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  1. #1
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    [ Kisame Hoshigaki Test ] Lokí

    Greetings, Lokí.

    I will be administrating your test and the rules are as followed:

    Rules:
    Rules and Regulations according to Rei.
    All basic elements and techniques up to your current rank are to be used.
    Custom Jutsus and Elements are not allowed
    Terrain: Flatlands with rocks dotted all around (the scene of Gai VS Kisame)
    You may use Kisame's abilities up to your current rank
    We start Mid range from each other
    If you have any questions please ask them via vm.

    I will be using a Kage Ranked Itachi Uchiha (with MS) biography for this bio test against you. Please give a link to your bio that your testing and I will make the first move. Good Luck to you.


    No one other than myself and the participant may post here. If required, administrators/moderators and official senseis can input their opinion as well.
     
         

  2. #2
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    Re: [ Kisame Hoshigaki Test ] Lokí

    Thank you for taking time to conduct this Oraan.

    Kisame Hoshigaki
     
         
    Last edited by Loki; 01-20-2013 at 11:52 PM.

  3. #3
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    Re: [ Kisame Hoshigaki Test ] Lokí

    Itachi stares at Kisame in the distance. This was his test to see if he was worthy of entering Akatsuki. To face a monster who's abilities rivaled that of any tailed beast. This would not be easy, nor did he truly expect it to be.

    Itachi activates his 3T Sharingan as he looks at Kisame.



    Type: Supplementary
    Rank: A-Rank
    Range: Short-Long
    Chakra: 30 (-10 per turn to keep active)
    Damage: N/A
    Description:
    One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
    Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
    Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
    Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
    Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
    Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.




    Itachi carefully studies Kisame's features and speed with his 3T Sharingan. He also takes note of what appears to be a heavily bandaged weapon. Something wrapped up like that with no sheath could be nothing but dangerous, making Itachi quite wary of it. Getting in range of that weapon was something Itachi planned on doing as a very last resort. His eyes roaming over every inch of Kisame he knew that he must test him out; see how he reacted to certain situations to get a glimpse at his mindset and fighting style. And what better way to achieve this than to attack via the ground.

    Itachi then proceeded to stomp onto the ground causing 3 flame pillars to rise up from the ground under Kisame.

    ( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
    Rank: A
    Type: Offensive
    Range: Short – Mid
    Chakra cost: 30
    Damage points: 60
    Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.


    Watching Kisame's reaction and movements, Itachi then casts Kisame in an illusion where he forces him to see a large fireball in the sky descending upon him quickly as he creates 2 crescent blades of water with a wave of his hand; directing them towards Kisame. Itachi uses his 3T Sharingan to track Kisame so that he can aim them precisely to cut off the right and left arms of Kisame where ever he might be.

    ( Genjutsu: Jigoku Gouka ) - Illusion Technique: Hell Fire
    Rank: C
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost: 15
    Damage Points:N/A
    Description: The user casts an illusion where the opponent sees a huge ball of fire descending from the sky and enveloping its target.


    ( Suiton: Nagareru no Yari ) - Water Release: Flowing Spear
    Rank: B
    Type: Offensive
    Range: Short-Mid
    Chakra cost: 20
    Damage points: 40
    Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.
     
         

  4. #4
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    Re: [ Kisame Hoshigaki Test ] Lokí

    Kisame wary of his opponent, thinking back of the information granted to him by Akatsuki, kisame makes sure to keep a look on itachi at all times, view mostly his mouth and lower body, making sure to avoid direct eye contact due to itachi's excellent skill in the genjutsu arts. "Ghehe" mumbles kisame, shortly before he starts to feel a small tremor beneath him along with the ground heating up, he jumps upwards while 3 pillars of flames erupt from the ground, performing 1 seal and spewing out a large volume of water to cool off and vanishing the fire pillars creating a small vapor cloud as the rest of the water scatters around the field

    (Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
    Rank: B
    Type: Offensive, Supplementary
    Range: Short - Long
    Chakra cost: 20
    Damage points: 40
    Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.


    As soon as this happens and kisame gains back his footing on the ground, he notices a giant fireball appear in the middle of the sky, when this happens, kisame thinks within seconds of the possibilities of it being a genjutsu, mainly because a fireball can't simply appear out of nowhere, and adding that fact that his opponent is known as an elite uchiha with amazing genjutsu capabilities. This brings kisame to believe that it is in fact a genjutsu, so he reacts by performing a simple handseal and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra, dispersing the genjutsu.

    ( Genjutsu: Kai ) - Illusion Technique: Release
    Rank: C-S
    Type: Supplementary
    Range: Short
    Chakra Cost: 15-40
    Damage Points: N/A
    Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.

    Right after he escapes the genjutsu, he takes vision back to his opponent whom releases 2 crescent blades of water, to wich kisame counters by getting grip of samehada's hilt and releasing it from it's bandages as he moves it foward and then does a horizontal slash from right to left (holding samehada in his right hand), having samehada absorb the water blades at a decent speed, before they can harm kisame, kisame then takes out 1 kunai with his free hand and infuses it with wind chakra, throwing it at itachi's left knee, following by making his way towards itachi in a decent running pace.

    (Samehada Chakura Botsunyuu no Jutsu) - Samehada Chakra Absorbing Technique
    Rank: S
    Type: Defence/Supplementary
    Range: Short
    Chakra cost: 40
    Damage points: N/A
    Description: Samehada is truly a massive glutton who can eat large amounts of chakra in an instant. As a result it can devour entire jutsu's. Even in the case the jutsu is extremely wide, Samehada can absorb enough to keep the user safe. This was shown when Bee swung the sword vertically, cutting Itachi's fireball in half by eating the center part of the jutsu and letting the rest of the jutsu go past Bee on the left and right. The absorbing also happens very fast as Samehada was able to absorb several of Bee's attacks completely just before they would hit Kisame.
    Note: Can only be used 3 times per battle
    Note: Can only absorb up to S-rank jutsu's
    Note: Can only be used by Kisame, Killer Bee and Fuguki
     
         

  5. #5
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    Re: [ Kisame Hoshigaki Test ] Lokí

    Hmphhh

    Itachi watches as Kisame withdraws the weapon and it bursts forth out of the bandages. Itachi is in utter and complete amazement as the sword is swung against the two blades of water he had sent at Kisame, and with his eyes understands that the sword didnt merely smack the water blades, but absorbed the chakra in them. Itachi stares intently wondering if the sword can only absorb water chakra. He must test this out. As taken back as he is by the weapon, Itachi notices that Kisame is now keenly avoiding his eyes. Analyzing the speed at which Kisame jumped into the air and performed his handseal. He had gained a lot of information with just those three moves, but there was still more to be had.

    Itachi, sees Kisame's hands occupied with the weapon and understands that Kisame would have to let go of it to perform handseals. Itachi casts Kisame into another genjutsu that traps Kisame in a torrent of crows as Itachi stomps onto the ground just like before; opening a tunnel into the ground and then begins spewing fire into it that travels up under Kisame. (The handseal is not formed)

    (Genjutsu: Koukon Karasu) – Illusionary Technique: Dusk Crow
    Rank: B
    Type: Supplementary
    Range: Mid
    Chakra cost: 20
    Damage points: N/A
    Description: This is an advanced Sharingan technique the user traps the enemy in an illusion without any eye contact, similar to Ephermal. The Genjutsu traps the victim in a torrent of crows, leaving them at the users mercy.


    (Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
    Rank: A
    Type: Offense
    Range: Long
    Chakra Cost: 30
    Damage Points: 60
    Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.


    After spewing the fire into the ground, turning it into Lava as it travels to settle in a pocket underneath Kisame, Itachi performs 3 handseals and forms Clouds in the air that rains down black oil at the range of Kisame to soak him in the black liquid as his feet would feel the heat of Lava building up below him. After performing the handseals, Itachi threw a flash bomb behind him to try to blind Kisame as he throws a kunai with explosive tag to stick into the ground just inside the range of Kisame and the black Oil.

    Suiton: Kokuun) - Water Style: Black Clouds
    Rank: C
    Type: Supplementary
    Range: Short-Mid
    Chakra cost: 15
    Damage Points: N/A
    Description:After performing the Ram → Snake → Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.
     
         

  6. #6
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    Re: [ Kisame Hoshigaki Test ] Lokí

    As kisame would take out the kunai, a pack of crows start to fly randomly around him, however, samehada who constantly feeds off kisame, feels the disturbance in his chakra, or rather, feels a diferent chakra within kisame, so samehada reacts by infusing some of it's chakra into kisame via it's handle and kisame's hand, the foreign chakra from samehada disturbs the other chakra used for the genjutsu, succesfully breaking it (i have understood that foreign chakra can dispel a genjutsu from someone),

    at this point, itachi creates a tunnel and seems to gather fire chakra into his mouth and spew it into the tunnel, without waiting, kisame continues with his previous action, throwing the wind coated kunai, to wich at this point, would cut through itachi's head and brain if he continues the fire spewing into the tunnel and doesn't counter, after releasing the kunai, kisame creates a water source under itachi and manipulates it to rise up and imprison him in an orb of water

    (Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
    Rank: B
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 20
    Damage points: N/A
    Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
    Note: Technique creates its own water source


    after doing that, knowing that the purpose of the orb is to constrict itachi's movements in order for Kisame to deal the finishing blow, he kept running to the point where upon reaching short range, while doing a small turn going around the tunnel, to not fall in it, he focusses water chakra into samehada and coats it in water, forming it into the shape of a drill. Drilling through the water orb and into itachi's stomach from his left (my right) side, after creating a heavy injury in itachi's body, the water body around samehada bursts outwards, creating water waves to smash against itachi's body and into the area around us.

    (Suiton: Sōdai Kaisaku) - Water Release: Great Excavation
    Rank: A
    Type: Offensive
    Range: Short
    Chakra cost: 30
    Damage points: 60
    Description: The user coats Samehada in water, and forms it into the shape of a drill. After drilling the opponent into the ground the water spreads out into a tsunami that drenches the battlefield.
    Note: Can only be used by Kisame, Fuguki or Killer Bee

    Gheshishi, i wasn't supposed to kill the new recruit..
     
         

  7. #7
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    Re: [ Kisame Hoshigaki Test ] Lokí

    Itachi, spewing the fire into the tunnel, can see Kisame throwing the Wind Shuriken towards him, and his first instinct is to attack and dodge at the same time, so Itachi ducks to the floor while slamming his hands onto the ground and causes a large amount of water to fall from the sky 10 meters above Kisame's location to slam down onto him. It is then Itachi notices that his hands are actually now being submerged in water and attempting to surround him and activates his Mangekyo Sharingan while his head and facing towards the ground so that Kisame wouldnt notice.

    (Suiton: Haran Banshō) - Water Release: Stormy Blockade
    Rank: B
    Type: Offensive
    Range: Short - Long
    Chakra cost: 20
    Damage points: N/A
    Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
    Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.


    (Doujutsu: Mangekyou Sharingan) Eye Technique: Kaleidoscope Copy Wheel Eye
    Type: Supplementary
    Rank: Forbidden Rank
    Range: Short-Long
    Chakra: 50 (-25 per turn to keep active)
    Damage: N/A (-10 per turn)
    Description:
    The Mangekyo Sharingan, literally meaning "Kaleidoscope Copy Wheel Eye", is the highest known form of Sharingan, said to be feared as the strongest form of Sharingan. Awakening MS requires the user to have possession of 3 Tomoe Sharingan and to witness or simply go through some extremely dramatic emotional event. Upon this event, the user awakens MS. The most noticeable MS users gained it by witnessing the death of someone important to them, sometimes by their own hand. Once activated the appearance of the pupil drastically changes, differing from the tomoe seals, and gains a shape unique to each user. When active the user can track speeds even further beyond that of the third stage sharingan. The timing of the users counters, the chaining speed of multiple techniques and the ability to see through the enemy's moves greatly increases. Not only that but the user gains the ability to see through visual illusions A-rank and below. The link to Genjutsu is further increased and, if the user has gained full mastery over Genjutsu, he gains the ability to cast any and every genjutsu without the need for Handseals as long as he has a line of sight to the target. Also, the Mangekyo Sharingan gives the user access to powerful and forbidden techniques, unique to each user. Extended use of the Mangekyo Sharingan after some time, deteriorates the user's eyesight to the point of blindness. The chakra cost is so high that it drains the users stamina and chakra at increasingly high speeds. Once the side effects of it's use take place, the user is left blind and unable to activate his sharingan. While keeping it active is already quite hard, the user will drain the time he can keep it active at each MS technique he uses. While some can decrease one turn, others can decrease even more.
    Note: The user needs to have activated his 3T Sharingan beforehand
    Note: Can only be activated twice, requiring a 2 turn coldown to activate again
    Note: Lasts a maximum of 8 turns for the first activation and 4 turns for the second
    Note: After the first activation wears down, his eyes revert to their normal appearance and the user can't activate his sharingan for 1 turn
    Note: The first activation drains the users stamina and leaves him tired, while the second activation leaves the user blinded and almost unable to move if he doesn't deactivate it before the time ends
    Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
    Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.


    Susanoo's ribcage then erupts around Itachi, bursting the Gushing Water Imprisonment. Itachi then looks up at Kisame with his Mangekyo Sharingan in his eyes, a look of exasperation on his face.

    (Doujutsu: Susanoo) - Eye Technique: Tempestuous God of Valor
    Rank: Forbidden
    Type: Supplementary/Attack/Defence
    Range: Short-Long
    Chakra Cost: 120 (-30 per turn)
    Damage Points: N/A (-20 to user per turn)
    Description:
    Susanoo, also known as the Tempestuous God of Valor, or literally "He with the ability to help by all means", is the third ability granted by the Mangekyō Sharingan to those who awaken the abilities: Tsukuyomi — which symbolises the "darkness of the spiritual world" and Amaterasu — which denotes the "light of the material world". It creates a gigantic, humanoid, ethereal warrior that surrounds the user. Even though it envelopes the user, they can move around within Susanoo freely, use techniques from inside of it, as well as manifest only parts of Susanoo — as the situation calls for it. Despite Susanoo's impressive defensive capabilities, the protection it grants its user is not absolute. The user can be thrown out of the upper half of Susanoo by an enemy manipulating the substance underneath Susanoo (the ground basically). Also, a sufficiently powerful attack will still result in damage, especially during the technique's initial stage. The only known ways to attack the user while Susanoo is active is either to draw the wielder out of the technique and then attack, bind and restrict its movements, or to break the defence with overwhelming force. Susanoo users are also vulnerable to attacks which don't actually deal physical damage to it, such as strong lights and sounds, that can also impair their ability to sustain Susanoo. Normal and Sound-based genjutsu can also bypass Susanoo's impressive defense. Of all the known Susanoo, Itachi's looks the most humanoid. When seen in its complete form, it has a normal face with what resembles locks of hair framing it. The armour that surrounds Itachi's Susanoo resembles a long-nosed tengu which wears a pair of magatama earrings. Its right hands also gain plating which give them the appearance of "peeling". The warrior also appears to have 4 arms, with Itachi being able to decide if he wants them all to manifest or doing so only upon necessity. In its left hand, Itachi's Susanoo wields the Yata Mirror, a shield which is endowed with all nature transformations, allowing it to change its own characteristics depending on the the attack it receives, and thus, nullify it completely. In its right hand it wields the Sword of Totsuka which is sheathed in a sake jar held by the third hand growing from Susanoo's right forearm. It is an ethereal weapon with an enchanted blade capable of sealing anyone and anything it pierces up to Long range. Victims of the sword are trapped in a genjutsu-like "world of drunken dreams" for as long as the user wishes. It is also able to utilise a variation of the generic weapon of all Susanoo, a sword resembling a curved dagger, while in its incomplete form.
    Note: Can only be used by Itachi Uchiha and must have MS.
    Note: While active user can't use Eye Techniques except for Amaterasu and those pertaining to Susanoo.
    Note: Takes 1 full turn to stabilize into the full final form, during which his body bestows only a B-Rank defense.
    Note: The body of Susanoo grants an A-Rank defense against most elemental attacks once fully manifested, specially tangible ones.
    Note: The Yata Mirror can block one technique per turn, regardless of its nature and strength as long as it can be intercepted by the shield.
    Note: The Sword of Totsuka can seal off any technique or chakra regardless of nature and rank or any enemy if it pierces it, once per turn. In the case that the user seals an enemy, the enemy will be kept seal in the nightmarish world for as long as the user wishes and can only escape if he so decides to.
    Note: With Susano active the user is only able to use one other technique per turn due to the extreme chakra consumption and can't make clones of any kind.
    Note: User can manifest it partially (an Arm, or a leg, only the ribcage, etc) 4 times per battle, with each partial manifestation lasting only a moment and having an A-Rank defensive/offensive power.
    Note: Can only be used once and last for a maximum of 6 turns after which the user will be left blind in both eyes and extremely exhausted.


    Are you sure you want to continue on this path of testing me, because I'm not one to hold back?
     
         

  8. #8
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    Re: [ Kisame Hoshigaki Test ] Lokí

    As kisame approches Itachi, a wide shadow is suddenly casted in the ground around him, kisame stops and see's the water torrents falling towards his direction, with quick thinking kisame waves samehada yet again, making it absorb enough of the water to keep the kisame safe. Swinging the sword vertically, cutting the water in half by eating the center part of the jutsu and letting the rest of the jutsu go past Kisame on the left and right sides.

    (Samehada Chakura Botsunyuu no Jutsu) - Samehada Chakra Absorbing Technique

    Rank: S
    Type: Defence/Supplementary
    Range: Short
    Chakra cost: 40
    Damage points: N/A
    Description: Samehada is truly a massive glutton who can eat large amounts of chakra in an instant. As a result it can devour entire jutsu's. Even in the case the jutsu is extremely wide, Samehada can absorb enough to keep the user safe. This was shown when Bee swung the sword vertically, cutting Itachi's fireball in half by eating the center part of the jutsu and letting the rest of the jutsu go past Bee on the left and right. The absorbing also happens very fast as Samehada was able to absorb several of Bee's attacks completely just before they would hit Kisame.
    Note: Can only be used 3 times per battle
    Note: Can only absorb up to S-rank jutsu's
    Note: Can only be used by Kisame, Killer Bee and Fuguki

    I'm supposed to test you out kid, so don't hold back..ghehehe

    After succesfully countering kisame notices Itachi be surrounded by a humanoid armor with the looks of a rib cage, breaking through of the water orb, without waiting for itachi to take the offensive, kisame performs the ram handseal and spews out a large amount of water, wich he manipulates into a giant orb of water to be created over the entire field, with itachi at the bottom possibly struggling to breath, once the giant orb is formed with both inside, kisame raises his left hand foward and manipulates part of the water to create 5 big sharks out of it, all five rush towards itachi, 2 straight to him in the lower section of the orb, 2 from above, and the last one from within the middle section of the orb. Kisame watches carefully holding his breath with a calm effort, as he prepares for his next movement wich he hopes to be the one to end this confrontation. The sharks, being in this vastly huge water source can keep reforming their bodies as much as they need to.

    (Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
    Rank: A
    Type: Offensive,Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

    (Suiton: Goshokuzame) - Water Style: 5 feeding sharks
    Rank: B
    Range: Short-Long
    Chakra cost: 20
    Damage Points: 40
    Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
    Note: Requires water source to use.
     
         
    Last edited by Loki; 01-21-2013 at 09:06 PM.

  9. #9
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    Re: [ Kisame Hoshigaki Test ] Lokí

    One thing you have to know about Kisame, people who specialize in swords/weapons and any other form of Kenjutsu, is that right after using it and you go into a technique that requires a handseal, you want to specify what it is exactly that happens to that weapon while you are performing the handseal. Did you just drop it? Is it stuck in the earth? Did you sheath it? Things of that nature. And well, you cant just sheath Samehada, so I'm left believing that you dropped it and or is stuck into the earth. Just food for future thought.
    ======

    Itachi uses his MS while watching Kisame perform the handseal and knows what technique Kisame is about to perform via the water chakra building up with him. Itachi quickly casts Kisame inside a paralyzing genjutsu (as he spews out the water) and then spews out a massive wall of fire towards the water wave before it forms into an orb. The impact of the two jutsu cause an intense amount of mist to cover the area between the two. Itachi also knows that with the performing of the handseal, that was his window of opportunity, with Samehada no longer in his hands to cast Kisame in a genjutsu that would paralyze him, leaving him unable to draw out the chakra with the weapon like he did last time to release him from the genjutsu.

    (Doujutsu: Sakusei Dansei) - Eye Technique: Creation Male
    Rank:S
    Range: Short-Mid
    Chakra Cost: 40
    Damage: 80
    Description:
    The user will look upon the enemy and bind them in a A-Rank illusion where black chains rise from the ground to wrap around and lock them into place only to be burned by fire quickly afterwards. In reality, after putting the target into the painless binding genjutsu, the user will spit a large fire S-rank stream at the enemy, burning him in reality.
    Note: Requires Mangekyo Sharingan active and can only be used by Itachi Uchiha bios
    Note: Reduces duration of MS by 2 turns
    Note: Doesn't require eye contact but requires the user to have a line of sight to his enemy


    (Katon: Gōka Mes****su) - Fire Release: Great Fire Destruction
    Rank: S
    Type: Offensive
    Range: Short - Long
    Chakra cost: 40
    Damage points: 80
    Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames.


    To further separate Kisame from his weapon, in quick succession, Itachi causes a pool of water to launch him into the air and Itachi begins running towards Samehada full sprint ahead so as to prevent Kisame from using the weapon or fight to retrieve it back from him. As Itachi runs towards Samehada, the pool of water will have turned into water bullets traveling towards Kisame spreading past him and turning into a dragon with intent to slam him back into the ground nearby where Itachi would stand waiting near Samehada.

    (Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
    Rank: A
    Type: Offensive
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.
     
         

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    Re: [ Kisame Hoshigaki Test ] Lokí

    Thanks mate, i honestly thought i had mentioned that i breefly let go of it to my side. >.<


    *As black chains suddenly appear and launch out of the ground around kisame's body, samehada who is at his right side feels yet again another disturbance in Kisame's chakra (check note at bottom), so with quick movement, samehada's hilt streches towards kisame and into his right hand pooring chakra him to yet again dispel the genjutsu and wrapping it's hilt around kisame's right arm, in order to not intervine when he performs handseals, soon after escaping the genjutsu, kisame continues with his previous action yet once again, performing the seal without needing to drop samehada since it's wraped around his arm, and spews out a large amount of water, wich he manipulates into a giant orb of water to be created over the entire field, with itachi struggling to breath and to move, it would be hard to see the waves of water coming because the water and fire from before, had just clashed and the mist would hide/conceal most of the water untill it reaches itachi, although with MS possibly he may see it coming, but if itachi tries to continue his water technique and change chakra natures, he would get smashed and possibly get a few bones broken by the strength behind the waves

    Ghehe, did you not know samehada can sense chakras?


    (Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
    Rank: A
    Type: Offensive,Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.


    At this point, with both inside the orb, while itachi struggles to survive, kisame fuses with his sword Samehada completely. This causes him to become much more shark-like in appearance, growing fins and webbed hands that allow him to move through water with considerable ease and speed, without waiting for itachi to analize him, he quickly rushes at him at an incredible speed

    (Samehada Fuka Yuukai no Jutsu) - Samehada Shark Fusion Technique
    Rank: Forbidden
    Type: Supplementary
    Range: Short
    Chakra cost: 50
    Damage points: N/A
    Description: This Technique allows kisame to fuse with his sword Samehada completely. This causes him to become much more shark-like in appearance, growing fins and webbed hands that allow him to move through water with considerable ease and speed. Kisame also receives some of Samehada's abilities while in this form, such as being able to extend spikes from his body for offense and absorbing chakra when others come into direct contact with him. Also when fused with Samehada it allows him to restore any damage that he may have received by using the chakra within samehada as a medium. The Transformation gives the user additional power of +15 to their water based techniques and physical techniques. Whilst in this mode the user is also capable of sensing chakra under water.
    Note: Can only Transform while being in a body of water.
    Note: Transformation occurs for a Maximum of 4 turns and once a battle.
    Note: Can only be used by Kisame

    When he begins his rapid movement towards itachi and reaches between 5 meters of him, kisame summons 3 water sharks at the same time that rush rapidly towards itachi, a few feet infront of kisame, 1 from itachi's left side, 1 from his right side, and one directly at him, this sharks gain additional power of +15 points, due to kisame's fusion with samehada, improving his water skills and techniques. The sharks, bite and hold itachi roughly, not letting him move, 1 bites and holds his left rib cage, same with the one on the right side, and the one from above bites his left shoulder, while kisame extends a sharp spike from his left elbow and impales itachi in the heart. As soon as the sharks are brought to existance they take less than 8 seconds to reach itachi, same with kisame.

    (Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique

    Rank: B
    Type: Attack
    Range: Short
    Chakra cost: 20
    Damage points: 40
    Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
    Note: Requires a water source

    Note: I re-watched the fight between Killer B and Kisame, and it's shown that even without being in contact with Kisame, Samehada sensed kisame's chakra in a bad shape (due to it's sensing skills), and it inserted it's chakra to regenerate kisame's strength and chakra back, so it should be possible to also sense the disturbance and interuption in kisame's chakra.
    [Youtube] - Kisame vs Killer Bee
     
         

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    Re: [ Kisame Hoshigaki Test ] Lokí

    Quote Originally Posted by Lokí View Post
    Thanks mate, i honestly thought i had mentioned that i breefly let go of it to my side. >.<


    *As black chains suddenly appear and launch out of the ground around kisame's body, samehada who is at his right side feels yet again another disturbance in Kisame's chakra (check note at bottom), so with quick movement, samehada's hilt streches towards kisame and into his right hand pooring chakra him to yet again dispel the genjutsu and wrapping it's hilt around kisame's right arm, in order to not intervine when he performs handseals, soon after escaping the genjutsu, kisame continues with his previous action yet once again, performing the seal without needing to drop samehada since it's wraped around his arm, and spews out a large amount of water, wich he manipulates into a giant orb of water to be created over the entire field, with itachi struggling to breath and to move, it would be hard to see the waves of water coming because the water and fire from before, had just clashed and the mist would hide/conceal most of the water untill it reaches itachi, although with MS possibly he may see it coming, but if itachi tries to continue his water technique and change chakra natures, he would get smashed and possibly get a few bones broken by the strength behind the waves

    Ghehe, did you not know samehada can sense chakras?


    (Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
    Rank: A
    Type: Offensive,Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.


    At this point, with both inside the orb, while itachi struggles to survive, kisame fuses with his sword Samehada completely. This causes him to become much more shark-like in appearance, growing fins and webbed hands that allow him to move through water with considerable ease and speed, without waiting for itachi to analize him, he quickly rushes at him at an incredible speed

    (Samehada Fuka Yuukai no Jutsu) - Samehada Shark Fusion Technique
    Rank: Forbidden
    Type: Supplementary
    Range: Short
    Chakra cost: 50
    Damage points: N/A
    Description: This Technique allows kisame to fuse with his sword Samehada completely. This causes him to become much more shark-like in appearance, growing fins and webbed hands that allow him to move through water with considerable ease and speed. Kisame also receives some of Samehada's abilities while in this form, such as being able to extend spikes from his body for offense and absorbing chakra when others come into direct contact with him. Also when fused with Samehada it allows him to restore any damage that he may have received by using the chakra within samehada as a medium. The Transformation gives the user additional power of +15 to their water based techniques and physical techniques. Whilst in this mode the user is also capable of sensing chakra under water.
    Note: Can only Transform while being in a body of water.
    Note: Transformation occurs for a Maximum of 4 turns and once a battle.
    Note: Can only be used by Kisame

    When he begins his rapid movement towards itachi and reaches between 5 meters of him, kisame summons 3 water sharks at the same time that rush rapidly towards itachi, a few feet infront of kisame, 1 from itachi's left side, 1 from his right side, and one directly at him, this sharks gain additional power of +15 points, due to kisame's fusion with samehada, improving his water skills and techniques. The sharks, bite and hold itachi roughly, not letting him move, 1 bites and holds his left rib cage, same with the one on the right side, and the one from above bites his left shoulder, while kisame extends a sharp spike from his left elbow and impales itachi in the heart. As soon as the sharks are brought to existance they take less than 8 seconds to reach itachi, same with kisame.

    (Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique

    Rank: B
    Type: Attack
    Range: Short
    Chakra cost: 20
    Damage points: 40
    Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
    Note: Requires a water source

    Note: I re-watched the fight between Killer B and Kisame, and it's shown that even without being in contact with Kisame, Samehada sensed kisame's chakra in a bad shape (due to it's sensing skills), and it inserted it's chakra to regenerate kisame's strength and chakra back, so it should be possible to also sense the disturbance and interuption in kisame's chakra.
    [Youtube] - Kisame vs Killer Bee
    I like the fact that you still used Samehada as a means to getting out of the genjutsu even though you werent in direct contact with him at first (I figured you would have Samehada actually bite you but I guess that will do as well). And I notice that this is the second time you have done so. The first time however was quite different from this time as you used two jutsu in the turn the first time and this one you used three jutsu.

    I let the first one slide because of that fact, however with this one I believe that I will have it checked out. You should still have to use (post) the Genjutsu: Kai Release technique to get out of the genjutsu. And if what I believe is true, that means that you have just done 4 jutsu in a move. I'll have an RP Mod check this out in the meantime.

    ( Genjutsu: Kai ) - Illusion Technique: Release
    Rank: C-S
    Type: Supplementary
    Range: Short
    Chakra Cost: 15-40
    Damage Points: N/A
    Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.

    EDIT: I see your post below. Check the bolded.
     
         
    Last edited by Azazel; 01-22-2013 at 03:04 AM.

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    Re: [ Kisame Hoshigaki Test ] Lokí

    Alright mate it's fair, but just for the record, i thought there were 3 forms of breaking a genjutsu:

    1. Kai
    2. Foreign chakra
    3. Pain

    I used #2 wich would be foreign chakra, up to what i know.

    Samehada is able to give chakra to kisame on will, it's been shown that it can give him chakra without it needing to fall under Kai technique, since it's 1 of samehada's unique abilities. It's actually shown in the Video i included in my move. On minute 4:25 and foward.
    http://www.youtube.com/watch?v=dFFeJkWfgHU

    It's like releasing a cursemark when trapped under a genjutsu. The curse mark is foreign chakra and allows you to disrupt the genjutsu, isn't that diferent from Kai?
     
         
    Last edited by Loki; 01-22-2013 at 04:52 AM.

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    Re: [ Kisame Hoshigaki Test ] Lokí

    ✘ Test Failed ✘

    Yes the Samehada is capable of inserting chakra into your body to get out of the genjutsu like this, but there's a technique that has to be posted, even though it shouldn't count as a move but rather a "passive" act, it has to be posted, like the Uchiha's Sharingan, and Kisame can't perform techniques while the Samehada inserts chakra into his body handseals are a part of the technique, it's used to limit the amount of chakra that you are using for the technique to work, with this i find the last turn an incorrect knowledge of the abilities of Kisame, and thus makes you fail the test altogether, sorry you can retake the test in one month.

    This is the technique i'm talking about.

    (Samehada Chakura Juuten no Jutsu) - Samehada Chakra Replenishing Technique
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra cost: N/A
    Damage points: N/A
    Description: Whenever the user is injured or exhausted, Samehada can restore the user to his maximum physical and chakra capacities by inserting chakra of its own into the user via its hilt. This skill of Samehada is so powerful it can even bring people that are mortally wounded and on the brink of death back to full health. During Kisame's fight with Bee, his entire chest area got destroyed, but Samehada healed him completely in a matter of seconds. When Bee had no chakra left after his battle with Kisame, Samehada gave him enough chakra to go into Version 1 and after Kisame was discovered by Naruto, Samehada replenished him completely even though he was weakened and only skin and bones after having nothing to eat for several weeks.
    Note: Can only be used 3 times per battle
    Note: Can only be used by Kisame, Killer Bee and Fuguki
    Note: It doesn't require any activiation of the user, Samehada itself does it of its "own accord" and thus doesn't count towards the three jutsu's, however the user can't use any jutsu while Samehada is doing it.
     
         
    Last edited by Ryūjin; 01-22-2013 at 11:44 PM.

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