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  1. #1
    Senior Member Kato.'s Avatar
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    Open Spar

    Time to de-rust a little

    All the regular rules
    Terrain: A medium sized clearing in a forest (The length of the clearing is mid range)
    We are stood short range apart from each other

    Hashirama in sig with a long Halberd strapped on his back
     
         

  2. #2
    -Uzumaki Nagato-'s Avatar
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    Re: Open Spar

    May I ?

    Sasori, Puppet on the sig.
     
         

  3. #3
    Senior Member Kato.'s Avatar
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    Re: Open Spar

    Sure ^_^

    do you want to start or shall I?
     
         

  4. #4
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    Re: Open Spar

    Please do the honor man.
    And if you don't mind, a little background story perhaps, to make this more fun.
     
         

  5. #5
    Senior Member Kato.'s Avatar
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    Re: Open Spar

    Hashirama stands looking across at the young looking man trying to gauge his intentions

    "Well well well, if it isn't the famous Sasori of the red sand. What brings you to this magnificent woodland?
     
         

  6. #6
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    Re: Open Spar

    Sasori in his Hiruko armour stands in front of the first Hokage, challenging him for a battle.

    Well, you could say that I'm here to increase my collection

    With that, the iron tail comes out of Sasori's back, showing Hashirama his intention to fight.
     
         

  7. #7
    Senior Member Kato.'s Avatar
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    Re: Open Spar

    Hashirama stands listening to his soon to be opponent trying to gauge his skill

    "Well I'm sorry to disappoint, but I am not a puppet salesm.. oh, you mean me?.. Lets do this then"

    With the acceptance of the challenge, Hashirama grins sadistically, punches his hands forwards, releasing two tendrils of wood which spiral around each other, driving towards Hiruko's chest


    Rank: C
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 15
    Damage points: 30
    Description: The user will create two tendrils of wood release from their arms in a pushing motion that spins around each other into the target

     
         

  8. #8
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    Re: Open Spar

    Hiruko

    Rank: A
    Type: Supplementary
    Range: N/A
    Chakra Cost: 30
    Damage Points: N/A
    Description: Created by Sasori,
    Hiruko is the ultimate defensive puppet, hence why Sasori often stays inside of it, being hollow on the inside. From the inside of the puppet, Hiruko can still be freely controlled. Hiruko looks a lot like a normal human when wearing the Akatsuki outfit, his eyes even seeming realistic. Hiruko’s most notable feature is his extremely long iron tail, that Sasori, from inside the
    puppet, can extend, questionably allowing it to reach an opponent from almost all ranges. The tail
    extends from the mouth of what seems to be a mask on Hiruko’s back. Hiruko rarely moves in battle, however, during the brief fight with Kankurou, it has been shown that he has decent speed, though it is short-lived, having had sidestepped his attack easily. Hiruko cannot be broken by normal weapons. When he had been impaled by approximately eight of Crow’s knives, they failed to
    make even a scratch on him. When outside of the Akatsuki uniform, when he seems to take a more spider-like appearance, Hiruko’s speed is greatly increased, allowing
    him to scurry across the battlefield. Hiruko can only be destroyed by an attack of at least A rank, or by someone with strength such as Sakura’s, Tsunade’s, or Kakuzu’s. Hiruko’s left arm is shaped like a torpedo, and can be shot out towards the opponent, exploding and releasing needles in all directions when it does so.
    Note: Only Usable by a Sasori
    character.

    Forgot to add this.



    As Sasori see the two tendrils coming towards him, he simply swings his tail and cuts the loose tendrils while simultaneously taking out one of his favourite puppets. Sandaime Kazekage.

    Meet my friend, Sandaime Kazekage

    (Kugutsu No Jutsu) - Puppetry
    Technique

    Rank: D
    Type: Attack/Defense/Supplementary
    Range: Short-Mid
    Chakra Cost: 10(-4 each turn its used after wards)
    Damage Points: N/A
    Description: The user makes threads of chakra that are used to control puppets.


    Sandaime Kazekage

    Rank: S
    Type: Supplementary
    Range: N/A
    Chakra Cost: 40
    Damage Points: N/A
    Description: Sandaime Kazekage is Sasori’s favorite human puppet, as well as the most powerful, besides Sasori himself. The Kazekage had
    been kidnapped by Sasori over ten years ago, killed, and then turned into a puppet. The puppet, however, maintained the ability to manipulate sand and iron sand, just as the Kazekage did, due to it being a human puppet. This puppet, also, has many other abilities, such as
    the Thousand Hands Manipulation. The puppet also is able to release iron sand from its mouth, allowing it to use iron sand jutsu with that as a source. There is also a magnetic apparatus in its left chest compartment.
    Note: Only usable by a Sasori
    character.
     
         

  9. #9
    Senior Member Kato.'s Avatar
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    Re: Open Spar

    Hashirama smirks with amusement.

    "It seems you're not going to go down easily"

    With that being said Hashirama slams his hands on the ground, causing a square of earth under Sasori just a little bigger than his opponent to plummet, causing Sasori to begin to fall steadily.


    Rank: A
    Type: Offensive, Defensive, Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: N/A
    Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.



    Then almost instantly after the ground had been altered Hashirama summons a mass of water about 5m above the whole that quickly drops into the pit. As the water drops, Hashirama adds to its harmful capabilities by infusing the water with a wave of lightning.


    Rank: B
    Type: Offensive
    Range: Short - Long
    Chakra cost: 20
    Damage points: N/A
    Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
    Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.




    Rank: B
    Type: Offensive
    Range: Short-Mid
    Chakra cost: 25
    Damage point: 30 (normally) 50 (when used in conjunction with water technique)
    Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

     
         

  10. #10
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    Re: Open Spar

    You underestimate me, Shodaime!!

    The moment Hashirama slams his hands on the ground, Sandaime releases several large senbons all directed towards Hashirama that would pierce his flesh, giving him damage.


    ( Jiton: Satetsu Niwakaame ) -
    Magnetism Release: Iron Sand
    Scattered Showers

    Rank: D
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 10
    Damage points: 20
    Description: The user by
    manipulating their iron sand will create several large senbon about one meter and half long in the air that then rain down upon the opponent piercing them.
    Note: Can only be used by Sasori with the Sandiame Kazekage puppet or by Sandiame Kazekage.


    Sasori finds himself sinking to the ground. He quickly channel his chakra into the ground, stopping the process and bringing back the earth back to level. (because Hashirama will have to defend against the senbons)

    (Doton: Chidōkaku) - Earth Release: Moving Earth Core

    Rank: A
    Type: Offensive, Defensive,
    Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: N/A
    Description: The user lowers or raises the ground in the
    surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The
    size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep
    as 20 meters. Other than being
    moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
     
         

  11. #11
    Senior Member Kato.'s Avatar
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    Re: Open Spar

    "Don't get cocky now Sasori, your not dealing with some third rate ninja!"

    As the senbon fly towards Hashirama he stands up straight and pushes chakra through the ground, causing many stone spikes to emerge from the ground, stabbing through each individual senbon can causing them to become piles of sand.


    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra Cost: 15
    Damage Points: 30
    Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target



    Hashirama then forms a quick string of handseals and kneels down, placing his hands on the floor, this creates a large triangle of lightning which rips through the ground plowing right towards his opponent.


    Rank: A
    Type: Attack
    Range: Short – Mid
    Chakra cost: 30
    Damage points: 60
    Description: After performing a small sequence of hand seals the user will place their hand on the ground converting their chakra in to lightning. The user then sends an enormous bolt of electricity that cuts through the ground in the direction of the enemy. The shape of the bolt is a triangular with the base in the direction of the user and the tip headed towards the target. It causes devastating destruction on its way and generates enough heat and power to destroy whatever it comes into contact with.



    Whilst still knelt on the ground, Hashirama gathers his Mokuton chakra and sends it through the ground, causing a semicircle of wood to appear behind his opponent. The wood contains many sharp spikes too ensure his opponent cannot make any escapes in that direction.


    Rank: C
    Type: Supplementary
    Range: Short
    Chakra cost: 15
    Damage points: N/A
    Description: The user creates a semi-circle of wood around a captured target, and then form spikes within the ring, pointing at the said target, preventing them from making any sudden movements.

     
         

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