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    [Rain Test] - ZandaT

    Greetings, ZandaT

    I will be administrating your test and the rules are as followed:

    -Rei's R&R
    -You may only use water, wind, nin, tai and gen
    -You may use custom jutsu only if they are related to the above techs.
    -Breaking the rules will result in the failure of the test.
    -I will be using all 5 elements (ninjutsu, genjutsu, and taijutsu) and everything else my bio is able to use.

    Please do not spam this fight. Only Myself, the participant, Admins, Mods, and Senseis (upon request) may post here.


    I'll be using my Nike — Sora Takeuchi biography for this test against you.

    Location: Plain field, coulds covering the sun.
    State your biography and I will begin with the first move.

    Good Luck. ^^
     
         

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    Re: [Rain Test] - ZandaT

    Thank you for conducting my test

    I will be using Shen Woo bio in sig.
     
         

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    Re: [Rain Test] - ZandaT

    Mid range
    ========
    Sora is merged with Nike's body, and his head is located on the back of Nike's kneck. Thus, you can't see him or know there is more than 1 foe. Nike starts the match by unleashing a volley of shuriken with one hand (right), while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with you. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability you have that they ultimately collide with.

    ( Katon: Hōsenka Tsumabeni ) - Fire Release: Phoenix Sage Flower Nail Crimson
    Rank: B
    Type: Offensive
    Range: short - Mid
    Chakra Cost: 20
    Damage points: 40
    Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.

    As soon as the volley of flaming shurikens' is launched, Nike doesn't hesitate and slams his hands against then ground allowing him to summon a massive amount of water from the sky, crushing it into you in question of moments. The water is summoned with most of it heading to fall behind you in order to prevent you from escaping backwards, but a good portion also falls directly at you.

    (Suiton: Haran Banshō) - Water Release: Stormy Blockade
    Rank: B
    Type: Offensive
    Range: Short - Long
    Chakra cost: 20
    Damage points: N/A
    Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
    Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
     
         

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    Re: [Rain Test] - ZandaT

    Quote Originally Posted by Lokí View Post
    Mid range
    ========
    Sora is merged with Nike's body, and his head is located on the back of Nike's kneck. Thus, you can't see him or know there is more than 1 foe. Nike starts the match by unleashing a volley of shuriken with one hand (right), while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with you. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability you have that they ultimately collide with.

    ( Katon: Hōsenka Tsumabeni ) - Fire Release: Phoenix Sage Flower Nail Crimson
    Rank: B
    Type: Offensive
    Range: short - Mid
    Chakra Cost: 20
    Damage points: 40
    Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.

    As soon as the volley of flaming shurikens' is launched, Nike doesn't hesitate and slams his hands against then ground allowing him to summon a massive amount of water from the sky, crushing it into you in question of moments. The water is summoned with most of it heading to fall behind you in order to prevent you from escaping backwards, but a good portion also falls directly at you.

    (Suiton: Haran Banshō) - Water Release: Stormy Blockade
    Rank: B
    Type: Offensive
    Range: Short - Long
    Chakra cost: 20
    Damage points: N/A
    Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
    Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
    Shen Woo was thinking over his strategy before his opponent made his move. He was participating in a battle that only allowed him to use water and wind ninjutsu leaving him with many disadvantages against an opponent who can utilize all of the basic 5. He then sees his opponent release a volley of shuriken before using his fire chakra to ignite them. Shen responds to the flaming shuriken by performing the Ram hand seal, and then releasing a large amount of water towards the ground which raises him a few meters off of the ground and into the air, as it sends massive destructive waves in every direction. The waves headed in Nike's direction out his kunai's and renders them useless as they continue towards him. The battle field fills up with water swiftly as the waves travel into long range in every direction rendering most earth jutsu useless. Just as Shen Woo planned.

    (Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
    Rank: A
    Type: Offensive,Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

    Keeping his opponent in mind and also staying aware of his surroundings as he uses his chakra to stay above the water source, Shen Woo manipulates the water covering the battlefield creating a thick pearly-white mist that covers the entire area. He then takes advantage of his opponents blindness by throwing two explosive kunai at the left and right of his opponents previous location in order to confuse him and keep him guessing where Shen's location might be. He approaches Nike's right in an arc fashion as he threw the kunai.

    (Kirigakure No Jutsu) - Hidding in Mist Jutsu
    Rank: D
    Type: Supplementary
    Range: Short-Long
    Chakra Cost: 10
    Damage Points: N/A
    Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
    Note: Can be created through releasing from mouth or manipulating a nearby water source.
     
         

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    Re: [Rain Test] - ZandaT

    Quote Originally Posted by ZandaT View Post
    Shen Woo was thinking over his strategy before his opponent made his move. He was participating in a battle that only allowed him to use water and wind ninjutsu leaving him with many disadvantages against an opponent who can utilize all of the basic 5. He then sees his opponent release a volley of shuriken before using his fire chakra to ignite them. Shen responds to the flaming shuriken by performing the Ram hand seal, and then releasing a large amount of water towards the ground which raises him a few meters off of the ground and into the air, as it sends massive destructive waves in every direction. The waves headed in Nike's direction out his kunai's and renders them useless as they continue towards him. The battle field fills up with water swiftly as the waves travel into long range in every direction rendering most earth jutsu useless. Just as Shen Woo planned.

    (Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
    Rank: A
    Type: Offensive,Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

    Keeping his opponent in mind and also staying aware of his surroundings as he uses his chakra to stay above the water source, Shen Woo manipulates the water covering the battlefield creating a thick pearly-white mist that covers the entire area. He then takes advantage of his opponents blindness by throwing two explosive kunai at the left and right of his opponents previous location in order to confuse him and keep him guessing where Shen's location might be. He approaches Nike's right in an arc fashion as he threw the kunai.

    (Kirigakure No Jutsu) - Hidding in Mist Jutsu
    Rank: D
    Type: Supplementary
    Range: Short-Long
    Chakra Cost: 10
    Damage Points: N/A
    Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
    Note: Can be created through releasing from mouth or manipulating a nearby water source.
    The moment water flows out of your location and towards me (and other directions) Sora's hands sprout behind Nike's legs and smash against the ground, lowering the ground a few meters infront of Nike and below you 20 meters deep into the earth. Making a big part of the water fall into it, including the portion headed towards Nike, saving themselfs aswell as making you fall in witch part of your water.

    (Doton: Chidōkaku) - Earth Release: Moving Earth Core
    Rank: A
    Type: Offensive, Defensive, Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: N/A
    Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

    Almost at the same time, Nike waves 4 handseals and spews out a considerate amount of heated ash around and above the core in wich you fell into (basically, surrounds and covers your area). Nike carefully waits to see if you manage to escape into the outside of the 20 meter deep core, in order to click his teeth in cause the ash to explode. Then Sora seperates himself from Nike's body, getting his own body and standing to Nike's left side.

    ( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
    Rank: B
    Type: Offense
    Range: Short/Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

    (Souma no Kou no Jutsu) Twin Demons Technique
    Type: Supplementary
    Rank: A-Rank
    Range: Short
    Chakra: 30
    Damage: N/A
    Description:
    The Twin Demons technique allows Sakon and Ukon to merge and unmerge their bodies together using their kekkei genkai. Typically, Ukon is dormant within Sakon's body, with only his head protruding from the back of Sakon's neck, although he can move freely inside of and protrude any part of his body parts from anywhere on his brother's body. The core behind this technique is the ability to reconstruct and deconstruct ones DNA to merge with anothers. While Sakon and Ukon possess this ability naturally, Kabuto Yakushi was able to copy it to enable him to access the DNA and the abilities and techniques of the other Sound Five Ninjas. Each time Kabuto switches between the abilities of each of of The Sound Five, he needs to activate this ability. Off course Kabutos usage is imperfect but mainly because he's using DNA copies of the Sound Five and not real living counterparts with the same ability. Because of this, he can never let any of the Sound Five unmerge from his body completely, otherwise the DNA material would perish and not function, as it takes its sustenance from Kabuto himself.
     
         

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    Re: [Rain Test] - ZandaT

    Quote Originally Posted by Lokí View Post
    The moment water flows out of your location and towards me (and other directions) Sora's hands sprout behind Nike's legs and smash against the ground, lowering the ground a few meters infront of Nike and below you 20 meters deep into the earth. Making a big part of the water fall into it, including the portion headed towards Nike, saving themselfs aswell as making you fall in witch part of your water.

    (Doton: Chidōkaku) - Earth Release: Moving Earth Core
    Rank: A
    Type: Offensive, Defensive, Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: N/A
    Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

    Almost at the same time, Nike waves 4 handseals and spews out a considerate amount of heated ash around and above the core in wich you fell into (basically, surrounds and covers your area). Nike carefully waits to see if you manage to escape into the outside of the 20 meter deep core, in order to click his teeth in cause the ash to explode. Then Sora seperates himself from Nike's body, getting his own body and standing to Nike's left side.

    ( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
    Rank: B
    Type: Offense
    Range: Short/Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

    (Souma no Kou no Jutsu) Twin Demons Technique
    Type: Supplementary
    Rank: A-Rank
    Range: Short
    Chakra: 30
    Damage: N/A
    Description:
    The Twin Demons technique allows Sakon and Ukon to merge and unmerge their bodies together using their kekkei genkai. Typically, Ukon is dormant within Sakon's body, with only his head protruding from the back of Sakon's neck, although he can move freely inside of and protrude any part of his body parts from anywhere on his brother's body. The core behind this technique is the ability to reconstruct and deconstruct ones DNA to merge with anothers. While Sakon and Ukon possess this ability naturally, Kabuto Yakushi was able to copy it to enable him to access the DNA and the abilities and techniques of the other Sound Five Ninjas. Each time Kabuto switches between the abilities of each of of The Sound Five, he needs to activate this ability. Off course Kabutos usage is imperfect but mainly because he's using DNA copies of the Sound Five and not real living counterparts with the same ability. Because of this, he can never let any of the Sound Five unmerge from his body completely, otherwise the DNA material would perish and not function, as it takes its sustenance from Kabuto himself.
    As the ground beneath and in front of Shen Woo began to lower, hs immediately stops his technique, and performs 1 hand seal where he then begins manipulating a large amount of the water underneath him to form into a large spiraling stream that shoot up as the ground lowers. This allows him to perform a backflip off of the spiraling water, out of the pit, and onto the ground 1m from where the pit dropped underneath him while he strings together 4 hand seals. Upon landing he takes in a deep breath rapidly moves his head in various directions as he exhales creating several blades of wind at different angles that meets the ash cloud in short range over the pit, overpowers it, and continues towards Nike. (In all he released three wind blades that would resemble an X with a vertical blade down the middle and they travel towards you together in those positions.)


    (Suiton: Suishi no Jutsu) – Water Drowning Technique
    Rank: C
    Type: Offensive, supplementary
    Range: Short-Mid
    Chakra cost: 15
    Damage points: 30
    Description: After waving the Boar → Dog → Horse → Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
    Note: Requires a nearby water source.

    (Fūton: Shinkū Renpa) – Wind Release: Serial Waves
    Rank: S
    Type: Attack
    Range: Short – Mid
    Chakra cost: 40
    Damage points: 80
    Description: After performing a the required hand seals Rat → Snake → Horse → Dog the user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.

    Shen then proceeds to inhale once again, after releasing the wind jutsu, but this time he molds a great amount of his water chakra in his chest and exhales a large quantity of water in the form as a powerful torrent aimed at the middle of the 20m pit with the intent to rapidly fill it thus creating a water source for himself throughout the rest of the battle. He keeps tabs on his opponent just incase he needs to redirect the torrent at him in order to block or counter whatever he throws at him next.

    (Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
    Rank: S
    Type: Offensive/Supplementary
    Range: Short - Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
     
         

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    Re: [Rain Test] - ZandaT

    Quote Originally Posted by ZandaT View Post
    As the ground beneath and in front of Shen Woo began to lower, hs immediately stops his technique, and performs 1 hand seal where he then begins manipulating a large amount of the water underneath him to form into a large spiraling stream that shoot up as the ground lowers. This allows him to perform a backflip off of the spiraling water, out of the pit, and onto the ground 1m from where the pit dropped underneath him while he strings together 4 hand seals. Upon landing he takes in a deep breath rapidly moves his head in various directions as he exhales creating several blades of wind at different angles that meets the ash cloud in short range over the pit, overpowers it, and continues towards Nike. (In all he released three wind blades that would resemble an X with a vertical blade down the middle and they travel towards you together in those positions.)


    (Suiton: Suishi no Jutsu) – Water Drowning Technique
    Rank: C
    Type: Offensive, supplementary
    Range: Short-Mid
    Chakra cost: 15
    Damage points: 30
    Description: After waving the Boar → Dog → Horse → Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
    Note: Requires a nearby water source.

    (Fūton: Shinkū Renpa) – Wind Release: Serial Waves
    Rank: S
    Type: Attack
    Range: Short – Mid
    Chakra cost: 40
    Damage points: 80
    Description: After performing a the required hand seals Rat → Snake → Horse → Dog the user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.

    Shen then proceeds to inhale once again, after releasing the wind jutsu, but this time he molds a great amount of his water chakra in his chest and exhales a large quantity of water in the form as a powerful torrent aimed at the middle of the 20m pit with the intent to rapidly fill it thus creating a water source for himself throughout the rest of the battle. He keeps tabs on his opponent just incase he needs to redirect the torrent at him in order to block or counter whatever he throws at him next.

    (Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
    Rank: S
    Type: Offensive/Supplementary
    Range: Short - Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
    The moment Nike realises you flip outwards, instead of expelling the ash, he send earth chakra into the ground, and raises a large wide pillar of earth behind you, in the direction your heading while black-fipping. Used as a meassure to make you smash against it. While this went on, Sora starts running towards you from the left (your right) side in an arc motion. (going around the core of water)

    (Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
    Rank: A
    Type: Offensive
    Range: Long
    Chakra cost: 30
    Damage points: 60
    Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

    While he runs, Sora waves a set of fast handseals, waving 4 in the time that a regular shinobi would make 2. And release 3 sharp and racing disks of lightning to hover at you at high speeds. One aimed at your legs, another at your kneck, and the last one at your chest.

    ( Raiton: Raisogekishin ) - Lightning Release: Lightning Rat Violent Quake
    Rank: A
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 30
    Damage points: 60
    Description: After performing the required hand seals Monkey → Ox → Boar → Tiger the user releases a discharge of electricity that fires several destructive disks of eletricity.

    Shortly afte this, to assure the death strike; Nike does one handseal and inhales while molding a great amount of chakra into his lungs and expelling a large stream of flames from his mouth. Producing a narrow jet of flames, highly concentrated. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time. Directly at you, supposed to hit you moments after the lightning disks.

    (Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
    Rank: S
    Type: Offensive
    Range: Short - Mid
    Chakra Cost: 40
    Damage Points: 80
    Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.
     
         

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    Re: [Rain Test] - ZandaT

    Quote Originally Posted by Lokí View Post
    The moment Nike realises you flip outwards, instead of expelling the ash, he send earth chakra into the ground, and raises a large wide pillar of earth behind you, in the direction your heading while black-fipping. Used as a meassure to make you smash against it. While this went on, Sora starts running towards you from the left (your right) side in an arc motion. (going around the core of water)

    (Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
    Rank: A
    Type: Offensive
    Range: Long
    Chakra cost: 30
    Damage points: 60
    Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

    While he runs, Sora waves a set of fast handseals, waving 4 in the time that a regular shinobi would make 2. And release 3 sharp and racing disks of lightning to hover at you at high speeds. One aimed at your legs, another at your kneck, and the last one at your chest.

    ( Raiton: Raisogekishin ) - Lightning Release: Lightning Rat Violent Quake
    Rank: A
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 30
    Damage points: 60
    Description: After performing the required hand seals Monkey → Ox → Boar → Tiger the user releases a discharge of electricity that fires several destructive disks of eletricity.

    Shortly afte this, to assure the death strike; Nike does one handseal and inhales while molding a great amount of chakra into his lungs and expelling a large stream of flames from his mouth. Producing a narrow jet of flames, highly concentrated. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time. Directly at you, supposed to hit you moments after the lightning disks.

    (Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
    Rank: S
    Type: Offensive
    Range: Short - Mid
    Chakra Cost: 40
    Damage Points: 80
    Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.
    While Shen was in the upside down and back facing Nike part of the backflip, he sees the ground breaking in the location that he is heading in, and in response he stops the hand seal he was doing and turns his head to the right letting out wind slightly angled towards the sky. This wind blows Shen Woo at high speed towards the ground where he then stops the technique and twists his body so he would scrape along the ground on his hands before landing on his feet. He is now positioned to Sora's immediate right and Nike's far right. Around this time he would see Sora running towards him while rapidly weaving 4 hand seals.

    "Damn a Soma no Ku user, I need a large attack for those two." Shen Woo thinks to himself as he waves two hand seals while inhaling and then releasing a large wide compressed sphere of wind that overpowers the two lightning disk technique and continues on towards Sora and Nike's direction.

    (Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
    Rank: D
    Type: Supplementary
    Range: Short
    Chakra cost: 10
    Damage points: N/A
    Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

    (Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
    Rank: S
    Type: Attack
    Range: Short – Mid
    Chakra cost: 40
    Damage points: 80
    Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

    "It looks like they are trying to attack me simultaneously. One being the distraction and the other waiting for me to slip....." Shen thinks to himself as he sees Nike performing 1 hand seal and exhale a stream of fire towards him. In response to the fire being exhaled, Shen Woo manipulates the ground underneath Nike creating a slanted water stream to explode from the ground below him in order to launch him in the air off balance backwards, messing up the constant flow of his fire stream.

    (Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
    Rank: C
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 15
    Damage points: N/A
    Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
     
         

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    Re: [Rain Test] - ZandaT

    Quote Originally Posted by Zánda View Post
    While Shen was in the upside down and back facing Nike part of the backflip, he sees the ground breaking in the location that he is heading in, and in response he stops the hand seal he was doing and turns his head to the right letting out wind slightly angled towards the sky. This wind blows Shen Woo at high speed towards the ground where he then stops the technique and twists his body so he would scrape along the ground on his hands before landing on his feet. He is now positioned to Sora's immediate right and Nike's far right. Around this time he would see Sora running towards him while rapidly weaving 4 hand seals.

    "Damn a Soma no Ku user, I need a large attack for those two." Shen Woo thinks to himself as he waves two hand seals while inhaling and then releasing a large wide compressed sphere of wind that overpowers the two lightning disk technique and continues on towards Sora and Nike's direction.

    (Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
    Rank: D
    Type: Supplementary
    Range: Short
    Chakra cost: 10
    Damage points: N/A
    Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

    (Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
    Rank: S
    Type: Attack
    Range: Short – Mid
    Chakra cost: 40
    Damage points: 80
    Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

    "It looks like they are trying to attack me simultaneously. One being the distraction and the other waiting for me to slip....." Shen thinks to himself as he sees Nike performing 1 hand seal and exhale a stream of fire towards him. In response to the fire being exhaled, Shen Woo manipulates the ground underneath Nike creating a slanted water stream to explode from the ground below him in order to launch him in the air off balance backwards, messing up the constant flow of his fire stream.

    (Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
    Rank: C
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 15
    Damage points: N/A
    Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
    *Knowing elemental advantages fairly well, Nike knows that the wind being turned into an orb will easily overpower his brother's lighting. So in order to weaken you, Nike forgets about the fire and waves a seal (bio speciality) and causes the ground 3 meters around and below you to turn into a swamp. Just after you launch the wind orb, thus, making you lose balance and setting it off at a dis-located angle.

    (Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
    Rank: A
    Type: Supplementary
    Range: Short/Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

    At this point, the wind orb disperses the lightning disks, and a small portion of it, is wide enough to catch Sora. So he quickly blend into the ground. Of course, due to the dense wind orb, you dont know this happened, for all you know the wind orb crushed and ripped Sora apart. When in reality he emerges without making any noise, mid range behind you/the swamp. As he emerges he waves two handseals and expels a sticky liquid towards you from above in order to trap you and un-able you to move as you sink further/or if you escape.

    (Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
    Rank: C
    Type: Supplementary
    Range: Long
    Chakra cost: 15
    Damage points: N/A
    Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.

    (Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
    Rank: C
    Range: Short/Long
    Chakra Cost: 15
    Damage Points: N/A
    Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.
     
         

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    Re: [Rain Test] - ZandaT

    Quote Originally Posted by Lokí View Post
    *Knowing elemental advantages fairly well, Nike knows that the wind being turned into an orb will easily overpower his brother's lighting. So in order to weaken you, Nike forgets about the fire and waves a seal (bio speciality) and causes the ground 3 meters around and below you to turn into a swamp. Just after you launch the wind orb, thus, making you lose balance and setting it off at a dis-located angle.

    (Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
    Rank: A
    Type: Supplementary
    Range: Short/Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

    At this point, the wind orb disperses the lightning disks, and a small portion of it, is wide enough to catch Sora. So he quickly blend into the ground. Of course, due to the dense wind orb, you dont know this happened, for all you know the wind orb crushed and ripped Sora apart. When in reality he emerges without making any noise, mid range behind you/the swamp. As he emerges he waves two handseals and expels a sticky liquid towards you from above in order to trap you and un-able you to move as you sink further/or if you escape.

    (Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
    Rank: C
    Type: Supplementary
    Range: Long
    Chakra cost: 15
    Damage points: N/A
    Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.

    (Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
    Rank: C
    Range: Short/Long
    Chakra Cost: 15
    Damage Points: N/A
    Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.
    After being thrown off balance by the swamp, Shen Woo throws two smoke bombs in the direction of Nike before releasing a giant whirlwind from his left hand aimed on the solid ground in front of the swamp, that pushes him backwards into long range from Nike and unknowingly into close range of Sora. The whirlwind is aimed at an angle that he would be propelled at a low ariel position still being able to hide behind the smoke bombs.
    "Damn it! These guys will give me a run for my money as long as this stays 2 vs. 1." Shen Woo thinks to himself.

    (Fūton: Senpūken) - Wind Style: Hurricane Fist
    Rank: B
    Type:Attack
    Range:Short-Mid
    Chakra Cost:20
    Damage Points:40
    Description: The user delievers a punch that releases a giant, adaptable whirlwind.

    Upon landing he performs 1 handseal and creates controllable air currents through his palms that range through the whole battlefield at a rapid pace. These air currents gather debris and dust thus making a dust storm that ranges through the whole battle field making it very hard for everyone to clearly see past short range of their view. Shen Woo then performs 1 handseal and then spits out a large amount of water that sends massive waves in every direction covering the battlefield in water. These massive wide waves move towards both Sora and Nike.
    "Let's try this again!"

    (Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
    Rank: S
    Type: Supplementary
    Range: Short - Long
    Chakra Cost: 40 (-5 per turn)
    Damage Points: N/A
    Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
    Note: Lasts 3 turns or until released.

    (Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
    Rank: B
    Type: Offensive, Supplementary
    Range: Short - Long
    Chakra cost: 20
    Damage points: 40
    Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
     
         

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    Re: [Rain Test] - ZandaT

    Quote Originally Posted by Zánda View Post
    After being thrown off balance by the swamp, Shen Woo throws two smoke bombs in the direction of Nike before releasing a giant whirlwind from his left hand aimed on the solid ground in front of the swamp, that pushes him backwards into long range from Nike and unknowingly into close range of Sora. The whirlwind is aimed at an angle that he would be propelled at a low ariel position still being able to hide behind the smoke bombs.
    "Damn it! These guys will give me a run for my money as long as this stays 2 vs. 1." Shen Woo thinks to himself.

    (Fūton: Senpūken) - Wind Style: Hurricane Fist
    Rank: B
    Type:Attack
    Range:Short-Mid
    Chakra Cost:20
    Damage Points:40
    Description: The user delievers a punch that releases a giant, adaptable whirlwind.

    Upon landing he performs 1 handseal and creates controllable air currents through his palms that range through the whole battlefield at a rapid pace. These air currents gather debris and dust thus making a dust storm that ranges through the whole battle field making it very hard for everyone to clearly see past short range of their view. Shen Woo then performs 1 handseal and then spits out a large amount of water that sends massive waves in every direction covering the battlefield in water. These massive wide waves move towards both Sora and Nike.
    "Let's try this again!"

    (Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
    Rank: S
    Type: Supplementary
    Range: Short - Long
    Chakra Cost: 40 (-5 per turn)
    Damage Points: N/A
    Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
    Note: Lasts 3 turns or until released.

    (Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
    Rank: B
    Type: Offensive, Supplementary
    Range: Short - Long
    Chakra cost: 20
    Damage points: 40
    Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

    *After emerging from ground(s) Sora catches view of their opponent heading towards his direction, however, with their back facing Sora. He knows this is a chance he can't let pass, a chance that would end the long lived fight. So instead of trapping him with syrup,he tries to end it by waving a set of handseals and spews out a dragon-shaped flaming body, wich quickly divides into 3 sections. One assaulting you directly from behind, another from your left side, and the 3rd one from your right. This is done as you should be about to land, thus, before you perform your second technique.

    ( Katon: Karyū Endan ) - Fire Release: Fire Dragon Flame Bullet
    Rank: B
    Type: Offense
    Range: Short/Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: The user first performs seven handseals Ram → Horse → Snake → Dragon → Rat → Ox → Tiger and kneads chakra into flames, which are then manipulated into a genuine-looking dragon. The flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.


    At this time, Nike waits patiently a few moments for the smoke to clear, not worrying about his brother; surviving so many battles together, he knows he won't go down easily. Once the smoke clears Nike after performing the required hand seals; creates a large dragon of earth to erupt and direct it towards you with devastating force.

    Trying to seperate me from my little ni-san i see.

    (Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
    Rank: S
    Type: Offensive
    Range: Short – Long (Made short range of the user with a long range reach)
    Chakra cost: 40
    Damage points: 80
    Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.
     
         
    Last edited by Loki; 04-16-2013 at 05:08 AM.

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    Re: [Rain Test] - ZandaT

    Quote Originally Posted by Lokí View Post
    *After emerging from ground(s) Sora catches view of their opponent heading towards his direction, however, with their back facing Sora. He knows this is a chance he can't let pass, a chance that would end the long lived fight. So instead of trapping him with syrup,he tries to end it by waving a set of handseals and spews out a dragon-shaped flaming body, wich quickly divides into 3 sections. One assaulting you directly from behind, another from your left side, and the 3rd one from your right. This is done as you should be about to land, thus, before you perform your second technique.

    ( Katon: Karyū Endan ) - Fire Release: Fire Dragon Flame Bullet
    Rank: B
    Type: Offense
    Range: Short/Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: The user first performs seven handseals Ram → Horse → Snake → Dragon → Rat → Ox → Tiger and kneads chakra into flames, which are then manipulated into a genuine-looking dragon. The flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.


    At this time, Nike waits patiently a few moments for the smoke to clear, not worrying about his brother; surviving so many battles together, he knows he won't go down easily. Once the smoke clears Nike after performing the required hand seals; creates a large dragon of earth erupt from the pillar i'm on top of and direct it towards you with devastating force.

    Trying to seperate me from my little ni-san i see.

    (Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
    Rank: S
    Type: Offensive
    Range: Short – Long (Made short range of the user with a long range reach)
    Chakra cost: 40
    Damage points: 80
    Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.
    It all went according to Shen Woo's plan. When he released Vaccum Great Spear against Sora at close range, and his brother slightly saved him by making him slightly misfire, Shen Woo saw his brother use Hiding like a Mole jutsu due to the fact that wind techniques are transparent unless clouded by debris or dust. The only thing he needed to know was where Sora would rise, so when he used Hurricane Fist he raised himself above the ground leaving Sora unable to track him and while releasing it he kept it at a steady angle that would leave him above the ground for a few seconds even after ending the technique. As he passed he watched closely to see if Sora would appear anywhere throughout the ranges and when he didn't Shen ended the technique and performed 4 hand seals while inhaling so when he landed all he had to do is pivot his foot and exhale his breath while moving his head at various angles. He released 5 wind blades that resembles a + combined with an x as they travel together and overpower the fire technique before continuing.

    (Fūton: Shinkū Renpa) – Wind Release: Serial Waves
    Rank: S
    Type: Attack
    Range: Short – Mid
    Chakra cost: 40
    Damage points: 80
    Description: After performing a the required hand seals Rat → Snake → Horse → Dog the user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.

    He watches to make sure that Sora meets his end before performing the Rat hand seal which creates and controls air currents with his palms that he controls to rapidly expand through the whole battlefield picking up dust as debris as they rage. This creates a dust storm throughout the whole battlefield leaving Nike and Shen oblivious to each other.
    (I assumed that the Nike waiting for the smoke bombs to clear would make the earth dragon fall into 3rd jutsu spot)
    Shen Woo then proceeds to create 5 tall tornadoes that rage in front of Nike's last known location. The tornadoes continue towards him and slash him continuously as the spin.

    (Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
    Rank: S
    Type: Supplementary
    Range: Short - Long
    Chakra Cost: 40 (-5 per turn)
    Damage Points: N/A
    Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
    Note: Lasts 3 turns or until released.
    ( Futon: Tatsumaki Heki ) - Wind Release: Tordado Wall
    Rank: S
    Type: Offensive
    Range: Short - Long
    Chakra cost: 40
    Damage points: 80
    Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.
     
         

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    Re: [Rain Test] - ZandaT

    Sora makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. It overpowers the wind with ease and should burn/reach you before you can make the seal for your second technique.

    (Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
    Rank: S
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 40
    Damage points: 80
    Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.

    Behind you a wide and large stone/earth dragon aslo heads towards you. Of course it would strike you frist before the flames so that you're not aware of it, untill it's too late. (This tech was used in my previous move) Thus being crushed to death by it's mouth before being burned to a crisp.
     
         
    Last edited by Loki; 04-21-2013 at 02:55 AM.

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    Re: [Rain Test] - ZandaT

    Quote Originally Posted by Lokí View Post
    Sora makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. It overpowers the wind with ease and should burn/reach you before you can make the seal for your second technique.

    (Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
    Rank: S
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 40
    Damage points: 80
    Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.

    Behind you a wide and large stone/earth dragon aslo heads towards you. Of course it would strike you frist before the flames so that you're not aware of it, untill it's too late. (This tech was used in my previous move) Thus being crushed to death by it's mouth before being burned to a crisp.
    ~_~
    ---------------
    Seeing Sora exhale a tremendous stream of fire, that blocks our view of each other, Shen Woo claps his hands making a spiralling vortex of water appear out of nowhere from underneath himself. The vortex of water reaches to mid.range heights in a fractions of a second and Shen Woo immediately jumps backwards off of the vortex of water with the goal to stop your fire stream, but to his surprise, he sees a massive stone dragon overpower his water vortex and clash with the stream of fire. He uses the time when they are clashing to perform two hand seal where he then exhales a huge gust of wind upon Sora at an upwards angle that he wouldn't see coming until after the earth and fire jutsu finish clashing. The gust of wind has numerous blades of wind that slice him apart on various parts of his body. Upons Shen's landing he manipulates the air above Sora to condense and release numerous water projectiles that shoot down upon him with great force and speed. Shen wants to make sure this guy was dead at all costs.

    (Suiton: Suishōha) - Water Style: Water Shock Wave
    Rank: C
    Type: Offensive, Supplementary
    Range: Short-Mid (Made short range of the user with a med range reach)
    Chakra Cost: 15
    Damage Points: 30
    Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.
    (Fūton: Dai Kamaitachi) - Wind Style: Great Cutting Whirlwind
    Type:Attack
    Rank: B
    Range:Short-Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: A bigger version of the cutting whirlwind.
    ( Suiton: Shawā ) - Water Release: Showers
    Rank: C
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 15
    Damage points: 30
    Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.
     
         

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    Re: [Rain Test] - ZandaT

    Test concluded for grading; best of luck. ^^
     
         

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    Re: [Rain Test] - ZandaT

    I've seen better but from my standpoint, this test warrants a


    ~~Test Passed~
     
         

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    I feel your every move, I know
    your every thought. I'm there
    from your birth and I'll see
    how you rot. I am your shadow,
    you shall never be free. Do
    you know me?
     



    Re: [Rain Test] - ZandaT

    Rain Tests only need to be graded by either a Mod or a Rain Sensei. Madara judged, its a pass.
     
         

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