either, but i was in a rush atm.

    *As the two water beasts rage towards me i channel earth into the ground, and rase the ground beneath me upwards, 15 meters, allowing the water shark and dragon to smash against the front of the earth core.

    (Doton: Chidōkaku) - Earth Release: Moving Earth Core
    Rank: A
    Type: Offensive, Defensive, Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: N/A
    Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.


    Once the core has saved me, i focus earth chakra into the area around the river and create a thick crust layer of earth to rise above the river from one side to another, creating a semi-bridge-like layer to cover the river, thus blocking the water from coming out, preventing any type of water techniques to be created from it. Since you are standing on the river, the earth crust would crush you while it forms, unless you counter it, and if you'd use lightning, you would shock the water and shock yourself in the process.*


    Show me your water talent now...Mister kiyoshi-san, ghehe.


    (Doton: tsuchi kurasuto no jutsu)- Earth release: earth crust restriction technqiue
    Type: Offensive/Supplementary
    Rank: A-rank
    Range: Short-Long
    Chakra: 30
    Damage: N/A
    Description: The user will stomp his foot on the ground and channel his doton chakra into the ground and mold their chakra into earth and use shape manipulation to make a slightly thick (enough for ninjas to walk on top of it) "crust" of earth cover the surface of a nearby water source (one that is in the ground and surrounded by earth on all sides). It would acts as a barrier for the use of water from that pond, rendering any water source unusable. This can be used to prevent water type techniques.
    Note: can only be used thrice a battle
     
         

  11. #11
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    Re: Water Kingdom [Open Challenge]

    So you avoided the dragon and shark with a piece of land lol? Not a good counter seeing how yes Water is weak to earth take into account the size and power also. They would destroy the piece of earth sending you back to the ground with the rocks.
    ___
    I look at the animals as they go towards you, the ground under and around you rises up. I make one hand seal and the water I stand upon rises up. The water makes a giant wave that rushes towards you as you make the earth around the water. The wave heads towards you as I jump off the wave to the left of it while I fall to the ground and lands on hands and knees. I get back up as the large wave head towards you. I stand there.(I was going to use something very powerful but I will play this out)

    (Suiton: Daibakufu no Jutsu) - Water Style: Giant Water Vortex Technique
    Rank: A
    Type: Attack
    Range: Short-Long
    Chakra cost: 30
    Damage Points: 60
    Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird, extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.
    Note: Technique Requires a water source.

    ___
    how come you not using your Hydro jutsu thingy from the Hozuki clan. I want to see it first hand and see how it is used and make sure I am picking the right clan as my last bio.
     
         
    Last edited by Izumō; 01-16-2013 at 06:50 AM.

  12. #12
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    Re: Water Kingdom [Open Challenge]

    I think it's valid, considering it's size and mass. =]

    *As the wave moves towards me i stay put, and activate the green hexagonal barrier located in my chest that i had created earlier, the hexagon expands into a big barrier that succesfully blocks the wave of water from harming me then forces the attack outward away from the shield in effect, dispersing the attack altogether.

    I then jump from the earth core towards you, while i do so i get hold of Hiramekarei and focus chakra into it, the two holes at the tip of the blade emit chakra on my command, the emission and subsequent formation of the chakra always occurs with astounding speed, while still within like 7 meters away from you in mid air i shape Hiramekarei into a very long and sharp sword, while i do so, i swing it downwards, slicing your body completly from your right shoulder down to your left leg, i then land within short range of you on both feet, knees bent down, however i quickly stand up and glare at you, while i put Hiramekarei on my back*

    (Hiramekarei Kai) – Hiramekarei Slash

    Rank: S
    Type: Offensive
    Range: Short/medium
    Chakra cost: 40
    Damage points: 80
    Description: After storing a large amount of chakra into Hiramekarei, Choujuro will release it all in an instant, creating an extremely long and wide sword which he then uses for a powerful slash. The slash is strong enough to cut opponents and jutsu's completely in half even while they're over 8 meters away.
    Note: Can only be used by Choujuro and Mangetsu.
    Note: Can only be used three times per battle


    Sayonara...Kimblee-san.

    Read bio for info on Hiramekarei.
     
         
    Last edited by Loki; 01-16-2013 at 10:41 PM.

  13. #13
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    Re: Water Kingdom [Open Challenge]

    Still think you would get hit. All I have to do is make them change directions ^^
    ___
    I look up at you as you descend down and does the slash. My weight decreases and my speed increases. I jump backwards from the distance of the chakra sword. I then notice you placing the weird shaped sword back on your back. I crack my neck while making one hand seal making a clone and I run at you as he appears. He stands there gathering chakra while I take out three kunais and throw them at you with explosive tags attach to the tail of the kunais. I jump in the air at an arc over the kunais. My weight goes back to normal with me falling even quicker then you expected. I come down with a heel a drop from my right leg onto your shoulder.

    (Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Super Light-Weight Rock Technique
    Rank: S
    Type: Supplementary
    Range: Short
    Chakra cost: 40
    Damage poitns: N/A
    Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight.
    Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.


    (Kage Bunshin no Jutsu) - Shadow Clone Technique
    Rank:B
    Type:Supplementary
    Range:Short
    Chakra Cost:20
    Damage Points:N/A
    Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
     
         

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    Re: Water Kingdom [Open Challenge]

    Agh, you don't die easily.

    *As the kunai's hover towards me, since you didn't specify in wich area they are aimed at, i take it they are coming towards my chest, with this said, once they reach me, i turn my center body into water and open it to the sides, creating a hollow part in my chest where the kunai's pass through and continue foward, i make sure that the kunais pass around the handle of my sword and it's edges, in order to not hit it and cause the tags to go off, going off a few meters behind me, were the explosion doesn't cause any damage to me, as soon as the kunai's pass through my hollow area, i reform my body back to it's original shape, only to see you reaching my left shoulder

    (Suiton: Suika no Jutsu) – Water Release: Hydrification Technique
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra cost: 20
    Damage points: N/A
    Description: This technique allows the user to liquefy the whole body at will, this technique makes it impossible to receive damage from physical attacks. From a single hair to the skin and muscles, everything can be liquefied and solidified at will. Be it to evade an enemy's attack during a short range battle, to infiltrate a structure, or to launch a surprise attack in a liquefied state, this technique boasts a high strategic value. Using this, the user can also re-shape their body parts for suitable situations. The only way to contain a user of this technique is to lock them up in an airtight container so they cannot move about. When the user passes out, they turn into a jelly-like state. As this technique turns the body into water, the user is vulnerable to lightning techniques. The Second Mizukage when using this technique has a more oily state allowing it to into Gaara's sand element and nullify the techniques. (this oily ability can only be used by the Second Mizukage).
    Note: Can only be used by members of the Hozuki Clan.


    As your leg comes into contact, my shoulder and arm liquefy, further more, as you pass through my arm and down, once my arm is at a suitable area, i manipulates the resulting water of my arm/shoulder to surround your head, preventing you from breathing in order to render you unconscious by sustaining the suffocation.*

    Ghe, give up before you lose consciousness..

    (Suiton: Dekishi Mizu Burobu no Jutsu) - Water Release: Drowning Water Blob Technique
    Rank: B
    Type: Offensive
    Range: Short
    Chakra cost: 20
    Damage points: 40
    Description: After liquefying a portion of their body, the user manipulates the resulting water to surround their target's head, preventing them from breathing in order to either: render the victim unconscious or ultimately kill them, if the suffocation is sustained.
    Note: Can only be used by members of the Hozuki clan.
     
         
    Last edited by Loki; 01-16-2013 at 11:15 PM.

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    Re: Water Kingdom [Open Challenge]

    When I get caught in the bubble, I use my water chakra and push your water away from my head making a bubble of air. As I push the water away, I bring my left knee up into your stomach making you release me from the water. If you don't I release a bolt of lightning into you as my knee rises.

    (Suiton: Mizu Kokyuu)-Water Release: Water Breath
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra cost: 30
    Damage points: N/A
    Description: When the user is underwater, he will manipulate the the water around his head. He makes an air bubble around his head. The user can breath underwater as long as the air bubble is around his head. The bubble can be pop if the user head is attacked or loses focus.
    -Only used by Dei Dei
    -Only used twice per battle
    - (-15) chakra each turn the bubble is used


    (Raiton no Jutsu) - Lightning Release Technique
    Rank: D
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 10
    Damage points: 20
    Description: The user will manipulate their chakra to create small bolts of lightning to attack their target.

    __
    To think I never use the bubble jutsu expect once I think.
     
         

  16. #16
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    Re: Water Kingdom [Open Challenge]

    I appreciate the fact that you didnt use Nagashi on me like most people do on short combat, specially against hozuki techniques.

    *As you create a hollow bubble to soften my grip around your neck, i quickly apply my hidrification speciality into the arm i'm holding you with, muscles in the arm are temporarily enlarged and strengthened. Moisture is gathered from the whole body and compressed into the arm giving me superhuman strength, this happens rather fast, putting so much pressure on your neck that it bursts your bubble and almost completly suffocates you, nto allowing you to focus chakra or even finish your knee movement, due to your struggle to breath, i do a half turn spin with my body and with great speed let go of you, sending you flying to my left side a few meters away as you regain your ability to breath, crashing against the ground*

    Get up, not done yet Kimblee-san..


    (Suiton: Gōsuiwan no Jutsu) - Water Release: Great Water Arm Technique
    Rank: B
    Type: Supplementary
    Range: Short
    Chakra cost: 20
    Damage points: N/A (+10 to physical attacks)
    Description: By putting the Hydration Technique into practical use, the muscles in the user's arm are temporarily enlarged and strengthened. Moisture is gathered from the whole body and compressed into the his arm. However, because it is essential to properly control the moisture balance inside the body, this technique's degree of difficulty is very high. This jutsu gives the user superhuman strength, capable of cutting through both rock walls and steel doors.
    Note: Must use Hydration Technique before hand and be a member of the Hozuki Clan.


    As you fly away, i form a water source under your clone and create an orb of water to surround it as it gathers chakra, making it lose focus and start suffocating to death, doing this while i still keep an eye on you*

    Ghehehe,


    (Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
    [Rank: B
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 20
    Damage points: N/A
    Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
    Note: Technique creates its own water source
     
         

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    Re: Water Kingdom [Open Challenge]

    I get through onto the ground. I get up slowly and look at you as my clone has been destoryed. I smile as this is starting to get fun.

    Well looks like this is getting my blood to boil. I guess it is time for some sand.

    I take a scroll out of my coat that say sand in kanji. I open it up and there appears in the air is a gourd of sand. I catch the gourd and place it on my back.

    Come taste my sand.

    The gourd top pops off and flies towards you while the white sand leaves the gourd and surrounds me in the air.

    ( Han'you Fūin ) - Generic Sealing Technique
    Rank: B
    Type: Supplementary , Defensive
    Range: Short
    Chakra cost: 20
    Damage points: N/A
    Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu,typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.
    Note: Cannot seal opponent's custom weapons, or the special weapons of a particular character ( example: Samehada or Kubikiribocho ).
    Note: Can only seal corpses, and not injured people regardless of the extent of their injury.
     
         
    Last edited by Izumō; 01-17-2013 at 12:10 AM.

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    Re: Water Kingdom [Open Challenge]

    *I see the top of the gourd fly towards me, wich i catch with my left hand and drop it on the floor

    Sigh, that white stuff looks troublesome..


    I rush towards you and focus raw chakra, generating a blue-white glowing rod of chakra in my right hand and throw it towards you. It then duplicates itself into a thirty more rods which rain down on you, pinning you against the ground and completely immobilizing you,

    (Hyapporankan)- Hundred Steps Fence
    Rank: B
    Type: Offense
    Range: Short-Mid
    Chakra Cost: 20
    Damage Points: N/A
    Description: Hyapporankan is primarily used to disable. The user focuses their raw chakra and generates a blue-white glowing rod of chakra in his or her hand and throws it at the intended target. It then duplicates itself into a thirty more rods which rain down on the target, pinning him or her against a solid surface and completely immobilizing them. This technique is hard to dodge in a small area.

    i then reach you, and look down on you, who is unable to move, i lift my left hand foward, take a gun shape finger, and shoot a water bullet through your head.

    (Suiton: Mizudeppō no Jutsu) - Water Release: Water Gun Technique
    Rank: A
    Type: Offensive
    Range: Short
    Chakra cost: 30
    Damage points: 60
    Description: Using the Hydrification Technique, the user fires a single droplet of water at the intended enemy with a tremendous amount of force, from the finger-tip of one of their index fingers, after firstly shaping the respective hand in such a manner that it resembles a gun.
    Note: can only be used by members of the Hozuki Clan.

    That's it for you.
     
         

  19. #19
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    Re: Water Kingdom [Open Challenge]

    As you throw the spear thing or whatever it is time to show you why I should be the third coming after Lord of Kaos being the Second coming. I release a wall of water but as it comes out I change the hand seal making it into a leech(same jutsu just different form and same speed and power but instead of a claw more like just a tail whip). The leech release a stream of water from left to right destroying the charka things. It takes off towards you while I take stand there releasing anther wall of water that falls around me making a water source me.

    (Suiton: Suijinheki) - Water Style: Water Encampment Wall
    Rank: A
    Type: Defence/Supplementary
    Range: Short
    Chakra cost: 30
    Damage Points: N/A
    Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.
    x2

    (Suiton: Mizu Shishi) - Water Release: Water Beast
    Rank: A
    Type: Offensive, Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
    Note: The Water Beast remains active for three turns
     
         

  20. #20
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    Re: Water Kingdom [Open Challenge]

    A battle of water you will have, as your leech moves towards me, i slam my hands against the ground, making the ground around you and your leech to move downwards 20 meters, without waiting, as soon as it moves i spew out a large amount of water into it, filling it with water

    (Doton: Chidōkaku) - Earth Release: Moving Earth Core
    Rank: A
    Type: Offensive, Defensive, Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: N/A
    Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

    (Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
    Rank: B
    Type: Offensive, Supplementary
    Range: Short - Long
    Chakra cost: 20
    Damage points: 40
    Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

    I then follow up by releasing 5 water sharks to be created from the same water wich filled up the pit you are drowning in, the 5 sharks rage towards you, 2 against your leech and 3 against you, since they are on a water source, they are able to generate their body, making it impossible to destroy them.

    (Suiton: Goshokuzame) - Water Style: 5 feeding sharks
    Rank: B
    Range: Short-Long
    Chakra cost: 20
    Damage Points: 40
    Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
    Note: Requires water source to use.
     
         

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