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  1. #1
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    [Sage Mode Test] - -Cobalt-

    Greetings, -Cobalt-

    I will be administrating your test and the rules are as followed:
    - Rei's Rules and Regulations
    - All basic elements up to your current rank are to be used.
    - You are allowed to use your KG.
    - You are allowed to use the summoning animals related, but not Sage Mode itself.
    - Custom jutsu(s) and Custom element(s) are not allowed
    - You do not need to win the fight to pass but doing so will gain you bonus points.
    - Terrain: Grassy plain
    - Range Mid

    I will be using my Amaimon biography; http://narutobase.net/forums/showthread.php?t=351840

    Please respond with a link to the bio you will be using and I will begin.


    No one other than myself and the participant may post here. If required, administrators/moderators and official senseis may input their opinion.


    Good luck!
     
         

  2. #2
    Otogakure -Cobalt-'s Avatar
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    Re: [Sage Mode Test] - -Cobalt-

    Jiraya, The Legendary Sannin

    Thank you for conducting my test Goblet.
    __________________________________________________ _________________________

    Yosh! Jiraya, the Great Toad Sage has arrived!
     
         

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    Re: [Sage Mode Test] - -Cobalt-

    Quote Originally Posted by -Cobalt- View Post
    Jiraya, The Legendary Sannin

    Thank you for conducting my test Goblet.
    __________________________________________________ _________________________

    Yosh! Jiraya, the Great Toad Sage has arrived!
    *Facepalms*

    Forming a single hand sign Amaimon causes the ground beneath his opponent to suck inwards on itself, forming a pit. Of course, Jiraiya's legs will be pulled away beneath him, taking his balance and eventually cause him to fall with his hand into the pit. It's epicenter is right behind Jiraiya.

    Rank: B
    Type: Offense
    Range: Mid/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.



    Followed up with a short string of hand signs Amaimon unleashes a fiery fire sphere from his gullet, and with blazing speed it closes the gap between it, and Jiraiya, whereafter making impact into the pit, causing an explosion to occur.

    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.

     
         

  4. #4
    Otogakure -Cobalt-'s Avatar
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    Re: [Sage Mode Test] - -Cobalt-

    Quote Originally Posted by Gobi Gobletsson View Post
    *Facepalms*

    Forming a single hand sign Amaimon causes the ground beneath his opponent to suck inwards on itself, forming a pit. Of course, Jiraiya's legs will be pulled away beneath him, taking his balance and eventually cause him to fall with his hand into the pit. It's epicenter is right behind Jiraiya.

    Rank: B
    Type: Offense
    Range: Mid/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.



    Followed up with a short string of hand signs Amaimon unleashes a fiery fire sphere from his gullet, and with blazing speed it closes the gap between it, and Jiraiya, whereafter making impact into the pit, causing an explosion to occur.

    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.

    Jiraya notices Amaimons hand gesture and his faces gains an angry visage.

    Amaimon-sama! Do not underestimate me!

    As Jiraya is standing calmly, looking at his opponent he suddenly begins to be drawn backwards. As he loses his footing Jiraya expells a stream of wind from his mouth towards the ground before him at an angle that it takes him out of the pit and takes him to his left side, in an arc around Amaimon while maintaining mid range. This way Jiraya evades the pit and the fire technique sent at him.

    (Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
    Rank: D
    Type: Supplementary
    Range: Short
    Chakra cost: 10
    Damage points: N/A
    Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

    The moment he lands far enough from the pit so it doesn't take him down Jiraya slams his hands to the ground causing the short range area around Amaimon (5 meters to each side with him at the center) to drop down 10 meters all of a sudden with him following the earth and hitting the ground.

    (Doton: Chidōkaku) - Earth Release: Moving Earth Core
    Rank: A
    Type: Offensive, Defensive, Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: N/A
    Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

    Jiraya then causes a large number of spikes to protrude from the walls and the bottom of the hole created impaling Amaimon from all angles as he is trapped. Jiraya also causes multiple spikes to protrude throughout the entire hole making it difficult to escape by standard means. The two earth techniques happen in a quick succession. By creating the thicket of spikes Jiraya makes it impossible for Amaimon to escape without somehow cutting the spikes to get out.

    (Doton: Ganchūsō) - Earth Release: Stone Spikes
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra Cost: 15
    Damage Points: 30
    Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
     
         
    Last edited by -Cobalt-; 05-08-2013 at 06:43 PM.

  5. #5
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    Re: [Sage Mode Test] - -Cobalt-

    Quote Originally Posted by -Cobalt- View Post
    Jiraya notices Amaimons hand gesture and his faces gains an angry visage.

    Amaimon-sama! Do not underestimate me!

    As Jiraya is standing calmly, looking at his opponent he suddenly begins to be drawn backwards. As he loses his footing Jiraya expells a stream of wind from his mouth towards the ground before him at an angle that it takes him out of the pit and takes him to his left side, in an arc around Amaimon while maintaining mid range. This way Jiraya evades the pit and the fire technique sent at him.

    (Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
    Rank: D
    Type: Supplementary
    Range: Short
    Chakra cost: 10
    Damage points: N/A
    Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

    The moment he lands far enough from the pit so it doesn't take him down Jiraya slams his hands to the ground causing the short range area around Amaimon (5 meters to each side with him at the center) to drop down 10 meters all of a sudden with him following the earth and hitting the ground.

    (Doton: Chidōkaku) - Earth Release: Moving Earth Core
    Rank: A
    Type: Offensive, Defensive, Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: N/A
    Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

    Jiraya then causes a large number of spikes to protrude from the walls and the bottom of the hole created impaling Amaimon from all angles as he is trapped. Jiraya also causes multiple spikes to protrude throughout the entire hole making it difficult to escape by standard means. The two earth techniques happen in a quick succession. By creating the thicket of spikes Jiraya makes it impossible for Amaimon to escape without somehow cutting the spikes to get out.

    (Doton: Ganchūsō) - Earth Release: Stone Spikes
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra Cost: 15
    Damage Points: 30
    Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
    Slight misuse of the wind stream technique. Also the shockwave the Blaze ball would create from impact the pit, would also affect you, somewhat - It's quite big, but it's minor stuff. Also as you would escaping the pit, I would essentially be forming the hand signs for the blaze ball, in essence I could merely aim it at your new location before emitting it.
    _________________________________________________

    As the floor drops, Amaimon forms a single hand sign and once out of sight(We reach further into the 'pit' thus not able to see what's going on.), a clone is created which launches himself up, using the original Amaimon's back as a ramp if so to say.

    Rank:B
    Type:Supplementary
    Range:Short
    Chakra Cost:20
    Damage Points:N/A
    Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.



    The clone lands on the top of the pit facing you. His name will be Fenrir.

    Amaimon, as Fenrir sets off would only get his fall increased and with the sudden of spikes emerging from the sides Amaimon channels his earth chakra throughout his body allowing him to phase unharmed through till the bottom of the pit, and procceds by disappearing into the ground itself.

    Rank: B
    Type: Defence/Supplementary
    Range: Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
    Note: Can only blend through on B rank and below Earth Techniques



    As Fenrir gains sight of you, a kunai is thrown at you, followed with a single hand sign. Upon landing, he slams his palms together and from his gullet, he emits an humongous amount of water which spreads forward throughout the area as a giant tidal wave. The impact and it's sheer weight would crash you across the floor with injuries.

    Of course, this starts filling up the area quite fast as well. Even the hole you made. Fenrir stands before you, about 10 meters or so. And Amaimon, still underground lurking around.

    Rank: B
    Type: Offensive, Supplementary
    Range: Short - Long
    Chakra cost: 20
    Damage points: 40
    Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

     
         

  6. #6
    Otogakure -Cobalt-'s Avatar
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    Re: [Sage Mode Test] - -Cobalt-

    Quote Originally Posted by Gobi Gobletsson View Post
    Slight misuse of the wind stream technique. Also the shockwave the Blaze ball would create from impact the pit, would also affect you, somewhat - It's quite big, but it's minor stuff. Also as you would escaping the pit, I would essentially be forming the hand signs for the blaze ball, in essence I could merely aim it at your new location before emitting it.
    _________________________________________________

    As the floor drops, Amaimon forms a single hand sign and once out of sight(We reach further into the 'pit' thus not able to see what's going on.), a clone is created which launches himself up, using the original Amaimon's back as a ramp if so to say.

    Rank:B
    Type:Supplementary
    Range:Short
    Chakra Cost:20
    Damage Points:N/A
    Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.



    The clone lands on the top of the pit facing you. His name will be Fenrir.

    Amaimon, as Fenrir sets off would only get his fall increased and with the sudden of spikes emerging from the sides Amaimon channels his earth chakra throughout his body allowing him to phase unharmed through till the bottom of the pit, and procceds by disappearing into the ground itself.

    Rank: B
    Type: Defence/Supplementary
    Range: Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
    Note: Can only blend through on B rank and below Earth Techniques



    As Fenrir gains sight of you, a kunai is thrown at you, followed with a single hand sign. Upon landing, he slams his palms together and from his gullet, he emits an humongous amount of water which spreads forward throughout the area as a giant tidal wave. The impact and it's sheer weight would crash you across the floor with injuries.

    Of course, this starts filling up the area quite fast as well. Even the hole you made. Fenrir stands before you, about 10 meters or so. And Amaimon, still underground lurking around.

    Rank: B
    Type: Offensive, Supplementary
    Range: Short - Long
    Chakra cost: 20
    Damage points: 40
    Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

    Jiraya now at his new position, seeing how the seemingly real Amaimon lands on top of the pit chains two hand seals into the ground beneath Fenrir and turns it into a swampy substance. The creation of the swamp would make him lose his footing and it would also cause him to fall back into the pit which is also turning into a swamp along with the spikes inside. Jiraya makes the swamp in a ciruclar radius, to the border of short/mid range of him and Fenrir and also mid range underground. He simply side steps to the left with the kunai heading his way.

    (Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
    Rank: A
    Type: Supplementary
    Range: Short/Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

    Jiraya then claps his hands causing a vortex of water to appear around him and explode at the top turning into a huge wave of water. Jiraya manipulates the wave with his hands and causes it to converge onto the swamp and pit, making it more fluid and sticky while at the same time drowning Fenrir.

    (Suiton: Suishōha) - Water Style: Water Shock Wave
    Rank: C
    Type: Offensive, Supplementary
    Range: Short-Mid (Made short range of the user with a med range reach)
    Chakra Cost: 15
    Damage Points: 30
    Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.
     
         

  7. #7
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    Re: [Sage Mode Test] - -Cobalt-

    Quote Originally Posted by -Cobalt- View Post
    Jiraya now at his new position, seeing how the seemingly real Amaimon lands on top of the pit chains two hand seals into the ground beneath Fenrir and turns it into a swampy substance. The creation of the swamp would make him lose his footing and it would also cause him to fall back into the pit which is also turning into a swamp along with the spikes inside. Jiraya makes the swamp in a ciruclar radius, to the border of short/mid range of him and Fenrir and also mid range underground. He simply side steps to the left with the kunai heading his way.

    (Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
    Rank: A
    Type: Supplementary
    Range: Short/Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

    Jiraya then claps his hands causing a vortex of water to appear around him and explode at the top turning into a huge wave of water. Jiraya manipulates the wave with his hands and causes it to converge onto the swamp and pit, making it more fluid and sticky while at the same time drowning Fenrir.

    (Suiton: Suishōha) - Water Style: Water Shock Wave
    Rank: C
    Type: Offensive, Supplementary
    Range: Short-Mid (Made short range of the user with a med range reach)
    Chakra Cost: 15
    Damage Points: 30
    Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.
    Taking into account the hand signs for the water technique was already formed once landed, and was going to be performed - We would be performing swamp and the water tech at the sametime more or less.

    Anyway, Fenrir procceds by exhaling the water, however as the ground changes its substance at his feet, he re-directs the stream of water being exhaled downwards instead, lifting him off the swampy area, creating a sort of plateu of water beneath him, as the water procceds by filling up the entire field.

    It fills up the hole along with the swamp, and the tidal wave continues at your location as you're going to perform the water jutsu. Fenrir remains unaffacted.

    I'm uncertain whetever or not the real Amaimon would be affected, since you didn't specifiy, but let's say he does. As Amaimon phases into the ground, it's substance changes and disables him to travel through it without dificulities. Quickly, before the swamp immobilizes him completely he waves his hands joining them behind his back with his right palm facing outwards - A jet of water expells from it, shooting him through the swamp to the bottom where he tend once more, merges with the ground allowing his escape.

    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: the user will produce a fairly powerful jet of water from the user's hand.



    Rank: B
    Type: Defence/Supplementary
    Range: Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
    Note: Can only blend through on B rank and below Earth Techniques



    ''Fenrir should be about done by now, I should hurry... Surely this must have killed all doubt about my survival if he knew.'' Amaimon thought to himself before he started to shift his location to mid-range behind your original location.
     
         

  8. #8
    Otogakure -Cobalt-'s Avatar
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    Re: [Sage Mode Test] - -Cobalt-

    Quote Originally Posted by Gobi Gobletsson View Post
    Taking into account the hand signs for the water technique was already formed once landed, and was going to be performed - We would be performing swamp and the water tech at the sametime more or less.

    Anyway, Fenrir procceds by exhaling the water, however as the ground changes its substance at his feet, he re-directs the stream of water being exhaled downwards instead, lifting him off the swampy area, creating a sort of plateu of water beneath him, as the water procceds by filling up the entire field.

    It fills up the hole along with the swamp, and the tidal wave continues at your location as you're going to perform the water jutsu. Fenrir remains unaffacted.

    I'm uncertain whetever or not the real Amaimon would be affected, since you didn't specifiy, but let's say he does. As Amaimon phases into the ground, it's substance changes and disables him to travel through it without dificulities. Quickly, before the swamp immobilizes him completely he waves his hands joining them behind his back with his right palm facing outwards - A jet of water expells from it, shooting him through the swamp to the bottom where he tend once more, merges with the ground allowing his escape.

    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: the user will produce a fairly powerful jet of water from the user's hand.



    Rank: B
    Type: Defence/Supplementary
    Range: Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
    Note: Can only blend through on B rank and below Earth Techniques



    ''Fenrir should be about done by now, I should hurry... Surely this must have killed all doubt about my survival if he knew.'' Amaimon thought to himself before he started to shift his location to mid-range behind your original location.
    Seeing how his swamp is overpowered, instead of performing the water technique Jiraya bites his thumb performing a set of hand seals and slamming his palms to the ground, summoning Gamabunta, the boss toad who stands over a hundred metres tall. Jiraya would now be standing on top of his head, the water not even bothering Gamabunta.

    (Kuchiyose no Jutsu: Gamabunta) Summoning Technique: Gamabunta
    Type: Defensive, Supplementary
    Rank: S-Rank
    Range: Short (summoned beneath the user)
    Chakra: 40
    Damage: N/A
    Description:
    Gamabunta, literally meaning "Toad Boss", is the boss of the toads of mount Myobokuzan. An enormous summon (about 100 meters high), he carries a large Tanto (simple, square katana) on his back that he wields with great proficiency. He is very found of his smoking pipe and tends to be somewhat harsher than most toads, specially when he's summoned to "troublesome" situations. His sons are Gamakichi and Gamatatsu. Besides his enormous size and his immense strength and proficiency with a tanto, he is also a master of Water release, capable of using water techniques up to S-Rank. His large size and strength renders him immune to all B-Rank and below ninjutsu. A trait he shares with most Toads is the ability to use Oil Techniques, like spitting large amounts of flammable oil to combo with his summoners techniques.
    Note: Requires signing the Toad Contract
    Note: can only be summoned once

    The moment Gamabunta is summoned, he notices his tiny opponent and all the water covering the area. Immediately, he chains three hand seals and causes the water laying on the ground to turn into a giant wolf-like being. The huge beast slashes it's claws releasing a tidal wave of water that crushes into Fenrir, washing him away and making him poof which would bring Jiraya to the conclusion that this was actually a clone of Amaimons and not the real one.

    (Suiton: Mizu Shishi) - Water Release: Water Beast
    Rank: A
    Type: Offensive, Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
    Note: The Water Beast remains active for three turns

    At the same time Bunta performs his hand seals, Jiraya performs a single hand seal creating 2 clones by his sides one of which (C1) jumps down behind Gamabunta and watches the area around him, while the other one (C2) stays on top of Gamabunta's head with the real Jiraya. Jiraya and C2 then throw many kunai with explosive tags all around Gamabunta scaterring them throughtout the whole short-mid range area.

    (Kage Bunshin no Jutsu) - Shadow Clone Technique
    Rank:B
    Type:Supplementary
    Range:Short
    Chakra Cost:20
    Damage Points:N/A
    Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
     
         

  9. #9
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    Re: [Sage Mode Test] - -Cobalt-

    Quote Originally Posted by -Cobalt- View Post
    Seeing how his swamp is overpowered, instead of performing the water technique Jiraya bites his thumb performing a set of hand seals and slamming his palms to the ground, summoning Gamabunta, the boss toad who stands over a hundred metres tall. Jiraya would now be standing on top of his head, the water not even bothering Gamabunta.

    (Kuchiyose no Jutsu: Gamabunta) Summoning Technique: Gamabunta
    Type: Defensive, Supplementary
    Rank: S-Rank
    Range: Short (summoned beneath the user)
    Chakra: 40
    Damage: N/A
    Description:
    Gamabunta, literally meaning "Toad Boss", is the boss of the toads of mount Myobokuzan. An enormous summon (about 100 meters high), he carries a large Tanto (simple, square katana) on his back that he wields with great proficiency. He is very found of his smoking pipe and tends to be somewhat harsher than most toads, specially when he's summoned to "troublesome" situations. His sons are Gamakichi and Gamatatsu. Besides his enormous size and his immense strength and proficiency with a tanto, he is also a master of Water release, capable of using water techniques up to S-Rank. His large size and strength renders him immune to all B-Rank and below ninjutsu. A trait he shares with most Toads is the ability to use Oil Techniques, like spitting large amounts of flammable oil to combo with his summoners techniques.
    Note: Requires signing the Toad Contract
    Note: can only be summoned once

    The moment Gamabunta is summoned, he notices his tiny opponent and all the water covering the area. Immediately, he chains three hand seals and causes the water laying on the ground to turn into a giant wolf-like being. The huge beast slashes it's claws releasing a tidal wave of water that crushes into Fenrir, washing him away and making him poof which would bring Jiraya to the conclusion that this was actually a clone of Amaimons and not the real one.

    (Suiton: Mizu Shishi) - Water Release: Water Beast
    Rank: A
    Type: Offensive, Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
    Note: The Water Beast remains active for three turns

    At the same time Bunta performs his hand seals, Jiraya performs a single hand seal creating 2 clones by his sides one of which (C1) jumps down behind Gamabunta and watches the area around him, while the other one (C2) stays on top of Gamabunta's head with the real Jiraya. Jiraya and C2 then throw many kunai with explosive tags all around Gamabunta scaterring them throughtout the whole short-mid range area.

    (Kage Bunshin no Jutsu) - Shadow Clone Technique
    Rank:B
    Type:Supplementary
    Range:Short
    Chakra Cost:20
    Damage Points:N/A
    Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
    As the summon occurs, it would cause the water to spread outwards from it, Bunta working as the epicenter. It would allow Fenrir to stand on the waves, making some distance inbetween the two. Moving him back to his original spot. Complete mid-range, if so to say.

    Anyway, as the beast, unspecificed where it would form - It forms infront of you. Fenrir watches it in awe, and as it expells the waves from it's palms, he weaves togther three hand signs, and takes a step forth launching himself airborn in a sideways spinning motion as he expells a couple of wind waves from his gullet. They shoot up was crescent formed waves, cutting directly through the waves, splitting them apart, leaving him unharmed. They continue directly and through the water beast. (They are sent vertical instead of horizontal.)

    Rank: S
    Type: Attack
    Range: Short – Mid
    Chakra cost: 40
    Damage points: 80
    Description: After performing a the required hand seals Rat → Snake → Horse → Dog theuser takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.



    They cut through the wolf and procced. Fenrir lands back onto the water surface.

    Meanwhile underground Amaimon having made his way to mid-range behind the opponent emerges out of the ground. Holdning his breath, he quickly analysis the sitaution. He claps his hands together while underwater and causes sharks to form around him, and eventually form into a huge one, being sent directly at Bunta's behind, injuring him.

    Rank: S
    Type: Attack
    Range: Short – Long
    Chakra cost: 40
    Damage points: 80
    Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
    Note: Technique can only absorb up to B rank level techniques and requires a Large water source.



    Now still being underwater, he makes up his mind for the fastest way up. Stringing some hand signs together after having fired the shark missile, he moves his palm onto the water surface beneath him, causing a huge shark-water-wall-tidal-wave-called-it-whatever-you-want to emit.

    It rises him up from the bottom of the pond, and to the surface, and even higher into the air, and then shoots forward at you, with him riding the wave.

    Rank: S
    Type: Offensive
    Range: Short – Mid
    Chakra cost: 40
    Damage points: 80
    Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
    Note: Requires a large water source
    Note: User must be Kage rank or above
    Note: Technique may be used once per battle



    Now, as Bunta would be hit. It would cause atleast some staggering from his side - Eventually even make him poof away. Him staggering/Getting injuried would cause a loss of balance for you and your clones ontop of his head. The kunais would be caught within the wall formation if anything - And your clones would be mid-air while the wall of sharks comes out of the water.

    Fenrir seems to be taunting movements, acting like if his scared - perhaps trying to get your attention + Since he never poofed, you might wouldn't feel worried/Making the preparation etc. etc..
     
         

  10. #10
    Otogakure -Cobalt-'s Avatar
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    Re: [Sage Mode Test] - -Cobalt-

    Quote Originally Posted by Gobi Gobletsson View Post
    As the summon occurs, it would cause the water to spread outwards from it, Bunta working as the epicenter. It would allow Fenrir to stand on the waves, making some distance inbetween the two. Moving him back to his original spot. Complete mid-range, if so to say.

    Anyway, as the beast, unspecificed where it would form - It forms infront of you. Fenrir watches it in awe, and as it expells the waves from it's palms, he weaves togther three hand signs, and takes a step forth launching himself airborn in a sideways spinning motion as he expells a couple of wind waves from his gullet. They shoot up was crescent formed waves, cutting directly through the waves, splitting them apart, leaving him unharmed. They continue directly and through the water beast. (They are sent vertical instead of horizontal.)

    Rank: S
    Type: Attack
    Range: Short – Mid
    Chakra cost: 40
    Damage points: 80
    Description: After performing a the required hand seals Rat → Snake → Horse → Dog theuser takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.



    They cut through the wolf and procced. Fenrir lands back onto the water surface.

    Meanwhile underground Amaimon having made his way to mid-range behind the opponent emerges out of the ground. Holdning his breath, he quickly analysis the sitaution. He claps his hands together while underwater and causes sharks to form around him, and eventually form into a huge one, being sent directly at Bunta's behind, injuring him.

    Rank: S
    Type: Attack
    Range: Short – Long
    Chakra cost: 40
    Damage points: 80
    Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
    Note: Technique can only absorb up to B rank level techniques and requires a Large water source.



    Now still being underwater, he makes up his mind for the fastest way up. Stringing some hand signs together after having fired the shark missile, he moves his palm onto the water surface beneath him, causing a huge shark-water-wall-tidal-wave-called-it-whatever-you-want to emit.

    It rises him up from the bottom of the pond, and to the surface, and even higher into the air, and then shoots forward at you, with him riding the wave.

    Rank: S
    Type: Offensive
    Range: Short – Mid
    Chakra cost: 40
    Damage points: 80
    Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
    Note: Requires a large water source
    Note: User must be Kage rank or above
    Note: Technique may be used once per battle



    Now, as Bunta would be hit. It would cause atleast some staggering from his side - Eventually even make him poof away. Him staggering/Getting injuried would cause a loss of balance for you and your clones ontop of his head. The kunais would be caught within the wall formation if anything - And your clones would be mid-air while the wall of sharks comes out of the water.

    Fenrir seems to be taunting movements, acting like if his scared - perhaps trying to get your attention + Since he never poofed, you might wouldn't feel worried/Making the preparation etc. etc..
    Seeing how the wind is heading towards Jiraya,the clones and Gamabunta, Jiraya thinks of the fastest counter possible. He generates a wall of 5 tornadoes before him which collides with the wind waves created and cancels them out. Obviously the kunai are not released and all clones and Jiraya remain on top of Gamabunta. As the two winds are heading towards each other, C2 begins chaining a long series of hand seals.

    ( Futon: Tatsumaki Heki ) - Wind Release: Tordado Wall
    Rank: S
    Type: Offensive
    Range: Short - Long
    Chakra cost: 40
    Damage points: 80
    Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.

    Right after the tornadoes are sent to collide with the wind heading towards the clones, Jiraya and Bunta, Bunta releases a loud scream as the shark missle hits him from behind. This would injure him badly.

    GAAAAAAH! I hate sharks!

    C1:Somewhere behind us!

    With Bunta hit into his behind Jiraya taps his foot on his head and causes him to poof back to Myobokuzan and recover while at the same time C2 finishes his set of hand seals and causes a huge dragon of water to emerge from the ground where Bunta was just standing. With Bunta gone, and a large amount of the water used for the water dragon, the amount of water and water level all together would fall drastically leaving only half the water behind. The water dragon shoots out from underneath them and heads towards the wall of sharks created.

    The dragon is manipulated instead of sent towards the enemies, with Jiraya and the clones standing on it's nape, using it's head and enormous jaws as cover. With the water level lowered now they have a clear visual of Amaimon and his clone, even though they don't know which one is the real one. With the dragon shot up, C2 manipulates it and uses it's momentum to get them over the wall of sharks and Amaimon.

    Since Amaimon has a fair amount of momentum he could not stop his technique to redirect it, and in order to use another technique he would have to stop manipulating the shark wall causing it to fail and then attack. Using this to their advantage the dragon heads straight towards Amaimon grabbing him in it's mouth and clamping it's jaws shut to imprison him in the water.

    (Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
    Note: Requires a water source to use.

    With Jiraya and the clones standing on the nape of the dragons neck, C2 manipulates the water on the dragon to move to the sides as it is traveling further away from Fenrir, in a manner so that water is immobilizing Amaimons limbs and gushing over his head to keep him blinded and drowning him, while at the same time unraveling his torso. C1 encases his hand in rock and slams his rock encased fist into Amaimons torso shattering his organs and bones. Jiraya keeps a lookout for Fenrir behing them.

    (Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: After performing the snake → Seal of Confrontation and then by encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power through the Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique.
     
         
    Last edited by -Cobalt-; 05-23-2013 at 07:19 PM.

  11. #11
    Gobi Gobletsson's Avatar
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    Re: [Sage Mode Test] - -Cobalt-

    Quote Originally Posted by -Cobalt- View Post
    Seeing how the wind is heading towards Jiraya,the clones and Gamabunta, Jiraya thinks of the fastest counter possible. He generates a wall of 5 tornadoes before him which collides with the wind waves created and cancels them out. Obviously the kunai are not released and all clones and Jiraya remain on top of Gamabunta. As the two winds are heading towards each other, C2 begins chaining a long series of hand seals.

    ( Futon: Tatsumaki Heki ) - Wind Release: Tordado Wall
    Rank: S
    Type: Offensive
    Range: Short - Long
    Chakra cost: 40
    Damage points: 80
    Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.

    Right after the tornadoes are sent to collide with the wind heading towards the clones, Jiraya and Bunta, Bunta releases a loud scream as the shark missle hits him from behind. This would injure him badly.

    GAAAAAAH! I hate sharks!

    C1:Somewhere behind us!

    With Bunta hit into his behind Jiraya taps his foot on his head and causes him to poof back to Myobokuzan and recover while at the same time C2 finishes his set of hand seals and causes a huge dragon of water to emerge from the ground where Bunta was just standing. With Bunta gone, and a large amount of the water used for the water dragon, the amount of water and water level all together would fall drastically leaving only half the water behind. The water dragon shoots out from underneath them and heads towards the wall of sharks created.

    The dragon is manipulated instead of sent towards the enemies, with Jiraya and the clones standing on it's nape, using it's head and enormous jaws as cover. With the water level lowered now they have a clear visual of Amaimon and his clone, even though they don't know which one is the real one. With the dragon shot up, C2 manipulates it and uses it's momentum to get them over the wall of sharks and Amaimon.

    Since Amaimon has a fair amount of momentum he could not stop his technique to redirect it, and in order to use another technique he would have to stop manipulating the shark wall causing it to fail and then attack. Using this to their advantage the dragon heads straight towards Amaimon grabbing him in it's mouth and clamping it's jaws shut to imprison him in the water.

    (Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
    Rank: B
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20
    Damage Points: 40
    Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
    Note: Requires a water source to use.

    With Jiraya and the clones standing on the nape of the dragons neck, C2 manipulates the water on the dragon to move to the sides as it is traveling further away from Fenrir, in a manner so that water is immobilizing Amaimons limbs and gushing over his head to keep him blinded and drowning him, while at the same time unraveling his torso. C1 encases his hand in rock and slams his rock encased fist into Amaimons torso shattering his organs and bones. Jiraya keeps a lookout for Fenrir behing them.

    (Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: After performing the snake → Seal of Confrontation and then by encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power through the Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique.
    As the attention seems to have been averted to the real Amaimon, Fenrir takes the opportunity and forms a single hand sign, and expells two fire spheres, which zooms onto the Jiraiya's at amazing speeds, striking them from behind as the dragon rushes forth making it's way above the wall of sharks.

    Rank: A
    Type: Offensive
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.



    It would at max scratch the top of the water dragon head, flinging you off, leaving the water dragon to charge Amaimon alone. However, unless stopped in it's momentum the dragon will reach Amaimon before the fire spheres.

    Amaimon, raising up on the wall of bloodthirsty water sharks, takes notice of the dragon rushing forth, quite easily. With a forward punch Amaimon unleashes a whirlwind from his fist, which heads directly into the gap of the dragon mouth, causing it to dissamble and dissapate with the whirlwind. This would stop it half way, leaving you still in danger for the shark wave, as well.

    Rank: B
    Type:Attack
    Range:Short-Mid
    Chakra Cost:20
    Damage Points:40
    Description: The user delievers a punch that releases a giant, adaptable whirlwind.



    As the water dragon gets stopped in it's momentum and dissapates the fire from behind, starts closing on you, as well as the wave infront. You're locked between two dangerous techniques, still mid-air. Avoiding the fireballs, would have them pass over Amaimon's head, leaving him unharmed however as explained above.

    You're quite distance from Amaimon's location as well, still. So I doubt you can jump from that location to this, especially when being stopped in your momentum as well provided by the water dragon.
     
         

  12. #12
    Otogakure -Cobalt-'s Avatar
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    Re: [Sage Mode Test] - -Cobalt-

    Quote Originally Posted by Gobi Gobletsson View Post
    As the attention seems to have been averted to the real Amaimon, Fenrir takes the opportunity and forms a single hand sign, and expells two fire spheres, which zooms onto the Jiraiya's at amazing speeds, striking them from behind as the dragon rushes forth making it's way above the wall of sharks.

    Rank: A
    Type: Offensive
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.



    It would at max scratch the top of the water dragon head, flinging you off, leaving the water dragon to charge Amaimon alone. However, unless stopped in it's momentum the dragon will reach Amaimon before the fire spheres.

    Amaimon, raising up on the wall of bloodthirsty water sharks, takes notice of the dragon rushing forth, quite easily. With a forward punch Amaimon unleashes a whirlwind from his fist, which heads directly into the gap of the dragon mouth, causing it to dissamble and dissapate with the whirlwind. This would stop it half way, leaving you still in danger for the shark wave, as well.

    Rank: B
    Type:Attack
    Range:Short-Mid
    Chakra Cost:20
    Damage Points:40
    Description: The user delievers a punch that releases a giant, adaptable whirlwind.



    As the water dragon gets stopped in it's momentum and dissapates the fire from behind, starts closing on you, as well as the wave infront. You're locked between two dangerous techniques, still mid-air. Avoiding the fireballs, would have them pass over Amaimon's head, leaving him unharmed however as explained above.

    You're quite distance from Amaimon's location as well, still. So I doubt you can jump from that location to this, especially when being stopped in your momentum as well provided by the water dragon.
    With Jiraya and the clones on the dragon, and the dragon rising upwards, Jiraya's attention is directed towards their back. He sees Fenrir do his hand seals in the distance and sees two orbs of fire travel towards him and the clones. He doesn't wait but creates a wind Rasengan in one hand and Water Destruction torrent in the other and creates a vortex of water which he sends at the fireballs, stopping them successfully as the water advances weakened towards Fenrir.

    (Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
    Rank: A
    Type: Attack/Defence
    Range: Short-Mid
    Chakra cost: 30
    Damage Points: 60
    Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
    Note: No water source required.

    At the same time, C1 notices the wind blast heading from Amaimon. Wanting to prevent their dragon from dissipating, he releases a blade of wind with a swing of his arm which clashes with Amaimon's technique, cancelling it out and continuing towards him at a weaker rate.

    (Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
    Rank: A
    Type:Attack
    Range:Short-Mid
    Chakra Cost:30
    Damage Points:60
    Description: A blade of wind that is unblock able due to wind intangibility.

    After doing that, with Amaimon busy defending against the weakened wind blade heading towards him, C1 continues by reverse summoning himself and Amaimon into the digestive tract of a giant toad on Mt. Myobokuzan, using the wind as a mere destraction. That way the shark wall drops due to no one manipulating it anymore. Amaimon finds himself between the walls of the stomach, as the toad starts moving, the muscles crushing Amaimon to bits as C1 throws 5 explosive kunai into the walls of the stomach around Amaimon, detonating them.

    Meanwhile on the actual battlefield, C2 turns the dragon around and heads towards Fenrir, where as Jiraya jumps to the ground, with waves of water moving, and covering him from Fenrirs sight.

    (Kuchiyose: Assai Gama Ibukuru) – Summoning: Crushing Toad Stomach
    Rank: A
    Type: Offensive
    Range: Short – Mid
    Chakra cost: 30
    Damage points: 60
    Description: This technique bears resemblance to the Summoning: Toad mouth bind technique. However instead of warping the battlefield into the digestive tracks of a giant toad, the user reverse summons themselves and their opponents into the stomach of a giant toad and capture and isolate the target/s inside the stomach, cutting them off from allies and immobilizing their movements while the stomache starts crushing the opponent/s to death.
     
         

  13. #13
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    Re: [Sage Mode Test] - -Cobalt-

    Quote Originally Posted by -Cobalt- View Post
    With Jiraya and the clones on the dragon, and the dragon rising upwards, Jiraya's attention is directed towards their back. He sees Fenrir do his hand seals in the distance and sees two orbs of fire travel towards him and the clones. He doesn't wait but creates a wind Rasengan in one hand and Water Destruction torrent in the other and creates a vortex of water which he sends at the fireballs, stopping them successfully as the water advances weakened towards Fenrir.

    (Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
    Rank: A
    Type: Attack/Defence
    Range: Short-Mid
    Chakra cost: 30
    Damage Points: 60
    Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
    Note: No water source required.

    At the same time, C1 notices the wind blast heading from Amaimon. Wanting to prevent their dragon from dissipating, he releases a blade of wind with a swing of his arm which clashes with Amaimon's technique, cancelling it out and continuing towards him at a weaker rate.

    (Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
    Rank: A
    Type:Attack
    Range:Short-Mid
    Chakra Cost:30
    Damage Points:60
    Description: A blade of wind that is unblock able due to wind intangibility.

    After doing that, with Amaimon busy defending against the weakened wind blade heading towards him, C1 continues by reverse summoning himself and Amaimon into the digestive tract of a giant toad on Mt. Myobokuzan, using the wind as a mere destraction. That way the shark wall drops due to no one manipulating it anymore. Amaimon finds himself between the walls of the stomach, as the toad starts moving, the muscles crushing Amaimon to bits as C1 throws 5 explosive kunai into the walls of the stomach around Amaimon, detonating them.

    Meanwhile on the actual battlefield, C2 turns the dragon around and heads towards Fenrir, where as Jiraya jumps to the ground, with waves of water moving, and covering him from Fenrirs sight.

    (Kuchiyose: Assai Gama Ibukuru) – Summoning: Crushing Toad Stomach
    Rank: A
    Type: Offensive
    Range: Short – Mid
    Chakra cost: 30
    Damage points: 60
    Description: This technique bears resemblance to the Summoning: Toad mouth bind technique. However instead of warping the battlefield into the digestive tracks of a giant toad, the user reverse summons themselves and their opponents into the stomach of a giant toad and capture and isolate the target/s inside the stomach, cutting them off from allies and immobilizing their movements while the stomache starts crushing the opponent/s to death.
    Fenrir, manipulating the water below him causes it to create a minor wave, carrying him around the weakened vortex. However, only to be faced with the dragon's gap, closing in on him. Further manipulating the water, he waits for it to near, and causes a blast of water to occur beneath him.

    Rank: D
    Type: Supplementary/Attack/Defence
    Range: Short-Mid
    Damage Points:20
    Description: Creates small waves of water,small blasts, and small shields of water.
    Note: Doesn't require a water source but can be used to manipulate existing water.


    Rank: D
    Type: Supplementary/Attack/Defence
    Range: Short-Mid
    Damage Points:20
    Description: Creates small waves of water,small blasts, and small shields of water.
    Note: Doesn't require a water source but can be used to manipulate existing water.



    Launching himself diagonally across the above of the dragon's gap, while rotating launching his right leg into the chest of the clone, knocking him off and eventually make him disperse. The water dragon, clashes into the water behind him, dissapating, into nothing but mere water.

    Amaimon, getting a worry or two, as the dragon is still heeding his way, and his counter being futile, and now as well having to deal with the wind - Luckily, yet, to his own surprise he finds himself being teleported away, with anew danger coming his way. However, having the contract with the toads himself, he finds himself quite familiar with the technique(Jiraiya being a great sannin, toad user, quite famous for it. It's quite obvious when it being a summoning technique, considering kanjis would spread from atop of the dragon head when performed.).

    Quickly without delay, thrusting his palm forth, followed by a quick twitch upwards - A spear of lightning is emitted cutting the toad vertical open in the side. If continued to press and try and crush him, he would simply slip into the hole created and eventually cut further and further and at last, out of the toad.

    Rank: A
    Type: Offense
    Range: Short/Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.



    Not having to worry about the explosive tags, as the walls would block the view of Amaimon. However it was still unknown. Anywho, considering a good amount of damage is dealt, the clone and Amaimon would be reversed summoned. Amaimon appearing mid-air, and so the clone.

    Amaimon observes the battlefield as he descends down onto the water surface. His palms - Close together.
     
         

  14. #14
    Otogakure -Cobalt-'s Avatar
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    Re: [Sage Mode Test] - -Cobalt-

    Quote Originally Posted by Gobi Gobletsson View Post
    Fenrir, manipulating the water below him causes it to create a minor wave, carrying him around the weakened vortex. However, only to be faced with the dragon's gap, closing in on him. Further manipulating the water, he waits for it to near, and causes a blast of water to occur beneath him.

    Rank: D
    Type: Supplementary/Attack/Defence
    Range: Short-Mid
    Damage Points:20
    Description: Creates small waves of water,small blasts, and small shields of water.
    Note: Doesn't require a water source but can be used to manipulate existing water.


    Rank: D
    Type: Supplementary/Attack/Defence
    Range: Short-Mid
    Damage Points:20
    Description: Creates small waves of water,small blasts, and small shields of water.
    Note: Doesn't require a water source but can be used to manipulate existing water.



    Launching himself diagonally across the above of the dragon's gap, while rotating launching his right leg into the chest of the clone, knocking him off and eventually make him disperse. The water dragon, clashes into the water behind him, dissapating, into nothing but mere water.

    Amaimon, getting a worry or two, as the dragon is still heeding his way, and his counter being futile, and now as well having to deal with the wind - Luckily, yet, to his own surprise he finds himself being teleported away, with anew danger coming his way. However, having the contract with the toads himself, he finds himself quite familiar with the technique(Jiraiya being a great sannin, toad user, quite famous for it. It's quite obvious when it being a summoning technique, considering kanjis would spread from atop of the dragon head when performed.).

    Quickly without delay, thrusting his palm forth, followed by a quick twitch upwards - A spear of lightning is emitted cutting the toad vertical open in the side. If continued to press and try and crush him, he would simply slip into the hole created and eventually cut further and further and at last, out of the toad.

    Rank: A
    Type: Offense
    Range: Short/Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.



    Not having to worry about the explosive tags, as the walls would block the view of Amaimon. However it was still unknown. Anywho, considering a good amount of damage is dealt, the clone and Amaimon would be reversed summoned. Amaimon appearing mid-air, and so the clone.

    Amaimon observes the battlefield as he descends down onto the water surface. His palms - Close together.
    This is how I see the current situation, just for clarification:


    Jiraya - mid/short range- Amaimon- mid range- C1- C2 on dragon-short range-Fenrir

    So the real me is mid/short range of you reverse summoned to your original position, the clone that sent you into the toad mid range from you whereas the clone with the dragon is long range from me along with Fenrir.


    __________________________________________________

    Seeing how Fenrir manuvers around the water vortex and is heading towards C2 as he is blasted by the water, C2 as he sees Fenrir rotating in the air, ducks low enough in his knees so that his leg passes right above his head, dodging the kick. Due to Fenrir's momentum his spinning would continue. As C2 ducks he draws a kunai with an explosive tag. With Fenrir so close to him, C2 activates the tag causing it to detonate killing both himself and Fenrir and causing the dragon to dissipate. After this suicide mission, all the information is returned back to the original Jiraya letting him know that the clone is dealt with.

    Jiraya, being on the water and waiting for Amaimon and his clone to be summoned back to the battlefield has already prepared his next move as he waits for them to come back. As the puff of smoke appears above and before him and Amaimon appears to his original position before being summoned away with his back facing Jiraya. Jiraya then begins his offensive by swinging his arm and releasing a barrage of small water bullets which are sent into Amaimon's back piercing through his back and dealing him a great deal of damage.

    ( Suiton: Shawā ) - Water Release: Showers
    Rank: C
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 15
    Damage points: 30
    Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.

    The moment C1 appears back on the field he scouts the field quickly, noticing Jiraya on the ground behind Amaimon but not giving it away with his facial expression or body language as he is summoned back. As Jiraya creates his water bullets rather quickly, C1 sends Fu chakra into his arm encasing it into a blue aura of wind which highly resembles a demonic claw. He sends the claw forwards at Amaimon who would by now be hit by the bullets. As the claw engulfs Amaimon, C1 clutches his fist the claw clutching as well crushing Amaimon with the sheer force of the technique.

    (Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
    Rank: B
    Type: Attack
    Range: Short-Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.
     
         

  15. #15
    Gobi Gobletsson's Avatar
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    Re: [Sage Mode Test] - -Cobalt-

    Submitting for grading. Good luck.
     
         

  16. #16
    Alternative's Avatar
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    "Give it back," you
    lament. "I've had
    enough," you wail. You
    think I care? That is fate!
    This terrible, brittle, puny
    story is the real thing!
     



    Re: [Sage Mode Test] - -Cobalt-

    ~Pending Grade~
     
         

  17. #17
    Alternative's Avatar
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    "Give it back," you
    lament. "I've had
    enough," you wail. You
    think I care? That is fate!
    This terrible, brittle, puny
    story is the real thing!
     



    Re: [Sage Mode Test] - -Cobalt-

    ~Test Passed~

    There were a few minor mistakes with understanding which overall wouldn't affect the battle, but overall your ability with showcasing the techniques needed to pass the test were of the standard we're looking for. Congratulations!
     
         

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