A great person isn't measured by the mistakes he makes but by how he handles them.
[Ability] Eight Inner Gates
The Eight Inner Gates
The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. Due to the immense amount of chakra flooding the body all at once, drastic changes can occur upon the user's body. The most common of these changes are the darkening of the skin, eruption of veins around the temples, the eyes turning completely white and green chakra flowing around their entire body, though this is not always the case.
Over time, one can grow their skills with EIG and their mastery over its effects. Once mastery over EIG is achieved the user is able to open up to 6th Gate without taking significant damage to his body and to use low rank Ninjutsu (up to B-Rank) while having the EIG open up to 7th. Off course, doing so grants a natural bonus to the damage of said techniques as there is more chakra in the users system. By gaining mastery over EIG, the user is able to open up to 6th Gate without spending a move. They also gain the ability to use EIG more than once per fight. EIG Masters also have the right to pass down their knowledge to a chosen student. To do so, they give the student permission to take the EIG test and, if the student passes, manage to get a teacher that will introduce them into the skills needed to open the EIG.
Gates 1-3 increase damage and chakra by +10 for each jutsu
Gates 4-6 increase damage and chakra by +15 for each jutsu
Gate 7increases damage and chakra by +20 for each jutsu
Requirements and limits:
-Can only be taught by a Sensei EIG Master
-The following bios cannot possess EIG: Canon bios that haven't shown the use of EIG, bios that have Sage Mode, a KG, or Special bios, such as those requiring Battles tests
-The user must have been an active member of the forums for at least 5 months and have mastered Taijutsu.
-The user must pass a Taijutsu only test, graded by an EIG Master and a RP Moderator.
-Each EIG Master can give one permission for a successful EIG test. If the member who gained the permission doesn't pass the test, the EIG Master can give permission to another member to take the test.
-One can also gain permission to take the EIG test in a tournament or with the permission of 3 RP Moderators. Some tournaments may bestow the permission for EIG training.
-Those who have had the Eight Gates for over 3 months will be labeled as EIG Masters.
-EIG users receive Weight Training automatically in their EIG bio, as it is a part of the training for EIG.
-EIG users also receive a passive boost of +10 to taijutsu after receiving training.
-User cannot use self powering techniques (such as custom variations of Lightning Armor, Sage Mode, etc) while he has EIG opened.
(Hachimon) The Eight Inner Gates
The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. The user opens the gates in sequence, up to the desired gate to achieve its effects. Opening the gates is a fast process and can be done in mere moments up to the desired gate. EIG Masters can do so easily and in a passive way (not spending a move). When one opens up to a given EIG, that opening lasts 4 turns. Opening additional gates upon the last turn of the active opening adds 2 turns. However, there is an exception. Opening the last and 8th gate can only be done for 2 turns, even if the user opens it immediately. (Kaimon) - The Gate of Opening: The user activates The Gate of Opening or First Gate, which is located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. Unlocking this gate allows the user to use the Front Lotus. This gate adds +5 damage to Taijutsu and the user becomes 1.5x faster. User suffers -5 damage. (Kyūmon) - The Gate of Healing: The user activates the Gate of Healing or 2nd Gate (also named Rest Gate) which is located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. This gate adds +10 damage to Taijutsu and the user becomes 2x faster. User suffers -10 damage. (Seimon) - The Gate of Life: The user activates the Gate of Life or 3rd Gate which is located in the Spinal cord. The increased blood flow turns the skin red. Allows the user to use Hidden Lotus. This gate adds +15 damage to Taijutsu and the user becomes 3x faster. User suffers -15 damage. (Shōmon) - The Gate of Pain: The user activates the Gate of Pain or 4th Gate (also named Wound Gate) which is located in the Spinal cord, lower than the Seimon. Increases the user's strength and speed. May cause muscle tissue to begin to tear on use. This gate adds +20 damage to Taijutsu and the user becomes 4x faster. User suffers -15 damage. (Tomon) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 5x faster. User suffers -15 damage. (Keimon) - Gate of View: The user activates the Gate of View or 6th Gate, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Allows the user to perform the Morning Peacock. This gate adds +40 damage to Taijutsu and the user becomes 6x faster. User suffers -25 damage. (Kyōmon) - The Gate of Wonder: The user activates the Gate of Wonder or 7th Gate which is located below the stomach. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. However, the side effects of opening the gate are that the user's muscle fibers are ripped to shreds after exiting this gate, causing intense pain if anything or anyone touches him. Allows the user to perform the Daytime Tiger without great strain on the user's chakra. This gate adds +60 damage to Taijutsu and the user becomes 7x faster. User suffers -40 damage. (Shimon) - The Gate of Death: The user activates the Gate of Death or 8th Gate, located at the heart, enabling the user to achieve what is described as The Eight Gates Released Formation" (Hachimon Tonkō no Jin). Releasing this gate uses up all of the body's energy. It makes the heart pump at maximum power and exceeds the power of every other gate. However, once the user opens this gate, he needs to defeat the user as when the gate timing runs out, the user dies. This gate adds +120 damage to Taijutsu and the user becomes 14x faster.
Note: The EIG users can only open the gates once per fight, meaning that if he allows the EIG opening to time out, he cannot open the EIGs again during the match. EIG Masters can open EIGs twice per battle if the first use is only up to 6th gate.
Note: Up to 3rd Gate, the damage is neglitable for both EIG Users and EIG Masters, feeling only pain and lack of stamina. However, for openings above that, EIG Masters don't suffer damage from opening up to 6th Gate but EIG users will feel severe pain and damage after the EIG opening times out, being left unable to move correctly for 2 turns and unable to mold chakra above B-rank in the next turn. EIG Masters will feel the same effects for opening 7th Gate.
Note: Opening the 8th Gate kills the user at the end of the 2 turns it reamins opened.