Sagara Sanosuke Nickname
"Tsch, I Mistook You for Someone Challenging."
Looks: Tall and lean, Sagara's slight build belies his immense strength and his superhuman toughness, but his wild shock of spiky brown hair and intense brown eyes are clear indications of his demeanor. Sano is always seen wearing a white happi jacket with black trim and the kanji character aku (惡) - meaning evil. While he always wears his jacket open - sometimes leaving his arms out of the sleeves so that it simply drapes over his shoulders, Sagara does not wear a shirt beneath it, instead leaving his chest bare while white sarashi bandage tape is wrapped around his abdomen; this same white sarashi is wrapped around his ankles and feet. Additionally, Sano wears a long headband and matching sarashi around his left forearm, both of them are red.
Personality Straightforward and brash, Sanosuke presents a rather complex set of morals despite his relatively simple demeanor. Not particularly occupied with whether a person aligns with "good" or "bad", he instead places importance on whether or not people are honest with themselves or others. When Sano's temper is ignited by the victimization of a friend, however, he becomes unable to calm himself until his fists have struck a target, regardless of his enemy's strength.
In his younger years, Sagara's father died, during the Konohagakure and Kumogakure war. He and his mother was left to fend for themselfs. As a young boy he was always picked fights with the other kids of his age, so he never fit in with the people around his age. In the Ninja Academy, Sagara was the top of his class when it came to taijutsu, utilizing his clan techniques in as he grew. One day on his way home
from the Academy, he decided to surprise his mother at her job, but before he walked through the he door he heard a commotion taking place inside. He quickly rushed in and witnessed his mother getting robbed by a smuggler. As the robber ran away tried to stop them but was easily thrown aside. At that point he promised to train himself to the fullest so he can protect the people closest to him.
As years passed, Sagara finished his basic 5 training faster than other normal ninja of Kumo, leading him to gain the respects of his fellow shinobi. He is currently positioned in a squad as the second in command, dedicated to protecting the village when under attack. Sagara isn't satisfied with his current strength, and is seeking a Sensei that will take him to the next level. His chance came quicker then expected. Sagara left Kumogakure on a mission to Amegakure and ended up staying longer than the given mission required. While there, he was taught the ways and culture of the village, and he even learned ways to manipulate the rain with his chakra. A village official offered to teach him the rain techniques their village had to offer on one condition. He had to pass a test that would evaluate his wind and water skills.
Do to his advance knowledge of the water element, Sagara can perform all of water jutsus with 1 hand seal.
Do to his advance knowledge of the wind element, Sagara can utilize higher levels of wind jutsu compared to normal ninja.
Three Colored Pills
(Sanshoku no Gan'yaku) Three Coloured Pills
The Three Coloured Pills are secret medicines used by the Akimichi clan. As the name suggests, there are three pills, each with a different colour. First is the green Spinach Pill (Hōrengan), next is the yellow Curry Pill (Karēgan), and last is the red Chilli Pill (Tongarashigan). By forcibly converting the body's fat reserves into chakra, each successive pill ingested gives a tremendous power boost by forcefully pushing the normal metabolism and abilities of the Akimichi clan members beyond their normal limit. However, each pill poses a great risk on the user. Forcing such process upon the body makes the user lose much of his body mass, specially all of the fat. Not only that, but, as the fat is metabolized into energy, it leaves many poisonous and toxic byproducts within the body. While in the normal rate of the metabolism, these are dealt with and eliminated before they can do any harm, in an accelerated metabolism they accumulate in high amounts before the body can expel them. This poisons the body and produces enormous physical damage. As each pill is consumed, more power is released inside the user but more damage he takes from its use.
(Horengan) Spinach Pill - The first pill and the most basic ones. Any Jounin rank Akimichi can use this and it grants the user a slightly higher physical strength (+10 to Taijutsu), speed and chakra (+5 to all Ninjutsu). After eating it, the effects last for 5 turns. Once those pass, the user is left unable to mold techniques above S-Rank for 4 turns.
(Karegan) Curry Pill - The second pill and the first one considered dangerous. Any S-Class Ninja ranked Akimichi can user it. One must have already eaten the Spinach Pill and be under its effects before eating the Curry Pill. Once eaten, the user gains another boost in strength (an additional +15 to Taijutsu), speed (user gains the speed boost equivalent to 1st gate) and chakra (an additional +10 to Ninjutsu) for another additional 4 turns. Once those pass, the user is unable to mold techniques above A-Rank for 5 turns and is left severely injured and physically limited.
(Tongarashigan) Chili Pill - The third and last pill but also the most dangerous of all. Can only be used by Sannin Rank and above Akimichi ninjas and its effects are much more drastic than those of the other 2 pills. To gain access to its power boost, the user must be under the effects of the other 2 pills, thus the enormous risk this pill comes with. The strength is increased to enormous levels (an additional +20 to Taijutsu), speed (now equivalent to 3rd Gate) and chakra (an additional +10 to Ninjutsu). While becoming insanely strong, the user also becomes utterly vulnerable. The effects of the pill are fleeting and the user has 3 turns to win, because otherwise, he loses since once the pill wears off, the user is left unable to move, barely conscious and unable to mold chakra.
Note: Each pill can only be eaten once and each count as a move.
Note: User can't be in Sage Mode to use nor enter Sage Mode after use.
Note: Usable until the user masters Calorie Control, after which point, they become obsolete (unusable)
Lesser Birds of Paradise Contract
Sagara has stumbled across the secrete land of the LBoP where he bonded with the King, Phaze, who allowed him to sign the LBoP contract giving him access to the birds on there.
Same clan but different character and story is slightly modified.