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  1. #26
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    Re: Marshmellow time with Typhon

    (Mashumaruton: Itokuzu-hidora) - Marshmallow Release: Fluffy Hydra
    Type: Attack
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage: N/A
    Description: The user forms four hand seals and then spits out a large mass of marshmallow fluff. The fluff forms into a large three headed hydra capable of moving. Each head is able to release an A-rank bullet of marshmallow fluff, though doing so causes that head to degenerate and only one head can fire a bullet per turn.
    -Can be used twice per battle.
    -Requires four marshmallows.
    -Fluff bullet can only be used once per turn.

    -Done-

    Now, do a similar thing but just fire a bullet of fluff instead of creating something.
     
         

  2. #27
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    Re: Marshmellow time with Typhon

    "Okay you got it dude "

    I take a deep breath in as I take in the deep breath I gather up wind and fire chakra in my stomach after I feel I have gathered up enough of the two of them I mix the three together as the three are finally mixed completely I start to exhale marshmallow fluff as I exhale the fluff I again use shape manipulation and shape the fluff into a sold sphere of marshmallow fluff and completely release it
     
         

  3. #28
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    Re: Marshmellow time with Typhon

    Good.

    (Mashamaruton: Itokuzo-wad) - Marshmallow Release: Fluff Wad
    Type: Attack
    Rank: B
    Range: Short-Long
    Chakra Cost: 20
    Damage: 40
    Description: After having ingested marshmallows, the user forms two hand seals and spits out a condensed ball of marshmallow fluff. The ball is about twice the size of a basketball and hits with moderate concussive force. It splatters upon impact leaving whatever it hits covered in a thick and sticky goop.
    -Can be used four times per battle.
    -Requires one marshmallow.

    -Done-

    Now, when you make that Hydra its one of those techs that can move on its own. And each head can fire a similar larger bullet of fluff, at the sacrifice of itself.

    Next technique.

    (Mashamaruton: Ma-chi sono doaai) - Marshmallow Release: March of the Peeps
    Type: Attack
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage: 60
    Description: The user will remove five marshmallows from their pouch and toss them in the air towards the opponent. Once released they form a series of four hand seals. During the seals the marshmallows split and form into fifteen (three per marshmallow) chicken sized birds that dive bomb the target from multiple angles. When they hit they target they deal concussive damage and splatter into marshmallow fluff, covering them in the sticky substance.
    -Can be used twice per battle.

    Do it.
     
         

  4. #29
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    Re: Marshmellow time with Typhon

    Kenshin remove 5 marshmallows and throws them at a tree as he throws the marshmallows he does four handsigns and changes the marshmallows into birds by using shape manipulation after adding fire and wind chakra into the marshmallows the birds them attack the tree and explode on it
     
         

  5. #30
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    Re: Marshmellow time with Typhon

    Okay, good.

    Now, take four marshmallows and throw them at that tree over there. While they're flying in the air form five hand seals and manipulate the marshmallows to wrap around the tree creating a strong binding. If you're familiar with the Michelin Man, the end result looks similar.
     
         

  6. #31
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    Re: Marshmellow time with Typhon

    I take out 4 marshmallows and stare at the tree as I get focused I throw the marshmallows at the tree as the marshmallows approach the tree I do the required handsigns and use shape manipulation on the marshmallow by doing this I make the marshmallows wrap around the tree causing a strong binding
     
         

  7. #32
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    Re: Marshmellow time with Typhon

    Good. That technique can also be used defensively by wrapping yourself in the Marshmallow, though it will restrict your movements quite a bit.

    (Mashamaruton: Maru-Mummy!) - Marshmallow Release: Mallow Mummy!
    Type: Defense/Supplementary
    Rank: S
    Range: Short-Mid
    Chakra Cost: 40
    Damage: N/A
    Description: The user takes out four marshmallows and drops them (or throws them) while forming a series of five hand seals. As they form the seals the marshmallows rapidly wrap around their body creating a suit of marshmallow around them. This suit acts as a defense against incoming attacks. This can also be used to wrap around the opponent instead of the user, creating a strong binding.
    -Can only be used twice.
    -Lasts three turns once used or until the user cancels it or its destroyed.

    Now for the final technique. Take out ten marshmallows and throw them into the air. Form together a chain of ten hand seals while using a massive amount of chakra and grow the marshmallows into a giant humanoid-like figure that is several metals taller than Gamabunta.

    Looks like:
     
         

  8. #33
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    Re: Marshmellow time with Typhon

    I look at you like your crazy for a moment before finally removing 10 marshmallows out of my pocket as I do this I throw all ten marshmallows in the air as I do this I string together 10 really quickly handsigns and release a huge amount of chakra into all ten marshmallows as the chakra is added I shape the marshmallows into a humanoid like creature that's several meters taller the. Gamabunta
     
         

  9. #34
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    Re: Marshmellow time with Typhon

    *looks up at the beast*

    Good. Now this guys can use the marshmallow fluff techniques, repair cuts and holes like the smaller mallow-men, and with a single hand seal you can dissolve him into marshmallow fluff that would cover the whole battlefield. He's quite the beast. ^^
     
         

  10. #35
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    Re: Marshmellow time with Typhon

    Yaya
     
         

  11. #36
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    Re: Marshmellow time with Typhon

    And that completes your training of the Marshmallow Element. Take good care young Himura, and use this power wisely. :scorps:
     
         

  12. #37
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    Re: Marshmellow time with Typhon

    Oh, and I suppose I should post that last technique too.

    Marshmallow Release: Stay Puft!
    (Mashamaruton: Sasai Puft!)
    Type: Attack/Defense/Supplementary
    Rank: Forbidden
    Range: N/A
    Chakra Cost: 60
    Damage: 110 (-20 to the user)
    Description: The user takes out two hand fulls (10) of marshmallows and takes them in the air while stringing together a series of ten hand seals. Upon completion the marshmallows will greatly expand and form into a giant humanoid marshmallow man. This man is several meters taller than Gamabunta and similar to the smaller mallow-men, he can meld minor injuries such as cuts or holes. Stay Puft! can use marshmallow fluff techniques from his mouth and taijutsu but nothing else. Because of the amount of chakra needed the user suffers some damage and is unable to preform marshmallow jutsu for the following two turns. After four turns or by using a single hand seal, Stay Puft! will dissolve into a sea of marshmallow fluff that covers the battlefield.
    ~Can only be used once per battle.
    ~User suffers 20 damage.
    ~Lasts up to 4 turns once created.
    ~No Marshmallow jutsu for two turns after creating.
     
         

  13. #38
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    Re: Marshmellow time with Typhon

    Thanks Ty this was a freaking blast
     
         

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