View Poll Results: How do you rate this tournament?

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  • 1 - Very Bad

    1 2.44%
  • 2 - Bad

    0 0%
  • 3 - Decent

    5 12.20%
  • 4 - Good

    19 46.34%
  • 5 - Near Perfect

    16 39.02%
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  1. #1
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    [Grand RP Tournament] Xmas Edition - Feedback and Discussion




    Ok, this time around I decided it would be cool to have a thread where you can give feedback on the tournament and how it could have worked out better. Basically, I want people to give me ideas and critique that will help organized future tournaments. Anything that can help is welcomed! Just give us your opinion!


    PS- This thread will follow the Global Rules of NB so don't bash, flame or insult anyone.
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    Nicely organized indeed
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    looks good
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    It was nicely organized, the discussions being held outside of the battle arena even without spoilers or whatever related to it, couldn't be done any better, you did great job Scorps, also thumbs up to Riku and Vincent helping you out with judging of course.
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    Quote Originally Posted by Jokey View Post
    It was nicely organized, the discussions being held outside of the battle arena even without spoilers or whatever related to it, couldn't be done any better, you did great job Scorps, also thumbs up to Riku and Vincent helping you out with judging of course.
    Just thought I'd add that maybe the 3 votes thing could be done from the beginning, to avoid possible accusations of biasness or anything of that matter. Other than that, nothing to complain about. Great job.
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    Quote Originally Posted by McRazor View Post
    Just thought I'd add that maybe the 3 votes thing could be done from the beginning, to avoid possible accusations of biasness or anything of that matter. Other than that, nothing to complain about. Great job.
    I agree with McRazor on the bold specially.

    @General: It was smooth and worked out perfect, nice job Scorps (Also kudos to Vincent & Riku for their input on the judging)
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    The thing which lacked, IMHO, was loser's bracket.
    Another thing, if from next tourneys the time-period of each fight could be increased from 7 to 10-12 days or something then everyone would have enough time to think and make counters, instead of making counters in hurry. That's my opinion.
    Rest everything was perfect.
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    Quote Originally Posted by McRazor View Post
    Just thought I'd add that maybe the 3 votes thing could be done from the beginning, to avoid possible accusations of biasness or anything of that matter. Other than that, nothing to complain about. Great job.
    Well, I like this but too much bother from the first round itself. Maybe after the first 2 rounds would be fine.

    Quote Originally Posted by Enzup View Post
    The thing which lacked, IMHO, was loser's bracket.
    Another thing, if from next tourneys the time-period of each fight could be increased from 7 to 10-12 days or something then everyone would have enough time to think and make counters, instead of making counters in hurry. That's my opinion.
    Rest everything was perfect.
    No. I specifically have seen our village tourny. Longer time drags the tournament for too long for no particular reason, and most people tend to go inactive after awhile or just loose interest.
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    Quote Originally Posted by Enzup View Post
    The thing which lacked, IMHO, was loser's bracket.
    Another thing, if from next tourneys the time-period of each fight could be increased from 7 to 10-12 days or something then everyone would have enough time to think and make counters, instead of making counters in hurry. That's my opinion.
    Rest everything was perfect.
    Quote Originally Posted by Anduril View Post
    Well, I like this but too much bother from the first round itself. Maybe after the first 2 rounds would be fine.



    No. I specifically have seen our village tourny. Longer time drags the tournament for too long for no particular reason, and most people tend to go inactive after awhile or just loose interest.
    Agreed to what Anduril said and not only that, but 7 days is more than enough time to finish a fight.

    And without a Looser's brackets it forces people to go all out, You Only Loose once
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    Quote Originally Posted by Erzo View Post
    Weird but I disagree with both your points..
    I felt like there was no need for a losers bracket. You lose you get kicked out, more exciting that way since there's no second chance. And as for the time period, 7 days is more than enough.
    Quote Originally Posted by Gaara View Post
    Agreed to what Anduril said and not only that, but 7 days is more than enough time to finish a fight.

    And without a Looser's brackets it forces people to go all out, You Only Loose once
    I'm saying loser's bracket should be added b'coz a person who deserves to get high position in tourney may end up getting KO in first round. For instance, lets say, what if Serpent and Lili were matched up against each other in Round 1? Would the one who will lose among these would've got the 2nd position like they will get now? Nope. They would've just ended up criticizing their fate or maybe not. But if the loser's bracket is added then the person who deserves 2nd position in tourney can still get it even after losing in round 1 to best person, by defeating everyone in loser's bracket.
    Take an example of tourneys happening in RL, like La liga, what if the tourney is made to be KO tourney and Barcelona and Real Madrid are made to fight in first match. Would the loser of the match, who deserves the 2nd position in tourney will get it? Nope. Why? Because "seeding" is done in those tourneys. So they never end up against each other in early rounds. Seeding is done in every tourney.

    So I suggest that either seeding should be done in the tourneys or loser's bracket should be added.


    Quote Originally Posted by Typhon View Post
    I don't think the activity level of the RP should be reliant on these tournaments. These should be more of an aside. Also too frequent tournaments would lead to an over abundance of some of the prizes.

    Thats one thing I would like changed in the next one, a smaller prize pool. Im just a little worried that things like this coupled with village tournies might make things like curse marks or sound or EIG far too common when they're supposed to be rare.
    Quote Originally Posted by Nagato.. View Post
    Dude I swear I said the same thing the other day. Tournaments are kind of handing out prizes like candy. I hear alot of peoplebrag about all the kinds of powerups they are going to get inside their villages and I kind of get upset at the fact people base there RP productivity over relying on cheap village prizes. Everyone and their momma has sound release and Curse Marks now. I really think we need to speak to the mods or Nexus and have some of these village tournaments and such postponed for a while for things to balance out.
    Quote Originally Posted by Reborn View Post
    Tournaments like this I find it understandable to have the prizes that they do seeing as there are no restrictions and everybody proves their worth as an RPer to get the prizes. However certian things like EIG I don't think should be a prize in a tournament. Last I remember or at least this is what i heard, the masters of EIG got to pick their students and it wasn't a prized based thing. You had to be evaluated. Also since it's possibly the highest level of canon Taijutsu ability, the people who recieve it should be people whom demonstrate a high degree of taijutsu prowess. Somebody can make it through a tournament without using taijutsu at all and still get that prize.

    I've been hearing about villages getting EIG as a prize option, as well as sound and what not. There's an over abundance of tournaments too. There's one village tourny and then a few weeks later I'll hear about another one happening with even more ridiculous prizes such as Kinjutsu, Sound, and CM.

    This is a little off topic since it's dealing with not an open RP tournament like this one, but I feel it needs to be addressed as well. There doesn't need to be a village tourny every few weeks within shot of one another. I thought that would be something that was anual or biaunual and there was only a prize for the winner, not 1st, 2nd, and 3rd. Maybe a runner up prize, but nothing that's too gifting. As said before, it makes abilities like CM and Sound less special if everybody has them. Everybody should have a fair shot at them, however those shots shouldn't be so easy to take.

    As far as grand tournaments like this or special tournaments, I feel the prizes should go to a lesser margin of finalists and certian themed prizes shouldn't be options. EIG or another ability that pertains to a specific area of combat where those who recieve them should be required to demonstrate excellence in that field, shouldn't be included.
    Agreed.
     
         
    Last edited by Enzup; 01-20-2013 at 08:30 AM.

  11. #11
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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    Quote Originally Posted by Enzup View Post
    I'm saying loser's bracket should be added b'coz a person who deserves to get high position in tourney may end up getting KO in first round. For instance, lets say, what if Serpent and Lili were matched up against each other in Round 1? Would the one who will lose among these would've got the 2nd position like they will get now? Nope. They would've just ended up criticizing their fate or maybe not. But if the loser's bracket is added then the person who deserves 2nd position in tourney can still get it even after losing in round 1 to best person, by defeating everyone in loser's bracket.
    Take an example of tourneys happening in RL, like La liga, what if the tourney is made to be KO tourney and Barcelona and Real Madrid are made to fight in first match. Would the loser of the match, who deserves the 2nd position in tourney will get it? Nope. Why? Because "seeding" is done in those tourneys. So they never end up against each other in early rounds. Seeding is done in every tourney.

    So I suggest that either seeding should be done in the tourneys or loser's bracket should be added.
    Yea, its true! It could have been me vs Lili in the final..lol

    Damn you LOK..^^
     
         

  12. #12
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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    Quote Originally Posted by Enzup View Post
    The thing which lacked, IMHO, was loser's bracket.
    Another thing, if from next tourneys the time-period of each fight could be increased from 7 to 10-12 days or something then everyone would have enough time to think and make counters, instead of making counters in hurry. That's my opinion.
    Rest everything was perfect.
    Weird but I disagree with both your points..
    I felt like there was no need for a losers bracket. You lose you get kicked out, more exciting that way since there's no second chance. And as for the time period, 7 days is more than enough.
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    Quote Originally Posted by McRazor View Post
    Just thought I'd add that maybe the 3 votes thing could be done from the beginning, to avoid possible accusations of biasness or anything of that matter. Other than that, nothing to complain about. Great job.
    I agree. The three judging part made me wonder why it wasn't done from the beginning barring the inactivity.

    Quote Originally Posted by Erzo View Post
    Weird but I disagree with both your points..
    I felt like there was no need for a losers bracket. You lose you get kicked out, more exciting that way since there's no second chance. And as for the time period, 7 days is more than enough.
    I concur. It shouldn't take that long to come up with a move. It takes longer typing it out than it does to actually Come up with it. .
    And it's a fact that some people try to use the time limit as a means of controlling the fight. I really think the reply time should be dropped down to a day. Because otherwise you get fights with only two moves it it and its a pain to judge things like that.

    Also didn't like the fact that there was no losers bracket simply because well you lost. Should have given it your all. And if it wasn't enough you aren't guaranteed a retry. . Shouldn't have messed up in the first place.
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    It was nicely organised and with the three judges made sure all fight were judged fairly.
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    Quote Originally Posted by McRazor View Post
    Just thought I'd add that maybe the 3 votes thing could be done from the beginning, to avoid possible accusations of biasness or anything of that matter. Other than that, nothing to complain about. Great job.
    I think I'd like to say i agree with this post 100%

    I honestly believe it was a good tournament but because of the 3 vote rule being implemented so late it wasn't near perfect. I also think that the rules of the acquiring of prizes on your bio you're using needed to be tweaked a bit. It seemed almost impossible to try and enter the tournament to pursue a particular prize when your bio is unsuitable for it...what i mean is... It's difficult to try and have people drop bios or switch things around for the occasion with limited time, which will cause Caliburn to be overworked and be backed up in bio checking. Like trying to fill 32 or so participants within a week timeframe and your bio sits around for more than a week, thus you will be ineligible for your prize. Though, this is disregarding the "updates only clause." For what if the bio you are participating with goes against restrictions, like a cannon bio, you would have to drop it for a custom and vice versa.

    Overall, that rule itself didnt need to be "removed". Just tweaked a bit for those who needed to handle biography duties. I personally thought it was a good rule to keep it balanced and to stop people form just stacking mounds of abilities.
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    The thing is that the three vote thing wasn't really a rule. It was never made into a rule, just something that was necessary for certain battles. It literally only came up because the fights toward the end were just so close that Scorps was unsure of which direction to judge it, so whereas normally his judgement was enough, he felt as though he should get other opinions. It wasn't really like Scorps decided that his method wasn't working and wanted to switch things up, ya know? It was really just for those specific fights as the tourney wound down. And while it may make things easier, it would also make for a bit more strenuous of a grading process if from the very start the tourney won't progress until Scorps, Vincent, and I (or whoever else) all grade every fight. Taking into consideration that it only takes one mod to grade a sensei test or a most special bio tests, it really isn't necessary to have three mods for every fight from the start of the tourney. In my opinion it would just end up slowing down the tourney. Now maybe having three mods assigned to the tourney who would grade together when necessary may be an idea. But applying this to every battle just seems unnecessary.
     
         

  17. #17
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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    Quote Originally Posted by Riku.. View Post
    The thing is that the three vote thing wasn't really a rule. It was never made into a rule, just something that was necessary for certain battles. It literally only came up because the fights toward the end were just so close that Scorps was unsure of which direction to judge it, so whereas normally his judgement was enough, he felt as though he should get other opinions. It wasn't really like Scorps decided that his method wasn't working and wanted to switch things up, ya know? It was really just for those specific fights as the tourney wound down. And while it may make things easier, it would also make for a bit more strenuous of a grading process if from the very start the tourney won't progress until Scorps, Vincent, and I (or whoever else) all grade every fight. Taking into consideration that it only takes one mod to grade a sensei test or a most special bio tests, it really isn't necessary to have three mods for every fight from the start of the tourney. In my opinion it would just end up slowing down the tourney. Now maybe having three mods assigned to the tourney who would grade together when necessary may be an idea. But applying this to every battle just seems unnecessary.
    I agree and understand where youre coming from Riku. I was gonna post this earlier, but I kinda see people critquing more than just simple stuff so I shall explain a few things I noticed and why I agreed to having 3 votes. I don't agree it needs to be from the biggining but I think it should be for those at least up to the 3rd round or if necessary for the 1st or 2nd if needed.

    One thing that needed to be worked on is judging consistency such as: using cheap moves, abusing techniques and wording to get a cheap win, Custom Element spamming etc. Comparing last tournament to this one, I'd say that this tournament was a bit smoother because of the number of people and no loser bracket, but also because of the thread where you were able to call out your opponents moves. But in the end there is no real way to win a tournament match. The style of judging does not stay the same nor the variables you'd expect

    Example 1

    Lets say for example Attacker "A" is using high ranking attacks from the start and is having his opponent defend each turn. His opponent cant seem to dominate the flow of the battle but is able to "survive" turn by turn by just doing enough to live. The attacker would be declared the winner in this case.

    Example 2

    Lets say for example Attacker "B" is using high ranked techniques from the start and is having his opponent defend each turn. His opponent cant seem to dominate the flow of the battle but is able to "survive" turn by turn by using less powerful techniques or cannons only to defend from Customs etc. Yet, even though surviving the defender still cant dominate the flow of the battle.

    The one defending would be called the winner and not the one who dominated the battle because he adverted powerful techniques with cannon or weaker ones, showing superior "skill/strategy". See the comparison between 1 & 2?

    Example 3

    Lets say Attacker "C" isn't looking to go for the instant kill, or unnecessary spamming from the start of the battle. They start off with a slow way of keeping their opponent defending and controlling the flow of the battle. The attacker is using low ranking techniques to control the battle, while the defender is using high ranking techniques each turn and is still unable to dominate.

    I would see that the defender be crowed the winner, because he looked like he "wanted it more." Than the person who was doing less to dominate.


    These examples are in no way to take shots at you Scorps, or to undermine your ability especially the last example, but I merely wanted to explain why I think more than one viewpoint is kind of key in some of these rulings instead of one person. I just felt as though it was hard to grasp the concept of:

    "What am I fighting for, and how should I try to win?"

    "Dominate.....show skill.....defend with ease....go for the instant killl and be seen as a spammer......" Theres never a real way to win.
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    Quote Originally Posted by Nagato.. View Post
    I agree and understand where youre coming from Riku. I was gonna post this earlier, but I kinda see people critquing more than just simple stuff so I shall explain a few things I noticed and why I agreed to having 3 votes. I don't agree it needs to be from the biggining but I think it should be for those at least up to the 3rd round or if necessary for the 1st or 2nd if needed.

    One thing that needed to be worked on is judging consistency such as: using cheap moves, abusing techniques and wording to get a cheap win, Custom Element spamming etc. Comparing last tournament to this one, I'd say that this tournament was a bit smoother because of the number of people and no loser bracket, but also because of the thread where you were able to call out your opponents moves. But in the end there is no real way to win a tournament match. The style of judging does not stay the same nor the variables you'd expect

    Example 1

    Lets say for example Attacker "A" is using high ranking attacks from the start and is having his opponent defend each turn. His opponent cant seem to dominate the flow of the battle but is able to "survive" turn by turn by just doing enough to live. The attacker would be declared the winner in this case.

    Example 2

    Lets say for example Attacker "B" is using high ranked techniques from the start and is having his opponent defend each turn. His opponent cant seem to dominate the flow of the battle but is able to "survive" turn by turn by using less powerful techniques or cannons only to defend from Customs etc. Yet, even though surviving the defender still cant dominate the flow of the battle.

    The one defending would be called the winner and not the one who dominated the battle because he adverted powerful techniques with cannon or weaker ones, showing superior "skill/strategy". See the comparison between 1 & 2?

    Example 3

    Lets say Attacker "C" isn't looking to go for the instant kill, or unnecessary spamming from the start of the battle. They start off with a slow way of keeping their opponent defending and controlling the flow of the battle. The attacker is using low ranking techniques to control the battle, while the defender is using high ranking techniques each turn and is still unable to dominate.

    I would see that the defender be crowed the winner, because he looked like he "wanted it more." Than the person who was doing less to dominate.


    These examples are in no way to take shots at you Scorps, or to undermine your ability especially the last example, but I merely wanted to explain why I think more than one viewpoint is kind of key in some of these rulings instead of one person. I just felt as though it was hard to grasp the concept of:

    "What am I fighting for, and how should I try to win?"

    "Dominate.....show skill.....defend with ease....go for the instant killl and be seen as a spammer......" Theres never a real way to win.
    I mentioned this before, but I like the elaboration.
    I support it 100%
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    Quote Originally Posted by Nagato.. View Post
    I agree and understand where youre coming from Riku. I was gonna post this earlier, but I kinda see people critquing more than just simple stuff so I shall explain a few things I noticed and why I agreed to having 3 votes. I don't agree it needs to be from the biggining but I think it should be for those at least up to the 3rd round or if necessary for the 1st or 2nd if needed.

    One thing that needed to be worked on is judging consistency such as: using cheap moves, abusing techniques and wording to get a cheap win, Custom Element spamming etc. Comparing last tournament to this one, I'd say that this tournament was a bit smoother because of the number of people and no loser bracket, but also because of the thread where you were able to call out your opponents moves. But in the end there is no real way to win a tournament match. The style of judging does not stay the same nor the variables you'd expect

    Example 1

    Lets say for example Attacker "A" is using high ranking attacks from the start and is having his opponent defend each turn. His opponent cant seem to dominate the flow of the battle but is able to "survive" turn by turn by just doing enough to live. The attacker would be declared the winner in this case.

    Example 2

    Lets say for example Attacker "B" is using high ranked techniques from the start and is having his opponent defend each turn. His opponent cant seem to dominate the flow of the battle but is able to "survive" turn by turn by using less powerful techniques or cannons only to defend from Customs etc. Yet, even though surviving the defender still cant dominate the flow of the battle.

    The one defending would be called the winner and not the one who dominated the battle because he adverted powerful techniques with cannon or weaker ones, showing superior "skill/strategy". See the comparison between 1 & 2?

    Example 3

    Lets say Attacker "C" isn't looking to go for the instant kill, or unnecessary spamming from the start of the battle. They start off with a slow way of keeping their opponent defending and controlling the flow of the battle. The attacker is using low ranking techniques to control the battle, while the defender is using high ranking techniques each turn and is still unable to dominate.

    I would see that the defender be crowed the winner, because he looked like he "wanted it more." Than the person who was doing less to dominate.


    These examples are in no way to take shots at you Scorps, or to undermine your ability especially the last example, but I merely wanted to explain why I think more than one viewpoint is kind of key in some of these rulings instead of one person. I just felt as though it was hard to grasp the concept of:

    "What am I fighting for, and how should I try to win?"

    "Dominate.....show skill.....defend with ease....go for the instant killl and be seen as a spammer......" Theres never a real way to win.
    I certainly see where you're coming from, and if necessary I'll elaborate a lot more, but for now I'll just put a bit of my thoughts on what you're missing here as far as judging consistency goes and why exactly those discrepancies are present. Consistency with opinions is pretty hard to achieve. And the judging does indeed need to be a little different than for sensei or bio tests simply because there are customs involved, which pretty much throws a monkey wrench into our judging merely because not all mods have the same opinion on customs, which is the reason why being consistent here is a lot harder than being consistent there. I'll just respond to each of your examples with a bit of insight on the reason why the results can be different from mod to mod. Because frankly, when a battle ends undefined you're then asking a mod to judge who the better RPer for that fight is. Which isn't an easy question in close fights and is completely dependent on what happened in that specific fight.

    Example 1 and 2

    See, here you have to define what you mean by high-ranked attacks. There's an extreme difference between high-ranked attacks and OPed customs. I would say that any member in this tournament is capable of defending and countering powerful techniques with the basic five elements, ninjutsu, genjutsu, and taijutsu. We saw Typhon stop most of Lili's techniques relying mainly on cannon or otherwise simple Hyuuga Clan techniques. However Typhon did not hold the upper hand while Lili just barely did, and I'd be pretty hard pressed to call any of the customs that she used, while incredibly useful, Oped. So in the case that one member is using powerful customs and holds the upper hand for all of the battle, then there is in fact a chance that they will be crowned the winner. But then what happens when the dominating member is using OPed techniques? And what makes an OP technique? Another obscure question that we can't just slap a criteria on. If one member is using grossly powerful customs that wouldn't be approved today and made it under the radar back in 2009, then yeah, I'd probably give it to the person who's using less and still getting by. Why? If you're using grossly OPed techniques in every move and don't fail to kill your opponent, then to me it's clear who the better RPer is.

    Example 3

    I don't see what you're getting at here because this is probably the easiest call that you can give me, and part of the reason why three judges aren't necessary. You're giving me an attacker who's using low-ranked customs and cannon techniques and is dominating a battle against a defender using high-ranked customs? To me the attacker would clearly win. I think that any mod would make that call; they just showed who the better RPer was by a long shot. I don't know if you saw this example in the battle (if so then please link me), but I think that you must have misunderstood the call because I don't see how the defender could be declared the winner there for "wanting it more."

    My point with responding to each of your examples? Everything is relative. Scorps can easily come to this thread right now and disagree with my take on everything neither of us will be wrong. I disagreed with Scorps and Xylon on the fight between McRazor and Typhon. Every mod generally has the same idea in mind of what makes a good RPer and how we should impartially and fairly judge a battle, but when it comes to judging top-tier RPers against each other in a battle? Inconsistencies are just... inevitable really. Each RPer has there own set of customs and to be honest we grade fights like this based on too many factors to really just say: Ok, you as a mod need to do this this and this when you're judging. We can't reprimand people for using things in their arsenal, but we also can't ignore if one member is using OPed techniques and the other is using intricate strategies and is still surviving. So really, there can't fully be any such thing as "judging consistency" when you have mods who each have their own different take. When a battle has no defined winner what's required from us is no more than an opinion. But an opinion that has multiple factors in which is all relative to how that particular battle was played out. So while we will aim to be more consistent with what we're going for (remember that this is really only the second successful tourney like this, happening back to back, so we as mods need to get a bit on the same page with this a well admittedly) it's... difficult lol. Ya know? I mean, I was practically going back and forth with myself throughout this entire post just now. And I did the exact same in every fight that I was asked to judge.

    Now back to having three judges. As far as I can tell, three judges in every fight might even bring more variables to the table, don't you think? Wouldn't you have even more questions on judging consistency if Scorps and I judge the exact same fight and what Scorps thinks is an easy call in one RPers favor I say is an easy call in the other's? Like I said, I think that there should be three mods assigned, each of them grading a certain group of battles per round, but then when a battle is extremely close, the judges convene to discuss that fight. That seems like a logical method to me, but I dunno. I'd like to hear other mods opinions on this before I continue discussing this.
     
         
    Last edited by Riku..; 01-19-2013 at 09:02 PM.

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    I really like the thread where you could say something was wrong with a fight and your reason why. it was way better than having to spam a mods profile for an answer
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    I enjoyed this tournament. And the discussion thread raised a lot of good topics. But it also had some pretty petty ones. As a whole, people started reporting/sending to be checked the most trivial and futile topics, ones that could be easily be dealt with through vm. Besides, simply ignoring some minor problems and continue the fight is a option too.

    But yeah. Highlights that I can think of right now:

    1. I absolutely loved Reborn's use of a Genjutsu in his fight with Yusuke (Or something like that). The on liner was great and the way you manipulated the genjutsu was suberb and really pleasurable to read. It is quite morbid, thus it might not be as pleasurable to others. I'm just a bit twisted in the head xD

    2. So far, I've really enjoyed all my fights. I didn't know a couple of the people I faced, or, at least, it was the first time I actually took time to notice them, but I'm quite impressed. To begin with Cobalt, one of the best fights I've fought. Your custom element, Francium, is really well made. It has great characteristics that makes it stand out from other metal ce and the way you created it's jutsus is quite astonishing

    3. Scaze's fight, while shorter than Cobalt's, was quite enjoyable too. I've said it before, but your custom animal, the Batoidea, is incredibly well made and unique. It's what I always hoped to make with a summon. The techniques are so detailed and so creative, I just had to praise them. And sorry about the no-offensive jutsus restriction I put on myself xD you held your own regardless.

    4. Better was a real surprise to me. Don't want to downgrade, saying I expected little of you, it's simply coming from my own ignorance. Your style is great. I like that you started by mastering canon jutsus to max, and you're beast with them. Don't know if it was choice or you were forced to, but it made an impression on me nonetheless. Great rper.

    5. Typhoon. You wack. Nah, just kidding. Our fight was small, but I liked our taijutsu encounter. Haven't used Devious Porcupine in a while xD
     
         

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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    Quote Originally Posted by Lili-Chwan View Post
    I enjoyed this tournament. And the discussion thread raised a lot of good topics. But it also had some pretty petty ones. As a whole, people started reporting/sending to be checked the most trivial and futile topics, ones that could be easily be dealt with through vm. Besides, simply ignoring some minor problems and continue the fight is a option too.

    But yeah. Highlights that I can think of right now:

    1. I absolutely loved Reborn's use of a Genjutsu in his fight with Yusuke (Or something like that). The on liner was great and the way you manipulated the genjutsu was suberb and really pleasurable to read. It is quite morbid, thus it might not be as pleasurable to others. I'm just a bit twisted in the head xD

    2. So far, I've really enjoyed all my fights. I didn't know a couple of the people I faced, or, at least, it was the first time I actually took time to notice them, but I'm quite impressed. To begin with Cobalt, one of the best fights I've fought. Your custom element, Francium, is really well made. It has great characteristics that makes it stand out from other metal ce and the way you created it's jutsus is quite astonishing

    3. Scaze's fight, while shorter than Cobalt's, was quite enjoyable too. I've said it before, but your custom animal, the Batoidea, is incredibly well made and unique. It's what I always hoped to make with a summon. The techniques are so detailed and so creative, I just had to praise them. And sorry about the no-offensive jutsus restriction I put on myself xD you held your own regardless.

    4. Better was a real surprise to me. Don't want to downgrade, saying I expected little of you, it's simply coming from my own ignorance. Your style is great. I like that you started by mastering canon jutsus to max, and you're beast with them. Don't know if it was choice or you were forced to, but it made an impression on me nonetheless. Great rper.

    5. Typhoon. You wack. Nah, just kidding. Our fight was small, but I liked our taijutsu encounter. Haven't used Devious Porcupine in a while xD
    Thanks for that again, means a lot, and to answer the question, none of my customs get apporved lol so, i had to make due with what I have, still I'm glad I made it as far as I did, Fighting you and Kirabi really helped me find out about myself as a Rper. Btw Minerva suit you in a scary way

    Great Tourney Scorps, as TO of Kumo, I actually implemented the same concept with the discussion thread and what not. Where judges can go to the discussion and see what fights need to be judged. I had fun, and next tourney Gin Ichimaru will do better.
     
         
    Last edited by Better; 01-18-2013 at 08:10 PM.

  23. #23
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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    Quote Originally Posted by Lili-Chwan View Post
    But yeah. Highlights that I can think of right now:

    1. I absolutely loved Reborn's use of a Genjutsu in his fight with Yusuke (Or something like that). The on liner was great and the way you manipulated the genjutsu was suberb and really pleasurable to read. It is quite morbid, thus it might not be as pleasurable to others. I'm just a bit twisted in the head xD
    I kind of got nightmares about the illusion happening to me in real life. It was extremely detailed.

    OT : A loser's bracket would be cool. The tournament is kind of ending and it only started about, a month ago? But having no loser's bracket is alright, I suppose. Honestly, I wouldn't want to be facing the same opponent twice.
     
         
    Last edited by Yūsuke; 01-19-2013 at 02:51 PM.

  24. #24
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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    Quote Originally Posted by Yūsuke View Post
    I kind of got nightmares about the illusion happening to me in real life. It was extremely detailed.

    OT : A loser's bracket would be cool. The tournament is kind of ending and it only started about, a month ago? But having no loser's bracket is alright, I suppose. Honestly, I wouldn't want to be facing the same opponent twice.
    Really O_o *that ish worked in rl and they said genjutsu couldn't be done :zonder: ku-kuu kuuu*
    ______

    Why wouldn't you want to fight the same opponent twice? I mean if you fought them once and then ended up losing and meeting them again, you have a should be more prepared for them for next time. I mean if they used the same strategy...unless it was a one move pwn it shouldn't be too bad. The judges give their reviews so you know what to do better the next time around.

    The addition of the loser bracket gives somewhat a sense of security imo. In the beginning of the tournament, you don't have to worry so much about losing and then not being able to proceed and get a chance later (like this one). I mean you don't want to lose at all but in the event you do you're still safe. Come time for the loser brackets to begin for you, then you have to worry lol.
     
         

  25. #25
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    Re: [Grand RP Tournament] Xmas Edition - Feedback and Discussion

    i'll give it 70 out of hundred. Nice Job
     
         

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