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  1. #1
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    [Rain Test] Darui..

    Greetings, Darui..

    I will be administrating your test and the rules are as followes:

    -Rei's R&R
    -You may only use water, wind, nin, tai and gen -You may use custom jutsu only if they are related to the above techs.
    -Breaking the rules will result in the failure of the test.
    -I will be using all 5 elements, Nin, Tai, Gen and everything my bio can use except customs against you


    Please do not spam this fight. Only Myself, the participant, Admins, Mods, and Senseis (upon request) may post here.

    I'll be using my Hyuga Nel biography
    Location: Barren wasteland with large boulders scattered throught the area

    State your biography and I will begin.

    Goodluck to you!
     
         

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    Re: [Rain Test] Darui..

    I'm here thanks for the test procter ^.^

    http://narutobase.net/forums/showthread.php?t=330619 - Tosen
     
         

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    Re: [Rain Test] Darui..

    You are welcome!



    Nel starts by putting you in a genjutsu where you are trapped in a flower bud which soon explodes
    ( Magen: Hanarasui ) - Demonic Illusion: Flower Head Death
    Rank: B
    Type: Offensive/Supplementary
    Range: Short- Mid
    Chakra Cost: 20
    Damage points: 40 due to stress on the mind
    Description: The user will trap the target within an illusion where the opponent appears to be
    trapped in a large flower bud which then
    explodes. The opponent is made to believe that
    an explosion actually occurred and collapses,
    believing himself to be injured. The resulting
    stress on his mind causes damage.


    then as you are trapped in the genjutsu, she makes a handseal and 4 earth spikes shoot up around you skewering you in the middle

    ( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
    Rank: B
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 20 Damage points: 40
    Description: The user of this technique
    condenses the soil and rock in the area to
    sprout out in the form of four large spikes which
    attack the target from four separate directions
    to make it harder to evade. However, it can be easilty avoided by escaping upwards.


    while the rocks shoot up, she quickly kneads her fire chakra spewing a large fireball towards you.

    (Katon: Gōka no Jutsu) - Fire Release: Hellfire
    Technique
    Rank: A
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 30
    Damage points: 60
    Description: The user will manipulate their chakra and breath out from their mouth a large
    fireball that travels at the opponent. As it
    reaches the opponent it bursts into a
    maelstrom of fire engulfing them in flames.
     
         

  4. #4
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    Re: [Rain Test] Darui..

    Guessing Mid Range, since it wasn't stated?
    _________________________________________________

    As the Genjutsu is cast upon Tosen, he clearly notices the vast changes within a second. After all, he just went from being in a Barren wasteland straight into pitch black, floating on a pink flower. From his quick reactions and realizations, he deduces that a Genjutsu has been placed upon him. All of this would happen in a second or two, giving him adequate time to quickly make a handseal, releasing him from the technique.

    ( Genjutsu: Kai ) - Illusion Technique: Release
    Rank: C-S
    Type: Supplementary
    Range: Short
    Chakra Cost: 15-40
    Damage Points: N/A
    Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.


    300px-Demonic_Illusion_Flower_Head_Death_1.jpg

    Once out of the Genjutsu, Tosen feel the ground shake beneath him, he quickly unsheathes his sword, focusing wind chakra into it, while jumping upward, giving himself a better defense. He then quickly slashes downward, destroying the spikes as they rise.

    (Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
    Rank: B
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 20
    Damage points: 40
    Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.


    As the fire heads for Tosen while he is in the air, he makes a handseal, releasing a huge amount of water, that stops the fire in its tracks, creating a vast amount of steam in which you find 3 kunai shoot threw, aimed to pierce you in your pectoral area. Afterwards, jumping threw the steam, Tosen gets a better view of his opponent.

    (Suiton: Teppoudama) - Water Style: Water Bullet
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.
     
         

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    Re: [Rain Test] Darui..

    As tosen is in Mid air and release the water to counter the fire, Nel quickly makes two handseals turning the ground where he'll land into swamp short range around him

    (Doton: Yomi Numa) - Earth Style: Swamp of
    the Underworld

    Rank: A
    Type: Supplementary
    Range: Short/Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user will first perform Boar → Tiger and then by changing the surface of an
    object beneath an enemy into mud and creating
    a non flammable swamp, the user can sink his
    enemy into the mud. The adhesive, chakra-
    infused mud ensnares the enemy's body, making
    it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic
    creatures.


    then as the kunais heads towards Nel, She jumps up high into mid-air allowing the kunais to pass beneath her while she makes a chidori and releases a powerful bolt towards you.

    (Raiton: Chidori Jinrai) – Lightning Release:
    1000 birds ThunderClap.

    Rank: S
    Type: Attack
    Range: Long
    Chakra cost: 40
    Damage points: 80
    Description: After Performing chidori in mid air the user releases all of the lightning chakra
    within the chidori to create a Giant Thunder
    bolt that can be shot at the opponent.


    then she makes a clone to her right handside which bolts towards you with both their byakugan now passively active. The clone runs to flank you on your left

    (Kage Bunshin no Jutsu) - Shadow Clone
    Technique
    Rank:B
    Type:Supplementary
    Range:Short
    Chakra Cost:20
    Damage Points:N/A
    Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and
    creates a real copy with form and substance.
    The clone itself can also utilize any jutsu the
    original ninja knows. When the clone finally
    disperses, any new knowledge it has gained is
    passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


    (Dōjutsu: Byakugan) Eye Technique: The All
    Seeing White Eye Type: Supplementary
    Rank: A-Rank
    Range: Short-Long
    Chakra: 30 (-5 per turn to keep active)
    Damage: N/A
    Description: One of the Three Great Dōjutsu (San
    Daidōjutsu), the Byakugan is the kekkei genkai
    of the Hyuga clan. Bearers of this Dõjutsu have
    almost featureless white eyes. When the
    Byakugan is activated, the user's pupils become
    more distinct, and the veins near their temples bulge as the blood flow to their eyes is
    increased. While having the Byakugan
    deactivated, Hyuga ninjas have a normal
    eyesight and no special addition to their vision.
    While low rank Hyugas will need to perform a
    sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly
    straightened fingers → Hare → Rat → Dog →
    Horse → Dog → Hare → Rat → Boar with
    nearly straightened fingers → Snake with the
    right index finger lifted straight up) to activate
    their Byakugan, Hyuga masters will be able to do so without the need for any hand seals and
    even have it active passively for long periods
    of time. Once activated, the user gains access
    to all of the abilities the Byakugan bestows
    upon them. While, like other Dojutsu, its main
    ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete
    new detail and dimension to that ability. The
    user can not only see chakra and the chakra
    flow, but also the circulatory system and even
    the 361 tenketsu. Added to this ability, once
    activated the Byakugan grants the user a near perfect field of vision 360º around himself (up
    to long-range if he's a master). This field of
    vision has only one blind spot, slightly above
    the 3rd thoracic vertebrae and facing
    backwards but enables the user to actually even
    see his own chakra circulatory system and chakra flow, which explains why all Hyuugas are
    so adept and masterfull of precise chakra
    control. The last ability the Byakugan has is the
    ability to zoom in and out, focusing on specific
    things, piercing beyond matter and energy alike,
    as well as chakra. This specific ability allows the user to see pass most barriers as well as
    physical matter (like rock walls, ground, etc) but
    also energy, being able to focus beyond chakra
    that might be in front of them or other
    energies. The zooming ability is enhanced as the
    user becomes more adept at using his eyes and can even reach distances above 20kms away.
    Some Hyugas have shown a great awareness
    regarding agressiveness as well as killing intent,
    detecting such intentions and emotions from
    others with more ease than most.
    Note: Activation spends a move from the users own move count but once the user reaches
    Sannin Rank and has gained mastery over
    Gentle Fist for 1 month, he can activate it
    passively without spending a move. Because of
    its low chakra cost to maintain, the user can
    keep it active throughout the whole fight as long as he has chakra and stamina to do so.
    Note: Genjutsu that requires Eye Contact when
    used against a Byakugan user requires direct
    eye contact between enemy pupil and user's
    pupil
    Note: Must be activated to use Gentle Fist (Jyuken)
    Note: Cannot be blinded by matter, chakra, light
    or energy
    Note: Its tracking abilities are similar to that of
    a 3 Tomoe Sharingan
     
         

  6. #6
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    Re: [Rain Test] Darui..

    Quote Originally Posted by Priest View Post
    As tosen is in Mid air and release the water to counter the fire, Nel quickly makes two handseals turning the ground where he'll land into swamp short range around him

    (Doton: Yomi Numa) - Earth Style: Swamp of
    the Underworld

    Rank: A
    Type: Supplementary
    Range: Short/Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user will first perform Boar → Tiger and then by changing the surface of an
    object beneath an enemy into mud and creating
    a non flammable swamp, the user can sink his
    enemy into the mud. The adhesive, chakra-
    infused mud ensnares the enemy's body, making
    it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic
    creatures.


    then as the kunais heads towards Nel, She jumps up high into mid-air allowing the kunais to pass beneath her while she makes a chidori and releases a powerful bolt towards you.

    (Raiton: Chidori Jinrai) – Lightning Release:
    1000 birds ThunderClap.

    Rank: S
    Type: Attack
    Range: Long
    Chakra cost: 40
    Damage points: 80
    Description: After Performing chidori in mid air the user releases all of the lightning chakra
    within the chidori to create a Giant Thunder
    bolt that can be shot at the opponent.


    then she makes a clone to her right handside which bolts towards you with both their byakugan now passively active. The clone runs to flank you on your left

    (Kage Bunshin no Jutsu) - Shadow Clone
    Technique
    Rank:B
    Type:Supplementary
    Range:Short
    Chakra Cost:20
    Damage Points:N/A
    Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and
    creates a real copy with form and substance.
    The clone itself can also utilize any jutsu the
    original ninja knows. When the clone finally
    disperses, any new knowledge it has gained is
    passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


    (Dōjutsu: Byakugan) Eye Technique: The All
    Seeing White Eye Type: Supplementary
    Rank: A-Rank
    Range: Short-Long
    Chakra: 30 (-5 per turn to keep active)
    Damage: N/A
    Description: One of the Three Great Dōjutsu (San
    Daidōjutsu), the Byakugan is the kekkei genkai
    of the Hyuga clan. Bearers of this Dõjutsu have
    almost featureless white eyes. When the
    Byakugan is activated, the user's pupils become
    more distinct, and the veins near their temples bulge as the blood flow to their eyes is
    increased. While having the Byakugan
    deactivated, Hyuga ninjas have a normal
    eyesight and no special addition to their vision.
    While low rank Hyugas will need to perform a
    sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly
    straightened fingers → Hare → Rat → Dog →
    Horse → Dog → Hare → Rat → Boar with
    nearly straightened fingers → Snake with the
    right index finger lifted straight up) to activate
    their Byakugan, Hyuga masters will be able to do so without the need for any hand seals and
    even have it active passively for long periods
    of time. Once activated, the user gains access
    to all of the abilities the Byakugan bestows
    upon them. While, like other Dojutsu, its main
    ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete
    new detail and dimension to that ability. The
    user can not only see chakra and the chakra
    flow, but also the circulatory system and even
    the 361 tenketsu. Added to this ability, once
    activated the Byakugan grants the user a near perfect field of vision 360º around himself (up
    to long-range if he's a master). This field of
    vision has only one blind spot, slightly above
    the 3rd thoracic vertebrae and facing
    backwards but enables the user to actually even
    see his own chakra circulatory system and chakra flow, which explains why all Hyuugas are
    so adept and masterfull of precise chakra
    control. The last ability the Byakugan has is the
    ability to zoom in and out, focusing on specific
    things, piercing beyond matter and energy alike,
    as well as chakra. This specific ability allows the user to see pass most barriers as well as
    physical matter (like rock walls, ground, etc) but
    also energy, being able to focus beyond chakra
    that might be in front of them or other
    energies. The zooming ability is enhanced as the
    user becomes more adept at using his eyes and can even reach distances above 20kms away.
    Some Hyugas have shown a great awareness
    regarding agressiveness as well as killing intent,
    detecting such intentions and emotions from
    others with more ease than most.
    Note: Activation spends a move from the users own move count but once the user reaches
    Sannin Rank and has gained mastery over
    Gentle Fist for 1 month, he can activate it
    passively without spending a move. Because of
    its low chakra cost to maintain, the user can
    keep it active throughout the whole fight as long as he has chakra and stamina to do so.
    Note: Genjutsu that requires Eye Contact when
    used against a Byakugan user requires direct
    eye contact between enemy pupil and user's
    pupil
    Note: Must be activated to use Gentle Fist (Jyuken)
    Note: Cannot be blinded by matter, chakra, light
    or energy
    Note: Its tracking abilities are similar to that of
    a 3 Tomoe Sharingan
    As Tosen is landing, having already thrown the kunai, he finds himself entrapped in mud, he suddenly hears a distinct sound, like lightning. Quickly realizing the element, he thrust his hands to his right side, letting out a powerful jet of water from both hands, that removes him from the swamp, while also dodging the incoming lightning. When he lands, he activates his sensing technique, which would be around the time you create your clone, maybe a little after. He'd be just out of the range of the swamp.

    (Suiton: Suihachi) – Water Release: Hand of waves
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: the user will produce a fairly powerful jet of water from the user's hand.



    (Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
    Rank: C
    Type: Supplementary
    Range: Short - Long
    Chakra cost: 15
    Damage points: N/A
    Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
    Note: Can only be used by bio with sensory ability


    Once he senses the clone take off running, he immediately makes 3 handseals, expelling several blasts of wind, after a good inhalation. The blasts cover a good enough range in order to attack both the clone and the original you. Not knowing which of the two is the real you, tosen decides to attack both to prevent any mishaps. This would also remove the steam that has hindered my vision, not yours due to your Byakugan.

    (Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
    Rank: A
    Type: Offensive
    Range: Short- Mid
    Chakra cost: 30
    Damage points: 60
    Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra.in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
     
         

  7. #7
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    Re: [Rain Test] Darui..

    as the wind proceeds towards them, the clone which would be a little to the front halts and makes a large barricade of water that covers both of them.

    ( Suiton: Suijinchū ) - Water Release: Water
    Encampment Pillar
    Rank: S
    Type: Defence
    Range: Short - Mid
    Chakra cost: 40
    Damage points: N/A
    Description: A defensive technique where chakra kneaded inside the body is converted
    into water, and then expelled from the mouth in a dense torrent, effectively creating a near
    instantaneous barricade that can be used to
    intercept incoming attacks.


    At the same time the barricade is being made, Nel slams her hands on the ground lowering the ground rapidly beneath you and short range around you 20m below. This happens at the same time as the water barricade.

    (Doton: Chidōkaku) - Earth Release: Moving
    Earth Core

    Rank: A
    Type: Offensive, Defensive, Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: N/A
    Description: The user lowers or raises the ground in the surrounding area at high speeds,
    allowing them to create giant holes in the
    ground or avoid attacks. The size of the
    affected area as well as the depths that it is
    lowered to is up to the user and rasing earth
    can be done up to 20 meters tall creating a small cliff or they can create trenches that can
    be as deep as 20 meters. Other than being
    moved below ground relative to the surrounding
    surface the terrain is not altered, plant life and
    people retaining their same positions.


    then as you are being lowered, the clone once again makes a handseal manipulating the barricade and turning it into a very large water wave several dozens meters high while making it cascade on you in the pit filling it up to the brim. The water is so large it will overwhelm you and would even dwarf the pit.

    (Suiton: Daibakufu no Jutsu) - Water Style:
    Giant Water Vortex Technique
    Rank: A
    Type: Attack
    Range: Short-Long
    Chakra cost: 30
    Damage Points: 60
    Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram →
    Boar → Ox → Horse → Monkey → Tiger →
    Dog → Tiger → Snake → Tiger → Ox →
    Monkey → Rabbit → Bird, extends water over a
    large scale, surges and rises up to several
    dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic
    waterfall. In doing so, it resembles a huge wave,
    with tremendous power that can hollow out the
    ground. What remains after that technique's
    utilization is reminiscent of no less than the
    aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating
    this technique requires a fair amount of chakra.
    Note: Technique Requires a water source.
     
         
    Last edited by Priest; 04-23-2013 at 08:26 AM. Reason: added spoiler for the last jutsu

  8. #8
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    Re: [Rain Test] Darui..

    Quote Originally Posted by Priest View Post
    as the wind proceeds towards them, the clone which would be a little to the front halts and makes a large barricade of water that covers both of them.

    ( Suiton: Suijinchū ) - Water Release: Water
    Encampment Pillar
    Rank: S
    Type: Defence
    Range: Short - Mid
    Chakra cost: 40
    Damage points: N/A
    Description: A defensive technique where chakra kneaded inside the body is converted
    into water, and then expelled from the mouth in a dense torrent, effectively creating a near
    instantaneous barricade that can be used to
    intercept incoming attacks.


    At the same time the barricade is being made, Nel slams her hands on the ground lowering the ground rapidly beneath you and short range around you 20m below. This happens at the same time as the water barricade.

    (Doton: Chidōkaku) - Earth Release: Moving
    Earth Core

    Rank: A
    Type: Offensive, Defensive, Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: N/A
    Description: The user lowers or raises the ground in the surrounding area at high speeds,
    allowing them to create giant holes in the
    ground or avoid attacks. The size of the
    affected area as well as the depths that it is
    lowered to is up to the user and rasing earth
    can be done up to 20 meters tall creating a small cliff or they can create trenches that can
    be as deep as 20 meters. Other than being
    moved below ground relative to the surrounding
    surface the terrain is not altered, plant life and
    people retaining their same positions.


    then as you are being lowered, the clone once again makes a handseal manipulating the barricade and turning it into a very large water wave several dozens meters high while making it cascade on you in the pit filling it up to the brim. The water is so large it will overwhelm you and would even dwarf the pit.

    (Suiton: Daibakufu no Jutsu) - Water Style:
    Giant Water Vortex Technique
    Rank: A
    Type: Attack
    Range: Short-Long
    Chakra cost: 30
    Damage Points: 60
    Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram →
    Boar → Ox → Horse → Monkey → Tiger →
    Dog → Tiger → Snake → Tiger → Ox →
    Monkey → Rabbit → Bird, extends water over a
    large scale, surges and rises up to several
    dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic
    waterfall. In doing so, it resembles a huge wave,
    with tremendous power that can hollow out the
    ground. What remains after that technique's
    utilization is reminiscent of no less than the
    aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating
    this technique requires a fair amount of chakra.
    Note: Technique Requires a water source.
    As Tosen sees the Barricade form, he keeps his sensing active. As the floor starts to lower, he immediately jumps up, realizing what technique he is up against, again, but while simultaneously releasing a steady gust of wind from his mouth at a degree downwards, therefore allowing him to safely escape from the whole. He lands on the side of the hole.

    (Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
    Rank: D
    Type: Supplementary
    Range: Short
    Chakra cost: 10
    Damage points: N/A
    Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.


    As he arises and looks ahead, he sees a giant tidal wave looking attack heading directly for him. He wastes no time running directly at the attack without fear, while making 2 handseals. As the running continues, a huge ball of compressed wind is released from his mouth that splits the incoming attack, acting as a parting way for Tosen to continue uninterupted. The wind would also continued weakened at the clone.

    (Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
    Rank: S
    Type: Attack
    Range: Short – Mid
    Chakra cost: 40
    Damage points: 80
    Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.


    With all the newly formed water around, as the clone defends from the wind, both of you find yourselves being swept away by a giant tidal wave, which would crush you under its pressure.

    (Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
    Rank: A
    Type: Offensive , Deffence
    Range: Long
    Chakra cost: 30
    Damage points: 60
    Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
    Note: Requires a water source
     
         

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    Re: [Rain Test] Darui..

    As you lift out of the pit while her clone controls the huge wave of water, Nel while her hands still placed on the floor makes several large pillars of earth to rise as you dart towards the wave to impale you. The pillars rise in such a way that 3 would go past you diagonally upwards while another 3 rises in its shadow just below to skewer you, the first 3 rises to prevent you from escaping above(a structure just like fortress of solitude).
    By doing this, the possibility that the wave would crash on you increased.

    (Doton: Kujo Joushou Iwa Chuuseki) - Earth
    Release: Destructive Rising Rock Pillars
    Rank: A
    Type: Offensive
    Range: Long
    Chakra cost: 30
    Damage points: 60
    Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This
    is a even greater scaled Earth Release: Rising
    Spikes and is large enough to impale a
    summoning technique.


    The clone, while the wave is momemt from crashing on you, adds a wave of lightning to it thus increasing the potency of the raging water.

    (Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
    Rank: B
    Type: Offensive
    Range: Short-Mid
    Chakra cost: 25
    Damage point: 30 (normally) 50 (when used in
    conjunction with water technique) Description: After using a Water Style
    technique, the user releases a wave of
    electricity that can electrocute any water within
    range, electrocuting and knocking back an
    opponent in contact with the water. When used
    without a water technique, its power is moderate. The technique can be used extremely
    quickly, so that it finishes almost in conjunction
    with the previous jutsu.
     
         

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    Re: [Rain Test] Darui..

    Quote Originally Posted by Priest View Post
    As you lift out of the pit while her clone controls the huge wave of water, Nel while her hands still placed on the floor makes several large pillars of earth to rise as you dart towards the wave to impale you. The pillars rise in such a way that 3 would go past you diagonally upwards while another 3 rises in its shadow just below to skewer you, the first 3 rises to prevent you from escaping above(a structure just like fortress of solitude).
    By doing this, the possibility that the wave would crash on you increased.

    (Doton: Kujo Joushou Iwa Chuuseki) - Earth
    Release: Destructive Rising Rock Pillars
    Rank: A
    Type: Offensive
    Range: Long
    Chakra cost: 30
    Damage points: 60
    Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This
    is a even greater scaled Earth Release: Rising
    Spikes and is large enough to impale a
    summoning technique.


    The clone, while the wave is momemt from crashing on you, adds a wave of lightning to it thus increasing the potency of the raging water.

    (Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
    Rank: B
    Type: Offensive
    Range: Short-Mid
    Chakra cost: 25
    Damage point: 30 (normally) 50 (when used in
    conjunction with water technique) Description: After using a Water Style
    technique, the user releases a wave of
    electricity that can electrocute any water within
    range, electrocuting and knocking back an
    opponent in contact with the water. When used
    without a water technique, its power is moderate. The technique can be used extremely
    quickly, so that it finishes almost in conjunction
    with the previous jutsu.
    As Tosen is running and he feels the ground beneath him start to shake and 3 pillars emerge over him, with his current momentum, he knows that he won't be able to dodge the current attack with his disability, so he continues full speed running into the pillar. As he hits the pillar, he'd fully transform into water, allowing himself to spatter around the pillars, not taking damage as the other pillars miss their intended target. He then reforms back into his solid state.

    (Suiton: Mizu Kawarimi) - Water Style: Water Replacement
    Rank: C
    Type: Supplementary
    Range: Short
    Chakra cost: 15
    Damage Points: N/A
    Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.


    With the wave now blocking your view, with Tosen's sensing still active, he knows exactly where his opponents are. Immediately 5 tornadoes are created that ravage through the incoming wave, dispersing it altogether, splattering water everywhere. Tosen would now be enclosing short range of the both of you.

    ( Futon: Tatsumaki Heki ) - Wind Release: Tordado Wall
    Rank: S
    Type: Offensive
    Range: Short - Long
    Chakra cost: 40
    Damage points: 80
    Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.


    With the water splattering and raining down, a handseal is made, causing the water to reform into an orb. Before you know it, this orb sprouts whips from it, 4 in all, that attack the two of you at the same time. 2 head for the clone, 2 head for you, impaling on impact, dispersing the clone, while impaling you.

    (Suiton: Suiryūben) - Water Style: Water Dragon Whip
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.
     
         

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    Re: [Rain Test] Darui..

    As Nel sees you turn to water to avoid her pillars, she makes a pillar of earth to shoot her backwards to long range from you and her clone.

    (Doton No Jutsu) - Earth Release Technique
    Rank: D
    Type: Attack/Defence
    Range: Short-Mid
    Chakra cost: 10
    Damage Points: 20
    Descripton: Creates small pillars of earth, small tools, and small shields of earth


    On the other hand while you create the wind scattering the water, the clone stomps her foot on the ground making 3 fire pilars shoot out beneath, one 1m behind, the 2nd is 1m infront while the last one right beneath impaling you and prolly stopping you from making the water whips.

    ( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
    Rank: A
    Type: Offensive
    Range: Short – Mid
    Chakra cost: 30
    Damage points: 60
    Description: The user will knead their fire chakra and release it into the ground by stomping
    down their leg and then causing three pillars of
    fire several meters tall spaced out evenly. The
    Pillars of fire can act as a defensive wall against
    incoming techniques or targets or used to
    attack low aerial targets.


    Apparently when Nel landed with a good amount of space between her and both of you(you and her clone) she jams her hand on the ground once more. This would be almost the same time her clone stomps her foot(there's a short window between her moving into long range and that time would be when you make the wind and disperses the water). She makes 2 large section of earth to form from left and right dwarfing the area where you and her clone stands. She apparently is ready to sacrifice her clone. So as you are caught in the mayhem of fire, the humongous earth would close in on you fast with its size able to dwarf even gedo Mazo itself.

    (Doton: Yama Eikyō) - Earth Release: Mountain
    Smash

    Rank: S
    Type: Offensive
    Range: Long
    Chakra cost: 40
    Damage points: 80
    Description: The user creates two enormous rock formations that close in on the opponent
    from two opposing sides with tremendous force,
    smashing everything caught in between. Both of
    these formations are capable of dwarfing even
    the Demonic Statue of the Outer Path in size.
    This is one the most strongest Earth based techniques, standing as a testament to both
    this ability's destructive potential and its
    difficulty.
    Note: Can only be used once due to scale of
    technique
     
         

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    Re: [Rain Test] Darui..

    Quote Originally Posted by Priest View Post
    As Nel sees you turn to water to avoid her pillars, she makes a pillar of earth to shoot her backwards to long range from you and her clone.

    (Doton No Jutsu) - Earth Release Technique
    Rank: D
    Type: Attack/Defence
    Range: Short-Mid
    Chakra cost: 10
    Damage Points: 20
    Descripton: Creates small pillars of earth, small tools, and small shields of earth


    On the other hand while you create the wind scattering the water, the clone stomps her foot on the ground making 3 fire pilars shoot out beneath, one 1m behind, the 2nd is 1m infront while the last one right beneath impaling you and prolly stopping you from making the water whips.

    ( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
    Rank: A
    Type: Offensive
    Range: Short – Mid
    Chakra cost: 30
    Damage points: 60
    Description: The user will knead their fire chakra and release it into the ground by stomping
    down their leg and then causing three pillars of
    fire several meters tall spaced out evenly. The
    Pillars of fire can act as a defensive wall against
    incoming techniques or targets or used to
    attack low aerial targets.


    Apparently when Nel landed with a good amount of space between her and both of you(you and her clone) she jams her hand on the ground once more. This would be almost the same time her clone stomps her foot(there's a short window between her moving into long range and that time would be when you make the wind and disperses the water). She makes 2 large section of earth to form from left and right dwarfing the area where you and her clone stands. She apparently is ready to sacrifice her clone. So as you are caught in the mayhem of fire, the humongous earth would close in on you fast with its size able to dwarf even gedo Mazo itself.

    (Doton: Yama Eikyō) - Earth Release: Mountain
    Smash

    Rank: S
    Type: Offensive
    Range: Long
    Chakra cost: 40
    Damage points: 80
    Description: The user creates two enormous rock formations that close in on the opponent
    from two opposing sides with tremendous force,
    smashing everything caught in between. Both of
    these formations are capable of dwarfing even
    the Demonic Statue of the Outer Path in size.
    This is one the most strongest Earth based techniques, standing as a testament to both
    this ability's destructive potential and its
    difficulty.
    Note: Can only be used once due to scale of
    technique
    While the water spatters onto the ground, Tosen feels the ground under him begin to shake. Up shoots one of the pillars which Tosen notices first, just as it barely begins to emerge. By the time it has fully emerged, Tosen has already made 1 handseal (Water specialty), gathering the water that was near to him (Some would be on him regardless), creating a tornado of water, that spins, dousing the fire, before it can fully harm him. I'd say he has minor burns based on the speed of your technique.

    (Suiton: Mizu no Tatsumaki) - Water Release: Tornado of Water
    Rank: A
    Type: Attack/Defence/Supplementary
    Range: Short-Mid
    Chakra cost: 30
    Damage Points: 60
    Description: After performing the Ram → Horse → Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
    Note: Requires a nearby water source


    Next, noticing the incoming earth, Tosen punches behind him at a straight angle with both arms, releasing a giant whirlwind from each hand, causing him to move at extreme speeds forward, dodging the humongous earth collision, which unfortunately disperses the clone. The whirlwind movement would move Tosen into mid range of you yet again, where you would 2 kunai attached with paper bombs heading your way.

    (Fūton: Senpūken) - Wind Style: Hurricane Fist (x2)
    Rank: B
    Type:Attack
    Range:Short-Mid
    Chakra Cost:20
    Damage Points:40
    Description: The user delievers a punch that releases a giant, adaptable whirlwind.
     
         

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    Re: [Rain Test] Darui..

    as the kunais come towards her, Nel sends two kunai to clash with them mid-way causing an explosion and as you land, she makes 3 handseals with blistering speed cuasing earth to wrap you reaching your knee restricting your legs

    (Doton: Doryūha) - Earth Release: Earth Flow
    Wave
    Rank: B
    Type: Offensive
    Range: Mid - Long
    Chakra cost: 20
    Damage points: 40
    Description: After performing the required hand seal sequence Rat → Snake → Tiger the user
    creates and rides a wave of earth that can
    branch of to attack from a distance. The user
    can also use the technique to manipulate the
    terrain and trap the target by wrapping earth
    round their legs preventing them from moving


    while you are bound, she makes lightning to come down from heaven to strike you where you stand.

    (Raiton: Ikazuchi no Kiba) - Lightning Release:
    Fangs of Lightning
    Rank: B
    Type: Offense
    Range: Short/Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: The user sends an electrical essence into the clouds, allowing them to
    create lightning strikes in the desired location.
     
         

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    Re: [Rain Test] Darui..

    Quote Originally Posted by Priest View Post
    as the kunais come towards her, Nel sends two kunai to clash with them mid-way causing an explosion and as you land, she makes 3 handseals with blistering speed cuasing earth to wrap you reaching your knee restricting your legs

    (Doton: Doryūha) - Earth Release: Earth Flow
    Wave
    Rank: B
    Type: Offensive
    Range: Mid - Long
    Chakra cost: 20
    Damage points: 40
    Description: After performing the required hand seal sequence Rat → Snake → Tiger the user
    creates and rides a wave of earth that can
    branch of to attack from a distance. The user
    can also use the technique to manipulate the
    terrain and trap the target by wrapping earth
    round their legs preventing them from moving


    while you are bound, she makes lightning to come down from heaven to strike you where you stand.

    (Raiton: Ikazuchi no Kiba) - Lightning Release:
    Fangs of Lightning
    Rank: B
    Type: Offense
    Range: Short/Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: The user sends an electrical essence into the clouds, allowing them to
    create lightning strikes in the desired location.
    As the earth arises and begins to restrict Tosen's legs, he forms a blade of wind in his left hand, slicing from left to right by his knees. This cuts the earth down, causing it to crumble and free him. Right afterwards, he hears thunder from above, knowing the technique going to be used from years of experience, he immediately punches upward, releasing a whirlwind that neutralizes the imcoming lightning.

    (Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
    Rank: A
    Type:Attack
    Range:Short-Mid
    Chakra Cost:30
    Damage Points:60
    Description: A blade of wind that is unblock able due to wind intangibility.


    (Fūton: Senpūken) - Wind Style: Hurricane Fist
    Rank: B
    Type:Attack
    Range:Short-Mid
    Chakra Cost:20
    Damage Points:40
    Description: The user delievers a punch that releases a giant, adaptable whirlwind.


    Directly aftwerds, you find yourself being launched into the air, then several bullets form from a puddle underneath you. These bullets shoot upward, hitting you with tremendous force. After they've hit you, the bullets form over you, taking the shape of a dragon which crashes onto you, slamming you into the floor.

    (Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
    Rank: A
    Type: Offensive
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.
     
         

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    Re: [Rain Test] Darui..

    ^^

    Test Closed for grading

    ++++++

    I must say that this is an enjoyable fight.

    Goodluck on the grading!
     
         

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    Re: [Rain Test] Darui..

    ♤ Test Passed ♤


    A few notes however, your usage of the Hand Of Waves technique was invalid, it needs to hit a solid surface in order to push you in the opposite direction, the swamp isn't solid but rather a dense liquid, what your water will do is simply increase the flow of the swamp and lessen it's density, after getting caught in the swamp, a C-rank water can't get you out of it like that, specially when Earth is stronger than Water, another issue is your timing when turning into water to avoid the spikes, then reforming and using a technique to stop the water, the timing is off, but these mistakes aren't enough to make you fail the test, just thought i should mention them so you be careful next time.
     
         

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